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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | return RealPlayer[Index] | |
88 | end | |
89 | end; | |
90 | __tostring = function(self) | |
91 | return RealPlayer.Name | |
92 | end | |
93 | }) | |
94 | end | |
95 | end | |
96 | if RealGame[Index] then | |
97 | local Type = type(RealGame[Index]) | |
98 | if Type == "function" then | |
99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
100 | return function (self,Service) | |
101 | if Service:lower() == "players" then | |
102 | return setmetatable({},{ | |
103 | __index = function (self2,Index2) | |
104 | local RealService = RealGame:GetService(Service) | |
105 | local Type2 = type(Index2) | |
106 | if Type2 == "function" then | |
107 | return function (self,...) | |
108 | return RealService[Index2](RealService,...) | |
109 | end | |
110 | else | |
111 | if Index2:lower() == "localplayer" then | |
112 | return Sandbox(owner) | |
113 | end | |
114 | return RealService[Index2] | |
115 | end | |
116 | end; | |
117 | __tostring = function(self) | |
118 | return RealGame:GetService(Service).Name | |
119 | end | |
120 | }) | |
121 | elseif Service:lower() == "contextactionservice" then | |
122 | return InternalData["ContextActionService"] | |
123 | elseif Service:lower() == "contextactionservice" then | |
124 | return InternalData["UserInputService"] | |
125 | elseif Service:lower() == "runservice" then | |
126 | return setmetatable({},{ | |
127 | __index = function(self2,Index2) | |
128 | local RealService = RealGame:GetService(Service) | |
129 | local Type2 = type(Index2) | |
130 | if Type2 == "function" then | |
131 | return function (self,...) | |
132 | return RealService[Index2](RealService,...) | |
133 | end | |
134 | else | |
135 | if Index2:lower() == "bindtorenderstep" then | |
136 | return function (self,Name,Priority,Function) | |
137 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
138 | end | |
139 | end | |
140 | if Index2:lower() == "renderstepped" then | |
141 | return RealService["Stepped"] | |
142 | end | |
143 | return RealService[Index2] | |
144 | end | |
145 | end | |
146 | }) | |
147 | else | |
148 | return RealGame:GetService(Service) | |
149 | end | |
150 | end | |
151 | end | |
152 | return function (self,...) | |
153 | return RealGame[Index](RealGame,...) | |
154 | end | |
155 | else | |
156 | if game:GetService(Index) then | |
157 | return game:GetService(Index) | |
158 | end | |
159 | return RealGame[Index] | |
160 | end | |
161 | else | |
162 | return nil | |
163 | end | |
164 | end | |
165 | });Game = game;owner = game:GetService("Players").LocalPlayer | |
166 | print("Complete! Running... Created by AntiBoomz0r ") | |
167 | ||
168 | ||
169 | ||
170 | do --CFrame lerp (stravant, clerp by AntiBoomz0r) | |
171 | local function QuaternionFromCFrame(cf) -- y u no axis angle interpolation? | |
172 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
173 | local trace = m00 + m11 + m22 | |
174 | if trace > 0 then | |
175 | local s = math.sqrt(1 + trace) | |
176 | local recip = 0.5/s | |
177 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
178 | else | |
179 | local i = 0 | |
180 | if m11 > m00 then | |
181 | i = 1 | |
182 | end | |
183 | if m22 > (i == 0 and m00 or m11) then | |
184 | i = 2 | |
185 | end | |
186 | if i == 0 then | |
187 | local s = math.sqrt(m00-m11-m22+1) | |
188 | local recip = 0.5/s | |
189 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
190 | elseif i == 1 then | |
191 | local s = math.sqrt(m11-m22-m00+1) | |
192 | local recip = 0.5/s | |
193 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
194 | elseif i == 2 then | |
195 | local s = math.sqrt(m22-m00-m11+1) | |
196 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
197 | end | |
198 | end | |
199 | end | |
200 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
201 | local xs, ys, zs = x + x, y + y, z + z | |
202 | local wx, wy, wz = w*xs, w*ys, w*zs | |
203 | local xx = x*xs | |
204 | local xy = x*ys | |
205 | local xz = x*zs | |
206 | local yy = y*ys | |
207 | local yz = y*zs | |
208 | local zz = z*zs | |
209 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
210 | end | |
211 | function QuaternionSlerp(a, b, t) | |
212 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
213 | local startInterp, finishInterp; | |
214 | if cosTheta >= 0.0001 then | |
215 | if (1 - cosTheta) > 0.0001 then | |
216 | local theta = math.acos(cosTheta) | |
217 | local invSinTheta = 1/math.sin(theta) | |
218 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
219 | finishInterp = math.sin(t*theta)*invSinTheta | |
220 | else | |
221 | startInterp = 1-t | |
222 | finishInterp = t | |
223 | end | |
224 | else | |
225 | if (1+cosTheta) > 0.0001 then | |
226 | local theta = math.acos(-cosTheta) | |
227 | local invSinTheta = 1/math.sin(theta) | |
228 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
229 | finishInterp = math.sin(t*theta)*invSinTheta | |
230 | else | |
231 | startInterp = t-1 | |
232 | finishInterp = t | |
233 | end | |
234 | end | |
235 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
236 | end | |
237 | function clerp(a,b,t) | |
238 | local qa = {QuaternionFromCFrame(a)} | |
239 | local qb = {QuaternionFromCFrame(b)} | |
240 | local ax, ay, az = a.x, a.y, a.z | |
241 | local bx, by, bz = b.x, b.y, b.z | |
242 | local _t = 1-t | |
243 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
244 | end | |
245 | end | |
246 | ||
247 | local plr = game:service'Players'.LocalPlayer | |
248 | local char = plr.Character | |
249 | local mouse = plr:GetMouse() | |
250 | local humanoid = char:findFirstChild("Humanoid") | |
251 | local torso = char:findFirstChild("Torso") | |
252 | local head = char.Head | |
253 | local ra = char:findFirstChild("Right Arm") | |
254 | local la = char:findFirstChild("Left Arm") | |
255 | local rl = char:findFirstChild("Right Leg") | |
256 | local ll = char:findFirstChild("Left Leg") | |
257 | local rs = torso:findFirstChild("Right Shoulder") | |
258 | local ls = torso:findFirstChild("Left Shoulder") | |
259 | local rh = torso:findFirstChild("Right Hip") | |
260 | local lh = torso:findFirstChild("Left Hip") | |
261 | local neck = torso:findFirstChild("Neck") | |
262 | local rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
263 | local rootpart = char:findFirstChild("HumanoidRootPart") | |
264 | local camera = workspace.CurrentCamera | |
265 | local anim = char:findFirstChild("Animate") | |
266 | ||
267 | if humanoid.Animator then | |
268 | humanoid.Animator:Destroy() | |
269 | end | |
270 | ||
271 | local ABS = math.abs; | |
272 | local SIN = math.sin; | |
273 | local ASIN = math.asin; | |
274 | local COS = math.cos; | |
275 | ||
276 | local new = Instance.new; | |
277 | ||
278 | local rm = new('Weld', torso) | |
279 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
280 | rm.C1 = CFrame.new(0, 0.5, 0) | |
281 | rm.Part0 = torso | |
282 | rm.Part1 = ra | |
283 | rm.Name = 'Right Shoulder' | |
284 | ||
285 | local lm = new("Weld", torso) | |
286 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
287 | lm.C1 = CFrame.new(0, 0.5, 0) | |
288 | lm.Part0 = torso | |
289 | lm.Part1 = la | |
290 | lm.Name = 'Left Shoulder' | |
291 | ||
292 | local rlegm = new("Weld", torso) | |
293 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
294 | rlegm.C1 = CFrame.new(0, 1, 0) | |
295 | rlegm.Part0 = torso | |
296 | rlegm.Part1 = rl | |
297 | ||
298 | local llegm = new("Weld", torso) | |
299 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
300 | llegm.C1 = CFrame.new(0, 1, 0) | |
301 | llegm.Part0 = torso | |
302 | llegm.Part1 = ll | |
303 | ||
304 | rj.C0 = CFrame.new() | |
305 | rj.C1 = CFrame.new() | |
306 | ||
307 | neck.C0 = CFrame.new(0, 1, 0) | |
308 | neck.C1 = CFrame.new(0, -0.5, 0) | |
309 | ||
310 | ||
311 | local speed = 0.3 | |
312 | local angle = 0 | |
313 | local anglespeed = 1 | |
314 | rsc0 = rm.C0 | |
315 | lsc0 = lm.C0 | |
316 | llc0 = llegm.C0 | |
317 | rlc0 = rlegm.C0 | |
318 | rootc0 = rj.C0 | |
319 | neckc0 = neck.C0 | |
320 | ||
321 | function math_pos(float) | |
322 | if float < 0 then float = 0 end | |
323 | return float | |
324 | end | |
325 | function math_neg(float) | |
326 | if float > 0 then float = 0 end | |
327 | return float | |
328 | end | |
329 | function math_max(float, max) | |
330 | if float > max then float = max end | |
331 | return float | |
332 | end | |
333 | function math_min(float, min) | |
334 | if float < min then float = min end | |
335 | return float | |
336 | end | |
337 | ||
338 | function SharpSin(double_p1) | |
339 | return ASIN(SIN(double_p1)); | |
340 | end | |
341 | ||
342 | ||
343 | ||
344 | function WeldP(part0, part1, C0, C1) | |
345 | local W = new("Weld", char); | |
346 | W.Part0 = part0; | |
347 | W.Part1 = part1; | |
348 | W.C0 = C0 or CFrame.new(); | |
349 | W.C1 = C1 or CFrame.new(); | |
350 | return W; | |
351 | end | |
352 | ||
353 | function Bevel(part, sizeV3) | |
354 | local BvlMesh = new("SpecialMesh", part) | |
355 | BvlMesh.MeshId = "rbxasset://fonts/torso.mesh"; | |
356 | if (sizeV3 ~= nil) then | |
357 | BvlMesh.Scale = Vector3.new(sizeV3.x/2, sizeV3.y/2, sizeV3.z); | |
358 | else | |
359 | BvlMesh.Scale = Vector3.new(part.Size.x/2, part.Size.y/2, part.Size.z); | |
360 | end | |
361 | end | |
362 | ||
363 | do | |
364 | local Possible_Colors = {"Lavender", "Bright blue", "White", "Really black", "Dusty Rose"}; | |
365 | local parts,last = {}; | |
366 | local ColorToPaint = Possible_Colors[math.random(#Possible_Colors)]; | |
367 | function WeldChildren(parent) | |
368 | for _,v in pairs(parent:GetChildren()) do | |
369 | if (v:IsA("BasePart")) then | |
370 | v.Anchored = true | |
371 | if (v.BrickColor == BrickColor.new("Medium stone grey")) then | |
372 | v.BrickColor = BrickColor.new(ColorToPaint); | |
373 | end | |
374 | if (last) then | |
375 | local w = new("Weld") | |
376 | w.Name = ("%s_Weld"):format(v.Name) | |
377 | w.Part0,w.Part1 = last,v | |
378 | w.C0 = last.CFrame:inverse() | |
379 | w.C1 = v.CFrame:inverse() | |
380 | w.Parent = last | |
381 | end | |
382 | last = v | |
383 | table.insert(parts,v) | |
384 | end | |
385 | WeldChildren(v) | |
386 | end | |
387 | for _,v in pairs(parts) do | |
388 | v.Anchored = false | |
389 | v.Locked = true | |
390 | end | |
391 | end | |
392 | end | |
393 | ||
394 | ||
395 | local Particles = { | |
396 | ||
397 | AirRing = function(CF, Distance, Color, Opac, Size, Velocity) | |
398 | local StoredParticles = {}; | |
399 | ||
400 | for Angle = 0, 360, 20 do | |
401 | local EffectDirection = new("Part", char); | |
402 | EffectDirection.Anchored = true; | |
403 | EffectDirection.CanCollide = false; | |
404 | EffectDirection.CFrame = CF | |
405 | * CFrame.Angles(math.pi/2, 0, 0) | |
406 | * CFrame.Angles(0, 0, math.rad(Angle)) | |
407 | * CFrame.new(0, Distance, 0); | |
408 | EffectDirection.Transparency = 1; | |
409 | local Smoke = new("Smoke", EffectDirection); | |
410 | Smoke.Color = Color3.new(Color.r/255, Color.g/255, Color.b/255) or Color3.new(1,1,1); | |
411 | Smoke.Opacity = Opac or 0.05; | |
412 | Smoke.Size = Size or 0; | |
413 | Smoke.RiseVelocity = Velocity or 2; | |
414 | table.insert(StoredParticles, Smoke); | |
415 | game:service'Debris':AddItem(EffectDirection, 10); | |
416 | end | |
417 | ||
418 | wait(.2); | |
419 | ||
420 | for Index,Value in next,StoredParticles do | |
421 | if Value:IsA'Smoke' then | |
422 | Value.Enabled = false; | |
423 | end | |
424 | end | |
425 | end; | |
426 | ||
427 | BulletholeParticles = function(Part, hitPart) | |
428 | do --material splash | |
429 | local Particle = new("ParticleEmitter", Part); | |
430 | Particle.VelocitySpread = 30; | |
431 | Particle.LightEmission = 200; | |
432 | ||
433 | ||
434 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1, 0), NumberSequenceKeypoint.new(1, 0.25, 0)}) | |
435 | Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b)); | |
436 | Particle.Texture = "rbxassetid://272031379"; | |
437 | Particle.Rotation = NumberRange.new(0,90); | |
438 | Particle.Rate = 25; | |
439 | Particle.Acceleration = Vector3.new(0, -100, 0) | |
440 | Particle.Speed = NumberRange.new(35); | |
441 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)}); | |
442 | Particle.Lifetime = NumberRange.new(2); | |
443 | coroutine.wrap(function() | |
444 | wait(.2) | |
445 | Particle.Enabled = false; | |
446 | Particle.Rate = 0; | |
447 | wait(2) | |
448 | Particle:Destroy() | |
449 | end)() | |
450 | end | |
451 | ||
452 | do --smoke effect | |
453 | local Particle = new("ParticleEmitter", Part); | |
454 | Particle.VelocitySpread = 10; | |
455 | ||
456 | ||
457 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0), NumberSequenceKeypoint.new(1, 0.9, 0)}) | |
458 | ||
459 | Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b)); | |
460 | Particle.Texture = "rbxassetid://272031958"; -- replace id | |
461 | Particle.Rotation = NumberRange.new(0,90); | |
462 | Particle.Rate = 10; | |
463 | Particle.Acceleration = Vector3.new(0, -1, 0) | |
464 | Particle.Speed = NumberRange.new(5); | |
465 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)}); | |
466 | Particle.Lifetime = NumberRange.new(1); | |
467 | coroutine.wrap(function() | |
468 | wait(.2) | |
469 | Particle.Enabled = false; | |
470 | Particle.Rate = 0; | |
471 | wait(1) | |
472 | Particle:Destroy() | |
473 | end)() | |
474 | end | |
475 | end; | |
476 | }; | |
477 | ||
478 | ||
479 | local Storage = new("Model", char); | |
480 | ||
481 | local BasePart = new("Part"); | |
482 | BasePart.FormFactor = "Custom"; | |
483 | BasePart.TopSurface = 10; | |
484 | BasePart.BottomSurface = 10; | |
485 | BasePart.LeftSurface = 10; | |
486 | BasePart.RightSurface = 10; | |
487 | BasePart.FrontSurface = 10; | |
488 | BasePart.BackSurface = 10; | |
489 | ||
490 | local CylPart = new("Part"); | |
491 | CylPart.FormFactor = "Custom"; | |
492 | CylPart.TopSurface = 10; | |
493 | CylPart.BottomSurface = 10; | |
494 | CylPart.LeftSurface = 10; | |
495 | CylPart.RightSurface = 10; | |
496 | CylPart.FrontSurface = 10; | |
497 | CylPart.BackSurface = 10; | |
498 | new("CylinderMesh", CylPart); | |
499 | ||
500 | local m = new("Model") | |
501 | m.Name = "HOVERBIKE" | |
502 | Instance.new("Humanoid", m); | |
503 | m1 = new("Model") | |
504 | m1.Name = "Front" | |
505 | m1.Parent = m | |
506 | m2 = new("Model") | |
507 | m2.Name = "Middle" | |
508 | m2.Parent = m | |
509 | m3 = new("Model") | |
510 | m3.Name = "Pedals" | |
511 | m3.Parent = m2 | |
512 | m4 = new("Model") | |
513 | m4.Name = "Back" | |
514 | m4.Parent = m | |
515 | p1 = new("Part", m1) | |
516 | p1.BrickColor = BrickColor.new("Institutional white") | |
517 | p1.Material = "SmoothPlastic" | |
518 | p1.FormFactor = 3 | |
519 | p1.Size = Vector3.new(2.5999999, 2.4000001, 0.800000131) | |
520 | p1.CFrame = CFrame.new(-70.3000031, 1.79999804, -5.20002365, 0.999993324, 3.57207313e-008, 6.01311001e-008, 3.29292398e-008, -4.47034836e-007, -0.999996185, 5.16903889e-008, 0.999995708, -5.66244125e-007) | |
521 | p1.BackSurface = 10 | |
522 | p1.BottomSurface = 10 | |
523 | p1.FrontSurface = 10 | |
524 | p1.LeftSurface = 10 | |
525 | p1.RightSurface = 10 | |
526 | p1.TopSurface = 10 | |
527 | b1 = new("CylinderMesh", p1) | |
528 | b1.Name = "Mesh" | |
529 | p2 = new("Part", m1) | |
530 | p2.BrickColor = BrickColor.new("Institutional white") | |
531 | p2.Material = "SmoothPlastic" | |
532 | p2.FormFactor = 3 | |
533 | p2.Size = Vector3.new(0.800000012, 1.00000012, 0.800000012) | |
534 | p2.CFrame = CFrame.new(-71, 1.60000002, -4.69999981, 0.707106769, 0.707106769, 0, -0.49999997, 0.49999997, -0.707106769, -0.49999997, 0.49999997, 0.707106769) | |
535 | p2.BackSurface = 10 | |
536 | p2.BottomSurface = 10 | |
537 | p2.FrontSurface = 10 | |
538 | p2.LeftSurface = 10 | |
539 | p2.RightSurface = 10 | |
540 | p2.TopSurface = 10 | |
541 | b2 = new("CylinderMesh", p2) | |
542 | b2.Name = "Mesh" | |
543 | p3 = new("Part", m1) | |
544 | p3.BrickColor = BrickColor.new("Medium stone grey") | |
545 | p3.Material = "SmoothPlastic" | |
546 | p3.FormFactor = 3 | |
547 | p3.Size = Vector3.new(0.200000033, 1.80000007, 2.26000023) | |
548 | p3.CFrame = CFrame.new(-69.32798, 2.85687518, -5.29115105, -0.933012664, -0.249999866, -0.258819103, -0.166480377, 0.937541068, -0.305452108, 0.319016516, -0.241902426, -0.916357815) | |
549 | p3.BackSurface = 10 | |
550 | p3.BottomSurface = 10 | |
551 | p3.FrontSurface = 10 | |
552 | p3.LeftSurface = 10 | |
553 | p3.RightSurface = 10 | |
554 | p3.TopSurface = 10 | |
555 | p4 = new("Part", m1) | |
556 | p4.BrickColor = BrickColor.new("Medium stone grey") | |
557 | p4.Material = "SmoothPlastic" | |
558 | p4.FormFactor = 3 | |
559 | p4.Size = Vector3.new(1.80000007, 0.200000003, 2.31000018) | |
560 | p4.CFrame = CFrame.new(-71.2271042, 2.84331346, -5.26954222, 0.25000003, 0.933012784, 0.258818537, 0.937540889, -0.166480452, -0.305452794, -0.241903126, 0.319016159, -0.916357756) | |
561 | p4.BackSurface = 10 | |
562 | p4.BottomSurface = 10 | |
563 | p4.FrontSurface = 10 | |
564 | p4.LeftSurface = 10 | |
565 | p4.RightSurface = 10 | |
566 | p4.TopSurface = 10 | |
567 | p5 = new("Part", m1) | |
568 | p5.BrickColor = BrickColor.new("Medium stone grey") | |
569 | p5.Material = "SmoothPlastic" | |
570 | p5.FormFactor = 3 | |
571 | p5.Size = Vector3.new(0.200000033, 0.570000052, 2.31000018) | |
572 | p5.CFrame = CFrame.new(-70.7262497, 3.63176894, -5.52089834, 9.7468944e-010, 0.965925813, 0.258819014, 0.948683262, 0.08184582, -0.305452794, -0.316228002, 0.245537266, -0.916357636) | |
573 | p5.BackSurface = 10 | |
574 | p5.BottomSurface = 10 | |
575 | p5.FrontSurface = 10 | |
576 | p5.LeftSurface = 10 | |
577 | p5.RightSurface = 10 | |
578 | p5.TopSurface = 10 | |
579 | p6 = new("WedgePart", m1) | |
580 | p6.BrickColor = BrickColor.new("Dark stone grey") | |
581 | p6.Material = "SmoothPlastic" | |
582 | p6.Name = "Wedge" | |
583 | p6.FormFactor = 3 | |
584 | p6.Size = Vector3.new(0.600000024, 1, 1.19999981) | |
585 | p6.CFrame = CFrame.new(-70.3000031, 3.39999628, -4.99999666, 0.999990463, 4.89541385e-008, 1.56179951e-007, -3.44916629e-008, 0.999993563, -1.0771722e-007, -1.27013777e-007, 1.82223147e-007, 0.999994636) | |
586 | p6.BackSurface = 10 | |
587 | p6.BottomSurface = 10 | |
588 | p6.FrontSurface = 10 | |
589 | p6.LeftSurface = 10 | |
590 | p6.RightSurface = 10 | |
591 | p6.TopSurface = 10 | |
592 | p7 = new("WedgePart", m1) | |
593 | p7.BrickColor = BrickColor.new("Dark stone grey") | |
594 | p7.Material = "SmoothPlastic" | |
595 | p7.Name = "Wedge" | |
596 | p7.FormFactor = 3 | |
597 | p7.Size = Vector3.new(0.600000024, 1.9000001, 1.60000014) | |
598 | p7.CFrame = CFrame.new(-70.3000031, 1.94999981, -4.79999971, -0.999999285, -4.22459312e-009, -4.42287984e-009, -8.71322658e-009, -0.999999583, -4.27401368e-008, -3.42251809e-008, -5.01331741e-008, 0.999999523) | |
599 | p7.BackSurface = 10 | |
600 | p7.BottomSurface = 10 | |
601 | p7.FrontSurface = 10 | |
602 | p7.LeftSurface = 10 | |
603 | p7.RightSurface = 10 | |
604 | p7.TopSurface = 10 | |
605 | p8 = new("Part", m1) | |
606 | p8.BrickColor = BrickColor.new("Institutional white") | |
607 | p8.Material = "SmoothPlastic" | |
608 | p8.FormFactor = 3 | |
609 | p8.Size = Vector3.new(0.200000003, 1.00000012, 2.46000028) | |
610 | p8.CFrame = CFrame.new(-70.6999893, 2.70000029, -5.36999369, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
611 | p8.BackSurface = 10 | |
612 | p8.BottomSurface = 10 | |
613 | p8.FrontSurface = 10 | |
614 | p8.LeftSurface = 10 | |
615 | p8.RightSurface = 10 | |
616 | p8.TopSurface = 10 | |
617 | p9 = new("Part", m1) | |
618 | p9.BrickColor = BrickColor.new("Medium stone grey") | |
619 | p9.Material = "SmoothPlastic" | |
620 | p9.FormFactor = 3 | |
621 | p9.Size = Vector3.new(0.200000033, 1, 2.24000001) | |
622 | p9.CFrame = CFrame.new(-70.3000031, 3.65261483, -5.4583602, -2.94648261e-009, 1, -2.40095073e-008, 0.948683262, -4.79719953e-009, -0.316227973, -0.316227973, -2.37091786e-008, -0.948683262) | |
623 | p9.BackSurface = 10 | |
624 | p9.BottomSurface = 10 | |
625 | p9.FrontSurface = 10 | |
626 | p9.LeftSurface = 10 | |
627 | p9.RightSurface = 10 | |
628 | p9.TopSurface = 10 | |
629 | p10 = new("Part", m1) | |
630 | p10.BrickColor = BrickColor.new("Institutional white") | |
631 | p10.Material = "SmoothPlastic" | |
632 | p10.FormFactor = 3 | |
633 | p10.Size = Vector3.new(2.5999999, 2.20000005, 0.800000131) | |
634 | p10.CFrame = CFrame.new(-70.3000031, 1.75333345, -4.62936497, 0.999993324, 6.73471092e-008, 9.66288383e-008, 9.03622777e-008, -0.620700181, -0.784043133, 9.45857366e-008, 0.784042716, -0.620700002) | |
635 | p10.BackSurface = 10 | |
636 | p10.BottomSurface = 10 | |
637 | p10.FrontSurface = 10 | |
638 | p10.LeftSurface = 10 | |
639 | p10.RightSurface = 10 | |
640 | p10.TopSurface = 10 | |
641 | b3 = new("CylinderMesh", p10) | |
642 | b3.Name = "Mesh" | |
643 | p11 = new("Part", m1) | |
644 | p11.BrickColor = BrickColor.new("Medium stone grey") | |
645 | p11.Material = "SmoothPlastic" | |
646 | p11.FormFactor = 3 | |
647 | p11.Size = Vector3.new(2.5999999, 1.60000002, 1.40000021) | |
648 | p11.CFrame = CFrame.new(-70.3000031, 2.79999661, -5.20002317, 0.999993324, 3.57207313e-008, 6.01311001e-008, 3.29292398e-008, -4.47034836e-007, -0.999996185, 5.16903889e-008, 0.999995708, -5.66244125e-007) | |
649 | p11.BackSurface = 10 | |
650 | p11.BottomSurface = 10 | |
651 | p11.FrontSurface = 10 | |
652 | p11.LeftSurface = 10 | |
653 | p11.RightSurface = 10 | |
654 | p11.TopSurface = 10 | |
655 | b4 = new("CylinderMesh", p11) | |
656 | b4.Name = "Mesh" | |
657 | p12 = new("Part", m1) | |
658 | p12.BrickColor = BrickColor.new("Institutional white") | |
659 | p12.Material = "SmoothPlastic" | |
660 | p12.FormFactor = 3 | |
661 | p12.Size = Vector3.new(0.200000003, 1.00000012, 2.46000028) | |
662 | p12.CFrame = CFrame.new(-69.9000015, 2.70000029, -5.37000704, -0.99999994, 6.17772677e-009, 2.98023224e-008, 8.16360668e-009, 1, -1.0658141e-014, -5.96046448e-008, -2.73676903e-008, -1) | |
663 | p12.BackSurface = 10 | |
664 | p12.BottomSurface = 10 | |
665 | p12.FrontSurface = 10 | |
666 | p12.LeftSurface = 10 | |
667 | p12.RightSurface = 10 | |
668 | p12.TopSurface = 10 | |
669 | p13 = new("Part", m1) | |
670 | p13.BrickColor = BrickColor.new("Institutional white") | |
671 | p13.Material = "SmoothPlastic" | |
672 | p13.FormFactor = 3 | |
673 | p13.Size = Vector3.new(0.800000012, 1.00000012, 0.800000012) | |
674 | p13.CFrame = CFrame.new(-69.8000031, 1.59999776, -4.70001411, 0.70710206, -0.70710212, 4.05156406e-008, 0.499997437, 0.499997407, -0.707104921, 0.49999854, 0.499998391, 0.707102716) | |
675 | p13.BackSurface = 10 | |
676 | p13.BottomSurface = 10 | |
677 | p13.FrontSurface = 10 | |
678 | p13.LeftSurface = 10 | |
679 | p13.RightSurface = 10 | |
680 | p13.TopSurface = 10 | |
681 | b5 = new("CylinderMesh", p13) | |
682 | b5.Name = "Mesh" | |
683 | p14 = new("Part", m1) | |
684 | p14.BrickColor = BrickColor.new("Institutional white") | |
685 | p14.Material = "SmoothPlastic" | |
686 | p14.FormFactor = 3 | |
687 | p14.Size = Vector3.new(1, 0.200000003, 2.66000032) | |
688 | p14.CFrame = CFrame.new(-70.3000031, 2.10000038, -5.27000713, -0.99999994, 6.17772677e-009, 2.98023224e-008, 8.16360668e-009, 1, -1.0658141e-014, -5.96046448e-008, -2.73676903e-008, -1) | |
689 | p14.BackSurface = 10 | |
690 | p14.BottomSurface = 10 | |
691 | p14.FrontSurface = 10 | |
692 | p14.LeftSurface = 10 | |
693 | p14.RightSurface = 10 | |
694 | p14.TopSurface = 10 | |
695 | p15 = new("Part", m1) | |
696 | p15.BrickColor = BrickColor.new("Medium stone grey") | |
697 | p15.Material = "SmoothPlastic" | |
698 | p15.FormFactor = 3 | |
699 | p15.Size = Vector3.new(0.200000033, 0.600000024, 2.27000022) | |
700 | p15.CFrame = CFrame.new(-69.8331375, 3.6373589, -5.50412893, 1.58114908e-008, 0.965925813, -0.258819073, 0.948683321, -0.081845805, -0.305452615, -0.316227823, -0.245537326, -0.916357696) | |
701 | p15.BackSurface = 10 | |
702 | p15.BottomSurface = 10 | |
703 | p15.FrontSurface = 10 | |
704 | p15.LeftSurface = 10 | |
705 | p15.RightSurface = 10 | |
706 | p15.TopSurface = 10 | |
707 | p16 = new("Part", m1) | |
708 | p16.BrickColor = BrickColor.new("Black") | |
709 | p16.Material = "SmoothPlastic" | |
710 | p16.FormFactor = 3 | |
711 | p16.Size = Vector3.new(0.200000033, 1, 0.200000003) | |
712 | p16.CFrame = CFrame.new(-71.1000061, 3.86704206, -3.96570897, -2.07027329e-009, 0.965925753, -0.258819044, 0.928476572, -0.0961230621, -0.358736128, -0.371390998, -0.240307435, -0.896839499) | |
713 | p16.BackSurface = 10 | |
714 | p16.BottomSurface = 10 | |
715 | p16.FrontSurface = 10 | |
716 | p16.LeftSurface = 10 | |
717 | p16.RightSurface = 10 | |
718 | p16.TopSurface = 10 | |
719 | b6 = new("CylinderMesh", p16) | |
720 | b6.Name = "Mesh" | |
721 | p17 = new("WedgePart", m1) | |
722 | p17.BrickColor = BrickColor.new("Medium stone grey") | |
723 | p17.Material = "SmoothPlastic" | |
724 | p17.Name = "Wedge" | |
725 | p17.FormFactor = 3 | |
726 | p17.Size = Vector3.new(0.600000024, 0.900000095, 0.200000033) | |
727 | p17.CFrame = CFrame.new(-70.9000015, 2.54999876, -4.0999999, -0.999994278, -1.74263892e-008, 6.84501131e-008, -1.74263928e-008, 0.999997139, 1.84370062e-015, -6.84501131e-008, 6.50858793e-016, -0.999997139) | |
728 | p17.BackSurface = 10 | |
729 | p17.BottomSurface = 10 | |
730 | p17.FrontSurface = 10 | |
731 | p17.LeftSurface = 10 | |
732 | p17.RightSurface = 10 | |
733 | p17.TopSurface = 10 | |
734 | p18 = new("Part", m1) | |
735 | p18.BrickColor = BrickColor.new("Institutional white") | |
736 | p18.Material = "SmoothPlastic" | |
737 | p18.FormFactor = 3 | |
738 | p18.Size = Vector3.new(1.80000007, 1, 0.200000003) | |
739 | p18.CFrame = CFrame.new(-70.3000107, 3.40137672, -4.09284878, -1, -4.58120741e-009, -2.37882976e-008, 4.58120741e-009, 0.928476691, -0.371390671, 2.37882976e-008, -0.371390671, -0.928476691) | |
740 | p18.BackSurface = 10 | |
741 | p18.BottomSurface = 10 | |
742 | p18.FrontSurface = 10 | |
743 | p18.LeftSurface = 10 | |
744 | p18.RightSurface = 10 | |
745 | p18.TopSurface = 10 | |
746 | b7 = new("BlockMesh", p18) | |
747 | b7.Name = "Mesh" | |
748 | b7.Offset = Vector3.new(0, 0, 0.100000001) | |
749 | b7.Scale = Vector3.new(0.899999976, 0.899999976, 0.200000003) | |
750 | p19 = new("Part", m1) | |
751 | p19.BrickColor = BrickColor.new("Dark stone grey") | |
752 | p19.Material = "SmoothPlastic" | |
753 | p19.FormFactor = 3 | |
754 | p19.Size = Vector3.new(0.200000003, 0.399999976, 0.200000003) | |
755 | p19.CFrame = CFrame.new(-70.3000259, 2.59999895, -3.9000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
756 | p19.BackSurface = 10 | |
757 | p19.BottomSurface = 10 | |
758 | p19.FrontSurface = 10 | |
759 | p19.LeftSurface = 10 | |
760 | p19.RightSurface = 10 | |
761 | p19.TopSurface = 10 | |
762 | p20 = new("WedgePart", m1) | |
763 | p20.BrickColor = BrickColor.new("Institutional white") | |
764 | p20.Material = "SmoothPlastic" | |
765 | p20.Name = "Wedge" | |
766 | p20.FormFactor = 3 | |
767 | p20.Size = Vector3.new(1.79999995, 0.699999988, 0.400000066) | |
768 | p20.CFrame = CFrame.new(-70.2999954, 1.75000012, -3.80001855, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
769 | p20.BackSurface = 10 | |
770 | p20.BottomSurface = 10 | |
771 | p20.FrontSurface = 10 | |
772 | p20.LeftSurface = 10 | |
773 | p20.RightSurface = 10 | |
774 | p20.TopSurface = 10 | |
775 | p21 = new("WedgePart", m1) | |
776 | p21.BrickColor = BrickColor.new("Dark stone grey") | |
777 | p21.Material = "SmoothPlastic" | |
778 | p21.Name = "Wedge" | |
779 | p21.FormFactor = 3 | |
780 | p21.Size = Vector3.new(0.600000024, 0.700000107, 0.600000024) | |
781 | p21.CFrame = CFrame.new(-69.7000046, 2.55000138, -4.50000286, -0.999991119, 2.1650715e-008, 1.73532499e-007, -8.25170332e-008, -0.999993801, -6.07012907e-007, 1.13927797e-007, -6.07009156e-007, 0.999990523) | |
782 | p21.BackSurface = 10 | |
783 | p21.BottomSurface = 10 | |
784 | p21.FrontSurface = 10 | |
785 | p21.LeftSurface = 10 | |
786 | p21.RightSurface = 10 | |
787 | p21.TopSurface = 10 | |
788 | p22 = new("Part", m1) | |
789 | p22.BrickColor = BrickColor.new("Black") | |
790 | p22.Material = "SmoothPlastic" | |
791 | p22.FormFactor = 3 | |
792 | p22.Size = Vector3.new(0.200000033, 1, 0.200000003) | |
793 | p22.CFrame = CFrame.new(-69.5000076, 3.86704469, -3.96570921, 1.70448082e-008, 0.965925813, 0.258819014, 0.928476632, 0.096122995, -0.358735979, -0.37139082, 0.24030742, -0.896839559) | |
794 | p22.BackSurface = 10 | |
795 | p22.BottomSurface = 10 | |
796 | p22.FrontSurface = 10 | |
797 | p22.LeftSurface = 10 | |
798 | p22.RightSurface = 10 | |
799 | p22.TopSurface = 10 | |
800 | b8 = new("CylinderMesh", p22) | |
801 | b8.Name = "Mesh" | |
802 | p23 = new("WedgePart", m1) | |
803 | p23.BrickColor = BrickColor.new("Medium stone grey") | |
804 | p23.Material = "SmoothPlastic" | |
805 | p23.Name = "Wedge" | |
806 | p23.FormFactor = 3 | |
807 | p23.Size = Vector3.new(1.79999995, 1, 0.400000006) | |
808 | p23.CFrame = CFrame.new(-70.3000031, 3.3999989, -4.20000076, -0.999997854, -1.84590085e-008, -3.30043548e-008, -3.13968336e-008, 0.999998927, 2.98023224e-008, 3.20212834e-009, 8.94069672e-008, -0.999998868) | |
809 | p23.BackSurface = 10 | |
810 | p23.BottomSurface = 10 | |
811 | p23.FrontSurface = 10 | |
812 | p23.LeftSurface = 10 | |
813 | p23.RightSurface = 10 | |
814 | p23.TopSurface = 10 | |
815 | p24 = new("WedgePart", m1) | |
816 | p24.BrickColor = BrickColor.new("Dark stone grey") | |
817 | p24.Material = "SmoothPlastic" | |
818 | p24.Name = "Wedge" | |
819 | p24.FormFactor = 3 | |
820 | p24.Size = Vector3.new(0.600000024, 0.700000107, 0.600000024) | |
821 | p24.CFrame = CFrame.new(-70.9000015, 2.55000186, -4.49999714, -0.999991119, 2.1650715e-008, 1.73532499e-007, -8.25170332e-008, -0.999993801, -6.07012907e-007, 1.13927797e-007, -6.07009156e-007, 0.999990523) | |
822 | p24.BackSurface = 10 | |
823 | p24.BottomSurface = 10 | |
824 | p24.FrontSurface = 10 | |
825 | p24.LeftSurface = 10 | |
826 | p24.RightSurface = 10 | |
827 | p24.TopSurface = 10 | |
828 | p25 = new("Part", m1) | |
829 | p25.BrickColor = BrickColor.new("Medium blue") | |
830 | p25.Material = "SmoothPlastic" | |
831 | p25.Transparency = 0.5 | |
832 | p25.FormFactor = 3 | |
833 | p25.Size = Vector3.new(0.600000024, 1.79999995, 0.400000006) | |
834 | p25.CFrame = CFrame.new(-70.3000031, 4.25511837, -4.3927331, 3.93155108e-009, 1, -2.34442759e-008, 0.979697764, 8.48380366e-010, 0.200480163, 0.200480163, -2.37565061e-008, -0.979697764) | |
835 | p25.BackSurface = 10 | |
836 | p25.BottomSurface = 10 | |
837 | p25.FrontSurface = 10 | |
838 | p25.LeftSurface = 10 | |
839 | p25.RightSurface = 10 | |
840 | p25.TopSurface = 10 | |
841 | b9 = new("BlockMesh", p25) | |
842 | b9.Name = "Mesh" | |
843 | b9.Scale = Vector3.new(1, 0.850000024, 0.0500000007) | |
844 | p26 = new("Part", m1) | |
845 | p26.BrickColor = BrickColor.new("Black") | |
846 | p26.Material = "SmoothPlastic" | |
847 | p26.FormFactor = 3 | |
848 | p26.Size = Vector3.new(0.400000006, 0.200000003, 0.600000024) | |
849 | p26.CFrame = CFrame.new(-69.8000107, 3.40137601, -4.0928483, -1, 2.37882976e-008, -4.58120741e-009, 4.58120741e-009, 0.371390671, 0.928476691, 2.37882976e-008, 0.928476691, -0.371390671) | |
850 | p26.BackSurface = 10 | |
851 | p26.BottomSurface = 10 | |
852 | p26.FrontSurface = 10 | |
853 | p26.LeftSurface = 10 | |
854 | p26.RightSurface = 10 | |
855 | p26.TopSurface = 10 | |
856 | b10 = new("CylinderMesh", p26) | |
857 | b10.Name = "Mesh" | |
858 | b10.Offset = Vector3.new(0, -0.150000006, 0) | |
859 | p27 = new("Part", m1) | |
860 | p27.BrickColor = BrickColor.new("Black") | |
861 | p27.Material = "SmoothPlastic" | |
862 | p27.FormFactor = 3 | |
863 | p27.Size = Vector3.new(0.200000033, 1, 0.200000003) | |
864 | p27.CFrame = CFrame.new(-70.3000107, 3.84704471, -4.05570936, -4.58120741e-009, 1, -2.37882976e-008, 0.928476691, -4.58120741e-009, -0.371390671, -0.371390671, -2.37882976e-008, -0.928476691) | |
865 | p27.BackSurface = 10 | |
866 | p27.BottomSurface = 10 | |
867 | p27.FrontSurface = 10 | |
868 | p27.LeftSurface = 10 | |
869 | p27.RightSurface = 10 | |
870 | p27.TopSurface = 10 | |
871 | b11 = new("CylinderMesh", p27) | |
872 | b11.Name = "Mesh" | |
873 | b11.Scale = Vector3.new(1.39999998, 1, 1.39999998) | |
874 | p28 = new("WedgePart", m1) | |
875 | p28.BrickColor = BrickColor.new("Medium stone grey") | |
876 | p28.Material = "SmoothPlastic" | |
877 | p28.Name = "Wedge" | |
878 | p28.FormFactor = 3 | |
879 | p28.Size = Vector3.new(0.600000024, 0.900000095, 0.200000033) | |
880 | p28.CFrame = CFrame.new(-69.7000046, 2.54999852, -4.0999999, -0.999994278, -1.74263892e-008, 6.84501131e-008, -1.74263928e-008, 0.999997139, 1.84370062e-015, -6.84501131e-008, 6.50858793e-016, -0.999997139) | |
881 | p28.BackSurface = 10 | |
882 | p28.BottomSurface = 10 | |
883 | p28.FrontSurface = 10 | |
884 | p28.LeftSurface = 10 | |
885 | p28.RightSurface = 10 | |
886 | p28.TopSurface = 10 | |
887 | p29 = new("Part", m1) | |
888 | p29.BrickColor = BrickColor.new("Black") | |
889 | p29.Material = "SmoothPlastic" | |
890 | p29.FormFactor = 3 | |
891 | p29.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024) | |
892 | p29.CFrame = CFrame.new(-70.7000122, 3.40137601, -4.0928483, -1, 2.37882976e-008, -4.58120741e-009, 4.58120741e-009, 0.371390671, 0.928476691, 2.37882976e-008, 0.928476691, -0.371390671) | |
893 | p29.BackSurface = 10 | |
894 | p29.BottomSurface = 10 | |
895 | p29.FrontSurface = 10 | |
896 | p29.LeftSurface = 10 | |
897 | p29.RightSurface = 10 | |
898 | p29.TopSurface = 10 | |
899 | b12 = new("CylinderMesh", p29) | |
900 | b12.Name = "Mesh" | |
901 | b12.Offset = Vector3.new(0, -0.150000006, 0) | |
902 | p30 = new("Part", m1) | |
903 | p30.BrickColor = BrickColor.new("Black") | |
904 | p30.Material = "SmoothPlastic" | |
905 | p30.FormFactor = 3 | |
906 | p30.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003) | |
907 | p30.CFrame = CFrame.new(-70.3000107, 3.77276635, -4.24140453, -1, 2.37882976e-008, -4.58120741e-009, 4.58120741e-009, 0.371390671, 0.928476691, 2.37882976e-008, 0.928476691, -0.371390671) | |
908 | p30.BackSurface = 10 | |
909 | p30.BottomSurface = 10 | |
910 | p30.FrontSurface = 10 | |
911 | p30.LeftSurface = 10 | |
912 | p30.RightSurface = 10 | |
913 | p30.TopSurface = 10 | |
914 | b13 = new("CylinderMesh", p30) | |
915 | b13.Name = "Mesh" | |
916 | ||
917 | Barrel = new("Part", m1) | |
918 | Barrel.BrickColor = BrickColor.new("Black") | |
919 | Barrel.FormFactor = Enum.FormFactor.Custom | |
920 | Barrel.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003) | |
921 | Barrel.CFrame = CFrame.new(-70.3000031, 2.70000052, -7.40000629, -1.20340502e-007, -1.59888529e-008, 1, 1, -3.57627869e-007, 1.20340502e-007, 3.57627869e-007, 1, 1.5988892e-008) * CFrame.Angles(math.pi, 0, 0) | |
922 | Mb1 = new("CylinderMesh", Barrel) | |
923 | Mb1.Name = "Mesh" | |
924 | Mb1.Scale = Vector3.new(0.5, 1, 0.5) | |
925 | MainBarrel = new("Part", m1) | |
926 | MainBarrel.BrickColor = BrickColor.new("Black") | |
927 | MainBarrel.FormFactor = Enum.FormFactor.Custom | |
928 | MainBarrel.Size = Vector3.new(0.200000003, 2, 0.200000003) | |
929 | MainBarrel.CFrame = CFrame.new(-70.3000031, 2.70000005, -6.20000648, -1.20340502e-007, -1.59888529e-008, 1, 1, -3.57627869e-007, 1.20340502e-007, 3.57627869e-007, 1, 1.5988892e-008) | |
930 | Bb2 = new("CylinderMesh", MainBarrel) | |
931 | Bb2.Name = "Mesh" | |
932 | ||
933 | p31 = new("Part", m2) | |
934 | p31.BrickColor = BrickColor.new("Dark stone grey") | |
935 | p31.Material = "SmoothPlastic" | |
936 | p31.FormFactor = 3 | |
937 | p31.Size = Vector3.new(0.200000003, 0.689999938, 0.200000003) | |
938 | p31.CFrame = CFrame.new(-70.3000259, 2.56110811, -3.46110916, 1, 0, 0, 0, 0.70710659, 0.70710665, 0, -0.70710665, 0.70710659) | |
939 | p31.BackSurface = 10 | |
940 | p31.BottomSurface = 10 | |
941 | p31.FrontSurface = 10 | |
942 | p31.LeftSurface = 10 | |
943 | p31.RightSurface = 10 | |
944 | p31.TopSurface = 10 | |
945 | p32 = new("Part", m2) | |
946 | p32.BrickColor = BrickColor.new("White") | |
947 | p32.Material = "SmoothPlastic" | |
948 | p32.FormFactor = 3 | |
949 | p32.Size = Vector3.new(0.600000024, 0.399999976, 0.50000006) | |
950 | p32.CFrame = CFrame.new(-69.8499985, 1.546, -3.71199989, 0, 0, 1, -0.707106769, 0.707106709, 0, -0.707106709, -0.707106769, 0) | |
951 | p32.BackSurface = 10 | |
952 | p32.BottomSurface = 10 | |
953 | p32.FrontSurface = 10 | |
954 | p32.LeftSurface = 10 | |
955 | p32.RightSurface = 10 | |
956 | p32.TopSurface = 10 | |
957 | p33 = new("Part", m2) | |
958 | p33.BrickColor = BrickColor.new("Dark stone grey") | |
959 | p33.Material = "SmoothPlastic" | |
960 | p33.FormFactor = 3 | |
961 | p33.Size = Vector3.new(0.200000003, 0.399999976, 0.200000003) | |
962 | p33.CFrame = CFrame.new(-70.3000259, 2.59999871, -3.0999999, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
963 | p33.BackSurface = 10 | |
964 | p33.BottomSurface = 10 | |
965 | p33.FrontSurface = 10 | |
966 | p33.LeftSurface = 10 | |
967 | p33.RightSurface = 10 | |
968 | p33.TopSurface = 10 | |
969 | ||
970 | Seat = new("Part", m2) | |
971 | Seat.BrickColor = BrickColor.new("Black") | |
972 | Seat.Material = "SmoothPlastic" | |
973 | Seat.FormFactor = 3 | |
974 | Seat.Size = Vector3.new(0.600000024, 0.200000003, 2.20000005) | |
975 | Seat.CFrame = CFrame.new(-70.3000259, 2.83298802, -2.92815232, 1, 0, 0, 0, 0.999999762, 1.49011612e-008, 0, -1.49011612e-008, 0.999999762) | |
976 | Seat.BackSurface = 10 | |
977 | Seat.BottomSurface = 10 | |
978 | Seat.FrontSurface = 10 | |
979 | Seat.LeftSurface = 10 | |
980 | Seat.RightSurface = 10 | |
981 | Seat.TopSurface = 10 | |
982 | ||
983 | p35 = new("Part", m2) | |
984 | p35.BrickColor = BrickColor.new("Dark stone grey") | |
985 | p35.Material = "SmoothPlastic" | |
986 | p35.FormFactor = 3 | |
987 | p35.Size = Vector3.new(0.200000003, 1, 3.20000005) | |
988 | p35.CFrame = CFrame.new(-70.3000259, 1.89999962, -2.4000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
989 | p35.BackSurface = 10 | |
990 | p35.BottomSurface = 10 | |
991 | p35.FrontSurface = 10 | |
992 | p35.LeftSurface = 10 | |
993 | p35.RightSurface = 10 | |
994 | p35.TopSurface = 10 | |
995 | p36 = new("Part", m2) | |
996 | p36.BrickColor = BrickColor.new("Dark stone grey") | |
997 | p36.Material = "SmoothPlastic" | |
998 | p36.FormFactor = 3 | |
999 | p36.Size = Vector3.new(0.200000003, 1.39999998, 2.80000019) | |
1000 | p36.CFrame = CFrame.new(-70.3000259, 2.08612967, -2.02450442, 1, 0, 0, 0, 0.965925813, 0.258819044, 0, -0.258819044, 0.965925813) | |
1001 | p36.BackSurface = 10 | |
1002 | p36.BottomSurface = 10 | |
1003 | p36.FrontSurface = 10 | |
1004 | p36.LeftSurface = 10 | |
1005 | p36.RightSurface = 10 | |
1006 | p36.TopSurface = 10 | |
1007 | p37 = new("Part", m2) | |
1008 | p37.BrickColor = BrickColor.new("Medium stone grey") | |
1009 | p37.Material = "SmoothPlastic" | |
1010 | p37.FormFactor = 3 | |
1011 | p37.Size = Vector3.new(1.79999995, 0.400000006, 4) | |
1012 | p37.CFrame = CFrame.new(-70.3000259, 1.19999993, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1013 | p37.BackSurface = 10 | |
1014 | p37.BottomSurface = 10 | |
1015 | p37.FrontSurface = 10 | |
1016 | p37.LeftSurface = 10 | |
1017 | p37.RightSurface = 10 | |
1018 | p37.TopSurface = 10 | |
1019 | p38 = new("Part", m2) | |
1020 | p38.BrickColor = BrickColor.new("White") | |
1021 | p38.Material = "SmoothPlastic" | |
1022 | p38.Reflectance = 0.5 | |
1023 | p38.FormFactor = 3 | |
1024 | p38.Size = Vector3.new(1.79999995, 0.210000003, 4) | |
1025 | p38.CFrame = CFrame.new(-70.3000259, 1.0999999, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1026 | p38.BackSurface = 10 | |
1027 | p38.BottomSurface = 10 | |
1028 | p38.FrontSurface = 10 | |
1029 | p38.LeftSurface = 10 | |
1030 | p38.RightSurface = 10 | |
1031 | p38.TopSurface = 10 | |
1032 | b14 = new("BlockMesh", p38) | |
1033 | b14.Name = "Mesh" | |
1034 | b14.Scale = Vector3.new(1.10000002, 1, 0.899999976) | |
1035 | p39 = new("WedgePart", m2) | |
1036 | p39.BrickColor = BrickColor.new("Institutional white") | |
1037 | p39.Material = "SmoothPlastic" | |
1038 | p39.Name = "Wedge" | |
1039 | p39.FormFactor = 3 | |
1040 | p39.Size = Vector3.new(1.79999995, 1.5, 1.20000005) | |
1041 | p39.CFrame = CFrame.new(-70.3000259, 1.99999988, -1.75, -1, 8.98468642e-008, 4.68792827e-008, -4.68792862e-008, -2.98022584e-008, -1, -8.98468571e-008, -1, 2.98022638e-008) | |
1042 | p39.BackSurface = 10 | |
1043 | p39.BottomSurface = 10 | |
1044 | p39.FrontSurface = 10 | |
1045 | p39.LeftSurface = 10 | |
1046 | p39.RightSurface = 10 | |
1047 | p39.TopSurface = 10 | |
1048 | p40 = new("WedgePart", m2) | |
1049 | p40.BrickColor = BrickColor.new("Institutional white") | |
1050 | p40.Material = "SmoothPlastic" | |
1051 | p40.Name = "Wedge" | |
1052 | p40.FormFactor = 3 | |
1053 | p40.Size = Vector3.new(1.79999995, 1.79999995, 1.00000012) | |
1054 | p40.CFrame = CFrame.new(-70.3000183, 2.29999948, -1.49999976, 0.999998927, 3.44938211e-009, -2.31517916e-010, 4.31985789e-008, 0.999999344, -2.98023117e-008, 2.31518388e-010, 5.96046235e-008, 0.999999344) | |
1055 | p40.BackSurface = 10 | |
1056 | p40.BottomSurface = 10 | |
1057 | p40.FrontSurface = 10 | |
1058 | p40.LeftSurface = 10 | |
1059 | p40.RightSurface = 10 | |
1060 | p40.TopSurface = 10 | |
1061 | p41 = new("Part", m2) | |
1062 | p41.BrickColor = BrickColor.new("Black") | |
1063 | p41.Material = "SmoothPlastic" | |
1064 | p41.FormFactor = 3 | |
1065 | p41.Size = Vector3.new(0.600000024, 0.200000003, 0.850000083) | |
1066 | p41.CFrame = CFrame.new(-70.3000259, 2.94887185, -1.44207752, 1, 0, 0, 0, 0.965925574, 0.258818984, 0, -0.258818984, 0.965925574) | |
1067 | p41.BackSurface = 10 | |
1068 | p41.BottomSurface = 10 | |
1069 | p41.FrontSurface = 10 | |
1070 | p41.LeftSurface = 10 | |
1071 | p41.RightSurface = 10 | |
1072 | p41.TopSurface = 10 | |
1073 | p42 = new("WedgePart", m2) | |
1074 | p42.BrickColor = BrickColor.new("Medium stone grey") | |
1075 | p42.Material = "SmoothPlastic" | |
1076 | p42.Name = "Wedge" | |
1077 | p42.FormFactor = 3 | |
1078 | p42.Size = Vector3.new(0.200000003, 0.399999976, 0.799999952) | |
1079 | p42.CFrame = CFrame.new(-71.4000244, 1.29999983, -0.799999714, 3.41726647e-013, -1, 4.76835822e-007, 1, 3.41060513e-013, -1.30897582e-009, 1.30897582e-009, 4.76835822e-007, 1) | |
1080 | p42.BackSurface = 10 | |
1081 | p42.BottomSurface = 10 | |
1082 | p42.FrontSurface = 10 | |
1083 | p42.LeftSurface = 10 | |
1084 | p42.RightSurface = 10 | |
1085 | p42.TopSurface = 10 | |
1086 | p43 = new("Part", m2) | |
1087 | p43.BrickColor = BrickColor.new("Institutional white") | |
1088 | p43.Material = "SmoothPlastic" | |
1089 | p43.FormFactor = 3 | |
1090 | p43.Size = Vector3.new(1.79999995, 2, 0.600000083) | |
1091 | p43.CFrame = CFrame.new(-70.3000259, 2.29946756, -1.05553186, 1, 0, 0, 0, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813) | |
1092 | p43.BackSurface = 10 | |
1093 | p43.BottomSurface = 10 | |
1094 | p43.FrontSurface = 10 | |
1095 | p43.LeftSurface = 10 | |
1096 | p43.RightSurface = 10 | |
1097 | p43.TopSurface = 10 | |
1098 | p44 = new("WedgePart", m2) | |
1099 | p44.BrickColor = BrickColor.new("Medium stone grey") | |
1100 | p44.Material = "SmoothPlastic" | |
1101 | p44.Name = "Wedge" | |
1102 | p44.FormFactor = 3 | |
1103 | p44.Size = Vector3.new(0.200000003, 0.399999976, 0.799999952) | |
1104 | p44.CFrame = CFrame.new(-69.1999817, 1.29999602, -0.800000191, -3.41060513e-013, 1, -4.76835822e-007, -1, -3.41060513e-013, 1.30920319e-009, 1.30920319e-009, 4.76835822e-007, 1) | |
1105 | p44.BackSurface = 10 | |
1106 | p44.BottomSurface = 10 | |
1107 | p44.FrontSurface = 10 | |
1108 | p44.LeftSurface = 10 | |
1109 | p44.RightSurface = 10 | |
1110 | p44.TopSurface = 10 | |
1111 | p45 = new("Part", m2) | |
1112 | p45.BrickColor = BrickColor.new("White") | |
1113 | p45.Material = "SmoothPlastic" | |
1114 | p45.FormFactor = 3 | |
1115 | p45.Size = Vector3.new(0.600000024, 0.399999976, 0.50000006) | |
1116 | p45.CFrame = CFrame.new(-70.7500229, 1.54644656, -3.71213222, 0, 0, 1, -0.707106769, 0.707106709, 0, -0.707106709, -0.707106769, 0) | |
1117 | p45.BackSurface = 10 | |
1118 | p45.BottomSurface = 10 | |
1119 | p45.FrontSurface = 10 | |
1120 | p45.LeftSurface = 10 | |
1121 | p45.RightSurface = 10 | |
1122 | p45.TopSurface = 10 | |
1123 | p46 = new("Part", m3) | |
1124 | p46.BrickColor = BrickColor.new("White") | |
1125 | p46.Material = "SmoothPlastic" | |
1126 | p46.FormFactor = 3 | |
1127 | p46.Size = Vector3.new(0.200000003, 0.200000003, 0.50000006) | |
1128 | p46.CFrame = CFrame.new(-70.7500229, 1.89999998, -3.21715736, 0, 0, 1, -0.707106769, 0.707106709, 0, -0.707106709, -0.707106769, 0) | |
1129 | p46.BackSurface = 10 | |
1130 | p46.BottomSurface = 10 | |
1131 | p46.FrontSurface = 10 | |
1132 | p46.LeftSurface = 10 | |
1133 | p46.RightSurface = 10 | |
1134 | p46.TopSurface = 10 | |
1135 | b15 = new("BlockMesh", p46) | |
1136 | b15.Name = "Mesh" | |
1137 | b15.Offset = Vector3.new(0.150000006, 0, 0) | |
1138 | p47 = new("Part", m3) | |
1139 | p47.BrickColor = BrickColor.new("White") | |
1140 | p47.Material = "SmoothPlastic" | |
1141 | p47.FormFactor = 3 | |
1142 | p47.Size = Vector3.new(0.200000003, 0.200000003, 0.50000006) | |
1143 | p47.CFrame = CFrame.new(-69.8499985, 2.18284273, -3.5, 0, 0, 1, -0.707106769, 0.707106709, 0, -0.707106709, -0.707106769, 0) | |
1144 | p47.BackSurface = 10 | |
1145 | p47.BottomSurface = 10 | |
1146 | p47.FrontSurface = 10 | |
1147 | p47.LeftSurface = 10 | |
1148 | p47.RightSurface = 10 | |
1149 | p47.TopSurface = 10 | |
1150 | b16 = new("BlockMesh", p47) | |
1151 | b16.Name = "Mesh" | |
1152 | b16.Offset = Vector3.new(0.150000006, 0, 0) | |
1153 | p48 = new("Part", m3) | |
1154 | p48.BrickColor = BrickColor.new("White") | |
1155 | p48.Material = "SmoothPlastic" | |
1156 | p48.FormFactor = 3 | |
1157 | p48.Size = Vector3.new(0.200000003, 0.200000003, 0.50000006) | |
1158 | p48.CFrame = CFrame.new(-70.7500229, 2.18284273, -3.5, 0, 0, 1, -0.707106769, 0.707106709, 0, -0.707106709, -0.707106769, 0) | |
1159 | p48.BackSurface = 10 | |
1160 | p48.BottomSurface = 10 | |
1161 | p48.FrontSurface = 10 | |
1162 | p48.LeftSurface = 10 | |
1163 | p48.RightSurface = 10 | |
1164 | p48.TopSurface = 10 | |
1165 | b17 = new("BlockMesh", p48) | |
1166 | b17.Name = "Mesh" | |
1167 | b17.Offset = Vector3.new(0.150000006, 0, 0) | |
1168 | p49 = new("Part", m3) | |
1169 | p49.BrickColor = BrickColor.new("White") | |
1170 | p49.Material = "SmoothPlastic" | |
1171 | p49.FormFactor = 3 | |
1172 | p49.Size = Vector3.new(0.200000003, 0.200000003, 0.50000006) | |
1173 | p49.CFrame = CFrame.new(-69.8499985, 1.89999986, -3.21715689, 0, 0, 1, -0.707106769, 0.707106709, 0, -0.707106709, -0.707106769, 0) | |
1174 | p49.BackSurface = 10 | |
1175 | p49.BottomSurface = 10 | |
1176 | p49.FrontSurface = 10 | |
1177 | p49.LeftSurface = 10 | |
1178 | p49.RightSurface = 10 | |
1179 | p49.TopSurface = 10 | |
1180 | b18 = new("BlockMesh", p49) | |
1181 | b18.Name = "Mesh" | |
1182 | b18.Offset = Vector3.new(0.150000006, 0, 0) | |
1183 | p50 = new("Part", m3) | |
1184 | p50.BrickColor = BrickColor.new("White") | |
1185 | p50.Material = "SmoothPlastic" | |
1186 | p50.FormFactor = 3 | |
1187 | p50.Size = Vector3.new(0.200000003, 1, 0.700000048) | |
1188 | p50.CFrame = CFrame.new(-70.7500229, 1.89999998, -3.50000024, 0, 0, 1, -0.707106769, 0.707106709, 0, -0.707106709, -0.707106769, 0) | |
1189 | p50.BackSurface = 10 | |
1190 | p50.BottomSurface = 10 | |
1191 | p50.FrontSurface = 10 | |
1192 | p50.LeftSurface = 10 | |
1193 | p50.RightSurface = 10 | |
1194 | p50.TopSurface = 10 | |
1195 | p51 = new("Part", m3) | |
1196 | p51.BrickColor = BrickColor.new("White") | |
1197 | p51.Material = "SmoothPlastic" | |
1198 | p51.FormFactor = 3 | |
1199 | p51.Size = Vector3.new(0.200000003, 1, 0.700000048) | |
1200 | p51.CFrame = CFrame.new(-69.8499985, 1.89999998, -3.5, 0, 0, 1, -0.707106769, 0.707106709, 0, -0.707106709, -0.707106769, 0) | |
1201 | p51.BackSurface = 10 | |
1202 | p51.BottomSurface = 10 | |
1203 | p51.FrontSurface = 10 | |
1204 | p51.LeftSurface = 10 | |
1205 | p51.RightSurface = 10 | |
1206 | p51.TopSurface = 10 | |
1207 | p52 = new("WedgePart", m4) | |
1208 | p52.BrickColor = BrickColor.new("Medium stone grey") | |
1209 | p52.Material = "SmoothPlastic" | |
1210 | p52.Name = "Wedge" | |
1211 | p52.FormFactor = 3 | |
1212 | p52.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003) | |
1213 | p52.CFrame = CFrame.new(-69.8000259, 3.49999952, 1.70000005, 7.61512897e-009, 0.999998808, -3.24887246e-008, 5.96045027e-008, -2.88746271e-008, -0.999997318, -0.99999851, 7.61512275e-009, -5.96045737e-008) | |
1214 | p52.BackSurface = 10 | |
1215 | p52.BottomSurface = 10 | |
1216 | p52.FrontSurface = 10 | |
1217 | p52.LeftSurface = 10 | |
1218 | p52.RightSurface = 10 | |
1219 | p52.TopSurface = 10 | |
1220 | p53 = new("WedgePart", m4) | |
1221 | p53.BrickColor = BrickColor.new("Medium stone grey") | |
1222 | p53.Material = "SmoothPlastic" | |
1223 | p53.Name = "Wedge" | |
1224 | p53.FormFactor = 3 | |
1225 | p53.Size = Vector3.new(0.200000003, 0.400000006, 1.19999993) | |
1226 | p53.CFrame = CFrame.new(-69.2000275, 2.79999828, 1.69999981, 7.61512897e-009, 0.999998808, -3.24887246e-008, 5.96045027e-008, -2.88746271e-008, -0.999997318, -0.99999851, 7.61512275e-009, -5.96045737e-008) | |
1227 | p53.BackSurface = 10 | |
1228 | p53.BottomSurface = 10 | |
1229 | p53.FrontSurface = 10 | |
1230 | p53.LeftSurface = 10 | |
1231 | p53.RightSurface = 10 | |
1232 | p53.TopSurface = 10 | |
1233 | p54 = new("Part", m4) | |
1234 | p54.BrickColor = BrickColor.new("Really black") | |
1235 | p54.Material = "SmoothPlastic" | |
1236 | p54.FormFactor = 3 | |
1237 | p54.Size = Vector3.new(1, 0.200000003, 1) | |
1238 | p54.CFrame = CFrame.new(-70.3000031, 2.24118161, 2.26592588, 0.999998331, -6.15425222e-009, -8.94069672e-008, 8.94069672e-008, 0.258818626, 0.965924501, 1.04308128e-007, -0.965924084, 0.258818716) | |
1239 | p54.BackSurface = 10 | |
1240 | p54.BottomSurface = 10 | |
1241 | p54.FrontSurface = 10 | |
1242 | p54.LeftSurface = 10 | |
1243 | p54.RightSurface = 10 | |
1244 | p54.TopSurface = 10 | |
1245 | b19 = new("CylinderMesh", p54) | |
1246 | b19.Name = "Mesh" | |
1247 | b19.Offset = Vector3.new(0, 0.189999998, 0) | |
1248 | b19.Scale = Vector3.new(0.800000012, 1, 0.800000012) | |
1249 | p55 = new("Part", m4) | |
1250 | p55.BrickColor = BrickColor.new("Black") | |
1251 | p55.Material = "SmoothPlastic" | |
1252 | p55.Name = "SmokeDispenser" | |
1253 | p55.FormFactor = 3 | |
1254 | p55.Size = Vector3.new(0.400000036, 0.200000018, 0.400000036) | |
1255 | p55.CFrame = CFrame.new(-70.3000107, 1.85493112, 1.80191004, 0.999998331, -9.46739078e-008, 6.28408685e-008, 3.76498406e-008, -0.258818597, -0.965924382, 1.94824821e-007, 0.965924025, -0.258818746) | |
1256 | p55.BackSurface = 10 | |
1257 | p55.BottomSurface = 10 | |
1258 | p55.FrontSurface = 10 | |
1259 | p55.LeftSurface = 10 | |
1260 | p55.RightSurface = 10 | |
1261 | p55.TopSurface = 10 | |
1262 | Smoke = new("Smoke", p55) | |
1263 | Smoke.RiseVelocity = 5 | |
1264 | p56 = new("WedgePart", m4) | |
1265 | p56.BrickColor = BrickColor.new("Medium stone grey") | |
1266 | p56.Material = "SmoothPlastic" | |
1267 | p56.Name = "Wedge" | |
1268 | p56.FormFactor = 3 | |
1269 | p56.Size = Vector3.new(0.200000003, 1, 0.600000024) | |
1270 | p56.CFrame = CFrame.new(-69.6999969, 2.49999714, 1.69999969, -3.74175002e-008, -8.34472871e-007, 1, -1.0425353e-007, -1, -8.34472928e-007, 1, -1.04253559e-007, 3.74174114e-008) | |
1271 | p56.BackSurface = 10 | |
1272 | p56.BottomSurface = 10 | |
1273 | p56.FrontSurface = 10 | |
1274 | p56.LeftSurface = 10 | |
1275 | p56.RightSurface = 10 | |
1276 | p56.TopSurface = 10 | |
1277 | p57 = new("WedgePart", m4) | |
1278 | p57.BrickColor = BrickColor.new("Medium stone grey") | |
1279 | p57.Material = "SmoothPlastic" | |
1280 | p57.Name = "Wedge" | |
1281 | p57.FormFactor = 3 | |
1282 | p57.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003) | |
1283 | p57.CFrame = CFrame.new(-70.8000259, 3.49999976, 1.69999981, -7.61514318e-009, -1, 2.52606362e-008, 5.96046448e-008, -2.88746982e-008, -0.999999702, 0.999999702, -7.61513697e-009, 5.96046448e-008) | |
1284 | p57.BackSurface = 10 | |
1285 | p57.BottomSurface = 10 | |
1286 | p57.FrontSurface = 10 | |
1287 | p57.LeftSurface = 10 | |
1288 | p57.RightSurface = 10 | |
1289 | p57.TopSurface = 10 | |
1290 | p58 = new("WedgePart", m4) | |
1291 | p58.BrickColor = BrickColor.new("Medium stone grey") | |
1292 | p58.Material = "SmoothPlastic" | |
1293 | p58.Name = "Wedge" | |
1294 | p58.FormFactor = 3 | |
1295 | p58.Size = Vector3.new(0.200000003, 0.600000024, 1) | |
1296 | p58.CFrame = CFrame.new(-70.900032, 2.50000024, 1.69999969, 1.01942945e-007, 0.999999702, 3.88858332e-008, -8.42491517e-008, -3.88858332e-008, 0.999999702, 0.999999404, -1.01942902e-007, 8.42490948e-008) | |
1297 | p58.BackSurface = 10 | |
1298 | p58.BottomSurface = 10 | |
1299 | p58.FrontSurface = 10 | |
1300 | p58.LeftSurface = 10 | |
1301 | p58.RightSurface = 10 | |
1302 | p58.TopSurface = 10 | |
1303 | p59 = new("Part", m4) | |
1304 | p59.BrickColor = BrickColor.new("Medium stone grey") | |
1305 | p59.Material = "SmoothPlastic" | |
1306 | p59.FormFactor = 3 | |
1307 | p59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1308 | p59.CFrame = CFrame.new(-70.3000259, 3.49999976, 1.69999993, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
1309 | p59.BackSurface = 10 | |
1310 | p59.BottomSurface = 10 | |
1311 | p59.FrontSurface = 10 | |
1312 | p59.LeftSurface = 10 | |
1313 | p59.RightSurface = 10 | |
1314 | p59.TopSurface = 10 | |
1315 | p60 = new("Seat", m4) | |
1316 | p60.BrickColor = BrickColor.new("Medium stone grey") | |
1317 | p60.Material = "SmoothPlastic" | |
1318 | p60.FormFactor = 3 | |
1319 | p60.Size = Vector3.new(1.79999995, 0.400000006, 0.200000003) | |
1320 | p60.CFrame = CFrame.new(-70.3000259, 3.20000005, 1.69999993, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1321 | p60.BackSurface = 10 | |
1322 | p60.BottomSurface = 10 | |
1323 | p60.FrontSurface = 10 | |
1324 | p60.LeftSurface = 10 | |
1325 | p60.RightSurface = 10 | |
1326 | p60.TopSurface = 10 | |
1327 | p61 = new("WedgePart", m4) | |
1328 | p61.BrickColor = BrickColor.new("Medium stone grey") | |
1329 | p61.Material = "SmoothPlastic" | |
1330 | p61.Name = "Wedge" | |
1331 | p61.FormFactor = 3 | |
1332 | p61.Size = Vector3.new(0.200000003, 0.400000006, 1.19999993) | |
1333 | p61.CFrame = CFrame.new(-71.4000244, 2.79999995, 1.69999981, -7.61514318e-009, -1, 2.52606362e-008, 5.96046448e-008, -2.88746982e-008, -0.999999702, 0.999999702, -7.61513697e-009, 5.96046448e-008) | |
1334 | p61.BackSurface = 10 | |
1335 | p61.BottomSurface = 10 | |
1336 | p61.FrontSurface = 10 | |
1337 | p61.LeftSurface = 10 | |
1338 | p61.RightSurface = 10 | |
1339 | p61.TopSurface = 10 | |
1340 | p62 = new("Part", m4) | |
1341 | p62.BrickColor = BrickColor.new("Light stone grey") | |
1342 | p62.Material = "SmoothPlastic" | |
1343 | p62.FormFactor = 3 | |
1344 | p62.Size = Vector3.new(0.600000024, 1.19999993, 0.600000024) | |
1345 | p62.CFrame = CFrame.new(-69.6999969, 1.99999833, 1.29999781, 0.70710516, -0.499998629, -0.500000179, 0.707106233, 0.50000006, 0.499998003, 2.01977264e-006, -0.70710516, 0.707105756) | |
1346 | p62.BackSurface = 10 | |
1347 | p62.BottomSurface = 10 | |
1348 | p62.FrontSurface = 10 | |
1349 | p62.LeftSurface = 10 | |
1350 | p62.RightSurface = 10 | |
1351 | p62.TopSurface = 10 | |
1352 | b20 = new("CylinderMesh", p62) | |
1353 | b20.Name = "Mesh" | |
1354 | p63 = new("Part", m4) | |
1355 | p63.BrickColor = BrickColor.new("Really black") | |
1356 | p63.Material = "SmoothPlastic" | |
1357 | p63.FormFactor = 3 | |
1358 | p63.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024) | |
1359 | p63.CFrame = CFrame.new(-71.1500015, 1.64999378, 1.79497123, 0.499998689, 0.499993622, -0.70710665, 0.499993473, 0.500007987, 0.707100332, 0.707108021, -0.707100868, 9.87303247e-006) | |
1360 | p63.BackSurface = 10 | |
1361 | p63.BottomSurface = 10 | |
1362 | p63.FrontSurface = 10 | |
1363 | p63.LeftSurface = 10 | |
1364 | p63.RightSurface = 10 | |
1365 | p63.TopSurface = 10 | |
1366 | b21 = new("CylinderMesh", p63) | |
1367 | b21.Name = "Mesh" | |
1368 | b21.Offset = Vector3.new(0, 0.189999998, 0) | |
1369 | b21.Scale = Vector3.new(0.800000012, 1, 0.800000012) | |
1370 | p64 = new("Part", m4) | |
1371 | p64.BrickColor = BrickColor.new("Light stone grey") | |
1372 | p64.Material = "SmoothPlastic" | |
1373 | p64.FormFactor = 3 | |
1374 | p64.Size = Vector3.new(0.600000024, 1.19999993, 0.600000024) | |
1375 | p64.CFrame = CFrame.new(-70.8000031, 2, 1.29999995, 0.707110167, 0.499995172, 0.5, -0.707103372, 0.500009596, 0.499995172, -9.62615013e-006, -0.707103372, 0.707110167) | |
1376 | p64.BackSurface = 10 | |
1377 | p64.BottomSurface = 10 | |
1378 | p64.FrontSurface = 10 | |
1379 | p64.LeftSurface = 10 | |
1380 | p64.RightSurface = 10 | |
1381 | p64.TopSurface = 10 | |
1382 | b22 = new("CylinderMesh", p64) | |
1383 | b22.Name = "Mesh" | |
1384 | p65 = new("Part", m4) | |
1385 | p65.BrickColor = BrickColor.new("Really black") | |
1386 | p65.Material = "SmoothPlastic" | |
1387 | p65.FormFactor = 3 | |
1388 | p65.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024) | |
1389 | p65.CFrame = CFrame.new(-69.3499985, 1.64999819, 1.79497147, 0.707105339, -0.499998659, -0.50000006, 0.707105994, 0.50000006, 0.499998122, 1.90734863e-006, -0.707105279, 0.707105756) | |
1390 | p65.BackSurface = 10 | |
1391 | p65.BottomSurface = 10 | |
1392 | p65.FrontSurface = 10 | |
1393 | p65.LeftSurface = 10 | |
1394 | p65.RightSurface = 10 | |
1395 | p65.TopSurface = 10 | |
1396 | b23 = new("CylinderMesh", p65) | |
1397 | b23.Name = "Mesh" | |
1398 | b23.Offset = Vector3.new(0, 0.189999998, 0) | |
1399 | b23.Scale = Vector3.new(0.800000012, 1, 0.800000012) | |
1400 | p66 = new("Part", m4) | |
1401 | p66.BrickColor = BrickColor.new("Light stone grey") | |
1402 | p66.Material = "SmoothPlastic" | |
1403 | p66.FormFactor = 3 | |
1404 | p66.Size = Vector3.new(1, 1.79999995, 1) | |
1405 | p66.CFrame = CFrame.new(-70.3000031, 2.5, 1.29999995, 1, 0, 0, 0, -0.258819014, -0.965925694, 0, 0.965925694, -0.258819014) | |
1406 | p66.BackSurface = 10 | |
1407 | p66.BottomSurface = 10 | |
1408 | p66.FrontSurface = 10 | |
1409 | p66.LeftSurface = 10 | |
1410 | p66.RightSurface = 10 | |
1411 | p66.TopSurface = 10 | |
1412 | b24 = new("CylinderMesh", p66) | |
1413 | b24.Name = "Mesh" | |
1414 | p67 = new("WedgePart", m4) | |
1415 | p67.BrickColor = BrickColor.new("Medium stone grey") | |
1416 | p67.Material = "SmoothPlastic" | |
1417 | p67.Name = "Wedge" | |
1418 | p67.FormFactor = 3 | |
1419 | p67.Size = Vector3.new(1.79999995, 0.200000003, 0.799999893) | |
1420 | p67.CFrame = CFrame.new(-69.8000259, 3.29999948, 0.700003684, -1.3927598e-009, 1.37461228e-007, -0.999995351, 4.02327558e-008, 0.999992132, 9.08137707e-008, 0.999995768, -1.04312008e-008, -1.39276302e-009) | |
1421 | p67.BackSurface = 10 | |
1422 | p67.BottomSurface = 10 | |
1423 | p67.FrontSurface = 10 | |
1424 | p67.LeftSurface = 10 | |
1425 | p67.RightSurface = 10 | |
1426 | p67.TopSurface = 10 | |
1427 | p68 = new("Part", m4) | |
1428 | p68.BrickColor = BrickColor.new("Light stone grey") | |
1429 | p68.Material = "SmoothPlastic" | |
1430 | p68.FormFactor = 3 | |
1431 | p68.Size = Vector3.new(0.400000036, 1.39999986, 0.200000003) | |
1432 | p68.CFrame = CFrame.new(-70.3000031, 1.66868114, 1.3378948, 0.999998331, -6.15425222e-009, -8.94069672e-008, 8.94069672e-008, 0.258818626, 0.965924501, 1.04308128e-007, -0.965924084, 0.258818716) | |
1433 | p68.BackSurface = 10 | |
1434 | p68.BottomSurface = 10 | |
1435 | p68.FrontSurface = 10 | |
1436 | p68.LeftSurface = 10 | |
1437 | p68.RightSurface = 10 | |
1438 | p68.TopSurface = 10 | |
1439 | p69 = new("Part", m4) | |
1440 | p69.BrickColor = BrickColor.new("Light stone grey") | |
1441 | p69.Material = "SmoothPlastic" | |
1442 | p69.FormFactor = 3 | |
1443 | p69.Size = Vector3.new(0.200000003, 1.39999986, 0.600000024) | |
1444 | p69.CFrame = CFrame.new(-70.0999985, 1.87199998, 1.33899999, 0.965924203, 3.48184663e-008, 0.258818537, -0.249999583, 0.258818626, 0.933011413, -0.0669870749, -0.965924084, 0.249999717) | |
1445 | p69.BackSurface = 10 | |
1446 | p69.BottomSurface = 10 | |
1447 | p69.FrontSurface = 10 | |
1448 | p69.LeftSurface = 10 | |
1449 | p69.RightSurface = 10 | |
1450 | p69.TopSurface = 10 | |
1451 | p70 = new("Part", m4) | |
1452 | p70.BrickColor = BrickColor.new("Light stone grey") | |
1453 | p70.Material = "SmoothPlastic" | |
1454 | p70.FormFactor = 3 | |
1455 | p70.Size = Vector3.new(0.200000003, 1.39999986, 0.600000024) | |
1456 | p70.CFrame = CFrame.new(-70.5, 1.87199998, 1.33899999, 0.965924144, -1.15425593e-007, -0.258818656, 0.249999747, 0.258818656, 0.933011293, 0.0669872239, -0.965924084, 0.249999702) | |
1457 | p70.BackSurface = 10 | |
1458 | p70.BottomSurface = 10 | |
1459 | p70.FrontSurface = 10 | |
1460 | p70.LeftSurface = 10 | |
1461 | p70.RightSurface = 10 | |
1462 | p70.TopSurface = 10 | |
1463 | p71 = new("WedgePart", m4) | |
1464 | p71.BrickColor = BrickColor.new("Medium stone grey") | |
1465 | p71.Material = "SmoothPlastic" | |
1466 | p71.Name = "Wedge" | |
1467 | p71.FormFactor = 3 | |
1468 | p71.Size = Vector3.new(1.79999995, 0.200000003, 0.999999881) | |
1469 | p71.CFrame = CFrame.new(-69.2999954, 2.69999695, 0.699999988, 7.61514318e-009, 1, -2.52606362e-008, 5.96046448e-008, -2.88746982e-008, -0.999999702, -0.999999702, 7.61513697e-009, -5.96046448e-008) | |
1470 | p71.BackSurface = 10 | |
1471 | p71.BottomSurface = 10 | |
1472 | p71.FrontSurface = 10 | |
1473 | p71.LeftSurface = 10 | |
1474 | p71.RightSurface = 10 | |
1475 | p71.TopSurface = 10 | |
1476 | p72 = new("WedgePart", m4) | |
1477 | p72.BrickColor = BrickColor.new("Medium stone grey") | |
1478 | p72.Material = "SmoothPlastic" | |
1479 | p72.Name = "Wedge" | |
1480 | p72.FormFactor = 3 | |
1481 | p72.Size = Vector3.new(1.79999995, 0.200000003, 0.799999893) | |
1482 | p72.CFrame = CFrame.new(-70.8000183, 3.29999995, 0.699998677, 1.39279588e-009, 7.78571234e-008, 0.999998033, 1.59443047e-007, 0.999997497, -3.1209364e-008, -0.99999845, 1.8924537e-007, 1.3927921e-009) | |
1483 | p72.BackSurface = 10 | |
1484 | p72.BottomSurface = 10 | |
1485 | p72.FrontSurface = 10 | |
1486 | p72.LeftSurface = 10 | |
1487 | p72.RightSurface = 10 | |
1488 | p72.TopSurface = 10 | |
1489 | p73 = new("Part", m4) | |
1490 | p73.BrickColor = BrickColor.new("Medium stone grey") | |
1491 | p73.Material = "SmoothPlastic" | |
1492 | p73.FormFactor = 3 | |
1493 | p73.Size = Vector3.new(1.79999995, 0.200000003, 0.200000003) | |
1494 | p73.CFrame = CFrame.new(-70.3000259, 3.30000019, 0.699999928, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
1495 | p73.BackSurface = 10 | |
1496 | p73.BottomSurface = 10 | |
1497 | p73.FrontSurface = 10 | |
1498 | p73.LeftSurface = 10 | |
1499 | p73.RightSurface = 10 | |
1500 | p73.TopSurface = 10 | |
1501 | p74 = new("WedgePart", m4) | |
1502 | p74.BrickColor = BrickColor.new("Medium stone grey") | |
1503 | p74.Material = "SmoothPlastic" | |
1504 | p74.Name = "Wedge" | |
1505 | p74.FormFactor = 3 | |
1506 | p74.Size = Vector3.new(0.400000006, 2.20000005, 0.799999952) | |
1507 | p74.CFrame = CFrame.new(-69.1999817, 1.59999597, 0.699998975, -0.999999285, -1.47023982e-009, 5.05212441e-008, 5.05212299e-008, 8.94068108e-008, 0.999998569, -1.4702447e-009, 0.999999285, -8.94069316e-008) | |
1508 | p74.BackSurface = 10 | |
1509 | p74.BottomSurface = 10 | |
1510 | p74.FrontSurface = 10 | |
1511 | p74.LeftSurface = 10 | |
1512 | p74.RightSurface = 10 | |
1513 | p74.TopSurface = 10 | |
1514 | p75 = new("Part", m4) | |
1515 | p75.BrickColor = BrickColor.new("Medium stone grey") | |
1516 | p75.Material = "SmoothPlastic" | |
1517 | p75.FormFactor = 3 | |
1518 | p75.Size = Vector3.new(0.400000006, 2.20000005, 0.200000018) | |
1519 | p75.CFrame = CFrame.new(-69.1999893, 2.09999514, 0.69999969, 0.99999994, -1.04632987e-008, -2.52606451e-008, -2.52606469e-008, -2.98023224e-008, -0.999999881, 1.04632969e-008, 0.999999881, -2.98023224e-008) | |
1520 | p75.BackSurface = 10 | |
1521 | p75.BottomSurface = 10 | |
1522 | p75.FrontSurface = 10 | |
1523 | p75.LeftSurface = 10 | |
1524 | p75.RightSurface = 10 | |
1525 | p75.TopSurface = 10 | |
1526 | p76 = new("WedgePart", m4) | |
1527 | p76.BrickColor = BrickColor.new("Medium stone grey") | |
1528 | p76.Material = "SmoothPlastic" | |
1529 | p76.Name = "Wedge" | |
1530 | p76.FormFactor = 3 | |
1531 | p76.Size = Vector3.new(0.400000006, 2.20000005, 0.799999952) | |
1532 | p76.CFrame = CFrame.new(-71.4000244, 1.60000086, 0.700000882, -0.999999285, -1.47023982e-009, 5.05212441e-008, 5.05212299e-008, 8.94068108e-008, 0.999998569, -1.4702447e-009, 0.999999285, -8.94069316e-008) | |
1533 | p76.BackSurface = 10 | |
1534 | p76.BottomSurface = 10 | |
1535 | p76.FrontSurface = 10 | |
1536 | p76.LeftSurface = 10 | |
1537 | p76.RightSurface = 10 | |
1538 | p76.TopSurface = 10 | |
1539 | p77 = new("Part", m4) | |
1540 | p77.BrickColor = BrickColor.new("Medium stone grey") | |
1541 | p77.Material = "SmoothPlastic" | |
1542 | p77.FormFactor = 3 | |
1543 | p77.Size = Vector3.new(0.400000006, 2.20000005, 0.200000018) | |
1544 | p77.CFrame = CFrame.new(-71.4000244, 2.10000038, 0.700000405, 0.99999994, -1.04632987e-008, -2.52606451e-008, -2.52606469e-008, -2.98023224e-008, -0.999999881, 1.04632969e-008, 0.999999881, -2.98023224e-008) | |
1545 | p77.BackSurface = 10 | |
1546 | p77.BottomSurface = 10 | |
1547 | p77.FrontSurface = 10 | |
1548 | p77.LeftSurface = 10 | |
1549 | p77.RightSurface = 10 | |
1550 | p77.TopSurface = 10 | |
1551 | p78 = new("WedgePart", m4) | |
1552 | p78.BrickColor = BrickColor.new("Medium stone grey") | |
1553 | p78.Material = "SmoothPlastic" | |
1554 | p78.Name = "Wedge" | |
1555 | p78.FormFactor = 3 | |
1556 | p78.Size = Vector3.new(1.79999995, 0.200000003, 0.999999881) | |
1557 | p78.CFrame = CFrame.new(-71.3000259, 2.70000005, 0.699999928, -7.61514318e-009, -1, 2.52606362e-008, 5.96046448e-008, -2.88746982e-008, -0.999999702, 0.999999702, -7.61513697e-009, 5.96046448e-008) | |
1558 | p78.BackSurface = 10 | |
1559 | p78.BottomSurface = 10 | |
1560 | p78.FrontSurface = 10 | |
1561 | p78.LeftSurface = 10 | |
1562 | p78.RightSurface = 10 | |
1563 | p78.TopSurface = 10 | |
1564 | p79 = new("Part", m4) | |
1565 | p79.BrickColor = BrickColor.new("Medium stone grey") | |
1566 | p79.Material = "SmoothPlastic" | |
1567 | p79.FormFactor = 3 | |
1568 | p79.Size = Vector3.new(1.79999995, 2, 0.200000018) | |
1569 | p79.CFrame = CFrame.new(-70.3000259, 1.79999995, 0.500000179, 1, 0, 0, 0, 0.70710659, -0.707106948, 0, 0.707106948, 0.70710659) | |
1570 | p79.BackSurface = 10 | |
1571 | p79.BottomSurface = 10 | |
1572 | p79.FrontSurface = 10 | |
1573 | p79.LeftSurface = 10 | |
1574 | p79.RightSurface = 10 | |
1575 | p79.TopSurface = 10 | |
1576 | p80 = new("Part", m4) | |
1577 | p80.BrickColor = BrickColor.new("Institutional white") | |
1578 | p80.Material = "SmoothPlastic" | |
1579 | p80.FormFactor = 3 | |
1580 | p80.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003) | |
1581 | p80.CFrame = CFrame.new(-69.4999847, 2.09999967, -0.100000001, 1, 0, 0, 0, 0, -1, 0, 1, 0) | |
1582 | p80.BackSurface = 10 | |
1583 | p80.BottomSurface = 10 | |
1584 | p80.FrontSurface = 10 | |
1585 | p80.LeftSurface = 10 | |
1586 | p80.RightSurface = 10 | |
1587 | p80.TopSurface = 10 | |
1588 | p81 = new("WedgePart", m4) | |
1589 | p81.BrickColor = BrickColor.new("Medium stone grey") | |
1590 | p81.Material = "SmoothPlastic" | |
1591 | p81.Name = "Wedge" | |
1592 | p81.FormFactor = 3 | |
1593 | p81.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003) | |
1594 | p81.CFrame = CFrame.new(-70.8000412, 3.5, -0.300000012, -7.61514318e-009, -1, 2.52606362e-008, 5.96046448e-008, -2.88746982e-008, -0.999999702, 0.999999702, -7.61513697e-009, 5.96046448e-008) | |
1595 | p81.BackSurface = 10 | |
1596 | p81.BottomSurface = 10 | |
1597 | p81.FrontSurface = 10 | |
1598 | p81.LeftSurface = 10 | |
1599 | p81.RightSurface = 10 | |
1600 | p81.TopSurface = 10 | |
1601 | p82 = new("Part", m4) | |
1602 | p82.BrickColor = BrickColor.new("Medium stone grey") | |
1603 | p82.Material = "SmoothPlastic" | |
1604 | p82.FormFactor = 3 | |
1605 | p82.Size = Vector3.new(1.79999995, 0.200000003, 0.200000003) | |
1606 | p82.CFrame = CFrame.new(-70.3000412, 3.29999995, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1607 | p82.BackSurface = 10 | |
1608 | p82.BottomSurface = 10 | |
1609 | p82.FrontSurface = 10 | |
1610 | p82.LeftSurface = 10 | |
1611 | p82.RightSurface = 10 | |
1612 | p82.TopSurface = 10 | |
1613 | p83 = new("Part", m4) | |
1614 | p83.BrickColor = BrickColor.new("Medium stone grey") | |
1615 | p83.Material = "SmoothPlastic" | |
1616 | p83.FormFactor = 3 | |
1617 | p83.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1618 | p83.CFrame = CFrame.new(-70.3000412, 3.49999976, -0.300000042, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
1619 | p83.BackSurface = 10 | |
1620 | p83.BottomSurface = 10 | |
1621 | p83.FrontSurface = 10 | |
1622 | p83.LeftSurface = 10 | |
1623 | p83.RightSurface = 10 | |
1624 | p83.TopSurface = 10 | |
1625 | p84 = new("WedgePart", m4) | |
1626 | p84.BrickColor = BrickColor.new("Medium stone grey") | |
1627 | p84.Material = "SmoothPlastic" | |
1628 | p84.Name = "Wedge" | |
1629 | p84.FormFactor = 3 | |
1630 | p84.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003) | |
1631 | p84.CFrame = CFrame.new(-69.8000412, 3.49999905, -0.300000012, 7.61512897e-009, 0.999998808, -3.24887246e-008, 5.96045027e-008, -2.88746271e-008, -0.999997318, -0.99999851, 7.61512275e-009, -5.96045737e-008) | |
1632 | p84.BackSurface = 10 | |
1633 | p84.BottomSurface = 10 | |
1634 | p84.FrontSurface = 10 | |
1635 | p84.LeftSurface = 10 | |
1636 | p84.RightSurface = 10 | |
1637 | p84.TopSurface = 10 | |
1638 | p85 = new("Part", m4) | |
1639 | p85.BrickColor = BrickColor.new("Institutional white") | |
1640 | p85.Material = "SmoothPlastic" | |
1641 | p85.FormFactor = 3 | |
1642 | p85.Size = Vector3.new(1.80000007, 1.5999999, 0.400000006) | |
1643 | p85.CFrame = CFrame.new(-70.2999954, 2.99999976, -0.199999988, 1, 0, 0, 0, 0, -1, 0, 1, 0) | |
1644 | p85.BackSurface = 10 | |
1645 | p85.BottomSurface = 10 | |
1646 | p85.FrontSurface = 10 | |
1647 | p85.LeftSurface = 10 | |
1648 | p85.RightSurface = 10 | |
1649 | p85.TopSurface = 10 | |
1650 | p86 = new("Part", m4) | |
1651 | p86.BrickColor = BrickColor.new("Institutional white") | |
1652 | p86.Material = "SmoothPlastic" | |
1653 | p86.FormFactor = 3 | |
1654 | p86.Size = Vector3.new(0.200000003, 1.39999998, 0.200000003) | |
1655 | p86.CFrame = CFrame.new(-69.5000229, 2.5, -0.100000009, 1, 0, 0, 0, 0, -1, 0, 1, 0) | |
1656 | p86.BackSurface = 10 | |
1657 | p86.BottomSurface = 10 | |
1658 | p86.FrontSurface = 10 | |
1659 | p86.LeftSurface = 10 | |
1660 | p86.RightSurface = 10 | |
1661 | p86.TopSurface = 10 | |
1662 | p87 = new("WedgePart", m4) | |
1663 | p87.BrickColor = BrickColor.new("Medium stone grey") | |
1664 | p87.Material = "SmoothPlastic" | |
1665 | p87.Name = "Wedge" | |
1666 | p87.FormFactor = 3 | |
1667 | p87.Size = Vector3.new(0.200000003, 0.400000006, 1.19999993) | |
1668 | p87.CFrame = CFrame.new(-69.1999893, 2.79999495, -0.300000072, 7.61514318e-009, 1, -2.52606362e-008, 5.96046448e-008, -2.88746982e-008, -0.999999702, -0.999999702, 7.61513697e-009, -5.96046448e-008) | |
1669 | p87.BackSurface = 10 | |
1670 | p87.BottomSurface = 10 | |
1671 | p87.FrontSurface = 10 | |
1672 | p87.LeftSurface = 10 | |
1673 | p87.RightSurface = 10 | |
1674 | p87.TopSurface = 10 | |
1675 | p88 = new("Part", m4) | |
1676 | p88.BrickColor = BrickColor.new("Institutional white") | |
1677 | p88.Material = "SmoothPlastic" | |
1678 | p88.FormFactor = 3 | |
1679 | p88.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003) | |
1680 | p88.CFrame = CFrame.new(-71.0999985, 2.49999976, -0.300000012, 1, 0, 0, 0, 0, -1, 0, 1, 0) | |
1681 | p88.BackSurface = 10 | |
1682 | p88.BottomSurface = 10 | |
1683 | p88.FrontSurface = 10 | |
1684 | p88.LeftSurface = 10 | |
1685 | p88.RightSurface = 10 | |
1686 | p88.TopSurface = 10 | |
1687 | p89 = new("Part", m4) | |
1688 | p89.BrickColor = BrickColor.new("Institutional white") | |
1689 | p89.Material = "SmoothPlastic" | |
1690 | p89.FormFactor = 3 | |
1691 | p89.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003) | |
1692 | p89.CFrame = CFrame.new(-71.0999985, 2.10000014, -0.100000024, 1, 0, 0, 0, 0, -1, 0, 1, 0) | |
1693 | p89.BackSurface = 10 | |
1694 | p89.BottomSurface = 10 | |
1695 | p89.FrontSurface = 10 | |
1696 | p89.LeftSurface = 10 | |
1697 | p89.RightSurface = 10 | |
1698 | p89.TopSurface = 10 | |
1699 | p90 = new("WedgePart", m4) | |
1700 | p90.BrickColor = BrickColor.new("Medium stone grey") | |
1701 | p90.Material = "SmoothPlastic" | |
1702 | p90.Name = "Wedge" | |
1703 | p90.FormFactor = 3 | |
1704 | p90.Size = Vector3.new(0.200000003, 0.400000006, 1.19999993) | |
1705 | p90.CFrame = CFrame.new(-71.4000244, 2.80000019, -0.299999833, -7.61514318e-009, -1, 2.52606362e-008, 5.96046448e-008, -2.88746982e-008, -0.999999702, 0.999999702, -7.61513697e-009, 5.96046448e-008) | |
1706 | p90.BackSurface = 10 | |
1707 | p90.BottomSurface = 10 | |
1708 | p90.FrontSurface = 10 | |
1709 | p90.LeftSurface = 10 | |
1710 | p90.RightSurface = 10 | |
1711 | p90.TopSurface = 10 | |
1712 | p91 = new("Part", m4) | |
1713 | p91.BrickColor = BrickColor.new("Institutional white") | |
1714 | p91.Material = "SmoothPlastic" | |
1715 | p91.FormFactor = 3 | |
1716 | p91.Size = Vector3.new(0.200000003, 1.39999998, 0.200000003) | |
1717 | p91.CFrame = CFrame.new(-71.0999985, 1.69999981, -0.299999982, 1, 0, 0, 0, 0, -1, 0, 1, 0) | |
1718 | p91.BackSurface = 10 | |
1719 | p91.BottomSurface = 10 | |
1720 | p91.FrontSurface = 10 | |
1721 | p91.LeftSurface = 10 | |
1722 | p91.RightSurface = 10 | |
1723 | p91.TopSurface = 10 | |
1724 | p92 = new("Part", m4) | |
1725 | p92.BrickColor = BrickColor.new("Institutional white") | |
1726 | p92.Material = "SmoothPlastic" | |
1727 | p92.FormFactor = 3 | |
1728 | p92.Size = Vector3.new(0.200000003, 1.39999998, 0.200000003) | |
1729 | p92.CFrame = CFrame.new(-69.5000229, 1.70000005, -0.300000012, 1, 0, 0, 0, 0, -1, 0, 1, 0) | |
1730 | p92.BackSurface = 10 | |
1731 | p92.BottomSurface = 10 | |
1732 | p92.FrontSurface = 10 | |
1733 | p92.LeftSurface = 10 | |
1734 | p92.RightSurface = 10 | |
1735 | p92.TopSurface = 10 | |
1736 | ||
1737 | p1 = Instance.new("Part", m1) | |
1738 | p1.BrickColor = BrickColor.new("Institutional white") | |
1739 | p1.Material = Enum.Material.Neon | |
1740 | p1.FormFactor = Enum.FormFactor.Custom | |
1741 | p1.Size = Vector3.new(0.800000012, 0.200000003, 0.600000024) | |
1742 | p1.CFrame = CFrame.new(-70.3000031, 1.80000007, -6.30000687, -2.40267752e-007, -2.98023224e-008, -0.999999642, 1, 6.37415951e-007, -2.40267809e-007, 6.37416065e-007, -0.999999642, 2.98023224e-008) | |
1743 | b1 = Instance.new("SpecialMesh", p1) | |
1744 | b1.MeshType = Enum.MeshType.Sphere | |
1745 | b1.Name = "Mesh" | |
1746 | b1.Scale = Vector3.new(1, 2, 1.25) | |
1747 | x1 = Instance.new("SpotLight", p1) | |
1748 | x1.Angle = 60 | |
1749 | x1.Range = 60 | |
1750 | x1.Face = "Top"; | |
1751 | x1.Enabled = false; | |
1752 | x2 = Instance.new("PointLight", p1) | |
1753 | x2.Enabled = false; | |
1754 | ||
1755 | m.Parent = char | |
1756 | m:MakeJoints() | |
1757 | ||
1758 | WeldChildren(m); | |
1759 | ||
1760 | Smoke.Enabled = false; | |
1761 | Seat.CFrame = torso.CFrame * CFrame.new(0, -1, 0) | |
1762 | ||
1763 | WeldP(rootpart, Seat, CFrame.new(0, -1, -.75)); | |
1764 | ||
1765 | torso.CFrame = torso.CFrame * CFrame.new(0, 1, 0); | |
1766 | humanoid.Changed:connect(function() | |
1767 | if (humanoid.Jump) then | |
1768 | humanoid.Jump = false; | |
1769 | end | |
1770 | end) | |
1771 | ||
1772 | ||
1773 | local BodyPos = new("BodyPosition", rootpart); | |
1774 | BodyPos.position = Vector3.new(0, 5, 0); | |
1775 | BodyPos.maxForce = Vector3.new(0, 7e5, 0) | |
1776 | BodyPos.D = 120; | |
1777 | ||
1778 | local BodyGyro = new("BodyGyro", rootpart) | |
1779 | BodyGyro.cframe = rootpart.CFrame; | |
1780 | BodyGyro.maxTorque = Vector3.new(7e5, 7e5, 7e5); | |
1781 | ||
1782 | local BodyVelo = new("BodyVelocity", rootpart); | |
1783 | BodyVelo.maxForce = Vector3.new(7e5, 0, 7e5); | |
1784 | BodyVelo.velocity = Vector3.new(); | |
1785 | ||
1786 | local TORQUE, SPEED, ROTSPEED, CHARGE = 0, 0, 0, 0; | |
1787 | local MAXTORQUE = 1; | |
1788 | local MAXSPEED = 120; | |
1789 | ||
1790 | local REPAIRMODE = false; | |
1791 | ||
1792 | ||
1793 | ||
1794 | ||
1795 | KEY_HOLD = {} | |
1796 | ||
1797 | local MOUSE_DOWN; | |
1798 | local MOUSE_UP = true; | |
1799 | ||
1800 | mouse.KeyDown:connect(function(k) | |
1801 | KEY_HOLD[tostring(k):lower()] = true; | |
1802 | ||
1803 | if (k == "f") then | |
1804 | x1.Enabled = not x1.Enabled | |
1805 | x2.Enabled = not x2.Enabled | |
1806 | end | |
1807 | if (k == "h") then | |
1808 | REPAIRMODE = not REPAIRMODE | |
1809 | end | |
1810 | end) | |
1811 | mouse.KeyUp:connect(function(k) | |
1812 | KEY_HOLD[tostring(k):lower()] = false; | |
1813 | end) | |
1814 | ||
1815 | mouse.Button1Down:connect(function() | |
1816 | MOUSE_DOWN = true; | |
1817 | MOUSE_UP = false; | |
1818 | end) | |
1819 | mouse.Button1Up:connect(function() | |
1820 | MOUSE_DOWN = false; | |
1821 | MOUSE_UP = true; | |
1822 | end) | |
1823 | ||
1824 | ||
1825 | ||
1826 | ||
1827 | local OnFire = new("Sound", Barrel); | |
1828 | OnFire.SoundId = "rbxassetid://10209257" | |
1829 | OnFire.Volume = .5 | |
1830 | ||
1831 | local OnMove = new("Sound", Seat); | |
1832 | OnMove.SoundId = "rbxassetid://148008221"; | |
1833 | OnMove.Volume = 1 | |
1834 | ||
1835 | ||
1836 | ||
1837 | ||
1838 | local Particlus = {} | |
1839 | for i = 1, 3 do | |
1840 | local Colors = {Color3.new(1,0,0), Color3.new(1,.5,0), Color3.new(1,.9,0);} | |
1841 | ||
1842 | local Particle = new("ParticleEmitter", Smoke.Parent); | |
1843 | Particle.VelocitySpread = 30; | |
1844 | Particle.LightEmission = 200; | |
1845 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.3, 0), NumberSequenceKeypoint.new(1, 0.9, 0)}) | |
1846 | --Particle.Color = ColorSequence.new(Colors[i]); | |
1847 | Particle.Texture = "rbxassetid://262622448"; | |
1848 | Particle.Rate = 100; | |
1849 | Particle.Speed = NumberRange.new(15); | |
1850 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)}); | |
1851 | Particle.Lifetime = NumberRange.new(2); | |
1852 | Particle.Acceleration = Vector3.new(0, 10 + i*5, 0) | |
1853 | --Particle.Rotation = NumberRange.new(0,90); | |
1854 | table.insert(Particlus, Particle); | |
1855 | end | |
1856 | ||
1857 | ||
1858 | ||
1859 | function RayC(Part, speed, target) | |
1860 | coroutine.wrap(function() | |
1861 | local Visual = BasePart:clone(); | |
1862 | Visual.FormFactor = "Custom"; | |
1863 | Visual.BrickColor = BrickColor.Yellow(); | |
1864 | Visual.Size = Vector3.new(.2, 6, .2); | |
1865 | Visual.CFrame = Part.CFrame * CFrame.new(0, -1, 0); | |
1866 | Visual.Anchored = true; | |
1867 | Visual.CanCollide = false; | |
1868 | Visual.Locked = true | |
1869 | Visual.Material = "Neon"; | |
1870 | ||
1871 | local shell = BasePart:clone() | |
1872 | shell.Transparency = 0 | |
1873 | shell:ClearAllChildren() | |
1874 | shell.Anchored = false | |
1875 | shell.CFrame = Part.CFrame * CFrame.new(.2,0,0) | |
1876 | shell.Size = Vector3.new(.2,.5,.2) | |
1877 | shell.Parent = Storage | |
1878 | shell.BrickColor = BrickColor.new('Bright yellow') | |
1879 | shell.CanCollide = true | |
1880 | Instance.new('BlockMesh', shell).Scale = Vector3.new(.2,.4,.2) | |
1881 | game:service'Debris':AddItem(shell,5) | |
1882 | shell.Velocity = (Part.CFrame * CFrame.Angles(math.rad(math.random(-10,10)*8), -math.rad(40), math.rad(20))).lookVector * 15 | |
1883 | ||
1884 | ||
1885 | --FIRE ANIMATION | |
1886 | -- | |
1887 | local Particle = new("ParticleEmitter", Part); | |
1888 | Particle.VelocitySpread = 30; | |
1889 | Particle.LightEmission = 200; | |
1890 | ||
1891 | local Colors = {Color3.new(1,0,0), Color3.new(1,.5,0), Color3.new(1,.9,0);} | |
1892 | ||
1893 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1, 0), NumberSequenceKeypoint.new(1, 0.25, 0)}) | |
1894 | ||
1895 | Particle.Color = ColorSequence.new(Colors[math.random(#Colors)]); | |
1896 | Particle.Texture = "rbxassetid://252350680"; | |
1897 | Particle.Rotation = NumberRange.new(0,90); | |
1898 | Particle.Rate = 100; | |
1899 | Particle.Speed = NumberRange.new(15); | |
1900 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)}); | |
1901 | Particle.Lifetime = NumberRange.new(.1); | |
1902 | coroutine.wrap(function() | |
1903 | wait(.2) | |
1904 | Particle.Enabled = false; | |
1905 | wait(.4) | |
1906 | Particle:Destroy() | |
1907 | end)() | |
1908 | ||
1909 | ||
1910 | ||
1911 | new("SpecialMesh", Visual).MeshType = "Sphere"; | |
1912 | Visual.Mesh.Scale = Vector3.new(.5, 1, .5); | |
1913 | ||
1914 | local bulletpos = Visual.Position | |
1915 | local bulletvelocity = (target - bulletpos).unit*speed | |
1916 | local lastbulletpos = Visual.Position | |
1917 | while game:service'RunService'.Stepped:wait() do | |
1918 | lastbulletpos = bulletpos | |
1919 | bulletpos = bulletpos + bulletvelocity | |
1920 | Visual.Parent = Storage; | |
1921 | local RayCast = Ray.new(lastbulletpos, (bulletpos - lastbulletpos)) | |
1922 | local hit, hitpos, normal = workspace:FindPartOnRay(RayCast, char, false, true) | |
1923 | if (torso.Position - Visual.Position).magnitude > 2000 or Visual.Parent == nil then | |
1924 | Visual:Destroy(); | |
1925 | break | |
1926 | end | |
1927 | Visual.Anchored = true | |
1928 | Visual.CFrame = CFrame.new(bulletpos, bulletpos+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0); | |
1929 | if hit then | |
1930 | if hit.Parent then | |
1931 | if hit.Parent.Parent:IsA'Model' then | |
1932 | for x,z in next, hit.Parent.Parent:children() do | |
1933 | if z:IsA'Humanoid' then | |
1934 | if (z.MaxHealth == math.huge) then | |
1935 | z.Parent:breakJoints(); | |
1936 | end | |
1937 | z:TakeDamage(math.random(8,12)); | |
1938 | Visual:Destroy(); | |
1939 | break; | |
1940 | end | |
1941 | end | |
1942 | end | |
1943 | end | |
1944 | if hit.Parent:IsA'Model' then | |
1945 | for x,z in next, hit.Parent:children() do | |
1946 | if z:IsA'Humanoid' then | |
1947 | if (z.MaxHealth == math.huge) then | |
1948 | z.Parent:breakJoints(); | |
1949 | end | |
1950 | z.Health = z.Health - (math.random(8,12)); | |
1951 | Visual:Destroy(); | |
1952 | break; | |
1953 | end | |
1954 | end | |
1955 | end | |
1956 | local BulletHole | |
1957 | local Dec | |
1958 | BulletHole = BasePart:clone() | |
1959 | BulletHole.Anchored = true | |
1960 | BulletHole.Transparency = 1 | |
1961 | BulletHole.Size = Vector3.new(.8,.2,.8) | |
1962 | BulletHole.CFrame = CFrame.new(hitpos, hitpos+normal) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4), 0) | |
1963 | BulletHole.Parent = Storage | |
1964 | Dec = Instance.new("Decal",BulletHole) | |
1965 | Dec.Face = "Top" | |
1966 | Dec.Texture = "rbxassetid://64291977" | |
1967 | Particles.BulletholeParticles(BulletHole, hit) | |
1968 | if not hit.Anchored then | |
1969 | BulletHole.Anchored = false | |
1970 | local Bweld = Instance.new('Weld', BulletHole) | |
1971 | Bweld.Part0 = hit | |
1972 | Bweld.Part1 = BulletHole | |
1973 | Bweld.C0 = hit.CFrame:toObjectSpace(CFrame.new(hitpos, hitpos+normal)) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
1974 | end | |
1975 | game:service'Debris':AddItem(BulletHole, 25) | |
1976 | local sound = Instance.new('Sound', Visual) | |
1977 | if hit:IsA'BasePart' and hit.Transparency >= .1 then | |
1978 | local id = {176678459,176678487,176678351} | |
1979 | if Dec then | |
1980 | Dec.Texture = "rbxassetid://"..id[math.random(1,#id)] | |
1981 | end | |
1982 | if BulletHole then | |
1983 | Particles.BulletholeParticles(BulletHole, hit) | |
1984 | BulletHole.Size = Vector3.new(1.5,.2,1.5) | |
1985 | BulletHole.CFrame = CFrame.new(hitpos,hitpos+normal)*CFrame.new(0,0,.1)*CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
1986 | if not hit.Anchored then | |
1987 | BulletHole.Anchored = false | |
1988 | local Bweld = Instance.new('Weld', BulletHole) | |
1989 | Bweld.Part0 = hit | |
1990 | Bweld.Part1 = BulletHole | |
1991 | Bweld.C0 = hit.CFrame:toObjectSpace(CFrame.new(hitpos, hitpos+normal)) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
1992 | end | |
1993 | end | |
1994 | sound.SoundId = "rbxassetid://142082167" | |
1995 | else | |
1996 | sound.SoundId = "rbxassetid://170538363" | |
1997 | end | |
1998 | sound.Pitch = 1.2+math.random()/3 | |
1999 | sound.Volume = .4 | |
2000 | sound:play() | |
2001 | game:service'Debris':AddItem(sound,4) | |
2002 | Visual:Destroy(); | |
2003 | break | |
2004 | end | |
2005 | end | |
2006 | end)() | |
2007 | end | |
2008 | ||
2009 | ||
2010 | local db | |
2011 | local DB2; | |
2012 | ||
2013 | ||
2014 | game:service'RunService'.RenderStepped:connect(function() | |
2015 | ||
2016 | --// | |
2017 | --// BASE VALUES | |
2018 | --// | |
2019 | local rscf = rsc0 | |
2020 | local lscf = lsc0 | |
2021 | local rlcf = rlc0 | |
2022 | local llcf = llc0 | |
2023 | local rjcf = rootc0 | |
2024 | local ncf = neckc0 | |
2025 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -9.5 - math.sin(tick()*2)*.15, 0)) | |
2026 | local hitz, enz, norm = workspace:FindPartOnRay(ray, char) | |
2027 | ||
2028 | --// | |
2029 | --// BODY OBJECTS | |
2030 | --// | |
2031 | BodyPos.D = 120; | |
2032 | BodyPos.maxForce = Vector3.new(0, 7e5, 0) | |
2033 | BodyGyro.maxTorque = Vector3.new(7e5, 7e5, 7e5); | |
2034 | BodyVelo.maxForce = Vector3.new(7e5, 0, 7e5); | |
2035 | ||
2036 | ||
2037 | if (hitz) then | |
2038 | BodyPos.position = Vector3.new(0, enz.y + 9.5 + math.sin(tick()*2)*.15 - CHARGE*6 , 0); | |
2039 | BodyPos.maxForce = Vector3.new(0, 9999e999, 0) | |
2040 | else | |
2041 | BodyPos.maxForce = Vector3.new(); | |
2042 | end | |
2043 | if (norm ~= Vector3.new(0,0,0) and enz) then | |
2044 | --[[ | |
2045 | THANK YOU ANTI FOR PROPER HACKY MATH WITH THE QUOTE OF... | |
2046 | "dis r propr vector maths you know!11" | |
2047 | --]] | |
2048 | local dir = (camera.CoordinateFrame.lookVector*Vector3.new(1,1,1)).unit | |
2049 | BodyGyro.cframe = CFrame.new(enz,enz+dir)*CFrame.Angles(-math.asin(dir:Dot(norm)),0,0)*CFrame.Angles(math.abs(TORQUE)*.35, 0, ROTSPEED*.005 + torso.RotVelocity.Y*.15) | |
2050 | end | |
2051 | ||
2052 | --// | |
2053 | --// HOVERBIKE JUMPING | |
2054 | --// | |
2055 | if (KEY_HOLD[" "] and hitz) then | |
2056 | CHARGE = math_max(CHARGE + 0.015, 1); | |
2057 | else | |
2058 | if (CHARGE) > 0 then | |
2059 | local LASTCHARGE = CHARGE; | |
2060 | CHARGE = -0.15 - (LASTCHARGE*0.15); | |
2061 | Particles.AirRing(CFrame.new(enz.x, enz.y, enz.z)*CFrame.new(0,1,0), 5, Color3.new(255,255,255), 0.15, 0, 3) | |
2062 | wait() | |
2063 | CHARGE = 0; | |
2064 | end | |
2065 | end | |
2066 | ||
2067 | --// | |
2068 | --// LOOP THIS TO PREVENT CHARACTERS FROM GETTING OFF. | |
2069 | --// | |
2070 | humanoid.Sit = true; | |
2071 | ||
2072 | --// | |
2073 | --// ANIMATION | |
2074 | --// | |
2075 | rjcf = rootc0 * CFrame.Angles(-math.rad(25), 0, 0); | |
2076 | rscf = rsc0 * CFrame.new(-.1, 0, 0) * CFrame.Angles(math.pi/1.8, .05, -.1); | |
2077 | lscf = lsc0 * CFrame.new(.1, 0, 0) * CFrame.Angles(math.pi/1.8, -.05, .1); | |
2078 | rlcf = rlc0 * CFrame.new(0, .6, -.3) * CFrame.Angles(math.pi/3, 0, 0); | |
2079 | llcf = llc0 * CFrame.new(0, .6, -.3) * CFrame.Angles(math.pi/3, 0, 0); | |
2080 | ||
2081 | ||
2082 | ||
2083 | --// | |
2084 | --// MOVEMENT | |
2085 | --// | |
2086 | if (KEY_HOLD["w"] == true and hitz) then | |
2087 | TORQUE = math_max(TORQUE + 1/25, MAXTORQUE); | |
2088 | SPEED = math_max(SPEED + 1, MAXSPEED); | |
2089 | end | |
2090 | if (KEY_HOLD["s"] == true and hitz) then | |
2091 | TORQUE = math_min(TORQUE - 1/50, -MAXTORQUE/2); | |
2092 | SPEED = math_max(SPEED + 1, MAXSPEED/2) | |
2093 | end | |
2094 | if (KEY_HOLD["a"] == true and hitz) then | |
2095 | ROTSPEED = math_max(ROTSPEED + 1, MAXSPEED/1.5); | |
2096 | end | |
2097 | if (KEY_HOLD["d"] == true and hitz) then | |
2098 | ROTSPEED = math_min(ROTSPEED - 1, -MAXSPEED/1.5); | |
2099 | end | |
2100 | ||
2101 | if (SPEED > 0 or ROTSPEED ~= 0 or TORQUE > 0) then | |
2102 | if not OnMove.IsPlaying then | |
2103 | OnMove:play(); | |
2104 | end | |
2105 | --Smoke.Enabled = true; | |
2106 | --Smoke.RiseVelocity = SPEED; | |
2107 | for _,v in next,Particlus do | |
2108 | v.Enabled = true; | |
2109 | end | |
2110 | else | |
2111 | OnMove:stop(); | |
2112 | --Smoke.Enabled = false; | |
2113 | --Smoke.RiseVelocity = 0; | |
2114 | for _,v in next,Particlus do | |
2115 | v.Enabled = false; | |
2116 | end | |
2117 | end | |
2118 | BodyVelo.velocity = (Seat.CFrame).lookVector*(SPEED*TORQUE) + (Seat.CFrame*CFrame.Angles(0, math.pi/2, 0)).lookVector*ROTSPEED | |
2119 | ||
2120 | if (not KEY_HOLD["w"] and not KEY_HOLD["s"] and hitz) then | |
2121 | if (TORQUE < 0) then | |
2122 | TORQUE = math_max(TORQUE + 1/25, 0) | |
2123 | end | |
2124 | if (TORQUE > 0) then | |
2125 | TORQUE = math_min(TORQUE - 1/25, 0) | |
2126 | end | |
2127 | if (SPEED < 0) then | |
2128 | SPEED = math_max(SPEED + 5, 0) | |
2129 | end | |
2130 | if (SPEED > 0) then | |
2131 | SPEED = math_min(SPEED - 5, 0) | |
2132 | end | |
2133 | end | |
2134 | if (not KEY_HOLD["a"] and not KEY_HOLD["d"] and hitz) then | |
2135 | if (ROTSPEED < 0) then | |
2136 | ROTSPEED = math_max(ROTSPEED + 1, 0) | |
2137 | end | |
2138 | if (ROTSPEED > 0) then | |
2139 | ROTSPEED = math_min(ROTSPEED - 1, 0) | |
2140 | end | |
2141 | end | |
2142 | ||
2143 | --// | |
2144 | --// REPAIR MODE | |
2145 | --// | |
2146 | if (REPAIRMODE) then | |
2147 | DB2 = false; | |
2148 | BodyPos.D = 5000; | |
2149 | BodyGyro.maxTorque = Vector3.new(); | |
2150 | BodyVelo.maxForce = Vector3.new(); | |
2151 | if (hitz) then | |
2152 | BodyPos.position = Vector3.new(0, enz.y + 1 , 0); | |
2153 | BodyPos.maxForce = Vector3.new(0, 9999e999, 0) | |
2154 | else | |
2155 | BodyPos.maxForce = Vector3.new(); | |
2156 | end | |
2157 | else | |
2158 | if (not REPAIRMODE and not DB2) then | |
2159 | DB2 = true; | |
2160 | Particles.AirRing(CFrame.new(enz.x, enz.y, enz.z)*CFrame.new(0,1,0), 5, Color3.new(255,255,255), 0.15, 0, 3) | |
2161 | end | |
2162 | end | |
2163 | ||
2164 | ||
2165 | ||
2166 | --// | |
2167 | --// SHOOTING | |
2168 | --// | |
2169 | if (MOUSE_DOWN) then | |
2170 | if db then return end | |
2171 | db = true | |
2172 | wait(.1); | |
2173 | db = false | |
2174 | OnFire:play(); | |
2175 | ||
2176 | local PointLight = Instance.new("PointLight", Barrel); | |
2177 | PointLight.Color = Color3.new(1,.5,0) | |
2178 | PointLight.Brightness = 6; | |
2179 | game:service'Debris':AddItem(PointLight, .05); | |
2180 | ||
2181 | ||
2182 | ||
2183 | RayC(Barrel, 25, mouse.Hit.p) | |
2184 | end | |
2185 | --// | |
2186 | --// SMOOTHLY SET TARGET CFRAME | |
2187 | --// | |
2188 | rm.C0 = clerp(rm.C0,rscf,speed) | |
2189 | lm.C0 = clerp(lm.C0,lscf,speed) | |
2190 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
2191 | neck.C0 = clerp(neck.C0,ncf,speed) | |
2192 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
2193 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
2194 | ||
2195 | end); |