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1 | -- Created by Nebula_Zorua -- | |
2 | -- Edit by 1x1x1x1IAMbck -- | |
3 | -- Sans Curse (A Curse of Light) -- | |
4 | -- Custom Arcane Adventures Magic -- | |
5 | -- Wielder: Everybody (Released) -- | |
6 | ||
7 | ||
8 | ||
9 | -- Discord: Nebula the Zorua#6969 | |
10 | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA | |
11 | ||
12 | -- You can change the Magic Circle n stuff down under Customization, at MagicVariant -- | |
13 | ||
14 | --controls | |
15 | - | local MovesGui=Instance.new("ScreenGui",game:service'Players'.LocalPlayer:FindFirstChildOfClass("PlayerGui")) |
15 | + | |
16 | Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0) | |
17 | local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0 | |
18 | normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1) | |
19 | normal.TextXAlignment="Left"normal.TextYAlignment="Top" | |
20 | normal.Text=[[ | |
21 | ----------- | |
22 | *Q : Normal Gaster Blaster | |
23 | *E : Double Gaster Blaster | |
24 | *R : Big Gaster Blaster | |
25 | *X : Transformation | |
26 | *T : Teleport | |
27 | *F : Stun Gaster Blaster | |
28 | ||
29 | Created by Nebula_Zorua | |
30 | Edited by 1x1x1x1IAMbck | |
31 | ||
32 | ]] | |
33 | ||
34 | -- Name tag | |
35 | Player = nutta1258 | |
36 | - | Player = game.Players.LocalPlayer |
36 | + | Character = nutta1258.Character |
37 | - | Character = Player.Character |
37 | + | |
38 | txt.Adornee = Character.Head | |
39 | txt.Name = "_status" | |
40 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
41 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
42 | local text = Instance.new("TextLabel", txt) | |
43 | text.Size = UDim2.new(10, 0, 7, 0) | |
44 | text.FontSize = "Size24" | |
45 | text.TextScaled = true | |
46 | text.TextTransparency = 0 | |
47 | text.BackgroundTransparency = 1 | |
48 | text.TextTransparency = 0 | |
49 | text.TextStrokeTransparency = 0 | |
50 | text.Font = "Antique" | |
51 | text.TextStrokeColor3 = Color3.new(170,0,0) | |
52 | text.Text = "UF!Sans" | |
53 | ||
54 | ||
55 | ||
56 | -- Music | |
57 | hate = Instance.new("Sound",game.Workspace) | |
58 | hate.SoundId = "rbxassetid://183142252"hate.MaxDistance = 10000 | |
59 | hate.Volume = 4 | |
60 | hate:play() hate.Name = "BIG BLACK" hate.Looped = true | |
61 | ||
62 | ||
63 | --Hood-- | |
64 | local Hood = Instance.new("Part", char) | |
65 | Hood.Name = "Hood" | |
66 | Hood.CanCollide = false | |
67 | Hood.BrickColor = BrickColor.new("Institutional white") | |
68 | Hood.Transparency = 0 | |
69 | Hood.Material = "Plastic" | |
70 | Hood.Size = Vector3.new(1, 1, 2) | |
71 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
72 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
73 | ||
74 | local Weld = Instance.new("Weld", Hood) | |
75 | Weld.Part0 = tors | |
76 | Weld.Part1 = Hood | |
77 | Weld.C1 = CFrame.new(0, .4, -.9) | |
78 | Weld.C0 = CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180)) | |
79 | ||
80 | ||
81 | --teleport | |
82 | wait(1) | |
83 | player = game.Players.LocalPlayer | |
84 | torso = player.Character:WaitForChild("Torso") | |
85 | mouse = player:GetMouse() | |
86 | ||
87 | mouse.KeyDown:connect(function(key) | |
88 | if key == "t" then | |
89 | dist = (torso.Position - mouse.Hit.p).magnitude | |
90 | if dist <= 10000 then | |
91 | torso.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0) | |
92 | end | |
93 | end | |
94 | end) | |
95 | ||
96 | --main | |
97 | wait(1) | |
98 | plr = game.Players.LocalPlayer | |
99 | char = plr.Character | |
100 | mouse = plr:GetMouse() | |
101 | whitecolor = Color3.new(1,1,1) | |
102 | epicmode = false | |
103 | normal = true | |
104 | for i,v in pairs(char:GetChildren()) do | |
105 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
106 | v:Destroy() | |
107 | end | |
108 | end | |
109 | local shirt = Instance.new("Shirt",char) | |
110 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1145883171" | |
111 | local pants = Instance.new("Pants",char) | |
112 | pants.PantsTemplate = "http://www.roblox.com/asset/?id=454688894" | |
113 | local bdycolors = char["Body Colors"] | |
114 | bdycolors.HeadColor3 = whitecolor | |
115 | bdycolors.LeftArmColor3 = whitecolor | |
116 | bdycolors.LeftLegColor3 = whitecolor | |
117 | bdycolors.RightArmColor3 = whitecolor | |
118 | bdycolors.RightLegColor3 = whitecolor | |
119 | bdycolors.TorsoColor3 = whitecolor | |
120 | for i,v in pairs(char:GetChildren()) do | |
121 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
122 | v:Destroy() | |
123 | end | |
124 | end | |
125 | ||
126 | ||
127 | ||
128 | -- Chat | |
129 | local talksound = Instance.new("Sound",char.Torso) | |
130 | talksound.SoundId = "rbxassetid://928210219" | |
131 | talksound.Volume = 4 | |
132 | local blastsound = Instance.new("Sound",char.Torso) | |
133 | blastsound.Name = "blast_sound" | |
134 | blastsound.SoundId = "rbxassetid://345052019" | |
135 | blastsound.Volume = 4 | |
136 | function swait(num) | |
137 | if num==0 or num==nil then | |
138 | game:service'RunService'.Stepped:wait(0) | |
139 | else | |
140 | for i=0,num do | |
141 | game:service'RunService'.Stepped:wait(0) | |
142 | end | |
143 | end | |
144 | end | |
145 | ||
146 | function chatfunc(text) | |
147 | local chat = coroutine.wrap(function() | |
148 | if char:FindFirstChild("TalkingBillBoard") ~= nil then | |
149 | char:FindFirstChild("TalkingBillBoard"):Destroy() | |
150 | end | |
151 | local naeeym2 = Instance.new("BillboardGui",char) | |
152 | naeeym2.Size = UDim2.new(0,100,0,40) | |
153 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
154 | naeeym2.Adornee = char.Head | |
155 | naeeym2.Name = "TalkingBillBoard" | |
156 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
157 | tecks2.BackgroundTransparency = 1 | |
158 | tecks2.BorderSizePixel = 0 | |
159 | tecks2.Text = "" | |
160 | tecks2.Font = "Fantasy" | |
161 | tecks2.TextSize = 50 | |
162 | tecks2.TextStrokeTransparency = 0 | |
163 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
164 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
165 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
166 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
167 | tecks3.BackgroundTransparency = 1 | |
168 | tecks3.BorderSizePixel = 0 | |
169 | tecks3.Text = "" | |
170 | tecks3.Font = "Fantasy" | |
171 | tecks3.TextSize = 50 | |
172 | tecks3.TextStrokeTransparency = 0 | |
173 | tecks3.TextColor3 = Color3.new(1,1,1) | |
174 | tecks3.TextStrokeColor3 = Color3.new(200,0,0) | |
175 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
176 | for i = 1,string.len(text),1 do | |
177 | tecks2.Text = string.sub(text,1,i) | |
178 | tecks3.Text = string.sub(text,1,i) | |
179 | talksound:Play() | |
180 | wait(0.01) | |
181 | end | |
182 | wait(2) | |
183 | for i = 1, 50 do | |
184 | swait() | |
185 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
186 | tecks2.Rotation = tecks2.Rotation - .8 | |
187 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
188 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
189 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
190 | tecks3.Rotation = tecks2.Rotation + .8 | |
191 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
192 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
193 | end | |
194 | naeeym2:Destroy() | |
195 | end) | |
196 | chat() | |
197 | end | |
198 | function onChatted(msg) | |
199 | chatfunc(msg) | |
200 | end | |
201 | plr.Chatted:connect(onChatted) | |
202 | chatfunc("Hmm?") | |
203 | wait(1) | |
204 | chatfunc("Who is there?") | |
205 | wait(1.2) | |
206 | chatfunc("Maybe it is my friend?") | |
207 | wait(2) | |
208 | chatfunc("Brother killer?!") | |
209 | wait(0.5) | |
210 | char.Humanoid.Name = "Sans" | |
211 | local music = Instance.new("Sound",char.Torso) | |
212 | music.SoundId = "rbxassetid://0" | |
213 | music.Volume = 4 | |
214 | music.Looped = true | |
215 | music:Play() | |
216 | LeyeColor = BrickColor.new("Really red") | |
217 | local eyemodel = Instance.new("Model",char) | |
218 | eyemodel.Name = "Eyes" | |
219 | local reye = Instance.new("Part",eyemodel) | |
220 | reye.Name = "BurningEff" | |
221 | reye.Color = Color3.new(1,1,1) | |
222 | reye.Material = "Neon" | |
223 | reye.Transparency = 1 | |
224 | local reyemesh = Instance.new("SpecialMesh",reye) | |
225 | reyemesh.MeshType = "Sphere" | |
226 | reye.Size = Vector3.new(0.12, 0.37, 0.27) | |
227 | local reyeweld = Instance.new("Weld",reye) | |
228 | reyeweld.Part0 = reye | |
229 | reyeweld.Part1 = char.Head | |
230 | reyeweld.C0 = CFrame.new(-0.551300049, -0.19681406, -0.198293686, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
231 | local leye = Instance.new("Part",eyemodel) | |
232 | leye.Name = "LeftEye" | |
233 | leye.BrickColor = LeyeColor | |
234 | leye.Material = "Neon" | |
235 | leye.Size = Vector3.new(0.2,0.2,0.2) | |
236 | local leyemesh = Instance.new("SpecialMesh",leye) | |
237 | leyemesh.MeshType = "Sphere" | |
238 | leyemesh.Scale = Vector3.new(0.7,1.1,0.7) | |
239 | local leyeweld = Instance.new("Weld",leye) | |
240 | leyeweld.Part0 = leye | |
241 | leyeweld.Part1 = char.Head | |
242 | leyeweld.C0 = CFrame.new(-0.109999999, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
243 | local leyeclone = leye:Clone() | |
244 | leyeclone.Transparency = 1 | |
245 | leyeclone.Name = "RightEye" | |
246 | leyeclone.Parent = eyemodel | |
247 | for i,v in pairs(leyeclone:GetChildren()) do | |
248 | if v.ClassName == "Weld" then | |
249 | v:Destroy() | |
250 | end | |
251 | end | |
252 | local leyeweld2 = Instance.new("Weld",leyeclone) | |
253 | leyeweld2.Part0 = leyeclone | |
254 | leyeweld2.Part1 = char.Head | |
255 | leyeweld2.C0 = CFrame.new(0.0864697844, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
256 | local fire = Instance.new("Fire",reye) | |
257 | fire.Heat = 25000 | |
258 | fire.Color = leye.BrickColor.Color | |
259 | fire.Size = 2 | |
260 | -- welds xd | |
261 | local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() | |
262 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
263 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
264 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
265 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
266 | local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() | |
267 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
268 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
269 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
270 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
271 | for i = 0,1 ,0.03 do | |
272 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.925931931, -0.0977840424, 0.974765539, 0.886040092, -0.463608712, -1.69641942e-06, 0.405292064, 0.774584651, 0.485548228, -0.225103036, -0.430215806, 0.87421),i) | |
273 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.881086826, -0.201818228, 0.747067213, 0.882895231, 0.4695701, 1.00883415e-06, -0.397803098, 0.747956276, 0.531332433, 0.249497056, -0.469111204, 0.847163498),i) | |
274 | game:GetService("RunService").RenderStepped:wait() | |
275 | end | |
276 | local slapsound = Instance.new("Sound",char.Torso) | |
277 | slapsound.SoundId = "rbxassetid://511340819" | |
278 | slapsound.Volume = 4 | |
279 | -- Funcs | |
280 | function Blast(AAA) | |
281 | if AAA == "f" then | |
282 | local chatmath = math.random(1,3) | |
283 | if chatmath == 1 then | |
284 | chatfunc("Gaster Blaster!") | |
285 | end | |
286 | if chatmath == 2 then | |
287 | chatfunc("This is what you get for killing everybody.") | |
288 | end | |
289 | if chatmath == 3 then | |
290 | chatfunc("Look, I gave up trying to go back a long time ago.") | |
291 | end | |
292 | local gasterblaster = Instance.new("Part",char.Torso) | |
293 | gasterblaster.Size = Vector3.new(7, 16, 4) | |
294 | gasterblaster.CanCollide = false | |
295 | local gasterblastermesh = Instance.new("FileMesh",gasterblaster) | |
296 | gasterblastermesh.MeshId = "rbxassetid://431908407" | |
297 | gasterblastermesh.Scale = Vector3.new(0.05,0.05,0.05) | |
298 | local gasterblastertexture = Instance.new("Decal",gasterblaster) | |
299 | gasterblastertexture.Face = "Back" | |
300 | gasterblastertexture.Texture = "http://www.roblox.com/asset/?id=441975828" | |
301 | local weeld = Instance.new("Weld",gasterblaster) | |
302 | weeld.Part0 = gasterblaster | |
303 | weeld.Part1 = char.Torso | |
304 | weeld.C0 = CFrame.new(3.71674585, -11.54426, -0.129204988, -0.999741375, 0, 0.0227420069, 0, 1, 0, -0.0227420069, 0, -0.999741375) | |
305 | blastsound:Play() | |
306 | char.Head.Anchored = true | |
307 | wait(1) | |
308 | local blast = Instance.new("Part",gasterblaster) | |
309 | blast.Size = Vector3.new(18.07, 16.36, 73.54) | |
310 | blast.Transparency = 0.7 | |
311 | blast.Material = "Neon" | |
312 | blast.Color = Color3.new(1,1,1) | |
313 | blast.CanCollide = true | |
314 | local blastweld = Instance.new("Weld",blast) | |
315 | blastweld.Part0 = blast | |
316 | blastweld.Part1 = gasterblaster | |
317 | blastweld.C0 = CFrame.new(-0.430000305, 1.73999977, -40.1399994, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
318 | blast.Touched:connect(function(part) | |
319 | part.Parent:FindFirstChildOfClass("Humanoid"):Destroy() -- Makes them not able to move | |
320 | end) | |
321 | wait(2) | |
322 | char.Head.Anchored = false | |
323 | blast:Destroy() | |
324 | gasterblaster:Destroy() | |
325 | end | |
326 | end | |
327 | mouse.KeyDown:connect(Blast) | |
328 | ||
329 | ||
330 | function Death() | |
331 | music:Stop() | |
332 | local deadsound = Instance.new("Sound",char.Torso) | |
333 | deadsound.SoundId = "rbxassetid://427025525" | |
334 | deadsound.Volume = 4 | |
335 | deadsound:Play() | |
336 | for i,v in pairs(char:GetChildren()) do | |
337 | if v.ClassName == "Part" then | |
338 | v.Transparency = 1 | |
339 | end | |
340 | leye.Transparency = 1 | |
341 | fire:Destroy() | |
342 | char.Head.face.Transparency = 1 | |
343 | end | |
344 | end | |
345 | char.Sans.Died:connect(Death) | |
346 | ||
347 | ||
348 | function Transform(key) | |
349 | if key == "x" then | |
350 | music.SoundId = "rbxassetid://0" | |
351 | music:Stop() | |
352 | music:Play() | |
353 | chatfunc("Hehe, forgetting something?") | |
354 | leyeclone.Transparency = 0 | |
355 | local fire2 = Instance.new("Fire",leyeclone) | |
356 | fire2.Heat = 25000 | |
357 | fire2.Color = leye.BrickColor.Color | |
358 | fire2.Size = 2 | |
359 | end | |
360 | end | |
361 | mouse.KeyDown:connect(Transform) | |
362 | ||
363 | ||
364 | ||
365 | ||
366 | --// Shortcut Variables \\-- | |
367 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
368 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
369 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} | |
370 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
371 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
372 | local R3 = {N=Region3.new} | |
373 | local De = S.Debris | |
374 | local WS = workspace | |
375 | local Lght = S.Lighting | |
376 | local RepS = S.ReplicatedStorage | |
377 | local IN = Instance.new | |
378 | local Plrs = S.Players | |
379 | ||
380 | local Emit = IN("ParticleEmitter").Emit; | |
381 | ||
382 | --// Initializing \\-- | |
383 | local Plr = Plrs.LocalPlayer | |
384 | local Char = Plr.Character | |
385 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
386 | local RArm = Char["Right Arm"] | |
387 | local LArm = Char["Left Arm"] | |
388 | local RLeg = Char["Right Leg"] | |
389 | local LLeg = Char["Left Leg"] | |
390 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
391 | local Torso = Char.Torso | |
392 | local Head = Char.Head | |
393 | local NeutralAnims = true | |
394 | local Attack = false | |
395 | local Debounces = {Debounces={}} | |
396 | local Mouse = Plr:GetMouse() | |
397 | local Hit = {} | |
398 | local Sine = 0 | |
399 | local Change = 1 | |
400 | ||
401 | local Effects = IN("Folder",Char) | |
402 | Effects.Name = "Effects" | |
403 | ||
404 | ||
405 | ||
406 | --// Music \\-- | |
407 | ||
408 | ||
409 | ||
410 | --// Debounce System \\-- | |
411 | ||
412 | ||
413 | function Debounces:New(name,cooldown) | |
414 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0} | |
415 | setmetatable(aaaaa,{__index = Debounces}) | |
416 | Debounces.Debounces[name] = aaaaa | |
417 | return aaaaa | |
418 | end | |
419 | ||
420 | function Debounces:Use(overrideUsable) | |
421 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
422 | if(self.Usable or overrideUsable)then | |
423 | self.Usable = false | |
424 | self.CoolingDown = true | |
425 | local LastUse = time() | |
426 | self.LastUse = LastUse | |
427 | delay(self.Cooldown or 2,function() | |
428 | if(self.LastUse == LastUse)then | |
429 | self.CoolingDown = false | |
430 | self.Usable = true | |
431 | end | |
432 | end) | |
433 | end | |
434 | end | |
435 | ||
436 | function Debounces:Get(name) | |
437 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name))) | |
438 | for i,v in next, Debounces.Debounces do | |
439 | if(i == name)then | |
440 | return v; | |
441 | end | |
442 | end | |
443 | end | |
444 | ||
445 | function Debounces:GetProgressPercentage() | |
446 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
447 | if(self.CoolingDown and not self.Usable)then | |
448 | return math.max( | |
449 | math.floor( | |
450 | ( | |
451 | (time()-self.LastUse)/self.Cooldown or 2 | |
452 | )*100 | |
453 | ) | |
454 | ) | |
455 | else | |
456 | return 100 | |
457 | end | |
458 | end | |
459 | ||
460 | --// Instance Creation Functions \\-- | |
461 | ||
462 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
463 | local Sound = IN("Sound") | |
464 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
465 | Sound.Pitch = pitch or 1 | |
466 | Sound.Volume = volume or 1 | |
467 | Sound.Looped = looped or false | |
468 | if(autoPlay)then | |
469 | coroutine.wrap(function() | |
470 | repeat wait() until Sound.IsLoaded | |
471 | Sound.Playing = autoPlay or false | |
472 | end)() | |
473 | end | |
474 | if(not looped and effect)then | |
475 | Sound.Stopped:connect(function() | |
476 | Sound.Volume = 0 | |
477 | Sound:destroy() | |
478 | end) | |
479 | elseif(effect)then | |
480 | warn("Sound can't be looped and a sound effect!") | |
481 | end | |
482 | Sound.Parent =parent or Torso | |
483 | return Sound | |
484 | end | |
485 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
486 | local part = IN("Part") | |
487 | part.Parent = parent or Char | |
488 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
489 | part.Material = material or Enum.Material.SmoothPlastic | |
490 | part.TopSurface,part.BottomSurface=10,10 | |
491 | part.Size = size or V3.N(1,1,1) | |
492 | part.CFrame = cframe or CF.N(0,0,0) | |
493 | part.CanCollide = cancollide or false | |
494 | part.Anchored = anchored or false | |
495 | return part | |
496 | end | |
497 | ||
498 | function Weld(part0,part1,c0,c1) | |
499 | local weld = IN("Weld") | |
500 | weld.Parent = part0 | |
501 | weld.Part0 = part0 | |
502 | weld.Part1 = part1 | |
503 | weld.C0 = c0 or CF.N() | |
504 | weld.C1 = c1 or CF.N() | |
505 | return weld | |
506 | end | |
507 | ||
508 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
509 | local part = IN("SpecialMesh") | |
510 | part.MeshId = meshid or "" | |
511 | part.TextureId = textid or "" | |
512 | part.Scale = scale or V3.N(1,1,1) | |
513 | part.Offset = offset or V3.N(0,0,0) | |
514 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
515 | part.Parent = parent | |
516 | return part | |
517 | end | |
518 | ||
519 | NewInstance = function(instance,parent,properties) | |
520 | local inst = Instance.new(instance) | |
521 | inst.Parent = parent | |
522 | if(properties)then | |
523 | for i,v in next, properties do | |
524 | pcall(function() inst[i] = v end) | |
525 | end | |
526 | end | |
527 | return inst; | |
528 | end | |
529 | ||
530 | function Clone(instance,parent,properties) | |
531 | local inst = instance:Clone() | |
532 | inst.Parent = parent | |
533 | if(properties)then | |
534 | for i,v in next, properties do | |
535 | pcall(function() inst[i] = v end) | |
536 | end | |
537 | end | |
538 | return inst; | |
539 | end | |
540 | ||
541 | function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf) | |
542 | local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()}) | |
543 | local Sound = IN("Sound") | |
544 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
545 | Sound.Pitch = pitch or 1 | |
546 | Sound.Volume = volume or 1 | |
547 | Sound.Looped = looped or false | |
548 | if(autoPlay)then | |
549 | coroutine.wrap(function() | |
550 | repeat wait() until Sound.IsLoaded | |
551 | Sound.Playing = autoPlay or false | |
552 | end)() | |
553 | end | |
554 | if(not looped and effect)then | |
555 | Sound.Stopped:connect(function() | |
556 | Sound.Volume = 0 | |
557 | soundPart:destroy() | |
558 | end) | |
559 | elseif(effect)then | |
560 | warn("Sound can't be looped and a sound effect!") | |
561 | end | |
562 | Sound.Parent = soundPart | |
563 | return Sound | |
564 | end | |
565 | ||
566 | ||
567 | --// Extended ROBLOX tables \\-- | |
568 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) | |
569 | --// Require stuff \\-- | |
570 | function CamShake(who,times,intense,origin) | |
571 | coroutine.wrap(function() | |
572 | if(script:FindFirstChild'CamShake')then | |
573 | local cam = script.CamShake:Clone() | |
574 | cam:WaitForChild'intensity'.Value = intense | |
575 | cam:WaitForChild'times'.Value = times | |
576 | ||
577 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
578 | cam.Parent = who | |
579 | wait() | |
580 | cam.Disabled = false | |
581 | elseif(who == Plr or who == Char)then | |
582 | local intensity = intense | |
583 | local cam = workspace.CurrentCamera | |
584 | for i = 1, times do | |
585 | local camDistFromOrigin | |
586 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
587 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
588 | elseif(typeof(origin) == 'Vector3')then | |
589 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
590 | end | |
591 | if(camDistFromOrigin)then | |
592 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
593 | end | |
594 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
595 | swait() | |
596 | end | |
597 | end | |
598 | end)() | |
599 | end | |
600 | ||
601 | function CamShakeAll(times,intense,origin) | |
602 | for _,v in next, Plrs:players() do | |
603 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
604 | end | |
605 | end | |
606 | ||
607 | function ServerScript(code) | |
608 | if(script:FindFirstChild'Loadstring')then | |
609 | local load = script.Loadstring:Clone() | |
610 | load:WaitForChild'Sauce'.Value = code | |
611 | load.Disabled = false | |
612 | load.Parent = workspace | |
613 | elseif(NS and typeof(NS) == 'function')then | |
614 | NS(code,workspace) | |
615 | else | |
616 | warn("no serverscripts lol") | |
617 | end | |
618 | end | |
619 | ||
620 | function RunLocal(where,code) | |
621 | ServerScript([[ | |
622 | wait() | |
623 | script.Parent=nil | |
624 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
625 | ||
626 | local Http = _G.Http or game:service'HttpService' | |
627 | ||
628 | local source = ]].."[["..code.."]]"..[[ | |
629 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
630 | local asd = Http:PostAsync(link,source) | |
631 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
632 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
633 | local vs = require(ID).VORTH_SCRIPT | |
634 | vs.Parent = game.]]..where:GetFullName() | |
635 | ) | |
636 | end | |
637 | ||
638 | --// Customization \\-- | |
639 | ||
640 | local Frame_Speed = 60; | |
641 | local WalkSpeed = 16 | |
642 | local DamageColor = BrickColor.new'White' | |
643 | ||
644 | local MagicCircles = { | |
645 | Default = {Color=C3.N(255,0,0),Texture1=0,Texture2=0}, | |
646 | OrangeWarPheonix = {EffectColor=BrickColor.new'Deep orange'.Color,Color=C3.N(.9,.9,.9),Texture1=623153986,Texture2=623153990}, | |
647 | BlueWarPheonix = {EffectColor=BrickColor.new'Teal'.Color,Color=C3.N(.9,.9,.9),Texture1=462499935,Texture2=462499970}, | |
648 | Plasma = {Color=C3.N(0.70588235294118,0,0.8),Texture1=415906687,Texture2=415906702}, | |
649 | Water = {Color=C3.RGB(33, 84, 185),Texture1=408441330,Texture2=408441353}, | |
650 | Earth = {Color=C3.RGB(86, 36, 36),Texture1=394253616,Texture2=394253651}, | |
651 | Wind = {Color=C3.N(.8,.8,.8),Texture1=376006317,Texture2=376006346}, | |
652 | Poseidon = {Color=C3.RGB(71, 99, 130),Texture1=346727970,Texture2=346727994}, | |
653 | AetherLightning = {Color=C3.RGB(23, 255, 197),Texture1=348320016,Texture2=348320030}, | |
654 | Light = {Color=C3.N(1,1,0),Texture1=343192085,Texture2=343192112}, | |
655 | Fire = {Color=C3.N(1,0,0),EffectColor=BrickColor.new'Bright red'.Color,Texture1=313945544,Texture2=313945673}, | |
656 | Lightning = {Color=C3.N(0,1,1),Texture1=314842290,Texture2=314842440}, | |
657 | GasterBlaster = {Color=C3.N(255,0,0),Texture1=331948662,Texture2=331948662} | |
658 | } | |
659 | ||
660 | local MagicVariant = MagicCircles.GasterBlaster --[[ You can change this for a different element | |
661 | Example: | |
662 | ||
663 | Changing MagicCircles.GasterBlaster to MagicCircles.Light | |
664 | ||
665 | would make it a Light Element | |
666 | ]] | |
667 | ||
668 | --// Stop animations \\-- | |
669 | for _,v in next, Hum:GetPlayingAnimationTracks() do | |
670 | v:Stop(); | |
671 | end | |
672 | ||
673 | pcall(game.Destroy,Char:FindFirstChild'Animate') | |
674 | pcall(game.Destroy,Hum:FindFirstChild'Animator') | |
675 | ||
676 | --// Joints \\-- | |
677 | ||
678 | local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5,0.5,0),C1 = CF.N(0,.5,0)}) | |
679 | local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5,0.5,0),C1 = CF.N(0,.5,0)}) | |
680 | local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5,0)}) | |
681 | local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5,-1,0),C1 = CF.N(0,1,0)}) | |
682 | local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5,-1,0),C1 = CF.N(0,1,0)}) | |
683 | local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso}) | |
684 | ||
685 | local LSC0 = LS.C0 | |
686 | local RSC0 = RS.C0 | |
687 | local NKC0 = NK.C0 | |
688 | local LHC0 = LH.C0 | |
689 | local RHC0 = RH.C0 | |
690 | local RJC0 = RJ.C0 | |
691 | ||
692 | --// Artificial HB \\-- | |
693 | ||
694 | local ArtificialHB = IN("BindableEvent", script) | |
695 | ArtificialHB.Name = "Heartbeat" | |
696 | ||
697 | script:WaitForChild("Heartbeat") | |
698 | ||
699 | local tf = 0 | |
700 | local allowframeloss = false | |
701 | local tossremainder = false | |
702 | local lastframe = tick() | |
703 | local frame = 1/Frame_Speed | |
704 | ArtificialHB:Fire() | |
705 | ||
706 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
707 | tf = tf + s | |
708 | if tf >= frame then | |
709 | if allowframeloss then | |
710 | script.Heartbeat:Fire() | |
711 | lastframe = tick() | |
712 | else | |
713 | for i = 1, math.floor(tf / frame) do | |
714 | ArtificialHB:Fire() | |
715 | end | |
716 | lastframe = tick() | |
717 | end | |
718 | if tossremainder then | |
719 | tf = 0 | |
720 | else | |
721 | tf = tf - frame * math.floor(tf / frame) | |
722 | end | |
723 | end | |
724 | end) | |
725 | ||
726 | function swait(num) | |
727 | if num == 0 or num == nil then | |
728 | ArtificialHB.Event:wait() | |
729 | else | |
730 | for i = 0, num do | |
731 | ArtificialHB.Event:wait() | |
732 | end | |
733 | end | |
734 | end | |
735 | ||
736 | ||
737 | --// Effect Function(s) \\-- | |
738 | ||
739 | function NumSeq(...) | |
740 | local tab = {...} | |
741 | local Sequence = {} | |
742 | for _,v in next, tab do | |
743 | table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v))) | |
744 | end | |
745 | if(tab[#tab][1] ~= 1)then | |
746 | local final = tab[#tab] | |
747 | table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3])) | |
748 | end | |
749 | return NumberSequence.new(Sequence) | |
750 | end | |
751 | ||
752 | local DefaultRingParticle = IN("ParticleEmitter") | |
753 | DefaultRingParticle.Name = 'RingEmit' | |
754 | DefaultRingParticle.LightEmission = 1 | |
755 | DefaultRingParticle.Size = NumSeq({0,0},{.7,6.28},{.8,5.03},{1,2.9}) | |
756 | DefaultRingParticle.Texture = "rbxassetid://313951123" | |
757 | DefaultRingParticle.Transparency = NumberSequence.new(0,1) | |
758 | DefaultRingParticle.ZOffset = 1 | |
759 | DefaultRingParticle.Drag = 0 | |
760 | DefaultRingParticle.Acceleration = V3.N() | |
761 | DefaultRingParticle.LockedToPart = true | |
762 | DefaultRingParticle.Enabled = false | |
763 | DefaultRingParticle.Lifetime = NumberRange.new(.6,.6) | |
764 | DefaultRingParticle.Rate = 5 | |
765 | DefaultRingParticle.Rotation = NumberRange.new(0,0) | |
766 | DefaultRingParticle.RotSpeed = NumberRange.new(0,0) | |
767 | DefaultRingParticle.Speed = NumberRange.new(0,0) | |
768 | DefaultRingParticle.SpreadAngle = Vector2.new(0,0) | |
769 | ||
770 | function MagicCircle(Data) | |
771 | local Variant = Data.Variant or MagicCircles.Default; | |
772 | ||
773 | local Size = Data.Size or 10; | |
774 | local Pos = Data.Pos*CF.A(M.R(-90),M.R(-90),0) or Torso.CFrame*CF.A(M.R(-90),M.R(-90),0); | |
775 | local GrowTime = Data.Time or 1; | |
776 | ||
777 | local WeldData = Data.Weld or false; | |
778 | ||
779 | ||
780 | local Color = Variant.Color or C3.N(.9,.9,.0) | |
781 | ||
782 | local CreationParticle = Data.CreationParticle or DefaultRingParticle; | |
783 | ||
784 | ||
785 | local Circle = Part(Effects,BrickColor.new'Maroon',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),Pos,true,false) | |
786 | local CircleM = NewInstance("BlockMesh",Circle,{Scale=V3.N()}) | |
787 | ||
788 | ||
789 | local Emitter = DefaultRingParticle:Clone(); | |
790 | Emitter.Parent = Circle | |
791 | Emitter.Color = ColorSequence.new(Variant.Color) | |
792 | ||
793 | local Top = IN("Decal",Circle) | |
794 | Top.Texture = "rbxassetid://"..Variant.Texture1 | |
795 | Top.Face = Enum.NormalId.Top | |
796 | ||
797 | local Btm = IN("Decal",Circle) | |
798 | Btm.Texture = "rbxassetid://"..Variant.Texture2 | |
799 | Btm.Face = Enum.NormalId.Bottom | |
800 | ||
801 | if(WeldData)then | |
802 | Circle.Anchored = false | |
803 | Weld(WeldData,Circle,Pos,CF.N()) | |
804 | end | |
805 | local GrowFrames = GrowTime * Frame_Speed | |
806 | print(GrowFrames) | |
807 | --Size*20,0,Size*20 | |
808 | Circle.Transparency = 1 | |
809 | local GrownEvent = Instance.new("BindableEvent",Circle) | |
810 | coroutine.wrap(function() | |
811 | ||
812 | Emit(Emitter,5) | |
813 | local End = Size*20 | |
814 | local grow = End/GrowFrames | |
815 | for i = 1, GrowFrames+1 do | |
816 | local aa = math.min(CircleM.Scale.x + grow,End) | |
817 | if(aa >= End)then break end | |
818 | CircleM.Scale = V3.N(aa,0,aa) | |
819 | swait() | |
820 | end | |
821 | CircleM.Scale = V3.N(End,0,End) | |
822 | GrownEvent:Fire() | |
823 | ||
824 | end)() | |
825 | ||
826 | local Table = { | |
827 | Circle = Circle, | |
828 | Mesh = CircleM, | |
829 | Grow = function(size) | |
830 | CircleM.Scale = CircleM.Scale + V3.N(size*20,0,size*20) | |
831 | end, | |
832 | Destroy = function(timer) | |
833 | coroutine.wrap(function() | |
834 | if(not timer)then timer = 1 end | |
835 | Tween(CircleM,{Scale=V3.N(0,0,0)},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out) | |
836 | Tween(Top,{Transparency=1},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out) | |
837 | Tween(Btm,{Transparency=1},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out) | |
838 | S.Debris:AddItem(Circle,timer+1) | |
839 | end)() | |
840 | end, | |
841 | Grown = GrownEvent.Event | |
842 | } | |
843 | ||
844 | return Table; | |
845 | end | |
846 | ||
847 | function Bezier(startpos, pos2, pos3, endpos, t) | |
848 | local A = startpos:lerp(pos2, t) | |
849 | local B = pos2:lerp(pos3, t) | |
850 | local C = pos3:lerp(endpos, t) | |
851 | local lerp1 = A:lerp(B, t) | |
852 | local lerp2 = B:lerp(C, t) | |
853 | local cubic = lerp1:lerp(lerp2, t) | |
854 | return cubic | |
855 | end | |
856 | ||
857 | function SphereFX(duration,color,scale,pos,endScale,increment) | |
858 | return Effect{ | |
859 | Frames=duration, | |
860 | Effect='ResizeAndFade', | |
861 | Color=color, | |
862 | Size=scale, | |
863 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
864 | CFrame=pos, | |
865 | FXSettings={ | |
866 | EndSize=endScale, | |
867 | EndIsIncrement=increment | |
868 | } | |
869 | } | |
870 | end | |
871 | ||
872 | function BlastFX(duration,color,scale,pos,endScale,increment) | |
873 | return Effect{ | |
874 | Frames=duration, | |
875 | Effect='ResizeAndFade', | |
876 | Color=color, | |
877 | Size=scale, | |
878 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'}, | |
879 | CFrame=pos, | |
880 | FXSettings={ | |
881 | EndSize=endScale, | |
882 | EndIsIncrement=increment | |
883 | } | |
884 | } | |
885 | end | |
886 | ||
887 | function BlockFX(duration,color,scale,pos,endScale,increment) | |
888 | return Effect{ | |
889 | Frames=duration, | |
890 | Effect='ResizeAndFade', | |
891 | Color=color, | |
892 | Size=scale, | |
893 | CFrame=pos, | |
894 | FXSettings={ | |
895 | EndSize=endScale, | |
896 | EndIsIncrement=increment | |
897 | } | |
898 | } | |
899 | end | |
900 | ||
901 | function ShootBullet(data) | |
902 | --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10} | |
903 | local Size = data.Size or V3.N(2,2,2) | |
904 | local Color = data.Color or MagicVariant.EffectColor or MagicVariant.Color | |
905 | local StudsPerFrame = data.Speed or 10 | |
906 | local Shape = data.Shape or 'Ball' | |
907 | local Frames = data.Frames or 160 | |
908 | local Pos = data.Origin or Torso.CFrame | |
909 | local Direction = data.Direction or Mouse.Hit | |
910 | local Material = data.Material or Enum.Material.Neon | |
911 | local OnHit = data.HitFunction or function(hit,pos) | |
912 | Effect{ | |
913 | Effect='ResizeAndFade', | |
914 | Color=Color, | |
915 | Size=V3.N(10,10,10), | |
916 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
917 | CFrame=CF.N(pos), | |
918 | FXSettings={ | |
919 | EndSize=V3.N(.05,.05,.05), | |
920 | EndIsIncrement=true | |
921 | } | |
922 | } | |
923 | for i = 1, 5 do | |
924 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
925 | Effect{ | |
926 | Effect='Fade', | |
927 | Frames=65, | |
928 | Size=V3.N(5,5,10), | |
929 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos), | |
930 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
931 | Material=Enum.Material.Neon, | |
932 | Color=Color, | |
933 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
934 | } | |
935 | end | |
936 | AOEDamage(pos,10,15,30,0,'Normal',10,4) | |
937 | end | |
938 | ||
939 | local Bullet = Part(Effects,Color,Material,Size,Pos,true,false) | |
940 | local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N()) | |
941 | if(Shape == 'Ball')then | |
942 | BMesh.MeshType = Enum.MeshType.Sphere | |
943 | elseif(Shape == 'Head')then | |
944 | BMesh.MeshType = Enum.MeshType.Head | |
945 | elseif(Shape == 'Cylinder')then | |
946 | BMesh.MeshType = Enum.MeshType.Cylinder | |
947 | end | |
948 | ||
949 | coroutine.wrap(function() | |
950 | for i = 1, Frames+1 do | |
951 | local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame) | |
952 | if(hit)then | |
953 | OnHit(hit,pos,norm,dist) | |
954 | break; | |
955 | else | |
956 | Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame) | |
957 | end | |
958 | swait() | |
959 | end | |
960 | Bullet:destroy() | |
961 | end)() | |
962 | ||
963 | end | |
964 | ||
965 | function Zap(data) | |
966 | local sCF,eCF = data.StartCFrame,data.EndCFrame | |
967 | assert(sCF,"You need a start CFrame!") | |
968 | assert(eCF,"You need an end CFrame!") | |
969 | local parts = data.PartCount or 15 | |
970 | local zapRot = data.ZapRotation or {-5,5} | |
971 | local startThick = data.StartSize or 3; | |
972 | local endThick = data.EndSize or startThick/2; | |
973 | local color = data.Color or BrickColor.new'Electric blue' | |
974 | local delay = data.Delay or 35 | |
975 | local delayInc = data.DelayInc or 0 | |
976 | local lastLightning; | |
977 | local MagZ = (sCF.p - eCF.p).magnitude | |
978 | local thick = startThick | |
979 | local inc = (startThick/parts)-(endThick/parts) | |
980 | ||
981 | for i = 1, parts do | |
982 | local pos = sCF.p | |
983 | if(lastLightning)then | |
984 | pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p | |
985 | end | |
986 | delay = delay + delayInc | |
987 | local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false) | |
988 | local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot))) | |
989 | if(parts == i)then | |
990 | local MagZ = (pos-eCF.p).magnitude | |
991 | zapPart.Size = V3.N(endThick,endThick,MagZ) | |
992 | zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2) | |
993 | Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}} | |
994 | else | |
995 | zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2) | |
996 | end | |
997 | ||
998 | lastLightning = zapPart | |
999 | Effect{Effect='Fade',Manual=zapPart,Frames=delay} | |
1000 | ||
1001 | thick=thick-inc | |
1002 | ||
1003 | end | |
1004 | end | |
1005 | ||
1006 | function Zap2(data) | |
1007 | local Color = data.Color or BrickColor.new'Electric blue' | |
1008 | local StartPos = data.Start or Torso.Position | |
1009 | local EndPos = data.End or Mouse.Hit.p | |
1010 | local SegLength = data.SegL or 2 | |
1011 | local Thicc = data.Thickness or 0.5 | |
1012 | local Fades = data.Fade or 45 | |
1013 | local Parent = data.Parent or Effects | |
1014 | local MaxD = data.MaxDist or 200 | |
1015 | local Branch = data.Branches or false | |
1016 | local Material = data.Material or Enum.Material.Neon | |
1017 | local Raycasts = data.Raycasts or false | |
1018 | local Offset = data.Offset or {0,360} | |
1019 | local AddMesh = (data.Mesh == nil and true or data.Mesh) | |
1020 | if((StartPos-EndPos).magnitude > MaxD)then | |
1021 | EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p | |
1022 | end | |
1023 | local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude | |
1024 | if(Raycasts)then | |
1025 | hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD) | |
1026 | end | |
1027 | local segments = dist/SegLength | |
1028 | local model = IN("Model",Parent) | |
1029 | model.Name = 'Lightning' | |
1030 | local Last; | |
1031 | for i = 1, segments do | |
1032 | local size = (segments-i)/25 | |
1033 | local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false) | |
1034 | if(AddMesh)then IN("CylinderMesh",prt) end | |
1035 | if(Last and math.floor(segments) == i)then | |
1036 | local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude | |
1037 | prt.Size = V3.N(Thicc+size,MagZ,Thicc+size) | |
1038 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0) | |
1039 | elseif(not Last)then | |
1040 | prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1041 | else | |
1042 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1043 | end | |
1044 | Last = prt | |
1045 | if(Branch)then | |
1046 | local choice = M.RNG(1,7+((segments-i)*2)) | |
1047 | if(choice == 1)then | |
1048 | local LastB; | |
1049 | for i2 = 1,M.RNG(2,5) do | |
1050 | local size2 = ((segments-i)/35)/i2 | |
1051 | local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false) | |
1052 | if(AddMesh)then IN("CylinderMesh",prt) end | |
1053 | if(not LastB)then | |
1054 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1055 | else | |
1056 | prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1057 | end | |
1058 | LastB = prt | |
1059 | end | |
1060 | end | |
1061 | end | |
1062 | end | |
1063 | if(Fades > 0)then | |
1064 | coroutine.wrap(function() | |
1065 | for i = 1, Fades do | |
1066 | for _,v in next, model:children() do | |
1067 | if(v:IsA'BasePart')then | |
1068 | v.Transparency = (i/Fades) | |
1069 | end | |
1070 | end | |
1071 | swait() | |
1072 | end | |
1073 | model:destroy() | |
1074 | end)() | |
1075 | else | |
1076 | S.Debris:AddItem(model,.01) | |
1077 | end | |
1078 | return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model} | |
1079 | end | |
1080 | ||
1081 | function Tween(obj,props,time,easing,direction,repeats,backwards) | |
1082 | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) | |
1083 | local tween = S.TweenService:Create(obj, info, props) | |
1084 | ||
1085 | tween:Play() | |
1086 | end | |
1087 | ||
1088 | function Effect(data) | |
1089 | local FX = data.Effect or 'ResizeAndFade' | |
1090 | local Parent = data.Parent or Effects | |
1091 | local Color = data.Color or C3.N(0,0,0) | |
1092 | local Size = data.Size or V3.N(1,1,1) | |
1093 | local MoveDir = data.MoveDirection or nil | |
1094 | local MeshData = data.Mesh or nil | |
1095 | local SndData = data.Sound or nil | |
1096 | local Frames = data.Frames or 45 | |
1097 | local Manual = data.Manual or nil | |
1098 | local Material = data.Material or Enum.Material.Neon | |
1099 | local CFra = data.CFrame or Torso.CFrame | |
1100 | local Settings = data.FXSettings or {} | |
1101 | local Shape = data.Shape or Enum.PartType.Block | |
1102 | local Snd,Prt,Msh; | |
1103 | coroutine.wrap(function() | |
1104 | if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then | |
1105 | Prt = Manual | |
1106 | else | |
1107 | Prt = Part(Parent,Color,Material,Size,CFra,true,false) | |
1108 | Prt.Shape = Shape | |
1109 | end | |
1110 | if(typeof(MeshData) == 'table')then | |
1111 | Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) | |
1112 | elseif(typeof(MeshData) == 'Instance')then | |
1113 | Msh = MeshData:Clone() | |
1114 | Msh.Parent = Prt | |
1115 | elseif(Shape == Enum.PartType.Block)then | |
1116 | Msh = Mesh(Prt,Enum.MeshType.Brick) | |
1117 | end | |
1118 | if(typeof(SndData) == 'table')then | |
1119 | Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) | |
1120 | elseif(typeof(SndData) == 'Instance')then | |
1121 | Snd = SndData | |
1122 | end | |
1123 | if(Snd)then | |
1124 | repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 | |
1125 | Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch | |
1126 | end | |
1127 | Size = (Msh and Msh.Scale or Size) | |
1128 | local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2) | |
1129 | ||
1130 | local MoveSpeed = nil; | |
1131 | if(MoveDir)then | |
1132 | MoveSpeed = (CFra.p - MoveDir).magnitude/Frames | |
1133 | end | |
1134 | if(FX ~= 'Arc')then | |
1135 | for Frame = 1, Frames do | |
1136 | if(FX == "Fade")then | |
1137 | Prt.Transparency = (Frame/Frames) | |
1138 | elseif(FX == "Resize")then | |
1139 | if(not Settings.EndSize)then | |
1140 | Settings.EndSize = V3.N(0,0,0) | |
1141 | end | |
1142 | if(Settings.EndIsIncrement)then | |
1143 | if(Msh)then | |
1144 | Msh.Scale = Msh.Scale + Settings.EndSize | |
1145 | else | |
1146 | Prt.Size = Prt.Size + Settings.EndSize | |
1147 | end | |
1148 | else | |
1149 | if(Msh)then | |
1150 | Msh.Scale = Msh.Scale - grow/Frames | |
1151 | else | |
1152 | Prt.Size = Prt.Size - grow/Frames | |
1153 | end | |
1154 | end | |
1155 | elseif(FX == "ResizeAndFade")then | |
1156 | if(not Settings.EndSize)then | |
1157 | Settings.EndSize = V3.N(0,0,0) | |
1158 | end | |
1159 | if(Settings.EndIsIncrement)then | |
1160 | if(Msh)then | |
1161 | Msh.Scale = Msh.Scale + Settings.EndSize | |
1162 | else | |
1163 | Prt.Size = Prt.Size + Settings.EndSize | |
1164 | end | |
1165 | else | |
1166 | if(Msh)then | |
1167 | Msh.Scale = Msh.Scale - grow/Frames | |
1168 | else | |
1169 | Prt.Size = Prt.Size - grow/Frames | |
1170 | end | |
1171 | end | |
1172 | Prt.Transparency = (Frame/Frames) | |
1173 | end | |
1174 | if(Settings.RandomizeCFrame)then | |
1175 | Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) | |
1176 | end | |
1177 | if(MoveDir and MoveSpeed)then | |
1178 | local Orientation = Prt.Orientation | |
1179 | Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) | |
1180 | Prt.Orientation = Orientation | |
1181 | end | |
1182 | swait() | |
1183 | end | |
1184 | Prt:destroy() | |
1185 | else | |
1186 | local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End | |
1187 | if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end | |
1188 | if(start and endP)then | |
1189 | local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
1190 | local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
1191 | for Frame = 0, 1, (Settings.Speed or 0.01) do | |
1192 | if(Settings.Home)then | |
1193 | endP = Settings.Home.CFrame | |
1194 | end | |
1195 | Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame) | |
1196 | end | |
1197 | if(Settings.RemoveOnGoal)then | |
1198 | Prt:destroy() | |
1199 | end | |
1200 | else | |
1201 | Prt:destroy() | |
1202 | assert(start,"You need a start position!") | |
1203 | assert(endP,"You need a start position!") | |
1204 | end | |
1205 | end | |
1206 | end)() | |
1207 | return Prt,Msh,Snd | |
1208 | end | |
1209 | function SoulSteal(whom) | |
1210 | local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') | |
1211 | print(torso) | |
1212 | if(torso and torso:IsA'BasePart')then | |
1213 | local Model = Instance.new("Model",Effects) | |
1214 | Model.Name = whom.Name.."'s Soul" | |
1215 | whom:BreakJoints() | |
1216 | local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) | |
1217 | Soul.Name = 'Head' | |
1218 | NewInstance("Humanoid",Model,{Health=0,MaxHealth=0}) | |
1219 | Effect{ | |
1220 | Effect="Arc", | |
1221 | Manual = Soul, | |
1222 | FXSettings={ | |
1223 | Start=torso.CFrame, | |
1224 | Home = Torso, | |
1225 | RemoveOnGoal = true, | |
1226 | } | |
1227 | } | |
1228 | local lastPoint = Soul.CFrame.p | |
1229 | ||
1230 | for i = 0, 1, 0.01 do | |
1231 | local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) | |
1232 | local mag = (lastPoint - Soul.Position).magnitude | |
1233 | Effect{ | |
1234 | Effect = "Fade", | |
1235 | CFrame = point * CF.N(0, mag/2, 0), | |
1236 | Size = V3.N(.5,mag+.5,.5), | |
1237 | Color = Soul.BrickColor | |
1238 | } | |
1239 | lastPoint = Soul.CFrame.p | |
1240 | swait() | |
1241 | end | |
1242 | for i = 1, 5 do | |
1243 | Effect{ | |
1244 | Effect="Fade", | |
1245 | Color = BrickColor.new'Really red', | |
1246 | MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p | |
1247 | } | |
1248 | end | |
1249 | end | |
1250 | end | |
1251 | ||
1252 | --// Other Functions \\ -- | |
1253 | ||
1254 | function CastRay(startPos,endPos,range,ignoreList) | |
1255 | local ray = Ray.new(startPos,(endPos-startPos).unit*range) | |
1256 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true) | |
1257 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
1258 | end | |
1259 | ||
1260 | function CastRayInDirection(startPos,direction,range,ignoreList) | |
1261 | local ray = Ray.new(startPos,direction*range) | |
1262 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true) | |
1263 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
1264 | end | |
1265 | ||
1266 | function getRegion(point,range,ignore) | |
1267 | return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) | |
1268 | end | |
1269 | ||
1270 | function clerp(startCF,endCF,alpha) | |
1271 | return startCF:lerp(endCF, alpha) | |
1272 | end | |
1273 | ||
1274 | function GetTorso(char) | |
1275 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
1276 | end | |
1277 | ||
1278 | function ShowDamage(Pos, Text, Time, Color) | |
1279 | coroutine.wrap(function() | |
1280 | local Rate = (1 / Frame_Speed) | |
1281 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1282 | local Text = (Text or "") | |
1283 | local Time = (Time or 2) | |
1284 | local Color = (Color or Color3.new(1, 0, 1)) | |
1285 | local EffectPart = NewInstance("Part",Effects,{ | |
1286 | Material=Enum.Material.SmoothPlastic, | |
1287 | Reflectance = 0, | |
1288 | Transparency = 1, | |
1289 | BrickColor = BrickColor.new(Color), | |
1290 | Name = "Effect", | |
1291 | Size = Vector3.new(0,0,0), | |
1292 | Anchored = true, | |
1293 | CFrame = CF.N(Pos) | |
1294 | }) | |
1295 | local BillboardGui = NewInstance("BillboardGui",EffectPart,{ | |
1296 | Size = UDim2.new(1.25, 0, 1.25, 0), | |
1297 | Adornee = EffectPart, | |
1298 | }) | |
1299 | local TextLabel = NewInstance("TextLabel",BillboardGui,{ | |
1300 | BackgroundTransparency = 1, | |
1301 | Size = UDim2.new(1, 0, 1, 0), | |
1302 | Text = Text, | |
1303 | Font = "Bodoni", | |
1304 | TextColor3 = Color, | |
1305 | TextStrokeColor3 = Color3.new(0,0,0), | |
1306 | TextStrokeTransparency=0, | |
1307 | TextScaled = true, | |
1308 | }) | |
1309 | S.Debris:AddItem(EffectPart, (Time)) | |
1310 | EffectPart.Parent = workspace | |
1311 | delay(0, function() | |
1312 | Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out) | |
1313 | local Frames = (Time / Rate) | |
1314 | for Frame = 1, Frames do | |
1315 | swait() | |
1316 | local Percent = (Frame / Frames) | |
1317 | TextLabel.TextTransparency = Percent | |
1318 | TextLabel.TextStrokeTransparency = Percent | |
1319 | end | |
1320 | if EffectPart and EffectPart.Parent then | |
1321 | EffectPart:Destroy() | |
1322 | end | |
1323 | end) end)() | |
1324 | end | |
1325 | ||
1326 | ||
1327 | function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult) | |
1328 | if(who)then | |
1329 | local hum = who:FindFirstChildOfClass'Humanoid' | |
1330 | local Damage = M.RNG(minDam,maxDam) | |
1331 | local canHit = true | |
1332 | if(hum)then | |
1333 | for _, p in pairs(Hit) do | |
1334 | if p[1] == hum then | |
1335 | if(time() - p[2] < 0.01) then | |
1336 | canHit = false | |
1337 | else | |
1338 | Hit[_] = nil | |
1339 | end | |
1340 | end | |
1341 | end | |
1342 | if(canHit)then | |
1343 | table.insert(Hit,{hum,time()}) | |
1344 | if(hum.Health >= math.huge)then | |
1345 | who:BreakJoints() | |
1346 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1347 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0)) | |
1348 | end | |
1349 | else | |
1350 | local player = S.Players:GetPlayerFromCharacter(who) | |
1351 | if(Type == "Fire")then | |
1352 | --idk.. | |
1353 | else | |
1354 | local c = Instance.new("ObjectValue",hum) | |
1355 | c.Name = "creator" | |
1356 | c.Value = Plr | |
1357 | game:service'Debris':AddItem(c,0.35) | |
1358 | if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then | |
1359 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1360 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) | |
1361 | end | |
1362 | hum.Health = hum.Health - Damage*(critMult or 2) | |
1363 | else | |
1364 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1365 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color) | |
1366 | end | |
1367 | hum.Health = hum.Health - Damage | |
1368 | end | |
1369 | if(Type == 'Knockback' and GetTorso(who))then | |
1370 | local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit | |
1371 | local body = NewInstance('BodyVelocity',GetTorso(who),{ | |
1372 | P = 500, | |
1373 | maxForce = V3.N(math.huge,0,math.huge), | |
1374 | velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05 | |
1375 | }) | |
1376 | game:service'Debris':AddItem(body,.5) | |
1377 | elseif(Type == "Electric")then | |
1378 | if(M.RNG(1,100) >= critChance)then | |
1379 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1380 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color) | |
1381 | end | |
1382 | local asd = hum.WalkSpeed/2 | |
1383 | hum.WalkSpeed = asd | |
1384 | local paralyzed = true | |
1385 | coroutine.wrap(function() | |
1386 | while paralyzed do | |
1387 | swait(25) | |
1388 | if(M.RNG(1,25) == 1)then | |
1389 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1390 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color) | |
1391 | end | |
1392 | hum.PlatformStand = true | |
1393 | end | |
1394 | end | |
1395 | end)() | |
1396 | delay(4, function() | |
1397 | paralyzed = false | |
1398 | hum.WalkSpeed = hum.WalkSpeed + asd | |
1399 | end) | |
1400 | end | |
1401 | ||
1402 | elseif(Type == 'Knockdown' and GetTorso(who))then | |
1403 | local rek = GetTorso(who) | |
1404 | hum.PlatformStand = true | |
1405 | delay(1,function() | |
1406 | hum.PlatformStand = false | |
1407 | end) | |
1408 | local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit | |
1409 | local bodvol = NewInstance("BodyVelocity",rek,{ | |
1410 | velocity = angle * Knock, | |
1411 | P = 5000, | |
1412 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1413 | }) | |
1414 | local rl = NewInstance("BodyAngularVelocity",rek,{ | |
1415 | P = 3000, | |
1416 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1417 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1418 | }) | |
1419 | game:GetService("Debris"):AddItem(bodvol, .5) | |
1420 | game:GetService("Debris"):AddItem(rl, .5) | |
1421 | end | |
1422 | end | |
1423 | end | |
1424 | end | |
1425 | end | |
1426 | end | |
1427 | end | |
1428 | ||
1429 | function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult) | |
1430 | for _,v in next, getRegion(where,range,{Char}) do | |
1431 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
1432 | coroutine.wrap(function() for i = 1, M.RNG(minDam,maxDam) do swait() DealDamage(v.Parent,1,1,Knock,Type,0,1) end end)() | |
1433 | end | |
1434 | end | |
1435 | end | |
1436 | ||
1437 | function AOEHeal(where,range,amount) | |
1438 | local healed = {} | |
1439 | for _,v in next, getRegion(where,range,{Char}) do | |
1440 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
1441 | if(hum and not healed[hum])then | |
1442 | hum.Health = hum.Health + amount | |
1443 | if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then | |
1444 | ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) | |
1445 | end | |
1446 | end | |
1447 | end | |
1448 | end | |
1449 | ||
1450 | function CamShake(who,times,intense,origin) | |
1451 | coroutine.wrap(function() | |
1452 | if(script:FindFirstChild'CamShake')then | |
1453 | local cam = script.CamShake:Clone() | |
1454 | cam:WaitForChild'intensity'.Value = intense | |
1455 | cam:WaitForChild'times'.Value = times | |
1456 | ||
1457 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
1458 | cam.Parent = who | |
1459 | wait() | |
1460 | cam.Disabled = false | |
1461 | elseif(who == Plr or who == Char)then | |
1462 | local intensity = intense | |
1463 | local cam = workspace.CurrentCamera | |
1464 | for i = 1, times do | |
1465 | local camDistFromOrigin | |
1466 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
1467 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
1468 | elseif(typeof(origin) == 'Vector3')then | |
1469 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
1470 | end | |
1471 | if(camDistFromOrigin)then | |
1472 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
1473 | end | |
1474 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
1475 | swait() | |
1476 | end | |
1477 | end | |
1478 | end)() | |
1479 | end | |
1480 | ||
1481 | function CamShakeAll(times,intense,origin) | |
1482 | for _,v in next, Plrs:players() do | |
1483 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
1484 | end | |
1485 | end | |
1486 | ||
1487 | function ServerScript(code) | |
1488 | if(script:FindFirstChild'Loadstring')then | |
1489 | local load = script.Loadstring:Clone() | |
1490 | load:WaitForChild'Sauce'.Value = code | |
1491 | load.Disabled = false | |
1492 | load.Parent = workspace | |
1493 | elseif(NS and typeof(NS) == 'function')then | |
1494 | NS(code,workspace) | |
1495 | else | |
1496 | warn("no serverscripts lol") | |
1497 | end | |
1498 | end | |
1499 | ||
1500 | function LocalOnPlayer(who,code) | |
1501 | ServerScript([[ | |
1502 | wait() | |
1503 | script.Parent=nil | |
1504 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
1505 | ||
1506 | local Http = _G.Http or game:service'HttpService' | |
1507 | ||
1508 | local source = ]].."[["..code.."]]"..[[ | |
1509 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
1510 | local asd = Http:PostAsync(link,source) | |
1511 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
1512 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
1513 | local vs = require(ID).VORTH_SCRIPT | |
1514 | vs.Parent = game:service'Players'.]]..who.Name..[[.Character | |
1515 | ]]) | |
1516 | end | |
1517 | ||
1518 | ||
1519 | --// Attack Functions \\-- | |
1520 | function Laser(key) | |
1521 | NeutralAnims = false | |
1522 | Attack = true | |
1523 | Root.Anchored = true | |
1524 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,0,-4),Size=5,Variant=MagicVariant,Time=.5} | |
1525 | local IsGrown = false | |
1526 | data.Grown:connect(function() IsGrown = true end) | |
1527 | repeat swait() | |
1528 | local Alpha = .1 | |
1529 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(125),0,0),Alpha) | |
1530 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(125),0,0),Alpha) | |
1531 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1532 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1533 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1534 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1535 | local LookVector = Mouse.Hit.p | |
1536 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
1537 | until IsGrown | |
1538 | if(S.UserInputService:IsKeyDown(key))then | |
1539 | local grown = 0 | |
1540 | repeat | |
1541 | local Alpha = .1 | |
1542 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(125),0,0),Alpha) | |
1543 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(125),0,0),Alpha) | |
1544 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1545 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1546 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1547 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1548 | local LookVector = Mouse.Hit.p | |
1549 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1550 | if(grown < 250)then | |
1551 | data.Grow(.05) | |
1552 | grown = grown + 1 | |
1553 | end | |
1554 | swait() | |
1555 | until not S.UserInputService:IsKeyDown(key) | |
1556 | end | |
1557 | Sound(data.Circle,340722848,1,1,false,true,true) | |
1558 | local hit,pos,norm,dist = CastRay(data.Circle.CFrame.p,Mouse.Hit.p,1024) | |
1559 | local part = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data.Mesh.Scale.x/40,data.Mesh.Scale.x/40),CF.N(data.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
1560 | Mesh(part,Enum.MeshType.Cylinder) | |
1561 | Tween(part,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false) | |
1562 | Effect{ | |
1563 | Effect='ResizeAndFade', | |
1564 | Color=MagicVariant.Color, | |
1565 | Size=V3.N(data.Mesh.Scale.X/20,data.Mesh.Scale.X/20,data.Mesh.Scale.X/20), | |
1566 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
1567 | CFrame=CF.N(pos), | |
1568 | FXSettings={ | |
1569 | EndSize=V3.N(.05,.05,.05), | |
1570 | EndIsIncrement=true | |
1571 | } | |
1572 | } | |
1573 | for i = 1, 5 do | |
1574 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
1575 | Effect{ | |
1576 | Effect='Fade', | |
1577 | Frames=65, | |
1578 | Size=V3.N((data.Mesh.Scale.X/20)/2,(data.Mesh.Scale.X/20)/2,data.Mesh.Scale.X/20), | |
1579 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data.Mesh.Scale.X/20)).p,pos), | |
1580 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
1581 | Material=Enum.Material.Neon, | |
1582 | Color=MagicVariant.Color, | |
1583 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
1584 | } | |
1585 | end | |
1586 | AOEDamage(pos,data.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
1587 | coroutine.wrap(function() | |
1588 | local frame = (1/30) | |
1589 | for i = 1, 30 do | |
1590 | part.Transparency = (i/30) | |
1591 | swait() | |
1592 | end | |
1593 | part:destroy() | |
1594 | end)() | |
1595 | Attack = false | |
1596 | NeutralAnims = true | |
1597 | Root.Anchored = false | |
1598 | data.Destroy() | |
1599 | end | |
1600 | ||
1601 | function Balls(key) | |
1602 | NeutralAnims = false | |
1603 | Attack = true | |
1604 | Root.Anchored = true | |
1605 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,2,-1),Size=5,Variant=MagicVariant,Time=.5} | |
1606 | local IsGrown = false | |
1607 | data.Grown:connect(function() IsGrown = true end) | |
1608 | repeat swait() | |
1609 | local Alpha = .1 | |
1610 | local idk = M.R(25) | |
1611 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1612 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1613 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1614 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1615 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1616 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1617 | local LookVector = Mouse.Hit.p | |
1618 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
1619 | until IsGrown | |
1620 | local projectiles = 5 | |
1621 | if(S.UserInputService:IsKeyDown(key))then | |
1622 | local grown = 0 | |
1623 | repeat | |
1624 | local Alpha = .1 | |
1625 | local idk = M.R(25) | |
1626 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1627 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1628 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1629 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1630 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1631 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1632 | local LookVector = Mouse.Hit.p | |
1633 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1634 | if(grown < 250)then | |
1635 | data.Grow(.05) | |
1636 | grown = grown + 1 | |
1637 | projectiles = projectiles + .05 | |
1638 | end | |
1639 | swait() | |
1640 | until not S.UserInputService:IsKeyDown(key) | |
1641 | end | |
1642 | for i = 1, math.floor(projectiles) do | |
1643 | data.Grow(-math.floor(projectiles)/20) | |
1644 | local LookVector = Mouse.Hit.p | |
1645 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1646 | ShootBullet{Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10} | |
1647 | swait(1) | |
1648 | end | |
1649 | ||
1650 | Attack = false | |
1651 | NeutralAnims = true | |
1652 | Root.Anchored = false | |
1653 | data.Destroy() | |
1654 | end | |
1655 | ||
1656 | function DLaser(key) | |
1657 | NeutralAnims = false | |
1658 | Attack = true | |
1659 | Root.Anchored = true | |
1660 | local data1 = MagicCircle{Weld=Torso,Pos=CF.N(-5,5,2),Size=5,Variant=MagicVariant,Time=.5} | |
1661 | local data2 = MagicCircle{Weld=Torso,Pos=CF.N(5,5,2),Size=5,Variant=MagicVariant,Time=.5} | |
1662 | local IsGrown = false | |
1663 | data1.Grown:connect(function() IsGrown = true end) | |
1664 | repeat swait() | |
1665 | local Alpha = .1 | |
1666 | local idk = M.R(25) | |
1667 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1668 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1669 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1670 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1671 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1672 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1673 | local LookVector = Mouse.Hit.p | |
1674 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
1675 | until IsGrown | |
1676 | if(S.UserInputService:IsKeyDown(key))then | |
1677 | local grown = 0 | |
1678 | repeat | |
1679 | local Alpha = .1 | |
1680 | local idk = M.R(25) | |
1681 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1682 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1683 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1684 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1685 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1686 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1687 | local LookVector = Mouse.Hit.p | |
1688 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1689 | if(grown < 250)then | |
1690 | data1.Grow(.05) | |
1691 | data2.Grow(.05) | |
1692 | grown = grown + 1 | |
1693 | end | |
1694 | swait() | |
1695 | until not S.UserInputService:IsKeyDown(key) | |
1696 | end | |
1697 | Sound(data1.Circle,340722848,1,1,false,true,true) | |
1698 | Sound(data2.Circle,340722848,1,1,false,true,true) | |
1699 | local hit,pos,norm,dist = CastRay(data1.Circle.CFrame.p,Mouse.Hit.p,1024) | |
1700 | local part1 = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data1.Mesh.Scale.x/40,data1.Mesh.Scale.x/40),CF.N(data1.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
1701 | Mesh(part1,Enum.MeshType.Cylinder) | |
1702 | ||
1703 | ||
1704 | local part2 = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data2.Mesh.Scale.x/40,data2.Mesh.Scale.x/40),CF.N(data2.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
1705 | Mesh(part2,Enum.MeshType.Cylinder) | |
1706 | Tween(part1,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false) | |
1707 | Tween(part2,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false) | |
1708 | Effect{ | |
1709 | Effect='ResizeAndFade', | |
1710 | Color=MagicVariant.Color, | |
1711 | Size=V3.N(data1.Mesh.Scale.X/20,data1.Mesh.Scale.X/20,data1.Mesh.Scale.X/20), | |
1712 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
1713 | CFrame=CF.N(pos), | |
1714 | FXSettings={ | |
1715 | EndSize=V3.N(.05,.05,.05), | |
1716 | EndIsIncrement=true | |
1717 | } | |
1718 | } | |
1719 | for i = 1, 5 do | |
1720 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
1721 | Effect{ | |
1722 | Effect='Fade', | |
1723 | Frames=65, | |
1724 | Size=V3.N((data1.Mesh.Scale.X/20)/2,(data1.Mesh.Scale.X/20)/2,data1.Mesh.Scale.X/20), | |
1725 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data1.Mesh.Scale.X/20)).p,pos), | |
1726 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
1727 | Material=Enum.Material.Neon, | |
1728 | Color=MagicVariant.Color, | |
1729 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
1730 | } | |
1731 | end | |
1732 | AOEDamage(pos,data1.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
1733 | AOEDamage(pos,data2.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
1734 | coroutine.wrap(function() | |
1735 | local frame = (1/30) | |
1736 | for i = 1, 30 do | |
1737 | part1.Transparency = (i/30) | |
1738 | part2.Transparency = (i/30) | |
1739 | swait() | |
1740 | end | |
1741 | part1:destroy() | |
1742 | part2:destroy() | |
1743 | end)() | |
1744 | Attack = false | |
1745 | NeutralAnims = true | |
1746 | Root.Anchored = false | |
1747 | data1.Destroy() | |
1748 | data2.Destroy() | |
1749 | end | |
1750 | ||
1751 | ||
1752 | function BLaser(key) | |
1753 | NeutralAnims = false | |
1754 | Attack = true | |
1755 | Root.Anchored = true | |
1756 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,10,10),Size=15,Variant=MagicVariant,Time=.75} | |
1757 | local IsGrown = false | |
1758 | data.Grown:connect(function() IsGrown = true end) | |
1759 | repeat swait() | |
1760 | local Alpha = .1 | |
1761 | local idk = M.R(25) | |
1762 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1763 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1764 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1765 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1766 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1767 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1768 | local LookVector = Mouse.Hit.p | |
1769 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
1770 | until IsGrown | |
1771 | if(S.UserInputService:IsKeyDown(key))then | |
1772 | local grown = 0 | |
1773 | repeat | |
1774 | local Alpha = .1 | |
1775 | local idk = M.R(25) | |
1776 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1777 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1778 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1779 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1780 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1781 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1782 | local LookVector = Mouse.Hit.p | |
1783 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1784 | swait() | |
1785 | until not S.UserInputService:IsKeyDown(key) | |
1786 | end | |
1787 | ||
1788 | local hit,pos,norm,dist = CastRay(data.Circle.CFrame.p,Mouse.Hit.p,1024) | |
1789 | local part = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data.Mesh.Scale.x/40,data.Mesh.Scale.x/40),CF.N(data.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
1790 | Mesh(part,Enum.MeshType.Cylinder) | |
1791 | Tween(part,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false) | |
1792 | local aa = data.Circle:Clone(); | |
1793 | aa.Parent = Effects | |
1794 | aa.Anchored = true | |
1795 | local blast = Sound(aa,334702766,1,5,false,true,true) | |
1796 | data.Circle:destroy() | |
1797 | if(not blast.IsLoaded)then repeat swait() until blast.IsLoaded end | |
1798 | Effect{ | |
1799 | Effect='ResizeAndFade', | |
1800 | Color=MagicVariant.Color, | |
1801 | Size=V3.N(data.Mesh.Scale.X/20,data.Mesh.Scale.X/20,data.Mesh.Scale.X/20), | |
1802 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
1803 | CFrame=CF.N(pos), | |
1804 | Sound=blast, | |
1805 | FXSettings={ | |
1806 | EndSize=V3.N(.05,.05,.05), | |
1807 | EndIsIncrement=true | |
1808 | } | |
1809 | } | |
1810 | for i = 1, 5 do | |
1811 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
1812 | Effect{ | |
1813 | Effect='Fade', | |
1814 | Frames=65, | |
1815 | Sound=blast, | |
1816 | Size=V3.N((data.Mesh.Scale.X/20)/2,(data.Mesh.Scale.X/20)/2,data.Mesh.Scale.X/20), | |
1817 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data.Mesh.Scale.X/20)).p,pos), | |
1818 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
1819 | Material=Enum.Material.Neon, | |
1820 | Color=MagicVariant.Color, | |
1821 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
1822 | } | |
1823 | end | |
1824 | AOEDamage(pos,data.Mesh.Scale.X/20,45,75,0,'Normal',10,4) | |
1825 | coroutine.wrap(function() | |
1826 | for i = 1, (blast.TimeLength*Frame_Speed) do | |
1827 | part.Transparency = (i/(blast.TimeLength*Frame_Speed)) | |
1828 | for _,v in next, aa:children() do if v:IsA'Decal' then v.Transparency = (i/(blast.TimeLength*Frame_Speed)) end end | |
1829 | swait() | |
1830 | end | |
1831 | aa:destroy() | |
1832 | part:destroy() | |
1833 | end)() | |
1834 | ||
1835 | Attack = false | |
1836 | NeutralAnims = true | |
1837 | Root.Anchored = false | |
1838 | Root.Velocity = Mouse.Hit.lookVector*-125 | |
1839 | end | |
1840 | ||
1841 | function Skill1() | |
1842 | Laser(Enum.KeyCode.Q) | |
1843 | end | |
1844 | ||
1845 | function Skill2() | |
1846 | DLaser(Enum.KeyCode.Z) | |
1847 | end | |
1848 | ||
1849 | function Skill3() | |
1850 | BLaser(Enum.KeyCode.X) | |
1851 | end | |
1852 | ||
1853 | --// Wrap it all up \\-- | |
1854 | ||
1855 | Mouse.KeyDown:connect(function(k) | |
1856 | if(Attack)then return end | |
1857 | if(k == 'q')then Skill1() end | |
1858 | if(k == 'e')then Skill2() end | |
1859 | if(k == 'r')then Skill3() end | |
1860 | end) | |
1861 | ||
1862 | Plr.Chatted:connect(function(m) | |
1863 | ||
1864 | if(m:sub(1,3) == '/e ')then | |
1865 | local msg = m:sub(4) | |
1866 | --emote commands (gotta do) | |
1867 | end | |
1868 | end) | |
1869 | while true do | |
1870 | swait() | |
1871 | Sine = Sine + Change | |
1872 | ||
1873 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), Char) | |
1874 | ||
1875 | local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) | |
1876 | local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed > 24 and "Run" or "Walk") or hitfloor and "Idle") | |
1877 | if(not Effects or not Effects.Parent)then | |
1878 | Effects = IN("Model",Char) | |
1879 | Effects.Name = "Effects" | |
1880 | end | |
1881 | if(State == 'Run')then | |
1882 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
1883 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
1884 | Change = 3 | |
1885 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha) | |
1886 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha) | |
1887 | elseif(State == 'Walk')then | |
1888 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
1889 | local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1) | |
1890 | Change = 3 | |
1891 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
1892 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
1893 | else | |
1894 | RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2) | |
1895 | LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2) | |
1896 | end | |
1897 | ||
1898 | Hum.WalkSpeed = WalkSpeed | |
1899 | ||
1900 | if(NeutralAnims)then | |
1901 | if(State == 'Idle')then | |
1902 | local Alpha = .1 | |
1903 | Change = .75 | |
1904 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0+.2*M.C(Sine/12),.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha) | |
1905 | NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha) | |
1906 | LS.C0 = LS.C0:lerp(LSC0*CF.N(.25,0,0)*CF.A(M.R(-45),0,M.R(45+5*M.C(Sine/12))),Alpha) | |
1907 | RS.C0 = RS.C0:lerp(RSC0*CF.N(-.25,0,0)*CF.A(M.R(-45),0,M.R(-45-5*M.C(Sine/12))),Alpha) | |
1908 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0-.2*M.C(Sine/12),-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha) | |
1909 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0-.2*M.C(Sine/12),-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha) | |
1910 | -- idle | |
1911 | elseif(State == 'Run')then | |
1912 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
1913 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
1914 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
1915 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1916 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha) | |
1917 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha) | |
1918 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1919 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1920 | elseif(State == 'Walk')then | |
1921 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
1922 | local Alpha = math.min(.3 * (Hum.WalkSpeed/16),1) | |
1923 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
1924 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1925 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha) | |
1926 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha) | |
1927 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1928 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1929 | elseif(State == 'Jump')then | |
1930 | local Alpha = .1 | |
1931 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
1932 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha) | |
1933 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha) | |
1934 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1935 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1936 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1937 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1938 | elseif(State == 'Fall')then | |
1939 | local Alpha = .1 | |
1940 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
1941 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1942 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1943 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1944 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1945 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1946 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1947 | elseif(State == 'Paralyzed')then | |
1948 | -- paralyzed | |
1949 | elseif(State == 'Sit')then | |
1950 | -- sit | |
1951 | end | |
1952 | end | |
1953 | ||
1954 | end |