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1 | - | ----------------------------------------------- |
1 | + | -----------------------------------------------made instantly to ss by antoniorigo4 |
2 | --DANCE TO THE BEAT, WAVE YOUR HANDS TOGETHER-- | |
3 | ------------------------------------------------ | |
4 | --I wanted to make something like Heavy Dance.-- | |
5 | -- ~Sugarie -- | |
6 | ------------------------------------------------ | |
7 | ||
8 | wait(1/60) | |
9 | Effects = { } | |
10 | - | local Player = game:service'Players'.localPlayer |
10 | + | local Player = owner |
11 | local chara = Player.Character | |
12 | local Humanoid = chara:FindFirstChildOfClass("Humanoid") | |
13 | local Mouse = Player:GetMouse() | |
14 | local LeftArm = chara["Left Arm"] | |
15 | local RightArm = chara["Right Arm"] | |
16 | local LeftLeg = chara["Left Leg"] | |
17 | local RightLeg = chara["Right Leg"] | |
18 | local Head = chara.Head | |
19 | local Torso = chara.Torso | |
20 | local Camera = game.Workspace.CurrentCamera | |
21 | local RootPart = chara.HumanoidRootPart | |
22 | local RootJoint = RootPart.RootJoint | |
23 | local attack = false | |
24 | local Anim = 'Idle' | |
25 | local attacktype = 1 | |
26 | local delays = false | |
27 | local play = true | |
28 | local targetted = nil | |
29 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
30 | local velocity = RootPart.Velocity.y | |
31 | local sine = 0 | |
32 | local change = 1 | |
33 | local doe = 0 | |
34 | local Create = LoadLibrary("RbxUtility").Create | |
35 | Humanoid.WalkSpeed = 2 | |
36 | ||
37 | Humanoid.Animator.Parent = nil | |
38 | chara.Animate.Parent = nil | |
39 | ||
40 | local newMotor = function(part0, part1, c0, c1) | |
41 | local w = Create('Motor'){ | |
42 | Parent = part0, | |
43 | Part0 = part0, | |
44 | Part1 = part1, | |
45 | C0 = c0, | |
46 | C1 = c1, | |
47 | } | |
48 | return w | |
49 | end | |
50 | ||
51 | function clerp(a, b, t) | |
52 | return a:lerp(b, t) | |
53 | end | |
54 | ||
55 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
56 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
57 | ||
58 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
59 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
60 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
61 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
62 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
63 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
64 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
65 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
66 | ||
67 | local rarmc1 = RW.C1 | |
68 | local larmc1 = LW.C1 | |
69 | local rlegc1 = RH.C1 | |
70 | local llegc1 = LH.C1 | |
71 | ||
72 | local resetc1 = false | |
73 | ||
74 | function PlayAnimationFromTable(table, speed, bool) | |
75 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
76 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
77 | RW.C0 = clerp(RW.C0, table[3], speed) | |
78 | LW.C0 = clerp(LW.C0, table[4], speed) | |
79 | RH.C0 = clerp(RH.C0, table[5], speed) | |
80 | LH.C0 = clerp(LH.C0, table[6], speed) | |
81 | if bool == true then | |
82 | if resetc1 == false then | |
83 | resetc1 = true | |
84 | RootJoint.C1 = RootJoint.C1 | |
85 | Torso.Neck.C1 = Torso.Neck.C1 | |
86 | RW.C1 = rarmc1 | |
87 | LW.C1 = larmc1 | |
88 | RH.C1 = rlegc1 | |
89 | LH.C1 = llegc1 | |
90 | end | |
91 | end | |
92 | end | |
93 | ||
94 | ArtificialHB = Instance.new("BindableEvent", script) | |
95 | ArtificialHB.Name = "Heartbeat" | |
96 | script:WaitForChild("Heartbeat") | |
97 | frame = 0.03333333333333 | |
98 | tf = 0 | |
99 | allowframeloss = false | |
100 | tossremainder = false | |
101 | lastframe = tick() | |
102 | script.Heartbeat:Fire() | |
103 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
104 | tf = tf + s | |
105 | if tf >= frame then | |
106 | if allowframeloss then | |
107 | script.Heartbeat:Fire() | |
108 | lastframe = tick() | |
109 | else | |
110 | for i = 1, math.floor(tf / frame) do | |
111 | script.Heartbeat:Fire() | |
112 | end | |
113 | lastframe = tick() | |
114 | end | |
115 | if tossremainder then | |
116 | tf = 0 | |
117 | else | |
118 | tf = tf - frame * math.floor(tf / frame) | |
119 | end | |
120 | end | |
121 | end) | |
122 | function swait(num) | |
123 | if num == 0 or num == nil then | |
124 | ArtificialHB.Event:wait() | |
125 | else | |
126 | for i = 0, num do | |
127 | ArtificialHB.Event:wait() | |
128 | end | |
129 | end | |
130 | end | |
131 | ||
132 | function RemoveOutlines(part) | |
133 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
134 | end | |
135 | ||
136 | sndid = "rbxassetid://176322684" | |
137 | sndpi = .7 | |
138 | saun = Instance.new("Sound",Head) | |
139 | saun.Volume = 1 | |
140 | saun.Pitch = sndpi | |
141 | saun.SoundId = sndid | |
142 | saun.Name = "a" | |
143 | saun.Looped = true | |
144 | saun:Play() | |
145 | ||
146 | dant = 0 | |
147 | ||
148 | - | Mouse.KeyDown:connect(function(key) |
148 | + | --[[Mouse.KeyDown:connect(function(key) |
149 | key=key:lower() | |
150 | if key=="e" then | |
151 | if dant == 0 then | |
152 | dant = 1 | |
153 | sndid = "rbxassetid://448668887" | |
154 | sndpi = 1 | |
155 | elseif dant == 1 then | |
156 | dant = 0 | |
157 | sndid = "rbxassetid://176322684" | |
158 | sndpi = .7 | |
159 | end | |
160 | saun.Pitch = sndpi | |
161 | saun.SoundId = sndid | |
162 | saun:Play() | |
163 | end | |
164 | end)]] | |
165 | ||
166 | while true do | |
167 | if Head:FindFirstChild("a")==nil then | |
168 | saun = Instance.new("Sound",Head) | |
169 | saun.Volume = 1 | |
170 | saun.Pitch = sndpi | |
171 | saun.SoundId = sndid | |
172 | saun.Name = "a" | |
173 | saun.Looped = true | |
174 | saun:Play() | |
175 | end | |
176 | if dant == 0 then | |
177 | for i = 0, 1, 0.25 do | |
178 | swait() | |
179 | PlayAnimationFromTable({ | |
180 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
181 | CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
182 | CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758), | |
183 | CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728), | |
184 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
185 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
186 | }, .5, false) | |
187 | end | |
188 | for i = 0, 1, 0.25 do | |
189 | swait() | |
190 | PlayAnimationFromTable({ | |
191 | CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
192 | CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1), | |
193 | CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758), | |
194 | CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728), | |
195 | CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1), | |
196 | CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1), | |
197 | }, .5, false) | |
198 | end | |
199 | for i = 0, 1, 0.25 do | |
200 | swait() | |
201 | PlayAnimationFromTable({ | |
202 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
203 | CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
204 | CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758), | |
205 | CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728), | |
206 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
207 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
208 | }, .5, false) | |
209 | end | |
210 | for i = 0, 1, 0.25 do | |
211 | swait() | |
212 | PlayAnimationFromTable({ | |
213 | CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1), | |
214 | CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1), | |
215 | CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145), | |
216 | CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536), | |
217 | CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1), | |
218 | CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1), | |
219 | }, .5, false) | |
220 | end | |
221 | elseif dant == 1 then | |
222 | for i = 0, 1, 0.1 do | |
223 | swait() | |
224 | PlayAnimationFromTable({ | |
225 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
226 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
227 | CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0), | |
228 | CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0), | |
229 | CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
230 | CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
231 | }, .2, false) | |
232 | end | |
233 | for i = 0, 1, 0.1 do | |
234 | swait() | |
235 | PlayAnimationFromTable({ | |
236 | CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
237 | CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
238 | CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0), | |
239 | CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0), | |
240 | CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
241 | CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046), | |
242 | }, .2, false) | |
243 | end | |
244 | for i = 0, 1, 0.1 do | |
245 | swait() | |
246 | PlayAnimationFromTable({ | |
247 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
248 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
249 | CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0), | |
250 | CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0), | |
251 | CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
252 | CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
253 | }, .2, false) | |
254 | end | |
255 | for i = 0, 1, 0.1 do | |
256 | swait() | |
257 | PlayAnimationFromTable({ | |
258 | CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414), | |
259 | CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), | |
260 | CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0), | |
261 | CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0), | |
262 | CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106), | |
263 | CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), | |
264 | }, .2, false) | |
265 | end | |
266 | end | |
267 | end |