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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | setmetatable(g,{ | |
124 | __index=function(self,s) | |
125 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
126 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
127 | end, | |
128 | __newindex = fsmt.__newindex, | |
129 | __call = fsmt.__call | |
130 | }) | |
131 | --Changing owner to fake player object to support owner:GetMouse() | |
132 | game,owner = g,g.Players.LocalPlayer | |
133 | end | |
134 | --Made by noobygames12 | |
135 | ||
136 | p = game.Players.LocalPlayer | |
137 | char = p.Character | |
138 | torso = char.Torso | |
139 | neck = char.Torso.Neck | |
140 | ||
141 | Player=game:GetService("Players").LocalPlayer | |
142 | Character=Player.Character | |
143 | PlayerGui=Player.PlayerGui | |
144 | Backpack=Player.Backpack | |
145 | Torso=Character.Torso | |
146 | Head=Character.Head | |
147 | Humanoid=Character.Humanoid | |
148 | LeftArm=Character["Left Arm"] | |
149 | LeftLeg=Character["Left Leg"] | |
150 | RightArm=Character["Right Arm"] | |
151 | RightLeg=Character["Right Leg"] | |
152 | cam=game.Workspace.CurrentCamera | |
153 | LS=Torso["Left Shoulder"] | |
154 | LH=Torso["Left Hip"] | |
155 | RS=Torso["Right Shoulder"] | |
156 | RH=Torso["Right Hip"] | |
157 | Face = Head.face | |
158 | Neck=Torso.Neck | |
159 | it=Instance.new | |
160 | attacktype=1 | |
161 | vt=Vector3.new | |
162 | cf=CFrame.new | |
163 | euler=CFrame.fromEulerAnglesXYZ | |
164 | angles=CFrame.Angles | |
165 | cloaked=false | |
166 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
167 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
168 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
169 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
170 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
171 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
172 | RootPart=Character.HumanoidRootPart | |
173 | RootJoint=RootPart.RootJoint | |
174 | RootCF=euler(-1.57,0,3.14) | |
175 | attack = false | |
176 | bounce=false | |
177 | cooldown=false | |
178 | deeznuts=false | |
179 | attackdebounce = false | |
180 | deb=false | |
181 | equipped=true | |
182 | hand=false | |
183 | MMouse=nil | |
184 | combo=0 | |
185 | mana=0 | |
186 | trispeed=.2 | |
187 | attackmode='none' | |
188 | local idle=0 | |
189 | local Anim="Idle" | |
190 | local Effects={} | |
191 | local gun=false | |
192 | local shoot=false | |
193 | player=nil | |
194 | mana=0 | |
195 | cam = workspace.CurrentCamera | |
196 | ZTarget = nil | |
197 | RocketTarget = nil | |
198 | local m = Instance.new("Model",Character) | |
199 | m.Name = "WeaponModel" | |
200 | ||
201 | mouse=Player:GetMouse() | |
202 | --save shoulders | |
203 | RSH, LSH=nil, nil | |
204 | --welds | |
205 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
206 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
207 | LH=Torso["Left Hip"] | |
208 | RH=Torso["Right Hip"] | |
209 | TorsoColor=Torso.BrickColor | |
210 | function NoOutline(Part) | |
211 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
212 | end | |
213 | player=Player | |
214 | ch=Character | |
215 | RSH=ch.Torso["Right Shoulder"] | |
216 | LSH=ch.Torso["Left Shoulder"] | |
217 | -- | |
218 | RSH.Parent=nil | |
219 | LSH.Parent=nil | |
220 | -- | |
221 | RW.Name="Right Shoulder" | |
222 | RW.Part0=ch.Torso | |
223 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
224 | RW.C1=cf(0, 0.5, 0) | |
225 | RW.Part1=ch["Right Arm"] | |
226 | RW.Parent=ch.Torso | |
227 | -- | |
228 | LW.Name="Left Shoulder" | |
229 | LW.Part0=ch.Torso | |
230 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
231 | LW.C1=cf(0, 0.5, 0) | |
232 | LW.Part1=ch["Left Arm"] | |
233 | LW.Parent=ch.Torso | |
234 | ||
235 | function swait(num) | |
236 | if num==0 or num==nil then | |
237 | game:service'RunService'.Heartbeat:wait(0) | |
238 | else | |
239 | for i=0,num do | |
240 | game:service'RunService'.Heartbeat:wait(0) | |
241 | end | |
242 | end | |
243 | end | |
244 | ||
245 | ||
246 | local Player = game.Players.localPlayer | |
247 | local Character = Player.Character | |
248 | local red = 255 | |
249 | local green = 255 | |
250 | local blue = 255 | |
251 | local Humanoid = Character.Humanoid | |
252 | local mouse = Player:GetMouse() | |
253 | local m = Instance.new("Model", Character) | |
254 | m.Name = "WeaponModel" | |
255 | local LeftArm = Character["Left Arm"] | |
256 | local RightArm = Character["Right Arm"] | |
257 | local LeftLeg = Character["Left Leg"] | |
258 | local RightLeg = Character["Right Leg"] | |
259 | local Head = Character.Head | |
260 | local Torso = Character.Torso | |
261 | local cam = game.Workspace.CurrentCamera | |
262 | local RootPart = Character.HumanoidRootPart | |
263 | local RootJoint = RootPart.RootJoint | |
264 | local equipped = false | |
265 | local attack = false | |
266 | local Anim = "Idle" | |
267 | local idle = 0 | |
268 | local attacktype = 1 | |
269 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
270 | local velocity = RootPart.Velocity.y | |
271 | local sine = 0 | |
272 | local change = 1 | |
273 | local grabbed = false | |
274 | local cn = CFrame.new | |
275 | local mr = math.rad | |
276 | local angles = CFrame.Angles | |
277 | local ud = UDim2.new | |
278 | local c3 = Color3.new | |
279 | local lim = 0 | |
280 | local st = 0 | |
281 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
282 | local attacktype = 1 | |
283 | local ZTarget, RocketTarget = nil, nil | |
284 | local euler = CFrame.fromEulerAnglesXYZ | |
285 | function clerp(a,b,t) | |
286 | local qa = {QuaternionFromCFrame(a)} | |
287 | local qb = {QuaternionFromCFrame(b)} | |
288 | local ax, ay, az = a.x, a.y, a.z | |
289 | local bx, by, bz = b.x, b.y, b.z | |
290 | local _t = 1-t | |
291 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
292 | end | |
293 | ||
294 | function QuaternionFromCFrame(cf) | |
295 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
296 | local trace = m00 + m11 + m22 | |
297 | if trace > 0 then | |
298 | local s = math.sqrt(1 + trace) | |
299 | local recip = 0.5/s | |
300 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
301 | else | |
302 | local i = 0 | |
303 | if m11 > m00 then | |
304 | i = 1 | |
305 | end | |
306 | if m22 > (i == 0 and m00 or m11) then | |
307 | i = 2 | |
308 | end | |
309 | if i == 0 then | |
310 | local s = math.sqrt(m00-m11-m22+1) | |
311 | local recip = 0.5/s | |
312 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
313 | elseif i == 1 then | |
314 | local s = math.sqrt(m11-m22-m00+1) | |
315 | local recip = 0.5/s | |
316 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
317 | elseif i == 2 then | |
318 | local s = math.sqrt(m22-m00-m11+1) | |
319 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
320 | end | |
321 | end | |
322 | end | |
323 | ||
324 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
325 | local xs, ys, zs = x + x, y + y, z + z | |
326 | local wx, wy, wz = w*xs, w*ys, w*zs | |
327 | local xx = x*xs | |
328 | local xy = x*ys | |
329 | local xz = x*zs | |
330 | local yy = y*ys | |
331 | local yz = y*zs | |
332 | local zz = z*zs | |
333 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
334 | end | |
335 | ||
336 | function QuaternionSlerp(a, b, t) | |
337 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
338 | local startInterp, finishInterp; | |
339 | if cosTheta >= 0.0001 then | |
340 | if (1 - cosTheta) > 0.0001 then | |
341 | local theta = math.acos(cosTheta) | |
342 | local invSinTheta = 1/math.sin(theta) | |
343 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
344 | finishInterp = math.sin(t*theta)*invSinTheta | |
345 | else | |
346 | startInterp = 1-t | |
347 | finishInterp = t | |
348 | end | |
349 | else | |
350 | if (1+cosTheta) > 0.0001 then | |
351 | local theta = math.acos(-cosTheta) | |
352 | local invSinTheta = 1/math.sin(theta) | |
353 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
354 | finishInterp = math.sin(t*theta)*invSinTheta | |
355 | else | |
356 | startInterp = t-1 | |
357 | finishInterp = t | |
358 | end | |
359 | end | |
360 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
361 | end | |
362 | rayCast = function(Position, Direction, Range, Ignore) | |
363 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
364 | end | |
365 | local v = game.Players.localPlayer | |
366 | local torso = v.Character.Torso | |
367 | ||
368 | plr = game.Players.LocalPlayer | |
369 | char = game.Players.LocalPlayer.Character | |
370 | hum = game.Players.LocalPlayer.Character.Humanoid | |
371 | t = game.Players.LocalPlayer.Character.Torso | |
372 | h = game.Players.LocalPlayer.Character.Head | |
373 | ra = game.Players.LocalPlayer.Character["Right Arm"] | |
374 | la = game.Players.LocalPlayer.Character["Left Arm"] | |
375 | rl = game.Players.LocalPlayer.Character["Right Leg"] | |
376 | ll = game.Players.LocalPlayer.Character["Left Leg"] | |
377 | tors = Character.Torso | |
378 | lleg = Character["Left Leg"] | |
379 | root = Character.HumanoidRootPart | |
380 | hed = Character.Head | |
381 | rleg = Character["Right Leg"] | |
382 | rarm = Character["Right Arm"] | |
383 | larm = Character["Left Arm"] | |
384 | bsize1 = NumberSequenceKeypoint.new(3,3,3) | |
385 | bsize2 = NumberSequenceKeypoint.new(10,10,10) | |
386 | local Effects = {} | |
387 | attack = false | |
388 | local attacking = false | |
389 | vt = Vector3.new | |
390 | bc = BrickColor.new | |
391 | br = BrickColor.random | |
392 | it = Instance.new | |
393 | cf = CFrame.new | |
394 | euler = CFrame.fromEulerAnglesXYZ | |
395 | angles = CFrame.Angles | |
396 | matr = math.random | |
397 | local colororg = BrickColor.new("Dark indigo") -- set color u like | |
398 | local meshtype = "Sphere" -- only for specialmesh | |
399 | mouse = plr:GetMouse() | |
400 | ||
401 | ||
402 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
403 | if hit.Parent==nil then | |
404 | return | |
405 | end | |
406 | h=hit.Parent:FindFirstChild("Humanoid") | |
407 | for _,v in pairs(hit.Parent:children()) do | |
408 | if v:IsA("Humanoid") then | |
409 | h=v | |
410 | end | |
411 | end | |
412 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
413 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
414 | end | |
415 | if hit.Parent.className=="Hat" then | |
416 | hit=hit.Parent.Parent:findFirstChild("Head") | |
417 | end | |
418 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
419 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
420 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
421 | return | |
422 | end]] | |
423 | -- hs(hit,1.2) | |
424 | c=Instance.new("ObjectValue") | |
425 | c.Name="creator" | |
426 | c.Value=game:service("Players").LocalPlayer | |
427 | c.Parent=h | |
428 | game:GetService("Debris"):AddItem(c,.5) | |
429 | Damage=math.random(minim,maxim) | |
430 | -- h:TakeDamage(Damage) | |
431 | blocked=false | |
432 | block=hit.Parent:findFirstChild("Block") | |
433 | if block~=nil then | |
434 | print(block.className) | |
435 | if block.className=="NumberValue" then | |
436 | if block.Value>0 then | |
437 | blocked=true | |
438 | if decreaseblock==nil then | |
439 | block.Value=block.Value-1 | |
440 | end | |
441 | end | |
442 | end | |
443 | if block.className=="IntValue" then | |
444 | if block.Value>0 then | |
445 | blocked=true | |
446 | if decreaseblock~=nil then | |
447 | block.Value=block.Value-1 | |
448 | end | |
449 | end | |
450 | end | |
451 | end | |
452 | if blocked==false then | |
453 | -- h:TakeDamage(Damage) | |
454 | h.Health=h.Health-Damage | |
455 | showDamage(hit.Parent,Damage,3,TorsoColor) | |
456 | else | |
457 | h.Health=h.Health-(Damage/2) | |
458 | showDamage(hit.Parent,Damage/2,3,BrickColor.new("Bright blue")) | |
459 | end | |
460 | if Type=="Knockdown" then | |
461 | hum=hit.Parent.Humanoid | |
462 | hum.PlatformStand=true | |
463 | coroutine.resume(coroutine.create(function(HHumanoid) | |
464 | swait(1) | |
465 | HHumanoid.PlatformStand=false | |
466 | end),hum) | |
467 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
468 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
469 | local bodvol=Instance.new("BodyVelocity") | |
470 | bodvol.velocity=angle*knockback | |
471 | bodvol.P=5000 | |
472 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
473 | bodvol.Parent=hit | |
474 | rl=Instance.new("BodyAngularVelocity") | |
475 | rl.P=3000 | |
476 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
477 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
478 | rl.Parent=hit | |
479 | game:GetService("Debris"):AddItem(bodvol,.5) | |
480 | game:GetService("Debris"):AddItem(rl,.5) | |
481 | elseif Type=="Normal" then | |
482 | vp=Instance.new("BodyVelocity") | |
483 | vp.P=500 | |
484 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
485 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
486 | if KnockbackType==1 then | |
487 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
488 | elseif KnockbackType==2 then | |
489 | vp.velocity=Property.CFrame.lookVector*knockback | |
490 | end | |
491 | if knockback>0 then | |
492 | vp.Parent=hit.Parent.Torso | |
493 | end | |
494 | game:GetService("Debris"):AddItem(vp,.5) | |
495 | elseif Type=="Up" then | |
496 | local bodyVelocity=Instance.new("BodyVelocity") | |
497 | bodyVelocity.velocity=vt(0,10,0) | |
498 | bodyVelocity.P=1000 | |
499 | bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009) | |
500 | bodyVelocity.Parent=hit | |
501 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
502 | rl=Instance.new("BodyAngularVelocity") | |
503 | rl.P=3000 | |
504 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
505 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
506 | rl.Parent=hit | |
507 | game:GetService("Debris"):AddItem(rl,.5) | |
508 | elseif Type=="Snare" then | |
509 | bp=Instance.new("BodyPosition") | |
510 | bp.P=2000 | |
511 | bp.D=100 | |
512 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
513 | bp.position=hit.Parent.Torso.Position | |
514 | bp.Parent=hit.Parent.Torso | |
515 | game:GetService("Debris"):AddItem(bp,1) | |
516 | elseif Type=="Target" then | |
517 | if Targetting==false then | |
518 | ZTarget=hit.Parent.Torso | |
519 | coroutine.resume(coroutine.create(function(Part) | |
520 | swait(5) | |
521 | end),ZTarget) | |
522 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
523 | targetgui=Instance.new("BillboardGui") | |
524 | targetgui.Parent=ZTarget | |
525 | targetgui.Size=UDim2.new(10,100,10,100) | |
526 | targ=Instance.new("ImageLabel") | |
527 | targ.Parent=targetgui | |
528 | targ.BackgroundTransparency=1 | |
529 | targ.Image="rbxassetid://4834067" | |
530 | targ.Size=UDim2.new(1,0,1,0) | |
531 | cam.CameraType="Scriptable" | |
532 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
533 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
534 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
535 | Targetting=true | |
536 | RocketTarget=ZTarget | |
537 | for i=1,Property do | |
538 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
539 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
540 | swait() | |
541 | end | |
542 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
543 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
544 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
545 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
546 | end | |
547 | Targetting=false | |
548 | RocketTarget=nil | |
549 | targetgui.Parent=nil | |
550 | cam.CameraType="Custom" | |
551 | end | |
552 | end | |
553 | debounce=Instance.new("BoolValue") | |
554 | debounce.Name="DebounceHit" | |
555 | debounce.Parent=hit.Parent | |
556 | debounce.Value=true | |
557 | game:GetService("Debris"):AddItem(debounce,Delay) | |
558 | c=Instance.new("ObjectValue") | |
559 | c.Name="creator" | |
560 | c.Value=Player | |
561 | c.Parent=h | |
562 | game:GetService("Debris"):AddItem(c,.5) | |
563 | CRIT=false | |
564 | hitDeb=true | |
565 | AttackPos=6 | |
566 | end | |
567 | end | |
568 | ||
569 | showDamage=function(Char,Dealt,du,Color) | |
570 | m=Instance.new("Model") | |
571 | m.Name="" | |
572 | h=Instance.new("Humanoid") | |
573 | h.Health=0 | |
574 | h.MaxHealth=0 | |
575 | h.Parent=m | |
576 | c=Instance.new("Part") | |
577 | c.Transparency=0 | |
578 | c.Material = "Neon" | |
579 | c.BrickColor=bc("Bright red") | |
580 | c.Name="Head" | |
581 | c.TopSurface=0 | |
582 | c.BottomSurface=0 | |
583 | CV="Hot pink" | |
584 | ||
585 | local txt = Instance.new("BillboardGui", c) | |
586 | txt.Adornee = c | |
587 | txt.Name = "_status" | |
588 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
589 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
590 | local text = Instance.new("TextLabel", txt) | |
591 | text.Size = UDim2.new(10, 0, 7, 0) | |
592 | text.FontSize = "Size24" | |
593 | text.TextScaled = true | |
594 | text.TextTransparency = 0 | |
595 | text.BackgroundTransparency = 1 | |
596 | text.TextTransparency = 0 | |
597 | text.TextStrokeTransparency = 0 | |
598 | if Dealt < 12 then | |
599 | text.Font = "Highway" | |
600 | elseif Dealt < 20 then | |
601 | text.Font = "SourceSansBold" | |
602 | elseif Dealt >= 20 then | |
603 | text.Font = "Fantasy" | |
604 | end | |
605 | text.TextStrokeColor3 = BrickColor.new("Really black").Color | |
606 | local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
607 | v=Instance.new("Part") | |
608 | v.Name = "ColorBrick" | |
609 | v.Parent=c | |
610 | v.FormFactor="Symmetric" | |
611 | v.Anchored=true | |
612 | v.CanCollide=false | |
613 | v.BottomSurface="Smooth" | |
614 | v.TopSurface="Smooth" | |
615 | v.Size=Vector3.new(10,5,3) | |
616 | v.Transparency=1 | |
617 | v.CFrame=c.CFrame | |
618 | v.BrickColor=BrickColor.new(CV) | |
619 | v.Transparency=1 | |
620 | if Dealt < 12 then | |
621 | text.TextColor3 = BrickColor.new("White").Color | |
622 | elseif Dealt < 20 then | |
623 | text.TextColor3 = BrickColor.new("Bright yellow").Color | |
624 | elseif Dealt >= 20 then | |
625 | text.TextColor3 = BrickColor.new("Really red").Color | |
626 | end | |
627 | v.Shape="Block" | |
628 | text.Text = tostring(Dealt).. "!" | |
629 | local dam = Instance.new("Sound",c) | |
630 | local rndm=math.random(1,#hitsounds) | |
631 | local r=rndm | |
632 | dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r] | |
633 | dam.Volume = 1.25 | |
634 | dam.Pitch = 1 | |
635 | dam:Play() | |
636 | c.formFactor="Plate" | |
637 | c.Transparency = 1 | |
638 | c.Size=Vector3.new(1,.4,1) | |
639 | ms=Instance.new("CylinderMesh") | |
640 | ms.Scale=Vector3.new(.8,.8,.8) | |
641 | if CRIT==true then | |
642 | ms.Scale=Vector3.new(1,1.25,1) | |
643 | end | |
644 | ms.Parent=c | |
645 | c.Reflectance=0 | |
646 | Instance.new("BodyGyro").Parent=c | |
647 | c.Parent=m | |
648 | if Char:findFirstChild("Head")~=nil then | |
649 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
650 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
651 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
652 | end | |
653 | f=Instance.new("BodyPosition") | |
654 | f.P=2000 | |
655 | f.D=100 | |
656 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
657 | f.position=c.Position+Vector3.new(0,3,0) | |
658 | f.Parent=c | |
659 | game:GetService("Debris"):AddItem(m,.5+du) | |
660 | c.CanCollide=false | |
661 | m.Parent=workspace | |
662 | c.CanCollide=false | |
663 | wait(1) | |
664 | for l = 0, 9 do | |
665 | text.TextTransparency = text.TextTransparency + 0.1 | |
666 | text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1 | |
667 | wait() | |
668 | end | |
669 | end | |
670 | ||
671 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
672 | local gui = it(GuiType) | |
673 | gui.Parent = parent | |
674 | gui.Text = text | |
675 | gui.BackgroundTransparency = backtrans | |
676 | gui.BackgroundColor3 = backcol | |
677 | gui.SizeConstraint = "RelativeXY" | |
678 | gui.TextXAlignment = "Center" | |
679 | gui.TextYAlignment = "Center" | |
680 | gui.Position = pos | |
681 | gui.Size = size | |
682 | gui.Font = "SourceSans" | |
683 | gui.FontSize = "Size14" | |
684 | gui.TextWrapped = false | |
685 | gui.TextStrokeTransparency = 0 | |
686 | gui.TextColor = BrickColor.new("White") | |
687 | return gui | |
688 | end | |
689 | ||
690 | local mana = 249 | |
691 | ---- GUI set | |
692 | local basgui = it("GuiMain") | |
693 | basgui.Parent = Player.PlayerGui | |
694 | basgui.Name = "CooldownsGUI" | |
695 | local basframe = it("Frame") | |
696 | basframe.Parent = basgui | |
697 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
698 | basframe.BackgroundTransparency = 1 | |
699 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
700 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
701 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
702 | local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright orange").Color, UDim2.new(-0.15, 0, -0.175, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
703 | basicgui.ZIndex = 2 | |
704 | basicgui.Font = "Highway" | |
705 | basicgui.BackgroundTransparency = 0.5 | |
706 | basicgui.BorderSizePixel = 0.65 | |
707 | basicgui.TextScaled = true | |
708 | basicgui.Text = "(Z)\nHotshot" | |
709 | basicgui.TextSize = 24 | |
710 | local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright orange").Color, UDim2.new(0.35, 0, -0.175, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
711 | basicgui2.ZIndex = 2 | |
712 | basicgui2.Font = "Highway" | |
713 | basicgui2.BackgroundTransparency = 0.5 | |
714 | basicgui2.BorderSizePixel = 0.65 | |
715 | basicgui2.TextScaled = true | |
716 | basicgui2.Text = "(X)\nBlazing Dash" | |
717 | basicgui2.TextSize = 24 | |
718 | local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright orange").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
719 | basicgui3.ZIndex = 2 | |
720 | basicgui3.Font = "Highway" | |
721 | basicgui3.BackgroundTransparency = 0.5 | |
722 | basicgui3.BorderSizePixel = 0.65 | |
723 | basicgui3.TextScaled = true | |
724 | basicgui3.Text = "(C)\nBlazing Boomrang" | |
725 | basicgui3.TextSize = 24 | |
726 | local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright orange").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
727 | basicgui4.ZIndex = 2 | |
728 | basicgui4.Font = "Highway" | |
729 | basicgui4.BackgroundTransparency = 0.5 | |
730 | basicgui4.BorderSizePixel = 0.65 | |
731 | basicgui4.TextScaled = true | |
732 | basicgui4.Text = "(V)\nDying Star" | |
733 | basicgui4.TextSize = 24 | |
734 | ||
735 | local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
736 | healthg.ZIndex = 2 | |
737 | healthg.Font = "Highway" | |
738 | healthg.BackgroundTransparency = 0.5 | |
739 | healthg.BorderSizePixel = 0.65 | |
740 | healthg.TextScaled = true | |
741 | healthg.Text = "health" | |
742 | healthg.TextSize = 24 | |
743 | ||
744 | local manag = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright blue").Color, UDim2.new(-0.15, 0, -0.35, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
745 | manag.ZIndex = 2 | |
746 | manag.Font = "Highway" | |
747 | manag.BackgroundTransparency = 0.5 | |
748 | manag.BorderSizePixel = 0.65 | |
749 | manag.TextScaled = true | |
750 | manag.Text = "health" | |
751 | manag.TextSize = 24 | |
752 | ||
753 | ---------------- Weapon model | |
754 | ||
755 | local handle = Instance.new("Part") | |
756 | handle.Parent = Character | |
757 | handle.Size = Vector3.new(1,1,1) | |
758 | handle.Archivable = true | |
759 | handle.Transparency = 0.99 | |
760 | handle.BrickColor = BrickColor.new("White") | |
761 | handle.Material = "Neon" | |
762 | local handlmesh = Instance.new("BlockMesh",handle) | |
763 | handlmesh.Scale = Vector3.new(1,1,1) | |
764 | local handleweld = Instance.new("Weld") | |
765 | handleweld.Parent = handle | |
766 | handleweld.Part0 = torso | |
767 | handleweld.Part1 = handle | |
768 | handleweld.C1 = CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
769 | local par = Instance.new("Part") | |
770 | par.Parent = Character | |
771 | par.Size = Vector3.new(0.2,0.2,0.2) | |
772 | par.Archivable = true | |
773 | par.Transparency = 0 | |
774 | par.BrickColor = BrickColor.new("Really black") | |
775 | par.Material = "Metal" | |
776 | local parmesh = Instance.new("SpecialMesh",par) | |
777 | parmesh.MeshType = "FileMesh" | |
778 | parmesh.MeshId = "http://www.roblox.com/asset?id=156292343" | |
779 | parmesh.Scale = Vector3.new(5,5,5) | |
780 | local weld12 = Instance.new("Weld") | |
781 | weld12.Parent = par | |
782 | weld12.Part0 = handle | |
783 | weld12.Part1 = par | |
784 | weld12.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
785 | local par2 = Instance.new("Part") | |
786 | par2.Parent = Character | |
787 | par2.Size = Vector3.new(0.2,0.2,0.2) | |
788 | par2.Archivable = true | |
789 | par2.Transparency = 0 | |
790 | par2.BrickColor = BrickColor.new("Really black") | |
791 | par2.Material = "Metal" | |
792 | local parmesh2 = Instance.new("SpecialMesh",par2) | |
793 | parmesh2.MeshType = "FileMesh" | |
794 | parmesh2.MeshId = "http://www.roblox.com/asset?id=156292343" | |
795 | parmesh2.Scale = Vector3.new(5.25,5.25,4.75) | |
796 | parmesh2.VertexColor = Vector3.new(1,0.5,0) | |
797 | parmesh2.TextureId = "rbxassetid://269748808" | |
798 | local weld13 = Instance.new("Weld") | |
799 | weld13.Parent = par2 | |
800 | weld13.Part0 = handle | |
801 | weld13.Part1 = par2 | |
802 | weld13.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
803 | local par3 = Instance.new("Part") | |
804 | par3.Parent = Character | |
805 | par3.Size = Vector3.new(0.2,0.2,0.2) | |
806 | par3.Archivable = true | |
807 | par3.Transparency = 0 | |
808 | par3.BrickColor = BrickColor.new("Really black") | |
809 | par3.Material = "Metal" | |
810 | local parmesh3 = Instance.new("SpecialMesh",par3) | |
811 | parmesh3.MeshType = "FileMesh" | |
812 | parmesh3.MeshId = "http://www.roblox.com/asset?id=156292343" | |
813 | parmesh3.Scale = Vector3.new(5.65,5.65,4.25) | |
814 | parmesh3.VertexColor = Vector3.new(1,0.75,0.25) | |
815 | parmesh3.TextureId = "rbxassetid://269748808" | |
816 | local weld14 = Instance.new("Weld") | |
817 | weld14.Parent = par3 | |
818 | weld14.Part0 = handle | |
819 | weld14.Part1 = par3 | |
820 | weld14.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
821 | local par4 = Instance.new("Part") | |
822 | par4.Parent = Character | |
823 | par4.Size = Vector3.new(0.2,0.2,0.2) | |
824 | par4.Archivable = true | |
825 | par4.Transparency = 0 | |
826 | par4.BrickColor = BrickColor.new("Really black") | |
827 | par4.Material = "Metal" | |
828 | local parmesh4 = Instance.new("SpecialMesh",par4) | |
829 | parmesh4.MeshType = "FileMesh" | |
830 | parmesh4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
831 | parmesh4.Scale = Vector3.new(4.5,4.5,1.25) | |
832 | parmesh4.VertexColor = Vector3.new(1,0.75,0) | |
833 | parmesh4.TextureId = "rbxassetid://269748808" | |
834 | local weld15 = Instance.new("Weld") | |
835 | weld15.Parent = par4 | |
836 | weld15.Part0 = handle | |
837 | weld15.Part1 = par4 | |
838 | weld15.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
839 | local par4a = Instance.new("Part") | |
840 | par4a.Parent = Character | |
841 | par4a.Size = Vector3.new(0.2,0.2,0.2) | |
842 | par4a.Archivable = true | |
843 | par4a.Transparency = 0 | |
844 | par4a.BrickColor = BrickColor.new("Really black") | |
845 | par4a.Material = "Metal" | |
846 | local parmesh4a = Instance.new("SpecialMesh",par4a) | |
847 | parmesh4a.MeshType = "FileMesh" | |
848 | parmesh4a.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
849 | parmesh4a.Scale = Vector3.new(1.25,7.5,1) | |
850 | parmesh4a.VertexColor = Vector3.new(1,0.5,0) | |
851 | parmesh4a.TextureId = "rbxassetid://269748808" | |
852 | local weld15a = Instance.new("Weld") | |
853 | weld15a.Parent = par4a | |
854 | weld15a.Part0 = par4 | |
855 | weld15a.Part1 = par4a | |
856 | weld15a.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
857 | local par4b = Instance.new("Part") | |
858 | par4b.Parent = Character | |
859 | par4b.Size = Vector3.new(0.2,0.2,0.2) | |
860 | par4b.Archivable = true | |
861 | par4b.Transparency = 0 | |
862 | par4b.BrickColor = BrickColor.new("Really black") | |
863 | par4b.Material = "Metal" | |
864 | local parmesh4b = Instance.new("SpecialMesh",par4b) | |
865 | parmesh4b.MeshType = "FileMesh" | |
866 | parmesh4b.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
867 | parmesh4b.Scale = Vector3.new(7.5,1.25,1) | |
868 | parmesh4b.VertexColor = Vector3.new(1,0.5,0) | |
869 | parmesh4b.TextureId = "rbxassetid://269748808" | |
870 | local weld15b = Instance.new("Weld") | |
871 | weld15b.Parent = par4b | |
872 | weld15b.Part0 = par4 | |
873 | weld15b.Part1 = par4b | |
874 | weld15b.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
875 | local par5 = Instance.new("Part") | |
876 | par5.Parent = Character | |
877 | par5.Size = Vector3.new(0.2,0.2,0.2) | |
878 | par5.Archivable = true | |
879 | par5.Transparency = 0 | |
880 | par5.BrickColor = BrickColor.new("Really black") | |
881 | par5.Material = "Metal" | |
882 | local parmesh5 = Instance.new("SpecialMesh",par5) | |
883 | parmesh5.MeshType = "FileMesh" | |
884 | parmesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
885 | parmesh5.Scale = Vector3.new(1,1,0.75) | |
886 | parmesh5.VertexColor = Vector3.new(1,0.75,0) | |
887 | parmesh5.TextureId = "rbxassetid://269748808" | |
888 | local weld16 = Instance.new("Weld") | |
889 | weld16.Parent = par5 | |
890 | weld16.Part0 = handle | |
891 | weld16.Part1 = par5 | |
892 | weld16.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
893 | local par5a = Instance.new("Part") | |
894 | par5a.Parent = Character | |
895 | par5a.Size = Vector3.new(0.2,0.2,0.2) | |
896 | par5a.Archivable = true | |
897 | par5a.Transparency = 0 | |
898 | par5a.BrickColor = BrickColor.new("Really black") | |
899 | par5a.Material = "Metal" | |
900 | local parmesh5a = Instance.new("SpecialMesh",par5a) | |
901 | parmesh5a.MeshType = "FileMesh" | |
902 | parmesh5a.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
903 | parmesh5a.Scale = Vector3.new(3,0.75,0.5) | |
904 | parmesh5a.VertexColor = Vector3.new(1,0.5,0) | |
905 | parmesh5a.TextureId = "rbxassetid://269748808" | |
906 | local weld16a = Instance.new("Weld") | |
907 | weld16a.Parent = par5a | |
908 | weld16a.Part0 = par5 | |
909 | weld16a.Part1 = par5a | |
910 | weld16a.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
911 | local par5b = Instance.new("Part") | |
912 | par5b.Parent = Character | |
913 | par5b.Size = Vector3.new(0.2,0.2,0.2) | |
914 | par5b.Archivable = true | |
915 | par5b.Transparency = 0 | |
916 | par5b.BrickColor = BrickColor.new("Really black") | |
917 | par5b.Material = "Metal" | |
918 | local parmesh5b = Instance.new("SpecialMesh",par5b) | |
919 | parmesh5b.MeshType = "FileMesh" | |
920 | parmesh5b.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
921 | parmesh5b.Scale = Vector3.new(0.75,3,0.5) | |
922 | parmesh5b.VertexColor = Vector3.new(1,0.5,0) | |
923 | parmesh5b.TextureId = "rbxassetid://269748808" | |
924 | local weld16b = Instance.new("Weld") | |
925 | weld16b.Parent = par5b | |
926 | weld16b.Part0 = par5 | |
927 | weld16b.Part1 = par5b | |
928 | weld16b.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
929 | local par6 = Instance.new("Part") | |
930 | par6.Parent = Character | |
931 | par6.Size = Vector3.new(0.2,0.2,0.2) | |
932 | par6.Archivable = true | |
933 | par6.Transparency = 0 | |
934 | par6.BrickColor = BrickColor.new("Really black") | |
935 | par6.Material = "Metal" | |
936 | local parmesh6 = Instance.new("SpecialMesh",par6) | |
937 | parmesh6.MeshType = "FileMesh" | |
938 | parmesh6.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
939 | parmesh6.Scale = Vector3.new(1.65,1.65,0.115) | |
940 | parmesh6.VertexColor = Vector3.new(1,0.35,0) | |
941 | parmesh6.TextureId = "rbxassetid://269748808" | |
942 | local weld17 = Instance.new("Weld") | |
943 | weld17.Parent = par6 | |
944 | weld17.Part0 = handle | |
945 | weld17.Part1 = par6 | |
946 | weld17.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
947 | local par6a = Instance.new("Part") | |
948 | par6a.Parent = Character | |
949 | par6a.Size = Vector3.new(0.2,0.2,0.2) | |
950 | par6a.Archivable = true | |
951 | par6a.Transparency = 0 | |
952 | par6a.BrickColor = BrickColor.new("Really black") | |
953 | par6a.Material = "Metal" | |
954 | local parmesh6a = Instance.new("SpecialMesh",par6a) | |
955 | parmesh6a.MeshType = "FileMesh" | |
956 | parmesh6a.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
957 | parmesh6a.Scale = Vector3.new(7.5,0.95,0.115) | |
958 | parmesh6a.VertexColor = Vector3.new(1,0.35,0) | |
959 | parmesh6a.TextureId = "rbxassetid://269748808" | |
960 | local weld17a = Instance.new("Weld") | |
961 | weld17a.Parent = par6a | |
962 | weld17a.Part0 = par6 | |
963 | weld17a.Part1 = par6a | |
964 | weld17a.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(45)) | |
965 | local par6b = Instance.new("Part") | |
966 | par6b.Parent = Character | |
967 | par6b.Size = Vector3.new(0.2,0.2,0.2) | |
968 | par6b.Archivable = true | |
969 | par6b.Transparency = 0 | |
970 | par6b.BrickColor = BrickColor.new("Really black") | |
971 | par6b.Material = "Metal" | |
972 | local parmesh6b = Instance.new("SpecialMesh",par6b) | |
973 | parmesh6b.MeshType = "FileMesh" | |
974 | parmesh6b.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
975 | parmesh6b.Scale = Vector3.new(7.5,0.95,0.115) | |
976 | parmesh6b.VertexColor = Vector3.new(1,0.35,0) | |
977 | parmesh6b.TextureId = "rbxassetid://269748808" | |
978 | local weld17b = Instance.new("Weld") | |
979 | weld17b.Parent = par6b | |
980 | weld17b.Part0 = par6 | |
981 | weld17b.Part1 = par6b | |
982 | weld17b.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-45)) | |
983 | local par7 = Instance.new("Part") | |
984 | par7.Parent = Character | |
985 | par7.Size = Vector3.new(0.2,0.2,0.2) | |
986 | par7.Archivable = true | |
987 | par7.Transparency = 0 | |
988 | par7.BrickColor = BrickColor.new("Really black") | |
989 | par7.Material = "Metal" | |
990 | local parmesh7 = Instance.new("SpecialMesh",par7) | |
991 | parmesh7.MeshType = "FileMesh" | |
992 | parmesh7.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
993 | parmesh7.Scale = Vector3.new(4.375,4.375,2.15) | |
994 | local weld18 = Instance.new("Weld") | |
995 | weld18.Parent = par7 | |
996 | weld18.Part0 = handle | |
997 | weld18.Part1 = par7 | |
998 | weld18.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
999 | local par8 = Instance.new("Part") | |
1000 | par8.Parent = Character | |
1001 | par8.Size = Vector3.new(0.2,0.2,0.2) | |
1002 | par8.Archivable = true | |
1003 | par8.Transparency = 0 | |
1004 | par8.BrickColor = BrickColor.new("Really black") | |
1005 | par8.Material = "Metal" | |
1006 | local parmesh8 = Instance.new("SpecialMesh",par8) | |
1007 | parmesh8.MeshType = "FileMesh" | |
1008 | parmesh8.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1009 | parmesh8.Scale = Vector3.new(4.365,4.365,2.165) | |
1010 | parmesh8.VertexColor = Vector3.new(1,0.25,0) | |
1011 | parmesh8.TextureId = "rbxassetid://269748808" | |
1012 | local weld19 = Instance.new("Weld") | |
1013 | weld19.Parent = par8 | |
1014 | weld19.Part0 = handle | |
1015 | weld19.Part1 = par8 | |
1016 | weld19.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
1017 | ----- lol | |
1018 | handle.CanCollide = false | |
1019 | par.CanCollide = false | |
1020 | par2.CanCollide = false | |
1021 | par3.CanCollide = false | |
1022 | par4.CanCollide = false | |
1023 | par4a.CanCollide = false | |
1024 | par4b.CanCollide = false | |
1025 | par5.CanCollide = false | |
1026 | par5a.CanCollide = false | |
1027 | par5b.CanCollide = false | |
1028 | par6.CanCollide = false | |
1029 | par6a.CanCollide = false | |
1030 | par6b.CanCollide = false | |
1031 | par7.CanCollide = false | |
1032 | par8.CanCollide = false | |
1033 | ---- | |
1034 | ||
1035 | function attackone() | |
1036 | attack = true | |
1037 | handleweld.Part0 = rarm | |
1038 | for i = 0,2,0.1 do | |
1039 | swait() | |
1040 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1041 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
1042 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50 - 2.5 * math.cos(sine / 32))), 0.3) | |
1043 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1044 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 2.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1045 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1046 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1047 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1048 | end | |
1049 | local slas = Instance.new("Sound",handle) | |
1050 | slas.SoundId = "rbxassetid://199145095" | |
1051 | slas.Volume = 1.75 | |
1052 | slas.Pitch = 1 | |
1053 | slas:Play() | |
1054 | local hit = handle.Touched:connect(function(hit) | |
1055 | Damagefunc(hit,5,6,5,"Normal",root,.2,1) | |
1056 | end) | |
1057 | for i = 0,1,0.1 do | |
1058 | swait() | |
1059 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
1060 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
1061 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1063 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1064 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1065 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1066 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1067 | end | |
1068 | attack = false | |
1069 | hit:disconnect() | |
1070 | wait(3) | |
1071 | slas:Destroy() | |
1072 | end | |
1073 | ||
1074 | function attacktwo() | |
1075 | attack = true | |
1076 | handleweld.Part0 = rarm | |
1077 | for i = 0,2,0.1 do | |
1078 | swait() | |
1079 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1080 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
1081 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(50 - 2.5 * math.cos(sine / 32))), 0.3) | |
1082 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1083 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 2.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1084 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1085 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1086 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1087 | end | |
1088 | local slas = Instance.new("Sound",handle) | |
1089 | slas.SoundId = "rbxassetid://199145095" | |
1090 | slas.Volume = 1.75 | |
1091 | slas.Pitch = 0.9 | |
1092 | slas:Play() | |
1093 | local hit = handle.Touched:connect(function(hit) | |
1094 | Damagefunc(hit,5,6,5,"Normal",root,.2,1) | |
1095 | end) | |
1096 | for i = 0,1,0.5 do | |
1097 | swait() | |
1098 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
1099 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
1100 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1101 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1102 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 10, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1103 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1104 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1105 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1106 | end | |
1107 | for i = 0,1,0.5 do | |
1108 | swait() | |
1109 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
1110 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
1111 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1113 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 15, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.25) | |
1114 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1115 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1116 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1117 | end | |
1118 | for i = 0,1,0.5 do | |
1119 | swait() | |
1120 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
1121 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
1122 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1123 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1124 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 20, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.25) | |
1125 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1126 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1127 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1128 | end | |
1129 | for i = 0,3,0.5 do | |
1130 | swait() | |
1131 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
1132 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
1133 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1134 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1135 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 25, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.25) | |
1136 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1137 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1138 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1139 | end | |
1140 | attack = false | |
1141 | hit:disconnect() | |
1142 | wait(3) | |
1143 | slas:Destroy() | |
1144 | end | |
1145 | ||
1146 | function attackthree() | |
1147 | attack = true | |
1148 | handleweld.Part0 = rarm | |
1149 | for i = 0,2,0.1 do | |
1150 | swait() | |
1151 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1152 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
1153 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(-50 - 2.5 * math.cos(sine / 32))), 0.3) | |
1154 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1155 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1156 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1157 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1158 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1159 | end | |
1160 | local hit = handle.Touched:connect(function(hit) | |
1161 | Damagefunc(hit,5,6,5,"Normal",root,.2,1) | |
1162 | end) | |
1163 | local slas = Instance.new("Sound",handle) | |
1164 | slas.SoundId = "rbxassetid://199145095" | |
1165 | slas.Volume = 1.75 | |
1166 | slas.Pitch = 0.95 | |
1167 | slas:Play() | |
1168 | for i = 0,2,0.1 do | |
1169 | swait() | |
1170 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(75)),.3) | |
1171 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-75)),.3) | |
1172 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(75 - 2.5 * math.cos(sine / 32))), 0.3) | |
1173 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1174 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 7.5) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3) | |
1175 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1176 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1177 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1178 | end | |
1179 | slas:Destroy() | |
1180 | attack = false | |
1181 | hit:disconnect() | |
1182 | end | |
1183 | ||
1184 | function attackfour() | |
1185 | attack = true | |
1186 | handleweld.Part0 = rarm | |
1187 | local tra = Instance.new("ParticleEmitter",handle) | |
1188 | tra.Texture = "rbxassetid://296874871" | |
1189 | tra.LightEmission = 0.95 | |
1190 | tra.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
1191 | tra.Rate = 1000 | |
1192 | tra.Lifetime = NumberRange.new(0.25) | |
1193 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1194 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.85,0)}) | |
1195 | tra.Speed = NumberRange.new(0) | |
1196 | tra.Rotation = NumberRange.new(-500,500) | |
1197 | tra.VelocitySpread = 90000 | |
1198 | tra.LockedToPart = true | |
1199 | tra.RotSpeed = NumberRange.new(-500,500) | |
1200 | for i = 0,5,0.1 do | |
1201 | swait() | |
1202 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1203 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
1204 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(-50 - 2.5 * math.cos(sine / 32))), 0.3) | |
1205 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1206 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1207 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1208 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1209 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1210 | end | |
1211 | local traz = Instance.new("ParticleEmitter",handle) | |
1212 | traz.Texture = "rbxassetid://296874871" | |
1213 | traz.LightEmission = 0.95 | |
1214 | traz.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
1215 | traz.Rate = 1000000 | |
1216 | traz.Lifetime = NumberRange.new(0.5) | |
1217 | traz.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,15,0)}) | |
1218 | traz.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1219 | traz.Speed = NumberRange.new(50) | |
1220 | traz.Rotation = NumberRange.new(-500,500) | |
1221 | traz.VelocitySpread = 90000 | |
1222 | traz.RotSpeed = NumberRange.new(-500,500) | |
1223 | local sa = Instance.new("Sound",handle) | |
1224 | sa.SoundId = "rbxassetid://519795084" | |
1225 | sa.Volume = 1.25 | |
1226 | sa.Pitch = 1.5 | |
1227 | sa:Play() | |
1228 | tra.Rate = 0 | |
1229 | local lb = Instance.new("Part") | |
1230 | lb.Parent = char | |
1231 | lb.Material = "Neon" | |
1232 | lb.Color = Color3.new(1,0.5,0) | |
1233 | lb.CanCollide = false | |
1234 | lb.Shape = "Ball" | |
1235 | lb.CFrame = handle.CFrame | |
1236 | lb.Anchored = true | |
1237 | lb.Size = vt(3,3,3) | |
1238 | local thing = Instance.new("SpecialMesh",lb) | |
1239 | thing.MeshType = meshtype | |
1240 | lb.Touched:connect(function(hit) | |
1241 | Damagefunc(hit,7,8,5,"Normal",root,.2,1) | |
1242 | end) | |
1243 | lb.Anchored = false | |
1244 | local trail = Instance.new("ParticleEmitter",lb) | |
1245 | trail.Texture = "rbxassetid://296874871" | |
1246 | trail.LightEmission = 0.95 | |
1247 | trail.Color = ColorSequence.new(lb.BrickColor.Color) | |
1248 | trail.Rate = 10000 | |
1249 | trail.Lifetime = NumberRange.new(1.5) | |
1250 | trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1251 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.95,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1252 | trail.Speed = NumberRange.new(0,0) | |
1253 | trail.Rotation = NumberRange.new(-500,500) | |
1254 | trail.RotSpeed = NumberRange.new(-500,500) | |
1255 | local bv = Instance.new("BodyVelocity") | |
1256 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1257 | bv.velocity = mouse.Hit.lookVector *175 | |
1258 | bv.Parent = lb | |
1259 | traz.Rate = 0 | |
1260 | for i = 0,1,0.1 do | |
1261 | swait() | |
1262 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.5,0)* angles(math.rad(0),math.rad(0),math.rad(-85)),.3) | |
1263 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(85)),.3) | |
1264 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(25 - 2.5 * math.cos(sine / 32))), 0.3) | |
1265 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1266 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1267 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1268 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1269 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1270 | end | |
1271 | attack = false | |
1272 | wait(10) | |
1273 | traz:Destroy() | |
1274 | tra:Destroy() | |
1275 | sa:Destroy() | |
1276 | lb:Destroy() | |
1277 | end | |
1278 | hold = false | |
1279 | ||
1280 | function do1() | |
1281 | attack = true | |
1282 | handleweld.Part0 = rarm | |
1283 | local tra = Instance.new("ParticleEmitter",handle) | |
1284 | tra.Texture = "rbxassetid://296874871" | |
1285 | tra.LightEmission = 0.95 | |
1286 | tra.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
1287 | tra.Rate = 1000 | |
1288 | tra.Lifetime = NumberRange.new(0.25) | |
1289 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1290 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.85,0)}) | |
1291 | tra.Speed = NumberRange.new(0) | |
1292 | tra.Rotation = NumberRange.new(-500,500) | |
1293 | tra.VelocitySpread = 90000 | |
1294 | tra.LockedToPart = true | |
1295 | tra.RotSpeed = NumberRange.new(-500,500) | |
1296 | while true do | |
1297 | swait() | |
1298 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1299 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
1300 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(-50 - 2.5 * math.cos(sine / 32))), 0.3) | |
1301 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50 + 2.5 * math.cos(sine / 32))), 0.3) | |
1302 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1303 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1304 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1305 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1306 | if hold == false then | |
1307 | break | |
1308 | end | |
1309 | end | |
1310 | local traz = Instance.new("ParticleEmitter",handle) | |
1311 | traz.Texture = "rbxassetid://296874871" | |
1312 | traz.LightEmission = 0.95 | |
1313 | traz.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
1314 | traz.Rate = 1000000 | |
1315 | traz.Lifetime = NumberRange.new(0.5) | |
1316 | traz.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,15,0)}) | |
1317 | traz.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1318 | traz.Speed = NumberRange.new(50) | |
1319 | traz.Rotation = NumberRange.new(-500,500) | |
1320 | traz.VelocitySpread = 90000 | |
1321 | traz.RotSpeed = NumberRange.new(-500,500) | |
1322 | local sa = Instance.new("Sound",handle) | |
1323 | sa.SoundId = "rbxassetid://519795084" | |
1324 | sa.Volume = 1.25 | |
1325 | sa.Pitch = 1.15 | |
1326 | sa:Play() | |
1327 | tra.Rate = 0 | |
1328 | local lb = Instance.new("Part") | |
1329 | lb.Parent = char | |
1330 | lb.Material = "Neon" | |
1331 | lb.Color = Color3.new(1,0.5,0) | |
1332 | lb.CanCollide = false | |
1333 | lb.Shape = "Ball" | |
1334 | lb.CFrame = handle.CFrame | |
1335 | lb.Anchored = true | |
1336 | lb.Size = vt(7.5,7.5,7.5) | |
1337 | local thing = Instance.new("SpecialMesh",lb) | |
1338 | thing.MeshType = meshtype | |
1339 | lb.Touched:connect(function(hit) | |
1340 | Damagefunc(hit,10,15,5,"Normal",root,.2,1) | |
1341 | end) | |
1342 | lb.Anchored = false | |
1343 | local trail = Instance.new("ParticleEmitter",lb) | |
1344 | trail.Texture = "rbxassetid://296874871" | |
1345 | trail.LightEmission = 0.95 | |
1346 | trail.Color = ColorSequence.new(lb.BrickColor.Color) | |
1347 | trail.Rate = 10000 | |
1348 | trail.Lifetime = NumberRange.new(1.5) | |
1349 | trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1350 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.95,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1351 | trail.Speed = NumberRange.new(0,0) | |
1352 | trail.Rotation = NumberRange.new(-500,500) | |
1353 | trail.RotSpeed = NumberRange.new(-500,500) | |
1354 | local bv = Instance.new("BodyVelocity") | |
1355 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1356 | bv.velocity = mouse.Hit.lookVector *175 | |
1357 | bv.Parent = lb | |
1358 | traz.Rate = 0 | |
1359 | for i = 0,1,0.1 do | |
1360 | swait() | |
1361 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.5,0)* angles(math.rad(0),math.rad(0),math.rad(-85)),.3) | |
1362 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(85)),.3) | |
1363 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(25 - 2.5 * math.cos(sine / 32))), 0.3) | |
1364 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1365 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1366 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1367 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1368 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1369 | end | |
1370 | attack = false | |
1371 | wait(10) | |
1372 | traz:Destroy() | |
1373 | tra:Destroy() | |
1374 | sa:Destroy() | |
1375 | lb:Destroy() | |
1376 | end | |
1377 | ||
1378 | function do2() | |
1379 | attack = true | |
1380 | handleweld.Part0 = rarm | |
1381 | for i = 0,2,0.1 do | |
1382 | swait() | |
1383 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1384 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
1385 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(-50 - 2.5 * math.cos(sine / 32))), 0.3) | |
1386 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1387 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1388 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1389 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1390 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1391 | end | |
1392 | local traz2 = Instance.new("ParticleEmitter",handle) | |
1393 | traz2.Texture = "rbxassetid://296874871" | |
1394 | traz2.LightEmission = 0.95 | |
1395 | traz2.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
1396 | traz2.Rate = 1000000 | |
1397 | traz2.Lifetime = NumberRange.new(1) | |
1398 | traz2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,50,0)}) | |
1399 | traz2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1400 | traz2.Speed = NumberRange.new(25,50) | |
1401 | traz2.Rotation = NumberRange.new(-500,500) | |
1402 | traz2.VelocitySpread = 90000 | |
1403 | traz2.RotSpeed = NumberRange.new(-500,500) | |
1404 | local traz = Instance.new("ParticleEmitter",handle) | |
1405 | traz.Texture = "rbxassetid://296874871" | |
1406 | traz.LightEmission = 0.95 | |
1407 | traz.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
1408 | traz.Rate = 1000000 | |
1409 | traz.Lifetime = NumberRange.new(0.5) | |
1410 | traz.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,15,0)}) | |
1411 | traz.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1412 | traz.Speed = NumberRange.new(0) | |
1413 | traz.Rotation = NumberRange.new(-500,500) | |
1414 | traz.VelocitySpread = 90000 | |
1415 | traz.RotSpeed = NumberRange.new(-500,500) | |
1416 | root.Velocity = root.CFrame.lookVector*250 | |
1417 | local hit = handle.Touched:connect(function(hit) | |
1418 | Damagefunc(hit,10,14,5,"Normal",root,.2,1) | |
1419 | end) | |
1420 | local slas = Instance.new("Sound",handle) | |
1421 | slas.SoundId = "rbxassetid://412756170" | |
1422 | slas.Volume = 2.5 | |
1423 | slas.Pitch = 0.75 | |
1424 | slas:Play() | |
1425 | wait(0.05) | |
1426 | traz2.Rate = 0 | |
1427 | for i = 0,3.5,0.1 do | |
1428 | swait() | |
1429 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(75)),.3) | |
1430 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-75)),.3) | |
1431 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(75 - 2.5 * math.cos(sine / 32))), 0.3) | |
1432 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
1433 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 7.5) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3) | |
1434 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1435 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1436 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1437 | end | |
1438 | traz.Rate = 0 | |
1439 | attack = false | |
1440 | hit:disconnect() | |
1441 | wait(10) | |
1442 | traz2:Destroy() | |
1443 | traz:Destroy() | |
1444 | slas:Destroy() | |
1445 | end | |
1446 | ||
1447 | function do3() | |
1448 | attack = true | |
1449 | local van = 1 | |
1450 | for i = 0,3,0.1 do | |
1451 | swait() | |
1452 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1453 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
1454 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
1455 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
1456 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, -3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1457 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1458 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1459 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1460 | end | |
1461 | local slas = Instance.new("Sound",handle) | |
1462 | slas.SoundId = "rbxassetid://412756170" | |
1463 | slas.Volume = 2.5 | |
1464 | slas.Pitch = 0.75 | |
1465 | slas:Play() | |
1466 | local traz = Instance.new("ParticleEmitter",handle) | |
1467 | traz.Texture = "rbxassetid://296874871" | |
1468 | traz.LightEmission = 0.95 | |
1469 | traz.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
1470 | traz.Rate = 1000000 | |
1471 | traz.Lifetime = NumberRange.new(0.5) | |
1472 | traz.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,10,0)}) | |
1473 | traz.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1474 | traz.Speed = NumberRange.new(0) | |
1475 | traz.Rotation = NumberRange.new(-500,500) | |
1476 | traz.VelocitySpread = 90000 | |
1477 | traz.RotSpeed = NumberRange.new(-500,500) | |
1478 | local hit = handle.Touched:connect(function(hit) | |
1479 | Damagefunc(hit,19,25,5,"Normal",root,.2,1) | |
1480 | end) | |
1481 | for i = 0,3,0.1 do | |
1482 | swait() | |
1483 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1484 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1485 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
1486 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
1487 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(75, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1488 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1489 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1490 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1491 | end | |
1492 | for i = 0,1,0.5 do | |
1493 | swait() | |
1494 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1495 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1496 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
1497 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
1498 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(50, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1499 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1500 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1501 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1502 | end | |
1503 | for i = 0,1,0.5 do | |
1504 | swait() | |
1505 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1506 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1507 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
1508 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
1509 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(25, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1510 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1511 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1512 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1513 | end | |
1514 | for i = 0,5,0.1 do | |
1515 | swait() | |
1516 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1517 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1518 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
1519 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
1520 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(5, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1521 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1522 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1523 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1524 | end | |
1525 | hit:disconnect() | |
1526 | traz.Rate = 0 | |
1527 | attack = false | |
1528 | wait(5) | |
1529 | traz:Destroy() | |
1530 | slas:Destroy() | |
1531 | end | |
1532 | ||
1533 | function DeleteParent(parent) | |
1534 | for i,v in pairs(parent:children()) do | |
1535 | if v:IsA("Part") then | |
1536 | v:Destroy() | |
1537 | end | |
1538 | end | |
1539 | end | |
1540 | ||
1541 | function do4() | |
1542 | attack = true | |
1543 | hum.WalkSpeed = 0 | |
1544 | local van = 1 | |
1545 | local lba = Instance.new("Part") | |
1546 | local slas = Instance.new("Sound",lba) | |
1547 | slas.SoundId = "rbxassetid://137463716" | |
1548 | slas.Volume = 1.5 | |
1549 | slas.Pitch = 0.25 | |
1550 | slas:Play() | |
1551 | local slas2 = Instance.new("Sound",lba) | |
1552 | slas2.SoundId = "rbxassetid://342793847" | |
1553 | slas2.Volume = 1.5 | |
1554 | slas2.Pitch = 0.5 | |
1555 | slas2:Play() | |
1556 | lba.Parent = char | |
1557 | lba.Material = "Neon" | |
1558 | lba.BrickColor = BrickColor.new("Persimmon") | |
1559 | lba.CanCollide = false | |
1560 | lba.Shape = "Ball" | |
1561 | lba.CFrame = handle.CFrame | |
1562 | lba.Anchored = true | |
1563 | lba.Size = vt(1,1,1) | |
1564 | local thing = Instance.new("SpecialMesh",lba) | |
1565 | thing.MeshType = meshtype | |
1566 | for i = 0,50,0.1 do | |
1567 | swait() | |
1568 | van = van + 0.05 | |
1569 | thing.Scale = thing.Scale + vt(0.085,0.085,0.085) | |
1570 | lba.CFrame = handle.CFrame + vt(0,van,0) | |
1571 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1572 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
1573 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
1574 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
1575 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, -3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
1576 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
1577 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1578 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
1579 | end | |
1580 | for z = 0, 9 do | |
1581 | for i = 0, 24 do | |
1582 | thing.Scale = thing.Scale - vt(0.15,0.15,0.15) | |
1583 | local lb = Instance.new("Part") | |
1584 | lb.Parent = handle | |
1585 | lb.Material = "Neon" | |
1586 | lb.BrickColor = BrickColor.new("Persimmon") | |
1587 | lb.CanCollide = false | |
1588 | lb.Shape = "Ball" | |
1589 | lb.CFrame = lba.CFrame | |
1590 | lb.Anchored = false | |
1591 | lb.Size = vt(5,5,5) | |
1592 | lb.CFrame = lba.CFrame | |
1593 | local bv = Instance.new("BodyVelocity") | |
1594 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1595 | bv.velocity = vt(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1596 | bv.Parent = lb | |
1597 | local sound = it("Sound",lb) | |
1598 | sound.Volume = 0.5 | |
1599 | sound.SoundId = "rbxassetid://178452221" | |
1600 | sound.Pitch = 0.5 | |
1601 | sound:Play() | |
1602 | lb.Touched:connect(function(hit) | |
1603 | Damagefunc(hit,20,30,5,"Normal",root,.2,1) | |
1604 | end) | |
1605 | wait() | |
1606 | end | |
1607 | end | |
1608 | lba:Destroy() | |
1609 | hum.WalkSpeed = 16 | |
1610 | attack = false | |
1611 | wait(10) | |
1612 | DeleteParent(handle) | |
1613 | end | |
1614 | ||
1615 | attackcombo = 0 | |
1616 | ||
1617 | mouse.Button1Down:connect(function() | |
1618 | if hold == false then | |
1619 | if attack == false and attackcombo == 0 then | |
1620 | attackcombo = 1 | |
1621 | attackone() | |
1622 | elseif attack == false and attackcombo == 1 then | |
1623 | attackcombo = 2 | |
1624 | attacktwo() | |
1625 | elseif attack == false and attackcombo == 2 then | |
1626 | attackcombo = 3 | |
1627 | attackthree() | |
1628 | elseif attack == false and attackcombo == 3 then | |
1629 | attackcombo = 0 | |
1630 | attackfour() | |
1631 | end | |
1632 | end | |
1633 | if attack == true and hold == true then | |
1634 | hold = false | |
1635 | end | |
1636 | end) | |
1637 | ||
1638 | mouse.KeyDown:connect(function(key) | |
1639 | if key == "z" and attack == false and hold == false and mana >= 25 then | |
1640 | hold = true | |
1641 | mana = mana - 25 | |
1642 | do1() | |
1643 | end | |
1644 | if key == "x" and attack == false and mana >= 40 then | |
1645 | mana = mana - 40 | |
1646 | do2() | |
1647 | end | |
1648 | if key == "c" and attack == false and mana >= 60 then | |
1649 | mana = mana - 60 | |
1650 | do3() | |
1651 | end | |
1652 | if key == "v" and attack == false and mana >= 100 then | |
1653 | mana = mana - 100 | |
1654 | do4() | |
1655 | end | |
1656 | end) | |
1657 | ||
1658 | game:GetService("RunService").Stepped:connect(function() | |
1659 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1660 | velocity = RootPart.Velocity.y | |
1661 | sine = sine + change | |
1662 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
1663 | if equipped == true or equipped == false then | |
1664 | healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth) | |
1665 | manag.Text = "Mana: " ..math.floor(mana) | |
1666 | if mana <= 250 then | |
1667 | mana = mana + 0.25 | |
1668 | end | |
1669 | if RootPart.Velocity.y > 1 and hit == nil then | |
1670 | Anim = "Jump" | |
1671 | if attack == false then | |
1672 | handleweld.Part0 = torso | |
1673 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3) | |
1674 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
1675 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3) | |
1676 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3) | |
1677 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1678 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 82))), 0.3) | |
1679 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
1680 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
1681 | end | |
1682 | else | |
1683 | if RootPart.Velocity.y < -1 and hit == nil then | |
1684 | Anim = "Fall" | |
1685 | if attack == false then | |
1686 | handleweld.Part0 = torso | |
1687 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
1688 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
1689 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3) | |
1690 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
1691 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1692 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 82))), 0.3) | |
1693 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
1694 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
1695 | end | |
1696 | else | |
1697 | if Torsovelocity < 1 and hit ~= nil then | |
1698 | Anim = "Idle" | |
1699 | if attack == false then | |
1700 | change = 1 | |
1701 | handleweld.Part0 = torso | |
1702 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1703 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1704 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10 - 5 * math.cos(sine / 32))), 0.3) | |
1705 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 5 * math.cos(sine / 32))), 0.3) | |
1706 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1707 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 82))), 0.3) | |
1708 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
1709 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
1710 | end | |
1711 | else | |
1712 | if Torsovelocity > 2 and hit ~= nil then | |
1713 | Anim = "Walk" | |
1714 | if attack == false then | |
1715 | handleweld.Part0 = torso | |
1716 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 2.5))* angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
1717 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1718 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0 + 45 * math.cos(sine / 5)), math.rad(0), math.rad(10)), 0.3) | |
1719 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3) | |
1720 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1721 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 82))), 0.3) | |
1722 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
1723 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
1724 | end | |
1725 | end | |
1726 | end | |
1727 | end | |
1728 | end | |
1729 | end | |
1730 | end) |