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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | - | local Player = game.Players:FindFirstChild(script.Parent.Parent.Name) |
18 | + | |
19 | - | local Player = script.LocalScript:Clone(); |
19 | + | |
20 | - | LocalScript.Parent = Player.Character; |
20 | + | --Creating fake input objects with fake variables |
21 | - | script.LocalScript:Destroy() |
21 | + | |
22 | - | local Mouse,mouse,UserInputService,ContextActionService |
22 | + | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | - | local GUID = {} |
24 | + | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil |
25 | - | do |
25 | + | end} |
26 | - | GUID.IDs = {}; |
26 | + | --Merged 2 functions into one by checking amount of arguments |
27 | - | function GUID:new(len) |
27 | + | CAS.UnbindAction = CAS.BindAction |
28 | - | local id; |
28 | + | |
29 | - | if(not len)then |
29 | + | --This function will trigger the events that have been :Connect()'ed |
30 | - | id = (tostring(function() end)) |
30 | + | |
31 | - | id = id:gsub("function: ","") |
31 | + | local t = m[ev] |
32 | if t and t._fakeEvent then | |
33 | - | local function genID(len) |
33 | + | for _,f in pairs(t.Functions) do |
34 | - | local newID = "" |
34 | + | f(...) |
35 | - | for i = 1,len do |
35 | + | |
36 | - | newID = newID..string.char(math.random(48,90)) |
36 | + | |
37 | - | end |
37 | + | |
38 | - | return newID |
38 | + | |
39 | - | end |
39 | + | UIS.TrigEvent = te |
40 | - | repeat id = genID(len) until not GUID.IDs[id] |
40 | + | |
41 | - | local oid = id; |
41 | + | |
42 | - | id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end} |
42 | + | if plr~=rp then return end |
43 | - | GUID.IDs[oid]=true; |
43 | + | m.Target = io.Target |
44 | m.Hit = io.Hit | |
45 | - | return id |
45 | + | if not io.isMouse then |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | - | local AHB = Instance.new("BindableEvent") |
49 | + | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | - | local FPS = 30 |
51 | + | |
52 | if k==io.KeyCode then | |
53 | - | local TimeFrame = 0 |
53 | + | |
54 | end | |
55 | - | local LastFrame = tick() |
55 | + | |
56 | - | local Frame = 1/FPS |
56 | + | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | - | game:service'RunService'.Heartbeat:connect(function(s,p) |
58 | + | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
59 | - | TimeFrame = TimeFrame + s |
59 | + | |
60 | - | if(TimeFrame >= Frame)then |
60 | + | |
61 | - | for i = 1,math.floor(TimeFrame/Frame) do |
61 | + | Event.Parent = NLS([==[ |
62 | - | AHB:Fire() |
62 | + | local Player = game:GetService("Players").LocalPlayer |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | - | LastFrame=tick() |
64 | + | local Mouse = Player:GetMouse() |
65 | - | TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame) |
65 | + | local UIS = game:GetService("UserInputService") |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
70 | - | function swait(dur) |
70 | + | |
71 | - | if(dur == 0 or typeof(dur) ~= 'number')then |
71 | + | UIS.InputBegan:Connect(input) |
72 | - | AHB.Event:wait() |
72 | + | UIS.InputEnded:Connect(input) |
73 | local h,t | |
74 | - | for i = 1, dur*FPS do |
74 | + | --Give the server mouse data 30 times every second, but only if the values changed |
75 | - | AHB.Event:wait() |
75 | + | --If player is not moving their mouse, client won't fire events |
76 | while wait(1/30) do | |
77 | if h~=Mouse.Hit or t~=Mouse.Target then | |
78 | h,t=Mouse.Hit,Mouse.Target | |
79 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
80 | - | local loudnesses={} |
80 | + | |
81 | - | script.Parent = Player.Character |
81 | + | end]==],Player.Character) |
82 | - | local CoAS = {Actions={}} |
82 | + | |
83 | ----Sandboxed game object that allows the usage of client-side methods and services | |
84 | - | Event.Name = "UserInputEvent" |
84 | + | --Real game object |
85 | - | Event.Parent = Player.Character |
85 | + | local _rg = game |
86 | - | local Func = Instance.new("RemoteFunction") |
86 | + | |
87 | - | Func.Name = "GetClientProperty" |
87 | + | --Metatable for fake service |
88 | - | Func.Parent = Player.Character |
88 | + | local fsmt = { |
89 | - | local fakeEvent = function() |
89 | + | __index = function(self,k) |
90 | - | local t = {_fakeEvent=true,Waited={}} |
90 | + | local s = rawget(self,"_RealService") |
91 | - | t.Connect = function(self,f) |
91 | + | if s then return s[k] end |
92 | - | local ft={Disconnected=false;disconnect=function(s) s.Disconnected=true end} |
92 | + | end, |
93 | - | ft.Disconnect=ft.disconnect |
93 | + | __newindex = function(self,k,v) |
94 | - | |
94 | + | local s = rawget(self,"_RealService") |
95 | - | ft.Func=function(...) |
95 | + | if s then s[k]=v end |
96 | - | for id,_ in next, t.Waited do |
96 | + | end, |
97 | - | t.Waited[id] = true |
97 | + | __call = function(self,...) |
98 | - | end |
98 | + | local s = rawget(self,"_RealService") |
99 | - | return f(...) |
99 | + | if s then return s(...) end |
100 | - | end; |
100 | + | |
101 | - | self.Function=ft; |
101 | + | |
102 | - | return ft; |
102 | + | local function FakeService(t,RealService) |
103 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
104 | return setmetatable(t,fsmt) | |
105 | - | t.Wait = function() |
105 | + | |
106 | - | local guid = GUID:new(25) |
106 | + | |
107 | - | local waitingId = guid:Get() |
107 | + | --Fake game object |
108 | - | t.Waited[waitingId]=false |
108 | + | local g = { |
109 | - | repeat swait() until t.Waited[waitingId]==true |
109 | + | GetService = function(self,s) |
110 | - | t.Waited[waitingId]=nil; |
110 | + | return self[s] |
111 | - | guid:Trash() |
111 | + | end, |
112 | Players = FakeService({ | |
113 | - | t.wait = t.Wait |
113 | + | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) |
114 | },"Players"), | |
115 | UserInputService = FakeService(UIS,"UserInputService"), | |
116 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
117 | - | local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
117 | + | |
118 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
119 | - | function CoAS:BindAction(name,fun,touch,...) |
119 | + | g.service = g.GetService |
120 | - | CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}} |
120 | + | |
121 | g.RunService = FakeService({ | |
122 | - | function CoAS:UnbindAction(name) |
122 | + | Stepped = _rg:GetService("RunService").Heartbeat, |
123 | - | CoAS.Actions[name] = nil |
123 | + | BindToRenderStep = function(self,name,_,fun) |
124 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
125 | end, | |
126 | - | local t = self[ev] |
126 | + | UnbindFromRenderStep = function(self,name) |
127 | - | if t and t._fakeEvent and t.Function and t.Function.Func and not t.Function.Disconnected then |
127 | + | self._btrs[name]:Disconnect() |
128 | - | t.Function.Func(...) |
128 | + | end, |
129 | - | elseif t and t._fakeEvent and t.Function and t.Function.Func and t.Function.Disconnected then |
129 | + | },"RunService") |
130 | - | self[ev].Function=nil |
130 | + | |
131 | setmetatable(g,{ | |
132 | __index=function(self,s) | |
133 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
134 | - | UsIS.TrigEvent = te |
134 | + | and function(_,...)return _rg[s](_rg,...)end or _rg[s] |
135 | end, | |
136 | - | if plr~=Player then return end |
136 | + | __newindex = fsmt.__newindex, |
137 | - | if io.Mouse then |
137 | + | __call = fsmt.__call |
138 | - | m.Target = io.Target |
138 | + | }) |
139 | - | m.Hit = io.Hit |
139 | + | --Changing owner to fake player object to support owner:GetMouse() |
140 | - | elseif io.KeyEvent then |
140 | + | game,owner = g,g.Players.LocalPlayer |
141 | - | print('Key'..io.KeyEvent,io.Key) |
141 | + | |
142 | - | m:TrigEvent('Key'..io.KeyEvent,io.Key) |
142 | + | |
143 | - | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then |
143 | + | |
144 | - | if io.UserInputState == Enum.UserInputState.Begin then |
144 | + | |
145 | - | print'down' |
145 | + | |
146 | - | m:TrigEvent("Button1Down") |
146 | + | |
147 | ||
148 | - | print'up' |
148 | + | |
149 | - | m:TrigEvent("Button1Up") |
149 | + | |
150 | ||
151 | ||
152 | - | if(not io.KeyEvent and not io.Mouse)then |
152 | + | |
153 | - | for n,t in pairs(CoAS.Actions) do |
153 | + | |
154 | ||
155 | ||
156 | print([[ | |
157 | I'm not usually the type.. | |
158 | To hold a grudge. | |
159 | But.. | |
160 | - | if io.UserInputState == Enum.UserInputState.Begin then |
160 | + | |
161 | - | UsIS:TrigEvent("InputBegan",io,false) |
161 | + | |
162 | I'm nothing. | |
163 | - | UsIS:TrigEvent("InputEnded",io,false) |
163 | + | |
164 | ]]) | |
165 | ||
166 | ||
167 | ||
168 | - | Func.OnServerInvoke = function(plr,inst,play) |
168 | + | |
169 | - | if plr~=Player then return end |
169 | + | |
170 | - | if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then |
170 | + | |
171 | - | loudnesses[inst]=play |
171 | + | |
172 | ||
173 | ||
174 | ||
175 | - | function GetClientProperty(inst,prop) |
175 | + | |
176 | - | if(prop == 'PlaybackLoudness' and loudnesses[inst])then |
176 | + | |
177 | - | return loudnesses[inst] |
177 | + | |
178 | - | elseif(prop == 'PlaybackLoudness')then |
178 | + | |
179 | - | return Func:InvokeClient(Player,'RegSound',inst) |
179 | + | |
180 | Made By ItzPartapika | |
181 | - | return Func:InvokeClient(Player,inst,prop) |
181 | + | |
182 | ||
183 | - | Mouse, mouse, UserInputService, ContextActionService = m, m, UsIS, CoAS |
183 | + | |
184 | I'm not usually the type.. | |
185 | To hold a grudge. | |
186 | But.. | |
187 | You've affected me.. | |
188 | And now.. | |
189 | I'm nothing. | |
190 | But rage. | |
191 | - | Players = game:GetService("Players") |
191 | + | |
192 | - | Player = script.Parent.Parent.Parent:FindFirstChild(script.Parent.Parent.Name) |
192 | + | |
193 | - | PlayerGui = Player.PlayerGui |
193 | + | |
194 | ||
195 | ||
196 | wait(.5) | |
197 | ||
198 | local skipintro = false | |
199 | local pickingMode = true | |
200 | ||
201 | ||
202 | Player = owner | |
203 | PlayerGui = owner.PlayerGui | |
204 | Cam = workspace.CurrentCamera | |
205 | Backpack = Player.Backpack | |
206 | Character = Player.Character | |
207 | Humanoid = Character.Humanoid | |
208 | RootPart = Character["HumanoidRootPart"] | |
209 | Torso = Character["Torso"] | |
210 | Head = Character["Head"] | |
211 | RightArm = Character["Right Arm"] | |
212 | LeftArm = Character["Left Arm"] | |
213 | RightLeg = Character["Right Leg"] | |
214 | LeftLeg = Character["Left Leg"] | |
215 | RootJoint = RootPart["RootJoint"] | |
216 | Neck = Torso["Neck"] | |
217 | RightShoulder = Torso["Right Shoulder"] | |
218 | LeftShoulder = Torso["Left Shoulder"] | |
219 | RightHip = Torso["Right Hip"] | |
220 | LeftHip = Torso["Left Hip"] | |
221 | neccc = 1 | |
222 | slSINE = 0 | |
223 | slCHANGE = 1 | |
224 | MAINRUINCOLOR = BrickColor.Random() | |
225 | Debris = game:GetService("Debris") | |
226 | HttpService = game:GetService("HttpService") | |
227 | ||
228 | IT = Instance.new | |
229 | CF = CFrame.new | |
230 | VT = Vector3.new | |
231 | RAD = math.rad | |
232 | C3 = Color3.new | |
233 | UD2 = UDim2.new | |
234 | BRICKC = BrickColor.new | |
235 | ANGLES = CFrame.Angles | |
236 | EULER = CFrame.fromEulerAnglesXYZ | |
237 | COS = math.cos | |
238 | ACOS = math.acos | |
239 | SIN = math.sin | |
240 | ASIN = math.asin | |
241 | ABS = math.abs | |
242 | MRANDOM = math.random | |
243 | FLOOR = math.floor | |
244 | vt = Vector3.new | |
245 | bc = BrickColor.new | |
246 | br = BrickColor.random | |
247 | it = Instance.new | |
248 | cf = CFrame.new | |
249 | - | local sideLabel = script["GuiFolder"].sideLabel:Clone() |
249 | + | |
250 | local SONG1 = 733456981 | |
251 | - | sideLabel.Text = "Modes:\nKarma(J)\nByeBye(K)\nInsane(L)" |
251 | + | |
252 | local SONG3 = 1138145518 | |
253 | local LatestVersion = HttpService:GetAsync("https://pastebin.com/raw/JbZGtyUh", true) | |
254 | - | sideLabel.Text = sideLabel.Text.."\n[ UPDATED! ]\n[-ENJOY-KARMA-REWORK-]" |
254 | + | |
255 | ||
256 | - | sideLabel.Text = sideLabel.Text.."\n[ OUTDATED! ]\n[-REQUEST-NEW-SCRIPT-VERSION-]" |
256 | + | |
257 | screenUi.Parent = PlayerGui | |
258 | screenUi.Name = "guiFolder" | |
259 | sideLabel.Parent = screenUi | |
260 | if ScriptVersion == LatestVersion then | |
261 | ||
262 | - | sideLabel.BackgroundColor3 = BrickColor.Random().Color |
262 | + | |
263 | - | sideLabel.BorderColor3 = C3(1, 1, 1) |
263 | + | |
264 | - | sideLabel.TextColor3 = BrickColor.Random().Color |
264 | + | |
265 | - | sideLabel.TextStrokeColor3 = C3(1, 1, 1) |
265 | + | |
266 | - | sideLabel.Rotation = 6 - 2 * COS(slSINE / 35) |
266 | + | |
267 | end | |
268 | end)) | |
269 | ||
270 | Mouse.KeyDown:Connect(function(KEY) | |
271 | if pickingMode == true then | |
272 | if KEY == "j" then | |
273 | script["Mode"].Value = "Karma" | |
274 | pickingMode = false | |
275 | end | |
276 | if KEY == "k" then | |
277 | script["Mode"].Value = "ByeBye" | |
278 | pickingMode = false | |
279 | end | |
280 | if KEY == "l" then | |
281 | script["Mode"].Value = "Insane" | |
282 | pickingMode = false | |
283 | end | |
284 | end | |
285 | end) | |
286 | ||
287 | repeat | |
288 | wait() | |
289 | until pickingMode ~= true | |
290 | ||
291 | sideLabel.Text = "Side: " .. script["Mode"].Value | |
292 | ||
293 | local sick = Instance.new("Sound",Character) | |
294 | if(script["Mode"].Value == "Karma")then | |
295 | sick.TimePosition = 115.4 | |
296 | sick.SoundId = "rbxassetid://"..SONG1 | |
297 | elseif(script["Mode"].Value == "ByeBye")then | |
298 | sick.TimePosition = 0 | |
299 | sick.SoundId = "rbxassetid://"..SONG2 | |
300 | elseif(script["Mode"].Value == "Insane")then | |
301 | sick.TimePosition = 110 | |
302 | sick.SoundId = "rbxassetid://"..SONG3 | |
303 | end | |
304 | sick.Looped = true | |
305 | sick.Pitch = 1 | |
306 | sick.Volume = 1 | |
307 | sick:Play() | |
308 | ||
309 | --//=================================\\ | |
310 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
311 | --\\=================================// | |
312 | ||
313 | ArtificialHB = Instance.new("BindableEvent", script) | |
314 | ArtificialHB.Name = "ArtificialHB" | |
315 | ||
316 | script:WaitForChild("ArtificialHB") | |
317 | ||
318 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
319 | frame = Frame_Speed | |
320 | tf = 0 | |
321 | allowframeloss = false | |
322 | tossremainder = false | |
323 | lastframe = tick() | |
324 | script.ArtificialHB:Fire() | |
325 | ||
326 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
327 | tf = tf + s | |
328 | if tf >= frame then | |
329 | if allowframeloss then | |
330 | script.ArtificialHB:Fire() | |
331 | lastframe = tick() | |
332 | else | |
333 | for i = 1, math.floor(tf / frame) do | |
334 | script.ArtificialHB:Fire() | |
335 | end | |
336 | lastframe = tick() | |
337 | end | |
338 | if tossremainder then | |
339 | tf = 0 | |
340 | else | |
341 | tf = tf - frame * math.floor(tf / frame) | |
342 | end | |
343 | end | |
344 | end) | |
345 | ||
346 | --//=================================\\ | |
347 | --\\=================================// | |
348 | ||
349 | function Swait(NUMBER) | |
350 | if NUMBER == 0 or NUMBER == nil then | |
351 | ArtificialHB.Event:wait() | |
352 | else | |
353 | for i = 1, NUMBER do | |
354 | ArtificialHB.Event:wait() | |
355 | end | |
356 | end | |
357 | end | |
358 | ||
359 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
360 | local NEWMESH = IT(MESH) | |
361 | if MESH == "SpecialMesh" then | |
362 | NEWMESH.MeshType = MESHTYPE | |
363 | if MESHID ~= "nil" and MESHID ~= "" then | |
364 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
365 | end | |
366 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
367 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
368 | end | |
369 | end | |
370 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
371 | NEWMESH.Scale = SCALE | |
372 | NEWMESH.Parent = PARENT | |
373 | return NEWMESH | |
374 | end | |
375 | ||
376 | function CreatePartC(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, COLOR3, NAME, SIZE, ANCHOR) | |
377 | local NEWPART = IT("Part") | |
378 | NEWPART.formFactor = FORMFACTOR | |
379 | NEWPART.Reflectance = REFLECTANCE | |
380 | NEWPART.Transparency = TRANSPARENCY | |
381 | NEWPART.CanCollide = false | |
382 | NEWPART.Locked = true | |
383 | NEWPART.Anchored = true | |
384 | if ANCHOR == false then | |
385 | NEWPART.Anchored = false | |
386 | end | |
387 | NEWPART.Color = COLOR3 | |
388 | NEWPART.Name = NAME | |
389 | NEWPART.Size = SIZE | |
390 | NEWPART.Position = Torso.Position | |
391 | NEWPART.Material = MATERIAL | |
392 | NEWPART:BreakJoints() | |
393 | NEWPART.Parent = PARENT | |
394 | return NEWPART | |
395 | end | |
396 | ||
397 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
398 | local NEWPART = IT("Part") | |
399 | NEWPART.formFactor = FORMFACTOR | |
400 | NEWPART.Reflectance = REFLECTANCE | |
401 | NEWPART.Transparency = TRANSPARENCY | |
402 | NEWPART.CanCollide = false | |
403 | NEWPART.Locked = true | |
404 | NEWPART.Anchored = true | |
405 | if ANCHOR == false then | |
406 | NEWPART.Anchored = false | |
407 | end | |
408 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
409 | NEWPART.Name = NAME | |
410 | NEWPART.Size = SIZE | |
411 | NEWPART.Position = Torso.Position | |
412 | NEWPART.Material = MATERIAL | |
413 | NEWPART:BreakJoints() | |
414 | NEWPART.Parent = PARENT | |
415 | return NEWPART | |
416 | end | |
417 | ||
418 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
419 | local p = Instance.new("Part") | |
420 | p.TopSurface = 0 | |
421 | p.BottomSurface = 0 | |
422 | p.Parent = parent | |
423 | p.Size = Vector3.new(0.1,0.1,0.1) | |
424 | p.Transparency = transparency | |
425 | p.Reflectance = reflectance | |
426 | p.CanCollide = false | |
427 | p.Locked = true | |
428 | p.BrickColor = brickcolor | |
429 | p.Material = material | |
430 | return p | |
431 | end | |
432 | ||
433 | local function weldBetween(a, b) | |
434 | local weldd = Instance.new("ManualWeld") | |
435 | weldd.Part0 = a | |
436 | weldd.Part1 = b | |
437 | weldd.C0 = CFrame.new() | |
438 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
439 | weldd.Parent = a | |
440 | return weldd | |
441 | end | |
442 | ||
443 | --//=================================\\ | |
444 | --|| CUSTOMIZATION | |
445 | --\\=================================// | |
446 | ||
447 | Player_Size = 1 --Size of the player. | |
448 | Animation_Speed = 3 | |
449 | ||
450 | local Speed = 20 | |
451 | local Effects2 = {} | |
452 | ||
453 | --//=================================\\ | |
454 | --|| END OF CUSTOMIZATION | |
455 | --\\=================================// | |
456 | ||
457 | --//=================================\\ | |
458 | --|| USEFUL VALUES | |
459 | --\\=================================// | |
460 | ||
461 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
462 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
463 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
464 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
465 | local CHANGEDEFENSE = 0 | |
466 | local CHANGEDAMAGE = 0 | |
467 | local CHANGEMOVEMENT = 0 | |
468 | local ANIM = "Idle" | |
469 | local TOBANISH = {} | |
470 | local ATTACK = false | |
471 | local EQUIPPED = false | |
472 | local HOLD = false | |
473 | local COMBO = 1 | |
474 | local Rooted = false | |
475 | local SINE = 0 | |
476 | local KEYHOLD = false | |
477 | local CHANGE = 2 / Animation_Speed | |
478 | local WALKINGANIM = false | |
479 | local WALK = 0 | |
480 | local VALUE1 = false | |
481 | local VALUE2 = false | |
482 | local ATTACKLIST = {} | |
483 | local ROBLOXIDLEANIMATION = IT("Animation") | |
484 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
485 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
486 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
487 | WEAPONGUI.Name = "Weapon GUI" | |
488 | local HornFolder = IT("Model", Character) | |
489 | HornFolder.Name = "Horns" | |
490 | local faceShadingFolder = IT("Model", Character) | |
491 | faceShadingFolder.Name = "Face Shading Folder" | |
492 | local Weapon = IT("Model") | |
493 | Weapon.Name = "Adds" | |
494 | local Karma = IT("Model") | |
495 | Weapon.Name = "Adds" | |
496 | local KarmaGun = IT("Model") | |
497 | Weapon.Name = "Adds" | |
498 | local KarmaGun2 = IT("Model") | |
499 | Weapon.Name = "Adds" | |
500 | local HITFLOOR = nil | |
501 | local Effects = IT("Folder", Weapon) | |
502 | Effects.Name = "Effects" | |
503 | local ANIMATOR = Humanoid.Animator | |
504 | local ANIMATE = Character.Animate | |
505 | local HITPLAYERSOUNDS = {"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
506 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
507 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
508 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
509 | local UNANCHOR = true | |
510 | ||
511 | local SKILLTEXTCOLOR = C3(255/255, 255/255, 255/255) | |
512 | ||
513 | local FONTS = { | |
514 | Enum.Font.Antique, | |
515 | Enum.Font.Arcade, | |
516 | Enum.Font.Arial, | |
517 | Enum.Font.ArialBold, | |
518 | Enum.Font.Bodoni, | |
519 | Enum.Font.Cartoon, | |
520 | Enum.Font.Code, | |
521 | Enum.Font.Fantasy, | |
522 | Enum.Font.Garamond, | |
523 | Enum.Font.Highway, | |
524 | Enum.Font.Legacy, | |
525 | Enum.Font.SciFi, | |
526 | Enum.Font.SourceSans, | |
527 | Enum.Font.SourceSansBold, | |
528 | Enum.Font.SourceSansItalic, | |
529 | Enum.Font.SourceSansLight, | |
530 | Enum.Font.SourceSansSemibold | |
531 | } | |
532 | ||
533 | --//=================================\\ | |
534 | --|| RAINBOW LEAVE IT TO ME! | |
535 | --\\=================================// | |
536 | ||
537 | local r = 255 | |
538 | local g = 0 | |
539 | local b = 0 | |
540 | coroutine.resume(coroutine.create(function() | |
541 | while wait() do | |
542 | for i = 0, 254/5 do | |
543 | Swait() | |
544 | g = g + 5 | |
545 | end | |
546 | for i = 0, 254/5 do | |
547 | Swait() | |
548 | r = r - 5 | |
549 | end | |
550 | for i = 0, 254/5 do | |
551 | Swait() | |
552 | b = b + 5 | |
553 | end | |
554 | for i = 0, 254/5 do | |
555 | Swait() | |
556 | g = g - 5 | |
557 | end | |
558 | for i = 0, 254/5 do | |
559 | Swait() | |
560 | r = r + 5 | |
561 | end | |
562 | for i = 0, 254/5 do | |
563 | Swait() | |
564 | b = b - 5 | |
565 | end | |
566 | end | |
567 | end)) | |
568 | ||
569 | --//=================================\\ | |
570 | --\\=================================// | |
571 | ||
572 | function warnedpeople(text) | |
573 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
574 | coroutine.resume(coroutine.create(function() | |
575 | if v.PlayerGui:FindFirstChild("Spinny")~= nil then | |
576 | v.PlayerGui:FindFirstChild("Spinny"):destroy() | |
577 | end | |
578 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
579 | scrg.Name = "Spinny" | |
580 | local wobble = Instance.new("Frame",scrg) | |
581 | wobble.Name = "Wobble" | |
582 | wobble.BackgroundTransparency = 0.5 | |
583 | wobble.Size = UDim2.new(1.1,0,1.1,0) | |
584 | wobble.Position = UDim2.new(-0.08,0,0.943,0) | |
585 | local wobble2 = Instance.new("Frame",scrg) | |
586 | wobble2.Name = "wobble2" | |
587 | wobble2.BackgroundTransparency = 0.5 | |
588 | wobble2.Size = UDim2.new(1.1,0,0.09,0) | |
589 | wobble2.Position = UDim2.new(-0.08,0,0.878,0) | |
590 | local Visuals = Instance.new("Frame",scrg) | |
591 | Visuals.Name = "Visuals" | |
592 | Visuals.BackgroundTransparency = 0.3 | |
593 | Visuals.Size = UDim2.new(0,100,0,100) | |
594 | Visuals.Position = UDim2.new(0.462,0,0.826,0) | |
595 | local glow = Instance.new("ImageLabel",scrg) | |
596 | glow.Name = "glow" | |
597 | glow.BackgroundTransparency = 1 | |
598 | glow.ImageTransparency = 0 | |
599 | glow.Image = "rbxassetid://2344870656" | |
600 | glow.Size = UDim2.new(0,0,0,0) | |
601 | glow.Position = UDim2.new(0.026,0,-0.235,0) | |
602 | local Visuals2 = Instance.new("Frame",scrg) | |
603 | Visuals2.Name = "Visuals2" | |
604 | Visuals2.BackgroundTransparency = 0.3 | |
605 | Visuals2.Size = UDim2.new(0,50,0,50) | |
606 | Visuals2.Position = UDim2.new(0.48,0,0.867,0) | |
607 | local TextFrame = Instance.new("TextLabel",scrg) | |
608 | TextFrame.Name = "Farmer" | |
609 | TextFrame.Font = "Arcade" | |
610 | TextFrame.Text = text | |
611 | TextFrame.TextScaled = true | |
612 | TextFrame.TextSize = 60 | |
613 | TextFrame.BackgroundTransparency = 1 | |
614 | TextFrame.Size = UDim2.new(0.8,0,0,42) | |
615 | TextFrame.Position = UDim2.new(0.11,0,0.867,0) | |
616 | local fvalen = 0.55 | |
617 | local fval = -0.49 | |
618 | coroutine.resume(coroutine.create(function() | |
619 | while true do | |
620 | Swait() | |
621 | TextFrame.TextColor3 = BrickColor.Random().Color | |
622 | TextFrame.TextStrokeColor3 = C3(0, 0, 0) | |
623 | TextFrame.TextStrokeTransparency = 0 | |
624 | TextFrame.Rotation = 0 + MRANDOM(-3, 3) | |
625 | TextFrame.Position = UDim2.new(0.11, 0 + MRANDOM(-3, 3), 0.867, 0 + MRANDOM(-3, 3)) | |
626 | TextFrame.Font = FONTS[MRANDOM(1, #FONTS)] | |
627 | glow.ImageColor3 = C3(0, 0, 0) | |
628 | wobble.Rotation = 0 - 2 * COS(SINE / 24) | |
629 | wobble2.Rotation = 0 - 2 * COS(SINE / 30) | |
630 | wobble2.BackgroundColor3 = BrickColor.Random().Color | |
631 | wobble2.BorderColor3 = BrickColor.Random().Color | |
632 | wobble2.BorderSizePixel = 2 | |
633 | Visuals.Rotation = Visuals.Rotation + MRANDOM(-5, 5) | |
634 | Visuals2.Rotation = Visuals2.Rotation + MRANDOM(-10, 10) | |
635 | Visuals.BackgroundColor3 = BrickColor.Random().Color | |
636 | Visuals.BorderColor3 = BrickColor.Random().Color | |
637 | Visuals2.BackgroundColor3 = BrickColor.Random().Color | |
638 | Visuals2.BorderColor3 = BrickColor.Random().Color | |
639 | wobble.BackgroundColor3 = BrickColor.Random().Color | |
640 | wobble.BorderColor3 = BrickColor.Random().Color | |
641 | wobble.BorderSizePixel = 2 | |
642 | end | |
643 | end)) | |
644 | coroutine.resume(coroutine.create(function() | |
645 | for i = 0, 198 do | |
646 | Swait() | |
647 | end | |
648 | scrg:Destroy() | |
649 | end)) | |
650 | end)) | |
651 | end | |
652 | end | |
653 | ||
654 | function hasarrived(whom) | |
655 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
656 | coroutine.resume(coroutine.create(function() | |
657 | if v.PlayerGui:FindFirstChild("ARRIVAL")~= nil then | |
658 | v.PlayerGui:FindFirstChild("ARRIVAL"):destroy() | |
659 | end | |
660 | local droppingFrame = false | |
661 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
662 | scrg.Name = "ARRIVAL" | |
663 | local mainFrame = Instance.new("Frame", scrg) | |
664 | mainFrame.Name = "MainFrame" | |
665 | mainFrame.BackgroundTransparency = 0 | |
666 | mainFrame.BorderSizePixel = 5 | |
667 | mainFrame.Size = UDim2.new(1, 0, -0.013, 100) | |
668 | mainFrame.Position = UDim2.new(0, 0, 0.365, 0) | |
669 | local TextFrame = Instance.new("TextLabel",mainFrame) | |
670 | TextFrame.Name = "TextFrame" | |
671 | TextFrame.Font = "Arcade" | |
672 | TextFrame.Text = "" | |
673 | TextFrame.TextScaled = true | |
674 | TextFrame.TextSize = 14 | |
675 | TextFrame.TextStrokeTransparency = 0 | |
676 | TextFrame.BackgroundTransparency = 1 | |
677 | TextFrame.Size = UDim2.new(1, 0, 0, 92) | |
678 | TextFrame.Position = UDim2.new(0, 0, 0, 0) | |
679 | local fvalen = 0.55 | |
680 | local fval = -0.49 | |
681 | coroutine.resume(coroutine.create(function() | |
682 | while true do | |
683 | Swait() | |
684 | mainFrame.BackgroundColor3 = BrickColor.Random().Color | |
685 | mainFrame.BorderColor3 = C3(0, 0, 0) | |
686 | if(not droppingFrame)then | |
687 | mainFrame.Rotation = 0 - 2 * COS(SINE / 24) | |
688 | end | |
689 | TextFrame.TextColor3 = BrickColor.Random().Color | |
690 | TextFrame.Font = FONTS[MRANDOM(1, #FONTS)] | |
691 | TextFrame.TextStrokeColor3 = C3(0, 0, 0) | |
692 | TextFrame.TextStrokeTransparency = 0 | |
693 | end | |
694 | end)) | |
695 | for i = 1,string.len(whom),1 do | |
696 | TextFrame.Text = string.sub(whom,1,i) | |
697 | wait(0.2) | |
698 | end | |
699 | wait(2) | |
700 | droppingFrame = true | |
701 | mainFrame.Rotation = 0 | |
702 | local vinc2 = 1 | |
703 | for i = 0, 99 do | |
704 | Swait() | |
705 | vinc2 = vinc2 + 0.25 | |
706 | mainFrame.Position = mainFrame.Position + UDim2.new(0,0,0.0005*vinc2,0) | |
707 | end | |
708 | scrg:Destroy() | |
709 | end)) | |
710 | end | |
711 | end | |
712 | ||
713 | --//=================================\\ | |
714 | --|| SOME FUNCTIONS | |
715 | --\\=================================// | |
716 | ||
717 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
718 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
719 | end | |
720 | ||
721 | function PositiveAngle(NUMBER) | |
722 | if NUMBER >= 0 then | |
723 | NUMBER = 0 | |
724 | end | |
725 | return NUMBER | |
726 | end | |
727 | ||
728 | function NegativeAngle(NUMBER) | |
729 | if NUMBER <= 0 then | |
730 | NUMBER = 0 | |
731 | end | |
732 | return NUMBER | |
733 | end | |
734 | ||
735 | ||
736 | function QuaternionFromCFrame(cf) | |
737 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
738 | local trace = m00 + m11 + m22 | |
739 | if trace > 0 then | |
740 | local s = math.sqrt(1 + trace) | |
741 | local recip = 0.5 / s | |
742 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
743 | else | |
744 | local i = 0 | |
745 | if m11 > m00 then | |
746 | i = 1 | |
747 | end | |
748 | if m22 > (i == 0 and m00 or m11) then | |
749 | i = 2 | |
750 | end | |
751 | if i == 0 then | |
752 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
753 | local recip = 0.5 / s | |
754 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
755 | elseif i == 1 then | |
756 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
757 | local recip = 0.5 / s | |
758 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
759 | elseif i == 2 then | |
760 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
761 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
762 | end | |
763 | end | |
764 | end | |
765 | ||
766 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
767 | local xs, ys, zs = x + x, y + y, z + z | |
768 | local wx, wy, wz = w * xs, w * ys, w * zs | |
769 | local xx = x * xs | |
770 | local xy = x * ys | |
771 | local xz = x * zs | |
772 | local yy = y * ys | |
773 | local yz = y * zs | |
774 | local zz = z * zs | |
775 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
776 | end | |
777 | ||
778 | function QuaternionSlerp(a, b, t) | |
779 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
780 | local startInterp, finishInterp; | |
781 | if cosTheta >= 0.0001 then | |
782 | if (1 - cosTheta) > 0.0001 then | |
783 | local theta = ACOS(cosTheta) | |
784 | local invSinTheta = 1 / SIN(theta) | |
785 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
786 | finishInterp = SIN(t * theta) * invSinTheta | |
787 | else | |
788 | startInterp = 1 - t | |
789 | finishInterp = t | |
790 | end | |
791 | else | |
792 | if (1 + cosTheta) > 0.0001 then | |
793 | local theta = ACOS(-cosTheta) | |
794 | local invSinTheta = 1 / SIN(theta) | |
795 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
796 | finishInterp = SIN(t * theta) * invSinTheta | |
797 | else | |
798 | startInterp = t - 1 | |
799 | finishInterp = t | |
800 | end | |
801 | end | |
802 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
803 | end | |
804 | ||
805 | function Clerp(a, b, t) | |
806 | local qa = {QuaternionFromCFrame(a)} | |
807 | local qb = {QuaternionFromCFrame(b)} | |
808 | local ax, ay, az = a.x, a.y, a.z | |
809 | local bx, by, bz = b.x, b.y, b.z | |
810 | local _t = 1 - t | |
811 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
812 | end | |
813 | ||
814 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
815 | local frame = IT("Frame") | |
816 | frame.BackgroundTransparency = TRANSPARENCY | |
817 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
818 | frame.Position = POSITION | |
819 | frame.Size = SIZE | |
820 | frame.BackgroundColor3 = COLOR | |
821 | frame.BorderColor3 = BORDERCOLOR | |
822 | frame.Name = NAME | |
823 | frame.Parent = PARENT | |
824 | return frame | |
825 | end | |
826 | ||
827 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
828 | local label = IT("TextLabel") | |
829 | label.BackgroundTransparency = 1 | |
830 | label.Size = UD2(1, 0, 1, 0) | |
831 | label.Position = UD2(0, 0, 0, 0) | |
832 | label.TextColor3 = TEXTCOLOR | |
833 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
834 | label.TextTransparency = TRANSPARENCY | |
835 | label.FontSize = TEXTFONTSIZE | |
836 | label.Font = TEXTFONT | |
837 | label.BorderSizePixel = BORDERSIZEPIXEL | |
838 | label.TextScaled = false | |
839 | label.Text = TEXT | |
840 | label.Name = NAME | |
841 | label.Parent = PARENT | |
842 | return label | |
843 | end | |
844 | ||
845 | function NoOutlines(PART) | |
846 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
847 | end | |
848 | ||
849 | ||
850 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
851 | local NEWWELD = IT(TYPE) | |
852 | NEWWELD.Part0 = PART0 | |
853 | NEWWELD.Part1 = PART1 | |
854 | NEWWELD.C0 = C0 | |
855 | NEWWELD.C1 = C1 | |
856 | NEWWELD.Parent = PARENT | |
857 | return NEWWELD | |
858 | end | |
859 | ||
860 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
861 | local NEWSOUND = nil | |
862 | coroutine.resume(coroutine.create(function() | |
863 | NEWSOUND = IT("Sound", PARENT) | |
864 | NEWSOUND.Volume = VOLUME | |
865 | NEWSOUND.Pitch = PITCH | |
866 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
867 | Swait() | |
868 | NEWSOUND:play() | |
869 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
870 | end)) | |
871 | return NEWSOUND | |
872 | end | |
873 | ||
874 | function CFrameFromTopBack(at, top, back) | |
875 | local right = top:Cross(back) | |
876 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
877 | end | |
878 | ||
879 | function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
880 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, COLOR, "Effect", VT(0,0,0)) | |
881 | local mesh = IT("SpecialMesh",wave) | |
882 | mesh.MeshType = "FileMesh" | |
883 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
884 | mesh.Scale = SIZE | |
885 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
886 | wave.CFrame = CFRAME | |
887 | coroutine.resume(coroutine.create(function(PART) | |
888 | for i = 1, WAIT do | |
889 | Swait() | |
890 | mesh.Scale = mesh.Scale + GROW | |
891 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
892 | wave.Color = C3(r / 255, g / 255, b / 255) | |
893 | if DOESROT == true then | |
894 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
895 | end | |
896 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
897 | if wave.Transparency > 0.99 then | |
898 | wave:remove() | |
899 | end | |
900 | end | |
901 | end)) | |
902 | end | |
903 | ||
904 | function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
905 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, COLOR, "Effect", VT(0,0,0)) | |
906 | local mesh = IT("SpecialMesh",wave) | |
907 | mesh.MeshType = "FileMesh" | |
908 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
909 | mesh.Scale = SIZE | |
910 | wave.CFrame = CFRAME | |
911 | coroutine.resume(coroutine.create(function(PART) | |
912 | for i = 1, WAIT do | |
913 | Swait() | |
914 | mesh.Scale = mesh.Scale + GROW | |
915 | wave.Color = C3(r / 255, g / 255, b / 255) | |
916 | if DOESROT == true then | |
917 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
918 | end | |
919 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
920 | if wave.Transparency > 0.99 then | |
921 | wave:remove() | |
922 | end | |
923 | end | |
924 | end)) | |
925 | end | |
926 | ||
927 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
928 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, COLOR, "Effect", VT(0,0,0)) | |
929 | local mesh = IT("SpecialMesh",wave) | |
930 | mesh.MeshType = "FileMesh" | |
931 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
932 | mesh.Scale = SIZE | |
933 | wave.CFrame = CFRAME | |
934 | coroutine.resume(coroutine.create(function(PART) | |
935 | for i = 1, WAIT do | |
936 | Swait() | |
937 | mesh.Scale = mesh.Scale + GROW | |
938 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
939 | wave.Color = C3(r / 255, g / 255, b / 255) | |
940 | if DOESROT == true then | |
941 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
942 | end | |
943 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
944 | if wave.Transparency > 0.99 then | |
945 | wave:remove() | |
946 | end | |
947 | end | |
948 | end)) | |
949 | end | |
950 | ||
951 | ||
952 | function Slice(SIZE,WAIT,CFRAME,COLOR,GROW) | |
953 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, COLOR, "Effect", VT(1,1,1), true) | |
954 | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0)) | |
955 | wave.CFrame = CFRAME | |
956 | coroutine.resume(coroutine.create(function(PART) | |
957 | for i = 1, WAIT do | |
958 | Swait() | |
959 | mesh.Scale = mesh.Scale * GROW | |
960 | wave.Color = C3(r / 255, g / 255, b / 255) | |
961 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
962 | if wave.Transparency > 0.99 then | |
963 | wave:remove() | |
964 | end | |
965 | end | |
966 | end)) | |
967 | end | |
968 | ||
969 | function SpliceSlice(KIND, SIZE, WAIT, CFRAME, COLOR, GROW) | |
970 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1, 1, 1), true) | |
971 | local mesh | |
972 | if KIND == "Base" then | |
973 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0, SIZE / 10, SIZE / 10), VT(0, 0, 0)) | |
974 | elseif KIND == "Thin" then | |
975 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0)) | |
976 | elseif KIND == "Round" then | |
977 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0)) | |
978 | end | |
979 | wave.CFrame = CFRAME | |
980 | coroutine.resume(coroutine.create(function(PART) | |
981 | for i = 1, WAIT do | |
982 | Swait() | |
983 | mesh.Scale = mesh.Scale + GROW / 10 | |
984 | wave.Color = C3(r / 255, g / 255, b / 255) | |
985 | wave.Transparency = wave.Transparency + 0.5 / WAIT | |
986 | if wave.Transparency > 0.99 then | |
987 | wave:remove() | |
988 | end | |
989 | end | |
990 | end)) | |
991 | end | |
992 | ||
993 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | |
994 | local wave = CreatePart(3, Effects, "Neon", 0, 0, COLOR, "Effect", VT(1,1,1), true) | |
995 | local mesh = IT("SpecialMesh",wave) | |
996 | mesh.MeshType = "Sphere" | |
997 | mesh.Scale = SIZE | |
998 | mesh.Offset = VT(0,0,0) | |
999 | wave.CFrame = CFRAME | |
1000 | coroutine.resume(coroutine.create(function(PART) | |
1001 | for i = 1, WAIT do | |
1002 | Swait() | |
1003 | mesh.Scale = mesh.Scale + GROW | |
1004 | wave.Color = C3(r / 255, g / 255, b / 255) | |
1005 | wave.Transparency = wave.Transparency + (1/WAIT) | |
1006 | if wave.Transparency > 0.99 then | |
1007 | wave:remove() | |
1008 | end | |
1009 | end | |
1010 | end)) | |
1011 | end | |
1012 | ||
1013 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1014 | function WACKYEFFECT(Table) | |
1015 | local TYPE = (Table.EffectType or "Sphere") | |
1016 | local SIZE = (Table.Size or VT(1,1,1)) | |
1017 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
1018 | local TRANSPARENCY = (Table.Transparency or 0) | |
1019 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
1020 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
1021 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
1022 | local ROTATION1 = (Table.RotationX or 0) | |
1023 | local ROTATION2 = (Table.RotationY or 0) | |
1024 | local ROTATION3 = (Table.RotationZ or 0) | |
1025 | local MATERIAL = (Table.Material or "Neon") | |
1026 | local COLOR = (C3(r / 255, g / 255, b / 255)) | |
1027 | local TIME = (Table.Time or 45) | |
1028 | local SOUNDID = (Table.SoundID or nil) | |
1029 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
1030 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
1031 | coroutine.resume(coroutine.create(function() | |
1032 | local PLAYSSOUND = false | |
1033 | local SOUND = nil | |
1034 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
1035 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
1036 | PLAYSSOUND = true | |
1037 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
1038 | end | |
1039 | EFFECT.Color = COLOR | |
1040 | local MSH = nil | |
1041 | if TYPE == "Sphere" then | |
1042 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
1043 | elseif TYPE == "Block" or TYPE == "Box" then | |
1044 | MSH = IT("BlockMesh",EFFECT) | |
1045 | MSH.Scale = SIZE | |
1046 | elseif TYPE == "Wave" then | |
1047 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
1048 | elseif TYPE == "Ring" then | |
1049 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
1050 | elseif TYPE == "Slash" then | |
1051 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1052 | elseif TYPE == "Round Slash" then | |
1053 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1054 | elseif TYPE == "Swirl" then | |
1055 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
1056 | elseif TYPE == "Skull" then | |
1057 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
1058 | elseif TYPE == "Crystal" then | |
1059 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
1060 | end | |
1061 | if MSH ~= nil then | |
1062 | local MOVESPEED = nil | |
1063 | if MOVEDIRECTION ~= nil then | |
1064 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
1065 | end | |
1066 | local GROWTH = SIZE - ENDSIZE | |
1067 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
1068 | if TYPE == "Block" then | |
1069 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1070 | else | |
1071 | EFFECT.CFrame = CFRAME | |
1072 | end | |
1073 | for LOOP = 1, TIME+1 do | |
1074 | Swait() | |
1075 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
1076 | if TYPE == "Wave" then | |
1077 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
1078 | end | |
1079 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
1080 | if TYPE == "Block" then | |
1081 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1082 | else | |
1083 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
1084 | end | |
1085 | if MOVEDIRECTION ~= nil then | |
1086 | local ORI = EFFECT.Orientation | |
1087 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
1088 | EFFECT.Orientation = ORI | |
1089 | end | |
1090 | end | |
1091 | if PLAYSSOUND == false then | |
1092 | EFFECT:remove() | |
1093 | else | |
1094 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
1095 | EFFECT:remove() | |
1096 | end | |
1097 | else | |
1098 | if PLAYSSOUND == false then | |
1099 | EFFECT:remove() | |
1100 | else | |
1101 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
1102 | EFFECT:remove() | |
1103 | end | |
1104 | end | |
1105 | end)) | |
1106 | end | |
1107 | ||
1108 | function MakeForm(PART,TYPE) | |
1109 | if TYPE == "Cyl" then | |
1110 | local MSH = IT("CylinderMesh",PART) | |
1111 | elseif TYPE == "Ball" then | |
1112 | local MSH = IT("SpecialMesh",PART) | |
1113 | MSH.MeshType = "Sphere" | |
1114 | elseif TYPE == "Wedge" then | |
1115 | local MSH = IT("SpecialMesh",PART) | |
1116 | MSH.MeshType = "Wedge" | |
1117 | end | |
1118 | end | |
1119 | ||
1120 | ||
1121 | function Chunks(PART) | |
1122 | for i = 1, MRANDOM(3,5) do | |
1123 | coroutine.resume(coroutine.create(function() | |
1124 | local CHUNK = CreatePart(3, workspace, PART.Material, 0, PART.Transparency, PART.BrickColor, "Chunk", VT(0.3,0.3,0.3)*MRANDOM(7,13)/10, false) | |
1125 | CHUNK.CFrame = PART.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1126 | local CFRAME = PART.CFrame*CF(MRANDOM(-4,4)/2,MRANDOM(-4,4)/2,-6) | |
1127 | CHUNK.Velocity = CF(PART.Position,CFRAME.p).lookVector*MRANDOM(15,65) | |
1128 | wait(0.1) | |
1129 | CHUNK.CanCollide = true | |
1130 | wait(MRANDOM(15,25)/5) | |
1131 | for i = 1, 25 do | |
1132 | Swait() | |
1133 | CHUNK.Transparency = CHUNK.Transparency + 1/25 | |
1134 | end | |
1135 | CHUNK:remove() | |
1136 | end)) | |
1137 | end | |
1138 | end | |
1139 | ||
1140 | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
1141 | if FLOOR ~= nil then | |
1142 | for i = 1, AMOUNT do | |
1143 | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false) | |
1144 | DEBREE.Material = FLOOR.Material | |
1145 | DEBREE.Color = FLOOR.Color | |
1146 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1147 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH)) | |
1148 | coroutine.resume(coroutine.create(function() | |
1149 | Swait(15) | |
1150 | DEBREE.Parent = workspace | |
1151 | DEBREE.CanCollide = true | |
1152 | Debris:AddItem(DEBREE,SWAIT) | |
1153 | end)) | |
1154 | end | |
1155 | end | |
1156 | end | |
1157 | ||
1158 | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
1159 | if FLOOR ~= nil then | |
1160 | coroutine.resume(coroutine.create(function() | |
1161 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0)) | |
1162 | PART.CFrame = CF(POSITION) | |
1163 | for i = 1, 45 do | |
1164 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) | |
1165 | RingPiece.Material = FLOOR.Material | |
1166 | RingPiece.Color = FLOOR.Color | |
1167 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1168 | Debris:AddItem(RingPiece,SWAIT/100) | |
1169 | end | |
1170 | PART:remove() | |
1171 | end)) | |
1172 | end | |
1173 | end | |
1174 | ||
1175 | function CheckTableForString(Table, String) | |
1176 | for i, v in pairs(Table) do | |
1177 | if string.find(string.lower(String), string.lower(v)) then | |
1178 | return true | |
1179 | end | |
1180 | end | |
1181 | return false | |
1182 | end | |
1183 | ||
1184 | function CheckIntangible(Hit) | |
1185 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"} | |
1186 | if Hit and Hit.Parent then | |
1187 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then | |
1188 | return true | |
1189 | end | |
1190 | end | |
1191 | return false | |
1192 | end | |
1193 | ||
1194 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
1195 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
1196 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
1197 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore) | |
1198 | if RayHit and CheckIntangible(RayHit) then | |
1199 | if DelayIfHit then | |
1200 | wait() | |
1201 | end | |
1202 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
1203 | end | |
1204 | return RayHit, RayPos, RayNormal | |
1205 | end | |
1206 | ||
1207 | function turnto(position) | |
1208 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
1209 | end | |
1210 | ||
1211 | function RemoveOutlines(part) | |
1212 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1213 | end | |
1214 | ||
1215 | local Create = LoadLibrary("RbxUtility").Create | |
1216 | ||
1217 | function CreatePartb(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1218 | local Part = Create("Part")({ | |
1219 | Parent = Parent, | |
1220 | Reflectance = Reflectance, | |
1221 | Transparency = Transparency, | |
1222 | CanCollide = false, | |
1223 | Locked = true, | |
1224 | BrickColor = BrickColor.new(tostring(BColor)), | |
1225 | Name = Name, | |
1226 | Size = Size, | |
1227 | Material = Material | |
1228 | }) | |
1229 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1230 | RemoveOutlines(Part) | |
1231 | return Part | |
1232 | end | |
1233 | ||
1234 | CFuncs = { | |
1235 | ["Part"] = { | |
1236 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1237 | local Part = Create("Part"){ | |
1238 | Parent = Parent, | |
1239 | Reflectance = Reflectance, | |
1240 | Transparency = Transparency, | |
1241 | CanCollide = false, | |
1242 | Locked = true, | |
1243 | BrickColor = BrickColor.new(tostring(BColor)), | |
1244 | Name = Name, | |
1245 | Size = Size, | |
1246 | Material = Material, | |
1247 | } | |
1248 | RemoveOutlines(Part) | |
1249 | return Part | |
1250 | end; | |
1251 | }; | |
1252 | ||
1253 | ["Mesh"] = { | |
1254 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1255 | local Msh = Create(Mesh){ | |
1256 | Parent = Part, | |
1257 | Offset = OffSet, | |
1258 | Scale = Scale, | |
1259 | } | |
1260 | if Mesh == "SpecialMesh" then | |
1261 | Msh.MeshType = MeshType | |
1262 | Msh.MeshId = MeshId | |
1263 | end | |
1264 | return Msh | |
1265 | end; | |
1266 | }; | |
1267 | ||
1268 | ["Mesh"] = { | |
1269 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1270 | local Msh = Create(Mesh){ | |
1271 | Parent = Part, | |
1272 | Offset = OffSet, | |
1273 | Scale = Scale, | |
1274 | } | |
1275 | if Mesh == "SpecialMesh" then | |
1276 | Msh.MeshType = MeshType | |
1277 | Msh.MeshId = MeshId | |
1278 | end | |
1279 | return Msh | |
1280 | end; | |
1281 | }; | |
1282 | ||
1283 | ["Weld"] = { | |
1284 | Create = function(Parent, Part0, Part1, C0, C1) | |
1285 | local Weld = Create("Weld"){ | |
1286 | Parent = Parent, | |
1287 | Part0 = Part0, | |
1288 | Part1 = Part1, | |
1289 | C0 = C0, | |
1290 | C1 = C1, | |
1291 | } | |
1292 | return Weld | |
1293 | end; | |
1294 | }; | |
1295 | ||
1296 | ["Sound"] = { | |
1297 | Create = function(id, par, vol, pit) | |
1298 | coroutine.resume(coroutine.create(function() | |
1299 | local S = Create("Sound"){ | |
1300 | Volume = vol, | |
1301 | Name = "EffectSoundo", | |
1302 | Pitch = pit or 1, | |
1303 | SoundId = id, | |
1304 | Parent = par or workspace, | |
1305 | } | |
1306 | wait() | |
1307 | S:play() | |
1308 | game:GetService("Debris"):AddItem(S, 10) | |
1309 | end)) | |
1310 | end; | |
1311 | }; | |
1312 | ||
1313 | ["TimeSound"] = { | |
1314 | Create = function(id, par, vol, pit, timepos) | |
1315 | coroutine.resume(coroutine.create(function() | |
1316 | local S = Create("Sound"){ | |
1317 | Volume = vol, | |
1318 | Name = "EffectSoundo", | |
1319 | Pitch = pit or 1, | |
1320 | SoundId = id, | |
1321 | TimePosition = timepos, | |
1322 | Parent = par or workspace, | |
1323 | } | |
1324 | wait() | |
1325 | S:play() | |
1326 | game:GetService("Debris"):AddItem(S, 10) | |
1327 | end)) | |
1328 | end; | |
1329 | }; | |
1330 | ["EchoSound"] = { | |
1331 | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
1332 | coroutine.resume(coroutine.create(function() | |
1333 | local Sas = Create("Sound"){ | |
1334 | Volume = vol, | |
1335 | Name = "EffectSoundo", | |
1336 | Pitch = pit or 1, | |
1337 | SoundId = id, | |
1338 | TimePosition = timepos, | |
1339 | Parent = par or workspace, | |
1340 | } | |
1341 | local E = Create("EchoSoundEffect"){ | |
1342 | Delay = echodelay, | |
1343 | Name = "Echo", | |
1344 | Feedback = fedb, | |
1345 | DryLevel = dryl, | |
1346 | Parent = Sas, | |
1347 | } | |
1348 | wait() | |
1349 | Sas:play() | |
1350 | game:GetService("Debris"):AddItem(Sas, delays) | |
1351 | end)) | |
1352 | end; | |
1353 | }; | |
1354 | ||
1355 | ["LongSound"] = { | |
1356 | Create = function(id, par, vol, pit) | |
1357 | coroutine.resume(coroutine.create(function() | |
1358 | local S = Create("Sound"){ | |
1359 | Volume = vol, | |
1360 | Pitch = pit or 1, | |
1361 | SoundId = id, | |
1362 | Parent = par or workspace, | |
1363 | } | |
1364 | wait() | |
1365 | S:play() | |
1366 | game:GetService("Debris"):AddItem(S, 60) | |
1367 | end)) | |
1368 | end; | |
1369 | }; | |
1370 | ||
1371 | ["ParticleEmitter"] = { | |
1372 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1373 | local fp = Create("ParticleEmitter"){ | |
1374 | Parent = Parent, | |
1375 | Color = ColorSequence.new(Color1, Color2), | |
1376 | LightEmission = LightEmission, | |
1377 | Size = Size, | |
1378 | Texture = Texture, | |
1379 | Transparency = Transparency, | |
1380 | ZOffset = ZOffset, | |
1381 | Acceleration = Accel, | |
1382 | Drag = Drag, | |
1383 | LockedToPart = LockedToPart, | |
1384 | VelocityInheritance = VelocityInheritance, | |
1385 | EmissionDirection = EmissionDirection, | |
1386 | Enabled = Enabled, | |
1387 | Lifetime = LifeTime, | |
1388 | Rate = Rate, | |
1389 | Rotation = Rotation, | |
1390 | RotSpeed = RotSpeed, | |
1391 | Speed = Speed, | |
1392 | VelocitySpread = VelocitySpread, | |
1393 | } | |
1394 | return fp | |
1395 | end; | |
1396 | }; | |
1397 | ||
1398 | CreateTemplate = { | |
1399 | ||
1400 | }; | |
1401 | } | |
1402 | ||
1403 | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
1404 | local type = type | |
1405 | local rotenable = rotatingop | |
1406 | local rng = Instance.new("Part", Effects) | |
1407 | rng.Anchored = true | |
1408 | rng.BrickColor = color | |
1409 | rng.CanCollide = false | |
1410 | rng.FormFactor = 3 | |
1411 | rng.Name = "Ring" | |
1412 | rng.Material = "Neon" | |
1413 | rng.Size = Vector3.new(1, 1, 1) | |
1414 | rng.Transparency = 0 | |
1415 | if typeoftrans == "In" then | |
1416 | rng.Transparency = 1 | |
1417 | end | |
1418 | rng.TopSurface = 0 | |
1419 | rng.BottomSurface = 0 | |
1420 | rng.CFrame = pos | |
1421 | local rngm = Instance.new("SpecialMesh", rng) | |
1422 | rngm.MeshType = "FileMesh" | |
1423 | if typeofshape == "Normal" then | |
1424 | rngm.MeshId = "rbxassetid://662586858" | |
1425 | elseif typeofshape == "Round" then | |
1426 | rngm.MeshId = "rbxassetid://662585058" | |
1427 | end | |
1428 | rngm.Scale = scale | |
1429 | local scaler2 = 1/10 | |
1430 | if type == "Add" then | |
1431 | scaler2 = 1*value/10 | |
1432 | elseif type == "Divide" then | |
1433 | scaler2 = 1/value/10 | |
1434 | end | |
1435 | local randomrot = MRANDOM(1,2) | |
1436 | coroutine.resume(coroutine.create(function() | |
1437 | for i = 0,10/bonuspeed,0.1 do | |
1438 | Swait() | |
1439 | if type == "Add" then | |
1440 | scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
1441 | elseif type == "Divide" then | |
1442 | scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
1443 | end | |
1444 | if rotenable == true then | |
1445 | if randomrot == 1 then | |
1446 | rng.CFrame = rng.CFrame*CFrame.Angles(0,RAD(rotspeed*bonuspeed/2),0) | |
1447 | elseif randomrot == 2 then | |
1448 | rng.CFrame = rng.CFrame*CFrame.Angles(0,RAD(-rotspeed*bonuspeed/2),0) | |
1449 | end | |
1450 | end | |
1451 | if typeoftrans == "Out" then | |
1452 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1453 | elseif typeoftrans == "In" then | |
1454 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
1455 | end | |
1456 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
1457 | end | |
1458 | rng:Destroy() | |
1459 | end)) | |
1460 | end | |
1461 | ||
1462 | function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
1463 | local type = type | |
1464 | local rng = Instance.new("Part", Effects) | |
1465 | rng.Anchored = true | |
1466 | rng.BrickColor = color | |
1467 | rng.Color = color3 | |
1468 | rng.CanCollide = false | |
1469 | rng.FormFactor = 3 | |
1470 | rng.Name = "Ring" | |
1471 | rng.Material = "Neon" | |
1472 | rng.Size = Vector3.new(1, 1, 1) | |
1473 | rng.Transparency = 0 | |
1474 | rng.TopSurface = 0 | |
1475 | rng.BottomSurface = 0 | |
1476 | rng.CFrame = pos | |
1477 | local rngm = Instance.new("SpecialMesh", rng) | |
1478 | rngm.MeshType = "Brick" | |
1479 | rngm.Scale = scale | |
1480 | local scaler2 = 1 | |
1481 | local scaler2b = 1 | |
1482 | local scaler2c = 1 | |
1483 | if type == "Add" then | |
1484 | scaler2 = 1*value | |
1485 | scaler2b = 1*value2 | |
1486 | scaler2c = 1*value3 | |
1487 | elseif type == "Divide" then | |
1488 | scaler2 = 1/value | |
1489 | scaler2b = 1/value2 | |
1490 | scaler2c = 1/value3 | |
1491 | end | |
1492 | coroutine.resume(coroutine.create(function() | |
1493 | for i = 0,10/bonuspeed,0.1 do | |
1494 | Swait() | |
1495 | if type == "Add" then | |
1496 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1497 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
1498 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
1499 | elseif type == "Divide" then | |
1500 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1501 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
1502 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
1503 | end | |
1504 | rng.CFrame = rng.CFrame*CFrame.Angles(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1505 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1506 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
1507 | end | |
1508 | rng:Destroy() | |
1509 | end)) | |
1510 | end | |
1511 | ||
1512 | function createBGCircle(size,parent,color) | |
1513 | local bgui = Instance.new("BillboardGui",parent) | |
1514 | bgui.Size = UDim2.new(size, 0, size, 0) | |
1515 | local imgc = Instance.new("ImageLabel",bgui) | |
1516 | imgc.BackgroundTransparency = 1 | |
1517 | imgc.ImageTransparency = 0 | |
1518 | imgc.Size = UDim2.new(1,0,1,0) | |
1519 | imgc.Image = "rbxassetid://997291547" --997291547,521073910 | |
1520 | imgc.ImageColor3 = color | |
1521 | return bgui,imgc | |
1522 | end | |
1523 | ||
1524 | function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay) | |
1525 | local bgui,imgc = createBGCircle(size,guipar,color) | |
1526 | bgui.AlwaysOnTop = true | |
1527 | imgc.Image = "rbxassetid://" ..img | |
1528 | local rrot = MRANDOM(1,2) | |
1529 | CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit) | |
1530 | coroutine.resume(coroutine.create(function() | |
1531 | for i = 0, 24*delay do | |
1532 | Swait() | |
1533 | if rotationenabled == true then | |
1534 | if rrot == 1 then | |
1535 | imgc.Rotation = imgc.Rotation + rotsp | |
1536 | elseif rrot == 2 then | |
1537 | imgc.Rotation = imgc.Rotation - rotsp | |
1538 | end | |
1539 | end | |
1540 | bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0) | |
1541 | imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay | |
1542 | end | |
1543 | bgui:Destroy() | |
1544 | end)) | |
1545 | end | |
1546 | ||
1547 | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
1548 | local type = type | |
1549 | local rng = Instance.new("Part", Effects) | |
1550 | rng.Anchored = true | |
1551 | rng.BrickColor = color | |
1552 | rng.CanCollide = false | |
1553 | rng.FormFactor = 3 | |
1554 | rng.Name = "Ring" | |
1555 | rng.Material = "Neon" | |
1556 | rng.Size = Vector3.new(1, 1, 1) | |
1557 | rng.Transparency = 0 | |
1558 | rng.TopSurface = 0 | |
1559 | rng.BottomSurface = 0 | |
1560 | rng.CFrame = pos | |
1561 | local rngm = Instance.new("SpecialMesh", rng) | |
1562 | rngm.MeshType = "Sphere" | |
1563 | rngm.Scale = scale | |
1564 | local scaler2 = 1 | |
1565 | local scaler2b = 1 | |
1566 | local scaler2c = 1 | |
1567 | if type == "Add" then | |
1568 | scaler2 = 1*value | |
1569 | scaler2b = 1*value2 | |
1570 | scaler2c = 1*value3 | |
1571 | elseif type == "Divide" then | |
1572 | scaler2 = 1/value | |
1573 | scaler2b = 1/value2 | |
1574 | scaler2c = 1/value3 | |
1575 | end | |
1576 | coroutine.resume(coroutine.create(function() | |
1577 | for i = 0,10/bonuspeed,0.1 do | |
1578 | Swait() | |
1579 | if type == "Add" then | |
1580 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1581 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
1582 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
1583 | elseif type == "Divide" then | |
1584 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1585 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
1586 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
1587 | end | |
1588 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1589 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
1590 | end | |
1591 | rng:Destroy() | |
1592 | end)) | |
1593 | end | |
1594 | ||
1595 | function createSpeech(parent, text, font, textcolor, debris) | |
1596 | -- Instances: | |
1597 | local SpeechUi = Instance.new("ScreenGui") | |
1598 | local SpeechFrame = Instance.new("Frame") | |
1599 | local SpeechLabel = Instance.new("TextLabel") | |
1600 | --Properties: | |
1601 | SpeechUi.Name = "SpeechUi" | |
1602 | SpeechUi.Parent = parent | |
1603 | ||
1604 | SpeechFrame.Name = "SpeechFrame" | |
1605 | SpeechFrame.Parent = SpeechUi | |
1606 | SpeechFrame.BackgroundColor3 = C3(0, 0, 0) | |
1607 | SpeechFrame.BackgroundTransparency = 0.5 | |
1608 | SpeechFrame.BorderColor3 = C3(0, 0, 0) | |
1609 | SpeechFrame.BorderSizePixel = 0 | |
1610 | SpeechFrame.Position = UDim2.new(0, 0, 0.646566153, 0) | |
1611 | SpeechFrame.Size = UDim2.new(1, 0, 0.185929641, 100) | |
1612 | ||
1613 | SpeechLabel.Name = "SpeechLabel" | |
1614 | SpeechLabel.Parent = SpeechFrame | |
1615 | SpeechLabel.BackgroundColor3 = C3(1, 1, 1) | |
1616 | SpeechLabel.BackgroundTransparency = 1 | |
1617 | SpeechLabel.BorderSizePixel = 0 | |
1618 | SpeechLabel.Position = UDim2.new(0, 0, 0.132701427, 0) | |
1619 | SpeechLabel.Size = UDim2.new(1, 0, 0, 155) | |
1620 | SpeechLabel.Font = font | |
1621 | SpeechLabel.Text = text | |
1622 | SpeechLabel.TextColor3 = textcolor | |
1623 | SpeechLabel.TextSize = 60 | |
1624 | SpeechLabel.TextStrokeTransparency = 0 | |
1625 | SpeechLabel.TextWrapped = true | |
1626 | Debris:AddItem(SpeechUi, debris) | |
1627 | end | |
1628 | ||
1629 | function SpawnTrail(FROM,TO,BIG) | |
1630 | local TRAIL = CreatePartC(3, Effects, "Neon", 0, 0.5, C3(r / 255, g / 255, b / 255), "Trail", VT(0,0,0)) | |
1631 | MakeForm(TRAIL,"Cyl") | |
1632 | local DIST = (FROM - TO).Magnitude | |
1633 | if BIG == true then | |
1634 | TRAIL.Size = VT(0.5,DIST,0.5) | |
1635 | else | |
1636 | TRAIL.Size = VT(0.25,DIST,0.25) | |
1637 | end | |
1638 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
1639 | coroutine.resume(coroutine.create(function() | |
1640 | for i = 1, 5 do | |
1641 | Swait() | |
1642 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
1643 | end | |
1644 | TRAIL:remove() | |
1645 | end)) | |
1646 | end | |
1647 | ||
1648 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
1649 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
1650 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
1651 | end | |
1652 | ||
1653 | function chatfunc(text) | |
1654 | local chat = coroutine.wrap(function() | |
1655 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
1656 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
1657 | end | |
1658 | local Bill = Instance.new("BillboardGui",Character) | |
1659 | Bill.Size = UDim2.new(0,100,0,40) | |
1660 | Bill.StudsOffset = VT(0,3,0) | |
1661 | Bill.Adornee = Character.Head | |
1662 | Bill.Name = "TalkingBillBoard" | |
1663 | local Hehe = Instance.new("TextLabel",Bill) | |
1664 | Hehe.BackgroundTransparency = 1 | |
1665 | Hehe.BorderSizePixel = 0 | |
1666 | Hehe.Text = "" | |
1667 | Hehe.Font = "Bodoni" | |
1668 | Hehe.TextSize = 40 | |
1669 | Hehe.TextStrokeTransparency = 0 | |
1670 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
1671 | coroutine.resume(coroutine.create(function() | |
1672 | while Hehe ~= nil do | |
1673 | Swait() | |
1674 | Hehe.Font = FONTS[MRANDOM(1, #FONTS)] | |
1675 | Hehe.Position = UDim2.new(0, 0, .05, 0) | |
1676 | Hehe.TextColor3 = C3(r / 255, g / 255, b / 255) | |
1677 | Hehe.TextStrokeColor3 = C3(r / 255, g / 255, b / 255) | |
1678 | end | |
1679 | end)) | |
1680 | for i = 1,string.len(text),1 do | |
1681 | Swait() | |
1682 | Hehe.Text = string.sub(text,1,i) | |
1683 | end | |
1684 | Swait(90) | |
1685 | for i = 0, 1, .025 do | |
1686 | Swait() | |
1687 | Hehe.TextStrokeTransparency = i | |
1688 | Hehe.TextTransparency = i | |
1689 | end | |
1690 | Bill:Destroy() | |
1691 | end) | |
1692 | chat() | |
1693 | end | |
1694 | ||
1695 | function FireArc(Part, ToLocation, AmountOfTime, Height, DoesCourontine) | |
1696 | if DoesCourontine == false then | |
1697 | local Direction = CF(Part.Position, ToLocation) | |
1698 | local Distance = (Part.Position - ToLocation).magnitude | |
1699 | for i = 1, AmountOfTime do | |
1700 | Swait() | |
1701 | Part.CFrame = Direction * CF(0, AmountOfTime / 200 + (AmountOfTime / Height - i * 2 / Height), -Distance / AmountOfTime) | |
1702 | Direction = Part.CFrame | |
1703 | end | |
1704 | Part:remove() | |
1705 | elseif DoesCourontine == true then | |
1706 | coroutine.resume(coroutine.create(function() | |
1707 | local Direction = CF(Part.Position, ToLocation) | |
1708 | local Distance = (Part.Position - ToLocation).magnitude | |
1709 | for i = 1, AmountOfTime do | |
1710 | Swait() | |
1711 | Part.CFrame = Direction * CF(0, AmountOfTime / 200 + (AmountOfTime / Height - i * 2 / Height), -Distance / AmountOfTime) | |
1712 | Direction = Part.CFrame | |
1713 | end | |
1714 | Part:remove() | |
1715 | end)) | |
1716 | end | |
1717 | end | |
1718 | ||
1719 | function AddChildrenToTable(FROM, PARENT, DIST, TABLE) | |
1720 | for _, c in pairs(PARENT:GetChildren()) do | |
1721 | if c.ClassName == "Model" then | |
1722 | if c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then | |
1723 | local HUMANOID = c:FindFirstChildOfClass("Humanoid") | |
1724 | local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso") | |
1725 | if DIST > (TORSO.Position - FROM).Magnitude then | |
1726 | table.insert(TABLE, c) | |
1727 | end | |
1728 | AddChildrenToTable(FROM, c, DIST, TABLE) | |
1729 | elseif c.ClassName == "Folder" then | |
1730 | AddChildrenToTable(FROM, c, DIST, TABLE) | |
1731 | end | |
1732 | end | |
1733 | end | |
1734 | end | |
1735 | ||
1736 | function getRegion(point,range,ignore) | |
1737 | return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100) | |
1738 | end | |
1739 | ||
1740 | function printbye(Name) | |
1741 | local MESSAGES = {"That was your fault, ", "Sit down, ", "Take a load off, ", "Chill, ", "Begone, ", "What was the point of that, ", "Try to do the impossible and struggle, ", "I welcome you to the ban lands, ", "Welp, no return from here, ", "That was just bad luck, ","Don't try that ever again, "} | |
1742 | chatfunc(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".") | |
1743 | end | |
1744 | ||
1745 | function CamShake(who,times,intense,origin) | |
1746 | coroutine.wrap(function() | |
1747 | if(script:FindFirstChild'CamShake')then | |
1748 | local cam = script.CamShake:Clone() | |
1749 | cam:WaitForChild'intensity'.Value = intense | |
1750 | cam:WaitForChild'times'.Value = times | |
1751 | ||
1752 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
1753 | cam.Parent = who | |
1754 | wait() | |
1755 | cam.Disabled = false | |
1756 | elseif(who == Player or who == Character or who:IsDescendantOf(Player))then | |
1757 | local intensity = intense | |
1758 | local cam = workspace.CurrentCamera | |
1759 | for i = 1, times do | |
1760 | local camDistFromOrigin | |
1761 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
1762 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
1763 | elseif(typeof(origin) == 'Vector3')then | |
1764 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
1765 | end | |
1766 | if(camDistFromOrigin)then | |
1767 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
1768 | end | |
1769 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(MRANDOM(-intensity,intensity)/100,MRANDOM(-intensity,intensity)/100,MRANDOM(-intensity,intensity)/100)*CFrame.Angles(RAD(MRANDOM(-intensity,intensity)/100),RAD(MRANDOM(-intensity,intensity)/100),RAD(MRANDOM(-intensity,intensity)/100)),.4) | |
1770 | Swait() | |
1771 | end | |
1772 | end | |
1773 | end)() | |
1774 | end | |
1775 | ||
1776 | ||
1777 | function CamShakeAll(times,intense,origin) | |
1778 | for _,v in next, Players:players() do | |
1779 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
1780 | end | |
1781 | end | |
1782 | ||
1783 | function CamShakeAOE(origin,range,times,intense,blacklist) | |
1784 | local hit = {} | |
1785 | for _,v in next, getRegion(origin,range,blacklist or {}) do | |
1786 | if(Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then | |
1787 | CamShake(v,times,intense,origin) | |
1788 | hit[v.Parent] = true | |
1789 | end | |
1790 | end | |
1791 | end | |
1792 | ||
1793 | function FocusCamAll(timer, focuson, up) | |
1794 | for _,v in next, Players:players() do | |
1795 | if(script:FindFirstChild'FocusCam')then | |
1796 | local focus = script.FocusCam:Clone() | |
1797 | focus:WaitForChild'FocusOn'.Value = focuson | |
1798 | focus:WaitForChild'Timer'.Value = timer | |
1799 | focus:WaitForChild'Up'.Value = up | |
1800 | focus.Parent = v.Character | |
1801 | wait() | |
1802 | focus.Disabled = false | |
1803 | end | |
1804 | end | |
1805 | end | |
1806 | ||
1807 | function Weld(part0,part1,c0,c1) | |
1808 | local weld = IT("Weld") | |
1809 | weld.Parent = part0 | |
1810 | weld.Part0 = part0 | |
1811 | weld.Part1 = part1 | |
1812 | weld.C0 = c0 or CF() | |
1813 | weld.C1 = c1 or CF() | |
1814 | return weld | |
1815 | end | |
1816 | ||
1817 | --//=================================\\ | |
1818 | --|| WEAPON CREATION | |
1819 | --\\=================================// | |
1820 | ||
1821 | if Head:FindFirstChildOfClass("Decal") then | |
1822 | Head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://404306534" | |
1823 | else | |
1824 | local newFace = Instance.new("Decal", Head) | |
1825 | newFace.Parent = Head | |
1826 | newFace.Face = "Front" | |
1827 | newFace.Texture = "rbxassetid://404306534" | |
1828 | end | |
1829 | ||
1830 | New = function(Object, Parent, Name, Data) | |
1831 | local Object = Instance.new(Object) | |
1832 | for Index, Value in pairs(Data or {}) do | |
1833 | Object[Index] = Value | |
1834 | end | |
1835 | Object.Parent = Parent | |
1836 | Object.Name = Name | |
1837 | return Object | |
1838 | end | |
1839 | ||
1840 | NewInstance = function(instance,parent,properties) | |
1841 | local inst = Instance.new(instance,parent) | |
1842 | if(properties)then | |
1843 | for i,v in next, properties do | |
1844 | pcall(function() inst[i] = v end) | |
1845 | end | |
1846 | end | |
1847 | return inst; | |
1848 | end | |
1849 | ||
1850 | Gaunty = New("Model",Character,"Gaunty",{}) | |
1851 | Handle = New("Part",Gaunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1852 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1853 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595344, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1854 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161155701, 0.603512526, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1855 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595367, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1856 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471122265, 0.600126028, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1857 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 3.62595415, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1858 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812294, 0.606899738, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1859 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765471, 3.62595463, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1860 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.448780537, 0.610177517, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1861 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1862 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.459102631, -0.489744425, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1863 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765627, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1864 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149136543, -0.486357927, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1865 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765537, 2.53595448, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1866 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160831451, -0.48297143, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1867 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.53595424, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1868 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460799217, -0.479694128, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1869 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64553881, -77.6613617, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1870 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1871 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(-0.00235080719, 0.624869347, 0.00694274902, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1872 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 3.73544312, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1873 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1874 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.000443935394, 0.714845657, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1875 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.52554965, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1876 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1877 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00275993347, 0.504870415, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1878 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553746, -77.6613541, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1879 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1880 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00966835022, -0.465003252, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1881 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1882 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1883 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1884 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480494, 2.43554902, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1885 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1886 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0147790909, -0.585001707, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1887 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1888 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1889 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595558, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1890 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00464963913, 0.606931448, -0.149864197, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1891 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595606, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1892 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00278997421, 0.603431463, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1893 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595654, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1894 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00554895401, 0.600307703, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1895 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1896 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1897 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1898 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1899 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1900 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00736999512, -0.482939243, -0.161483765, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1901 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595614, -78.1079254, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1902 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0101289749, -0.479815245, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1903 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765547, 3.62595677, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1904 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00554943085, 0.600307941, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1905 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 3.62595701, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1906 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00278949738, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1907 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1908 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.000350952148, 0.606987953, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1909 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1910 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00311040878, 0.61011219, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1911 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1912 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1913 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1914 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0123701096, -0.482883692, -0.161437988, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1915 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1916 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1917 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595686, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1918 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00647068024, -0.489563227, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1919 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595701, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1920 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471121788, 0.600129128, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1921 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.62595725, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1922 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161154747, 0.603516102, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1923 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765442, 3.62595773, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1924 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812771, 0.606903076, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1925 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765375, 3.6259582, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1926 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.44878149, 0.610180855, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1927 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595781, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1928 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460801125, -0.47969079, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1929 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1930 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160833359, -0.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1931 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1932 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1933 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1934 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1935 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1936 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1937 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1938 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1939 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1940 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1941 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = C3(0.972549, 0.972549, 0.972549),}) | |
1942 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1943 | Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = C3(0.105882, 0.164706, 0.207843),}) | |
1944 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1945 | local HW1 = NewInstance('Motor', Character, {Part0 = RightArm, Part1 = Handle, C0 = CF(0,-.51,0)}) | |
1946 | ||
1947 | for _,v in next, Gaunty:children() do | |
1948 | v.CanCollide = false | |
1949 | end | |
1950 | ||
1951 | local all, last = {}, nil | |
1952 | ArmourParts = {} | |
1953 | NeonParts = {} | |
1954 | function scan(p) | |
1955 | for _, v in pairs(p:GetChildren()) do | |
1956 | if v:IsA("BasePart") then | |
1957 | if v.BrickColor == BrickColor.new("Black") then | |
1958 | table.insert(ArmourParts, v) | |
1959 | end | |
1960 | if v.BrickColor == BrickColor.new("Institutional white") then | |
1961 | table.insert(NeonParts, v) | |
1962 | end | |
1963 | if last then | |
1964 | local w = Instance.new("Weld") | |
1965 | w.Part0, w.Part1 = last, v | |
1966 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
1967 | w.Parent = last | |
1968 | end | |
1969 | table.insert(all, v) | |
1970 | last = v | |
1971 | end | |
1972 | scan(v) | |
1973 | end | |
1974 | end | |
1975 | scan(Gaunty) | |
1976 | for i, v in pairs(ArmourParts) do | |
1977 | v.BrickColor = BrickColor.new("Black") | |
1978 | v.Material = Enum.Material.Neon | |
1979 | end | |
1980 | for i, v in pairs(NeonParts) do | |
1981 | v.BrickColor = BrickColor.Random() | |
1982 | end | |
1983 | ||
1984 | for i = 1, 10 do | |
1985 | local FACE = CreatePart(3, faceShadingFolder, "Neon", 0, 0+(i-1)/10.2, "Dark stone grey", "FaceGradient", VT(1.01,0.65,1.01),false) | |
1986 | FACE.Color = C3(0,0,0) | |
1987 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE | |
1988 | CreateWeldOrSnapOrMotor("Weld", FACE, Head, FACE, CF(0,0.28-(i-1)/30,0), CF(0, 0, 0)) | |
1989 | end | |
1990 | ||
1991 | local LASTPART = Head | |
1992 | for i = 1, 20 do | |
1993 | local MATH = (1-(i/25)) | |
1994 | if LASTPART == Head then | |
1995 | local Horn = CreatePart(3, HornFolder, "Neon", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
1996 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0)) | |
1997 | LASTPART = Horn | |
1998 | Horn.Color = BrickColor.Random().Color | |
1999 | else | |
2000 | local Horn = CreatePart(3, HornFolder, "Neon", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
2001 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0)) | |
2002 | LASTPART = Horn | |
2003 | Horn.Color = BrickColor.Random().Color | |
2004 | end | |
2005 | end | |
2006 | local LASTPART = Head | |
2007 | for i = 1, 20 do | |
2008 | local MATH = (1-(i/25)) | |
2009 | if LASTPART == Head then | |
2010 | local Horn = CreatePart(3, HornFolder, "Neon", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
2011 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0)) | |
2012 | LASTPART = Horn | |
2013 | Horn.Color = BrickColor.Random().Color | |
2014 | else | |
2015 | local Horn = CreatePart(3, HornFolder, "Neon", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
2016 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0)) | |
2017 | LASTPART = Horn | |
2018 | Horn.Color = BrickColor.Random().Color | |
2019 | end | |
2020 | end | |
2021 | ||
2022 | -- IdleGun(Karma) -- | |
2023 | ||
2024 | local Handle = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.6,0.2),false) | |
2025 | local LeftArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, Torso, Handle, CF(-1.2, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0)) | |
2026 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false) | |
2027 | MakeForm(Part,"Wedge") | |
2028 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
2029 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.3,0.2),false) | |
2030 | MakeForm(Part,"Wedge") | |
2031 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0)) | |
2032 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.3,0.3),false) | |
2033 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2034 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.5),false) | |
2035 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2036 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.4,0.4,0.4),false) | |
2037 | MakeForm(Part,"Cyl") | |
2038 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2039 | for i = 1, 8 do | |
2040 | local Piece = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Eye", VT(0,0.35,0.41),false) | |
2041 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0)) | |
2042 | end | |
2043 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Eye", VT(0.38,0.41,0.38),false) | |
2044 | MakeForm(Part,"Cyl") | |
2045 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2046 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.37,0.5,0.37),false) | |
2047 | MakeForm(Part,"Ball") | |
2048 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2049 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.7,0.4),false) | |
2050 | MakeForm(Part,"Wedge") | |
2051 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0)) | |
2052 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.4,0.2),false) | |
2053 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2054 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.35,0.35,0.35),false) | |
2055 | MakeForm(Part,"Cyl") | |
2056 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2057 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.5,0.1,0.5),false) | |
2058 | MakeForm(Part,"Cyl") | |
2059 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2060 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.5,0.1,0.45),false) | |
2061 | MakeForm(Part,"Cyl") | |
2062 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2063 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false) | |
2064 | MakeForm(Part,"Wedge") | |
2065 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0)) | |
2066 | local LASTPART = Handle | |
2067 | for i = 1, 10 do | |
2068 | if LASTPART == Handle then | |
2069 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "White", "Part", VT(0.1,0.2,0),false) | |
2070 | LASTPART = Part | |
2071 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.1, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2072 | else | |
2073 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "White", "Part", VT(0.1,0.05,0),false) | |
2074 | CreateWeldOrSnapOrMotor("Weld", Handle, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0)) | |
2075 | LASTPART = Part | |
2076 | end | |
2077 | end | |
2078 | ||
2079 | local Barrel = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.15,2,0.15),false) | |
2080 | MakeForm(Barrel,"Cyl") | |
2081 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Barrel, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2082 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0.25,1,0.25),false) | |
2083 | MakeForm(Part,"Cyl") | |
2084 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, -0.6, 0), CF(0, 0, 0)) | |
2085 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "Really black", "Part", VT(0,0.1,0.2),false) | |
2086 | MakeForm(Part,"Wedge") | |
2087 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, 0.945, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2088 | local Hole = CreatePart(3, KarmaGun, "Metal", 0, 0, "White", "Eye", VT(0.125,0,0.125),false) | |
2089 | MakeForm(Hole,"Cyl") | |
2090 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Hole, CF(0, 0.98, 0), CF(0, 0, 0)) | |
2091 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0, "White", "Part", VT(0,0,0),false) | |
2092 | local GEARWELD = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
2093 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2)) | |
2094 | local Part = CreatePart(3, KarmaGun, "Metal", 0, 0.5, "White", "Eye", VT(0,0,0),false) | |
2095 | local GEARWELD2 = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
2096 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2)) | |
2097 | coroutine.resume(coroutine.create(function() | |
2098 | while wait() do | |
2099 | GEARWELD.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5)) | |
2100 | GEARWELD2.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5)) | |
2101 | end | |
2102 | end)) | |
2103 | -- UsedGun(Karma) -- | |
2104 | ||
2105 | local Handle2 = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.6,0.2),false) | |
2106 | local LeftArmGrasp = nil | |
2107 | if(script["Mode"].Value ~= "Insane") then | |
2108 | LeftArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle2, RightArm, Handle2, CF(0, -1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0)) | |
2109 | elseif(script["Mode"].Value == "Insane") then | |
2110 | LeftArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle2, LeftArm, Handle2, CF(0, -1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0)) | |
2111 | end | |
2112 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false) | |
2113 | MakeForm(Part,"Wedge") | |
2114 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
2115 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.3,0.2),false) | |
2116 | MakeForm(Part,"Wedge") | |
2117 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0)) | |
2118 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.3,0.3),false) | |
2119 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2120 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.5),false) | |
2121 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2122 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.4,0.4,0.4),false) | |
2123 | MakeForm(Part,"Cyl") | |
2124 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2125 | for i = 1, 8 do | |
2126 | local Piece = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Eye", VT(0,0.35,0.41),false) | |
2127 | CreateWeldOrSnapOrMotor("Weld", Handle2, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0)) | |
2128 | end | |
2129 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Eye", VT(0.38,0.41,0.38),false) | |
2130 | MakeForm(Part,"Cyl") | |
2131 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2132 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.37,0.5,0.37),false) | |
2133 | MakeForm(Part,"Ball") | |
2134 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2135 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.7,0.4),false) | |
2136 | MakeForm(Part,"Wedge") | |
2137 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0)) | |
2138 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.4,0.2),false) | |
2139 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2140 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.35,0.35,0.35),false) | |
2141 | MakeForm(Part,"Cyl") | |
2142 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2143 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.5,0.1,0.5),false) | |
2144 | MakeForm(Part,"Cyl") | |
2145 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2146 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.5,0.1,0.45),false) | |
2147 | MakeForm(Part,"Cyl") | |
2148 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2149 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false) | |
2150 | MakeForm(Part,"Wedge") | |
2151 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0)) | |
2152 | local LASTPART = Handle2 | |
2153 | for i = 1, 10 do | |
2154 | if LASTPART == Handle then | |
2155 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "White", "Part", VT(0.1,0.2,0),false) | |
2156 | LASTPART = Part | |
2157 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.1, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2158 | else | |
2159 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "White", "Part", VT(0.1,0.05,0),false) | |
2160 | CreateWeldOrSnapOrMotor("Weld", Handle2, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0)) | |
2161 | LASTPART = Part | |
2162 | end | |
2163 | end | |
2164 | ||
2165 | local Barrel2 = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.15,2,0.15),false) | |
2166 | MakeForm(Barrel,"Cyl") | |
2167 | CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Barrel2, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2168 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0.25,1,0.25),false) | |
2169 | MakeForm(Part,"Cyl") | |
2170 | CreateWeldOrSnapOrMotor("Weld", Handle2, Barrel2, Part, CF(0, -0.6, 0), CF(0, 0, 0)) | |
2171 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "Really black", "Part", VT(0,0.1,0.2),false) | |
2172 | MakeForm(Part,"Wedge") | |
2173 | CreateWeldOrSnapOrMotor("Weld", Handle2, Barrel2, Part, CF(0, 0.945, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2174 | local Hole2 = CreatePart(3, KarmaGun2, "Metal", 0, 0, "White", "Eye", VT(0.125,0,0.125),false) | |
2175 | MakeForm(Hole,"Cyl") | |
2176 | CreateWeldOrSnapOrMotor("Weld", Handle2, Barrel2, Hole2, CF(0, 0.98, 0), CF(0, 0, 0)) | |
2177 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0, "White", "Part", VT(0,0,0),false) | |
2178 | local GEARWELD3 = CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
2179 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2)) | |
2180 | local Part = CreatePart(3, KarmaGun2, "Metal", 0, 0.5, "White", "Eye", VT(0,0,0),false) | |
2181 | local GEARWELD4 = CreateWeldOrSnapOrMotor("Weld", Handle2, Handle2, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
2182 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2)) | |
2183 | coroutine.resume(coroutine.create(function() | |
2184 | while wait() do | |
2185 | GEARWELD3.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5)) | |
2186 | GEARWELD4.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5)) | |
2187 | end | |
2188 | end)) | |
2189 | ||
2190 | for _, b in pairs(Karma:GetChildren()) do | |
2191 | if b.ClassName == "Part" then | |
2192 | b.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2193 | end | |
2194 | end | |
2195 | ||
2196 | for _, b in pairs(Weapon:GetChildren()) do | |
2197 | if b.ClassName == "Part" then | |
2198 | b.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2199 | end | |
2200 | end | |
2201 | ||
2202 | ||
2203 | for _, b in pairs(KarmaGun2:GetChildren()) do | |
2204 | if b.ClassName == "Part" then | |
2205 | b.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2206 | end | |
2207 | end | |
2208 | ||
2209 | for _, b in pairs(KarmaGun:GetChildren()) do | |
2210 | if b.ClassName == "Part" then | |
2211 | b.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2212 | end | |
2213 | end | |
2214 | ||
2215 | coroutine.resume(coroutine.create(function() | |
2216 | while true do | |
2217 | Swait() | |
2218 | for _, c in pairs(KarmaGun2:GetDescendants()) do | |
2219 | if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then | |
2220 | c.Material = "Glass" | |
2221 | c.Color = BrickColor.Random().Color | |
2222 | elseif c.ClassName == "Part" and c.Name == "Eye" then | |
2223 | c.Material = "Neon" | |
2224 | c.Color = C3(r / 255, g / 255, b / 255) | |
2225 | end | |
2226 | end | |
2227 | for _, c in pairs(KarmaGun:GetDescendants()) do | |
2228 | if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then | |
2229 | c.Material = "Glass" | |
2230 | c.Color = BrickColor.Random().Color | |
2231 | elseif c.ClassName == "Part" and c.Name == "Eye" then | |
2232 | c.Material = "Neon" | |
2233 | c.Color = C3(r / 255, g / 255, b / 255) | |
2234 | end | |
2235 | end | |
2236 | end | |
2237 | end)) | |
2238 | ||
2239 | Weapon.Parent = Character | |
2240 | Karma.Parent = Character | |
2241 | if(script["Mode"].Value ~= "Insane")then | |
2242 | KarmaGun.Parent = Character | |
2243 | KarmaGun2.Parent = nil | |
2244 | elseif(script["Mode"].Value == "Insane")then | |
2245 | KarmaGun.Parent = nil | |
2246 | KarmaGun2.Parent = Character | |
2247 | end | |
2248 | Humanoid.Died:connect(function() | |
2249 | ATTACK = true | |
2250 | end) | |
2251 | ||
2252 | for _, skill in pairs(script.GuiFolder.SkillFrames:GetChildren()) do | |
2253 | if skill:IsA("Frame") then | |
2254 | skill.Parent = WEAPONGUI | |
2255 | if(script["Mode"].Value ~= "Insane")then | |
2256 | if skill.Name == "Skill 9 Frame" then | |
2257 | skill:Remove() | |
2258 | else | |
2259 | for _, label in pairs(skill:GetChildren()) do | |
2260 | if label:IsA("TextLabel") then | |
2261 | label.TextColor3 = SKILLTEXTCOLOR | |
2262 | end | |
2263 | end | |
2264 | end | |
2265 | end | |
2266 | end | |
2267 | end | |
2268 | ||
2269 | for i, v in pairs(WEAPONGUI:GetDescendants()) do | |
2270 | if v:IsA("TextLabel") then | |
2271 | if(v.Text:sub(1, 7) ~= "[CLICK]")then | |
2272 | table.insert(ATTACKLIST, v.Text:sub(5)) | |
2273 | elseif(v.Text:sub(1, 7) == "[CLICK]")then | |
2274 | table.insert(ATTACKLIST, v.Text:sub(9)) | |
2275 | end | |
2276 | end | |
2277 | end | |
2278 | ||
2279 | local fullscreenz = IT("Frame") | |
2280 | fullscreenz.Parent = WEAPONGUI | |
2281 | fullscreenz.BackgroundColor3 = C3(255, 255, 255) | |
2282 | fullscreenz.BackgroundTransparency = 1 | |
2283 | fullscreenz.BorderColor3 = C3(17, 17, 17) | |
2284 | fullscreenz.Size = UDim2.new(1, 0, 1, 0) | |
2285 | fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
2286 | local imgl2 = IT("ImageLabel",fullscreenz) | |
2287 | imgl2.BackgroundTransparency = 1 | |
2288 | imgl2.BorderSizePixel = 0 | |
2289 | imgl2.ImageTransparency = 0.5 | |
2290 | imgl2.Position = UDim2.new(0.75,-100,0.55,-100) | |
2291 | imgl2.Size = UDim2.new(0,800,0,800) | |
2292 | imgl2.Image = "rbxassetid://2076458450" | |
2293 | local techc = imgl2:Clone() | |
2294 | techc.Parent = fullscreenz | |
2295 | techc.ImageTransparency = 0 | |
2296 | techc.Size = UDim2.new(0,900,0,900) | |
2297 | techc.Position = UDim2.new(0.75,-150,0.55,-150) | |
2298 | techc.Image = "rbxassetid://2092248396" | |
2299 | local circl = imgl2:Clone() | |
2300 | circl.Parent = fullscreenz | |
2301 | circl.ImageTransparency = 0 | |
2302 | circl.Size = UDim2.new(0,550,0,550) | |
2303 | circl.Position = UDim2.new(0.75,25,0.55,25) | |
2304 | circl.Image = "rbxassetid://2109052855" | |
2305 | local circl2 = imgl2:Clone() | |
2306 | circl2.Parent = fullscreenz | |
2307 | circl2.ImageTransparency = 0 | |
2308 | circl2.Size = UDim2.new(0,700,0,700) | |
2309 | circl2.Position = UDim2.new(0.75,-50,0.55,-50) | |
2310 | circl2.Image = "rbxassetid://2109045978" | |
2311 | local imgl2b = imgl2:Clone() | |
2312 | imgl2b.Parent = fullscreenz | |
2313 | imgl2b.ImageTransparency = 0 | |
2314 | imgl2b.Size = UDim2.new(0,600,0,600) | |
2315 | imgl2b.Position = UDim2.new(0.75,0,0.55,0) | |
2316 | local ned = IT("TextLabel",fullscreenz) | |
2317 | ned.ZIndex = 2 | |
2318 | ned.Font = "SciFi" | |
2319 | ned.BackgroundTransparency = 1 | |
2320 | ned.BorderSizePixel = 0.65 | |
2321 | ned.Size = UDim2.new(0.3,0,0.2,0) | |
2322 | ned.Position = UDim2.new(0.7,0,0.8,0) | |
2323 | ned.TextColor3 = BrickColor.new("Really black").Color | |
2324 | ned.TextStrokeColor3 = BrickColor.new("White").Color | |
2325 | ned.TextScaled = true | |
2326 | ned.TextStrokeTransparency = 0 | |
2327 | ned.Text = "Karma" | |
2328 | ned.TextSize = 24 | |
2329 | ned.Rotation = 1 | |
2330 | ned.TextXAlignment = "Right" | |
2331 | ned.TextYAlignment = "Bottom" | |
2332 | ||
2333 | local Hearts = {} | |
2334 | local hrt = NewInstance("Part",Effects,{Name='Heart',Anchored=false,CanCollide=false,Material=Enum.Material.Neon,Color=C3(1,0,0),Size=VT(.05,.05,.05),Locked=true,Archivable=false}) | |
2335 | local hrtMesh = NewInstance("SpecialMesh",hrt,{MeshId="rbxassetid://105992239",Offset=VT(0,0,0),Scale=VT(3.9,3.9,1)}) | |
2336 | local weld = Weld(Torso,hrt,CF(.5,.25,-.65)) | |
2337 | table.insert(Hearts,{hrt,hrtMesh}) | |
2338 | --//=================================\\ | |
2339 | --|| INTRO | |
2340 | --\\=================================// | |
2341 | ||
2342 | local skipBtn = script.GuiFolder.skipButton:Clone() | |
2343 | skipBtn.Parent = screenUi | |
2344 | skipBtn.MouseButton1Click:Connect(function() | |
2345 | if(skipintro == false)then | |
2346 | skipintro = true | |
2347 | skipBtn.Text = "Skipping Intro.." | |
2348 | end | |
2349 | end) | |
2350 | ||
2351 | coroutine.resume(coroutine.create(function() | |
2352 | while true do | |
2353 | Swait() | |
2354 | skipBtn.BackgroundColor3 = BrickColor.Random().Color | |
2355 | skipBtn.BorderColor3 = C3(1, 1, 1) | |
2356 | skipBtn.TextColor3 = BrickColor.Random().Color | |
2357 | skipBtn.TextStrokeColor3 = C3(1, 1, 1) | |
2358 | skipBtn.Rotation = 0 - 2 * COS(SINE / 24) | |
2359 | end | |
2360 | end)) | |
2361 | ||
2362 | function Intro() | |
2363 | ATTACK = true | |
2364 | Humanoid.WalkSpeed = 0 | |
2365 | if(not skipintro) then | |
2366 | if(script["Mode"].Value == "Karma")then | |
2367 | warnedpeople("I'm not usually the type to hold a grudge..") | |
2368 | repeat | |
2369 | wait() | |
2370 | until sick.TimePosition > 120.6 | |
2371 | if(not skipintro) then | |
2372 | warnedpeople("But..") | |
2373 | repeat | |
2374 | wait() | |
2375 | until sick.TimePosition > 121.8 | |
2376 | end | |
2377 | if(not skipintro) then | |
2378 | warnedpeople("You've effected me.") | |
2379 | repeat | |
2380 | wait() | |
2381 | until sick.TimePosition > 124.1 | |
2382 | end | |
2383 | if(not skipintro) then | |
2384 | warnedpeople("And now,") | |
2385 | repeat | |
2386 | wait() | |
2387 | until sick.TimePosition > 125.2 | |
2388 | end | |
2389 | if(not skipintro) then | |
2390 | warnedpeople("I'm nothing..") | |
2391 | repeat | |
2392 | wait() | |
2393 | until sick.TimePosition > 127.1 | |
2394 | end | |
2395 | if(not skipintro) then | |
2396 | warnedpeople("But rage.") | |
2397 | repeat | |
2398 | wait() | |
2399 | until sick.TimePosition > 129.3 | |
2400 | end | |
2401 | skipBtn:Destroy() | |
2402 | sick.TimePosition = 129.4 | |
2403 | hasarrived("KARMA") | |
2404 | Humanoid.WalkSpeed = Speed | |
2405 | ATTACK = false | |
2406 | elseif(script["Mode"].Value == "ByeBye")then | |
2407 | if(not skipintro) then | |
2408 | warnedpeople("I try to keep my cool but..") | |
2409 | repeat | |
2410 | wait() | |
2411 | until sick.TimePosition > 5.757 | |
2412 | end | |
2413 | if(not skipintro) then | |
2414 | warnedpeople("My life turns in slow motion..") | |
2415 | repeat | |
2416 | wait() | |
2417 | until sick.TimePosition > 9.300 | |
2418 | end | |
2419 | skipBtn:Destroy() | |
2420 | sick.TimePosition = 9.300 | |
2421 | hasarrived("KARMA") | |
2422 | Humanoid.WalkSpeed = Speed | |
2423 | ATTACK = false | |
2424 | elseif(script["Mode"].Value == "Insane")then | |
2425 | if(not skipintro) then | |
2426 | repeat | |
2427 | Swait() | |
2428 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2429 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(-3.5 * COS(SINE / 12)), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2430 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
2431 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2432 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(2.5 * COS(SINE / 12))), 0.8 / Animation_Speed) | |
2433 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(5), RAD(15-2.5 * COS(SINE / 12))), 0.8 / Animation_Speed) | |
2434 | until sick.TimePosition > 115 | |
2435 | end | |
2436 | if(not skipintro) then | |
2437 | repeat | |
2438 | Swait() | |
2439 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -1 * Player_Size) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.2 / Animation_Speed/8) | |
2440 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2441 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 1 * Player_Size, 0.1 * Player_Size) * ANGLES(RAD(30), RAD(-690), RAD(2 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 24))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed/8) | |
2442 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed/8) | |
2443 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed/8) | |
2444 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.2, 0.2 - 0.1 * COS(SINE / 24), -0.4 - 0.1 * COS(SINE / 24)) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed/8) | |
2445 | until sick.TimePosition > 117 | |
2446 | end | |
2447 | local HITFLOOR,HITPOS = Raycast(RightArm.CFrame*CF(0,0.2,0).p+VT(0,0.2,0), (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*RootPart.Size.X, Character) | |
2448 | if HITFLOOR then | |
2449 | for i = 1, 5 do | |
2450 | CreateFlyingDebree(HITFLOOR,CF(HITPOS),MRANDOM(1,2),VT(MRANDOM(10,60)/20,MRANDOM(10,60)/20,MRANDOM(10,60)/20),5,MRANDOM(45,85)) | |
2451 | end | |
2452 | Chunks(RightArm) | |
2453 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(1,2,1), Size2 = VT(15,0,15), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) , MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = 765590102, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 4}) | |
2454 | end | |
2455 | local sp = Instance.new("Part", Hole2) | |
2456 | sp.Anchored = true | |
2457 | sp.CanCollide = false | |
2458 | sp.Locked = true | |
2459 | sp.Transparency = 0 | |
2460 | sp.Material = "Neon" | |
2461 | sp.Size = Vector3.new(1,1,1) | |
2462 | sp.TopSurface = "SmoothNoOutlines" | |
2463 | sp.BottomSurface = "SmoothNoOutlines" | |
2464 | sp.BrickColor = BrickColor.new("Royal purple") | |
2465 | local spm = Instance.new("SpecialMesh", sp) | |
2466 | spm.MeshType = "Sphere" | |
2467 | spm.Scale = Vector3.new(21,21,21) | |
2468 | local sp2 = Instance.new("Part", Hole2) | |
2469 | sp2.Name = "Energy" | |
2470 | sp2.BrickColor = BrickColor.new("Royal purple") | |
2471 | sp2.Size = Vector3.new(1, 1, 1) | |
2472 | sp2.Shape = "Ball" | |
2473 | sp2.CanCollide = false | |
2474 | sp2.Anchored = true | |
2475 | sp2.Locked = true | |
2476 | sp2.TopSurface = 0 | |
2477 | sp2.BottomSurface = 0 | |
2478 | sp2.Transparency = 1 | |
2479 | local spm2 = Instance.new("SpecialMesh",sp2) | |
2480 | spm2.MeshId = "rbxassetid://9982590" | |
2481 | spm2.Scale = Vector3.new(2,2,2) | |
2482 | local X = Instance.new("Part", Character) | |
2483 | X.Locked = true | |
2484 | X.Name = "Shell" | |
2485 | X.Anchored = false | |
2486 | X.CanCollide = false | |
2487 | X.Transparency = 0 | |
2488 | X.Reflectance = 0 | |
2489 | X.BottomSurface = 0 | |
2490 | X.TopSurface = 0 | |
2491 | X.Shape = 0 | |
2492 | X.BrickColor = BrickColor.new("Royal purple") | |
2493 | X.Size = Vector3.new(2, 2, 2) | |
2494 | X.Material = "Neon" | |
2495 | local Z = Instance.new("SpecialMesh", X) | |
2496 | Z.MeshType = "Sphere" | |
2497 | Z.Scale = Vector3.new(0.5,0.5,1) | |
2498 | X.CFrame = Hole2.CFrame | |
2499 | if(not skipintro) then | |
2500 | repeat | |
2501 | Swait() | |
2502 | spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
2503 | sp.CFrame = RootPart.CFrame * CFrame.new(0,1,-2) | |
2504 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -1 * Player_Size) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.2 / Animation_Speed*3) | |
2505 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2506 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45 * Player_Size, 0.2 * Player_Size, -0.125 * Player_Size) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed * 5) | |
2507 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2508 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
2509 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.2, 0.2 - 0.1 * COS(SINE / 24), -0.4 - 0.1 * COS(SINE / 24)) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
2510 | until sick.TimePosition > 119 | |
2511 | end | |
2512 | for i = 1, 100, 20 do | |
2513 | Swait() | |
2514 | sp.CFrame = RootPart.CFrame*CFrame.new(0,1,-2) | |
2515 | end | |
2516 | skipBtn:Destroy() | |
2517 | sp:Destroy() | |
2518 | sp2:Destroy() | |
2519 | X:Destroy() | |
2520 | sick.TimePosition = 119.1 | |
2521 | hasarrived("KARMA") | |
2522 | Humanoid.WalkSpeed = Speed | |
2523 | ATTACK = false | |
2524 | end | |
2525 | end | |
2526 | end | |
2527 | ||
2528 | coroutine.resume(coroutine.create(function() | |
2529 | while true do | |
2530 | Swait() | |
2531 | SINE = SINE + CHANGE | |
2532 | end | |
2533 | end)) | |
2534 | ||
2535 | Intro() | |
2536 | ||
2537 | --//=================================\\ | |
2538 | --|| DAMAGE FUNCTIONS | |
2539 | --\\=================================// | |
2540 | ||
2541 | function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR) | |
2542 | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, BrickColor.Random(), "Effect", VT()) | |
2543 | STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0)) | |
2544 | local BODYGYRO = IT("BodyGyro", STATPART) | |
2545 | local BODYPOSITION = IT("BodyPosition", STATPART) | |
2546 | BODYPOSITION.P = 2000 | |
2547 | BODYPOSITION.D = 100 | |
2548 | BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge) | |
2549 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2)) | |
2550 | game:GetService("Debris"):AddItem(STATPART ,5) | |
2551 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART) | |
2552 | BILLBOARDGUI.Adornee = STATPART | |
2553 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
2554 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
2555 | BILLBOARDGUI.AlwaysOnTop = false | |
2556 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI) | |
2557 | TEXTLABEL.BackgroundTransparency = 1 | |
2558 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
2559 | TEXTLABEL.Text = TEXT | |
2560 | TEXTLABEL.Font = "SciFi" | |
2561 | TEXTLABEL.FontSize="Size42" | |
2562 | TEXTLABEL.TextColor3 = COLOR | |
2563 | TEXTLABEL.TextStrokeTransparency = 1 | |
2564 | TEXTLABEL.TextScaled = true | |
2565 | TEXTLABEL.TextWrapped = true | |
2566 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
2567 | if LABELTYPE == "Normal" then | |
2568 | for i = 1, 30 do | |
2569 | Swait() | |
2570 | STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0) | |
2571 | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30) | |
2572 | end | |
2573 | elseif LABELTYPE == "Debuff" then | |
2574 | for i = 1, 30 do | |
2575 | Swait() | |
2576 | STATPART.Position = STATPART.Position - VT(0, i/10 ,0) | |
2577 | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30) | |
2578 | end | |
2579 | elseif LABELTYPE == "Shock" then | |
2580 | local ORIGIN = STATPART.Position | |
2581 | for i = 1, 30 do | |
2582 | Swait() | |
2583 | STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2)) | |
2584 | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30) | |
2585 | end | |
2586 | end | |
2587 | THEPART.Parent = nil | |
2588 | end),STATPART, BODYPOSITION, TEXTLABEL) | |
2589 | end | |
2590 | ||
2591 | --//=================================\\ | |
2592 | --|| DAMAGING | |
2593 | --\\=================================// | |
2594 | ||
2595 | function killnearest(position,range,maxstrength,direction) | |
2596 | for i,v in ipairs(workspace:GetChildren()) do | |
2597 | local body = v:GetChildren() | |
2598 | for part = 1, #body do | |
2599 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
2600 | if(body[part].Position - position).Magnitude < range then | |
2601 | if v.ClassName == "Model" then | |
2602 | --v:BreakJoints() | |
2603 | end | |
2604 | local POS = position | |
2605 | coroutine.resume(coroutine.create(function() | |
2606 | body[part].Anchored = true | |
2607 | body[part].Parent = Effects | |
2608 | body[part].CanCollide = true | |
2609 | local SIZE = body[part].Size | |
2610 | body[part].Material = "Neon" | |
2611 | CreateSound("952306739", body[part], 2, MRANDOM(7, 12) / 10) | |
2612 | for i = 1, 75 do | |
2613 | Swait() | |
2614 | body[part].Color = C3(255/255, 255/255, 255/255) | |
2615 | body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2)) | |
2616 | end | |
2617 | coroutine.resume(coroutine.create(function() | |
2618 | while true do | |
2619 | Swait() | |
2620 | body[part].Color = C3(255/255, 255/255, 255/255) | |
2621 | body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2)) | |
2622 | end | |
2623 | end)) | |
2624 | body[part].Anchored = false | |
2625 | body[part].Velocity = direction.lookVector*maxstrength | |
2626 | end)) | |
2627 | end | |
2628 | end | |
2629 | end | |
2630 | if v.ClassName == "Part" then | |
2631 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
2632 | local POS = position | |
2633 | coroutine.resume(coroutine.create(function() | |
2634 | v.Anchored = true | |
2635 | v.Parent = Effects | |
2636 | local SIZE = v.Size | |
2637 | v.Material = "Neon" | |
2638 | CreateSound("952306739", v, 2, MRANDOM(7, 12) / 10) | |
2639 | for i = 1, 75 do | |
2640 | Swait() | |
2641 | v.Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100) | |
2642 | v.Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2)) | |
2643 | end | |
2644 | coroutine.resume(coroutine.create(function() | |
2645 | while true do | |
2646 | Swait() | |
2647 | v.Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100) | |
2648 | v.Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2)) | |
2649 | end | |
2650 | end)) | |
2651 | v.Anchored = false | |
2652 | v.Velocity = direction.lookVector*maxstrength | |
2653 | end)) | |
2654 | end | |
2655 | end | |
2656 | end | |
2657 | end | |
2658 | ||
2659 | function Banish(Foe) | |
2660 | if Foe then | |
2661 | coroutine.resume(coroutine.create(function() | |
2662 | --if game.Players:FindFirstChild(Foe.Name) then | |
2663 | table.insert(TOBANISH,Foe.Name) | |
2664 | printbye(Foe.Name) | |
2665 | --end | |
2666 | Foe.Archivable = true | |
2667 | local CLONE = Foe:Clone() | |
2668 | Foe:Destroy() | |
2669 | CLONE.Parent = Effects | |
2670 | CLONE:BreakJoints() | |
2671 | local MATERIALS = {"Glass","Neon"} | |
2672 | for _, c in pairs(CLONE:GetDescendants()) do | |
2673 | if c:IsA("BasePart") then | |
2674 | if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then | |
2675 | CreateSound(340722848, c, 10, 1, false) | |
2676 | end | |
2677 | c.Anchored = true | |
2678 | c.Transparency = c.Transparency + 0.2 | |
2679 | c.Material = MATERIALS[MRANDOM(1,2)] | |
2680 | c.Color = C3(1,0,0) | |
2681 | if c.ClassName == "MeshPart" then | |
2682 | c.TextureID = "" | |
2683 | end | |
2684 | if c:FindFirstChildOfClass("SpecialMesh") then | |
2685 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
2686 | end | |
2687 | if c:FindFirstChildOfClass("Decal") then | |
2688 | c:FindFirstChildOfClass("Decal"):remove() | |
2689 | end | |
2690 | c.Name = "Banished" | |
2691 | c.CanCollide = false | |
2692 | else | |
2693 | c:remove() | |
2694 | end | |
2695 | end | |
2696 | local A = false | |
2697 | for i = 1, 35 do | |
2698 | if A == false then | |
2699 | A = true | |
2700 | elseif A == true then | |
2701 | A = false | |
2702 | end | |
2703 | for _, c in pairs(CLONE:GetDescendants()) do | |
2704 | if c:IsA("BasePart") then | |
2705 | c.Anchored = true | |
2706 | c.Material = MATERIALS[MRANDOM(1,2)] | |
2707 | c.Transparency = c.Transparency + 0.8/35 | |
2708 | if A == false then | |
2709 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
2710 | elseif A == true then | |
2711 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
2712 | end | |
2713 | end | |
2714 | end | |
2715 | Swait() | |
2716 | end | |
2717 | CLONE:remove() | |
2718 | end)) | |
2719 | end | |
2720 | end | |
2721 | ||
2722 | function BANISHAOE(POSITION,RANGE,ISBANISH) | |
2723 | local CHILDREN = workspace:GetDescendants() | |
2724 | for index, CHILD in pairs(CHILDREN) do | |
2725 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
2726 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
2727 | if HUM then | |
2728 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
2729 | if TORSO then | |
2730 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
2731 | if ISBANISH == true then | |
2732 | Banish(CHILD) | |
2733 | else | |
2734 | if ISBANISH == "Gravity" then | |
2735 | HUM.PlatformStand = true | |
2736 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then | |
2737 | local grav = Instance.new("BodyPosition",TORSO) | |
2738 | grav.D = 15 | |
2739 | grav.P = 20000 | |
2740 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
2741 | grav.position = TORSO.Position | |
2742 | grav.Name = "V3BanishForce"..Player.Name | |
2743 | else | |
2744 | TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0) | |
2745 | TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25)) | |
2746 | end | |
2747 | else | |
2748 | HUM.PlatformStand = false | |
2749 | end | |
2750 | end | |
2751 | elseif ISBANISH == "Gravity" then | |
2752 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then | |
2753 | TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove() | |
2754 | HUM.PlatformStand = false | |
2755 | end | |
2756 | end | |
2757 | end | |
2758 | end | |
2759 | end | |
2760 | end | |
2761 | end | |
2762 | ||
2763 | local DAMAGEMULTIPLIER = 1 | |
2764 | function ManualDamage(Humanoid,Damage,TorsoPart) | |
2765 | local defence = Instance.new("BoolValue",Humanoid.Parent) | |
2766 | defence.Name = ("HitBy"..Player.Name) | |
2767 | game:GetService("Debris"):AddItem(defence, 0.001) | |
2768 | Damage = Damage * DAMAGEMULTIPLIER | |
2769 | if Humanoid.Health ~= 0 then | |
2770 | local CritChance = MRANDOM(1,100) | |
2771 | if Damage > Humanoid.Health then | |
2772 | Damage = math.ceil(Humanoid.Health) | |
2773 | if Damage == 0 then | |
2774 | Damage = 0.1 | |
2775 | end | |
2776 | end | |
2777 | Humanoid.Health = Humanoid.Health - Damage | |
2778 | end | |
2779 | end | |
2780 | ||
2781 | function ManualAoE(POSITION,RANGE,MINDMG,MAXDMG,FLING,INSTAKILL) | |
2782 | local CHILDREN = workspace:GetDescendants() | |
2783 | for index, CHILD in pairs(CHILDREN) do | |
2784 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
2785 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
2786 | if HUM then | |
2787 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
2788 | if TORSO then | |
2789 | if (TORSO.Position - POSITION).Magnitude < RANGE then | |
2790 | if INSTAKILL == true then | |
2791 | CHILD:BreakJoints() | |
2792 | else | |
2793 | local DMG = MRANDOM(MINDMG,MAXDMG) | |
2794 | ManualDamage(HUM,DMG,TORSO) | |
2795 | end | |
2796 | if FLING > 0 then | |
2797 | for _, c in pairs(CHILD:GetChildren()) do | |
2798 | if c:IsA("BasePart") then | |
2799 | local bv = Instance.new("BodyVelocity") | |
2800 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2801 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
2802 | bv.Parent = c | |
2803 | Debris:AddItem(bv,0.05) | |
2804 | end | |
2805 | end | |
2806 | end | |
2807 | end | |
2808 | end | |
2809 | end | |
2810 | end | |
2811 | end | |
2812 | end | |
2813 | ||
2814 | function dmg(dude) | |
2815 | if dude.Name ~= Character then | |
2816 | local keptcolor = MAINRUINCOLOR | |
2817 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2818 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(RAD(-90),0,0) | |
2819 | --[[local val = Instance.new("BoolValue",dude) | |
2820 | val.Name = "IsHit"]]-- | |
2821 | local ds = coroutine.wrap(function() | |
2822 | dude:WaitForChild("Head"):BreakJoints() | |
2823 | for i, v in pairs(dude:GetChildren()) do | |
2824 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2825 | v.Name = "DEMINISHED" | |
2826 | end | |
2827 | end | |
2828 | wait(0.5) | |
2829 | CFuncs["Sound"].Create("rbxassetid://62339698", Effects, 0.75, 0.285) | |
2830 | coroutine.resume(coroutine.create(function() | |
2831 | for i, v in pairs(dude:GetChildren()) do | |
2832 | if v:IsA("Accessory") then | |
2833 | v:Destroy() | |
2834 | end | |
2835 | if v:IsA("Humanoid") then | |
2836 | v:Destroy() | |
2837 | end | |
2838 | if v:IsA("CharacterMesh") then | |
2839 | v:Destroy() | |
2840 | end | |
2841 | if v:IsA("Model") then | |
2842 | v:Destroy() | |
2843 | end | |
2844 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2845 | for x, o in pairs(v:GetChildren()) do | |
2846 | if o:IsA("Decal") then | |
2847 | o:Destroy() | |
2848 | end | |
2849 | end | |
2850 | coroutine.resume(coroutine.create(function() | |
2851 | v.Material = "Neon" | |
2852 | v.CanCollide = false | |
2853 | v.Anchored = false | |
2854 | local bld = Instance.new("ParticleEmitter",v) | |
2855 | bld.LightEmission = 0.75 | |
2856 | bld.Texture = "rbxassetid://363275192" ---284205403 | |
2857 | bld.Color = ColorSequence.new(keptcolor.Color) | |
2858 | bld.Rate = 500 | |
2859 | bld.Lifetime = NumberRange.new(1) | |
2860 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2861 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2862 | bld.Speed = NumberRange.new(2,5) | |
2863 | bld.VelocitySpread = 50000 | |
2864 | bld.Rotation = NumberRange.new(-500,500) | |
2865 | bld.RotSpeed = NumberRange.new(-500,500) | |
2866 | local sbs = Instance.new("BodyPosition", v) | |
2867 | sbs.P = 3000 | |
2868 | sbs.D = 1000 | |
2869 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2870 | sbs.position = v.Position + Vector3.new(MRANDOM(-2,2),10 + MRANDOM(-2,2),MRANDOM(-2,2)) | |
2871 | v.Color = keptcolor.Color | |
2872 | coroutine.resume(coroutine.create(function() | |
2873 | for i = 0, 49 do | |
2874 | Swait(1) | |
2875 | v:BreakJoints() | |
2876 | v.Transparency = v.Transparency + 0.02 | |
2877 | end | |
2878 | v:BreakJoints() | |
2879 | sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) | |
2880 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) | |
2881 | bld.Speed = NumberRange.new(10,25) | |
2882 | bld.Drag = 5 | |
2883 | bld.Acceleration = vt(0,2,0) | |
2884 | wait(0.5) | |
2885 | bld.Enabled = false | |
2886 | wait(8) | |
2887 | v:Destroy() | |
2888 | dude:Destroy() | |
2889 | end)) | |
2890 | end)) | |
2891 | end | |
2892 | end | |
2893 | end)) | |
2894 | end) | |
2895 | ds() | |
2896 | end | |
2897 | end | |
2898 | ||
2899 | function ShowDamage(Pos, Text, Time, Color) | |
2900 | local Rate = 0.03333333333333333 | |
2901 | local Pos = Pos or Vector3.new(0, 0, 0) | |
2902 | local Text = Text or "" | |
2903 | local Time = Time or 2 | |
2904 | local Color = Color or C3(1, 0, 1) | |
2905 | local EffectPart = CreatePartb(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
2906 | EffectPart.Anchored = true | |
2907 | local BillboardGui = Create("BillboardGui")({ | |
2908 | Size = UDim2.new(3, 0, 3, 0), | |
2909 | Adornee = EffectPart, | |
2910 | Parent = EffectPart | |
2911 | }) | |
2912 | local TextLabel = Create("TextLabel")({ | |
2913 | BackgroundTransparency = 1, | |
2914 | Size = UDim2.new(1, 0, 1, 0), | |
2915 | Text = Text, | |
2916 | TextColor3 = Color, | |
2917 | TextScaled = true, | |
2918 | Font = Enum.Font.ArialBold, | |
2919 | Parent = BillboardGui | |
2920 | }) | |
2921 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
2922 | EffectPart.Parent = game:GetService("Workspace") | |
2923 | delay(0, function() | |
2924 | local Frames = Time / Rate | |
2925 | for Frame = 1, Frames do | |
2926 | wait(Rate) | |
2927 | local Percent = Frame / Frames | |
2928 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
2929 | TextLabel.TextTransparency = Percent | |
2930 | end | |
2931 | if EffectPart and EffectPart.Parent then | |
2932 | EffectPart:Destroy() | |
2933 | end | |
2934 | end) | |
2935 | end | |
2936 | ||
2937 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
2938 | if hit.Parent == nil then | |
2939 | return | |
2940 | end | |
2941 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2942 | for _, v in pairs(hit.Parent:children()) do | |
2943 | if v:IsA("Humanoid") then | |
2944 | h = v | |
2945 | end | |
2946 | end | |
2947 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
2948 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
2949 | return | |
2950 | end | |
2951 | local c = Create("ObjectValue")({ | |
2952 | Name = "creator", | |
2953 | Value = script.Parent.Parent.Parent:FindFirstChild(script.Parent.Parent.Name), | |
2954 | Parent = h | |
2955 | }) | |
2956 | game:GetService("Debris"):AddItem(c, 0.5) | |
2957 | if HitSound ~= nil and HitPitch ~= nil then | |
2958 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
2959 | end | |
2960 | local Damage = MRANDOM(minim, maxim) | |
2961 | local blocked = false | |
2962 | local block = hit.Parent:findFirstChild("Block") | |
2963 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
2964 | blocked = true | |
2965 | block.Value = block.Value - 1 | |
2966 | print(block.Value) | |
2967 | end | |
2968 | h.Health = h.Health - Damage / 2 | |
2969 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
2970 | if Type == "Knockdown" then | |
2971 | local hum = hit.Parent.Humanoid | |
2972 | hum.PlatformStand = true | |
2973 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2974 | Swait(1) | |
2975 | HHumanoid.PlatformStand = false | |
2976 | end), hum) | |
2977 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
2978 | local bodvol = Create("BodyVelocity")({ | |
2979 | velocity = angle * knockback, | |
2980 | P = 5000, | |
2981 | maxForce = Vector3.new(8000, 8000, 8000), | |
2982 | Parent = hit | |
2983 | }) | |
2984 | local rl = Create("BodyAngularVelocity")({ | |
2985 | P = 3000, | |
2986 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
2987 | angularvelocity = Vector3.new(MRANDOM(-10, 10), MRANDOM(-10, 10), MRANDOM(-10, 10)), | |
2988 | Parent = hit | |
2989 | }) | |
2990 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
2991 | game:GetService("Debris"):AddItem(rl, 0.5) | |
2992 | elseif Type == "Normal" then | |
2993 | local vp = Create("BodyVelocity")({ | |
2994 | P = 500, | |
2995 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
2996 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
2997 | }) | |
2998 | if knockback > 0 then | |
2999 | vp.Parent = hit.Parent.Head | |
3000 | end | |
3001 | game:GetService("Debris"):AddItem(vp, 0.5) | |
3002 | elseif Type == "Up" then | |
3003 | local bodyVelocity = Create("BodyVelocity")({ | |
3004 | velocity = Vector3.new(0, 20, 0), | |
3005 | P = 5000, | |
3006 | maxForce = Vector3.new(8000, 8000, 8000), | |
3007 | Parent = hit | |
3008 | }) | |
3009 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
3010 | local bodyVelocity = Create("BodyVelocity")({ | |
3011 | velocity = Vector3.new(0, 20, 0), | |
3012 | P = 5000, | |
3013 | maxForce = Vector3.new(8000, 8000, 8000), | |
3014 | Parent = hit | |
3015 | }) | |
3016 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
3017 | elseif Type == "UpKnock" then | |
3018 | local hum = hit.Parent.Humanoid | |
3019 | hum.PlatformStand = true | |
3020 | if hum ~= nil then | |
3021 | hitr = true | |
3022 | end | |
3023 | coroutine.resume(coroutine.create(function(HHumanoid) | |
3024 | Swait(5) | |
3025 | HHumanoid.PlatformStand = false | |
3026 | hitr = false | |
3027 | end), hum) | |
3028 | local bodyVelocity = Create("BodyVelocity")({ | |
3029 | velocity = Vector3.new(0, 20, 0), | |
3030 | P = 5000, | |
3031 | maxForce = Vector3.new(8000, 8000, 8000), | |
3032 | Parent = hit | |
3033 | }) | |
3034 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
3035 | local bodyVelocity = Create("BodyVelocity")({ | |
3036 | velocity = Vector3.new(0, 20, 0), | |
3037 | P = 5000, | |
3038 | maxForce = Vector3.new(8000, 8000, 8000), | |
3039 | Parent = hit | |
3040 | }) | |
3041 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
3042 | elseif Type == "Snare" then | |
3043 | local bp = Create("BodyPosition")({ | |
3044 | P = 2000, | |
3045 | D = 100, | |
3046 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
3047 | position = hit.Parent.Torso.Position, | |
3048 | Parent = hit.Parent.Torso | |
3049 | }) | |
3050 | game:GetService("Debris"):AddItem(bp, 1) | |
3051 | elseif Type == "Freeze" then | |
3052 | local BodPos = Create("BodyPosition")({ | |
3053 | P = 50000, | |
3054 | D = 1000, | |
3055 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
3056 | position = hit.Parent.Torso.Position, | |
3057 | Parent = hit.Parent.Torso | |
3058 | }) | |
3059 | local BodGy = Create("BodyGyro")({ | |
3060 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
3061 | P = 20000, | |
3062 | Parent = hit.Parent.Torso, | |
3063 | cframe = hit.Parent.Torso.CFrame | |
3064 | }) | |
3065 | hit.Parent.Torso.Anchored = true | |
3066 | coroutine.resume(coroutine.create(function(Part) | |
3067 | Swait(1.5) | |
3068 | Part.Anchored = false | |
3069 | end), hit.Parent.Torso) | |
3070 | game:GetService("Debris"):AddItem(BodPos, 3) | |
3071 | game:GetService("Debris"):AddItem(BodGy, 3) | |
3072 | end | |
3073 | local debounce = Create("BoolValue")({ | |
3074 | Name = "DebounceHit", | |
3075 | Parent = hit.Parent, | |
3076 | Value = true | |
3077 | }) | |
3078 | game:GetService("Debris"):AddItem(debounce, Delay) | |
3079 | c = Instance.new("ObjectValue") | |
3080 | c.Name = "creator" | |
3081 | c.Value = Player | |
3082 | c.Parent = h | |
3083 | game:GetService("Debris"):AddItem(c, 0.5) | |
3084 | end | |
3085 | end | |
3086 | ||
3087 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
3088 | for _, c in pairs(workspace:children()) do | |
3089 | local hum = c:findFirstChildOfClass("Humanoid") | |
3090 | if hum ~= nil then | |
3091 | local head = c:findFirstChild("Head") | |
3092 | if head ~= nil then | |
3093 | local targ = head.Position - Part.Position | |
3094 | local mag = targ.magnitude | |
3095 | if magni >= mag and c.Name ~= Player.Name then | |
3096 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
3097 | end | |
3098 | end | |
3099 | end | |
3100 | end | |
3101 | end | |
3102 | ||
3103 | workspace.ChildAdded:connect(function(instance) | |
3104 | for BANISH = 1, #TOBANISH do | |
3105 | if TOBANISH[BANISH] ~= nil then | |
3106 | if instance.Name == TOBANISH[BANISH] then | |
3107 | coroutine.resume(coroutine.create(function() | |
3108 | printbye(instance.Name) | |
3109 | instance:ClearAllChildren() | |
3110 | Debris:AddItem(instance,0.0005) | |
3111 | end)) | |
3112 | end | |
3113 | end | |
3114 | end | |
3115 | end) | |
3116 | ||
3117 | --//=================================\\ | |
3118 | --|| ATTACK FUNCTIONS AND STUFF | |
3119 | --\\=================================// | |
3120 | ||
3121 | function AttackTemplate() | |
3122 | ATTACK = true | |
3123 | Rooted = false | |
3124 | for i=0, 1, 0.1 / Animation_Speed do | |
3125 | Swait() | |
3126 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3127 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3128 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.1 / Animation_Speed) | |
3129 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.1 / Animation_Speed) | |
3130 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3131 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3132 | end | |
3133 | ATTACK = false | |
3134 | Rooted = false | |
3135 | end | |
3136 | ||
3137 | function ByeBye() | |
3138 | turnto(Mouse.Hit.p) | |
3139 | local PART = CreatePart(3, Effects, "Neon", 0, 0.8, BrickColor.Random(), "Punch", VT(50,50,50),false) | |
3140 | PART.CFrame = RootPart.CFrame * CF(0,0,-25) | |
3141 | PART.Shape = "Ball" | |
3142 | local bv = Instance.new("BodyVelocity") | |
3143 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3144 | bv.velocity = RootPart.CFrame.lookVector*600 | |
3145 | bv.Parent = PART | |
3146 | bv.Name = "PROJECTILEVELOCITY" | |
3147 | CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,BrickColor.Random(),VT(2.5,0.2,2.5)) | |
3148 | CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,BrickColor.Random(),VT(3,0.2,3)) | |
3149 | CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,BrickColor.Random(),VT(2,0.6,2)) | |
3150 | CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,BrickColor.Random(),VT(2.2,0.6,2.2)) | |
3151 | CFuncs["Sound"].Create("rbxassetid://438666141", Character, 3,1) | |
3152 | CFuncs["Sound"].Create("rbxassetid://1208650519", Character, 4, 1) | |
3153 | coroutine.resume(coroutine.create(function() | |
3154 | for i = 1, 10 do | |
3155 | Swait() | |
3156 | PART.Transparency = PART.Transparency + 0.2/10 | |
3157 | PART.Size = PART.Size + VT(5,5,5) | |
3158 | killnearest(PART.Position,PART.Size.Y/2+15,100,RootPart.CFrame) | |
3159 | end | |
3160 | PART:Destroy() | |
3161 | end)) | |
3162 | for i=0, 1, 0.1 / Animation_Speed do | |
3163 | Swait() | |
3164 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed) | |
3165 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed) | |
3166 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed) | |
3167 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
3168 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3169 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3170 | end | |
3171 | end | |
3172 | ||
3173 | function HisGrasp() | |
3174 | ATTACK = true | |
3175 | Rooted = false | |
3176 | local HASGRABBED = false | |
3177 | local WELD = nil | |
3178 | local TORS = nil | |
3179 | local hitting = RightArm.Touched:connect(function(hit) | |
3180 | if hit.Parent:FindFirstChild("Humanoid") then | |
3181 | if hit.Parent.Humanoid.Health ~= 0 then | |
3182 | UNANCHOR = false | |
3183 | TORS = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3184 | TORS.Anchored = true | |
3185 | TORS.CFrame = RightArm.CFrame * CF(0,-1.15,0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
3186 | WELD = weldBetween(RightArm,TORS) | |
3187 | HASGRABBED = true | |
3188 | Rooted = true | |
3189 | end | |
3190 | end | |
3191 | end) | |
3192 | for i=0, 1, 0.1 / Animation_Speed do | |
3193 | Swait() | |
3194 | if HASGRABBED == true then | |
3195 | break | |
3196 | end | |
3197 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 2 / Animation_Speed) | |
3198 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
3199 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3200 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3201 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3202 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3203 | end | |
3204 | hitting:disconnect() | |
3205 | if HASGRABBED == true then | |
3206 | TORS.Anchored = false | |
3207 | RootPart.Anchored = true | |
3208 | for i=0, 2, 0.1 / Animation_Speed do | |
3209 | Swait() | |
3210 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3211 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3212 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
3213 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
3214 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
3215 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3216 | end | |
3217 | CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.5,0.3,0.5)) | |
3218 | CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Pearl",VT(0.6,0.3,0.6)) | |
3219 | local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Pearl", "Sound", VT(0,0,0)) | |
3220 | SOUNDPART.CFrame = RootPart.CFrame | |
3221 | Debris:AddItem(SOUNDPART,5) | |
3222 | CreateSound("1295446488", SOUNDPART, 2, 1) | |
3223 | warnedpeople("UP WE GO!") | |
3224 | for i = 1, 15 do | |
3225 | Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(0), RAD(MRANDOM(-180,180)), RAD(90)),"Pearl", 1 + MRANDOM(1,30)/15) | |
3226 | end | |
3227 | for i=0, 2, 0.1 / Animation_Speed do | |
3228 | Swait() | |
3229 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 50000000) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3230 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3231 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
3232 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
3233 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
3234 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
3235 | end | |
3236 | for i=0, 0.25, 0.1 / Animation_Speed do | |
3237 | Swait() | |
3238 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3239 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3240 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed) | |
3241 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
3242 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3243 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3244 | end | |
3245 | if HITFLOOR ~= nil then | |
3246 | CreateDebreeRing(HITFLOOR,CF(RootPart.Position)*CF(0,-3,0).p,15,VT(7,7,7),85) | |
3247 | end | |
3248 | CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10) | |
3249 | WELD:remove() | |
3250 | warnedpeople("DOWN GOES YOUR HEARTRATE!") | |
3251 | for i = 1, 25 do | |
3252 | Swait() | |
3253 | killnearest(RootPart.Position,45,100,Torso.CFrame) | |
3254 | CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Pearl",VT(0.3,3,0.3)) | |
3255 | CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,BrickColor.Random(),VT(1,0.4,1)) | |
3256 | CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,BrickColor.Random(),VT(2.3,0.3,2.3)) | |
3257 | Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Pearl", 1 + MRANDOM(1,30)/5) | |
3258 | Slice(0.1,65,CF(RightArm.CFrame*CF(0,-1,0).p) * ANGLES(RAD(MRANDOM(-20,20)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-20,20))),BrickColor.Random(), 1 + MRANDOM(1,30)/15) | |
3259 | end | |
3260 | end | |
3261 | UNANCHOR = true | |
3262 | ATTACK = false | |
3263 | Rooted = false | |
3264 | end | |
3265 | ||
3266 | function Rush() | |
3267 | local ORIGIN = RootPart.Position | |
3268 | CreateWave2(VT(1,1,1),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,1,0.2)) | |
3269 | CreateWave2(VT(1,1,1),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,1,0.2)) | |
3270 | local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Pearl", "Sound", VT(0,0,0)) | |
3271 | SOUNDPART.CFrame = RootPart.CFrame | |
3272 | Debris:AddItem(SOUNDPART,5) | |
3273 | CreateSound("1295446488", SOUNDPART, 2, 1) | |
3274 | RootPart.CFrame = CF(Mouse.Hit.p+VT(0,3,0),VT(ORIGIN.X,Mouse.Hit.p.Y,ORIGIN.Z)) | |
3275 | Swait() | |
3276 | CreateWave2(VT(1,1,1),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,1,0.2)) | |
3277 | CreateWave2(VT(1,1,1),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,1,0.2)) | |
3278 | local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Pearl", "Sound", VT(0,0,0)) | |
3279 | SOUNDPART.CFrame = RootPart.CFrame | |
3280 | Debris:AddItem(SOUNDPART,5) | |
3281 | CreateSound("1295446488", SOUNDPART, 2, 1) | |
3282 | if MRANDOM(1,8) == 1 then | |
3283 | ATTACK = true | |
3284 | Rooted = true | |
3285 | local FRUITSTABLE = { | |
3286 | {MeshId = "16190555", TextureId = "16190577", Color = BrickColor.Random()}, | |
3287 | {MeshId = "119574562", TextureId = "64374853", Color = BrickColor.Random()}, | |
3288 | {MeshId = "24394186", TextureId = "24394178", Color = BrickColor.Random()} | |
3289 | } | |
3290 | local FRUIT = FRUITSTABLE[MRANDOM(1, #FRUITSTABLE)] | |
3291 | local FRUITMODEL = CreatePart(3, Effects, "Neon", 0, 0, FRUIT.Color, "Fruit", VT(0,0,0),false) | |
3292 | CreateMesh("SpecialMesh", FRUITMODEL, "FileMesh", FRUIT.MeshId, FRUIT.TextureId, VT(2,2,2), VT(0,0,0)) | |
3293 | FRUITMODEL.CFrame = RightArm.CFrame * CF(0,-1.5,0) | |
3294 | weldBetween(RightArm,FRUITMODEL) | |
3295 | for i=0, 4, 0.1 / Animation_Speed do | |
3296 | Swait() | |
3297 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3298 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3299 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-145)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3300 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3301 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3302 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3303 | end | |
3304 | CreateSound("414517163", RightArm, 10, MRANDOM(7, 12) / 10) | |
3305 | FRUITMODEL:remove() | |
3306 | for i = 1, 15 do | |
3307 | Slice(0.1,15,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),FRUIT.Color, 1 + MRANDOM(1,10)/15) | |
3308 | end | |
3309 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3310 | Swait() | |
3311 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3312 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3313 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-175)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3314 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3315 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3316 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3317 | end | |
3318 | ATTACK = false | |
3319 | Rooted = false | |
3320 | end | |
3321 | end | |
3322 | ||
3323 | function OtherSideOfParadise() | |
3324 | ATTACK = true | |
3325 | Rooted = true | |
3326 | turnto(Mouse.Hit.p) | |
3327 | warnedpeople("THIS IS..") | |
3328 | CFuncs["EchoSound"].Create("rbxassetid://1548599511", Character, 4.5, 1,0,10,0.15,0.5,1) | |
3329 | CFuncs["EchoSound"].Create("rbxassetid://1548599511", RootPart, 30, 1,0,10,0.15,0.5,1) | |
3330 | CFuncs["Sound"].Create("rbxassetid://1208650519", Character, 4, 1) | |
3331 | MagicSphere(VT(8,8,8),150,RootPart.CFrame * CF(0,0,-6),BrickColor.Random(),VT(-0.04,-0.04,-0.04)) | |
3332 | MagicSphere(VT(7.5,7.5,7.5),150,RootPart.CFrame * CF(0,0,-6),BrickColor.Random(),VT(-0.035,-0.035,-0.035)) | |
3333 | coroutine.resume(coroutine.create(function() | |
3334 | for i = 0, 15, 0.1 do | |
3335 | Swait() | |
3336 | end | |
3337 | for i = 1, 5 do | |
3338 | MagicSphere(VT(150,150,150),75,RootPart.CFrame * CF(0,0,-72*i),BrickColor.Random(),VT(-150/(150-(15*i)),-150/(150-(15*i)),-150/(150-(15*i)))) | |
3339 | CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,BrickColor.Random(),VT(4.5*i,0.2,4.5*i)) | |
3340 | CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,BrickColor.Random(),VT(5*i,0.2,5*i)) | |
3341 | CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,BrickColor.Random(),VT(4*i,0.6,4*i)) | |
3342 | CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,BrickColor.Random(),VT(5.2*i,0.6,5.2*i)) | |
3343 | end | |
3344 | CFuncs["Sound"].Create("rbxassetid://438666141", Character, 3,1) | |
3345 | CFuncs["Sound"].Create("rbxassetid://1208650519", Character, 4, 1) | |
3346 | warnedpeople("THE END!") | |
3347 | CFuncs["EchoSound"].Create("rbxassetid://1548599962", Character, 8, 1,0,10,0.15,0.5,1) | |
3348 | CFuncs["EchoSound"].Create("rbxassetid://1548599962", RootPart, 40, 1,0,10,0.15,0.5,1) | |
3349 | killnearest(RootPart.CFrame * CF(0,0,-500).p,500,1000,RootPart.CFrame) | |
3350 | coroutine.resume(coroutine.create(function() | |
3351 | for i = 1, 50 do | |
3352 | Swait() | |
3353 | for i = 1, 1 do | |
3354 | Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Pearl", 1 + MRANDOM(1,30)/5) | |
3355 | end | |
3356 | for i = 1, 2 do | |
3357 | Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),BrickColor.Random(), 1 + MRANDOM(1,30)/3) | |
3358 | end | |
3359 | end | |
3360 | end)) | |
3361 | end)) | |
3362 | for i = 0, 18, 0.1 do | |
3363 | Swait() | |
3364 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed) | |
3365 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed) | |
3366 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed) | |
3367 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
3368 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3369 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3370 | end | |
3371 | ATTACK = false | |
3372 | Rooted = false | |
3373 | end | |
3374 | ||
3375 | function ShatteredHeart() | |
3376 | local function poof() | |
3377 | for i = 0, 99 do | |
3378 | local dis = CreateParta(Character,1,1,"Neon",MAINRUINCOLOR) | |
3379 | dis.CFrame = RootPart.CFrame*CFrame.new(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5))*CFrame.Angles(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
3380 | local at1 = Instance.new("Attachment",dis) | |
3381 | at1.Position = vt(-25000,0,0) | |
3382 | local at2 = Instance.new("Attachment",dis) | |
3383 | at2.Position = vt(25000,0,0) | |
3384 | local trl = Instance.new('Trail',dis) | |
3385 | trl.Attachment0 = at1 | |
3386 | trl.FaceCamera = true | |
3387 | trl.Attachment1 = at2 | |
3388 | trl.Texture = "rbxassetid://1049219073" | |
3389 | trl.LightEmission = 1 | |
3390 | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
3391 | trl.Color = ColorSequence.new(BrickColor.random().Color) | |
3392 | trl.Lifetime = 5 | |
3393 | local bv = Instance.new("BodyVelocity") | |
3394 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3395 | bv.velocity = dis.CFrame.lookVector*MRANDOM(500,2500) | |
3396 | bv.Parent = dis | |
3397 | game:GetService("Debris"):AddItem(dis, 5) | |
3398 | end | |
3399 | symbolizeBlink(RootPart,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,RootPart,false,0,1) | |
3400 | symbolizeBlink(RootPart,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,RootPart,false,0,1.5) | |
3401 | symbolizeBlink(RootPart,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,RootPart,false,0,3) | |
3402 | sphere2(2,"Add",RootPart.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color) | |
3403 | sphere2(2,"Add",RootPart.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color) | |
3404 | sphere2(2,"Add",RootPart.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color) | |
3405 | sphere2(2,"Add",RootPart.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color) | |
3406 | CFuncs["Sound"].Create("rbxassetid://1841058541", RootPart, 10,1) | |
3407 | CFuncs["Sound"].Create("rbxassetid://2095993595", Character, 5,0.8) | |
3408 | CFuncs["Sound"].Create("rbxassetid://1841058541", Character, 5,1) | |
3409 | Humanoid.CameraOffset = vt(0,0,0) | |
3410 | for i = 0, 24 do | |
3411 | slash(MRANDOM(10,30)/10,5,true,"Round","Add","Out",RootPart.CFrame*CFrame.Angles(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))),vt(0.01,0.01,0.01),MRANDOM(500,1500)/250,BrickColor.random()) | |
3412 | end | |
3413 | killnearest(RootPart.Position,9999,99999,Torso.CFrame) | |
3414 | CamShakeAll(30, 99999, RootPart.Position) | |
3415 | end | |
3416 | ATTACK = true | |
3417 | Rooted = true | |
3418 | CFuncs["Sound"].Create("rbxassetid://1368598393", Effects, 2.5, 0.5) | |
3419 | CFuncs["Sound"].Create("rbxassetid://1368598393", RootPart, 10, 0.5) | |
3420 | CFuncs["EchoSound"].Create("rbxassetid://1718412034", Effects, 4, 1,0,10,0.15,0.5,1) | |
3421 | local keptcolor = MAINRUINCOLOR | |
3422 | warnedpeople("SHATTER!") | |
3423 | FocusCamAll(8, Head, true) | |
3424 | for i = 0,8,0.1 do | |
3425 | Swait() | |
3426 | Humanoid.CameraOffset = vt(MRANDOM(-10,10)/100,MRANDOM(-10,10)/100,MRANDOM(-10,10)/100) | |
3427 | slash(MRANDOM(25,50)/10,5,true,"Round","Add","Out",RootPart.CFrame*CFrame.new(0,25,0)*CFrame.Angles(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))),vt(2,0.01,2),-2,BrickColor.random()) | |
3428 | block(10,"Add",RootPart.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color) | |
3429 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.03 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3430 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-35 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3431 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(150), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3432 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(150), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3433 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-12), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3434 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-12), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3435 | end | |
3436 | poof() | |
3437 | local distam = 0 | |
3438 | coroutine.resume(coroutine.create(function() | |
3439 | for i = 0, 99 do | |
3440 | wait() | |
3441 | distam = distam + 1 | |
3442 | local xa = CreateParta(Character,1,1,"SmoothPlastic",BrickColor.random()) | |
3443 | xa.Anchored = true | |
3444 | xa.CFrame = RootPart.CFrame*CFrame.new(MRANDOM(-distam,distam),MRANDOM(-distam,distam),MRANDOM(-distam,distam))*CFrame.Angles(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
3445 | game:GetService("Debris"):AddItem(xa, 5) | |
3446 | for i = 0, 4 do | |
3447 | slash(MRANDOM(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))),vt(0.01,0.01,0.01),MRANDOM(200,500)/250,BrickColor.random()) | |
3448 | end | |
3449 | coroutine.resume(coroutine.create(function() | |
3450 | local eff = Instance.new("ParticleEmitter",xa) | |
3451 | eff.Texture = "rbxassetid://2344870656" | |
3452 | eff.LightEmission = 1 | |
3453 | eff.Color = ColorSequence.new(xa.Color) | |
3454 | eff.Rate = 10000000 | |
3455 | eff.Enabled = true | |
3456 | eff.Lifetime = NumberRange.new(2.5) | |
3457 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) | |
3458 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3459 | eff.Speed = NumberRange.new(200) | |
3460 | eff.Drag = 5 | |
3461 | eff.Rotation = NumberRange.new(-500,500) | |
3462 | eff.SpreadAngle = Vector2.new(0,900) | |
3463 | eff.RotSpeed = NumberRange.new(-500,500) | |
3464 | wait(0.2) | |
3465 | eff.Enabled = false | |
3466 | end)) | |
3467 | coroutine.resume(coroutine.create(function() | |
3468 | local eff = Instance.new("ParticleEmitter",xa) | |
3469 | eff.Texture = "rbxassetid://2273224484" | |
3470 | eff.LightEmission = 1 | |
3471 | eff.Color = ColorSequence.new(BrickColor.random().Color) | |
3472 | eff.Rate = 500000 | |
3473 | eff.Lifetime = NumberRange.new(1,3) | |
3474 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3475 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3476 | eff.Speed = NumberRange.new(50,500) | |
3477 | eff.Drag = 5 | |
3478 | eff.Rotation = NumberRange.new(-500,500) | |
3479 | eff.VelocitySpread = 9000 | |
3480 | eff.RotSpeed = NumberRange.new(-50,50) | |
3481 | wait(0.25) | |
3482 | eff.Enabled = false | |
3483 | end)) | |
3484 | coroutine.resume(coroutine.create(function() | |
3485 | for i = 0, 19 do | |
3486 | Swait() | |
3487 | Humanoid.CameraOffset = vt(MRANDOM(-10,10)/10,MRANDOM(-10,10)/10,MRANDOM(-10,10)/10) | |
3488 | end | |
3489 | Humanoid.CameraOffset = vt(0,0,0) | |
3490 | end)) | |
3491 | CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,MRANDOM(100,200)/200) | |
3492 | sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color) | |
3493 | sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color) | |
3494 | killnearest(RootPart.Position,60,100,Torso.CFrame) | |
3495 | CamShakeAOE(Torso.CFrame.p,60,30,250) | |
3496 | end | |
3497 | poof() | |
3498 | end)) | |
3499 | Rooted = false | |
3500 | ATTACK = false | |
3501 | end | |
3502 | ||
3503 | function Taunt() | |
3504 | ATTACK = true | |
3505 | Rooted = true | |
3506 | local orip0 = nil | |
3507 | if script["Mode"].Value == "Insane" then | |
3508 | orip0 = LeftArmGrasp.Part0 | |
3509 | LeftArmGrasp.Part0 = RightArm | |
3510 | end | |
3511 | for i=0, 1, 0.1 / Animation_Speed do | |
3512 | Swait() | |
3513 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3514 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3515 | if script["Mode"].Value ~= "Insane" then | |
3516 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3517 | elseif script["Mode"].Value == "Insane" then | |
3518 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3519 | end | |
3520 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3521 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3522 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3523 | end | |
3524 | CreateSound("907330011", Head, 10, 1.1) | |
3525 | for i=0, 2, 0.1 / Animation_Speed do | |
3526 | Swait() | |
3527 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3528 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3529 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3530 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3531 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3532 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3533 | end | |
3534 | if script["Mode"].Value == "Insane" then | |
3535 | LeftArmGrasp.Part0 = orip0 | |
3536 | end | |
3537 | ATTACK = false | |
3538 | Rooted = false | |
3539 | end | |
3540 | ||
3541 | function TrustIssues() | |
3542 | local HITFLOOR, HITPOS, NORMAL = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 7 * Player_Size, Character) | |
3543 | if HITFLOOR ~= nil then | |
3544 | do | |
3545 | local HITBODIES = {} | |
3546 | ATTACK = true | |
3547 | Rooted = true | |
3548 | local ABSOLUTE = CreatePart(3, Effects, "Neon", 0, 1, "White", "ABSOLUTEUM", VT(0, 0, 0)) | |
3549 | MakeForm(ABSOLUTE, "Ball") | |
3550 | CreateSound("416200578", RootPart, 10, 1) | |
3551 | for i = 0, 8, 0.1 / Animation_Speed do | |
3552 | Swait() | |
3553 | ABSOLUTE.Size = ABSOLUTE.Size + VT(0.2, 0.2, 0.2) | |
3554 | ABSOLUTE.CFrame = RootPart.CFrame * CF(0, 5 + ABSOLUTE.Size.Y / 2, 0) | |
3555 | ABSOLUTE.Transparency = ABSOLUTE.Transparency - 0.01 | |
3556 | local CHARGE = CreatePart(3, Effects, "Neon", 0, 0, MAINRUINCOLOR, "ABSOLUTEUM", VT(2, 2, 2)) | |
3557 | MakeForm(CHARGE, "Ball") | |
3558 | CHARGE.CFrame = CF(RootPart.Position) * CF(MRANDOM(-15, 15), -15, MRANDOM(-15, 15)) | |
3559 | FireArc(CHARGE, ABSOLUTE.Position, 45, 45, true) | |
3560 | RightHip.C0=Clerp(RightHip.C0,cf(1,-1 - 0.05 * COS(SINE / 32),0)*ANGLES(RAD(0),RAD(90),RAD(0))*ANGLES(RAD(-3),RAD(0 - 1 * COS(SINE / 56)),RAD(-15 - 2 * COS(SINE / 32))),.1) | |
3561 | LeftHip.C0=Clerp(LeftHip.C0,cf(-1,-1 - 0.05 * COS(SINE / 32),0)*ANGLES(RAD(0),RAD(-90),RAD(0))*ANGLES(RAD(-3),RAD(0 - 1 * COS(SINE / 56)),RAD(15 + 2 * COS(SINE / 32))),.1) | |
3562 | RootJoint.C0=Clerp(RootJoint.C0,EULER(-1.57,0,3.14)*cf(0,0.15 + 0.02 * COS(SINE / 32),-0.1 + 0.05 * COS(SINE / 32))*ANGLES(RAD(-15 - 2 * COS(SINE / 32)),RAD(0),RAD(0)),.1) | |
3563 | Torso.Neck.C0=Clerp(Torso.Neck.C0,cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)*ANGLES(RAD(-25 - 2 * COS(SINE / 37)),RAD(0 + 1 * COS(SINE / 58)),RAD(0 + 2 * COS(SINE / 53))),.1) | |
3564 | RightShoulder.C0=Clerp(RightShoulder.C0,cf(1.35,1 + 0.025 * COS(SINE / 45),0)*ANGLES(RAD(165 + 5 * COS(SINE / 74)),RAD(1 - 3 * COS(SINE / 53)),RAD(-10 + 3 * COS(SINE / 45))),.1) | |
3565 | LeftShoulder.C0=Clerp(LeftShoulder.C0,cf(-1.35,1 + 0.025 * COS(SINE / 45),0)*ANGLES(RAD(165 - 3 * COS(SINE / 73)),RAD(2 - 1 * COS(SINE / 55)),RAD(13 - 3 * COS(SINE / 45))),.1) | |
3566 | end | |
3567 | for i = 1, 45 do | |
3568 | Swait() | |
3569 | RightHip.C0=Clerp(RightHip.C0,cf(1,-1 - 0.05 * COS(SINE / 32),0)*ANGLES(RAD(0),RAD(90),RAD(0))*ANGLES(RAD(-3),RAD(0 - 1 * COS(SINE / 56)),RAD(-15 - 2 * COS(SINE / 32))),.1) | |
3570 | LeftHip.C0=Clerp(LeftHip.C0,cf(-1,-1 - 0.05 * COS(SINE / 32),0)*ANGLES(RAD(0),RAD(-90),RAD(0))*ANGLES(RAD(-3),RAD(0 - 1 * COS(SINE / 56)),RAD(15 + 2 * COS(SINE / 32))),.1) | |
3571 | RootJoint.C0=Clerp(RootJoint.C0,EULER(-1.57,0,3.14)*cf(0,0.15 + 0.02 * COS(SINE / 32),-0.1 + 0.05 * COS(SINE / 32))*ANGLES(RAD(-15 - 2 * COS(SINE / 32)),RAD(0),RAD(0)),.1) | |
3572 | Torso.Neck.C0=Clerp(Torso.Neck.C0,cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)*ANGLES(RAD(-25 - 2 * COS(SINE / 37)),RAD(0 + 1 * COS(SINE / 58)),RAD(0 + 2 * COS(SINE / 53))),.1) | |
3573 | RightShoulder.C0=Clerp(RightShoulder.C0,cf(1.35,1 + 0.025 * COS(SINE / 45),0)*ANGLES(RAD(165 + 5 * COS(SINE / 74)),RAD(1 - 3 * COS(SINE / 53)),RAD(-10 + 3 * COS(SINE / 45))),.1) | |
3574 | LeftShoulder.C0=Clerp(LeftShoulder.C0,cf(-1.35,1 + 0.025 * COS(SINE / 45),0)*ANGLES(RAD(165 - 3 * COS(SINE / 73)),RAD(2 - 1 * COS(SINE / 55)),RAD(13 - 3 * COS(SINE / 45))),.1) | |
3575 | end | |
3576 | coroutine.resume(coroutine.create(function() | |
3577 | local IMPACT = true | |
3578 | local BULLET = ABSOLUTE | |
3579 | MakeForm(BULLET, "Ball") | |
3580 | BULLET.CFrame = CF(BULLET.Position, Mouse.Hit.p) | |
3581 | if IMPACT == false then | |
3582 | for i = 1, 40 do | |
3583 | Swait() | |
3584 | BULLET.Size = BULLET.Size * 0.9 | |
3585 | end | |
3586 | BULLET:remove() | |
3587 | else | |
3588 | CreateSound("1127492102", BULLET, 10, MRANDOM(8, 13) / 10) | |
3589 | CFuncs["EchoSound"].Create("rbxassetid://1690475123", Character, 1.5, 1,0,10,0.15,0.5,1) | |
3590 | CFuncs["EchoSound"].Create("rbxassetid://1690475123", RootPart, 10, 1,0,10,0.15,0.5,1) | |
3591 | warnedpeople("THIS IS IT!") | |
3592 | CreateSound("438666001", BULLET, 10, 3) | |
3593 | Swait(35) | |
3594 | BULLET.Transparency = 1 | |
3595 | for i = 1, 20 do | |
3596 | for e = 1, 5 do | |
3597 | MagicSphere(VT(0.2, 0.2, 0.2), 50, CF(BULLET.CFrame * CF(MRANDOM(-5, 5), MRANDOM(-5, 5), MRANDOM(-5, 5)).p, BULLET.Position), MAINRUINCOLOR, VT(1, 1, i * 4), 0) | |
3598 | SpliceSlice("Round", 0, 35, CF(BULLET.Position) * ANGLES(RAD(MRANDOM(-18, 18)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-18, 18))), MAINRUINCOLOR.Color, VT(i, 0, i) / 3) | |
3599 | end | |
3600 | AddChildrenToTable(BULLET.Position, workspace, i * 25, HITBODIES) | |
3601 | CreateSound("178452241", BULLET, 10, MRANDOM(8, 13) / 10) | |
3602 | CreateSound("178452243", BULLET, 10, MRANDOM(8, 13) / 10) | |
3603 | MagicSphere(BULLET.Size, 35, BULLET.CFrame, C3(MRANDOM(0, 10) / 10, MRANDOM(0, 10) / 10, 0), VT(i, i, i) * 2) | |
3604 | Swait(5) | |
3605 | killnearest(RootPart.Position,100,100,Torso.CFrame) | |
3606 | CreateWave(VT(0, 2, 0), 75, CF(BULLET.Position), true, -15, MAINRUINCOLOR, VT(i, 0, i) * 2) | |
3607 | end | |
3608 | MagicSphere(BULLET.Size, 100, BULLET.CFrame, C3(0.4, 0.4, 0), VT(12, 12, 12)) | |
3609 | Debris:AddItem(BULLET, 10) | |
3610 | end | |
3611 | end)) | |
3612 | ATTACK = false | |
3613 | Rooted = false | |
3614 | end | |
3615 | end | |
3616 | end | |
3617 | ||
3618 | function BanishBullet() | |
3619 | ATTACK = true | |
3620 | Rooted = true | |
3621 | if script["Mode"].Value ~= "Insane" then | |
3622 | KarmaGun2.Parent = Character | |
3623 | KarmaGun.Parent = nil | |
3624 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = Barrel.CFrame, ANGLES(RAD(0), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1, 1, 1), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3625 | for i=0, 0.4, 0.05 / Animation_Speed do | |
3626 | Swait() | |
3627 | turnto(Mouse.Hit.p) | |
3628 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3629 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3630 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3631 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3632 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3633 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3634 | end | |
3635 | repeat | |
3636 | for i=0, 0.1, 0.1 / Animation_Speed do | |
3637 | Swait() | |
3638 | turnto(Mouse.Hit.p) | |
3639 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3640 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3641 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3642 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3643 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3644 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3645 | end | |
3646 | local HIT,POS = CastProperRay(Hole2.Position, Mouse.Hit.p, 1000000, Character) | |
3647 | SpawnTrail(Hole2.Position,POS) | |
3648 | if HIT ~= nil then | |
3649 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
3650 | Banish(HIT.Parent) | |
3651 | end | |
3652 | end | |
3653 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole2.CFrame, MoveToPos = Hole2.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3654 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole2.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 2}) | |
3655 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole2.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3656 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole2.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3657 | Humanoid.CameraOffset = VT(MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5)/30 | |
3658 | for i=0, 0.3, 0.1 / Animation_Speed do | |
3659 | Swait() | |
3660 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3661 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3662 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(92), RAD(15), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3663 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3664 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3665 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3666 | end | |
3667 | until KEYHOLD == false | |
3668 | KarmaGun2.Parent = nil | |
3669 | KarmaGun.Parent = Character | |
3670 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = Barrel.CFrame, ANGLES(RAD(0), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1, 1, 1), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3671 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = Barrel2.CFrame, ANGLES(RAD(0), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1, 1, 1), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3672 | elseif script["Mode"].Value == "Insane" then | |
3673 | local orip0 = LeftArmGrasp.Part0 | |
3674 | LeftArmGrasp.Part0 = RightArm | |
3675 | for i=0, 0.4, 0.05 / Animation_Speed do | |
3676 | Swait() | |
3677 | turnto(Mouse.Hit.p) | |
3678 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(60)), 0.5 / Animation_Speed) | |
3679 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3680 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3681 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, -0.4) * ANGLES(RAD(0), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3682 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3683 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3684 | end | |
3685 | repeat | |
3686 | for i=0, 0.05, 0.05 / Animation_Speed do | |
3687 | Swait() | |
3688 | turnto(Mouse.Hit.p) | |
3689 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(60)), 0.5 / Animation_Speed) | |
3690 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)), 0.5 / Animation_Speed) | |
3691 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3692 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.6, -0.4) * ANGLES(RAD(170), RAD(0), RAD(20)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3693 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3694 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3695 | end | |
3696 | local HIT,POS = CastProperRay(Hole2.Position, Mouse.Hit.p, 1000, Character) | |
3697 | SpawnTrail(Hole2.Position,POS) | |
3698 | if HIT ~= nil then | |
3699 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
3700 | Banish(HIT.Parent) | |
3701 | end | |
3702 | end | |
3703 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = Hole2.CFrame, MoveToPos = Hole2.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3704 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = Hole2.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3705 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = CF(POS,Hole2.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3706 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = CF(POS,Hole2.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3707 | Humanoid.CameraOffset = VT(MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5)/30 | |
3708 | for i=0, 0.3, 0.05 / Animation_Speed do | |
3709 | Swait() | |
3710 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-5), RAD(0), RAD(60)), 0.5 / Animation_Speed) | |
3711 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)), 0.25 / Animation_Speed) | |
3712 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(15), RAD(60)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3713 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.3, 0.6, -0.4) * ANGLES(RAD(172), RAD(0), RAD(20)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3714 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3715 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3716 | end | |
3717 | until KEYHOLD == false | |
3718 | LeftArmGrasp.Part0 = orip0 | |
3719 | end | |
3720 | ATTACK = false | |
3721 | Rooted = false | |
3722 | end | |
3723 | ||
3724 | function KarmaStrike() | |
3725 | ATTACK = true | |
3726 | Rooted = true | |
3727 | CreateSound(1368573150, RightArm, 3, 1.5) | |
3728 | for i=0, 2, 0.1 / Animation_Speed do | |
3729 | Swait() | |
3730 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = Hole2.CFrame*CF(0,0,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3731 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-30)), 0.15 / Animation_Speed) | |
3732 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3733 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35), RAD(0), RAD(27)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3734 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 1, 0) * ANGLES(RAD(165), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3735 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3736 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3737 | end | |
3738 | local POWER = 1 | |
3739 | repeat | |
3740 | Swait() | |
3741 | WACKYEFFECT({EffectType = "Slash", Size = VT(0,0,0), Size2 = VT(0.01*POWER,0,0.01*POWER), Transparency = 0, Transparency2 = 1, CFrame = Hole2.CFrame*CF(0,0,0) * ANGLES(RAD(MRANDOM(-90,90)), RAD(MRANDOM(-90,90)), RAD(MRANDOM(-90,90))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 0}) | |
3742 | WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = Hole2.CFrame*CF(0,0,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3743 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0.5, 0 + 0.05 * COS(SINE / 16)) * ANGLES(RAD(-25), RAD(0), RAD(-30)), 0.15 / Animation_Speed) | |
3744 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 2.5 * SIN(SINE / 32)), RAD(0), RAD(30 + 10 * COS(SINE / 14))), 0.15 / Animation_Speed) | |
3745 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35 + 5 * COS(SINE / 21)), RAD(0), RAD(28 + 5 * COS(SINE / 19))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3746 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 1 - 0.1 * COS(SINE / 25), 0) * ANGLES(RAD(150 + 15 * COS(SINE / 53)), RAD(0), RAD(-15 + 5 * COS(SINE / 43))) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3747 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 16), -0.01) * ANGLES(RAD(-25), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3748 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 - 0.1 * COS(SINE / 33), -0.6) * ANGLES(RAD(-25), RAD(-90), RAD(0)) * ANGLES(RAD(-8 + 3 * COS(SINE / 30)), RAD(0), RAD(0 + 7 * COS(SINE / 64))), 0.15 / Animation_Speed) | |
3749 | POWER = POWER + 0.009 | |
3750 | if POWER >= 6 then | |
3751 | POWER = 6 | |
3752 | end | |
3753 | until KEYHOLD == false | |
3754 | BANISHAOE(Mouse.hit.Position,13*POWER,true) | |
3755 | WACKYEFFECT({Time = 60, EffectType = "Sphere", Size = VT(20*POWER,9999,20*POWER), Size2 = VT(0,9999,0), Transparency = 0.5, Transparency2 = 1, CFrame = CF(Mouse.Hit.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 419011114, SoundPitch = 0.9, SoundVolume = 15}) | |
3756 | WACKYEFFECT({Time = 60, EffectType = "Block", Size = VT(5*POWER,5*POWER,5*POWER), Size2 = VT(30*POWER,30*POWER,30*POWER), Transparency = 0, Transparency2 = 1, CFrame = CF(Mouse.Hit.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 419011114, SoundPitch = 0.9, SoundVolume = 15}) | |
3757 | for i=0, 1, 0.1 / Animation_Speed do | |
3758 | Swait() | |
3759 | WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = Hole2.CFrame*CF(0,0,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3760 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.6 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3761 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(45 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3762 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3763 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3764 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-20), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3765 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.2 - 0.05 * COS(SINE / 12), -0.6) * ANGLES(RAD(30), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3766 | end | |
3767 | ATTACK = false | |
3768 | Rooted = false | |
3769 | end | |
3770 | ||
3771 | function BulletRoller() | |
3772 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
3773 | if HITFLOOR then | |
3774 | ATTACK = true | |
3775 | Rooted = true | |
3776 | local orip0 = nil | |
3777 | if script["Mode"].Value ~= "Insane" then | |
3778 | KarmaGun.Parent = nil | |
3779 | KarmaGun2.Parent = Character | |
3780 | elseif script["Mode"].Value == "Insane" then | |
3781 | orip0 = LeftArmGrasp.Part0 | |
3782 | LeftArmGrasp.Part0 = RightArm | |
3783 | end | |
3784 | local bv = Instance.new("BodyVelocity") | |
3785 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3786 | bv.velocity = CF(RootPart.Position,RootPart.CFrame*CF(0,1,-4).p).lookVector*175 | |
3787 | bv.Parent = RootPart | |
3788 | local GYRO = IT("BodyGyro",RootPart) | |
3789 | GYRO.D = 2 | |
3790 | GYRO.P = 20000 | |
3791 | GYRO.MaxTorque = VT(0,4000000,0) | |
3792 | GYRO.CFrame = CF(RootPart.Position,RootPart.CFrame*CF(0,0,-5).p) | |
3793 | CreateSound(145486992,Torso,10,0.85,false) | |
3794 | for i=0, 0.05, 0.1 / Animation_Speed do | |
3795 | Swait() | |
3796 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(-10)), 1 / Animation_Speed) | |
3797 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-35), RAD(0), RAD(10)), 1 / Animation_Speed) | |
3798 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(50), RAD(-20), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3799 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(15), RAD(20), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3800 | if ANIM == "Fall" or ANIM == "Jump" then | |
3801 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.4, -0.6) * ANGLES(RAD(1), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3802 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3803 | else | |
3804 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-5), RAD(80), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3805 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3806 | end | |
3807 | end | |
3808 | bv:Remove() | |
3809 | local E = 360/15 | |
3810 | for i = 1, 15 do | |
3811 | Swait() | |
3812 | WACKYEFFECT({Time = 10, EffectType = "Wave", Size = VT(8,1,8), Size2 = VT(2,15,2), Transparency = 0.9, Transparency2 = 1, CFrame = CF(RootPart.Position,HITPOS) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil, UseBoomerangMath = false, Boomerang = 0, SizeBoomerang = 0}) | |
3813 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(i*E), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3814 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3815 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(5), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3816 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-5), RAD(-90)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3817 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.4, -0.6) * ANGLES(RAD(-35), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3818 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3819 | end | |
3820 | local LANDED = nil | |
3821 | local POS = nil | |
3822 | coroutine.resume(coroutine.create(function() | |
3823 | repeat | |
3824 | Swait() | |
3825 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3826 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3827 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-35 - 4 * COS(SINE / 6)), RAD(0), RAD(45 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3828 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3829 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3830 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(-10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3831 | until LANDED ~= nil | |
3832 | end)) | |
3833 | repeat | |
3834 | Swait() | |
3835 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4.2, Character) | |
3836 | if HITFLOOR then | |
3837 | LANDED = HITFLOOR | |
3838 | POS = HITPOS | |
3839 | end | |
3840 | until LANDED ~= nil | |
3841 | GYRO:remove() | |
3842 | Swait(4) | |
3843 | ManualAoE(RootPart.Position,10,20,50,0,false) | |
3844 | CreateSound(765590102, Torso, 2, (MRANDOM(8,12)/10)+0.3, false) | |
3845 | WACKYEFFECT({EffectType = "Sphere", Size = VT(5,5,5), Size2 = VT(20,20,20), Transparency = 0.5, Transparency2 = 1, CFrame = CF(Torso.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(255/255,0/255,0/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil, UseBoomerangMath = false, Boomerang = 0, SizeBoomerang = 0}) | |
3846 | for i = 0, 4 do | |
3847 | WACKYEFFECT({Time = 35, EffectType = "Wave", Size = VT(0,0.33,0), Size2 = VT(8,0.11,8), Transparency = 0.4, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.5,0) * ANGLES(RAD(0), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-10,10), RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil, UseBoomerangMath = false, Boomerang = 0, SizeBoomerang = 0}) | |
3848 | end | |
3849 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3850 | Swait() | |
3851 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -2.5 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(90), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3852 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3853 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(179), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3854 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(179), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3855 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3856 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3857 | end | |
3858 | repeat | |
3859 | for i=0, 0.1, 0.05 / Animation_Speed do | |
3860 | Swait() | |
3861 | turnto(Mouse.Hit.p) | |
3862 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -2.5 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(90), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3863 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0.35, 0 + ((1) - 1)) * ANGLES(RAD(-75 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3864 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(179), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3865 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.4, 0.8, 0) * ANGLES(RAD(179), RAD(0), RAD(70)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3866 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3867 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3868 | end | |
3869 | local HIT,POS = CastProperRay(Hole2.Position, Mouse.Hit.p, 1000, Character) | |
3870 | SpawnTrail(Hole2.Position,POS) | |
3871 | if HIT ~= nil then | |
3872 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
3873 | Banish(HIT.Parent) | |
3874 | end | |
3875 | end | |
3876 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = Hole2.CFrame, MoveToPos = Hole2.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3877 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = Hole2.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3878 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = CF(POS,Hole2.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3879 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = CF(POS,Hole2.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3880 | Humanoid.CameraOffset = VT(MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5)/30 | |
3881 | for i=0, 0.075, 0.05 / Animation_Speed do | |
3882 | Swait() | |
3883 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -2.5 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(90), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3884 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0.35, 0 + ((1) - 1)) * ANGLES(RAD(-85 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3885 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(190), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3886 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.4, 0.8, 0) * ANGLES(RAD(190), RAD(0), RAD(70)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3887 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3888 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3889 | end | |
3890 | until KEYHOLD == false | |
3891 | ATTACK = false | |
3892 | Rooted = false | |
3893 | if script["Mode"].Value ~= "Insane" then | |
3894 | KarmaGun2.Parent = nil | |
3895 | KarmaGun.Parent = Character | |
3896 | elseif script["Mode"].Value == "Insane" then | |
3897 | LeftArmGrasp.Part0 = orip0 | |
3898 | end | |
3899 | end | |
3900 | end | |
3901 | ||
3902 | function GetAttackFromList(Attack) | |
3903 | if Attack == "bye bye" then | |
3904 | ByeBye() | |
3905 | elseif Attack == "his grasp" then | |
3906 | HisGrasp() | |
3907 | elseif Attack == "rush" then | |
3908 | Rush() | |
3909 | elseif Attack == "the other side of paradise" then | |
3910 | OtherSideOfParadise() | |
3911 | elseif Attack == "kristian's last hope" then | |
3912 | ShatteredHeart() | |
3913 | elseif Attack == "trust issues" then | |
3914 | TrustIssues() | |
3915 | elseif Attack == "smite" then | |
3916 | KarmaStrike() | |
3917 | elseif Attack == "debanish" then | |
3918 | TOBANISH = {} | |
3919 | chatfunc("You have been freed from the banlands.") | |
3920 | end | |
3921 | end | |
3922 | ||
3923 | --//=================================\\ | |
3924 | --|| ASSIGN THINGS TO KEYS | |
3925 | --\\=================================// | |
3926 | ||
3927 | function MouseDown(Mouse) | |
3928 | ByeBye() | |
3929 | end | |
3930 | ||
3931 | function MouseUp(Mouse) | |
3932 | HOLD = false | |
3933 | end | |
3934 | ||
3935 | function KeyDown(Key) | |
3936 | KEYHOLD = true | |
3937 | if Key == "z" and ATTACK == false then | |
3938 | HisGrasp() | |
3939 | end | |
3940 | ||
3941 | if Key == "q" and ATTACK == false then | |
3942 | Rush() | |
3943 | end | |
3944 | ||
3945 | if Key == "e" and ATTACK == false then | |
3946 | BanishBullet() | |
3947 | end | |
3948 | ||
3949 | if Key == "r" and ATTACK == false then | |
3950 | BulletRoller() | |
3951 | end | |
3952 | ||
3953 | if Key == "t" and ATTACK == false then | |
3954 | Taunt() | |
3955 | end | |
3956 | ||
3957 | if Key == "y" and ATTACK == false then | |
3958 | if script["Mode"].Value == "Insane" then | |
3959 | KarmaStrike() | |
3960 | end | |
3961 | end | |
3962 | ||
3963 | if Key == "f" and ATTACK == false then | |
3964 | OtherSideOfParadise() | |
3965 | end | |
3966 | ||
3967 | if Key == "g" and ATTACK == false then | |
3968 | ShatteredHeart() | |
3969 | end | |
3970 | ||
3971 | if Key == "h" and ATTACK == false then | |
3972 | TrustIssues() | |
3973 | end | |
3974 | ||
3975 | if Key == "x" and ATTACK == false then | |
3976 | TOBANISH = {} | |
3977 | chatfunc("You have been freed from the banlands.") | |
3978 | end | |
3979 | ||
3980 | if Key == "j" and ATTACK == false then | |
3981 | script["Mode"].Value = "Karma" | |
3982 | end | |
3983 | ||
3984 | if Key == "k" and ATTACK == false then | |
3985 | script["Mode"].Value = "ByeBye" | |
3986 | end | |
3987 | ||
3988 | if Key == "l" and ATTACK == false then | |
3989 | script["Mode"].Value = "Insane" | |
3990 | end | |
3991 | end | |
3992 | ||
3993 | function KeyUp(Key) | |
3994 | KEYHOLD = false | |
3995 | end | |
3996 | ||
3997 | function Chatted(Message) | |
3998 | Message = Message:lower() | |
3999 | if ATTACK == false then | |
4000 | for i, attackFromList in ipairs(ATTACKLIST) do | |
4001 | local AttackFromList = attackFromList:lower() | |
4002 | if Message:sub(1, #AttackFromList) == AttackFromList then | |
4003 | GetAttackFromList(AttackFromList) | |
4004 | end | |
4005 | end | |
4006 | end | |
4007 | end | |
4008 | ||
4009 | Mouse.Button1Down:connect(function(NEWKEY) | |
4010 | MouseDown(NEWKEY) | |
4011 | end) | |
4012 | Mouse.Button1Up:connect(function(NEWKEY) | |
4013 | MouseUp(NEWKEY) | |
4014 | end) | |
4015 | Mouse.KeyDown:connect(function(NEWKEY) | |
4016 | KeyDown(NEWKEY) | |
4017 | end) | |
4018 | Mouse.KeyUp:connect(function(NEWKEY) | |
4019 | KeyUp(NEWKEY) | |
4020 | end) | |
4021 | Player.Chatted:connect(function(NEWMESSAGE) | |
4022 | Chatted(NEWMESSAGE) | |
4023 | end) | |
4024 | ||
4025 | --//=================================\\ | |
4026 | --\\=================================// | |
4027 | ||
4028 | function unanchor() | |
4029 | if UNANCHOR == true then | |
4030 | local g = Character:GetChildren() | |
4031 | for i = 1, #g do | |
4032 | if g[i].ClassName == "Part" then | |
4033 | g[i].Anchored = false | |
4034 | end | |
4035 | end | |
4036 | end | |
4037 | end | |
4038 | ||
4039 | ||
4040 | --//=================================\\ | |
4041 | --|| WRAP THE WHOLE SCRIPT UP | |
4042 | --\\=================================// | |
4043 | ||
4044 | Humanoid.Changed:connect(function(Jump) | |
4045 | if Jump == "Jump" and (Disable_Jump == true) then | |
4046 | Humanoid.Jump = false | |
4047 | end | |
4048 | end) | |
4049 | ||
4050 | while true do | |
4051 | Swait() | |
4052 | ANIMATE.Parent = nil | |
4053 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
4054 | IDLEANIMATION:Play() | |
4055 | neccc = MRANDOM(1, 4) | |
4056 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
4057 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
4058 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
4059 | HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
4060 | local WALKSPEEDVALUE = 0 | |
4061 | if Speed < 35 then | |
4062 | WALKSPEEDVALUE = 6 | |
4063 | else | |
4064 | WALKSPEEDVALUE = 3 | |
4065 | end | |
4066 | for _,v in next, Hearts do | |
4067 | local part,mesh,count = v[1],v[2],v[3] | |
4068 | part.Color = C3(r / 255, g / 255, b / 255) | |
4069 | mesh.Scale = VT(GetClientProperty(sick,'PlaybackLoudness')/125,GetClientProperty(sick,'PlaybackLoudness')/125,1) | |
4070 | end | |
4071 | local sickPlaybackLoudness = GetClientProperty(sick,'PlaybackLoudness') | |
4072 | if(script["Mode"].Value ~= "Insane")then | |
4073 | if ANIM == "Walk" and TORSOVELOCITY > 1 and Rooted == false then | |
4074 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (1) / Animation_Speed) | |
4075 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4076 | if Speed < 35 then | |
4077 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(56 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (WALKSPEEDVALUE) / Animation_Speed) | |
4078 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(56 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (WALKSPEEDVALUE) / Animation_Speed) | |
4079 | else | |
4080 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(80 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (WALKSPEEDVALUE) / Animation_Speed) | |
4081 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(80 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (WALKSPEEDVALUE) / Animation_Speed) | |
4082 | end | |
4083 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) or Rooted == true then | |
4084 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4085 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4086 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4087 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4088 | end | |
4089 | end | |
4090 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
4091 | ANIM = "Jump" | |
4092 | if ATTACK == false then | |
4093 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4094 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4095 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
4096 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
4097 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
4098 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
4099 | end | |
4100 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
4101 | ANIM = "Fall" | |
4102 | if ATTACK == false then | |
4103 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4104 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4105 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
4106 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
4107 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
4108 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
4109 | end | |
4110 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
4111 | ANIM = "Idle" | |
4112 | if ATTACK == false then | |
4113 | if(script["Mode"].Value ~= "Insane")then | |
4114 | local bouncyboi = sickPlaybackLoudness / 1200 | |
4115 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -0.1, -0.1 + 0.05 * COS(SINE / 12) + bouncyboi) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4116 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4117 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.7, 0.5 + sickPlaybackLoudness / 1200, -0.3) * ANGLES(RAD(-200), RAD(0), RAD(30)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4118 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12) - bouncyboi, -0.01) * ANGLES(RAD(20), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4119 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12) - bouncyboi, -0.01) * ANGLES(RAD(5), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4120 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
4121 | if MRANDOM(1, 10) == 1 then | |
4122 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
4123 | end | |
4124 | elseif(script["Mode"].Value == "Insane")then | |
4125 | if MRANDOM(1, 10) == 1 then | |
4126 | WACKYEFFECT({EffectType = "Slash", Size = VT(0,0,0), Size2 = VT(0.01*3,0,0.01*3), Transparency = 0, Transparency2 = 1, CFrame = Hole2.CFrame*CF(0,0,0) * ANGLES(RAD(MRANDOM(-90,90)), RAD(MRANDOM(-90,90)), RAD(MRANDOM(-90,90))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 0}) | |
4127 | WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = Hole2.CFrame*CF(0,0,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
4128 | end | |
4129 | local bouncyboi = sickPlaybackLoudness / 1000 | |
4130 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0.5, 0 + 0.05 * COS(SINE / 16) + bouncyboi) * ANGLES(RAD(-25), RAD(0), RAD(-30)), 0.15 / Animation_Speed) | |
4131 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 2.5 * SIN(SINE / 32)), RAD(0), RAD(30 + 10 * COS(SINE / 14))), 0.15 / Animation_Speed) | |
4132 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35 + 5 * COS(SINE / 21)), RAD(0), RAD(28 + 5 * COS(SINE / 19))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4133 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 1 - 0.1 * COS(SINE / 25) + sickPlaybackLoudness / 1200, 0) * ANGLES(RAD(150 + 15 * COS(SINE / 53)), RAD(0), RAD(-15 + 5 * COS(SINE / 43))) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4134 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 16) - bouncyboi, -0.01) * ANGLES(RAD(-25), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4135 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 - 0.1 * COS(SINE / 33) - bouncyboi, -0.6) * ANGLES(RAD(-25), RAD(-90), RAD(0)) * ANGLES(RAD(-8 + 3 * COS(SINE / 30)), RAD(0), RAD(0 + 7 * COS(SINE / 64))), 0.15 / Animation_Speed) | |
4136 | end | |
4137 | end | |
4138 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil and Rooted == false then | |
4139 | ANIM = "Walk" | |
4140 | WALK = WALK + 1 / Animation_Speed | |
4141 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
4142 | WALK = 0 | |
4143 | if WALKINGANIM == true then | |
4144 | WALKINGANIM = false | |
4145 | elseif WALKINGANIM == false then | |
4146 | WALKINGANIM = true | |
4147 | end | |
4148 | end | |
4149 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4150 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4151 | if ATTACK == false then | |
4152 | if(script["Mode"].Value ~= "Insane")then | |
4153 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4154 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4155 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.7, 0.5, -0.3) * ANGLES(RAD(-200), RAD(0), RAD(30)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4156 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
4157 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
4158 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20 + MRANDOM(-5,5) - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(MRANDOM(-5,5)), RAD(0)), 1 / Animation_Speed) | |
4159 | if MRANDOM(1,10) == 1 then | |
4160 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
4161 | end | |
4162 | elseif(script["Mode"].Value == "Insane")then | |
4163 | Neck.C0 = Clerp(Neck.C0,CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)*ANGLES(RAD(-17 - 5 * COS(SINE / 52)),RAD(0 - 3 * COS(SINE / 37)),RAD(0 + 2 * COS(SINE / 78))),.2) | |
4164 | RightShoulder.C0 = Clerp(RightShoulder.C0,CF(1.5,0.5 + 0.05 * COS(SINE / 28),0)*ANGLES(RAD(-8 - 4 * COS(SINE / 59)),RAD(-20 + 7 * COS(SINE / 62)),RAD(20 + 5 * COS(SINE / 50))),.2) | |
4165 | RootJoint.C0 = Clerp(RootJoint.C0,EULER(-1.57,0,3.14)*CF(0 - 0.15 * COS(SINE / 47),-0.5,0.5 + 0.1 * COS(SINE / 28))*ANGLES(RAD(70),RAD(0 - RootPart.RotVelocity.Y),RAD(0 - RootPart.RotVelocity.Y *4.5 + 3 * COS(SINE / 47))),.2) | |
4166 | LeftShoulder.C0 = Clerp(LeftShoulder.C0,CF(-1.5,0.5 + 0.1 * COS(SINE / 28),0)*ANGLES(RAD(-8 - 3 * COS(SINE / 55)),RAD(20 + 8 * COS(SINE / 67)),RAD(-20 - 4 * COS(SINE / 29))),.2) | |
4167 | RightHip.C0 = Clerp(RightHip.C0,CF(1,-0.5,-0.6)*ANGLES(RAD(0),RAD(90),RAD(0))*ANGLES(RAD(1.5),RAD(0),RAD(-20 - 5 * COS(SINE / 34))),.2) | |
4168 | LeftHip.C0 = Clerp(LeftHip.C0,CF(-1,-1,0)*ANGLES(RAD(0),RAD(-90),RAD(0))*ANGLES(RAD(1),RAD(0),RAD(20 + 2 * COS(SINE / 38))),.2) | |
4169 | if MRANDOM(1,10) == 1 then | |
4170 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
4171 | end | |
4172 | end | |
4173 | end | |
4174 | end | |
4175 | unanchor() | |
4176 | for _, c in pairs(HornFolder:GetChildren()) do | |
4177 | c.Color = C3(r / 255, g / 255, b / 255) -- BrickColor.Random().Color | |
4178 | end | |
4179 | for _, c in pairs(faceShadingFolder:GetChildren()) do | |
4180 | c.Color = C3(r / 255, g / 255, b / 255) | |
4181 | end | |
4182 | for i, v in pairs(NeonParts) do | |
4183 | v.Color = BrickColor.Random().Color | |
4184 | end | |
4185 | for i, v in pairs(ArmourParts) do | |
4186 | v.Color = C3(r / 255, g / 255, b / 255) | |
4187 | end | |
4188 | for _, c in pairs(Character:GetChildren()) do | |
4189 | if c:IsA('CharacterMesh') then | |
4190 | c:Destroy() | |
4191 | end | |
4192 | end | |
4193 | if(script["Mode"].Value == "ByeBye")then | |
4194 | if(sick.TimePosition > 47.0) then | |
4195 | sick.TimePosition = 0 | |
4196 | end | |
4197 | end | |
4198 | if(script["Mode"].Value == "Karma")then | |
4199 | sick.SoundId = "rbxassetid://"..SONG1 | |
4200 | elseif(script["Mode"].Value == "ByeBye")then | |
4201 | sick.SoundId = "rbxassetid://"..SONG2 | |
4202 | elseif(script["Mode"].Value == "Insane")then | |
4203 | sick.SoundId = "rbxassetid://"..SONG3 | |
4204 | end | |
4205 | sideLabel.Text = "Side: " .. script["Mode"].Value | |
4206 | if ATTACK == false then | |
4207 | if(script["Mode"].Value ~= "Insane")then | |
4208 | LeftArmGrasp.Part0 = RightArm | |
4209 | KarmaGun2.Parent = nil | |
4210 | KarmaGun.Parent = Character | |
4211 | elseif(script["Mode"].Value == "Insane")then | |
4212 | LeftArmGrasp.Part0 = LeftArm | |
4213 | KarmaGun2.Parent = Character | |
4214 | KarmaGun.Parent = nil | |
4215 | end | |
4216 | end | |
4217 | local fontNum = MRANDOM(1, 17) | |
4218 | for _, label in pairs(WEAPONGUI:GetDescendants()) do | |
4219 | if label:IsA("TextLabel") then | |
4220 | label.TextColor3 = BrickColor.Random().Color | |
4221 | label.TextScaled = true | |
4222 | label.Font = FONTS[MRANDOM(1, #FONTS)] | |
4223 | end | |
4224 | end | |
4225 | techc.Rotation = techc.Rotation + 1 | |
4226 | techc.ImageColor3 = C3(r / 255, g / 255, b / 255) | |
4227 | circl.Rotation = circl.Rotation - sickPlaybackLoudness/75 - 1 | |
4228 | circl.ImageColor3 = C3(r / 255, g / 255, b / 255) | |
4229 | circl2.Rotation = circl2.Rotation + sickPlaybackLoudness/50 + 1 | |
4230 | circl2.ImageColor3 = C3(r / 255, g / 255, b / 255) | |
4231 | imgl2.Rotation = imgl2.Rotation - sickPlaybackLoudness/50 + 1 | |
4232 | imgl2.ImageColor3 = BrickColor.Random().Color | |
4233 | imgl2b.Rotation = imgl2b.Rotation + sickPlaybackLoudness/25 - 1 | |
4234 | imgl2b.ImageColor3 = BrickColor.Random().Color | |
4235 | ned.Rotation = 0 - 2 * math.cos(SINE / 24) | |
4236 | ned.Position = UDim2.new(0.7,0 - 10 * math.cos(SINE / 32),0.8,0 - 10 * math.cos(SINE / 45)) | |
4237 | Humanoid.MaxHealth = "inf" | |
4238 | Humanoid.Health = "inf" | |
4239 | if Rooted == false then | |
4240 | Disable_Jump = false | |
4241 | Humanoid.WalkSpeed = Speed | |
4242 | elseif Rooted == true then | |
4243 | Disable_Jump = true | |
4244 | Humanoid.WalkSpeed = 0 | |
4245 | end | |
4246 | local MATHS = {"0","1"} | |
4247 | Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)] | |
4248 | Humanoid.PlatformStand = false | |
4249 | MAINRUINCOLOR = BrickColor.Random() | |
4250 | end | |
4251 | ||
4252 | --//=================================\\ | |
4253 | --\\=================================// | |
4254 | ||
4255 | ||
4256 | ||
4257 | ||
4258 | ||
4259 | --//====================================================\\-- | |
4260 | --|| END OF SCRIPT | |
4261 | --\\====================================================//-- |