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1
--[[
2
Since you damned fmers are so enraptured by this script
3
i might aswell release THIS!
4
DSSJ3 baby
5
]]
6
7
--[[
8
User: TheDarkRevenant
9
Script: DSSJ3
10
Pass: QNAh3g8U
11
12
]]
13
14
local p = game.Players.LocalPlayer
15
local char = p.Character
16
local mouse = p:GetMouse()
17
local larm = char["Left Arm"]
18
local rarm = char["Right Arm"]
19
local lleg = char["Left Leg"]
20
local rleg = char["Right Leg"]
21
local hed = char.Head
22
local torso = char.Torso
23
local hum = char.Humanoid
24
local cam = game.Workspace.CurrentCamera
25
local root = char.HumanoidRootPart
26
local deb = false
27
local shot = 0
28
local debris=game:service"Debris"
29
local l = game:GetService("Lighting")
30
local rs = game:GetService("RunService").RenderStepped
31
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
32
math.randomseed(os.time())
33
for i,v in pairs(char:children()) do
34
    if v:IsA("Hat") then
35
        v:Destroy()
36
    end
37
end
38
for i,v in pairs (hed:GetChildren()) do
39
        if v:IsA("Sound") then
40
                v:Destroy()
41
        end
42
end
43
----------------------------------------------------
44
Debounces = {
45
CanAttack = true;
46
NoIdl = false;
47
Slashing = false;
48
Slashed = false;
49
RPunch = false;
50
RPunched = false;
51
LPunch = false;
52
LPunched = false;
53
}
54
local Touche = {char.Name, }
55
----------------------------------------------------
56
hed.face.Texture = "rbxassetid://416805592"
57
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
58
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
59
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
60
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
61
----------------------------------------------------
62
ypcall(function()
63
char.Shirt:Destroy()
64
char.Pants:Destroy()
65
shirt = Instance.new("Shirt", char)
66
shirt.Name = "Shirt"
67
pants = Instance.new("Pants", char)
68
pants.Name = "Pants"
69
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=334755544"
70
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=315964941"
71
end)
72
----------------------------------------------------
73
function lerp(a, b, t) -- Linear interpolation
74
        return a + (b - a)*t
75
end
76
77
function slerp(a, b, t) --Spherical interpolation
78
        dot = a:Dot(b)
79
        if dot > 0.99999 or dot < -0.99999 then
80
                return t <= 0.5 and a or b
81
        else
82
                r = math.acos(dot)
83
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
84
        end
85
end
86
87
function matrixInterpolate(a, b, t)
88
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
89
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
90
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
91
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
92
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
93
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
94
        local t = v1:Dot(v2)
95
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
96
                return CFrame.new()
97
        end
98
        return CFrame.new(
99
        v0.x, v0.y, v0.z,
100
        v1.x, v1.y, v1.z,
101
        v2.x, v2.y, v2.z,
102
        v3.x, v3.y, v3.z)
103
end
104
----------------------------------------------------
105
function genWeld(a,b)
106
    local w = Instance.new("Weld",a)
107
    w.Part0 = a
108
    w.Part1 = b
109
    return w
110
end
111
function weld(a, b)
112
    local weld = Instance.new("Weld")
113
    weld.Name = "W"
114
    weld.Part0 = a
115
    weld.Part1 = b
116
    weld.C0 = a.CFrame:inverse() * b.CFrame
117
    weld.Parent = a
118
    return weld;
119
end
120
----------------------------------------------------
121
function Lerp(c1,c2,al)
122
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
123
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
124
for i,v in pairs(com1) do
125
com1[i] = v+(com2[i]-v)*al
126
end
127
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
128
end
129
----------------------------------------------------
130
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
131
local wld = Instance.new("Weld", wp1)
132
wld.Part0 = wp0
133
wld.Part1 = wp1
134
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
135
end
136
----------------------------------------------------
137
function weld5(part0, part1, c0, c1)
138
    weeld=Instance.new("Weld", part0)
139
    weeld.Part0=part0
140
    weeld.Part1=part1
141
    weeld.C0=c0
142
    weeld.C1=c1
143
    return weeld
144
end
145
----------------------------------------------------
146
function HasntTouched(plrname)
147
local ret = true
148
for _, v in pairs(Touche) do
149
if v == plrname then
150
ret = false
151
end
152
end
153
return ret
154
end
155
----------------------------------------------------
156
newWeld(torso, larm, -1.5, 0.5, 0)
157
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
158
newWeld(torso, rarm, 1.5, 0.5, 0)
159
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
160
newWeld(torso, hed, 0, 1.5, 0)
161
newWeld(torso, lleg, -0.5, -1, 0)
162
lleg.Weld.C1 = CFrame.new(0, 1, 0)
163
newWeld(torso, rleg, 0.5, -1, 0)
164
rleg.Weld.C1 = CFrame.new(0, 1, 0)
165
newWeld(root, torso, 0, -1, 0)
166
torso.Weld.C1 = CFrame.new(0, -1, 0)
167
----------------------------------------------------
168
z = Instance.new("Sound", char)
169-
z.SoundId = "rbxassetid://367908975"--412795855
169+
z.SoundId = "rbxassetid://323794401"--412795855
170
z.Looped = true
171
z.Pitch = 1
172
z.Volume = 1
173
wait(.1)
174
z:Play()
175
----------------------------------------------------
176
local Transforming = true
177
hum.WalkSpeed = 0
178
local fx = Instance.new("Part",torso)
179
fx.Anchored = true
180
fx.Material = "Neon"
181
fx.CanCollide = false
182
fx.Locked = true
183
fx.Transparency = 1
184
fx.Material = "SmoothPlastic"
185
fx.Size = Vector3.new(1,1,1)
186
fx.TopSurface = "SmoothNoOutlines"
187
fx.BottomSurface = "SmoothNoOutlines"
188
fx.BrickColor = BrickColor.new("Cyan")
189
fxm = Instance.new("SpecialMesh",fx)
190
fxm.MeshType = "Sphere"
191
fxm.Scale = Vector3.new(1,1,1)
192
for i = 1, 20 do rs:wait()
193
        fx.Transparency = fx.Transparency - (1/20)
194
        fx.CFrame = torso.CFrame
195
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
196
        rs:wait()
197
end
198
----------------------------------------------------
199
200
----------------------------------------------------
201
202
----------------------------------------------------
203
GroundWave1 = function()
204
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
205
	local Colors = {"Royal purple", "Really black"}
206
		local wave = Instance.new("Part", torso)
207
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
208
		wave.Anchored = true
209
		wave.CanCollide = false
210
		wave.Locked = true
211
		wave.Size = Vector3.new(1, 1, 1)
212
		wave.TopSurface = "Smooth"
213
		wave.BottomSurface = "Smooth"
214
		wave.Transparency = 0.35
215
		wave.CFrame = HandCF
216
		wm = Instance.new("SpecialMesh", wave)
217
		wm.MeshId = "rbxassetid://3270017"
218
		coroutine.wrap(function()
219
		for i = 1, 30, 1 do
220
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
221
		wave.Size = wm.Scale
222
		wave.CFrame = HandCF
223
		wave.Transparency = i/30
224
		wait()
225
		end
226
		wait()
227
		wave:Destroy()
228
	end)()
229
end
230
----------------------------------------------------
231
GroundWave = function()
232
        if Transforming == true then
233
                local wave = Instance.new("Part", torso)
234
                wave.BrickColor = BrickColor.new("Cyan")
235
                wave.Anchored = true
236
                wave.CanCollide = false
237
                wave.Locked = true
238
                wave.Size = Vector3.new(1, 1, 1)
239
                wave.TopSurface = "Smooth"
240
                wave.BottomSurface = "Smooth"
241
                wave.Transparency = 0.35
242
                wave.CFrame = fx.CFrame
243
                wm = Instance.new("SpecialMesh", wave)
244
                wm.MeshType = "Sphere"
245
                wm.Scale = Vector3.new(1,1,1)
246
                coroutine.wrap(function()
247
                for i = 1, 18, 1 do
248
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
249
                --wave.Size = wm.Scale
250
                wave.CFrame = fx.CFrame
251
                wave.Transparency = i/14
252
                wait()
253
                end
254
                wait()
255
                wave:Destroy()
256
        end)()
257
        elseif Transforming == false then
258
        wait()
259
        end
260
end
261
262
for i = 1, 100 do rs:wait()
263
        fx.CFrame = torso.CFrame
264
end
265
266
Spawn(function()
267
	while wait(1) do
268
		GroundWave()
269
	end
270
end)
271
272
wait(4)
273
274
Transforming = false
275
276
for i = 1, 20 do rs:wait()
277
        fx.Transparency = fx.Transparency + (1/20)
278
        fx.CFrame = torso.CFrame
279
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
280
        rs:wait()
281
end
282
283
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
284
        local wave = Instance.new("Part", torso)
285
        wave.BrickColor = BrickColor.new("Institutional white")
286
        wave.Anchored = true
287
        wave.CanCollide = false
288
        wave.Locked = true
289
        wave.Size = Vector3.new(1, 1, 1)
290
        wave.TopSurface = "Smooth"
291
        wave.BottomSurface = "Smooth"
292
        wave.Transparency = 0.35
293
        wave.CFrame = HandCF
294
        wm = Instance.new("SpecialMesh", wave)
295
        wm.MeshId = "rbxassetid://3270017"
296
        coroutine.wrap(function()
297
        for i = 1, 14, 1 do
298
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
299
        wave.Size = wm.Scale
300
        wave.CFrame = HandCF
301
        wave.Transparency = i/14
302
        wait()
303
        end
304
        wait()
305
        wave:Destroy()
306
end)()
307
hum.WalkSpeed = 16
308
----------------------------------------------------
309
Blast = function()
310
	local Colors = {"Really black", "Really black"}
311
		local wave = Instance.new("Part", torso)
312
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
313
		wave.Anchored = true
314
		wave.CanCollide = false
315
		wave.Locked = true
316
		wave.Size = Vector3.new(1, 1, 1)
317
		wave.TopSurface = "Smooth"
318
		wave.BottomSurface = "Smooth"
319
		wave.Transparency = 0.35
320
		wave.CFrame = rarm.CFrame
321
		wm = Instance.new("SpecialMesh", wave)
322
		wm.MeshType = "Sphere"
323
		wm.Scale = Vector3.new(1,1,1)
324
		z = Instance.new("Sound",wave)
325
		z.SoundId = "rbxassetid://237035051"
326
		z.Volume = 1
327
		z.Pitch = .9
328
		z:Play()
329
		coroutine.wrap(function()
330
		for i = 1, 30, 1 do
331
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
332
		--wave.Size = wm.Scale
333
		wave.CFrame = rarm.CFrame
334
		wave.Transparency = (1/14)
335
		rs:wait()
336
		end
337
		rs:wait()
338
		wave:Destroy()
339
		z:Destroy()
340
	end)()
341
end
342
----------------------------------------------------
343
rarm.Touched:connect(function(ht)
344
    hit = ht.Parent
345
    if ht and hit:IsA("Model") then
346
            if hit:FindFirstChild("Humanoid") then
347
                if hit.Name ~= p.Name then
348
                    if Debounces.RPunch == true and Debounces.RPunched == false then
349
                            Debounces.RPunched = true
350
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
351
                                    if Debounces.ks==true then
352
                                    z = Instance.new("Sound",hed)
353
                                    z.SoundId = "rbxassetid://169380525"
354
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
355
                                    z.Volume = 1
356
                                    z:Play()
357
                                    end
358
                            wait(.2)
359
                            Debounces.RPunched = false
360
                    end
361
                end
362
            end
363
    elseif ht and hit:IsA("Hat") then
364
        if hit.Parent.Name ~= p.Name then
365
            if hit.Parent:FindFirstChild("Humanoid") then
366
                   if Debounces.RPunch == true and Debounces.RPunched == false then
367
                            Debounces.RPunched = true
368
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
369
                                    if Debounces.ks==true then
370
                                    z = Instance.new("Sound",hed)
371
                                    z.SoundId = "rbxassetid://169380525"
372
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
373
                                    z.Volume = 1
374
                                    z:Play()
375
                                    end
376
                            wait(.2)
377
                Debounces.RPunched = false
378
                                end
379
            end
380
        end
381
    end
382
end)
383
larm.Touched:connect(function(ht)
384
    hit = ht.Parent
385
    if ht and hit:IsA("Model") then
386
            if hit:FindFirstChild("Humanoid") then
387
                if hit.Name ~= p.Name then
388
                    if Debounces.LPunch == true and Debounces.LPunched == false then
389
                            Debounces.LPunched = true
390
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
391
                                    if Debounces.ks2==true then
392
                                    z = Instance.new("Sound",hed)
393
                                    z.SoundId = "rbxassetid://169380525"
394
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
395
                                    z.Volume = 1
396
                                    z:Play()
397
                                    end
398
                            wait(.2)
399
                        Debounces.LPunched = false
400
                    end
401
                end
402
            end
403
    elseif ht and hit:IsA("Hat") then
404
        if hit.Parent.Name ~= p.Name then
405
            if hit.Parent:FindFirstChild("Humanoid") then
406
                   if Debounces.LPunch == true and Debounces.LPunched == false then
407
                            Debounces.LPunched = true
408
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
409
                                    if Debounces.ks2==true then
410
                                    z = Instance.new("Sound",hed)
411
                                    z.SoundId = "rbxassetid://169380525"
412
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
413
                                    z.Volume = 1
414
                                    z:Play()
415
                                    end
416
                            wait(.2)
417
                Debounces.LPunched = false
418
                                end
419
            end
420
        end
421
    end
422
end)
423
----------------------------------------------------
424
mod4 = Instance.new("Model",char)
425
426
ptez = {0.7, 0.8, 0.9, 1}
427
428
function FindNearestTorso(Position,Distance,SinglePlayer)
429
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
430
        local List = {}
431
        for i,v in pairs(workspace:GetChildren())do
432
            if v:IsA("Model")then
433
                if v:findFirstChild("Torso")then
434
                    if v ~= char then
435
                        if(v.Torso.Position -Position).magnitude <= Distance then
436
                            table.insert(List,v)
437
                        end
438
                    end
439
                end
440
            end
441
        end
442
    return List
443
end
444
445
function Punch()
446
    part=Instance.new('Part',mod4)
447
    part.Anchored=true
448
    part.CanCollide=false
449
    part.FormFactor='Custom'
450
    part.Size=Vector3.new(.2,.2,.2)
451
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
452
    part.Transparency=.7
453
    part.BrickColor=BrickColor.new('Really black')
454
    mesh=Instance.new('SpecialMesh',part)
455
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
456
    mesh.Scale=Vector3.new(3,3,3)
457
    part2=Instance.new('Part',mod4)
458
    part2.Anchored=true
459
    part2.CanCollide=false
460
    part2.FormFactor='Custom'
461
    part2.Size=Vector3.new(.2,.2,.2)
462
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
463
    part2.Transparency=.7
464
    part2.BrickColor=BrickColor.new('Really black')
465
    mesh2=Instance.new('SpecialMesh',part2)
466
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
467
    mesh2.Scale=Vector3.new(3,1.5,3)
468
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
469
        if v:FindFirstChild('Humanoid') then
470
            v.Humanoid:TakeDamage(math.random(2,6))
471
        end
472
    end
473
    coroutine.resume(coroutine.create(function()
474
        for i=0,0.62,0.4 do
475
            wait()
476
            part.CFrame=part.CFrame
477
            part.Transparency=i
478
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
479
            part2.CFrame=part2.CFrame
480
            part2.Transparency=i
481
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
482
            end
483
        part.Parent=nil
484
        part2.Parent=nil
485
    end))
486
end
487
----------------------------------------------------
488
rarm.Touched:connect(function(ht)
489
    hit = ht.Parent
490
    if ht and hit:IsA("Model") then
491
            if hit:FindFirstChild("Humanoid") then
492
                if hit.Name ~= p.Name then
493
                    if Debounces.RPunch == true and Debounces.RPunched == false then
494
                            Debounces.RPunched = true
495
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
496
                                    if Debounces.ks==true then
497
                                    z = Instance.new("Sound",hed)
498
                                    z.SoundId = "rbxassetid://169380525"
499
									z.Pitch = ptz[math.random(1,#ptz)]
500
                                    z.Volume = 1
501
                                    z:Play()
502
                                    end
503
                            wait(.2)
504
                            Debounces.RPunched = false
505
                    end
506
                end
507
            end
508
    elseif ht and hit:IsA("Hat") then
509
        if hit.Parent.Name ~= p.Name then
510
            if hit.Parent:FindFirstChild("Humanoid") then
511
                   if Debounces.RPunch == true and Debounces.RPunched == false then
512
                            Debounces.RPunched = true
513
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
514
                                    if Debounces.ks==true then
515
                                    z = Instance.new("Sound",hed)
516
                                    z.SoundId = "rbxassetid://169380525"
517
									z.Pitch = ptz[math.random(1,#ptz)]
518
                                    z.Volume = 1
519
                                    z:Play()
520
                                    end
521
                            wait(.2)
522
                Debounces.RPunched = false
523
				end
524
            end
525
        end
526
    end
527
end)
528
larm.Touched:connect(function(ht)
529
    hit = ht.Parent
530
    if ht and hit:IsA("Model") then
531
            if hit:FindFirstChild("Humanoid") then
532
                if hit.Name ~= p.Name then
533
                    if Debounces.LPunch == true and Debounces.LPunched == false then
534
                            Debounces.LPunched = true
535
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
536
                                    if Debounces.ks2==true then
537
                                    z = Instance.new("Sound",hed)
538
                                    z.SoundId = "rbxassetid://169380525"
539
									z.Pitch = ptz[math.random(1,#ptz)]
540
                                    z.Volume = 1
541
                                    z:Play()
542
                                    end
543
                            wait(.2)
544
                            Debounces.LPunched = false
545
                    end
546
                end
547
            end
548
    elseif ht and hit:IsA("Hat") then
549
        if hit.Parent.Name ~= p.Name then
550
            if hit.Parent:FindFirstChild("Humanoid") then
551
                   if Debounces.LPunch == true and Debounces.LPunched == false then
552
                            Debounces.LPunched = true
553
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
554
                                    if Debounces.ks2==true then
555
                                    z = Instance.new("Sound",hed)
556
                                    z.SoundId = "rbxassetid://169380525"
557
									z.Pitch = ptz[math.random(1,#ptz)]
558
                                    z.Volume = 1
559
                                    z:Play()
560
                                    end
561
                            wait(.2)
562
                Debounces.LPunched = false
563
				end
564
            end
565
        end
566
    end
567
end)
568
----------------------------------------------------
569
local player = game.Players.LocalPlayer
570
local pchar = player.Character
571
local mouse = player:GetMouse()
572
local cam = workspace.CurrentCamera
573
574
local rad = math.rad
575
576
local keysDown = {}
577
local flySpeed = 0
578
local MAX_FLY_SPEED = 150
579
580
local canFly = false
581
local flyToggled = false
582
583
local forward, side = 0, 0
584
local lastForward, lastSide = 0, 0
585
586
local floatBP = Instance.new("BodyPosition")
587
floatBP.maxForce = Vector3.new(0, math.huge, 0)
588
local flyBV = Instance.new("BodyVelocity")
589
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
590
local turnBG = Instance.new("BodyGyro")
591
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
592
593
mouse.KeyDown:connect(function(key)
594
        keysDown[key] = true
595
596
        if key == "f" then
597
                flyToggled = not flyToggled
598
599
        if not flyToggled then
600
                stanceToggle = "Normal"
601
                floatBP.Parent = nil
602
                flyBV.Parent = nil
603
                turnBG.Parent = nil
604
                root.Velocity = Vector3.new()
605
                pchar.Humanoid.PlatformStand = false
606
        end
607
end
608
609
end)
610
mouse.KeyUp:connect(function(key)
611
        keysDown[key] = nil
612
end)
613
614
local function updateFly()
615
616
        if not flyToggled then return end
617
618
        lastForward = forward
619
        lastSide = side
620
621
        forward = 0
622
        side = 0
623
624
        if keysDown.w then
625
                forward = forward + 1
626
        end
627
        if keysDown.s then
628
                forward = forward - 1
629
        end
630
        if keysDown.a then
631
                side = side - 1
632
        end
633
        if keysDown.d then
634
                side = side + 1
635
        end
636
637
        canFly = (forward ~= 0 or side ~= 0)
638
639
        if canFly then
640
                stanceToggle = "Floating"
641
                turnBG.Parent = root
642
                floatBP.Parent = nil
643
                flyBV.Parent = root
644
645
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
646
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
647
        else
648
                floatBP.position = root.Position
649
                floatBP.Parent = root
650
651
                flySpeed = flySpeed - 1
652
                if flySpeed < 0 then flySpeed = 0 end
653
        end
654
655
        local camCF = cam.CoordinateFrame
656
        local in_forward = canFly and forward or lastForward
657
        local in_side = canFly and side or lastSide
658
659
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
660
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
661
662
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
663
0)
664
end
665
666
game:service'RunService'.RenderStepped:connect(function()
667
        if flyToggled then
668
                pchar.Humanoid.PlatformStand = true
669
        end
670
        updateFly()
671
end)
672
-------------------------------
673
mouse.KeyDown:connect(function(key)
674
	if key == "q" then
675
		if Debounces.CanAttack == true then
676
			Debounces.CanAttack = false
677
			Debounces.NoIdl = true
678
			Debounces.on = true
679
			function FindNearestTorso(Position,Distance,SinglePlayer)
680
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
681
					local List = {}
682
					for i,v in pairs(workspace:GetChildren())do
683
						if v:IsA("Model")then
684
							if v:findFirstChild("Torso")then
685
								if v ~= char then
686
									if(v.Torso.Position -Position).magnitude <= Distance then
687
										table.insert(List,v)
688
									end
689
								end
690
							end
691
						end
692
					end
693
				return List
694
			end
695
	z = Instance.new("Sound",hed)
696
	z.SoundId = "rbxassetid://232213955"
697
	z.Pitch = 1
698
	z.Volume = 1
699
	wait(0.2)
700
	z:Play()
701
	sp = Instance.new("Part",rarm)
702
	sp.Anchored = true
703
	sp.CanCollide = false
704
	sp.Locked = true
705
	sp.Transparency = 0
706
	sp.Material = "Neon"
707
	sp.Size = Vector3.new(1,1,1)
708
	sp.TopSurface = "SmoothNoOutlines"
709
	sp.BottomSurface = "SmoothNoOutlines"
710
	sp.BrickColor = BrickColor.new("Royal purple")
711
	spm = Instance.new("SpecialMesh",sp)
712
	spm.MeshType = "Sphere"
713
	spm.Scale = Vector3.new(21,21,21)
714
	sp2 = Instance.new("Part", rarm)
715
	sp2.Name = "Energy"
716
	sp2.BrickColor = BrickColor.new("Royal purple")
717
	sp2.Size = Vector3.new(1, 1, 1)
718
	sp2.Shape = "Ball"
719
	sp2.CanCollide = false
720
	sp2.Anchored = true
721
	sp2.Locked = true
722
	sp2.TopSurface = 0
723
	sp2.BottomSurface = 0
724
	sp2.Transparency = 1
725
	spm2 = Instance.new("SpecialMesh",sp2)
726
	spm2.MeshId = "rbxassetid://9982590"
727
	spm2.Scale = Vector3.new(2,2,2)
728
	for i = 1, 20 do
729
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
730
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
731
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
732
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
733
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
734
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
735
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
736
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
737
		if Debounces.on == false then break end
738
		rs:wait()
739
	end
740
	for i = 1, 100, 20 do rs:wait()
741
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
742
	end
743
	for i = 1, 20 do
744
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
745
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
746
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
747
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
748
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
749
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
750
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
751
		if Debounces.on == false then break end
752
		rs:wait()
753
	end
754
	sp.Transparency = 1
755
	for i = 1, 20 do
756
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
757
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
758
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
759
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
760
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
761
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
762
		if Debounces.on == false then break end
763
		rs:wait()
764
	end
765
	wait(1)
766
	sp.Transparency = 0
767
	sp2.Transparency = 0.84
768
	for i = 1, 20 do
769
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
770
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
771
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
772
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
773
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
774
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
775
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
776
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
777
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
778
		if Debounces.on == false then break end
779
		rs:wait()
780
	end
781
	for i = 1, 2880, 50 do
782
		rs:wait()
783
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
784
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
785
		rs:wait()
786
	end
787
	sp:Destroy()
788
	sp2:Destroy()
789
	local X = Instance.new("Part",char)
790
	local O = Instance.new("ObjectValue",X)
791
	O.Name = "creator"
792
	X.Locked = true
793
	X.Name = "Shell"
794
	X.Anchored = false
795
	X.CanCollide = false
796
	X.Transparency = 0
797
	X.Reflectance = 0
798
	X.BottomSurface = 0
799
	X.TopSurface = 0
800
	X.Shape = 0
801
	local V = Instance.new("ObjectValue",X)
802
	V.Value = char
803
	V.Name = "creator"
804
	X.BrickColor = BrickColor.new("Royal purple")
805
	X.Size = Vector3.new(2,2,2)
806
	X.Material = "Neon"
807
	local Z = Instance.new("SpecialMesh",X)
808
	Z.MeshType = "Sphere"
809
	Z.Scale = Vector3.new(0.5,0.5,1)
810
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
811
	local bv = Instance.new("BodyVelocity",X)
812
	bv.maxForce = Vector3.new(99999,99999,99999)
813
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
814
	bv.velocity = X.CFrame.lookVector*65
815
816
	Explode = X.Touched:connect(function(hit)
817
		if hit ~= char and hit.Name ~= "Shell" then
818
			local cf = X.CFrame
819
			bv:Destroy()
820
			X.Anchored = true
821
			Z:Remove()
822
			Explode:disconnect()
823
			X.Size = Vector3.new(3,3,3)
824
			X.Touched:connect(function(hit) end)
825
			X.CanCollide = false
826
			local part3 = Instance.new("Part", rarm)
827
			part3.Anchored=true
828
			part3.CanCollide=false
829
			part3.Locked = true
830
			part3.TopSurface = "SmoothNoOutlines"
831
			part3.BottomSurface = "SmoothNoOutlines"
832
			part3.FormFactor='Custom'
833
			part3.Size=Vector3.new(1,1, 1)
834
			part3.CFrame=X.CFrame
835
			part3.Transparency=0
836
			part3.BrickColor=BrickColor.new("Royal purple")
837
			local mesh3 = Instance.new("SpecialMesh",part3)
838
			mesh3.MeshType = "Sphere"
839
			mesh3.Scale = Vector3.new(1,1,1)
840
			--debris:AddItem(X,8)
841
			local part4 = Instance.new("Part", rarm)
842
			part4.Material = "Neon"
843
			part4.Anchored=true
844
			part4.CanCollide=false
845
			part4.Locked = true
846
			part4.TopSurface = "SmoothNoOutlines"
847
			part4.BottomSurface = "SmoothNoOutlines"
848
			part4.FormFactor='Custom'
849
			part4.Size=Vector3.new(1,1, 1)
850
			part4.CFrame=X.CFrame
851
			part4.Transparency=0
852
			part4.BrickColor=BrickColor.new("Hot pink")
853
			local mesh4 = Instance.new("SpecialMesh",part4)
854
			mesh4.MeshType = "Sphere"
855
			mesh4.Scale = Vector3.new(.5,.5,.5)
856
			local part7 = Instance.new("Part", rarm)
857
			part7.Material = "Neon"
858
			part7.Anchored=true
859
			part7.CanCollide=false
860
			part7.Locked = true
861
			part7.TopSurface = "SmoothNoOutlines"
862
			part7.BottomSurface = "SmoothNoOutlines"
863
			part7.FormFactor='Custom'
864
			part7.Size=Vector3.new(1,1, 1)
865
			part7.CFrame=X.CFrame
866
			part7.Transparency=0
867
			part7.BrickColor=BrickColor.new("Really black")
868
			local mesh7 = Instance.new("SpecialMesh",part7)
869
			mesh7.MeshType = "Sphere"
870
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
871
		--[[X.Touched:connect(function(ht)
872
				hit = ht.Parent
873
			if ht and hit:IsA("Model") then
874
					if hit:FindFirstChild("Humanoid") then
875
						if hit.Name ~= p.Name then
876
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
877
							wait(.3)
878
						end
879
					end
880
			elseif ht and hit:IsA("Hat") then
881
				if hit.Parent.Name ~= p.Name then
882
					if hit.Parent:FindFirstChild("Humanoid") then
883
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
884
						wait(.3)
885
					end
886
				end
887
			end
888
		end)
889
		part3.Touched:connect(function(ht)
890
				hit = ht.Parent
891
			if ht and hit:IsA("Model") then
892
					if hit:FindFirstChild("Humanoid") then
893
						if hit.Name ~= p.Name then
894
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
895
							wait(.3)
896
						end
897
					end
898
			elseif ht and hit:IsA("Hat") then
899
				if hit.Parent.Name ~= p.Name then
900
					if hit.Parent:FindFirstChild("Humanoid") then
901
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
902
						wait(.3)
903
					end
904
				end
905
			end
906
		end)]]--
907
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
908
			if v:FindFirstChild('Humanoid') then
909
				v.Humanoid:TakeDamage(math.random(60,90))
910
				v.Humanoid.PlatformStand = true
911
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
912
			end
913
		end
914
915
		local acos = math.acos
916
		local sqrt = math.sqrt
917
		local Vec3 = Vector3.new
918
		local fromAxisAngle = CFrame.fromAxisAngle
919
920
		local function toAxisAngle(CFr)
921
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
922
			local Angle = math.acos((R00+R11+R22-1)/2)
923
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
924
			A = A == 0 and 0.00001 or A
925
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
926
			B = B == 0 and 0.00001 or B
927
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
928
			C = C == 0 and 0.00001 or C
929
			local x = (R21-R12)/sqrt(A)
930
			local y = (R02-R20)/sqrt(B)
931
			local z = (R10-R01)/sqrt(C)
932
			return Vec3(x,y,z),Angle
933
		end
934
935
		function ApplyTrig(Num,Func)
936
			local Min,Max = Func(0),Func(1)
937
			local i = Func(Num)
938
			return (i-Min)/(Max-Min)
939
		end
940
941
		function LerpCFrame(CFrame1,CFrame2,Num)
942
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
943
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
944
		end
945
946
		function Crater(Torso,Radius)
947
			Spawn(function()
948
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
949
				local Ignore = {}
950
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
951
					if v.Character ~= nil then
952
						Ignore[#Ignore+1] = v.Character
953
					end
954
				end
955
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
956
				if Hit == nil then return end
957
					local Parts = {}
958
					for i = 1,360,10 do
959
						local P = Instance.new("Part",Torso.Parent)
960
						P.Anchored = true
961
						P.FormFactor = "Custom"
962
						P.BrickColor = Hit.BrickColor
963
						P.Material = Hit.Material
964
						P.TopSurface = "Smooth"
965
						P.BottomSurface = "Smooth"
966
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
967
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
968
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
969
						if math.random(0,5) == 0 then -- rubble
970
							local P = Instance.new("Part",Torso.Parent)
971
							P.Anchored = true
972
							P.FormFactor = "Custom"
973
							P.BrickColor = Hit.BrickColor
974
							P.Material = Hit.Material
975
							P.TopSurface = "Smooth"
976
							P.BottomSurface = "Smooth"
977
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
978
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
979
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
980
							end
981
						end
982
						for i = 0,1,0.05 do
983
							for i2,v in pairs(Parts) do
984
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
985
							end
986
							wait(0.02)
987
						end
988
						for i,v in pairs(Parts) do
989
							if v[1].Size.X > 2.1 then
990
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
991
							end
992
							v[1].Anchored = false
993
						end
994
						for i = 0,1,0.05 do
995
							for i2,v in pairs(Parts) do
996
								v[1].Transparency = i
997
								if i == 1 then
998
									v[1]:Destroy()
999
								elseif i >= 0.25 then
1000
									v[1].CanCollide = false
1001
								end
1002
							end
1003
						wait(0.02)
1004
						end
1005
					Parts = nil
1006
					end)
1007
				end
1008
1009
				ROW = function(out, trans, s, wt, t, ang, plus)
1010
					for i = 1, 360, 360/t do
1011
						local c = Instance.new("Part", game.Workspace)
1012
						c.FormFactor = 3
1013
						c.TopSurface = 0
1014
						c.BottomSurface = 0
1015
						c.Size = s
1016
						c.Anchored = true
1017
						c.CanCollide = wt
1018
						c.Material=workspace.Base.Material
1019
						c.Transparency = trans
1020
						c.BrickColor = workspace.Base.BrickColor
1021
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1022
						c.Locked=true
1023
						game.Debris:AddItem(c,15)
1024
					end
1025
				end
1026
1027
				Part = function(x,y,z,color,tr,cc,an,parent)
1028
					local p = Instance.new('Part',parent or Weapon)
1029
					p.formFactor = 'Custom'
1030
					p.Size = Vector3.new(x,y,z)
1031
					p.BrickColor = BrickColor.new(color)
1032
					p.CanCollide = cc
1033
					p.Transparency = tr
1034
					p.Anchored = an
1035
					p.TopSurface,p.BottomSurface = 0,0
1036
					p.Locked=true
1037
					p:BreakJoints()
1038
				return p end
1039
1040
			Mesh = function(par,num,x,y,z)
1041
			local msh = _
1042
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1043
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1044
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1045
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1046
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1047
			end msh.Scale = Vector3.new(x,y,z)
1048
			return msh end
1049
1050
			function explosion(col1,col2,cfr,sz,rng,dmg)
1051
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1052
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1053
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1054
				v1,v2,v3=sz.x,sz.y,sz.z
1055
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1056
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1057
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1058
				a.CFrame=cfr
1059
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1060
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1061
1062
				Spawn(function()
1063
					while wait() do
1064
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1065
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1066
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1067
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1068
							a.Transparency=a.Transparency+0.05
1069
							a2.Transparency=a2.Transparency+0.05
1070
							a3.Transparency=a3.Transparency+0.05
1071
						end
1072
					end)
1073
				end
1074
1075
				Crater(X,20)
1076
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1077
				z = Instance.new("Sound",X)
1078
				z.SoundId = "rbxassetid://231917744"
1079
				z.Pitch = .5
1080
				z.Volume = 10
1081
				z1 = Instance.new("Sound",X)
1082
				z1.SoundId = "rbxassetid://231917744"
1083
				z1.Pitch = .5
1084
				z1.Volume = 10
1085
				z2 = Instance.new("Sound",X)
1086
				z2.SoundId = "rbxassetid://231917744"
1087
				z2.Pitch = .5
1088
				z2.Volume = 10
1089
				z3 = Instance.new("Sound",X)
1090
				z3.SoundId = "rbxassetid://245537790"
1091
				z3.Pitch = .7
1092
				z3.Volume = 1
1093
				z4 = Instance.new("Sound",X)
1094
				z4.SoundId = "rbxassetid://245537790"
1095
				z4.Pitch = .7
1096
				z4.Volume = 1
1097
				wait(0.1)
1098
				z:Play()
1099
				z1:Play()
1100
				z2:Play()
1101
				z3:Play()
1102
				z4:Play()
1103
1104
				local part=Instance.new('Part',rarm)
1105
				part.Anchored=true
1106
				part.CanCollide=false
1107
				part.Locked = true
1108
				part.FormFactor='Custom'
1109
				part.Size=Vector3.new(1,1,1)
1110
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1111
				part.Transparency=0
1112
				part.BrickColor=BrickColor.new('Really black')
1113
				local mesh=Instance.new('SpecialMesh',part)
1114
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1115
				mesh.Scale=Vector3.new(2,2,2)
1116
				local part2=part:clone()
1117
				part2.Parent = rarm
1118
				part2.BrickColor=BrickColor.new("Royal purple")
1119
				local part5=part:clone()
1120
				part5.Parent = rarm
1121
				part5.BrickColor=BrickColor.new("Magenta")
1122
				local part6=part:clone()
1123
				part6.Parent = rarm
1124
				part6.BrickColor=BrickColor.new("Black")
1125
				local mesh2=mesh:clone()
1126
				mesh2.Parent=part2
1127
				mesh2.Scale=Vector3.new(3, 3, 3)
1128
				local mesh5=mesh:clone()
1129
				mesh5.Parent=part5
1130
				mesh5.Scale=Vector3.new(3, 3, 3)
1131
				local mesh6=mesh:clone()
1132
				mesh6.Parent=part6
1133
				mesh6.Scale=Vector3.new(3, 3, 3)
1134
				local blast = Instance.new("Part", rarm)
1135
				blast.BrickColor = BrickColor.new("Really black")
1136
				blast.Anchored = true
1137
				blast.CanCollide = false
1138
				blast.Locked = true
1139
				blast.Size = Vector3.new(1, 1, 1)
1140
				blast.TopSurface = "Smooth"
1141
				blast.BottomSurface = "Smooth"
1142
				blast.Transparency = 0
1143
				blast.CFrame = HandCF
1144
				local bm = Instance.new("SpecialMesh", blast)
1145
				bm.Scale = Vector3.new(5,1,5)
1146
				bm.MeshId = "rbxassetid://3270017"
1147
				local blast2 = Instance.new("Part", rarm)
1148
				blast2.BrickColor = BrickColor.new("Really black")
1149
				blast2.Anchored = true
1150
				blast2.CanCollide = false
1151
				blast2.Locked = true
1152
				blast2.Size = Vector3.new(1, 1, 1)
1153
				blast2.TopSurface = "Smooth"
1154
				blast2.BottomSurface = "Smooth"
1155
				blast2.Transparency = 0
1156
				blast2.CFrame = HandCF
1157
				local bm2 = Instance.new("SpecialMesh", blast2)
1158
				bm2.Scale = Vector3.new(3,1,3)
1159
				bm2.MeshId = "rbxassetid://3270017"
1160
				local blast3 = Instance.new("Part", rarm)
1161
				blast3.BrickColor = BrickColor.new("Really black")
1162
				blast3.Anchored = true
1163
				blast3.CanCollide = false
1164
				blast3.Locked = true
1165
				blast3.Size = Vector3.new(1, 1, 1)
1166
				blast3.TopSurface = "Smooth"
1167
				blast3.BottomSurface = "Smooth"
1168
				blast3.Transparency = 0
1169
				blast3.CFrame = HandCF
1170
				local bm3 = Instance.new("SpecialMesh", blast3)
1171
				bm3.Scale = Vector3.new(3,1,3)
1172
				bm3.MeshId = "rbxassetid://3270017"
1173
				for i = 1,120 do rs:wait()
1174
					X.Transparency = X.Transparency + (1/120)
1175
					part.Transparency = part.Transparency + (1/120)
1176
					part2.Transparency = part2.Transparency + (1/120)
1177
					part3.Transparency = part3.Transparency + (1/120)
1178
					part4.Transparency = part4.Transparency + (1/120)
1179
					part5.Transparency = part5.Transparency + (1/120)
1180
					part6.Transparency = part6.Transparency + (1/120)
1181
					part7.Transparency = part7.Transparency + (1/120)
1182
					blast.Transparency = blast.Transparency + (1/120)
1183
					blast2.Transparency = blast2.Transparency + (1/120)
1184
					blast3.Transparency = blast3.Transparency + (1/120)
1185
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1186
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1187
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1188
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1189
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1190
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1191
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1192
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1193
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1194
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1195
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1196
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1197
					X.CFrame = cf
1198
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1199
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1200
					part3.CFrame=X.CFrame
1201
					part4.CFrame=X.CFrame
1202
					part7.CFrame=X.CFrame
1203
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1204
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1205
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1206
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1207
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1208
					rs:wait()
1209
					end
1210
					X:Destroy()
1211
					part:Destroy()
1212
					part2:Destroy()
1213
					part3:Destroy()
1214
					part4:Destroy()
1215
					part5:Destroy()
1216
					part6:Destroy()
1217
					blast:Destroy()
1218
					blast2:Destroy()
1219
					blast3:Destroy()
1220
					z:Destroy()
1221
					z1:Destroy()
1222
					z2:Destroy()
1223
					z3:Destroy()
1224
					z4:Destroy()
1225
				end
1226
			end)
1227
			for i = 1, 20 do
1228
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1229
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1230
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1231
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1232
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1233
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1234
				if Debounces.on == false then break end
1235
				rs:wait()
1236
			end
1237
			if Debounces.CanAttack == false then
1238
				Debounces.CanAttack = true
1239
				Debounces.NoIdl = false
1240
				Debounces.on = false
1241
			end
1242
		end
1243
	end
1244
end)
1245
----------------------------------------------------
1246
mouse.KeyDown:connect(function(key)
1247
	if key == "e" then
1248
		if Debounces.CanAttack == true then
1249
		Debounces.CanAttack = false
1250
		Debounces.on = true
1251
		Debounces.NoIdl = true
1252
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1253
z = Instance.new("Sound", rarm)
1254
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1255
z.Volume = .6
1256
z.Pitch = pt[math.random(1,#pt)]
1257
z.Looped = false
1258
z:Play()
1259
Debounces.RPunch = true
1260
Debounces.LPunch = true
1261
Debounces.ks = true
1262
Debounces.ks2 = true
1263
for i = 1, 3 do
1264
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1265
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1266
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1267
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1268
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1269
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1270
if Debounces.on == false then break end
1271
wait()
1272
end
1273
z2 = Instance.new("Sound", larm)
1274
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1275
z2.Volume = .6
1276
z2.Pitch = pt[math.random(1,#pt)]
1277
z2.Looped = false
1278
z2:Play()
1279
for i = 1, 3 do
1280
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1281
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1282
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1283
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1284
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1285
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1286
if Debounces.on == false then break end
1287
wait()
1288
end
1289
z3 = Instance.new("Sound", rarm)
1290
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1291
z3.Volume = 0.6
1292
z3.Pitch = pt[math.random(1,#pt)]
1293
z3.Looped = false
1294
z3:Play()
1295
for i = 1, 3 do
1296
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1297
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1298
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1299
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1300
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1301
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1302
if Debounces.on == false then break end
1303
wait()
1304
end
1305
z4 = Instance.new("Sound", larm)
1306
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1307
z4.Volume = .6
1308
z4.Pitch = pt[math.random(1,#pt)]
1309
z4.Looped = false
1310
z4:Play()
1311
for i = 1, 3 do
1312
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1313
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1314
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1315
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1316
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1317
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1318
if Debounces.on == false then break end
1319
wait()
1320
end
1321
z5 = Instance.new("Sound", rarm)
1322
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1323
z5.Volume = .6
1324
z5.Pitch = pt[math.random(1,#pt)]
1325
z5.Looped = false
1326
z5:Play()
1327
for i = 1, 3 do
1328
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1329
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1330
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1331
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1332
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1333
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1334
if Debounces.on == false then break end
1335
wait()
1336
end
1337
z6 = Instance.new("Sound", larm)
1338
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1339
z6.Volume = .6
1340
z6.Pitch = pt[math.random(1,#pt)]
1341
z6.Looped = false
1342
z6:Play()
1343
for i = 1, 3 do
1344
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1345
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1346
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1347
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1348
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1349
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1350
if Debounces.on == false then break end
1351
wait()
1352
end
1353
z7 = Instance.new("Sound", rarm)
1354
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1355
z7.Volume = .6
1356
z7.Pitch = pt[math.random(1,#pt)]
1357
z7.Looped = false
1358
z7:Play()
1359
for i = 1, 3 do
1360
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1361
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1362
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1363
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1364
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1365
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1366
if Debounces.on == false then break end
1367
wait()
1368
end
1369
z8 = Instance.new("Sound", larm)
1370
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1371
z8.Volume = .6
1372
z8.Pitch = pt[math.random(1,#pt)]
1373
z8.Looped = false
1374
z8:Play()
1375
for i = 1, 3 do
1376
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1377
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1378
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1379
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1380
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1381
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1382
if Debounces.on == false then break end
1383
wait()
1384
end
1385
z9 = Instance.new("Sound", rarm)
1386
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1387
z9.Volume = 0.6
1388
z9.Pitch = pt[math.random(1,#pt)]
1389
z9.Looped = false
1390
z9:Play()
1391
for i = 1, 3 do
1392
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1393
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1394
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1395
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1396
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1397
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1398
if Debounces.on == false then break end
1399
wait()
1400
end
1401
z10 = Instance.new("Sound", larm)
1402
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1403
z10.Volume = .6
1404
z10.Pitch = pt[math.random(1,#pt)]
1405
z10.Looped = false
1406
z10:Play()
1407
for i = 1, 3 do
1408
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1409
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1410
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1411
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1412
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1413
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1414
if Debounces.on == false then break end
1415
wait()
1416
end
1417
z11 = Instance.new("Sound", rarm)
1418
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1419
z11.Volume = .6
1420
z11.Pitch = pt[math.random(1,#pt)]
1421
z11.Looped = false
1422
z11:Play()
1423
for i = 1, 3 do
1424
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1425
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1426
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1427
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1428
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1429
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1430
if Debounces.on == false then break end
1431
wait()
1432
end
1433
z12 = Instance.new("Sound", larm)
1434
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1435
z12.Volume = .6
1436
z12.Pitch = pt[math.random(1,#pt)]
1437
z12.Looped = false
1438
z12:Play()
1439
for i = 1, 3 do
1440
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1441
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1442
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1443
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1444
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1445
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1446
if Debounces.on == false then break end
1447
wait()
1448
end
1449
z13 = Instance.new("Sound", rarm)
1450
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1451
z13.Volume = 0.6
1452
z13.Pitch = pt[math.random(1,#pt)]
1453
z13.Looped = false
1454
z13:Play()
1455
for i = 1, 3 do
1456
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1457
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1458
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1459
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1460
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1461
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1462
if Debounces.on == false then break end
1463
wait()
1464
end
1465
z14 = Instance.new("Sound", larm)
1466
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1467
z14.Volume = .6
1468
z14.Pitch = pt[math.random(1,#pt)]
1469
z14.Looped = false
1470
z14:Play()
1471
for i = 1, 3 do
1472
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1473
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1474
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1475
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1476
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1477
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1478
if Debounces.on == false then break end
1479
wait()
1480
end
1481
z15 = Instance.new("Sound", rarm)
1482
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1483
z15.Volume = .6
1484
z15.Pitch = pt[math.random(1,#pt)]
1485
z15.Looped = false
1486
z15:Play()
1487
for i = 1, 3 do
1488
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1489
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1490
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1491
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1492
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1493
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1494
if Debounces.on == false then break end
1495
wait()
1496
end
1497
z16 = Instance.new("Sound", larm)
1498
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1499
z16.Volume = .6
1500
z16.Pitch = pt[math.random(1,#pt)]
1501
z16.Looped = false
1502
z16:Play()
1503
for i = 1, 3 do
1504
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1505
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1506
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1507
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1508
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1509
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1510
if Debounces.on == false then break end
1511
wait()
1512
end
1513
z17 = Instance.new("Sound", rarm)
1514
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1515
z17.Volume = .6
1516
z17.Pitch = pt[math.random(1,#pt)]
1517
z17.Looped = false
1518
z17:Play()
1519
for i = 1, 3 do
1520
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1521
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1522
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1523
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1524
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1525
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1526
if Debounces.on == false then break end
1527
wait()
1528
end
1529
z18 = Instance.new("Sound", larm)
1530
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1531
z18.Volume = .6
1532
z18.Pitch = pt[math.random(1,#pt)]
1533
z18.Looped = false
1534
z18:Play()
1535
for i = 1, 3 do
1536
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1537
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1538
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1539
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1540
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1541
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1542
if Debounces.on == false then break end
1543
wait()
1544
end
1545
z19 = Instance.new("Sound", rarm)
1546
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1547
z19.Volume = 0.6
1548
z19.Pitch = pt[math.random(1,#pt)]
1549
z19.Looped = false
1550
z19:Play()
1551
for i = 1, 3 do
1552
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1553
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1554
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1555
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1556
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1557
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1558
if Debounces.on == false then break end
1559
wait()
1560
end
1561
z20 = Instance.new("Sound", larm)
1562
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1563
z20.Volume = .6
1564
z20.Pitch = pt[math.random(1,#pt)]
1565
z20.Looped = false
1566
z20:Play()
1567
for i = 1, 3 do
1568
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1569
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1570
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1571
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1572
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1573
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1574
if Debounces.on == false then break end
1575
wait()
1576
end
1577
z:Destroy()
1578
z2:Destroy()
1579
z3:Destroy()
1580
z4:Destroy()
1581
z5:Destroy()
1582
z6:Destroy()
1583
z7:Destroy()
1584
z8:Destroy()
1585
z9:Destroy()
1586
z10:Destroy()
1587
z11:Destroy()
1588
z12:Destroy()
1589
z13:Destroy()
1590
z14:Destroy()
1591
z15:Destroy()
1592
z16:Destroy()
1593
z17:Destroy()
1594
z18:Destroy()
1595
z19:Destroy()
1596
z20:Destroy()
1597
Debounces.LPunch = false
1598
Debounces.RPunch = false
1599
Debounces.ks = false
1600
Debounces.ks2 = false
1601
if Debounces.CanAttack == false then
1602
Debounces.CanAttack = true
1603
Debounces.on = false
1604
Debounces.NoIdl = false
1605
end
1606
end
1607
end
1608
end)
1609
-------------------------------
1610
mouse.KeyDown:connect(function(key)
1611
	if key == "t" then
1612
		if Debounces.CanAttack == true then
1613
			Debounces.CanAttack = false
1614
			Debounces.NoIdl = true
1615
			Debounces.on = true
1616
			Debounces.ks = true
1617
    kik = rleg.Touched:connect(function(ht)
1618
        hit = ht.Parent
1619
            if ht and hit:IsA("Model") then
1620
                    if hit:FindFirstChild("Humanoid") then
1621
                        if hit.Name ~= p.Name then
1622
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1623
                                    Debounces.Slashed = true]]--
1624
                                    if Debounces.ks==true then
1625
                                    z = Instance.new("Sound",hed)
1626
                                    z.SoundId = "rbxassetid://169380525"
1627
                                    z.Volume = 1
1628
                                    z:Play()
1629
                                    Debounces.ks=false
1630
                                    end
1631
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1632
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
1633
                            --Debounces.Slashed = false
1634
                        --end
1635
                    end
1636
                end
1637
            elseif ht and hit:IsA("Hat") then
1638
                if hit.Parent.Name ~= p.Name then
1639
                    if hit.Parent:FindFirstChild("Humanoid") then
1640
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1641
                                    Debounces.Slashed = true]]--
1642
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
1643
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
1644
                            --Debounces.Slashed = false
1645
                        --end
1646
                    end
1647
                end
1648
            end
1649
        end)
1650
			for i = 1,20 do
1651
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1652
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
1653
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
1654
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
1655
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
1656
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1657
				if Debounces.on == false then break end
1658
				rs:wait()
1659
			end
1660
			kik:disconnect()
1661
			if Debounces.CanAttack == false then
1662
				Debounces.CanAttack = true
1663
				Debounces.NoIdl = false
1664
				Debounces.on = false
1665
            end
1666
        end
1667
    end
1668
end)
1669
----------------------------------------------------
1670
mouse.KeyDown:connect(function(key)
1671
	if key == "y" then
1672
		if Debounces.CanAttack == true then
1673
            Debounces.CanAttack = false
1674
            Debounces.on = true
1675
            Debounces.NoIdl = true
1676
				for i = 1, 15 do
1677
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
1678
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
1679
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1680
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
1681
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
1682
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
1683
                    if Debounces.on == false then break end
1684
                    rs:wait(2.7)
1685
                end
1686
				x = Instance.new("Sound",char)
1687
				x.SoundId = "rbxassetid://228343271"
1688
				x.Pitch = 1
1689
				x.Volume = .8
1690
				wait(.1)
1691
				x:Play()
1692
				Debounces.on = false
1693
				Debounces.Here = false
1694
				shot = shot + 1
1695
local rng = Instance.new("Part", larm)
1696
rng.Anchored = true
1697
rng.BrickColor = BrickColor.new("Royal purple")
1698
rng.CanCollide = false
1699
rng.FormFactor = 3
1700
rng.Name = "Ring"
1701
rng.Size = Vector3.new(1, 1, 1)
1702
rng.Transparency = 0.35
1703
rng.TopSurface = 0
1704
rng.BottomSurface = 0
1705
rng2 = rng:clone()
1706
rng3 = rng2:clone()
1707
rng4 = rng2:clone()
1708
local rngm = Instance.new("SpecialMesh", rng)
1709
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1710
rngm.Scale = Vector3.new(10, 10, 1)
1711
rngm2 = rngm:clone()
1712
rngm2.Scale = Vector3.new(5, 5, 3)
1713
rngm3=rngm2:clone()
1714
rngm3.Parent = rng3
1715
rngm3.Scale = Vector3.new(8, 8, 1)
1716
rngm4 = rngm2:clone()
1717
rngm4.Parent = rng4
1718
rngm4.Scale = Vector3.new(6, 6, 1)
1719
local bem = Instance.new("Part", larm)
1720
bem.Anchored = true
1721
bem.BrickColor = BrickColor.new("Really black")
1722
bem.CanCollide = false
1723
bem.FormFactor = 3
1724
bem.Name = "Beam" .. shot
1725
bem.Size = Vector3.new(1, 1, 1)
1726
bem.Transparency = 0.35
1727
bem.TopSurface = 0
1728
bem.BottomSurface = 0
1729
local bemm = Instance.new("SpecialMesh", bem)
1730
bemm.MeshType = 4
1731
bemm.Scale = Vector3.new(1, 4, 4)
1732
local out = Instance.new("Part", larm)
1733
out.Anchored = true
1734
out.BrickColor = BrickColor.new("Really black")
1735
out.CanCollide = false
1736
out.FormFactor = 3
1737
out.Name = "Out"
1738
out.Size = Vector3.new(4, 4, 4)
1739
out.Transparency = 0.35
1740
out.TopSurface = 0
1741
out.BottomSurface = 0
1742
local outm = Instance.new("SpecialMesh", out)
1743
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
1744
outm.Scale = Vector3.new(6, 4, 6)
1745
local bnd = Instance.new("Part", larm)
1746
bnd.Anchored = true
1747
bnd.BrickColor = BrickColor.new("Really black")
1748
bnd.CanCollide = false
1749
bnd.FormFactor = 3
1750
bnd.Name = "Bend"
1751
bnd.Size = Vector3.new(1, 1, 1)
1752
bnd.Transparency = 1
1753
bnd.TopSurface = 0
1754
bnd.BottomSurface = 0
1755
local bndm = Instance.new("SpecialMesh", bnd)
1756
bndm.MeshType = 3
1757
bndm.Scale = Vector3.new(8, 8, 8)
1758
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
1759
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
1760
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
1761
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
1762
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
1763
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
1764
Debounces.Shewt = true
1765
coroutine.wrap(function()
1766
for i = 1, 20, 0.2 do
1767
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
1768
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
1769
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
1770
rng.Transparency = i/20
1771
rng3.Transparency = 1/24
1772
rng4.Transparency = i/26
1773
wait()
1774
end
1775
wait()
1776
rng:Destroy()
1777
end)()
1778
if Debounces.Shewt == true then
1779
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
1780
hit = ht.Parent
1781
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
1782
if HasntTouched(hit.Name) == true and deb == false then
1783
deb = true
1784
coroutine.wrap(function()
1785
hit:FindFirstChild("Humanoid").PlatformStand = true
1786
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1787
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
1788
end)()
1789
table.insert(Touche, hit.Name)
1790
deb = false
1791
end
1792
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
1793
if HasntTouched(hit.Parent.Name) == true and deb == false then
1794
deb = true
1795
coroutine.wrap(function()
1796
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
1797
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1798
wait(1)
1799
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
1800
end)()
1801
table.insert(Touche, hit.Parent.Name)
1802
deb = false
1803
for i, v in pairs(Touche) do
1804
print(v)
1805
end
1806
end
1807
end
1808
end)
1809
end
1810
for i = 0, 260, 8 do
1811
bem.Size = Vector3.new(i, 3, 3)
1812
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
1813
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
1814
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
1815
bnd.Size = Vector3.new(1,1,1)
1816
bndm.Scale = Vector3.new(8,8,8)
1817
if i % 10 == 0 then
1818
local newRng = rng2:Clone()
1819
newRng.Parent = larm
1820
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
1821
local newRngm = rngm2:clone()
1822
newRngm.Parent=newRng
1823
coroutine.wrap(function()
1824
for i = 1, 10, 0.2 do
1825
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
1826
newRng.Transparency = i/10
1827
wait()
1828
end
1829
wait()
1830
newRng:Destroy()
1831
end)()
1832
end
1833
wait()
1834
end
1835
wait()
1836
Debounces.Shewt = false
1837
bem:Destroy()
1838
out:Destroy()
1839
bnd:Destroy()
1840
Debounces.Ready = false
1841
for i, v in pairs(Touche) do
1842
table.remove(Touche, i)
1843
end
1844
wait()
1845
table.insert(Touche, char.Name)
1846
Debounces.NoIdl = false
1847
if Debounces.CanAttack == false then
1848
Debounces.CanAttack = true
1849
end
1850
end
1851
end
1852
end)
1853
----------------------------------------------------
1854
--[[mouse.KeyDown:connect(function(key)
1855
	if key == "y" then
1856
		if Debounces.CanAttack == true then
1857
			Debounces.CanAttack = false
1858
			Debounces.NoIdl = true
1859
			Debounces.on = true
1860
				local shell = Instance.new("Part",torso)
1861
				shell.BrickColor = BrickColor.new("Royal purple")
1862
				shell.Anchored = false
1863
				shell.CanCollide = false
1864
				shell.Locked = true
1865
				shell.TopSurface = "SmoothNoOutlines"
1866
				shell.BottomSurface = "SmoothNoOutlines"
1867
				shell.Size = Vector3.new(1.2,1.2,1.2)
1868
				shell.FormFactor = 3
1869
				local shellm = Instance.new("SpecialMesh",shell)
1870
				shellm.MeshType = "Sphere"
1871
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
1872
				Omega = function()
1873
					local X = Instance.new("Part",char)
1874
					local O = Instance.new("ObjectValue",X)
1875
					O.Name = "creator"
1876
					X.Locked = true
1877
					X.Name = "Shell"
1878
					X.Anchored = false
1879
					X.CanCollide = false
1880
					X.Transparency = 0.5
1881
					X.Reflectance = 0
1882
					X.BottomSurface = 0
1883
					X.TopSurface = 0
1884
					X.Shape = 0
1885
					local V = Instance.new("ObjectValue",X)
1886
					V.Value = char
1887
					V.Name = "creator"
1888
					X.BrickColor = BrickColor.new("Royal purple")
1889
					X.Size = Vector3.new(40,40,40)
1890
					--X.Material = "Neon"
1891
					local Z = Instance.new("SpecialMesh",X)
1892
					Z.MeshType = "Sphere"
1893
					Z.Scale = Vector3.new(0.2,0.2,0.2)
1894
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
1895
					local bv = Instance.new("BodyVelocity",X)
1896
					bv.maxForce = Vector3.new(99999,99999,99999)
1897
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
1898
					bv.velocity = root.CFrame.lookVector*10
1899
					Explode = X.Touched:connect(function(hit)
1900
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
1901
							local cf = X.CFrame
1902
							bv:Destroy()
1903
							X.Anchored = true
1904
							Z:Remove()
1905
							Explode:disconnect()
1906
							X.Size = Vector3.new(3,3,3)
1907
							X.Touched:connect(function(hit) end)
1908
							X.CanCollide = false
1909
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
1910
								if v:FindFirstChild('Humanoid') then
1911
									v.Humanoid:TakeDamage(math.random(80,120))
1912
								end
1913
							end
1914
								for i = 1, (40) do rs:wait()
1915
									X.Transparency = X.Transparency + (1/40)
1916
									X.Size = X.Size + Vector3.new(1,1,1)
1917
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
1918
								end
1919
							X:Destroy()
1920
							end
1921
						end)
1922
					end
1923
			for i = 1,200 do
1924
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
1925
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
1926
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
1927
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
1928
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1929
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1930
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1931
				if Debounces.on == false then break end
1932
				rs:wait()
1933
			end
1934
			for i = 1,30 do
1935
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
1936
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
1937
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
1938
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
1939
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1940
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1941
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1942
				if Debounces.on == false then break end
1943
				rs:wait()
1944
			end
1945
			for i = 1,40 do
1946
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
1947
				shell.Size = shell.Size + Vector3.new(1,1,1)
1948
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
1949
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
1950
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
1951
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1952
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1953
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1954
				if Debounces.on == false then break end
1955
				rs:wait()
1956
			end
1957
			for i = 1,40 do
1958
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
1959
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
1960
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
1961
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
1962
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1963
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1964
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1965
				if Debounces.on == false then break end
1966
				rs:wait()
1967
			end
1968
			for i = 1,60 do
1969
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
1970
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
1971
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
1972
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
1973
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1974
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1975
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1976
				if Debounces.on == false then break end
1977
				rs:wait()
1978
			end
1979
			for i = 1,60 do
1980
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
1981
				shell.Size = shell.Size + Vector3.new(1,1,1)
1982
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
1983
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
1984
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
1985
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1986
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1987
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
1988
				if Debounces.on == false then break end
1989
				rs:wait()
1990
			end
1991
			if Debounces.CanAttack == false then
1992
				Debounces.CanAttack = true
1993
				Debounces.NoIdl = false
1994
				Debounces.on = false
1995
            end
1996
        end
1997
    end
1998
end)]]--
1999
----------------------------------------------------
2000
Charging = false
2001
mouse.KeyDown:connect(function(key)
2002
	if key == "r" then
2003
		if Charging == false then
2004
			Charging = true
2005
			if Debounces.CanAttack == true then
2006
				Debounces.CanAttack = false
2007
				Debounces.NoIdl = true
2008
				Debounces.on = true
2009
				for i = 1,20 do
2010
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2011
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2012
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2013
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2014
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2015
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2016
					if Debounces.on == false then break end
2017
					rs:wait()
2018
				end
2019
				--[[for i = 1,20 do
2020
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2021
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2022
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2023
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2024
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2025
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2026
					if Debounces.on == false then break end
2027
					rs:wait()
2028
				end]]--
2029
pt=Instance.new('Part',torso)
2030
pt.Anchored=true
2031
pt.CanCollide=false
2032
pt.Locked = true
2033
pt.FormFactor='Custom'
2034
pt.Size=Vector3.new(1,1,1)
2035
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2036
pt.Transparency=.6
2037
pt.BrickColor=BrickColor.new('Really black')
2038
msh=Instance.new('SpecialMesh',pt)
2039
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2040
msh.Scale=Vector3.new(8,4,8)
2041
pt2=pt:clone()
2042
pt2.Parent = torso
2043
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2044
pt2.BrickColor=BrickColor.new("Royal purple")
2045
msh2=msh:clone()
2046
msh2.Parent=pt2
2047
msh2.Scale=Vector3.new(10,5,10)
2048
2049
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2050
2051
bl = Instance.new("Part", char)
2052
bl.Locked = true
2053
bl.Name = "Shell"
2054
bl.BrickColor = BrickColor.new("Really black")
2055
bl.Anchored = true
2056
bl.CanCollide = false
2057
bl.Transparency = 0
2058
bl.Reflectance = 0
2059
bl.BottomSurface = 0
2060
bl.TopSurface = 0
2061
bl.Shape = 0
2062
blm = Instance.new("SpecialMesh",bl)
2063
blm.MeshType = "Sphere"
2064
blm.Scale = Vector3.new(1,1,1)
2065
blm.MeshId = "rbxassetid://9982590"
2066
2067
	coroutine.resume(coroutine.create(function()
2068
        for i=1, math.huge, 4 do
2069
			if Charging == true then
2070
				rs:wait()
2071
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2072
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2073
				bl.Transparency = bl.Transparency + 0.005
2074
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2075
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2076
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2077
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2078
				elseif Charging == false then break
2079
			end
2080
		end
2081
    end))
2082
2083
repeat
2084
    local p = Instance.new('Part',torso)
2085
    p.formFactor = 'Custom'
2086
    p.Size = Vector3.new(1,1,1)
2087
    p.BrickColor = workspace.Base.BrickColor
2088
    p.CanCollide = false
2089
    p.Transparency = 0
2090
    p.Anchored = true
2091
    p.Locked=true
2092
    p.Material = workspace.Base.Material
2093
    s = math.random(1,40)/10
2094
    local m = Instance.new("BlockMesh",p)
2095
    m.Scale = Vector3.new(s,s,s)
2096
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2097
	--[[coroutine.wrap(function()
2098
		wait(2)
2099
		while Charging == true do
2100
		wait(2)
2101
		GroundWave1()
2102
		wait(2)
2103
		end
2104
	end)()]]--
2105
	Spawn(function()
2106
		while rs:wait() do
2107
			if Charging == true then
2108
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2109
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2110
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2111
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2112
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2113
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2114
			elseif Charging == false then break
2115
			end
2116
		end
2117
	end)
2118
	Spawn(function()
2119
        while rs:wait() do
2120
            if p.Transparency >= 1 then p:Destroy() break end
2121
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2122
            p.Transparency = p.Transparency+0.01
2123
        end
2124
    end)
2125
    wait(.3)
2126
until Charging == false
2127
			end
2128
		end
2129
	end
2130
end)
2131
----------------------------------------------------
2132
mouse.KeyUp:connect(function(key)
2133
	if key == "r" then
2134
		if Charging == true then
2135
			Charging = false
2136
				pt:Destroy()
2137
				pt2:Destroy()
2138
				bl:Destroy()
2139
			if Debounces.CanAttack == false then
2140
				Debounces.CanAttack = true
2141
				Debounces.NoIdl = false
2142
				Debounces.on = false
2143
			end
2144
		end
2145
	end
2146
end)
2147
----------------------------------------------------
2148
mouse.KeyDown:connect(function(key)
2149
	if key == "g" then
2150
		if Debounces.CanAttack == true then
2151
			Debounces.CanAttack = false
2152
			Debounces.NoIdl = true
2153
			Debounces.on = true
2154
				local shell = Instance.new("Part",torso)
2155
				shell.BrickColor = BrickColor.new("Royal purple")
2156
				shell.Anchored = true
2157
				shell.CanCollide = false
2158
				shell.Locked = true
2159
				shell.TopSurface = "SmoothNoOutlines"
2160
				shell.BottomSurface = "SmoothNoOutlines"
2161
				shell.Size = Vector3.new(1,1,1)
2162
				shellm = Instance.new("SpecialMesh",shell)
2163
				shellm.MeshType = "Sphere"
2164
				shellm.Scale = Vector3.new(1,1,1)
2165
				local shell2 = Instance.new("Part",torso)
2166
				shell2.BrickColor = BrickColor.new("Royal purple")
2167
				shell2.Anchored = true
2168
				shell2.CanCollide = false
2169
				shell2.Locked = true
2170
				shell2.TopSurface = "SmoothNoOutlines"
2171
				shell2.BottomSurface = "SmoothNoOutlines"
2172
				shell2.Size = Vector3.new(1,1,1)
2173
				shellm2 = Instance.new("SpecialMesh",shell2)
2174
				shellm2.MeshType = "Sphere"
2175
				shellm2.Scale = Vector3.new(1,1,1)
2176
2177
function FindNearestTorso(Position,Distance,SinglePlayer)
2178
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2179
        local List = {}
2180
        for i,v in pairs(workspace:GetChildren())do
2181
            if v:IsA("Model")then
2182
                if v:findFirstChild("Torso")then
2183
                    if v ~= char then
2184
                        if(v.Torso.Position -Position).magnitude <= Distance then
2185
                            table.insert(List,v)
2186
                        end
2187
                    end
2188
                end
2189
            end
2190
        end
2191
    return List
2192
end
2193
2194
Shell = function()
2195
local X = Instance.new("Part",char)
2196
local O = Instance.new("ObjectValue",X)
2197
        O.Name = "creator"
2198
        X.Locked = true
2199
		X.Name = "Shell"
2200
        X.Anchored = false
2201
        X.CanCollide = false
2202
        X.Transparency = 0
2203
        X.Reflectance = 0
2204
        X.BottomSurface = 0
2205
        X.TopSurface = 0
2206
        X.Shape = 0
2207
        local V = Instance.new("ObjectValue",X)
2208
        V.Value = char
2209
        V.Name = "creator"
2210
        X.BrickColor = BrickColor.new("Royal purple")
2211
        X.Size = Vector3.new(1,1,1)
2212
        --X.Material = "Neon"
2213
        local Z = Instance.new("SpecialMesh",X)
2214
        Z.MeshType = "Sphere"
2215
        Z.Scale = Vector3.new(1,1,1)
2216
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2217
        local bv = Instance.new("BodyVelocity",X)
2218
        bv.maxForce = Vector3.new(99999,99999,99999)
2219
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2220
        bv.velocity = root.CFrame.lookVector*65
2221
Explode = X.Touched:connect(function(hit)
2222
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2223
        local cf = X.CFrame
2224
        bv:Destroy()
2225
        X.Anchored = true
2226
        Z:Remove()
2227
        Explode:disconnect()
2228
        X.Size = Vector3.new(3,3,3)
2229
        X.Touched:connect(function(hit) end)
2230
        X.CanCollide = false
2231
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2232
			if v:FindFirstChild('Humanoid') then
2233
				v.Humanoid:TakeDamage(math.random(6,12))
2234
			end
2235
		end
2236
			for i = 1, (40) do rs:wait()
2237
				X.Transparency = X.Transparency + (1/40)
2238
				X.Size = X.Size + Vector3.new(1,1,1)
2239
				X.CFrame = cf
2240
			end
2241
		X:Destroy()
2242
		end
2243
	end)
2244
end
2245
				Shell()
2246
				for i = 1, 10 do
2247
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2248
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2249
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2250
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2251
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2252
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2253
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2254
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2255
					if Debounces.on == false then break end
2256
					rs:wait()
2257
				end
2258
				Shell()
2259
				shell.Transparency = 1
2260
				for i = 1, 10 do
2261
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2262
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2263
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2264
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2265
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2266
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2267
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2268
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2269
					if Debounces.on == false then break end
2270
					rs:wait()
2271
				end
2272
				Shell()
2273
				shell.Transparency = 0
2274
				shell2.Transparency = 1
2275
				for i = 1, 10 do
2276
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2277
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2278
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2279
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2280
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2281
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2282
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2283
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2284
					if Debounces.on == false then break end
2285
					rs:wait()
2286
				end
2287
				Shell()
2288
				shell2.Transparency = 0
2289
				shell.Transparency = 1
2290
				for i = 1, 10 do
2291
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2292
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2293
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2294
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2295
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2296
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2297
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2298
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2299
					if Debounces.on == false then break end
2300
					rs:wait()
2301
				end
2302
				Shell()
2303
				shell.Transparency = 0
2304
				shell2.Transparency = 1
2305
				for i = 1, 10 do
2306
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2307
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2308
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2309
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2310
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2311
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2312
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2313
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2314
					if Debounces.on == false then break end
2315
					rs:wait()
2316
				end
2317
				Shell()
2318
				shell2.Transparency = 0
2319
				shell.Transparency = 1
2320
				for i = 1, 10 do
2321
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2322
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2323
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2324
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2325
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2326
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2327
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2328
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2329
					if Debounces.on == false then break end
2330
					rs:wait()
2331
				end
2332
				Shell()
2333
				shell.Transparency = 0
2334
				shell2.Transparency = 1
2335
				for i = 1, 10 do
2336
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2337
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2338
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2339
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2340
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2341
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2342
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2343
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2344
					if Debounces.on == false then break end
2345
					rs:wait()
2346
				end
2347
				Shell()
2348
				shell2.Transparency = 0
2349
				shell.Transparency = 1
2350
				for i = 1, 10 do
2351
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2352
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2353
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2354
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2355
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2356
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2357
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2358
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2359
					if Debounces.on == false then break end
2360
					rs:wait()
2361
				end
2362
				Shell()
2363
				shell.Transparency = 0
2364
				shell2.Transparency = 1
2365
				for i = 1, 10 do
2366
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2367
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2368
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2369
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2370
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2371
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2372
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2373
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2374
					if Debounces.on == false then break end
2375
					rs:wait()
2376
				end
2377
				Shell()
2378
				shell2.Transparency = 0
2379
				shell.Transparency = 1
2380
				for i = 1, 10 do
2381
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2382
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2383
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2384
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2385
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2386
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2387
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2388
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2389
					if Debounces.on == false then break end
2390
					rs:wait()
2391
				end
2392
				Shell()
2393
				shell.Transparency = 0
2394
				shell2.Transparency = 1
2395
				for i = 1, 10 do
2396
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2397
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2398
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2399
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2400
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2401
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2402
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2403
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2404
					if Debounces.on == false then break end
2405
					rs:wait()
2406
				end
2407
				Shell()
2408
				shell2.Transparency = 0
2409
				shell.Transparency = 1
2410
				for i = 1, 10 do
2411
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2412
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2413
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2414
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2415
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2416
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2417
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2418
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2419
					if Debounces.on == false then break end
2420
					rs:wait()
2421
				end
2422
				Shell()
2423
				shell.Transparency = 0
2424
				shell2.Transparency = 1
2425
				for i = 1, 10 do
2426
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2427
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2428
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2429
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2430
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2431
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2432
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2433
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2434
					if Debounces.on == false then break end
2435
					rs:wait()
2436
				end
2437
				shell.Transparency = 1
2438
			if Debounces.CanAttack == false then
2439
				Debounces.CanAttack = true
2440
				Debounces.NoIdl = false
2441
				Debounces.on = false
2442
			end
2443
		end
2444
	end
2445
end)
2446
----------------------------------------------------
2447
Search = false
2448
mouse.KeyDown:connect(function(key)
2449
	if key == "n" then
2450
		if Search == false then
2451
			Search = true
2452
			for i,v in pairs(game.Players:getPlayers()) do
2453
				if v.Name~=char.Name then
2454
					for j,k in pairs(v.Character:GetChildren()) do
2455
						if k:IsA("BasePart") and k.Transparency >= 1 then
2456
							bawx=Instance.new("SelectionBox",cam)
2457
							bawx.Color = BrickColor.new("Bright red")
2458
							bawx.Transparency = .5
2459
							bawx.Adornee = k
2460
						end
2461
                    end
2462
                end
2463
            end
2464
		elseif Search == true then
2465
			Search = false
2466
			for i, v in pairs(cam:GetChildren()) do
2467
				if v:IsA("SelectionBox") then
2468
					v:Destroy()
2469
				end
2470
			end
2471
	    end
2472
    end
2473
end)
2474
----------------------------------------------------
2475
Grab = false
2476
mouse.KeyDown:connect(function(key)
2477
    if key == "z" then
2478
        Debounces.on = true
2479
        Debounces.NoIdl = true
2480
		Debounces.ks = true
2481
        if Grab == false then
2482
        gp = nil
2483
		for i = 1, 20 do
2484
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2485
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2486
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2487
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2488
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2489
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2490
			if Debounces.on == false then break end
2491
			rs:wait()
2492
		end
2493
        con1=larm.Touched:connect(function(hit) -- this is grab
2494
            ht = hit.Parent
2495
            hum1=ht:FindFirstChild('Humanoid')
2496
            if hum1 ~= nil then
2497
			    if Debounces.ks==true then
2498
                z = Instance.new("Sound",hed)
2499
                z.SoundId = "rbxassetid://169380525"
2500
                z.Volume = 1
2501
                z:Play()
2502
                Debounces.ks=false
2503
				end
2504
                hum1.PlatformStand=true
2505
                gp = ht
2506
                Grab = true
2507
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2508
                asd.Parent = larm
2509
                asd.Name = "asd"
2510
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2511
            --[[elseif hum1 == nil then
2512
                con1:disconnect()
2513
                wait() return]]--
2514
            end
2515
        end)
2516
		for i = 1, 20 do
2517
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2518
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2519
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2520
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2521
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2522
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2523
			if Debounces.on == false then break end
2524
			rs:wait()
2525
		end
2526
	if hum1 == nil then
2527
    Debounces.on = false
2528
    Debounces.NoIdl = false
2529
	end
2530
	con1:disconnect()
2531
    elseif Grab == true then
2532
        Grab = false
2533
		Punch()
2534
		z = Instance.new("Sound",hed)
2535
		z.SoundId = "rbxassetid://169380525"
2536
		z.Pitch = ptz[math.random(1,#ptz)]
2537
		z.Volume = 1
2538
		z:Play()
2539
		for i = 1, 10 do
2540
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2541
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2542
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2543
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2544
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2545
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2546
			if Debounces.on == false then break end
2547
			rs:wait()
2548
		end
2549
		Punch()
2550
		z = Instance.new("Sound",hed)
2551
		z.SoundId = "rbxassetid://169380525"
2552
		z.Pitch = ptz[math.random(1,#ptz)]
2553
		z.Volume = 1
2554
		z:Play()
2555
		for i = 1, 10 do
2556
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2557
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2558
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2559
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2560
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2561
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2562
			if Debounces.on == false then break end
2563
			rs:wait()
2564
		end
2565
		Punch()
2566
		z = Instance.new("Sound",hed)
2567
		z.SoundId = "rbxassetid://169380525"
2568
		z.Pitch = ptz[math.random(1,#ptz)]
2569
		z.Volume = 1
2570
		z:Play()
2571
		for i = 1, 10 do
2572
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2573
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2574
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2575
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2576
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2577
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2578
			if Debounces.on == false then break end
2579
			rs:wait()
2580
		end
2581
		Punch()
2582
		z = Instance.new("Sound",hed)
2583
		z.SoundId = "rbxassetid://169380525"
2584
		z.Pitch = ptz[math.random(1,#ptz)]
2585
		z.Volume = 1
2586
		z:Play()
2587
		for i = 1, 10 do
2588
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2589
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2590
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2591
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2592
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2593
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2594
			if Debounces.on == false then break end
2595
			rs:wait()
2596
		end
2597
		Punch()
2598
		z = Instance.new("Sound",hed)
2599
		z.SoundId = "rbxassetid://169380525"
2600
		z.Pitch = ptz[math.random(1,#ptz)]
2601
		z.Volume = 1
2602
		z:Play()
2603
		for i = 1, 10 do
2604
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2605
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2606
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2607
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2608
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2609
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2610
			if Debounces.on == false then break end
2611
			rs:wait()
2612
		end
2613
		Punch()
2614
		z = Instance.new("Sound",hed)
2615
		z.SoundId = "rbxassetid://169380525"
2616
		z.Pitch = ptz[math.random(1,#ptz)]
2617
		z.Volume = 1
2618
		z:Play()
2619
		for i = 1, 10 do
2620
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2621
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2622
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2623
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2624
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2625
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2626
			if Debounces.on == false then break end
2627
			rs:wait()
2628
		end
2629
		Punch()
2630
		z = Instance.new("Sound",hed)
2631
		z.SoundId = "rbxassetid://169380525"
2632
		z.Pitch = ptz[math.random(1,#ptz)]
2633
		z.Volume = 1
2634
		z:Play()
2635
		for i = 1, 10 do
2636
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2637
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2638
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2639
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2640
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2641
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2642
			if Debounces.on == false then break end
2643
			rs:wait()
2644
		end
2645
		Punch()
2646
		z = Instance.new("Sound",hed)
2647
		z.SoundId = "rbxassetid://169380525"
2648
		z.Pitch = ptz[math.random(1,#ptz)]
2649
		z.Volume = 1
2650
		z:Play()
2651
		for i = 1, 10 do
2652
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2653
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2654
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2655
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2656
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2657
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2658
			if Debounces.on == false then break end
2659
			rs:wait()
2660
		end
2661
		Punch()
2662
		z = Instance.new("Sound",hed)
2663
		z.SoundId = "rbxassetid://169380525"
2664
		z.Pitch = ptz[math.random(1,#ptz)]
2665
		z.Volume = 1
2666
		z:Play()
2667
		for i = 1, 10 do
2668
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2669
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2670
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2671
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2672
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2673
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2674
			if Debounces.on == false then break end
2675
			rs:wait()
2676
		end
2677
		Punch()
2678
		z = Instance.new("Sound",hed)
2679
		z.SoundId = "rbxassetid://169380525"
2680
		z.Pitch = ptz[math.random(1,#ptz)]
2681
		z.Volume = 1
2682
		z:Play()
2683
		for i = 1, 10 do
2684
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2685
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2686
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2687
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2688
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2689
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2690
			if Debounces.on == false then break end
2691
			rs:wait()
2692
		end
2693
		Punch()
2694
		z = Instance.new("Sound",hed)
2695
		z.SoundId = "rbxassetid://169380525"
2696
		z.Pitch = ptz[math.random(1,#ptz)]
2697
		z.Volume = 1
2698
		z:Play()
2699
		for i = 1, 10 do
2700
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2701
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2702
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2703
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2704
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2705
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2706
			if Debounces.on == false then break end
2707
			rs:wait()
2708
		end
2709
		Punch()
2710
		z = Instance.new("Sound",hed)
2711
		z.SoundId = "rbxassetid://169380525"
2712
		z.Pitch = ptz[math.random(1,#ptz)]
2713
		z.Volume = 1
2714
		z:Play()
2715
		for i = 1, 10 do
2716
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2717
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2718
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2719
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2720
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2721
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2722
			if Debounces.on == false then break end
2723
			rs:wait()
2724
		end
2725
		con1:disconnect()
2726
		Debounces.on = false
2727
		Debounces.NoIdl = false
2728
		if gp ~= nil then
2729
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
2730
				for i,v in pairs(larm:GetChildren()) do
2731
					if v.Name == "asd" and v:IsA("Weld") then
2732
				v:Remove()
2733
			end
2734
		end
2735
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2736
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2737
        bv.P = 125000
2738
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
2739
        hum1=nil
2740
		ht=nil
2741
        Debounces.on = false
2742
        Debounces.NoIdl = false
2743
        elseif ht == nil then wait()
2744
        Grab = false
2745
        Debounces.on = false
2746
        Debounces.NoIdl = false
2747
            end
2748
        end
2749
    end
2750
end)
2751
----------------------------------------------------
2752
mouse.KeyDown:connect(function(key)
2753
    if string.byte(key) == 52 then
2754
        char.Humanoid.WalkSpeed = 60
2755
    end
2756
end)
2757
mouse.KeyUp:connect(function(key)
2758
    if string.byte(key) == 52 then
2759
        char.Humanoid.WalkSpeed = 8
2760
    end
2761
end)
2762
-------------------------------
2763
local animpose = "Idle"
2764
local lastanimpose = "Idle"
2765
local sine = 0
2766
local change = 1
2767
local val = 0
2768
local ffing = false
2769
-------------------------------
2770
game:GetService("RunService").RenderStepped:connect(function()
2771
--[[if char.Humanoid.Jump == true then
2772
jump = true
2773
else
2774
jump = false
2775
end]]
2776
char.Humanoid.FreeFalling:connect(function(f)
2777
if f then
2778
ffing = true
2779
else
2780
ffing = false
2781
end
2782
end)
2783
sine = sine + change
2784
if jumpn == true then
2785
animpose = "Jumping"
2786
elseif ffing == true then
2787
animpose = "Freefalling"
2788
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
2789
animpose = "Idle"
2790
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
2791
animpose = "Walking"
2792
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
2793
animpose = "Running"
2794
end
2795
if animpose ~= lastanimpose then
2796
sine = 0
2797
if Debounces.NoIdl == false then
2798
if animpose == "Idle" then
2799
for i = 1, 2 do
2800
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
2801
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
2802
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2803
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2804
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
2805
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
2806
end
2807
elseif animpose == "Walking" then
2808
for i = 1, 2 do
2809
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
2810
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
2811
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
2812
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
2813
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
2814
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
2815
end
2816
elseif animpose == "Running" then
2817
for i = 1, 2 do
2818
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
2819
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
2820
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
2821
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
2822
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
2823
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
2824
wait()
2825
end
2826
end
2827
else
2828
end
2829
end
2830
lastanimpose = animpose
2831
if Debounces.NoIdl == false then
2832
if animpose == "Idle" then
2833
change = 0.5
2834
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
2835
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
2836
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
2837
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
2838
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
2839
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
2840
elseif animpose == "Walking" then
2841
change = 1
2842
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
2843
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
2844
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
2845
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
2846
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
2847
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
2848
elseif animpose == "Running" then
2849
change = 1
2850
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
2851
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
2852
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
2853
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
2854
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
2855
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
2856
end
2857
end
2858
end)
2859
2860-
hum.MaxHealth = 999999999999999999999
2860+
hum.MaxHealth = 9001
2861
wait(3)
2862-
hum.Health = 999999999999999999999
2862+
hum.Health = 9001
2863
2864
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
2865
    --[[Part0 = Vector3 (Start pos)
2866
		Part1 = Vector3 (End pos)
2867
		Times = number (Amount of lightning parts)
2868
		Offset = number (Offset)
2869
		Color = color (brickcolor value)
2870
		Thickness = number (thickness)
2871
		Trans = number (transparency)
2872
    ]]--
2873
    local magz = (Part0 - Part1).magnitude
2874
    local curpos = Part0
2875
    local trz = {-Offset,Offset}
2876
    for i=1,Times do
2877
        local li = Instance.new("Part", torso)
2878
		li.Name = "Lightning"
2879
		li.TopSurface =0
2880
		li.Material = "Neon"
2881
		li.BottomSurface = 0
2882
		li.Anchored = true
2883
		li.Locked = true
2884
		li.Transparency = Trans or 0.4
2885
		li.BrickColor = BrickColor.new(Color)
2886
		li.formFactor = "Custom"
2887
		li.CanCollide = false
2888
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
2889
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
2890
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
2891
        if Times == i then
2892
        local magz2 = (curpos - Part1).magnitude
2893
        li.Size = Vector3.new(Thickness,Thickness,magz2)
2894
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
2895
        else
2896
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
2897
        end
2898
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
2899
        game.Debris:AddItem(li,.1)
2900
    end
2901
end
2902
2903
BodyParts = {} -- Parts to emit lightning effects from
2904
for _, v in pairs(char:GetChildren()) do
2905
    if v:IsA("Part") then
2906
        table.insert(BodyParts, v)
2907
    end
2908
end
2909
2910
Bounding = {} -- Calculate the bounding boxes
2911
for _, v in pairs(BodyParts) do
2912
	local temp = {X=nil, Y=nil, Z=nil}
2913
	temp.X = v.Size.X/2 * 10
2914
	temp.Y = v.Size.Y/2 * 10
2915
	temp.Z = v.Size.Z/2 * 10
2916
	Bounding[v.Name] = temp
2917
	--table.insert(Bounding, v.Name, temp)
2918
end
2919
2920
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
2921
	local Body1 = BodyParts[math.random(#BodyParts)]
2922
	local Body2 = BodyParts[math.random(#BodyParts)]
2923
	local Pos1 = Vector3.new(
2924
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
2925
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
2926
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
2927
)
2928
	local Pos2 = Vector3.new(
2929
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
2930
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
2931
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
2932
)
2933
	local SPos1 = Body1.Position + Pos1
2934
	local SPos2 = Body2.Position + Pos2
2935
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
2936
end
2937
--~joshcoolsam