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1
-- This script has been converted to FE by iPxter
2-
local p = game.Players.LocalPlayer
2+
3
4-
local mouse = p:GetMouse()
4+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
---
88
local p = owner
89
local char = p.Character
90
local larm = char["Left Arm"]
91
local rarm = char["Right Arm"]
92
local lleg = char["Left Leg"]
93
local rleg = char["Right Leg"]
94
local hed = char.Head
95
local torso = char.Torso
96
local ASD = BrickColor.new("Pastel brown")
97
local hum = char.Humanoid
98
local cam = game.Workspace.CurrentCamera
99
local root = char.HumanoidRootPart
100
local deb = false
101
local shot = 0
102
local l = game:GetService("Lighting")
103
local rs = game:GetService("RunService").RenderStepped
104
local stanceToggle = "Normal"
105
math.randomseed(os.time())
106
hum.WalkSpeed = 7
107
char.Health:Destroy()
108
hum.MaxHealth = 5000000
109
wait(0.1)
110
hum.Health = 5000000
111
z = Instance.new("Sound", char.Torso)
112
z.SoundId = "rbxassetid://719841541"
113
z.Looped = true
114
z.Pitch = 1
115
z.Volume = 1
116
----------------------------------------------------
117
local SM = Instance.new("Smoke",torso)
118
SM.Size = 15
119
local S = Instance.new("Part",char)
120
S.Size = Vector3.new(1,1,1)
121
S.Material = "Neon"
122
S.BrickColor = BrickColor.new("Deep orange")
123
S.Transparency = 0
124
S.Anchored = true
125
S.CFrame = torso.CFrame*CFrame.new(0,0,0)
126
local Ring = Instance.new("Part",S)
127
Ring.Size = Vector3.new(1,1,1)
128
Ring.BrickColor = BrickColor.new("Deep orange")
129
Ring.Anchored = true
130
Ring.CanCollide = false
131
Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
132
local Ring2 = Instance.new("SpecialMesh",Ring)
133
Ring2.MeshId = "rbxassetid://3270017"
134
Ring2.Scale = Vector3.new(0.1,0.1,0.1)
135
local S2 = Instance.new("SpecialMesh",S)
136
S2.MeshType = "Sphere"
137
S2.Scale = Vector3.new(1,1,1)
138
v = Instance.new("Sound")
139
v.SoundId = "rbxassetid://821439273"
140
v.Parent = char.Torso
141
v.Looped = false
142
v.Pitch = 1
143
v.Volume = 1
144
wait(.01)
145
v:Play()
146
local partasdeff = Instance.new("ParticleEmitter",S)
147
partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2))
148
partasdeff.LightEmission = .1
149
partasdeff.Size = NumberSequence.new(0.2)
150
partasdeff.Texture = "http://www.roblox.com/asset/?ID=300899516"
151
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
152
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
153
partasdeff.Transparency = bbb
154
partasdeff.Size = aaa
155
partasdeff.ZOffset = .9
156
partasdeff.Acceleration = Vector3.new(0, -5, 0)
157
partasdeff.LockedToPart = false
158
partasdeff.EmissionDirection = "Top"
159
partasdeff.Lifetime = NumberRange.new(1, 2)
160
partasdeff.Rate = 1000
161
partasdeff.Rotation = NumberRange.new(-100, 100)
162
partasdeff.RotSpeed = NumberRange.new(-100, 100)
163
partasdeff.Speed = NumberRange.new(10)
164
partasdeff.VelocitySpread = 300
165
partasdeff.Enabled = true
166
for i = 1,100 do
167
	Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
168
	Ring.Transparency = Ring.Transparency + 0.01
169
	S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
170
	S.Transparency = S.Transparency + 0.01
171
	game:GetService("RunService").RenderStepped:wait()
172
end
173
S:remove()
174
wait(1)
175
SM:remove()
176
hed.face.Texture = "rbxassetid://141107361"
177
char.Shirt.ShirtTemplate = "rbxassetid://270992313"
178
char.Pants:remove()
179
v = Instance.new("Sound")
180
        v.SoundId = "rbxassetid://181384451"
181
        v.Parent = torso
182
        v.Looped = false
183
        v.Pitch = 1.04
184
        v.Volume = 1
185
        wait(.01)
186
        v:Play()
187
z:Play()
188
----------------------------------------------------
189
Debounces = {
190
on = false;
191
ks = false;
192
CanAttack = true;
193
CanJoke = true;
194
NoIdl = false;
195
Slashing = false;
196
Slashed = false;
197
Grabbing = false;
198
Grabbed = false;
199
}
200
local Touche = {char.Name, }
201
----------------------------------------------------
202
function lerp(a, b, t) -- Linear interpolation
203
    return a + (b - a)*t
204
end
205
 
206
function slerp(a, b, t) --Spherical interpolation
207
    dot = a:Dot(b)
208
    if dot > 0.99999 or dot < -0.99999 then
209
        return t <= 0.5 and a or b
210
    else
211
        r = math.acos(dot)
212
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
213
    end
214
end
215
 
216
function matrixInterpolate(a, b, t)
217
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
218
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
219
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
220
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
221
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
222
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
223
    local t = v1:Dot(v2)
224
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
225
        return CFrame.new()
226
    end
227
    return CFrame.new(
228
    v0.x, v0.y, v0.z,
229
    v1.x, v1.y, v1.z,
230
    v2.x, v2.y, v2.z,
231
    v3.x, v3.y, v3.z)
232
end
233
----------------------------------------------------
234
function genWeld(a,b)
235
    local w = Instance.new("Weld",a)
236
    w.Part0 = a
237
    w.Part1 = b
238
    return w
239
end
240
function weld(a, b)
241
    local weld = Instance.new("Weld")
242
    weld.Name = "W"
243
    weld.Part0 = a
244
    weld.Part1 = b
245
    weld.C0 = a.CFrame:inverse() * b.CFrame
246
    weld.Parent = a
247
    return weld;
248
end
249
----------------------------------------------------
250
function Lerp(c1,c2,al)
251
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
252
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
253
for i,v in pairs(com1) do 
254
com1[i] = v+(com2[i]-v)*al
255
end
256
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
257
end
258
----------------------------------------------------
259
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
260
local wld = Instance.new("Weld", wp1)
261
wld.Part0 = wp0
262
wld.Part1 = wp1
263
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
264
end
265
----------------------------------------------------
266
for i,v in pairs(char:children()) do
267
    if v:IsA("Hat") then
268
        v:Destroy()
269
    end
270
end
271
for i,v in pairs(hed:children()) do
272
    if v:IsA("Sound") then
273
        v:Destroy()
274
    end
275
end
276
----------------------------------------------------
277
function HasntTouched(plrname)
278
local ret = true
279
for _, v in pairs(Touche) do
280
if v == plrname then
281
ret = false
282
end
283
end
284
return ret
285
end
286
----------------------------------------------------
287
larm.Size = larm.Size * 5
288
rarm.Size = rarm.Size * 5
289
lleg.Size = lleg.Size * 5
290
rleg.Size = rleg.Size * 5
291
torso.Size = torso.Size * 5
292
hed.Size = hed.Size * 5
293
root.Size = root.Size * 5
294
----------------------------------------------------
295
newWeld(torso, larm, -1.5, 0.5, 0)
296
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
297
newWeld(torso, rarm, 1.5, 0.5, 0)
298
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
299
newWeld(torso, hed, 0, 1.5, 0)
300
newWeld(torso, lleg, -0.5, -1, 0)
301
lleg.Weld.C1 = CFrame.new(0, 1, 0)
302
newWeld(torso, rleg, 0.5, -1, 0)
303
rleg.Weld.C1 = CFrame.new(0, 1, 0)
304
newWeld(root, torso, 0, -1, 0)
305
torso.Weld.C1 = CFrame.new(0, -1, 0)
306
----------------------------------------------------
307
local Part = Instance.new("Part",hed)
308
Part.BrickColor = BrickColor.new("Really black")
309
Part.Size = Vector3.new(1,1,1)
310
Part.CanCollide = false
311
Part.Material = "Neon"
312
local M = Instance.new("SpecialMesh",Part)
313
M.MeshId = "rbxassetid://62246019"
314
M.Scale = Vector3.new(5,5,5)
315
local Part2 = Instance.new("Weld",Part)
316
Part2.Part0 = hed
317
Part2.Part1 = Part
318
Part2.C0 = CFrame.new(-0.2,1.5,0.8)
319
----------------------------------------------------
320
----------------------------------------------------
321
----------------------------------------------------
322
323
----------------------------------------------------
324
function weld5(part0, part1, c0, c1)
325
    weeld=Instance.new("Weld", part0)
326
    weeld.Part0=part0
327
    weeld.Part1=part1
328
    weeld.C0=c0
329
    weeld.C1=c1
330
    return weeld
331
end
332
----------------------------------------------------
333
function newRay(start,face,range,wat)
334
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
335
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
336
	return rey,hit,pos
337
end
338
----------------------------------------------------
339
mod5 = Instance.new("Model",char)
340
341
function FindNearestTorso(Position,Distance,SinglePlayer)
342
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
343
        local List = {}
344
        for i,v in pairs(workspace:GetChildren())do
345
            if v:IsA("Model")then
346
                if v:findFirstChild("Torso")then
347
                    if v ~= char then
348
                        if(v.Torso.Position -Position).magnitude <= Distance then
349
                            table.insert(List,v)
350
                        end 
351
                    end 
352
                end 
353
            end 
354
        end
355
    return List
356
end
357
358
function Landing()
359
    part=Instance.new('Part',mod5)
360
    part.Anchored=true
361
    part.CanCollide=false
362
    part.FormFactor='Custom'
363
    part.Size=Vector3.new(.2,.2,.2)
364
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
365
    part.Transparency=.7
366
    part.BrickColor=BrickColor.new('Really black')
367
    mesh=Instance.new('SpecialMesh',part)
368
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
369
    mesh.Scale=Vector3.new(10,5,10)
370
371
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
372
        if v:FindFirstChild('Humanoid') then
373
            v.Humanoid:TakeDamage(math.random(20,30))
374
            v.Humanoid.PlatformStand = true
375
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
376
        end
377
    end
378
379
    coroutine.resume(coroutine.create(function() 
380
        for i=0,3.8,0.05 do
381
            wait()
382
            part.CFrame=part.CFrame
383
            part.Transparency=i
384
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
385
            end
386
        part.Parent = nil
387
    end))
388
end
389
----------------------------------------------------
390
mod4 = Instance.new("Model",char)
391
392
ptez = {0.7, 0.8, 0.9, 1}
393
394
function FindNearestTorso(Position,Distance,SinglePlayer)
395
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
396
        local List = {}
397
        for i,v in pairs(workspace:GetChildren())do
398
            if v:IsA("Model")then
399
                if v:findFirstChild("Torso")then
400
                    if v ~= char then
401
                        if(v.Torso.Position -Position).magnitude <= Distance then
402
                            table.insert(List,v)
403
                        end 
404
                    end 
405
                end 
406
            end 
407
        end
408
    return List
409
end
410
411
----------------------------------------------------
412
413
local acos = math.acos
414
local sqrt = math.sqrt
415
local Vec3 = Vector3.new
416
local fromAxisAngle = CFrame.fromAxisAngle
417
418
local function toAxisAngle(CFr)
419
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
420
        local Angle = math.acos((R00+R11+R22-1)/2)
421
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
422
        A = A == 0 and 0.00001 or A
423
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
424
        B = B == 0 and 0.00001 or B
425
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
426
        C = C == 0 and 0.00001 or C
427
        local x = (R21-R12)/sqrt(A)
428
        local y = (R02-R20)/sqrt(B)
429
        local z = (R10-R01)/sqrt(C)
430
        return Vec3(x,y,z),Angle
431
end
432
433
function ApplyTrig(Num,Func)
434
        local Min,Max = Func(0),Func(1)
435
        local i = Func(Num)
436
        return (i-Min)/(Max-Min)
437
        --[[if Func == "sin" then
438
                return (math.sin((1-Num)*math.pi)+1)/2
439
        elseif Func == "cos" then
440
                return (math.cos((1-Num)*math.pi)+1)/2
441
        end]]
442
end
443
444
function LerpCFrame(CFrame1,CFrame2,Num)
445
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
446
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
447
end
448
mouse.KeyDown:connect(function(key)
449
	if key == "e" then
450
		if Debounces.CanAttack == true then
451
        Debounces.CanAttack = false
452
        Debounces.on = true
453
        Debounces.NoIdl = true
454
		for i = 1,20 do
455
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
456
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
457
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
458
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
459
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
460
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
461
        if Debounces.on == false then break end
462
    wait()
463
		end
464
		local HitBox = Instance.new("Part",char)
465
HitBox.Size = Vector3.new(5,5,5)
466
HitBox.CanCollide = false
467
HitBox.Transparency = math.huge
468
local HitBox2 = Instance.new("Weld",HitBox)
469
HitBox2.Part0 = rarm
470
HitBox2.Part1 = HitBox
471
HitBox2.C0 = CFrame.new(0,-4.5,0)
472
HitBox.Touched:connect(function(hit)
473
	if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
474
		if not DD then DD = true
475
		hit.Parent.Humanoid.PlatformStand = true
476
		local We = Instance.new("Weld",hit.Parent.Torso)
477
		We.Part0 = rarm
478
		We.Part1 = hit.Parent.Torso
479
		We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
480
		wait(1)
481
		for i = 1,20 do
482
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
483
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
484
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
485
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
486
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
487
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
488
        if Debounces.on == false then break end
489
    	wait()
490
		end
491
		hit.Parent.Humanoid:TakeDamage(20)
492
		for i = 1,20 do
493
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
494
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
495
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
496
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
497
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
498
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
499
        if Debounces.on == false then break end
500
    	wait()
501
		end
502
		for i = 1,20 do
503
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
504
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
505
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
506
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
507
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
508
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
509
        if Debounces.on == false then break end
510
    	wait()
511
		end
512
		local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
513
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
514
			partasdeff.LightEmission = .1
515
			partasdeff.Size = NumberSequence.new(0.2)
516
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
517
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
518
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
519
			partasdeff.Transparency = bbb
520
			partasdeff.Size = aaa
521
			partasdeff.ZOffset = .9
522
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
523
			partasdeff.LockedToPart = false
524
			partasdeff.EmissionDirection = "Top"
525
			partasdeff.Lifetime = NumberRange.new(1, 2)
526
			partasdeff.Rate = 1000
527
			partasdeff.Rotation = NumberRange.new(-100, 100)
528
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
529
			partasdeff.Speed = NumberRange.new(10)
530
			partasdeff.VelocitySpread = 300
531
			partasdeff.Enabled = true
532
			wait(1.5)
533
		hit.Parent:BreakJoints()
534
		We:remove()
535
		partasdeff.Enabled = false
536
		if Debounces.CanAttack == false then
537
        Debounces.CanAttack = true
538
        Debounces.on = false
539
        Debounces.NoIdl = false
540
		end
541
		wait(1313)
542
		DD = false
543
		end
544
	end
545
end)
546
---ANIMATION REPLAY
547
	end
548
	end
549
end)
550
mouse.KeyDown:connect(function(key)
551
    if key == "r" then
552
        if Debounces.CanAttack == true then
553
        Debounces.CanAttack = false
554
        Debounces.on = true
555
        Debounces.NoIdl = true
556
for i = 1,20 do
557
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
558
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
559
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
560
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
561
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
562
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
563
        if Debounces.on == false then break end
564
    wait()
565
end
566
local HitBox = Instance.new("Part",char)
567
HitBox.Size = Vector3.new(5,5,5)
568
HitBox.CanCollide = false
569
HitBox.Transparency = math.huge
570
local HitBox2 = Instance.new("Weld",HitBox)
571
HitBox2.Part0 = rleg
572
HitBox2.Part1 = HitBox
573
HitBox2.C0 = CFrame.new(0,-1.1,0)
574
local SFXZ = Instance.new("Sound",torso)
575
		SFXZ.SoundId = "rbxassetid://169259383"
576
		SFXZ.Volume = math.huge
577
		SFXZ.Pitch = 0.5
578
		SFXZ.Looped = false
579
		wait(0.01)
580
		SFXZ:Play()
581
HitBox.Touched:connect(function(hit)
582
	if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
583
		local SFXZ = Instance.new("Sound",torso)
584
			SFXZ.SoundId = "rbxassetid://743886825"
585
			SFXZ.Volume = 1
586
			SFXZ.Pitch = 0.5
587
			SFXZ.Looped = false
588
			SFXZ:Play()
589
		HitBox:remove()
590
		hit.Parent.Humanoid:TakeDamage(44)
591
		hit.Parent.Humanoid.PlatformStand = true
592
		local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
593
			Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
594
			Fl.velocity = rleg.CFrame.lookVector*350
595
			wait(0.1)
596
			Fl:remove()
597
	end
598
end)
599
for i = 1,20 do
600
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
601
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
602
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
603
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
604
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
605
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
606
        if Debounces.on == false then break end
607
    wait()
608
end
609
if Debounces.CanAttack == false then
610
        Debounces.CanAttack = true
611
        Debounces.on = false
612
        Debounces.NoIdl = false
613
HitBox:remove()
614
            end
615
end
616
end
617
end)
618
----------------------------------------------------
619
mouse.KeyDown:connect(function(key)
620
    if string.byte(key) == 48 then
621
        char.Humanoid.WalkSpeed = 34
622
    end
623
end)
624
mouse.KeyUp:connect(function(key)
625
    if string.byte(key) == 48 then
626
        char.Humanoid.WalkSpeed = 5
627
    end
628
end)
629
----------------------------------------------------
630
local animpose = "Idle"
631
local lastanimpose = "Idle"
632
local sine = 0
633
local change = 1
634
local val = 0
635
local ffing = false
636
----------------------------------------------------
637
local x = Instance.new("Sound", char.Torso)
638
x.SoundId = "http://www.roblox.com/asset/?id=273962540"
639
x.Looped = true
640
x.Volume = 1
641
x.Pitch = 1
642
local footsteps = false
643
-------------------------------
644
game:GetService("RunService").RenderStepped:connect(function()
645
rarm.BrickColor = ASD
646
larm.BrickColor = ASD
647
rleg.BrickColor = ASD
648
lleg.BrickColor = ASD
649
hed.BrickColor = ASD
650
torso.BrickColor = ASD
651
--[[if char.Humanoid.Jump == true then
652
jump = true
653
else
654
jump = false
655
end]]
656
char.Humanoid.FreeFalling:connect(function(f)
657
if f then
658
ffing = true
659
else
660
ffing = false
661
end
662
end)
663
sine = sine + change
664
if jumpn == true then
665
animpose = "Jumping"
666
elseif ffing == true then
667
animpose = "Freefalling"
668
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
669
animpose = "Idle"
670
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
671
animpose = "Walking"
672
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
673
animpose = "Running"
674
end
675
if animpose ~= lastanimpose then
676
sine = 0
677
if Debounces.NoIdl == false then
678
if animpose == "Idle" then
679
for i = 1, 2 do
680
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
681
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
682
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
683
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
684
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
685
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
686
end
687
elseif animpose == "Walking" then
688
for i = 1, 2 do
689
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
690
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
691
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
692
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
693
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
694
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
695
end
696
elseif animpose == "Running" then
697
for i = 1, 2 do
698
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
699
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
700
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
701
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
702
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
703
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
704
end
705
wait()
706
end
707
else
708
end
709
end
710
lastanimpose = animpose
711
if Debounces.NoIdl == false then
712
if animpose == "Idle" then
713
if stanceToggle == "Normal" then
714
change = 0.5
715
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.Angles(0,0,0-.1*math.sin(tick()*1))*CFrame.Angles(0,0,0.3),.2)
716
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.Angles(0,0,0+.1*math.sin(tick()*1))*CFrame.Angles(0,0,-0.3),.2)
717
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
718
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
719
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
720
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
721
elseif stanceToggle == "Sitting" then
722
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
723
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
724
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
725
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
726
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
727
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
728
end
729
elseif animpose == "Walking" then
730
if stanceToggle == "Normal" then
731
change = 1
732
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3,0.8,0)*CFrame.Angles(0-.5*math.sin(tick()*2/0.7),0,0),.3)
733
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3,0.8,0)*CFrame.Angles(0+.5*math.sin(tick()*2/0.7),0,0),.3)
734
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
735
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-2.2,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
736
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/16)/4, -.05 + math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/16)/2.3, 0, 0), .4)
737
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/16)/4, -.05 + -math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/16)/2.3, 0, 0), .4)
738
end
739
elseif animpose == "Running" then
740
change = 1
741
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
742
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
743
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
744
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
745
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
746
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8 )/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
747
end
748
end
749
if animpose == "Walking" then
750
    if footsteps == false then
751
        x:Play()
752
        footsteps = true
753
    end
754
    x.Pitch = 1.1
755
elseif animpose == "Idle" then
756
    x:Stop()
757
    footsteps = false
758
elseif animpose == "Running" then
759
    x.Pitch = 1.2
760
    if footsteps == false then
761
        x:Play()
762
        footsteps = true
763
    end
764
end
765
end)