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1 | --Change your name where it says (YOURNAME)-- | |
2 | --(Wihout the "()"-s)-- | |
3 | ||
4 | warn("Made by Meti2000 <3") | |
5 | - | game.Workspace.IceTea_Bottle.Humanoid.MaxHealth = math.huge |
5 | + | game.Workspace.jassm11.Humanoid.MaxHealth = math.huge |
6 | m = game:service'Players'.LocalPlayer:GetMouse() | |
7 | paly = game.Players.LocalPlayer | |
8 | char = paly.Character | |
9 | ypcall(function() | |
10 | shirt = Instance.new("Shirt", char) | |
11 | shirt.Name = "Shirt" | |
12 | pants = Instance.new("Pants", char) | |
13 | pants.Name = "Pants" | |
14 | char.Shirt.ShirtTemplate = "rbxassetid://654790833" | |
15 | char.Pants.PantsTemplate = "rbxassetid://576054998" | |
16 | end) | |
17 | game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) | |
18 | local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head) | |
19 | txtfag.Adornee = Hello | |
20 | txtfag.Name = "Hoi." | |
21 | txtfag.Size = UDim2.new(2, 0, 1.2, 0) | |
22 | txtfag.StudsOffset = Vector3.new(-5, 3, 0) | |
23 | local textfag = Instance.new("TextLabel", txtfag) | |
24 | textfag.Size = UDim2.new(6, 0, 1, 0) | |
25 | textfag.FontSize = "Size10" | |
26 | textfag.TextScaled = true | |
27 | textfag.TextTransparency = 0 | |
28 | textfag.BackgroundTransparency = 1 | |
29 | textfag.TextTransparency = 0 | |
30 | textfag.TextStrokeTransparency = 0 | |
31 | textfag.Font = "Cartoon" | |
32 | textfag.TextStrokeColor3 = Color3.fromRGB(0,0,0) | |
33 | textfag.Text = "y0s" | |
34 | wait(0.6) | |
35 | textfag.Text = "Let's chill .o." | |
36 | wait(0.9) | |
37 | textfag.Text = "(YOURNAME) The Doge" | |
38 | ||
39 | do | |
40 | local filteredMessages = { ['____'] = '___' }; | |
41 | local onPropertyChanged = function (obj) | |
42 | if (obj:isDescendantOf (workspace)) then | |
43 | local objText = obj.Text; | |
44 | ||
45 | if (objText ~= '___' and objText:find '(%S)') then | |
46 | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then | |
47 | obj.Text = filteredMessages [objText]; | |
48 | elseif (not filteredMessages [objText]) then | |
49 | obj.Text = '___'; | |
50 | ||
51 | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); | |
52 | ||
53 | filteredMessages [objText] = filtered; | |
54 | filteredMessages [filtered] = filtered; | |
55 | ||
56 | obj.Text = filtered; | |
57 | end; | |
58 | end; | |
59 | end; | |
60 | end; | |
61 | ||
62 | local newInstance = Instance.new; | |
63 | Instance = { | |
64 | new = function (class, parent) | |
65 | local obj = newInstance (class, parent); | |
66 | ||
67 | if (pcall (function()return obj.Text;end)) then | |
68 | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end); | |
69 | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end); | |
70 | end; | |
71 | ||
72 | return obj; | |
73 | end; | |
74 | }; | |
75 | end; | |
76 | plr = game.Players.LocalPlayer | |
77 | mouse = plr:GetMouse() | |
78 | part = nil | |
79 | bp = nil | |
80 | particles = nil | |
81 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
82 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
83 | bbg.Size = UDim2.new(0,200,0,50) | |
84 | bbg.StudsOffset = Vector3.new(0,5,0) | |
85 | bbgTl = Instance.new("TextLabel",bbg) | |
86 | bbgTl.BackgroundTransparency = 1 | |
87 | bbgTl.Size = UDim2.new(10,0,1,0) | |
88 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
89 | bbgTl.Font = "Highway" | |
90 | bbgTl.Text = " " | |
91 | bbgTl.TextSize = 40 | |
92 | bbgTl.TextStrokeColor3 = Color3.new(0,0,0) | |
93 | bbgTl.TextStrokeTransparency = 0 | |
94 | bbgTl.TextWrapped = true | |
95 | plr.Chatted:connect(function(msg) | |
96 | bbgTl.Text = msg | |
97 | wait(5) | |
98 | if bbgTl.Text == msg then | |
99 | bbgTl.Text = " " | |
100 | while true do | |
101 | textfag.TextColor3 = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
102 | bbgTl.TextColor3 = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
103 | wait(.1) | |
104 | end | |
105 | end | |
106 | end) | |
107 | Player=game:GetService("Players").LocalPlayer | |
108 | Character=Player.Character | |
109 | PlayerGui=Player.PlayerGui | |
110 | Backpack=Player.Backpack | |
111 | Torso=Character.Torso | |
112 | Head=Character.Head | |
113 | Humanoid=Character.Humanoid | |
114 | m=Instance.new('Model',Character) | |
115 | LeftArm=Character["Left Arm"] | |
116 | LeftLeg=Character["Left Leg"] | |
117 | RightArm=Character["Right Arm"] | |
118 | RightLeg=Character["Right Leg"] | |
119 | LS=Torso["Left Shoulder"] | |
120 | LH=Torso["Left Hip"] | |
121 | RS=Torso["Right Shoulder"] | |
122 | RH=Torso["Right Hip"] | |
123 | Face = Head.face | |
124 | Neck=Torso.Neck | |
125 | --it=Instance.new | |
126 | local hair3 = Instance.new("Part",char) | |
127 | hair3.Material="Neon" | |
128 | hair3.CanCollide=false | |
129 | hair3.Size=Vector3.new(0.1,0.1,0.1) | |
130 | hair3.Transparency=0 | |
131 | ||
132 | local msh = Instance.new("SpecialMesh",hair3) | |
133 | local text = Instance.new("Texture",hair3) | |
134 | text.Texture="rbxassetid://151778895" | |
135 | msh.MeshId="rbxassetid://151778863" | |
136 | msh.Scale=Vector3.new(1.01, 1.01, 1.01) | |
137 | ||
138 | local w = Instance.new("Weld",hair3) | |
139 | w.Part1=hair3 | |
140 | w.Part0=Head | |
141 | w.C0=CFrame.new(0,0.12,-0.23) | |
142 | attacktype=1 | |
143 | vt=Vector3.new | |
144 | cf=CFrame.new | |
145 | euler=CFrame.fromEulerAnglesXYZ | |
146 | angles=CFrame.Angles | |
147 | cloaked=false | |
148 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
149 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
150 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
151 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
152 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
153 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
154 | RootPart=Character.HumanoidRootPart | |
155 | RootJoint=RootPart.RootJoint | |
156 | RootCF=euler(-1.57,0,3.14) | |
157 | attack = false | |
158 | attackdebounce = false | |
159 | deb=false | |
160 | equipped=true | |
161 | hand=false | |
162 | MMouse=nil | |
163 | combo=0 | |
164 | mana=0 | |
165 | trispeed=.2 | |
166 | attackmode='none' | |
167 | local idle=0 | |
168 | local Anim="Idle" | |
169 | local gun=false | |
170 | local shoot=false | |
171 | player=nil | |
172 | mana=0 | |
173 | ||
174 | local defensevalue = 999999 | |
175 | local speedvalue = 1 | |
176 | local damagevalue = 1 | |
177 | local cf = CFrame.new-- make things ez :3 | |
178 | local mr = math.rad | |
179 | local angles = CFrame.Angles | |
180 | local ud = UDim2.new | |
181 | local c3 = Color3.new | |
182 | ||
183 | local stats=Instance.new('Folder',Character) | |
184 | stats.Name='Stats' | |
185 | local block=Instance.new('BoolValue',stats) | |
186 | block.Name='Block' | |
187 | block.Value=false | |
188 | local stun=Instance.new('BoolValue',stats) | |
189 | stun.Name='Stun' | |
190 | stun.Value=false | |
191 | local defense=Instance.new('NumberValue',stats) | |
192 | defense.Name='Defence' | |
193 | defense.Value=defensevalue | |
194 | local speed=Instance.new('NumberValue',stats) | |
195 | speed.Name='Speed' | |
196 | speed.Value=speedvalue | |
197 | local damagea=Instance.new('NumberValue',stats) | |
198 | damagea.Name='Damage' | |
199 | damagea.Value=damagevalue | |
200 | ||
201 | Humanoid = Character.Humanoid | |
202 | if Humanoid:FindFirstChild("Animator")then | |
203 | Humanoid:FindFirstChild("Animator"):Destroy() | |
204 | end | |
205 | ||
206 | Humanoid.WalkSpeed = 3 | |
207 | ||
208 | music = Instance.new("Sound", Torso) | |
209 | music.SoundId = "http://www.roblox.com/asset/?id=182408067" | |
210 | music.Volume = math.huge | |
211 | music.Looped = true | |
212 | wait(0.1) | |
213 | music:Play() | |
214 | ||
215 | Colorpart1 = Torso.BrickColor.r | |
216 | Colorpart2 = Torso.BrickColor.g | |
217 | Colorpart3 = Torso.BrickColor.b | |
218 | ||
219 | CloakEffectLight2 = Instance.new("PointLight", Torso) | |
220 | CloakEffectLight2.Color = Color3.new(Colorpart1, Colorpart2, Colorpart3) | |
221 | CloakEffectLight2.Range = 10 | |
222 | CloakEffectLight2.Brightness = 10 | |
223 | CloakEffectLight2.Enabled = true | |
224 | ||
225 | mouse=Player:GetMouse() | |
226 | --save shoulders | |
227 | RSH, LSH=nil, nil | |
228 | --welds | |
229 | RW, LW=Instance.new("Motor"), Instance.new("Motor") | |
230 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
231 | LH=Torso["Left Hip"] | |
232 | RH=Torso["Right Hip"] | |
233 | TorsoColor=Torso.BrickColor | |
234 | function NoOutline(Part) | |
235 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
236 | end | |
237 | player=Player | |
238 | ch=Character | |
239 | RSH=ch.Torso["Right Shoulder"] | |
240 | LSH=ch.Torso["Left Shoulder"] | |
241 | -- | |
242 | RSH.Parent=nil | |
243 | LSH.Parent=nil | |
244 | -- | |
245 | RW.Name="Right Shoulder" | |
246 | RW.Part0=ch.Torso | |
247 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
248 | RW.C1=cf(0, 0.5, 0) | |
249 | RW.Part1=ch["Right Arm"] | |
250 | RW.Parent=ch.Torso | |
251 | -- | |
252 | LW.Name="Left Shoulder" | |
253 | LW.Part0=ch.Torso | |
254 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
255 | LW.C1=cf(0, 0.5, 0) | |
256 | LW.Part1=ch["Left Arm"] | |
257 | LW.Parent=ch.Torso | |
258 | ||
259 | local function weldBetween(a, b) | |
260 | local weldd = Instance.new("ManualWeld") | |
261 | weldd.Part0 = a | |
262 | weldd.Part1 = b | |
263 | weldd.C0 = CFrame.new() | |
264 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
265 | weldd.Parent = a | |
266 | return weldd | |
267 | end | |
268 | ||
269 | fat = Instance.new("BindableEvent", script) | |
270 | fat.Name = "Heartbeat" | |
271 | ||
272 | script:WaitForChild("Heartbeat") | |
273 | ||
274 | frame = 1 / 30 | |
275 | tf = 0 | |
276 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
277 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
278 | lastframe = tick() | |
279 | script.Heartbeat:Fire() --ayy lmao | |
280 | ||
281 | game:GetService("RunService").Heartbeat:connect(function(s, p) --herp derp | |
282 | tf = tf + s | |
283 | if tf >= frame then | |
284 | if allowframeloss then | |
285 | script.Heartbeat:Fire() | |
286 | lastframe = tick() | |
287 | else | |
288 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) | |
289 | for i = 1, math.floor(tf / frame) do | |
290 | script.Heartbeat:Fire() | |
291 | end | |
292 | lastframe = tick() | |
293 | end | |
294 | if tossremainder then | |
295 | tf = 0 | |
296 | else | |
297 | tf = tf - frame * math.floor(tf / frame) | |
298 | end | |
299 | end | |
300 | end) | |
301 | ||
302 | --To use: fat.Event:fat.Event:wait() or fat.Event:connect(function() asdcode end) | |
303 | ||
304 | local function CFrameFromTopBack(at, top, back) | |
305 | local right = top:Cross(back) | |
306 | return CFrame.new(at.x, at.y, at.z, | |
307 | right.x, top.x, back.x, | |
308 | right.y, top.y, back.y, | |
309 | right.z, top.z, back.z) | |
310 | end | |
311 | ||
312 | function Triangle(a, b, c) | |
313 | local edg1 = (c-a):Dot((b-a).unit) | |
314 | local edg2 = (a-b):Dot((c-b).unit) | |
315 | local edg3 = (b-c):Dot((a-c).unit) | |
316 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
317 | a, b, c = a, b, c | |
318 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
319 | a, b, c = b, c, a | |
320 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
321 | a, b, c = c, a, b | |
322 | else | |
323 | assert(false, "unreachable") | |
324 | end | |
325 | ||
326 | local len1 = (c-a):Dot((b-a).unit) | |
327 | local len2 = (b-a).magnitude - len1 | |
328 | local width = (a + (b-a).unit*len1 - c).magnitude | |
329 | ||
330 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
331 | ||
332 | local list = {} | |
333 | ||
334 | local TrailColor = ("Dark grey") | |
335 | ||
336 | if len1 > 0.01 then | |
337 | local w1 = Instance.new('WedgePart', m) | |
338 | game:GetService("Debris"):AddItem(w1,5) | |
339 | w1.Material = "SmoothPlastic" | |
340 | w1.FormFactor = 'Custom' | |
341 | w1.BrickColor = BrickColor.new(TrailColor) | |
342 | w1.Transparency = 0 | |
343 | w1.Reflectance = 0 | |
344 | w1.Material = "SmoothPlastic" | |
345 | w1.CanCollide = false | |
346 | NoOutline(w1) | |
347 | local sz = Vector3.new(0.2, width, len1) | |
348 | w1.Size = sz | |
349 | local sp = Instance.new("SpecialMesh",w1) | |
350 | sp.MeshType = "Wedge" | |
351 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
352 | w1:BreakJoints() | |
353 | w1.Anchored = true | |
354 | w1.Parent = workspace | |
355 | w1.Transparency = 0.7 | |
356 | table.insert(Effects,{w1,"Disappear",.01}) | |
357 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
358 | table.insert(list,w1) | |
359 | end | |
360 | ||
361 | if len2 > 0.01 then | |
362 | local w2 = Instance.new('WedgePart', m) | |
363 | game:GetService("Debris"):AddItem(w2,5) | |
364 | w2.Material = "SmoothPlastic" | |
365 | w2.FormFactor = 'Custom' | |
366 | w2.BrickColor = BrickColor.new(TrailColor) | |
367 | w2.Transparency = 0 | |
368 | w2.Reflectance = 0 | |
369 | w2.Material = "SmoothPlastic" | |
370 | w2.CanCollide = false | |
371 | NoOutline(w2) | |
372 | local sz = Vector3.new(0.2, width, len2) | |
373 | w2.Size = sz | |
374 | local sp = Instance.new("SpecialMesh",w2) | |
375 | sp.MeshType = "Wedge" | |
376 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
377 | w2:BreakJoints() | |
378 | w2.Anchored = true | |
379 | w2.Parent = workspace | |
380 | w2.Transparency = 0.7 | |
381 | table.insert(Effects,{w2,"Disappear",.01}) | |
382 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
383 | table.insert(list,w2) | |
384 | end | |
385 | return unpack(list) | |
386 | end | |
387 | ||
388 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
389 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
390 | end | |
391 | ||
392 | function clerp(a,b,t) | |
393 | local qa = {QuaternionFromCFrame(a)} | |
394 | local qb = {QuaternionFromCFrame(b)} | |
395 | local ax, ay, az = a.x, a.y, a.z | |
396 | local bx, by, bz = b.x, b.y, b.z | |
397 | local _t = 1-t | |
398 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
399 | end | |
400 | ||
401 | function QuaternionFromCFrame(cf) | |
402 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
403 | local trace = m00 + m11 + m22 | |
404 | if trace > 0 then | |
405 | local s = math.sqrt(1 + trace) | |
406 | local recip = 0.5/s | |
407 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
408 | else | |
409 | local i = 0 | |
410 | if m11 > m00 then | |
411 | i = 1 | |
412 | end | |
413 | if m22 > (i == 0 and m00 or m11) then | |
414 | i = 2 | |
415 | end | |
416 | if i == 0 then | |
417 | local s = math.sqrt(m00-m11-m22+1) | |
418 | local recip = 0.5/s | |
419 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
420 | elseif i == 1 then | |
421 | local s = math.sqrt(m11-m22-m00+1) | |
422 | local recip = 0.5/s | |
423 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
424 | elseif i == 2 then | |
425 | local s = math.sqrt(m22-m00-m11+1) | |
426 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
427 | end | |
428 | end | |
429 | end | |
430 | ||
431 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
432 | local xs, ys, zs = x + x, y + y, z + z | |
433 | local wx, wy, wz = w*xs, w*ys, w*zs | |
434 | local xx = x*xs | |
435 | local xy = x*ys | |
436 | local xz = x*zs | |
437 | local yy = y*ys | |
438 | local yz = y*zs | |
439 | local zz = z*zs | |
440 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
441 | end | |
442 | ||
443 | function QuaternionSlerp(a, b, t) | |
444 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
445 | local startInterp, finishInterp; | |
446 | if cosTheta >= 0.0001 then | |
447 | if (1 - cosTheta) > 0.0001 then | |
448 | local theta = math.acos(cosTheta) | |
449 | local invSinTheta = 1/math.sin(theta) | |
450 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
451 | finishInterp = math.sin(t*theta)*invSinTheta | |
452 | else | |
453 | startInterp = 1-t | |
454 | finishInterp = t | |
455 | end | |
456 | else | |
457 | if (1+cosTheta) > 0.0001 then | |
458 | local theta = math.acos(-cosTheta) | |
459 | local invSinTheta = 1/math.sin(theta) | |
460 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
461 | finishInterp = math.sin(t*theta)*invSinTheta | |
462 | else | |
463 | startInterp = t-1 | |
464 | finishInterp = t | |
465 | end | |
466 | end | |
467 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
468 | end | |
469 | ||
470 | sitting=false | |
471 | resting=false | |
472 | meditating=false | |
473 | sprint=false | |
474 | ||
475 | mouse.Button1Down:connect(function() | |
476 | end) | |
477 | print'Only instinct left is survival.' | |
478 | mouse.KeyDown:connect(function(k) | |
479 | k=k:lower() | |
480 | if k=='z' and attack==false and resting==false and sprint==false and meditating==false then | |
481 | attack=true | |
482 | if sitting==false then | |
483 | sitting=true | |
484 | Humanoid.WalkSpeed = 0 | |
485 | for i=0,1,0.04 do | |
486 | fat.Event:wait() | |
487 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
488 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
489 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
490 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
491 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
492 | LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
493 | end | |
494 | elseif sitting==true then | |
495 | sitting=false | |
496 | for i=0,1,0.04 do | |
497 | fat.Event:wait() | |
498 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
499 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
500 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
501 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
502 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
503 | LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
504 | end | |
505 | Humanoid.WalkSpeed = 3 | |
506 | end | |
507 | attack=false | |
508 | end | |
509 | if k=='x' and attack==false and sitting==false and sprint==false and meditating==false then | |
510 | attack=true | |
511 | if resting==false then | |
512 | resting=true | |
513 | Humanoid.WalkSpeed = 0 | |
514 | for i=0,1,0.04 do | |
515 | fat.Event:wait() | |
516 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.05)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
517 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
518 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
519 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.1,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
520 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-40),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
521 | LH.C0=clerp(LH.C0,cf(-0.75,0.05,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
522 | end | |
523 | elseif resting==true then | |
524 | resting=false | |
525 | for i=0,1,0.04 do | |
526 | fat.Event:wait() | |
527 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.05)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
528 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
529 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
530 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.1,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
531 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-40),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
532 | LH.C0=clerp(LH.C0,cf(-0.75,0.05,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
533 | end | |
534 | Humanoid.WalkSpeed = 3 | |
535 | end | |
536 | attack=false | |
537 | end | |
538 | if k=='c' and attack==false and sitting==false and resting==false and sprint==false then | |
539 | attack=true | |
540 | if meditating==false then | |
541 | meditating=true | |
542 | Humanoid.WalkSpeed = 0 | |
543 | for i=0,1,0.04 do | |
544 | fat.Event:wait() | |
545 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.05)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
546 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
547 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
548 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.1,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
549 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-40),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
550 | LH.C0=clerp(LH.C0,cf(-0.75,0.05,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
551 | end | |
552 | elseif meditating==true then | |
553 | meditating=false | |
554 | for i=0,1,0.04 do | |
555 | fat.Event:wait() | |
556 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.05)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
557 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
558 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
559 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.1,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
560 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-40),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
561 | LH.C0=clerp(LH.C0,cf(-0.75,0.05,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
562 | end | |
563 | Humanoid.WalkSpeed = 3 | |
564 | end | |
565 | attack=false | |
566 | end | |
567 | if k=='e' and attack==false and resting==false and sitting==false and meditating==false and sprint==false then | |
568 | sprint=true | |
569 | Humanoid.WalkSpeed = 20 | |
570 | end | |
571 | end) | |
572 | ||
573 | mouse.KeyUp:connect(function(k) | |
574 | if k=='e' and attack==false and resting==false and sitting==false and meditating==false and sprint==true then | |
575 | sprint=false | |
576 | Humanoid.WalkSpeed = 3 | |
577 | end | |
578 | end) | |
579 | ||
580 | local sine = 0 | |
581 | local change = 1 | |
582 | local val = 0 | |
583 | ||
584 | fat.Event:connect(function() | |
585 | sine = sine + change | |
586 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
587 | local velderp=RootPart.Velocity.y | |
588 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
589 | if equipped==true or equipped==false then | |
590 | if attack==false then | |
591 | idle=idle+1 | |
592 | else | |
593 | idle=0 | |
594 | end | |
595 | if idle>=500 then | |
596 | if attack==false then | |
597 | --Sheath() | |
598 | end | |
599 | end | |
600 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
601 | Anim="Jump" | |
602 | if attack==false then | |
603 | change=1 | |
604 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
605 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.15) | |
606 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(20)),0.15) | |
607 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-20)),0.15) | |
608 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-20),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),0.15) | |
609 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),0.15) | |
610 | end | |
611 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
612 | Anim="Fall" | |
613 | if attack==false then | |
614 | change=1 | |
615 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),0.15) | |
616 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),0.15) | |
617 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(10)),0.15) | |
618 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),0.15) | |
619 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(10),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
620 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-10),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
621 | end | |
622 | elseif torvel<1 and hitfloor~=nil then | |
623 | Anim="Idle" | |
624 | if attack==false and sitting==false and resting==false and meditating==false then | |
625 | change=1 | |
626 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/30))*angles(math.rad(-2.5*math.cos(sine/30)),math.rad(0),math.rad(0)),0.15) | |
627 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(-5*math.cos(sine/30))+ -math.sin(sine/30)/15,math.rad(0),math.rad(0)),0.15) | |
628 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.55+0.05*math.cos(sine/30)+ -math.sin(sine/30)/40,0)*angles(math.rad(5-2.5*math.cos(sine/30)),math.rad(0),math.rad(10+5*math.cos(sine/30))+ math.sin(sine/30)/20),0.15) | |
629 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.55+0.05*math.cos(sine/30)+ -math.sin(sine/30)/40,0)*angles(math.rad(5-2.5*math.cos(sine/30)),math.rad(0),math.rad(-10-5*math.cos(sine/30))+ -math.sin(sine/30)/20),0.15) | |
630 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/30),0.025*math.cos(sine/30))*angles(math.rad(-2.5*math.cos(sine/30)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
631 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/30),0.025*math.cos(sine/30))*angles(math.rad(-2.5*math.cos(sine/30)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
632 | else | |
633 | if attack==false and sitting==true and resting==false and meditating==false then | |
634 | change=1 | |
635 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.9)*angles(math.rad(-45-2.5*math.cos(sine/30)),math.rad(0),math.rad(0)),0.15) | |
636 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(-5*math.cos(sine/30))+ -math.sin(sine/30)/15,math.rad(0),math.rad(0)),0.15) | |
637 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.45,0)*angles(math.rad(-45-2.5*math.cos(sine/30)),math.rad(0),math.rad(10)),0.15) | |
638 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.45,0)*angles(math.rad(-45-2.5*math.cos(sine/30)),math.rad(0),math.rad(-10)),0.15) | |
639 | RH.C0=clerp(RH.C0,cf(1,-1,0.025*math.cos(sine/30))*angles(math.rad(45-2.5*math.cos(sine/30)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
640 | LH.C0=clerp(LH.C0,cf(-1,-1,0.025*math.cos(sine/30))*angles(math.rad(45-2.5*math.cos(sine/30)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
641 | else | |
642 | if attack==false and sitting==false and resting==true and meditating==false then | |
643 | change=1 | |
644 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-2.3)*angles(math.rad(-80-1*math.cos(sine/30)),math.rad(0),math.rad(0)),0.15) | |
645 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(5-1*math.cos(sine/30))+ -math.sin(sine/30)/15,math.rad(0),math.rad(0)),0.15) | |
646 | RW.C0=clerp(RW.C0,CFrame.new(1,0.75,0.1)*angles(math.rad(215-1*math.cos(sine/30)),math.rad(0),math.rad(-45)),0.15) | |
647 | LW.C0=clerp(LW.C0,CFrame.new(-1,0.75,0.1)*angles(math.rad(200-1*math.cos(sine/30)),math.rad(0),math.rad(45)),0.15) | |
648 | RH.C0=clerp(RH.C0,cf(1,-1,0.025*math.cos(sine/30))*angles(math.rad(25-1*math.cos(sine/30)),math.rad(90),math.rad(0))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15) | |
649 | LH.C0=clerp(LH.C0,cf(-1,-1,0.025*math.cos(sine/30))*angles(math.rad(10-1*math.cos(sine/30)),math.rad(-90),math.rad(0))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15) | |
650 | else | |
651 | if attack==false and sitting==false and resting==false and meditating==true then | |
652 | change=1 | |
653 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.9)*angles(math.rad(10-1*math.cos(sine/30)),math.rad(0),math.rad(0)),0.15) | |
654 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10-1*math.cos(sine/30))+ -math.sin(sine/30)/15,math.rad(0),math.rad(0)),0.15) | |
655 | RW.C0=clerp(RW.C0,CFrame.new(1.25,0.5,-0.5)*angles(math.rad(0),math.rad(165),math.rad(90)),0.15) | |
656 | LW.C0=clerp(LW.C0,CFrame.new(-1.25,0.5,-0.5)*angles(math.rad(0),math.rad(-165),math.rad(-90)),0.15) | |
657 | RH.C0=clerp(RH.C0,cf(1,-1,0.1)*angles(math.rad(-30),math.rad(75),math.rad(0))*angles(math.rad(80),math.rad(0),math.rad(0)),0.15) | |
658 | LH.C0=clerp(LH.C0,cf(-1,-1,0.1)*angles(math.rad(-30),math.rad(-75),math.rad(0))*angles(math.rad(80),math.rad(0),math.rad(0)),0.15) | |
659 | end | |
660 | end | |
661 | end | |
662 | end | |
663 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
664 | Anim="Walk" | |
665 | if attack==false and sprint==false then | |
666 | change=0.5 | |
667 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
668 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0+0.025*math.cos(sine/3.5))*angles(math.rad(0-2.5*math.cos(sine/3.5)),math.rad(1.5*math.cos(sine/7)),math.rad(-7.5*math.cos(sine/7))),0.15) | |
669 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(30*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(0),math.rad(10)),0.15) | |
670 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-30*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(0),math.rad(-10)),0.15) | |
671 | RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-15-15*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+2.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15) | |
672 | LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-15+15*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-2.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15) | |
673 | elseif attack==false and sprint==true then | |
674 | change=1 | |
675 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
676 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0+0.025*math.cos(sine/3.5))*angles(math.rad(0-2.5*math.cos(sine/3.5)),math.rad(1.5*math.cos(sine/7)),math.rad(-7.5*math.cos(sine/7))),0.15) | |
677 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(45*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(0),math.rad(10)),0.15) | |
678 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-45*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(0),math.rad(-10)),0.15) | |
679 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.25*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-15-45*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+2.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15) | |
680 | LH.C0=clerp(LH.C0,cf(-1,-0.9+0.25*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-15+45*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-2.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15) | |
681 | end | |
682 | elseif torvel<22 and hitfloor~=nil then | |
683 | Anim="Run" | |
684 | if attack==false then | |
685 | end | |
686 | end | |
687 | end | |
688 | end) | |
689 | ||
690 | --Created with PenguinAnonymous's compiler | |
691 | --PenguinAnonymous is not responsible for damages caused to your game | |
692 | --This plugin does not remove things | |
693 | --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing | |
694 | --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments | |
695 | --Thank you for using my plugin and enjoy :) | |
696 | --It is free to use | |
697 | --If you use this plugin to create your own, please give me credit | |
698 | --Errors: | |
699 | local runDummyScript = function(f,scri) | |
700 | local oldenv = getfenv(f) | |
701 | local newenv = setmetatable({}, { | |
702 | __index = function(_, k) | |
703 | if k:lower() == 'script' then | |
704 | return scri | |
705 | else | |
706 | return oldenv[k] | |
707 | end | |
708 | end | |
709 | }) | |
710 | setfenv(f, newenv) | |
711 | ypcall(function() f() end) | |
712 | end | |
713 | cors = {} | |
714 | mas = Instance.new("Model",game:GetService("Lighting")) | |
715 | mas.Name = "CompiledModel" | |
716 | o1 = Instance.new("Tool") | |
717 | o2 = Instance.new("Part") | |
718 | o3 = Instance.new("Sound") | |
719 | o4 = Instance.new("SpecialMesh") | |
720 | o5 = Instance.new("Sound") | |
721 | o6 = Instance.new("Sound") | |
722 | o7 = Instance.new("Fire") | |
723 | o8 = Instance.new("PointLight") | |
724 | o9 = Instance.new("Smoke") | |
725 | o10 = Instance.new("ParticleEmitter") | |
726 | o11 = Instance.new("PointLight") | |
727 | o12 = Instance.new("ParticleEmitter") | |
728 | o13 = Instance.new("LocalScript") | |
729 | o14 = Instance.new("Animation") | |
730 | o15 = Instance.new("Animation") | |
731 | o16 = Instance.new("Animation") | |
732 | o17 = Instance.new("Script") | |
733 | o18 = Instance.new("ParticleEmitter") | |
734 | o19 = Instance.new("PointLight") | |
735 | o20 = Instance.new("ParticleEmitter") | |
736 | o1.Name = "ChargedFireball" | |
737 | o1.Parent = mas | |
738 | o1.TextureId = "http://www.roblox.com/asset/?id=318924325" | |
739 | o1.GripRight = Vector3.new(0, -1, 0) | |
740 | o1.GripUp = Vector3.new(1, 0, 0) | |
741 | o1.ToolTip = "Fireball" | |
742 | o1.CanBeDropped = false | |
743 | o2.Name = "Handle" | |
744 | o2.Parent = o1 | |
745 | o2.BrickColor = BrickColor.new("Bright blue") | |
746 | o2.Transparency = 1 | |
747 | o2.Position = Vector3.new(4.70000029, 2086, -3.10000014) | |
748 | o2.Rotation = Vector3.new(-90, 0, -90) | |
749 | o2.RotVelocity = Vector3.new(1, 1, 1) | |
750 | o2.Locked = true | |
751 | o2.FormFactor = Enum.FormFactor.Symmetric | |
752 | o2.Shape = Enum.PartType.Ball | |
753 | o2.Size = Vector3.new(1, 1, 1) | |
754 | o2.CFrame = CFrame.new(4.70000029, 2086, -3.10000014, 0, 1, 0, 0, 0, 1, 1, 0, 0) | |
755 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
756 | o2.TopSurface = Enum.SurfaceType.Smooth | |
757 | o2.Color = Color3.new(0.886275, 0.607843, 0.25098) | |
758 | o2.Position = Vector3.new(4.70000029, 2086, -3.10000014) | |
759 | o2.Orientation = Vector3.new(-90, -90, 0) | |
760 | o2.Color = Color3.new(0.886275, 0.607843, 0.25098) | |
761 | o3.Name = "ExplodeSound" | |
762 | o3.Parent = o2 | |
763 | o3.SoundId = "http://www.roblox.com/asset/?id=163277488" | |
764 | o3.Volume = math.huge | |
765 | o4.Parent = o2 | |
766 | o4.MeshType = Enum.MeshType.Sphere | |
767 | o5.Name = "ChargeSound" | |
768 | o5.Parent = o2 | |
769 | o5.SoundId = "http://www.roblox.com/asset/?id=339027743" | |
770 | o5.Volume = math.huge | |
771 | o6.Name = "FireSound" | |
772 | o6.Parent = o2 | |
773 | o6.SoundId = "http://www.roblox.com/asset/?id=137304720" | |
774 | o6.Volume = 1 | |
775 | o7.Parent = o2 | |
776 | o7.Size = 3 | |
777 | o7.Color = Color3.new(178, 138, 239) | |
778 | o7.Enabled = false | |
779 | o7.Heat = 0 | |
780 | o7.Color = Color3.new(178, 138, 239) | |
781 | o8.Parent = o2 | |
782 | o8.Color = Color3.new(178, 138, 239) | |
783 | o8.Enabled = false | |
784 | o8.Shadows = true | |
785 | o8.Color = Color3.new(178, 138, 239) | |
786 | o9.Parent = o2 | |
787 | o9.Size = 0.10000000149012 | |
788 | o9.Color = Color3.new(178, 138, 239) | |
789 | o9.Enabled = false | |
790 | o9.RiseVelocity = 0 | |
791 | o9.Color = Color3.new(178, 138, 239) | |
792 | o10.Name = "Fire" | |
793 | o10.Parent = o2 | |
794 | o10.Transparency = NumberSequence.new(1,0.76875001192093,0.59375,0.41874998807907,0.28749996423721,0.28125,0.34999996423721,0.54999995231628,1) | |
795 | o10.Rotation = NumberRange.new(-180,180) | |
796 | o10.Size = NumberSequence.new(1.25,2) | |
797 | o10.Color = ColorSequence.new(Color3.new(178, 138, 239),Color3.new(178, 138, 239)) | |
798 | o10.LightEmission = 1 | |
799 | o10.Texture = "http://www.roblox.com/asset/?id=1057317572" | |
800 | o10.ZOffset = 1 | |
801 | o10.Acceleration = Vector3.new(0, 12.5, 0) | |
802 | o10.Lifetime = NumberRange.new(0.20000000298023,0.60000002384186) | |
803 | o10.Rate = 50 | |
804 | o10.RotSpeed = NumberRange.new(-180,180) | |
805 | o10.Speed = NumberRange.new(0,0) | |
806 | o10.VelocitySpread = 0 | |
807 | o10.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
808 | o11.Name = "Light" | |
809 | o11.Parent = o2 | |
810 | o11.Color = Color3.new(1, 0.654902, 0.235294) | |
811 | o11.Shadows = true | |
812 | o11.Color = Color3.new(1, 0.654902, 0.235294) | |
813 | o12.Name = "Sparks" | |
814 | o12.Parent = o2 | |
815 | o12.Size = NumberSequence.new(0.625,0) | |
816 | o12.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
817 | o12.LightEmission = 1 | |
818 | o12.Texture = "http://www.roblox.com/asset/?id=1057317572" | |
819 | o12.ZOffset = 1 | |
820 | o12.Acceleration = Vector3.new(0, 10, 0) | |
821 | o12.Lifetime = NumberRange.new(0.5,0.82499998807907) | |
822 | o12.Rate = 50 | |
823 | o12.Speed = NumberRange.new(1,3) | |
824 | o12.VelocitySpread = 180 | |
825 | o12.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
826 | o13.Parent = o1 | |
827 | table.insert(cors,coroutine.create(function() | |
828 | wait() | |
829 | runDummyScript(function() | |
830 | --Originally by Stickmasterluke, modified by BombHunter2000 | |
831 | ||
832 | ||
833 | sp=script.Parent | |
834 | plr=game.Players.localPlayer | |
835 | ||
836 | --Bomb-- | |
837 | damage={inf,inf} | |
838 | firerate=2 | |
839 | bombvelocity=100 | |
840 | chargetime=4 | |
841 | extrasize=4 | |
842 | -------- | |
843 | ||
844 | rate=1/30 | |
845 | debris=game:GetService("Debris") | |
846 | equipped=false | |
847 | check=true | |
848 | ||
849 | function waitfor(a,b) | |
850 | while a:FindFirstChild(b)==nil do | |
851 | a.ChildAdded:wait() | |
852 | end | |
853 | return a:FindFirstChild(b) | |
854 | end | |
855 | ||
856 | local anim2=waitfor(sp,"ChargeEnergyBall") | |
857 | local anim3=waitfor(sp,"RightSlash") | |
858 | ||
859 | function onEquipped(mouse) | |
860 | sp.Handle.Transparency=1 | |
861 | equipped=true | |
862 | if chargeanim~=nil then | |
863 | chargeanim:Stop() | |
864 | end | |
865 | if mouse~=nil then | |
866 | mouse.Icon="rbxasset://textures\\GunCursor.png" | |
867 | mouse.Button1Down:connect(function() | |
868 | down=true | |
869 | local he=sp.Parent:FindFirstChild("Head") | |
870 | local hu=sp.Parent:FindFirstChild("Humanoid") | |
871 | if check and he and hu and hu.Health>0 then | |
872 | check=false | |
873 | mouse.Icon="rbxasset://textures\\GunWaitCursor.png" | |
874 | starttime=tick() | |
875 | lv=he.CFrame.lookVector | |
876 | local mesh=sp.Handle:FindFirstChild("Mesh") | |
877 | if mesh~=nil then | |
878 | mesh.Scale=Vector3.new(1,1,1) | |
879 | end | |
880 | local fire=sp.Handle:FindFirstChild("Fire") | |
881 | if fire~=nil then | |
882 | fire.Size=0 | |
883 | fire.Enabled=true | |
884 | end | |
885 | local light=sp.Handle:FindFirstChild("PointLight") | |
886 | if light~=nil then | |
887 | light.Range=0 | |
888 | light.Enabled=true | |
889 | end | |
890 | local smoke=sp.Handle:FindFirstChild("Smoke") | |
891 | if smoke~=nil then | |
892 | smoke.Size=0 | |
893 | smoke.Enabled=false | |
894 | end | |
895 | if chargeanim~=nil then | |
896 | chargeanim:Stop() | |
897 | end | |
898 | chargeanim=hu:LoadAnimation(anim2) | |
899 | if chargeanim then | |
900 | chargeanim:Play() | |
901 | end | |
902 | local lastchargesound=0 | |
903 | while down and equipped and tick()-starttime<chargetime and hu~=nil and hu.Health>0 do | |
904 | local percent=(tick()-starttime)/chargetime | |
905 | sp.Handle.Transparency=1+(math.random()*.3) | |
906 | local mesh=sp.Handle:FindFirstChild("Mesh") | |
907 | if mesh~=nil then | |
908 | mesh.Scale=Vector3.new(1,1,1)+(Vector3.new(1,1,1)*extrasize*percent) | |
909 | end | |
910 | local fire=sp.Handle:FindFirstChild("Fire") | |
911 | if fire~=nil then | |
912 | fire.Size=percent*extrasize*2 | |
913 | end | |
914 | local light=sp.Handle:FindFirstChild("PointLight") | |
915 | if light~=nil then | |
916 | light.Range=percent*extrasize*4 | |
917 | end | |
918 | local smoke=sp.Handle:FindFirstChild("Smoke") | |
919 | if smoke~=nil then | |
920 | smoke.Size=percent*extrasize*.2 | |
921 | end | |
922 | if tick()-lastchargesound>5 then | |
923 | lastchargesound=tick() | |
924 | local sound=sp.Handle:FindFirstChild("ChargeSound") | |
925 | if sound~=nil then | |
926 | sound:Play() | |
927 | end | |
928 | end | |
929 | wait() | |
930 | end | |
931 | sp.GripPos=Vector3.new(0,0,0) | |
932 | sp.Handle.Transparency=1 | |
933 | throwanim=hu:LoadAnimation(anim3) | |
934 | if throwanim then | |
935 | throwanim:Play(0,1,8) | |
936 | end | |
937 | local sound=sp.Handle:FindFirstChild("ChargeSound") | |
938 | if sound~=nil then | |
939 | sound:Stop() | |
940 | end | |
941 | local sound=sp.Handle:FindFirstChild("FireSound") | |
942 | if sound~=nil then | |
943 | sound:Play() | |
944 | end | |
945 | local fire=sp.Handle:FindFirstChild("Fire") | |
946 | if fire~=nil then | |
947 | fire.Enabled=false | |
948 | end | |
949 | local smoke=sp.Handle:FindFirstChild("Smoke") | |
950 | if smoke~=nil then | |
951 | smoke.Enabled=false | |
952 | end | |
953 | local light=sp.Handle:FindFirstChild("PointLight") | |
954 | if light~=nil then | |
955 | light.Enabled=false | |
956 | end | |
957 | local shot=sp.Handle:clone() | |
958 | if chargeanim~=nil then | |
959 | chargeanim:Stop() | |
960 | end | |
961 | local fire=shot:FindFirstChild("Fire") | |
962 | if fire~=nil then | |
963 | fire.Enabled=true | |
964 | end | |
965 | local smoke=shot:FindFirstChild("Smoke") | |
966 | if smoke~=nil then | |
967 | smoke.Enabled=true | |
968 | end | |
969 | local light=shot:FindFirstChild("PointLight") | |
970 | if light~=nil then | |
971 | light.Enabled=true | |
972 | end | |
973 | local percent=math.min(math.max((tick()-starttime)/chargetime,0),1) | |
974 | local size=(1+(extrasize*percent)) | |
975 | shot.Size=Vector3.new(1,1,1)*size | |
976 | shot.Mesh.Scale=Vector3.new(1,1,1)*(size/shot.Size.Y) | |
977 | shot.Name="Effect" | |
978 | shot.CanCollide=false | |
979 | shot.Transparency=1 | |
980 | if mouse~=nil then | |
981 | shot.Velocity=((mouse.Hit.p-shot.Position).unit)*bombvelocity | |
982 | else | |
983 | shot.Velocity=lv*bombvelocity | |
984 | end | |
985 | shot.RotVelocity=Vector3.new(math.random()-.5,math.random()-.5,math.random()-.5)*20 | |
986 | local bf=Instance.new("BodyForce") | |
987 | bf.force=Vector3.new(0,shot:GetMass()*196.2,0) | |
988 | bf.Parent=shot | |
989 | shot.Touched:connect(function(hit) | |
990 | if shot~=nil and shot.Transparency~=10 and hit~=nil and string.lower(string.sub(hit.Name,1,6))~="effect" then | |
991 | if not hit:IsDescendantOf(sp.Parent) then | |
992 | local hum=hit.Parent:FindFirstChild("Humanoid") | |
993 | if hum~=nil then | |
994 | for _,v in pairs(hum:GetChildren()) do | |
995 | if v~=nil and v.Name=="creator" then | |
996 | v:remove() | |
997 | end | |
998 | end | |
999 | local ct=Instance.new("ObjectValue") | |
1000 | ct.Name="creator" | |
1001 | ct.Value=game.Players.LocalPlayer | |
1002 | ct.Parent=hum | |
1003 | hum:TakeDamage(damage[1]+(percent*(damage[2]-damage[1]))) | |
1004 | end | |
1005 | local explosion = Instance.new('Explosion') | |
1006 | explosion.BlastPressure = percent*extrasize*5 | |
1007 | explosion.BlastRadius = percent*extrasize*2 | |
1008 | explosion.Position = shot.Position | |
1009 | explosion.Parent = game.Workspace | |
1010 | local sound=shot:FindFirstChild("ExplodeSound") | |
1011 | if sound~=nil then | |
1012 | sound.Volume=.5+(.5*percent) | |
1013 | sound:Play() | |
1014 | end | |
1015 | shot.Transparency=1 | |
1016 | shot.Anchored=true | |
1017 | local fire=shot:FindFirstChild("Fire") | |
1018 | if fire~=nil then | |
1019 | fire.Enabled=false | |
1020 | end | |
1021 | local smoke=shot:FindFirstChild("Smoke") | |
1022 | if smoke~=nil then | |
1023 | smoke.Enabled=false | |
1024 | end | |
1025 | local light=shot:FindFirstChild("PointLight") | |
1026 | if light~=nil then | |
1027 | light.Enabled=false | |
1028 | end | |
1029 | wait(.1) | |
1030 | if shot~=nil then | |
1031 | shot:remove() | |
1032 | end | |
1033 | end | |
1034 | end | |
1035 | end) | |
1036 | debris:AddItem(shot,14) | |
1037 | shot.Parent=game.Workspace | |
1038 | wait(firerate) | |
1039 | mouse.Icon="rbxasset://textures\\GunCursor.png" | |
1040 | check=true | |
1041 | end | |
1042 | end) | |
1043 | mouse.Button1Up:connect(function() | |
1044 | down=false | |
1045 | end) | |
1046 | end | |
1047 | end | |
1048 | ||
1049 | function onUnequipped() | |
1050 | equipped=false | |
1051 | end | |
1052 | ||
1053 | -- Waits for the child of the specified parent | |
1054 | local function WaitForChild(parent, childName) | |
1055 | while not parent:FindFirstChild(childName) do parent.ChildAdded:wait() end | |
1056 | return parent[childName] | |
1057 | end | |
1058 | ||
1059 | local Tool = script.Parent | |
1060 | ||
1061 | local Animations = {} | |
1062 | local MyHumanoid | |
1063 | local MyCharacter | |
1064 | ||
1065 | ||
1066 | local function PlayAnimation(animationName) | |
1067 | if Animations[animationName] then | |
1068 | Animations[animationName]:Play() | |
1069 | end | |
1070 | end | |
1071 | ||
1072 | local function StopAnimation(animationName) | |
1073 | if Animations[animationName] then | |
1074 | Animations[animationName]:Stop() | |
1075 | end | |
1076 | end | |
1077 | ||
1078 | ||
1079 | function OnEquipped(mouse) | |
1080 | MyCharacter = Tool.Parent | |
1081 | MyHumanoid = WaitForChild(MyCharacter, 'Humanoid') | |
1082 | if MyHumanoid then | |
1083 | ||
1084 | Animations['IdleAnim'] = MyHumanoid:LoadAnimation(WaitForChild(Tool, 'IdleAnim3')) | |
1085 | end | |
1086 | PlayAnimation('IdleAnim') | |
1087 | end | |
1088 | ||
1089 | function OnUnequipped() | |
1090 | for animName, _ in pairs(Animations) do | |
1091 | StopAnimation(animName) | |
1092 | end | |
1093 | end | |
1094 | ||
1095 | Tool.Equipped:connect(OnEquipped) | |
1096 | Tool.Unequipped:connect(OnUnequipped) | |
1097 | ||
1098 | sp.Equipped:connect(onEquipped) | |
1099 | sp.Unequipped:connect(onUnequipped) | |
1100 | ||
1101 | ||
1102 | ||
1103 | ||
1104 | ||
1105 | ||
1106 | end,o13) | |
1107 | end)) | |
1108 | o14.Name = "ChargeEnergyBall" | |
1109 | o14.Parent = o1 | |
1110 | o14.AnimationId = "http://www.roblox.com/Asset?ID=30257281" | |
1111 | o15.Name = "IdleAnim3" | |
1112 | o15.Parent = o1 | |
1113 | o15.AnimationId = "http://www.roblox.com/asset/?id=69427262" | |
1114 | o16.Name = "RightSlash" | |
1115 | o16.Parent = o1 | |
1116 | o16.AnimationId = "http://www.roblox.com/asset?id=187564515" | |
1117 | o17.Name = "FireTool" | |
1118 | o17.Parent = o1 | |
1119 | table.insert(cors,coroutine.create(function() | |
1120 | wait() | |
1121 | runDummyScript(function() | |
1122 | -- Scripted by duncan778 | |
1123 | ||
1124 | local Tool = script.Parent; | |
1125 | enabled = true | |
1126 | ||
1127 | function fire(v) | |
1128 | local vCharacter = Tool.Parent | |
1129 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
1130 | ||
1131 | local missile = Instance.new("Part") | |
1132 | ||
1133 | local spawnPos = Tool.Handle.Position | |
1134 | spawnPos = spawnPos + (v * 4) | |
1135 | ||
1136 | missile.Position = spawnPos | |
1137 | missile.Size = Vector3.new(1,1,1) | |
1138 | missile.Velocity = v * 85 | |
1139 | missile.Shape = 0 | |
1140 | missile.BottomSurface = 0 | |
1141 | missile.TopSurface = 0 | |
1142 | missile.Name = "Firebolt" | |
1143 | missile.Transparency = 1 | |
1144 | missile.CanCollide = false | |
1145 | ||
1146 | local f = script.Fire:clone() | |
1147 | f.Parent = missile | |
1148 | f.Enabled = true | |
1149 | local s = script.Sparks:clone() | |
1150 | s.Parent = missile | |
1151 | s.Enabled = true | |
1152 | local l = script.Light:clone() | |
1153 | l.Parent = missile | |
1154 | l.Enabled = true | |
1155 | ||
1156 | local force = Instance.new("BodyForce") | |
1157 | force.force = Vector3.new(0,100,0) | |
1158 | force.Parent = missile | |
1159 | ||
1160 | local creator_tag = Instance.new("ObjectValue") | |
1161 | creator_tag.Value = vPlayer | |
1162 | creator_tag.Name = "creator" | |
1163 | creator_tag.Parent = missile | |
1164 | ||
1165 | local new_script = Tool.BurnScript:clone() | |
1166 | new_script.Parent = missile | |
1167 | new_script.Disabled = false | |
1168 | ||
1169 | local CreatorTag = Instance.new("StringValue") | |
1170 | CreatorTag.Name = "CreatorTag" | |
1171 | CreatorTag.Value = Tool.Parent.Name | |
1172 | CreatorTag.Parent = missile | |
1173 | ||
1174 | missile.Parent = game.Workspace | |
1175 | end | |
1176 | ||
1177 | function gunUp() | |
1178 | Tool.Handle.Fire.Enabled = false | |
1179 | Tool.Handle.Sparks.Enabled = false | |
1180 | Tool.Handle.Light.Enabled = false | |
1181 | end | |
1182 | ||
1183 | function gunOut() | |
1184 | Tool.Handle.Fire.Enabled = true | |
1185 | Tool.Handle.Sparks.Enabled = true | |
1186 | Tool.Handle.Light.Enabled = true | |
1187 | end | |
1188 | ||
1189 | function onActivated() | |
1190 | if not enabled then | |
1191 | return | |
1192 | end | |
1193 | enabled = false | |
1194 | local character = Tool.Parent; | |
1195 | local humanoid = character.Humanoid | |
1196 | if humanoid == nil then | |
1197 | print("Humanoid not found") | |
1198 | return | |
1199 | end | |
1200 | local targetPos = humanoid.TargetPoint | |
1201 | local lookAt = (targetPos - character.Head.Position).unit | |
1202 | ||
1203 | local reload = 5 | |
1204 | ||
1205 | gunUp() | |
1206 | fire(lookAt) | |
1207 | wait(reload) | |
1208 | gunOut() | |
1209 | wait() | |
1210 | enabled = true | |
1211 | end | |
1212 | ||
1213 | script.Parent.Activated:connect(onActivated) | |
1214 | ||
1215 | end,o17) | |
1216 | end)) | |
1217 | o18.Name = "Sparks" | |
1218 | o18.Parent = o17 | |
1219 | o18.Size = NumberSequence.new(0.625,0) | |
1220 | o18.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
1221 | o18.Enabled = false | |
1222 | o18.LightEmission = 1 | |
1223 | o18.Texture = "http://www.roblox.com/asset/?id=298984512" | |
1224 | o18.ZOffset = 1 | |
1225 | o18.Acceleration = Vector3.new(0, -5, 0) | |
1226 | o18.Lifetime = NumberRange.new(1,2) | |
1227 | o18.Rate = 75 | |
1228 | o18.Speed = NumberRange.new(6,8) | |
1229 | o18.VelocitySpread = 65 | |
1230 | o18.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
1231 | o19.Name = "Light" | |
1232 | o19.Parent = o17 | |
1233 | o19.Color = Color3.new(1, 0.654902, 0.235294) | |
1234 | o19.Brightness = 1.5 | |
1235 | o19.Range = 12 | |
1236 | o19.Shadows = true | |
1237 | o19.Color = Color3.new(1, 0.654902, 0.235294) | |
1238 | o20.Name = "Fire" | |
1239 | o20.Parent = o17 | |
1240 | o20.Transparency = NumberSequence.new(1,0.76875001192093,0.59375,0.41874998807907,0.28749996423721,0.28125,0.34999996423721,0.54999995231628,1) | |
1241 | o20.Rotation = NumberRange.new(-180,180) | |
1242 | o20.Size = NumberSequence.new(2.5,3.75) | |
1243 | o20.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
1244 | o20.Enabled = false | |
1245 | o20.LightEmission = 0.625 | |
1246 | o20.Texture = "http://www.roblox.com/asset/?id=301811459" | |
1247 | o20.ZOffset = 1 | |
1248 | o20.Acceleration = Vector3.new(0, 12.5, 0) | |
1249 | o20.Lifetime = NumberRange.new(0.40000000596046,0.80000001192093) | |
1250 | o20.Rate = 125 | |
1251 | o20.RotSpeed = NumberRange.new(-180,180) | |
1252 | o20.Speed = NumberRange.new(0,0) | |
1253 | o20.VelocitySpread = 180 | |
1254 | o20.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
1255 | mas.Parent = workspace | |
1256 | mas:MakeJoints() | |
1257 | local mas1 = mas:GetChildren() | |
1258 | for i=1,#mas1 do | |
1259 | mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack | |
1260 | ypcall(function() mas1[i]:MakeJoints() end) | |
1261 | end | |
1262 | mas:Destroy() | |
1263 | for i=1,#cors do | |
1264 | coroutine.resume(cors[i]) | |
1265 | end |