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1 | -- This script has been converted to FE by iPxter (And Rohan_Kishiba technically >:]) | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").Rohan_Kishiba | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | --Created with PenguinAnonymous's compiler | |
88 | --PenguinAnonymous is not responsible for damages caused to your game | |
89 | --Please stop using my plugin to create abusive scripts | |
90 | --Errors: | |
91 | local runDummyScript = function(f,scri) | |
92 | local oldenv = getfenv(f) | |
93 | local newenv = setmetatable({}, { | |
94 | __index = function(_, k) | |
95 | if k:lower() == 'script' then | |
96 | return scri | |
97 | else | |
98 | return oldenv[k] | |
99 | end | |
100 | end | |
101 | }) | |
102 | setfenv(f, newenv) | |
103 | ypcall(function() f() end) | |
104 | end | |
105 | cors = {} | |
106 | mas = Instance.new("Model",game:GetService("Lighting")) | |
107 | mas.Name = "CompiledModel" | |
108 | o1 = Instance.new("LocalScript") | |
109 | o1.Name = "Wubstep" | |
110 | o1.Parent = mas | |
111 | table.insert(cors,function() | |
112 | wait() | |
113 | runDummyScript(function() | |
114 | ||
115 | function clerp(c1,c2,al) | |
116 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
117 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
118 | for i,v in pairs(com1) do | |
119 | com1[i] = v+(com2[i]-v)*al | |
120 | end | |
121 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
122 | end | |
123 | ||
124 | plr = game:service'Players'.Rohan_Kishiba | |
125 | char = plr.Character | |
126 | humanoid = char:findFirstChild("Humanoid") | |
127 | torso = char:findFirstChild("Torso") | |
128 | head = char.Head | |
129 | ra = char:findFirstChild("Right Arm") | |
130 | la = char:findFirstChild("Left Arm") | |
131 | rl = char:findFirstChild("Right Leg") | |
132 | ll = char:findFirstChild("Left Leg") | |
133 | rs = torso:findFirstChild("Right Shoulder") | |
134 | ls = torso:findFirstChild("Left Shoulder") | |
135 | rh = torso:findFirstChild("Right Hip") | |
136 | lh = torso:findFirstChild("Left Hip") | |
137 | neck = torso:findFirstChild("Neck") | |
138 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
139 | rootpart = char:findFirstChild("HumanoidRootPart") | |
140 | camera = workspace.CurrentCamera | |
141 | anim = char:findFirstChild("Animate") | |
142 | ||
143 | if char:FindFirstChild("Animate") then | |
144 | char.Animate:Destroy() | |
145 | end | |
146 | humanoid.Animator:Destroy() | |
147 | ||
148 | local rm = Instance.new("Weld", torso) | |
149 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
150 | rm.C1 = CFrame.new(0, 0.5, 0) | |
151 | rm.Part0 = torso | |
152 | rm.Part1 = ra | |
153 | ||
154 | local lm = Instance.new("Weld", torso) | |
155 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
156 | lm.C1 = CFrame.new(0, 0.5, 0) | |
157 | lm.Part0 = torso | |
158 | lm.Part1 = la | |
159 | ||
160 | local rlegm = Instance.new("Weld", torso) | |
161 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
162 | rlegm.C1 = CFrame.new(0, 1, 0) | |
163 | rlegm.Part0 = torso | |
164 | rlegm.Part1 = rl | |
165 | local llegm = Instance.new("Weld", torso) | |
166 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
167 | llegm.C1 = CFrame.new(0, 1, 0) | |
168 | llegm.Part0 = torso | |
169 | llegm.Part1 = ll | |
170 | ||
171 | neck.C0 = CFrame.new(0, 1, 0) | |
172 | neck.C1 = CFrame.new(0, -.5, 0) | |
173 | ||
174 | rj.C0 = CFrame.new() | |
175 | rj.C1 = CFrame.new() | |
176 | ||
177 | local Rbx = LoadLibrary("RbxUtility") | |
178 | local Create = Rbx.Create | |
179 | ||
180 | GUI = Create("ScreenGui"){ | |
181 | Parent = plr.PlayerGui, | |
182 | Enabled = true, | |
183 | ResetOnSpawn = true, | |
184 | Name = "WubstepGUI" | |
185 | } | |
186 | ||
187 | Main = Create("Frame"){ | |
188 | Parent = GUI, | |
189 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
190 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
191 | BorderSizePixel = 0, | |
192 | BackgroundTransparency = 0, | |
193 | Size = UDim2.new(0.2,0,0.5,0), | |
194 | Position = UDim2.new(-1.2,0,0.25,0), | |
195 | ZIndex = 1, | |
196 | Visible = true, | |
197 | Selectable = false, | |
198 | Name = "Main" | |
199 | } | |
200 | ||
201 | IDBox = Create("TextBox"){ | |
202 | Parent = Main, | |
203 | BackgroundColor3 = Color3.new(9/255,9/255,9/255), | |
204 | BackgroundTransparency = 0.7, | |
205 | BorderColor3 = Color3.new(255/255,255/255,255/255), | |
206 | BorderSizePixel = 5, | |
207 | Name = "ID", | |
208 | Position = UDim2.new(0.05,0,0.03,0), | |
209 | Selectable = true, | |
210 | ShowNativeInput = true, | |
211 | ClearTextOnFocus = true, | |
212 | Size = UDim2.new(0.9,0,0.15,0), | |
213 | Visible = true, | |
214 | ZIndex = 2, | |
215 | Text = "ID", | |
216 | TextWrapped = true, | |
217 | TextScaled = true, | |
218 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
219 | TextStrokeTransparency = 0, | |
220 | TextStrokeColor3 = Color3.new(0,0,0) | |
221 | } | |
222 | ||
223 | PlayButton = Create("TextButton"){ | |
224 | Parent = Main, | |
225 | BackgroundTransparency = 0, | |
226 | BackgroundColor3 = Color3.new(9/255,9/255,9/255), | |
227 | BorderSizePixel = 0, | |
228 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
229 | Name = "Play", | |
230 | Modal = false, | |
231 | Position = UDim2.new(0.05,0,0.205,0), | |
232 | Size = UDim2.new(0.9,0,0.1,0), | |
233 | ZIndex = 2, | |
234 | Text = "Play", | |
235 | TextScaled = true, | |
236 | TextStrokeColor3 = Color3.new(0,0,0), | |
237 | TextStrokeTransparency = 1, | |
238 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
239 | TextWrapped = true | |
240 | } | |
241 | ||
242 | VolumeInc = Create("TextButton"){ | |
243 | Parent = Main, | |
244 | BackgroundColor3 = Color3.new(0,7/255,48/255), | |
245 | BorderSizePixel = 2, | |
246 | Modal = false, | |
247 | Name = "+", | |
248 | Position = UDim2.new(0.75,0,0.325,0), | |
249 | Size = UDim2.new(0.2,0,0.34,0), | |
250 | Visible = true, | |
251 | TextScaled = true, | |
252 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
253 | TextStrokeTransparency = 1, | |
254 | Text = "+" | |
255 | } | |
256 | ||
257 | VolumeDec = Create("TextButton"){ | |
258 | Parent = Main, | |
259 | BackgroundColor3 = Color3.new(48/255,0,0), | |
260 | BorderSizePixel = 2, | |
261 | Modal = false, | |
262 | Name = "+", | |
263 | Position = UDim2.new(0.05,0,0.325,0), | |
264 | Size = UDim2.new(0.2,0,0.34,0), | |
265 | Visible = true, | |
266 | TextScaled = true, | |
267 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
268 | TextStrokeTransparency = 1, | |
269 | Text = "-" | |
270 | } | |
271 | ||
272 | VolText = Create("TextLabel"){ | |
273 | Parent = Main, | |
274 | BackgroundColor3 = Color3.new(255/255,255/255,255/255), | |
275 | BackgroundTransparency = 1, | |
276 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
277 | BorderSizePixel = 0, | |
278 | Name = "Volume", | |
279 | Position = UDim2.new(0.175,0,0.325,0), | |
280 | Size = UDim2.new(0.64,0,0.1,0), | |
281 | Visible = true, | |
282 | Text = "Volume", | |
283 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
284 | TextScaled = true, | |
285 | TextStrokeColor3 = Color3.new(0,0,0), | |
286 | TextStrokeTransparency = 0 | |
287 | } | |
288 | ||
289 | VolNum = Create("TextLabel"){ | |
290 | Parent = Main, | |
291 | BackgroundTransparency = 1, | |
292 | BorderSizePixel = 0, | |
293 | Name = "###", | |
294 | Position = UDim2.new(0.175,0,0.45,0), | |
295 | Size = UDim2.new(0.64,0,0.2,0), | |
296 | TextStrokeTransparency = 0, | |
297 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
298 | Text = "1", | |
299 | TextScaled = true | |
300 | } | |
301 | ||
302 | HeadphText = Create("TextLabel"){ | |
303 | Parent = Main, | |
304 | BackgroundTransparency = 1, | |
305 | BorderSizePixel = 0, | |
306 | Name = "Headphones", | |
307 | Position = UDim2.new(0.05,0,0.7,0), | |
308 | Size = UDim2.new(0.64,0,0.1,0), | |
309 | TextStrokeTransparency = 0, | |
310 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
311 | Text = "Headphones", | |
312 | TextScaled = true | |
313 | } | |
314 | ||
315 | NotesText = Create("TextLabel"){ | |
316 | Parent = Main, | |
317 | BackgroundTransparency = 1, | |
318 | BorderSizePixel = 0, | |
319 | Name = "Notes", | |
320 | Position = UDim2.new(0.05,0,0.85,0), | |
321 | Size = UDim2.new(0.64,0,0.1,0), | |
322 | TextStrokeTransparency = 0, | |
323 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
324 | Text = "Notes", | |
325 | TextScaled = true | |
326 | } | |
327 | ||
328 | Check1 = Create("TextButton"){ | |
329 | Parent = Main, | |
330 | BackgroundTransparency = 0.7, | |
331 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
332 | BorderSizePixel = 5, | |
333 | BorderColor3 = Color3.new(0,0,0), | |
334 | Name = "Check1", | |
335 | Modal = false, | |
336 | Position = UDim2.new(0.78,0,0.7,0), | |
337 | Size = UDim2.new(0.13,0,0.1,0), | |
338 | ZIndex = 2, | |
339 | Text = "", | |
340 | TextScaled = true, | |
341 | TextStrokeColor3 = Color3.new(0,0,0), | |
342 | TextStrokeTransparency = 1, | |
343 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
344 | TextWrapped = true | |
345 | } | |
346 | ||
347 | Check2 = Create("TextButton"){ | |
348 | Parent = Main, | |
349 | BackgroundTransparency = 0.7, | |
350 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
351 | BorderSizePixel = 5, | |
352 | BorderColor3 = Color3.new(0,0,0), | |
353 | Name = "Check2", | |
354 | Modal = false, | |
355 | Position = UDim2.new(0.78,0,0.85,0), | |
356 | Size = UDim2.new(0.13,0,0.1,0), | |
357 | ZIndex = 2, | |
358 | Text = "", | |
359 | TextScaled = true, | |
360 | TextStrokeColor3 = Color3.new(0,0,0), | |
361 | TextStrokeTransparency = 1, | |
362 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
363 | TextWrapped = true | |
364 | } | |
365 | ||
366 | Checkmark1 = Create("ImageLabel"){ | |
367 | Parent = Check1, | |
368 | Size = UDim2.new(1,0,1,0), | |
369 | Position = UDim2.new(0,0,0,0), | |
370 | BorderSizePixel = 0, | |
371 | BackgroundTransparency = 1, | |
372 | Image = "rbxassetid://55565289", | |
373 | } | |
374 | ||
375 | Checkmark2 = Create("ImageLabel"){ | |
376 | Parent = Check2, | |
377 | Size = UDim2.new(1,0,1,0), | |
378 | Position = UDim2.new(0,0,0,0), | |
379 | BorderSizePixel = 0, | |
380 | BackgroundTransparency = 1, | |
381 | Image = "rbxassetid://55565289", | |
382 | } | |
383 | ||
384 | OpenButton = Create("TextButton"){ | |
385 | Parent = GUI, | |
386 | BackgroundTransparency = 0.7, | |
387 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
388 | BorderSizePixel = 5, | |
389 | BorderColor3 = Color3.new(0,0,0), | |
390 | Name = "Open/Close", | |
391 | Modal = false, | |
392 | Position = UDim2.new(0,0,0.7,0), | |
393 | Size = UDim2.new(0.13,0,0.1,0), | |
394 | ZIndex = 2, | |
395 | Text = "Wubstep", | |
396 | TextScaled = true, | |
397 | TextStrokeColor3 = Color3.new(0,0,0), | |
398 | TextStrokeTransparency = 0, | |
399 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
400 | TextWrapped = true | |
401 | } | |
402 | ||
403 | local Open = false | |
404 | local Debounce = false | |
405 | OpenButton.MouseButton1Down:connect(function() | |
406 | if Open == false and Debounce == false then | |
407 | Debounce = true | |
408 | Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false) | |
409 | repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0) | |
410 | wait(0.2) | |
411 | Open = true | |
412 | Debounce = false | |
413 | elseif Open == true and Debounce == false then | |
414 | Debounce = true | |
415 | Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false) | |
416 | repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0) | |
417 | wait(0.2) | |
418 | Open = false | |
419 | Debounce = false | |
420 | end | |
421 | end) | |
422 | ||
423 | local Volume = 1 | |
424 | VolumeInc.MouseButton1Down:connect(function() | |
425 | if Volume < 10 then | |
426 | Volume = Volume + 0.5 | |
427 | end | |
428 | end) | |
429 | VolumeDec.MouseButton1Down:connect(function() | |
430 | if Volume > 0 then | |
431 | Volume = Volume - 0.5 | |
432 | end | |
433 | end) | |
434 | ||
435 | humanoid.WalkSpeed = 7 | |
436 | ||
437 | local s = Instance.new('Sound', head) | |
438 | s.Volume = Volume | |
439 | s.SoundId = "rbxassetid://0" --EG: Music to my ears | |
440 | s.Looped = true | |
441 | s:play() | |
442 | ||
443 | PlayButton.MouseButton1Down:connect(function() | |
444 | s.SoundId = "rbxassetid://"..IDBox.Text | |
445 | end) | |
446 | ||
447 | rsc0 = rm.C0 | |
448 | lsc0 = lm.C0 | |
449 | neckc0 = neck.C0 | |
450 | rootc0 = rj.C0 | |
451 | llc0 = llegm.C0 | |
452 | rlc0 = rlegm.C0 | |
453 | speed = 0.25 | |
454 | angle = 0 | |
455 | anglespeed = 1 | |
456 | ||
457 | local Hat = Instance.new('Part', char) | |
458 | Hat.FormFactor = 'Custom' | |
459 | Hat.Size = Vector3.new(1,1,1) | |
460 | Hat.CanCollide = false | |
461 | Hat.Locked = true | |
462 | Hat.Name = 'Headphones' | |
463 | Hat:breakJoints() | |
464 | Hat.TopSurface = 0 | |
465 | Hat.BottomSurface = 0 | |
466 | local Mesh = Instance.new('SpecialMesh', Hat) | |
467 | Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545" | |
468 | Mesh.TextureId = "rbxassetid://186142634" | |
469 | ||
470 | local Weld = Instance.new('Weld', Hat) | |
471 | Weld.Part0 = Hat | |
472 | Weld.Part1 = head | |
473 | Weld.C1 = CFrame.new(0, .2, 0) | |
474 | ||
475 | local HP = true | |
476 | local Not = true | |
477 | Check1.MouseButton1Down:connect(function() | |
478 | if HP == true then | |
479 | HP = false | |
480 | Hat.Transparency = 0 | |
481 | Checkmark1.Visible = true | |
482 | elseif HP == false then | |
483 | HP = true | |
484 | Hat.Transparency = 1 | |
485 | Checkmark1.Visible = false | |
486 | end | |
487 | end) | |
488 | Check2.MouseButton1Down:connect(function() | |
489 | if Not == true then | |
490 | Not = false | |
491 | Checkmark2.Visible = false | |
492 | elseif Not == false then | |
493 | Not = true | |
494 | Checkmark2.Visible = true | |
495 | end | |
496 | end) | |
497 | ||
498 | local SplashEffect = Instance.new('Part') | |
499 | Instance.new("CylinderMesh", SplashEffect); | |
500 | SplashEffect.Size = Vector3.new(.2,.2,.2) | |
501 | SplashEffect.Anchored = true | |
502 | SplashEffect.Transparency = 1 | |
503 | SplashEffect.CanCollide = false | |
504 | SplashEffect.Locked = true | |
505 | SplashEffect.Material = "Neon" | |
506 | local surfacegui = Instance.new('SurfaceGui', SplashEffect) | |
507 | surfacegui.Face = 'Top' | |
508 | surfacegui.CanvasSize = Vector2.new(800,800) | |
509 | local SplashEffectImage = Instance.new('ImageLabel', surfacegui) | |
510 | SplashEffectImage.Size = UDim2.new(1,0,1,0) | |
511 | SplashEffectImage.Image = "rbxassetid://166139049" | |
512 | SplashEffectImage.BackgroundTransparency = 1 | |
513 | SplashEffectImage.Name = 'Effect' | |
514 | SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255) | |
515 | local light = Instance.new('PointLight', SplashEffect) | |
516 | ||
517 | local SplashEffect2 = SplashEffect:clone() | |
518 | SplashEffect2:ClearAllChildren() | |
519 | Instance.new("CylinderMesh", SplashEffect2); | |
520 | local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2) | |
521 | surfacegui2.Face = 'Top' | |
522 | surfacegui2.CanvasSize = Vector2.new(800,800) | |
523 | local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2) | |
524 | SplashEffect2Image.Size = UDim2.new(1,0,1,0) | |
525 | SplashEffect2Image.Image = "rbxassetid://166139049" | |
526 | SplashEffect2Image.BackgroundTransparency = 1 | |
527 | SplashEffect2Image.Name = 'Effect' | |
528 | SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255) | |
529 | local light2 = Instance.new('PointLight', SplashEffect2) | |
530 | ||
531 | local Crack = Instance.new('Part') | |
532 | Crack.Size = Vector3.new(12, .2, 12) | |
533 | Crack.Anchored = true | |
534 | Crack.Transparency = 1 | |
535 | Crack.CanCollide = false | |
536 | ||
537 | Images = {"rbxassetid://109516732", "rbxassetid://185526499"} | |
538 | local Image = Instance.new('Decal', Crack) | |
539 | Image.Face = 'Top' | |
540 | ||
541 | ||
542 | local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)} | |
543 | local Splash1cframe | |
544 | local Splash2cframe | |
545 | ||
546 | function math_pos(float) | |
547 | if float < 0 then float = 0 end | |
548 | return float | |
549 | end | |
550 | function math_neg(float) | |
551 | if float > 0 then float = 0 end | |
552 | return float | |
553 | end | |
554 | function math_max(float, max) | |
555 | if float > max then float = max end | |
556 | return float | |
557 | end | |
558 | function math_min(float, min) | |
559 | if float > min then float = min end | |
560 | return float | |
561 | end | |
562 | pchar = char | |
563 | Part = function(x,y,z,color,tr,cc,an,parent) | |
564 | local p = Instance.new('Part',parent) | |
565 | p.formFactor = 'Custom' | |
566 | p.Size = Vector3.new(x,y,z) | |
567 | p.BrickColor = BrickColor.new(color) | |
568 | p.Material = "Neon" | |
569 | p.CanCollide = cc | |
570 | p.Transparency = tr | |
571 | p.Anchored = an | |
572 | p.TopSurface,p.BottomSurface = 0,0 | |
573 | p.Locked=true | |
574 | p:BreakJoints() | |
575 | return p | |
576 | end | |
577 | Mesh = function(par,num,x,y,z) | |
578 | local msh = _ | |
579 | if num == 1 then | |
580 | msh = Instance.new("CylinderMesh",par) | |
581 | elseif num == 2 then | |
582 | msh = Instance.new("SpecialMesh",par) | |
583 | msh.MeshType = 3 | |
584 | elseif num == 3 then | |
585 | msh = Instance.new("BlockMesh",par) | |
586 | elseif num == 4 then | |
587 | msh = Instance.new("SpecialMesh",par) | |
588 | msh.MeshType = "Torso" | |
589 | elseif type(num) == 'string' then | |
590 | msh = Instance.new("SpecialMesh",par) | |
591 | msh.MeshId = num | |
592 | end | |
593 | msh.Scale = Vector3.new(x,y,z) | |
594 | return msh | |
595 | end | |
596 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
597 | local a= Part(1,1,1,col1,.5,false,true,pchar) | |
598 | local a2= Part(1,1,1,col2,.5,false,true,pchar) | |
599 | local a3= Part(1,1,1,col2,.5,false,true,pchar) | |
600 | v1,v2,v3=sz.x,sz.y,sz.z | |
601 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
602 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
603 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
604 | a.CFrame=cfr | |
605 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
606 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
607 | for i,v in pairs(workspace:children()) do | |
608 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
609 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then | |
610 | if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then | |
611 | v.Humanoid.Health=v.Humanoid.Health-dmg | |
612 | v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2)) | |
613 | end | |
614 | end | |
615 | end | |
616 | end | |
617 | Spawn(function() | |
618 | while true do | |
619 | wait() | |
620 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
621 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
622 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
623 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
624 | a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2)) | |
625 | a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2)) | |
626 | a.Transparency=a.Transparency+0.05 | |
627 | a2.Transparency=a2.Transparency+0.05 | |
628 | a3.Transparency=a3.Transparency+0.05 | |
629 | end | |
630 | end) | |
631 | end | |
632 | ||
633 | local lasttick | |
634 | local Action = false | |
635 | local db = false | |
636 | cd = false | |
637 | ||
638 | mouse.KeyDown:connect(function(k) | |
639 | if k:byte() == 32 then | |
640 | if not jumped then | |
641 | lasttick = tick() | |
642 | end | |
643 | elseif k:lower() == "c" and db == false and cd == false then | |
644 | cd = true | |
645 | local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"} | |
646 | local Col1 = Colors[math.random(1,#Colors)] | |
647 | local Col2 = Colors[math.random(1,#Colors)] | |
648 | explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80) | |
649 | cd = false | |
650 | elseif k:lower() == "f" and db == false then | |
651 | db = true | |
652 | local Rbx = LoadLibrary("RbxUtility") | |
653 | local Cre = Rbx.Create | |
654 | local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"} | |
655 | local sh = Cre("Part"){ | |
656 | Parent = char, | |
657 | Size = Vector3.new(0.2,0.2,0.2), | |
658 | Anchored = true, | |
659 | CanCollide = false, | |
660 | Material = "Neon", | |
661 | BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), | |
662 | CFrame = torso.CFrame | |
663 | } | |
664 | local msh = Cre("SpecialMesh"){ | |
665 | MeshType = "Sphere", | |
666 | Scale = Vector3.new(0.01,0.01,0.01), | |
667 | Parent = sh | |
668 | } | |
669 | game:GetService("Debris"):AddItem(sh,25) | |
670 | coroutine.resume(coroutine.create(function() | |
671 | local a = 0 | |
672 | for i=0,150 do | |
673 | game:GetService("RunService").Stepped:wait() | |
674 | sh.CFrame = torso.CFrame | |
675 | msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18)) | |
676 | sh.Transparency = i/150 | |
677 | a = a + 1 | |
678 | if a >= 3 then | |
679 | a = 0 | |
680 | sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
681 | end | |
682 | for i,v in pairs(game.Workspace:GetChildren()) do | |
683 | if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then | |
684 | if v:FindFirstChild("Torso") then | |
685 | if (v.Torso.Position - torso.Position).magnitude <= i then | |
686 | v:BreakJoints() | |
687 | end | |
688 | end | |
689 | end | |
690 | end | |
691 | end | |
692 | db = false | |
693 | end)) | |
694 | end | |
695 | end) | |
696 | ||
697 | plr.Chatted:connect(function(msg) | |
698 | if msg == "/e dance" or msg == "/emote dance" then | |
699 | Action = 'Dancing' | |
700 | end | |
701 | if msg == "/e dance2" or msg == "/emote dance2" then | |
702 | Action = 'Dancing2' | |
703 | end | |
704 | if msg == "/e dance3" or msg == "/emote dance3" then | |
705 | Action = 'Dancing3' | |
706 | end | |
707 | end) | |
708 | ||
709 | local screengui = Instance.new('ScreenGui', plr.PlayerGui) | |
710 | screengui.Name = "Vinyl's Effect" | |
711 | local frame = Instance.new('ImageLabel', screengui) | |
712 | frame.Size = UDim2.new(1,250,1,250) | |
713 | frame.Position = UDim2.new(0,-125,0,-125) | |
714 | frame.Image = "rbxassetid://186263828" | |
715 | frame.BackgroundTransparency = 1 | |
716 | ||
717 | local parts = Instance.new('Model', char) | |
718 | ||
719 | coroutine.resume(coroutine.create(function() | |
720 | while true do | |
721 | game:GetService("RunService").Stepped:wait() | |
722 | VolNum.Text = Volume | |
723 | s.Volume = Volume | |
724 | end | |
725 | end)) | |
726 | ||
727 | local Notes = {} | |
728 | game:service'RunService'.Stepped:connect(function() | |
729 | angle = (angle % 100) + anglespeed/10 | |
730 | local rscf = rsc0 | |
731 | local lscf = lsc0 | |
732 | local rjcf = rootc0 | |
733 | local ncf = neckc0 | |
734 | local rlcf = rlc0 | |
735 | local llcf = llc0 | |
736 | local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
737 | local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2}) | |
738 | do --Right leg effect | |
739 | local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1) | |
740 | local hit,hitz, normal = workspace:FindPartOnRay(ray, char) | |
741 | if hit and hit:IsA'BasePart' and hitz then | |
742 | if SplashEffect.Parent == nil then | |
743 | local COLOR = SplashColors[math.random(1,#SplashColors)]; | |
744 | SplashEffect.Parent = parts | |
745 | SplashEffect.Transparency = 0.2 | |
746 | SplashEffect.BrickColor = BrickColor.new(COLOR) | |
747 | SplashEffect.Size = Vector3.new(.2,.2,.2) | |
748 | SplashEffectImage.ImageColor3 = COLOR; | |
749 | SplashEffectImage.ImageTransparency = 0 | |
750 | SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0) | |
751 | Splash1cframe = SplashEffect.CFrame | |
752 | light.Color = SplashEffectImage.ImageColor3 | |
753 | light.Brightness = 1 | |
754 | light.Range = 8 | |
755 | if Not == true then | |
756 | for i = 1, math.random(6,10) do | |
757 | local Note = Instance.new('Part', parts) | |
758 | Note.CanCollide = false | |
759 | Note.Material = "Neon" | |
760 | Note.Anchored = true | |
761 | Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20) | |
762 | Note.Color = SplashEffectImage.ImageColor3 | |
763 | Note.Size = Vector3.new(1,1,1) | |
764 | local mesh = Instance.new('SpecialMesh', Note) | |
765 | mesh.MeshId = "rbxassetid://1088207" | |
766 | mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5) | |
767 | table.insert(Notes,Note) | |
768 | end | |
769 | end | |
770 | wait(1) | |
771 | SplashEffect.Parent = nil | |
772 | Splash1cframe = nil | |
773 | end | |
774 | end | |
775 | end | |
776 | do --Left leg effect | |
777 | local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1) | |
778 | local hit,hitz, normal = workspace:FindPartOnRay(ray, char) | |
779 | if hit and hit:IsA'BasePart' and hitz then | |
780 | if SplashEffect2.Parent == nil then | |
781 | local COLOR = SplashColors[math.random(1,#SplashColors)]; | |
782 | SplashEffect2.Parent = parts | |
783 | SplashEffect2.Transparency = 0.2 | |
784 | ||
785 | SplashEffect2.BrickColor = BrickColor.new(COLOR) | |
786 | SplashEffect2.Size = Vector3.new(.2,.2,.2) | |
787 | SplashEffect2Image.ImageColor3 = COLOR; | |
788 | SplashEffect2Image.ImageTransparency = 0 | |
789 | SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0) | |
790 | Splash2cframe = SplashEffect2.CFrame | |
791 | light2.Color = SplashEffect2Image.ImageColor3 | |
792 | light2.Brightness = 1 | |
793 | light2.Range = 8 | |
794 | if Not == true then | |
795 | for i = 1, math.random(6,10) do | |
796 | local Note = Instance.new('Part', parts) | |
797 | Note.CanCollide = false | |
798 | Note.Material = "Neon" | |
799 | Note.Anchored = true | |
800 | Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20) | |
801 | Note.Color = SplashEffect2Image.ImageColor3 | |
802 | Note.Size = Vector3.new(1,1,1) | |
803 | local mesh = Instance.new('SpecialMesh', Note) | |
804 | mesh.MeshId = "rbxassetid://1088207" | |
805 | mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5) | |
806 | table.insert(Notes,Note) | |
807 | end | |
808 | end | |
809 | wait(1) | |
810 | SplashEffect2.Parent = nil | |
811 | Splash2cframe = nil | |
812 | end | |
813 | end | |
814 | end | |
815 | if Action == 'Dancing' then | |
816 | anglespeed = .95 | |
817 | llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02) | |
818 | rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02) | |
819 | rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0) | |
820 | lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1) | |
821 | rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0) | |
822 | ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0) | |
823 | elseif Action == 'Dancing2' then | |
824 | anglespeed = 1.15 | |
825 | llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02) | |
826 | rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02) | |
827 | rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35) | |
828 | lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35) | |
829 | rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0) | |
830 | ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2) | |
831 | elseif Action == 'Dancing3' then | |
832 | anglespeed = .95 | |
833 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0) | |
834 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05) | |
835 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05) | |
836 | rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8) | |
837 | lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8) | |
838 | ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0) | |
839 | elseif Action == false then | |
840 | if not jumphit then | |
841 | anglespeed = 2 | |
842 | rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0) | |
843 | llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0) | |
844 | lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0) | |
845 | rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0) | |
846 | elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then | |
847 | anglespeed = .75 | |
848 | ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0) | |
849 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) | |
850 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05) | |
851 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05) | |
852 | rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015) | |
853 | lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015) | |
854 | elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then | |
855 | anglespeed = 1 | |
856 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0) | |
857 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025) | |
858 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025) | |
859 | rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2) | |
860 | lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2) | |
861 | end | |
862 | end | |
863 | if SplashEffect.Parent ~= nil then | |
864 | if light then | |
865 | light.Range = light.Range + 1 | |
866 | light.Brightness = light.Brightness - .045 | |
867 | end | |
868 | SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25) | |
869 | SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045 | |
870 | SplashEffect.Transparency = SplashEffect.Transparency + .025 | |
871 | SplashEffect.CFrame = Splash1cframe | |
872 | end | |
873 | ||
874 | if Crack.Parent ~= nil then | |
875 | if Image.Transparency > 1 then Crack.Parent = nil end | |
876 | Image.Transparency = Image.Transparency + .045 | |
877 | end | |
878 | ||
879 | if SplashEffect2.Parent ~= nil then | |
880 | if light2 then | |
881 | light2.Range = light2.Range + 1 | |
882 | light2.Brightness = light2.Brightness - .045 | |
883 | end | |
884 | SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25) | |
885 | SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045 | |
886 | SplashEffect2.Transparency = SplashEffect2.Transparency + .025 | |
887 | SplashEffect2.CFrame = Splash2cframe | |
888 | end | |
889 | ||
890 | for i,v in pairs(Notes) do | |
891 | if v and v:IsA'BasePart' then | |
892 | if v.Transparency > 1 then | |
893 | v:Destroy() | |
894 | table.remove(Notes, i) | |
895 | end | |
896 | v.CFrame = v.CFrame * CFrame.new(0,0,-.285) | |
897 | v.Transparency = v.Transparency + .025 | |
898 | end | |
899 | end | |
900 | ||
901 | if Action ~= false then | |
902 | if torso.Velocity.magnitude > 2 then | |
903 | Action = false | |
904 | end | |
905 | end | |
906 | ||
907 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
908 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
909 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
910 | rm.C0 = clerp(rm.C0,rscf,speed) | |
911 | lm.C0 = clerp(lm.C0,lscf,speed) | |
912 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
913 | neck.C0 = clerp(neck.C0,ncf,speed) | |
914 | end) | |
915 | ||
916 | plr.Chatted:connect(function(msg) | |
917 | if (msg:sub(1,4) == "/mc ") then | |
918 | s:stop(); | |
919 | s.SoundId = "rbxassetid://"..msg:sub(5); | |
920 | s:play(); | |
921 | elseif msg:lower() == "/mc epicsaxguy" then | |
922 | s:stop() | |
923 | s.SoundId = "rbxassetid://130775431" | |
924 | s:play() | |
925 | elseif msg:lower() == "/mc shirushi" then | |
926 | s:stop() | |
927 | s.SoundId = "rbxassetid://186565262" | |
928 | s:play() | |
929 | end | |
930 | end) | |
931 | ||
932 | ||
933 | while true do | |
934 | for i = 0,140,15 do | |
935 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
936 | frame.Rotation = 0+math.random() | |
937 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
938 | game:service'RunService'.Stepped:wait() | |
939 | end | |
940 | for i = 140,5, -15 do | |
941 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
942 | frame.Rotation = 0+math.random(-10,10)/10 | |
943 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
944 | game:service'RunService'.Stepped:wait() | |
945 | end | |
946 | for i = 5,25,15 do | |
947 | frame.Rotation = 0-math.random() | |
948 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
949 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
950 | game:service'RunService'.Stepped:wait() | |
951 | end | |
952 | for i = 25,0,-15 do | |
953 | frame.Rotation = 0+math.random() | |
954 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
955 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
956 | game:service'RunService'.Stepped:wait() | |
957 | end | |
958 | for i = 0,75,-15 do | |
959 | frame.Rotation = 0-math.random() | |
960 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
961 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
962 | game:service'RunService'.Stepped:wait() | |
963 | end | |
964 | for i = 75,0,-15 do | |
965 | frame.Rotation = 0 | |
966 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
967 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
968 | game:service'RunService'.Stepped:wait() | |
969 | end | |
970 | end | |
971 | end,o1) | |
972 | end) | |
973 | mas.Parent = workspace | |
974 | mas:MakeJoints() | |
975 | local mas1 = mas:GetChildren() | |
976 | for i=1,#mas1 do | |
977 | mas1[i].Parent = script | |
978 | ypcall(function() mas1[i]:MakeJoints() end) | |
979 | end | |
980 | mas:Destroy() | |
981 | for i=1,#cors do | |
982 | spawn(cors[i]) | |
983 | end | |
984 | ||
985 | game:GetService("Lighting").Ambient = Color3.new(0, 0, 0) | |
986 | game:GetService("Lighting").Brightness = 1 | |
987 | game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0) | |
988 | game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0) | |
989 | game:GetService("Lighting").GlobalShadows = true | |
990 | game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5) | |
991 | - | game:GetService("Lighting").Outlines = true |
991 | + | |
992 | game:GetService("Lighting").TimeOfDay = "14:00:00" | |
993 | game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75) | |
994 | game:GetService("Lighting").FogEnd = 100000 | |
995 | game:GetService("Lighting").FogStart = 0 |