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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | return RealPlayer[Index] | |
88 | end | |
89 | end; | |
90 | __tostring = function(self) | |
91 | return RealPlayer.Name | |
92 | end | |
93 | }) | |
94 | end | |
95 | end | |
96 | if RealGame[Index] then | |
97 | local Type = type(RealGame[Index]) | |
98 | if Type == "function" then | |
99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
100 | return function (self,Service) | |
101 | if Service:lower() == "players" then | |
102 | return setmetatable({},{ | |
103 | __index = function (self2,Index2) | |
104 | local RealService = RealGame:GetService(Service) | |
105 | local Type2 = type(Index2) | |
106 | if Type2 == "function" then | |
107 | return function (self,...) | |
108 | return RealService[Index2](RealService,...) | |
109 | end | |
110 | else | |
111 | if Index2:lower() == "localplayer" then | |
112 | return Sandbox(owner) | |
113 | end | |
114 | return RealService[Index2] | |
115 | end | |
116 | end; | |
117 | __tostring = function(self) | |
118 | return RealGame:GetService(Service).Name | |
119 | end | |
120 | }) | |
121 | elseif Service:lower() == "contextactionservice" then | |
122 | return InternalData["ContextActionService"] | |
123 | elseif Service:lower() == "contextactionservice" then | |
124 | return InternalData["UserInputService"] | |
125 | elseif Service:lower() == "runservice" then | |
126 | return setmetatable({},{ | |
127 | __index = function(self2,Index2) | |
128 | local RealService = RealGame:GetService(Service) | |
129 | local Type2 = type(Index2) | |
130 | if Type2 == "function" then | |
131 | return function (self,...) | |
132 | return RealService[Index2](RealService,...) | |
133 | end | |
134 | else | |
135 | if Index2:lower() == "bindtorenderstep" then | |
136 | return function (self,Name,Priority,Function) | |
137 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
138 | end | |
139 | end | |
140 | if Index2:lower() == "renderstepped" then | |
141 | return RealService["Stepped"] | |
142 | end | |
143 | return RealService[Index2] | |
144 | end | |
145 | end | |
146 | }) | |
147 | else | |
148 | return RealGame:GetService(Service) | |
149 | end | |
150 | end | |
151 | end | |
152 | return function (self,...) | |
153 | return RealGame[Index](RealGame,...) | |
154 | end | |
155 | else | |
156 | if game:GetService(Index) then | |
157 | return game:GetService(Index) | |
158 | end | |
159 | return RealGame[Index] | |
160 | end | |
161 | else | |
162 | return nil | |
163 | end | |
164 | end | |
165 | });Game = game;owner = game:GetService("Players").LocalPlayer | |
166 | ||
167 | local plr = game.Players.LocalPlayer | |
168 | local good = true | |
169 | local R15 = false | |
170 | while plr.Character == nil or plr.Character:FindFirstChildOfClass('Humanoid') == nil do | |
171 | wait() | |
172 | end | |
173 | if plr.Character:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then | |
174 | R15 = true | |
175 | end | |
176 | ||
177 | function makegui() | |
178 | -- Objects | |
179 | ||
180 | local ScreenGui = Instance.new("ScreenGui") | |
181 | local Frame = Instance.new("Frame") | |
182 | local TextBox = Instance.new("TextLabel") | |
183 | ||
184 | -- Properties | |
185 | ||
186 | ScreenGui.Parent = plr.PlayerGui | |
187 | ||
188 | Frame.Parent = ScreenGui | |
189 | Frame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
190 | Frame.BackgroundTransparency = 0.5 | |
191 | Frame.BorderSizePixel = 0 | |
192 | Frame.Size = UDim2.new(1, 0, 0, 0) | |
193 | ||
194 | TextBox.Parent = Frame | |
195 | TextBox.BackgroundColor3 = Color3.new(1, 1, 1) | |
196 | TextBox.BackgroundTransparency = 1 | |
197 | TextBox.Position = UDim2.new(0.05, 0, 0.05, 0) | |
198 | TextBox.Size = UDim2.new(0.899999976, 0, 0.899999976, 0) | |
199 | TextBox.Font = Enum.Font.Code | |
200 | TextBox.FontSize = Enum.FontSize.Size14 | |
201 | TextBox.Text = "" | |
202 | TextBox.TextColor3 = Color3.new(1, 1, 1) | |
203 | TextBox.TextScaled = true | |
204 | TextBox.TextSize = 14 | |
205 | TextBox.TextWrapped = true | |
206 | Frame:TweenSize(UDim2.new(1, 0, 0.2, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,1,false) | |
207 | wait(1.5) | |
208 | local text = "This script doesn't work in R15, sorry!" | |
209 | for i=1,string.len(text) do | |
210 | TextBox.Text = string.sub(text,1,i) | |
211 | wait() | |
212 | end | |
213 | wait(2) | |
214 | TextBox.Text = "" | |
215 | Frame:TweenSize(UDim2.new(1, 0, 0, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,1,false) | |
216 | end | |
217 | function makegui2() | |
218 | -- Objects | |
219 | ||
220 | local ScreenGui = Instance.new("ScreenGui") | |
221 | local Frame = Instance.new("Frame") | |
222 | local TextBox = Instance.new("TextLabel") | |
223 | ||
224 | -- Properties | |
225 | ||
226 | ScreenGui.Parent = plr.PlayerGui | |
227 | ||
228 | Frame.Parent = ScreenGui | |
229 | Frame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
230 | Frame.BackgroundTransparency = 0.5 | |
231 | Frame.BorderSizePixel = 0 | |
232 | Frame.Size = UDim2.new(1, 0, 0, 0) | |
233 | ||
234 | TextBox.Parent = Frame | |
235 | TextBox.BackgroundColor3 = Color3.new(1, 1, 1) | |
236 | TextBox.BackgroundTransparency = 1 | |
237 | TextBox.Position = UDim2.new(0.05, 0, 0.05, 0) | |
238 | TextBox.Size = UDim2.new(0.899999976, 0, 0.899999976, 0) | |
239 | TextBox.Font = Enum.Font.Code | |
240 | TextBox.FontSize = Enum.FontSize.Size14 | |
241 | TextBox.Text = "" | |
242 | TextBox.TextColor3 = Color3.new(1, 1, 1) | |
243 | TextBox.TextScaled = true | |
244 | TextBox.TextSize = 14 | |
245 | TextBox.TextWrapped = true | |
246 | Frame:TweenSize(UDim2.new(1, 0, 0.2, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,1,false) | |
247 | wait(1.5) | |
248 | local text = "This script doesn't work in Filtering Enabled, sorry!" | |
249 | for i=1,string.len(text) do | |
250 | TextBox.Text = string.sub(text,1,i) | |
251 | wait() | |
252 | end | |
253 | wait(2) | |
254 | TextBox.Text = "" | |
255 | Frame:TweenSize(UDim2.new(1, 0, 0, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,1,false) | |
256 | end | |
257 | function makegui3() | |
258 | -- Objects | |
259 | ||
260 | local ScreenGui = Instance.new("ScreenGui") | |
261 | local Frame = Instance.new("Frame") | |
262 | local TextBox = Instance.new("TextLabel") | |
263 | ||
264 | -- Properties | |
265 | ||
266 | ScreenGui.Parent = plr.PlayerGui | |
267 | ||
268 | Frame.Parent = ScreenGui | |
269 | Frame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
270 | Frame.BackgroundTransparency = 0.5 | |
271 | Frame.BorderSizePixel = 0 | |
272 | Frame.Size = UDim2.new(1, 0, 0, 0) | |
273 | ||
274 | TextBox.Parent = Frame | |
275 | TextBox.BackgroundColor3 = Color3.new(1, 1, 1) | |
276 | TextBox.BackgroundTransparency = 1 | |
277 | TextBox.Position = UDim2.new(0.05, 0, 0.05, 0) | |
278 | TextBox.Size = UDim2.new(0.899999976, 0, 0.899999976, 0) | |
279 | TextBox.Font = Enum.Font.Code | |
280 | TextBox.FontSize = Enum.FontSize.Size14 | |
281 | TextBox.Text = "" | |
282 | TextBox.TextColor3 = Color3.new(1, 1, 1) | |
283 | TextBox.TextScaled = true | |
284 | TextBox.TextSize = 14 | |
285 | TextBox.TextWrapped = true | |
286 | Frame:TweenSize(UDim2.new(1, 0, 0.2, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,1,false) | |
287 | wait(1.5) | |
288 | local text = "Press F on a player to force choke them, and hold G to use force lightning." | |
289 | for i=1,string.len(text) do | |
290 | TextBox.Text = string.sub(text,1,i) | |
291 | wait() | |
292 | end | |
293 | wait(2) | |
294 | TextBox.Text = "" | |
295 | Frame:TweenSize(UDim2.new(1, 0, 0, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,1,false) | |
296 | end | |
297 | ||
298 | ||
299 | local coru = coroutine.wrap(function() | |
300 | if R15 then | |
301 | good = false | |
302 | makegui() | |
303 | elseif workspace.FilteringEnabled then | |
304 | good = false | |
305 | makegui2() | |
306 | else | |
307 | makegui3() | |
308 | end | |
309 | end) | |
310 | coru() | |
311 | ||
312 | ||
313 | if good then | |
314 | local mou = plr:GetMouse() | |
315 | local choking = false | |
316 | local zapping = false | |
317 | local target = nil | |
318 | local lastzap = nil | |
319 | local oldHit = nil | |
320 | local startpos = CFrame.new(0,0,0) | |
321 | local beforehealth = 100 | |
322 | local timez = 0 | |
323 | ||
324 | Gibs = workspace | |
325 | ||
326 | function Kill(Character,yee,oh) | |
327 | if Character:FindFirstChildOfClass('Humanoid') then | |
328 | Character:FindFirstChildOfClass('Humanoid').Health = 0 | |
329 | local svch = Character | |
330 | local hum = Character:findFirstChild("Humanoid") | |
331 | Character.Archivable = true | |
332 | local chrclone = Character:clone() | |
333 | Character.Archivable = false | |
334 | ||
335 | local ch = chrclone:GetChildren() | |
336 | local i | |
337 | for i = 1,#ch do | |
338 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then | |
339 | ch[i]:remove() | |
340 | end | |
341 | end | |
342 | local function Scan(ch) | |
343 | local e | |
344 | for e = 1,#ch do | |
345 | Scan(ch[e]:GetChildren()) | |
346 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
347 | ch[e]:remove() | |
348 | end | |
349 | end | |
350 | end | |
351 | Scan(chrclone:GetChildren()) | |
352 | ||
353 | local hum2 = chrclone:findFirstChild("Humanoid") | |
354 | ||
355 | ||
356 | if hum2 ~= nil then | |
357 | hum2.Name = "Humanoid2" | |
358 | hum2.PlatformStand = true | |
359 | hum2.Sit = true | |
360 | hum2.MaxHealth = 0 | |
361 | hum2.Health = 0 | |
362 | end | |
363 | ||
364 | local ch = Character:GetChildren() | |
365 | local i | |
366 | for i = 1,#ch do | |
367 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
368 | ch[i]:remove() | |
369 | end | |
370 | end | |
371 | ||
372 | wait(0.2) | |
373 | ||
374 | local ch = Character:GetChildren() | |
375 | local i | |
376 | for i = 1,#ch do | |
377 | if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
378 | ch[i]:remove() | |
379 | end | |
380 | end | |
381 | Character = chrclone | |
382 | local Torso = Character.Torso | |
383 | local movevector = Vector3.new() | |
384 | if Character.Torso ~= nil then | |
385 | local killtors = Character:findFirstChild("Torso") | |
386 | if killtors ~= nil then | |
387 | movevector = CFrame.new(plr.Character["Right Arm"].Position,Torso.Position).lookVector | |
388 | end | |
389 | end | |
390 | if Torso then | |
391 | local Head = Character:FindFirstChild("Head") | |
392 | if Head and yee == false then | |
393 | local Neck = Instance.new("Weld") | |
394 | Neck.Name = "Neck" | |
395 | Neck.Part0 = Torso | |
396 | Neck.Part1 = Head | |
397 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
398 | Neck.C1 = CFrame.new() | |
399 | Neck.Parent = Torso | |
400 | end | |
401 | local Limb = Character:FindFirstChild("Right Arm") | |
402 | if Limb then | |
403 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
404 | local Joint = Instance.new("Glue") | |
405 | Joint.Name = "RightShoulder" | |
406 | Joint.Part0 = Torso | |
407 | Joint.Part1 = Limb | |
408 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
409 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
410 | Joint.Parent = Torso | |
411 | local B = Instance.new("Part") | |
412 | B.TopSurface = 0 | |
413 | B.BottomSurface = 0 | |
414 | B.formFactor = "Symmetric" | |
415 | B.Size = Vector3.new(1, 1, 1) | |
416 | B.Transparency = 1 | |
417 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
418 | B.Parent = Character | |
419 | local W = Instance.new("Weld") | |
420 | W.Part0 = Limb | |
421 | W.Part1 = B | |
422 | W.C0 = CFrame.new(0, -0.5, 0) | |
423 | W.Parent = Limb | |
424 | end | |
425 | local Limb = Character:FindFirstChild("Left Arm") | |
426 | if Limb then | |
427 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
428 | local Joint = Instance.new("Glue") | |
429 | Joint.Name = "LeftShoulder" | |
430 | Joint.Part0 = Torso | |
431 | Joint.Part1 = Limb | |
432 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
433 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
434 | Joint.Parent = Torso | |
435 | ||
436 | local B = Instance.new("Part") | |
437 | B.TopSurface = 0 | |
438 | B.BottomSurface = 0 | |
439 | B.formFactor = "Symmetric" | |
440 | B.Size = Vector3.new(1, 1, 1) | |
441 | B.Transparency = 1 | |
442 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
443 | B.Parent = Character | |
444 | local W = Instance.new("Weld") | |
445 | W.Part0 = Limb | |
446 | W.Part1 = B | |
447 | W.C0 = CFrame.new(0, -0.5, 0) | |
448 | W.Parent = Limb | |
449 | end | |
450 | local Limb = Character:FindFirstChild("Right Leg") | |
451 | if Limb then | |
452 | ||
453 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
454 | local Joint = Instance.new("Glue") | |
455 | Joint.Name = "RightHip" | |
456 | Joint.Part0 = Torso | |
457 | Joint.Part1 = Limb | |
458 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
459 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
460 | Joint.Parent = Torso | |
461 | ||
462 | local B = Instance.new("Part") | |
463 | B.TopSurface = 0 | |
464 | B.BottomSurface = 0 | |
465 | B.formFactor = "Symmetric" | |
466 | B.Size = Vector3.new(1, 1, 1) | |
467 | B.Transparency = 1 | |
468 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
469 | B.Parent = Character | |
470 | local W = Instance.new("Weld") | |
471 | W.Part0 = Limb | |
472 | W.Part1 = B | |
473 | W.C0 = CFrame.new(0, -0.5, 0) | |
474 | W.Parent = Limb | |
475 | ||
476 | end | |
477 | local Limb = Character:FindFirstChild("Left Leg") | |
478 | if Limb then | |
479 | ||
480 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
481 | local Joint = Instance.new("Glue") | |
482 | Joint.Name = "LeftHip" | |
483 | Joint.Part0 = Torso | |
484 | Joint.Part1 = Limb | |
485 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
486 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
487 | Joint.Parent = Torso | |
488 | ||
489 | local B = Instance.new("Part") | |
490 | B.TopSurface = 0 | |
491 | B.BottomSurface = 0 | |
492 | B.formFactor = "Symmetric" | |
493 | B.Size = Vector3.new(1, 1, 1) | |
494 | B.Transparency = 1 | |
495 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
496 | B.Parent = Character | |
497 | local W = Instance.new("Weld") | |
498 | W.Part0 = Limb | |
499 | W.Part1 = B | |
500 | W.C0 = CFrame.new(0, -0.5, 0) | |
501 | W.Parent = Limb | |
502 | ||
503 | end | |
504 | --[ | |
505 | local Bar = Instance.new("Part") | |
506 | Bar.TopSurface = 0 | |
507 | Bar.BottomSurface = 0 | |
508 | Bar.formFactor = "Symmetric" | |
509 | Bar.Size = Vector3.new(1, 1, 1) | |
510 | Bar.Transparency = 1 | |
511 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
512 | Bar.Parent = Character | |
513 | local Weld = Instance.new("Weld") | |
514 | Weld.Part0 = Torso | |
515 | Weld.Part1 = Bar | |
516 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
517 | Weld.Parent = Torso | |
518 | --]] | |
519 | end | |
520 | Character.Parent = Gibs | |
521 | game.Debris:AddItem(Character, 12) | |
522 | Character.Torso.Velocity = plr.Character.Torso.CFrame.lookVector*10 | |
523 | Character.Head.Velocity = plr.Character.Torso.CFrame.lookVector*10 | |
524 | if oh then | |
525 | local repulse = Instance.new('BodyForce',Torso) | |
526 | repulse.Force = movevector*10000 + Vector3.new(0,1000,0) | |
527 | game.Debris:AddItem(repulse,0.05) | |
528 | for i,v in pairs(chrclone:GetChildren()) do | |
529 | if v:IsA('BasePart') then | |
530 | v.BrickColor = BrickColor.Black() | |
531 | end | |
532 | end | |
533 | local sound = Instance.new('Sound',Torso) | |
534 | sound.EmitterSize = 50 | |
535 | sound.MaxDistance = 100 | |
536 | sound.Volume = 6 | |
537 | sound.SoundId = 'rbxassetid://157325701' | |
538 | sound:Play() | |
539 | sound.Ended:connect(function() | |
540 | sound:Destroy() | |
541 | end) | |
542 | end | |
543 | local duh = Torso | |
544 | if yee == true then | |
545 | ee = Instance.new("Part") | |
546 | ee.Anchored = false | |
547 | ee.CanCollide = false | |
548 | ee.Parent = duh | |
549 | ee.Transparency =1 | |
550 | ee.Size = Vector3.new(0.15, 0.15, 0.15) | |
551 | wee = Instance.new("Weld") | |
552 | wee.Parent = duh | |
553 | wee.Part0 = duh | |
554 | wee.Part1 = ee | |
555 | wee.C0 = CFrame.new(0, 1, 0) | |
556 | ge = Instance.new('ParticleEmitter') | |
557 | ge.Parent = ee | |
558 | ge.Texture = "rbxassetid://29712167" | |
559 | ge.Size = NumberSequence.new(0.2,0.05) | |
560 | ge.Acceleration = Vector3.new(0, -20, 0) | |
561 | ge.Rate = 100000 | |
562 | ge.Speed = NumberRange.new(7,8) | |
563 | ge.Lifetime = NumberRange.new(3,4) | |
564 | ge.VelocitySpread = 10 | |
565 | ge.VelocityInheritance = 0.3 | |
566 | ea = Instance.new("Part") | |
567 | ea.Anchored = false | |
568 | ea.CanCollide = false | |
569 | ea.Parent = Character.Head | |
570 | ea.Transparency =1 | |
571 | ea.Size = Vector3.new(0.15, 0.15, 0.15) | |
572 | wea = Instance.new("Weld") | |
573 | wea.Parent = Character.Head | |
574 | wea.Part0 = Character.Head | |
575 | wea.Part1 = ea | |
576 | wea.C0 = CFrame.new(0, -0.7, 0) | |
577 | ga = Instance.new('ParticleEmitter') | |
578 | ga.Parent = ea | |
579 | ga.Texture = "rbxassetid://29712167" | |
580 | ga.Size = NumberSequence.new(0.2,0.05) | |
581 | ga.Acceleration = Vector3.new(0, -20, 0) | |
582 | ga.Rate = 100000 | |
583 | ga.Speed = NumberRange.new(7,8) | |
584 | ga.Lifetime = NumberRange.new(3,4) | |
585 | ga.VelocitySpread = 10 | |
586 | ga.VelocityInheritance = 0.3 | |
587 | ga.EmissionDirection = Enum.NormalId.Bottom | |
588 | end | |
589 | end | |
590 | end | |
591 | ||
592 | function gettouching(startpos,endpos,dont) | |
593 | local ray = Ray.new(startpos,(endpos-startpos).unit*300) | |
594 | local ignore = {} | |
595 | for i,v in pairs(game:GetService('Players'):GetChildren()) do | |
596 | if v.Character and v ~= plr then | |
597 | table.insert(ignore,v.Character) | |
598 | end | |
599 | end | |
600 | local part,pos = workspace:FindPartOnRayWithWhitelist(ray,ignore,false) | |
601 | if part then | |
602 | if part.Parent:FindFirstChildOfClass('Humanoid') and part.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then | |
603 | local coru = coroutine.wrap(function() | |
604 | Kill(part.Parent,false,true) | |
605 | end) | |
606 | coru() | |
607 | end | |
608 | end | |
609 | table.insert(ignore,dont) | |
610 | local part2,pos2 = workspace:FindPartOnRayWithIgnoreList(ray,ignore,false,true) | |
611 | if part2 and part2.Parent and part2.Parent ~= plr.Character and part2.Parent:FindFirstChildOfClass('Humanoid') and part2.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then | |
612 | local coru = coroutine.wrap(function() | |
613 | Kill(part2.Parent,false,true) | |
614 | end) | |
615 | coru() | |
616 | end | |
617 | end | |
618 | ||
619 | function makelaser(parent) | |
620 | local part = Instance.new('Part',parent) | |
621 | part.Size = Vector3.new(0.2,0.2,0.2) | |
622 | part.Transparency = 1 | |
623 | part.CanCollide = false | |
624 | local weld = Instance.new('Weld',part) | |
625 | weld.Part0 = part | |
626 | weld.Part1 = plr.Character["Right Arm"] | |
627 | weld.C0 = CFrame.new(0,1.25,0) | |
628 | for i=1,5 do | |
629 | local mouse = mou | |
630 | targ = mouse.Target | |
631 | if targ then | |
632 | hum = targ.Parent:findFirstChild("Humanoid") | |
633 | Hit = mouse.hit | |
634 | local P = Instance.new("Part") | |
635 | P.Name = "Guideline" | |
636 | P.Material = Enum.Material.Neon | |
637 | local Place0 = part.CFrame | |
638 | P.formFactor = 0 | |
639 | P.Size = Vector3.new(1,1,(Place0.p - Hit.p).magnitude) | |
640 | if plr.Character:FindFirstChild('Right Arm') then | |
641 | for i,v in pairs(plr.Character:FindFirstChild('Right Arm'):GetChildren()) do | |
642 | if v:IsA('Sound') and v.Name == "Electricity" then | |
643 | if Place0 and Hit and (Place0.p - Hit.p).magnitude >= 20 then | |
644 | v.MaxDistance = (Place0.p - Hit.p).magnitude | |
645 | v.EmitterSize = (Place0.p - Hit.p).magnitude | |
646 | elseif Place0 and Hit then | |
647 | v.MaxDistance = 20 | |
648 | v.EmitterSize = 20 | |
649 | end | |
650 | end | |
651 | end | |
652 | end | |
653 | P.CFrame = CFrame.new((Place0.p + Hit.p)/2,Place0.p) | |
654 | P.Parent = parent | |
655 | P.BrickColor = BrickColor.Yellow() | |
656 | P.Anchored = true | |
657 | P.CanCollide = false | |
658 | P.Transparency = 1 | |
659 | local m = Instance.new("BlockMesh") | |
660 | m.Scale = Vector3.new(0.1,0.1,1) | |
661 | m.Parent = P | |
662 | local mh = mouse.Hit | |
663 | for c1 = 1, 1 do | |
664 | oldHit = part.CFrame | |
665 | for count = 1, 9 do | |
666 | local val1 = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) | |
667 | local val2 = P.Size.z / 10 | |
668 | local val3 = P.CFrame.lookVector * -1 | |
669 | local val4 = count * val2 | |
670 | local val5 = val4 * val3 | |
671 | local val6 = part.CFrame.p | |
672 | local Hit = CFrame.new(val5 + val1 + val6) | |
673 | local s = Instance.new("Part") | |
674 | s.Name = "Spark" | |
675 | s.Material = Enum.Material.Neon | |
676 | local Place0 = oldHit | |
677 | s.formFactor = 0 | |
678 | s.Size = Vector3.new(1,1,(Place0.p - Hit.p).magnitude) | |
679 | s.CFrame = CFrame.new((Place0.p + Hit.p)/2,Place0.p) | |
680 | s.Parent = parent | |
681 | s.BrickColor = BrickColor.new('Instatutional white') | |
682 | s.Anchored = true | |
683 | s.CanCollide = false | |
684 | m = Instance.new("BlockMesh") | |
685 | m.Scale = Vector3.new(0.1,0.1,1) | |
686 | m.Parent = s | |
687 | local clone = s:clone() | |
688 | clone.Mesh.Scale = Vector3.new(0.3,0.3,1.1) | |
689 | clone.BrickColor = BrickColor.new('Electric blue') | |
690 | clone.Transparency = 0.8 | |
691 | clone.Parent = s.Parent | |
692 | oldHit = Hit | |
693 | end | |
694 | Hit = oldHit | |
695 | local s = Instance.new("Part") | |
696 | s.Name = "Spark" | |
697 | s.Material = Enum.Material.Neon | |
698 | local Place0 = mh | |
699 | s.formFactor = 0 | |
700 | s.Size = Vector3.new(1,1,(Place0.p - Hit.p).magnitude) | |
701 | s.CFrame = CFrame.new((Place0.p + Hit.p)/2,Place0.p) | |
702 | s.Parent = parent | |
703 | s.BrickColor = BrickColor.new('Instatutional white') | |
704 | s.Anchored = true | |
705 | s.CanCollide = false | |
706 | m = Instance.new("BlockMesh") | |
707 | m.Scale = Vector3.new(0.1,0.1,1) | |
708 | m.Parent = s | |
709 | local clone = s:clone() | |
710 | clone.Mesh.Scale = Vector3.new(0.3,0.3,1.1) | |
711 | clone.BrickColor = BrickColor.new('Electric blue') | |
712 | clone.Transparency = 0.8 | |
713 | clone.Parent = s.Parent | |
714 | gettouching(part.Position,mou.Hit.p,parent) | |
715 | end | |
716 | P:remove() | |
717 | end | |
718 | end | |
719 | end | |
720 | ||
721 | function chokearms(chr) | |
722 | if chr:FindFirstChild('Torso') then | |
723 | if chr:FindFirstChild('Right Arm') then | |
724 | if chr.Torso:FindFirstChild('Right Shoulder') then | |
725 | chr.Torso["Right Shoulder"]:Destroy() | |
726 | end | |
727 | local thing = Instance.new('Weld',chr.Torso) | |
728 | thing.Name = "Right Shoulder" | |
729 | thing.Part0 = chr.Torso | |
730 | thing.Part1 = chr["Right Arm"] | |
731 | thing.C0 = CFrame.new(0.811074257, 0.835914135, -0.381313324, 0.27563563, 0.961260796, 2.0569455e-06, 0.488285512, -0.140010983, -0.861379266, -0.828009903, 0.237427771, -0.50796169) | |
732 | end | |
733 | if chr:FindFirstChild('Left Arm') then | |
734 | if chr.Torso:FindFirstChild('Left Shoulder') then | |
735 | chr.Torso["Left Shoulder"]:Destroy() | |
736 | end | |
737 | local thing = Instance.new('Weld',chr.Torso) | |
738 | thing.Name = "Left Shoulder" | |
739 | thing.Part0 = chr["Left Arm"] | |
740 | thing.Part1 = chr.Torso | |
741 | thing.C0 = CFrame.new(0.962814331, -0.457080841, 0.306755066, 0.309041202, -0.579310298, 0.754249752, -0.951046288, -0.188228443, 0.245104745, -2.09111568e-05, -0.793076754, -0.609121859) | |
742 | end | |
743 | end | |
744 | end | |
745 | ||
746 | function fixarms(chr) | |
747 | if chr:FindFirstChild('Torso') then | |
748 | for i,v in pairs(chr.Torso:GetChildren()) do | |
749 | if v.Name == "Right Shoulder" or v.Name == "Left Shoulder" then | |
750 | v:Destroy() | |
751 | end | |
752 | end | |
753 | if chr:FindFirstChild('Right Arm') then | |
754 | local rs = Instance.new('Motor6D',chr.Torso) | |
755 | rs.Name = "Right Shoulder" | |
756 | rs.Part0 = chr.Torso | |
757 | rs.Part1 = chr:FindFirstChild('Right Arm') | |
758 | rs.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
759 | rs.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
760 | end | |
761 | if chr:FindFirstChild('Left Arm') then | |
762 | local ls = Instance.new('Motor6D',chr.Torso) | |
763 | ls.Name = "Left Shoulder" | |
764 | ls.Part0 = chr.Torso | |
765 | ls.Part1 = chr:FindFirstChild('Left Arm') | |
766 | ls.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
767 | ls.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
768 | end | |
769 | end | |
770 | end | |
771 | ||
772 | mou.KeyDown:connect(function(key) | |
773 | if key == "f" and mou.Target and zapping == false then | |
774 | if choking == false then | |
775 | local hum = mou.Target.Parent:FindFirstChildOfClass('Humanoid') | |
776 | ||
777 | if hum == nil then | |
778 | hum = mou.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') | |
779 | end | |
780 | ||
781 | if hum and hum.Parent:FindFirstChild('Torso') and hum.Health > 0 then | |
782 | beforehealth = hum.Health | |
783 | choking = true | |
784 | target = hum.Parent.Torso | |
785 | local sound = Instance.new('Sound',target) | |
786 | sound.Volume = 5 | |
787 | sound.EmitterSize = 50 | |
788 | sound.MaxDistance = 100 | |
789 | sound.SoundId = 'rbxassetid://418658161' | |
790 | sound.Looped = false | |
791 | sound.PlaybackSpeed = 0.75 | |
792 | sound.Name = "Choking" | |
793 | sound:Play() | |
794 | startpos = target.CFrame | |
795 | chokearms(target.Parent) | |
796 | local bod = Instance.new('BodyPosition',hum.Parent.Torso) | |
797 | bod.Position = target.Position+Vector3.new(0,12,0) | |
798 | bod.MaxForce = Vector3.new(100000,100000,100000) | |
799 | bod.P = 1000 | |
800 | bod.D = 500 | |
801 | end | |
802 | if target and target:FindFirstChild('Breathing') then | |
803 | target.Breathing:Destroy() | |
804 | end | |
805 | local coru = coroutine.wrap(function() | |
806 | while timez < 5 and choking do | |
807 | timez = timez + 0.1 | |
808 | if target.Parent:FindFirstChildOfClass('Humanoid') then | |
809 | if target.Parent:FindFirstChildOfClass('Humanoid').Health - (beforehealth/49) > 0 then | |
810 | target.Parent:FindFirstChildOfClass('Humanoid').Health = target.Parent:FindFirstChildOfClass('Humanoid').Health - (beforehealth/49) | |
811 | end | |
812 | end | |
813 | wait(0.1) | |
814 | end | |
815 | if timez >= 5 then | |
816 | if target and target.Parent and target.Parent:FindFirstChildOfClass('Humanoid') and target.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then | |
817 | if target and target:FindFirstChild('Choking') then | |
818 | target.Choking:Stop() | |
819 | target.Choking:Destroy() | |
820 | end | |
821 | if target then | |
822 | for i,v in pairs(target:GetChildren()) do | |
823 | if v:IsA("BodyPosition") then | |
824 | v:Destroy() | |
825 | end | |
826 | end | |
827 | end | |
828 | Kill(target.Parent,false,false) | |
829 | end | |
830 | end | |
831 | target = nil | |
832 | choking = false | |
833 | startpos = CFrame.new(0,0,0) | |
834 | timez = 0 | |
835 | for i,v in pairs(plr.Character.Torso:GetChildren()) do | |
836 | if v.Name == "Right Shoulder" and v:IsA('Weld') then | |
837 | v:Destroy() | |
838 | end | |
839 | end | |
840 | if plr.Character.Torso:FindFirstChild('Right Shoulder') == nil then | |
841 | local rs = Instance.new('Motor6D',plr.Character.Torso) | |
842 | rs.Name = "Right Shoulder" | |
843 | rs.Part0 = plr.Character.Torso | |
844 | rs.Part1 = plr.Character:FindFirstChild('Right Arm') | |
845 | rs.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
846 | rs.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
847 | end | |
848 | end) | |
849 | coru() | |
850 | else | |
851 | if target and target:FindFirstChild('Choking') then | |
852 | fixarms(target.Parent) | |
853 | target.Choking:Stop() | |
854 | target.Choking:Destroy() | |
855 | local sound = Instance.new('Sound',target) | |
856 | sound.Volume = 5 | |
857 | sound.EmitterSize = 50 | |
858 | sound.MaxDistance = 100 | |
859 | sound.SoundId = 'rbxassetid://304511128' | |
860 | sound.Looped = true | |
861 | sound.PlaybackSpeed = 1 | |
862 | sound.Name = "Breathing" | |
863 | sound:Play() | |
864 | game:GetService('Debris'):AddItem(sound,timez) | |
865 | for i,v in pairs(target:GetChildren()) do | |
866 | if v:IsA("BodyPosition") then | |
867 | v:Destroy() | |
868 | end | |
869 | end | |
870 | end | |
871 | if target.Parent:FindFirstChildOfClass('Humanoid') then | |
872 | target.Parent:FindFirstChildOfClass('Humanoid').Health = beforehealth | |
873 | end | |
874 | target = nil | |
875 | choking = false | |
876 | startpos = CFrame.new(0,0,0) | |
877 | timez = 0 | |
878 | end | |
879 | elseif key == "g" and choking == false then | |
880 | zapping = true | |
881 | local electricity = Instance.new("Sound",plr.Character:FindFirstChild('Right Arm')) | |
882 | electricity.Name = "Electricity" | |
883 | electricity.SoundId = "rbxassetid://379557765" | |
884 | electricity.Volume = 5 | |
885 | electricity.EmitterSize = 100 | |
886 | electricity.MaxDistance = 100 | |
887 | electricity.Looped = true | |
888 | electricity:Play() | |
889 | end | |
890 | end) | |
891 | ||
892 | mou.KeyUp:connect(function(key) | |
893 | if key == "g" then | |
894 | zapping = false | |
895 | if plr.Character:FindFirstChild('Right Arm') then | |
896 | for i,v in pairs(plr.Character:FindFirstChild('Right Arm'):GetChildren()) do | |
897 | if v:IsA('Sound') and v.Name == "Electricity" then | |
898 | v:Destroy() | |
899 | end | |
900 | end | |
901 | end | |
902 | end | |
903 | end) | |
904 | ||
905 | ||
906 | while true do | |
907 | if choking and plr.Character and target and target.Parent and plr.Character:FindFirstChild('Head') and plr.Character:FindFirstChild('Right Arm') and plr.Character:FindFirstChild('Torso') then | |
908 | for i,v in pairs(plr.Character.Torso:GetChildren()) do | |
909 | if v.Name == "Right Shoulder" then | |
910 | v:Destroy() | |
911 | end | |
912 | end | |
913 | local Head = plr.Character.Head | |
914 | local RightArm = plr.Character["Right Arm"] | |
915 | local RightShoulder = Instance.new('Weld',plr.Character.Torso) | |
916 | RightShoulder.Name = "Right Shoulder" | |
917 | RightShoulder.Part0 = plr.Character.Torso | |
918 | RightShoulder.Part1 = RightArm | |
919 | RightShoulder.C0 = CFrame.new(1,1,-0.75) | |
920 | local MousePosition = target.Position+(target.Size/2) | |
921 | local ToMouse = (MousePosition - Head.Position).unit | |
922 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
923 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
924 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
925 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
926 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
927 | if tostring(LateralAngle) == "-1.#IND" then | |
928 | LateralAngle = 0 | |
929 | end | |
930 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
931 | local change = false | |
932 | if LateralAngle > (math.pi / 2) then | |
933 | LateralAngle = (math.pi / 2) | |
934 | change = true | |
935 | end | |
936 | if Cross.Y < 0 then | |
937 | LateralAngle = -LateralAngle | |
938 | end | |
939 | RightShoulder.C0 = CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2) | |
940 | for i,v in pairs(target.Parent:GetChildren()) do | |
941 | if v:IsA('Tool') then | |
942 | v.ManualActivationOnly = true | |
943 | end | |
944 | end | |
945 | elseif zapping == false and plr and plr.Character and plr.Character:FindFirstChild("Torso") and plr.Character:FindFirstChild('Right Arm') then | |
946 | for i,v in pairs(plr.Character.Torso:GetChildren()) do | |
947 | if v.Name == "Right Shoulder" and v:IsA('Weld') then | |
948 | v:Destroy() | |
949 | end | |
950 | end | |
951 | if target then | |
952 | for i,v in pairs(target:GetChildren()) do | |
953 | if v:IsA("BodyPosition") then | |
954 | v:Destroy() | |
955 | end | |
956 | end | |
957 | if plr.Character.Torso:FindFirstChild('Right Shoulder') == nil then | |
958 | local rs = Instance.new('Motor6D',plr.Character.Torso) | |
959 | rs.Name = "Right Shoulder" | |
960 | rs.Part0 = plr.Character.Torso | |
961 | rs.Part1 = plr.Character:FindFirstChild('Right Arm') | |
962 | rs.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
963 | rs.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
964 | end | |
965 | if target.Parent then | |
966 | for i,v in pairs(target.Parent:GetChildren()) do | |
967 | if v:IsA('Tool') then | |
968 | v.ManualActivationOnly = false | |
969 | end | |
970 | end | |
971 | end | |
972 | end | |
973 | target = nil | |
974 | choking = false | |
975 | startpos = CFrame.new(0,0,0) | |
976 | timez = 0 | |
977 | end | |
978 | if zapping and plr.Character and mou.Hit and plr.Character:FindFirstChild('Head') and plr.Character:FindFirstChild('Right Arm') and plr.Character:FindFirstChild('Torso') then | |
979 | if lastzap then | |
980 | lastzap:Destroy() | |
981 | lastzap = nil | |
982 | end | |
983 | for i,v in pairs(plr.Character.Torso:GetChildren()) do | |
984 | if v.Name == "Right Shoulder" then | |
985 | v:Destroy() | |
986 | end | |
987 | end | |
988 | local Head = plr.Character.Head | |
989 | local RightArm = plr.Character["Right Arm"] | |
990 | local RightShoulder = Instance.new('Weld',plr.Character.Torso) | |
991 | RightShoulder.Name = "Right Shoulder" | |
992 | RightShoulder.Part0 = plr.Character.Torso | |
993 | RightShoulder.Part1 = RightArm | |
994 | RightShoulder.C0 = CFrame.new(1,1,-0.75) | |
995 | local MousePosition = mou.Hit.p | |
996 | local ToMouse = (MousePosition - Head.Position).unit | |
997 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
998 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
999 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
1000 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
1001 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
1002 | if tostring(LateralAngle) == "-1.#IND" then | |
1003 | LateralAngle = 0 | |
1004 | end | |
1005 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
1006 | local change = false | |
1007 | if LateralAngle > (math.pi / 2) then | |
1008 | LateralAngle = (math.pi / 2) | |
1009 | change = true | |
1010 | end | |
1011 | if Cross.Y < 0 then | |
1012 | LateralAngle = -LateralAngle | |
1013 | end | |
1014 | RightShoulder.C0 = CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2) | |
1015 | local thing = Instance.new('Model',workspace) | |
1016 | thing.Name = "Zap" | |
1017 | lastzap = thing | |
1018 | makelaser(thing) | |
1019 | elseif choking == false and zapping == false then | |
1020 | if lastzap then | |
1021 | lastzap:Destroy() | |
1022 | lastzap = nil | |
1023 | end | |
1024 | if plr.Character:FindFirstChild('Torso') then | |
1025 | for i,v in pairs(plr.Character.Torso:GetChildren()) do | |
1026 | if v.Name == "Right Shoulder" and v:IsA('Weld') then | |
1027 | v:Destroy() | |
1028 | end | |
1029 | end | |
1030 | if plr.Character.Torso:FindFirstChild('Right Shoulder') == nil then | |
1031 | local rs = Instance.new('Motor6D',plr.Character.Torso) | |
1032 | rs.Name = "Right Shoulder" | |
1033 | rs.Part0 = plr.Character.Torso | |
1034 | rs.Part1 = plr.Character:FindFirstChild('Right Arm') | |
1035 | rs.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1036 | rs.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1037 | end | |
1038 | end | |
1039 | end | |
1040 | wait() | |
1041 | end | |
1042 | end |