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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | -- xdddddd edit | |
305 | -- hey im sanesssss dont leek or ill tomkat u | |
306 | ||
307 | local startup = 1.5 | |
308 | ||
309 | -------------------------------------------------------- | |
310 | ||
311 | pls = game:GetService'Players' | |
312 | rs = game:GetService'RunService' | |
313 | uinps = game:GetService'UserInputService' | |
314 | lp = pls.LocalPlayer | |
315 | mouse = lp:GetMouse() | |
316 | c = lp.Character | |
317 | human = c.Humanoid | |
318 | human.MaxHealth = math.huge | |
319 | wait() | |
320 | human.Health = math.huge | |
321 | c.Health:Destroy() | |
322 | ||
323 | -------------------------------------------------------- | |
324 | ||
325 | Debounces = { | |
326 | AnimationCycles = 0; | |
327 | FPS = 0; | |
328 | scalingDamage = false; | |
329 | damageLevel = 0; | |
330 | attackNumber = 0; | |
331 | isAttacking = false; | |
332 | isMoving = false; | |
333 | isSprinting = false; | |
334 | isBoosting = false; | |
335 | isPassive = false; | |
336 | isTyping = false; | |
337 | } | |
338 | ||
339 | -------------------------------------------------------- | |
340 | ||
341 | numLerp = function(start, goal, alpha) | |
342 | return(((goal - start) * alpha) + start) | |
343 | end | |
344 | ||
345 | CFrameZero = function() | |
346 | return CFrame.new(Vector3.new()) | |
347 | end | |
348 | ||
349 | rad = function(value) | |
350 | return math.rad(value) | |
351 | end | |
352 | ||
353 | CFAngles = function(Vector) | |
354 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
355 | end | |
356 | ||
357 | -------------------------------------------------------- | |
358 | ||
359 | AnimStat = { | |
360 | lerpSpeed = .2; | |
361 | lerpSpeed2 = .35; | |
362 | lerpTween = 0; | |
363 | } | |
364 | ||
365 | Joints = { | |
366 | c.HumanoidRootPart.RootJoint; | |
367 | c.Torso.Neck; | |
368 | c.Torso['Left Shoulder']; | |
369 | c.Torso['Right Shoulder']; | |
370 | c.Torso['Left Hip']; | |
371 | c.Torso['Right Hip']; | |
372 | } | |
373 | ||
374 | JointTargets = { | |
375 | CFrameZero(); | |
376 | CFrameZero(); | |
377 | CFrameZero(); | |
378 | CFrameZero(); | |
379 | CFrameZero(); | |
380 | CFrameZero(); | |
381 | } | |
382 | ||
383 | -------------------------------------------------------- | |
384 | ||
385 | BodyColors = { | |
386 | HeadColor = BrickColor.new("Institutional white"); | |
387 | LeftArmColor = BrickColor.new("Institutional white"); | |
388 | RightArmColor = BrickColor.new("Institutional white"); | |
389 | LeftLegColor = BrickColor.new("Institutional white"); | |
390 | RightLegColor = BrickColor.new("Institutional white"); | |
391 | TorsoColor = BrickColor.new("Mid gray"); | |
392 | } | |
393 | ||
394 | Customs = { | |
395 | Face = "http://www.roblox.com/asset/?id=8560915"; | |
396 | Shirt = "http://www.roblox.com/asset/?id=334781688"; | |
397 | Pants = "http://www.roblox.com/asset/?id=335237283"; | |
398 | } | |
399 | ||
400 | -------------------------------------------------------- | |
401 | ||
402 | prepareCharacter = function() | |
403 | local transPoints = { | |
404 | NumberSequenceKeypoint.new(0,.819,.0375), | |
405 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
406 | NumberSequenceKeypoint.new(.4,.55,.031), | |
407 | NumberSequenceKeypoint.new(.57,.619,.05), | |
408 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
409 | NumberSequenceKeypoint.new(1,1,0), | |
410 | } | |
411 | local sizePoints = { | |
412 | NumberSequenceKeypoint.new(0,.687,0), | |
413 | NumberSequenceKeypoint.new(.111,.875,0), | |
414 | NumberSequenceKeypoint.new(.327,1.19,0), | |
415 | NumberSequenceKeypoint.new(.646,1.56,0), | |
416 | NumberSequenceKeypoint.new(.805,1.37,0), | |
417 | NumberSequenceKeypoint.new(.905,1.06,0), | |
418 | NumberSequenceKeypoint.new(.968,.938,0), | |
419 | NumberSequenceKeypoint.new(.984,1.13,0), | |
420 | NumberSequenceKeypoint.new(1,1.62,0), | |
421 | } | |
422 | local Size = NumberSequence.new(sizePoints) | |
423 | local Transparency = NumberSequence.new(transPoints) | |
424 | rayModel = Instance.new("Model",c) | |
425 | efxBlock = Instance.new("Part",c) | |
426 | efxBlock.BrickColor = BrickColor.new("Lime green") | |
427 | efxBlock.Material = "Neon" | |
428 | efxBlock.FormFactor = "Custom" | |
429 | efxBlock.Transparency = .3 | |
430 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
431 | local mesh = Instance.new("SpecialMesh",efxBlock) | |
432 | mesh.MeshType = Enum.MeshType.Sphere | |
433 | mesh.Scale = Vector3.new(1,1,1) | |
434 | light = Instance.new("PointLight",c.Head) | |
435 | light.Range = 10 | |
436 | light.Color = Color3.new(0,255/255,0) | |
437 | light.Shadows = false | |
438 | local particles = Instance.new("ParticleEmitter",efxBlock) | |
439 | particles.Color = ColorSequence.new(Color3.new(0,255/255,0), Color3.new(0,155/255,0)) | |
440 | particles.LightEmission = 1 | |
441 | particles.Size = Size | |
442 | particles.Name = "Fire" | |
443 | particles.Transparency = Transparency | |
444 | particles.LockedToPart = true | |
445 | particles.VelocityInheritance = .5 | |
446 | particles.LockedToPart = true | |
447 | particles.Rate = 70 | |
448 | particles.Texture = "rbxassetid://267871019" | |
449 | particles.Lifetime = NumberRange.new(2,2) | |
450 | particles.RotSpeed = NumberRange.new(100,100) | |
451 | particles.Speed = NumberRange.new(7,7) | |
452 | script.Parent = efxBlock | |
453 | fire = particles | |
454 | local offset = Vector3.new(-0.11, .23, -0.5) | |
455 | local weld = Instance.new("Weld",c.Head) | |
456 | weld.Part0 = c.Head | |
457 | weld.Part1 = efxBlock | |
458 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40)) | |
459 | efxBlock.Parent = c | |
460 | local music = Instance.new("Sound",c) | |
461 | music.SoundId = "rbxassetid://316012176" | |
462 | music.Looped = true | |
463 | music.Volume = 0 | |
464 | fight = music | |
465 | local music2 = Instance.new("Sound",c) | |
466 | music2.SoundId = "rbxassetid://316014309" | |
467 | music2.Looped = true | |
468 | music2.Volume = 0 | |
469 | sans = music2 | |
470 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart) | |
471 | pointGyro.P = 1e7 | |
472 | pointGyro.D = 1e3 | |
473 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
474 | animator = c.Humanoid:FindFirstChild("Animator") | |
475 | if animator then | |
476 | animator:Destroy() | |
477 | end | |
478 | c.Torso.roblox:Destroy() | |
479 | for i,v in pairs (c.Head:children()) do | |
480 | if v.ClassName == "Sound" then | |
481 | v:Destroy() | |
482 | end | |
483 | end | |
484 | for i = 1,#Joints do | |
485 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
486 | end | |
487 | human.WalkSpeed = 0 | |
488 | human.JumpPower = 0 | |
489 | end | |
490 | ||
491 | uinps.InputBegan:connect(function(InputObject) | |
492 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
493 | Debounces.isPassive = not Debounces.isPassive | |
494 | end | |
495 | end) | |
496 | ||
497 | setJointCFrames = function(table) | |
498 | for i = 1,#table do | |
499 | JointTargets[i] = table[i] | |
500 | end | |
501 | AnimationCycles = 0 | |
502 | end | |
503 | ||
504 | setLerp = function(speed) | |
505 | AnimStat.lerpSpeed = speed | |
506 | end | |
507 | ||
508 | setTween = function(tween) | |
509 | AnimStat.lerpTween = tween | |
510 | end | |
511 | ||
512 | takeDamage = function(position,damage,distance,platformStand) | |
513 | for i,v in pairs (pls:children()) do | |
514 | if v.ClassName == "Player" and v:FindFirstChild("Character") then | |
515 | local torso = v.Character:FindFirstChild("Torso") | |
516 | if torso and (torso.Position - position).magnitude < distance then | |
517 | v.Character.Humanoid:TakeDamage(damage) | |
518 | if platformStand == true then | |
519 | v.Character.PlatformStand = platformStand | |
520 | end | |
521 | end | |
522 | end | |
523 | end | |
524 | end | |
525 | ||
526 | -------------------------------------------------------- | |
527 | ||
528 | prepareCharacter() | |
529 | ||
530 | -------------------------------------------------------- | |
531 | ||
532 | spawn(function() | |
533 | local sine = 0 | |
534 | while wait() do | |
535 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
536 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
537 | setLerp(.1) | |
538 | if Debounces.isPassive == true then | |
539 | setJointCFrames({ | |
540 | CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0)); | |
541 | CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658)); | |
542 | CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0)); | |
543 | CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15)); | |
544 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489)); | |
545 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001)); | |
546 | }) | |
547 | else | |
548 | setJointCFrames({ | |
549 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
550 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
551 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
552 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
553 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
554 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
555 | }) | |
556 | end | |
557 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
558 | sine = sine + math.rad(12) | |
559 | human.WalkSpeed = 15 | |
560 | setLerp(.15) | |
561 | setJointCFrames({ | |
562 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
563 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
564 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
565 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
566 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
567 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
568 | }) | |
569 | end | |
570 | if Debounces.scalingDamage == true then | |
571 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
572 | end | |
573 | end | |
574 | end) | |
575 | ||
576 | human.Changed:connect(function(prop) | |
577 | if prop == "MoveDirection" then | |
578 | if human.MoveDirection.magnitude > .02 then | |
579 | Debounces.isMoving = true | |
580 | else | |
581 | Debounces.isMoving = false | |
582 | end | |
583 | end | |
584 | end) | |
585 | ||
586 | uinps.InputBegan:connect(function(InputObject) | |
587 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
588 | Debounces.isBoosting = true | |
589 | Debounces.damageLevel = 10 | |
590 | Debounces.scalingDamage = true | |
591 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
592 | setLerp(.15) | |
593 | setJointCFrames({ | |
594 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
595 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
596 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
597 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
598 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
599 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
600 | }) | |
601 | local boostSpeed = 250 | |
602 | local efx = Instance.new("Sound",c.Head) | |
603 | efx.SoundId = "rbxassetid://200632875" | |
604 | efx.Pitch = math.random(1100,1300)/1000 | |
605 | efx.Volume = .5 | |
606 | efx:Play() | |
607 | spawn(function() | |
608 | wait(5) | |
609 | efx:Destroy() | |
610 | end) | |
611 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
612 | vel.P = 1e3 | |
613 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
614 | wait(.15) | |
615 | vel.P = 1000 | |
616 | vel.MaxForce = Vector3.new(3000,0,3000) | |
617 | vel.Velocity = Vector3.new() | |
618 | wait(.3) | |
619 | setLerp(.3) | |
620 | setJointCFrames({ | |
621 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
622 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
623 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
624 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
625 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
626 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
627 | }) | |
628 | wait(.2) | |
629 | vel:Destroy() | |
630 | Debounces.damageLevel = 0 | |
631 | Debounces.scalingDamage = false | |
632 | Debounces.isBoosting = false | |
633 | end | |
634 | end) | |
635 | ||
636 | uinps.InputBegan:connect(function(InputObject) | |
637 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
638 | Debounces.isBoosting = true | |
639 | Debounces.damageLevel = 10 | |
640 | Debounces.scalingDamage = true | |
641 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
642 | setLerp(.15) | |
643 | setJointCFrames({ | |
644 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
645 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
646 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
647 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
648 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
649 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
650 | }) | |
651 | local boostSpeed = 250 | |
652 | local efx = Instance.new("Sound",c.Head) | |
653 | efx.SoundId = "rbxassetid://200632875" | |
654 | efx.Pitch = math.random(1100,1300)/1000 | |
655 | efx.Volume = .5 | |
656 | efx:Play() | |
657 | spawn(function() | |
658 | wait(5) | |
659 | efx:Destroy() | |
660 | end) | |
661 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
662 | vel.P = 1e3 | |
663 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
664 | wait(.15) | |
665 | vel.P = 1000 | |
666 | vel.MaxForce = Vector3.new(3000,0,3000) | |
667 | vel.Velocity = Vector3.new() | |
668 | wait(.3) | |
669 | setLerp(.3) | |
670 | setJointCFrames({ | |
671 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
672 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
673 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
674 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
675 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
676 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
677 | }) | |
678 | wait(.2) | |
679 | vel:Destroy() | |
680 | Debounces.damageLevel = 0 | |
681 | Debounces.scalingDamage = false | |
682 | Debounces.isBoosting = false | |
683 | end | |
684 | end) | |
685 | ||
686 | uinps.InputBegan:connect(function(InputObject) | |
687 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
688 | Debounces.isBoosting = true | |
689 | Debounces.damageLevel = 10 | |
690 | Debounces.scalingDamage = true | |
691 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
692 | setLerp(.15) | |
693 | setJointCFrames({ | |
694 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
695 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
696 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
697 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
698 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
699 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
700 | }) | |
701 | local boostSpeed = 250 | |
702 | local efx = Instance.new("Sound",c.Head) | |
703 | efx.SoundId = "rbxassetid://200632875" | |
704 | efx.Pitch = math.random(1100,1300)/1000 | |
705 | efx.Volume = .5 | |
706 | efx:Play() | |
707 | spawn(function() | |
708 | wait(5) | |
709 | efx:Destroy() | |
710 | end) | |
711 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
712 | vel.P = 1e3 | |
713 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
714 | wait(.15) | |
715 | vel.P = 1000 | |
716 | vel.MaxForce = Vector3.new(3000,0,3000) | |
717 | vel.Velocity = Vector3.new() | |
718 | wait(.3) | |
719 | setLerp(.3) | |
720 | setJointCFrames({ | |
721 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
722 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
723 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
724 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
725 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
726 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
727 | }) | |
728 | wait(.2) | |
729 | vel:Destroy() | |
730 | Debounces.damageLevel = 0 | |
731 | Debounces.scalingDamage = false | |
732 | Debounces.isBoosting = false | |
733 | end | |
734 | end) | |
735 | ||
736 | uinps.InputBegan:connect(function(InputObject) | |
737 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
738 | Debounces.isBoosting = true | |
739 | Debounces.damageLevel = 10 | |
740 | Debounces.scalingDamage = true | |
741 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
742 | setLerp(.15) | |
743 | setJointCFrames({ | |
744 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
745 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
746 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
747 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
748 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
749 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
750 | }) | |
751 | local boostSpeed = 150 | |
752 | local boostSpeed = 250 | |
753 | local efx = Instance.new("Sound",c.Head) | |
754 | efx.SoundId = "rbxassetid://200632875" | |
755 | efx.Pitch = math.random(1100,1300)/1000 | |
756 | efx.Volume = .5 | |
757 | efx:Play() | |
758 | spawn(function() | |
759 | wait(5) | |
760 | efx:Destroy() | |
761 | end) | |
762 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
763 | vel.P = 1e3 | |
764 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
765 | wait(.15) | |
766 | vel.P = 1000 | |
767 | vel.MaxForce = Vector3.new(3000,0,3000) | |
768 | vel.Velocity = Vector3.new() | |
769 | wait(.3) | |
770 | setLerp(.3) | |
771 | setJointCFrames({ | |
772 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
773 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
774 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
775 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
776 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
777 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
778 | }) | |
779 | wait(.2) | |
780 | vel:Destroy() | |
781 | Debounces.damageLevel = 0 | |
782 | Debounces.scalingDamage = false | |
783 | Debounces.isBoosting = false | |
784 | end | |
785 | end) | |
786 | ||
787 | uinps.InputBegan:connect(function(InputObject) | |
788 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
789 | local isLooping = true | |
790 | uinps.InputEnded:connect(function(InputObject2) | |
791 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
792 | isLooping = false | |
793 | end | |
794 | end) | |
795 | while true do | |
796 | if isLooping == false then | |
797 | startup = 1.5 | |
798 | break | |
799 | end | |
800 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
801 | local aimPos = mouse.Hit.p | |
802 | local head = Instance.new("Part",c) | |
803 | head.Size = Vector3.new(18,.2,24) | |
804 | head.CanCollide = false | |
805 | head.Anchored = true | |
806 | head.Transparency = 1 | |
807 | for i = 1,2 do | |
808 | local decal = Instance.new("Decal",head) | |
809 | decal.Texture = "rbxassetid://323497117" | |
810 | if i == 1 then | |
811 | decal.Face = Enum.NormalId.Top | |
812 | else | |
813 | decal.Face = Enum.NormalId.Bottom | |
814 | end | |
815 | end | |
816 | if Debounces.attackNumber%2 == 1 then | |
817 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
818 | else | |
819 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
820 | end | |
821 | spawn(function() | |
822 | local timer = 0 | |
823 | while rs.RenderStepped:wait() do | |
824 | if timer >= 1.6 then | |
825 | break | |
826 | end | |
827 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
828 | timer = timer + 1/30/(Debounces.FPS/60) | |
829 | end | |
830 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
831 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
832 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
833 | local dis = (head.CFrame.p - pos).magnitude | |
834 | local rayPart = Instance.new("Part",rayModel) | |
835 | rayPart.BrickColor = BrickColor.new("Lime green") | |
836 | rayPart.Material = "Neon" | |
837 | rayPart.FormFactor = "Custom" | |
838 | rayPart.Anchored = true | |
839 | rayPart.CanCollide = false | |
840 | rayPart.Size = Vector3.new(16,16,dis + 400) | |
841 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
842 | rayPart.CFrame = rayCFrame | |
843 | head:Destroy() | |
844 | end) | |
845 | wait() | |
846 | local s = Instance.new("Sound",head) | |
847 | s.Volume = 1 | |
848 | s.SoundId = "rbxassetid://332223043" | |
849 | s:Play() | |
850 | wait(startup) | |
851 | startup = startup / 1.1 | |
852 | end | |
853 | end | |
854 | end) | |
855 | ||
856 | uinps.InputBegan:connect(function(InputObj) | |
857 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
858 | Debounces.isAttacking = true | |
859 | local aimPos = mouse.Hit.p | |
860 | local head = Instance.new("Part",c) | |
861 | head.Size = Vector3.new(20,.2,26) | |
862 | head.CanCollide = false | |
863 | head.Anchored = true | |
864 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
865 | head.Transparency = 1 | |
866 | for i = 1,2 do | |
867 | local decal = Instance.new("Decal",head) | |
868 | decal.Texture = "rbxassetid://323497117" | |
869 | if i == 1 then | |
870 | decal.Face = Enum.NormalId.Top | |
871 | else | |
872 | decal.Face = Enum.NormalId.Bottom | |
873 | end | |
874 | end | |
875 | setLerp(.1) | |
876 | setJointCFrames({ | |
877 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
878 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
879 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
880 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
881 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
882 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
883 | }) | |
884 | spawn(function() | |
885 | local timer = 0 | |
886 | while rs.RenderStepped:wait() do | |
887 | if timer >= 2 then | |
888 | break | |
889 | end | |
890 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
891 | timer = timer + 1/30/(Debounces.FPS/60) | |
892 | end | |
893 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
894 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
895 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
896 | local dis = (head.CFrame.p - pos).magnitude | |
897 | local rayPart = Instance.new("Part",rayModel) | |
898 | rayPart.BrickColor = BrickColor.new("Lime green") | |
899 | rayPart.Material = "Neon" | |
900 | rayPart.FormFactor = "Custom" | |
901 | rayPart.Name = "Punch" | |
902 | rayPart.Anchored = true | |
903 | rayPart.CanCollide = false | |
904 | rayPart.Size = Vector3.new(78,78,dis + 400) | |
905 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
906 | rayPart.CFrame = rayCFrame | |
907 | head:Destroy() | |
908 | end) | |
909 | wait() | |
910 | local s = Instance.new("Sound",head) | |
911 | s.Volume = 1 | |
912 | s.SoundId = "rbxassetid://332223043" | |
913 | s.Pitch = .8 | |
914 | s:Play() | |
915 | wait(.5) | |
916 | setLerp(.17) | |
917 | setJointCFrames({ | |
918 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
919 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
920 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
921 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
922 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
923 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
924 | }) | |
925 | wait(1) | |
926 | Debounces.isAttacking = false | |
927 | end | |
928 | end) | |
929 | ||
930 | reflect = function(d,n) | |
931 | local i, n = -1 * d.unit, n.unit | |
932 | local dot = n:Dot(i) | |
933 | return 2*dot*n - i | |
934 | end | |
935 | ||
936 | makeReflectionBeam = function(pos,look,isCrit) | |
937 | local ray = Ray.new(pos,look) | |
938 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
939 | local e = Instance.new("Part",rayModel) | |
940 | e.Anchored = true | |
941 | e.CanCollide = false | |
942 | e.BrickColor = BrickColor.new("White") | |
943 | e.Material = "Neon" | |
944 | e.FormFactor = "Custom" | |
945 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
946 | if isCrit == true then | |
947 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
948 | e.Name = "Punch" | |
949 | end | |
950 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
951 | local e = Instance.new("Sound",c) | |
952 | if isCrit == true then | |
953 | e.Volume = .5 | |
954 | else | |
955 | e.Volume = .3 | |
956 | e.Pitch = 1.5 | |
957 | end | |
958 | e.SoundId = "rbxassetid://200632875" | |
959 | e:Play() | |
960 | spawn(function() | |
961 | wait(6) | |
962 | e:Destroy() | |
963 | end) | |
964 | wait(.05) | |
965 | if hit ~= nil then | |
966 | newDir = reflect(look.unit,norm,isCrit) | |
967 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
968 | end | |
969 | end | |
970 | ||
971 | uinps.InputBegan:connect(function(InputObject) | |
972 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
973 | local isLooping = true | |
974 | uinps.InputEnded:connect(function(InputObject2) | |
975 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
976 | isLooping = false | |
977 | end | |
978 | end) | |
979 | while true do | |
980 | if isLooping == false then | |
981 | break | |
982 | end | |
983 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
984 | local aimPos = mouse.Hit.p | |
985 | local head = Instance.new("Part",c) | |
986 | head.Size = Vector3.new(12,.2,12) | |
987 | head.CanCollide = false | |
988 | head.Anchored = true | |
989 | head.Transparency = 1 | |
990 | for i = 1,2 do | |
991 | local decal = Instance.new("Decal",head) | |
992 | decal.Texture = "rbxassetid://323497117" | |
993 | if i == 1 then | |
994 | decal.Face = Enum.NormalId.Top | |
995 | else | |
996 | decal.Face = Enum.NormalId.Bottom | |
997 | end | |
998 | end | |
999 | if Debounces.attackNumber%2 == 1 then | |
1000 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
1001 | else | |
1002 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
1003 | end | |
1004 | spawn(function() | |
1005 | local timer = 0 | |
1006 | while rs.RenderStepped:wait() do | |
1007 | if timer >= 1.55 then | |
1008 | break | |
1009 | end | |
1010 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
1011 | timer = timer + 1/30/(Debounces.FPS/60) | |
1012 | end | |
1013 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
1014 | head:Destroy() | |
1015 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
1016 | end) | |
1017 | ||
1018 | wait() | |
1019 | local s = Instance.new("Sound",head) | |
1020 | s.Volume = 1 | |
1021 | s.SoundId = "rbxassetid://332223043" | |
1022 | s.Pitch = 1.02 | |
1023 | s:Play() | |
1024 | wait(.2) | |
1025 | end | |
1026 | end | |
1027 | end) | |
1028 | ||
1029 | uinps.InputBegan:connect(function(InputObj) | |
1030 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
1031 | Debounces.isAttacking = true | |
1032 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
1033 | local head = Instance.new("Part",c) | |
1034 | head.Size = Vector3.new(18,.2,18) | |
1035 | head.CanCollide = false | |
1036 | head.Anchored = true | |
1037 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
1038 | head.Transparency = 1 | |
1039 | for i = 1,2 do | |
1040 | local decal = Instance.new("Decal",head) | |
1041 | decal.Texture = "rbxassetid://323497117" | |
1042 | if i == 1 then | |
1043 | decal.Face = Enum.NormalId.Top | |
1044 | else | |
1045 | decal.Face = Enum.NormalId.Bottom | |
1046 | end | |
1047 | end | |
1048 | setLerp(.1) | |
1049 | setJointCFrames({ | |
1050 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
1051 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
1052 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
1053 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
1054 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
1055 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
1056 | }) | |
1057 | spawn(function() | |
1058 | local timer = 0 | |
1059 | while rs.RenderStepped:wait() do | |
1060 | if timer >= 1.55/.8 then | |
1061 | break | |
1062 | end | |
1063 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
1064 | timer = timer + 1/30/(Debounces.FPS/60) | |
1065 | end | |
1066 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
1067 | head:Destroy() | |
1068 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
1069 | end) | |
1070 | wait() | |
1071 | local s = Instance.new("Sound",head) | |
1072 | s.Volume = 2 | |
1073 | s.SoundId = "rbxassetid://332223043" | |
1074 | s.Pitch = .8 | |
1075 | s:Play() | |
1076 | wait(.75) | |
1077 | setLerp(.17) | |
1078 | setJointCFrames({ | |
1079 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
1080 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
1081 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
1082 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
1083 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
1084 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
1085 | }) | |
1086 | wait(.5) | |
1087 | Debounces.isAttacking = false | |
1088 | end | |
1089 | end) | |
1090 | ||
1091 | uinps.InputBegan:connect(function(InputObj) | |
1092 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
1093 | local finishEvent = nil | |
1094 | Debounces.isTyping = true | |
1095 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
1096 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
1097 | Debounces.isTyping = false | |
1098 | finishEvent:disconnect() | |
1099 | end | |
1100 | end) | |
1101 | end | |
1102 | end) | |
1103 | ||
1104 | uinps.InputBegan:connect(function(InputObj) | |
1105 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
1106 | Debounces.isSprinting = true | |
1107 | end | |
1108 | end) | |
1109 | ||
1110 | uinps.InputEnded:connect(function(InputObj) | |
1111 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
1112 | Debounces.isSprinting = false | |
1113 | end | |
1114 | end) | |
1115 | ||
1116 | rs.RenderStepped:connect(function() | |
1117 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
1118 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
1119 | if Debounces.isPassive == false then | |
1120 | fire.Enabled = false | |
1121 | light.Range = 0 | |
1122 | fight:Pause() | |
1123 | sans:Resume() | |
1124 | efxBlock.Transparency = 1 | |
1125 | else | |
1126 | fire.Enabled = true | |
1127 | light.Range = 10 | |
1128 | fight:Resume() | |
1129 | sans:Pause() | |
1130 | efxBlock.Transparency = 0 | |
1131 | end | |
1132 | for i,v in pairs (rayModel:children()) do | |
1133 | if v.Transparency >= 1 then | |
1134 | v:Destroy() | |
1135 | else | |
1136 | v.CanCollide = true | |
1137 | local parts = v:GetTouchingParts() | |
1138 | v.CanCollide = false | |
1139 | for i = 1,#parts do | |
1140 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then | |
1141 | parts[i].Parent.Humanoid:TakeDamage(3/(Debounces.FPS/60)) | |
1142 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then | |
1143 | parts[i].Parent:BreakJoints() | |
1144 | parts[i].Parent.Humanoid.PlatformStand = true | |
1145 | end | |
1146 | end | |
1147 | if v.Name == "Punch" then | |
1148 | v.Size = v.Size + Vector3.new(-5/(Debounces.FPS/60),-5/(Debounces.FPS/60),100) | |
1149 | else | |
1150 | v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
1151 | end | |
1152 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
1153 | end | |
1154 | end | |
1155 | for i = 1,#Joints do | |
1156 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
1157 | end | |
1158 | local sineval = math.sin(tick() * 2) * 3 | |
1159 | fire.Acceleration = Vector3.new(sineval,1,sineval) | |
1160 | light.Brightness = math.sin(math.cos(tick() * 2) * 1.5) | |
1161 | end) |