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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
	script.Parent = Player.Character
5
6
	--RemoteEvent for communicating
7
	local Event = Instance.new("RemoteEvent")
8
	Event.Name = "UserInput_Event"
9
10
	--Fake event to make stuff like Mouse.KeyDown work
11
	local function fakeEvent()
12
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
13
		t.connect = t.Connect
14
		return t
15
	end
16
17
	--Creating fake input objects with fake variables
18
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
19
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
20
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
21
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
22
	end}
23
	--Merged 2 functions into one by checking amount of arguments
24
	CAS.UnbindAction = CAS.BindAction
25
26
	--This function will trigger the events that have been :Connect()'ed
27
	local function te(self,ev,...)
28
		local t = m[ev]
29
		if t and t._fakeEvent and t.Function then
30
			t.Function(...)
31
		end
32
	end
33
	m.TrigEvent = te
34
	UIS.TrigEvent = te
35
36
	Event.OnServerEvent:Connect(function(plr,io)
37
	    if plr~=Player then return end
38
		if io.isMouse then
39
			m.Target = io.Target
40
			m.Hit = io.Hit
41
		else
42
			local b = io.UserInputState == Enum.UserInputState.Begin
43
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
44
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
45
			end
46
			for _,t in pairs(CAS.Actions) do
47
				for _,k in pairs(t.Keys) do
48
					if k==io.KeyCode then
49
						t.Function(t.Name,io.UserInputState,io)
50
					end
51
				end
52
			end
53
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
54
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
55
	    end
56
	end)
57
	Event.Parent = NLS([==[
58
	local Player = game:GetService("Players").LocalPlayer
59
	local Event = script:WaitForChild("UserInput_Event")
60
61
	local UIS = game:GetService("UserInputService")
62
	local input = function(io,a)
63
		if a then return end
64
		--Since InputObject is a client-side instance, we create and pass table instead
65
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
66
	end
67
	UIS.InputBegan:Connect(input)
68
	UIS.InputEnded:Connect(input)
69
70
	local Mouse = Player:GetMouse()
71
	local h,t
72
	--Give the server mouse data 30 times every second, but only if the values changed
73
	--If player is not moving their mouse, client won't fire events
74
	while wait(1/30) do
75
		if h~=Mouse.Hit or t~=Mouse.Target then
76
			h,t=Mouse.Hit,Mouse.Target
77
			Event:FireServer({isMouse=true,Target=t,Hit=h})
78
		end
79
	end]==],Player.Character)
80
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
81
end
82
83
--[[ Leaked by CLarramore ]]--
84
-- Ever since 3/10/2016 this script started to get popular in oxcool1's SB
85
-- I am now spreading this on
86
-- You can now make ur edits with this
87
-- ENTIRELY OPEN SOURCED!!!! YAY!
88
89
-- NightOwlAce dont kill me
90-
Player=game:GetService("Players").TinkerElsa44
90+
Player=game:GetService("Players").TameDoNotClick
91
Character=Player.Character 
92
PlayerGui=Player.PlayerGui 
93
Backpack=Player.Backpack 
94
Torso=Character.Torso 
95
Head=Character.Head 
96
Humanoid=Character.Humanoid
97
m=Instance.new('Model',Character)
98
LeftArm=Character["Left Arm"] 
99
LeftLeg=Character["Left Leg"] 
100
RightArm=Character["Right Arm"] 
101
RightLeg=Character["Right Leg"] 
102
LS=Torso["Left Shoulder"] 
103
LH=Torso["Left Hip"] 
104
RS=Torso["Right Shoulder"] 
105
RH=Torso["Right Hip"] 
106
Face = Head.face
107
Neck=Torso.Neck
108
it=Instance.new
109
attacktype=1
110
vt=Vector3.new
111
cf=CFrame.new
112
euler=CFrame.fromEulerAnglesXYZ
113
angles=CFrame.Angles
114
cloaked=false
115
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
116
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
117
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
118
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
119
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
120
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
121
RootPart=Character.HumanoidRootPart
122
RootJoint=RootPart.RootJoint
123
RootCF=euler(-1.57,0,3.14)
124
attack = false 
125
attackdebounce = false 
126
deb=false
127
equipped=true
128
hand=false
129
MMouse=nil
130
combo=0
131
mana=0
132
trispeed=1
133
pathtrans=.7
134
attackmode='none'
135
local idle=0
136
local Anim="Idle"
137
local Effects={}
138
local gun=false
139
local shoot=false
140
player=nil 
141
cloak=false
142
lightcolor='Bright blue'
143
144
local Color1=Torso.BrickColor
145
 
146
local fengui=it("GuiMain") 
147
fengui.Parent=Player.PlayerGui 
148
fengui.Name="WeaponGUI" 
149
local fenframe=it("Frame") 
150
fenframe.Parent=fengui
151
fenframe.BackgroundColor3=Color3.new(255,255,255) 
152
fenframe.BackgroundTransparency=1 
153
fenframe.BorderColor3=Color3.new(17,17,17) 
154
fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
155
fenframe.Position=UDim2.new(0.4,0,0.1,0)
156
local fenbarmana1=it("TextLabel") 
157
fenbarmana1.Parent=fenframe 
158
fenbarmana1.Text=" " 
159
fenbarmana1.BackgroundTransparency=0 
160
fenbarmana1.BackgroundColor3=Color3.new(0,0,0) 
161
fenbarmana1.SizeConstraint="RelativeXY" 
162
fenbarmana1.TextXAlignment="Center" 
163
fenbarmana1.TextYAlignment="Center" 
164
fenbarmana1.Position=UDim2.new(0,0,0,0)
165
fenbarmana1.Size=UDim2.new(4,0,0.2,0)
166
local fenbarmana2=it("TextLabel") 
167
fenbarmana2.Parent=fenframe 
168
fenbarmana2.Text=" " 
169
fenbarmana2.BackgroundTransparency=0 
170
fenbarmana2.BackgroundColor3=Torso.Color
171
fenbarmana2.SizeConstraint="RelativeXY" 
172
fenbarmana2.TextXAlignment="Center" 
173
fenbarmana2.TextYAlignment="Center" 
174
fenbarmana2.Position=UDim2.new(0,0,0,0)
175
fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0)
176
local fenbarmana3=it("TextLabel") 
177
fenbarmana3.Parent=fenframe 
178
fenbarmana3.Text=" " 
179
fenbarmana3.BackgroundTransparency=0 
180
fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
181
fenbarmana3.SizeConstraint="RelativeXY" 
182
fenbarmana3.TextXAlignment="Center" 
183
fenbarmana3.TextYAlignment="Center" 
184
fenbarmana3.Position=UDim2.new(0,0,0,0)
185
fenbarmana3.Size=UDim2.new(0,0,0.2,0)
186
local fenbarmana4=it("TextLabel") 
187
fenbarmana4.Parent=fenframe 
188
fenbarmana4.Text="Energy("..mana..")"
189
fenbarmana4.BackgroundTransparency=1 
190
fenbarmana4.BackgroundColor3=Color3.new(0,0,0) 
191
fenbarmana4.SizeConstraint="RelativeXY" 
192
fenbarmana4.TextXAlignment="Center" 
193
fenbarmana4.TextYAlignment="Center" 
194
fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
195
fenbarmana4.Size=UDim2.new(4,0,0.2,0)
196
fenbarmana4.FontSize="Size9"
197
fenbarmana4.TextStrokeTransparency=0
198
fenbarmana4.TextColor=BrickColor.new("White")
199
200
--save shoulders 
201
RSH, LSH=nil, nil 
202
--welds 
203
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
204
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
205
LH=Torso["Left Hip"]
206
RH=Torso["Right Hip"]
207
TorsoColor=Torso.BrickColor
208
function NoOutline(Part)
209
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
210
end
211
player=Player 
212
ch=Character
213
RSH=ch.Torso["Right Shoulder"] 
214
LSH=ch.Torso["Left Shoulder"] 
215
-- 
216
RSH.Parent=nil 
217
LSH.Parent=nil 
218
-- 
219
RW.Name="Right Shoulder"
220
RW.Part0=ch.Torso 
221
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
222
RW.C1=cf(0, 0.5, 0) 
223
RW.Part1=ch["Right Arm"] 
224
RW.Parent=ch.Torso 
225
-- 
226
LW.Name="Left Shoulder"
227
LW.Part0=ch.Torso 
228
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
229
LW.C1=cf(0, 0.5, 0) 
230
LW.Part1=ch["Left Arm"] 
231
LW.Parent=ch.Torso 
232
233
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
234
local fp=it("Part")
235
fp.formFactor=formfactor 
236
fp.Parent=parent
237
fp.Reflectance=reflectance
238
fp.Transparency=transparency
239
fp.CanCollide=false 
240
fp.Locked=true
241
fp.BrickColor=brickcolor
242
fp.Name=name
243
fp.Size=size
244
fp.Position=Torso.Position 
245
NoOutline(fp)
246
fp.Material="Neon"
247
fp:BreakJoints()
248
return fp 
249
end 
250
 
251
function mesh(Mesh,part,meshtype,meshid,offset,scale)
252
local mesh=it(Mesh) 
253
mesh.Parent=part
254
if Mesh=="SpecialMesh" then
255
mesh.MeshType=meshtype
256
if meshid~="nil" then
257
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
258
end
259
end
260
mesh.Offset=offset
261
mesh.Scale=scale
262
return mesh
263
end
264
 
265
function weld(parent,part0,part1,c0)
266
local weld=it("Weld") 
267
weld.Parent=parent
268
weld.Part0=part0 
269
weld.Part1=part1 
270
weld.C0=c0
271
return weld
272
end
273
 
274
local Color1=Torso.BrickColor
275
276
local bodvel=Instance.new("BodyVelocity")
277
local bg=Instance.new("BodyGyro")
278
279
function swait(num)
280
if num==0 or num==nil then
281
game:service'RunService'.Stepped:wait(0)
282
else
283
for i=0,num do
284
game:service'RunService'.Stepped:wait(0)
285
end
286
end
287
end
288
 
289
 
290
so = function(id,par,vol,pit) 
291
coroutine.resume(coroutine.create(function()
292
local sou = Instance.new("Sound",par or workspace)
293
sou.Volume=vol
294
sou.Pitch=pit or 1
295
sou.SoundId=id
296
swait() 
297
sou:play() 
298
game:GetService("Debris"):AddItem(sou,6)
299
end))
300
end
301
 
302
function clerp(a,b,t) 
303
local qa = {QuaternionFromCFrame(a)}
304
local qb = {QuaternionFromCFrame(b)} 
305
local ax, ay, az = a.x, a.y, a.z 
306
local bx, by, bz = b.x, b.y, b.z
307
local _t = 1-t
308
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
309
end 
310
 
311
function QuaternionFromCFrame(cf) 
312
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
313
local trace = m00 + m11 + m22 
314
if trace > 0 then 
315
local s = math.sqrt(1 + trace) 
316
local recip = 0.5/s 
317
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
318
else 
319
local i = 0 
320
if m11 > m00 then
321
i = 1
322
end
323
if m22 > (i == 0 and m00 or m11) then 
324
i = 2 
325
end 
326
if i == 0 then 
327
local s = math.sqrt(m00-m11-m22+1) 
328
local recip = 0.5/s 
329
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
330
elseif i == 1 then 
331
local s = math.sqrt(m11-m22-m00+1) 
332
local recip = 0.5/s 
333
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
334
elseif i == 2 then 
335
local s = math.sqrt(m22-m00-m11+1) 
336
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
337
end 
338
end 
339
end
340
 
341
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
342
local xs, ys, zs = x + x, y + y, z + z 
343
local wx, wy, wz = w*xs, w*ys, w*zs 
344
local xx = x*xs 
345
local xy = x*ys 
346
local xz = x*zs 
347
local yy = y*ys 
348
local yz = y*zs 
349
local zz = z*zs 
350
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
351
end
352
 
353
function QuaternionSlerp(a, b, t) 
354
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
355
local startInterp, finishInterp; 
356
if cosTheta >= 0.0001 then 
357
if (1 - cosTheta) > 0.0001 then 
358
local theta = math.acos(cosTheta) 
359
local invSinTheta = 1/math.sin(theta) 
360
startInterp = math.sin((1-t)*theta)*invSinTheta 
361
finishInterp = math.sin(t*theta)*invSinTheta  
362
else 
363
startInterp = 1-t 
364
finishInterp = t 
365
end 
366
else 
367
if (1+cosTheta) > 0.0001 then 
368
local theta = math.acos(-cosTheta) 
369
local invSinTheta = 1/math.sin(theta) 
370
startInterp = math.sin((t-1)*theta)*invSinTheta 
371
finishInterp = math.sin(t*theta)*invSinTheta 
372
else 
373
startInterp = t-1 
374
finishInterp = t 
375
end 
376
end 
377
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
378
end
379
380
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
381
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
382
end 
383
384
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
385
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
386
prt.Anchored=true
387
prt.CFrame=cframe
388
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
389
--http://www.roblox.com/asset/?id=4770560
390
game:GetService("Debris"):AddItem(prt,2)
391
CF=prt.CFrame
392
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) 
393
for i=0,1,0.2 do
394
wait()
395
Part.CFrame=CF*cf(0,0,-0.4)
396
end
397
for i=0,1,delay do
398
wait()
399
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
400
Mesh.Scale=Mesh.Scale
401
end
402
for i=0,1,0.1 do
403
wait()
404
Part.Transparency=i
405
end
406
Part.Parent=nil
407
end),prt,msh,CF)
408
end
409
 
410
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
411
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
412
prt.Anchored=true
413
prt.CFrame=cframe
414
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
415
game:GetService("Debris"):AddItem(prt,5)
416
coroutine.resume(coroutine.create(function(Part,Mesh) 
417
for i=0,1,delay do
418
wait()
419
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
420
Part.Transparency=i
421
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
422
end
423
Part.Parent=nil
424
end),prt,msh)
425
end
426
 
427
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
428
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
429
prt.Anchored=false
430
prt.CFrame=cframe
431
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
432
local wld=weld(prt,prt,Parent,cframe)
433
game:GetService("Debris"):AddItem(prt,5)
434
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
435
for i=0,1,delay do
436
wait()
437
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
438
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
439
Part.Transparency=i
440
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
441
end
442
Part.Parent=nil
443
end),prt,msh,wld)
444
end
445
 
446
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
447
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
448
prt.Anchored=false
449
prt.CFrame=cframe
450
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
451
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
452
game:GetService("Debris"):AddItem(prt,5)
453
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
454
for i=0,1,delay do
455
wait()
456
Weld.C0=euler(i*20,0,0)
457
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
458
Part.Transparency=i
459
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
460
end
461
Part.Parent=nil
462
end),prt,msh,wld)
463
end
464
 
465
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
466
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
467
prt.Anchored=true
468
prt.CFrame=cframe
469
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
470
game:GetService("Debris"):AddItem(prt,2)
471
coroutine.resume(coroutine.create(function(Part,Mesh) 
472
for i=0,1,delay do
473
wait()
474
Part.CFrame=Part.CFrame
475
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
476
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
477
prt2.Anchored=true
478
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
479
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
480
game:GetService("Debris"):AddItem(prt2,2)
481
coroutine.resume(coroutine.create(function(Part,Mesh) 
482
for i=0,1,0.1 do
483
wait()
484
Part.CFrame=Part.CFrame*cf(0,0.5,0)
485
end
486
Part.Parent=nil
487
end),prt2,msh2)
488
end
489
for i=0,1,delay*2 do
490
wait()
491
Part.CFrame=Part.CFrame
492
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
493
end
494
Part.Parent=nil
495
end),prt,msh)
496
end
497
498
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
499
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
500
prt.Anchored=true
501
prt.CFrame=cframe
502
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
503
game:GetService("Debris"):AddItem(prt,2)
504
coroutine.resume(coroutine.create(function(Part,Mesh) 
505
for i=0,1,delay do
506
wait()
507
Part.CFrame=Part.CFrame
508
Part.Transparency=i
509
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
510
end
511
Part.Parent=nil
512
end),prt,msh)
513
end
514
 
515
function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
516
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
517
prt.Anchored=true
518
prt.CFrame=cframe*euler(x2,y2,z2)
519
--"http://www.roblox.com/asset/?id=168892465"
520
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
521
game:GetService("Debris"):AddItem(prt,2)
522
coroutine.resume(coroutine.create(function(Part,Mesh) 
523
for i=0,1,0.03 do
524
wait()
525
Part.CFrame=Part.CFrame
526
Part.Transparency=i
527
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
528
end
529
Part.Parent=nil
530
end),prt,msh)
531
end
532
 
533
function BreakEffect(brickcolor,cframe,x1,y1,z1)
534
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
535
prt.Anchored=true
536
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
537
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
538
game:GetService("Debris"):AddItem(prt,2)
539
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
540
CF=Part.CFrame
541
Numbb=0
542
randnumb=math.random()/10
543
rand1=math.random()/10
544
for i=0,1,rand1 do
545
wait()
546
CF=CF*cf(0,math.random()/2,0)
547
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
548
Part.CFrame=CF*euler(Numbb,0,0)
549
Part.Transparency=i
550
Numbb=Numbb+randnumb
551
end
552
Part.Parent=nil
553
end),prt,CF,Numbb,randnumb)
554
end
555
 
556
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
557
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
558
prt.Anchored=true
559
prt.CFrame=cframe
560
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
561
game:GetService("Debris"):AddItem(prt,5)
562
coroutine.resume(coroutine.create(function(Part,Mesh) 
563
for i=0,1,delay do
564
wait()
565
Part.CFrame=Part.CFrame*euler(0,0.7,0)
566
Part.Transparency=i
567
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
568
end
569
Part.Parent=nil
570
end),prt,msh)
571
end
572
 
573
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
574
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
575
prt.Anchored=true
576
prt.CFrame=cframe
577
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
578
game:GetService("Debris"):AddItem(prt,2)
579
coroutine.resume(coroutine.create(function(Part,Mesh) 
580
for i=0,1,delay do
581
wait()
582
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
583
Part.Transparency=i
584
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
585
end
586
Part.Parent=nil
587
end),prt,msh)
588
end
589
 
590
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
591
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
592
prt.Anchored=true
593
prt.CFrame=cframe*cf(x,y,z)
594
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
595
game:GetService("Debris"):AddItem(prt,5)
596
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) 
597
local num=math.random()
598
local num2=math.random(-3,2)+math.random()
599
local numm=0
600
for i=0,1,delay*2 do
601
swait()
602
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
603
Part.Transparency=i
604
numm=numm+0.01
605
end
606
Part.Parent=nil
607
Mesh.Parent=nil
608
end),prt,msh,x,y,z)
609
end
610
611
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
612
        if hit.Parent==nil then
613
                return
614
        end
615
        h=hit.Parent:FindFirstChild("Humanoid")
616
        for _,v in pairs(hit.Parent:children()) do
617
        if v:IsA("Humanoid") then
618
        h=v
619
        end
620
        end
621
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
622
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
623
        end
624
        if hit.Parent.className=="Hat" then
625
        hit=hit.Parent.Parent:findFirstChild("Head")
626
        end
627
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
628
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
629
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
630
                        return
631
                end]]
632
--                        hs(hit,1.2) 
633
                        c=Instance.new("ObjectValue")
634
                        c.Name="creator"
635-
                        c.Value=game:service("Players").TinkerElsa44
635+
                        c.Value=game:service("Players").TameDoNotClick
636
                        c.Parent=h
637
                        game:GetService("Debris"):AddItem(c,.5)
638
                Damage=math.random(minim,maxim)
639
--                h:TakeDamage(Damage)
640
                blocked=false
641
                block=hit.Parent:findFirstChild("Block")
642
                if block~=nil then
643
                print(block.className)
644
                if block.className=="NumberValue" then
645
                if block.Value>0 then
646
                blocked=true
647
                if decreaseblock==nil then
648
                block.Value=block.Value-1
649
                end
650
                end
651
                end
652
                if block.className=="IntValue" then
653
                if block.Value>0 then
654
                blocked=true
655
                if decreaseblock~=nil then
656
                block.Value=block.Value-1
657
                end
658
                end
659
                end
660
                end
661
                if blocked==false then
662
--                h:TakeDamage(Damage)
663
                h.Health=h.Health-Damage
664
                showDamage(hit.Parent,Damage,.5,TorsoColor)
665
                else
666
                h.Health=h.Health-(Damage/2)
667
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
668
                end
669
                if Type=="Knockdown" then
670
                hum=hit.Parent.Humanoid
671
hum.PlatformStand=true
672
coroutine.resume(coroutine.create(function(HHumanoid)
673
swait(1)
674
HHumanoid.PlatformStand=false
675
end),hum)
676
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
677
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
678
local bodvol=Instance.new("BodyVelocity")
679
bodvol.velocity=angle*knockback
680
bodvol.P=5000
681
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
682
bodvol.Parent=hit
683
rl=Instance.new("BodyAngularVelocity")
684
rl.P=3000
685
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
686
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
687
rl.Parent=hit
688
game:GetService("Debris"):AddItem(bodvol,.5)
689
game:GetService("Debris"):AddItem(rl,.5)
690
                elseif Type=="Normal" then
691
                vp=Instance.new("BodyVelocity")
692
                vp.P=500
693
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
694
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
695
                if KnockbackType==1 then
696
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
697
                elseif KnockbackType==2 then
698
                vp.velocity=Property.CFrame.lookVector*knockback
699
                end
700
                if knockback>0 then
701
                        vp.Parent=hit.Parent.Torso
702
                end
703
                game:GetService("Debris"):AddItem(vp,.5)
704
                elseif Type=="Up" then
705
                local bodyVelocity=Instance.new("BodyVelocity")
706
                bodyVelocity.velocity=vt(0,10,0)
707
                bodyVelocity.P=1000
708
                bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
709
                bodyVelocity.Parent=hit
710
                game:GetService("Debris"):AddItem(bodyVelocity,1)
711
                rl=Instance.new("BodyAngularVelocity")
712
                rl.P=3000
713
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
714
                rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
715
                rl.Parent=hit
716
                game:GetService("Debris"):AddItem(rl,.5)
717
                elseif Type=="Snare" then
718
                bp=Instance.new("BodyPosition")
719
                bp.P=2000
720
                bp.D=100
721
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
722
                bp.position=hit.Parent.Torso.Position
723
                bp.Parent=hit.Parent.Torso
724
                game:GetService("Debris"):AddItem(bp,1)
725
                elseif Type=="Target" then
726
                if Targetting==false then
727
                ZTarget=hit.Parent.Torso
728
                coroutine.resume(coroutine.create(function(Part) 
729
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
730
                swait(5)
731
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
732
                end),ZTarget)
733
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
734
                targetgui=Instance.new("BillboardGui")
735
                targetgui.Parent=ZTarget
736
                targetgui.Size=UDim2.new(10,100,10,100)
737
                targ=Instance.new("ImageLabel")
738
                targ.Parent=targetgui
739
                targ.BackgroundTransparency=1
740
                targ.Image="rbxassetid://4834067"
741
                targ.Size=UDim2.new(1,0,1,0)
742
                cam.CameraType="Scriptable"
743
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
744
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
745
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
746
                Targetting=true
747
                RocketTarget=ZTarget
748
                for i=1,Property do
749
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
750
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
751
                swait()
752
                end
753
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
754
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
755
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
756
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
757
                end
758
                Targetting=false
759
                RocketTarget=nil
760
                targetgui.Parent=nil
761
                cam.CameraType="Custom"
762
                end
763
                end
764
                        debounce=Instance.new("BoolValue")
765
                        debounce.Name="DebounceHit"
766
                        debounce.Parent=hit.Parent
767
                        debounce.Value=true
768
                        game:GetService("Debris"):AddItem(debounce,Delay)
769
                        c=Instance.new("ObjectValue")
770
                        c.Name="creator"
771
                        c.Value=Player
772
                        c.Parent=h
773
                        game:GetService("Debris"):AddItem(c,.5)
774
                CRIT=false
775
                hitDeb=true
776
                AttackPos=6
777
        end
778
end
779
 
780
showDamage=function(Char,Dealt,du,Color)
781
        m=Instance.new("Model")
782
        m.Name=tostring(Dealt)
783
        h=Instance.new("Humanoid")
784
        h.Health=0
785
        h.MaxHealth=0
786
        h.Parent=m
787
        c=Instance.new("Part")
788
        c.Transparency=0
789
        c.BrickColor=TorsoColor
790
        c.Name="Head"
791
        c.TopSurface=0
792
        c.BottomSurface=0
793
        c.formFactor="Plate"
794
        c.Size=Vector3.new(1,.4,1)
795
        ms=Instance.new("CylinderMesh")
796
        ms.Scale=Vector3.new(.8,.8,.8)
797
        so("http://www.roblox.com/asset/?id=199149269",c,1,1) 
798
        if CRIT==true then
799
                ms.Scale=Vector3.new(1,1.25,1)
800
        end
801
        ms.Parent=c
802
        c.Reflectance=0
803
        Instance.new("BodyGyro").Parent=c
804
        c.Parent=m
805
        if Char:findFirstChild("Head")~=nil then
806
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
807
        elseif Char.Parent:findFirstChild("Head")~=nil then
808
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
809
        end
810
        f=Instance.new("BodyPosition")
811
        f.P=2000
812
        f.D=100
813
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
814
        f.position=c.Position+Vector3.new(0,3,0)
815
        f.Parent=c
816
        game:GetService("Debris"):AddItem(m,.5+du)
817
        c.CanCollide=false
818
        m.Parent=workspace
819
        c.CanCollide=false
820
end
821
822-
    Player=game:GetService('Players').TinkerElsa44
822+
    Player=game:GetService('Players').TameDoNotClick
823
    Character=Player.Character
824
    m=Instance.new('Model',Character)
825
826
827
    local function weldBetween(a, b)
828
        local weldd = Instance.new("ManualWeld")
829
        weldd.Part0 = a
830
        weldd.Part1 = b
831
        weldd.C0 = CFrame.new()
832
        weldd.C1 = b.CFrame:inverse() * a.CFrame
833
        weldd.Parent = a
834
        return weldd
835
    end
836
    
837
    it=Instance.new
838
    
839
    function nooutline(part)
840
        part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
841
    end
842
    
843
    function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
844
        local fp=it("Part")
845
        fp.formFactor=formfactor
846
        fp.Parent=parent
847
        fp.Reflectance=reflectance
848
        fp.Transparency=transparency
849
        fp.CanCollide=false
850
        fp.Locked=true
851
        fp.BrickColor=BrickColor.new(tostring(brickcolor))
852
        fp.Name=name
853
        fp.Size=size
854
        fp.Position=Character.Torso.Position
855
        nooutline(fp)
856
        fp.Material=material
857
        fp:BreakJoints()
858
        return fp
859
    end
860
    
861
    function mesh(Mesh,part,meshtype,meshid,offset,scale)
862
        local mesh=it(Mesh)
863
        mesh.Parent=part
864
        if Mesh=="SpecialMesh" then
865
            mesh.MeshType=meshtype
866
            mesh.MeshId=meshid
867
        end
868
        mesh.Offset=offset
869
        mesh.Scale=scale
870
        return mesh
871
    end
872
    
873
    function weld(parent,part0,part1,c0,c1)
874
        local weld=it("Weld")
875
        weld.Parent=parent
876
        weld.Part0=part0
877
        weld.Part1=part1
878
        weld.C0=c0
879
        weld.C1=c1
880
        return weld
881
    end
882
883
local modelzorz=Instance.new("Model") 
884
modelzorz.Parent=Character 
885
modelzorz.Name="Claw1"
886
887
Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
888
Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.74455023, 0.843135834, 3.31332064, 0.866820872, 0.000393055088, -0.498619556, 0.129048944, -0.966104209, 0.223582461, -0.481630623, -0.258152217, -0.837489963))
889
mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
890
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Red","Part",Vector3.new(2.20000005, 1, 1))
891
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89693689, 0.0205960274, 1.83752108, 0.00084605813, 0.865680099, -0.500597, -0.999998748, 2.925843e-005, -0.00163948536, -0.00140464306, 0.500597715, 0.865678906))
892
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
893
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0205993652, 3.97038841, -4.62090921, -0.999998689, 2.810359e-005, -0.00163501501, 0.00158691406, 0.25815019, -0.966103554, 0.0003949448, -0.966104805, -0.258149862))
894
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
895
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Flu. Reddish Orange","Part",Vector3.new(2.20000005, 1, 1))
896
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18639517, -0.292996764, 3.91572571, -0.407002717, 0.123095758, -0.905094743, -0.483149111, -0.869928718, 0.098949343, -0.775187671, 0.477568328, 0.413536996))
897
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Yellow","Part",Vector3.new(2.20000005, 1, 1))
898
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.62196398, -0.29297936, 1.11572647, -0.835932732, 0.424737811, -0.347583354, -0.483153641, -0.869926155, 0.0989501327, -0.260344028, 0.250651836, 0.932413459))
899
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Green","Part",Vector3.new(2.20000005, 1, 1))
900
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55920649, -0.210347176, 1.642519, -0.865201712, -0.000320911407, -0.501423895, -2.98991799e-005, -0.999999881, 0.000691637397, -0.501424074, 0.000613339245, 0.865201592))
901
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Lg Blue","Part",Vector3.new(2.20000005, 1, 1))
902
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.931638, -0.0751047134, 4.50077248, -0.352038473, 0.176153034, -0.919260144, -0.86644727, -0.432817101, 0.248874903, -0.354031444, 0.884103954, 0.304995537))
903
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light Bluish Violet","Part",Vector3.new(2.20000005, 1, 1))
904
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34771347, -0.763819337, 1.31078529, 0.484322906, -0.259408951, -0.835546851, 0.129806682, 0.965767562, -0.224595979, 0.865206063, 0.000317394733, 0.501416266))
905
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Lg Blue","Part",Vector3.new(2.20000005, 1, 1))
906
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.85524988, -0.0749192238, 1.7092638, -0.499263257, 0.749717236, -0.434350491, -0.866449237, -0.432811975, 0.248876765, -0.00140497088, 0.500597596, 0.865678906))
907
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Green","Part",Vector3.new(2.20000005, 1, 1))
908
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.76954031, -0.210381031, 4.2438035, -0.257231236, -0.00066010654, -0.966349661, -3.04505229e-005, -0.999999762, 0.000691249967, -0.966350019, 0.000207226723, 0.257231265))
909
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Yellow","Part",Vector3.new(2.20000005, 1, 1))
910
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.87043977, 0.020611763, 4.62094831, 0.00159165263, 0.258152187, -0.966103137, -0.999998748, 2.89455056e-005, -0.00163969398, -0.000395349402, 0.966104329, 0.258151829))
911
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
912
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.292981744, 4.28636312, -3.9157095, -0.48314926, -0.869928479, 0.0989517197, -0.407004297, 0.123094313, -0.905094087, 0.775186777, -0.477569282, -0.413537562))
913
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
914
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Flu. Reddish Orange","Part",Vector3.new(2.20000005, 1, 1))
915
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.85442352, -0.763632059, 3.85966015, -0.269319534, -0.183654502, -0.945377231, 0.129806384, 0.96576786, -0.22459501, 0.954262853, -0.183203816, -0.236260682))
916
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
917
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0751276016, 4.03159618, -4.50067854, -0.866445661, -0.432817698, 0.248879611, -0.352042913, 0.176151246, -0.919258773, 0.354030937, -0.884103894, -0.304995805))
918
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
919
Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Red","Part",Vector3.new(4.29999971, 4.30000019, 1))
920
Gearweld=weld(m,Handle,Gear,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552597046, -0.0398271084, -0.0363032818, 0.999988854, -3.23429704e-005, 0.00164097548, 3.37436795e-005, 0.999994695, -0.000689953566, -0.00164103508, 0.000689953566, 0.999993086))
921
mesh("SpecialMesh",Gear,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
922
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
923
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210398674, 3.86948943, -4.24380398, -3.15159559e-005, -0.999999881, 0.00069090724, -0.257231474, -0.000659480691, -0.966349721, 0.966349959, -0.000208158046, -0.257231474))
924
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
925
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
926
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.763661504, 3.95439076, 3.85964441, -0.129806131, -0.965767682, 0.224596098, -0.269319892, -0.1836555, -0.945376873, 0.954262733, -0.183203891, -0.236260891))
927
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
928
929
local modelzorz2=Instance.new("Model") 
930
modelzorz2.Parent=Character 
931
modelzorz2.Name="Claw2"
932
933
Handle2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
934
Handle2weld=weld(m,Character["Torso"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.65693045, 1.66835713, 2.9684639, 0.866025746, 0.129405379, 0.482963592, -3.67555799e-006, -0.965926409, 0.258817136, 0.499999553, -0.224144042, -0.836516559))
935
mesh("SpecialMesh",Handle2,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
936
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
937
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.66774845, 0.445008755, 1.50737095, 0.749997497, 0.500002265, -0.433014721, -0.433012635, 0.866024196, 0.250004709, 0.500004232, -2.02655792e-006, 0.866023183))
938
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(2.20000005, 1, 1))
939
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.70916891, 0.288796425, 1.12511444, 0.424947768, 0.836517453, -0.34591651, -0.870010257, 0.482961774, 0.0991482884, 0.250003695, 0.25881803, 0.933012009))
940
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(2.20000005, 1, 1))
941
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24143982, 0.288818121, 3.98402214, 0.123706907, 0.408494055, -0.904339194, -0.870007515, 0.482966691, 0.0991476029, 0.477266878, 0.774516642, 0.415139139))
942
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
943
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.288883209, 4.34139919, -3.98407936, -0.870006502, 0.482969046, 0.099145025, 0.123710275, 0.408492953, -0.904339135, -0.477267861, -0.774515808, -0.415139765))
944
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
945
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
946
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.377311707, 3.81443644, -4.17874861, 1.43051147e-006, 1.00000012, 5.58793545e-006, 0.258813858, 5.02169132e-006, -0.965927303, -0.965927362, 2.82377005e-006, -0.258813858))
947
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
948
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
949
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.11095357, 0.452475548, 3.33581829, 0.214266971, -0.258726388, -0.941886604, 0.124996454, -0.949091196, 0.289140463, -0.968744338, -0.179685742, -0.171018958))
950
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
951
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.445028067, 4.04179811, -4.22505188, -0.433007121, 0.86602807, 0.250001073, 0.176776409, 0.353552371, -0.918559194, -0.883886516, -0.353548348, -0.306183964))
952
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
953
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(2.20000005, 1, 1))
954
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.71447492, 0.377288342, 4.1787672, 0.258815825, 7.89761543e-007, -0.965926647, 2.11596489e-006, 1.00000012, 1.35600567e-006, 0.965926886, -2.41398811e-006, 0.258815885))
955
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
956
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452456236, 4.21090841, 3.33576679, -0.124996543, 0.949091196, -0.289140046, 0.214267105, -0.25872606, -0.941886783, -0.968744338, -0.179685771, -0.171019137))
957
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
958
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
959
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94182658, 0.445016861, 4.22507095, 0.176774979, 0.353554398, -0.918558657, -0.433007926, 0.866026998, 0.250003278, 0.883886337, 0.353548825, 0.306183696))
960
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
961
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.256506443, 3.92671657, -4.59811449, -1.00000024, 2.62260437e-006, 1.4603138e-006, -7.4505806e-007, 0.258819073, -0.965925872, -2.89268792e-006, -0.965925932, -0.258819073))
962
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
963
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Grey","Part",Vector3.new(2.20000005, 1, 1))
964
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.4743073, 0.377253056, 1.63544273, 0.866023183, -4.61935997e-007, -0.500004172, 1.52736902e-006, 1.00000012, 1.65402889e-006, 0.500004232, -2.21282244e-006, 0.866023183))
965
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Grey","Part",Vector3.new(2.20000005, 1, 1))
966
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15870619, 0.452619314, 0.758959055, -0.533491194, -0.310006529, -0.786945462, 0.124997422, -0.949090362, 0.289142251, -0.836518347, 0.0558886975, 0.545081377))
967
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
968
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.84976673, 0.256440639, 1.85214663, 6.2584877e-007, 0.866025329, -0.500000298, -1.00000024, 1.72108412e-006, 1.7285347e-006, 2.38418579e-006, 0.500000298, 0.866025329))
969
Gear2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(4.29999971, 4.30000019, 1))
970
Gear2weld=weld(m,Handle2,Gear2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049841404, 0.049908638, 2.78949738e-005, 0.999990344, -5.01424074e-006, -1.49011612e-007, 5.28991222e-006, 0.999994934, 2.98023224e-008, 2.38418579e-007, -1.63912773e-007, 0.999994636))
971
mesh("SpecialMesh",Gear2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
972
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
973
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.82676554, 0.256523609, 4.598104, -1.1920929e-006, 0.258818835, -0.965925872, -1.00000012, 1.46776438e-006, 1.63912773e-006, 1.83098018e-006, 0.965925872, 0.258818835))
974
975
local modelzorz3=Instance.new("Model") 
976
modelzorz3.Parent=Character 
977
modelzorz3.Name="Eye"
978
979
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1.20000005))
980
handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.22326851, -3.5562191, -0.038143158, 0, 0, 1, 0, 1, 0, -1, 0, 0))
981
mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 3, 1))
982
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
983
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
984
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 0.950000048, 1.16999996))
985
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"	Grey","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
986
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
987
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 3, 0.863999963))
988
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Red","Part",Vector3.new(3.79999995, 4, 1.39999998))
989
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
990
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.77400017, 4.96199989, 4.73800039))
991
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(3.79999995, 4, 1.39999998))
992
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
993
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.4920001, 4.70400047, 4.73800039))
994
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
995
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.48671532, -1.09328079, 1, -2.52891718e-012, -6.81310423e-013, 2.53075664e-012, 0.866021812, 0.500005603, -6.74442273e-013, -0.500005603, 0.866021752))
996
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Flu. Reddish Orange","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
997
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100009918, -3.09970522, 1.40989685, 1, 0, 0, 0, 1, 0, 0, 0, 1))
998
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
999
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100009918, -3.09970522, 1.39007568, -0.999999702, 0, 5.96046448e-008, 0, 1, 0, -5.96046448e-008, 0, -0.999999702))
1000
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Blue","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
1001
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.61302567, 0.360752106, 1, -3.69486299e-012, 1.70532143e-012, 3.81851625e-012, 0.707111537, -0.707102001, 1.40679254e-012, 0.70710206, 0.707111537))
1002
local moosick = it("Sound",Character)
1003
moosick.SoundId = "rbxassetid://927739239"
1004
 --142653441, 175067863
1005
moosick.Looped = true
1006
moosick.Pitch = 1
1007
moosick.Volume = 0
1008
moosick:Play()
1009
1010
anim = Character:findFirstChild("Animate")
1011
if anim then
1012
anim:Destroy()
1013
end
1014
1015
local particleemitter = Instance.new("ParticleEmitter", Handle)
1016
particleemitter.VelocitySpread = 180
1017
particleemitter.Lifetime = NumberRange.new(0.1)
1018
particleemitter.Speed = NumberRange.new(2)
1019
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
1020
particleemitter.RotSpeed = NumberRange.new(-45, 45)
1021
particleemitter.Rate = 100
1022
particleemitter.Rotation = NumberRange.new(-45, 45)
1023
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
1024
particleemitter.LightEmission = 0
1025
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
1026
1027
local particleemitter = Instance.new("ParticleEmitter", Handle2)
1028
particleemitter.VelocitySpread = 180
1029
particleemitter.Lifetime = NumberRange.new(0.1)
1030
particleemitter.Speed = NumberRange.new(2)
1031
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
1032
particleemitter.RotSpeed = NumberRange.new(-45, 45)
1033
particleemitter.Rate = 100
1034
particleemitter.Rotation = NumberRange.new(-45, 45)
1035
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
1036
particleemitter.LightEmission = 0
1037
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
1038
1039
local particleemitter = Instance.new("ParticleEmitter", handle)
1040
particleemitter.VelocitySpread = 180
1041
particleemitter.Lifetime = NumberRange.new(0.1)
1042
particleemitter.Speed = NumberRange.new(2)
1043
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 7.563)})
1044
particleemitter.RotSpeed = NumberRange.new(-45, 45)
1045
particleemitter.Rate = 100
1046
particleemitter.Rotation = NumberRange.new(-45, 45)
1047
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
1048
particleemitter.LightEmission = 0.8
1049
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
1050
1051
local light = Instance.new("PointLight", Character.Torso)
1052
light.Color = Color3.new(255,255,255)
1053
light.Brightness = 5
1054
light.Range = 15
1055
1056
particleemitter.Enabled = true
1057
1058
local Footsteps = it("Sound",Character.Torso)
1059
Footsteps.SoundId = "rbxassetid://142665235"
1060
Footsteps.Looped = true
1061
Footsteps.Pitch = 0.8
1062
Footsteps.Volume = 0.3
1063
1064
local Footsteps2 = it("Sound",Character.Torso)
1065
Footsteps2.SoundId = "rbxassetid://142665235"
1066
Footsteps2.Looped = true
1067
Footsteps2.Pitch = 1
1068
Footsteps2.Volume = 0.4
1069
1070
local cam = game.Workspace.CurrentCamera
1071
1072
--cam.CameraSubject = Character
1073
1074
for i,v in pairs(Head:children()) do
1075
    if v:IsA("Sound") then
1076
        v:Destroy()
1077
    end
1078
end
1079
1080
mouse.Button1Down:connect(function()
1081
        if attack==false and attacktype==1 then
1082
                attacktype=2
1083
                attackone()
1084
        elseif attack==false and attacktype==2 then
1085
                attacktype=3
1086
                attacktwo()
1087
		elseif attack==false and attacktype==3 then
1088
				attacktype=4
1089
				attackthree()
1090
		elseif attack==false and attacktype==4 then
1091
				attacktype=1
1092
				attackfour()
1093
        end
1094
end)
1095
1096
mouse.KeyDown:connect(function(k)
1097
	k=k:lower()
1098
	if k=='e' then
1099
		if attack==false and mana>=20 then
1100
			Push()
1101
		end
1102
		elseif k=='g' then
1103
		if attack==false and mana>=50 then
1104
			Twirl()
1105
		end
1106
		elseif k=='v' then
1107
		if attack==false and mana>=25 then
1108
			MagicJump()
1109
		end
1110
		elseif k=='q' then
1111
		if attack==false then
1112
		idle=1000
1113
		end
1114
		elseif k=='h' then
1115
		if attack==false then
1116
		mana=100
1117
		end
1118
		elseif k=='y' then
1119
		if attack==false and mana>=100 then
1120
			Shred()
1121
		end
1122
		elseif k=='f' then
1123
		if attack==false and mana>=40 then
1124
			Spin()
1125
		end
1126
		elseif k=='r' then
1127
		if attack==false and mana>=20 then
1128
			Clap()
1129
		end
1130
		elseif k=='t' then
1131
		if attack==false then
1132
			Hai()
1133
		end
1134
		elseif k=='0' then
1135
		if attack==false then
1136
			Humanoid.WalkSpeed=(56)
1137
		end
1138
		elseif k=='j' then
1139
		if attack==false then
1140
			Humanoid.Health = 100
1141
			print("Congrats, you commited suicide.")
1142
		end
1143
	end
1144
end)
1145
1146
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1147
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1148
prt.Anchored=true
1149
prt.CFrame=cframe
1150
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1151
game:GetService("Debris"):AddItem(prt,2)
1152
coroutine.resume(coroutine.create(function(Part,Mesh) 
1153
for i=0,1,delay do
1154
wait()
1155
Part.CFrame=Part.CFrame
1156
Part.Transparency=i
1157
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1158
end
1159
Part.Parent=nil
1160
end),prt,msh)
1161
end
1162
1163
TrailDeb = false
1164
1165
function equipanim()
1166
    attack=true
1167
    Humanoid.WalkSpeed = 0
1168
    if TrailDeb == false then
1169
							TrailDeb = true
1170
						end
1171
1172
						
1173
coroutine.wrap(function()
1174
local Old = handle.CFrame.p
1175
while wait()do
1176
if not TrailDeb then break end
1177
local New = handle.CFrame.p
1178
local Mag =(Old -New).magnitude
1179
local Dis =(Old +New)/2
1180
local Trail = Instance.new("Part",Character)
1181
Trail.Material = "Neon"
1182
Trail.Anchored = true
1183
Trail.CanCollide = false
1184
Trail.BrickColor = TorsoColor
1185
Trail.Size = Vector3.new(0.2,Mag,0.2)
1186
Trail.TopSurface = 0
1187
Trail.BottomSurface = 0
1188
Trail.formFactor = "Custom"
1189
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1190
local ms = Instance.new("BlockMesh",Trail)
1191
ms.Scale = Vector3.new(1,1,1)
1192
local TM = Instance.new("CylinderMesh",Trail)
1193
TM.Scale = Vector3.new(1,1,1)
1194
Old = New
1195
coroutine.wrap(function()
1196
for i = 1,0,-0.1 do
1197
wait()
1198
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1199
end
1200
Trail:remove()
1201
end)()
1202
coroutine.wrap(function()
1203
for i = 1,10 do
1204
wait()
1205
Trail.Transparency = Trail.Transparency +0.1
1206
end end)()end end)()
1207
coroutine.wrap(function()
1208
local Old = Handle.CFrame.p
1209
while wait()do
1210
if not TrailDeb then break end
1211
local New = Handle.CFrame.p
1212
local Mag =(Old -New).magnitude
1213
local Dis =(Old +New)/2
1214
local Trail = Instance.new("Part",Character)
1215
Trail.Material = "Neon"
1216
Trail.Anchored = true
1217
Trail.CanCollide = false
1218
Trail.BrickColor = TorsoColor
1219
Trail.Size = Vector3.new(0.2,Mag,0.2)
1220
Trail.TopSurface = 0
1221
Trail.BottomSurface = 0
1222
Trail.formFactor = "Custom"
1223
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1224
local ms = Instance.new("BlockMesh",Trail)
1225
ms.Scale = Vector3.new(1,1,1)
1226
local TM = Instance.new("CylinderMesh",Trail)
1227
TM.Scale = Vector3.new(1,1,1)
1228
Old = New
1229
coroutine.wrap(function()
1230
for i = 1,0,-0.1 do
1231
wait()
1232
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1233
end
1234
Trail:remove()
1235
end)()
1236
coroutine.wrap(function()
1237
for i = 1,10 do
1238
wait()
1239
Trail.Transparency = Trail.Transparency +0.1
1240
end end)()end end)()
1241
coroutine.wrap(function()
1242
local Old = Handle2.CFrame.p
1243
while wait()do
1244
if not TrailDeb then break end
1245
local New = Handle2.CFrame.p
1246
local Mag =(Old -New).magnitude
1247
local Dis =(Old +New)/2
1248
local Trail = Instance.new("Part",Character)
1249
Trail.Material = "Neon"
1250
Trail.Anchored = true
1251
Trail.CanCollide = false
1252
Trail.BrickColor = TorsoColor
1253
Trail.Size = Vector3.new(0.2,Mag,0.2)
1254
Trail.TopSurface = 0
1255
Trail.BottomSurface = 0
1256
Trail.formFactor = "Custom"
1257
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1258
local ms = Instance.new("BlockMesh",Trail)
1259
ms.Scale = Vector3.new(1,1,1)
1260
local TM = Instance.new("CylinderMesh",Trail)
1261
TM.Scale = Vector3.new(1,1,1)
1262
Old = New
1263
coroutine.wrap(function()
1264
for i = 1,0,-0.1 do
1265
wait()
1266
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1267
end
1268
Trail:remove()
1269
end)()
1270
coroutine.wrap(function()
1271
for i = 1,10 do
1272
wait()
1273
Trail.Transparency = Trail.Transparency +0.1
1274
end end)()end end)()
1275
    so("http://www.roblox.com/asset/?id=200632370",Torso,1,0.5) 
1276
    for i=0,1,0.005 do
1277
        swait()
1278
        moosick.Volume = 0+1*i
1279
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,100-100*i)*euler(0,0,0+90*i),.2)
1280
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
1281
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1282
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1283
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1284
        LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
1285
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
1286
    end
1287
    for i=0,1,0.005 do
1288
        swait()
1289
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2.5)*euler(0,0,0+90*i),.2)
1290
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
1291
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1292
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1293
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1294
        LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
1295
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
1296
    end
1297
    so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
1298
    so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
1299
    for i=0,1,0.005 do
1300
        swait()
1301
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5+1*i)*angles(math.rad(-15),math.rad(0),math.rad(0)),0.1)
1302
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25),math.rad(0),math.rad(0)),0.1)
1303
        handleweld.C0=clerp(handleweld.C0,cf(0,0+1*i,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
1304
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0-1*i,0,0)*angles(math.rad(90),math.rad(15),math.rad(0)),0.1)
1305
        Handleweld.C0=clerp(Handleweld.C0,cf(0+1*i,0,0)*angles(math.rad(90),math.rad(-15),math.rad(0)),0.1)
1306
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
1307
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
1308
        RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
1309
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
1310
    end
1311
    for i=0,1,0.04 do
1312
        swait()
1313
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
1314
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1315
        Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1316
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1317
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
1318
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
1319
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1320
		LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
1321
    end
1322
    --dmgstop()
1323
    attack=false
1324
    Humanoid.WalkSpeed = 12
1325
if TrailDeb == true then
1326
						TrailDeb = false
1327
end
1328
end
1329
1330
function attackone()
1331
    attack=true
1332
    if TrailDeb == false then
1333
							TrailDeb = true
1334
						end
1335
						
1336
1337
coroutine.wrap(function()
1338
local Old = Handle.CFrame.p
1339
while wait()do
1340
if not TrailDeb then break end
1341
local New = Handle.CFrame.p
1342
local Mag =(Old -New).magnitude
1343
local Dis =(Old +New)/2
1344
local Trail = Instance.new("Part",Character)
1345
Trail.Material = "Neon"
1346
Trail.Anchored = true
1347
Trail.CanCollide = false
1348
Trail.BrickColor = TorsoColor
1349
Trail.Size = Vector3.new(0.2,Mag,0.2)
1350
Trail.TopSurface = 0
1351
Trail.BottomSurface = 0
1352
Trail.formFactor = "Custom"
1353
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1354
local ms = Instance.new("BlockMesh",Trail)
1355
ms.Scale = Vector3.new(1,1,1)
1356
local TM = Instance.new("CylinderMesh",Trail)
1357
TM.Scale = Vector3.new(1,1,1)
1358
Old = New
1359
coroutine.wrap(function()
1360
for i = 1,0,-0.1 do
1361
wait()
1362
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1363
end
1364
Trail:remove()
1365
end)()
1366
coroutine.wrap(function()
1367
for i = 1,10 do
1368
wait()
1369
Trail.Transparency = Trail.Transparency +0.1
1370
end end)()end end)()
1371
    con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1372
    for i=0,1,0.08 do
1373
        swait()
1374
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(-10)),.3)
1375
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(10)),.3)
1376
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1377
        Handleweld.C0=clerp(Handleweld.C0,cf(-3,1,2)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
1378
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1379
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3)
1380
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1381
    end
1382
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,.9) 
1383
    so("http://www.roblox.com/asset/?id=159972643",Torso,1,1) 
1384
    for i=0,1,0.1 do
1385
        swait()
1386
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(20)),.3)
1387
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1388
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1389
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-8)*angles(math.rad(-85),math.rad(0),math.rad(0)),.2)
1390
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1391
        RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(80,1.8,1.5),.3)
1392
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1393
    end
1394
    --dmgstop()
1395
    attack=false
1396
    con1:disconnect()
1397
if TrailDeb == true then
1398
						TrailDeb = false
1399
end
1400
end
1401
1402
function attacktwo()
1403
    attack=true
1404
if TrailDeb == false then
1405
							TrailDeb = true
1406
						end
1407
						
1408
1409
coroutine.wrap(function()
1410
local Old = Handle2.CFrame.p
1411
while wait()do
1412
if not TrailDeb then break end
1413
local New = Handle2.CFrame.p
1414
local Mag =(Old -New).magnitude
1415
local Dis =(Old +New)/2
1416
local Trail = Instance.new("Part",Character)
1417
Trail.Material = "Neon"
1418
Trail.Anchored = true
1419
Trail.CanCollide = false
1420
Trail.BrickColor = TorsoColor
1421
Trail.Size = Vector3.new(0.2,Mag,0.2)
1422
Trail.TopSurface = 0
1423
Trail.BottomSurface = 0
1424
Trail.formFactor = "Custom"
1425
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1426
local ms = Instance.new("BlockMesh",Trail)
1427
ms.Scale = Vector3.new(1,1,1)
1428
local TM = Instance.new("CylinderMesh",Trail)
1429
TM.Scale = Vector3.new(1,1,1)
1430
Old = New
1431
coroutine.wrap(function()
1432
for i = 1,0,-0.1 do
1433
wait()
1434
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1435
end
1436
Trail:remove()
1437
end)()
1438
coroutine.wrap(function()
1439
for i = 1,10 do
1440
wait()
1441
Trail.Transparency = Trail.Transparency +0.1
1442
end end)()end end)()
1443
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1444
    for i=0,1,0.08 do
1445
        swait()
1446
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
1447
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1448
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1449
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
1450
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1451
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
1452
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
1453
    end
1454
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
1455
    so("http://www.roblox.com/asset/?id=159972627",Torso,1,1) 
1456
    for i=0,1,0.1 do
1457
        swait()
1458
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1459
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
1460
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1461
        Handle2weld.C0=clerp(Handle2weld.C0,cf(10,1,-5)*angles(math.rad(0),math.rad(-80),math.rad(20)),.2)
1462
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1463
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
1464
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
1465
    end
1466
    --dmgstop()
1467
    attack=false
1468
    con1:disconnect()
1469
if TrailDeb == true then
1470
						TrailDeb = false
1471
end
1472
end
1473
1474
function attackthree()
1475
    attack=true
1476
    if TrailDeb == false then
1477
							TrailDeb = true
1478
						end
1479
1480
						
1481
coroutine.wrap(function()
1482
local Old = Handle.CFrame.p
1483
while wait()do
1484
if not TrailDeb then break end
1485
local New = Handle.CFrame.p
1486
local Mag =(Old -New).magnitude
1487
local Dis =(Old +New)/2
1488
local Trail = Instance.new("Part",Character)
1489
Trail.Material = "Neon"
1490
Trail.Anchored = true
1491
Trail.CanCollide = false
1492
Trail.BrickColor = TorsoColor
1493
Trail.Size = Vector3.new(0.2,Mag,0.2)
1494
Trail.TopSurface = 0
1495
Trail.BottomSurface = 0
1496
Trail.formFactor = "Custom"
1497
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1498
local ms = Instance.new("BlockMesh",Trail)
1499
ms.Scale = Vector3.new(1,1,1)
1500
local TM = Instance.new("CylinderMesh",Trail)
1501
TM.Scale = Vector3.new(1,1,1)
1502
Old = New
1503
coroutine.wrap(function()
1504
for i = 1,0,-0.1 do
1505
wait()
1506
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1507
end
1508
Trail:remove()
1509
end)()
1510
coroutine.wrap(function()
1511
for i = 1,10 do
1512
wait()
1513
Trail.Transparency = Trail.Transparency +0.1
1514
end end)()end end)()
1515
    con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Up",RootPart,.2,1) end) 
1516
    for i=0,1,0.08 do
1517
        swait()
1518
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1519
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
1520
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1521
        Handleweld.C0=clerp(Handleweld.C0,cf(3,7,-1)*angles(math.rad(20),math.rad(0),math.rad(-120)),.2)
1522
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1523
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(0.5,-1.3,-0.1),.3)
1524
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1525
    end
1526
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
1527
    so("http://www.roblox.com/asset/?id=159882477",Torso,1,1) 
1528
    for i=0,1,0.05 do
1529
        swait()
1530
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1531
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
1532
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1533
        Handleweld.C0=clerp(Handleweld.C0,cf(2,4,-3)*angles(math.rad(120),math.rad(0),math.rad(-120)),.2)
1534
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1535
        RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(2,-1.3,0.1),.3)
1536
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1537
    end
1538
    --dmgstop()
1539
    attack=false
1540
    con1:disconnect()
1541
if TrailDeb == true then
1542
						TrailDeb = false
1543
end
1544
end
1545
1546
function attackfour()
1547
    attack=true
1548
if TrailDeb == false then
1549
							TrailDeb = true
1550
						end
1551
						
1552
1553
coroutine.wrap(function()
1554
local Old = Handle2.CFrame.p
1555
while wait()do
1556
if not TrailDeb then break end
1557
local New = Handle2.CFrame.p
1558
local Mag =(Old -New).magnitude
1559
local Dis =(Old +New)/2
1560
local Trail = Instance.new("Part",Character)
1561
Trail.Material = "Neon"
1562
Trail.Anchored = true
1563
Trail.CanCollide = false
1564
Trail.BrickColor = TorsoColor
1565
Trail.Size = Vector3.new(0.2,Mag,0.2)
1566
Trail.TopSurface = 0
1567
Trail.BottomSurface = 0
1568
Trail.formFactor = "Custom"
1569
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1570
local ms = Instance.new("BlockMesh",Trail)
1571
ms.Scale = Vector3.new(1,1,1)
1572
local TM = Instance.new("CylinderMesh",Trail)
1573
TM.Scale = Vector3.new(1,1,1)
1574
Old = New
1575
coroutine.wrap(function()
1576
for i = 1,0,-0.1 do
1577
wait()
1578
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1579
end
1580
Trail:remove()
1581
end)()
1582
coroutine.wrap(function()
1583
for i = 1,10 do
1584
wait()
1585
Trail.Transparency = Trail.Transparency +0.1
1586
end end)()end end)()
1587
coroutine.wrap(function()
1588
local Old = Handle.CFrame.p
1589
while wait()do
1590
if not TrailDeb then break end
1591
local New = Handle.CFrame.p
1592
local Mag =(Old -New).magnitude
1593
local Dis =(Old +New)/2
1594
local Trail = Instance.new("Part",Character)
1595
Trail.Material = "Neon"
1596
Trail.Anchored = true
1597
Trail.CanCollide = false
1598
Trail.BrickColor = TorsoColor
1599
Trail.Size = Vector3.new(0.2,Mag,0.2)
1600
Trail.TopSurface = 0
1601
Trail.BottomSurface = 0
1602
Trail.formFactor = "Custom"
1603
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1604
local ms = Instance.new("BlockMesh",Trail)
1605
ms.Scale = Vector3.new(1,1,1)
1606
local TM = Instance.new("CylinderMesh",Trail)
1607
TM.Scale = Vector3.new(1,1,1)
1608
Old = New
1609
coroutine.wrap(function()
1610
for i = 1,0,-0.1 do
1611
wait()
1612
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1613
end
1614
Trail:remove()
1615
end)()
1616
coroutine.wrap(function()
1617
for i = 1,10 do
1618
wait()
1619
Trail.Transparency = Trail.Transparency +0.1
1620
end end)()end end)()
1621
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1622
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1623
    for i=0,1,0.08 do
1624
        swait()
1625
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
1626
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1627
        Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1628
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1629
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
1630
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
1631
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1632
		LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
1633
    end
1634
if anim then
1635
anim.Disabled=true
1636
end
1637
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.7) 
1638
    so("http://www.roblox.com/asset/?id=159882584",Torso,1,1) 
1639
    for i=0,1,0.04 do
1640
        swait()
1641
        Torso.Velocity=RootPart.CFrame.lookVector*50
1642
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(-5),math.rad(0),math.rad(0+360*i)),.3)
1643
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1644
        Handleweld.C0=clerp(Handleweld.C0,cf(3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1645
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1646
        RW.C0=clerp(RW.C0,cf(1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1647
        LW.C0=clerp(LW.C0,cf(-1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1648
        RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1649
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1650
    end
1651
    --dmgstop()
1652
    attack=false
1653
    con1:disconnect()
1654
    con2:disconnect()
1655
if anim then
1656
anim.Disabled=false
1657
end
1658
if TrailDeb == true then
1659
						TrailDeb = false
1660
end
1661
end
1662
1663
function BlastEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2)
1664
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1665
	prt.Anchored = true
1666
	prt.CFrame = cframe
1667
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
1668
	coroutine.resume(coroutine.create(function() 
1669
		for i = 0, 1, 0.05 do
1670
			wait()
1671
			prt.Transparency = i
1672
			msh.Scale = msh.Scale + vt(x2, y2, z2)
1673
		end
1674
		prt.Parent = nil
1675
	end))
1676
end
1677
1678
function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type)
1679
	for _, c in pairs(workspace:children()) do
1680
		local hum = c:findFirstChild("Humanoid")
1681
		if hum ~= nil then
1682
			local head = c:findFirstChild("Torso")
1683
			if head ~= nil then
1684
				local targ = head.Position - Part.Position
1685
				local mag = targ.magnitude
1686
				if mag <= magni and c.Name ~= Player.Name then 
1687
					Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, .2, 1, 3)
1688
				end
1689
			end
1690
		end
1691
	end
1692
end
1693
1694
function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1695
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1696
	prt.Anchored = true
1697
	prt.CFrame = cframe
1698
	local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
1699
	game:GetService("Debris"):AddItem(prt, 2)
1700
	coroutine.resume(coroutine.create(function(Part, Mesh) 
1701
		for i = 0, 1, delay do
1702
			swait()
1703
			Part.CFrame = Part.CFrame
1704
			Part.Transparency = i
1705
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1706
		end
1707
		Part.Parent = nil
1708
	end), prt, msh)
1709
end
1710
1711
function MagicJump()
1712
	if Anim == "Idle" or Anim == "Walk" or Anim == "Run" then
1713
    attack=true
1714
	mana=mana-25
1715
--[[	Humanoid.WalkSpeed = 0
1716
	    for i=0,1,0.01 do
1717
        swait()
1718
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.2)*angles(math.rad(45),math.rad(0),math.rad(45)),.1)
1719
		Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-15),math.rad(15),math.rad(-45)),.1)
1720
		Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
1721
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(45)),.1)
1722
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(15),math.rad(-30)),.1)
1723
		RH.C0=clerp(RH.C0,cf(0.5,-1.25,0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(15),math.rad(-60),math.rad(-15)),.1)
1724
		LH.C0=clerp(LH.C0,cf(-1,0.1,-0.8)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(40),math.rad(0),math.rad(-30)),.1)
1725
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(45)),.1)
1726
		Handleweld.C0=clerp(Handleweld.C0,cf(0,0,-6)*angles(math.rad(-15),math.rad(-60),math.rad(45)),.1)
1727
		Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(60),math.rad(45)),.1)
1728
    end]]--
1729
	Humanoid.Jump = true
1730
	Torso.Velocity = vt(0, 150, 0)
1731
	Humanoid.WalkSpeed = 64
1732
	so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8) 
1733
	so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8) 
1734
 	for i=0,1,0.05 do
1735
	swait()
1736
	Neck.C0=clerp(Neck.C0,necko*euler(0.5,0,0),.3)
1737
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1738
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0+8*i,0,0),.3)
1739
    LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
1740
    RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
1741
	RH.C0=clerp(RH.C0,cf(1,0,-1)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
1742
	LH.C0=clerp(LH.C0,cf(-1,0,-1)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
1743
	handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
1744
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(60),math.rad(0)),.2)
1745
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(-60),math.rad(0)),.2)
1746
end
1747
 	for i=0,1,0.02 do
1748
	swait()
1749
	Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
1750
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1751
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
1752
	RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
1753
	RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
1754
	LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
1755
	LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
1756
	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
1757
	LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
1758
	handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
1759
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
1760
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
1761
end
1762
	Humanoid.WalkSpeed = 0
1763
	swait(8)
1764
	so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
1765
	so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
1766
	local hit,pos=rayCast(Torso.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
1767
	if hit~=nil then
1768
	swait(2)
1769
	local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Deep Blue"),"Effect",vt())
1770
	ref.Anchored=true
1771
	ref.CFrame=cf(pos)
1772
	game:GetService("Debris"):AddItem(ref,3)
1773
	for i=1,10 do
1774
	local Col=BrickColor.new("New Yeller")
1775
	local groundpart=part(3,Character,"SmoothPlastic",0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
1776
	groundpart.Anchored=true
1777
	groundpart.CanCollide=false
1778
	groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1779
	local Col2=TorsoColor
1780
	local groundpart2=part(3,Character,"SmoothPlastic",0,0,Col2,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
1781
	groundpart2.Anchored=true
1782
	groundpart2.CanCollide=false
1783
	groundpart2.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1784
	game:GetService("Debris"):AddItem(groundpart,5)
1785
	game:GetService("Debris"):AddItem(groundpart2,5)
1786
	end
1787
	BlastEffect(TorsoColor,cf(pos),1,1,1,1.4,1.4,1.4)
1788
	BlastEffect(BrickColor.new("Deep Blue"),cf(pos),.9,.9,.9,1.2,1.2,1.2)
1789
	MagicCircle(BrickColor.new("Teal"),cf(pos),5,5,5,5,5,5,0.05)
1790
	MagicCircle(TorsoColor,cf(pos),6,6,6,6,6,6,0.05)
1791
 	for i=0,1,0.06 do
1792
	swait()
1793
	Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
1794
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1795
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*angles(math.rad(50),math.rad(0),math.rad(0)),.3)
1796
	RW.C0=clerp(RW.C0,cf(1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(-30)),.3)
1797
	LW.C0=clerp(LW.C0,cf(-1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(30)),.3)
1798
	RH.C0=clerp(RH.C0,cf(1, -.5, -.5)*angles(math.rad(50),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
1799
	LH.C0=clerp(LH.C0,cf(-1, -1, -.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
1800
	handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
1801
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
1802
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
1803
end
1804
end
1805
	swait(20)
1806
	Humanoid.WalkSpeed = 12
1807
    --dmgstop()
1808
    attack=false
1809
end
1810
end
1811
1812
function Spin()
1813
    attack=true
1814
mana=mana-40
1815
if TrailDeb == false then
1816
							TrailDeb = true
1817
						end
1818
						
1819
coroutine.wrap(function()
1820
local Old = Handle2.CFrame.p
1821
while wait()do
1822
if not TrailDeb then break end
1823
local New = Handle2.CFrame.p
1824
local Mag =(Old -New).magnitude
1825
local Dis =(Old +New)/2
1826
local Trail = Instance.new("Part",Character)
1827
Trail.Material = "Neon"
1828
Trail.Anchored = true
1829
Trail.CanCollide = false
1830
Trail.BrickColor = TorsoColor
1831
Trail.Size = Vector3.new(0.2,Mag,0.2)
1832
Trail.TopSurface = 0
1833
Trail.BottomSurface = 0
1834
Trail.formFactor = "Custom"
1835
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1836
local ms = Instance.new("BlockMesh",Trail)
1837
ms.Scale = Vector3.new(1,1,1)
1838
local TM = Instance.new("CylinderMesh",Trail)
1839
TM.Scale = Vector3.new(1,1,1)
1840
Old = New
1841
coroutine.wrap(function()
1842
for i = 1,0,-0.1 do
1843
wait()
1844
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1845
end
1846
Trail:remove()
1847
end)()
1848
coroutine.wrap(function()
1849
for i = 1,10 do
1850
wait()
1851
Trail.Transparency = Trail.Transparency +0.1
1852
end end)()end end)()
1853
coroutine.wrap(function()
1854
local Old = Handle.CFrame.p
1855
while wait()do
1856
if not TrailDeb then break end
1857
local New = Handle.CFrame.p
1858
local Mag =(Old -New).magnitude
1859
local Dis =(Old +New)/2
1860
local Trail = Instance.new("Part",Character)
1861
Trail.Material = "Neon"
1862
Trail.Anchored = true
1863
Trail.CanCollide = false
1864
Trail.BrickColor = TorsoColor
1865
Trail.Size = Vector3.new(0.2,Mag,0.2)
1866
Trail.TopSurface = 0
1867
Trail.BottomSurface = 0
1868
Trail.formFactor = "Custom"
1869
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1870
local ms = Instance.new("BlockMesh",Trail)
1871
ms.Scale = Vector3.new(1,1,1)
1872
local TM = Instance.new("CylinderMesh",Trail)
1873
TM.Scale = Vector3.new(1,1,1)
1874
Old = New
1875
coroutine.wrap(function()
1876
for i = 1,0,-0.1 do
1877
wait()
1878
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1879
end
1880
Trail:remove()
1881
end)()
1882
coroutine.wrap(function()
1883
for i = 1,10 do
1884
wait()
1885
Trail.Transparency = Trail.Transparency +0.1
1886
end end)()end end)()
1887
	Footsteps:Stop()
1888
	Footsteps2:Stop()
1889
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
1890
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
1891
    so("http://www.roblox.com/asset/?id=159882497",Torso,1,1) 
1892
    for i=0,1,0.1 do
1893
        swait()
1894
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1895
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1896
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1897
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1898
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1899
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1900
    end
1901
if anim then
1902
anim.Disabled=true
1903
end
1904
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1905
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1906
    for i=0,1,0.05 do
1907
        swait()
1908
        Torso.Velocity=RootPart.CFrame.lookVector*100
1909
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1910
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1911
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1912
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1913
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1914
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1915
    end
1916
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1917
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1918
    for i=0,1,0.05 do
1919
        swait()
1920
        Torso.Velocity=RootPart.CFrame.lookVector*100
1921
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1922
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1923
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1924
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1925
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1926
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1927
    end
1928
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1929
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1930
    for i=0,1,0.05 do
1931
        swait()
1932
        Torso.Velocity=RootPart.CFrame.lookVector*100
1933
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1934
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1935
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1936
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1937
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1938
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1939
    end
1940
    --dmgstop()
1941
Humanoid.WalkSpeed=12
1942
    attack=false
1943
    con1:disconnect()
1944
    con2:disconnect()
1945
if anim then
1946
anim.Disabled=false
1947
end
1948
if TrailDeb == true then
1949
						TrailDeb = false
1950
end
1951
end
1952
1953
function Twirl()
1954
mana=mana-50
1955
    attack=true
1956
if TrailDeb == false then
1957
							TrailDeb = true
1958
						end
1959
						
1960
1961
coroutine.wrap(function()
1962
local Old = Handle2.CFrame.p
1963
while wait()do
1964
if not TrailDeb then break end
1965
local New = Handle2.CFrame.p
1966
local Mag =(Old -New).magnitude
1967
local Dis =(Old +New)/2
1968
local Trail = Instance.new("Part",Character)
1969
Trail.Material = "Neon"
1970
Trail.Anchored = true
1971
Trail.CanCollide = false
1972
Trail.BrickColor = TorsoColor
1973
Trail.Size = Vector3.new(0.2,Mag,0.2)
1974
Trail.TopSurface = 0
1975
Trail.BottomSurface = 0
1976
Trail.formFactor = "Custom"
1977
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1978
local ms = Instance.new("BlockMesh",Trail)
1979
ms.Scale = Vector3.new(1,1,1)
1980
local TM = Instance.new("CylinderMesh",Trail)
1981
TM.Scale = Vector3.new(1,1,1)
1982
Old = New
1983
coroutine.wrap(function()
1984
for i = 1,0,-0.1 do
1985
wait()
1986
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1987
end
1988
Trail:remove()
1989
end)()
1990
coroutine.wrap(function()
1991
for i = 1,10 do
1992
wait()
1993
Trail.Transparency = Trail.Transparency +0.1
1994
end end)()end end)()
1995
coroutine.wrap(function()
1996
local Old = Handle.CFrame.p
1997
while wait()do
1998
if not TrailDeb then break end
1999
local New = Handle.CFrame.p
2000
local Mag =(Old -New).magnitude
2001
local Dis =(Old +New)/2
2002
local Trail = Instance.new("Part",Character)
2003
Trail.Material = "Neon"
2004
Trail.Anchored = true
2005
Trail.CanCollide = false
2006
Trail.BrickColor = TorsoColor
2007
Trail.Size = Vector3.new(0.2,Mag,0.2)
2008
Trail.TopSurface = 0
2009
Trail.BottomSurface = 0
2010
Trail.formFactor = "Custom"
2011
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2012
local ms = Instance.new("BlockMesh",Trail)
2013
ms.Scale = Vector3.new(1,1,1)
2014
local TM = Instance.new("CylinderMesh",Trail)
2015
TM.Scale = Vector3.new(1,1,1)
2016
Old = New
2017
coroutine.wrap(function()
2018
for i = 1,0,-0.1 do
2019
wait()
2020
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2021
end
2022
Trail:remove()
2023
end)()
2024
coroutine.wrap(function()
2025
for i = 1,10 do
2026
wait()
2027
Trail.Transparency = Trail.Transparency +0.1
2028
end end)()end end)()
2029
	Footsteps:Stop()
2030
	Footsteps2:Stop()
2031
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2032
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2033
    so("http://www.roblox.com/asset/?id=159882598",Torso,1,1)
2034
    for i=0,1,0.1 do
2035
        swait()
2036
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2037
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2038
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2039
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
2040
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2041
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2042
    end
2043
if anim then
2044
anim.Disabled=true
2045
end
2046
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2047
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2048
    for i=0,1,0.05 do
2049
        swait()
2050
        Torso.Velocity=RootPart.CFrame.lookVector*80
2051
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2052
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2053
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2054
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2055
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2056
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2057
    end
2058
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2059
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2060
    for i=0,1,0.05 do
2061
        swait()
2062
        Torso.Velocity=RootPart.CFrame.lookVector*80
2063
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2064
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2065
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2066
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2067
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2068
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2069
    end
2070
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2071
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2072
    for i=0,1,0.05 do
2073
        swait()
2074
        Torso.Velocity=RootPart.CFrame.lookVector*80
2075
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2076
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2077
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2078
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2079
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2080
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2081
    end
2082
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2083
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2084
    for i=0,1,0.05 do
2085
        swait()
2086
        Torso.Velocity=RootPart.CFrame.lookVector*80
2087
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2088
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2089
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2090
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2091
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2092
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2093
    end
2094
    --dmgstop()
2095
Humanoid.WalkSpeed=12
2096
    attack=false
2097
    con1:disconnect()
2098
    con2:disconnect()
2099
if anim then
2100
anim.Disabled=false
2101
end
2102
if TrailDeb == true then
2103
						TrailDeb = false
2104
end
2105
end
2106
2107
function Shred()
2108
    attack=true
2109
    mana=mana-100
2110
if TrailDeb == false then
2111
							TrailDeb = true
2112
						end
2113
						
2114
2115
coroutine.wrap(function()
2116
local Old = Handle2.CFrame.p
2117
while wait()do
2118
if not TrailDeb then break end
2119
local New = Handle2.CFrame.p
2120
local Mag =(Old -New).magnitude
2121
local Dis =(Old +New)/2
2122
local Trail = Instance.new("Part",Character)
2123
Trail.Material = "Neon"
2124
Trail.Anchored = true
2125
Trail.CanCollide = false
2126
Trail.BrickColor = TorsoColor
2127
Trail.Size = Vector3.new(0.2,Mag,0.2)
2128
Trail.TopSurface = 0
2129
Trail.BottomSurface = 0
2130
Trail.formFactor = "Custom"
2131
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2132
local ms = Instance.new("BlockMesh",Trail)
2133
ms.Scale = Vector3.new(1,1,1)
2134
local TM = Instance.new("CylinderMesh",Trail)
2135
TM.Scale = Vector3.new(1,1,1)
2136
Old = New
2137
coroutine.wrap(function()
2138
for i = 1,0,-0.1 do
2139
wait()
2140
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2141
end
2142
Trail:remove()
2143
end)()
2144
coroutine.wrap(function()
2145
for i = 1,10 do
2146
wait()
2147
Trail.Transparency = Trail.Transparency +0.1
2148
end end)()end end)()
2149
coroutine.wrap(function()
2150
local Old = Handle.CFrame.p
2151
while wait()do
2152
if not TrailDeb then break end
2153
local New = Handle.CFrame.p
2154
local Mag =(Old -New).magnitude
2155
local Dis =(Old +New)/2
2156
local Trail = Instance.new("Part",Character)
2157
Trail.Material = "Neon"
2158
Trail.Anchored = true
2159
Trail.CanCollide = false
2160
Trail.BrickColor = TorsoColor
2161
Trail.Size = Vector3.new(0.2,Mag,0.2)
2162
Trail.TopSurface = 0
2163
Trail.BottomSurface = 0
2164
Trail.formFactor = "Custom"
2165
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2166
local ms = Instance.new("BlockMesh",Trail)
2167
ms.Scale = Vector3.new(1,1,1)
2168
local TM = Instance.new("CylinderMesh",Trail)
2169
TM.Scale = Vector3.new(1,1,1)
2170
Old = New
2171
coroutine.wrap(function()
2172
for i = 1,0,-0.1 do
2173
wait()
2174
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2175
end
2176
Trail:remove()
2177
end)()
2178
coroutine.wrap(function()
2179
for i = 1,10 do
2180
wait()
2181
Trail.Transparency = Trail.Transparency +0.1
2182
end end)()end end)()
2183
	Footsteps:Stop()
2184
	Footsteps2:Stop()
2185
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end) 
2186
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end) 
2187
    so("http://www.roblox.com/asset/?id=159882578",Torso,1,1) 
2188
    for i=0,1,0.1 do
2189
        swait()
2190
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2191
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2192
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2193
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
2194
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2195
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2196
    end
2197
if anim then
2198
anim.Disabled=true
2199
end
2200
    for i=0,1,0.05 do
2201
        swait()
2202
        Torso.Velocity=RootPart.CFrame.lookVector*20
2203
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2204
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2205
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0+40*i)),.5)
2206
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2207
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2208
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2209
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2210
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2211
    end
2212
    for i=0,1,0.05 do
2213
        swait()
2214
        Torso.Velocity=RootPart.CFrame.lookVector*40
2215
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2216
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2217
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(41+80*i)),.5)
2218
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2219
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2220
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2221
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2222
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2223
    end
2224
    for i=0,1,0.05 do
2225
        swait()
2226
        Torso.Velocity=RootPart.CFrame.lookVector*60
2227
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2228
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2229
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(82+120*i)),.5)
2230
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2231
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2232
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2233
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2234
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2235
    end
2236
    so("http://www.roblox.com/asset/?id=159882625",Torso,1,1)
2237
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2238
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2239
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2240
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2241
    for i=0,1,0.05 do
2242
        swait()
2243
        Torso.Velocity=RootPart.CFrame.lookVector*80
2244
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(124+160*i)),.5)
2245
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2246
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2247
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2248
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2249
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2250
    end
2251
    for i=0,1,0.005 do
2252
        swait()
2253
        Torso.Velocity=RootPart.CFrame.lookVector*100
2254
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(168+4200*i)),.5)
2255
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2256
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2257
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2258
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2259
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2260
    end
2261
    --dmgstop()
2262
Humanoid.WalkSpeed=12
2263
    attack=false
2264
    con1:disconnect()
2265
    con2:disconnect()
2266
if anim then
2267
anim.Disabled=false
2268
end
2269
if TrailDeb == true then
2270
						TrailDeb = false
2271
end
2272
end
2273
2274
function Push()
2275
    attack=true
2276
    mana=mana-20
2277
if TrailDeb == false then
2278
							TrailDeb = true
2279
						end
2280
						
2281
2282
coroutine.wrap(function()
2283
local Old = Handle2.CFrame.p
2284
while wait()do
2285
if not TrailDeb then break end
2286
local New = Handle2.CFrame.p
2287
local Mag =(Old -New).magnitude
2288
local Dis =(Old +New)/2
2289
local Trail = Instance.new("Part",Character)
2290
Trail.Material = "Neon"
2291
Trail.Anchored = true
2292
Trail.CanCollide = false
2293
Trail.BrickColor = TorsoColor
2294
Trail.Size = Vector3.new(0.2,Mag,0.2)
2295
Trail.TopSurface = 0
2296
Trail.BottomSurface = 0
2297
Trail.formFactor = "Custom"
2298
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2299
local ms = Instance.new("BlockMesh",Trail)
2300
ms.Scale = Vector3.new(1,1,1)
2301
local TM = Instance.new("CylinderMesh",Trail)
2302
TM.Scale = Vector3.new(1,1,1)
2303
Old = New
2304
coroutine.wrap(function()
2305
for i = 1,0,-0.1 do
2306
wait()
2307
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2308
end
2309
Trail:remove()
2310
end)()
2311
coroutine.wrap(function()
2312
for i = 1,10 do
2313
wait()
2314
Trail.Transparency = Trail.Transparency +0.1
2315
end end)()end end)()
2316
coroutine.wrap(function()
2317
local Old = Handle.CFrame.p
2318
while wait()do
2319
if not TrailDeb then break end
2320
local New = Handle.CFrame.p
2321
local Mag =(Old -New).magnitude
2322
local Dis =(Old +New)/2
2323
local Trail = Instance.new("Part",Character)
2324
Trail.Material = "Neon"
2325
Trail.Anchored = true
2326
Trail.CanCollide = false
2327
Trail.BrickColor = TorsoColor
2328
Trail.Size = Vector3.new(0.2,Mag,0.2)
2329
Trail.TopSurface = 0
2330
Trail.BottomSurface = 0
2331
Trail.formFactor = "Custom"
2332
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2333
local ms = Instance.new("BlockMesh",Trail)
2334
ms.Scale = Vector3.new(1,1,1)
2335
local TM = Instance.new("CylinderMesh",Trail)
2336
TM.Scale = Vector3.new(1,1,1)
2337
Old = New
2338
coroutine.wrap(function()
2339
for i = 1,0,-0.1 do
2340
wait()
2341
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2342
end
2343
Trail:remove()
2344
end)()
2345
coroutine.wrap(function()
2346
for i = 1,10 do
2347
wait()
2348
Trail.Transparency = Trail.Transparency +0.1
2349
end end)()end end)()
2350
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
2351
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
2352
    for i=0,1,0.1 do
2353
        swait()
2354
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2355
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2356
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2357
        Handleweld.C0=clerp(Handleweld.C0,cf(-5,0,-10)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)  
2358
        Handle2weld.C0=clerp(Handle2weld.C0,cf(5,0,-10)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)  
2359
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
2360
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
2361
    end
2362
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
2363
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2364
    so("http://www.roblox.com/asset/?id=159882481",Torso,1,1) 
2365
    for i=0,1,0.1 do
2366
        swait()
2367
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2368
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2369
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2370
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,0,-20)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)  
2371
        Handle2weld.C0=clerp(Handle2weld.C0,cf(4,0,-20)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)  
2372
        RW.C0=clerp(RW.C0,cf(1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
2373
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
2374
    end
2375
    --dmgstop()
2376
    attack=false
2377
    con1:disconnect()
2378
    con2:disconnect()
2379
if TrailDeb == true then
2380
						TrailDeb = false
2381
end
2382
end
2383
2384
function Clap()
2385
    attack=true
2386
    mana=mana-20
2387
if TrailDeb == false then
2388
							TrailDeb = true
2389
						end
2390
						
2391
2392
coroutine.wrap(function()
2393
local Old = Handle2.CFrame.p
2394
while wait()do
2395
if not TrailDeb then break end
2396
local New = Handle2.CFrame.p
2397
local Mag =(Old -New).magnitude
2398
local Dis =(Old +New)/2
2399
local Trail = Instance.new("Part",Character)
2400
Trail.Material = "Neon"
2401
Trail.Anchored = true
2402
Trail.CanCollide = false
2403
Trail.BrickColor = TorsoColor
2404
Trail.Size = Vector3.new(0.2,Mag,0.2)
2405
Trail.TopSurface = 0
2406
Trail.BottomSurface = 0
2407
Trail.formFactor = "Custom"
2408
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2409
local ms = Instance.new("BlockMesh",Trail)
2410
ms.Scale = Vector3.new(1,1,1)
2411
local TM = Instance.new("CylinderMesh",Trail)
2412
TM.Scale = Vector3.new(1,1,1)
2413
Old = New
2414
coroutine.wrap(function()
2415
for i = 1,0,-0.1 do
2416
wait()
2417
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2418
end
2419
Trail:remove()
2420
end)()
2421
coroutine.wrap(function()
2422
for i = 1,10 do
2423
wait()
2424
Trail.Transparency = Trail.Transparency +0.1
2425
end end)()end end)()
2426
coroutine.wrap(function()
2427
local Old = Handle.CFrame.p
2428
while wait()do
2429
if not TrailDeb then break end
2430
local New = Handle.CFrame.p
2431
local Mag =(Old -New).magnitude
2432
local Dis =(Old +New)/2
2433
local Trail = Instance.new("Part",Character)
2434
Trail.Material = "Neon"
2435
Trail.Anchored = true
2436
Trail.CanCollide = false
2437
Trail.BrickColor = TorsoColor
2438
Trail.Size = Vector3.new(0.2,Mag,0.2)
2439
Trail.TopSurface = 0
2440
Trail.BottomSurface = 0
2441
Trail.formFactor = "Custom"
2442
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2443
local ms = Instance.new("BlockMesh",Trail)
2444
ms.Scale = Vector3.new(1,1,1)
2445
local TM = Instance.new("CylinderMesh",Trail)
2446
TM.Scale = Vector3.new(1,1,1)
2447
Old = New
2448
coroutine.wrap(function()
2449
for i = 1,0,-0.1 do
2450
wait()
2451
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2452
end
2453
Trail:remove()
2454
end)()
2455
coroutine.wrap(function()
2456
for i = 1,10 do
2457
wait()
2458
Trail.Transparency = Trail.Transparency +0.1
2459
end end)()end end)()
2460
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2461
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2462
    so("http://www.roblox.com/asset/?id=159882584",Torso,1,0.9) 
2463
    for i=0,1,0.08 do
2464
        swait()
2465
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2466
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2467
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2468
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(-40),math.rad(20)),.2)
2469
        Handleweld.C0=clerp(Handleweld.C0,cf(5,1,-5)*angles(math.rad(0),math.rad(40),math.rad(-20)),.2)
2470
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
2471
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-30,0,20),.3)
2472
    end
2473
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
2474
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2475
    for i=0,1,0.08 do
2476
        swait()
2477
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2478
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2479
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2480
        Handle2weld.C0=clerp(Handle2weld.C0,cf(4,1,-5)*angles(math.rad(0),math.rad(-43),math.rad(20)),.2)
2481
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-5)*angles(math.rad(0),math.rad(43),math.rad(-20)),.2)
2482
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
2483
        RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
2484
    end
2485
    --dmgstop()
2486
    attack=false
2487
    con1:disconnect()
2488
    con2:disconnect()
2489
if TrailDeb == true then
2490
						TrailDeb = false
2491
end
2492
end
2493
2494
function Hai()
2495
    attack=true
2496
    Humanoid.WalkSpeed=0
2497
    so("http://www.roblox.com/asset/?id=159882567",Torso,1,1)
2498
    for i=0,1,0.1 do
2499
        swait()
2500
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2501
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2502
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2503
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2504
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2505
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2506
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2507
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2508
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2509
    end
2510
     so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8) 
2511
for i=0,1,0.1 do
2512
        swait()
2513
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2514
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2515
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2516
        Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
2517
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2518
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2519
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2520
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.5)
2521
       	LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2522
    end
2523
     so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2524
for i=0,1,0.1 do
2525
        swait()
2526
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2527
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2528
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2529
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2530
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2531
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2532
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2533
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2534
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2535
       
2536
    end
2537
so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
2538
for i=0,1,0.1 do
2539
        swait()
2540
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2541
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2542
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2543
        Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
2544
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2545
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2546
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2547
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.3)
2548
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2549
    end
2550
so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2551
for i=0,1,0.1 do
2552
        swait()
2553
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2554
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2555
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2556
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2557
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2558
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2559
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2560
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2561
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2562
    end
2563
    --dmgstop()
2564
    Humanoid.WalkSpeed=12
2565
    attack=false
2566
end
2567
2568
function Die()
2569
    attack=true
2570
Footsteps:Stop()
2571
Footsteps2:Stop()
2572
local Fire = it("Sound",Character.Torso)
2573
Fire.SoundId = "rbxassetid://192104941"
2574
Fire.Looped = true
2575
Fire.Pitch = 1
2576
Fire.Volume = 1
2577
local Fire2 = it("Sound",Handle2)
2578
Fire2.SoundId = "rbxassetid://192104941"
2579
Fire2.Looped = true
2580
Fire2.Pitch = 1
2581
Fire2.Volume = 1
2582
local Fire3 = it("Sound",Handle)
2583
Fire3.SoundId = "rbxassetid://192104941"
2584
Fire3.Looped = true
2585
Fire3.Pitch = 1
2586
Fire3.Volume = 1
2587
local Fire4 = it("Sound",handle)
2588
Fire4.SoundId = "rbxassetid://192104941"
2589
Fire4.Looped = true
2590
Fire4.Pitch = 1
2591
Fire4.Volume = 1
2592
local fire = Instance.new("ParticleEmitter", Character.Torso)
2593
fire.Lifetime = NumberRange.new(0.5)
2594
fire.Speed = NumberRange.new(1, 3)
2595
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
2596
fire.Rate = 0
2597
fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2598
fire.LightEmission = 0.6
2599
fire.Texture = "http://www.roblox.com/asset/?id=242911609"
2600
fire.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2601
local fire2 = Instance.new("ParticleEmitter", Handle)
2602
fire2.Lifetime = NumberRange.new(0.5)
2603
fire2.Speed = NumberRange.new(1, 3)
2604
fire2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
2605
fire2.Rate = 0
2606
fire2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2607
fire2.LightEmission = 0.6
2608
fire2.Texture = "http://www.roblox.com/asset/?id=242911609"
2609
fire2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2610
local fire3 = Instance.new("ParticleEmitter", Handle2)
2611
fire3.Lifetime = NumberRange.new(0.5)
2612
fire3.Speed = NumberRange.new(1, 3)
2613
fire3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
2614
fire3.Rate = 0
2615
fire3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2616
fire3.LightEmission = 0.6
2617
fire3.Texture = "http://www.roblox.com/asset/?id=242911609"
2618
fire3.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2619
local fire4 = Instance.new("ParticleEmitter", handle)
2620
fire4.Lifetime = NumberRange.new(0.5)
2621
fire4.Speed = NumberRange.new(1, 3)
2622
fire4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
2623
fire4.Rate = 0
2624
fire4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2625
fire4.LightEmission = 0.6
2626
fire4.Texture = "http://www.roblox.com/asset/?id=242911609"
2627
fire4.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2628
    Humanoid.WalkSpeed = 0
2629
    so("http://www.roblox.com/asset/?id=199149297",Head,1,1)
2630
    so("http://www.roblox.com/asset/?id=209527203",Head,1,1)
2631
    for i=0,1,0.08 do
2632
        swait()
2633
        Torso.Velocity=RootPart.CFrame.lookVector*-30
2634
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,0)*angles(math.rad(-45),math.rad(0),math.rad(90)),.2)
2635
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.2)
2636
        handleweld.C0=clerp(handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2637
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2638
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2639
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(45)),.2)
2640
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),.2)
2641
        RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
2642
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
2643
    end
2644
    for i=0,1,0.005 do
2645
        swait()
2646
        moosick.Volume=1-2*i
2647
        light.Range=15-10*i
2648
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2649
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2650
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2651
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2652
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2653
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2654
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2655
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2656
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2657
    end
2658
light.Range=0
2659
    for i=0,1,0.01 do
2660
        swait()
2661
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2662
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2663
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2664
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2665
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2666
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2667
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2668
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2669
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2670
    end
2671
    so("http://www.roblox.com/asset/?id=209527175",Head,1,0.9)
2672
    fire.Rate = 1000
2673
    fire2.Rate = 1000
2674
    fire3.Rate = 1000
2675
    fire4.Rate = 1000
2676
	Fire:Play()
2677
	Fire2:Play()
2678
	Fire3:Play()
2679
	Fire4:Play()
2680
    for i=0,1,0.005 do
2681
        swait()
2682
Character.Head.face.Transparency = 0+1*i
2683
LeftArm.Transparency=0+1*i
2684
RightArm.Transparency=0+1*i
2685
LeftLeg.Transparency=0+1*i
2686
RightLeg.Transparency=0+1*i
2687
Head.Transparency=0+1*i
2688
Torso.Transparency=0+1*i
2689
for _,v in pairs(Character:children()) do
2690
                if v:IsA("Hat") then
2691
                        v.Handle.Transparency = 0+1*i
2692
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2693
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2694
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2695
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2696
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2697
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2698
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2699
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2700
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2701
    end
2702
    end
2703
    --dmgstop()
2704
end
2705
Humanoid.Health = 0
2706
end
2707
2708
equipanim()
2709
2710
local sine = 0
2711
local change = 1
2712
local val = 0
2713
2714
local mananum=0
2715
while true do
2716
swait()
2717
sine = sine + change
2718
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
2719
local velderp=RootPart.Velocity.y
2720
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
2721
if equipped==true or equipped==false then
2722
if Anim=="Idle" and attack==false then
2723
idle=idle+1
2724
else
2725
idle=0
2726
end
2727
if Humanoid.Health <=20 then
2728
if attack == false then
2729
Humanoid.Health = math.huge
2730
Die()
2731
end
2732
end
2733
if idle>=1000 then
2734
if attack==false then
2735
--Sheath()
2736
end
2737
end
2738
if RootPart.Velocity.y > 1 and hitfloor==nil then 
2739
Anim="Jump"
2740
if attack==false then
2741
Footsteps:Stop()
2742
Footsteps2:Stop()
2743
Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
2744
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2745
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0),.3)
2746
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.25,0,0.5),.3)
2747
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2748
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.25,0,-0.5),.3)
2749
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2750
RH.C0=clerp(RH.C0,cf(1,0,-.75)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
2751
LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
2752
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
2753
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
2754
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
2755
end
2756
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
2757
Anim="Fall"
2758
if attack==false then
2759
Footsteps:Stop()
2760
Footsteps2:Stop()
2761
Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
2762
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2763
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
2764
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
2765
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2766
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
2767
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2768
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
2769
LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
2770
handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2771
Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
2772
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
2773
end
2774
elseif torvel<1 and hitfloor~=nil then
2775
Anim="Idle"
2776
change=0.5
2777
if idle>=1000 then
2778
if attack==false then
2779
Footsteps:Stop()
2780
Footsteps2:Stop()
2781
Humanoid.WalkSpeed=12
2782
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(0),math.rad(50)),.1)
2783
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(5+2*math.cos(sine/5.5)),math.rad(-5-2*math.cos(sine/5.5)),math.rad(-50)),.1)
2784
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
2785
RW.C0=clerp(RW.C0,cf(0.8,0.3,-0.5)*angles(math.rad(70),math.rad(0),math.rad(-85)),.5)
2786
LW.C0=clerp(LW.C0,cf(-0.6,0.5,-0.7)*angles(math.rad(70),math.rad(0),math.rad(85)),.5)
2787
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2788
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2789
handleweld.C0=clerp(handleweld.C0,cf(3.2,-1,-2)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
2790
Handleweld.C0=clerp(Handleweld.C0,cf(-2,-1.5+1*math.cos(sine/50),6)*angles(math.rad(60),math.rad(-25),math.rad(-90)),.4)
2791
Handle2weld.C0=clerp(Handle2weld.C0,cf(5,1.5-0.5*math.cos(sine/50),-5)*angles(math.rad(-110),math.rad(25),math.rad(60)),.3)
2792
end
2793
else
2794
if attack==false then
2795
Footsteps:Stop()
2796
Footsteps2:Stop()
2797
Humanoid.WalkSpeed=12
2798
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(6),math.rad(0),math.rad(0)),.3)
2799
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(3+3*math.cos(sine/36)),math.rad(0),math.rad(0)),.3)
2800
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2801
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(16-6*math.cos(sine/28))),.3)
2802
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16+6*math.cos(sine/28))),.3)
2803
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(16)),.3)
2804
LH.C0=clerp(LH.C0,cf(-1,-1.1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(24)),.3)
2805
handleweld.C0=clerp(handleweld.C0,cf(0-1*math.cos(sine/40),0-0.5*math.cos(sine/20),0)*angles(math.rad(-5+5*math.cos(sine/20)),math.rad(0),math.rad(0)),.2)
2806
Handleweld.C0=clerp(Handleweld.C0,cf(0-1*math.cos(sine/30),0,0-1*math.cos(sine/30))*angles(math.rad(0+8*math.cos(sine/30)),math.rad(0),math.rad(0-8*math.cos(sine/30))),.2)
2807
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+1*math.cos(sine/36),0,0+1*math.cos(sine/36))*angles(math.rad(0-12*math.cos(sine/36)),math.rad(0),math.rad(0-12*math.cos(sine/36))),.2)
2808
end
2809
end
2810
elseif torvel>2 and torvel<22 and hitfloor~=nil then
2811
Anim="Walk"
2812
if attack==false then
2813
change=0.8
2814
--[[RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(35),math.rad(0),math.rad(15*math.cos(sine/10))),.3)
2815
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
2816
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
2817
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
2818
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
2819
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
2820
--Handleweld.C0=clerp(--Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2821
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2822
RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.1,0,0),.2)
2823
--RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-0.1,0,0.2),.2)
2824
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-5),math.rad(-25),math.rad(20)),.3)
2825
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
2826
RH.C0=clerp(RH.C0,RHC0,.3)
2827
LH.C0=clerp(LH.C0,LHC0,.3)
2828
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2829
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2830
]]--
2831
Footsteps:Play()
2832
Footsteps2:Stop()
2833
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(10+1*math.cos(sine/2.5)),math.rad(0),math.rad(1-5*math.cos(sine/5))),.3)
2834
Neck.C0=clerp(Neck.C0,necko*euler(0+0.075*math.cos(sine/2.5),0,0)*angles(math.rad(0),math.rad(0),math.rad(1+5*math.cos(sine/5))),.3)
2835
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2836
RW.C0=clerp(RW.C0,cf(1.4+0.25*math.cos(sine/5),0.5+0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*angles(math.rad(20-60*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
2837
LW.C0=clerp(LW.C0,cf(-1.4+0.25*math.cos(sine/5),0.5-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*angles(math.rad(20+60*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
2838
RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
2839
LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
2840
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2841
Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-30),math.rad(0-1*math.cos(sine/30))),.2)
2842
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(30),math.rad(0-3*math.cos(sine/36))),.2)
2843
end
2844
elseif torvel>=22 and hitfloor~=nil then
2845
Anim="Run"
2846
change=1
2847
if attack==false then
2848
Footsteps:Stop()
2849
Footsteps2:Play()
2850
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(20+1*math.cos(sine/2.5)),math.rad(0),math.rad(0)),.3)
2851
Neck.C0=clerp(Neck.C0,necko*euler(-0.2+0.075*math.cos(sine/2.5),0,0),.3)
2852
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2853
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(24)),.3)
2854
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-24)),.3)
2855
RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
2856
LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
2857
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2858
Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-60),math.rad(0-1*math.cos(sine/30))),.2)
2859
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(60),math.rad(0-3*math.cos(sine/36))),.2)
2860
end
2861
end
2862
end
2863
fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true)
2864
fenbarmana4.Text="[Energy]                    <{[  "..mana.."  ]}>                    [Energy]"
2865
if mana>=100 then
2866
mana=100
2867
else
2868
if mananum<=8 then
2869
mananum=mananum+1
2870
else
2871
mananum=0
2872
mana=mana+1
2873
end
2874
end
2875
end
2876
-- ~CLarramore