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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | wait(1) | |
143 | ---------------------------[[[ VARIABLES ]]]--------------------------- | |
144 | ||
145 | local plr = game.Players.LocalPlayer | |
146 | local chr = plr.Character | |
147 | local mou = plr:GetMouse() | |
148 | local leftarm = false | |
149 | local active = false | |
150 | local curkey = "f" | |
151 | local stunneds = {} | |
152 | ||
153 | ---------------------------[[[ PARTS ]]]--------------------------- | |
154 | ||
155 | -- 1 - Glock | |
156 | obj1 = Instance.new("Model") | |
157 | obj1.Name = "Glock" | |
158 | obj1.Parent = chr | |
159 | ||
160 | -- 2 - Part | |
161 | obj2 = Instance.new("Part") | |
162 | obj2.CFrame = CFrame.new(Vector3.new(14.25, 3.51428652, 46.8584824)) * CFrame.Angles(0.69812995195389, 0, -0) | |
163 | obj2.TopSurface = Enum.SurfaceType.Smooth | |
164 | obj2.BottomSurface = Enum.SurfaceType.Smooth | |
165 | obj2.Material = Enum.Material.Metal | |
166 | obj2.Size = Vector3.new(0.300000012, 0.200000003, 0.200000003) | |
167 | obj2.Anchored = true | |
168 | obj2.BrickColor = BrickColor.new("Black") | |
169 | obj2.Friction = 0.30000001192093 | |
170 | obj2.Shape = Enum.PartType.Block | |
171 | obj2.CanCollide = false | |
172 | obj2.Parent = obj1 | |
173 | ||
174 | -- 3 - Top | |
175 | obj3 = Instance.new("Part") | |
176 | obj3.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.1499977)) * CFrame.Angles(-0, 0, -0) | |
177 | obj3.TopSurface = Enum.SurfaceType.Smooth | |
178 | obj3.BottomSurface = Enum.SurfaceType.Smooth | |
179 | obj3.Material = Enum.Material.Metal | |
180 | obj3.Size = Vector3.new(0.300000012, 0.300000012, 1.5) | |
181 | obj3.Anchored = true | |
182 | obj3.BrickColor = BrickColor.new("Crimson") | |
183 | obj3.Friction = 0.30000001192093 | |
184 | obj3.Shape = Enum.PartType.Block | |
185 | obj3.CanCollide = false | |
186 | obj3.Name = "Top" | |
187 | obj3.Parent = obj1 | |
188 | ||
189 | -- 4 - Top | |
190 | obj4 = Instance.new("Part") | |
191 | obj4.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0) | |
192 | obj4.TopSurface = Enum.SurfaceType.Smooth | |
193 | obj4.BottomSurface = Enum.SurfaceType.Smooth | |
194 | obj4.Material = Enum.Material.Metal | |
195 | obj4.Size = Vector3.new(0.200000003, 0.299999982, 0.300000012) | |
196 | obj4.Anchored = true | |
197 | obj4.BrickColor = BrickColor.new("Crimson") | |
198 | obj4.Friction = 0.30000001192093 | |
199 | obj4.Shape = Enum.PartType.Cylinder | |
200 | obj4.Name = "Top" | |
201 | obj4.CanCollide = false | |
202 | obj4.Parent = obj1 | |
203 | ||
204 | -- 5 - Part | |
205 | obj5 = Instance.new("Part") | |
206 | obj5.CFrame = CFrame.new(Vector3.new(14.25, 3.35359001, 47.1499939)) * CFrame.Angles(-1.5707978010178, 0, -0) | |
207 | obj5.TopSurface = Enum.SurfaceType.Smooth | |
208 | obj5.BottomSurface = Enum.SurfaceType.Smooth | |
209 | obj5.Material = Enum.Material.Metal | |
210 | obj5.Size = Vector3.new(0.300000012, 0.200000003, 0.299999982) | |
211 | obj5.Anchored = true | |
212 | obj5.BrickColor = BrickColor.new("Black") | |
213 | obj5.Friction = 0.30000001192093 | |
214 | obj5.Shape = Enum.PartType.Block | |
215 | obj5.CanCollide = false | |
216 | obj5.Parent = obj1 | |
217 | ||
218 | -- 6 - Part | |
219 | obj6 = Instance.new("Part") | |
220 | obj6.CFrame = CFrame.new(Vector3.new(14.25, 3.5999999, 47.1499977)) * CFrame.Angles(-0, 0, -0) | |
221 | obj6.TopSurface = Enum.SurfaceType.Smooth | |
222 | obj6.BottomSurface = Enum.SurfaceType.Smooth | |
223 | obj6.Material = Enum.Material.Metal | |
224 | obj6.Size = Vector3.new(0.300000012, 0.200000003, 1.5) | |
225 | obj6.Anchored = true | |
226 | obj6.BrickColor = BrickColor.new("Black") | |
227 | obj6.CanCollide = false | |
228 | obj6.Friction = 0.30000001192093 | |
229 | obj6.Shape = Enum.PartType.Block | |
230 | obj6.Parent = obj1 | |
231 | ||
232 | -- 7 - Part | |
233 | obj7 = Instance.new("Part") | |
234 | obj7.CFrame = CFrame.new(Vector3.new(14.25, 3.60000014, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0) | |
235 | obj7.TopSurface = Enum.SurfaceType.Smooth | |
236 | obj7.BottomSurface = Enum.SurfaceType.Smooth | |
237 | obj7.Material = Enum.Material.Metal | |
238 | obj7.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012) | |
239 | obj7.Anchored = true | |
240 | obj7.BrickColor = BrickColor.new("Black") | |
241 | obj7.CanCollide = false | |
242 | obj7.Friction = 0.30000001192093 | |
243 | obj7.Shape = Enum.PartType.Cylinder | |
244 | obj7.Parent = obj1 | |
245 | ||
246 | -- 8 - Part | |
247 | obj8 = Instance.new("Part") | |
248 | obj8.CFrame = CFrame.new(Vector3.new(14.25, 3.15358996, 46.8499985)) * CFrame.Angles(1.1920913323138e-007, 0, -0) | |
249 | obj8.TopSurface = Enum.SurfaceType.Smooth | |
250 | obj8.BottomSurface = Enum.SurfaceType.Smooth | |
251 | obj8.Material = Enum.Material.Metal | |
252 | obj8.Size = Vector3.new(0.300000012, 0.200000003, 0.699999988) | |
253 | obj8.Anchored = true | |
254 | obj8.BrickColor = BrickColor.new("Black") | |
255 | obj8.Friction = 0.30000001192093 | |
256 | obj8.CanCollide = false | |
257 | obj8.Shape = Enum.PartType.Block | |
258 | obj8.Parent = obj1 | |
259 | ||
260 | -- 9 - Part | |
261 | obj9 = Instance.new("Part") | |
262 | obj9.CFrame = CFrame.new(Vector3.new(14.25, 3.27858996, 46.5067024)) * CFrame.Angles(-1.0471963882446, 0, -0) | |
263 | obj9.TopSurface = Enum.SurfaceType.Smooth | |
264 | obj9.BottomSurface = Enum.SurfaceType.Smooth | |
265 | obj9.Material = Enum.Material.Metal | |
266 | obj9.Size = Vector3.new(0.300000012, 0.300000012, 0.699999988) | |
267 | obj9.Anchored = true | |
268 | obj9.BrickColor = BrickColor.new("Black") | |
269 | obj9.CanCollide = false | |
270 | obj9.Friction = 0.30000001192093 | |
271 | obj9.Shape = Enum.PartType.Block | |
272 | obj9.Parent = obj1 | |
273 | ||
274 | local previous = nil | |
275 | for i,v in pairs(obj1:GetChildren()) do | |
276 | if v:IsA('BasePart') then | |
277 | if previous then | |
278 | local weld = Instance.new('Weld',v) | |
279 | weld.Part0 = v | |
280 | weld.Part1 = previous | |
281 | weld.C0 = v.CFrame:inverse() * previous.CFrame | |
282 | previous.Anchored = false | |
283 | end | |
284 | previous = v | |
285 | end | |
286 | end | |
287 | previous.Anchored = false | |
288 | ||
289 | ---------------------------[[[ FUNCTIONS ]]]--------------------------- | |
290 | ||
291 | function notify(msg,forever) | |
292 | local doit = coroutine.wrap(function() | |
293 | for i,v in pairs(plr.PlayerGui:GetChildren()) do | |
294 | if v.Name == "Notification" and v:IsA('ScreenGui') then | |
295 | v:Destroy() | |
296 | end | |
297 | end | |
298 | local gui = Instance.new('ScreenGui',plr.PlayerGui) | |
299 | gui.Name = "Notification" | |
300 | local frame = Instance.new('Frame',gui) | |
301 | frame.Position = UDim2.new(0,0,0,0) | |
302 | frame.Size = UDim2.new(1,0,0.2,0) | |
303 | frame.BackgroundTransparency = 1 | |
304 | local txt = Instance.new('TextLabel',frame) | |
305 | txt.TextColor3 = Color3.new(255,255,255) | |
306 | txt.TextStrokeColor3 = Color3.new(0, 0, 0) | |
307 | txt.TextStrokeTransparency = 0 | |
308 | txt.BackgroundTransparency = 1 | |
309 | txt.Text = "" | |
310 | txt.Size = UDim2.new(1,0,0.3,0) | |
311 | txt.Position = UDim2.new(0,0,0.4,0) | |
312 | txt.TextScaled = true | |
313 | txt.Font = "Code" | |
314 | txt.TextXAlignment = "Center" | |
315 | local tap = Instance.new("Sound") | |
316 | tap.Parent = plr.Backpack | |
317 | tap.SoundId = "rbxassetid://147982968" | |
318 | tap.TimePosition = 0.1 | |
319 | local str = msg | |
320 | local len = string.len(str) | |
321 | for i=1,len do | |
322 | txt.Text = string.sub(str,1,i) | |
323 | local pitche = math.random(2, 4) | |
324 | tap.PlaybackSpeed = pitche | |
325 | tap:Play() | |
326 | wait(0.05) | |
327 | end | |
328 | if forever == false then | |
329 | wait(1) | |
330 | while txt.TextTransparency < 1 do | |
331 | txt.TextTransparency = txt.TextTransparency + 0.1 | |
332 | txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1 | |
333 | wait() | |
334 | end | |
335 | gui:Destroy() | |
336 | end | |
337 | end) | |
338 | doit() | |
339 | end | |
340 | ||
341 | ||
342 | function damage(playa,hita) | |
343 | local hitz = hita.Name | |
344 | local heyy = hitz | |
345 | if hitz == "Right Arm" then | |
346 | local Limb = playa:FindFirstChild("Right Arm") | |
347 | local ters = playa:FindFirstChild('Torso') | |
348 | if Limb and ters then | |
349 | if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end | |
350 | for i,v in pairs(Limb:GetChildren()) do | |
351 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
352 | v:Destroy() | |
353 | end | |
354 | end | |
355 | Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) | |
356 | local Joint = Instance.new("Glue") | |
357 | Joint.Name = "RightShoulder" | |
358 | Joint.Part0 = ters | |
359 | Joint.Part1 = Limb | |
360 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
361 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
362 | Joint.Parent = ters | |
363 | ||
364 | local B = Instance.new("Part") | |
365 | B.TopSurface = 0 | |
366 | B.BottomSurface = 0 | |
367 | B.formFactor = "Symmetric" | |
368 | B.Size = Vector3.new(1, 1, 1) | |
369 | B.Transparency = 1 | |
370 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
371 | B.Parent = playa | |
372 | local W = Instance.new("Weld") | |
373 | W.Part0 = Limb | |
374 | W.Part1 = B | |
375 | W.C0 = CFrame.new(0, -0.5, 0) | |
376 | W.Parent = Limb | |
377 | end | |
378 | elseif hitz == "Left Arm" then | |
379 | local Limb = playa:FindFirstChild("Left Arm") | |
380 | local ters = playa:FindFirstChild('Torso') | |
381 | if Limb and ters then | |
382 | if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end | |
383 | for i,v in pairs(Limb:GetChildren()) do | |
384 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
385 | v:Destroy() | |
386 | end | |
387 | end | |
388 | Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) | |
389 | local Joint = Instance.new("Glue") | |
390 | Joint.Name = "LeftShoulder" | |
391 | Joint.Part0 = ters | |
392 | Joint.Part1 = Limb | |
393 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
394 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
395 | Joint.Parent = ters | |
396 | local B = Instance.new("Part") | |
397 | B.TopSurface = 0 | |
398 | B.BottomSurface = 0 | |
399 | B.formFactor = "Symmetric" | |
400 | B.Size = Vector3.new(1, 1, 1) | |
401 | B.Transparency = 1 | |
402 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
403 | B.Parent = playa | |
404 | local W = Instance.new("Weld") | |
405 | W.Part0 = ters | |
406 | W.Part1 = B | |
407 | W.C0 = CFrame.new(0, -0.5, 0) | |
408 | W.Parent = Limb | |
409 | end | |
410 | elseif hitz == "Right Leg" then | |
411 | local Limb = playa:FindFirstChild("Right Leg") | |
412 | local ters = playa:FindFirstChild('Torso') | |
413 | if Limb and ters then | |
414 | if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end | |
415 | for i,v in pairs(Limb:GetChildren()) do | |
416 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
417 | v:Destroy() | |
418 | end | |
419 | end | |
420 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
421 | local Joint = Instance.new("Glue") | |
422 | Joint.Name = "Right Hip" | |
423 | Joint.Part0 = ters | |
424 | Joint.Part1 = Limb | |
425 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
426 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
427 | Joint.Parent = ters | |
428 | local B = Instance.new("Part") | |
429 | B.TopSurface = 0 | |
430 | B.BottomSurface = 0 | |
431 | B.formFactor = "Symmetric" | |
432 | B.Size = Vector3.new(1, 1, 1) | |
433 | B.Transparency = 1 | |
434 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
435 | B.Parent = playa | |
436 | local W = Instance.new("Weld") | |
437 | W.Part0 = Limb | |
438 | W.Part1 = B | |
439 | W.C0 = CFrame.new(0, -0.5, 0) | |
440 | W.Parent = Limb | |
441 | if playa:FindFirstChildOfClass('Humanoid') then | |
442 | local hum = playa:FindFirstChildOfClass('Humanoid') | |
443 | local target = playa | |
444 | if target:FindFirstChild('HumanoidRootPart') then | |
445 | target.HumanoidRootPart:Destroy() | |
446 | end | |
447 | local found = false | |
448 | for i,v in pairs(stunneds) do | |
449 | if v == hum then | |
450 | found = true | |
451 | end | |
452 | end | |
453 | if found == false then | |
454 | table.insert(stunneds,hum) | |
455 | end | |
456 | end | |
457 | end | |
458 | elseif hitz == "Left Leg" then | |
459 | local Limb = playa:FindFirstChild("Left Leg") | |
460 | local ters = playa:FindFirstChild('Torso') | |
461 | if Limb and ters then | |
462 | if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end | |
463 | for i,v in pairs(Limb:GetChildren()) do | |
464 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
465 | v:Destroy() | |
466 | end | |
467 | end | |
468 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
469 | Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) | |
470 | local Joint = Instance.new("Glue") | |
471 | Joint.Name = "LeftHip" | |
472 | Joint.Part0 = ters | |
473 | Joint.Part1 = Limb | |
474 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
475 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
476 | Joint.Parent = ters | |
477 | ||
478 | local B = Instance.new("Part") | |
479 | B.TopSurface = 0 | |
480 | B.BottomSurface = 0 | |
481 | B.formFactor = "Symmetric" | |
482 | B.Size = Vector3.new(1, 1, 1) | |
483 | B.Transparency = 1 | |
484 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
485 | B.Parent = playa | |
486 | local W = Instance.new("Weld") | |
487 | W.Part0 = Limb | |
488 | W.Part1 = B | |
489 | W.C0 = CFrame.new(0, -0.5, 0) | |
490 | W.Parent = Limb | |
491 | Limb.CanCollide = false | |
492 | if playa:FindFirstChildOfClass('Humanoid') then | |
493 | local hum = playa:FindFirstChildOfClass('Humanoid') | |
494 | local target = playa | |
495 | if target:FindFirstChild('HumanoidRootPart') then | |
496 | target.HumanoidRootPart:Destroy() | |
497 | end | |
498 | local found = false | |
499 | for i,v in pairs(stunneds) do | |
500 | if v == hum then | |
501 | found = true | |
502 | end | |
503 | end | |
504 | if found == false then | |
505 | table.insert(stunneds,hum) | |
506 | end | |
507 | end | |
508 | end | |
509 | else | |
510 | local playa2 = playa | |
511 | playa.Archivable = true | |
512 | local playa = playa:Clone() | |
513 | playa.Archivable = false | |
514 | playa2:Destroy() | |
515 | playa.Parent = workspace | |
516 | local Gibs = game.Workspace | |
517 | print(playa) | |
518 | local Torso = playa.Torso | |
519 | local Head = playa:FindFirstChild("Head") | |
520 | local function Scan(ch) | |
521 | local e | |
522 | for e = 1,#ch do | |
523 | Scan(ch[e]:GetChildren()) | |
524 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
525 | ch[e]:remove() | |
526 | end | |
527 | end | |
528 | end | |
529 | Scan(playa:GetChildren()) | |
530 | if playa:FindFirstChild('HumanoidRootPart') then | |
531 | playa:FindFirstChild('HumanoidRootPart'):Destroy() | |
532 | end | |
533 | local hum2 = playa:FindFirstChildOfClass("Humanoid") | |
534 | ||
535 | ||
536 | if hum2 ~= nil then | |
537 | hum2.Name = "Humanoid2" | |
538 | hum2.PlatformStand = true | |
539 | hum2.Health = 0 | |
540 | end | |
541 | local ch = playa:GetChildren() | |
542 | local i | |
543 | for i = 1,#ch do | |
544 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
545 | ch[i]:remove() | |
546 | end | |
547 | end | |
548 | ||
549 | if Head then | |
550 | local Neck = Instance.new("Weld") | |
551 | Neck.Name = "Neck" | |
552 | Neck.Part0 = Torso | |
553 | Neck.Part1 = Head | |
554 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
555 | Neck.C1 = CFrame.new() | |
556 | Neck.Parent = Torso | |
557 | end | |
558 | local Limb = playa:FindFirstChild("Right Arm") | |
559 | if Limb then | |
560 | ||
561 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
562 | local Joint = Instance.new("Glue") | |
563 | Joint.Name = "RightShoulder" | |
564 | Joint.Part0 = Torso | |
565 | Joint.Part1 = Limb | |
566 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
567 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
568 | Joint.Parent = Torso | |
569 | ||
570 | local B = Instance.new("Part") | |
571 | B.TopSurface = 0 | |
572 | B.BottomSurface = 0 | |
573 | B.formFactor = "Symmetric" | |
574 | B.Size = Vector3.new(1, 1, 1) | |
575 | B.Transparency = 1 | |
576 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
577 | B.Parent = playa | |
578 | local W = Instance.new("Weld") | |
579 | W.Part0 = Limb | |
580 | W.Part1 = B | |
581 | W.C0 = CFrame.new(0, -0.5, 0) | |
582 | W.Parent = Limb | |
583 | end | |
584 | local Limb = playa:FindFirstChild("Left Arm") | |
585 | if Limb then | |
586 | ||
587 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
588 | local Joint = Instance.new("Glue") | |
589 | Joint.Name = "LeftShoulder" | |
590 | Joint.Part0 = Torso | |
591 | Joint.Part1 = Limb | |
592 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
593 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
594 | Joint.Parent = Torso | |
595 | ||
596 | local B = Instance.new("Part") | |
597 | B.TopSurface = 0 | |
598 | B.BottomSurface = 0 | |
599 | B.formFactor = "Symmetric" | |
600 | B.Size = Vector3.new(1, 1, 1) | |
601 | B.Transparency = 1 | |
602 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
603 | B.Parent = playa | |
604 | local W = Instance.new("Weld") | |
605 | W.Part0 = Limb | |
606 | W.Part1 = B | |
607 | W.C0 = CFrame.new(0, -0.5, 0) | |
608 | W.Parent = Limb | |
609 | end | |
610 | local Limb = playa:FindFirstChild("Right Leg") | |
611 | if Limb then | |
612 | ||
613 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
614 | local Joint = Instance.new("Glue") | |
615 | Joint.Name = "RightHip" | |
616 | Joint.Part0 = Torso | |
617 | Joint.Part1 = Limb | |
618 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
619 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
620 | Joint.Parent = Torso | |
621 | ||
622 | local B = Instance.new("Part") | |
623 | B.TopSurface = 0 | |
624 | B.BottomSurface = 0 | |
625 | B.formFactor = "Symmetric" | |
626 | B.Size = Vector3.new(1, 1, 1) | |
627 | B.Transparency = 1 | |
628 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
629 | B.Parent = playa | |
630 | local W = Instance.new("Weld") | |
631 | W.Part0 = Limb | |
632 | W.Part1 = B | |
633 | W.C0 = CFrame.new(0, -0.5, 0) | |
634 | W.Parent = Limb | |
635 | end | |
636 | local Limb = playa:FindFirstChild("Left Leg") | |
637 | if Limb then | |
638 | ||
639 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
640 | local Joint = Instance.new("Glue") | |
641 | Joint.Name = "LeftHip" | |
642 | Joint.Part0 = Torso | |
643 | Joint.Part1 = Limb | |
644 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
645 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
646 | Joint.Parent = Torso | |
647 | ||
648 | local B = Instance.new("Part") | |
649 | B.TopSurface = 0 | |
650 | B.BottomSurface = 0 | |
651 | B.formFactor = "Symmetric" | |
652 | B.Size = Vector3.new(1, 1, 1) | |
653 | B.Transparency = 1 | |
654 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
655 | B.Parent = playa | |
656 | local W = Instance.new("Weld") | |
657 | W.Part0 = Limb | |
658 | W.Part1 = B | |
659 | W.C0 = CFrame.new(0, -0.5, 0) | |
660 | W.Parent = Limb | |
661 | end | |
662 | --[ | |
663 | local Bar = Instance.new("Part") | |
664 | Bar.TopSurface = 0 | |
665 | Bar.BottomSurface = 0 | |
666 | Bar.formFactor = "Symmetric" | |
667 | Bar.Size = Vector3.new(1, 1, 1) | |
668 | Bar.Transparency = 1 | |
669 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
670 | Bar.Parent = playa | |
671 | local Weld = Instance.new("Weld") | |
672 | Weld.Part0 = Torso | |
673 | Weld.Part1 = Bar | |
674 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
675 | Weld.Parent = Torso | |
676 | --]] | |
677 | playa.Parent = Gibs | |
678 | game.Debris:AddItem(playa, 12) | |
679 | end | |
680 | end | |
681 | ||
682 | ||
683 | function calculate() | |
684 | if leftarm and chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Left Shoulder") and chr:FindFirstChild('Left Arm') then | |
685 | local Head = plr.Character.Head | |
686 | local RightShoulder = plr.Character.Torso["Left Shoulder"] | |
687 | local RightArm = plr.Character["Left Arm"] | |
688 | local MousePosition = mou.Hit.p | |
689 | local ToMouse = (MousePosition - Head.Position).unit | |
690 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
691 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((-Head.Size.X / 2) + (-RightArm.Size.X / 2)), ((-Head.Size.Y / 2) - (-RightArm.Size.Z / 2)), 0))) | |
692 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(-1 ,0, -1)).unit | |
693 | local Look = (Head.CFrame.lookVector * Vector3.new(-1, 0, -1)).unit | |
694 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
695 | if tostring(LateralAngle) == "-1.#IND" then | |
696 | LateralAngle = 0 | |
697 | end | |
698 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
699 | --[[ | |
700 | if LateralAngle > (math.pi / 2) then | |
701 | LateralAngle = (math.pi / 2) | |
702 | if chr:FindFirstChild('Torso') then | |
703 | local Torso = chr.Torso | |
704 | local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p) | |
705 | if Point.Z > 0 then | |
706 | if Point.X > 0 then | |
707 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
708 | elseif Point.X < 0 then | |
709 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
710 | end | |
711 | end | |
712 | end | |
713 | end | |
714 | ]]-- | |
715 | print(LateralAngle) | |
716 | warn(math.pi / 2) | |
717 | if Cross.Y < 0 then | |
718 | LateralAngle = -LateralAngle | |
719 | end | |
720 | return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
721 | elseif chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Right Shoulder") and chr:FindFirstChild('Right Arm') then | |
722 | local Head = plr.Character.Head | |
723 | local RightShoulder = plr.Character.Torso["Right Shoulder"] | |
724 | local RightArm = plr.Character["Right Arm"] | |
725 | local MousePosition = mou.Hit.p | |
726 | local ToMouse = (MousePosition - Head.Position).unit | |
727 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
728 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
729 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
730 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
731 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
732 | if tostring(LateralAngle) == "-1.#IND" then | |
733 | LateralAngle = 0 | |
734 | end | |
735 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
736 | if LateralAngle > (math.pi / 2) then | |
737 | LateralAngle = (math.pi / 2) | |
738 | if chr:FindFirstChild('Torso') then | |
739 | local Torso = chr.Torso | |
740 | local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p) | |
741 | if Point.Z > 0 then | |
742 | if Point.X > 0 then | |
743 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
744 | elseif Point.X < 0 then | |
745 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
746 | end | |
747 | end | |
748 | end | |
749 | end | |
750 | if Cross.Y < 0 then | |
751 | LateralAngle = -LateralAngle | |
752 | end | |
753 | return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
754 | end | |
755 | end | |
756 | ||
757 | function fire() | |
758 | if mou.Target then | |
759 | local humanoid = mou.Target.Parent:FindFirstChildOfClass("Humanoid") | |
760 | if not humanoid then | |
761 | humanoid = mou.Target.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
762 | end | |
763 | if humanoid then | |
764 | local coru = coroutine.wrap(function() | |
765 | damage(humanoid.Parent,mou.Target) | |
766 | end) | |
767 | coru() | |
768 | end | |
769 | end | |
770 | local beam = Instance.new("Part", workspace) | |
771 | beam.BrickColor = BrickColor.new("Really red") | |
772 | beam.FormFactor = "Custom" | |
773 | beam.Material = "Neon" | |
774 | beam.Transparency = 0.25 | |
775 | beam.Anchored = true | |
776 | beam.Locked = true | |
777 | beam.CanCollide = false | |
778 | local distance = (obj4.CFrame.p - mou.Hit.p).magnitude | |
779 | beam.Size = Vector3.new(0.2, 0.2, distance) | |
780 | beam.CFrame = CFrame.new(obj4.CFrame.p, mou.Hit.p) * CFrame.new(0, 0, -distance / 2) | |
781 | game:GetService("Debris"):AddItem(beam, 0.05) | |
782 | local sound = Instance.new('Sound',obj4) | |
783 | sound.SoundId = 'rbxassetid://193444173' | |
784 | sound.Volume = 3 | |
785 | sound.EmitterSize = 40 | |
786 | sound.MaxDistance = 450 | |
787 | sound:Play() | |
788 | game:GetService("Debris"):AddItem(beam, sound.TimeLength) | |
789 | end | |
790 | ||
791 | ---------------------------[[[ SCRIPT ]]]--------------------------- | |
792 | if chr:FindFirstChild('Left Arm') == nil or chr:FindFirstChild('Torso') == nil or chr.Torso:FindFirstChild('Left Shoulder') == nil then | |
793 | leftarm = false | |
794 | end | |
795 | local weldas = Instance.new('Weld',obj2) | |
796 | if leftarm and chr:FindFirstChild('Left Arm') then | |
797 | weldas.Part0 = obj2 | |
798 | weldas.Part1 = chr["Left Arm"] | |
799 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
800 | elseif chr:FindFirstChild('Right Arm') then | |
801 | weldas.Part0 = obj2 | |
802 | weldas.Part1 = chr["Right Arm"] | |
803 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
804 | end | |
805 | ||
806 | ||
807 | if leftarm and chr:FindFirstChild('Left Arm') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild('Left Shoulder') then | |
808 | chr:FindFirstChild('Left Arm').AncestryChanged:connect(function(me,par) | |
809 | if par ~= chr and chr:FindFirstChild('Right Arm') then | |
810 | if obj2 and obj2:FindFirstChildOfClass('Weld') then | |
811 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
812 | end | |
813 | leftarm = false | |
814 | end | |
815 | end) | |
816 | chr.Torso:FindFirstChild('Left Shoulder').AncestryChanged:connect(function(me,par) | |
817 | if par ~= chr:FindFirstChild('Torso') and chr:FindFirstChild('Right Arm') then | |
818 | if obj2 and obj2:FindFirstChildOfClass('Weld') then | |
819 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
820 | end | |
821 | end | |
822 | leftarm = false | |
823 | end) | |
824 | elseif leftarm then | |
825 | if obj2 and obj2:FindFirstChildOfClass('Weld') and chr:FindFirstChild('Right Arm') then | |
826 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
827 | end | |
828 | end | |
829 | ||
830 | mou.KeyDown:connect(function(key) | |
831 | if key == string.lower(curkey) then | |
832 | active = not active | |
833 | end | |
834 | end) | |
835 | ||
836 | plr.Chatted:connect(function(msg) | |
837 | if string.lower(string.sub(msg,1,5)) == "!bind" then | |
838 | curkey = string.lower(string.sub(msg,7,7)) | |
839 | notify([[Changed key for equip/unequip to "]]..curkey..[[".]],false) | |
840 | end | |
841 | end) | |
842 | ||
843 | game:GetService('RunService').Stepped:connect(function() | |
844 | if active and chr:FindFirstChild('Torso') then | |
845 | if leftarm then | |
846 | chr.Torso["Left Shoulder"].C0 = calculate() | |
847 | else | |
848 | chr.Torso["Right Shoulder"].C0 = calculate() | |
849 | end | |
850 | weldas.Part1 = chr["Right Arm"] | |
851 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
852 | elseif chr:FindFirstChild('Torso') and (chr.Torso:FindFirstChild('Left Shoulder') or chr.Torso:FindFirstChild('Right Shoulder')) then | |
853 | if leftarm then | |
854 | chr.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.Angles(0,-math.pi/2,0) | |
855 | else | |
856 | chr.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.Angles(0,math.pi/2,0) | |
857 | end | |
858 | weldas.Part1 = chr.Torso | |
859 | weldas.C0 = CFrame.new(-1,0,-1)*CFrame.Angles(math.rad(-90),0,0) | |
860 | end | |
861 | for i,v in pairs(stunneds) do | |
862 | v.PlatformStand = true | |
863 | end | |
864 | end) | |
865 | ||
866 | mou.Button1Down:connect(function() | |
867 | if active then | |
868 | fire() | |
869 | end | |
870 | end) | |
871 | ||
872 | notify([[Chat "!bind [key]" to bind a different key to equip/unequip. Current key is "f".]],false) |