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1-
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
1+
-- By prostoRobot--
2
--// SETTINGS \\ --
3-
local Player,game,owner = owner,game
3+
4
local Fling = true --// Recommended: true
5-
local RealPlayer = Player
5+
local FlingBlockInvisible = true --// Recommended: false (So you can see the flinging block)
6
local HighlightFlingBlock = false --// Recommended: true
7-
do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
7+
local FlingHighlightColor = Color3.fromRGB(55,55,255) --// First is R, Second is G, Third is B
8
local GunHatId = 5555709596 -- // (https://www.roblox.com/catalog/5944291607/RB-Battles-Archer-Pack)
9
--// GunHatId is the HatId you will use as the gun for the script, you must have the hat equipped.
10
 
11
 
12
 
13
 
14
-- // MAIN \\ --
15
 
16
local HAT_NAME = game:GetObjects("rbxassetid://"..tostring(GunHatId))[1].Name
17
 
18
-- // Uses Mizt's bypass \\ --
19
 
20
local Aligns = 0
21
function Align(Part0,Part1,Position,Rotation)
22
    Aligns = Aligns + 1
23
	local a0,a1 = Instance.new("Attachment",Part0), Instance.new("Attachment",Part1)
24
	a1.Position = Position or Vector3.new()
25
	a1.Rotation = Rotation or Vector3.new()
26
	local ap = Instance.new("AlignPosition", Part0)
27
	ap.Attachment0 = a0
28
	ap.Attachment1 = a1
29
	local ao = Instance.new("AlignOrientation", Part0)
30
	ao.Name = "AO-"..Aligns
31
	ap.Name = "AP-"..Aligns
32
	ao.Attachment0 = a0
33
	ao.Attachment1 = a1
34
	ap.ApplyAtCenterOfMass = true;
35
	ap.MaxForce = 67752;
36
	ap.MaxVelocity = math.huge/9e110;
37
	ap.ReactionForceEnabled = false;
38
	ap.Responsiveness = 200;
39
	ap.RigidityEnabled = false;
40
	ao.MaxAngularVelocity = math.huge/9e110;
41
	ao.MaxTorque = 67752;
42
	ao.PrimaryAxisOnly = false;
43
	ao.ReactionTorqueEnabled = false;
44
	ao.Responsiveness = 200;
45
	ao.RigidityEnabled = false;
46
	return a1
47
end
48
 
49
local HumanoidIsDead = false
50
 
51
local Player=game.Players.LocalPlayer
52
local Character=workspace.non
53
local bow = Character[HAT_NAME] 
54
local bowHandle = bow.Handle
55
bowHandle.AccessoryWeld:Destroy() 
56
bowHandle.SpecialMesh:Destroy() 
57
wait()
58
bowHandle.Parent=workspace 
59
local hum = Character.Humanoid
60
local LeftArm=Character["Left Arm"]
61
local LeftLeg=Character["Left Leg"]
62
local RightArm=Character["Right Arm"]
63
local RightLeg=Character["Right Leg"]
64
local Root=Character["HumanoidRootPart"]
65
local Head=Character["Head"]
66
local Torso=Character["Torso"]
67
local Neck=Torso["Neck"]
68
local mouse = Player:GetMouse()
69
local walking = false
70
local jumping = false
71
local attacking = false
72
local firsttime = false
73
local tauntdebounce = false
74
local position = nil
75
local MseGuide = true
76
local running = false
77
local settime = 0
78
local sine = 0
79
local t = 0
80
local ws = 18
81
local change = 1
82
local combo1 = true
83
local equip = false
84
local dgs = 75
85
local combo2 = false
86
local switch1 = true
87
local switch2 = false
88
local firsttime2 = false
89
local combo3 = false
90
local gunallowance = false
91
local shooting = false
92
local RunSrv = game:GetService("RunService")
93
local RenderStepped = game:GetService("RunService").RenderStepped
94
local removeuseless = game:GetService("Debris")
95
96
97
--[[ C o n t r o l s : Made by Tollonis
98
E - Draw arrow (press E again to put it back)
99
Left Click - Fire
100
Z - Equip/Unequip
101
 
102
As always, feel free to DM me with suggestions or bugs. ]]--
103
 
104
wait()
105
player = game.Players.LocalPlayer
106
char = player.Character
107
mouse = player:GetMouse()
108
 
109
print("WHAT UP")
110
 
111
armed = false
112
canfire = false
113
enabled = true
114
equipped = false
115
 
116
mouse.Icon = "rbxassetid://311756275"
117
 
118
rightshoulder = char.Torso["Right Shoulder"]:Clone()
119
leftshoulder = char.Torso["Left Shoulder"]:Clone()
120
 
121
hed = Instance.new("Weld", char.Torso)
122
hed.Part0 = char.Torso
123
hed.Part1 = char.Head
124
hed.C0 = CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0)
125
 
126
tors = Instance.new("Weld", char.HumanoidRootPart)
127
tors.Part0 = char.HumanoidRootPart
128
tors.Part1 = char.Torso
129
tors.C0 = CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0)
130
 
131
-- the bow stuff
132
 
133
bow = Instance.new("Model")
134
bow.Parent = game.Workspace
135
bow.Name = "bow"
136
 
137
handle = Instance.new("Part")
138
handle.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.79998732, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0)
139
handle.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003)
140
handle.BrickColor = BrickColor.new("Pine Cone")
141
handle.Friction = 0.30000001192093
142
handle.Shape = Enum.PartType.Block
143
handle.Name = "Handle"
144
handle.Parent = bow
145
handle.CanCollide = false
146
 
147
leg2 = Instance.new("Part")
148
leg2.CFrame = CFrame.new(Vector3.new(-48.1999931, 1.25002313, -58.2000008)) * CFrame.Angles(-3.1415927410126, 0, -0)
149
leg2.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003)
150
leg2.BrickColor = BrickColor.new("Pine Cone")
151
leg2.Friction = 0.30000001192093
152
leg2.Shape = Enum.PartType.Block
153
leg2.Name = "Leg2"
154
leg2.Parent = bow
155
leg2.CanCollide = false
156
 
157
cap2 = Instance.new("Part")
158
cap2.CFrame = CFrame.new(Vector3.new(-48.2000046, 0.300019979, -58.2000008)) * CFrame.Angles(1.5707963705063, 0, -0)
159
cap2.TopSurface = Enum.SurfaceType.Smooth
160
cap2.BottomSurface = Enum.SurfaceType.Smooth
161
cap2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
162
cap2.BrickColor = BrickColor.new("Pine Cone")
163
cap2.Friction = 0.30000001192093
164
cap2.Shape = Enum.PartType.Cylinder
165
cap2.Name = "Cap2"
166
cap2.Parent = bow
167
cap2.CanCollide = false
168
 
169
joint2 = Instance.new("Part")
170
joint2.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.19999003, -58.2000237)) * CFrame.Angles(1.5707963705063, 0, -0)
171
joint2.TopSurface = Enum.SurfaceType.Smooth
172
joint2.BottomSurface = Enum.SurfaceType.Smooth
173
joint2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
174
joint2.BrickColor = BrickColor.new("Pine Cone")
175
joint2.Friction = 0.30000001192093
176
joint2.Shape = Enum.PartType.Cylinder
177
joint2.Name = "Joint2"
178
joint2.Parent = bow
179
joint2.CanCollide = false
180
 
181
joint1 = Instance.new("Part")
182
joint1.CFrame = CFrame.new(Vector3.new(-48.2000008, 3.39998126, -58.2000275)) * CFrame.Angles(1.5707963705063, 0, -0)
183
joint1.TopSurface = Enum.SurfaceType.Smooth
184
joint1.BottomSurface = Enum.SurfaceType.Smooth
185
joint1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
186
joint1.BrickColor = BrickColor.new("Pine Cone")
187
joint1.Friction = 0.30000001192093
188
joint1.Shape = Enum.PartType.Cylinder
189
joint1.Name = "Joint1"
190
joint1.Parent = bow
191
joint1.CanCollide = false
192
 
193
leg1 = Instance.new("Part")
194
leg1.CFrame = CFrame.new(Vector3.new(-48.1999931, 4.35000753, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0)
195
leg1.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003)
196
leg1.BrickColor = BrickColor.new("Pine Cone")
197
leg1.Friction = 0.30000001192093
198
leg1.Shape = Enum.PartType.Block
199
leg1.Name = "Leg1"
200
leg1.Parent = bow
201
leg1.CanCollide = false
202
 
203
cap1 = Instance.new("Part")
204
cap1.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
205
cap1.TopSurface = Enum.SurfaceType.Smooth
206
cap1.BottomSurface = Enum.SurfaceType.Smooth
207
cap1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
208
cap1.BrickColor = BrickColor.new("Pine Cone")
209
cap1.Friction = 0.30000001192093
210
cap1.Shape = Enum.PartType.Cylinder
211
cap1.Name = "Cap1"
212
cap1.Parent = bow
213
cap1.CanCollide = false
214
 
215
stringpart = Instance.new("Part")
216
stringpart.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
217
stringpart.TopSurface = Enum.SurfaceType.Smooth
218
stringpart.BottomSurface = Enum.SurfaceType.Smooth
219
stringpart.Size = Vector3.new(0.1, 0.1, 0.1)
220
stringpart.Transparency = 1
221
stringpart.BrickColor = BrickColor.new("Mid grey")
222
stringpart.Friction = 0.30000001192093
223
stringpart.Shape = Enum.PartType.Cylinder
224
stringpart.Name = "StringAttachment"
225
stringpart.Parent = bow
226
stringpart.CanCollide = false
227
 
228
arrow = Instance.new("Model")
229
arrow.Parent = game.Workspace
230
arrow.Name = "arrow"
231
 
232
feather1 = Instance.new("WedgePart")
233
feather1.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90000844, -56.1500168)) * CFrame.Angles(-0, 0, -0)
234
feather1.TopSurface = Enum.SurfaceType.Smooth
235
feather1.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
236
feather1.BrickColor = BrickColor.new("Crimson")
237
feather1.Friction = 0.30000001192093
238
feather1.Name = "Feather"
239
feather1.Parent = arrow
240
feather1.CanCollide = false
241
feather1.Transparency = 1
242
 
243
feather2 = Instance.new("WedgePart")
244
feather2.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50003171, -56.1500168)) * CFrame.Angles(-0, 0, -3.1415927410126)
245
feather2.TopSurface = Enum.SurfaceType.Smooth
246
feather2.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
247
feather2.BrickColor = BrickColor.new("Crimson")
248
feather2.Friction = 0.30000001192093
249
feather2.Name = "Feather"
250
feather2.Parent = arrow
251
feather2.CanCollide = false
252
feather2.Transparency = 1
253
 
254
arrowhead = Instance.new("WedgePart")
255
arrowhead.CFrame = CFrame.new(Vector3.new(-48.2999992, 2.80002427, -59.4500008)) * CFrame.Angles(-0, 0, -0)
256
arrowhead.TopSurface = Enum.SurfaceType.Smooth
257
arrowhead.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
258
arrowhead.Friction = 0.30000001192093
259
arrowhead.Name = "Arrowhead"
260
arrowhead.Parent = arrow
261
arrowhead.CanCollide = false
262
arrowhead.Transparency = 1
263
 
264
arrowcap = Instance.new("Part")
265
arrowcap.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
266
arrowcap.TopSurface = Enum.SurfaceType.Smooth
267
arrowcap.BottomSurface = Enum.SurfaceType.Smooth
268
arrowcap.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
269
arrowcap.BrickColor = BrickColor.new("Dirt brown")
270
arrowcap.Friction = 0.30000001192093
271
arrowcap.Shape = Enum.PartType.Cylinder
272
arrowcap.Name = "ArrowCap"
273
arrowcap.Parent = arrow
274
arrowcap.CanCollide = false
275
arrowcap.Transparency = 1
276
 
277
arrowbody = Instance.new("Part")
278
arrowbody.CFrame = CFrame.new(Vector3.new(0, 3, 0)) * CFrame.Angles(-0, 0, -0)
279
arrowbody.Size = Vector3.new(0.200000003, 0.200000003, 3.60000014)
280
arrowbody.BrickColor = BrickColor.new("Dirt brown")
281
arrowbody.Friction = 0.30000001192093
282
arrowbody.Shape = Enum.PartType.Block
283
arrowbody.Name = "ArrowBody"
284
arrowbody.Parent = arrow
285
arrowbody.CanCollide = false
286
arrowbody.Transparency = 1
287
 
288
feather3 = Instance.new("WedgePart")
289
feather3.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50004983, -55.9500198)) * CFrame.Angles(-0, 0, -3.1415927410126)
290
feather3.TopSurface = Enum.SurfaceType.Smooth
291
feather3.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
292
feather3.BrickColor = BrickColor.new("Crimson")
293
feather3.Friction = 0.30000001192093
294
feather3.Name = "Feather"
295
feather3.Parent = arrow
296
feather3.CanCollide = false
297
feather3.Transparency = 1
298
 
299
feather4 = Instance.new("WedgePart")
300
feather4.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90003037, -55.9500198)) * CFrame.Angles(-0, 0, -0)
301
feather4.TopSurface = Enum.SurfaceType.Smooth
302
feather4.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
303
feather4.BrickColor = BrickColor.new("Crimson")
304
feather4.Friction = 0.30000001192093
305
feather4.Name = "Feather"
306
feather4.Parent = arrow
307
feather4.CanCollide = false
308
feather4.Transparency = 1
309
 
310
-- the welds
311
 
312
whandle = Instance.new("Weld", char["Left Arm"])
313
whandle.Part0 = char.Torso
314
whandle.Part1 = handle
315
whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45))
316
 
317
wstringpart = Instance.new("Weld", handle)
318
wstringpart.Part0 = handle
319
wstringpart.Part1 = stringpart
320
wstringpart.C0 = CFrame.new(0, -0.3, -0.3) * CFrame.new(0, 0, 0)
321
 
322
wjoint1 = Instance.new("Weld", handle)
323
wjoint1.Part0 = handle
324
wjoint1.Part1 = joint1
325
wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0)
326
 
327
wjoint2 = Instance.new("Weld", handle)
328
wjoint2.Part0 = handle
329
wjoint2.Part1 = joint2
330
wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0)
331
 
332
wleg1 = Instance.new("Weld", joint1)
333
wleg1.Part0 = joint1
334
wleg1.Part1 = leg1
335
wleg1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0)
336
 
337
wleg2 = Instance.new("Weld", joint2)
338
wleg2.Part0 = joint2
339
wleg2.Part1 = leg2
340
wleg2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0)
341
 
342
wcap1 = Instance.new("Weld", leg1)
343
wcap1.Part0 = leg1
344
wcap1.Part1 = cap1
345
wcap1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0)
346
 
347
wcap2 = Instance.new("Weld", leg2)
348
wcap2.Part0 = leg2
349
wcap2.Part1 = cap2
350
wcap2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0)
351
 
352
cap1att = Instance.new("Attachment", cap1)
353
cap1att.Position = Vector3.new(0, 0, -0.05)
354
cap2att = Instance.new("Attachment", cap2)
355
cap2att.Position = Vector3.new(0, 0, -0.05)
356
stringatt = Instance.new("Attachment", stringpart)
357
stringp1 = Instance.new("RodConstraint", stringpart)
358
stringp1.Color = BrickColor.new("Mid grey")
359
stringp1.Visible = true
360
stringp1.Attachment0 = stringatt
361
stringp1.Attachment1 = cap1att
362
stringp2 = Instance.new("RodConstraint", stringpart)
363
stringp2.Color = BrickColor.new("Mid grey")
364
stringp2.Visible = true
365
stringp2.Attachment0 = stringatt
366
stringp2.Attachment1 = cap2att
367
 
368
warrowhead1 = Instance.new("Weld", arrowbody)
369
warrowhead1.Part0 = arrowbody
370
warrowhead1.Part1 = arrowhead
371
warrowhead1.C0 = CFrame.new(0, 0, -1.95)
372
 
373
wfeather1 = Instance.new("Weld", arrowbody)
374
wfeather1.Part0 = arrowbody
375
wfeather1.Part1 = feather1
376
wfeather1.C0 = CFrame.new(0, 0.2, 1.45)
377
 
378
wfeather2 = Instance.new("Weld", arrowbody)
379
wfeather2.Part0 = arrowbody
380
wfeather2.Part1 = feather2
381
wfeather2.C0 = CFrame.new(0, 0.2, 1.4)
382
 
383
wfeather3 = Instance.new("Weld", arrowbody)
384
wfeather3.Part0 = arrowbody
385
wfeather3.Part1 = feather3
386
wfeather3.C0 = CFrame.new(0, -0.2, 1.45) * CFrame.Angles(0, 0, 3.15)
387
 
388
wfeather4 = Instance.new("Weld", arrowbody)
389
wfeather4.Part0 = arrowbody
390
wfeather4.Part1 = feather4
391
wfeather4.C0 = CFrame.new(0, -0.2, 1.4) * CFrame.Angles(0, 0, 3.15)
392
 
393
warrow = Instance.new("Weld", char.Torso)
394
warrow.Part0 = char.Torso
395
warrow.Part1 = arrowbody
396
warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
397
 
398
warrowcap = Instance.new("Weld", arrowbody)
399
warrowcap.Part0 = arrowbody
400
warrowcap.Part1 = arrowcap
401
warrowcap.C0 = CFrame.new(0, 0, 1.8)
402
 
403
-- sounds
404
 
405
pullbacksound = Instance.new("Sound", handle)
406
pullbacksound.SoundId = "rbxassetid://609348868"
407
 
408
firesound = Instance.new("Sound", handle)
409
firesound.SoundId = "rbxassetid://609348009"
410
firesound.PlaybackSpeed = 1.05
411
 
412
function velocity(v)
413
    print("killvel")
414
    vel = coroutine.wrap(function()
415
        wait(0.05)
416
        v:Remove()
417
    end)
418
    vel()
419
end
420
 
421
function killz(playa,hitz,kneef)
422
    local heyy = hitz
423
    if hitz == "Right Arm" then
424
    local Limb = playa:FindFirstChild("Right Arm")
425
    local ters = playa:FindFirstChild('Torso')
426
        if Limb and ters then
427
            if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
428
            for i,v in pairs(Limb:GetChildren()) do
429
                if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
430
                    v:Destroy()
431
                end
432
            end
433
            Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
434
            local Joint = Instance.new("Glue")
435
            Joint.Name = "RightShoulder"
436
            Joint.Part0 = ters
437
            Joint.Part1 = Limb
438
            Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
439
            Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
440
            Joint.Parent = ters
441
 
442
            local B = Instance.new("Part")
443
            B.TopSurface = 0
444
            B.BottomSurface = 0
445
            B.formFactor = "Symmetric"
446
            B.Size = Vector3.new(1, 1, 1)
447
            B.Transparency = 1
448
            B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
449
            B.Parent = playa
450
            local W = Instance.new("Weld")
451
            W.Part0 = Limb
452
            W.Part1 = B
453
            W.C0 = CFrame.new(0, -0.5, 0)
454
            W.Parent = Limb
455
            local coru = coroutine.wrap(function()
456
                local uno = Instance.new('Part',workspace)
457
                local dos = Instance.new('Part',workspace)
458
                uno.CFrame = playa:FindFirstChild(hitz).CFrame
459
                dos.CFrame = kneef.CFrame
460
                local weld = Instance.new('Weld',kneef)
461
                weld.Part0 = playa:FindFirstChild(hitz)
462
                weld.Part1 = kneef
463
                weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
464
                uno:Destroy()
465
                dos:Destroy()
466
            end)
467
            coru()
468
        end
469
    elseif hitz == "Left Arm" then
470
        local Limb = playa:FindFirstChild("Left Arm")
471
    local ters = playa:FindFirstChild('Torso')
472
        if Limb and ters then
473
            if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
474
            for i,v in pairs(Limb:GetChildren()) do
475
                if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
476
                    v:Destroy()
477
                end
478
            end
479
            Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
480
            local Joint = Instance.new("Glue")
481
            Joint.Name = "LeftShoulder"
482
            Joint.Part0 = ters
483
            Joint.Part1 = Limb
484
            Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
485
            Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
486
            Joint.Parent = ters
487
 
488
            local B = Instance.new("Part")
489
            B.TopSurface = 0
490
            B.BottomSurface = 0
491
            B.formFactor = "Symmetric"
492
            B.Size = Vector3.new(1, 1, 1)
493
            B.Transparency = 1
494
            B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
495
            B.Parent = playa
496
            local W = Instance.new("Weld")
497
            W.Part0 = ters
498
            W.Part1 = B
499
            W.C0 = CFrame.new(0, -0.5, 0)
500
            W.Parent = Limb
501
            local coru = coroutine.wrap(function()
502
                local uno = Instance.new('Part',workspace)
503
                local dos = Instance.new('Part',workspace)
504
                uno.CFrame = playa:FindFirstChild(hitz).CFrame
505
                dos.CFrame = kneef.CFrame
506
                local weld = Instance.new('Weld',kneef)
507
                weld.Part0 = playa:FindFirstChild(hitz)
508
                weld.Part1 = kneef
509
                weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
510
                uno:Destroy()
511
                dos:Destroy()
512
            end)
513
            coru()
514
        end
515
    elseif hitz == "Right Leg" then
516
        local Limb = playa:FindFirstChild("Right Leg")
517
    local ters = playa:FindFirstChild('Torso')
518
        if Limb and ters then
519
            if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
520
            for i,v in pairs(Limb:GetChildren()) do
521
                if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
522
                    v:Destroy()
523
                end
524
            end
525
        Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
526
            local Joint = Instance.new("Glue")
527
            Joint.Name = "Right Hip"
528
            Joint.Part0 = ters
529
            Joint.Part1 = Limb
530
            Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
531
            Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
532
            Joint.Parent = ters
533
            local B = Instance.new("Part")
534
            B.TopSurface = 0
535
            B.BottomSurface = 0
536
            B.formFactor = "Symmetric"
537
            B.Size = Vector3.new(1, 1, 1)
538
            B.Transparency = 1
539
            B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
540
            B.Parent = playa
541
            local W = Instance.new("Weld")
542
            W.Part0 = Limb
543
            W.Part1 = B
544
            W.C0 = CFrame.new(0, -0.5, 0)
545
            W.Parent = Limb
546
            local coru = coroutine.wrap(function()
547
                local uno = Instance.new('Part',workspace)
548
                local dos = Instance.new('Part',workspace)
549
                uno.CFrame = playa:FindFirstChild(hitz).CFrame
550
                dos.CFrame = kneef.CFrame
551
                local weld = Instance.new('Weld',kneef)
552
                weld.Part0 = playa:FindFirstChild(hitz)
553
                weld.Part1 = kneef
554
                weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
555
                uno:Destroy()
556
                dos:Destroy()
557
                if playa:FindFirstChild('HumanoidRootPart') then
558
            if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
559
                    playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
560
                    wait()
561
            end
562
            while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
563
                        wait()
564
                    end
565
            playa:FindFirstChild('HumanoidRootPart'):Destroy()
566
            end
567
            end)
568
            coru()
569
        end
570
    elseif hitz == "Left Leg" then
571
        local Limb = playa:FindFirstChild("Left Leg")
572
    local ters = playa:FindFirstChild('Torso')
573
        if Limb and ters then
574
            if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
575
            for i,v in pairs(Limb:GetChildren()) do
576
                if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
577
                    v:Destroy()
578
                end
579
            end
580
        Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
581
            Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
582
            local Joint = Instance.new("Glue")
583
            Joint.Name = "LeftHip"
584
            Joint.Part0 = ters
585
            Joint.Part1 = Limb
586
            Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
587
            Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
588
            Joint.Parent = ters
589
 
590
            local B = Instance.new("Part")
591
            B.TopSurface = 0
592
            B.BottomSurface = 0
593
            B.formFactor = "Symmetric"
594
            B.Size = Vector3.new(1, 1, 1)
595
            B.Transparency = 1
596
            B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
597
            B.Parent = playa
598
            local W = Instance.new("Weld")
599
            W.Part0 = Limb
600
            W.Part1 = B
601
            W.C0 = CFrame.new(0, -0.5, 0)
602
            W.Parent = Limb
603
            Limb.CanCollide = false
604
            local coru = coroutine.wrap(function()
605
                local uno = Instance.new('Part',workspace)
606
                local dos = Instance.new('Part',workspace)
607
                uno.CFrame = playa:FindFirstChild(hitz).CFrame
608
                dos.CFrame = kneef.CFrame
609
                local weld = Instance.new('Weld',kneef)
610
                weld.Part0 = playa:FindFirstChild(hitz)
611
                weld.Part1 = kneef
612
                weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
613
                uno:Destroy()
614
                dos:Destroy()
615
                if playa:FindFirstChild('HumanoidRootPart') then
616
            if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
617
                playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
618
            end
619
            while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
620
                        wait()
621
                    end
622
            playa:FindFirstChild('HumanoidRootPart'):Destroy()
623
            end
624
            end)
625
            coru()
626
        end
627
    else
628
        local playa2 = playa
629
        playa.Archivable = true
630
        local playa = playa:Clone()
631
        playa.Archivable = false
632
        playa2:Destroy()
633
        playa.Parent = workspace
634
        local Gibs = game.Workspace
635
        local Torso = playa.Torso
636
        local Head = playa:FindFirstChild("Head")
637
        local function Scan(ch)
638
        local e
639
        for e = 1,#ch do
640
            Scan(ch[e]:GetChildren())
641
            if (ch[e].ClassName == "Weld" and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" then
642
                ch[e]:remove()
643
            end
644
        end
645
    end
646
    Scan(playa:GetChildren())
647
        if playa:FindFirstChild('HumanoidRootPart') then
648
            playa:FindFirstChild('HumanoidRootPart'):Destroy()
649
        end
650
        local hum2 = playa:FindFirstChildOfClass("Humanoid")
651
 
652
 
653
    if hum2 ~= nil then
654
        hum2.Name = "Humanoid2"
655
        hum2.PlatformStand = true
656
        hum2.Health = 0
657
    end
658
    local ch = playa:GetChildren()
659
    local i
660
    for i = 1,#ch do
661
        if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
662
            ch[i]:remove()
663
        end
664
    end
665
 
666
        if Head then
667
            local Neck = Instance.new("Weld")
668
            Neck.Name = "Neck"
669
            Neck.Part0 = Torso
670
            Neck.Part1 = Head
671
            Neck.C0 = CFrame.new(0, 1.5, 0)
672
            Neck.C1 = CFrame.new()
673
            Neck.Parent = Torso
674
        end
675
        local Limb = playa:FindFirstChild("Right Arm")
676
        if Limb then
677
 
678
            Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
679
            local Joint = Instance.new("Glue")
680
            Joint.Name = "RightShoulder"
681
            Joint.Part0 = Torso
682
            Joint.Part1 = Limb
683
            Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
684
            Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
685
            Joint.Parent = Torso
686
 
687
            local B = Instance.new("Part")
688
            B.TopSurface = 0
689
            B.BottomSurface = 0
690
            B.formFactor = "Symmetric"
691
            B.Size = Vector3.new(1, 1, 1)
692
            B.Transparency = 1
693
            B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
694
            B.Parent = playa
695
            local W = Instance.new("Weld")
696
            W.Part0 = Limb
697
            W.Part1 = B
698
            W.C0 = CFrame.new(0, -0.5, 0)
699
            W.Parent = Limb
700
        end
701
        local Limb = playa:FindFirstChild("Left Arm")
702
        if Limb then
703
 
704
            Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
705
            local Joint = Instance.new("Glue")
706
            Joint.Name = "LeftShoulder"
707
            Joint.Part0 = Torso
708
            Joint.Part1 = Limb
709
            Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
710
            Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
711
            Joint.Parent = Torso
712
 
713
            local B = Instance.new("Part")
714
            B.TopSurface = 0
715
            B.BottomSurface = 0
716
            B.formFactor = "Symmetric"
717
            B.Size = Vector3.new(1, 1, 1)
718
            B.Transparency = 1
719
            B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
720
            B.Parent = playa
721
            local W = Instance.new("Weld")
722
            W.Part0 = Limb
723
            W.Part1 = B
724
            W.C0 = CFrame.new(0, -0.5, 0)
725
            W.Parent = Limb
726
        end
727
        local Limb = playa:FindFirstChild("Right Leg")
728
        if Limb then
729
 
730
            Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
731
            local Joint = Instance.new("Glue")
732
            Joint.Name = "RightHip"
733
            Joint.Part0 = Torso
734
            Joint.Part1 = Limb
735
            Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
736
            Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
737
            Joint.Parent = Torso
738
 
739
            local B = Instance.new("Part")
740
            B.TopSurface = 0
741
            B.BottomSurface = 0
742
            B.formFactor = "Symmetric"
743
            B.Size = Vector3.new(1, 1, 1)
744
            B.Transparency = 1
745
            B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
746
            B.Parent = playa
747
            local W = Instance.new("Weld")
748
            W.Part0 = Limb
749
            W.Part1 = B
750
            W.C0 = CFrame.new(0, -0.5, 0)
751
            W.Parent = Limb
752
        end
753
        local Limb = playa:FindFirstChild("Left Leg")
754
        if Limb then
755
 
756
            Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
757
            local Joint = Instance.new("Glue")
758
            Joint.Name = "LeftHip"
759
            Joint.Part0 = Torso
760
            Joint.Part1 = Limb
761
            Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
762
            Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
763
            Joint.Parent = Torso
764
 
765
            local B = Instance.new("Part")
766
            B.TopSurface = 0
767
            B.BottomSurface = 0
768
            B.formFactor = "Symmetric"
769
            B.Size = Vector3.new(1, 1, 1)
770
            B.Transparency = 1
771
            B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
772
            B.Parent = playa
773
            local W = Instance.new("Weld")
774
            W.Part0 = Limb
775
            W.Part1 = B
776
            W.C0 = CFrame.new(0, -0.5, 0)
777
            W.Parent = Limb
778
        end
779
        --[
780
        local Bar = Instance.new("Part")
781
        Bar.TopSurface = 0
782
        Bar.BottomSurface = 0
783
        Bar.formFactor = "Symmetric"
784
        Bar.Size = Vector3.new(1, 1, 1)
785
        Bar.Transparency = 1
786
        Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
787
        Bar.Parent = playa
788
        local Weld = Instance.new("Weld")
789
        Weld.Part0 = Torso
790
        Weld.Part1 = Bar
791
        Weld.C0 = CFrame.new(0, 0.5, 0)
792
        Weld.Parent = Torso
793
        --]]
794
        playa.Parent = Gibs
795
        local coru = coroutine.wrap(function()
796
            print(hitz.Name)
797
                local uno = Instance.new('Part',workspace)
798
                local dos = Instance.new('Part',workspace)
799
                uno.CFrame = playa:FindFirstChild(heyy).CFrame
800
                dos.CFrame = kneef.CFrame
801
                local weld = Instance.new('Weld',kneef)
802
                weld.Part0 = playa:FindFirstChild(heyy)
803
                weld.Part1 = kneef
804
                weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
805
                uno:Destroy()
806
                dos:Destroy()
807
            end)
808
            coru()
809
    game.Debris:AddItem(playa, 15)
810
    end
811
end
812
 
813
function checkarms()
814
    check = coroutine.wrap(function()
815
        rshould = char.Torso:FindFirstChild("Right Shoulder")
816
        lshould = char.Torso:FindFirstChild("Left Shoulder")
817
       
818
        if rshould == nil then
819
            rightshoulder:Clone().Parent = char.Torso
820
        end
821
        if lshould == nil then
822
            rightshoulder:Clone().Parent = char.Torso
823
        end
824
    end)
825
    check()
826
end
827
 
828
mouse.KeyDown:connect(function(k)
829
    key = k:lower()
830
   
831
    if key == "e" and enabled == true and equipped == true then
832
        if armed == false then
833
            crarm = Instance.new("Weld", char.Torso)
834
            crarm.Part0 = char.Torso
835
            crarm.Part1 = char["Right Arm"]
836
            crarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
837
       
838
            clarm = Instance.new("Weld", char.Torso)
839
            clarm.Part0 = char.Torso
840
            clarm.Part1 = char["Left Arm"]
841
            clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
842
       
843
            enabled = false
844
            for i = 0, 1, 0.1 do
845
                crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i)
846
                wait()
847
            end
848
            for i, v in pairs(arrow:GetChildren()) do
849
                v.Transparency = 0
850
            end
851
            feather1.Transparency = 0.25
852
            feather2.Transparency = 0.25
853
            feather3.Transparency = 0.25
854
            feather4.Transparency = 0.25
855
           
856
            warrow.Part0 = char["Right Arm"]
857
            warrow.C0 = CFrame.new(-0.5, -2.7, -0.2) * CFrame.Angles(-1.575, 0.075, -0.5)
858
           
859
                for i = 0, 1, 0.05 do
860
                tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i)
861
                whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i)
862
                clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
863
                crarm.C0 = crarm.C0:lerp(CFrame.new(-1.35, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i)
864
                wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i)
865
                wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i)
866
                wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i)
867
                hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 1.5, 0), i)
868
                wait()
869
            end
870
            pullbacksound:Play()
871
            warrow.Part0 = stringpart
872
            warrow.C0 = CFrame.new(-0.1, 0, 1.9) * CFrame.Angles(3.15, 0.04, 0)
873
            for i = 0, 1, 0.025 do
874
                tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i)
875
                whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i)
876
                clarm.C0 = clarm.C0:lerp(CFrame.new(-1.95, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
877
                crarm.C0 = crarm.C0:lerp(CFrame.new(1, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i)
878
                wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.4, 0, 0), i)
879
                wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.4, 0, 0), i)
880
                wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -3) * CFrame.new(0, 0, 0), i)
881
                hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, -0.1) * CFrame.Angles(0, 1.5, -0.25), i)
882
                wait()
883
            end
884
            armed = true
885
            enabled = true
886
        elseif armed == true and equipped == true then
887
            enabled = false
888
            for i = 0,1,0.05 do
889
                clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
890
                crarm.C0 = crarm.C0:lerp(CFrame.new(-1.3, 0.4, -1) * CFrame.Angles(1.575, 0.1, -1.575), i)
891
                wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i)
892
                wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i)
893
                wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i)
894
                wait()
895
            end
896
            warrow.Part0 = char["Right Arm"]
897
            warrow.C0 = CFrame.new(-0.5, -2.65, -0.2) * CFrame.Angles(-1.575, 0.075, -0.4)
898
            for i = 0,1,0.05 do
899
                crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i)
900
                tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
901
                whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
902
                clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
903
                crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
904
                hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i)
905
                wait()
906
            end
907
           
908
            for i, v in pairs(arrow:GetChildren()) do
909
                v.Transparency = 1
910
            end
911
            warrow.Part0 = char.Torso
912
            warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
913
           
914
            for i = 0, 1, 0.1 do
915
                crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
916
                wait()
917
            end
918
            armed = false
919
            enabled = true
920
            clarm:Remove()
921
            crarm:Remove()
922
            rightshoulder:Clone().Parent = char.Torso
923
            leftshoulder:Clone().Parent = char.Torso
924
            checkarms()
925
        end
926
    elseif key == "z" then
927
        if armed == true or enabled == false then return end
928
        clarm = Instance.new("Weld", char.Torso)
929
        clarm.Part0 = char.Torso
930
        clarm.Part1 = char["Left Arm"]
931
        clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
932
        if equipped == false then
933
            enabled = false
934
            for i = 0, 1, 0.05 do
935
                clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i)
936
                wait()
937
            end
938
            whandle.C0 = CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0)
939
            whandle.Part0 = char["Left Arm"]
940
            for i = 0, 1, 0.05 do
941
                clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i)
942
                wait()
943
            end
944
            for i = 0, 1, 0.05 do
945
                clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i)
946
                wait()
947
            end
948
            enabled = true
949
            equipped = true
950
        elseif equipped == true then
951
            if armed == true or enabled == false then return end
952
            enabled = false
953
            for i = 0, 1, 0.05 do
954
                clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i)
955
                wait()
956
            end
957
            for i = 0, 1, 0.05 do
958
                clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i)
959
                whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
960
                wait()
961
            end
962
            whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45))
963
            whandle.Part0 = char.Torso
964
            for i = 0, 1, 0.05 do
965
                clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i)
966
                wait()
967
            end
968
            equipped = false
969
            enabled = true
970
        end
971
        clarm:Remove()
972
        leftshoulder:Clone().Parent = char.Torso
973
    end
974
end)
975
 
976
mouse.Button1Down:connect(function()
977
    if armed == false or enabled == false or equipped == false then return end
978
    firesound:Play()
979
    enabled = false
980
    armed = false
981
    wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0)
982
    wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0)
983
    wstringpart.C0 = CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0)
984
    crarm.C0 = CFrame.new(1.2, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575)
985
    newarrow = arrow:Clone()
986
    newarrow.Parent = game.Workspace
987
    newarrow.Name = "flyingarrow"
988
    newarrow.ArrowBody.CFrame = CFrame.new(newarrow.ArrowBody.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,0,math.pi/1.15)
989
    char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/100,0)
990
    char.Humanoid.JumpPower = 1
991
    char.Humanoid.Jump = true
992
    local fly = Instance.new('BodyVelocity',newarrow.ArrowBody)
993
    fly.Velocity = (newarrow.ArrowBody.CFrame*CFrame.Angles(0,0,math.pi/2)).lookVector*200
994
    newarrow.Arrowhead.Touched:connect(function(hit)
995
        if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
996
            velocity(fly)
997
            newarrow.Arrowhead.CanCollide = true
998
            game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
999
            tone = math.random(1, 3)
1000
            local sound = Instance.new('Sound',newarrow.Arrowhead)
1001
            if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
1002
            if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
1003
            if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
1004
            sound.PlaybackSpeed = 1
1005
            sound:Play()
1006
            newarrow.Arrowhead.Anchored = true
1007
            hit.Anchored = true
1008
            if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
1009
                hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
1010
            end
1011
            wait()
1012
            hit.Anchored = false
1013
            newarrow.Arrowhead.Anchored = false
1014
            killz(hit.Parent,hit.Name,newarrow.Arrowhead)
1015
        elseif hit.Parent and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent.Parent ~= char and hit.Parent.Parent:FindFirstChild('Head') then
1016
            velocity(fly)
1017
            game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
1018
            newarrow.Arrowhead.CanCollide = true
1019
            tone = math.random(1, 3)
1020
            local sound = Instance.new('Sound',newarrow.Arrowhead)
1021
            if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
1022
            if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
1023
            if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
1024
            sound.PlaybackSpeed = 1
1025
            sound:Play()
1026
            newarrow.Arrowhead.Anchored = true
1027
            hit.Anchored = true
1028
            if hit.Parent.Parent:FindFirstChildOfClass('Humanoid') then
1029
                hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health = 0
1030
            end
1031
            wait()
1032
            newarrow.Arrowhead.Anchored = false
1033
            hit.Anchored = false
1034
            killz(hit.Parent.Parent,hit.Name,newarrow.Arrowhead)
1035
        elseif hit.Parent and hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false then
1036
            velocity(fly)
1037
            game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
1038
            newarrow.Arrowhead.CanCollide = true
1039
            local sound = Instance.new('Sound',newarrow.Arrowhead)
1040
            sound.SoundId = 'rbxassetid://267585646'
1041
            sound:Play()
1042
        end
1043
    end)
1044
   
1045
    for i, v in pairs(arrow:GetChildren()) do
1046
        v.Transparency = 1
1047
    end
1048
    warrow.Part0 = char.Torso
1049
    warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
1050
    wait(0.5)
1051
    for i = 0, 1, 0.05 do
1052
        tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
1053
        whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
1054
        clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
1055
        crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
1056
        hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i)
1057
        wait()
1058
    end
1059
    clarm:Remove()
1060
    crarm:Remove()
1061
    rightshoulder:Clone().Parent = char.Torso
1062
    leftshoulder:Clone().Parent = char.Torso
1063
    checkarms()
1064
    char.Humanoid.JumpPower = 50
1065
    enabled = true
1066
end)