SHOW:
|
|
- or go back to the newest paste.
1 | - | wait(2) |
1 | + | playah = game.Workspace:FindFirstChild(Smore_Kettle) |
2 | - | playah = game.Workspace.Smore_Kettle |
2 | + | |
3 | torb.Anchored = true | |
4 | torb.CanCollide = false | |
5 | torb.Size = Vector3.new(2, 2, 1) | |
6 | torb.Name = "Torsob" | |
7 | torb.BrickColor = BrickColor.new(217) | |
8 | torb.Parent = game.Workspace | |
9 | torb.Position = Vector3.new(-25, 4, -16.5) | |
10 | torc = Instance.new("Part") | |
11 | torc.Name = "Torsoc" | |
12 | torc.FormFactor = "Custom" | |
13 | torc.Size = Vector3.new(1.6, 1.8, 0.2) | |
14 | torc.Anchored = true | |
15 | torc.CanCollide = false | |
16 | torc.Parent = game.Workspace | |
17 | torc.Position = Vector3.new(-25, 3.9, -17.1) | |
18 | tie = Instance.new("Part") | |
19 | tie.Name = "Tiie" | |
20 | tie.BrickColor = BrickColor.Black() | |
21 | tie.Anchored = true | |
22 | tie.CanCollide = false | |
23 | tie.FormFactor = "Custom" | |
24 | tie.Parent = game.Workspace | |
25 | tie.Size = Vector3.new(0.4, 0.4, 0.2) | |
26 | tie.Position = Vector3.new(-25, 4.8, -17.3) | |
27 | tiel = Instance.new("WedgePart") | |
28 | tiel.Name = "Tiel" | |
29 | tiel.FormFactor = "Custom" | |
30 | tiel.Anchored = true | |
31 | tiel.CanCollide = false | |
32 | tiel.BrickColor = BrickColor.Black() | |
33 | tiel.Position = Vector3.new(-24.8, 4.8, -17.2) | |
34 | tiel.Rotation = Vector3.new(-90, 90, 0) | |
35 | tiel.Size = Vector3.new(0.4, 0.4, 0.8) | |
36 | tiel.Parent = game.Workspace | |
37 | tier = Instance.new("WedgePart") | |
38 | tier.Name = "Tier" | |
39 | tier.FormFactor = "Custom" | |
40 | tier.Anchored = true | |
41 | tier.CanCollide = false | |
42 | tier.BrickColor = BrickColor.Black() | |
43 | tier.Position = Vector3.new(-25.2, 4.8, -17.2) | |
44 | tier.Rotation = Vector3.new(-55.122, -89.944, 34.878) | |
45 | tier.Size = Vector3.new(0.4, 0.4, 0.8) | |
46 | tier.Parent = game.Workspace | |
47 | basich = Instance.new("Part") | |
48 | basich.Size = Vector3.new(2, 1, 1) | |
49 | basich.CanCollide = false | |
50 | basich.Transparency = 1 | |
51 | basich.Anchored = true | |
52 | basich.Name = "Basich" | |
53 | basich.Parent = game.Workspace | |
54 | basich.Position = Vector3.new(-14, 2.4, -13.7) | |
55 | heada = Instance.new("Part") | |
56 | heada.Name = "heada" | |
57 | heada.FormFactor = "Custom" | |
58 | heada.Anchored = true | |
59 | heada.CanCollide = false | |
60 | heada.BrickColor = BrickColor.new(217) | |
61 | heada.Parent = game.Workspace | |
62 | heada.Position = Vector3.new(-14, 2.5, -13.9) | |
63 | heada.Size = Vector3.new(2, 1.5, 1.5) | |
64 | headb = Instance.new("Part") | |
65 | headb.Name = "headb" | |
66 | headb.FormFactor = "Custom" | |
67 | headb.Anchored = true | |
68 | headb.CanCollide = false | |
69 | headb.BrickColor = BrickColor.palette(18) | |
70 | headb.Parent = game.Workspace | |
71 | headb.Position = Vector3.new(-14, 2.19, -14.3) | |
72 | headb.Size = Vector3.new(1.9, 0.82, 1.5) | |
73 | nosef = Instance.new("Part") | |
74 | nosef.Name = "nosey" | |
75 | nosef.Anchored = true | |
76 | nosef.CanCollide = false | |
77 | nosef.FormFactor = "Custom" | |
78 | nosef.BrickColor = BrickColor.Black() | |
79 | nosef.Parent = game.Workspace | |
80 | nosef.Position = Vector3.new(-14, 2.65, -14.95) | |
81 | nosef.Size = Vector3.new(0.19, 0.2, 0.2) | |
82 | ||
83 | eyea = Instance.new("Part") | |
84 | eyea.CanCollide = false | |
85 | eyea.Anchored = true | |
86 | eyea.Parent = game.Workspace | |
87 | ||
88 | ||
89 | local function weldBetween(a, b) | |
90 | --Make a new Weld and Parent it to a. | |
91 | local weld = Instance.new("ManualWeld", a) | |
92 | weld.Part0 = a | |
93 | weld.Part1 = b | |
94 | --Get the CFrame of b relative to a. | |
95 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
96 | --Return the reference to the weld so that you can change it later. | |
97 | return weld | |
98 | end | |
99 | local weld = weldBetween(game.Workspace.Tier, game.Workspace.Tiie) | |
100 | local weld = weldBetween(game.Workspace.Tiel, game.Workspace.Tiie) | |
101 | local weld = weldBetween(game.Workspace.Tiie, game.Workspace.Torsoc) | |
102 | local weld = weldBetween(game.Workspace.Torsoc, game.Workspace.Torsob) | |
103 | local weld = weldBetween(game.Workspace.headb, game.Workspace.heada) | |
104 | local weld = weldBetween(game.Workspace.heada, game.Workspace.Basich) | |
105 | local weld = weldBetween(game.Workspace.nosey, game.Workspace.headb) | |
106 | wait(1) | |
107 | torb.Anchored = false | |
108 | torc.Anchored = false | |
109 | tie.Anchored = false | |
110 | tier.Anchored = false | |
111 | tiel.Anchored = false | |
112 | heada.Anchored = false | |
113 | headb.Anchored = false | |
114 | basich.Anchored = false | |
115 | nosef.Anchored = false | |
116 | ||
117 | ||
118 | local weld = weldBetween(game.Workspace.Torsob, game.Workspace.admiralshane2013.Torso) | |
119 | - | local weld = weldBetween(game.Workspace.Torsob, playah.Torso) |
119 | + | local weld = weldBetween(game.Workspace.Basich, game.Workspace.admiralshane2013.Head) |
120 | - | local weld = weldBetween(game.Workspace.Basich, playah.Head) |
120 | + | |
121 | playah.Torso.Transparency = 1 | |
122 | playah.Head.Transparency = 1 | |
123 | playah.Shirt:remove() | |
124 | playah["Body Colors"].LeftLegColor = BrickColor.new(217) | |
125 | playah["Body Colors"].RightLegColor = BrickColor.new(217) | |
126 | playah["Body Colors"].LeftArmColor = BrickColor.new(217) | |
127 | playah["Body Colors"].RightArmColor = BrickColor.new(217) | |
128 | ||
129 | torb.Parent = playah | |
130 | torc.Parent = playah | |
131 | tie.Parent = playah | |
132 | tier.Parent = playah | |
133 | tiel.Parent = playah | |
134 | heada.Parent = playah | |
135 | headb.Parent = playah | |
136 | basich.Parent = playah | |
137 | nosef.Parent = playah |