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1 | - | Player=game:GetService("Players").TheAngryN00B |
1 | + | Player=game:GetService("Players").endermites15 |
2 | Character=Player.Character | |
3 | PlayerGui=Player.PlayerGui | |
4 | Backpack=Player.Backpack | |
5 | Torso=Character.Torso | |
6 | Head=Character.Head | |
7 | Humanoid=Character.Humanoid | |
8 | LeftArm=Character["Left Arm"] | |
9 | LeftLeg=Character["Left Leg"] | |
10 | RightArm=Character["Right Arm"] | |
11 | RightLeg=Character["Right Leg"] | |
12 | LS=Torso["Left Shoulder"] | |
13 | LH=Torso["Left Hip"] | |
14 | RS=Torso["Right Shoulder"] | |
15 | RH=Torso["Right Hip"] | |
16 | Face = Head.face | |
17 | Neck=Torso.Neck | |
18 | it=Instance.new | |
19 | attacktype=1 | |
20 | vt=Vector3.new | |
21 | cf=CFrame.new | |
22 | euler=CFrame.fromEulerAnglesXYZ | |
23 | angles=CFrame.Angles | |
24 | cloaked=false | |
25 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
26 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
27 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
28 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
29 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
30 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
31 | RootPart=Character.HumanoidRootPart | |
32 | RootJoint=RootPart.RootJoint | |
33 | RootCF=euler(-1.57,0,3.14) | |
34 | attack = false | |
35 | attackdebounce = false | |
36 | deb=false | |
37 | equipped=true | |
38 | hand=false | |
39 | MMouse=nil | |
40 | combo=0 | |
41 | mana=0 | |
42 | trispeed=.2 | |
43 | attackmode='none' | |
44 | local idle=0 | |
45 | local Anim="Idle" | |
46 | local Effects={} | |
47 | local gun=false | |
48 | local shoot=false | |
49 | player=nil | |
50 | mana=0 | |
51 | cam = workspace.CurrentCamera | |
52 | ZTarget = nil | |
53 | RocketTarget = nil | |
54 | local m = Instance.new("Model",Character) | |
55 | m.Name = "WeaponModel" | |
56 | ||
57 | mouse=Player:GetMouse() | |
58 | --save shoulders | |
59 | RSH, LSH=nil, nil | |
60 | --welds | |
61 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
62 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
63 | LH=Torso["Left Hip"] | |
64 | RH=Torso["Right Hip"] | |
65 | TorsoColor=Torso.BrickColor | |
66 | function NoOutline(Part) | |
67 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
68 | end | |
69 | player=Player | |
70 | ch=Character | |
71 | RSH=ch.Torso["Right Shoulder"] | |
72 | LSH=ch.Torso["Left Shoulder"] | |
73 | -- | |
74 | RSH.Parent=nil | |
75 | LSH.Parent=nil | |
76 | -- | |
77 | RW.Name="Right Shoulder" | |
78 | RW.Part0=ch.Torso | |
79 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
80 | RW.C1=cf(0, 0.5, 0) | |
81 | RW.Part1=ch["Right Arm"] | |
82 | RW.Parent=ch.Torso | |
83 | -- | |
84 | LW.Name="Left Shoulder" | |
85 | LW.Part0=ch.Torso | |
86 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
87 | LW.C1=cf(0, 0.5, 0) | |
88 | LW.Part1=ch["Left Arm"] | |
89 | LW.Parent=ch.Torso | |
90 | ||
91 | function swait(num) | |
92 | if num==0 or num==nil then | |
93 | game:service'RunService'.Heartbeat:wait(0) | |
94 | else | |
95 | for i=0,num do | |
96 | game:service'RunService'.Heartbeat:wait(0) | |
97 | end | |
98 | end | |
99 | end | |
100 | ||
101 | function nooutline(part) | |
102 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
103 | end | |
104 | ||
105 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
106 | local fp=it("Part") | |
107 | fp.formFactor=formfactor | |
108 | fp.Parent=parent | |
109 | fp.Reflectance=reflectance | |
110 | fp.Transparency=transparency | |
111 | fp.CanCollide=false | |
112 | fp.Locked=true | |
113 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
114 | fp.Name=name | |
115 | fp.Size=size | |
116 | fp.Position=Character.Torso.Position | |
117 | nooutline(fp) | |
118 | fp.Material=material | |
119 | fp:BreakJoints() | |
120 | return fp | |
121 | end | |
122 | ||
123 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
124 | local mesh=it(Mesh) | |
125 | mesh.Parent=part | |
126 | if Mesh=="SpecialMesh" then | |
127 | mesh.MeshType=meshtype | |
128 | mesh.MeshId=meshid | |
129 | end | |
130 | mesh.Offset=offset | |
131 | mesh.Scale=scale | |
132 | return mesh | |
133 | end | |
134 | ||
135 | function weld(parent,part0,part1,c0,c1) | |
136 | local weld=it("Weld") | |
137 | weld.Parent=parent | |
138 | weld.Part0=part0 | |
139 | weld.Part1=part1 | |
140 | weld.C0=c0 | |
141 | weld.C1=c1 | |
142 | return weld | |
143 | end | |
144 | ||
145 | ||
146 | local function CFrameFromTopBack(at, top, back) | |
147 | local right = top:Cross(back) | |
148 | return CFrame.new(at.x, at.y, at.z, | |
149 | right.x, top.x, back.x, | |
150 | right.y, top.y, back.y, | |
151 | right.z, top.z, back.z) | |
152 | end | |
153 | ||
154 | function Triangle(a, b, c) | |
155 | local edg1 = (c-a):Dot((b-a).unit) | |
156 | local edg2 = (a-b):Dot((c-b).unit) | |
157 | local edg3 = (b-c):Dot((a-c).unit) | |
158 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
159 | a, b, c = a, b, c | |
160 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
161 | a, b, c = b, c, a | |
162 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
163 | a, b, c = c, a, b | |
164 | else | |
165 | assert(false, "unreachable") | |
166 | end | |
167 | ||
168 | local len1 = (c-a):Dot((b-a).unit) | |
169 | local len2 = (b-a).magnitude - len1 | |
170 | local width = (a + (b-a).unit*len1 - c).magnitude | |
171 | ||
172 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
173 | ||
174 | local list = {} | |
175 | ||
176 | local TrailColor = ("New Yeller") | |
177 | ||
178 | if len1 > 0.01 then | |
179 | local w1 = Instance.new('WedgePart', m) | |
180 | game:GetService("Debris"):AddItem(w1,5) | |
181 | w1.Material = "SmoothPlastic" | |
182 | w1.FormFactor = 'Custom' | |
183 | w1.BrickColor = BrickColor.new(TrailColor) | |
184 | w1.Transparency = 0 | |
185 | w1.Reflectance = 0 | |
186 | w1.Material = "SmoothPlastic" | |
187 | w1.CanCollide = false | |
188 | NoOutline(w1) | |
189 | local sz = Vector3.new(0.2, width, len1) | |
190 | w1.Size = sz | |
191 | local sp = Instance.new("SpecialMesh",w1) | |
192 | sp.MeshType = "Wedge" | |
193 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
194 | w1:BreakJoints() | |
195 | w1.Anchored = true | |
196 | w1.Parent = workspace | |
197 | w1.Transparency = 0.7 | |
198 | table.insert(Effects,{w1,"Disappear",.01}) | |
199 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
200 | table.insert(list,w1) | |
201 | end | |
202 | ||
203 | if len2 > 0.01 then | |
204 | local w2 = Instance.new('WedgePart', m) | |
205 | game:GetService("Debris"):AddItem(w2,5) | |
206 | w2.Material = "SmoothPlastic" | |
207 | w2.FormFactor = 'Custom' | |
208 | w2.BrickColor = BrickColor.new(TrailColor) | |
209 | w2.Transparency = 0 | |
210 | w2.Reflectance = 0 | |
211 | w2.Material = "SmoothPlastic" | |
212 | w2.CanCollide = false | |
213 | NoOutline(w2) | |
214 | local sz = Vector3.new(0.2, width, len2) | |
215 | w2.Size = sz | |
216 | local sp = Instance.new("SpecialMesh",w2) | |
217 | sp.MeshType = "Wedge" | |
218 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
219 | w2:BreakJoints() | |
220 | w2.Anchored = true | |
221 | w2.Parent = workspace | |
222 | w2.Transparency = 0.7 | |
223 | table.insert(Effects,{w2,"Disappear",.01}) | |
224 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
225 | table.insert(list,w2) | |
226 | end | |
227 | return unpack(list) | |
228 | end | |
229 | ||
230 | ||
231 | so = function(id,par,vol,pit) | |
232 | coroutine.resume(coroutine.create(function() | |
233 | local sou = Instance.new("Sound",par or workspace) | |
234 | sou.Volume=vol | |
235 | sou.Pitch=pit or 1 | |
236 | sou.SoundId=id | |
237 | swait() | |
238 | sou:play() | |
239 | game:GetService("Debris"):AddItem(sou,6) | |
240 | end)) | |
241 | end | |
242 | ||
243 | function clerp(a,b,t) | |
244 | local qa = {QuaternionFromCFrame(a)} | |
245 | local qb = {QuaternionFromCFrame(b)} | |
246 | local ax, ay, az = a.x, a.y, a.z | |
247 | local bx, by, bz = b.x, b.y, b.z | |
248 | local _t = 1-t | |
249 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
250 | end | |
251 | ||
252 | function QuaternionFromCFrame(cf) | |
253 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
254 | local trace = m00 + m11 + m22 | |
255 | if trace > 0 then | |
256 | local s = math.sqrt(1 + trace) | |
257 | local recip = 0.5/s | |
258 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
259 | else | |
260 | local i = 0 | |
261 | if m11 > m00 then | |
262 | i = 1 | |
263 | end | |
264 | if m22 > (i == 0 and m00 or m11) then | |
265 | i = 2 | |
266 | end | |
267 | if i == 0 then | |
268 | local s = math.sqrt(m00-m11-m22+1) | |
269 | local recip = 0.5/s | |
270 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
271 | elseif i == 1 then | |
272 | local s = math.sqrt(m11-m22-m00+1) | |
273 | local recip = 0.5/s | |
274 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
275 | elseif i == 2 then | |
276 | local s = math.sqrt(m22-m00-m11+1) | |
277 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
278 | end | |
279 | end | |
280 | end | |
281 | ||
282 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
283 | local xs, ys, zs = x + x, y + y, z + z | |
284 | local wx, wy, wz = w*xs, w*ys, w*zs | |
285 | local xx = x*xs | |
286 | local xy = x*ys | |
287 | local xz = x*zs | |
288 | local yy = y*ys | |
289 | local yz = y*zs | |
290 | local zz = z*zs | |
291 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
292 | end | |
293 | ||
294 | function QuaternionSlerp(a, b, t) | |
295 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
296 | local startInterp, finishInterp; | |
297 | if cosTheta >= 0.0001 then | |
298 | if (1 - cosTheta) > 0.0001 then | |
299 | local theta = math.acos(cosTheta) | |
300 | local invSinTheta = 1/math.sin(theta) | |
301 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
302 | finishInterp = math.sin(t*theta)*invSinTheta | |
303 | else | |
304 | startInterp = 1-t | |
305 | finishInterp = t | |
306 | end | |
307 | else | |
308 | if (1+cosTheta) > 0.0001 then | |
309 | local theta = math.acos(-cosTheta) | |
310 | local invSinTheta = 1/math.sin(theta) | |
311 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
312 | finishInterp = math.sin(t*theta)*invSinTheta | |
313 | else | |
314 | startInterp = t-1 | |
315 | finishInterp = t | |
316 | end | |
317 | end | |
318 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
319 | end | |
320 | ||
321 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
322 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
323 | end | |
324 | ||
325 | Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
326 | if hit.Parent==nil then | |
327 | return | |
328 | end | |
329 | local h=hit.Parent:FindFirstChild("Humanoid") | |
330 | for _,v in pairs(hit.Parent:children()) do | |
331 | if v:IsA("Humanoid") then | |
332 | h=v | |
333 | end | |
334 | end | |
335 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
336 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
337 | end | |
338 | if hit.Parent.className=="Hat" then | |
339 | hit=hit.Parent.Parent:findFirstChild("Head") | |
340 | end | |
341 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
342 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
343 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
344 | return | |
345 | end]] | |
346 | -- hs(hit,1.2) | |
347 | local c=Instance.new("ObjectValue") | |
348 | c.Name="creator" | |
349 | c.Value=game:service("Players").LocalPlayer | |
350 | c.Parent=h | |
351 | game:GetService("Debris"):AddItem(c,.5) | |
352 | local Damage=math.random(minim,maxim) | |
353 | -- h:TakeDamage(Damage) | |
354 | local blocked=false | |
355 | local block=hit.Parent:findFirstChild("Block") | |
356 | if block~=nil then | |
357 | print(block.className) | |
358 | if block.className=="NumberValue" then | |
359 | if block.Value>0 then | |
360 | blocked=true | |
361 | if decreaseblock==nil then | |
362 | block.Value=block.Value-1 | |
363 | end | |
364 | end | |
365 | end | |
366 | if block.className=="IntValue" then | |
367 | if block.Value>0 then | |
368 | blocked=true | |
369 | if decreaseblock~=nil then | |
370 | block.Value=block.Value-1 | |
371 | end | |
372 | end | |
373 | end | |
374 | end | |
375 | if blocked==false then | |
376 | -- h:TakeDamage(Damage) | |
377 | h.Health=h.Health-Damage | |
378 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
379 | else | |
380 | h.Health=h.Health-(Damage/2) | |
381 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color) | |
382 | end | |
383 | if Type=="Knockdown" then | |
384 | local hum=hit.Parent.Humanoid | |
385 | hum.PlatformStand=true | |
386 | coroutine.resume(coroutine.create(function(HHumanoid) | |
387 | swait(1) | |
388 | HHumanoid.PlatformStand=false | |
389 | end),hum) | |
390 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
391 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
392 | local bodvol=Instance.new("BodyVelocity") | |
393 | bodvol.velocity=angle*knockback | |
394 | bodvol.P=5000 | |
395 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
396 | bodvol.Parent=hit | |
397 | local rl=Instance.new("BodyAngularVelocity") | |
398 | rl.P=3000 | |
399 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
400 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
401 | rl.Parent=hit | |
402 | game:GetService("Debris"):AddItem(bodvol,.5) | |
403 | game:GetService("Debris"):AddItem(rl,.5) | |
404 | elseif Type=="Normal" then | |
405 | local vp=Instance.new("BodyVelocity") | |
406 | vp.P=500 | |
407 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
408 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
409 | if KnockbackType==1 then | |
410 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
411 | elseif KnockbackType==2 then | |
412 | vp.velocity=Property.CFrame.lookVector*knockback | |
413 | end | |
414 | if knockback>0 then | |
415 | vp.Parent=hit.Parent.Torso | |
416 | end | |
417 | game:GetService("Debris"):AddItem(vp,.5) | |
418 | elseif Type=="Up" then | |
419 | local bodyVelocity=Instance.new("BodyVelocity") | |
420 | bodyVelocity.velocity=vt(0,60,0) | |
421 | bodyVelocity.P=5000 | |
422 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
423 | bodyVelocity.Parent=hit | |
424 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
425 | local rl=Instance.new("BodyAngularVelocity") | |
426 | rl.P=3000 | |
427 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
428 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
429 | rl.Parent=hit | |
430 | game:GetService("Debris"):AddItem(rl,.5) | |
431 | elseif Type=="Snare" then | |
432 | local bp=Instance.new("BodyPosition") | |
433 | bp.P=2000 | |
434 | bp.D=100 | |
435 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
436 | bp.position=hit.Parent.Torso.Position | |
437 | bp.Parent=hit.Parent.Torso | |
438 | game:GetService("Debris"):AddItem(bp,1) | |
439 | elseif Type=="Target" then | |
440 | local Targetting = false | |
441 | if Targetting==false then | |
442 | ZTarget=hit.Parent.Torso | |
443 | coroutine.resume(coroutine.create(function(Part) | |
444 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
445 | swait(5) | |
446 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
447 | end),ZTarget) | |
448 | local TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
449 | local targetgui=Instance.new("BillboardGui") | |
450 | targetgui.Parent=ZTarget | |
451 | targetgui.Size=UDim2.new(10,100,10,100) | |
452 | local targ=Instance.new("ImageLabel") | |
453 | targ.Parent=targetgui | |
454 | targ.BackgroundTransparency=1 | |
455 | targ.Image="rbxassetid://4834067" | |
456 | targ.Size=UDim2.new(1,0,1,0) | |
457 | cam.CameraType="Scriptable" | |
458 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
459 | local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
460 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
461 | Targetting=true | |
462 | RocketTarget=ZTarget | |
463 | for i=1,Property do | |
464 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
465 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
466 | swait() | |
467 | end | |
468 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
469 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
470 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
471 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
472 | end | |
473 | Targetting=false | |
474 | RocketTarget=nil | |
475 | targetgui.Parent=nil | |
476 | cam.CameraType="Custom" | |
477 | end | |
478 | end | |
479 | local debounce=Instance.new("BoolValue") | |
480 | debounce.Name="DebounceHit" | |
481 | debounce.Parent=hit.Parent | |
482 | debounce.Value=true | |
483 | game:GetService("Debris"):AddItem(debounce,Delay) | |
484 | c=Instance.new("ObjectValue") | |
485 | c.Name="creator" | |
486 | c.Value=Player | |
487 | c.Parent=h | |
488 | game:GetService("Debris"):AddItem(c,.5) | |
489 | end | |
490 | end | |
491 | ||
492 | ||
493 | function ShowDamage(Pos, Text, Time, Color) | |
494 | local Rate = (1 / 30) | |
495 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
496 | local Text = (Text or "") | |
497 | local Time = (Time or 2) | |
498 | local Color = (Color or Color3.new(1, 0, 0)) | |
499 | local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0)) | |
500 | EffectPart.Anchored = true | |
501 | local BillboardGui = Instance.new("BillboardGui") | |
502 | BillboardGui.Size = UDim2.new(3, 0, 3, 0) | |
503 | BillboardGui.Adornee = EffectPart | |
504 | local TextLabel = Instance.new("TextLabel") | |
505 | TextLabel.BackgroundTransparency = 1 | |
506 | TextLabel.Size = UDim2.new(1, 0, 1, 0) | |
507 | TextLabel.Text = Text | |
508 | TextLabel.TextColor3 = Color | |
509 | TextLabel.TextScaled = true | |
510 | TextLabel.Font = Enum.Font.ArialBold | |
511 | TextLabel.Parent = BillboardGui | |
512 | BillboardGui.Parent = EffectPart | |
513 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
514 | EffectPart.Parent = game:GetService("Workspace") | |
515 | Delay(0, function() | |
516 | local Frames = (Time / Rate) | |
517 | for Frame = 1, Frames do | |
518 | wait(Rate) | |
519 | local Percent = (Frame / Frames) | |
520 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
521 | TextLabel.TextTransparency = Percent | |
522 | end | |
523 | if EffectPart and EffectPart.Parent then | |
524 | EffectPart:Destroy() | |
525 | end | |
526 | end) | |
527 | end | |
528 | ||
529 | --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end) | |
530 | ||
531 | Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","Handle",Vector3.new(0.420000046, 0.600000024, 0.420000017)) | |
532 | Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.989872932, 5.14984131e-005, -0.0971298218, 0.00113562564, 0.999999046, 6.29979866e-007, 1.55007165e-005, 6.12376937e-007, -1, -0.999999344, 0.00113562518, -1.55000125e-005)) | |
533 | mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
534 | FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FakeHandle",Vector3.new(0.420000046, 0.600000024, 0.420000017)) | |
535 | FakeHandleweld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1.00000012, -5.68434189e-014, -1.26180011e-010, -5.68434189e-014, 1, 1.8189894e-012, -1.26180011e-010, 1.8189894e-012, 1)) | |
536 | mesh("CylinderMesh",FakeHandle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
537 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Hitbox",Vector3.new(1.39999998, 3.4000001, 0.240000024)) | |
538 | Hitboxweld=weld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100381494, -2.80010986, -0.00157928467, 0.999999344, -2.54890438e-008, 0.00119039777, 8.09688459e-008, 0.999997854, -4.66147467e-005, -0.00119039032, 4.64357872e-005, 0.999992192)) | |
539 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006)) | |
540 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09976006, 8.48770142e-005, 0.000831604004, -7.60900548e-007, 0.999995708, -4.03491904e-005, 0.999999464, 8.04859837e-007, 0.00108918699, 0.00108917046, -3.99902237e-005, -0.999985218)) | |
541 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.472000003, 0.480000019, 2.5)) | |
542 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.410000026, 0.340000004, 0.460000038)) | |
543 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.80533433, 0.00127029419, 0.910181046, -1.00000894, 5.18384013e-006, -0.00113239943, 0.00113235961, -3.96182295e-005, -0.999973297, -5.2299888e-006, -0.999989271, 4.05051287e-005)) | |
544 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
545 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.79999995, 0.240000024)) | |
546 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.20038569, -2.00016212, -0.0015296936, 0.999999821, -2.57094825e-008, 0.00119039929, 8.05204081e-008, 0.999989271, -4.60809752e-005, -0.0011903618, 4.51860324e-005, 0.999964178)) | |
547 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
548 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199680805, 0.00106811523, 2.40017509, -1, 5.18667184e-006, -0.00103750592, 0.00103746285, -3.96308315e-005, -0.999964356, -5.22886558e-006, -0.999989271, 4.05205683e-005)) | |
549 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
550 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.240000024, 0.599999964, 0.400000006)) | |
551 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00107192993, -3.20015526, 0.200377941, 0.000704608741, -4.04538441e-005, -0.999975443, -5.49704419e-006, 0.999989271, -4.13497473e-005, 1.00001109, 5.52666734e-006, 0.000704663049)) | |
552 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
553 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
554 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199655533, 0.00110244751, 2.0001812, -1, 5.18713296e-006, -0.0010436594, 0.00104361644, -3.96242322e-005, -0.999964356, -5.22956361e-006, -0.999989271, 4.05139326e-005)) | |
555 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
556 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.800000012, 0.220000014, 0.600000024)) | |
557 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000421524048, -1.00017357, -0.00126647949, 0.999999404, -2.32401476e-008, 0.00125581096, 8.10034635e-008, 0.999989271, -4.60837255e-005, -0.00125577603, 4.51886735e-005, 0.99996388)) | |
558 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
559 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
560 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199651003, 0.00107192993, 2.80016708, -1.00000989, 5.18701017e-006, -0.00102521118, 0.00102516753, -3.96361102e-005, -0.999974251, -5.2289688e-006, -0.999989271, 4.0522682e-005)) | |
561 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
562 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000036, 1.4000001, 0.400000036)) | |
563 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000336647034, -0.000192642212, -0.0012512207, 0.999999523, -2.84964585e-008, 0.00112658145, 8.0789448e-008, 0.999989271, -4.64118202e-005, -0.00112654176, 4.55167828e-005, 0.999963939)) | |
564 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
565 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036)) | |
566 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000339269638, 0.799800873, -0.00124359131, 0.999999404, -2.84293833e-008, 0.00112658448, 7.97619464e-008, 0.999995708, -4.55628397e-005, -0.00112656842, 4.52048407e-005, 0.999985158)) | |
567 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
568 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036)) | |
569 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335931778, -0.800178528, -0.0012512207, 0.999999523, -2.84964585e-008, 0.00112658145, 8.08229856e-008, 0.999989271, -4.64416225e-005, -0.00112654176, 4.55465852e-005, 0.999963939)) | |
570 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
571 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.410000026, 0.349999994, 0.460000038)) | |
572 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.614673376, 0.00531768799, 0.910186768, -1.00000215, 5.18241313e-006, -0.00116930669, 0.00116926827, -3.96170908e-005, -0.999966443, -5.22986102e-006, -0.999989271, 4.05056271e-005)) | |
573 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
574 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.419999987, 0.200000003)) | |
575 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599623919, 0.0012550354, 0.91018486, -0.999999464, 5.18242632e-006, -0.00116929796, 0.00116925966, -3.96166361e-005, -0.99996388, -5.22981782e-006, -0.999989271, 4.05057945e-005)) | |
576 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
577 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.419999987, 0.200000003)) | |
578 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800379038, 0.00220489502, 0.910179138, -0.999999464, 5.18217212e-006, -0.00117546378, 0.00117542536, -3.96167197e-005, -0.99996388, -5.22980736e-006, -0.999989271, 4.05058418e-005)) | |
579 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
580 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
581 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199681044, 0.00104141235, 1.6001873, -1.00000989, 5.18672232e-006, -0.00103751617, 0.00103747286, -3.96312353e-005, -0.999974251, -5.22916343e-006, -0.999989271, 4.05177416e-005)) | |
582 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
583 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
584 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199656725, 0.000995635986, 1.20018578, -1.00000989, 5.18580509e-006, -0.00102521083, 0.00102516718, -3.96470459e-005, -0.999974251, -5.22777509e-006, -0.999989271, 4.05336141e-005)) | |
585 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
586 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
587 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199640751, 0.00107192993, 3.20015907, -1.00000942, 5.18610477e-006, -0.00102521037, 0.00102516694, -3.96441901e-005, -0.999973834, -5.22807204e-006, -0.999989271, 4.05311803e-005)) | |
588 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
589 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006)) | |
590 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599658728, 0.00120544434, 0.9003582, -0.999999642, 5.18851675e-006, -0.00103381893, 0.00103377562, -3.90799905e-005, -0.999963999, -5.22998425e-006, -0.999989271, 3.99698911e-005)) | |
591 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
592 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000036, 0.400000006, 0.400000006)) | |
593 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800349474, 0.00127410889, 0.900146484, -0.999999523, 5.1841489e-006, -0.00112616573, 0.00112612569, -3.96158393e-005, -0.99996388, -5.22982964e-006, -0.999989271, 4.05052488e-005)) | |
594 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
595 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.599999964, 0.400000036)) | |
596 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00119018555, -3.20015144, 0.600331545, 0.000926091801, -4.04512866e-005, -0.999964178, -5.49746846e-006, 0.999989271, -4.13516136e-005, 0.999999762, 5.53588961e-006, 0.000926138251)) | |
597 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
598 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000185, 0.200000003, 0.400000036)) | |
599 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.6003474, -0.800163269, -0.0012512207, 0.999999523, -2.74498575e-008, 0.00115119305, 8.06901994e-008, 0.999989271, -4.62624594e-005, -0.00115115393, 4.53673929e-005, 0.99996388)) | |
600 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000185, 0.200000003, 0.400000036)) | |
601 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400344014, -0.800178528, -0.0012512207, 0.999999523, -2.84964017e-008, 0.00112658169, 8.04200795e-008, 0.999989271, -4.60840165e-005, -0.00112654164, 4.51889646e-005, 0.999963939)) | |
602 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
603 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000215, 1.79999995, 0.200000003)) | |
604 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.60033536, -2.00016785, -0.00122833252, 0.99999994, -3.0568458e-008, 0.00107571227, 8.02099294e-008, 0.999989271, -4.60840602e-005, -0.00107567071, 4.51891974e-005, 0.999964356)) | |
605 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1, 0.200000003, 1.20000005)) | |
606 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996439457, 0.00126266479, 3.90008736, -0.999999762, 5.18900879e-006, -0.00102513155, 0.00102508825, -3.96170508e-005, -0.999964178, -5.23069548e-006, -0.999989271, 4.0506904e-005)) | |
607 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
608 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1.00000024, 2.80000019, 0.200000003)) | |
609 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0996809006, -2.50017929, -0.00126647949, 0.999999702, -3.56251917e-008, 0.000981151359, 8.79856543e-008, 0.999989271, -5.32280465e-005, -0.000981106539, 5.23331619e-005, 0.999964118)) | |
610 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006)) | |
611 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09976006, 8.48770142e-005, 0.000831604004, -7.60900548e-007, 0.999995708, -4.03491904e-005, 0.999999464, 8.04859837e-007, 0.00108918699, 0.00108917046, -3.99902237e-005, -0.999985218)) | |
612 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 0.440000027, 2.5)) | |
613 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.80000019, 0.240000024)) | |
614 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0996136665, -2.50016022, -0.00128936768, 1.00000763, -2.69230327e-008, 0.00116579793, 8.07831952e-008, 0.999989271, -4.60829178e-005, -0.0011657594, 4.51905071e-005, 0.999971926)) | |
615 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.800000012, 0.200000003, 0.800000012)) | |
616 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000339031219, -1.00017548, -0.0012512207, 0.999999523, -2.84964017e-008, 0.00112658145, 8.04200795e-008, 0.999989271, -4.60840165e-005, -0.00112654176, 4.51889646e-005, 0.999963939)) | |
617 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
618 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.600000262, 2.80000019, 0.220000014)) | |
619 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0996589661, -2.50015831, -0.00131988525, 1.00000072, -2.99469889e-008, 0.00109194557, 8.03250373e-008, 0.999989271, -4.60841256e-005, -0.00109190459, 4.51893393e-005, 0.999965131)) | |
620 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.40000021, 0.200000003, 0.400000036)) | |
621 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100340962, -1.00016212, -0.0012512207, 0.999999523, -2.74498575e-008, 0.00115119293, 8.06901994e-008, 0.999989271, -4.62624594e-005, -0.00115115405, 4.53673929e-005, 0.99996388)) | |
622 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.600000024, 0.220000014, 1.20000005)) | |
623 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996358395, 0.00131225586, 3.9001503, -1.0000093, 5.18394791e-006, -0.00112979568, 0.00112975598, -3.9619059e-005, -0.999973714, -5.230032e-006, -0.999989271, 4.05055071e-005)) | |
624 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
625 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.240000024, 0.400000095)) | |
626 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0997056961, 0.000782012939, 3.89823914, -0.999999523, 5.1841339e-006, -0.00104994467, 0.00104992767, -3.77789547e-006, -0.999985278, -5.1885263e-006, -0.999995708, 4.13091766e-006)) | |
627 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
628 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000274, 1.80000007, 0.220000014)) | |
629 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400346875, -2.00016785, -0.0013961792, 1.00000453, -2.93714493e-008, 0.00110425532, 8.03784133e-008, 0.999989271, -4.60836527e-005, -0.00110421469, 4.51898959e-005, 0.999968946)) | |
630 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.220000014, 0.599999964, 0.400000036)) | |
631 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00121307373, -3.20014572, 0.400348663, 0.000950718299, -4.04520761e-005, -0.999968886, -5.49733295e-006, 0.999989271, -4.1351148e-005, 1.00000453, 5.53682366e-006, 0.00095076405)) | |
632 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
633 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1.40000021, 0.219999999, 0.340000033)) | |
634 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10036993, -1.00017548, -0.00131988525, 0.999999404, -2.29883881e-008, 0.00126199343, 8.10301231e-008, 0.999989271, -4.60837182e-005, -0.0012619585, 4.51886444e-005, 0.99996376)) | |
635 | ||
636 | function attackone() | |
637 | attack = true | |
638 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,20,25,math.random(5,10),"Normal",RootPart,.2,1) end) | |
639 | for i = 0,1,0.1 do | |
640 | swait() | |
641 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
642 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-2),math.rad(-2),math.rad(80)),.3) | |
643 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.3) | |
644 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-30)), 0.3) | |
645 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
646 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
647 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3) | |
648 | end | |
649 | so("rbxassetid://199145887",Hitbox,1,1) | |
650 | for i = 0,1,0.1 do | |
651 | swait() | |
652 | local blcf = Hitbox.CFrame*cf(0,0,0) | |
653 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
654 | local h = 5 | |
655 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
656 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
657 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
658 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
659 | scfr = blcf | |
660 | elseif not scfr then | |
661 | scfr = blcf | |
662 | end | |
663 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
664 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.3) | |
665 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.3) | |
666 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3) | |
667 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
668 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
669 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(100)),.3) | |
670 | end | |
671 | attack = false | |
672 | con:disconnect() | |
673 | scfr = nil | |
674 | end | |
675 | ||
676 | function attacktwo() | |
677 | attack = true | |
678 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,20,25,math.random(5,10),"Normal",RootPart,.2,1) end) | |
679 | for i = 0,1,0.1 do | |
680 | swait() | |
681 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
682 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-2),math.rad(-50)),.3) | |
683 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.3) | |
684 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-20)), 0.3) | |
685 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
686 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
687 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(20)),.3) | |
688 | end | |
689 | so("rbxassetid://199145913",Hitbox,1,1) | |
690 | for i = 0,1,0.1 do | |
691 | swait() | |
692 | local blcf = Hitbox.CFrame*cf(0,0,0) | |
693 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
694 | local h = 5 | |
695 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
696 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
697 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
698 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
699 | scfr = blcf | |
700 | elseif not scfr then | |
701 | scfr = blcf | |
702 | end | |
703 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
704 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-2),math.rad(60)),.3) | |
705 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, .3) * angles(math.rad(0), math.rad(-10), math.rad(70)), 0.3) | |
706 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.3) | |
707 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
708 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
709 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(60)),.3) | |
710 | end | |
711 | attack = false | |
712 | con:disconnect() | |
713 | scfr = nil | |
714 | end | |
715 | ||
716 | function attackthree() | |
717 | attack = true | |
718 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,20,25,math.random(5,10),"Normal",RootPart,.2,1) end) | |
719 | so("http://roblox.com/asset/?id=153092348",Torso,1,.8) | |
720 | for i = 0,1,0.1 do | |
721 | swait() | |
722 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
723 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-2),math.rad(-80)),.3) | |
724 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(0), math.rad(130), math.rad(80)), 0.3) | |
725 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-20)), 0.3) | |
726 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
727 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
728 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3) | |
729 | Torso.Velocity=Head.CFrame.lookVector*100 | |
730 | end | |
731 | so("http://roblox.com/asset/?id=199145327",Torso,1,.9) | |
732 | for i = 0,1,0.1 do | |
733 | swait() | |
734 | local blcf = Hitbox.CFrame*cf(0,0,0) | |
735 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
736 | local h = 5 | |
737 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
738 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
739 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
740 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
741 | scfr = blcf | |
742 | elseif not scfr then | |
743 | scfr = blcf | |
744 | end | |
745 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),-7*i),.3) | |
746 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.3) | |
747 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
748 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-40)), 0.3) | |
749 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
750 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
751 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
752 | end | |
753 | attack = false | |
754 | con:disconnect() | |
755 | scfr = nil | |
756 | end | |
757 | ||
758 | function MagniDamage(Hit,Part,magni,mindam,maxdam,knock,Type) | |
759 | for _,c in pairs(workspace:children()) do | |
760 | local hum=c:findFirstChild("Humanoid") | |
761 | if hum~=nil then | |
762 | local head=c:findFirstChild("Torso") | |
763 | if head~=nil then | |
764 | local targ=head.Position-Part.Position | |
765 | local mag=targ.magnitude | |
766 | if mag<=magni and c.Name~=Player.Name then | |
767 | Damagefunc(Hit,head,mindam,maxdam,knock,Type,RootPart,.2,1,3) | |
768 | end | |
769 | end | |
770 | end | |
771 | end | |
772 | end | |
773 | ||
774 | function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
775 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
776 | prt.Anchored=true | |
777 | prt.CFrame=cframe | |
778 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
779 | game:GetService("Debris"):AddItem(prt,5) | |
780 | table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3,msh}) | |
781 | end | |
782 | ||
783 | function attackfour() | |
784 | attack = true | |
785 | Humanoid.WalkSpeed = 0 | |
786 | for i = 0,1,0.1 do | |
787 | swait() | |
788 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
789 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
790 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3) | |
791 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
792 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
793 | LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
794 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(10)),.3) | |
795 | end | |
796 | MagniDamage(Hitbox,LeftLeg,20,30,50,math.random(30,40),"Knockdown",true) | |
797 | so("http://roblox.com/asset/?id=199145264",LeftLeg,1,1.1) | |
798 | so("http://roblox.com/asset/?id=200632561",LeftLeg,1,1) | |
799 | MagicWave(BrickColor.new("New Yeller"),cf(LeftLeg.Position),.7,.7,.7,.7,.7,.7,.05) | |
800 | MagicWave(BrickColor.new("Really black"),cf(LeftLeg.Position),.6,.6,.6,.6,.6,.6,.05) | |
801 | for i = 0,1,0.1 do | |
802 | swait() | |
803 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
804 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
805 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
806 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
807 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
808 | LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
809 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(-10)),.3) | |
810 | end | |
811 | attack = false | |
812 | Humanoid.WalkSpeed = 16 | |
813 | end | |
814 | ||
815 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
816 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
817 | prt.Anchored=true | |
818 | prt.CFrame=cframe | |
819 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
820 | game:GetService("Debris"):AddItem(prt,2) | |
821 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
822 | for i=0,1,delay do | |
823 | wait() | |
824 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
825 | Part.Transparency=i | |
826 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
827 | end | |
828 | Part.Parent=nil | |
829 | end),prt,msh) | |
830 | end | |
831 | ||
832 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
833 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
834 | prt.Anchored=true | |
835 | prt.CFrame=cframe | |
836 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
837 | game:GetService("Debris"):AddItem(prt,2) | |
838 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
839 | local wld=nil | |
840 | for i=0,1,delay do | |
841 | wait() | |
842 | Part.CFrame=Part.CFrame | |
843 | Part.Transparency=i | |
844 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
845 | end | |
846 | Part.Parent=nil | |
847 | end),prt,msh) | |
848 | end | |
849 | ||
850 | function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
851 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
852 | prt.Anchored=true | |
853 | prt.CFrame=cframe | |
854 | msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1)) | |
855 | game:GetService("Debris"):AddItem(prt,5) | |
856 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
857 | for i=0,1,delay do | |
858 | wait() | |
859 | Part.CFrame=Part.CFrame | |
860 | Part.Transparency=i | |
861 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
862 | end | |
863 | Part.Parent=nil | |
864 | end),prt,msh) | |
865 | end | |
866 | ||
867 | function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
868 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
869 | prt.Anchored=true | |
870 | prt.CFrame=cframe | |
871 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
872 | game:GetService("Debris"):AddItem(prt,5) | |
873 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
874 | for i=0,1,delay do | |
875 | wait() | |
876 | Part.CFrame=Part.CFrame | |
877 | Part.Transparency=i | |
878 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
879 | end | |
880 | Part.Parent=nil | |
881 | end),prt,msh) | |
882 | end | |
883 | ||
884 | local n = 0 | |
885 | ||
886 | function Blast() | |
887 | n=2 | |
888 | attack = true | |
889 | for i=0,1,0.1 do | |
890 | swait() | |
891 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.3) | |
892 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-2),math.rad(-2),math.rad(30)),.3) | |
893 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
894 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
895 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
896 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
897 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(10)),.3) | |
898 | end | |
899 | so("http://roblox.com/asset/?id=160772554",Torso,1,0.6) | |
900 | so("http://roblox.com/asset/?id=161006069",Torso,1,0.6) | |
901 | local charging=true | |
902 | for _,c in pairs(workspace:children()) do | |
903 | if c.className=="Model" then | |
904 | if c:findFirstChild("Torso")~=nil and c:findFirstChild("Humanoid")~=nil and c.Name~="Vanta" then | |
905 | print(c) | |
906 | local Tors=c:findFirstChild("Torso") | |
907 | coroutine.resume(coroutine.create(function(Part) | |
908 | local ef=part(3,Character,"SmoothPlastic",0,0.5,BrickColor.new("Really black"),"Laser",vt(0.2,0.2,0.2)) | |
909 | ef.Anchored=true | |
910 | local emsh=mesh("SpecialMesh",ef,"Head","",vt(0,0,0),vt(1,1,1)) | |
911 | game:GetService("Debris"):AddItem(ef,5) | |
912 | while charging==true do | |
913 | wait() | |
914 | local TheHit=Part.Position | |
915 | local MouseLook=cf((LeftArm.Position+TheHit)/2,TheHit) | |
916 | local hit,pos = rayCast(LeftArm.Position,MouseLook.lookVector,999,Character) | |
917 | local mag=(LeftArm.Position-pos).magnitude | |
918 | ef.CFrame=CFrame.new((LeftArm.Position+pos)/2,pos)*euler(1.57,0,0) | |
919 | emsh.Scale=vt(1,mag*5,1) | |
920 | end | |
921 | ef.Parent=nil | |
922 | local TheHit=Part.Position | |
923 | local MouseLook=cf((Torso.Position+TheHit)/2,TheHit) | |
924 | wait() | |
925 | local hit,pos = rayCast(Torso.Position,MouseLook.lookVector,999,Character) | |
926 | local mag=(Torso.Position-pos).magnitude | |
927 | if hit~=nil then | |
928 | Damagefunc(hit,hit,20,40,50,"Knockdown",RootPart,0) | |
929 | MagicCircle(BrickColor.new("Really black"),cf(pos),5,5,5,6,6,6,0.02) | |
930 | MagicBlock(BrickColor.new("Really black"),cf(pos),5,5,5,7,7,7,0.02) | |
931 | MagicCylinder(BrickColor.new("Really black"),CFrame.new((LeftArm.Position+pos)/2,pos)*euler(1.57,0,0),5,mag*5,5,0.5,0,0.5,0.01) | |
932 | so("http://roblox.com/asset/?id=183763515",hit,1,1) | |
933 | so("http://roblox.com/asset/?id=183763512",hit,1,1) | |
934 | end | |
935 | end),Tors) | |
936 | end | |
937 | end | |
938 | end | |
939 | wait(1) | |
940 | n=2 | |
941 | --[[for i=0,1,0.2 do | |
942 | wait() | |
943 | Neck.C0=cf(0,1,0)*euler(-0.4+0.2*i*n,0,0) | |
944 | RW.C0=cf(1+0.5*i*n,0.5,-0.5+0.5*i*n)*euler(1.4+0.17*i*n,0,-1.2+2.77*i*n) | |
945 | LW.C0=cf(-1-0.5*i*n,0.5,-0.5+0.5*i*n)*euler(1.6-0.03*i*n,0,1.4-2.97*i*n) | |
946 | n=n-0.2 | |
947 | end]]-- | |
948 | charging=false | |
949 | wait(1) | |
950 | n=2 | |
951 | --[[for i=0,1,0.1 do | |
952 | wait() | |
953 | Neck.C0=cf(0,1,0)*euler(-0.2,0,0) | |
954 | RW.C0=cf(1.5,0.5,0)*euler(1.57-1.57*i*n,0,1.57-1.37*i*n) | |
955 | LW.C0=cf(-1.5,0.5,0)*euler(1.57-1.57*i*n,0,-1.57+1.37*i*n) | |
956 | n=n-0.1 | |
957 | end]]-- | |
958 | attack = false | |
959 | end | |
960 | ||
961 | function PlaySound(id, pitch, parent, volume) | |
962 | if volume == nil then volume=tonumber(1) end | |
963 | local epicsound = Instance.new("Sound") | |
964 | epicsound.Name = "Epicosound" | |
965 | epicsound.SoundId = "rbxassetid://"..id | |
966 | epicsound.Volume = volume | |
967 | epicsound.Pitch = pitch | |
968 | epicsound.Looped = false | |
969 | epicsound.Parent = parent | |
970 | wait() | |
971 | epicsound:Play() | |
972 | game:service'Debris':AddItem(epicsound, 8) | |
973 | end | |
974 | ||
975 | Shots = {263609809, 263609836, 263609864, 263609874, 263609898} | |
976 | ||
977 | Shot = function(part) | |
978 | local shot=math.random(1, #Shots) | |
979 | PlaySound(Shots[shot], 1, part) | |
980 | end | |
981 | ||
982 | function CelestialStorm() | |
983 | local n=2 | |
984 | attack = true | |
985 | for i=0,1,0.1 do | |
986 | swait() | |
987 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
988 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-2),math.rad(0)),.3) | |
989 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
990 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(150), math.rad(0), math.rad(-20)), 0.3) | |
991 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
992 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
993 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(10)),.3) | |
994 | end | |
995 | for i=1,math.random(5,10) do | |
996 | wait(.05) | |
997 | MagicBlock(BrickColor.new("New Yeller"),LeftArm.CFrame*cf(0,-1,0),5,5,5,2,2,2,0.1) | |
998 | local orb=part(3,Character,"SmoothPlastic",0,0.5,BrickColor.new("New Yeller"),"Orb",vt()) | |
999 | orb.Anchored=true | |
1000 | Shot(orb) | |
1001 | local omsh=mesh("SpecialMesh",orb,"Sphere","",vt(0,0,0),vt(10,10,10)) | |
1002 | orb.CFrame=cf(Player:GetMouse().Hit.p+vt(math.random(-10,10),math.random(50,100),math.random(-10,10))) | |
1003 | MagicCircle(BrickColor.new("New Yeller"),orb.CFrame,10,10,10,1,1,1,0.1) | |
1004 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1005 | wait(1) | |
1006 | Part.Parent=nil | |
1007 | local spread=vt((math.random(-1,0)+math.random())*16,(math.random(-1,0)+math.random())*16,(math.random(-1,0)+math.random())*16)*(Part.Position-(Part.Position+vt(0,-1,0))).magnitude/100 | |
1008 | local TheHit=Part.Position+vt(0,-1,0) | |
1009 | local MouseLook=cf((Part.Position+TheHit)/2,TheHit+spread) | |
1010 | local hit,pos = rayCast(Part.Position,MouseLook.lookVector,999,Character) | |
1011 | local mag=(Part.Position-pos).magnitude | |
1012 | MagicCylinder(BrickColor.new("New Yeller"),CFrame.new((Part.Position+pos)/2,pos)*angles(1.57,0,0) ,1,mag*5,1,0.5,0,0.5,0.05) | |
1013 | MagicBlock(BrickColor.new("New Yeller"),Part.CFrame,8,8,8,0.5,0.5,0.5,0.1) | |
1014 | MagicBlock(BrickColor.new("New Yeller"),cf(pos),15,15,15,6,6,6,0.1) | |
1015 | MagicRing(BrickColor.new("New Yeller"),cf(pos)*euler(1.57,math.random(-100,100)/100,math.random(-100,100)/100),1,1,1,2,2,2,0.05) | |
1016 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("New Yeller"),"Effect",vt()) | |
1017 | ref.CFrame=cf(pos) | |
1018 | so("http://roblox.com/asset/?id=231917788",ref,1,1.4) | |
1019 | coroutine.resume(coroutine.create(function(Part) | |
1020 | wait(1) | |
1021 | Part.Parent=nil | |
1022 | end),ref) | |
1023 | MagniDamage(ref,ref,15,5,10,0,"Normal",RootPart) | |
1024 | if hit~=nil then | |
1025 | Damagefunc(ref,hit,20,40,1,"Knockdown",RootPart,0) | |
1026 | end | |
1027 | end),orb,omsh) | |
1028 | end | |
1029 | wait(0.5) | |
1030 | local n=2 | |
1031 | for i=0,1,0.1 do | |
1032 | wait() | |
1033 | --[[Neck.C0=cf(0,1,0)*euler(0.4-0.6*i*n,0,0) | |
1034 | RW.C0=cf(1.5,0.5,0)*euler(3.14-3.14*i*n,0,0.3*i*n) | |
1035 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1036 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2+0.2*i*n,0,-0.3) | |
1037 | LW.C1=cf(0,0.5,0)*euler(0,0,0)]] | |
1038 | n=n-0.1 | |
1039 | end | |
1040 | attack = false | |
1041 | end | |
1042 | ||
1043 | ||
1044 | ||
1045 | mouse.Button1Down:connect(function() | |
1046 | if attack == false and attacktype == 1 then | |
1047 | attacktype = 2 | |
1048 | attackone() | |
1049 | elseif attack == false and attacktype == 2 then | |
1050 | attacktype = 3 | |
1051 | attacktwo() | |
1052 | elseif attack == false and attacktype == 3 then | |
1053 | attacktype = 4 | |
1054 | attackthree() | |
1055 | elseif attack == false and attacktype == 4 then | |
1056 | attacktype = 1 | |
1057 | attackfour() | |
1058 | end | |
1059 | end) | |
1060 | ||
1061 | mouse.KeyDown:connect(function(k) | |
1062 | k=k:lower() | |
1063 | if attack == false and k == 'q' then | |
1064 | CelestialStorm() | |
1065 | elseif attack == false and k == 'e' then | |
1066 | Blast() | |
1067 | end | |
1068 | end) | |
1069 | ||
1070 | ||
1071 | local sine = 0 | |
1072 | local change = 1 | |
1073 | local val = 0 | |
1074 | local donum=0 | |
1075 | ||
1076 | while true do | |
1077 | swait() | |
1078 | sine = sine + change | |
1079 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
1080 | local velderp=RootPart.Velocity.y | |
1081 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
1082 | if equipped==true or equipped==false then | |
1083 | if attack==false then | |
1084 | idle=idle+1 | |
1085 | else | |
1086 | idle=0 | |
1087 | end | |
1088 | if idle>=500 then | |
1089 | if attack==false then | |
1090 | end | |
1091 | end | |
1092 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
1093 | Anim="Jump" | |
1094 | if attack==false then | |
1095 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1096 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1097 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
1098 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.3) | |
1099 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1100 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1101 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
1102 | end | |
1103 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
1104 | Anim="Fall" | |
1105 | if attack==false then | |
1106 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
1107 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
1108 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(50)), 0.3) | |
1109 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-50)), 0.3) | |
1110 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1111 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1112 | end | |
1113 | elseif torvel<1 and hitfloor~=nil then | |
1114 | Anim="Idle" | |
1115 | if attack==false then | |
1116 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-30)),.3) | |
1117 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-2),math.rad(-2),math.rad(30)),.3) | |
1118 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
1119 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-20)), 0.3) | |
1120 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1121 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1122 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(10)),.3) | |
1123 | end | |
1124 | elseif torvel>2 and hitfloor~=nil then | |
1125 | Anim="Walk" | |
1126 | if attack==false then | |
1127 | change=3 | |
1128 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1129 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1130 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-15)*math.cos(sine/13), math.rad(0), math.rad(10)), 0.3) | |
1131 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15)*math.cos(sine/13), math.rad(0), math.rad(-10)), 0.3) | |
1132 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
1133 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
1134 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
1135 | end | |
1136 | end | |
1137 | end | |
1138 | if #Effects>0 then | |
1139 | for e=1,#Effects do | |
1140 | if Effects[e]~=nil then | |
1141 | local Thing=Effects[e] | |
1142 | if Thing~=nil then | |
1143 | local Part=Thing[1] | |
1144 | local Mode=Thing[2] | |
1145 | local Delay=Thing[3] | |
1146 | local IncX=Thing[4] | |
1147 | local IncY=Thing[5] | |
1148 | local IncZ=Thing[6] | |
1149 | if Thing[1].Transparency<=1 then | |
1150 | if Thing[2]=="Block1" then | |
1151 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1152 | Mesh=Thing[1].Mesh | |
1153 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1154 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1155 | elseif Thing[2]=="Cylinder" then | |
1156 | Mesh=Thing[1].Mesh | |
1157 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1158 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1159 | elseif Thing[2]=="Blood" then | |
1160 | Mesh=Thing[7] | |
1161 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
1162 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1163 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1164 | elseif Thing[2]=="Elec" then | |
1165 | Mesh=Thing[1].Mesh | |
1166 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
1167 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1168 | elseif Thing[2]=="Disappear" then | |
1169 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1170 | end | |
1171 | else | |
1172 | Part.Parent=nil | |
1173 | table.remove(Effects,e) | |
1174 | end | |
1175 | end | |
1176 | end | |
1177 | end | |
1178 | end | |
1179 | end |