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1 | --| |-- | |
2 | --| |-- | |
3 | - | --| Welcome to using Equinox Commands! |-- |
3 | + | --| Welcome to using iSpringfield's Commands! |-- |
4 | --| |-- | |
5 | --| |-- | |
6 | --| This script is created |-- | |
7 | --| by a group of mastered |-- | |
8 | --| game designers. This script |-- | |
9 | --| is fairly simple, as long |-- | |
10 | --| as you read the "README" |-- | |
11 | --| at line 51. It's basically |-- | |
12 | --| all you need to know about |-- | |
13 | --| this script! Enjoy! |-- | |
14 | --| |-- | |
15 | --| ~Game Maker Studios |-- | |
16 | ||
17 | ||
18 | ||
19 | ||
20 | ||
21 | ||
22 | -- \\ // -- | |
23 | -- {{CONFIGURATION}} -- | |
24 | -- // \\ -- | |
25 | ||
26 | ||
27 | -- ADMINS | |
28 | - | local owners = {"islam3aalt","kingblood1945","Redetzky","08C"} -- people who have most permissions, but CANNOT be unadmined. |
28 | + | local owners = {"iSpringfield","kingblood1945","Redetzky","08C"} -- people who have most permissions, but CANNOT be unadmined. |
29 | local admins = {"jnickib","ikiled"} | |
30 | - | local Everybody_Has_Admin = true -- true if you want EVERYBODY (no spasific names, just everyone) to have admin. |
30 | + | local Everybody_Has_Admin = false -- true if you want EVERYBODY (no spasific names, just everyone) to have admin. |
31 | -- BANNED | |
32 | local banned = {"nubcaik","person you hate","noob"} | |
33 | ||
34 | -- ECT. | |
35 | ||
36 | local Anti_Lag_Mode = false -- 'true' if you want the script to run in anti-lag mode. | |
37 | ||
38 | local Bet = ";" -- the thing that goes between the "kill;noob". Can only be 1 diget. | |
39 | ||
40 | local Auto_Updating = false -- recommended true, but sometimes people don't want the updated version. | |
41 | ||
42 | local Super_Safe_Chatter_Supported = false -- true if you're a safechatter (don't have a chat bar) | |
43 | ||
44 | local Can_Use_Cmdbar = true -- true if you want the admins/owners to be able to say "cmdbar;" | |
45 | ||
46 | local oldAnimationOnEnter = true -- true if you DON'T want the old character animation. | |
47 | ||
48 | -- \\ // -- | |
49 | -- {{README}} -- | |
50 | -- // \\ -- | |
51 | readMeFile = [==[ | |
52 | Thanks for using our script. This script was created by 3 great people: | |
53 | -08C, coded the script | |
54 | -Redetzky, command/interface ideas, advertising, images, and testing | |
55 | - | -Kingblood1945, vehicles, command/interface ideas, and testing |
55 | + | -iSpringfield, vehicles, command/interface ideas, and testing |
56 | ||
57 | ||
58 | This script ALSO supports safe-chatters. Due to it's ability | |
59 | to have a command bar - it can be used by any ROBLOX users. | |
60 | ||
61 | The `Bet` is meant to only be 1 diget. If it's more than 1 diget, | |
62 | the script will not reconize the command, and you won't be able to use the | |
63 | commands. | |
64 | ||
65 | Say "cmds;" to view the list of all commands, hover your mouse over a command | |
66 | of your interest to view an example of the command, with a short definition | |
67 | of what the command does. | |
68 | ||
69 | ||
70 | Please note that this script is NOT meant for use at ANY Script Builder. It requirs all | |
71 | it's internal components that are stored in this script - do not delete any stored objects inside of this script. | |
72 | ||
73 | ||
74 | This script is NOT leaked, nor gives it's creators unfair access. We are a honest group. | |
75 | ||
76 | ||
77 | This script is very unique, due to it's abilities and effects. Hope you enjoy. | |
78 | ||
79 | ]==]; | |
80 | ||
81 | -- \\ // -- | |
82 | -- {{UPDATE HISTORY}} -- | |
83 | -- // \\ -- | |
84 | ||
85 | updateHistory = [==[ | |
86 | -- Update V4 -- | |
87 | >fixed crashing when a player sits on a hover vehicle and then a player cleans server | |
88 | >removed "move" command due to errors | |
89 | >new auto-updating | |
90 | >new commands | |
91 | >fixed onEnter functions (ban, banlist, private server, ect.) which were apparently removed by Roblox...? anyways... | |
92 | >added "admins" command | |
93 | ||
94 | ||
95 | ||
96 | ]==]; | |
97 | ||
98 | ||
99 | ||
100 | ||
101 | -- \\ // -- | |
102 | -- {{DO NOT EDIT}} -- | |
103 | -- // \\ -- | |
104 | ||
105 | if not script:FindFirstChild("Script") and not script:FindFirstChild("Local") and not script:FindFirstChild("version") then | |
106 | script.Disabled = true | |
107 | end | |
108 | ||
109 | local services = { | |
110 | ["Players"] = game:GetService('Players') ; | |
111 | ["Workspace"] = game:GetService('Workspace') ; | |
112 | ["Lighting"] = game:GetService('Lighting') ; | |
113 | ["Debris"] = game:GetService('Debris') ; | |
114 | ["InsertService"] = game:GetService('InsertService') ; | |
115 | } | |
116 | local clean = {} | |
117 | ||
118 | _G.GameMakerStudios_cmds = {} | |
119 | ||
120 | local yes,Yes,YES,no,No,NO = true,true,true,false,false,false | |
121 | ||
122 | local serverLock = false | |
123 | local props = script:FindFirstChild("props") or services["Lighting"]:FindFirstChild("props") | |
124 | ||
125 | local soloGame = game:FindFirstChild("NetworkClient") == nil | |
126 | ||
127 | local chats = {} | |
128 | ||
129 | local adminConfig,AdminsConfig,OwnersConfig | |
130 | ||
131 | -- | |
132 | if soloGame then Super_Safe_Chatter_Supported = true end | |
133 | if Super_Safe_Chatter_Supported then Can_Use_Cmdbar = true end | |
134 | ||
135 | ||
136 | function fixadmins() | |
137 | local c = services["Lighting"]:FindFirstChild("GameMakerStudios_Admins") | |
138 | if c then | |
139 | admins = {} | |
140 | owners = {} | |
141 | for _,a in pairs(c.Admins:GetChildren()) do | |
142 | if a:IsA("StringValue") then | |
143 | table.insert(admins,a.Value) | |
144 | end | |
145 | end | |
146 | for _,o in pairs(c.Owners:GetChildren()) do | |
147 | if o:IsA("StringValue") then | |
148 | table.insert(admins,o.Value) | |
149 | end | |
150 | end | |
151 | else | |
152 | adminConfig = Instance.new("Configuration",services["Lighting"]) | |
153 | adminConfig.Name = "GameMakerStudios_Admins" | |
154 | AdminsConfig = Instance.new("Configuration",adminConfig) | |
155 | AdminsConfig.Name = "Admins" | |
156 | OwnersConfig = Instance.new("Configuration",adminConfig) | |
157 | OwnersConfig.Name = "Owners" | |
158 | ||
159 | for _,v in pairs(admins) do | |
160 | local new = Instance.new("StringValue",AdminsConfig) | |
161 | new.Name = "UNACCESSABLE" | |
162 | new.Value = v | |
163 | local t = Instance.new("StringValue",new) | |
164 | t.Value = "Admin" | |
165 | t.Name = "RANK" | |
166 | end | |
167 | for _,v in pairs(owners) do | |
168 | local new = Instance.new("StringValue",OwnersConfig) | |
169 | new.Name = "UNACCESSABLE" | |
170 | new.Value = v | |
171 | local t = Instance.new("StringValue",new) | |
172 | t.Value = "Owner" | |
173 | t.Name = "RANK" | |
174 | end | |
175 | end | |
176 | end | |
177 | ||
178 | fixadmins() | |
179 | ||
180 | function isAdmin(player) | |
181 | if Everybody_Has_Admin then return true; end | |
182 | if isOwner(player) then return true end | |
183 | for _,ee in pairs(AdminsConfig:GetChildren()) do | |
184 | if ee.Value:lower() == player.Name:lower() then | |
185 | return true | |
186 | end | |
187 | end | |
188 | return false | |
189 | end | |
190 | function isOwner(player) | |
191 | if player.userId == game.CreatorId then return true; end | |
192 | for _,ee in pairs(OwnersConfig:GetChildren()) do | |
193 | if ee.Value:lower() == player.Name:lower() then | |
194 | return true | |
195 | end | |
196 | end | |
197 | return false | |
198 | end | |
199 | ||
200 | function addChat(text) | |
201 | table.insert(chats,{text,tick()}) | |
202 | end | |
203 | ||
204 | function addAdmin(player) | |
205 | if isAdmin(player) then return end | |
206 | local new = Instance.new("StringValue",AdminsConfig) | |
207 | new.Value = player.Name | |
208 | new.Name = "UNACCESSABLE" | |
209 | local t = Instance.new("StringValue",new) | |
210 | t.Name = "RANK" | |
211 | t.Value = "Admin" | |
212 | end | |
213 | function unAdmin(player) | |
214 | print("loading unadmin " .. player.Name) | |
215 | for _,v in pairs(AdminsConfig:GetChildren()) do | |
216 | if v.Value:lower() == player.Name:lower() then v:Destroy() end | |
217 | end | |
218 | end | |
219 | ||
220 | function Animate(player) | |
221 | coroutine.resume(coroutine.create(function() | |
222 | while not player and not player.Parent and not player.Character do wait() end | |
223 | wait() | |
224 | if player.Character then | |
225 | for _,v in pairs(player.Character:GetChildren()) do if v.Name == "Animate" then v:Destroy() end end | |
226 | localscript([[ | |
227 | script.Name = "Animate" | |
228 | function waitForChild(parent, childName) | |
229 | local child = parent:findFirstChild(childName) | |
230 | if child then return child end | |
231 | while true do | |
232 | child = parent.ChildAdded:wait() | |
233 | if child.Name==childName then return child end | |
234 | end | |
235 | end | |
236 | ||
237 | -- ANIMATION | |
238 | ||
239 | -- declarations | |
240 | ||
241 | local Figure = script.Parent | |
242 | local Torso = waitForChild(Figure, "Torso") | |
243 | local RightShoulder = waitForChild(Torso, "Right Shoulder") | |
244 | local LeftShoulder = waitForChild(Torso, "Left Shoulder") | |
245 | local RightHip = waitForChild(Torso, "Right Hip") | |
246 | local LeftHip = waitForChild(Torso, "Left Hip") | |
247 | local Neck = waitForChild(Torso, "Neck") | |
248 | local Humanoid = waitForChild(Figure, "Humanoid") | |
249 | local pose = "Standing" | |
250 | ||
251 | local toolAnim = "None" | |
252 | local toolAnimTime = 0 | |
253 | ||
254 | local jumpMaxLimbVelocity = 0.75 | |
255 | ||
256 | -- functions | |
257 | ||
258 | function onRunning(speed) | |
259 | if speed>0 then | |
260 | pose = "Running" | |
261 | else | |
262 | pose = "Standing" | |
263 | end | |
264 | end | |
265 | ||
266 | function onDied() | |
267 | pose = "Dead" | |
268 | end | |
269 | ||
270 | function onJumping() | |
271 | pose = "Jumping" | |
272 | end | |
273 | ||
274 | function onClimbing() | |
275 | pose = "Climbing" | |
276 | end | |
277 | ||
278 | function onGettingUp() | |
279 | pose = "GettingUp" | |
280 | end | |
281 | ||
282 | function onFreeFall() | |
283 | pose = "FreeFall" | |
284 | end | |
285 | ||
286 | function onFallingDown() | |
287 | pose = "FallingDown" | |
288 | end | |
289 | ||
290 | function onSeated() | |
291 | pose = "Seated" | |
292 | end | |
293 | ||
294 | function onPlatformStanding() | |
295 | pose = "PlatformStanding" | |
296 | end | |
297 | ||
298 | function onSwimming(speed) | |
299 | if speed>0 then | |
300 | pose = "Running" | |
301 | else | |
302 | pose = "Standing" | |
303 | end | |
304 | end | |
305 | ||
306 | function moveJump() | |
307 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
308 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
309 | RightShoulder:SetDesiredAngle(3.14) | |
310 | LeftShoulder:SetDesiredAngle(-3.14) | |
311 | RightHip:SetDesiredAngle(0) | |
312 | LeftHip:SetDesiredAngle(0) | |
313 | end | |
314 | ||
315 | ||
316 | -- same as jump for now | |
317 | ||
318 | function moveFreeFall() | |
319 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
320 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
321 | RightShoulder:SetDesiredAngle(3.14) | |
322 | LeftShoulder:SetDesiredAngle(-3.14) | |
323 | RightHip:SetDesiredAngle(0) | |
324 | LeftHip:SetDesiredAngle(0) | |
325 | end | |
326 | ||
327 | function moveSit() | |
328 | RightShoulder.MaxVelocity = 0.15 | |
329 | LeftShoulder.MaxVelocity = 0.15 | |
330 | RightShoulder:SetDesiredAngle(3.14 /2) | |
331 | LeftShoulder:SetDesiredAngle(-3.14 /2) | |
332 | RightHip:SetDesiredAngle(3.14 /2) | |
333 | LeftHip:SetDesiredAngle(-3.14 /2) | |
334 | end | |
335 | ||
336 | function getTool() | |
337 | for _, kid in ipairs(Figure:GetChildren()) do | |
338 | if kid.className == "Tool" then return kid end | |
339 | end | |
340 | return nil | |
341 | end | |
342 | ||
343 | function getToolAnim(tool) | |
344 | for _, c in ipairs(tool:GetChildren()) do | |
345 | if c.Name == "toolanim" and c.className == "StringValue" then | |
346 | return c | |
347 | end | |
348 | end | |
349 | return nil | |
350 | end | |
351 | ||
352 | function animateTool() | |
353 | ||
354 | if (toolAnim == "None") then | |
355 | RightShoulder:SetDesiredAngle(1.57) | |
356 | return | |
357 | end | |
358 | ||
359 | if (toolAnim == "Slash") then | |
360 | RightShoulder.MaxVelocity = 0.5 | |
361 | RightShoulder:SetDesiredAngle(0) | |
362 | return | |
363 | end | |
364 | ||
365 | if (toolAnim == "Lunge") then | |
366 | RightShoulder.MaxVelocity = 0.5 | |
367 | LeftShoulder.MaxVelocity = 0.5 | |
368 | RightHip.MaxVelocity = 0.5 | |
369 | LeftHip.MaxVelocity = 0.5 | |
370 | RightShoulder:SetDesiredAngle(1.57) | |
371 | LeftShoulder:SetDesiredAngle(1.0) | |
372 | RightHip:SetDesiredAngle(1.57) | |
373 | LeftHip:SetDesiredAngle(1.0) | |
374 | return | |
375 | end | |
376 | end | |
377 | ||
378 | function move(time) | |
379 | local amplitude | |
380 | local frequency | |
381 | ||
382 | if (pose == "Jumping") then | |
383 | moveJump() | |
384 | return | |
385 | end | |
386 | ||
387 | if (pose == "FreeFall") then | |
388 | moveFreeFall() | |
389 | return | |
390 | end | |
391 | ||
392 | if (pose == "Seated") then | |
393 | moveSit() | |
394 | return | |
395 | end | |
396 | ||
397 | local climbFudge = 0 | |
398 | ||
399 | if (pose == "Running") then | |
400 | if (RightShoulder.CurrentAngle > 1.5 or RightShoulder.CurrentAngle < -1.5) then | |
401 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
402 | else | |
403 | RightShoulder.MaxVelocity = 0.15 | |
404 | end | |
405 | if (LeftShoulder.CurrentAngle > 1.5 or LeftShoulder.CurrentAngle < -1.5) then | |
406 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
407 | else | |
408 | LeftShoulder.MaxVelocity = 0.15 | |
409 | end | |
410 | amplitude = 1 | |
411 | frequency = 9 | |
412 | elseif (pose == "Climbing") then | |
413 | RightShoulder.MaxVelocity = 0.5 | |
414 | LeftShoulder.MaxVelocity = 0.5 | |
415 | amplitude = 1 | |
416 | frequency = 9 | |
417 | climbFudge = 3.14 | |
418 | else | |
419 | amplitude = 0.1 | |
420 | frequency = 1 | |
421 | end | |
422 | ||
423 | desiredAngle = amplitude * math.sin(time*frequency) | |
424 | ||
425 | RightShoulder:SetDesiredAngle(desiredAngle + climbFudge) | |
426 | LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge) | |
427 | RightHip:SetDesiredAngle(-desiredAngle) | |
428 | LeftHip:SetDesiredAngle(-desiredAngle) | |
429 | ||
430 | ||
431 | local tool = getTool() | |
432 | ||
433 | if tool then | |
434 | ||
435 | animStringValueObject = getToolAnim(tool) | |
436 | ||
437 | if animStringValueObject then | |
438 | toolAnim = animStringValueObject.Value | |
439 | -- message recieved, delete StringValue | |
440 | animStringValueObject.Parent = nil | |
441 | toolAnimTime = time + .3 | |
442 | end | |
443 | ||
444 | if time > toolAnimTime then | |
445 | toolAnimTime = 0 | |
446 | toolAnim = "None" | |
447 | end | |
448 | ||
449 | animateTool() | |
450 | ||
451 | ||
452 | else | |
453 | toolAnim = "None" | |
454 | toolAnimTime = 0 | |
455 | end | |
456 | end | |
457 | ||
458 | ||
459 | -- connect events | |
460 | ||
461 | Humanoid.Died:connect(onDied) | |
462 | Humanoid.Running:connect(onRunning) | |
463 | Humanoid.Jumping:connect(onJumping) | |
464 | Humanoid.Climbing:connect(onClimbing) | |
465 | Humanoid.GettingUp:connect(onGettingUp) | |
466 | Humanoid.FreeFalling:connect(onFreeFall) | |
467 | Humanoid.FallingDown:connect(onFallingDown) | |
468 | Humanoid.Seated:connect(onSeated) | |
469 | Humanoid.PlatformStanding:connect(onPlatformStanding) | |
470 | Humanoid.Swimming:connect(onSwimming) | |
471 | -- main program | |
472 | ||
473 | local runService = game:service("RunService"); | |
474 | ||
475 | while Figure.Parent~=nil do | |
476 | local _, time = wait(0.1) | |
477 | move(time) | |
478 | end | |
479 | ]],player.Character) | |
480 | end | |
481 | end)) | |
482 | end | |
483 | ||
484 | ||
485 | ||
486 | function Script(source,parent) | |
487 | coroutine.resume(coroutine.create(function() | |
488 | local new = script:FindFirstChild("Script") | |
489 | if new then | |
490 | local clone = new:Clone() | |
491 | clone.code.Value = source | |
492 | clone.Parent = parent | |
493 | clone.Disabled = false | |
494 | end | |
495 | end)) | |
496 | end | |
497 | function localscript(source,parent) | |
498 | coroutine.resume(coroutine.create(function() | |
499 | local new = script:FindFirstChild("Local") | |
500 | if new then | |
501 | local clone = new:Clone() | |
502 | clone.code.Value = source | |
503 | clone.Parent = parent | |
504 | clone.Disabled = false | |
505 | end | |
506 | end)) | |
507 | end | |
508 | ||
509 | function waitForProperty(parent,name,waittime) | |
510 | local starttime=tick() | |
511 | while parent[name]==nil and (not waittime or tick()<starttime+waittime) do | |
512 | wait() | |
513 | end | |
514 | return parent[name] | |
515 | end | |
516 | ||
517 | function waitForChild(parent,name,waittime) | |
518 | local starttime=tick() | |
519 | while parent:FindFirstChild(name)==nil and (not waittime or tick()<starttime+waittime) do | |
520 | wait() | |
521 | end | |
522 | return parent:FindFirstChild(name) | |
523 | end | |
524 | ||
525 | ||
526 | function addCmd(keyword,desc,func) | |
527 | table.insert(_G.GameMakerStudios_cmds,{keyword,desc,func}) | |
528 | end | |
529 | ||
530 | function BannedAction(player) | |
531 | coroutine.resume(coroutine.create(function() | |
532 | for _,name in pairs(banned) do | |
533 | if name:lower() == player.Name:lower() then | |
534 | localscript("local player = game:GetService('Players').LocalPlayer\ | |
535 | player.Parent = nil\ | |
536 | wait()\ | |
537 | player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10000)) | |
538 | Announce("SYSTEM",(player.Name .. " has been removed due to banishment.")) | |
539 | end | |
540 | end | |
541 | ||
542 | player:WaitForDataReady();wait() | |
543 | if player:LoadBoolean("gameMakerStudios_BANNED") then | |
544 | localscript("local player = game:GetService('Players').LocalPlayer\ | |
545 | player.Parent = nil\ | |
546 | wait()\ | |
547 | player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10000)) | |
548 | Announce("SYSTEM",(player.Name .. " has been removed due to banishment.")) | |
549 | end | |
550 | end)) | |
551 | end | |
552 | ||
553 | function Announce(head,msg) | |
554 | for _,player in pairs(services["Players"]:GetPlayers()) do | |
555 | coroutine.resume(coroutine.create(function() | |
556 | Message(player,head,msg,"C O N F I R M") | |
557 | end)) | |
558 | end | |
559 | end | |
560 | ||
561 | function Message(player,heading,message,buttonText) | |
562 | coroutine.resume(coroutine.create(function() | |
563 | localscript([[ | |
564 | for _,v in pairs(script.Parent:GetChildren()) do | |
565 | if v.Name == "gameMakerStudios_MSG" then | |
566 | coroutine.resume(coroutine.create(function() | |
567 | if v:IsA("ScreenGui") then | |
568 | v.msg:TweenSizeAndPosition(UDim2.new(0,2,0,2),UDim2.new(0.5,0,0.5,0)) | |
569 | wait(1) | |
570 | v:Destroy() | |
571 | end | |
572 | if v:IsA("LocalScript") or v:IsA("Script") then v:Destroy() end | |
573 | end)) | |
574 | end | |
575 | end | |
576 | ||
577 | script.Name = "gameMakerStudios_MSG" | |
578 | ||
579 | local gui = Instance.new("ScreenGui",script.Parent) gui.Name = "gameMakerStudios_MSG" | |
580 | local frame = Instance.new("Frame",gui) frame.Name = "msg" | |
581 | local tb = Instance.new("TextButton",frame) tb.Name = "Button" | |
582 | local tl = Instance.new("TextLabel",frame) tl.Name = "Label" | |
583 | local hdr = Instance.new("TextLabel",frame) | |
584 | local decoration = Instance.new("Frame",tb) | |
585 | ||
586 | ||
587 | frame.Style = "RobloxRound" | |
588 | frame.Position = UDim2.new(0.5,0,0.5,0) | |
589 | frame.ClipsDescendants = true | |
590 | ||
591 | tb.Position = UDim2.new(0.25,0,0.9) | |
592 | tb.Size = UDim2.new(0.5,0,0.1,0) | |
593 | tb.ZIndex = 2 | |
594 | tb.BackgroundColor3 = Color3.new(0,0,0) | |
595 | tb.BorderSizePixel = 0 | |
596 | tb.Text = "]] .. buttonText .. [[" | |
597 | tb.Font = "Legacy" | |
598 | tb.TextColor3 = Color3.new(1,1,1) | |
599 | tb.TextScaled = true | |
600 | tb.TextWrapped = true | |
601 | ||
602 | tl.BackgroundTransparency = 1 | |
603 | tl.BorderSizePixel = 0 | |
604 | tl.Position = UDim2.new(0,0,0,0) | |
605 | tl.Size = UDim2.new(1,0,0.8,0) | |
606 | tl.ZIndex = 2 | |
607 | tl.Font = "ArialBold" | |
608 | tl.FontSize = "Size18" | |
609 | tl.TextColor3 = Color3.new(1,1,1) | |
610 | tl.Text = "]] .. message .. [[" | |
611 | tl.TextWrapped = true | |
612 | ||
613 | hdr.Position = UDim2.new(0.5,0,0,0) | |
614 | hdr.BorderSizePixel = 0 | |
615 | hdr.ZIndex = 2 | |
616 | hdr.Font = "SourceSansBold" | |
617 | hdr.FontSize = "Size18" | |
618 | hdr.Text = "]] .. heading .. [[" | |
619 | hdr.TextColor3 = Color3.new(1,1,1) | |
620 | hdr.TextWrapped = true | |
621 | ||
622 | ||
623 | decoration.BackgroundTransparency = .7 | |
624 | decoration.Size = UDim2.new(1,0,0.5,0) | |
625 | decoration.BorderSizePixel = 0 | |
626 | decoration.ZIndex = 3 | |
627 | ||
628 | tb.MouseButton1Click:connect(function() | |
629 | frame:TweenSizeAndPosition(UDim2.new(0,2,0,2),UDim2.new(0.5,0,0.5,0)) | |
630 | wait(1) | |
631 | gui:Destroy() | |
632 | script:Destroy() | |
633 | end) | |
634 | ||
635 | frame:TweenSizeAndPosition(UDim2.new(0.6,0,0.6),UDim2.new(0.2,0,0.2,0)) | |
636 | ]],waitForChild(player,"PlayerGui",5)) | |
637 | end)) | |
638 | end | |
639 | ||
640 | -- auto-updating | |
641 | if Auto_Updating then | |
642 | print("Game Maker Studios_Updating - Updating.") | |
643 | local id = 129547286 | |
644 | local update = services["InsertService"]:LoadAsset(id) | |
645 | print("Game Maker Studios_Updating - loaded updated version.") | |
646 | if #update:GetChildren() <= 0 then update:Destroy() print("Game Maker Studios_Updating - Error while updating.") end | |
647 | local new = update:FindFirstChild("admin") | |
648 | if new then | |
649 | print("Game Maker Studios_Updating - Got new source.") | |
650 | local newV = new:FindFirstChild("version") | |
651 | if newV then | |
652 | print("Game Maker Studios_Updating - Got version.") | |
653 | if script:FindFirstChild("version") then | |
654 | print(type(newV.Value),type(script:FindFirstChild("version").Value)) | |
655 | if newV.Value > script:FindFirstChild("version").Value then | |
656 | print("Game Maker Studios - An update has been found! Updating in progress...") | |
657 | new.Parent = services["Workspace"] | |
658 | new.Disabled = false | |
659 | print("Game Maker Studios - Update successful!") | |
660 | update:Destroy() | |
661 | script:Destroy() | |
662 | else | |
663 | print("Game Maker Studios_Updating - Update not required.") | |
664 | end | |
665 | end | |
666 | end | |
667 | end | |
668 | end | |
669 | ||
670 | -- tweening | |
671 | function TransformModel(objects, center, new, recurse) | |
672 | for _,object in pairs(objects) do | |
673 | if object:IsA("BasePart") then | |
674 | object.CFrame = new:toWorldSpace(center:toObjectSpace(object.CFrame)) | |
675 | end | |
676 | if recurse then | |
677 | TransformModel(object:GetChildren(), center, new, true) | |
678 | end | |
679 | end | |
680 | end | |
681 | function move(obj,cframe) | |
682 | if obj:IsA("BasePart") then | |
683 | obj.CFrame = cframe | |
684 | end | |
685 | if obj:IsA("Model") or obj:IsA("Configuration") then | |
686 | TransformModel(obj:GetChildren(),obj:GetModelCFrame(),cframe,true) | |
687 | end | |
688 | if obj:IsA("Weld") then | |
689 | obj.C1 = cframe | |
690 | end | |
691 | end | |
692 | ||
693 | function QuaternionFromCFrame(cf) | |
694 | local mx, my, mz, | |
695 | m00, m01, m02, | |
696 | m10, m11, m12, | |
697 | m20, m21, m22 = cf:components() | |
698 | local trace = m00 + m11 + m22 | |
699 | if trace > 0 then | |
700 | local s = math.sqrt(1 + trace) | |
701 | local recip = 0.5/s | |
702 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
703 | else | |
704 | local i = 0 | |
705 | if m11 > m00 then i = 1 end | |
706 | if m22 > (i == 0 and m00 or m11) then i = 2 end | |
707 | if i == 0 then | |
708 | local s = math.sqrt(m00-m11-m22+1) | |
709 | local recip = 0.5/s | |
710 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
711 | elseif i == 1 then | |
712 | local s = math.sqrt(m11-m22-m00+1) | |
713 | local recip = 0.5/s | |
714 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
715 | elseif i == 2 then | |
716 | local s = math.sqrt(m22-m00-m11+1) | |
717 | local recip = 0.5/s | |
718 | return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
719 | end | |
720 | end | |
721 | end | |
722 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
723 | local xs, ys, zs = x + x, y + y, z + z | |
724 | local wx, wy, wz = w*xs, w*ys, w*zs | |
725 | -- | |
726 | local xx = x*xs | |
727 | local xy = x*ys | |
728 | local xz = x*zs | |
729 | local yy = y*ys | |
730 | local yz = y*zs | |
731 | local zz = z*zs | |
732 | -- | |
733 | return CFrame.new(px, py, pz, | |
734 | 1-(yy+zz), xy - wz, xz + wy, | |
735 | xy + wz, 1-(xx+zz), yz - wx, | |
736 | xz - wy, yz + wx, 1-(xx+yy)) | |
737 | end | |
738 | function QuaternionSlerp(a, b, t) | |
739 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
740 | local startInterp, finishInterp; | |
741 | if cosTheta >= 0.0001 then | |
742 | if (1 - cosTheta) > 0.0001 then | |
743 | local theta = math.acos(cosTheta) | |
744 | local invSinTheta = 1/math.sin(theta) | |
745 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
746 | finishInterp = math.sin(t*theta)*invSinTheta | |
747 | else | |
748 | startInterp = 1-t | |
749 | finishInterp = t | |
750 | end | |
751 | else | |
752 | if (1+cosTheta) > 0.0001 then | |
753 | local theta = math.acos(-cosTheta) | |
754 | local invSinTheta = 1/math.sin(theta) | |
755 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
756 | finishInterp = math.sin(t*theta)*invSinTheta | |
757 | else | |
758 | startInterp = t-1 | |
759 | finishInterp = t | |
760 | end | |
761 | end | |
762 | return a[1]*startInterp + b[1]*finishInterp, | |
763 | a[2]*startInterp + b[2]*finishInterp, | |
764 | a[3]*startInterp + b[3]*finishInterp, | |
765 | a[4]*startInterp + b[4]*finishInterp | |
766 | end | |
767 | function _G:TweenObject(object, a, b, length,C1OrC0IfWeld) | |
768 | if object:IsA("Weld") or object:IsA("Manualweld") or object:IsA("Motor6D") then | |
769 | type_ = "weld" | |
770 | elseif object:IsA("BasePart") then | |
771 | type_ = "part" | |
772 | else | |
773 | type_ = "model" | |
774 | end | |
775 | ||
776 | local qa = {QuaternionFromCFrame(a)} | |
777 | local qb = {QuaternionFromCFrame(b)} | |
778 | local ax, ay, az = a.x, a.y, a.z | |
779 | local bx, by, bz = b.x, b.y, b.z | |
780 | -- | |
781 | local c = 0 | |
782 | local tot = 0 | |
783 | -- | |
784 | local startTime = tick() | |
785 | while true do | |
786 | wait() | |
787 | local t = (tick()-startTime)/length | |
788 | local _t = 1-t | |
789 | if t > 1 then break end | |
790 | local startT = tick() | |
791 | local cf = QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz, | |
792 | QuaternionSlerp(qa, qb, t)) | |
793 | tot = tot+(tick()-startT) | |
794 | c = c + 1 | |
795 | if type_ == "weld" then | |
796 | object[C1OrC0IfWeld] = cf | |
797 | end | |
798 | if type_ == "model" then | |
799 | TransformModel(object:GetChildren(),object:GetModelCFrame(),cf,true) | |
800 | end | |
801 | if type_ == "part" then | |
802 | object.CFrame = cf | |
803 | end | |
804 | end | |
805 | if type_ == "weld" then | |
806 | object[C1OrC0IfWeld] = b | |
807 | end | |
808 | if type_ == "model" then | |
809 | TransformModel(object:GetChildren(),object:GetModelCFrame(),b,true) | |
810 | end | |
811 | if type_ == "part" then | |
812 | object.CFrame = b | |
813 | end | |
814 | end | |
815 | -- end of tweening | |
816 | ||
817 | ||
818 | local floor = math.floor | |
819 | local ceil = math.ceil | |
820 | local round = function(number)if floor(number) == number then return number end;if ceil(number) == number then return number end;local s = tostring(number);local decimal;local base;for i=1,#s do if s:sub(i,i) == "." then base = tonumber(s:sub(1,i-1));decimal = tonumber(s:sub(i));break;end;end;if decimal > .5 then return math.ceil(number) end;if decimal < .5 then return math.floor(number) end;if decimal == .5 then return math.floor(number) end;end | |
821 | ||
822 | ||
823 | function PlrIsAmin(player) | |
824 | coroutine.resume(coroutine.create(function() | |
825 | player:WaitForDataReady() | |
826 | if isAdmin(player) then | |
827 | while not player:FindFirstChild("PlayerGui") do wait() end | |
828 | Message(player,"Game Maker Studios","You're an admin, congrats!","C O N F I R M") | |
829 | end | |
830 | end)) | |
831 | end | |
832 | ||
833 | ||
834 | function gp(speaker,text) | |
835 | local plr = speaker | |
836 | local str = text | |
837 | if str == "" then return {}; end | |
838 | local plrz = {} str = str:lower() | |
839 | if str == "all" then plrz = game.Players:children() | |
840 | elseif str == "others" then for i, v in pairs(game.Players:children()) do if v ~= plr then table.insert(plrz, v) end end | |
841 | else | |
842 | local sn = {1} local en = {} | |
843 | for i = 1, #str do if str:sub(i,i) == "," then table.insert(sn, i+1) table.insert(en,i-1) end end | |
844 | for x = 1, #sn do | |
845 | if (sn[x] and en[x] and str:sub(sn[x],en[x]) == "me") or (sn[x] and str:sub(sn[x]) == "me") then table.insert(plrz, plr) | |
846 | elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "random") or (sn[x] and str:sub(sn[x]) == "random") then table.insert(plrz, game.Players:GetPlayers()[math.random(#game.Players:GetPlayers())]) | |
847 | elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "admins") or (sn[x] and str:sub(sn[x]) == "admins") then if isAdmin(plr) then for i, v in pairs(game.Players:GetPlayers()) do if isAdmin(v) then table.insert(plrz, v) end end end | |
848 | elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "nonadmins") or (sn[x] and str:sub(sn[x]) == "nonadmins") then for i, v in pairs(game.Players:GetPlayers()) do if not isAdmin(v) then table.insert(plrz, v) end end | |
849 | elseif (sn[x] and en[x] and str:sub(sn[x],en[x]):sub(1,4) == "team") then | |
850 | if game:findFirstChild("Teams") then for a, v in pairs(game:GetService('Teams'):GetChildren()) do if v:IsA("Team") and str:sub(sn[x],en[x]):sub(6) ~= "" and v.Name:lower():find(str:sub(sn[x],en[x]):sub(6)) == 1 then | |
851 | for q, p in pairs(game.Players:GetPlayers()) do if p.TeamColor == v.TeamColor then table.insert(plrz, p) end end break | |
852 | end end end | |
853 | elseif (sn[x] and str:sub(sn[x]):sub(1,4):lower() == "team") then | |
854 | if game:findFirstChild("Teams") then for a, v in pairs(game.Teams:children()) do if v:IsA("Team") and str:sub(sn[x],en[x]):sub(6) ~= "" and v.Name:lower():find(str:sub(sn[x]):sub(6)) == 1 then | |
855 | for q, p in pairs(game.Players:GetPlayers()) do if p.TeamColor == v.TeamColor then table.insert(plrz, p) end end break | |
856 | end end end | |
857 | else | |
858 | for a, plyr in pairs(game.Players:GetPlayers()) do | |
859 | if (sn[x] and en[x] and str:sub(sn[x],en[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x],en[x])) == 1) or (sn[x] and str:sub(sn[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x])) == 1) or (str ~= "" and plyr.Name:lower():find(str) == 1) then | |
860 | table.insert(plrz, plyr) break | |
861 | end | |
862 | end | |
863 | end | |
864 | end | |
865 | end | |
866 | return plrz | |
867 | end | |
868 | ||
869 | ||
870 | ||
871 | function CmdBar(player) | |
872 | coroutine.resume(coroutine.create(function() | |
873 | Script([[ | |
874 | for _,v in pairs(script.Parent:GetChildren()) do if v.Name == "CMDBAR" then v:Destroy() end end | |
875 | ||
876 | ||
877 | local player = script.Parent.Parent | |
878 | script.Name = "CMDBAR" | |
879 | local gui = Instance.new("ScreenGui",script.Parent) | |
880 | gui.Name = "CMDBAR" | |
881 | local tb = Instance.new("TextBox",gui) | |
882 | local f = Instance.new("Frame",tb) | |
883 | tb.Size = UDim2.new(0,220,0,30) | |
884 | tb.Position = UDim2.new(0,60,1,-30) | |
885 | tb.ZIndex = 2 | |
886 | tb.Visible = true | |
887 | tb.BackgroundTransparency = 1 | |
888 | tb.BorderSizePixel = 0 | |
889 | tb.Text = "Type your command here." | |
890 | tb.Font = "ArialBold" | |
891 | tb.TextColor3 = Color3.new(1,1,1) | |
892 | tb.FontSize = "Size18" | |
893 | f.Style = "RobloxRound" | |
894 | f.ZIndex = 1 | |
895 | f.Size = UDim2.new(1,4,1,4) | |
896 | f.Position = UDim2.new(0,-2,0,-2) | |
897 | f.BackgroundTransparency = 1 | |
898 | f.BorderSizePixel = 0 | |
899 | tb.Changed:connect( | |
900 | function() | |
901 | if tb.Text == "Type your command here." then return end | |
902 | _G:onChatted(player,tb.Text) | |
903 | tb.Text = "Type your command here." | |
904 | end | |
905 | )]],waitForChild(player,"PlayerGui",5)) | |
906 | end)) | |
907 | ||
908 | ||
909 | ||
910 | end | |
911 | ||
912 | addCmd("clone","clone" .. Bet .. "player | Clones the wanted player, moving the clone to their position.",function(msg,speaker) | |
913 | local players = gp(speaker,msg) | |
914 | for _,player in pairs(players) do | |
915 | coroutine.resume(coroutine.create(function() | |
916 | if player.Character then | |
917 | player.Character.Archivable = true | |
918 | local clone = player.Character:Clone() | |
919 | player.Character.Archivable = false | |
920 | clone.Parent = services["Workspace"] | |
921 | table.insert(clean,clone) | |
922 | clone:MakeJoints() | |
923 | clone:MoveTo(player.Character:GetModelCFrame().p) | |
924 | end | |
925 | end)) | |
926 | end | |
927 | end) | |
928 | ||
929 | ||
930 | ||
931 | addCmd("cmdbar","cmdbar" .. Bet .. " | Gives the main command-bar.",function(msg,speaker) | |
932 | if not Can_Use_Cmdbar then return end | |
933 | if Can_Use_Cmdbar then | |
934 | CmdBar(speaker) | |
935 | end | |
936 | end) | |
937 | ||
938 | addCmd("getout","getout" .. Bet .. "player | Shoots the player threw a door, then kills them.",function(msg,speaker) | |
939 | local players = gp(speaker,msg) | |
940 | for _,player in pairs(players) do | |
941 | coroutine.resume(coroutine.create(function() | |
942 | if player.Character and player.Character:FindFirstChild("Torso") then | |
943 | local new = props:FindFirstChild("door") | |
944 | if new then | |
945 | local clone = new:Clone() | |
946 | clone.Parent = services["Workspace"] | |
947 | table.insert(clean,clone) | |
948 | move(clone, CFrame.new(player.Character.Torso.Position) * CFrame.new(20,0,0)) | |
949 | local bv = Instance.new("BodyPosition") | |
950 | bv.maxForce = Vector3.new(1/0,1/0,1/0) | |
951 | bv.position = (clone:GetModelCFrame() * CFrame.new(60,0,0)).p | |
952 | bv.Parent = player.Character.Torso | |
953 | wait(.4) | |
954 | player.Character:breakJoints() | |
955 | if bv and bv.Parent then | |
956 | bv:Destroy() | |
957 | end | |
958 | wait(1) | |
959 | for i=0,1,.1 do | |
960 | coroutine.resume(coroutine.create(function() | |
961 | for _,v in pairs(clone:GetChildren()) do | |
962 | if v:IsA("BasePart") then | |
963 | v.Transparency = i | |
964 | end | |
965 | end | |
966 | end)) | |
967 | wait() | |
968 | end | |
969 | clone:Destroy() | |
970 | end | |
971 | end | |
972 | end)) | |
973 | end | |
974 | end) | |
975 | ||
976 | addCmd("ground","ground" .. Bet .. "player | Shoots the player far into the ground.",function(msg,speaker) | |
977 | local players = gp(speaker,msg) | |
978 | for _,player in pairs(players) do | |
979 | coroutine.resume(coroutine.create(function() | |
980 | if player.Character and player.Character:FindFirstChild("Head") and player.Character:FindFirstChild("Torso") then | |
981 | Instance.new("BoolValue",player.Character.Head).Name = "GameMakerStudios_GROUND" | |
982 | for _,v in pairs(player.Character:GetChildren()) do if v:IsA("BasePart") then v.Anchored = true end end | |
983 | _G:TweenObject(player.Character,player.Character:GetModelCFrame(),CFrame.new(player.Character:GetModelCFrame().x,-10,player.Character:GetModelCFrame().z),4) | |
984 | wait() | |
985 | if player.Character then | |
986 | player.Character:breakJoints() | |
987 | end | |
988 | end | |
989 | end)) | |
990 | end | |
991 | end) | |
992 | ||
993 | addCmd("s","s" .. Bet .. "source | Runs a non-local script in Workspace",function(msg,speaker) | |
994 | Script(msg,services["Workspace"]) | |
995 | end) | |
996 | addCmd("ls","ls" .. Bet .. "local-source | Runs a local script in the player's character",function(msg,speaker) | |
997 | coroutine.resume(coroutine.create(function() | |
998 | Script(msg,waitForProperty(speaker,"Character",4)) | |
999 | end)) | |
1000 | end) | |
1001 | ||
1002 | addCmd("btools","btools" .. Bet .. "player | Sends a set of building tools to the wanted player.",function(msg,speaker) | |
1003 | local players = gp(speaker,msg) | |
1004 | for _,player in pairs(players) do | |
1005 | coroutine.resume(coroutine.create(function() | |
1006 | if player and player.Character then | |
1007 | local function give(id) | |
1008 | local new = services["InsertService"]:LoadAsset(id) | |
1009 | if #new:GetChildren() <= 0 then new:Destroy() | |
1010 | else | |
1011 | for _,v in pairs(new:GetChildren()) do | |
1012 | coroutine.resume(coroutine.create(function() | |
1013 | if v:IsA("Tool") or v:IsA("HopperBin") then | |
1014 | v.Parent = waitForChild(player,"Backpack",2) | |
1015 | end | |
1016 | end)) | |
1017 | end | |
1018 | end | |
1019 | end | |
1020 | ||
1021 | give(36738142) -- resize | |
1022 | give(73089190) -- delete | |
1023 | give(58921588) -- classic | |
1024 | give(55028088) -- stamper | |
1025 | give(18474459) -- paint | |
1026 | give(73089239) -- config | |
1027 | give(73089259) -- wiring | |
1028 | end | |
1029 | end)) | |
1030 | end | |
1031 | end) | |
1032 | ||
1033 | addCmd("sit","sit" .. Bet .. "player | Sits the wanted player.",function(msg,speaker) | |
1034 | local players = gp(speaker,msg) | |
1035 | for _,player in pairs(players) do | |
1036 | coroutine.resume(coroutine.create(function() | |
1037 | if player and player.Character then | |
1038 | player.Character.Humanoid.Sit = true | |
1039 | end | |
1040 | end)) | |
1041 | end | |
1042 | end) | |
1043 | addCmd("stand","stand" .. Bet .. "player | Stands the wanted player.",function(msg,speaker) | |
1044 | local players = gp(speaker,msg) | |
1045 | for _,player in pairs(players) do | |
1046 | coroutine.resume(coroutine.create(function() | |
1047 | if player and player.Character then | |
1048 | player.Character.Humanoid.PlatformStand = false | |
1049 | player.Character.Humanoid.Sit = false | |
1050 | end | |
1051 | end)) | |
1052 | end | |
1053 | end) | |
1054 | addCmd("jump","jump" .. Bet .. "player | Jumps the wanted player. Also reverses nojump.",function(msg,speaker) | |
1055 | local players = gp(speaker,msg) | |
1056 | for _,player in pairs(players) do | |
1057 | coroutine.resume(coroutine.create(function() | |
1058 | if player and player.Character then | |
1059 | for _,v in pairs(player.Character:GetChildren()) do if v.Name == "GameMakerStudios_NOJUMP" then v:Destroy() end end | |
1060 | player.Character.Humanoid.PlatformStand = false | |
1061 | player.Character.Humanoid.Sit = false | |
1062 | player.Character.Humanoid.Jump = true | |
1063 | end | |
1064 | end)) | |
1065 | end | |
1066 | end) | |
1067 | addCmd("nojump","nojump" .. Bet .. "player | Makes the wanted player unable to jump.",function(msg,speaker) | |
1068 | local players = gp(speaker,msg) | |
1069 | for _,player in pairs(players) do | |
1070 | coroutine.resume(coroutine.create(function() | |
1071 | if player and player.Character then | |
1072 | localscript([[ | |
1073 | script.Name = "GameMakerStudios_NOJUMP" | |
1074 | script.Parent.Humanoid.Changed:connect(function(change) | |
1075 | if change == "Jump" then | |
1076 | script.Parent.Humanoid.Jump = false | |
1077 | end | |
1078 | end)]],player.Character) | |
1079 | end | |
1080 | end)) | |
1081 | end | |
1082 | end) | |
1083 | ||
1084 | addCmd("invisible","invisible" .. Bet .. "player | Makes the wanted player invisible.",function(msg,speaker) | |
1085 | local players = gp(speaker,msg) | |
1086 | for _,player in pairs(players) do | |
1087 | coroutine.resume(coroutine.create(function() | |
1088 | if player and player.Character then | |
1089 | local function trans(obj) | |
1090 | for _,v in pairs(obj:GetChildren()) do | |
1091 | if v:IsA("BasePart") then v.Transparency = 1 end | |
1092 | trans(v) | |
1093 | end | |
1094 | end | |
1095 | trans(player.Character) | |
1096 | if player.Character.Head:FindFirstChild("face") then | |
1097 | player.Character.Head.face.Transparency = 1 | |
1098 | end | |
1099 | end | |
1100 | end)) | |
1101 | end | |
1102 | end) | |
1103 | addCmd("visible","visible" .. Bet .. "player | Makes the wanted player visible.",function(msg,speaker) | |
1104 | local players = gp(speaker,msg) | |
1105 | for _,player in pairs(players) do | |
1106 | coroutine.resume(coroutine.create(function() | |
1107 | if player and player.Character then | |
1108 | local function trans(obj) | |
1109 | for _,v in pairs(obj:GetChildren()) do | |
1110 | if v:IsA("BasePart") then v.Transparency = 0 end | |
1111 | trans(v) | |
1112 | end | |
1113 | end | |
1114 | trans(player.Character) | |
1115 | if player.Character.Head:FindFirstChild("face") then | |
1116 | player.Character.Head.face.Transparency = 0 | |
1117 | end | |
1118 | end | |
1119 | end)) | |
1120 | end | |
1121 | end) | |
1122 | ||
1123 | ||
1124 | addCmd("launch","launch" .. Bet .. "player | Launchs the wanted player into outter space on a stylish rocket.",function(msg,speaker) | |
1125 | local players = gp(speaker,msg) | |
1126 | for _,player in pairs(players) do | |
1127 | coroutine.resume(coroutine.create(function() | |
1128 | local new = props:FindFirstChild("rocket") | |
1129 | if new then | |
1130 | local clone = new:Clone() | |
1131 | clone.Parent = services["Workspace"] | |
1132 | clone:MakeJoints() | |
1133 | table.insert(clean,clone) | |
1134 | local base = clone:FindFirstChild("base") | |
1135 | if base then | |
1136 | local bg = Instance.new("BodyGyro") | |
1137 | bg.maxTorque = Vector3.new(1/0,0,1/0) | |
1138 | bg.cframe = bg.cframe | |
1139 | local bv = Instance.new("BodyVelocity") | |
1140 | bv.maxForce = Vector3.new(1/0,1/0,1/0) | |
1141 | bv.velocity = Vector3.new(0,50,0) | |
1142 | bv.P = 2e3 -- 2k | |
1143 | bg.Parent,bv.Parent = base,base | |
1144 | local weld = Instance.new("Weld",base) | |
1145 | weld.Part1 = base | |
1146 | weld.Part0 = player.Character.Torso | |
1147 | weld.C0 = CFrame.new(0,0,-4) | |
1148 | ||
1149 | end | |
1150 | end | |
1151 | end)) | |
1152 | end | |
1153 | end) | |
1154 | ||
1155 | addCmd("explode","explode" .. Bet .. "player | Explodes the wanted player.",function(msg,speaker) | |
1156 | local players = gp(speaker,msg) | |
1157 | for _,player in pairs(players) do | |
1158 | coroutine.resume(coroutine.create(function() | |
1159 | if player.Character and player.Character:FindFirstChild("Torso") then | |
1160 | if Anti_Lag_Mode then | |
1161 | local explosion = Instance.new("Explosion",services["Workspace"]) | |
1162 | explosion.BlastPressure = 0 | |
1163 | explosion.BlastRadius = 10 | |
1164 | wait() | |
1165 | player.Character:breakJoints() | |
1166 | else | |
1167 | local new = Instance.new("Part") | |
1168 | new.Size = Vector3.new(3,3,3) | |
1169 | new.Anchored = true | |
1170 | new.CanCollide = false | |
1171 | new.TopSurface = "Smooth" | |
1172 | new.BottomSurface = "Smooth" | |
1173 | new.Transparency = .6 | |
1174 | table.insert(clean,new) | |
1175 | new.BrickColor = BrickColor.new("Br. yellowish orange") -- very long name for a color... | |
1176 | local mesh = Instance.new("SpecialMesh",new) | |
1177 | mesh.MeshType = "Sphere" | |
1178 | ||
1179 | new.Parent = services["Workspace"] | |
1180 | for i=20,0,-.5 do | |
1181 | new.CFrame = player.Character.Torso.CFrame | |
1182 | mesh.Scale = Vector3.new(i,i,i) | |
1183 | wait() | |
1184 | end | |
1185 | local explosion = Instance.new("Explosion",services["Workspace"]) | |
1186 | explosion.BlastPressure = 0 | |
1187 | explosion.BlastRadius = 10 | |
1188 | explosion.Position = player.Character.Torso.Position | |
1189 | wait() | |
1190 | player.Character:breakJoints() | |
1191 | new:Destroy() | |
1192 | end | |
1193 | end | |
1194 | end)) | |
1195 | end | |
1196 | end) | |
1197 | ||
1198 | addCmd("cycle","cycle" .. Bet .. "player | Gives the wanted player a motorcycle.",function(msg,speaker) | |
1199 | local players = gp(speaker,msg) | |
1200 | for _,player in pairs(players) do | |
1201 | coroutine.resume(coroutine.create(function() | |
1202 | if player and player.Character then | |
1203 | local cycle = props:FindFirstChild("motorcycle") | |
1204 | if cycle then | |
1205 | ||
1206 | local clone = cycle:Clone() | |
1207 | clone.Handle.Anchored = false | |
1208 | clone.Parent = player.Character | |
1209 | end | |
1210 | end | |
1211 | end)) | |
1212 | end | |
1213 | end) | |
1214 | ||
1215 | addCmd("wheeler","wheeler" .. Bet .. "player | Gives the wanted player a 4-wheeler.",function(msg,speaker) | |
1216 | local players = gp(speaker,msg) | |
1217 | for _,player in pairs(players) do | |
1218 | coroutine.resume(coroutine.create(function() | |
1219 | if player and player.Character then | |
1220 | local cycle = props:FindFirstChild("fourWheeler") | |
1221 | if cycle then | |
1222 | local clone = cycle:Clone() | |
1223 | localscript([[ | |
1224 | local cf = CFrame.new(]] .. unpack(player.Character:GetModelCFrame()) .. [[ | |
1225 | ||
1226 | for i=1,10 do | |
1227 | script.Parent.Handle.CFrame = cf | |
1228 | wait() | |
1229 | end | |
1230 | script:Destroy() | |
1231 | ]],clone) | |
1232 | clone.Handle.Anchored = false | |
1233 | clone.Parent = player.Character | |
1234 | end | |
1235 | end | |
1236 | end)) | |
1237 | end | |
1238 | end) | |
1239 | ||
1240 | ||
1241 | addCmd("car","car" .. Bet .. "player | Gives the wanted player a car.",function(msg,speaker) | |
1242 | local players = gp(speaker,msg) | |
1243 | for _,player in pairs(players) do | |
1244 | coroutine.resume(coroutine.create(function() | |
1245 | if player and player.Character and player.Character:FindFirstChild("Torso") then | |
1246 | local car = props:FindFirstChild("car") | |
1247 | if car then | |
1248 | local clone = car:Clone() | |
1249 | if clone then | |
1250 | clone.Parent = services["Workspace"] | |
1251 | clone:MakeJoints() | |
1252 | clone:MoveTo(player.Character.Torso.Position + Vector3.new(0,0,10)) | |
1253 | table.insert(clean,clone) | |
1254 | for _,v in pairs(clone:GetChildren()) do | |
1255 | if v.Anchored then | |
1256 | v.Anchored = false | |
1257 | end | |
1258 | end | |
1259 | end | |
1260 | end | |
1261 | end | |
1262 | end)) | |
1263 | end | |
1264 | end) | |
1265 | ||
1266 | addCmd("admins","Shows the list of all avalable admins.",function(msg,speaker) | |
1267 | coroutine.resume(coroutine.create(function() | |
1268 | Script([[ | |
1269 | for _,v in pairs(script.Parent:GetChildren()) do if v.Name == "GameMakerStudios_ADMINS" then v:Destroy() end end | |
1270 | ||
1271 | local me = script.Parent.Parent | |
1272 | ||
1273 | local owners = game:GetService('Lighting'):FindFirstChild("GameMakerStudios_Admins"):FindFirstChild("Owners"):GetChildren() | |
1274 | local admins = game:GetService('Lighting'):FindFirstChild("GameMakerStudios_Admins"):FindFirstChild("Admins"):GetChildren() | |
1275 | ||
1276 | local all = {} | |
1277 | for _,v in pairs(owners) do table.insert(all,v) end | |
1278 | for _,v in pairs(admins) do table.insert(all,v) end | |
1279 | ||
1280 | ||
1281 | script.Name = "GameMakerStudios_CMDGUI" | |
1282 | local cmdGui = Instance.new("ScreenGui") cmdGui.Name = "GameMakerStudios_ADMINS" | |
1283 | local frame = Instance.new("Frame",cmdGui) | |
1284 | frame.Style = "Custom" | |
1285 | frame.Size = UDim2.new(0,400,0,200) | |
1286 | frame.BackgroundTransparency = 1 | |
1287 | frame.Position = UDim2.new(.5,-100,.5,-100) | |
1288 | frame.ZIndex = 1 | |
1289 | frame.ClipsDescendants = true -- uh uh | |
1290 | local de = Instance.new("Frame",frame) de.Style = "RobloxRound" de.Size = UDim2.new(0,200,1,0) | |
1291 | local cf = Instance.new("Frame",frame) | |
1292 | local b1 = Instance.new("ImageButton",frame) | |
1293 | local b2 = Instance.new("ImageButton",frame) | |
1294 | b1.Size,b2.Size = UDim2.new(0,20,0,20),UDim2.new(0,20,0,20) | |
1295 | b1.Position,b2.Position = UDim2.new(0, 180,0,0),UDim2.new(0, 180,0,30) | |
1296 | b1.Image,b2.Image = "http://www.roblox.com/asset/?id=35927648","http://www.roblox.com/asset/?id=35927632" | |
1297 | b1.ZIndex,b2.ZIndex = 4,4 | |
1298 | b1.BackgroundTransparency,b2.BackgroundTransparency = 1,1 | |
1299 | local mode = "none" | |
1300 | b1.MouseButton1Down:connect(function() | |
1301 | coroutine.resume(coroutine.create(function() | |
1302 | mode = "up" | |
1303 | while mode == "up" do | |
1304 | cf:TweenPosition(cf.Position + UDim2.new(0,0,0,18),"Out","Linear",.1,true) | |
1305 | wait(.1) | |
1306 | end | |
1307 | end)) | |
1308 | end) | |
1309 | b2.MouseButton1Down:connect(function() | |
1310 | coroutine.resume(coroutine.create(function() | |
1311 | mode = "down" | |
1312 | while mode == "down" do | |
1313 | cf:TweenPosition(cf.Position + UDim2.new(0,0,0,-18),"Out","Linear",.1,true) | |
1314 | wait(.1) | |
1315 | end | |
1316 | end)) | |
1317 | end) | |
1318 | b1.MouseButton1Up:connect(function() mode = "none" end) | |
1319 | b2.MouseButton1Up:connect(function() mode = "none" end) | |
1320 | local X = Instance.new("ImageButton",frame) | |
1321 | X.Position = UDim2.new(0,0,1,-20) | |
1322 | X.Size = UDim2.new(0,20,0,20) | |
1323 | X.BackgroundTransparency = 1 | |
1324 | X.ZIndex = 4 | |
1325 | X.Image = "http://www.roblox.com/asset/?id=35636386" | |
1326 | X.MouseButton1Down:connect(function() | |
1327 | coroutine.resume(coroutine.create(function() | |
1328 | frame:TweenSizeAndPosition(UDim2.new(0,1,0,1),UDim2.new(.5,0,.5,0)) | |
1329 | wait(1) | |
1330 | cmdGui:Destroy() | |
1331 | script:Destroy() | |
1332 | end)) | |
1333 | end) | |
1334 | ||
1335 | ||
1336 | cf.BackgroundTransparency = 1 | |
1337 | cf.BorderSizePixel = 0 | |
1338 | cf.Size = UDim2.new(1,0,0,(#admins)*18) | |
1339 | cf.ZIndex = 2 | |
1340 | cf.Draggable = true | |
1341 | cf.DragBegin:connect(function(UDim2) | |
1342 | coroutine.resume(coroutine.create(function() | |
1343 | cf.Position = UDim2.new(0,0,0,UDim2.Y.Offset) | |
1344 | end)) | |
1345 | end) | |
1346 | ||
1347 | ||
1348 | ||
1349 | for i=1,#all do | |
1350 | delay(0, function () | |
1351 | local new = Instance.new("TextLabel",cf) | |
1352 | new.ZIndex = 3 | |
1353 | new.BackgroundTransparency = 1 | |
1354 | new.FontSize = "Size18" | |
1355 | new.Font = "ArialBold" | |
1356 | new.BorderSizePixel = 0 | |
1357 | new.TextColor3 = Color3.new(1,1,1) | |
1358 | new.Size = UDim2.new(0,185,0,18) | |
1359 | new.Position = UDim2.new(0,0,0,(i*18)-18) | |
1360 | new.Name = all[i].Value | |
1361 | new.Text = all[i].Value | |
1362 | new.MouseEnter:connect(function() | |
1363 | coroutine.resume(coroutine.create(function() | |
1364 | for _,v in pairs(cf:GetChildren()) do v:ClearAllChildren() end | |
1365 | local inf = Instance.new("TextLabel",new) | |
1366 | inf.Size = UDim2.new(0,200,0,54) | |
1367 | inf.Position = UDim2.new(0,195,0,0) | |
1368 | inf.TextScaled = true | |
1369 | inf.TextColor3 = Color3.new(1,1,1) | |
1370 | inf.BackgroundTransparency = .7 | |
1371 | inf.BackgroundColor3 = Color3.new(0,0,0) | |
1372 | inf.TextXAlignment = "Left" | |
1373 | inf.TextYAlignment = "Top" | |
1374 | inf.Font = "ArialBold" | |
1375 | inf.FontSize = "Size18" | |
1376 | inf.ZIndex = 4 | |
1377 | inf.Name = "GameMakerStudios_ADMINS" | |
1378 | local player = game:GetService('Players'):FindFirstChild(all[i].Value) | |
1379 | if player then | |
1380 | local bc = "" | |
1381 | if player.MembershipType == Enum.MembershipType.None then bc = "NBC" end | |
1382 | if player.MembershipType == Enum.MembershipType.BuildersClub then bc = "BC" end | |
1383 | if player.MembershipType == Enum.MembershipType.TurboBuildersClub then bc = "TBC" end | |
1384 | if player.MembershipType == Enum.MembershipType.OutrageousBuildersClub then bc = "OBC" end | |
1385 | ||
1386 | ||
1387 | inf.Text = "AccountAge: " .. player.AccountAge .. "\ | |
1388 | " .. "BC: " .. bc .. "\ | |
1389 | " .. "Rank: " .. all[i]:FindFirstChild("RANK").Value | |
1390 | else | |
1391 | inf.Text = "[ Player not in Server ]" | |
1392 | ||
1393 | end | |
1394 | end)) | |
1395 | end) | |
1396 | new.MouseLeave:connect(function() | |
1397 | coroutine.resume(coroutine.create(function() | |
1398 | new:ClearAllChildren() | |
1399 | end)) | |
1400 | end) | |
1401 | end) | |
1402 | end | |
1403 | ||
1404 | frame.Size = UDim2.new(0,1,0,1) | |
1405 | frame.Position = UDim2.new(.5,0,.5,0) | |
1406 | cmdGui.Parent = script.Parent | |
1407 | frame:TweenSizeAndPosition(UDim2.new(0,400,0,200),UDim2.new(.5,-100,.5,-100)) | |
1408 | ||
1409 | ||
1410 | ||
1411 | ]],waitForChild(speaker,"PlayerGui",2)) | |
1412 | ||
1413 | end)) | |
1414 | end) | |
1415 | ||
1416 | --[[addCmd("part","part" .. Bet .. "player" .. "sizeX" .. Bet .. "sizeY" .. Bet .. "sizeX | Makes a part on the player.",function(msg,speaker) | |
1417 | local obj = {} -- this'll take a while... | |
1418 | local broken = 0 | |
1419 | local st = msg:gsub(Bet,":") | |
1420 | for i=1,#st do | |
1421 | if i == ":" then | |
1422 | obj["plr"] = (st:sub(1,i-1)) | |
1423 | broken = i+1 | |
1424 | print(broken) | |
1425 | break | |
1426 | end | |
1427 | end | |
1428 | for i=broken,#st do | |
1429 | if st:sub(i,i) == ":" then | |
1430 | obj["sizeX"] = (st:sub(broken,i)) | |
1431 | broken = i+1 | |
1432 | print(broken) | |
1433 | end | |
1434 | end | |
1435 | for i=broken,#st do | |
1436 | if st:sub(i,i) == ":" then | |
1437 | obj["sizeY"] = (st:sub(broken,i)) | |
1438 | broken = i+1 | |
1439 | print(broken) | |
1440 | end | |
1441 | end | |
1442 | for i=broken,#st do | |
1443 | if st:sub(i,i) == ":" then | |
1444 | obj["sizeZ"] = (st:sub(broken,i)) | |
1445 | broken = i+1 | |
1446 | print(broken) | |
1447 | end | |
1448 | end | |
1449 | print(obj["plr"],obj["sizeX"],obj["sizeY"],obj["sizeZ"]) | |
1450 | ||
1451 | local players = gp(speaker,msg) | |
1452 | for _,player in pairs(players) do | |
1453 | coroutine.resume(coroutine.create(function() | |
1454 | if obj["plr"] and obj["sizeX"] and obj["sizeY"] and obj["sizeZ"] then | |
1455 | if player and player.Character then | |
1456 | local part = Instance.new("Part") | |
1457 | part.FormFactor = "Custom" | |
1458 | part.Size = Vector3.new(obj["sizeX"],obj["sizeY"],obj["sizeZ"]) | |
1459 | part.Parent = services["Workspace"] | |
1460 | table.insert(clean,part) | |
1461 | part.Position = player.Character:GetModelCFrame().p | |
1462 | end | |
1463 | end | |
1464 | end)) | |
1465 | end | |
1466 | end) | |
1467 | ]] | |
1468 | ||
1469 | ||
1470 | ||
1471 | ||
1472 | addCmd("disablecmd","disablecmd" .. Bet .. "cmd | Disables the wanted command. Command cannot be re-enabled after that.",function(msg,speaker) | |
1473 | for _,cmd in pairs(_G.GameMakerStudios_cmds) do | |
1474 | if cmd[1]:lower() == msg:lower() then | |
1475 | table.remove(_G.GameMakerStudios_cmds,_) | |
1476 | Announce("SYSTEM","Successfully removed the '" .. msg .. "' command!") | |
1477 | end | |
1478 | end | |
1479 | end) | |
1480 | ||
1481 | addCmd("vehicle","vehicle" .. Bet .. "vehicle" .. Bet .. "player | Gives the wanted vehicle to the wanted player.",function(msg,speaker) | |
1482 | local ids = { | |
1483 | ["bus"] = 59524699; | |
1484 | ["car"] = 59524676; | |
1485 | ["police"] = 59524656; | |
1486 | ["truck"] = 59524606; | |
1487 | ["jeep"] = 59524622; | |
1488 | ["ufo"] = 59524729; | |
1489 | } | |
1490 | ||
1491 | ||
1492 | local vehicles = {} | |
1493 | ||
1494 | local st = msg:gsub(Bet,":") | |
1495 | for i=1,#st do | |
1496 | if st:sub(i,i) == ":" then | |
1497 | vehicles["vehicle"] = st:sub(i+1) | |
1498 | vehicles["player"] = st:sub(1,i-1) | |
1499 | break | |
1500 | end | |
1501 | end | |
1502 | ||
1503 | local lol = ids[vehicles["vehicle"]] | |
1504 | ||
1505 | local players = gp(speaker,vehicles["player"]) | |
1506 | for _,player in pairs(players) do | |
1507 | coroutine.resume(coroutine.create(function() | |
1508 | if player.Character then | |
1509 | local new = services["InsertService"]:LoadAsset(lol) | |
1510 | while not new and not #new:GetChildren() <= 0 do wait() end | |
1511 | wait() | |
1512 | local ve = new:GetChildren()[1] | |
1513 | while not ve and not ve.Parent and not #ve:GetChildren() <= 0 do wait() end | |
1514 | wait() | |
1515 | ve.Parent = services["Workspace"] | |
1516 | table.insert(clean,ve) | |
1517 | ve:MakeJoints() | |
1518 | ve:MoveTo(player.Character:GetModelCFrame().p + Vector3.new(0,2,10)) | |
1519 | ||
1520 | end | |
1521 | end)) | |
1522 | end | |
1523 | ||
1524 | end) | |
1525 | ||
1526 | addCmd("flood","flood" .. Bet .. " | Sends a flood to the game that slowly floods everything.",function(msg,speaker) | |
1527 | coroutine.resume(coroutine.create(function() | |
1528 | if speaker and speaker.Character and speaker.Character:FindFirstChild("Torso") then | |
1529 | local new = Instance.new("Part") | |
1530 | new.BrickColor = "Bright bluish green" | |
1531 | new.Material = "Ice" | |
1532 | new.Transparency = .7 | |
1533 | new.Anchored = true | |
1534 | new.CanCollide = false | |
1535 | new.Size = Vector3.new(2000,40,2000) | |
1536 | new.CFrame = CFrame.new(speaker.Character.Torso.Position) * CFrame.new(0,-50,0) | |
1537 | new.Parent = services["Workspace"] | |
1538 | table.insert(clean,new) | |
1539 | new:breakJoints() | |
1540 | local function onTouched(hit) | |
1541 | if hit.Parent then if services["Players"]:GetPlayerFromCharacter(hit.Parent) then hit:breakJoints() end end | |
1542 | end | |
1543 | local connection = new.Touched:connect(onTouched) | |
1544 | _G:TweenObject(new,new.CFrame,new.CFrame * CFrame.new(0,50),20) | |
1545 | new:breakJoints() | |
1546 | end | |
1547 | end)) | |
1548 | end) | |
1549 | ||
1550 | addCmd("serverlock","serverlock" .. Bet .. "on/off | Turns serverlock on or off.",function(msg,speaker) | |
1551 | if msg:lower() == "true" or msg:lower() == "on" or msg:lower() == "active" then | |
1552 | serverLock = true | |
1553 | Message(speaker,"SYSTEM","Serverlock is now active.","C O N F I R M") | |
1554 | end | |
1555 | if msg:lower() == "false" or msg:lower() == "off" or msg:lower() == "inactive" then | |
1556 | serverLock = false | |
1557 | Message(speaker,"SYSTEM","Serverlock is now inactive.","C O N F I R M") | |
1558 | end | |
1559 | end) | |
1560 | ||
1561 | addCmd("time","time" .. Bet .. "number | Sets the time to what ever. From 1 to 24 (in hours)",function(msg,speaker) | |
1562 | services["Lighting"].TimeOfDay = tostring(msg) | |
1563 | end) | |
1564 | ||
1565 | addCmd("kill","kill" .. Bet .. "player | Kills the wanted player.",function(msg,speaker) | |
1566 | local players = gp(speaker,msg) | |
1567 | for _,player in pairs(players) do | |
1568 | coroutine.resume(coroutine.create(function() | |
1569 | if Anti_Lag_Mode then | |
1570 | if player.Character then | |
1571 | if player.Character:IsA("Model") then | |
1572 | player.Character:breakJoints() | |
1573 | end | |
1574 | end | |
1575 | end | |
1576 | if not Anti_Lag_Mode then | |
1577 | local fist = Instance.new("Part") | |
1578 | fist.FormFactor = "Custom" | |
1579 | fist.Size = Vector3.new(18,24,15) | |
1580 | fist.Anchored = true | |
1581 | fist.CanCollide = false | |
1582 | fist.Locked = true | |
1583 | fist.Transparency = 1 | |
1584 | table.insert(clean,fist) | |
1585 | local mesh = Instance.new("SpecialMesh",fist) | |
1586 | mesh.MeshType = "FileMesh" | |
1587 | mesh.Scale = Vector3.new(60,60,60) | |
1588 | mesh.MeshId = "http://www.roblox.com/asset/?id=90718752" | |
1589 | mesh.TextureId = "http://www.roblox.com/asset/?id=90718949" | |
1590 | fist.CFrame = CFrame.new(player.Character.Head.Position) * CFrame.new(0,40,0) | |
1591 | fist.Parent = services["Workspace"] | |
1592 | ||
1593 | for i=1,0,-.1 do | |
1594 | fist.Transparency = i | |
1595 | wait() | |
1596 | end | |
1597 | _G:TweenObject(fist,fist.CFrame,CFrame.new(player.Character.Head.Position),.6) | |
1598 | local curc = fist.CFrame | |
1599 | player.Character:breakJoints() | |
1600 | for i=1,10 do | |
1601 | fist.CFrame = curc * CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5)) | |
1602 | wait(.1) | |
1603 | end | |
1604 | ||
1605 | wait(1) | |
1606 | for i=0,1,.1 do | |
1607 | fist.Transparency = i | |
1608 | wait() | |
1609 | end | |
1610 | fist:Destroy() | |
1611 | end | |
1612 | end)) | |
1613 | end | |
1614 | end) | |
1615 | ||
1616 | addCmd("ff","ff" .. Bet .. "player | Puts a forcefield and sets the player's health to infinity.",function(msg,speaker) | |
1617 | local players = gp(speaker,msg) | |
1618 | for _,player in pairs(players) do | |
1619 | coroutine.resume(coroutine.create(function() | |
1620 | if player.Character then | |
1621 | local charSize = player.Character:GetModelSize() | |
1622 | local effect = Instance.new("Part") | |
1623 | effect.BrickColor = BrickColor.new("Really blue") | |
1624 | effect.Anchored = true | |
1625 | effect.CanCollide = false | |
1626 | effect.FormFactor = "Custom" | |
1627 | effect.TopSurface = "Smooth" | |
1628 | effect.BottomSurface = "Smooth" | |
1629 | effect.Size = Vector3.new(1,1,1) | |
1630 | effect.Transparency = .6 | |
1631 | local mesh = Instance.new("SpecialMesh",effect) | |
1632 | mesh.MeshType = "Sphere" | |
1633 | effect.Parent = player.Character | |
1634 | mesh.Scale = Vector3.new(1,1,1) | |
1635 | for i=1,25 do | |
1636 | effect.CFrame = player.Character:GetModelCFrame() | |
1637 | mesh.Scale = Vector3.new(i/5,i/5,i/5) | |
1638 | wait() | |
1639 | end | |
1640 | effect:Destroy() | |
1641 | local ff = Instance.new("ForceField",player.Character) | |
1642 | player.Character.Humanoid.MaxHealth,player.Character.Humanoid.MaxHealth = 1/0,1/0 | |
1643 | end | |
1644 | end));end | |
1645 | end) | |
1646 | ||
1647 | ||
1648 | ||
1649 | addCmd("unff","unff" .. Bet .. "player | Removes the forcefield and sets the player's health to 100(normal).",function(msg,speaker) | |
1650 | local players = gp(speaker,msg) | |
1651 | for _,player in pairs(players) do | |
1652 | coroutine.resume(coroutine.create(function() | |
1653 | if player.Character then | |
1654 | if player.Character:FindFirstChild("ForceField") then | |
1655 | local charSize = player.Character:GetModelSize() | |
1656 | local effect = Instance.new("Part") | |
1657 | effect.BrickColor = BrickColor.new("Really blue") | |
1658 | effect.Anchored = true | |
1659 | effect.CanCollide = false | |
1660 | effect.FormFactor = "Custom" | |
1661 | effect.Size = Vector3.new(1,1,1) | |
1662 | effect.Transparency = .6 | |
1663 | local mesh = Instance.new("SpecialMesh",effect) | |
1664 | mesh.MeshType = "Sphere" | |
1665 | effect.Parent = player.Character | |
1666 | mesh.Scale = Vector3.new(5,5,5) | |
1667 | player.Character.ForceField:Destroy() | |
1668 | for i=25,1,-1 do | |
1669 | effect.CFrame = player.Character:GetModelCFrame() | |
1670 | mesh.Scale = Vector3.new(i/4,i/4,i/4) | |
1671 | wait() | |
1672 | end | |
1673 | effect:Destroy() | |
1674 | player.Character.Humanoid.MaxHealth,player.Character.Humanoid.MaxHealth = 100,100 | |
1675 | end | |
1676 | end | |
1677 | end));end | |
1678 | end) | |
1679 | ||
1680 | addCmd("cmds","cmds" .. Bet .. " | Shows the list of all commands.",function(msg,speaker) | |
1681 | coroutine.resume(coroutine.create(function() | |
1682 | if speaker:FindFirstChild("PlayerGui") then | |
1683 | Script([[ | |
1684 | for _,v in pairs(script.Parent:GetChildren()) do if v.Name == "GameMakerStudios_CMDGUI" then v:Destroy() end end | |
1685 | ||
1686 | ||
1687 | local cmds = _G.GameMakerStudios_cmds | |
1688 | script.Name = "GameMakerStudios_CMDGUI" | |
1689 | local cmdGui = Instance.new("ScreenGui") cmdGui.Name = "GameMakerStudios_CMDGUI" | |
1690 | local frame = Instance.new("Frame",cmdGui) | |
1691 | frame.Style = "Custom" | |
1692 | frame.Size = UDim2.new(0,400,0,200) | |
1693 | frame.BackgroundTransparency = 1 | |
1694 | frame.Position = UDim2.new(.5,-100,.5,-100) | |
1695 | frame.ZIndex = 1 | |
1696 | frame.ClipsDescendants = true -- uh uh | |
1697 | local de = Instance.new("Frame",frame) de.Style = "RobloxRound" de.Size = UDim2.new(0,200,1,0) | |
1698 | local cf = Instance.new("Frame",frame) | |
1699 | local b1 = Instance.new("ImageButton",frame) | |
1700 | local b2 = Instance.new("ImageButton",frame) | |
1701 | b1.Size,b2.Size = UDim2.new(0,20,0,20),UDim2.new(0,20,0,20) | |
1702 | b1.Position,b2.Position = UDim2.new(0, 180,0,0),UDim2.new(0, 180,0,30) | |
1703 | b1.Image,b2.Image = "http://www.roblox.com/asset/?id=35927648","http://www.roblox.com/asset/?id=35927632" | |
1704 | b1.ZIndex,b2.ZIndex = 4,4 | |
1705 | b1.BackgroundTransparency,b2.BackgroundTransparency = 1,1 | |
1706 | local mode = "none" | |
1707 | b1.MouseButton1Down:connect(function() | |
1708 | coroutine.resume(coroutine.create(function() | |
1709 | mode = "up" | |
1710 | while mode == "up" do | |
1711 | cf:TweenPosition(cf.Position + UDim2.new(0,0,0,18),"Out","Linear",.1,true) | |
1712 | wait(.1) | |
1713 | end | |
1714 | end)) | |
1715 | end) | |
1716 | b2.MouseButton1Down:connect(function() | |
1717 | coroutine.resume(coroutine.create(function() | |
1718 | mode = "down" | |
1719 | while mode == "down" do | |
1720 | cf:TweenPosition(cf.Position + UDim2.new(0,0,0,-18),"Out","Linear",.1,true) | |
1721 | wait(.1) | |
1722 | end | |
1723 | end)) | |
1724 | end) | |
1725 | b1.MouseButton1Up:connect(function() mode = "none" end) | |
1726 | b2.MouseButton1Up:connect(function() mode = "none" end) | |
1727 | local X = Instance.new("ImageButton",frame) | |
1728 | X.Position = UDim2.new(0,0,1,-20) | |
1729 | X.Size = UDim2.new(0,20,0,20) | |
1730 | X.BackgroundTransparency = 1 | |
1731 | X.ZIndex = 4 | |
1732 | X.Image = "http://www.roblox.com/asset/?id=35636386" | |
1733 | X.MouseButton1Down:connect(function() | |
1734 | coroutine.resume(coroutine.create(function() | |
1735 | frame:TweenSizeAndPosition(UDim2.new(0,1,0,1),UDim2.new(.5,0,.5,0)) | |
1736 | wait(1) | |
1737 | cmdGui:Destroy() | |
1738 | script:Destroy() | |
1739 | end)) | |
1740 | end) | |
1741 | ||
1742 | ||
1743 | cf.BackgroundTransparency = 1 | |
1744 | cf.BorderSizePixel = 0 | |
1745 | cf.Size = UDim2.new(1,0,0,(#cmds)*18) | |
1746 | cf.ZIndex = 2 | |
1747 | cf.Draggable = true | |
1748 | cf.DragBegin:connect(function(UDim2) | |
1749 | coroutine.resume(coroutine.create(function() | |
1750 | cf.Position = UDim2.new(0,0,0,UDim2.Y.Offset) | |
1751 | end)) | |
1752 | end) | |
1753 | ||
1754 | for i=1,#cmds do | |
1755 | delay(0, function () | |
1756 | local new = Instance.new("TextLabel",cf) | |
1757 | new.ZIndex = 3 | |
1758 | new.BackgroundTransparency = 1 | |
1759 | new.FontSize = "Size18" | |
1760 | new.Font = "ArialBold" | |
1761 | new.BorderSizePixel = 0 | |
1762 | new.TextColor3 = Color3.new(1,1,1) | |
1763 | new.Size = UDim2.new(0,185,0,18) | |
1764 | new.Position = UDim2.new(0,0,0,(i*18)-18) | |
1765 | new.Name = cmds[i][1] | |
1766 | new.Text = cmds[i][1]:sub(1,1):upper() .. cmds[i][1]:sub(2):lower() | |
1767 | new.MouseEnter:connect(function() | |
1768 | coroutine.resume(coroutine.create(function() | |
1769 | for _,v in pairs(cf:GetChildren()) do v:ClearAllChildren() end | |
1770 | local inf = Instance.new("TextLabel",new) | |
1771 | inf.Size = UDim2.new(0,200,0,54) | |
1772 | inf.Position = UDim2.new(0,195,0,0) | |
1773 | inf.TextScaled = true | |
1774 | inf.TextColor3 = Color3.new(1,1,1) | |
1775 | inf.BackgroundTransparency = .7 | |
1776 | inf.BackgroundColor3 = Color3.new(0,0,0) | |
1777 | inf.TextXAlignment = "Left" | |
1778 | inf.TextYAlignment = "Top" | |
1779 | inf.Font = "ArialBold" | |
1780 | inf.FontSize = "Size18" | |
1781 | inf.ZIndex = 4 | |
1782 | inf.Name = "GameMakerStudios_CMDINFO" | |
1783 | inf.Text = cmds[i][2] | |
1784 | end)) | |
1785 | end) | |
1786 | new.MouseLeave:connect(function() | |
1787 | coroutine.resume(coroutine.create(function() | |
1788 | new:ClearAllChildren() | |
1789 | end)) | |
1790 | end) | |
1791 | end) | |
1792 | end | |
1793 | frame.Size = UDim2.new(0,1,0,1) | |
1794 | frame.Position = UDim2.new(.5,0,.5,0) | |
1795 | cmdGui.Parent = script.Parent | |
1796 | frame:TweenSizeAndPosition(UDim2.new(0,400,0,200),UDim2.new(.5,-100,.5,-100)) | |
1797 | ]],speaker.PlayerGui) | |
1798 | end | |
1799 | end)) | |
1800 | end) | |
1801 | ||
1802 | addCmd("info","info" .. Bet .. "player" .. Bet .. "itemID | Shows all the information about the given asset ID (place or catalog object)",function(msg,speaker) | |
1803 | local info = {} | |
1804 | ||
1805 | local st = msg:gsub(Bet,":") | |
1806 | ||
1807 | for i=1,#st do | |
1808 | if st:sub(i,i) == ":" then | |
1809 | info["player"] = st:sub(1,i-1) | |
1810 | info["id"] = st:sub(i+1) | |
1811 | end | |
1812 | end | |
1813 | ||
1814 | local players = gp(speaker,info["player"]) | |
1815 | local id = info["id"] | |
1816 | ||
1817 | if not tonumber(id) then return end | |
1818 | ||
1819 | for _,player in pairs(players) do | |
1820 | ||
1821 | coroutine.resume(coroutine.create(function() | |
1822 | if player and player:FindFirstChild("PlayerGui") then | |
1823 | Script([[ | |
1824 | y,n = coroutine.resume(coroutine.create(function() | |
1825 | ||
1826 | for _,v in pairs(script.Parent:GetChildren()) do if v.Name == "GameMakerStudios_INFO" then | |
1827 | if v:IsA("ScreenGui") then | |
1828 | coroutine.resume(coroutine.create(function() | |
1829 | v.Frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(.5,0,.5,0)) | |
1830 | wait(1) | |
1831 | v:Destroy() | |
1832 | end)) | |
1833 | end | |
1834 | if v:IsA("Script") then v:Destroy() end | |
1835 | end | |
1836 | end | |
1837 | ||
1838 | local assetID = ]] .. id .. [[ | |
1839 | ||
1840 | ||
1841 | function getInfo(wanted) | |
1842 | Lib = LoadLibrary("RbxUtility") | |
1843 | Info = game:GetService("MarketplaceService"):GetProductInfo(assetID) | |
1844 | if Info[wanted] then | |
1845 | return Info[wanted] | |
1846 | end | |
1847 | for i,v in pairs(Lib.DecodeJSON(Info)) do | |
1848 | if i == wanted then | |
1849 | return v | |
1850 | end | |
1851 | end | |
1852 | end | |
1853 | ||
1854 | gui = Instance.new("ScreenGui") | |
1855 | local frame = Instance.new("Frame",gui) | |
1856 | ||
1857 | gui.Name = "GameMakerStudios_INFO" | |
1858 | script.Name = "GameMakerStudios_INFO" | |
1859 | ||
1860 | frame.ClipsDescendants = true | |
1861 | ||
1862 | local spare = Instance.new("TextLabel") | |
1863 | spare.BackgroundTransparency = 1 | |
1864 | spare.BorderSizePixel = 0 | |
1865 | spare.ZIndex = 2 | |
1866 | spare.Font = "Legacy" | |
1867 | spare.FontSize = "Size12" | |
1868 | spare.Text = "[ Content Deleted ]" | |
1869 | spare.TextColor3 = Color3.new(1,1,1) | |
1870 | spare.Size = UDim2.new(1,0,.05,0) | |
1871 | spare.TextWrapped = true | |
1872 | spare.TextXAlignment = "Left" | |
1873 | ||
1874 | local name = spare:Clone() | |
1875 | name.Parent = frame | |
1876 | name.Size = UDim2.new(1,0,.05,0) | |
1877 | name.Position = UDim2.new(0,0,0,0) | |
1878 | name.Text = "Name: " .. getInfo("Name") | |
1879 | local desc = spare:Clone() | |
1880 | desc.Parent = frame | |
1881 | desc.FontSize = "Size10" | |
1882 | desc.Text = "Desc: " .. getInfo("Description") | |
1883 | desc.Position = UDim2.new(0,0,.1,0) | |
1884 | desc.Size = UDim2.new(.4,0,0.9,0) | |
1885 | desc.TextYAlignment = "Top" | |
1886 | local created = spare:Clone() | |
1887 | created.Parent = frame | |
1888 | created.Text = "Created: " .. tostring(getInfo("Created")):sub(1,10) | |
1889 | created.Size = UDim2.new(.4,0,.1,0) | |
1890 | created.Position = UDim2.new(.42,0,0.1,0) | |
1891 | created.FontSize = "Size10" | |
1892 | local updated = spare:Clone() | |
1893 | updated.Parent = frame | |
1894 | updated.Text = "Updated: " .. tostring(getInfo("Updated")):sub(1,10) | |
1895 | updated.Size = UDim2.new(.4,0,.1,0) | |
1896 | updated.Position = UDim2.new(.42,0,0.2,0) | |
1897 | updated.FontSize = "Size10" | |
1898 | coroutine.resume(coroutine.create(function() | |
1899 | if getInfo("IsForSale") then | |
1900 | local sales = spare:Clone() | |
1901 | sales.Parent = frame | |
1902 | sales.Size = UDim2.new(.4,0,.1,0) | |
1903 | sales.Position = UDim2.new(.42,0,.3,0) | |
1904 | sales.Text = "Sales: " .. tostring(getInfo("Sales")) | |
1905 | sales.FontSize = "Size10" | |
1906 | local robux = spare:Clone() | |
1907 | robux.Parent = frame | |
1908 | robux.Size = UDim2.new(.4,0,.1,0) | |
1909 | robux.Position = UDim2.new(.42,0,.4,0) | |
1910 | robux.Text = (getInfo("PriceInRobux")~="null" and "Robux: " .. tostring(getInfo("PriceInRobux")) or "[ Price not in ROBUX ]") | |
1911 | robux.FontSize = "Size10" | |
1912 | local tix = spare:Clone() | |
1913 | tix.Parent = frame | |
1914 | tix.Size = UDim2.new(.4,0,.1,0) | |
1915 | tix.Position = UDim2.new(.42,0,.5,0) | |
1916 | tix.Text = (getInfo("PriceInTickets")~="null" and "Tix: " .. tostring(getInfo("PriceInTickets")) or "[ Price not in TIX ]") | |
1917 | tix.FontSize = "Size10" | |
1918 | local buy = Instance.new("TextButton",frame) | |
1919 | buy.Size = UDim2.new(.4,0,.1,0) | |
1920 | buy.BorderSizePixel = 0 | |
1921 | buy.BackgroundColor3 = Color3.new(0,0,0) | |
1922 | buy.TextColor3 = Color3.new(1,1,1) | |
1923 | buy.TextScaled = true | |
1924 | buy.TextWrapped = true | |
1925 | buy.Position = UDim2.new(.42,0,.8,0) | |
1926 | buy.Text = "B U Y" | |
1927 | buy.ZIndex = 2 | |
1928 | local de = Instance.new("Frame",buy) | |
1929 | de.BackgroundTransparency = .6 | |
1930 | de.BorderSizePixel = 0 | |
1931 | de.Size = UDim2.new(1,0,.5,0) | |
1932 | de.ZIndex = 3 | |
1933 | buy.MouseButton1Click:connect( | |
1934 | function() | |
1935 | game:GetService('MarketplaceService') :PromptPurchase(script.Parent.Parent,assetID) | |
1936 | end | |
1937 | ) | |
1938 | end | |
1939 | end)) | |
1940 | local creator = spare:Clone() | |
1941 | creator.Parent = frame | |
1942 | creator.Size = UDim2.new(.4,0,.1,0) | |
1943 | creator.Position = UDim2.new(.42,0,.6,0) | |
1944 | for i,v in pairs(getInfo("Creator")) do | |
1945 | if i == "Name" then | |
1946 | creator.Text = "Creator: " .. v | |
1947 | end | |
1948 | end | |
1949 | creator.FontSize = "Size10" | |
1950 | ||
1951 | frame.Size = UDim2.new(0,0,0,0) | |
1952 | frame.Position = UDim2.new(.5,0,.5,0) | |
1953 | frame.Style = "RobloxRound" | |
1954 | ||
1955 | ||
1956 | local image = Instance.new("ImageLabel",frame) | |
1957 | image.Size = UDim2.new(.17,0,.2,0) | |
1958 | image.Position = UDim2.new(.84,0,.8,0) | |
1959 | image.BackgroundTransparency = .8 | |
1960 | image.ZIndex = 3 | |
1961 | image.BorderSizePixel = 0 | |
1962 | image.Image = "http://www.roblox.com/Thumbs/Asset.ashx?format=png&width=420&height=230&assetId=" .. assetID | |
1963 | ||
1964 | local button = Instance.new("TextButton",frame) | |
1965 | button.Size = UDim2.new(.4,0,.1,0) | |
1966 | button.BorderSizePixel = 0 | |
1967 | button.BackgroundColor3 = Color3.new(0,0,0) | |
1968 | button.TextColor3 = Color3.new(1,1,1) | |
1969 | button.TextScaled = true | |
1970 | button.TextWrapped = true | |
1971 | button.Position = UDim2.new(.42,0,.9,0) | |
1972 | button.Text = "C O N F I R M" | |
1973 | button.ZIndex = 2 | |
1974 | local d = Instance.new("Frame",button) | |
1975 | d.BackgroundTransparency = .6 | |
1976 | d.BorderSizePixel = 0 | |
1977 | d.Size = UDim2.new(1,0,.5,0) | |
1978 | d.ZIndex = 3 | |
1979 | button.MouseButton1Click:connect( | |
1980 | function() | |
1981 | frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(.5,0,.5,0)) | |
1982 | wait(1) | |
1983 | gui:Destroy() | |
1984 | script:Destroy() | |
1985 | end | |
1986 | ) | |
1987 | ||
1988 | gui.Parent = script.Parent | |
1989 | frame:TweenSizeAndPosition(UDim2.new(.5,0,.5,0),UDim2.new(.25,0,.25,0)) | |
1990 | ||
1991 | ||
1992 | ||
1993 | ||
1994 | end)) | |
1995 | if n then if gui and gui.Parent then gui:Destroy() end script:Destroy() end | |
1996 | ]],waitForChild(player,"PlayerGui",2)) | |
1997 | end | |
1998 | end)) | |
1999 | end | |
2000 | end) | |
2001 | ||
2002 | addCmd("clean","clean" .. Bet .. " | Cleans all hats/tools/script-generated-objects.",function(msg,speaker) | |
2003 | for _,obj in pairs(clean) do | |
2004 | coroutine.resume(coroutine.create(function() | |
2005 | if obj.Name ~= "hover vehicle" then | |
2006 | obj:Destroy() | |
2007 | else | |
2008 | for _,v in pairs(services["Players"]:GetPlayers()) do | |
2009 | local playergui = v:FindFirstChild("PlayerGui") | |
2010 | if playergui then | |
2011 | local c = playergui:FindFirstChild("controlls2") | |
2012 | if c then | |
2013 | local val = c:FindFirstChild("obj") | |
2014 | if val then | |
2015 | if val.Value == obj then | |
2016 | c:Destroy() | |
2017 | end | |
2018 | end | |
2019 | end | |
2020 | end | |
2021 | end | |
2022 | end | |
2023 | end)) | |
2024 | end | |
2025 | end) | |
2026 | ||
2027 | addCmd("m","m" .. Bet .. "text | Sends an in-game message to all the players.",function(msg,speaker) | |
2028 | for _,player in pairs(services["Players"]:GetPlayers()) do | |
2029 | coroutine.resume(coroutine.create(function() | |
2030 | Message(player,"MESSAGE FROM: " .. speaker.Name,msg,"C O N F I R M") | |
2031 | end));end | |
2032 | end) | |
2033 | ||
2034 | addCmd("sm","sm" .. Bet .. "text | Sends an in-game system message to all the players.",function(msg,speaker) | |
2035 | for _,player in pairs(services["Players"]:GetPlayers()) do | |
2036 | coroutine.resume(coroutine.create(function() | |
2037 | Message(player,"SYSTEM",msg,"C O N F I R M") | |
2038 | end));end | |
2039 | end) | |
2040 | ||
2041 | addCmd("shutdown","shutdown" .. Bet .. " | Shuts down the server.",function(msg,speaker) | |
2042 | for _,player in pairs(services["Players"]:GetPlayers()) do | |
2043 | coroutine.resume(coroutine.create(function() | |
2044 | Message(player,"SYSTEM","SHUTTING DOWN...","C O N F I R M") | |
2045 | wait(2) | |
2046 | localscript([[ | |
2047 | local p = game:GetService('Players').LocalPlayer | |
2048 | p.Parent = nil | |
2049 | wait() | |
2050 | p.Parent = game:GetService('Players') | |
2051 | ]],player.Backpack or player.PlayerGui or player.Character or nil) | |
2052 | end));end | |
2053 | wait(2) | |
2054 | ||
2055 | coroutine.resume(coroutine.create(function() | |
2056 | Instance.new("ManualJointSurfaceInstance") | |
2057 | end)) | |
2058 | end) | |
2059 | ||
2060 | ||
2061 | ||
2062 | addCmd("ban","ban" .. Bet .. "player | Banishs the wanted player - please note that all bans are PERMINENT. Use kick if you don't want to save the bans.",function(msg,speaker) | |
2063 | local players = gp(speaker,msg) | |
2064 | for _,player in pairs(players) do | |
2065 | coroutine.resume(coroutine.create(function() | |
2066 | if not isOwner(player) then | |
2067 | if player.DataReady then player:SaveBoolean("gameMakerStudios_BANNED",true) end | |
2068 | services["Debris"]:AddItem(player,1) | |
2069 | localscript("local player = game:GetService('Players').LocalPlayer\ | |
2070 | player.Parent = nil\ | |
2071 | wait()\ | |
2072 | player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10)) | |
2073 | while player.Parent do wait() end | |
2074 | Message(speaker,"SYSTEM","User: " .. player.Name .. " has been perminentally banned. Bans cannot be un-done.","C O N F I R M") | |
2075 | end | |
2076 | end)) | |
2077 | end | |
2078 | end) | |
2079 | ||
2080 | addCmd("fixplr","fixplr" .. Bet .. "player | Fixes the wanted player.",function(msg,speaker) | |
2081 | local players = gp(speaker,msg) | |
2082 | for _,player in pairs(players) do | |
2083 | coroutine.resume(coroutine.create(function() | |
2084 | if player and player:FindFirstChild("PlayerGui") then | |
2085 | localscript([[ | |
2086 | plr = game:GetService('Players').LocalPlayer | |
2087 | if plr.Character and plr.Character:FindFirstChild("Humanoid") then | |
2088 | for _,v in pairs(plr.Character:GetChildren()) do coroutine.resume(coroutine.create(function() | |
2089 | if v:IsA("Script") or v:IsA("LocalScript") then | |
2090 | v.Disabled = true | |
2091 | wait() | |
2092 | v.Disabled = false | |
2093 | end | |
2094 | end)) | |
2095 | end | |
2096 | ||
2097 | Workspace.CurrentCamera.CameraSubject = plr.Character.Humanoid | |
2098 | Workspace.CurrentCamera.CoordinateFrame = plr.Character.Head.CFrame * CFrame.new(0,0,0) | |
2099 | ||
2100 | end | |
2101 | ||
2102 | Workspace.CurrentCamera.CameraType = "Custom" | |
2103 | ||
2104 | ]],player.PlayerGui) | |
2105 | ||
2106 | end | |
2107 | end)) | |
2108 | end | |
2109 | end) | |
2110 | ||
2111 | addCmd("untroll","untroll" .. Bet .. "player | Fixes the troll command's effects.",function(msg,speaker) | |
2112 | local players = gp(speaker,msg) | |
2113 | for _,player in pairs(players) do | |
2114 | coroutine.resume(coroutine.create(function() | |
2115 | if player and player:FindFirstChild("PlayerGui") then | |
2116 | localscript([[ | |
2117 | local camera = game:GetService('Workspace').CurrentCamera | |
2118 | local player = game:GetService('Players').LocalPlayer | |
2119 | local playergui = player.PlayerGui | |
2120 | while not player.Character do wait() end | |
2121 | local char = player.Character | |
2122 | while not char:FindFirstChild("Head") do wait() end | |
2123 | local head = char.Head | |
2124 | camera.CameraType = "Custom" | |
2125 | camera.CameraSubject = char.Humanoid | |
2126 | for _,v in pairs(playergui:GetChildren()) do | |
2127 | if v.Name==("GameMakerStudios_TROLL") then | |
2128 | if v:IsA("Script") then | |
2129 | v:Destroy() | |
2130 | end | |
2131 | if v:IsA("ScreenGui") then | |
2132 | for _,e in pairs(v.Frame:GetChildren()) do | |
2133 | if e.BackgroundTransparency == 1 then e:Destroy() else | |
2134 | coroutine.resume(coroutine.create(function() | |
2135 | for i=e.BackgroundTransparency,1,.1 do | |
2136 | e.BackgroundTransparency = i | |
2137 | wait() | |
2138 | end | |
2139 | end)) | |
2140 | end | |
2141 | end | |
2142 | end | |
2143 | v:Destroy() | |
2144 | ||
2145 | end | |
2146 | end | |
2147 | ||
2148 | ]],waitForChild(player,"PlayerGui",2)) | |
2149 | end | |
2150 | end)) | |
2151 | end | |
2152 | end) | |
2153 | ||
2154 | ||
2155 | addCmd("troll","troll" .. Bet .. "player | Trolls the wanted player.",function(msg,speaker) | |
2156 | local players = gp(speaker,msg) | |
2157 | for _,player in pairs(players) do | |
2158 | coroutine.resume(coroutine.create(function() | |
2159 | if player and player:FindFirstChild("PlayerGui") then | |
2160 | localscript([[ | |
2161 | script.Name = "GameMakerStudios_TROLL" | |
2162 | local camera = game:GetService('Workspace').CurrentCamera | |
2163 | local player = game:GetService('Players').LocalPlayer | |
2164 | while not player.Character do wait() end | |
2165 | local char = player.Character | |
2166 | while not char:FindFirstChild("Head") do wait() end | |
2167 | local head = char.Head | |
2168 | ||
2169 | local playergui = player:FindFirstChild("PlayerGui") | |
2170 | local gui = Instance.new("ScreenGui") gui.Name = "GameMakerStudios_TROLL" | |
2171 | local frame = Instance.new("Frame",gui) | |
2172 | frame.Size = UDim2.new(1,0,1,0) | |
2173 | frame.BackgroundTransparency = 1 | |
2174 | ||
2175 | for x=1,10 do | |
2176 | for y=1,10 do | |
2177 | local new = Instance.new("Frame",frame) | |
2178 | new.BackgroundColor3 = BrickColor.random().Color | |
2179 | new.BorderSizePixel = 0 | |
2180 | new.BackgroundTransparency = .6 | |
2181 | new.Size = UDim2.new(.1,0,.1,0) | |
2182 | new.Position = UDim2.new((x/10)-.1,0,(y/10)-.1,0) | |
2183 | coroutine.resume(coroutine.create(function() | |
2184 | while wait() do | |
2185 | new.BackgroundColor3 =BrickColor.random().Color | |
2186 | new.BackgroundTransparency = tonumber('0.' .. math.random(1,9)) | |
2187 | end | |
2188 | end)) | |
2189 | end | |
2190 | end | |
2191 | gui.Parent = playergui | |
2192 | ||
2193 | ||
2194 | while wait() do | |
2195 | camera.CameraType = "Scriptable" | |
2196 | camera.CoordinateFrame = head.CFrame * CFrame.new(0,3,-2) | |
2197 | camera:SetRoll(camera:GetRoll()+.05) | |
2198 | end | |
2199 | ]],waitForChild(player,"PlayerGui",2)) | |
2200 | ||
2201 | end | |
2202 | end)) | |
2203 | end | |
2204 | end) | |
2205 | ||
2206 | addCmd("unantideath","unantideath" .. Bet .. "player | Reverses the effects of antideath.",function(msg,speaker) | |
2207 | local players = gp(speaker,msg) | |
2208 | for _,player in pairs(players) do | |
2209 | coroutine.resume(coroutine.create(function() | |
2210 | for _,v in pairs(services["Workspace"]:GetChildren()) do | |
2211 | if v.Name == player.Name .. "_AntiDeath" then | |
2212 | v:Destroy() | |
2213 | end | |
2214 | end | |
2215 | end)) | |
2216 | end | |
2217 | end) | |
2218 | ||
2219 | addCmd("antideath","antideath" .. Bet .. "player | Makes the player seem to almost be unable to die.",function(msg,speaker) | |
2220 | local players = gp(speaker,msg) | |
2221 | for _,player in pairs(players) do | |
2222 | coroutine.resume(coroutine.create(function() | |
2223 | Script([[ | |
2224 | script.Name = "]] .. player.Name .. [[_AntiDeath" | |
2225 | local player = game:GetService('Players'):FindFirstChild("]] .. player.Name .. [[") | |
2226 | ||
2227 | while not player.Character do wait() end | |
2228 | ||
2229 | ||
2230 | local tools = {} | |
2231 | local cf = player.Character.Torso.CFrame | |
2232 | ||
2233 | function onSpawn() | |
2234 | while not player.Character and not player.Character:FindFirstChild("Torso") do wait() end | |
2235 | wait() | |
2236 | player.Character.Torso.CFrame = cf | |
2237 | for _,tool in pairs(tools) do tool.Parent = player.Backpack end tools = {} | |
2238 | end | |
2239 | function onDeath() | |
2240 | local ray = Ray.new( | |
2241 | player.Character.Torso.Position, | |
2242 | Vector3.new(0, -100, 0) | |
2243 | ) | |
2244 | local part, endPoint = game:GetService('Workspace'):FindPartOnRay(ray, player.Character) | |
2245 | if not part then return end -- ok, new feature, if nothing is under the player, then DO NOT put them back there... | |
2246 | ||
2247 | ||
2248 | ||
2249 | ||
2250 | if player:FindFirstChild("Backpack") then | |
2251 | if player.Character and player.Character:FindFirstChild("Head") then | |
2252 | if player.Character.Head:FindFirstChild("GameMakerStudios_GROUND") then return | |
2253 | end | |
2254 | end | |
2255 | for _,tool in pairs(player.Backpack:GetChildren()) do | |
2256 | if tool.Name ~= "GameMakerStudios_NOCLIP" then | |
2257 | if tool.Name ~= "" then | |
2258 | table.insert(tools,tool:Clone()) | |
2259 | end | |
2260 | end | |
2261 | end | |
2262 | end | |
2263 | ||
2264 | ||
2265 | if player.Character then | |
2266 | if player.Character:FindFirstChild("Torso") then | |
2267 | cf = player.Character.Torso.CFrame | |
2268 | player:LoadCharacter() | |
2269 | end | |
2270 | end | |
2271 | end | |
2272 | player.Character.Humanoid.Died:connect(function() onDeath() end) | |
2273 | ||
2274 | ||
2275 | player.CharacterAdded:connect( | |
2276 | function(character) | |
2277 | onSpawn() | |
2278 | coroutine.resume(coroutine.create(function() | |
2279 | while not character:FindFirstChild("Humanoid") do wait() end | |
2280 | character.Humanoid.Died:connect(function() onDeath() end) | |
2281 | end)) | |
2282 | end | |
2283 | ) | |
2284 | ]],services["Workspace"]) | |
2285 | ||
2286 | ||
2287 | end)) | |
2288 | end | |
2289 | end) | |
2290 | ||
2291 | addCmd("hat","hat" .. Bet .. "player" .. Bet .. "hatID | Gives the wanted player a hat.",function(msg,speaker) | |
2292 | local hatStuff = {} | |
2293 | local st = msg:gsub(Bet,":") | |
2294 | for i=1,#st do | |
2295 | if st:sub(i,i) == ":" then | |
2296 | hatStuff["id"] = st:sub(i+1) | |
2297 | hatStuff["player"] = st:sub(1,i-1) | |
2298 | end | |
2299 | end | |
2300 | print(hatStuff["player"],hatStuff["id"]) | |
2301 | if not hatStuff["player"] then return end | |
2302 | if not hatStuff["id"] then return end | |
2303 | ||
2304 | ||
2305 | local players = gp(speaker,hatStuff["player"]) | |
2306 | for _,player in pairs(players) do | |
2307 | coroutine.resume(coroutine.create(function() | |
2308 | if player.Character then | |
2309 | local hat = services["InsertService"]:LoadAsset(hatStuff["id"]) | |
2310 | local stuff = hat:GetChildren() | |
2311 | if #stuff <= 0 then hat:Destroy() return end | |
2312 | for _,v in pairs(stuff) do | |
2313 | if v:IsA("Hat") then | |
2314 | v.Parent = player.Character | |
2315 | end | |
2316 | end | |
2317 | end | |
2318 | ||
2319 | end)) | |
2320 | end | |
2321 | end) | |
2322 | ||
2323 | addCmd("tp","tp" .. Bet .. "player" .. Bet .. "player | Teleports player1 to player2.",function(msg,speaker) | |
2324 | local ws = {} | |
2325 | local st = msg:gsub(Bet,":") | |
2326 | for i=1,#st do | |
2327 | if st:sub(i,i) == ":" then | |
2328 | ws["speed"] = st:sub(i+1) | |
2329 | ws["player"] = st:sub(1,i-1) | |
2330 | end | |
2331 | end | |
2332 | print(ws["player"],ws["speed"]) | |
2333 | if not ws["player"] then return end | |
2334 | if not ws["speed"] then return end | |
2335 | ||
2336 | ||
2337 | local players1 = gp(speaker,ws["player"]) | |
2338 | local players2 = gp(speaker,ws["speed"]) | |
2339 | for _,player1 in pairs(players1) do | |
2340 | for _,player2 in pairs(players2) do | |
2341 | coroutine.resume(coroutine.create(function() | |
2342 | if player1.Character and player2.Character then | |
2343 | player1.Character.Torso.CFrame = player2.Character.Torso.CFrame * CFrame.new(0,0,-4) | |
2344 | ||
2345 | ||
2346 | ||
2347 | end | |
2348 | ||
2349 | end)) | |
2350 | end | |
2351 | end | |
2352 | end) | |
2353 | ||
2354 | addCmd("clip","clip" .. Bet .. "player | Disables the wanted player's ability to run in noclip mode.",function(msg,speaker) | |
2355 | local players = gp(speaker,msg) | |
2356 | for _,player in pairs(players) do | |
2357 | coroutine.resume(coroutine.create(function() | |
2358 | if player and player.Character and player.Character:FindFirstChild("Torso") then | |
2359 | for _,v in pairs(player.Character:GetChildren()) do if v.Name == "Animate" or v.Name == "GameMakerStudios_NOCLIP" then v:Destroy() end end | |
2360 | for _,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("BodyPosition") or v:IsA("BodyVelocity") then v:Destroy() end end | |
2361 | for _,v in pairs(waitForChild(player,"PlayerGui",2):GetChildren()) do if v.Name == "GameMakerStudios_NOCLIP" then v:Destroy() end end | |
2362 | localscript([[ | |
2363 | script.Name = "Animate" | |
2364 | function waitForChild(parent, childName) | |
2365 | local child = parent:findFirstChild(childName) | |
2366 | if child then return child end | |
2367 | while true do | |
2368 | child = parent.ChildAdded:wait() | |
2369 | if child.Name==childName then return child end | |
2370 | end | |
2371 | end | |
2372 | ||
2373 | -- ANIMATION | |
2374 | ||
2375 | -- declarations | |
2376 | ||
2377 | local Figure = script.Parent | |
2378 | local Torso = waitForChild(Figure, "Torso") | |
2379 | local RightShoulder = waitForChild(Torso, "Right Shoulder") | |
2380 | local LeftShoulder = waitForChild(Torso, "Left Shoulder") | |
2381 | local RightHip = waitForChild(Torso, "Right Hip") | |
2382 | local LeftHip = waitForChild(Torso, "Left Hip") | |
2383 | local Neck = waitForChild(Torso, "Neck") | |
2384 | local Humanoid = waitForChild(Figure, "Humanoid") | |
2385 | local pose = "Standing" | |
2386 | ||
2387 | local toolAnim = "None" | |
2388 | local toolAnimTime = 0 | |
2389 | ||
2390 | local jumpMaxLimbVelocity = 0.75 | |
2391 | ||
2392 | -- functions | |
2393 | ||
2394 | function onRunning(speed) | |
2395 | if speed>0 then | |
2396 | pose = "Running" | |
2397 | else | |
2398 | pose = "Standing" | |
2399 | end | |
2400 | end | |
2401 | ||
2402 | function onDied() | |
2403 | pose = "Dead" | |
2404 | end | |
2405 | ||
2406 | function onJumping() | |
2407 | pose = "Jumping" | |
2408 | end | |
2409 | ||
2410 | function onClimbing() | |
2411 | pose = "Climbing" | |
2412 | end | |
2413 | ||
2414 | function onGettingUp() | |
2415 | pose = "GettingUp" | |
2416 | end | |
2417 | ||
2418 | function onFreeFall() | |
2419 | pose = "FreeFall" | |
2420 | end | |
2421 | ||
2422 | function onFallingDown() | |
2423 | pose = "FallingDown" | |
2424 | end | |
2425 | ||
2426 | function onSeated() | |
2427 | pose = "Seated" | |
2428 | end | |
2429 | ||
2430 | function onPlatformStanding() | |
2431 | pose = "PlatformStanding" | |
2432 | end | |
2433 | ||
2434 | function onSwimming(speed) | |
2435 | if speed>0 then | |
2436 | pose = "Running" | |
2437 | else | |
2438 | pose = "Standing" | |
2439 | end | |
2440 | end | |
2441 | ||
2442 | function moveJump() | |
2443 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2444 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2445 | RightShoulder:SetDesiredAngle(3.14) | |
2446 | LeftShoulder:SetDesiredAngle(-3.14) | |
2447 | RightHip:SetDesiredAngle(0) | |
2448 | LeftHip:SetDesiredAngle(0) | |
2449 | end | |
2450 | ||
2451 | ||
2452 | -- same as jump for now | |
2453 | ||
2454 | function moveFreeFall() | |
2455 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2456 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2457 | RightShoulder:SetDesiredAngle(3.14) | |
2458 | LeftShoulder:SetDesiredAngle(-3.14) | |
2459 | RightHip:SetDesiredAngle(0) | |
2460 | LeftHip:SetDesiredAngle(0) | |
2461 | end | |
2462 | ||
2463 | function moveSit() | |
2464 | RightShoulder.MaxVelocity = 0.15 | |
2465 | LeftShoulder.MaxVelocity = 0.15 | |
2466 | RightShoulder:SetDesiredAngle(3.14 /2) | |
2467 | LeftShoulder:SetDesiredAngle(-3.14 /2) | |
2468 | RightHip:SetDesiredAngle(3.14 /2) | |
2469 | LeftHip:SetDesiredAngle(-3.14 /2) | |
2470 | end | |
2471 | ||
2472 | function getTool() | |
2473 | for _, kid in ipairs(Figure:GetChildren()) do | |
2474 | if kid.className == "Tool" then return kid end | |
2475 | end | |
2476 | return nil | |
2477 | end | |
2478 | ||
2479 | function getToolAnim(tool) | |
2480 | for _, c in ipairs(tool:GetChildren()) do | |
2481 | if c.Name == "toolanim" and c.className == "StringValue" then | |
2482 | return c | |
2483 | end | |
2484 | end | |
2485 | return nil | |
2486 | end | |
2487 | ||
2488 | function animateTool() | |
2489 | ||
2490 | if (toolAnim == "None") then | |
2491 | RightShoulder:SetDesiredAngle(1.57) | |
2492 | return | |
2493 | end | |
2494 | ||
2495 | if (toolAnim == "Slash") then | |
2496 | RightShoulder.MaxVelocity = 0.5 | |
2497 | RightShoulder:SetDesiredAngle(0) | |
2498 | return | |
2499 | end | |
2500 | ||
2501 | if (toolAnim == "Lunge") then | |
2502 | RightShoulder.MaxVelocity = 0.5 | |
2503 | LeftShoulder.MaxVelocity = 0.5 | |
2504 | RightHip.MaxVelocity = 0.5 | |
2505 | LeftHip.MaxVelocity = 0.5 | |
2506 | RightShoulder:SetDesiredAngle(1.57) | |
2507 | LeftShoulder:SetDesiredAngle(1.0) | |
2508 | RightHip:SetDesiredAngle(1.57) | |
2509 | LeftHip:SetDesiredAngle(1.0) | |
2510 | return | |
2511 | end | |
2512 | end | |
2513 | ||
2514 | function move(time) | |
2515 | local amplitude | |
2516 | local frequency | |
2517 | ||
2518 | if (pose == "Jumping") then | |
2519 | moveJump() | |
2520 | return | |
2521 | end | |
2522 | ||
2523 | if (pose == "FreeFall") then | |
2524 | moveFreeFall() | |
2525 | return | |
2526 | end | |
2527 | ||
2528 | if (pose == "Seated") then | |
2529 | moveSit() | |
2530 | return | |
2531 | end | |
2532 | ||
2533 | local climbFudge = 0 | |
2534 | ||
2535 | if (pose == "Running") then | |
2536 | if (RightShoulder.CurrentAngle > 1.5 or RightShoulder.CurrentAngle < -1.5) then | |
2537 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2538 | else | |
2539 | RightShoulder.MaxVelocity = 0.15 | |
2540 | end | |
2541 | if (LeftShoulder.CurrentAngle > 1.5 or LeftShoulder.CurrentAngle < -1.5) then | |
2542 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2543 | else | |
2544 | LeftShoulder.MaxVelocity = 0.15 | |
2545 | end | |
2546 | amplitude = 1 | |
2547 | frequency = 9 | |
2548 | elseif (pose == "Climbing") then | |
2549 | RightShoulder.MaxVelocity = 0.5 | |
2550 | LeftShoulder.MaxVelocity = 0.5 | |
2551 | amplitude = 1 | |
2552 | frequency = 9 | |
2553 | climbFudge = 3.14 | |
2554 | else | |
2555 | amplitude = 0.1 | |
2556 | frequency = 1 | |
2557 | end | |
2558 | ||
2559 | desiredAngle = amplitude * math.sin(time*frequency) | |
2560 | ||
2561 | RightShoulder:SetDesiredAngle(desiredAngle + climbFudge) | |
2562 | LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge) | |
2563 | RightHip:SetDesiredAngle(-desiredAngle) | |
2564 | LeftHip:SetDesiredAngle(-desiredAngle) | |
2565 | ||
2566 | ||
2567 | local tool = getTool() | |
2568 | ||
2569 | if tool then | |
2570 | ||
2571 | animStringValueObject = getToolAnim(tool) | |
2572 | ||
2573 | if animStringValueObject then | |
2574 | toolAnim = animStringValueObject.Value | |
2575 | -- message recieved, delete StringValue | |
2576 | animStringValueObject.Parent = nil | |
2577 | toolAnimTime = time + .3 | |
2578 | end | |
2579 | ||
2580 | if time > toolAnimTime then | |
2581 | toolAnimTime = 0 | |
2582 | toolAnim = "None" | |
2583 | end | |
2584 | ||
2585 | animateTool() | |
2586 | ||
2587 | ||
2588 | else | |
2589 | toolAnim = "None" | |
2590 | toolAnimTime = 0 | |
2591 | end | |
2592 | end | |
2593 | ||
2594 | ||
2595 | -- connect events | |
2596 | ||
2597 | Humanoid.Died:connect(onDied) | |
2598 | Humanoid.Running:connect(onRunning) | |
2599 | Humanoid.Jumping:connect(onJumping) | |
2600 | Humanoid.Climbing:connect(onClimbing) | |
2601 | Humanoid.GettingUp:connect(onGettingUp) | |
2602 | Humanoid.FreeFalling:connect(onFreeFall) | |
2603 | Humanoid.FallingDown:connect(onFallingDown) | |
2604 | Humanoid.Seated:connect(onSeated) | |
2605 | Humanoid.PlatformStanding:connect(onPlatformStanding) | |
2606 | Humanoid.Swimming:connect(onSwimming) | |
2607 | -- main program | |
2608 | ||
2609 | local runService = game:service("RunService"); | |
2610 | ||
2611 | while Figure.Parent~=nil do | |
2612 | local _, time = wait(0.1) | |
2613 | move(time) | |
2614 | end | |
2615 | ]],player.Character) | |
2616 | ||
2617 | end | |
2618 | end)) | |
2619 | end | |
2620 | end) | |
2621 | ||
2622 | addCmd("breakjoints","breakjoints" .. Bet .. "player | Everything that player touchs will break joints.",function(msg,speaker) | |
2623 | local players = gp(speaker,msg) | |
2624 | for _,player in pairs(players) do | |
2625 | coroutine.resume(coroutine.create(function() | |
2626 | if player and player.Character and player.Character:FindFirstChild("Torso") then | |
2627 | localscript([[ | |
2628 | script.Name = "GameMakerStudios_BREAKJOINTS" | |
2629 | function onTouched(hit) | |
2630 | if hit then | |
2631 | if not hit:IsDescendantOf(script.Parent) then | |
2632 | if not game:GetService('Players'):GetPlayerFromCharacter(hit.Parent) then | |
2633 | if not game:GetService('Players'):GetPlayerFromCharacter(hit.Parent.Parent) then | |
2634 | hit:breakJoints() | |
2635 | end | |
2636 | end | |
2637 | end | |
2638 | end | |
2639 | end | |
2640 | for _,v in pairs(script.Parent:GetChildren()) do if v:IsA("BasePart") then v.Touched:connect(onTouched) end end | |
2641 | ||
2642 | ]],player.Character) | |
2643 | end | |
2644 | end)) | |
2645 | end | |
2646 | end) | |
2647 | addCmd("unbreakjoints","breakjoints" .. Bet .. "player | Reverses the effects of breakjoints",function(msg,speaker) | |
2648 | local players = gp(speaker,msg) | |
2649 | for _,player in pairs(players) do | |
2650 | coroutine.resume(coroutine.create(function() | |
2651 | if player and player.Character then | |
2652 | for _,v in pairs(player.Character:GetChildren()) do | |
2653 | if v.Name == "GameMakerStudios_BREAKJOINTS" then v:Destroy() end | |
2654 | end | |
2655 | end | |
2656 | end)) | |
2657 | end | |
2658 | end) | |
2659 | ||
2660 | addCmd("noob","noob" .. Bet .. "player | Noobifies the wanted player.",function(msg,speaker) | |
2661 | local players = gp(speaker,msg) | |
2662 | for _,player in pairs(players) do | |
2663 | coroutine.resume(coroutine.create(function() | |
2664 | if player and player.Character then | |
2665 | local c = player.Character:FindFirstChild("Body Colors") or Instance.new("BodyColors",player.Character) | |
2666 | c.HeadColor = BrickColor.new("New Yeller") | |
2667 | c.RightArmColor = BrickColor.new("New Yeller") | |
2668 | c.LeftArmColor = BrickColor.new("New Yeller") | |
2669 | c.RightLegColor = BrickColor.new("Br. yellowish green") | |
2670 | c.LeftLegColor = BrickColor.new("Br. yellowish green") | |
2671 | c.TorsoColor = BrickColor.new("Bright blue") | |
2672 | for _,v in pairs(player.Character:GetChildren()) do if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then v:Destroy() end end | |
2673 | end | |
2674 | end)) | |
2675 | end | |
2676 | end) | |
2677 | addCmd("ghost","ghost" .. Bet .. "player | Ghostifies the wanted player.",function(msg,speaker) | |
2678 | local players = gp(speaker,msg) | |
2679 | for _,player in pairs(players) do | |
2680 | coroutine.resume(coroutine.create(function() | |
2681 | if player and player.Character then | |
2682 | local c = player.Character:FindFirstChild("Body Colors") or Instance.new("BodyColors",player.Character) | |
2683 | c.HeadColor = BrickColor.new("Institutional white") | |
2684 | c.RightArmColor = BrickColor.new("Institutional white") | |
2685 | c.LeftArmColor = BrickColor.new("Institutional white") | |
2686 | c.RightLegColor = BrickColor.new("Institutional white") | |
2687 | c.LeftLegColor = BrickColor.new("Institutional white") | |
2688 | c.TorsoColor = BrickColor.new("Institutional white") | |
2689 | for _,v in pairs(player.Character:GetChildren()) do if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then v:Destroy() end if v:IsA("BasePart") then v.Transparency = .3 end if v:IsA("Hat") then | |
2690 | local handle = v:FindFirstChild("Handle") | |
2691 | if handle then | |
2692 | if handle:IsA("BasePart") then handle.Transparency = .7 end end | |
2693 | end | |
2694 | end | |
2695 | end | |
2696 | end)) | |
2697 | end | |
2698 | end) | |
2699 | ||
2700 | addCmd("zombie","zombie" .. Bet .. "player | Zombifies the wanted player.",function(msg,speaker) | |
2701 | local players = gp(speaker,msg) | |
2702 | for _,player in pairs(players) do | |
2703 | coroutine.resume(coroutine.create(function() | |
2704 | if player and player.Character then | |
2705 | local c = player.Character:FindFirstChild("Body Colors") or Instance.new("BodyColors",player.Character) | |
2706 | c.HeadColor = BrickColor.new("Bright green") | |
2707 | c.RightArmColor = BrickColor.new("Bright green") | |
2708 | c.LeftArmColor = BrickColor.new("Bright green") | |
2709 | c.RightLegColor = BrickColor.new("Earth green") | |
2710 | c.LeftLegColor = BrickColor.new("Earth green") | |
2711 | c.TorsoColor = BrickColor.new("Brown") | |
2712 | for _,v in pairs(player.Character:GetChildren()) do if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then v:Destroy() end end | |
2713 | ||
2714 | end | |
2715 | end)) | |
2716 | end | |
2717 | end) | |
2718 | ||
2719 | addCmd("sword","sword" .. Bet .. "player | Gives the wanted player a sword.",function(msg,speaker) | |
2720 | local players = gp(speaker,msg) | |
2721 | for _,player in pairs(players) do | |
2722 | coroutine.resume(coroutine.create(function() | |
2723 | local new = services["InsertService"]:LoadAsset(124472052) | |
2724 | local stuff = new:GetChildren() | |
2725 | if #stuff <= 0 then new:Destroy() return end | |
2726 | for _,v in pairs(stuff) do v.Parent = player.Backpack end | |
2727 | end)) | |
2728 | end | |
2729 | end) | |
2730 | addCmd("gun","gun" .. Bet .. "player | Gives the wanted player a gun.",function(msg,speaker) | |
2731 | local players = gp(speaker,msg) | |
2732 | for _,player in pairs(players) do | |
2733 | coroutine.resume(coroutine.create(function() | |
2734 | local new = services["InsertService"]:LoadAsset(95354288) | |
2735 | local stuff = new:GetChildren() | |
2736 | if #stuff <= 0 then new:Destroy() return end | |
2737 | for _,v in pairs(stuff) do v.Parent = player.Backpack end | |
2738 | end)) | |
2739 | end | |
2740 | end) | |
2741 | ||
2742 | ||
2743 | ||
2744 | addCmd("respawn","respawn" .. Bet .. "player | Respawns the player.",function(msg,speaker) | |
2745 | local players = gp(speaker,msg) | |
2746 | for _,player in pairs(players) do | |
2747 | coroutine.resume(coroutine.create(function() | |
2748 | player:LoadCharacter() | |
2749 | end)) | |
2750 | end | |
2751 | end) | |
2752 | ||
2753 | ||
2754 | ||
2755 | ||
2756 | addCmd("noclip","noclip" .. Bet .. "player | Enables the wanted player to go into noclip mode.",function(msg,speaker) | |
2757 | local players = gp(speaker,msg) | |
2758 | for _,player in pairs(players) do | |
2759 | coroutine.resume(coroutine.create(function() | |
2760 | if player and player.Character and player.Character:FindFirstChild("Torso") then | |
2761 | for _,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("BodyPosition") then v:Destroy() end end | |
2762 | for _,v in pairs(waitForChild(player,"PlayerGui",2):GetChildren()) do if v.Name == "GameMakerStudios_NOCLIP" then v:Destroy() end end | |
2763 | ||
2764 | local bp = Instance.new("BodyPosition") | |
2765 | bp.maxForce = Vector3.new(0,1/0,0) | |
2766 | bp.Parent = player.Character.Torso | |
2767 | bp.position = player.Character.Torso.Position | |
2768 | local bv = Instance.new("BodyVelocity") | |
2769 | bv.maxForce = Vector3.new(0,1/0,0) | |
2770 | bv.Parent = player.Character.Torso | |
2771 | bv.velocity = Vector3.new(0,0,0) | |
2772 | ||
2773 | ||
2774 | if player.Character:FindFirstChild("Animate") then | |
2775 | player.Character.Animate:Destroy() | |
2776 | end | |
2777 | localscript([[ | |
2778 | script.Name = "Animate" | |
2779 | function waitForChild(parent, childName) | |
2780 | local child = parent:findFirstChild(childName) | |
2781 | if child then return child end | |
2782 | while true do | |
2783 | child = parent.ChildAdded:wait() | |
2784 | if child.Name==childName then return child end | |
2785 | end | |
2786 | end | |
2787 | ||
2788 | -- ANIMATION | |
2789 | ||
2790 | -- declarations | |
2791 | ||
2792 | local Figure = script.Parent | |
2793 | local Torso = waitForChild(Figure, "Torso") | |
2794 | local RightShoulder = waitForChild(Torso, "Right Shoulder") | |
2795 | local LeftShoulder = waitForChild(Torso, "Left Shoulder") | |
2796 | local RightHip = waitForChild(Torso, "Right Hip") | |
2797 | local LeftHip = waitForChild(Torso, "Left Hip") | |
2798 | local Neck = waitForChild(Torso, "Neck") | |
2799 | local Humanoid = waitForChild(Figure, "Humanoid") | |
2800 | local pose = "Standing" | |
2801 | ||
2802 | local toolAnim = "None" | |
2803 | local toolAnimTime = 0 | |
2804 | ||
2805 | local jumpMaxLimbVelocity = 0.75 | |
2806 | ||
2807 | -- functions | |
2808 | ||
2809 | function onRunning(speed) | |
2810 | if speed>0 then | |
2811 | pose = "Running" | |
2812 | else | |
2813 | --pose = "Standing" | |
2814 | end | |
2815 | end | |
2816 | ||
2817 | function onDied() | |
2818 | pose = "Dead" | |
2819 | end | |
2820 | ||
2821 | function onJumping() | |
2822 | end | |
2823 | ||
2824 | function onClimbing() | |
2825 | end | |
2826 | ||
2827 | function onGettingUp() | |
2828 | end | |
2829 | ||
2830 | function onFreeFall() | |
2831 | end | |
2832 | ||
2833 | function onFallingDown() | |
2834 | end | |
2835 | ||
2836 | function onSeated() | |
2837 | pose = "Seated" | |
2838 | end | |
2839 | ||
2840 | function onPlatformStanding() | |
2841 | end | |
2842 | ||
2843 | function onSwimming(speed) | |
2844 | end | |
2845 | ||
2846 | function moveJump() | |
2847 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2848 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2849 | RightShoulder:SetDesiredAngle(3.14) | |
2850 | LeftShoulder:SetDesiredAngle(-3.14) | |
2851 | RightHip:SetDesiredAngle(0) | |
2852 | LeftHip:SetDesiredAngle(0) | |
2853 | end | |
2854 | ||
2855 | ||
2856 | -- same as jump for now | |
2857 | ||
2858 | function moveFreeFall() | |
2859 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2860 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2861 | RightShoulder:SetDesiredAngle(3.14) | |
2862 | LeftShoulder:SetDesiredAngle(-3.14) | |
2863 | RightHip:SetDesiredAngle(0) | |
2864 | LeftHip:SetDesiredAngle(0) | |
2865 | end | |
2866 | ||
2867 | function moveSit() | |
2868 | RightShoulder.MaxVelocity = 0.15 | |
2869 | LeftShoulder.MaxVelocity = 0.15 | |
2870 | RightShoulder:SetDesiredAngle(3.14 /2) | |
2871 | LeftShoulder:SetDesiredAngle(-3.14 /2) | |
2872 | RightHip:SetDesiredAngle(3.14 /2) | |
2873 | LeftHip:SetDesiredAngle(-3.14 /2) | |
2874 | end | |
2875 | ||
2876 | function getTool() | |
2877 | for _, kid in ipairs(Figure:GetChildren()) do | |
2878 | if kid.className == "Tool" then return kid end | |
2879 | end | |
2880 | return nil | |
2881 | end | |
2882 | ||
2883 | function getToolAnim(tool) | |
2884 | for _, c in ipairs(tool:GetChildren()) do | |
2885 | if c.Name == "toolanim" and c.className == "StringValue" then | |
2886 | return c | |
2887 | end | |
2888 | end | |
2889 | return nil | |
2890 | end | |
2891 | ||
2892 | function animateTool() | |
2893 | ||
2894 | if (toolAnim == "None") then | |
2895 | RightShoulder:SetDesiredAngle(1.57) | |
2896 | return | |
2897 | end | |
2898 | ||
2899 | if (toolAnim == "Slash") then | |
2900 | RightShoulder.MaxVelocity = 0.5 | |
2901 | RightShoulder:SetDesiredAngle(0) | |
2902 | return | |
2903 | end | |
2904 | ||
2905 | if (toolAnim == "Lunge") then | |
2906 | RightShoulder.MaxVelocity = 0.5 | |
2907 | LeftShoulder.MaxVelocity = 0.5 | |
2908 | RightHip.MaxVelocity = 0.5 | |
2909 | LeftHip.MaxVelocity = 0.5 | |
2910 | RightShoulder:SetDesiredAngle(1.57) | |
2911 | LeftShoulder:SetDesiredAngle(1.0) | |
2912 | RightHip:SetDesiredAngle(1.57) | |
2913 | LeftHip:SetDesiredAngle(1.0) | |
2914 | return | |
2915 | end | |
2916 | end | |
2917 | ||
2918 | function move(time) | |
2919 | local amplitude | |
2920 | local frequency | |
2921 | ||
2922 | if (pose == "Jumping") then | |
2923 | moveJump() | |
2924 | return | |
2925 | end | |
2926 | ||
2927 | if (pose == "FreeFall") then | |
2928 | moveFreeFall() | |
2929 | return | |
2930 | end | |
2931 | ||
2932 | if (pose == "Seated") then | |
2933 | moveSit() | |
2934 | return | |
2935 | end | |
2936 | ||
2937 | local climbFudge = 0 | |
2938 | ||
2939 | if (pose == "Running") then | |
2940 | if (RightShoulder.CurrentAngle > 1.5 or RightShoulder.CurrentAngle < -1.5) then | |
2941 | RightShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2942 | else | |
2943 | RightShoulder.MaxVelocity = 0.15 | |
2944 | end | |
2945 | if (LeftShoulder.CurrentAngle > 1.5 or LeftShoulder.CurrentAngle < -1.5) then | |
2946 | LeftShoulder.MaxVelocity = jumpMaxLimbVelocity | |
2947 | else | |
2948 | LeftShoulder.MaxVelocity = 0.15 | |
2949 | end | |
2950 | amplitude = 1 | |
2951 | frequency = 9 | |
2952 | elseif (pose == "Climbing") then | |
2953 | RightShoulder.MaxVelocity = 0.5 | |
2954 | LeftShoulder.MaxVelocity = 0.5 | |
2955 | amplitude = 1 | |
2956 | frequency = 9 | |
2957 | climbFudge = 3.14 | |
2958 | else | |
2959 | amplitude = 0.1 | |
2960 | frequency = 1 | |
2961 | end | |
2962 | ||
2963 | desiredAngle = amplitude * math.sin(time*frequency) | |
2964 | ||
2965 | RightShoulder:SetDesiredAngle(desiredAngle + climbFudge) | |
2966 | LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge) | |
2967 | RightHip:SetDesiredAngle(-desiredAngle) | |
2968 | LeftHip:SetDesiredAngle(-desiredAngle) | |
2969 | ||
2970 | ||
2971 | local tool = getTool() | |
2972 | ||
2973 | if tool then | |
2974 | ||
2975 | animStringValueObject = getToolAnim(tool) | |
2976 | ||
2977 | if animStringValueObject then | |
2978 | toolAnim = animStringValueObject.Value | |
2979 | -- message recieved, delete StringValue | |
2980 | animStringValueObject.Parent = nil | |
2981 | toolAnimTime = time + .3 | |
2982 | end | |
2983 | ||
2984 | if time > toolAnimTime then | |
2985 | toolAnimTime = 0 | |
2986 | toolAnim = "None" | |
2987 | end | |
2988 | ||
2989 | animateTool() | |
2990 | ||
2991 | ||
2992 | else | |
2993 | toolAnim = "None" | |
2994 | toolAnimTime = 0 | |
2995 | end | |
2996 | end | |
2997 | ||
2998 | ||
2999 | -- connect events | |
3000 | ||
3001 | Humanoid.Died:connect(onDied) | |
3002 | Humanoid.Running:connect(onRunning) | |
3003 | --Humanoid.Jumping:connect(onJumping) | |
3004 | --Humanoid.Climbing:connect(onClimbing) | |
3005 | --Humanoid.GettingUp:connect(onGettingUp) | |
3006 | --Humanoid.FreeFalling:connect(onFreeFall) | |
3007 | --Humanoid.FallingDown:connect(onFallingDown) | |
3008 | Humanoid.Seated:connect(onSeated) | |
3009 | Humanoid.PlatformStanding:connect(onPlatformStanding) | |
3010 | --Humanoid.Swimming:connect(onSwimming) | |
3011 | -- main program | |
3012 | ||
3013 | local runService = game:service("RunService"); | |
3014 | ||
3015 | while Figure.Parent~=nil do | |
3016 | local _, time = wait(0.1) | |
3017 | move(time) | |
3018 | end | |
3019 | ]],player.Character) | |
3020 | localscript([[ | |
3021 | script.Name = "GameMakerStudios_NOCLIP" | |
3022 | script.Parent.Humanoid.Changed:connect(function(change) | |
3023 | if change == "Jump" then | |
3024 | script.Parent.Humanoid.Jump = false | |
3025 | end | |
3026 | end)]],player.Character) | |
3027 | localscript([[ | |
3028 | script.Name = "GameMakerStudios_NOCLIP" | |
3029 | local body = {"Head","Torso","Left Leg","Right Leg","Right Arm","Left Arm"} | |
3030 | while not game:GetService('Players').LocalPlayer.Character do wait() end | |
3031 | local char = game:GetService('Players').LocalPlayer.Character | |
3032 | game:GetService("RunService").Stepped:connect(function() | |
3033 | if char then | |
3034 | for _,part in pairs(body) do | |
3035 | char[part].CanCollide = false | |
3036 | end | |
3037 | end | |
3038 | end) | |
3039 | ]],waitForChild(player,"PlayerGui",5)) | |
3040 | ||
3041 | end | |
3042 | end)) | |
3043 | end | |
3044 | end) | |
3045 | ||
3046 | ||
3047 | ||
3048 | addCmd("noname","noname" .. Bet .. "player | Removes the name above the player's head.",function(msg,speaker) | |
3049 | local players = gp(speaker,msg) | |
3050 | for _,player in pairs(players) do | |
3051 | coroutine.resume(coroutine.create(function() | |
3052 | if player and player.Character and player.Character:FindFirstChild("Head") then | |
3053 | local head = player.Character:FindFirstChild("Head") | |
3054 | local clone = head:Clone() | |
3055 | clone.Name = "GameMakerStudios_FAKEHEAD" | |
3056 | clone.Parent = head | |
3057 | clone.CFrame = head.CFrame | |
3058 | clone.Transparency = 0 | |
3059 | local weld = Instance.new("Weld",clone) | |
3060 | weld.Part1 = head | |
3061 | weld.Part0 = clone | |
3062 | local face = clone:FindFirstChild("face") | |
3063 | if face then face:Destroy() end | |
3064 | local mesh = clone:FindFirstChild("Mesh") | |
3065 | if mesh and mesh:IsA("SpecialMesh") then mesh.Scale = Vector3.new(mesh.Scale.x*999,mesh.Scale.y*.999,mesh.Scale.z*.999) end | |
3066 | head.Transparency = 1 | |
3067 | ||
3068 | ||
3069 | end | |
3070 | end)) | |
3071 | end | |
3072 | end) | |
3073 | ||
3074 | addCmd("unnoname","unnoname" .. Bet .. "player | Changes the player name to what it originally was.",function(msg,speaker) | |
3075 | local players = gp(speaker,msg) | |
3076 | for _,player in pairs(players) do | |
3077 | coroutine.resume(coroutine.create(function() | |
3078 | if player and player.Character and player.Character:FindFirstChild("Head") then | |
3079 | for _,v in pairs(player.Character.Head:GetChildren()) do | |
3080 | if v:IsA("Model") or v.Name == "GameMakerStudios_FAKEHEAD" then v:Destroy() end | |
3081 | end | |
3082 | player.Character.Head.Transparency = 0 | |
3083 | ||
3084 | ||
3085 | ||
3086 | end | |
3087 | end)) | |
3088 | end | |
3089 | end) | |
3090 | addCmd("unname","unname" .. Bet .. "player | Changes the player name to what it originally was.",function(msg,speaker) | |
3091 | local players = gp(speaker,msg) | |
3092 | for _,player in pairs(players) do | |
3093 | coroutine.resume(coroutine.create(function() | |
3094 | if player and player.Character and player.Character:FindFirstChild("Head") then | |
3095 | for _,v in pairs(player.Character.Head:GetChildren()) do | |
3096 | if v:IsA("Model") or v.Name == "GameMakerStudios_FAKEHEAD" then v:Destroy() end | |
3097 | end | |
3098 | player.Character.Head.Transparency = 0 | |
3099 | ||
3100 | ||
3101 | ||
3102 | end | |
3103 | end)) | |
3104 | end | |
3105 | end) | |
3106 | ||
3107 | ||
3108 | ||
3109 | addCmd("name","name" .. Bet .. "player" .. Bet .. "text | Sets the name above the player's head to what ever you want.",function(msg,speaker) | |
3110 | local name = {} | |
3111 | local st = msg:gsub(Bet,":") | |
3112 | for i=1,#st do | |
3113 | if st:sub(i,i) == ":" then | |
3114 | name["player"] = st:sub(1,i-1) | |
3115 | name["name"] = st:sub(i+1) | |
3116 | break | |
3117 | end | |
3118 | end | |
3119 | ||
3120 | if name["player"] then | |
3121 | local players = gp(speaker,name["player"]) | |
3122 | for _,player in pairs(players) do | |
3123 | coroutine.resume(coroutine.create(function() | |
3124 | if player and player.Character and player.Character:FindFirstChild("Head") then | |
3125 | local head = player.Character:FindFirstChild("Head") | |
3126 | for _,v in pairs(player.Character.Head:GetChildren()) do | |
3127 | if v:IsA("Model") or v.Name == "GameMakerStudios_FAKEHEAD" then v:Destroy() end | |
3128 | end | |
3129 | local model = Instance.new("Model") | |
3130 | local humanoid = Instance.new("Humanoid",model) | |
3131 | local fhead = head:Clone() fhead.Name = "GameMakerStudios_FAKEHEAD" fhead.Parent = model | |
3132 | model.Parent = head | |
3133 | fhead.CFrame = head.CFrame | |
3134 | fhead.Name = "Head" | |
3135 | fhead.Transparency = 0 | |
3136 | local weld = Instance.new("Weld",fhead) | |
3137 | weld.Part1 = fhead | |
3138 | weld.Part0 = head | |
3139 | local face = fhead:FindFirstChild("face") | |
3140 | if face then face:Destroy() end | |
3141 | local mesh = fhead:FindFirstChild("Mesh") | |
3142 | if mesh and mesh:IsA("SpecialMesh") then mesh.Scale = Vector3.new(mesh.Scale.x*999,mesh.Scale.y*.999,mesh.Scale.z*.999) end | |
3143 | head.Transparency = 1 | |
3144 | ||
3145 | model.Name = name["name"] | |
3146 | ||
3147 | while player and player.Character and player.Character:FindFirstChild("Humanoid") do | |
3148 | local human = player.Character:FindFirstChild("Humanoid") | |
3149 | if human and human.Parent then | |
3150 | if humanoid and humanoid.Parent then | |
3151 | humanoid.MaxHealth = human.MaxHealth | |
3152 | humanoid.Health = human.Health | |
3153 | end | |
3154 | end | |
3155 | wait() | |
3156 | end | |
3157 | ||
3158 | end | |
3159 | end)) | |
3160 | end | |
3161 | end | |
3162 | end) | |
3163 | ||
3164 | ||
3165 | addCmd("fly","fly" .. Bet .. "player | Gives the wanted player a hover vehicle.",function(msg,speaker) | |
3166 | local players = gp(speaker,msg) | |
3167 | for _,player in pairs(players) do | |
3168 | coroutine.resume(coroutine.create(function() | |
3169 | if player and player.Character and player.Character:FindFirstChild("Torso") then | |
3170 | local car = props:FindFirstChild("hover vehicle") | |
3171 | if car then | |
3172 | local clone = car:Clone() | |
3173 | if clone then | |
3174 | local pos = Instance.new("Vector3Value") | |
3175 | pos.Parent = clone | |
3176 | pos.Name = "StelthPos" | |
3177 | pos.Value = (player.Character.Torso.Position + Vector3.new(0,0,5)) | |
3178 | clone.Parent = services["Workspace"] | |
3179 | clone:MakeJoints() | |
3180 | clone:MoveTo(pos.Value) | |
3181 | --table.insert(clean,clone) | |
3182 | for _,v in pairs(clone:GetChildren()) do | |
3183 | if v:IsA("BasePart") then | |
3184 | if v.Anchored then | |
3185 | v.Anchored = false | |
3186 | end | |
3187 | end | |
3188 | end | |
3189 | end | |
3190 | end | |
3191 | end | |
3192 | end)) | |
3193 | end | |
3194 | end) | |
3195 | ||
3196 | addCmd("gear","gear" .. Bet .. "player" .. Bet .. "gearID | Gives the wanted player a gear.",function(msg,speaker) | |
3197 | local gearStuff = {} | |
3198 | local st = msg:gsub(Bet,":") | |
3199 | for i=1,#st do | |
3200 | if st:sub(i,i) == ":" then | |
3201 | gearStuff["id"] = st:sub(i+1) | |
3202 | gearStuff["player"] = st:sub(1,i-1) | |
3203 | break | |
3204 | end | |
3205 | end | |
3206 | print(gearStuff["player"],gearStuff["id"]) | |
3207 | if not gearStuff["player"] then return end | |
3208 | if not gearStuff["id"] then return end | |
3209 | ||
3210 | ||
3211 | local players = gp(speaker,gearStuff["player"]) | |
3212 | for _,player in pairs(players) do | |
3213 | coroutine.resume(coroutine.create(function() | |
3214 | if player.Character then | |
3215 | local gear = services["InsertService"]:LoadAsset(gearStuff["id"]) | |
3216 | local stuff = gear:GetChildren() | |
3217 | if #stuff <= 0 then gear:Destroy() return end | |
3218 | for _,v in pairs(stuff) do | |
3219 | if v:IsA("Tool") then | |
3220 | v.Parent = player.Character | |
3221 | end | |
3222 | end | |
3223 | end | |
3224 | ||
3225 | end)) | |
3226 | end | |
3227 | end) | |
3228 | ||
3229 | addCmd("speed","speed" .. Bet .. "player" .. Bet .. "number | Gives the wanted player the wanted speed.",function(msg,speaker) | |
3230 | local ws = {} | |
3231 | local st = msg:gsub(Bet,":") | |
3232 | for i=1,#st do | |
3233 | if st:sub(i,i) == ":" then | |
3234 | ws["speed"] = st:sub(i+1) | |
3235 | ws["player"] = st:sub(1,i-1) | |
3236 | break | |
3237 | end | |
3238 | end | |
3239 | print(ws["player"],ws["speed"]) | |
3240 | if not ws["player"] then return end | |
3241 | if not ws["speed"] then return end | |
3242 | if not tonumber(ws["speed"]) then return end | |
3243 | ||
3244 | ||
3245 | local players = gp(speaker,ws["player"]) | |
3246 | for _,player in pairs(players) do | |
3247 | coroutine.resume(coroutine.create(function() | |
3248 | if player.Character then | |
3249 | ||
3250 | player.Character.Humanoid.WalkSpeed = tonumber(ws["speed"]) | |
3251 | end | |
3252 | ||
3253 | end)) | |
3254 | end | |
3255 | end) | |
3256 | ||
3257 | addCmd("kick","kick" .. Bet .. "player | Kicks (disconnects) the player from the server - though it is not perminent, it can scare people.",function(msg,speaker) | |
3258 | local players = gp(speaker,msg) | |
3259 | for _,player in pairs(players) do | |
3260 | coroutine.resume(coroutine.create(function() | |
3261 | if not isOwner(player) then | |
3262 | services["Debris"]:AddItem(player,1) | |
3263 | localscript("local player = game:GetService('Players').LocalPlayer\ | |
3264 | player.Parent = nil\ | |
3265 | wait()\ | |
3266 | player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10)) | |
3267 | end | |
3268 | end)) | |
3269 | end | |
3270 | end) | |
3271 | ||
3272 | addCmd("admin","admin" .. Bet .. "player | Gives administrative permissions to the wanted player.",function(msg,speaker) | |
3273 | local players = gp(speaker,msg) | |
3274 | for _,player in pairs(players) do | |
3275 | coroutine.resume(coroutine.create(function() | |
3276 | addAdmin(player) | |
3277 | Message(player,"SYSTEM","You have been admined from " .. speaker.Name .. "!","C O N F I R M") | |
3278 | Message(speaker,"SYSTEM","Successfully gave administrative permissions to " .. player.Name .. ".","C O N F I R M") | |
3279 | end)) | |
3280 | end | |
3281 | end) | |
3282 | addCmd("unadmin","unadmin" .. Bet .. "player | Removes administrative permissions to the wanted player. (Owners cannot be unadmined)",function(msg,speaker) | |
3283 | local players = gp(speaker,msg) | |
3284 | for _,player in pairs(players) do | |
3285 | coroutine.resume(coroutine.create(function() | |
3286 | unAdmin(player) | |
3287 | Message(player,"SYSTEM","You have been un-admined from " .. speaker.Name .. "","C O N F I R M") | |
3288 | Message(speaker,"SYSTEM","Successfully removed administrative permissions from " .. player.Name .. ".","C O N F I R M") | |
3289 | end)) | |
3290 | end | |
3291 | end) | |
3292 | ||
3293 | ||
3294 | ||
3295 | function onWorkspaceChildAdded(child) | |
3296 | if child:IsA("Hat") or child:IsA("Tool") or child:IsA("Shirt") or child:IsA("Pants") | |
3297 | or child:IsA("Message") or child:IsA("Hint") then table.insert(clean,child) end | |
3298 | end | |
3299 | ||
3300 | function _G:onChatted(player,msg) | |
3301 | if not isAdmin(player) then return end | |
3302 | --coroutine.resume(coroutine.create(function() | |
3303 | print("Game Maker Studios - Recieved") | |
3304 | for _,v in pairs(_G.GameMakerStudios_cmds) do | |
3305 | local sub = string.sub(msg,1,#v[1]) | |
3306 | if sub == "" or sub == " " then return end | |
3307 | ||
3308 | if v[1]:lower() == sub:lower() then | |
3309 | if msg:sub(v[1]:len()+Bet:len(),v[1]:len()+Bet:len()) == Bet then | |
3310 | coroutine.resume(coroutine.create(function() | |
3311 | local new = msg:sub(v[1]:len()+Bet:len()+1) | |
3312 | loadstring(v[3](new,player)) | |
3313 | end)) | |
3314 | end | |
3315 | end | |
3316 | end | |
3317 | --end)) | |
3318 | end | |
3319 | ||
3320 | function setUp(player) | |
3321 | coroutine.resume(coroutine.create(function() | |
3322 | if serverLock then | |
3323 | localscript("local player = game:GetService('Players').LocalPlayer\ | |
3324 | player.Parent = nil\ | |
3325 | wait()\ | |
3326 | player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10000)) | |
3327 | return | |
3328 | end | |
3329 | if not isAdmin(player) then return end | |
3330 | player.CharacterAdded:connect(function(character) | |
3331 | coroutine.resume(coroutine.create(function() | |
3332 | if oldAnimationOnEnter then | |
3333 | Animate(player) | |
3334 | end | |
3335 | if Super_Safe_Chatter_Supported then | |
3336 | CmdBar(player) | |
3337 | end | |
3338 | if soloGame then | |
3339 | CmdBar(player) | |
3340 | end | |
3341 | -- onCharacterAdded | |
3342 | end)) | |
3343 | end) | |
3344 | BannedAction(player) | |
3345 | PlrIsAmin(player) | |
3346 | if soloGame then | |
3347 | CmdBar(player) | |
3348 | end | |
3349 | if Super_Safe_Chatter_Supported then | |
3350 | CmdBar(player) | |
3351 | end | |
3352 | ||
3353 | ||
3354 | ||
3355 | player.Chatted:connect( | |
3356 | function(msg) | |
3357 | _G:onChatted(player,msg) | |
3358 | -- onChatted | |
3359 | end | |
3360 | ) | |
3361 | ||
3362 | -- onEnter | |
3363 | end)) | |
3364 | end | |
3365 | ||
3366 | services["Players"].PlayerAdded:connect( | |
3367 | function(player) | |
3368 | coroutine.resume(coroutine.create(function() | |
3369 | setUp(player) | |
3370 | end)) | |
3371 | end | |
3372 | ) | |
3373 | ||
3374 | for _,player in pairs(services["Players"]:GetPlayers()) do | |
3375 | coroutine.resume(coroutine.create(function() | |
3376 | setUp(player) | |
3377 | end)) | |
3378 | end | |
3379 | ||
3380 | services["Workspace"].ChildAdded:connect(onWorkspaceChildAdded) | |
3381 | ||
3382 | ||
3383 | if props then | |
3384 | props.Parent = services["Lighting"] | |
3385 | end | |
3386 | ||
3387 | print("Game Maker Studios - LOADED.") | |
3388 | script.Name = "admin" | |
3389 | Script("print('Game Maker Studios - LOADED.') script:Destroy()",services["Workspace"]) |