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1 | --[[Salvo_Starly[Salvy].Thingy_2018.8]]-- | |
2 | --[[Project Name: R.U.N]]-- | |
3 | - | wait(.2) |
3 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
4 | - | plr=game.Players.LocalPlayer |
4 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
5 | local Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | - | mouse=plr:GetMouse() |
20 | + | |
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
46 | if io.UserInputState == Enum.UserInputState.Begin then | |
47 | m:TrigEvent("Button1Down") | |
48 | else | |
49 | m:TrigEvent("Button1Up") | |
50 | end | |
51 | else | |
52 | for n,t in pairs(CAS.Actions) do | |
53 | for _,k in pairs(t.Keys) do | |
54 | if k==io.KeyCode then | |
55 | t.Function(t.Name,io.UserInputState,io) | |
56 | end | |
57 | end | |
58 | end | |
59 | if io.UserInputState == Enum.UserInputState.Begin then | |
60 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
61 | UIS:TrigEvent("InputBegan",io,false) | |
62 | else | |
63 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
64 | UIS:TrigEvent("InputEnded",io,false) | |
65 | end | |
66 | end | |
67 | end) | |
68 | Event.Parent = NLS([==[ | |
69 | local Player = game:GetService("Players").LocalPlayer | |
70 | local Event = script:WaitForChild("UserInput_Event") | |
71 | ||
72 | local UIS = game:GetService("UserInputService") | |
73 | local input = function(io,a) | |
74 | if a then return end | |
75 | --Since InputObject is a client-side instance, we create and pass table instead | |
76 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
77 | end | |
78 | UIS.InputBegan:Connect(input) | |
79 | UIS.InputEnded:Connect(input) | |
80 | ||
81 | local Mouse = Player:GetMouse() | |
82 | local h,t | |
83 | --Give the server mouse data 30 times every second, but only if the values changed | |
84 | --If player is not moving their mouse, client won't fire events | |
85 | while wait(1/30) do | |
86 | if h~=Mouse.Hit or t~=Mouse.Target then | |
87 | h,t=Mouse.Hit,Mouse.Target | |
88 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
89 | end | |
90 | end]==],Player.Character) | |
91 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
92 | ||
93 | end | |
94 | wait(0.2) | |
95 | plr=owner | |
96 | chr=plr.Character | |
97 | Head=chr.Head | |
98 | Root=chr.HumanoidRootPart | |
99 | Torso=chr.Torso | |
100 | RArm=chr["Right Arm"] | |
101 | LArm=chr["Left Arm"] | |
102 | RLeg=chr["Right Leg"] | |
103 | LLeg=chr["Left Leg"] | |
104 | RJ=Root.RootJoint | |
105 | Neck=Torso.Neck | |
106 | LS=Torso["Left Shoulder"] | |
107 | LH=Torso["Left Hip"] | |
108 | RS=Torso["Right Shoulder"] | |
109 | RH=Torso["Right Hip"] | |
110 | hum=chr:FindFirstChildOfClass("Humanoid") | |
111 | ||
112 | died=false | |
113 | EatTime=110 | |
114 | Siz=8 | |
115 | BallMass=15000 | |
116 | SSpeed=1.5 | |
117 | Grow=8 | |
118 | MinGrow=3.5 | |
119 | MaxGrow=8 | |
120 | GlV=25000 | |
121 | ||
122 | create=LoadLibrary("RbxUtility").Create | |
123 | ||
124 | chr.Animate:Remove() | |
125 | hum.Animator:Remove() | |
126 | ||
127 | function clerp(a,b,t) | |
128 | return a:lerp(b,t) | |
129 | end | |
130 | ||
131 | local newMotor=function(name,p0,p1,c0,c1) | |
132 | local w=Instance.new('Motor',p0) | |
133 | w.Name=name | |
134 | w.Part0=p0 | |
135 | w.Part1=p1 | |
136 | w.C0=c0 | |
137 | w.C1=c1 | |
138 | return w | |
139 | end | |
140 | for _,c in pairs(Torso:children()) do | |
141 | if c:IsA("Motor") and c.Name~="Neck" then | |
142 | c:Remove() | |
143 | end | |
144 | end | |
145 | ||
146 | ||
147 | RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0) | |
148 | Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0) | |
149 | --[[RS.C0,RS.C1=CFrame.new(1.5,0,0),CFrame.new(0,0,0) | |
150 | LS.C0,LS.C1=CFrame.new(-1.5,0,0),CFrame.new(0,0,0) | |
151 | RH.C0,RH.C1=CFrame.new(.5,-2,0),CFrame.new(0,0,0) | |
152 | LH.C0,LH.C1=CFrame.new(-.5,-2,0),CFrame.new(0,0,0)]] | |
153 | local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
154 | local LS=newMotor("Left Shoulder",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
155 | local RH=newMotor("Right Hip",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
156 | local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
157 | ||
158 | function NoOutline(Part) | |
159 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10 | |
160 | end | |
161 | ||
162 | function rayCast(Position,Direction,Range,Ignore) | |
163 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore) | |
164 | end | |
165 | ||
166 | ArtificialHB=create("BindableEvent"){ | |
167 | Parent=script, | |
168 | Name="Heartbeat"} | |
169 | ||
170 | script:WaitForChild("Heartbeat") | |
171 | ||
172 | frame=0.0166666666666666667 | |
173 | tf=0 | |
174 | allowframeloss=false | |
175 | tossremainder=false | |
176 | lastframe=tick() | |
177 | script.Heartbeat:Fire() | |
178 | ||
179 | game:GetService("RunService").Heartbeat:connect(function(s,p) | |
180 | tf=tf+s | |
181 | if tf >=frame then | |
182 | if allowframeloss then | |
183 | script.Heartbeat:Fire() | |
184 | lastframe=tick() | |
185 | else | |
186 | for i=1,math.floor(tf/frame) do | |
187 | script.Heartbeat:Fire() | |
188 | end | |
189 | lastframe=tick() | |
190 | end | |
191 | if tossremainder then | |
192 | tf=0 | |
193 | else | |
194 | tf=tf-frame*math.floor(tf/frame) | |
195 | end | |
196 | end | |
197 | end) | |
198 | ||
199 | function swait(num) | |
200 | if num==0 or num==nil then | |
201 | ArtificialHB.Event:wait() | |
202 | else | |
203 | for i=0,num do | |
204 | ArtificialHB.Event:wait() | |
205 | end | |
206 | end | |
207 | end | |
208 | ||
209 | function parts(Par,name,size,color,mat,ref,tra) | |
210 | local part=create("Part"){ | |
211 | Parent=Par, | |
212 | Name=name, | |
213 | Size=size, | |
214 | CanCollide=false, | |
215 | Anchored=false, | |
216 | BrickColor=BrickColor.new(color), | |
217 | Material=mat, | |
218 | Reflectance=ref, | |
219 | Transparency=tra} | |
220 | --Position=Torso.Position} | |
221 | NoOutline(part) | |
222 | part:BreakJoints() | |
223 | return part | |
224 | end | |
225 | ||
226 | function meshs(Par,name,scale,mtype,id) | |
227 | local mesh=create("SpecialMesh"){ | |
228 | Parent=Par, | |
229 | Name=name, | |
230 | Scale=scale, | |
231 | MeshType=mtype} | |
232 | if id~="" then | |
233 | mesh.MeshId="rbxassetid://"..id | |
234 | end | |
235 | return mesh | |
236 | end | |
237 | ||
238 | function welds(Par,name,p0,p1,c0,c1) | |
239 | local weld=create("Weld"){ | |
240 | Parent=Par, | |
241 | Name=name, | |
242 | Part0=p0, | |
243 | Part1=p1, | |
244 | C0=c0, | |
245 | C1=c1} | |
246 | return weld | |
247 | end | |
248 | ||
249 | function sounds(Par,id,vol,pit) | |
250 | local sound=create("Sound"){ | |
251 | Parent=Par, | |
252 | SoundId="rbxassetid://"..id, | |
253 | Volume=vol, | |
254 | PlaybackSpeed=pit, | |
255 | MaxDistance=66666666} | |
256 | sound:Play() | |
257 | game:GetService("Debris"):AddItem(sound,10) | |
258 | return sound | |
259 | end | |
260 | ||
261 | for _,v in pairs(chr:children()) do | |
262 | if v:IsA("BasePart")then | |
263 | v.Transparency=1 | |
264 | elseif v:IsA("Accessory")then | |
265 | v.Handle.Transparency=1 | |
266 | end | |
267 | end | |
268 | ||
269 | if Head:findFirstChild("face").Parent~=nil then | |
270 | Head:findFirstChild("face").Transparency=1 | |
271 | end | |
272 | ||
273 | Infections={} | |
274 | ||
275 | --extremely lazy to use parts() | |
276 | i=create("Part"){ | |
277 | Parent=chr, | |
278 | Color=Color3.new(math.random(0,1),math.random(0, 1),math.random(0, 1)), | |
279 | Locked=true, | |
280 | CFrame=Root.CFrame, | |
281 | Shape=0, | |
282 | Size=Vector3.new(8,8,8), | |
283 | Transparency=0.3, | |
284 | } | |
285 | NoOutline(i) | |
286 | ||
287 | Force=create("BodyForce"){ | |
288 | Parent=i} | |
289 | ||
290 | Vepz=create("BodyVelocity"){ | |
291 | maxForce=Vector3.new(math.huge,0,math.huge), | |
292 | P=10, | |
293 | velocity=Vector3.new(0,0,0)} | |
294 | ||
295 | Hin=create("Hint"){ | |
296 | Parent=workspace, | |
297 | Text="Survive and kill the bawlz for win!" | |
298 | } | |
299 | ||
300 | ||
301 | iw=welds(i,"MainWeld",Root,i,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
302 | ||
303 | ||
304 | sounds(chr,"2767085",1,1.5) | |
305 | ||
306 | ||
307 | MainGui=create("ScreenGui"){ | |
308 | Name="RUNGui", | |
309 | Parent=plr.PlayerGui, | |
310 | DisplayOrder=5 | |
311 | } | |
312 | ||
313 | SizeLabel=create("TextLabel"){ | |
314 | Parent=MainGui, | |
315 | AnchorPoint=Vector2.new(.5,.5), | |
316 | Position=UDim2.new(.5,0,.8,0), | |
317 | Size=UDim2.new(.06,0,.08,0), | |
318 | ZIndex=1, | |
319 | Text="Bawlz Size:", | |
320 | BackgroundColor3=BrickColor.new("Navy blue").Color, | |
321 | TextColor3=i.BrickColor.Color, | |
322 | BorderColor3=i.BrickColor.Color, | |
323 | Font="SourceSans", | |
324 | TextSize=18, | |
325 | --TextScaled=true, | |
326 | TextYAlignment="Top" | |
327 | } | |
328 | ||
329 | SizeN=create("TextLabel"){ | |
330 | Parent=SizeLabel, | |
331 | AnchorPoint=Vector2.new(.5,.5), | |
332 | Position=UDim2.new(.5,0,.5,0), | |
333 | Size=UDim2.new(1,0,1,0), | |
334 | ZIndex=2, | |
335 | Text=Grow, | |
336 | BackgroundTransparency=1, | |
337 | TextColor3=i.BrickColor.Color, | |
338 | Font="SourceSans", | |
339 | TextSize=18, | |
340 | --TextScaled=true, | |
341 | TextYAlignment="Bottom" | |
342 | } | |
343 | ||
344 | MSizeN=create("TextLabel"){ | |
345 | Parent=SizeLabel, | |
346 | AnchorPoint=Vector2.new(.5,.5), | |
347 | Position=UDim2.new(.5,0,1,0), | |
348 | Size=UDim2.new(1,0,1,0), | |
349 | ZIndex=2, | |
350 | Text="Max Size: "..MaxGrow, | |
351 | BackgroundTransparency=1, | |
352 | TextColor3=i.BrickColor.Color, | |
353 | Font="SourceSans", | |
354 | TextSize=18, | |
355 | --TextScaled=true, | |
356 | TextYAlignment="Bottom" | |
357 | } | |
358 | ||
359 | Infections[i]=true | |
360 | ||
361 | local s=create("Sound"){ | |
362 | SoundId="rbxassetid://10722059", | |
363 | Volume=1, | |
364 | Parent=Root} | |
365 | ||
366 | ||
367 | function Join(Part0, Part1) | |
368 | local Connector=create("Weld"){ | |
369 | C0=Part0.CFrame:inverse(), | |
370 | C1=Part1.CFrame:inverse(), | |
371 | Part0=Part0, | |
372 | Part1=Part1, | |
373 | Parent=Part0} | |
374 | coroutine.resume(coroutine.create(function() | |
375 | while Part1.Parent~=nil do | |
376 | swait() | |
377 | Connector.Parent=Part0 | |
378 | Connector.Part0=Part0 | |
379 | Connector.Part1=Part1 | |
380 | end | |
381 | Connector:Remove() | |
382 | end)) | |
383 | return Connector | |
384 | end | |
385 | ||
386 | function Eat(part,ir,s) | |
387 | part.CanCollide=false | |
388 | part.Anchored=true | |
389 | while (part.Position-ir.Position).magnitude>Siz/3 do | |
390 | part.CanCollide=false | |
391 | part:BreakJoints() | |
392 | local c={part.CFrame:components()} | |
393 | local v=part.Position+CFrame.new(part.Position,ir.Position).lookVector*SSpeed | |
394 | c[1]=v.X | |
395 | c[2]=v.Y | |
396 | c[3]=v.Z | |
397 | part.CFrame=CFrame.new(unpack(c)) | |
398 | swait() | |
399 | end | |
400 | s:Play() | |
401 | local p=Join(ir,part) | |
402 | part.Anchored=false | |
403 | swait(EatTime) | |
404 | if MaxGrow<30 then | |
405 | MaxGrow=MaxGrow+.5 | |
406 | else | |
407 | MaxGrow=30 | |
408 | end | |
409 | if part.Parent~=nil then | |
410 | part:Remove() | |
411 | end | |
412 | end | |
413 | ||
414 | --Hit:IsDescendantOf | |
415 | ||
416 | i.Touched:connect(function(Hit) | |
417 | if not died then | |
418 | if Hit:GetMass()<BallMass and not Infections[Hit] and not string.match(Hit.Name,"Base") and Hit.Parent.Name~=plr.Name and Hit.Parent.Parent.Name~=plr.Name then | |
419 | Infections[Hit]=true | |
420 | Eat(Hit,i,s) | |
421 | end | |
422 | end | |
423 | end) | |
424 | ||
425 | mov=false | |
426 | mouse.Button1Down:connect(function() | |
427 | if not died then | |
428 | mov=true | |
429 | coroutine.resume(coroutine.create(function() | |
430 | while mov do | |
431 | swait() | |
432 | if i and Force then | |
433 | local force=(CFrame.new(i.Position,mouse.Hit.p).lookVector*GlV) | |
434 | i.BodyForce.force = Vector3.new(force.x,0,force.z) | |
435 | else | |
436 | Force=create("BodyForce"){ | |
437 | Parent=i} | |
438 | end | |
439 | end | |
440 | if Force then | |
441 | Force.force=Vector3.new(0, 0, 0) | |
442 | end | |
443 | end)) | |
444 | end | |
445 | end) | |
446 | ||
447 | mouse.Button1Up:connect(function() | |
448 | mov=false | |
449 | end) | |
450 | ||
451 | mouse.KeyDown:connect(function(k) | |
452 | k=k:lower() | |
453 | --stop | |
454 | if k=="q" and Vepz.Parent==nil then | |
455 | Vepz.Parent=i | |
456 | end | |
457 | --jump | |
458 | if not died then | |
459 | if k=="f" then | |
460 | local Veps=create("BodyVelocity"){ | |
461 | maxForce=Vector3.new(0,math.huge,0), | |
462 | P=10, | |
463 | velocity=Vector3.new(0,100,0), | |
464 | Parent=i} | |
465 | game:GetService("Debris"):AddItem(Veps,.1) | |
466 | end | |
467 | --taunt | |
468 | if k=="t" then | |
469 | sounds(Root,"13378571",1,.5) | |
470 | end | |
471 | --change size | |
472 | if not mov then | |
473 | if k=="z" then | |
474 | if Grow<MaxGrow then | |
475 | Grow=Grow+.5 | |
476 | GlV=GlV+2500 | |
477 | else | |
478 | Grow=MaxGrow | |
479 | end | |
480 | elseif k=="x" then | |
481 | if Grow>MinGrow then | |
482 | Grow=Grow-.5 | |
483 | GlV=GlV-2500 | |
484 | else | |
485 | Grow=MinGrow | |
486 | end | |
487 | end | |
488 | --renew | |
489 | if k=="r" then | |
490 | i:Remove() | |
491 | end | |
492 | end | |
493 | end | |
494 | end) | |
495 | ||
496 | mouse.KeyUp:connect(function(k) | |
497 | k=k:lower() | |
498 | if k=="q" and Vepz.Parent~=nil then | |
499 | Vepz.Parent=nil | |
500 | end | |
501 | end) | |
502 | ||
503 | hum.Died:connect(function() | |
504 | died=true | |
505 | workspace.CurrentCamera.CameraSubject=hum | |
506 | game:GetService("Debris"):AddItem(Hin,.2) | |
507 | sounds(chr,"15632562",1,1.2) | |
508 | local info=TweenInfo.new(3,Enum.EasingStyle.Bounce,Enum.EasingDirection.Out,0,false) | |
509 | local tween=game:GetService("TweenService"):Create(i,info,{Size=Vector3.new(18,18,18)}) | |
510 | tween:Play() | |
511 | i.Anchored=true | |
512 | for _,v in pairs(chr:children()) do | |
513 | if v:IsA("BasePart")then | |
514 | v.Anchored=true | |
515 | elseif v:IsA("Accessory")then | |
516 | v.Handle.Anchored=true | |
517 | end | |
518 | end | |
519 | local Hint=create("Hint"){ | |
520 | Parent=workspace, | |
521 | Text="All bawlz died!" | |
522 | } | |
523 | coroutine.resume(coroutine.create(function() | |
524 | swait(170) | |
525 | sounds(chr,"13114759",1,0.7) | |
526 | Hint.Text="Game over!" | |
527 | end)) | |
528 | game:GetService("Debris"):AddItem(Hint,5) | |
529 | for si=0,1,.005 do | |
530 | swait() | |
531 | i.Transparency=si | |
532 | end | |
533 | --chr:Remove() | |
534 | for _,v in pairs(chr:children()) do | |
535 | if v.ClassName~="Sound" then | |
536 | v:Remove() | |
537 | end | |
538 | end | |
539 | end) | |
540 | ||
541 | ||
542 | ||
543 | while not died do | |
544 | swait() | |
545 | if Hin.Parent==nil then | |
546 | Hin=create("Hint"){ | |
547 | Parent=workspace, | |
548 | Text="Survive and kill the bawlz for win!"} | |
549 | end | |
550 | ||
551 | if i.Parent==nil then | |
552 | i=create("Part"){ | |
553 | Parent=chr, | |
554 | Color=Color3.new(math.random(0,1),math.random(0, 1),math.random(0, 1)), | |
555 | Locked=true, | |
556 | CFrame=Root.CFrame, | |
557 | Shape=0, | |
558 | Size=Vector3.new(8,8,8), | |
559 | Transparency=0.3, | |
560 | } | |
561 | NoOutline(i) | |
562 | ||
563 | Force=create("BodyForce"){ | |
564 | Parent=i} | |
565 | ||
566 | Vepz=create("BodyVelocity"){ | |
567 | maxForce=Vector3.new(math.huge,0,math.huge), | |
568 | P=10, | |
569 | velocity=Vector3.new(0,0,0)} | |
570 | ||
571 | i.Touched:connect(function(Hit) | |
572 | if not died then | |
573 | if Hit:GetMass()<BallMass and not Infections[Hit] and not string.match(Hit.Name,"Base") and Hit.Parent.Name~=plr.Name and Hit.Parent.Parent.Name~=plr.Name then | |
574 | Infections[Hit]=true | |
575 | Eat(Hit,i,s) | |
576 | end | |
577 | end | |
578 | end) | |
579 | ||
580 | end | |
581 | i.Size=Vector3.new(Grow,Grow,Grow) | |
582 | iw.Parent=i | |
583 | iw.Part0=Root | |
584 | iw.Part1=i | |
585 | iw.C0=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
586 | iw.C1=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
587 | ||
588 | SizeN.Text=Grow | |
589 | MSizeN.Text="Max Size: "..MaxGrow | |
590 | ||
591 | workspace.CurrentCamera.CameraSubject=i | |
592 | hum.PlatformStand=true | |
593 | Neck.C0=clerp(Neck.C0,CFrame.new(0,0,0),.4) | |
594 | RS.C0=clerp(RS.C0,CFrame.new(0,0,0),.4) | |
595 | LS.C0=clerp(LS.C0,CFrame.new(0,0,0),.4) | |
596 | RH.C0=clerp(RH.C0,CFrame.new(0,0,0),.4) | |
597 | LH.C0=clerp(LH.C0,CFrame.new(0,0,0),.4) | |
598 | end |