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1-
--MADE BY CoolLegend (NOT THE SCRIPT) All you got to do is create local and run it.
1+
------------
2-
function Part(Par, Anc, Colli, Tran, Ref, Col, Siz)
2+
--John Doe--
3-
        local p = Instance.new("Part")
3+
------------
4-
        p.formFactor = "Custom"
4+
-----by-----
5-
        p.TopSurface = 0
5+
--CKbackup--
6-
        p.BottomSurface = 0
6+
------------
7-
        p.Transparency = Tran
7+
8-
        p.Reflectance = Ref
8+
--Player Stuff--
9-
        p.Anchored = Anc
9+
player = game:GetService("Players").battleman22222
10-
        p.CanCollide = Colli
10+
chara = player.Character
11-
        p.BrickColor = Col
11+
12-
        p.Size = Siz
12+
ch = chara:GetChildren()
13-
        p.Locked = true
13+
for i = 1, #ch do
14-
        p.Parent = Par
14+
if ch[i].Name == "Torso" then
15-
        p:BreakJoints()
15+
ch[i].roblox.Transparency = 1
16-
        return p
16+
elseif ch[i].Name == "Head" then
17
ch[i].face.Transparency = 1
18-
function Weld(P0, P1, C0, C1)
18+
ch[i].Transparency = 1
19-
        local w = Instance.new("Weld")
19+
elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
20-
        w.Part0 = P0
20+
ch[i]:Destroy()
21-
        w.Part1 = P1
21+
22-
        if C0 then
22+
23-
                w.C0 = C0
23+
24-
        end
24+
chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
25-
        if C1 then
25+
chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
26-
                w.C1 = C1
26+
chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
27-
        end
27+
chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
28-
        w.Parent = P0
28+
chara.Torso.BrickColor = BrickColor.new("Bright yellow")
29-
        return w
29+
30
--Outfit--
31-
V3 = Vector3.new
31+
New = function(Object, Parent, Name, Data)
32-
C3 = Color3.new
32+
	local Object = Instance.new(Object)
33-
BN = BrickColor.new
33+
	for Index, Value in pairs(Data or {}) do
34-
CN = CFrame.new
34+
		Object[Index] = Value
35-
CA = CFrame.Angles
35+
	end
36-
MR = math.rad
36+
	Object.Parent = Parent
37-
MRA = math.random
37+
	Object.Name = Name
38-
MP = math.pi
38+
	return Object
39-
MH = math.huge
39+
40-
UD = UDim2.new
40+
41-
Asset = "http://www.roblox.com/asset/?id="
41+
function ScatterEff(part)
42-
Noob = nil
42+
local eff1 = Instance.new("ParticleEmitter",part)
43-
function MakeMotor(torso, p1, c0, c1)
43+
eff1.Size = NumberSequence.new(.1)
44-
        local mot = Instance.new("Motor6D")
44+
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
45-
        mot.C0 = c0
45+
eff1.LightEmission = 1
46-
        mot.C1 = c1
46+
eff1.Lifetime = NumberRange.new(1)
47-
        mot.Part0 = torso
47+
eff1.Speed = NumberRange.new(1)
48-
        mot.Part1 = p1
48+
eff1.Rate = 100
49-
        mot.Parent = torso
49+
eff1.VelocitySpread = 10000
50-
        return mot
50+
eff1.Texture = "rbxassetid://347504241"
51
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
52-
function Set(tab)
52+
local eff2 = Instance.new("ParticleEmitter",part)
53-
        for _,v in pairs(tab) do
53+
eff2.Size = NumberSequence.new(.1)
54-
                local motor = v[1]
54+
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
55-
                local vel = v[2]
55+
eff2.LightEmission = 1
56-
                local des = v[3]
56+
eff2.Lifetime = NumberRange.new(1)
57-
                motor.MaxVelocity = vel
57+
eff2.Speed = NumberRange.new(1)
58-
                motor.DesiredAngle = des
58+
eff2.Rate = 100
59-
        end
59+
eff2.VelocitySpread = 10000
60
eff2.Texture = "rbxassetid://347504259"
61-
function Animate(Hum, RSH, LSH, RH, LH)
61+
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
62-
        local pose = "Standing"
62+
63-
        local function sit()
63+
64-
                pose = "Seated"
64+
function BurningEff(part)
65-
        end
65+
local eff1 = Instance.new("ParticleEmitter",part)
66-
        local function jump()
66+
eff1.Size = NumberSequence.new(.1)
67-
                pose = "Jumping"
67+
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
68-
        end
68+
eff1.LightEmission = 1
69-
        local function died()
69+
eff1.Lifetime = NumberRange.new(1)
70-
                pose = "Dead"
70+
eff1.Speed = NumberRange.new(0)
71-
        end
71+
eff1.Rate = 100
72-
        local function falling()
72+
eff1.Texture = "rbxassetid://347504241"
73-
                pose = "Falling"
73+
eff1.Acceleration = Vector3.new(0,10,0)
74-
        end
74+
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
75-
        local function climbing()
75+
local eff2 = Instance.new("ParticleEmitter",part)
76-
                pose = "Climbing"
76+
eff2.Size = NumberSequence.new(.1)
77-
        end
77+
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
78-
        local function run(speed)
78+
eff2.LightEmission = 1
79-
                if speed > 0.5 then
79+
eff2.Lifetime = NumberRange.new(1)
80-
                        pose = "Running"
80+
eff2.Speed = NumberRange.new(0)
81-
                else
81+
eff2.Rate = 100
82-
                        pose = "Standing"
82+
eff2.Texture = "rbxassetid://347504259"
83-
                end
83+
eff2.Acceleration = Vector3.new(0,10,0)
84-
        end
84+
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
85-
        local function move()
85+
local eff3 = Instance.new("ParticleEmitter",part)
86-
                if pose == "Seated" then
86+
eff3.Size = NumberSequence.new(1)
87-
                        Set({{RSH, 0.15, math.pi/2}, {LSH, 0.15, -math.pi/2}, {LH, 0.15, math.pi/2}, {RH, 0.15, -math.pi/2}})
87+
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
88-
                        return
88+
eff3.LightEmission = 1
89-
                end
89+
eff3.Lifetime = NumberRange.new(1)
90-
                if pose == "Jumping" then
90+
eff3.Speed = NumberRange.new(0)
91-
                        Set({{RSH, 0.3, math.pi}, {LSH, 0.3, -math.pi}, {LH, 0.3, 0}, {RH, 0.3, 0}})
91+
eff3.Rate = 100
92-
                        return
92+
eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
93-
                end
93+
eff3.Acceleration = Vector3.new(0,10,0)
94-
                if pose == "Standing" then
94+
eff3.Color = ColorSequence.new(Color3.new(1,0,0))
95-
                        Set({{RSH, 0.25, 0}, {LSH, 0.25, 0}, {LH, 0.25, 0}, {RH, 0.25, 0}})
95+
96-
                        return
96+
97-
                end
97+
FakeHead = New("Model",chara,"FakeHead",{})
98-
                if pose == "Falling" then
98+
MainPart = New("Part",FakeHead,"MainPart",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
99-
                        Set({{RSH, 0.35, math.pi}, {LSH, 0.35, -math.pi}, {LH, 0.35, 0}, {RH, 0.35, 0}})
99+
Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
100-
                        return
100+
face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
101-
                end
101+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
102-
                if pose == "Running" then
102+
FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
103-
                        Set({{RSH, 0.2, -0.8}, {LSH, 0.2, 0.8}, {LH, 0.2, 0}, {RH, 0.2, 0}})
103+
EyeFire = New("Part",FakeHead,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
104-
                elseif pose == "Climbing" then
104+
Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
105-
                        Set({{RSH, 0.35, 2.8}, {LSH, 0.35, -2.8}, {LH, 0.35, 0.1}, {RH, 0.35, 0.1}})
105+
Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
106-
                end
106+
Chest = New("Model",chara,"Chest",{})
107-
        end
107+
MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
108-
        Hum.Jumping:connect(jump)
108+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
109-
        Hum.Running:connect(run)
109+
CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
110-
        Hum.Seated:connect(sit)
110+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
111-
        Hum.Died:connect(died)
111+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
112-
        Hum.FreeFalling:connect(falling)
112+
CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
113-
        Hum.Climbing:connect(climbing)
113+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
114-
        coroutine.resume(coroutine.create(function()
114+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
115-
                while pose ~= "Dead" do
115+
LeftArm = New("Model",chara,"LeftArm",{})
116-
                        wait(0.04)
116+
MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
117-
                        move()
117+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
118-
                end
118+
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
119-
        end))
119+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
120
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
121-
function MakeNoob(pos, scale)
121+
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
122-
        local Nub = Instance.new("Model")
122+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
123-
        Nub.Name = "Cannoneer nub"
123+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
124-
        local Torso = Part(Nub, false, false, 0, 0, BN("Bright blue"), V3(2*scale, 2*scale, 1*scale))
124+
EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
125-
        Torso.Name = "Torso"
125+
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
126-
        local Head = Part(Nub, false, false, 0, 0, BN("Bright yellow"), V3(2*scale, 1*scale, 1*scale))
126+
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
127-
        Head.Name = "Head"
127+
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
128-
        local Neck = MakeMotor(Torso, Head, CN(0, 1*scale, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), CN(0, -0.5*scale, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0))
128+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
129-
        local HeadMesh = Instance.new("SpecialMesh",Head)
129+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
130-
        HeadMesh.Scale = V3(1.25, 1.25, 1.25)
130+
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
131-
        local Face = Instance.new("Decal",Head)
131+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
132-
        Face.Face = "Front"
132+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
133-
        Face.Texture = Asset..(13038247)
133+
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
134-
        local Rarm = Part(Nub, false, false, 0, 0, BN("Bright yellow"), V3(1*scale, 2*scale, 1*scale))
134+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
135-
        Rarm.Name = "Right Arm"
135+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
136-
        local Larm = Part(Nub, false, false, 0, 0, BN("Bright yellow"), V3(1*scale, 2*scale, 1*scale))
136+
BurningEff(EffCorruptedPart)
137-
        Larm.Name = "Left Arm"
137+
LeftLeg = New("Model",chara,"LeftLeg",{})
138-
        local Rleg = Part(Nub, false, false, 0, 0, BN("Br. yellowish green"), V3(1*scale, 2*scale, 1*scale))
138+
MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
139-
        Rleg.Name = "Right Leg"
139+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
140-
        local Lleg = Part(Nub, false, false, 0, 0, BN("Br. yellowish green"), V3(1*scale, 2*scale, 1*scale))
140+
EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
141-
        Lleg.Name = "Left Leg"
141+
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
142-
        local RSH = MakeMotor(Torso, Rarm, CN(1*scale, 0.5*scale, 0) * CA(0, MR(90), 0), CN(-0.5*scale, 0.5*scale, 0) * CA(0, MR(90), 0))
142+
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
143-
        local LSH = MakeMotor(Torso, Larm, CN(-1*scale, 0.5*scale, 0) * CA(0, MR(-90), 0), CN(0.5*scale, 0.5*scale, 0) * CA(0, MR(-90), 0))
143+
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
144-
        local RH = MakeMotor(Torso, Rleg, CN(0.5*scale, -1*scale, 0) * CA(0, MR(-90), 0), CN(0, 1*scale, 0) * CA(0, MR(-90), 0))
144+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
145-
        local LH = MakeMotor(Torso, Lleg, CN(-0.5*scale, -1*scale, 0) * CA(0, MR(90), 0), CN(0, 1*scale, 0) * CA(0, MR(90), 0))
145+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
146-
        local Hum = Instance.new("Humanoid")
146+
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
147-
        local Speed = 14+(2*scale)
147+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
148-
        Hum.Parent = Nub
148+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
149-
        Hum.Died:connect(function()
149+
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
150-
                wait(6)
150+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
151-
                Nub:remove()
151+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
152-
                wait(5)
152+
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
153-
                MakeNoob(pos, scale)
153+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
154-
        end)
154+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
155-
        Nub.Parent = workspace
155+
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
156-
        Nub:MakeJoints()
156+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
157-
        Hum.MaxHealth = 50+(scale*70)
157+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
158-
        Hum.Health = 50+(scale*70)
158+
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
159-
        Nub:MoveTo(pos)
159+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
160-
        coroutine.resume(coroutine.create(function()
160+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
161-
                repeat wait()
161+
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
162-
                Hum.Health = Hum.MaxHealth
162+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
163-
                until Hum.Health >= Hum.MaxHealth-1
163+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
164-
        end))
164+
ScatterEff(EffCorruptedPart)
165-
        Animate(Hum,RSH,LSH,RH,LH)
165+
RightArm = New("Model",chara,"RightArm",{})
166-
        local Char = Nub
166+
MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
167-
        local necko = CN(0, 1*scale, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
167+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
168-
        local ShootColors = {"Bright yellow", "New Yeller", "Bright orange", "Neon orange", "Really red", "Bright red"}
168+
Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
169-
        local Attacking = false
169+
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
170-
        local Accuracy = 5
170+
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
171-
        local Debounce = true
171+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
172-
        local Hurt = false
172+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
173-
        local Damage = {15,42}
173+
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
174-
        local Selected = false
174+
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
175-
        local ContentProvider = game:GetService("ContentProvider")
175+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
176-
        local function RC(Pos, Dir, Max, Ignore)
176+
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
177-
                return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999)), Ignore)
177+
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
178-
        end
178+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
179-
        local function RayC(Start, En, MaxDist, Ignore)
179+
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
180-
                return RC(Start, (En - Start), MaxDist, Ignore)
180+
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
181-
        end
181+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
182-
        local function ComputePos(pos1, pos2)
182+
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
183-
                return CN(pos1, V3(pos2.x, pos1.y, pos2.z))
183+
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
184-
        end
184+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
185-
        local function DetectSurface(pos, part)
185+
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
186-
                local surface = nil
186+
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
187-
                local pospos = part.CFrame
187+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
188-
                local pos2 = pospos:pointToObjectSpace(pos)
188+
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
189-
                local siz = part.Size
189+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
190-
                local shaep = part.Shape
190+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
191-
                if shaep == Enum.PartType.Ball or shaep == Enum.PartType.Cylinder then
191+
RightLeg = New("Model",chara,"RightLeg",{})
192-
                        surface = {"Anything", CN(pospos.p, pos)*CN(0, 0, -(pospos.p - pos).magnitude)*CA(MR(-90), 0, 0)}
192+
MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
193-
                else
193+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
194-
                        if pos2.Y > ((siz.Y/2)-0.04) then
194+
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
195-
                                surface = {"Top", CA(0, 0, 0)}
195+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
196-
                        elseif pos2.Y < -((siz.Y/2)-0.04) then
196+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
197-
                                surface = {"Bottom", CA(-MP, 0, 0)}
197+
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
198-
                        elseif pos2.X > ((siz.X/2)-0.04) then
198+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
199-
                                surface = {"Right", CA(0, 0, MR(-90))}
199+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
200-
                        elseif pos2.X < -((siz.X/2)-0.04) then
200+
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
201-
                                surface = {"Left", CA(0, 0, MR(90))}
201+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
202-
                        elseif pos2.Z > ((siz.Z/2)-0.04) then
202+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
203-
                                surface = {"Back", CA(MR(90), 0, 0)}
203+
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
204-
                        elseif pos2.Z < -((siz.Z/2)-0.04) then
204+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
205-
                                surface = {"Front", CA(MR(-90), 0, 0)}
205+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
206-
                        end
206+
EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
207-
                end
207+
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
208-
                return surface
208+
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
209-
        end
209+
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
210-
        local function waitChild(n, p)
210+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
211-
                local c = p:findFirstChild(n)
211+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
212-
                if c then return c end
212+
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
213-
                while true do
213+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
214-
                        c = p.ChildAdded:wait()
214+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
215-
                        if c.Name == n then return c end
215+
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
216-
                end
216+
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
217-
        end
217+
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
218-
        local function Notime(func)
218+
ScatterEff(EffCorruptedPart)
219-
                coroutine.resume(coroutine.create(function()
219+
220-
                        func()
220+
sa = RightArm:GetChildren()
221-
                end))
221+
for i = 1, #sa do
222-
        end
222+
ScatterEff(sa[i])
223-
        RSH.Part0 = Torso
223+
224-
        LSH.Part0 = Torso
224+
225-
        RH.Part0 = Torso
225+
local eff1 = Instance.new("ParticleEmitter",EyeFire)
226-
        LH.Part0 = Torso
226+
eff1.Size = NumberSequence.new(.1)
227-
        local Add = {
227+
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
228-
                Mesh = function(P, ID, Scale, Tex)
228+
eff1.LightEmission = 1
229-
                        local m = Instance.new("SpecialMesh")
229+
eff1.Lifetime = NumberRange.new(.5)
230-
                        m.MeshType = "FileMesh"
230+
eff1.Speed = NumberRange.new(1)
231-
                        m.MeshId = ID or ""
231+
eff1.EmissionDirection = "Front"
232-
                        m.Scale = Scale or V3(1, 1, 1)
232+
eff1.Rate = 100
233-
                        m.TextureId = Tex or ""
233+
eff1.Texture = "rbxassetid://347504241"
234-
                        m.Parent = P
234+
eff1.Acceleration = Vector3.new(0,10,0)
235-
                        return m
235+
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
236-
                end,
236+
local eff2 = Instance.new("ParticleEmitter",EyeFire)
237-
                Sphere = function(P, Scale)
237+
eff2.Size = NumberSequence.new(.1)
238-
                        local m = Instance.new("SpecialMesh")
238+
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
239-
                        m.MeshType = "Sphere"
239+
eff2.LightEmission = 1
240-
                        m.Scale = Scale or V3(1, 1, 1)
240+
eff2.Lifetime = NumberRange.new(.5)
241-
                        m.Parent = P
241+
eff2.Speed = NumberRange.new(1)
242-
                        return m
242+
eff2.EmissionDirection = "Front"
243-
                end
243+
eff2.Rate = 100
244-
        }
244+
eff2.Texture = "rbxassetid://347504259"
245-
        local Sounds = {
245+
eff2.Acceleration = Vector3.new(0,10,0)
246-
                Shoot = {Id = "http://www.roblox.com/asset/?id=2697431", Pitch = 0.3, Volume = 0.5},
246+
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
247-
                Boom = {Id = "http://www.roblox.com/asset/?id=2692806", Pitch = 0.55, Volume = 0.4},
247+
local eff3 = Instance.new("ParticleEmitter",EyeFire)
248-
                Slash = {Id = "rbxasset://sounds//swordslash.wav", Pitch = 0.5, Volume = 0.5},
248+
eff3.Size = NumberSequence.new(.1)
249-
                Hit = {Id = "http://www.roblox.com/asset/?id=2801263", Pitch = 0.85, Volume = 0.35},
249+
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
250-
                Reload = {Id = "rbxasset://sounds\\metal.ogg", Pitch = 1, Volume = 0.45},
250+
eff3.LightEmission = 1
251-
        }
251+
eff3.Lifetime = NumberRange.new(.5)
252-
        for _,v in pairs(Sounds) do
252+
eff3.Speed = NumberRange.new(1)
253-
                ContentProvider:Preload(v.Id)
253+
eff3.EmissionDirection = "Front"
254-
        end
254+
eff3.Rate = 100
255-
        local function PlaySound(Sound, bool)
255+
eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
256-
                local s = Instance.new("Sound")
256+
eff3.Acceleration = Vector3.new(0,10,0)
257-
                s.Looped = false
257+
eff3.Color = ColorSequence.new(Color3.new(1,0,0))
258-
                s.Volume = Sound.Volume
258+
259-
                s.SoundId = Sound.Id
259+
--Sounds--
260-
                if bool then
260+
slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
261-
                        s.Pitch = MRA((Sound.Pitch*0.75)*1000, (Sound.Pitch*1.15)*1000)/1000
261+
hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
262-
                else
262+
telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
263-
                        s.Pitch = Sound.Pitch
263+
burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
264-
                end
264+
music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
265-
                s.Parent = Torso
265+
music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
266-
                s:play()
266+
deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
267-
                Notime(function()
267+
deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
268-
                        wait(0.5)
268+
music1:Play()
269-
                        s:remove()
269+
music2:Play()
270-
                end)
270+
271-
        end
271+
--Animations--
272-
        local function GetParts(pos, dist)
272+
swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
273-
                local parts = {}
273+
274-
                local function o(p)
274+
--Name Tag--
275-
                        for _,v in pairs(p:children()) do
275+
local naeeym = Instance.new("BillboardGui",chara)
276-
                                if v:IsA("BasePart") then
276+
naeeym.Size = UDim2.new(0,100,0,40)
277-
                                        if (pos - v.Position).magnitude <= dist then
277+
naeeym.StudsOffset = Vector3.new(0,2,0)
278-
                                                table.insert(parts, {v, (pos - v.Position).magnitude, v.Anchored})
278+
naeeym.Adornee = chara.Head
279-
                                        end
279+
local tecks = Instance.new("TextLabel",naeeym)
280-
                                end
280+
tecks.BackgroundTransparency = 1
281-
                                o(v)
281+
tecks.BorderSizePixel = 0
282-
                        end
282+
tecks.Text = "John Doe"
283-
                end
283+
tecks.Font = "Fantasy"
284-
                o(workspace)
284+
tecks.FontSize = "Size24"
285-
                return parts
285+
tecks.TextStrokeTransparency = 0
286-
        end
286+
tecks.TextStrokeColor3 = Color3.new(0,0,0)
287-
        local function GetHum(P)
287+
tecks.TextColor3 = Color3.new(0,0,0)
288-
                for _,v in pairs(P:children()) do
288+
tecks.Size = UDim2.new(1,0,0.5,0)
289-
                        if v:IsA("Humanoid") then
289+
290-
                                if v.Health > 0 then
290+
--Skybox--
291-
                                        return v
291+
skybox = Instance.new("Part",chara)
292-
                                end
292+
skybox.Size = Vector3.new(0,0,0)
293-
                        end
293+
skybox.Anchored = true
294-
                end
294+
skybox.CanCollide = true
295-
        end
295+
skyboxmesh = Instance.new("SpecialMesh",skybox)
296-
        local function GetGroup(Pos, Distance, Hit)
296+
skyboxmesh.MeshId = "http://www.roblox.com/asset/?id=1527559"
297-
                local tab = {}
297+
skyboxmesh.TextureId = "http://www.roblox.com/asset/?id=1529455"
298-
                for _,v in pairs(workspace:children()) do
298+
skyboxmesh.VertexColor = Vector3.new(1,0,0)
299-
                        local h = GetHum(v)
299+
skyboxmesh.Scale = Vector3.new(-3000,-1000,-3000)
300-
                        local t = v:findFirstChild("Torso")
300+
301-
                        if h and t and v ~= Hit.Parent then
301+
--Soul Steal--
302-
                                if (t.Position - Pos).magnitude <= Distance then
302+
function SoulSteal(pos)
303-
                                        table.insert(tab, {h, v, (t.Position - Pos).magnitude})
303+
local soulst = coroutine.wrap(function()
304-
                                end
304+
local soul = Instance.new("Part",chara)
305-
                        end
305+
soul.Size = Vector3.new(0,0,0)
306-
                end
306+
soul.CanCollide = false
307-
                if Hit then
307+
soul.Anchored = false
308-
                        local h = GetHum(Hit.Parent)
308+
soul.Position = pos
309-
                        if h then
309+
soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
310-
                                table.insert(tab, {h, Hit.Parent, 0})
310+
soul.Transparency = 1
311-
                        end
311+
local ptc = Instance.new("ParticleEmitter",soul)
312-
                end
312+
ptc.Texture = "http://www.roblox.com/asset/?id=413366101"
313-
                return tab
313+
ptc.Size = NumberSequence.new(.5)
314-
        end
314+
ptc.LockedToPart = true
315-
        local Model = Instance.new("Model")
315+
ptc.Speed = NumberRange.new(0)
316-
        Model.Name = "Hand Cannon"
316+
ptc.Lifetime = NumberRange.new(9999)
317-
        local FTorso = Part(Model, false, false, 1, 0, Torso.BrickColor, V3(2*scale, 2*scale, 1*scale))
317+
local bodpos = Instance.new("BodyPosition",soul)
318-
        local FW = Weld(Torso, FTorso)
318+
bodpos.Position = pos
319-
        local RAB = Part(Model, false, false, 1, 0, BN("White"), V3(0.2, 0.2, 0.2))
319+
wait(2)
320-
        local LAB = Part(Model, false, false, 1, 0, BN("White"), V3(0.2, 0.2, 0.2))
320+
soul.Touched:connect(function(hit)
321-
        local RLB = Part(Model, false, false, 1, 0, BN("White"), V3(0.2, 0.2, 0.2))
321+
if hit.Parent == chara then
322-
        local LLB = Part(Model, false, false, 1, 0, BN("White"), V3(0.2, 0.2, 0.2))
322+
soul:Destroy()
323-
        local RABW = Weld(Torso, RAB, CN(), CN(-1.5*scale, -0.5*scale, 0))
323+
324-
        local LABW = Weld(Torso, LAB, CN(), CN(1.5*scale, -0.5*scale, 0))
324+
end)
325-
        local RLBW = Weld(Torso, RLB, CN(), CN(-0.5*scale, 1*scale, 0))
325+
while soul do
326-
        local LLBW = Weld(Torso, LLB, CN(), CN(0.5*scale, 1*scale, 0))
326+
wait(.1)
327-
        local RAW = Weld(RAB, nil, CN(), CN(0, 0.5*scale, 0))
327+
bodpos.Position = chara.Torso.Position
328-
        local LAW = Weld(LAB, nil, CN(), CN(0, 0.5*scale, 0))
328+
329-
        local RLW = Weld(RLB, nil, CN(), CN(0, 1*scale, 0))
329+
end)
330-
        local LLW = Weld(LLB, nil, CN(), CN(0, 1*scale, 0))
330+
soulst()
331-
        local TW = Weld(Torso, nil, CN(0.7*scale, 0.8*scale, 1.2*scale), CA(0, MR(180), MR(55)))
331+
332-
        local Weapon = Instance.new("Model")
332+
333-
        Weapon.Name = "Cannon"
333+
--Death of a Mortal--
334-
        local HB = Part(Weapon, false, false, 1, 0, BN("White"), V3(0.2, 0.2, 0.2))
334+
function KillMortal(hitdude)
335-
        local HBW = Weld(Rarm, HB, CN(0, -0.7*scale, 0), CA(0, MR(90), MR(90)))
335+
local torsy = nil
336-
        local HW = Weld(HB, nil)
336+
if hitdude:FindFirstChild("Torso")~=nil then
337-
        local Handle = Part(Weapon, false, false, 0, 0, BN("Dark grey"), V3(0.5*scale, 0.5*scale, 0.3*scale))
337+
torsy = hitdude.Torso	
338-
        Add.Mesh(Handle, "http://www.roblox.com/asset/?id=3270017", V3(1*scale, 0.7*scale, 2.2*scale), "")
338+
elseif hitdude:FindFirstChild("UpperTorso")~=nil then
339-
        TW.Part1 = Handle
339+
torsy = hitdude.UpperTorso
340-
        local Main = Part(Weapon, false, false, 0, 0, BN("Dark grey"), V3(1.5*scale, 1.5*scale, 3*scale))
340+
341-
        Add.Mesh(Main, "http://www.roblox.com/asset/?id=3270017", V3(1.6*scale, 1.6*scale, 15*scale), "")
341+
local val = Instance.new("ObjectValue",hitdude)
342-
        Weld(Handle, Main, CA(0, MR(90), MR(90)), CN(1*scale, 0, 0.2*scale))
342+
val.Name = "HasBeenHit"
343-
        local Main2 = Part(Weapon, false, false, 0, 0, BN("Gun metallic"), V3(1*scale, 1*scale, 1.5*scale))
343+
hitdude:BreakJoints()
344-
        Add.Mesh(Main2, "http://www.roblox.com/asset/?id=3270017", V3(1.2*scale, 1.2*scale, 8*scale), "")
344+
hitdude.Humanoid:Destroy()
345-
        Weld(Main, Main2, CN(), CN(0, 0, 1.7*scale))
345+
SoulSteal(torsy.Position)
346-
        local Handle2 = Part(Weapon, false, false, 0, 0, BN("Dark grey"), V3(0.5*scale, 0.5*scale, 0.3*scale))
346+
local chi = hitdude:GetChildren()
347-
        Add.Mesh(Handle2, "http://www.roblox.com/asset/?id=3270017", V3(0.7*scale, 0.8*scale, 2.2*scale), "")
347+
for i = 1, #chi do
348-
        Weld(Main2, Handle2, CA(0, MR(90), MR(90)), CN(-0.65*scale, 0, 0))
348+
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
349-
        local Tip = Part(Weapon, false, false, 0, 0, BN("Earth yellow"), V3(1.6*scale, 1.6*scale, 0.6*scale))
349+
local bodpos = Instance.new("BodyPosition",chi[i])
350-
        Add.Sphere(Tip, V3(1.05, 1.05, 1))
350+
bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
351-
        Weld(Main, Tip, CN(), CN(0, 0, -1.15*scale))
351+
ScatterEff(chi[i])
352-
        local Tip4 = Part(Weapon, false, false, 0, 0, BN("Black"), V3(1.2*scale, 1.2*scale, 0.3*scale))
352+
chi[i].BrickColor = BrickColor.new("Really black")
353-
        Add.Mesh(Tip4, "http://www.roblox.com/asset/?id=3270017", V3(1.7*scale, 1.7*scale, 10*scale), "")
353+
354-
        Weld(Main, Tip4, CN(), CN(0, 0, -0.15*scale))
354+
355-
        for i = 1.3, 1.45, 0.1 do
355+
for i = 1, 4 do
356-
                local Tip3 = Part(Weapon, false, false, 0, 0, BN("Dark grey"), V3(1.2*scale, 1.2*scale, 0.3*scale))
356+
for i = 1, #chi do
357-
                Add.Mesh(Tip3, "http://www.roblox.com/asset/?id=3270017", V3(i*scale, i*scale, 2*scale), "")
357+
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
358-
                Weld(Main2, Tip3, CN(), CN(0, 0, 0.6*scale))
358+
chi[i].Transparency = chi[i].Transparency + .25
359-
        end
359+
wait(.01)
360-
        for i = -0.95, 0.66, 1.55 do
360+
361-
                local Tip3 = Part(Weapon, false, false, 0, 0, BN("Dark Curry"), V3(1.2*scale, 1.2*scale, 0.3*scale))
361+
362-
                Add.Mesh(Tip3, "http://www.roblox.com/asset/?id=3270017", V3(1.65*scale, 1.65*scale, 3*scale), "")
362+
363-
                Weld(Main, Tip3, CN(), CN(0, 0, i*scale))
363+
for i = 1, #chi do
364-
        end
364+
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
365-
        for i = 1.3, 1.5, 0.1 do
365+
chi[i]:Destroy()
366-
                local Tip2 = Part(Weapon, false, false, 0, 0, BN("Earth yellow"), V3(1.6*scale, 1.6*scale, 0.6*scale))
366+
367-
                Add.Mesh(Tip2, "http://www.roblox.com/asset/?id=3270017", V3(i*scale, i*scale, 2*scale), "")
367+
368-
                Weld(Main, Tip2, CN(), CN(0, 0, 1.1*scale))
368+
369-
        end
369+
370-
        for i = -0.3, 1, 0.15 do
370+
--Arm Touch--
371-
                local p = Part(Weapon, false, false, 0.7, 0, BN("Black"), V3(0.2, 0.2, 0.2))
371+
bladeactive = false
372-
                Add.Sphere(p, V3(6*scale, 6*scale, 2*scale))
372+
Hitbox.Touched:connect(function(hit)
373-
                Weld(Main2, p, CN(0, 0, i*scale))
373+
if bladeactive == true then
374-
        end
374+
if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
375-
        Weapon.Parent = Model
375+
hitsnd:Play()
376-
        Model.Parent = Char
376+
KillMortal(hit.Parent)
377-
        
377+
378-
        local function Show_Damage(P, D)
378+
379-
                local mo = Instance.new("Model")
379+
end)
380-
                mo.Name = "- "..D
380+
381-
                local p = Part(mo, false, false, 0, 0, BN("Bright red"), V3(0.2, 0.2, 0.2))
381+
--Teleport--
382-
                p.Name = "Head"
382+
function Teleport(pos)
383-
                local m = Instance.new("SpecialMesh")
383+
telesnd:Play()
384-
                m.MeshType = "Brick"
384+
local ch = chara:GetChildren()
385-
                m.Scale = Vector3.new(4.5, 2.3, 4.5)
385+
for i = 1, #ch do
386-
                m.Parent = p
386+
if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
387-
                local bp = Instance.new("BodyPosition", p)
387+
local trace = Instance.new("Part",game.Workspace)
388-
                bp.maxForce = V3(MH, MH, MH)
388+
trace.Size = ch[i].Size
389-
                bp.P = 9001
389+
trace.Material = "Neon"
390-
                bp.position = CN(P) * CN(0, 1.5, 0).p
390+
trace.BrickColor = BrickColor.new("Really black")
391-
                local h = Instance.new("Humanoid")
391+
trace.Transparency = .3
392-
                h.Health = 0
392+
trace.CanCollide = false
393-
                h.MaxHealth = 0
393+
trace.Anchored = true
394-
                h.Name = "asd"
394+
trace.CFrame = ch[i].CFrame
395-
                h.Parent = mo
395+
if ch[i].Name == "Head" then
396-
                local nah = true
396+
mehs = Instance.new("CylinderMesh",trace)
397-
                mo.Parent = workspace
397+
mehs.Scale = Vector3.new(1.25,1.25,1.25)
398-
                p.CFrame = CN(P) 
398+
399-
                Notime(function()
399+
tracedisappear = coroutine.wrap(function()
400-
                        wait(1.5)
400+
wait(1)
401-
                        for i = 0, 1, 0.05 do
401+
for i = 1, 7 do
402-
                                p.Transparency = i
402+
wait(.1)
403-
                                if nah then mo.Name = "" nah = false else mo.Name = "- "..D nah = true end
403+
trace.Transparency = trace.Transparency + .1
404-
                                wait()
404+
405-
                        end
405+
trace:Destroy()
406-
                        mo:remove()
406+
end)
407-
                end)
407+
tracedisappear()
408-
        end
408+
409-
        local function Kill(hit)
409+
410-
                if Debounce and Hurt then
410+
chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
411-
                        local Hu = GetHum(hit.Parent)
411+
412-
                        if Hu then
412+
413-
                                Debounce = false
413+
--Grab--
414-
                                local Dmg = MRA(Damage[1], Damage[2])
414+
function Grab(mouse)
415-
                                Hu.Health = Hu.Health - Dmg
415+
local hit = mouse.Target
416-
                                pcall(function() Show_Damage(Tip.Position, Dmg) end)
416+
if hit ~= nil then
417-
                                PlaySound(Sounds.Hit, true)
417+
if hit.Parent:FindFirstChild("Humanoid")~=nil then
418-
                                local chance = MRA(1, 10)
418+
local torsy = nil
419-
                                if chance >=5 then
419+
if hit.Parent:FindFirstChild("Torso")~=nil then
420-
                                        Hu.PlatformStand = true
420+
torsy = hit.Parent.Torso
421-
                                        wait(0.1)
421+
elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
422-
                                        hit.Velocity = (CN(Torso.CFrame * CN(0, 0.5, 0).p, hit.Position).lookVector * 45)
422+
torsy = hit.Parent.UpperTorso
423-
                                        hit.RotVelocity = V3(MRA(-10, 10), MRA(-10, 10), MRA(-10, 10))
423+
424-
                                        wait(0.3)
424+
local bodpos = Instance.new("BodyPosition",torsy)
425-
                                        Hu.PlatformStand = false
425+
bodpos.Position = torsy.Position
426-
                                end
426+
wait(1)
427-
                        end
427+
burnsnd:Play()
428-
                end
428+
hit.Parent.Humanoid.MaxHealth = 100
429-
        end
429+
bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
430-
        Main.Touched:connect(Kill)
430+
for i = 1, 10 do
431-
        local function Attach(t)
431+
wait(.1)
432-
                RSH.Part0 = t
432+
BurningEff(torsy)
433-
                LSH.Part0 = t
433+
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
434-
                RH.Part0 = t
434+
435-
                LH.Part0 = t
435+
KillMortal(hit.Parent)
436-
                RABW.Part0 = t
436+
437-
                LABW.Part0 = t
437+
else end
438-
                LLBW.Part0 = t
438+
439-
                RLBW.Part0 = t
439+
440-
                if t == Torso then
440+
--Button1Down--
441-
                        FTorso.Transparency = 1
441+
dell = false
442-
                else
442+
function onButton1Down()
443-
                        Torso.Transparency = 1
443+
if dell == false then
444-
                end
444+
dell = true
445-
                t.Transparency = 0
445+
swinganim:Play()
446-
        end
446+
bladeactive = true
447-
        local function SelectAnim()
447+
slashsnd:Play()
448-
                RAW.Part1 = Rarm
448+
wait(.7)
449-
                for i = 0.25, 1, 0.25 do
449+
bladeactive = false
450-
                        RAW.C0 = CA(MR(-10*i), 0, MR(-5*i))
450+
dell = false
451-
                        wait()
451+
swinganim:Stop()
452-
                end
452+
453-
                for i = 0.1, 1, 0.1 do
453+
454-
                        RAW.C0 = CA(MR(-10-90*i), 0, MR(-5-30*i))
454+
455-
                        wait()
455+
--KeyDowns--
456-
                end
456+
function onKeyDown(key)
457-
                for i = 0.5, 1, 0.5 do
457+
if key == "z" then
458-
                        RAW.C0 = CA(MR(-100-5*i), 0, MR(-35))
458+
Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
459-
                        wait()
459+
elseif key == "x" then
460-
                end
460+
Grab(Mouse)
461-
                HW.Part1 = Handle
461+
462-
                HW.C0 = CA(MR(50), 0, MR(-37))
462+
463-
                TW.Part1 = nil
463+
464-
                Attach(FTorso)
464+
--Mouse Functions--
465-
                LAW.Part1 = Larm
465+
Mouse = player:GetMouse()
466-
                for i = 0.25, 1, 0.25 do
466+
if Mouse then
467-
                        RAW.C0 = CA(MR(-105+10*i), 0, MR(-35+5*i))
467+
Mouse.Button1Down:connect(onButton1Down)
468-
                        LAW.C0 = CA(MR(15*i), 0, MR(5*i))
468+
Mouse.KeyDown:connect(onKeyDown)
469-
                        FW.C0 = CA(0, MR(-5*i), 0)
469+
470-
                        HW.C0 = CA(MR(50-5*i), 0, MR(-37))
470+
471-
                        wait()
471+
--Death--
472-
                end
472+
chara.Humanoid.Died:connect(function()
473-
                for i = 0.06, 1, 0.06 do
473+
local pat = Instance.new("Part",game.Workspace)
474-
                        RAW.C0 = CA(MR(-95+95*i), MR(35*i), MR(-30+50*i))
474+
pat.Transparency = 1
475-
                        LAW.C0 = CA(MR(15+25*i), 0, MR(5+15*i)) * CN(0, (-0.4*scale)*i, 0)
475+
pat.Anchored = true
476-
                        FW.C0 = CA(0, MR(-5-30*i), 0)
476+
pat.CFrame = chara.Torso.CFrame
477-
                        HW.C0 = CA(MR(45), 0, MR(-37+15*i))
477+
naeeym.Parent = pat
478-
                        wait()
478+
naeeym.Adornee = pat
479-
                end
479+
skybox.Parent = game.Workspace
480-
                Hum.WalkSpeed = Speed-3
480+
tecks.Text = "BAD CHOICE"
481-
                for i = 0.1, 1, 0.1 do
481+
tecks.FontSize = "Size48"
482-
                        RAW.C0 = CA(MR(15*i), MR(35+10*i), MR(20+8*i))
482+
tecks.TextColor3 = Color3.new(1,0,0)
483-
                        LAW.C0 = CA(MR(40+7*i), 0, MR(20+6*i)) * CN(0, (-0.4*scale)-(0.2*scale)*i, 0)
483+
music1:Stop()
484-
                        FW.C0 = CA(0, MR(-35-10*i), 0)
484+
music2:Stop()
485-
                        HW.C0 = CA(MR(45-11*i), 0, MR(-22+15*i))
485+
deathmus.Parent = game.Workspace
486-
                        wait()
486+
deathex.Parent = game.Workspace
487-
                end
487+
deathmus:Play()
488-
                for i = 0.25, 1, 0.25 do
488+
deathex:Play()
489-
                        RAW.C0 = CA(MR(15+5*i), MR(45+5*i), MR(28+2*i))
489+
game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
490-
                        LAW.C0 = CA(MR(47+3*i), 0, MR(26+4*i)) * CN(0, -0.6*scale, 0)
490+
game.Lighting.TimeOfDay = "00:00:00"
491-
                        FW.C0 = CA(0, MR(-45-5*i), 0)
491+
game.Lighting.FogColor = Color3.new(0,0,0)
492-
                        HW.C0 = CA(MR(34-4*i), 0, MR(-7+7*i))
492+
game.Lighting.FogEnd = 1000
493-
                        wait()
493+
local ex = Instance.new("Explosion",game.Workspace)
494-
                end
494+
ex.Position = chara.Torso.Position
495-
        end
495+
ex.Visible = false
496-
        local function DeselAnim()
496+
ex.BlastRadius = 999999999999999999999999
497-
                for i = 0.25, 1, 0.25 do
497+
ex.BlastPressure = 9999999999999999999999999
498-
                        RAW.C0 = CA(MR(20-5*i), MR(50-5*i), MR(30-5*i))
498+
end)
499-
                        LAW.C0 = CA(MR(50-5*i), 0, MR(30-5*i)) * CN(0, -((0.6+0.1)*scale)*i, 0)
499+
500-
                        FW.C0 = CA(0, MR(-50+5*i), 0)
500+
--Loop Function--
501-
                        HW.C0 = CA(MR(30+5*i), 0, MR(-10*i))
501+
while true do
502-
                        wait()
502+
wait(.01)
503-
                end
503+
chance = math.random(0,100)
504-
                for i = 0.15, 1, 0.15 do
504+
if chance < 10 then
505-
                        RAW.C0 = CA(MR(15-30*i), MR(45-10*i), MR(25-5*i))
505+
sel = math.random(1,3)
506-
                        LAW.C0 = CA(MR(45-20*i), 0, MR(25-15*i)) * CN(0, -0.5+0.2*i, 0)
506+
if sel == 1 then
507-
                        FW.C0 = CA(0, MR(-45+10*i), 0)
507+
tecks.Text = "NOHOPE"
508-
                        HW.C0 = CA(MR(35+10*i), 0, MR(-10-15*i))
508+
elseif sel == 2 then
509-
                        wait()
509+
tecks.Text = "GIVEUP"
510-
                end
510+
elseif sel == 3 then
511-
                for i = 0.12, 1, 0.12 do
511+
tecks.Text = "BURNINHELL"
512-
                        RAW.C0 = CA(MR(-15-70*i), MR(35-30*i), MR(20-30*i))
512+
513-
                        LAW.C0 = CA(MR(25-25*i), 0, MR(10-10*i)) * CN(0, -0.3+0.3*i, 0)
513+
else tecks.Text = "John Doe"
514-
                        FW.C0 = CA(0, MR(-35+20*i), 0)
514+
515-
                        HW.C0 = CA(MR(45+5*i), 0, MR(-25-12*i))
515+
if chara.Humanoid.Health > 0 then
516-
                        wait()
516+
chara.Humanoid.MaxHealth = math.huge
517-
                end
517+
chara.Humanoid.Health = math.huge
518-
                LAW.Part1 = nil
518+
game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
519-
                HW.C0 = CA(MR(50), 0, MR(-37))
519+
game.Lighting.Ambient = Color3.new(1,0,0)
520-
                for i = 0.25, 1, 0.25 do
520+
chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
521-
                        RAW.C0 = CA(MR(-85-20*i), MR(5-5*i), MR(-10-25*i))
521+
chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
522-
                        FW.C0 = CA(0, MR(-15+15*i), 0)
522+
chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
523-
                        wait()
523+
chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
524-
                end
524+
chara.Torso.BrickColor = BrickColor.new("Bright yellow")
525-
                Attach(Torso)
525+
chara["Left Arm"].Anchored = false
526-
                HW.Part1 = nil
526+
chara["Right Arm"].Anchored = false
527-
                TW.Part1 = Handle
527+
chara["Left Leg"].Anchored = false
528-
                Hum.WalkSpeed = 16
528+
chara["Right Leg"].Anchored = false
529-
                for i = 0.15, 1, 0.15 do
529+
chara.Torso.Anchored = false
530-
                        RAW.C0 = CA(MR(-105+95*i), 0, MR(-35+30*i))
530+
ch = chara:GetChildren()
531-
                        wait()
531+
for i = 1, #ch do
532-
                end
532+
if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
533-
                for i = 0.33, 1, 0.33 do
533+
ch[i]:Destroy()
534-
                        RAW.C0 = CA(MR(-10+10*i), 0, MR(-5+5*i))
534+
535-
                        wait()
535+
536-
                end
536+
tools = player.Backpack:GetChildren()
537-
                RAW.Part1 = nil
537+
for i = 1, #tools do
538-
        end
538+
if tools[i].ClassName == "HopperBin" then
539-
        local function Explode(Par, Pos, surface)
539+
tools[i]:Destroy()
540-
                Notime(function()
540+
541-
                        local cf = CN(Pos) * CA(Par.CFrame:toEulerAnglesXYZ()) * surface[2] * CN(0, 1, 0)
541+
542-
                        local col = Par.BrickColor.Color
542+
skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0)
543-
                        local r, g, b = col.r, col.g, col.b
543+
tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
544-
                        local col1, col2, col3 = C3(MRA(r*60, r*100)/100, MRA(g*60, g*100)/100, MRA(b*60, b*100)/100), C3(MRA(r*60, r*100)/100, MRA(g*60, g*100)/100, MRA(b*60, b*100)/100), C3(MRA(r*60, r*100)/100, MRA(g*60, g*100)/100, MRA(b*60, b*100)/100)
544+
local jtrace = Instance.new("Part",game.Workspace)
545-
                        local p = Part(workspace, true, false, 0, 0, BN(col1.r, col1.g, col1.b), V3(0.2, 0.2, 0.2))
545+
jtrace.Name = "JDTrace"
546-
                        local p2 = Part(workspace, true, false, 0, 0, BN(col2.r, col2.g, col2.b), V3(0.2, 0.2, 0.2))
546+
jtrace.Size = Vector3.new(10,0,10)
547-
                        local p3 = Part(workspace, true, false, 0, 0, BN(col3.r, col3.g, col3.b), V3(0.2, 0.2, 0.2))
547+
jtrace.Position = chara.Torso.Position
548-
                        p.CFrame = cf
548+
jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
549-
                        p2.CFrame = cf
549+
jtrace.Anchored = true
550-
                        p3.CFrame = cf
550+
jtrace.CanCollide = false
551-
                        local m = Add.Mesh(p, "http://www.roblox.com/asset/?id=20329976", V3(1, 1, 1))
551+
jtrace.BrickColor = BrickColor.new("Really black")
552-
                        local m2 = Add.Mesh(p2, "http://www.roblox.com/asset/?id=20329976", V3(1, 1, 1))
552+
jtrace.Material = "Granite"
553-
                        local m3 = Add.Mesh(p3, "http://www.roblox.com/asset/?id=20329976", V3(1, 1, 1))
553+
BurningEff(jtrace)
554-
                        for i = -0.2, 1, 0.12 do
554+
game.Debris:AddItem(jtrace,1)
555-
                                p2.Transparency = i+0.1
555+
556-
                                p.Transparency = i
556+