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local Playerm = game.workspace.PabloRV.Head
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local Player = game.Workspace.PabloRV
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if Player.Humanoid.died then
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        Instance.new("Explosion", Playerm)Playerm.Explosion.Position = Player.Torso.Position end
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end
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Player.Humanoid.HealthChanged:connect(HealthChanged) do
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for X = 1, math.huge, 0.1 do
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        wait()
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        game.Workspace.PabloRV.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) --Change 'YOURNAMEHERE' to your name
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        game.Workspace.PabloRV.Torso.Neck.C1 = CFrame.new(0,0,0) --Change 'YOURNAMEHERE' to your name.
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game.Workspace.PabloRV.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) --Change 'YOURNAMEHERE' to your name
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        game.Workspace.PabloRV.Torso.Neck.C1 = CFrame.new(0,0,0) --Change 'YOURNAMEHERE' to your name.
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game.Workspace.PabloRV.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) --Change 'YOURNAMEHERE' to your name
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        game.Workspace.PabloRV.Torso.Neck.C1 = CFrame.new(0,0,0) --Change 'YOURNAMEHERE' to your name.
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game.Workspace.PabloRV.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) --Change 'YOURNAMEHERE' to your name
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        game.Workspace.PabloRV.Torso.Neck.C1 = CFrame.new(0,0,0) --Change 'YOURNAMEHERE' to your name.
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game.Workspace.PabloRV.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) --Change 'YOURNAMEHERE' to your name
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        game.Workspace.PabloRV.Torso.Neck.C1 = CFrame.new(0,0,0) --Change 'YOURNAMEHERE' to your name.
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end
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if Player.humanoid.died then do
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        Instance.new("Explosion", Playerm.Torso) end
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end
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function onKeyPress(inputObject, gameProcessedEvent)
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        if inputObject.KeyCode == Enum.KeyCode.Q then
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                print("Blowing up now.") --This will appear in the 'Output' view. This is replaceable and unnecessary.
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Instance.new("Explosion", Playerm)
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end
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end
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game:GetService("UserInputService").InputBegan:connect(onKeyPress)
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end