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1 | print("Loading Pet Script... By dyarian") | |
2 | -- THIS IS A PET SCRIPT BY DYARIAN, FOR ROBLOX -- | |
3 | ||
4 | - | me = game.Players.thesuperfireguy9000 --If you can't figure out what this means, You should just go on about your day... |
4 | + | me = game.Players.TheOfficalNoob4788 --If you can't figure out what this means, You should just go on about your day... |
5 | - | local petname = "Tribbles 2.0" -- You can put ANYTHING here. |
5 | + | local petname = "Noob's Test Pet" -- You can put ANYTHING here. |
6 | local petcolor = "Lime green" -- Change to any color available on ROBLOX. | |
7 | local o = me.Character -- DO NOT EDIT, Unless you know what you are doing. | |
8 | fly = o -- DO NOT EDIT. | |
9 | ||
10 | ||
11 | part = Instance.new("Part") -- DO NOT EDIT. | |
12 | model = Instance.new("Model") -- DO NOT EDIT. | |
13 | model.Name = petname -- DO NOT EDIT. | |
14 | model.Parent = o -- DO NOT EDIT. | |
15 | h = Instance.new("Humanoid") -- DO NOT EDIT.. | |
16 | h.MaxHealth = 0 -- If it is changed to anything other than '0', the pet will break. | |
17 | h.Parent = model -- Really no reason to edit this. | |
18 | part.Name = "Head" -- Got bored so I named it... Feel free to rename it... But Check the (Vector3.new(fly.Head.Position.X,Y,Z) If you rename it. | |
19 | part.Shape = "Cylinder" --Shapes are Block, Ball, Cylinder | |
20 | part.Position = o.Head.Position -- Do not edit this. | |
21 | part.Parent = model -- DO NOT EDIT THIS AT ALL. | |
22 | part.Anchored = true -- Don't edit this unless you want your pet to go through the baseplate. | |
23 | part.CanCollide = false -- Leave this alone, otherwise your pet will knock you down and mess with your camera. | |
24 | part.BrickColor=BrickColor.new(petcolor) -- Don't mess with this please. | |
25 | part.Transparency = 0.1553 --Change it to anything between 0-1. (Ex. 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, etc. 1) | |
26 | part.Size = Vector3.new(4.5,4.5,4.5) --DO not change this to anything over 7... | |
27 | while true do | |
28 | part.Position = Vector3.new(fly.Head.Position.X + 1.6,fly.Head.Position.Y + 3.7,fly.Head.Position.Z + 2) -- I wouldn't mess with this unless you are epic at scripting. | |
29 | wait() | |
30 | end |