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1 | --[[ | |
2 | Thomas The Dank Engine: | |
3 | By: KrystalTeam | |
4 | Features: Being a dank engine that kill people | |
5 | Version: 1.0.0.2 | |
6 | --]] | |
7 | ||
8 | local p = game.Players.LocalPlayer.Character | |
9 | local weld = Instance.new("Weld",p.Torso) | |
10 | weld.Part0 = p.Torso | |
11 | ||
12 | local train = Instance.new("Part",p.Torso) | |
13 | train.Anchored = true | |
14 | train.CanCollide = false | |
15 | train.Size = Vector3.new(3,2,6) | |
16 | train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
17 | weld.Part1 = train | |
18 | weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) | |
19 | train.Anchored = false | |
20 | local TrainMesh = Instance.new("SpecialMesh",train) | |
21 | TrainMesh.MeshType = Enum.MeshType.FileMesh | |
22 | TrainMesh.Scale = Vector3.new(0.020,0.020,0.015) | |
23 | - | TrainMesh.MeshId = "rbxassetid://431017802" |
23 | + | TrainMesh.MeshId = "rbxassetid://23301681" |
24 | - | TrainMesh.TextureId = "rbxassetid://431017809" |
24 | + | TrainMesh.TextureId = "rbxassetid://2027611" |
25 | ||
26 | ||
27 | local weld2 = Instance.new("Weld",p.Torso) | |
28 | weld2.Part0 = p.Torso | |
29 | local Smoke = Instance.new("Part",p.Torso) | |
30 | Smoke.Anchored = true | |
31 | Smoke.CanCollide = false | |
32 | Smoke.Size = Vector3.new(1,1,1) | |
33 | Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
34 | weld2.Part1 = Smoke | |
35 | weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) | |
36 | Smoke.Anchored = false | |
37 | Smoke.Transparency = 1; | |
38 | ||
39 | local Particle = Instance.new("ParticleEmitter",Smoke) | |
40 | Particle.Rate = 50; | |
41 | Particle.Speed = NumberRange.new(30,60); | |
42 | Particle.VelocitySpread = 4; | |
43 | Particle.Texture = "rbxassetid://133619974" | |
44 | ||
45 | local Light = Instance.new("SpotLight",train) | |
46 | Light.Angle = 45; | |
47 | Light.Brightness = 100; | |
48 | Light.Face = Enum.NormalId.Back; | |
49 | Light.Range = 30; | |
50 | ||
51 | p.Humanoid.WalkSpeed = 60; | |
52 | ||
53 | ||
54 | for i,v in pairs(p:GetChildren()) do | |
55 | if v:IsA("Part") then | |
56 | v.Transparency = 1; | |
57 | elseif v:IsA("Hat") then | |
58 | v:Destroy() | |
59 | elseif v:IsA("Model") then | |
60 | v:Destroy() | |
61 | end | |
62 | end | |
63 | ||
64 | local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end | |
65 | train.Touched:connect(function(p) | |
66 | if p.Parent then | |
67 | if p.Parent:IsA("Model") then | |
68 | if game.Players:FindFirstChild(p.Parent.Name) then | |
69 | if p.Parent.Name ~= game.Players.LocalPlayer.Name then | |
70 | game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() | |
71 | local Whistle = SFX(475073913) | |
72 | Whistle:Play() | |
73 | end | |
74 | end | |
75 | end | |
76 | end | |
77 | end) | |
78 | ||
79 | - | local Music = SFX(190819252) |
79 | + | local Music = SFX(476296898) |
80 | Music.Looped = true; | |
81 | wait(1) | |
82 | Music:Play(); |