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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by EzzyCrafts") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | ||
172 | --//Paste script below this line. | |
173 | ||
174 | warn("GUEST GLITCHER CORE LOADED") | |
175 | warn("All of what I did took a long time") | |
176 | warn("I don't want people to leak, Only leaked on my channel.") | |
177 | warn("UPDATE: NEW HALO AND TRAILS AND MUSIC, ENJOY!") | |
178 | warn("Please enjoy it. CREDITS: DerpzTehNugget for some of the animations and some coding with attacks.") | |
179 | warn("-EzzyCrafts (Poison Resistance)") | |
180 | plr = game.Players.LocalPlayer | |
181 | char = plr.Character | |
182 | hum = char.Humanoid | |
183 | local cam = game.Workspace.CurrentCamera | |
184 | Camera = cam | |
185 | local CamInterrupt = false | |
186 | local TwoD = false | |
187 | local TargetInfo = {nil, nil} | |
188 | cam.CameraType = "Custom" | |
189 | t = char.Torso | |
190 | h = char.Head | |
191 | ra = char["Right Arm"] | |
192 | la = char["Left Arm"] | |
193 | rl = char["Right Leg"] | |
194 | ll = char["Left Leg"] | |
195 | tors = char.Torso | |
196 | lleg = char["Left Leg"] | |
197 | root = char.HumanoidRootPart | |
198 | hed = char.Head | |
199 | rleg = char["Right Leg"] | |
200 | rarm = char["Right Arm"] | |
201 | larm = char["Left Arm"] | |
202 | radian = math.rad | |
203 | random = math.random | |
204 | Vec3 = Vector3.new | |
205 | Inst = Instance.new | |
206 | cFrame = CFrame.new | |
207 | Euler = CFrame.fromEulerAnglesXYZ | |
208 | vt = Vector3.new | |
209 | bc = BrickColor.new | |
210 | br = BrickColor.random | |
211 | it = Instance.new | |
212 | cf = CFrame.new | |
213 | local Booleans = {CamFollow = true, GyroUse = true} | |
214 | function lerp(object, newCFrame, alpha) | |
215 | return object:lerp(newCFrame, alpha) | |
216 | end | |
217 | ||
218 | ff = Instance.new("ForceField", game.Players.LocalPlayer.Character) | |
219 | ff.Visible = false | |
220 | ||
221 | ||
222 | local Directer = Inst("BodyGyro", root) | |
223 | Directer.MaxTorque = Vec3(0, 0, 0) | |
224 | Directer.P = 600000 | |
225 | local CPart = Inst("Part") | |
226 | CPart.Anchored = true | |
227 | CPart.CanCollide = false | |
228 | CPart.Locked = true | |
229 | CPart.Transparency = 1 | |
230 | local rainbowmode = false | |
231 | local chaosmode = false | |
232 | kan = Instance.new("Sound", char) | |
233 | kan.Volume = 1.98 | |
234 | kan.TimePosition = 0 | |
235 | kan.PlaybackSpeed = 1 | |
236 | kan.Pitch = 1.1 | |
237 | kan.SoundId = "rbxassetid://1564523997" | |
238 | kan.Name = "wrecked" | |
239 | kan.Looped = true | |
240 | kan:Play() | |
241 | function newTheme(ID, timepos, pitch, vol) | |
242 | local kanz = kan | |
243 | kanz.PlaybackSpeed = pitch | |
244 | kanz.Pitch = pitch | |
245 | kanz.SoundId = ID | |
246 | kanz.Name = "Guest's Theme(s)" | |
247 | kanz.Looped = true | |
248 | end | |
249 | function CameraShake(Times, Power, PlayerTarget) | |
250 | coroutine.resume(coroutine.create(function() | |
251 | FV = Instance.new("BoolValue", PlayerTarget) | |
252 | FV.Name = "CameraShake" | |
253 | for ShakeNum = 1, Times do | |
254 | swait() | |
255 | local ef = Power | |
256 | if ef >= 1 then | |
257 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef), math.random(-ef, ef), math.random(-ef, ef)) | |
258 | else | |
259 | ef = Power * 10 | |
260 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef) / 10, math.random(-ef, ef) / 10, math.random(-ef, ef) / 10) | |
261 | end | |
262 | end | |
263 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
264 | FV:Destroy() | |
265 | end)) | |
266 | end | |
267 | function CameraEnshaking(Length, Intensity) | |
268 | coroutine.resume(coroutine.create(function() | |
269 | local intensity = 1 * Intensity | |
270 | local rotM = 0.01 * Intensity | |
271 | for i = 0, Length, 0.1 do | |
272 | swait() | |
273 | intensity = intensity - 0.05 * Intensity / Length | |
274 | rotM = rotM - 5.0E-4 * Intensity / Length | |
275 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
276 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
277 | end | |
278 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
279 | end)) | |
280 | end | |
281 | function CamShake(Part, Distan, Power, Times) | |
282 | local de = Part.Position | |
283 | for i, v in pairs(workspace:children()) do | |
284 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
285 | for _, c in pairs(v:children()) do | |
286 | if c.ClassName == "Part" and Distan > (c.Position - de).magnitude then | |
287 | do | |
288 | local Noob = v.Humanoid | |
289 | if Noob ~= nil then | |
290 | coroutine.resume(coroutine.create(function() | |
291 | FV = Instance.new("BoolValue", Noob) | |
292 | FV.Name = "CameraShake" | |
293 | for ShakeNum = 1, Times do | |
294 | swait() | |
295 | local ef = Power | |
296 | if ef >= 1 then | |
297 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef), math.random(-ef, ef), math.random(-ef, ef)) | |
298 | else | |
299 | ef = Power * 10 | |
300 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef) / 10, math.random(-ef, ef) / 10, math.random(-ef, ef) / 10) | |
301 | end | |
302 | end | |
303 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
304 | FV:Destroy() | |
305 | end)) | |
306 | CameraShake(Times, Power, Noob) | |
307 | end | |
308 | end | |
309 | end | |
310 | end | |
311 | end | |
312 | end | |
313 | end | |
314 | function chatfunc(text, color) | |
315 | local chat = coroutine.wrap(function() | |
316 | if Character:FindFirstChild("TalkingBillBoard") ~= nil then | |
317 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
318 | end | |
319 | local naeeym2 = Instance.new("BillboardGui", Character) | |
320 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
321 | naeeym2.StudsOffset = Vector3.new(0, 3, 0) | |
322 | naeeym2.Adornee = Character.Head | |
323 | naeeym2.Name = "TalkingBillBoard" | |
324 | local tecks2 = Instance.new("TextLabel", naeeym2) | |
325 | tecks2.BackgroundTransparency = 1 | |
326 | tecks2.BorderSizePixel = 0 | |
327 | tecks2.Text = "" | |
328 | tecks2.Font = "Antique" | |
329 | tecks2.TextSize = 30 | |
330 | tecks2.TextStrokeTransparency = 0 | |
331 | tecks2.TextColor3 = color | |
332 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
333 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
334 | local tecks3 = Instance.new("TextLabel", naeeym2) | |
335 | tecks3.BackgroundTransparency = 1 | |
336 | tecks3.BorderSizePixel = 0 | |
337 | tecks3.Text = "" | |
338 | tecks3.Font = "Antique" | |
339 | tecks3.TextSize = 30 | |
340 | tecks3.TextStrokeTransparency = 0 | |
341 | tecks3.TextColor3 = Color3.new(0, 0, 0) | |
342 | tecks3.TextStrokeColor3 = color | |
343 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
344 | coroutine.resume(coroutine.create(function() | |
345 | while true do | |
346 | swait(1) | |
347 | if chaosmode == true then | |
348 | tecks2.TextColor3 = BrickColor.random().Color | |
349 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
350 | end | |
351 | tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
352 | tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
353 | tecks2.Rotation = math.random(-5, 5) | |
354 | tecks3.Rotation = math.random(-5, 5) | |
355 | end | |
356 | end)) | |
357 | for i = 1, string.len(text) do | |
358 | CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115) | |
359 | tecks2.Text = string.sub(text, 1, i) | |
360 | tecks3.Text = string.sub(text, 1, i) | |
361 | swait(1) | |
362 | end | |
363 | wait(1) | |
364 | local randomrot = math.random(1, 2) | |
365 | if randomrot == 1 then | |
366 | for i = 1, 50 do | |
367 | swait() | |
368 | tecks2.Rotation = tecks2.Rotation - 0.75 | |
369 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
370 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
371 | tecks3.Rotation = tecks2.Rotation + 0.75 | |
372 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
373 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
374 | end | |
375 | elseif randomrot == 2 then | |
376 | for i = 1, 50 do | |
377 | swait() | |
378 | tecks2.Rotation = tecks2.Rotation + 0.75 | |
379 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
380 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
381 | tecks3.Rotation = tecks2.Rotation - 0.75 | |
382 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
383 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
384 | end | |
385 | end | |
386 | naeeym2:Destroy() | |
387 | end) | |
388 | chat() | |
389 | end | |
390 | local Create = LoadLibrary("RbxUtility").Create | |
391 | CFuncs = { | |
392 | Part = { | |
393 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
394 | local Part = Create("Part")({ | |
395 | Parent = Parent, | |
396 | Reflectance = Reflectance, | |
397 | Transparency = Transparency, | |
398 | CanCollide = false, | |
399 | Locked = true, | |
400 | BrickColor = BrickColor.new(tostring(BColor)), | |
401 | Name = Name, | |
402 | Size = Size, | |
403 | Material = Material | |
404 | }) | |
405 | RemoveOutlines(Part) | |
406 | return Part | |
407 | end | |
408 | }, | |
409 | Mesh = { | |
410 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
411 | local Msh = Create(Mesh)({ | |
412 | Parent = Part, | |
413 | Offset = OffSet, | |
414 | Scale = Scale | |
415 | }) | |
416 | if Mesh == "SpecialMesh" then | |
417 | Msh.MeshType = MeshType | |
418 | Msh.MeshId = MeshId | |
419 | end | |
420 | return Msh | |
421 | end | |
422 | }, | |
423 | Mesh = { | |
424 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
425 | local Msh = Create(Mesh)({ | |
426 | Parent = Part, | |
427 | Offset = OffSet, | |
428 | Scale = Scale | |
429 | }) | |
430 | if Mesh == "SpecialMesh" then | |
431 | Msh.MeshType = MeshType | |
432 | Msh.MeshId = MeshId | |
433 | end | |
434 | return Msh | |
435 | end | |
436 | }, | |
437 | Weld = { | |
438 | Create = function(Parent, Part0, Part1, C0, C1) | |
439 | local Weld = Create("Weld")({ | |
440 | Parent = Parent, | |
441 | Part0 = Part0, | |
442 | Part1 = Part1, | |
443 | C0 = C0, | |
444 | C1 = C1 | |
445 | }) | |
446 | return Weld | |
447 | end | |
448 | }, | |
449 | Sound = { | |
450 | Create = function(id, par, vol, pit) | |
451 | coroutine.resume(coroutine.create(function() | |
452 | local S = Create("Sound")({ | |
453 | Volume = vol, | |
454 | Pitch = pit or 1, | |
455 | SoundId = id, | |
456 | Parent = par or workspace | |
457 | }) | |
458 | wait() | |
459 | S:play() | |
460 | game:GetService("Debris"):AddItem(S, 10) | |
461 | end)) | |
462 | end | |
463 | }, | |
464 | LongSound = { | |
465 | Create = function(id, par, vol, pit) | |
466 | coroutine.resume(coroutine.create(function() | |
467 | local S = Create("Sound")({ | |
468 | Volume = vol, | |
469 | Pitch = pit or 1, | |
470 | SoundId = id, | |
471 | Parent = par or workspace | |
472 | }) | |
473 | wait() | |
474 | S:play() | |
475 | game:GetService("Debris"):AddItem(S, 30) | |
476 | end)) | |
477 | end | |
478 | }, | |
479 | ["ParticleEmitter"] = { | |
480 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
481 | local fp = Create("ParticleEmitter"){ | |
482 | Parent = Parent, | |
483 | Color = ColorSequence.new(Color1, Color2), | |
484 | LightEmission = LightEmission, | |
485 | Size = Size, | |
486 | Texture = Texture, | |
487 | Transparency = Transparency, | |
488 | ZOffset = ZOffset, | |
489 | Acceleration = Accel, | |
490 | Drag = Drag, | |
491 | LockedToPart = LockedToPart, | |
492 | VelocityInheritance = VelocityInheritance, | |
493 | EmissionDirection = EmissionDirection, | |
494 | Enabled = Enabled, | |
495 | Lifetime = LifeTime, | |
496 | Rate = Rate, | |
497 | Rotation = Rotation, | |
498 | RotSpeed = RotSpeed, | |
499 | Speed = Speed, | |
500 | VelocitySpread = VelocitySpread, | |
501 | } | |
502 | return fp | |
503 | end; | |
504 | }; | |
505 | ||
506 | CreateTemplate = { | |
507 | ||
508 | }; | |
509 | } | |
510 | ||
511 | ||
512 | ||
513 | New = function(Object, Parent, Name, Data) | |
514 | local Object = Instance.new(Object) | |
515 | for Index, Value in pairs(Data or {}) do | |
516 | Object[Index] = Value | |
517 | end | |
518 | Object.Parent = Parent | |
519 | Object.Name = Name | |
520 | return Object | |
521 | end | |
522 | tl1 = Instance.new('Trail',wed) | |
523 | tl1.Attachment0 = A0 | |
524 | tl1.Attachment1 = A1 | |
525 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
526 | tl1.LightEmission = 1 | |
527 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
528 | tl1.Color = ColorSequence.new(BrickColor.new('Crimson').Color) | |
529 | tl1.Lifetime = 0.6 | |
530 | local halocolor = BrickColor.new("Pastel light blue") | |
531 | local halocolor2 = BrickColor.new("Cool yellow") | |
532 | local starcolor = BrickColor.new("Bright yellow") | |
533 | local lunacolor = BrickColor.new("Navy blue") | |
534 | local lunacolor2 = BrickColor.new("Bright blue") | |
535 | local wepcolor = BrickColor.new("Really black") | |
536 | local maincolor = BrickColor.new("Really black") | |
537 | local m = Instance.new("Model",char) | |
538 | local m2 = Instance.new("Model",char) | |
539 | local m3 = Instance.new("Model",char) | |
540 | local mw1 = Instance.new("Model",char) | |
541 | local mw2 = Instance.new("Model",char) | |
542 | local extrawingmod1 = Instance.new("Model",char) | |
543 | local extrawingmod2 = Instance.new("Model",char) | |
544 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
545 | local p = Instance.new("Part") | |
546 | p.TopSurface = 0 | |
547 | p.BottomSurface = 0 | |
548 | p.Parent = parent | |
549 | p.Size = Vector3.new(0.1,0.1,0.1) | |
550 | p.Transparency = transparency | |
551 | p.Reflectance = reflectance | |
552 | p.CanCollide = false | |
553 | p.Locked = true | |
554 | p.BrickColor = brickcolor | |
555 | p.Material = material | |
556 | return p | |
557 | end | |
558 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
559 | local mesh = Instance.new("SpecialMesh",parent) | |
560 | mesh.MeshType = meshtype | |
561 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
562 | return mesh | |
563 | end | |
564 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
565 | local mesh = Instance.new("SpecialMesh",parent) | |
566 | mesh.MeshType = "FileMesh" | |
567 | mesh.MeshId = meshid | |
568 | mesh.Scale = Vector3.new(x1,y1,z1) | |
569 | return mesh | |
570 | end | |
571 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
572 | local mesh = Instance.new("SpecialMesh",parent) | |
573 | mesh.MeshType = "FileMesh" | |
574 | mesh.MeshId = meshid | |
575 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
576 | mesh.Scale = Vector3.new(x1,y1,z1) | |
577 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
578 | return mesh | |
579 | end | |
580 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
581 | local weld = Instance.new("Weld") | |
582 | weld.Parent = parent | |
583 | weld.Part0 = part0 | |
584 | weld.Part1 = part1 | |
585 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
586 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
587 | return weld | |
588 | end | |
589 | local secondchar = Instance.new("Model",char) | |
590 | local GhostCol = BrickColor.new("Really red") | |
591 | local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
592 | CreateMesh(sectors,"Brick",2*8,2*8,1*8) | |
593 | local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
594 | local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
595 | CreateMesh(seclarm,"Brick",1*8,2*8,1*8) | |
596 | local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
597 | local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
598 | CreateMesh(secrarm,"Brick",1*8,2*8,1*8) | |
599 | local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
600 | local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
601 | CreateMesh(seclleg,"Brick",1*8,2*8,1*8) | |
602 | local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
603 | local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
604 | CreateMesh(secrleg,"Brick",1*8,2*8,1*8) | |
605 | local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
606 | local seched = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
607 | CreateMesh(seched,"Brick",1*8,1*8,1*8) | |
608 | local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
609 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
610 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
611 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
612 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
613 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
614 | CreateMesh(handle,"Brick",0,0,0) | |
615 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
616 | local valuaring = 10 | |
617 | for i = 0, 49 do | |
618 | valuaring = valuaring + 10 | |
619 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
620 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
621 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
622 | end | |
623 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
624 | CreateMesh(handle,"Brick",0,0,0) | |
625 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
626 | local valuaring = 10 | |
627 | for i = 0, 49 do | |
628 | valuaring = valuaring + 10 | |
629 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
630 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
631 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
632 | end | |
633 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
634 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
635 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
636 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
637 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
638 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
639 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
640 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
641 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
642 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
643 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
644 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
645 | A0 = Instance.new('Attachment',wed) | |
646 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
647 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
648 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
649 | A1 = Instance.new('Attachment',wed) | |
650 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
651 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
652 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
653 | ||
654 | tl1 = Instance.new('Trail',wed) | |
655 | tl1.Attachment0 = A0 | |
656 | tl1.Attachment1 = A1 | |
657 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
658 | tl1.LightEmission = 1 | |
659 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
660 | tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
661 | tl1.Lifetime = 0.6 | |
662 | ||
663 | ||
664 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
665 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
666 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
667 | ||
668 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
669 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
670 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
671 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
672 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
673 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
674 | A0 = Instance.new('Attachment',wed) | |
675 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
676 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
677 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
678 | A1 = Instance.new('Attachment',wed) | |
679 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
680 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
681 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
682 | ||
683 | tl2 = Instance.new('Trail',wed) | |
684 | tl2.Attachment0 = A0 | |
685 | tl2.Attachment1 = A1 | |
686 | --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
687 | tl2.LightEmission = 1 | |
688 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
689 | tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
690 | tl2.Lifetime = 0.6 | |
691 | ||
692 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
693 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
694 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
695 | ||
696 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
697 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
698 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
699 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
700 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
701 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
702 | A0 = Instance.new('Attachment',wed) | |
703 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
704 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
705 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
706 | A1 = Instance.new('Attachment',wed) | |
707 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
708 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
709 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
710 | ||
711 | tl3 = Instance.new('Trail',wed) | |
712 | tl3.Attachment0 = A0 | |
713 | tl3.Attachment1 = A1 | |
714 | --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
715 | tl3.LightEmission = 1 | |
716 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
717 | tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
718 | tl3.Lifetime = 0.6 | |
719 | ||
720 | tl1.Enabled = false | |
721 | tl2.Enabled = false | |
722 | tl3.Enabled = false | |
723 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
724 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
725 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
726 | ||
727 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
728 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
729 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
730 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
731 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
732 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
733 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
734 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
735 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
736 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
737 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
738 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
739 | ||
740 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
741 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
742 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
743 | ||
744 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
745 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
746 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
747 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
748 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
749 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
750 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
751 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
752 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
753 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
754 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
755 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
756 | ||
757 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
758 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
759 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
760 | ||
761 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
762 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
763 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
764 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
765 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
766 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
767 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
768 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
769 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
770 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
771 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
772 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
773 | ||
774 | -- Right wing. | |
775 | ||
776 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
777 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
778 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
779 | ||
780 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
781 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
782 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
783 | A0 = Instance.new('Attachment',wed) | |
784 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
785 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
786 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
787 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
788 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
789 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
790 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
791 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
792 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
793 | A1 = Instance.new('Attachment',wed) | |
794 | ||
795 | tr1 = Instance.new('Trail',wed) | |
796 | tr1.Attachment0 = A0 | |
797 | tr1.Attachment1 = A1 | |
798 | --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
799 | tr1.LightEmission = 1 | |
800 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
801 | tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
802 | tr1.Lifetime = 0.6 | |
803 | ||
804 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
805 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
806 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
807 | ||
808 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
809 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
810 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
811 | A0 = Instance.new('Attachment',wed) | |
812 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
813 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
814 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
815 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
816 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
817 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
818 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
819 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
820 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
821 | A1 = Instance.new('Attachment',wed) | |
822 | ||
823 | tr2 = Instance.new('Trail',wed) | |
824 | tr2.Attachment0 = A0 | |
825 | tr2.Attachment1 = A1 | |
826 | --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
827 | tr2.LightEmission = 1 | |
828 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
829 | tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
830 | tr2.Lifetime = 0.6 | |
831 | ||
832 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
833 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
834 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
835 | ||
836 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
837 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
838 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
839 | A0 = Instance.new('Attachment',wed) | |
840 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
841 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
842 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
843 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
844 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
845 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
846 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
847 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
848 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
849 | A1 = Instance.new('Attachment',wed) | |
850 | ||
851 | tr3 = Instance.new('Trail',wed) | |
852 | tr3.Attachment0 = A0 | |
853 | tr3.Attachment1 = A1 | |
854 | --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
855 | tr3.LightEmission = 1 | |
856 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
857 | tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
858 | tr3.Lifetime = 0.6 | |
859 | ||
860 | ||
861 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
862 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
863 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
864 | ||
865 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
866 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
867 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
868 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
869 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
870 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
871 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
872 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
873 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
874 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
875 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
876 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
877 | ||
878 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
879 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
880 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
881 | ||
882 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
883 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
884 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
885 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
886 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
887 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
888 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
889 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
890 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
891 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
892 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
893 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
894 | ||
895 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
896 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
897 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
898 | ||
899 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
900 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
901 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
902 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
903 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
904 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
905 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
906 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
907 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
908 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
909 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
910 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
911 | ||
912 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
913 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
914 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
915 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
916 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
917 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
918 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
919 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
920 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
921 | ||
922 | ||
923 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
924 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
925 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
926 | ||
927 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
928 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
929 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
930 | ||
931 | ||
932 | ||
933 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
934 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
935 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
936 | ||
937 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
938 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
939 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
940 | ||
941 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
942 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
943 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
944 | ||
945 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
946 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
947 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
948 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
949 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
950 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
951 | ||
952 | --- second ring | |
953 | ||
954 | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
955 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
956 | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
957 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
958 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
959 | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
960 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
961 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
962 | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
963 | ||
964 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
965 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
966 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
967 | ||
968 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
969 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
970 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
971 | ||
972 | ||
973 | ||
974 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
975 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
976 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
977 | ||
978 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
979 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
980 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
981 | ||
982 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
983 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
984 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
985 | ||
986 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
987 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
988 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
989 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
990 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
991 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
992 | ||
993 | ||
994 | ||
995 | for i, v in pairs(m:GetChildren()) do | |
996 | if v:IsA("Part") then | |
997 | v.BrickColor = BrickColor.new("Really black") | |
998 | v.Material = "Glass" | |
999 | end | |
1000 | end | |
1001 | for i, v in pairs(m2:GetChildren()) do | |
1002 | if v:IsA("Part") then | |
1003 | v.BrickColor = BrickColor.new("Crimson") | |
1004 | v.Material = "Granite" | |
1005 | end | |
1006 | end | |
1007 | for i, v in pairs(m3:GetChildren()) do | |
1008 | if v:IsA("Part") then | |
1009 | v.BrickColor = BrickColor.new("Really red") | |
1010 | v.Material = "Neon" | |
1011 | end | |
1012 | end | |
1013 | for i, v in pairs(mw2:GetChildren()) do | |
1014 | if v:IsA("Part") then | |
1015 | v.BrickColor = BrickColor.new("Really red") | |
1016 | v.Material = "Neon" | |
1017 | end | |
1018 | end | |
1019 | for i, v in pairs(mw1:GetChildren()) do | |
1020 | if v:IsA("Part") then | |
1021 | v.Transparency = 1 | |
1022 | v.BrickColor = BrickColor.new("Really red") | |
1023 | v.Material = "Neon" | |
1024 | end | |
1025 | end | |
1026 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
1027 | if v:IsA("Part") then | |
1028 | v.Transparency = 1 | |
1029 | v.BrickColor = BrickColor.new("White") | |
1030 | v.Material = "Neon" | |
1031 | end | |
1032 | end | |
1033 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
1034 | if v:IsA("Part") then | |
1035 | v.Transparency = 1 | |
1036 | v.BrickColor = BrickColor.new("White") | |
1037 | v.Material = "Neon" | |
1038 | end | |
1039 | end | |
1040 | local MAINRUINCOLOR = BrickColor.new("Really red") | |
1041 | ||
1042 | function RemoveOutlines(part) | |
1043 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1044 | end | |
1045 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1046 | local Part = Create("Part")({ | |
1047 | Parent = Parent, | |
1048 | Reflectance = Reflectance, | |
1049 | Transparency = Transparency, | |
1050 | CanCollide = false, | |
1051 | Locked = true, | |
1052 | BrickColor = BrickColor.new(tostring(BColor)), | |
1053 | Name = Name, | |
1054 | Size = Size, | |
1055 | Material = Material | |
1056 | }) | |
1057 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1058 | RemoveOutlines(Part) | |
1059 | return Part | |
1060 | end | |
1061 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1062 | local Msh = Create(Mesh)({ | |
1063 | Parent = Part, | |
1064 | Offset = OffSet, | |
1065 | Scale = Scale | |
1066 | }) | |
1067 | if Mesh == "SpecialMesh" then | |
1068 | Msh.MeshType = MeshType | |
1069 | Msh.MeshId = MeshId | |
1070 | end | |
1071 | return Msh | |
1072 | end | |
1073 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1074 | local Weld = Create("Weld")({ | |
1075 | Parent = Parent, | |
1076 | Part0 = Part0, | |
1077 | Part1 = Part1, | |
1078 | C0 = C0, | |
1079 | C1 = C1 | |
1080 | }) | |
1081 | return Weld | |
1082 | end | |
1083 | ||
1084 | Player = game:GetService("Players").LocalPlayer | |
1085 | Character = Player.Character | |
1086 | PlayerGui = Player.PlayerGui | |
1087 | Backpack = Player.Backpack | |
1088 | Torso = Character.Torso | |
1089 | Head = Character.Head | |
1090 | Humanoid = Character.Humanoid | |
1091 | m = Instance.new("Model", Character) | |
1092 | LeftArm = Character["Left Arm"] | |
1093 | LeftLeg = Character["Left Leg"] | |
1094 | RightArm = Character["Right Arm"] | |
1095 | RightLeg = Character["Right Leg"] | |
1096 | LS = Torso["Left Shoulder"] | |
1097 | LH = Torso["Left Hip"] | |
1098 | RS = Torso["Right Shoulder"] | |
1099 | RH = Torso["Right Hip"] | |
1100 | Face = Head.face | |
1101 | Neck = Torso.Neck | |
1102 | it = Instance.new | |
1103 | attacktype = 1 | |
1104 | vt = Vector3.new | |
1105 | cf = CFrame.new | |
1106 | euler = CFrame.fromEulerAnglesXYZ | |
1107 | angles = CFrame.Angles | |
1108 | cloaked = false | |
1109 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1110 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1111 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1112 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1113 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1114 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1115 | RootPart = Character.HumanoidRootPart | |
1116 | RootJoint = RootPart.RootJoint | |
1117 | RootCF = euler(-1.57, 0, 3.14) | |
1118 | attack = false | |
1119 | attackdebounce = false | |
1120 | deb = false | |
1121 | equipped = true | |
1122 | hand = false | |
1123 | MMouse = nil | |
1124 | combo = 0 | |
1125 | mana = 0 | |
1126 | trispeed = 0.2 | |
1127 | attackmode = "none" | |
1128 | local idle = 0 | |
1129 | local Anim = "Idle" | |
1130 | local Effects = {} | |
1131 | local gun = false | |
1132 | local shoot = false | |
1133 | local sine = 0 | |
1134 | local change = 1 | |
1135 | player = nil | |
1136 | local toggleTag = true | |
1137 | local txt = Instance.new("BillboardGui", Head) | |
1138 | txt.Adornee = nil | |
1139 | txt.Name = "NameDetect" | |
1140 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
1141 | txt.StudsOffset = Vector3.new(-8, 5.333333333333333, 0) | |
1142 | local text = Instance.new("TextLabel", txt) | |
1143 | text.Size = UDim2.new(5, 0, 3.5, 0) | |
1144 | text.FontSize = "Size8" | |
1145 | text.TextScaled = true | |
1146 | text.TextTransparency = 0 | |
1147 | text.BackgroundTransparency = 1 | |
1148 | text.TextTransparency = 0 | |
1149 | text.TextStrokeTransparency = 0 | |
1150 | text.Font = "Antique" | |
1151 | text.TextStrokeColor3 = Color3.new(1, 0, 0) | |
1152 | text.TextColor3 = Color3.new(0, 0, 0) | |
1153 | text.Text = "" | |
1154 | function RecolorTextAndRename(name, col1, col2) | |
1155 | text.TextStrokeColor3 = col2 | |
1156 | text.TextColor3 = col1 | |
1157 | text.Text = name | |
1158 | end | |
1159 | mouse = Player:GetMouse() | |
1160 | RSH, LSH = nil, nil | |
1161 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
1162 | RW.Name = "Right Shoulder" | |
1163 | LW.Name = "Left Shoulder" | |
1164 | LH = Torso["Left Hip"] | |
1165 | RH = Torso["Right Hip"] | |
1166 | TorsoColor = Torso.BrickColor | |
1167 | function NoOutline(Part) | |
1168 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1169 | end | |
1170 | Player=owner | |
1171 | Character=Player.Character | |
1172 | PlayerGui=Player.PlayerGui | |
1173 | Backpack=Player.Backpack | |
1174 | Torso=Character.Torso | |
1175 | Head=Character.Head | |
1176 | Humanoid=Character.Humanoid | |
1177 | m=Instance.new('Model',Character) | |
1178 | LeftArm=Character["Left Arm"] | |
1179 | LeftLeg=Character["Left Leg"] | |
1180 | RightArm=Character["Right Arm"] | |
1181 | RightLeg=Character["Right Leg"] | |
1182 | LS=Torso["Left Shoulder"] | |
1183 | LH=Torso["Left Hip"] | |
1184 | RS=Torso["Right Shoulder"] | |
1185 | RH=Torso["Right Hip"] | |
1186 | Face = Head.face | |
1187 | Neck=Torso.Neck | |
1188 | it=Instance.new | |
1189 | attacktype=1 | |
1190 | vt=Vector3.new | |
1191 | cf=CFrame.new | |
1192 | euler=CFrame.fromEulerAnglesXYZ | |
1193 | angles=CFrame.Angles | |
1194 | cloaked=false | |
1195 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1196 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1197 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
1198 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
1199 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
1200 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
1201 | RootPart=Character.HumanoidRootPart | |
1202 | RootJoint=RootPart.RootJoint | |
1203 | RootCF=euler(-1.57,0,3.14) | |
1204 | attack = false | |
1205 | attackdebounce = false | |
1206 | deb=false | |
1207 | equipped=true | |
1208 | hand=false | |
1209 | MMouse=nil | |
1210 | combo=0 | |
1211 | mana=0 | |
1212 | trispeed=.2 | |
1213 | attackmode='none' | |
1214 | local idle=0 | |
1215 | local Anim="Idle" | |
1216 | local Effects={} | |
1217 | local gun=false | |
1218 | local shoot=false | |
1219 | local sine = 0 | |
1220 | local change = 1 | |
1221 | player=nil | |
1222 | ||
1223 | local toggleTag = true | |
1224 | local txt = Instance.new("BillboardGui", Head) | |
1225 | txt.Adornee = nil | |
1226 | txt.Name = "NameDetect" | |
1227 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
1228 | txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
1229 | local text = Instance.new("TextLabel", txt) | |
1230 | text.Size = UDim2.new(10/2, 0, 7/2, 0) | |
1231 | text.FontSize = "Size8" | |
1232 | text.TextScaled = true | |
1233 | text.TextTransparency = 0 | |
1234 | text.BackgroundTransparency = 1 | |
1235 | text.TextTransparency = 0 | |
1236 | text.TextStrokeTransparency = 0 | |
1237 | text.Font = "Fantasy" | |
1238 | text.TextStrokeColor3 = Color3.new(1,0,0) | |
1239 | text.TextColor3 = Color3.new(0,0,0) | |
1240 | text.Text = "Mayhem" | |
1241 | ||
1242 | function RecolorTextAndRename(name,col1,col2) | |
1243 | text.TextStrokeColor3 = col2 | |
1244 | text.TextColor3 = col1 | |
1245 | text.Text = name | |
1246 | end | |
1247 | --save shoulders | |
1248 | RSH, LSH=nil, nil | |
1249 | --welds | |
1250 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1251 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1252 | LH=Torso["Left Hip"] | |
1253 | RH=Torso["Right Hip"] | |
1254 | TorsoColor=Torso.BrickColor | |
1255 | function NoOutline(Part) | |
1256 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1257 | end | |
1258 | player=Player | |
1259 | ch=Character | |
1260 | RSH=ch.Torso["Right Shoulder"] | |
1261 | LSH=ch.Torso["Left Shoulder"] | |
1262 | -- | |
1263 | RSH.Parent=nil | |
1264 | LSH.Parent=nil | |
1265 | -- | |
1266 | RW.Name="Right Shoulder" | |
1267 | RW.Part0=ch.Torso | |
1268 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1269 | RW.C1=cf(0, 0.5, 0) | |
1270 | RW.Part1=ch["Right Arm"] | |
1271 | RW.Parent=ch.Torso | |
1272 | -- | |
1273 | LW.Name="Left Shoulder" | |
1274 | LW.Part0=ch.Torso | |
1275 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1276 | LW.C1=cf(0, 0.5, 0) | |
1277 | LW.Part1=ch["Left Arm"] | |
1278 | LW.Parent=ch.Torso | |
1279 | ||
1280 | local Stats=Instance.new("BoolValue") | |
1281 | Stats.Name="Stats" | |
1282 | Stats.Parent=Character | |
1283 | local Atk=Instance.new("NumberValue") | |
1284 | Atk.Name="Damage" | |
1285 | Atk.Parent=Stats | |
1286 | Atk.Value=1 | |
1287 | local Def=Instance.new("NumberValue") | |
1288 | Def.Name="Defense" | |
1289 | Def.Parent=Stats | |
1290 | Def.Value=1 | |
1291 | local Speed=Instance.new("NumberValue") | |
1292 | Speed.Name="Speed" | |
1293 | Speed.Parent=Stats | |
1294 | Speed.Value=1 | |
1295 | local Mvmt=Instance.new("NumberValue") | |
1296 | Mvmt.Name="Movement" | |
1297 | Mvmt.Parent=Stats | |
1298 | Mvmt.Value=1 | |
1299 | ||
1300 | local donum=0 | |
1301 | ||
1302 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
1303 | local fp=it("Part") | |
1304 | fp.formFactor=formfactor | |
1305 | fp.Parent=parent | |
1306 | fp.Reflectance=reflectance | |
1307 | fp.Transparency=transparency | |
1308 | fp.CanCollide=false | |
1309 | fp.Locked=true | |
1310 | fp.BrickColor=brickcolor | |
1311 | fp.Name=name | |
1312 | fp.Size=size | |
1313 | fp.Position=Torso.Position | |
1314 | NoOutline(fp) | |
1315 | fp.Material="SmoothPlastic" | |
1316 | fp:BreakJoints() | |
1317 | return fp | |
1318 | end | |
1319 | ||
1320 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1321 | local mesh=it(Mesh) | |
1322 | mesh.Parent=part | |
1323 | if Mesh=="SpecialMesh" then | |
1324 | mesh.MeshType=meshtype | |
1325 | if meshid~="nil" then | |
1326 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
1327 | end | |
1328 | end | |
1329 | mesh.Offset=offset | |
1330 | mesh.Scale=scale | |
1331 | return mesh | |
1332 | end | |
1333 | ||
1334 | function weld(parent,part0,part1,c0) | |
1335 | local weld=it("Weld") | |
1336 | weld.Parent=parent | |
1337 | weld.Part0=part0 | |
1338 | weld.Part1=part1 | |
1339 | weld.C0=c0 | |
1340 | return weld | |
1341 | end | |
1342 | ||
1343 | local Color1=Torso.BrickColor | |
1344 | ||
1345 | local bodvel=Instance.new("BodyVelocity") | |
1346 | local bg=Instance.new("BodyGyro") | |
1347 | ||
1348 | function swait(num) | |
1349 | if num==0 or num==nil then | |
1350 | game:service'RunService'.Stepped:wait(0) | |
1351 | else | |
1352 | for i=0,num do | |
1353 | game:service'RunService'.Stepped:wait(0) | |
1354 | end | |
1355 | end | |
1356 | end | |
1357 | ||
1358 | local r = 255 | |
1359 | local g = 0 | |
1360 | local b = 0 | |
1361 | coroutine.resume(coroutine.create(function() | |
1362 | while wait() do | |
1363 | for i = 0, 254/5 do | |
1364 | swait() | |
1365 | g = g + 5 | |
1366 | end | |
1367 | for i = 0, 254/5 do | |
1368 | swait() | |
1369 | r = r - 5 | |
1370 | end | |
1371 | for i = 0, 254/5 do | |
1372 | swait() | |
1373 | b = b + 5 | |
1374 | end | |
1375 | for i = 0, 254/5 do | |
1376 | swait() | |
1377 | g = g - 5 | |
1378 | end | |
1379 | for i = 0, 254/5 do | |
1380 | swait() | |
1381 | r = r + 5 | |
1382 | end | |
1383 | for i = 0, 254/5 do | |
1384 | swait() | |
1385 | b = b - 5 | |
1386 | end | |
1387 | end | |
1388 | end)) | |
1389 | ||
1390 | ||
1391 | so = function(id,par,vol,pit) | |
1392 | coroutine.resume(coroutine.create(function() | |
1393 | local sou = Instance.new("Sound",par or workspace) | |
1394 | sou.Volume=vol | |
1395 | sou.Pitch=pit or 1 | |
1396 | sou.SoundId=id | |
1397 | swait() | |
1398 | sou:play() | |
1399 | game:GetService("Debris"):AddItem(sou,6) | |
1400 | end)) | |
1401 | end | |
1402 | ||
1403 | function clerp(a,b,t) | |
1404 | local qa = {QuaternionFromCFrame(a)} | |
1405 | local qb = {QuaternionFromCFrame(b)} | |
1406 | local ax, ay, az = a.x, a.y, a.z | |
1407 | local bx, by, bz = b.x, b.y, b.z | |
1408 | local _t = 1-t | |
1409 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1410 | end | |
1411 | ||
1412 | function QuaternionFromCFrame(cf) | |
1413 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1414 | local trace = m00 + m11 + m22 | |
1415 | if trace > 0 then | |
1416 | local s = math.sqrt(1 + trace) | |
1417 | local recip = 0.5/s | |
1418 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1419 | else | |
1420 | local i = 0 | |
1421 | if m11 > m00 then | |
1422 | i = 1 | |
1423 | end | |
1424 | if m22 > (i == 0 and m00 or m11) then | |
1425 | i = 2 | |
1426 | end | |
1427 | if i == 0 then | |
1428 | local s = math.sqrt(m00-m11-m22+1) | |
1429 | local recip = 0.5/s | |
1430 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1431 | elseif i == 1 then | |
1432 | local s = math.sqrt(m11-m22-m00+1) | |
1433 | local recip = 0.5/s | |
1434 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1435 | elseif i == 2 then | |
1436 | local s = math.sqrt(m22-m00-m11+1) | |
1437 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1438 | end | |
1439 | end | |
1440 | end | |
1441 | ||
1442 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1443 | local xs, ys, zs = x + x, y + y, z + z | |
1444 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1445 | local xx = x*xs | |
1446 | local xy = x*ys | |
1447 | local xz = x*zs | |
1448 | local yy = y*ys | |
1449 | local yz = y*zs | |
1450 | local zz = z*zs | |
1451 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1452 | end | |
1453 | ||
1454 | function QuaternionSlerp(a, b, t) | |
1455 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1456 | local startInterp, finishInterp; | |
1457 | if cosTheta >= 0.0001 then | |
1458 | if (1 - cosTheta) > 0.0001 then | |
1459 | local theta = math.acos(cosTheta) | |
1460 | local invSinTheta = 1/math.sin(theta) | |
1461 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1462 | finishInterp = math.sin(t*theta)*invSinTheta | |
1463 | else | |
1464 | startInterp = 1-t | |
1465 | finishInterp = t | |
1466 | end | |
1467 | else | |
1468 | if (1+cosTheta) > 0.0001 then | |
1469 | local theta = math.acos(-cosTheta) | |
1470 | local invSinTheta = 1/math.sin(theta) | |
1471 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1472 | finishInterp = math.sin(t*theta)*invSinTheta | |
1473 | else | |
1474 | startInterp = t-1 | |
1475 | finishInterp = t | |
1476 | end | |
1477 | end | |
1478 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1479 | end | |
1480 | ||
1481 | local function CFrameFromTopBack(at, top, back) | |
1482 | local right = top:Cross(back) | |
1483 | return CFrame.new(at.x, at.y, at.z, | |
1484 | right.x, top.x, back.x, | |
1485 | right.y, top.y, back.y, | |
1486 | right.z, top.z, back.z) | |
1487 | end | |
1488 | ||
1489 | function Triangle(a, b, c) | |
1490 | local edg1 = (c-a):Dot((b-a).unit) | |
1491 | local edg2 = (a-b):Dot((c-b).unit) | |
1492 | local edg3 = (b-c):Dot((a-c).unit) | |
1493 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1494 | a, b, c = a, b, c | |
1495 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1496 | a, b, c = b, c, a | |
1497 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1498 | a, b, c = c, a, b | |
1499 | else | |
1500 | assert(false, "unreachable") | |
1501 | end | |
1502 | ||
1503 | local len1 = (c-a):Dot((b-a).unit) | |
1504 | local len2 = (b-a).magnitude - len1 | |
1505 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1506 | ||
1507 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1508 | ||
1509 | local list = {} | |
1510 | ||
1511 | if len1 > 0.01 then | |
1512 | local w1 = Instance.new('WedgePart', m) | |
1513 | game:GetService("Debris"):AddItem(w1,5) | |
1514 | w1.Material = "SmoothPlastic" | |
1515 | w1.FormFactor = 'Custom' | |
1516 | w1.BrickColor = BrickColor.new("Really red") | |
1517 | w1.Transparency = 0 | |
1518 | w1.Reflectance = 0 | |
1519 | w1.Material = "SmoothPlastic" | |
1520 | w1.CanCollide = false | |
1521 | local l1 = Instance.new("PointLight",w1) | |
1522 | l1.Color = Color3.new(170,0,0) | |
1523 | NoOutline(w1) | |
1524 | local sz = Vector3.new(0.2, width, len1) | |
1525 | w1.Size = sz | |
1526 | local sp = Instance.new("SpecialMesh",w1) | |
1527 | sp.MeshType = "Wedge" | |
1528 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1529 | w1:BreakJoints() | |
1530 | w1.Anchored = true | |
1531 | w1.Parent = workspace | |
1532 | w1.Transparency = 0.7 | |
1533 | table.insert(Effects,{w1,"Disappear",.01}) | |
1534 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1535 | table.insert(list,w1) | |
1536 | end | |
1537 | ||
1538 | if len2 > 0.01 then | |
1539 | local w2 = Instance.new('WedgePart', m) | |
1540 | game:GetService("Debris"):AddItem(w2,5) | |
1541 | w2.Material = "SmoothPlastic" | |
1542 | w2.FormFactor = 'Custom' | |
1543 | w2.BrickColor = BrickColor.new("Really red") | |
1544 | w2.Transparency = 0 | |
1545 | w2.Reflectance = 0 | |
1546 | w2.Material = "SmoothPlastic" | |
1547 | w2.CanCollide = false | |
1548 | local l2 = Instance.new("PointLight",w2) | |
1549 | l2.Color = Color3.new(170,0,0) | |
1550 | NoOutline(w2) | |
1551 | local sz = Vector3.new(0.2, width, len2) | |
1552 | w2.Size = sz | |
1553 | local sp = Instance.new("SpecialMesh",w2) | |
1554 | sp.MeshType = "Wedge" | |
1555 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1556 | w2:BreakJoints() | |
1557 | w2.Anchored = true | |
1558 | w2.Parent = workspace | |
1559 | w2.Transparency = 0.7 | |
1560 | table.insert(Effects,{w2,"Disappear",.01}) | |
1561 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1562 | table.insert(list,w2) | |
1563 | end | |
1564 | return unpack(list) | |
1565 | end | |
1566 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1567 | if hit.Parent == nil then | |
1568 | return | |
1569 | end | |
1570 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1571 | for _, v in pairs(hit.Parent:children()) do | |
1572 | if v:IsA("Humanoid") then | |
1573 | h = v | |
1574 | end | |
1575 | end | |
1576 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1577 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1578 | return | |
1579 | end | |
1580 | local c = Create("ObjectValue")({ | |
1581 | Name = "creator", | |
1582 | Value = owner, | |
1583 | Parent = h | |
1584 | }) | |
1585 | game:GetService("Debris"):AddItem(c, 0.5) | |
1586 | if HitSound ~= nil and HitPitch ~= nil then | |
1587 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1588 | end | |
1589 | local Damage = math.random(minim, maxim) | |
1590 | local blocked = false | |
1591 | local block = hit.Parent:findFirstChild("Block") | |
1592 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1593 | blocked = true | |
1594 | block.Value = block.Value - 1 | |
1595 | print(block.Value) | |
1596 | end | |
1597 | if blocked == false then | |
1598 | HitHealth = h.Health | |
1599 | h.Health = h.Health - Damage | |
1600 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1601 | print("gained kill") | |
1602 | end | |
1603 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1604 | else | |
1605 | h.Health = h.Health - Damage / 2 | |
1606 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1607 | end | |
1608 | if Type == "Knockdown" then | |
1609 | local hum = hit.Parent.Humanoid | |
1610 | hum.PlatformStand = true | |
1611 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1612 | swait(1) | |
1613 | HHumanoid.PlatformStand = false | |
1614 | end), hum) | |
1615 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1616 | local bodvol = Create("BodyVelocity")({ | |
1617 | velocity = angle * knockback, | |
1618 | P = 5000, | |
1619 | maxForce = Vector3.new(8000, 8000, 8000), | |
1620 | Parent = hit | |
1621 | }) | |
1622 | local rl = Create("BodyAngularVelocity")({ | |
1623 | P = 3000, | |
1624 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1625 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1626 | Parent = hit | |
1627 | }) | |
1628 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1629 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1630 | elseif Type == "Normal" then | |
1631 | local vp = Create("BodyVelocity")({ | |
1632 | P = 500, | |
1633 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1634 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1635 | }) | |
1636 | if knockback > 0 then | |
1637 | vp.Parent = hit.Parent.Head | |
1638 | end | |
1639 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1640 | elseif Type == "Up" then | |
1641 | local bodyVelocity = Create("BodyVelocity")({ | |
1642 | velocity = Vector3.new(0, 20, 0), | |
1643 | P = 5000, | |
1644 | maxForce = Vector3.new(8000, 8000, 8000), | |
1645 | Parent = hit | |
1646 | }) | |
1647 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1648 | local bodyVelocity = Create("BodyVelocity")({ | |
1649 | velocity = Vector3.new(0, 20, 0), | |
1650 | P = 5000, | |
1651 | maxForce = Vector3.new(8000, 8000, 8000), | |
1652 | Parent = hit | |
1653 | }) | |
1654 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1655 | elseif Type == "Leech" then | |
1656 | local hum = hit.Parent.Humanoid | |
1657 | if hum ~= nil then | |
1658 | for i = 0, 2 do | |
1659 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1660 | end | |
1661 | Humanoid.Health = Humanoid.Health + 10 | |
1662 | end | |
1663 | elseif Type == "UpKnock" then | |
1664 | local hum = hit.Parent.Humanoid | |
1665 | hum.PlatformStand = true | |
1666 | if hum ~= nil then | |
1667 | hitr = true | |
1668 | end | |
1669 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1670 | swait(5) | |
1671 | HHumanoid.PlatformStand = false | |
1672 | hitr = false | |
1673 | end), hum) | |
1674 | local bodyVelocity = Create("BodyVelocity")({ | |
1675 | velocity = Vector3.new(0, 20, 0), | |
1676 | P = 5000, | |
1677 | maxForce = Vector3.new(8000, 8000, 8000), | |
1678 | Parent = hit | |
1679 | }) | |
1680 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1681 | local bodyVelocity = Create("BodyVelocity")({ | |
1682 | velocity = Vector3.new(0, 20, 0), | |
1683 | P = 5000, | |
1684 | maxForce = Vector3.new(8000, 8000, 8000), | |
1685 | Parent = hit | |
1686 | }) | |
1687 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1688 | elseif Type == "Snare" then | |
1689 | local bp = Create("BodyPosition")({ | |
1690 | P = 2000, | |
1691 | D = 100, | |
1692 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1693 | position = hit.Parent.Torso.Position, | |
1694 | Parent = hit.Parent.Torso | |
1695 | }) | |
1696 | game:GetService("Debris"):AddItem(bp, 1) | |
1697 | elseif Type == "Slashnare" then | |
1698 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1699 | for i = 1, math.random(4, 5) do | |
1700 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1701 | end | |
1702 | local bp = Create("BodyPosition")({ | |
1703 | P = 2000, | |
1704 | D = 100, | |
1705 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1706 | position = hit.Parent.Torso.Position, | |
1707 | Parent = hit.Parent.Torso | |
1708 | }) | |
1709 | game:GetService("Debris"):AddItem(bp, 1) | |
1710 | elseif Type == "Spike" then | |
1711 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1712 | local bp = Create("BodyPosition")({ | |
1713 | P = 2000, | |
1714 | D = 100, | |
1715 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1716 | position = hit.Parent.Torso.Position, | |
1717 | Parent = hit.Parent.Torso | |
1718 | }) | |
1719 | game:GetService("Debris"):AddItem(bp, 1) | |
1720 | elseif Type == "Freeze" then | |
1721 | local BodPos = Create("BodyPosition")({ | |
1722 | P = 50000, | |
1723 | D = 1000, | |
1724 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1725 | position = hit.Parent.Torso.Position, | |
1726 | Parent = hit.Parent.Torso | |
1727 | }) | |
1728 | local BodGy = Create("BodyGyro")({ | |
1729 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1730 | P = 20000, | |
1731 | Parent = hit.Parent.Torso, | |
1732 | cframe = hit.Parent.Torso.CFrame | |
1733 | }) | |
1734 | hit.Parent.Torso.Anchored = true | |
1735 | coroutine.resume(coroutine.create(function(Part) | |
1736 | swait(1.5) | |
1737 | Part.Anchored = false | |
1738 | end), hit.Parent.Torso) | |
1739 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1740 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1741 | end | |
1742 | local debounce = Create("BoolValue")({ | |
1743 | Name = "DebounceHit", | |
1744 | Parent = hit.Parent, | |
1745 | Value = true | |
1746 | }) | |
1747 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1748 | c = Instance.new("ObjectValue") | |
1749 | c.Name = "creator" | |
1750 | c.Value = Player | |
1751 | c.Parent = h | |
1752 | game:GetService("Debris"):AddItem(c, 0.5) | |
1753 | end | |
1754 | end | |
1755 | function ShowDamage(Pos, Text, Time, Color) | |
1756 | local Rate = 0.03333333333333333 | |
1757 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1758 | local Text = Text or "" | |
1759 | local Time = Time or 2 | |
1760 | local Color = Color or Color3.new(1, 0, 1) | |
1761 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1762 | EffectPart.Anchored = true | |
1763 | local BillboardGui = Create("BillboardGui")({ | |
1764 | Size = UDim2.new(3, 0, 3, 0), | |
1765 | Adornee = EffectPart, | |
1766 | Parent = EffectPart | |
1767 | }) | |
1768 | local TextLabel = Create("TextLabel")({ | |
1769 | BackgroundTransparency = 1, | |
1770 | Size = UDim2.new(1, 0, 1, 0), | |
1771 | Text = Text, | |
1772 | TextColor3 = Color, | |
1773 | TextScaled = true, | |
1774 | Font = Enum.Font.ArialBold, | |
1775 | Parent = BillboardGui | |
1776 | }) | |
1777 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1778 | EffectPart.Parent = game:GetService("Workspace") | |
1779 | delay(0, function() | |
1780 | local Frames = Time / Rate | |
1781 | for Frame = 1, Frames do | |
1782 | wait(Rate) | |
1783 | local Percent = Frame / Frames | |
1784 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1785 | TextLabel.TextTransparency = Percent | |
1786 | end | |
1787 | if EffectPart and EffectPart.Parent then | |
1788 | EffectPart:Destroy() | |
1789 | end | |
1790 | end) | |
1791 | end | |
1792 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1793 | for _, c in pairs(workspace:children()) do | |
1794 | local hum = c:findFirstChildOfClass("Humanoid") | |
1795 | if hum ~= nil then | |
1796 | local head = c:findFirstChild("Head") | |
1797 | if head ~= nil then | |
1798 | local targ = head.Position - Part.Position | |
1799 | local mag = targ.magnitude | |
1800 | if magni >= mag and c.Name ~= Player.Name then | |
1801 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1802 | end | |
1803 | end | |
1804 | end | |
1805 | end | |
1806 | end | |
1807 | ||
1808 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1809 | for _, c in pairs(workspace:children()) do | |
1810 | local hum = c:findFirstChild("Humanoid") | |
1811 | if hum ~= nil then | |
1812 | local head = c:findFirstChild("Torso") | |
1813 | if head ~= nil then | |
1814 | local targ = head.Position - Part.Position | |
1815 | local mag = targ.magnitude | |
1816 | if magni >= mag and c.Name ~= Player.Name then | |
1817 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1818 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1819 | end | |
1820 | end | |
1821 | end | |
1822 | end | |
1823 | end | |
1824 | ||
1825 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1826 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1827 | end | |
1828 | ||
1829 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1830 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1831 | prt.Anchored=true | |
1832 | prt.CFrame=cframe | |
1833 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1834 | --http://www.roblox.com/asset/?id=4770560 | |
1835 | game:GetService("Debris"):AddItem(prt,2) | |
1836 | CF=prt.CFrame | |
1837 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1838 | for i=0,1,0.2 do | |
1839 | wait() | |
1840 | Part.CFrame=CF*cf(0,0,-0.4) | |
1841 | end | |
1842 | for i=0,1,delay do | |
1843 | wait() | |
1844 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1845 | Mesh.Scale=Mesh.Scale | |
1846 | end | |
1847 | for i=0,1,0.1 do | |
1848 | wait() | |
1849 | Part.Transparency=i | |
1850 | end | |
1851 | Part.Parent=nil | |
1852 | end),prt,msh,CF) | |
1853 | end | |
1854 | ||
1855 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1856 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1857 | prt.Anchored=true | |
1858 | prt.Material = "Neon" | |
1859 | prt.CFrame=cframe | |
1860 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1861 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1862 | game:GetService("Debris"):AddItem(prt,5) | |
1863 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1864 | for i=0,1,delay do | |
1865 | swait() | |
1866 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1867 | Part.Transparency=i | |
1868 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1869 | end | |
1870 | Part.Parent=nil | |
1871 | end),prt,msh) | |
1872 | end | |
1873 | ||
1874 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1875 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1876 | prt.Anchored=true | |
1877 | prt.Material = "Neon" | |
1878 | prt.CFrame=cframe | |
1879 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1880 | game:GetService("Debris"):AddItem(prt,5) | |
1881 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1882 | local rtype = rottype | |
1883 | for i=0,1,delay do | |
1884 | swait() | |
1885 | if rtype == 1 then | |
1886 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1887 | elseif rtype == 2 then | |
1888 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1889 | end | |
1890 | Part.Transparency=i | |
1891 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1892 | end | |
1893 | Part.Parent=nil | |
1894 | end),prt,msh) | |
1895 | end | |
1896 | ||
1897 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1898 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1899 | prt.Anchored=true | |
1900 | prt.CFrame=cframe | |
1901 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1902 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1903 | game:GetService("Debris"):AddItem(prt,5) | |
1904 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1905 | for i=0,1,delay do | |
1906 | wait() | |
1907 | Part.Transparency=i | |
1908 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1909 | end | |
1910 | Part.Parent=nil | |
1911 | end),prt,msh) | |
1912 | end | |
1913 | ||
1914 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1915 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1916 | prt.Anchored=true | |
1917 | prt.Material = "Neon" | |
1918 | prt.CFrame=cframe | |
1919 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1920 | game:GetService("Debris"):AddItem(prt,5) | |
1921 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1922 | local rtype = rottype | |
1923 | for i=0,1,delay do | |
1924 | swait() | |
1925 | if rtype == 1 then | |
1926 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1927 | elseif rtype == 2 then | |
1928 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1929 | end | |
1930 | Part.Transparency=i | |
1931 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1932 | end | |
1933 | Part.Parent=nil | |
1934 | end),prt,msh) | |
1935 | end | |
1936 | ||
1937 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1938 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1939 | prt.Anchored=true | |
1940 | prt.Material = "Neon" | |
1941 | prt.CFrame=cframe | |
1942 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1943 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1944 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1945 | game:GetService("Debris"):AddItem(prt,5) | |
1946 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1947 | local rtype = rottype | |
1948 | for i=0,1,delay do | |
1949 | swait() | |
1950 | if rtype == 1 then | |
1951 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1952 | elseif rtype == 2 then | |
1953 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1954 | end | |
1955 | dec.Transparency=i | |
1956 | dec2.Transparency=i | |
1957 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1958 | end | |
1959 | Part.Parent=nil | |
1960 | end),prt,msh) | |
1961 | end | |
1962 | ||
1963 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1964 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1965 | prt.Anchored=true | |
1966 | prt.Material = "Neon" | |
1967 | prt.CFrame=cframe | |
1968 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1969 | game:GetService("Debris"):AddItem(prt,5) | |
1970 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1971 | local rtype = rottype | |
1972 | for i=0,1,delay do | |
1973 | swait() | |
1974 | if rtype == 1 then | |
1975 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1976 | elseif rtype == 2 then | |
1977 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1978 | end | |
1979 | prt.Transparency=i | |
1980 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1981 | end | |
1982 | Part.Parent=nil | |
1983 | end),prt,msh) | |
1984 | end | |
1985 | ||
1986 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1987 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1988 | prt.Anchored=true | |
1989 | prt.Material = "Neon" | |
1990 | prt.CFrame=cframe | |
1991 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1992 | game:GetService("Debris"):AddItem(prt,5) | |
1993 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1994 | local rtype = rottype | |
1995 | for i=0,1,delay do | |
1996 | swait() | |
1997 | if rtype == 1 then | |
1998 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1999 | elseif rtype == 2 then | |
2000 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
2001 | end | |
2002 | prt.Transparency=i | |
2003 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
2004 | end | |
2005 | Part.Parent=nil | |
2006 | end),prt,msh) | |
2007 | end | |
2008 | ||
2009 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
2010 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2011 | prt.Anchored=true | |
2012 | prt.Material = "Neon" | |
2013 | prt.CFrame=cframe | |
2014 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2015 | game:GetService("Debris"):AddItem(prt,5) | |
2016 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2017 | local rtype = rottype | |
2018 | for i=0,1,delay do | |
2019 | swait() | |
2020 | if rtype == 1 then | |
2021 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2022 | elseif rtype == 2 then | |
2023 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2024 | end | |
2025 | prt.Transparency=i | |
2026 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2027 | end | |
2028 | Part.Parent=nil | |
2029 | end),prt,msh) | |
2030 | end | |
2031 | ||
2032 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2033 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2034 | prt.Anchored=true | |
2035 | prt.Material = "Neon" | |
2036 | prt.CFrame=cframe | |
2037 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2038 | game:GetService("Debris"):AddItem(prt,5) | |
2039 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2040 | local rtype = rottype | |
2041 | for i=0,1,delay do | |
2042 | swait() | |
2043 | if rtype == 1 then | |
2044 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2045 | elseif rtype == 2 then | |
2046 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2047 | end | |
2048 | prt.Transparency=i | |
2049 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2050 | end | |
2051 | Part.Parent=nil | |
2052 | end),prt,msh) | |
2053 | end | |
2054 | ||
2055 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2056 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2057 | prt.Anchored=false | |
2058 | prt.CFrame=cframe | |
2059 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2060 | local wld=weld(prt,prt,Parent,cframe) | |
2061 | game:GetService("Debris"):AddItem(prt,5) | |
2062 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2063 | for i=0,1,delay do | |
2064 | wait() | |
2065 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
2066 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2067 | Part.Transparency=i | |
2068 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2069 | end | |
2070 | Part.Parent=nil | |
2071 | end),prt,msh,wld) | |
2072 | end | |
2073 | ||
2074 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2075 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2076 | prt.Anchored=false | |
2077 | prt.CFrame=cframe | |
2078 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2079 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
2080 | game:GetService("Debris"):AddItem(prt,5) | |
2081 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2082 | for i=0,1,delay do | |
2083 | wait() | |
2084 | Weld.C0=euler(i*20,0,0) | |
2085 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2086 | Part.Transparency=i | |
2087 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2088 | end | |
2089 | Part.Parent=nil | |
2090 | end),prt,msh,wld) | |
2091 | end | |
2092 | ||
2093 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2094 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2095 | prt.Anchored=true | |
2096 | prt.CFrame=cframe | |
2097 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2098 | game:GetService("Debris"):AddItem(prt,2) | |
2099 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2100 | for i=0,1,delay do | |
2101 | wait() | |
2102 | Part.CFrame=Part.CFrame | |
2103 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2104 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2105 | prt2.Anchored=true | |
2106 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2107 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
2108 | game:GetService("Debris"):AddItem(prt2,2) | |
2109 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2110 | for i=0,1,0.1 do | |
2111 | wait() | |
2112 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
2113 | end | |
2114 | Part.Parent=nil | |
2115 | end),prt2,msh2) | |
2116 | end | |
2117 | for i=0,1,delay*2 do | |
2118 | wait() | |
2119 | Part.CFrame=Part.CFrame | |
2120 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
2121 | end | |
2122 | Part.Parent=nil | |
2123 | end),prt,msh) | |
2124 | end | |
2125 | ||
2126 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2127 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2128 | prt.Anchored=true | |
2129 | prt.CFrame=cframe | |
2130 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2131 | game:GetService("Debris"):AddItem(prt,2) | |
2132 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2133 | for i=0,1,delay do | |
2134 | wait() | |
2135 | Part.CFrame=Part.CFrame | |
2136 | Part.Transparency=i | |
2137 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2138 | end | |
2139 | Part.Parent=nil | |
2140 | end),prt,msh) | |
2141 | end | |
2142 | ||
2143 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
2144 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2145 | prt.Anchored=true | |
2146 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2147 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2148 | game:GetService("Debris"):AddItem(prt,2) | |
2149 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2150 | CF=Part.CFrame | |
2151 | Numbb=0 | |
2152 | randnumb=math.random()/10 | |
2153 | rand1=math.random()/10 | |
2154 | for i=0,1,rand1 do | |
2155 | wait() | |
2156 | CF=CF*cf(0,math.random()/2,0) | |
2157 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2158 | Part.CFrame=CF*euler(Numbb,0,0) | |
2159 | Part.Transparency=i | |
2160 | Numbb=Numbb+randnumb | |
2161 | end | |
2162 | Part.Parent=nil | |
2163 | end),prt,CF,Numbb,randnumb) | |
2164 | end | |
2165 | ||
2166 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2167 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2168 | prt.Anchored=true | |
2169 | prt.CFrame=cframe | |
2170 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
2171 | game:GetService("Debris"):AddItem(prt,5) | |
2172 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2173 | for i=0,1,delay do | |
2174 | wait() | |
2175 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
2176 | Part.Transparency=i | |
2177 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2178 | end | |
2179 | Part.Parent=nil | |
2180 | end),prt,msh) | |
2181 | end | |
2182 | ||
2183 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2184 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2185 | prt.Anchored=true | |
2186 | prt.CFrame=cframe | |
2187 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
2188 | game:GetService("Debris"):AddItem(prt,2) | |
2189 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2190 | for i=0,1,delay do | |
2191 | wait() | |
2192 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2193 | Part.Transparency=i | |
2194 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2195 | end | |
2196 | Part.Parent=nil | |
2197 | end),prt,msh) | |
2198 | end | |
2199 | ||
2200 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2201 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2202 | prt.Anchored=true | |
2203 | prt.CFrame=cframe*cf(x,y,z) | |
2204 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2205 | game:GetService("Debris"):AddItem(prt,5) | |
2206 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2207 | local num=math.random() | |
2208 | local num2=math.random(-3,2)+math.random() | |
2209 | local numm=0 | |
2210 | for i=0,1,delay*2 do | |
2211 | swait() | |
2212 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2213 | Part.Transparency=i | |
2214 | numm=numm+0.01 | |
2215 | end | |
2216 | Part.Parent=nil | |
2217 | Mesh.Parent=nil | |
2218 | end),prt,msh,x,y,z) | |
2219 | end | |
2220 | ||
2221 | function dmgstart(dmg,what) | |
2222 | hitcon = what.Touched:connect(function(hit) | |
2223 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
2224 | if hum and not hum:IsDescendantOf(Character) then | |
2225 | hum:TakeDamage(dmg) | |
2226 | end | |
2227 | end) | |
2228 | end | |
2229 | ||
2230 | function dmgstop() | |
2231 | hitcon:disconnect() | |
2232 | end | |
2233 | ||
2234 | function Cloak() | |
2235 | Face.Parent=nil | |
2236 | cloaked=true | |
2237 | for _,v in pairs(Torso.Parent:children()) do | |
2238 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2239 | coroutine.resume(coroutine.create(function() | |
2240 | for i=0,1,0.2 do | |
2241 | wait() | |
2242 | v.Transparency=i | |
2243 | end | |
2244 | v.Transparency=1 | |
2245 | end)) | |
2246 | end | |
2247 | if v.className=="Hat" then | |
2248 | hatp=v.Handle | |
2249 | coroutine.resume(coroutine.create(function(derp) | |
2250 | for i=0,1,0.2 do | |
2251 | wait() | |
2252 | derp.Transparency=i | |
2253 | end | |
2254 | derp.Transparency=1 | |
2255 | end),hatp) | |
2256 | end | |
2257 | end | |
2258 | for _,v in pairs(m:children()) do | |
2259 | if v.className=="Part" then | |
2260 | coroutine.resume(coroutine.create(function() | |
2261 | for i=0,1,0.2 do | |
2262 | wait() | |
2263 | v.Transparency=i | |
2264 | end | |
2265 | v.Transparency=1 | |
2266 | end)) | |
2267 | end | |
2268 | end | |
2269 | end | |
2270 | ||
2271 | function UnCloak() | |
2272 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
2273 | Face.Parent=Head | |
2274 | cloaked=false | |
2275 | for _,v in pairs(Torso.Parent:children()) do | |
2276 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2277 | coroutine.resume(coroutine.create(function() | |
2278 | for i=0,1,0.1 do | |
2279 | wait() | |
2280 | v.Transparency=v.Transparency-0.1 | |
2281 | end | |
2282 | v.Transparency=0 | |
2283 | end)) | |
2284 | end | |
2285 | if v.className=="Hat" then | |
2286 | hatp=v.Handle | |
2287 | coroutine.resume(coroutine.create(function(derp) | |
2288 | for i=0,1,0.1 do | |
2289 | wait() | |
2290 | derp.Transparency=derp.Transparency-0.1 | |
2291 | end | |
2292 | derp.Transparency=0 | |
2293 | end),hatp) | |
2294 | end | |
2295 | end | |
2296 | for _,v in pairs(m:children()) do | |
2297 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
2298 | coroutine.resume(coroutine.create(function() | |
2299 | for i=0,1,0.1 do | |
2300 | wait() | |
2301 | v.Transparency=v.Transparency-0.1 | |
2302 | end | |
2303 | v.Transparency=0 | |
2304 | end)) | |
2305 | v.Transparency=0 | |
2306 | end | |
2307 | end | |
2308 | end | |
2309 | ||
2310 | local origcolor = BrickColor.new("Pastel light blue") | |
2311 | ---- This section of explosions. | |
2312 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
2313 | local expart = Instance.new("Part",char) | |
2314 | local expart2 = Instance.new("Part",char) | |
2315 | local rin = Instance.new("Part",char) | |
2316 | local rin2 = Instance.new("Part",char) | |
2317 | local partMesh = Instance.new("SpecialMesh",expart) | |
2318 | partMesh.MeshType = "Sphere" | |
2319 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2320 | partMesh2.MeshType = "Sphere" | |
2321 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
2322 | partMesh3.MeshType = "Brick" | |
2323 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
2324 | partMesh4.MeshType = "Brick" | |
2325 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
2326 | partMesh.Scale = vt(rad,rad,rad) | |
2327 | expart.Size = vt(1,1,1) | |
2328 | expart.Transparency = 0 | |
2329 | expart.Anchored = true | |
2330 | expart.Material = "Neon" | |
2331 | expart.BrickColor = bc("White") | |
2332 | expart.CFrame = par.CFrame | |
2333 | partMesh2.Scale = vt(rad,rad,rad) | |
2334 | expart2.Size = vt(1.15,1.15,1.15) | |
2335 | expart2.Transparency = 0.5 | |
2336 | expart2.Anchored = true | |
2337 | expart2.Material = "Neon" | |
2338 | expart2.BrickColor = par.BrickColor | |
2339 | expart2.CFrame = par.CFrame | |
2340 | rin.Size = vt(1.15,1.15,1.15) | |
2341 | rin.Transparency = 1 | |
2342 | rin.Anchored = true | |
2343 | rin.Material = "Neon" | |
2344 | rin.BrickColor = par.BrickColor | |
2345 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2346 | rin2.Size = vt(1.15,1.15,1.15) | |
2347 | rin2.Transparency = 1 | |
2348 | rin2.Anchored = true | |
2349 | rin2.Material = "Neon" | |
2350 | rin2.BrickColor = par.BrickColor | |
2351 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2352 | partMesh3.Scale = vt(0,1,0) | |
2353 | partMesh4.Scale = vt(0,1,0) | |
2354 | local dec2 = Instance.new("Decal", rin) | |
2355 | dec2.Face = "Top" | |
2356 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2357 | dec2.Parent = rin | |
2358 | local dec2b = dec2:Clone() | |
2359 | dec2b.Face = "Bottom" | |
2360 | dec2b.Parent = rin | |
2361 | ||
2362 | local dec2a = Instance.new("Decal", rin2) | |
2363 | dec2a.Face = "Top" | |
2364 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2365 | dec2a.Parent = rin2 | |
2366 | local dec2ab = dec2a:Clone() | |
2367 | dec2ab.Face = "Bottom" | |
2368 | dec2ab.Parent = rin2 | |
2369 | expart.CanCollide = false | |
2370 | expart2.CanCollide = false | |
2371 | rin.CanCollide = false | |
2372 | rin2.CanCollide = false | |
2373 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
2374 | local value = 1*rad/6.5 | |
2375 | for i = 0, 199 do | |
2376 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2377 | expart.CFrame = expart.CFrame | |
2378 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2379 | expart2.CFrame = expart.CFrame | |
2380 | value = value - 0.035*rad/30 | |
2381 | if value < 7.5 then | |
2382 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
2383 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
2384 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
2385 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
2386 | end | |
2387 | if value < 0 then | |
2388 | dec2.Transparency = dec2.Transparency + 0.025 | |
2389 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
2390 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
2391 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
2392 | expart.Transparency = expart.Transparency + 0.025 | |
2393 | expart2.Transparency = expart2.Transparency + 0.025 | |
2394 | rin.Transparency = rin.Transparency + 0.025 | |
2395 | rin2.Transparency = rin2.Transparency + 0.025 | |
2396 | end | |
2397 | swait() | |
2398 | end | |
2399 | game:GetService("Debris"):AddItem(expart, 1) | |
2400 | game:GetService("Debris"):AddItem(expart2, 1) | |
2401 | game:GetService("Debris"):AddItem(rin, 1) | |
2402 | game:GetService("Debris"):AddItem(rin2, 1) | |
2403 | end | |
2404 | ||
2405 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
2406 | local expart = Instance.new("Part",char) | |
2407 | local expart2 = Instance.new("Part",char) | |
2408 | local partMesh = Instance.new("SpecialMesh",expart) | |
2409 | partMesh.MeshType = "Sphere" | |
2410 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2411 | partMesh2.MeshType = "Sphere" | |
2412 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
2413 | partMesh.Scale = vt(rad,rad,rad) | |
2414 | expart.Size = vt(1,1,1) | |
2415 | expart.Transparency = 0 | |
2416 | expart.Anchored = true | |
2417 | expart.Material = "Neon" | |
2418 | expart.BrickColor = bc("White") | |
2419 | expart.CFrame = par.CFrame | |
2420 | partMesh2.Scale = vt(rad,rad,rad) | |
2421 | expart2.Size = vt(1.15,1.15,1.15) | |
2422 | expart2.Transparency = 0.5 | |
2423 | expart2.Anchored = true | |
2424 | expart2.Material = "Neon" | |
2425 | expart2.BrickColor = par.BrickColor | |
2426 | expart2.CFrame = par.CFrame | |
2427 | expart.CanCollide = false | |
2428 | expart2.CanCollide = false | |
2429 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
2430 | local value = 1*rad/6.5 | |
2431 | for i = 0, 75 do | |
2432 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2433 | expart.CFrame = expart.CFrame | |
2434 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2435 | expart2.CFrame = expart.CFrame | |
2436 | value = value - 0.035*rad/5 | |
2437 | if value < 0 then | |
2438 | value = 0 | |
2439 | expart.Transparency = expart.Transparency + 0.05 | |
2440 | expart2.Transparency = expart2.Transparency + 0.05 | |
2441 | end | |
2442 | swait() | |
2443 | end | |
2444 | game:GetService("Debris"):AddItem(expart, 1) | |
2445 | game:GetService("Debris"):AddItem(expart2, 1) | |
2446 | end | |
2447 | ||
2448 | function AreaDanger(rad,par,mindam,maxdam) | |
2449 | local expart = Instance.new("Part",char) | |
2450 | local partMesh = Instance.new("SpecialMesh",expart) | |
2451 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2452 | partMesh.MeshType = "Sphere" | |
2453 | partMesh.Scale = vt(rad,rad,rad) | |
2454 | expart.Size = vt(1,1,1) | |
2455 | expart.Transparency = 0.5 | |
2456 | expart.Anchored = true | |
2457 | expart.Material = "Neon" | |
2458 | expart.CanCollide = false | |
2459 | expart.BrickColor = par.BrickColor | |
2460 | expart.CFrame = par.CFrame | |
2461 | local value = 1*rad/5 | |
2462 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
2463 | for i = 0, 14 do | |
2464 | wait() | |
2465 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2466 | expart.CFrame = expart.CFrame | |
2467 | value = value - 0.035*rad | |
2468 | if value < 0 then | |
2469 | value = 0 | |
2470 | end | |
2471 | end | |
2472 | wait(0.25) | |
2473 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
2474 | wait(0.5) | |
2475 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
2476 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
2477 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
2478 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
2479 | for i = 0, 14 do | |
2480 | wait() | |
2481 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2482 | expart.CFrame = expart.CFrame | |
2483 | value = value - 0.035*rad/2 | |
2484 | end | |
2485 | expart.Transparency = 1 | |
2486 | game:GetService("Debris"):AddItem(expart, 5) | |
2487 | end | |
2488 | ||
2489 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
2490 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
2491 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
2492 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
2493 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2494 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
2495 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
2496 | for i = 0, 24 do | |
2497 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
2498 | end | |
2499 | for i = 0, 24 do | |
2500 | local expart = Instance.new("Part",char) | |
2501 | expart.Transparency = 1 | |
2502 | expart.Anchored = true | |
2503 | expart.CanCollide = false | |
2504 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
2505 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
2506 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2507 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
2508 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
2509 | for i = 0, 9 do | |
2510 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
2511 | end | |
2512 | game:GetService("Debris"):AddItem(expart, 2) | |
2513 | wait(0.1) | |
2514 | end | |
2515 | end | |
2516 | ||
2517 | function EXterPlosion(par) | |
2518 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
2519 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
2520 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
2521 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2522 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
2523 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
2524 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
2525 | for i = 0, 24 do | |
2526 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
2527 | end | |
2528 | for i = 0, 24 do | |
2529 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
2530 | end | |
2531 | end | |
2532 | ---- | |
2533 | ||
2534 | ||
2535 | function ring(type,pos,scale,value) | |
2536 | local type = type | |
2537 | local rng = Instance.new("Part",char) | |
2538 | rng.Anchored = true | |
2539 | rng.BrickColor = origcolor | |
2540 | rng.CanCollide = false | |
2541 | rng.FormFactor = 3 | |
2542 | rng.Name = "Ring" | |
2543 | rng.Size = Vector3.new(1, 1, 1) | |
2544 | rng.Transparency = 0 | |
2545 | rng.TopSurface = 0 | |
2546 | rng.BottomSurface = 0 | |
2547 | rng.CFrame = pos | |
2548 | local rngm = Instance.new("SpecialMesh", rng) | |
2549 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2550 | rngm.Scale = scale | |
2551 | local scaler2 = 1 | |
2552 | if type == "Add" then | |
2553 | scaler2 = 1*value | |
2554 | elseif type == "Divide" then | |
2555 | scaler2 = 1/value | |
2556 | end | |
2557 | coroutine.resume(coroutine.create(function() | |
2558 | for i = 0,10,0.1 do | |
2559 | swait() | |
2560 | if type == "Add" then | |
2561 | scaler2 = scaler2 - 0.01*value | |
2562 | elseif type == "Divide" then | |
2563 | scaler2 = scaler2 - 0.01/value | |
2564 | end | |
2565 | rng.Transparency = rng.Transparency + 0.01 | |
2566 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2567 | end | |
2568 | rng:Destroy() | |
2569 | end)) | |
2570 | end | |
2571 | ||
2572 | ||
2573 | function wave(type,pos,scale,value) | |
2574 | local type = type | |
2575 | local rng = Instance.new("Part",char) | |
2576 | rng.Anchored = true | |
2577 | rng.BrickColor = origcolor | |
2578 | rng.CanCollide = false | |
2579 | rng.FormFactor = 3 | |
2580 | rng.Name = "Ring" | |
2581 | rng.Size = Vector3.new(1, 1, 1) | |
2582 | rng.Transparency = 0 | |
2583 | rng.TopSurface = 0 | |
2584 | rng.BottomSurface = 0 | |
2585 | rng.CFrame = pos | |
2586 | local rngm = Instance.new("SpecialMesh", rng) | |
2587 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2588 | rngm.Scale = scale | |
2589 | local scaler2 = 1 | |
2590 | if type == "Add" then | |
2591 | scaler2 = 1*value | |
2592 | elseif type == "Divide" then | |
2593 | scaler2 = 1/value | |
2594 | end | |
2595 | coroutine.resume(coroutine.create(function() | |
2596 | for i = 0,10,0.1 do | |
2597 | swait() | |
2598 | if type == "Add" then | |
2599 | scaler2 = scaler2 - 0.01*value | |
2600 | elseif type == "Divide" then | |
2601 | scaler2 = scaler2 - 0.01/value | |
2602 | end | |
2603 | rng.Transparency = rng.Transparency + 0.01 | |
2604 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2605 | end | |
2606 | rng:Destroy() | |
2607 | end)) | |
2608 | end | |
2609 | ||
2610 | function wind(type,pos,scale,value,speed) | |
2611 | local type = type | |
2612 | local rng = Instance.new("Part",char) | |
2613 | rng.Anchored = true | |
2614 | rng.BrickColor = origcolor | |
2615 | rng.CanCollide = false | |
2616 | rng.FormFactor = 3 | |
2617 | rng.Name = "Ring" | |
2618 | rng.Size = Vector3.new(1, 1, 1) | |
2619 | rng.Transparency = 0 | |
2620 | rng.TopSurface = 0 | |
2621 | rng.BottomSurface = 0 | |
2622 | rng.CFrame = pos | |
2623 | local rngm = Instance.new("SpecialMesh", rng) | |
2624 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2625 | rngm.Scale = scale | |
2626 | local scaler2 = 1 | |
2627 | if type == "Add" then | |
2628 | scaler2 = 1*value | |
2629 | elseif type == "Divide" then | |
2630 | scaler2 = 1/value | |
2631 | end | |
2632 | coroutine.resume(coroutine.create(function() | |
2633 | for i = 0,10,0.1 do | |
2634 | swait() | |
2635 | if type == "Add" then | |
2636 | scaler2 = scaler2 - 0.01*value | |
2637 | elseif type == "Divide" then | |
2638 | scaler2 = scaler2 - 0.01/value | |
2639 | end | |
2640 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2641 | rng.Transparency = rng.Transparency + 0.01 | |
2642 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2643 | end | |
2644 | rng:Destroy() | |
2645 | end)) | |
2646 | end | |
2647 | ||
2648 | function groundwind(type,pos,scale,value,speed) | |
2649 | local type = type | |
2650 | local rng = Instance.new("Part",char) | |
2651 | rng.Anchored = true | |
2652 | rng.BrickColor = origcolor | |
2653 | rng.CanCollide = false | |
2654 | rng.FormFactor = 3 | |
2655 | rng.Name = "Ring" | |
2656 | rng.Size = Vector3.new(1, 1, 1) | |
2657 | rng.Transparency = 0 | |
2658 | rng.TopSurface = 0 | |
2659 | rng.BottomSurface = 0 | |
2660 | rng.CFrame = pos | |
2661 | local rngm = Instance.new("SpecialMesh", rng) | |
2662 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2663 | rngm.Scale = scale | |
2664 | local scaler2 = 1 | |
2665 | if type == "Add" then | |
2666 | scaler2 = 1*value | |
2667 | elseif type == "Divide" then | |
2668 | scaler2 = 1/value | |
2669 | end | |
2670 | coroutine.resume(coroutine.create(function() | |
2671 | for i = 0,10,0.1 do | |
2672 | swait() | |
2673 | if type == "Add" then | |
2674 | scaler2 = scaler2 - 0.01*value | |
2675 | elseif type == "Divide" then | |
2676 | scaler2 = scaler2 - 0.01/value | |
2677 | end | |
2678 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2679 | rng.Transparency = rng.Transparency + 0.01 | |
2680 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
2681 | end | |
2682 | rng:Destroy() | |
2683 | end)) | |
2684 | end | |
2685 | ||
2686 | function CameraManager() | |
2687 | if TwoD and not CamInterrupt then | |
2688 | if Humanoid.Health > 0 then | |
2689 | Camera.CameraSubject = Humanoid | |
2690 | Camera.CameraType = "Scriptable" | |
2691 | Humanoid.AutoRotate = false | |
2692 | if Booleans.GyroUse then | |
2693 | Directer.MaxTorque = Vec3(0, huge, 0) | |
2694 | else | |
2695 | Directer.MaxTorque = Vec3(0, 0, 0) | |
2696 | end | |
2697 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
2698 | if Booleans.CamFollow then | |
2699 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
2700 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
2701 | else | |
2702 | CPart.Position = RootPart.Position | |
2703 | end | |
2704 | else | |
2705 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
2706 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
2707 | end | |
2708 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
2709 | else | |
2710 | Camera.CameraSubject = Humanoid | |
2711 | Camera.CameraType = "Custom" | |
2712 | Controller.Disabled = false | |
2713 | end | |
2714 | end | |
2715 | end | |
2716 | ||
2717 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2718 | local type = type | |
2719 | local rng = Instance.new("Part",char) | |
2720 | rng.Anchored = true | |
2721 | rng.BrickColor = color | |
2722 | rng.CanCollide = false | |
2723 | rng.FormFactor = 3 | |
2724 | rng.Name = "Ring" | |
2725 | rng.Material = "Neon" | |
2726 | rng.Size = Vector3.new(1, 1, 1) | |
2727 | rng.Transparency = 0 | |
2728 | rng.TopSurface = 0 | |
2729 | rng.BottomSurface = 0 | |
2730 | rng.CFrame = pos | |
2731 | local rngm = Instance.new("SpecialMesh", rng) | |
2732 | rngm.MeshType = "Sphere" | |
2733 | rngm.Scale = scale | |
2734 | if rainbowmode == true then | |
2735 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2736 | end | |
2737 | local scaler2 = 1 | |
2738 | if type == "Add" then | |
2739 | scaler2 = 1*value | |
2740 | elseif type == "Divide" then | |
2741 | scaler2 = 1/value | |
2742 | end | |
2743 | coroutine.resume(coroutine.create(function() | |
2744 | for i = 0,10/bonuspeed,0.1 do | |
2745 | swait() | |
2746 | if rainbowmode == true then | |
2747 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2748 | end | |
2749 | if type == "Add" then | |
2750 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2751 | elseif type == "Divide" then | |
2752 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2753 | end | |
2754 | if chaosmode == true then | |
2755 | rng.BrickColor = BrickColor.random() | |
2756 | end | |
2757 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2758 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2759 | end | |
2760 | rng:Destroy() | |
2761 | end)) | |
2762 | end | |
2763 | ||
2764 | function spherew(bonuspeed,type,pos,scale,value,color) | |
2765 | local type = type | |
2766 | local rng = Instance.new("Part", workspace) | |
2767 | rng.Anchored = true | |
2768 | rng.BrickColor = color | |
2769 | rng.CanCollide = false | |
2770 | rng.FormFactor = 3 | |
2771 | rng.Name = "Ring" | |
2772 | rng.Material = "Neon" | |
2773 | rng.Size = Vector3.new(1, 1, 1) | |
2774 | rng.Transparency = 0 | |
2775 | rng.TopSurface = 0 | |
2776 | rng.BottomSurface = 0 | |
2777 | rng.CFrame = pos | |
2778 | local rngm = Instance.new("SpecialMesh", rng) | |
2779 | rngm.MeshType = "Sphere" | |
2780 | rngm.Scale = scale | |
2781 | if rainbowmode == true then | |
2782 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2783 | end | |
2784 | local scaler2 = 1 | |
2785 | if type == "Add" then | |
2786 | scaler2 = 1*value | |
2787 | elseif type == "Divide" then | |
2788 | scaler2 = 1/value | |
2789 | end | |
2790 | coroutine.resume(coroutine.create(function() | |
2791 | for i = 0,10/bonuspeed,0.1 do | |
2792 | swait() | |
2793 | if rainbowmode == true then | |
2794 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2795 | end | |
2796 | if type == "Add" then | |
2797 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2798 | elseif type == "Divide" then | |
2799 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2800 | end | |
2801 | if chaosmode == true then | |
2802 | rng.BrickColor = BrickColor.random() | |
2803 | end | |
2804 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2805 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2806 | end | |
2807 | rng:Destroy() | |
2808 | end)) | |
2809 | end | |
2810 | ||
2811 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2812 | local type = type | |
2813 | local rng = Instance.new("Part",char) | |
2814 | rng.Anchored = true | |
2815 | rng.BrickColor = color | |
2816 | rng.CanCollide = false | |
2817 | rng.FormFactor = 3 | |
2818 | rng.Name = "Ring" | |
2819 | rng.Material = "Neon" | |
2820 | rng.Size = Vector3.new(1, 1, 1) | |
2821 | rng.Transparency = 0 | |
2822 | rng.TopSurface = 0 | |
2823 | rng.BottomSurface = 0 | |
2824 | rng.CFrame = pos | |
2825 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2826 | local rngm = Instance.new("SpecialMesh", rng) | |
2827 | rngm.MeshType = "Brick" | |
2828 | rngm.Scale = vt(x1,y1,z1) | |
2829 | if rainbowmode == true then | |
2830 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2831 | end | |
2832 | local scaler2 = 0 | |
2833 | local speeder = FastSpeed/10 | |
2834 | if type == "Add" then | |
2835 | scaler2 = 1*value | |
2836 | elseif type == "Divide" then | |
2837 | scaler2 = 1/value | |
2838 | end | |
2839 | coroutine.resume(coroutine.create(function() | |
2840 | for i = 0,10/bonuspeed,0.1 do | |
2841 | swait() | |
2842 | if rainbowmode == true then | |
2843 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2844 | end | |
2845 | if type == "Add" then | |
2846 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2847 | elseif type == "Divide" then | |
2848 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2849 | end | |
2850 | if chaosmode == true then | |
2851 | rng.BrickColor = BrickColor.random() | |
2852 | end | |
2853 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
2854 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2855 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2856 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2857 | end | |
2858 | rng:Destroy() | |
2859 | end)) | |
2860 | end | |
2861 | ||
2862 | function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2863 | local type = type | |
2864 | local rng = Instance.new("Part", workspace) | |
2865 | rng.Anchored = true | |
2866 | rng.BrickColor = color | |
2867 | rng.CanCollide = false | |
2868 | rng.FormFactor = 3 | |
2869 | rng.Name = "Ring" | |
2870 | rng.Material = "Neon" | |
2871 | rng.Size = Vector3.new(1, 1, 1) | |
2872 | rng.Transparency = 0 | |
2873 | rng.TopSurface = 0 | |
2874 | rng.BottomSurface = 0 | |
2875 | rng.CFrame = pos | |
2876 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2877 | local rngm = Instance.new("SpecialMesh", rng) | |
2878 | rngm.MeshType = "Sphere" | |
2879 | rngm.Scale = vt(x1,y1,z1) | |
2880 | if rainbowmode == true then | |
2881 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2882 | end | |
2883 | local scaler2 = 1 | |
2884 | local speeder = FastSpeed | |
2885 | if type == "Add" then | |
2886 | scaler2 = 1*value | |
2887 | elseif type == "Divide" then | |
2888 | scaler2 = 1/value | |
2889 | end | |
2890 | coroutine.resume(coroutine.create(function() | |
2891 | for i = 0,10/bonuspeed,0.1 do | |
2892 | swait() | |
2893 | if rainbowmode == true then | |
2894 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2895 | end | |
2896 | if type == "Add" then | |
2897 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2898 | elseif type == "Divide" then | |
2899 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2900 | end | |
2901 | if chaosmode == true then | |
2902 | rng.BrickColor = BrickColor.random() | |
2903 | end | |
2904 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2905 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2906 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2907 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2908 | end | |
2909 | rng:Destroy() | |
2910 | end)) | |
2911 | end | |
2912 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2913 | local type = type | |
2914 | local rng = Instance.new("Part",char) | |
2915 | rng.Anchored = true | |
2916 | rng.BrickColor = color | |
2917 | rng.CanCollide = false | |
2918 | rng.FormFactor = 3 | |
2919 | rng.Name = "Ring" | |
2920 | rng.Material = "Neon" | |
2921 | rng.Size = Vector3.new(1, 1, 1) | |
2922 | rng.Transparency = 0 | |
2923 | rng.TopSurface = 0 | |
2924 | rng.BottomSurface = 0 | |
2925 | rng.CFrame = pos | |
2926 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2927 | local rngm = Instance.new("SpecialMesh", rng) | |
2928 | rngm.MeshType = "Sphere" | |
2929 | rngm.Scale = vt(x1,y1,z1) | |
2930 | if rainbowmode == true then | |
2931 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2932 | end | |
2933 | local scaler2 = 1 | |
2934 | local speeder = FastSpeed | |
2935 | if type == "Add" then | |
2936 | scaler2 = 1*value | |
2937 | elseif type == "Divide" then | |
2938 | scaler2 = 1/value | |
2939 | end | |
2940 | coroutine.resume(coroutine.create(function() | |
2941 | for i = 0,10/bonuspeed,0.1 do | |
2942 | swait() | |
2943 | if rainbowmode == true then | |
2944 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2945 | end | |
2946 | if type == "Add" then | |
2947 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2948 | elseif type == "Divide" then | |
2949 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2950 | end | |
2951 | if chaosmode == true then | |
2952 | rng.BrickColor = BrickColor.random() | |
2953 | end | |
2954 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2955 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2956 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2957 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2958 | end | |
2959 | rng:Destroy() | |
2960 | end)) | |
2961 | end | |
2962 | ||
2963 | ||
2964 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2965 | local type = type | |
2966 | local rng = Instance.new("Part",char) | |
2967 | rng.Anchored = true | |
2968 | rng.BrickColor = color | |
2969 | rng.CanCollide = false | |
2970 | rng.FormFactor = 3 | |
2971 | rng.Name = "Ring" | |
2972 | rng.Material = "Neon" | |
2973 | rng.Size = Vector3.new(1, 1, 1) | |
2974 | rng.Transparency = 1 | |
2975 | rng.TopSurface = 0 | |
2976 | rng.BottomSurface = 0 | |
2977 | rng.CFrame = pos | |
2978 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2979 | local rngm = Instance.new("SpecialMesh", rng) | |
2980 | rngm.MeshType = "Sphere" | |
2981 | rngm.Scale = vt(x1,y1,z1) | |
2982 | if rainbowmode == true then | |
2983 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2984 | end | |
2985 | local scaler2 = 1 | |
2986 | local speeder = FastSpeed | |
2987 | if type == "Add" then | |
2988 | scaler2 = 1*value | |
2989 | elseif type == "Divide" then | |
2990 | scaler2 = 1/value | |
2991 | end | |
2992 | coroutine.resume(coroutine.create(function() | |
2993 | for i = 0,10/bonuspeed,0.1 do | |
2994 | swait() | |
2995 | if rainbowmode == true then | |
2996 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2997 | end | |
2998 | if type == "Add" then | |
2999 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
3000 | elseif type == "Divide" then | |
3001 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
3002 | end | |
3003 | if chaosmode == true then | |
3004 | rng.BrickColor = BrickColor.random() | |
3005 | end | |
3006 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
3007 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
3008 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
3009 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
3010 | end | |
3011 | rng:Destroy() | |
3012 | end)) | |
3013 | end | |
3014 | ||
3015 | function dmg(dude) | |
3016 | if dude.Name ~= Character then | |
3017 | local bgf = Instance.new("BodyGyro",dude.Head) | |
3018 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
3019 | local val = Instance.new("BoolValue",dude) | |
3020 | val.Name = "IsHit" | |
3021 | local ds = coroutine.wrap(function() | |
3022 | dude:WaitForChild("Head"):BreakJoints() | |
3023 | wait(0.5) | |
3024 | targetted = nil | |
3025 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
3026 | coroutine.resume(coroutine.create(function() | |
3027 | for i, v in pairs(dude:GetChildren()) do | |
3028 | if v:IsA("Accessory") then | |
3029 | v:Destroy() | |
3030 | end | |
3031 | if v:IsA("Humanoid") then | |
3032 | v:Destroy() | |
3033 | end | |
3034 | if v:IsA("CharacterMesh") then | |
3035 | v:Destroy() | |
3036 | end | |
3037 | if v:IsA("Model") then | |
3038 | v:Destroy() | |
3039 | end | |
3040 | if v:IsA("Part") or v:IsA("MeshPart") then | |
3041 | for x, o in pairs(v:GetChildren()) do | |
3042 | if o:IsA("Decal") then | |
3043 | o:Destroy() | |
3044 | end | |
3045 | end | |
3046 | coroutine.resume(coroutine.create(function() | |
3047 | v.Material = "Neon" | |
3048 | v.CanCollide = false | |
3049 | local bld = Instance.new("ParticleEmitter",v) | |
3050 | bld.LightEmission = 1 | |
3051 | bld.Texture = "rbxassetid://284205403" | |
3052 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
3053 | bld.Rate = 50 | |
3054 | bld.Lifetime = NumberRange.new(1) | |
3055 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3056 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3057 | bld.Speed = NumberRange.new(0,0) | |
3058 | bld.VelocitySpread = 50000 | |
3059 | bld.Rotation = NumberRange.new(-500,500) | |
3060 | bld.RotSpeed = NumberRange.new(-500,500) | |
3061 | local sbs = Instance.new("BodyPosition", v) | |
3062 | sbs.P = 3000 | |
3063 | sbs.D = 1000 | |
3064 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
3065 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
3066 | v.Color = Color3.new(1,1,1) | |
3067 | coroutine.resume(coroutine.create(function() | |
3068 | for i = 0, 49 do | |
3069 | swait(1) | |
3070 | v.Transparency = v.Transparency + 0.02 | |
3071 | end | |
3072 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1) | |
3073 | bld.Speed = NumberRange.new(1,5) | |
3074 | bld.Acceleration = vt(0,10,0) | |
3075 | wait(0.5) | |
3076 | bld.Enabled = false | |
3077 | wait(3) | |
3078 | v:Destroy() | |
3079 | dude:Destroy() | |
3080 | end)) | |
3081 | end)) | |
3082 | end | |
3083 | end | |
3084 | end)) | |
3085 | end) | |
3086 | ds() | |
3087 | end | |
3088 | end | |
3089 | ||
3090 | ||
3091 | function FindNearestHead(Position, Distance, SinglePlayer) | |
3092 | if SinglePlayer then | |
3093 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
3094 | end | |
3095 | local List = {} | |
3096 | for i, v in pairs(workspace:GetChildren()) do | |
3097 | if v:IsA("Model") then | |
3098 | if v:findFirstChild("Head") then | |
3099 | if v ~= Character then | |
3100 | if (v.Head.Position - Position).magnitude <= Distance then | |
3101 | table.insert(List, v) | |
3102 | end | |
3103 | end | |
3104 | end | |
3105 | end | |
3106 | end | |
3107 | return List | |
3108 | end | |
3109 | ||
3110 | function FaceMouse() | |
3111 | Cam = workspace.CurrentCamera | |
3112 | return { | |
3113 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
3114 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3115 | } | |
3116 | end | |
3117 | ||
3118 | function FaceMouse2() | |
3119 | Cam = workspace.CurrentCamera | |
3120 | return { | |
3121 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
3122 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3123 | } | |
3124 | end | |
3125 | ||
3126 | local ModeOfGlitch = 1 | |
3127 | -- Functions are ready. | |
3128 | local storehumanoidWS = 16 | |
3129 | ||
3130 | function Blink() | |
3131 | for i = 0, 14 do | |
3132 | PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
3133 | end | |
3134 | sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3135 | RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0) | |
3136 | CameraEnshaking(2,10) | |
3137 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do | |
3138 | if v:FindFirstChild('Head') then | |
3139 | end | |
3140 | end | |
3141 | for i = 0, 14 do | |
3142 | PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
3143 | end | |
3144 | sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3145 | end | |
3146 | ||
3147 | function ExtinctiveHeartbreak() | |
3148 | local targetted = nil | |
3149 | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
3150 | targetted = mouse.Target.Parent | |
3151 | end | |
3152 | if targetted ~= nil then | |
3153 | attack = true | |
3154 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
3155 | for i = 0, 9 do | |
3156 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3157 | end | |
3158 | for i = 0, 24 do | |
3159 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3160 | end | |
3161 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3162 | local originalpos = root.CFrame | |
3163 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) | |
3164 | for i = 0, 9 do | |
3165 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3166 | end | |
3167 | for i = 0, 24 do | |
3168 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3169 | end | |
3170 | hum.WalkSpeed = 0 | |
3171 | targetted.Head.Anchored = true | |
3172 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3173 | for i = 0,2,0.1 do | |
3174 | swait() | |
3175 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3176 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3177 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
3178 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3179 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
3180 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) | |
3181 | end | |
3182 | coroutine.resume(coroutine.create(function() | |
3183 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
3184 | bld.LightEmission = 0.1 | |
3185 | bld.Texture = "rbxassetid://284205403" | |
3186 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3187 | bld.Rate = 500 | |
3188 | bld.Lifetime = NumberRange.new(1) | |
3189 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3190 | bld.Acceleration = vt(0,-25,0) | |
3191 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3192 | bld.Speed = NumberRange.new(10,50) | |
3193 | bld.EmissionDirection = "Front" | |
3194 | bld.VelocitySpread = 25 | |
3195 | bld.Rotation = NumberRange.new(-500,500) | |
3196 | bld.RotSpeed = NumberRange.new(-500,500) | |
3197 | end)) | |
3198 | coroutine.resume(coroutine.create(function() | |
3199 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso")) | |
3200 | bld.LightEmission = 0.1 | |
3201 | bld.Texture = "rbxassetid://284205403" | |
3202 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3203 | bld.Rate = 500 | |
3204 | bld.Lifetime = NumberRange.new(1) | |
3205 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3206 | bld.Acceleration = vt(0,-25,0) | |
3207 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3208 | bld.Speed = NumberRange.new(10,50) | |
3209 | bld.EmissionDirection = "Front" | |
3210 | bld.VelocitySpread = 25 | |
3211 | bld.Rotation = NumberRange.new(-500,500) | |
3212 | bld.RotSpeed = NumberRange.new(-500,500) | |
3213 | end)) | |
3214 | CameraEnshaking(5,5) | |
3215 | game:GetService("Debris"):AddItem(bld,3) | |
3216 | dmg(targetted) | |
3217 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1) | |
3218 | for i = 0,1,0.1 do | |
3219 | swait() | |
3220 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3221 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3222 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
3223 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
3224 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3225 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) | |
3226 | end | |
3227 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
3228 | for i = 0, 9 do | |
3229 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3230 | end | |
3231 | for i = 0, 24 do | |
3232 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3233 | end | |
3234 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3235 | root.CFrame = originalpos | |
3236 | for i = 0, 9 do | |
3237 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3238 | end | |
3239 | for i = 0, 24 do | |
3240 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3241 | end | |
3242 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3243 | bld.Enabled = false | |
3244 | attack = false | |
3245 | hum.WalkSpeed = storehumanoidWS | |
3246 | end | |
3247 | end | |
3248 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3249 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3250 | prt.Anchored = true | |
3251 | prt.CFrame = cframe | |
3252 | msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1)) | |
3253 | game:GetService("Debris"):AddItem(prt, 2) | |
3254 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3255 | for i = 0, 1, delay do | |
3256 | wait() | |
3257 | Part.CFrame = Part.CFrame * cf(0, y3 / 2, 0) | |
3258 | Part.Transparency = i | |
3259 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3260 | end | |
3261 | Part.Parent = nil | |
3262 | end), prt, msh) | |
3263 | end | |
3264 | function StravEffect(brickcolor, cframe, x, y, z, x1, y1, z1, delay) | |
3265 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3266 | prt.Anchored = true | |
3267 | prt.CFrame = cframe * cf(x, y, z) | |
3268 | msh = mesh("SpecialMesh", prt, "FileMesh", "rbxassetid://168892363", vt(0, 0, 0), vt(x1, y1, z1)) | |
3269 | game:GetService("Debris"):AddItem(prt, 5) | |
3270 | coroutine.resume(coroutine.create(function(Part, Mesh, ex, why, zee) | |
3271 | local num = math.random() | |
3272 | local num2 = math.random(-3, 2) + math.random() | |
3273 | local numm = 0 | |
3274 | for i = 0, 1, delay * 2 do | |
3275 | swait() | |
3276 | Part.CFrame = cframe * euler(0, numm * num * 10, 0) * cf(ex, why, zee) * cf(-i * 10, num2, 0) | |
3277 | Part.Transparency = i | |
3278 | numm = numm + 0.01 | |
3279 | end | |
3280 | Part.Parent = nil | |
3281 | Mesh.Parent = nil | |
3282 | end), prt, msh, x, y, z) | |
3283 | end | |
3284 | function dmgstart(dmg, what) | |
3285 | hitcon = what.Touched:connect(function(hit) | |
3286 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
3287 | if hum and not hum:IsDescendantOf(Character) then | |
3288 | hum:TakeDamage(dmg) | |
3289 | end | |
3290 | end) | |
3291 | end | |
3292 | function dmgstop() | |
3293 | hitcon:disconnect() | |
3294 | end | |
3295 | function Cloak() | |
3296 | Face.Parent = nil | |
3297 | cloaked = true | |
3298 | for _, v in pairs(Torso.Parent:children()) do | |
3299 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
3300 | coroutine.resume(coroutine.create(function() | |
3301 | for i = 0, 1, 0.2 do | |
3302 | wait() | |
3303 | v.Transparency = i | |
3304 | end | |
3305 | v.Transparency = 1 | |
3306 | end)) | |
3307 | end | |
3308 | if v.className == "Hat" then | |
3309 | hatp = v.Handle | |
3310 | coroutine.resume(coroutine.create(function(derp) | |
3311 | for i = 0, 1, 0.2 do | |
3312 | wait() | |
3313 | derp.Transparency = i | |
3314 | end | |
3315 | derp.Transparency = 1 | |
3316 | end), hatp) | |
3317 | end | |
3318 | end | |
3319 | for _, v in pairs(m:children()) do | |
3320 | if v.className == "Part" then | |
3321 | coroutine.resume(coroutine.create(function() | |
3322 | for i = 0, 1, 0.2 do | |
3323 | wait() | |
3324 | v.Transparency = i | |
3325 | end | |
3326 | v.Transparency = 1 | |
3327 | end)) | |
3328 | end | |
3329 | end | |
3330 | end | |
3331 | function UnCloak() | |
3332 | so("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1) | |
3333 | Face.Parent = Head | |
3334 | cloaked = false | |
3335 | for _, v in pairs(Torso.Parent:children()) do | |
3336 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
3337 | coroutine.resume(coroutine.create(function() | |
3338 | for i = 0, 1, 0.1 do | |
3339 | wait() | |
3340 | v.Transparency = v.Transparency - 0.1 | |
3341 | end | |
3342 | v.Transparency = 0 | |
3343 | end)) | |
3344 | end | |
3345 | if v.className == "Hat" then | |
3346 | hatp = v.Handle | |
3347 | coroutine.resume(coroutine.create(function(derp) | |
3348 | for i = 0, 1, 0.1 do | |
3349 | wait() | |
3350 | derp.Transparency = derp.Transparency - 0.1 | |
3351 | end | |
3352 | derp.Transparency = 0 | |
3353 | end), hatp) | |
3354 | end | |
3355 | end | |
3356 | for _, v in pairs(m:children()) do | |
3357 | if v.className == "Part" and v.Name ~= "hitbox" and v.Name ~= "tip" then | |
3358 | coroutine.resume(coroutine.create(function() | |
3359 | for i = 0, 1, 0.1 do | |
3360 | wait() | |
3361 | v.Transparency = v.Transparency - 0.1 | |
3362 | end | |
3363 | v.Transparency = 0 | |
3364 | end)) | |
3365 | v.Transparency = 0 | |
3366 | end | |
3367 | end | |
3368 | end | |
3369 | local origcolor = BrickColor.new("Pastel light blue") | |
3370 | function Explode(rad, par, pitch, vol, mindam, maxdam) | |
3371 | local expart = Instance.new("Part", char) | |
3372 | local expart2 = Instance.new("Part", char) | |
3373 | local rin = Instance.new("Part", char) | |
3374 | local rin2 = Instance.new("Part", char) | |
3375 | local partMesh = Instance.new("SpecialMesh", expart) | |
3376 | partMesh.MeshType = "Sphere" | |
3377 | local partMesh2 = Instance.new("SpecialMesh", expart2) | |
3378 | partMesh2.MeshType = "Sphere" | |
3379 | local partMesh3 = Instance.new("SpecialMesh", rin) | |
3380 | partMesh3.MeshType = "Brick" | |
3381 | local partMesh4 = Instance.new("SpecialMesh", rin2) | |
3382 | partMesh4.MeshType = "Brick" | |
3383 | CFuncs.Sound.Create("rbxassetid://165970126", expart, vol, pitch) | |
3384 | partMesh.Scale = vt(rad, rad, rad) | |
3385 | expart.Size = vt(1, 1, 1) | |
3386 | expart.Transparency = 0 | |
3387 | expart.Anchored = true | |
3388 | expart.Material = "Neon" | |
3389 | expart.BrickColor = bc("White") | |
3390 | expart.CFrame = par.CFrame | |
3391 | partMesh2.Scale = vt(rad, rad, rad) | |
3392 | expart2.Size = vt(1.15, 1.15, 1.15) | |
3393 | expart2.Transparency = 0.5 | |
3394 | expart2.Anchored = true | |
3395 | expart2.Material = "Neon" | |
3396 | expart2.BrickColor = par.BrickColor | |
3397 | expart2.CFrame = par.CFrame | |
3398 | rin.Size = vt(1.15, 1.15, 1.15) | |
3399 | rin.Transparency = 1 | |
3400 | rin.Anchored = true | |
3401 | rin.Material = "Neon" | |
3402 | rin.BrickColor = par.BrickColor | |
3403 | rin.CFrame = par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))) | |
3404 | rin2.Size = vt(1.15, 1.15, 1.15) | |
3405 | rin2.Transparency = 1 | |
3406 | rin2.Anchored = true | |
3407 | rin2.Material = "Neon" | |
3408 | rin2.BrickColor = par.BrickColor | |
3409 | rin2.CFrame = par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))) | |
3410 | partMesh3.Scale = vt(0, 1, 0) | |
3411 | partMesh4.Scale = vt(0, 1, 0) | |
3412 | local dec2 = Instance.new("Decal", rin) | |
3413 | dec2.Face = "Top" | |
3414 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3415 | dec2.Parent = rin | |
3416 | local dec2b = dec2:Clone() | |
3417 | dec2b.Face = "Bottom" | |
3418 | dec2b.Parent = rin | |
3419 | local dec2a = Instance.new("Decal", rin2) | |
3420 | dec2a.Face = "Top" | |
3421 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3422 | dec2a.Parent = rin2 | |
3423 | local dec2ab = dec2a:Clone() | |
3424 | dec2ab.Face = "Bottom" | |
3425 | dec2ab.Parent = rin2 | |
3426 | expart.CanCollide = false | |
3427 | expart2.CanCollide = false | |
3428 | rin.CanCollide = false | |
3429 | rin2.CanCollide = false | |
3430 | MagniDamage(par, rad * 5, mindam, maxdam, 0, "Normal") | |
3431 | local value = 1 * rad / 6.5 | |
3432 | for i = 0, 199 do | |
3433 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
3434 | expart.CFrame = expart.CFrame | |
3435 | partMesh2.Scale = partMesh2.Scale + vt(value, value, value) | |
3436 | expart2.CFrame = expart.CFrame | |
3437 | value = value - 0.035 * rad / 30 | |
3438 | if value < 7.5 then | |
3439 | partMesh3.Scale = partMesh3.Scale + vt(rad / 5, 0, rad / 5) | |
3440 | rin.CFrame = rin.CFrame * CFrame.Angles(0, math.rad(1), 0) | |
3441 | partMesh4.Scale = partMesh4.Scale + vt(rad / 7.5, 0, rad / 7.5) | |
3442 | rin2.CFrame = rin2.CFrame * CFrame.Angles(0, math.rad(-1), 0) | |
3443 | end | |
3444 | if value < 0 then | |
3445 | dec2.Transparency = dec2.Transparency + 0.025 | |
3446 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
3447 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
3448 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
3449 | expart.Transparency = expart.Transparency + 0.025 | |
3450 | expart2.Transparency = expart2.Transparency + 0.025 | |
3451 | rin.Transparency = rin.Transparency + 0.025 | |
3452 | rin2.Transparency = rin2.Transparency + 0.025 | |
3453 | end | |
3454 | swait() | |
3455 | end | |
3456 | game:GetService("Debris"):AddItem(expart, 1) | |
3457 | game:GetService("Debris"):AddItem(expart2, 1) | |
3458 | game:GetService("Debris"):AddItem(rin, 1) | |
3459 | game:GetService("Debris"):AddItem(rin2, 1) | |
3460 | end | |
3461 | function ExplodeShort(rad, par, pitch, vol, mindam, maxdam) | |
3462 | local expart = Instance.new("Part", char) | |
3463 | local expart2 = Instance.new("Part", char) | |
3464 | local partMesh = Instance.new("SpecialMesh", expart) | |
3465 | partMesh.MeshType = "Sphere" | |
3466 | local partMesh2 = Instance.new("SpecialMesh", expart2) | |
3467 | partMesh2.MeshType = "Sphere" | |
3468 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=142070127", expart, vol, pitch) | |
3469 | partMesh.Scale = vt(rad, rad, rad) | |
3470 | expart.Size = vt(1, 1, 1) | |
3471 | expart.Transparency = 0 | |
3472 | expart.Anchored = true | |
3473 | expart.Material = "Neon" | |
3474 | expart.BrickColor = bc("White") | |
3475 | expart.CFrame = par.CFrame | |
3476 | partMesh2.Scale = vt(rad, rad, rad) | |
3477 | expart2.Size = vt(1.15, 1.15, 1.15) | |
3478 | expart2.Transparency = 0.5 | |
3479 | expart2.Anchored = true | |
3480 | expart2.Material = "Neon" | |
3481 | expart2.BrickColor = par.BrickColor | |
3482 | expart2.CFrame = par.CFrame | |
3483 | expart.CanCollide = false | |
3484 | expart2.CanCollide = false | |
3485 | MagniDamage(par, rad * 2.5, mindam, maxdam, 0, "Normal") | |
3486 | local value = 1 * rad / 6.5 | |
3487 | for i = 0, 75 do | |
3488 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
3489 | expart.CFrame = expart.CFrame | |
3490 | partMesh2.Scale = partMesh2.Scale + vt(value, value, value) | |
3491 | expart2.CFrame = expart.CFrame | |
3492 | value = value - 0.035 * rad / 5 | |
3493 | if value < 0 then | |
3494 | value = 0 | |
3495 | expart.Transparency = expart.Transparency + 0.05 | |
3496 | expart2.Transparency = expart2.Transparency + 0.05 | |
3497 | end | |
3498 | swait() | |
3499 | end | |
3500 | game:GetService("Debris"):AddItem(expart, 1) | |
3501 | game:GetService("Debris"):AddItem(expart2, 1) | |
3502 | end | |
3503 | function AreaDanger(rad, par, mindam, maxdam) | |
3504 | local expart = Instance.new("Part", char) | |
3505 | local partMesh = Instance.new("SpecialMesh", expart) | |
3506 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 1.15) | |
3507 | partMesh.MeshType = "Sphere" | |
3508 | partMesh.Scale = vt(rad, rad, rad) | |
3509 | expart.Size = vt(1, 1, 1) | |
3510 | expart.Transparency = 0.5 | |
3511 | expart.Anchored = true | |
3512 | expart.Material = "Neon" | |
3513 | expart.CanCollide = false | |
3514 | expart.BrickColor = par.BrickColor | |
3515 | expart.CFrame = par.CFrame | |
3516 | local value = 1 * rad / 5 | |
3517 | MagicBlock(origcolor, expart.CFrame, 0, 0, 0, rad / 2, rad / 2, rad / 2, 0.1) | |
3518 | for i = 0, 14 do | |
3519 | wait() | |
3520 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
3521 | expart.CFrame = expart.CFrame | |
3522 | value = value - 0.035 * rad | |
3523 | if value < 0 then | |
3524 | value = 0 | |
3525 | end | |
3526 | end | |
3527 | wait(0.25) | |
3528 | CFuncs.Sound.Create("rbxassetid://588738544", expart, 1.5, 1) | |
3529 | wait(0.5) | |
3530 | CFuncs.Sound.Create("rbxassetid://588737825", expart, 1.5, 1) | |
3531 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 0.75) | |
3532 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
3533 | MagicBlock(origcolor, expart.CFrame, rad * 2, rad * 2, rad * 2, 0.1, 0.1, 0.1, 0.025) | |
3534 | for i = 0, 14 do | |
3535 | wait() | |
3536 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
3537 | expart.CFrame = expart.CFrame | |
3538 | value = value - 0.035 * rad / 2 | |
3539 | end | |
3540 | expart.Transparency = 1 | |
3541 | game:GetService("Debris"):AddItem(expart, 5) | |
3542 | end | |
3543 | function Swarmsplosions(negrad, rad, par, mindam, maxdam) | |
3544 | CFuncs.Sound.Create("rbxassetid://588737825", par, 2.5, 2) | |
3545 | CFuncs.Sound.Create("rbxassetid://231917784", par, 2.5, 1) | |
3546 | CFuncs.Sound.Create("rbxassetid://231917744", par, 2.5, 1) | |
3547 | CFuncs.Sound.Create("rbxassetid://233856106", par, 2.5, 1) | |
3548 | MagniDamageWithEffect(par, 25, 5, 10, 0, "Normal") | |
3549 | MagicBlock(origcolor, par.CFrame, 5, 5, 5, 5, 5, 5, 0.025) | |
3550 | for i = 0, 24 do | |
3551 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2, 2, 5, -0.01, -0.01, 25, 0.005, math.random(1, 2)) | |
3552 | end | |
3553 | for i = 0, 24 do | |
3554 | local expart = Instance.new("Part", char) | |
3555 | expart.Transparency = 1 | |
3556 | expart.Anchored = true | |
3557 | expart.CanCollide = false | |
3558 | expart.CFrame = par.CFrame * CFrame.new(math.random(negrad, rad), math.random(negrad, rad), math.random(negrad, rad)) | |
3559 | CFuncs.Sound.Create("rbxassetid://588737825", expart, 1, 2) | |
3560 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 1.15) | |
3561 | MagniDamage(expart, rad / 2, mindam, maxdam, 0, "Normal") | |
3562 | MagicBlock(origcolor, expart.CFrame, rad, rad, rad, 0.1, 0.1, 0.1, 0.025) | |
3563 | for i = 0, 9 do | |
3564 | MagicShockTrailAlt2(origcolor, expart.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2, 2, 5, -0.01, -0.01, 5, 0.05, math.random(1, 2)) | |
3565 | end | |
3566 | game:GetService("Debris"):AddItem(expart, 2) | |
3567 | wait(0.1) | |
3568 | end | |
3569 | end | |
3570 | function EXterPlosion(par) | |
3571 | CFuncs.Sound.Create("rbxassetid://919941001", par, 10, 1) | |
3572 | CFuncs.Sound.Create("rbxassetid://138213851", par, 5, 0.85) | |
3573 | CFuncs.Sound.Create("rbxassetid://157878578", par, 5, 0.2) | |
3574 | CFuncs.Sound.Create("rbxassetid://233856106", par, 2.5, 1) | |
3575 | MagniDamageWithEffect(par, 500, 80, 99, 0, "Normal") | |
3576 | MagicBlock(origcolor, par.CFrame, 5, 5, 5, 5, 5, 5, 0.005) | |
3577 | MagicBlock(origcolor, par.CFrame, 0, 0, 0, 150, 150, 150, 0.1) | |
3578 | for i = 0, 24 do | |
3579 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 50, 50, 5, -0.5, -0.5, 500, 0.1, math.random(1, 2)) | |
3580 | end | |
3581 | for i = 0, 24 do | |
3582 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 50, 50, 5, -0.25, -0.25, 50, 0.005, math.random(1, 2)) | |
3583 | end | |
3584 | end | |
3585 | function ring(type, pos, scale, value) | |
3586 | local type = type | |
3587 | local rng = Instance.new("Part", char) | |
3588 | rng.Anchored = true | |
3589 | rng.BrickColor = origcolor | |
3590 | rng.CanCollide = false | |
3591 | rng.FormFactor = 3 | |
3592 | rng.Name = "Ring" | |
3593 | rng.Size = Vector3.new(1, 1, 1) | |
3594 | rng.Transparency = 0 | |
3595 | rng.TopSurface = 0 | |
3596 | rng.BottomSurface = 0 | |
3597 | rng.CFrame = pos | |
3598 | local rngm = Instance.new("SpecialMesh", rng) | |
3599 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3600 | rngm.Scale = scale | |
3601 | local scaler2 = 1 | |
3602 | if type == "Add" then | |
3603 | scaler2 = 1 * value | |
3604 | elseif type == "Divide" then | |
3605 | scaler2 = 1 / value | |
3606 | end | |
3607 | coroutine.resume(coroutine.create(function() | |
3608 | for i = 0, 10, 0.1 do | |
3609 | swait() | |
3610 | if type == "Add" then | |
3611 | scaler2 = scaler2 - 0.01 * value | |
3612 | elseif type == "Divide" then | |
3613 | scaler2 = scaler2 - 0.01 / value | |
3614 | end | |
3615 | rng.Transparency = rng.Transparency + 0.01 | |
3616 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
3617 | end | |
3618 | rng:Destroy() | |
3619 | end)) | |
3620 | end | |
3621 | function wave(type, pos, scale, value) | |
3622 | local type = type | |
3623 | local rng = Instance.new("Part", char) | |
3624 | rng.Anchored = true | |
3625 | rng.BrickColor = origcolor | |
3626 | rng.CanCollide = false | |
3627 | rng.FormFactor = 3 | |
3628 | rng.Name = "Ring" | |
3629 | rng.Size = Vector3.new(1, 1, 1) | |
3630 | rng.Transparency = 0 | |
3631 | rng.TopSurface = 0 | |
3632 | rng.BottomSurface = 0 | |
3633 | rng.CFrame = pos | |
3634 | local rngm = Instance.new("SpecialMesh", rng) | |
3635 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
3636 | rngm.Scale = scale | |
3637 | local scaler2 = 1 | |
3638 | if type == "Add" then | |
3639 | scaler2 = 1 * value | |
3640 | elseif type == "Divide" then | |
3641 | scaler2 = 1 / value | |
3642 | end | |
3643 | coroutine.resume(coroutine.create(function() | |
3644 | for i = 0, 10, 0.1 do | |
3645 | swait() | |
3646 | if type == "Add" then | |
3647 | scaler2 = scaler2 - 0.01 * value | |
3648 | elseif type == "Divide" then | |
3649 | scaler2 = scaler2 - 0.01 / value | |
3650 | end | |
3651 | rng.Transparency = rng.Transparency + 0.01 | |
3652 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
3653 | end | |
3654 | rng:Destroy() | |
3655 | end)) | |
3656 | end | |
3657 | function wind(type, pos, scale, value, speed) | |
3658 | local type = type | |
3659 | local rng = Instance.new("Part", char) | |
3660 | rng.Anchored = true | |
3661 | rng.BrickColor = origcolor | |
3662 | rng.CanCollide = false | |
3663 | rng.FormFactor = 3 | |
3664 | rng.Name = "Ring" | |
3665 | rng.Size = Vector3.new(1, 1, 1) | |
3666 | rng.Transparency = 0 | |
3667 | rng.TopSurface = 0 | |
3668 | rng.BottomSurface = 0 | |
3669 | rng.CFrame = pos | |
3670 | local rngm = Instance.new("SpecialMesh", rng) | |
3671 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
3672 | rngm.Scale = scale | |
3673 | local scaler2 = 1 | |
3674 | if type == "Add" then | |
3675 | scaler2 = 1 * value | |
3676 | elseif type == "Divide" then | |
3677 | scaler2 = 1 / value | |
3678 | end | |
3679 | coroutine.resume(coroutine.create(function() | |
3680 | for i = 0, 10, 0.1 do | |
3681 | swait() | |
3682 | if type == "Add" then | |
3683 | scaler2 = scaler2 - 0.01 * value | |
3684 | elseif type == "Divide" then | |
3685 | scaler2 = scaler2 - 0.01 / value | |
3686 | end | |
3687 | rng.CFrame = rng.CFrame * CFrame.Angles(0, 0.025 * speed, 0) | |
3688 | rng.Transparency = rng.Transparency + 0.01 | |
3689 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
3690 | end | |
3691 | rng:Destroy() | |
3692 | end)) | |
3693 | end | |
3694 | function groundwind(type, pos, scale, value, speed) | |
3695 | local type = type | |
3696 | local rng = Instance.new("Part", char) | |
3697 | rng.Anchored = true | |
3698 | rng.BrickColor = origcolor | |
3699 | rng.CanCollide = false | |
3700 | rng.FormFactor = 3 | |
3701 | rng.Name = "Ring" | |
3702 | rng.Size = Vector3.new(1, 1, 1) | |
3703 | rng.Transparency = 0 | |
3704 | rng.TopSurface = 0 | |
3705 | rng.BottomSurface = 0 | |
3706 | rng.CFrame = pos | |
3707 | local rngm = Instance.new("SpecialMesh", rng) | |
3708 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
3709 | rngm.Scale = scale | |
3710 | local scaler2 = 1 | |
3711 | if type == "Add" then | |
3712 | scaler2 = 1 * value | |
3713 | elseif type == "Divide" then | |
3714 | scaler2 = 1 / value | |
3715 | end | |
3716 | coroutine.resume(coroutine.create(function() | |
3717 | for i = 0, 10, 0.1 do | |
3718 | swait() | |
3719 | if type == "Add" then | |
3720 | scaler2 = scaler2 - 0.01 * value | |
3721 | elseif type == "Divide" then | |
3722 | scaler2 = scaler2 - 0.01 / value | |
3723 | end | |
3724 | rng.CFrame = rng.CFrame * CFrame.Angles(0, 0.025 * speed, 0) | |
3725 | rng.Transparency = rng.Transparency + 0.01 | |
3726 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2 / 5, scaler2) | |
3727 | end | |
3728 | rng:Destroy() | |
3729 | end)) | |
3730 | end | |
3731 | function CameraManager() | |
3732 | if TwoD and not CamInterrupt then | |
3733 | if Humanoid.Health > 0 then | |
3734 | Camera.CameraSubject = Humanoid | |
3735 | Camera.CameraType = "Scriptable" | |
3736 | Humanoid.AutoRotate = false | |
3737 | if Booleans.GyroUse then | |
3738 | Directer.MaxTorque = Vec3(0, huge, 0) | |
3739 | else | |
3740 | Directer.MaxTorque = Vec3(0, 0, 0) | |
3741 | end | |
3742 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
3743 | if Booleans.CamFollow then | |
3744 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
3745 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
3746 | else | |
3747 | CPart.Position = RootPart.Position | |
3748 | end | |
3749 | else | |
3750 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
3751 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
3752 | end | |
3753 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
3754 | else | |
3755 | Camera.CameraSubject = Humanoid | |
3756 | Camera.CameraType = "Custom" | |
3757 | end | |
3758 | end | |
3759 | end | |
3760 | function sphere(bonuspeed, type, pos, scale, value, color) | |
3761 | local type = type | |
3762 | local rng = Instance.new("Part", char) | |
3763 | rng.Anchored = true | |
3764 | rng.BrickColor = color | |
3765 | rng.CanCollide = false | |
3766 | rng.FormFactor = 3 | |
3767 | rng.Name = "Ring" | |
3768 | rng.Material = "Neon" | |
3769 | rng.Size = Vector3.new(1, 1, 1) | |
3770 | rng.Transparency = 0 | |
3771 | rng.TopSurface = 0 | |
3772 | rng.BottomSurface = 0 | |
3773 | rng.CFrame = pos | |
3774 | local rngm = Instance.new("SpecialMesh", rng) | |
3775 | rngm.MeshType = "Sphere" | |
3776 | rngm.Scale = scale | |
3777 | if rainbowmode == true then | |
3778 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
3779 | end | |
3780 | local scaler2 = 1 | |
3781 | if type == "Add" then | |
3782 | scaler2 = 1 * value | |
3783 | elseif type == "Divide" then | |
3784 | scaler2 = 1 / value | |
3785 | end | |
3786 | coroutine.resume(coroutine.create(function() | |
3787 | for i = 0, 10 / bonuspeed, 0.1 do | |
3788 | swait() | |
3789 | if rainbowmode == true then | |
3790 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
3791 | end | |
3792 | if type == "Add" then | |
3793 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
3794 | elseif type == "Divide" then | |
3795 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
3796 | end | |
3797 | if chaosmode == true then | |
3798 | rng.BrickColor = BrickColor.random() | |
3799 | end | |
3800 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
3801 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
3802 | end | |
3803 | rng:Destroy() | |
3804 | end)) | |
3805 | end | |
3806 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
3807 | local type = type | |
3808 | local rng = Instance.new("Part", char) | |
3809 | rng.Anchored = true | |
3810 | rng.BrickColor = color | |
3811 | rng.CanCollide = false | |
3812 | rng.FormFactor = 3 | |
3813 | rng.Name = "Ring" | |
3814 | rng.Material = "Neon" | |
3815 | rng.Size = Vector3.new(1, 1, 1) | |
3816 | rng.Transparency = 0 | |
3817 | rng.TopSurface = 0 | |
3818 | rng.BottomSurface = 0 | |
3819 | rng.CFrame = pos | |
3820 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
3821 | local rngm = Instance.new("SpecialMesh", rng) | |
3822 | rngm.MeshType = "Sphere" | |
3823 | rngm.Scale = vt(x1, y1, z1) | |
3824 | if rainbowmode == true then | |
3825 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
3826 | end | |
3827 | local scaler2 = 1 | |
3828 | local speeder = FastSpeed | |
3829 | if type == "Add" then | |
3830 | scaler2 = 1 * value | |
3831 | elseif type == "Divide" then | |
3832 | scaler2 = 1 / value | |
3833 | end | |
3834 | coroutine.resume(coroutine.create(function() | |
3835 | for i = 0, 10 / bonuspeed, 0.1 do | |
3836 | swait() | |
3837 | if rainbowmode == true then | |
3838 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
3839 | end | |
3840 | if type == "Add" then | |
3841 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
3842 | elseif type == "Divide" then | |
3843 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
3844 | end | |
3845 | if chaosmode == true then | |
3846 | rng.BrickColor = BrickColor.random() | |
3847 | end | |
3848 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
3849 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
3850 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
3851 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
3852 | end | |
3853 | rng:Destroy() | |
3854 | end)) | |
3855 | end | |
3856 | function sphereMKCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
3857 | local type = type | |
3858 | local rng = Instance.new("Part", char) | |
3859 | rng.Anchored = true | |
3860 | rng.BrickColor = color | |
3861 | rng.CanCollide = false | |
3862 | rng.FormFactor = 3 | |
3863 | rng.Name = "Ring" | |
3864 | rng.Material = "Neon" | |
3865 | rng.Size = Vector3.new(1, 1, 1) | |
3866 | rng.Transparency = 1 | |
3867 | rng.TopSurface = 0 | |
3868 | rng.BottomSurface = 0 | |
3869 | rng.CFrame = pos | |
3870 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
3871 | local rngm = Instance.new("SpecialMesh", rng) | |
3872 | rngm.MeshType = "Sphere" | |
3873 | rngm.Scale = vt(x1, y1, z1) | |
3874 | if rainbowmode == true then | |
3875 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
3876 | end | |
3877 | local scaler2 = 1 | |
3878 | local speeder = FastSpeed | |
3879 | if type == "Add" then | |
3880 | scaler2 = 1 * value | |
3881 | elseif type == "Divide" then | |
3882 | scaler2 = 1 / value | |
3883 | end | |
3884 | coroutine.resume(coroutine.create(function() | |
3885 | for i = 0, 10 / bonuspeed, 0.1 do | |
3886 | swait() | |
3887 | if rainbowmode == true then | |
3888 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
3889 | end | |
3890 | if type == "Add" then | |
3891 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
3892 | elseif type == "Divide" then | |
3893 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
3894 | end | |
3895 | if chaosmode == true then | |
3896 | rng.BrickColor = BrickColor.random() | |
3897 | end | |
3898 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
3899 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
3900 | rng.Transparency = rng.Transparency - 0.01 * bonuspeed | |
3901 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
3902 | end | |
3903 | rng:Destroy() | |
3904 | end)) | |
3905 | end | |
3906 | function dmg(dude) | |
3907 | if dude.Name ~= Character then | |
3908 | local bgf = Instance.new("BodyGyro", dude.Head) | |
3909 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
3910 | local val = Instance.new("BoolValue", dude) | |
3911 | val.Name = "IsHit" | |
3912 | local ds = coroutine.wrap(function() | |
3913 | dude:WaitForChild("Head"):BreakJoints() | |
3914 | wait(0.5) | |
3915 | targetted = nil | |
3916 | CFuncs.Sound.Create("rbxassetid://62339698", char, 0.5, 0.3) | |
3917 | coroutine.resume(coroutine.create(function() | |
3918 | for i, v in pairs(dude:GetChildren()) do | |
3919 | if v:IsA("Accessory") then | |
3920 | v:Destroy() | |
3921 | end | |
3922 | if v:IsA("Humanoid") then | |
3923 | v:Destroy() | |
3924 | end | |
3925 | if v:IsA("CharacterMesh") then | |
3926 | v:Destroy() | |
3927 | end | |
3928 | if v:IsA("Model") then | |
3929 | v:Destroy() | |
3930 | end | |
3931 | if v:IsA("Part") or v:IsA("MeshPart") then | |
3932 | for x, o in pairs(v:GetChildren()) do | |
3933 | if o:IsA("Decal") then | |
3934 | o:Destroy() | |
3935 | end | |
3936 | end | |
3937 | coroutine.resume(coroutine.create(function() | |
3938 | v.Material = "Neon" | |
3939 | v.CanCollide = false | |
3940 | local bld = Instance.new("ParticleEmitter",v) | |
3941 | bld.LightEmission = 1 | |
3942 | bld.Texture = "rbxassetid://284205403" | |
3943 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
3944 | bld.Rate = 50 | |
3945 | bld.Lifetime = NumberRange.new(1) | |
3946 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3947 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3948 | bld.Speed = NumberRange.new(0,0) | |
3949 | bld.VelocitySpread = 50000 | |
3950 | bld.Rotation = NumberRange.new(-500,500) | |
3951 | bld.RotSpeed = NumberRange.new(-500,500) | |
3952 | local sbs = Instance.new("BodyPosition", v) | |
3953 | sbs.P = 3000 | |
3954 | sbs.D = 1000 | |
3955 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
3956 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
3957 | v.Color = Color3.new(1,1,1) | |
3958 | coroutine.resume(coroutine.create(function() | |
3959 | for i = 0, 49 do | |
3960 | swait(1) | |
3961 | v.Transparency = v.Transparency + 0.02 | |
3962 | end | |
3963 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1) | |
3964 | bld.Speed = NumberRange.new(1,5) | |
3965 | bld.Acceleration = vt(0,10,0) | |
3966 | wait(0.5) | |
3967 | bld.Enabled = false | |
3968 | wait(3) | |
3969 | v:Destroy() | |
3970 | dude:Destroy() | |
3971 | end)) | |
3972 | end)) | |
3973 | end | |
3974 | end | |
3975 | end)) | |
3976 | end) | |
3977 | ds() | |
3978 | end | |
3979 | end | |
3980 | ||
3981 | ||
3982 | function FindNearestHead(Position, Distance, SinglePlayer) | |
3983 | if SinglePlayer then | |
3984 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
3985 | end | |
3986 | local List = {} | |
3987 | for i, v in pairs(workspace:GetChildren()) do | |
3988 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then | |
3989 | table.insert(List, v) | |
3990 | end | |
3991 | end | |
3992 | return List | |
3993 | end | |
3994 | function FaceMouse() | |
3995 | Cam = workspace.CurrentCamera | |
3996 | return { | |
3997 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
3998 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3999 | } | |
4000 | end | |
4001 | function FaceMouse2() | |
4002 | Cam = workspace.CurrentCamera | |
4003 | return { | |
4004 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
4005 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
4006 | } | |
4007 | end | |
4008 | local ModeOfGlitch = 1 | |
4009 | local storehumanoidWS = 16 | |
4010 | function ExtinctiveHeartbreak() | |
4011 | local targetted | |
4012 | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
4013 | targetted = mouse.Target.Parent | |
4014 | end | |
4015 | if targetted ~= nil then | |
4016 | attack = true | |
4017 | CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1) | |
4018 | for i = 0, 9 do | |
4019 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4020 | end | |
4021 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black")) | |
4022 | local originalpos = root.CFrame | |
4023 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, -2, 2) | |
4024 | for i = 0, 9 do | |
4025 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4026 | end | |
4027 | hum.WalkSpeed = 0 | |
4028 | targetted.Head.Anchored = true | |
4029 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black")) | |
4030 | for i = 0, 2, 0.1 do | |
4031 | swait() | |
4032 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4) | |
4033 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4) | |
4034 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.4) | |
4035 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8) | |
4036 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.4) | |
4037 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.4) | |
4038 | end | |
4039 | coroutine.resume(coroutine.create(function() | |
4040 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
4041 | bld.LightEmission = 0.1 | |
4042 | bld.Texture = "rbxassetid://284205403" | |
4043 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
4044 | bld.Rate = 500 | |
4045 | bld.Lifetime = NumberRange.new(1) | |
4046 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4047 | bld.Acceleration = vt(0,-25,0) | |
4048 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4049 | bld.Speed = NumberRange.new(10,50) | |
4050 | bld.EmissionDirection = "Front" | |
4051 | bld.VelocitySpread = 25 | |
4052 | bld.Rotation = NumberRange.new(-500,500) | |
4053 | bld.RotSpeed = NumberRange.new(-500,500) | |
4054 | end)) | |
4055 | coroutine.resume(coroutine.create(function() | |
4056 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso")) | |
4057 | bld.LightEmission = 0.1 | |
4058 | bld.Texture = "rbxassetid://284205403" | |
4059 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
4060 | bld.Rate = 500 | |
4061 | bld.Lifetime = NumberRange.new(1) | |
4062 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4063 | bld.Acceleration = vt(0,-25,0) | |
4064 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4065 | bld.Speed = NumberRange.new(10,50) | |
4066 | bld.EmissionDirection = "Front" | |
4067 | bld.VelocitySpread = 25 | |
4068 | bld.Rotation = NumberRange.new(-500,500) | |
4069 | bld.RotSpeed = NumberRange.new(-500,500) | |
4070 | end)) | |
4071 | CameraEnshaking(5, 5) | |
4072 | game:GetService("Debris"):AddItem(bld, 3) | |
4073 | dmg(targetted) | |
4074 | CFuncs.Sound.Create("rbxassetid://429400881", targetted.Head, 1, 1) | |
4075 | for i = 0, 1, 0.1 do | |
4076 | swait() | |
4077 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8) | |
4078 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8) | |
4079 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0.25, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.8) | |
4080 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(80)), 0.8) | |
4081 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8) | |
4082 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(-80)), 0.8) | |
4083 | end | |
4084 | CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1) | |
4085 | for i = 0, 9 do | |
4086 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4087 | end | |
4088 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black")) | |
4089 | root.CFrame = originalpos | |
4090 | for i = 0, 9 do | |
4091 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4092 | end | |
4093 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black")) | |
4094 | bld.Enabled = false | |
4095 | attack = false | |
4096 | hum.WalkSpeed = storehumanoidWS | |
4097 | end | |
4098 | end | |
4099 | function PureBomb() | |
4100 | attack = true | |
4101 | local orb = Instance.new("Part", char) | |
4102 | orb.Anchored = true | |
4103 | orb.BrickColor = BrickColor.new("Toothpaste") | |
4104 | orb.CanCollide = false | |
4105 | orb.FormFactor = 3 | |
4106 | orb.Name = "Ring" | |
4107 | orb.Material = "Neon" | |
4108 | orb.Size = Vector3.new(1, 1, 1) | |
4109 | orb.Transparency = 0 | |
4110 | orb.TopSurface = 0 | |
4111 | orb.BottomSurface = 0 | |
4112 | local orbm = Instance.new("SpecialMesh", orb) | |
4113 | orbm.MeshType = "Sphere" | |
4114 | orbm.Name = "SizeMesh" | |
4115 | orbm.Scale = vt(0, 0, 0) | |
4116 | local scaled = 0.1 | |
4117 | local posid = 0 | |
4118 | CFuncs.Sound.Create("rbxassetid://136007472", orb, 1, 1) | |
4119 | for i = 0, 5, 0.1 do | |
4120 | swait() | |
4121 | scaled = scaled - 0.001 | |
4122 | posid = posid - scaled | |
4123 | orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0) | |
4124 | orbm.Scale = orbm.Scale + vt(scaled, scaled, scaled) | |
4125 | sphereMKCharge(5, -0.25, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, BrickColor.new("Toothpaste"), 10) | |
4126 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.1) | |
4127 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.1) | |
4128 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
4129 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
4130 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(180), math.rad(20), math.rad(0)), 0.1) | |
4131 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.1) | |
4132 | end | |
4133 | for i = 0, 2, 0.1 do | |
4134 | swait() | |
4135 | orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0) | |
4136 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4) | |
4137 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4) | |
4138 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.4) | |
4139 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(20)), 0.4) | |
4140 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(220), math.rad(20), math.rad(0)), 0.4) | |
4141 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4) | |
4142 | end | |
4143 | coroutine.resume(coroutine.create(function() | |
4144 | orb.Anchored = false | |
4145 | CFuncs.Sound.Create("rbxassetid://260433768", root, 1.25, 1) | |
4146 | local a = Instance.new("Part", workspace) | |
4147 | a.Name = "Direction" | |
4148 | a.Anchored = true | |
4149 | a.BrickColor = bc("Bright red") | |
4150 | a.Material = "Neon" | |
4151 | a.Transparency = 1 | |
4152 | a.CanCollide = false | |
4153 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 500) | |
4154 | local ignore = orb | |
4155 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4156 | a.BottomSurface = 10 | |
4157 | a.TopSurface = 10 | |
4158 | local distance = (orb.CFrame.p - position).magnitude | |
4159 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
4160 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
4161 | orb.CFrame = a.CFrame | |
4162 | a:Destroy() | |
4163 | local bv = Instance.new("BodyVelocity") | |
4164 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
4165 | bv.velocity = orb.CFrame.lookVector * 125 | |
4166 | bv.Parent = orb | |
4167 | local hitted = false | |
4168 | game:GetService("Debris"):AddItem(orb, 15) | |
4169 | wait() | |
4170 | local hit = orb.Touched:connect(function(hit) | |
4171 | if hitted == false then | |
4172 | hitted = true | |
4173 | CameraEnshaking(10, 2.5) | |
4174 | CFuncs.Sound.Create("rbxassetid://151304356", orb, 5, 1) | |
4175 | MagniDamage(orb, 65, 65, 90, 0, "Normal") | |
4176 | sphere(1, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 1, BrickColor.new("Toothpaste")) | |
4177 | sphere(2, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 2, BrickColor.new("Toothpaste")) | |
4178 | for i = 0, 9 do | |
4179 | sphereMK(1, 2.5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Toothpaste"), 0) | |
4180 | sphereMK(2, 5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Toothpaste"), 0) | |
4181 | end | |
4182 | orb.Anchored = true | |
4183 | orb.Transparency = 1 | |
4184 | wait(8) | |
4185 | orb:Destroy() | |
4186 | end | |
4187 | end) | |
4188 | end)) | |
4189 | for i = 0, 1, 0.1 do | |
4190 | swait() | |
4191 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4) | |
4192 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4) | |
4193 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.4) | |
4194 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.4) | |
4195 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(60), math.rad(20), math.rad(50)), 0.4) | |
4196 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4) | |
4197 | end | |
4198 | attack = false | |
4199 | end | |
4200 | function ChaosGroundStrike() | |
4201 | attack = true | |
4202 | for i = 0, 2, 0.1 do | |
4203 | swait() | |
4204 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4205 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4206 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4207 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4208 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
4209 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
4210 | end | |
4211 | CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1) | |
4212 | CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1) | |
4213 | CameraEnshaking(4, 12) | |
4214 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
4215 | if v:FindFirstChild("Head") then | |
4216 | dmg(v) | |
4217 | end | |
4218 | end | |
4219 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random()) | |
4220 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, BrickColor.random()) | |
4221 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100, 0.1, 100), 0.01, BrickColor.random()) | |
4222 | for i = 0, 2, 0.1 do | |
4223 | swait() | |
4224 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4225 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4226 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4227 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4228 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4229 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4230 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
4231 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
4232 | end | |
4233 | attack = false | |
4234 | end | |
4235 | function ChaosBegone() | |
4236 | attack = true | |
4237 | chatfunc("Why won't you people..", BrickColor.random().Color) | |
4238 | for i = 0, 10, 0.1 do | |
4239 | swait() | |
4240 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4241 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4242 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4243 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4244 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
4245 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
4246 | end | |
4247 | chatfunc("DIE?!", BrickColor.random().Color) | |
4248 | CFuncs.Sound.Create("rbxassetid://438666141", char, 7.5, 1) | |
4249 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 7.5, 1) | |
4250 | CameraEnshaking(5, 25) | |
4251 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
4252 | if v:FindFirstChild("Head") then | |
4253 | dmg(v) | |
4254 | end | |
4255 | end | |
4256 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1000, BrickColor.random()) | |
4257 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2000, BrickColor.random()) | |
4258 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100000, 0.1, 100000), 0.01, BrickColor.random()) | |
4259 | for i = 0, 3, 0.1 do | |
4260 | swait() | |
4261 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4262 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4263 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4264 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4265 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4266 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4267 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4268 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4269 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
4270 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
4271 | end | |
4272 | attack = false | |
4273 | end | |
4274 | function orb_spawn_norm(positted, timer, color, MagniBoost, min, max, volEx, ShakePower, volSummon) | |
4275 | local orb = Instance.new("Part", char) | |
4276 | orb.Anchored = true | |
4277 | orb.BrickColor = color | |
4278 | orb.CanCollide = false | |
4279 | orb.FormFactor = 3 | |
4280 | orb.Name = "Ring" | |
4281 | orb.Material = "Neon" | |
4282 | orb.Size = Vector3.new(1, 1, 1) | |
4283 | orb.Transparency = 0 | |
4284 | orb.TopSurface = 0 | |
4285 | orb.BottomSurface = 0 | |
4286 | local orbm = Instance.new("SpecialMesh", orb) | |
4287 | orbm.MeshType = "Sphere" | |
4288 | orb.CFrame = positted | |
4289 | orbm.Name = "SizeMesh" | |
4290 | orbm.Scale = vt(1, 1, 1) | |
4291 | CFuncs.Sound.Create("rbxassetid://183763506", orb, volSummon, 1) | |
4292 | sphere(2.5, "Add", orb.CFrame, vt(1, 1, 1), 0.05, orb.BrickColor) | |
4293 | coroutine.resume(coroutine.create(function() | |
4294 | wait(timer) | |
4295 | CameraEnshaking(3, ShakePower) | |
4296 | orb.Transparency = 1 | |
4297 | MagniDamage(orb, 3.5 * MagniBoost, min, max, 0, "Normal") | |
4298 | sphere(5, "Add", orb.CFrame, vt(1, 1, 1), 0.1 * MagniBoost, orb.BrickColor) | |
4299 | CFuncs.Sound.Create("rbxassetid://192410089", orb, volEx, 0.7) | |
4300 | wait(3) | |
4301 | orb:Destroy() | |
4302 | end)) | |
4303 | end | |
4304 | function orb_spawn(positted, timer) | |
4305 | local randomcol = math.random(1, 2) | |
4306 | local orb = Instance.new("Part", char) | |
4307 | orb.Anchored = true | |
4308 | if randomcol == 1 then | |
4309 | orb.BrickColor = BrickColor.new("White") | |
4310 | elseif randomcol == 2 then | |
4311 | orb.BrickColor = BrickColor.new("Really black") | |
4312 | end | |
4313 | orb.CanCollide = false | |
4314 | orb.FormFactor = 3 | |
4315 | orb.Name = "Ring" | |
4316 | orb.Material = "Neon" | |
4317 | orb.Size = Vector3.new(1, 1, 1) | |
4318 | orb.Transparency = 0 | |
4319 | orb.TopSurface = 0 | |
4320 | orb.BottomSurface = 0 | |
4321 | local orbm = Instance.new("SpecialMesh", orb) | |
4322 | orbm.MeshType = "Sphere" | |
4323 | orb.CFrame = positted | |
4324 | orbm.Name = "SizeMesh" | |
4325 | orbm.Scale = vt(1, 1, 1) | |
4326 | CFuncs.Sound.Create("rbxassetid://183763506", orb, 1.5, 1) | |
4327 | sphere(2.5, "Add", orb.CFrame, vt(1, 1, 1), 0.025, orb.BrickColor) | |
4328 | for i = 0, 2 do | |
4329 | sphereMK(5, 0.15, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1.5, 1.5, 7.5, -0.015, orb.BrickColor, 0) | |
4330 | end | |
4331 | coroutine.resume(coroutine.create(function() | |
4332 | wait(timer) | |
4333 | CameraEnshaking(3, 2) | |
4334 | orb.Transparency = 1 | |
4335 | MagniDamage(orb, 17.5, 10, 50, 0, "Normal") | |
4336 | sphere(5, "Add", orb.CFrame, vt(1, 1, 1), 0.5, orb.BrickColor) | |
4337 | for i = 0, 4 do | |
4338 | sphereMK(5, 0.65, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2.5, 2.5, 15, -0.025, orb.BrickColor, 0) | |
4339 | end | |
4340 | CFuncs.Sound.Create("rbxassetid://192410089", orb, 2, 0.7) | |
4341 | wait(3) | |
4342 | orb:Destroy() | |
4343 | end)) | |
4344 | end | |
4345 | function scattercorrupt() | |
4346 | attack = true | |
4347 | local rot = 0 | |
4348 | local randomrotations = math.random(1, 2) | |
4349 | local lookv = 2.5 | |
4350 | local power = 5 | |
4351 | sphere(1, "Add", root.CFrame, vt(1, 100000, 1), 0.5, BrickColor.new("Royal purple")) | |
4352 | sphere(1, "Add", root.CFrame, vt(1, 1, 1), 0.75, BrickColor.new("Royal purple")) | |
4353 | for i = 0, 9 do | |
4354 | sphereMK(1, 1.5, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 10, 10, 45, -0.1, BrickColor.new("Royal purple"), 0) | |
4355 | end | |
4356 | CFuncs.Sound.Create("rbxassetid://180204650", char, 2.5, 0.6) | |
4357 | CFuncs.Sound.Create("rbxassetid://233856079", char, 1, 0.5) | |
4358 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 2.5, 1) | |
4359 | CFuncs.Sound.Create("rbxassetid://239000203", char, 0.5, 0.75) | |
4360 | CFuncs.Sound.Create("rbxassetid://579687077", char, 0.5, 0.5) | |
4361 | local hite = Instance.new("Part", char) | |
4362 | hite.Anchored = true | |
4363 | hite.CanCollide = false | |
4364 | hite.FormFactor = 3 | |
4365 | hite.Name = "Ring" | |
4366 | hite.Material = "Neon" | |
4367 | hite.Size = Vector3.new(1, 1, 1) | |
4368 | hite.Transparency = 1 | |
4369 | hite.TopSurface = 0 | |
4370 | hite.BottomSurface = 0 | |
4371 | hite.CFrame = root.CFrame * CFrame.new(0, -2.5, 0) | |
4372 | local rem = Instance.new("Part", char) | |
4373 | rem.Anchored = true | |
4374 | rem.CanCollide = false | |
4375 | rem.FormFactor = 3 | |
4376 | rem.Name = "Ring" | |
4377 | rem.Material = "Neon" | |
4378 | rem.Size = Vector3.new(1, 1, 1) | |
4379 | rem.Transparency = 1 | |
4380 | rem.TopSurface = 0 | |
4381 | rem.BottomSurface = 0 | |
4382 | rem.CFrame = hite.CFrame | |
4383 | local rem2 = rem:Clone() | |
4384 | rem2.Parent = char | |
4385 | rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4386 | local rem3 = rem:Clone() | |
4387 | rem3.Parent = char | |
4388 | rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
4389 | local rem4 = rem:Clone() | |
4390 | rem4.Parent = char | |
4391 | rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0) | |
4392 | hite:Destroy() | |
4393 | coroutine.resume(coroutine.create(function() | |
4394 | for i = 0, 24 do | |
4395 | swait(1) | |
4396 | if randomrotations == 1 then | |
4397 | rot = rot + 1 | |
4398 | elseif randomrotations == 2 then | |
4399 | rot = rot - 1 | |
4400 | end | |
4401 | power = power + 0.5 | |
4402 | lookv = lookv + 7.5 | |
4403 | rem.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(rot), 0) | |
4404 | rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4405 | rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
4406 | rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0) | |
4407 | orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5) | |
4408 | orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5) | |
4409 | orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5) | |
4410 | orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5) | |
4411 | end | |
4412 | end)) | |
4413 | attack = false | |
4414 | end | |
4415 | function yinyangi() | |
4416 | attack = true | |
4417 | for i = 0, 2, 0.1 do | |
4418 | swait() | |
4419 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.2) | |
4420 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.2) | |
4421 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2) | |
4422 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4423 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2) | |
4424 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
4425 | end | |
4426 | local bv = Instance.new("BodyVelocity") | |
4427 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
4428 | bv.velocity = root.CFrame.lookVector * 175 | |
4429 | bv.Parent = root | |
4430 | for Rotations = 0, 9 do | |
4431 | for i = 0, 1, 0.5 do | |
4432 | swait() | |
4433 | bv.velocity = root.CFrame.lookVector * 175 | |
4434 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
4435 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
4436 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.5) | |
4437 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
4438 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
4439 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
4440 | end | |
4441 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
4442 | for i = 0, 1, 0.5 do | |
4443 | swait() | |
4444 | bv.velocity = root.CFrame.lookVector * 175 | |
4445 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
4446 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
4447 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(180)), 0.5) | |
4448 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
4449 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
4450 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
4451 | end | |
4452 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
4453 | for i = 0, 1, 0.5 do | |
4454 | swait() | |
4455 | bv.velocity = root.CFrame.lookVector * 175 | |
4456 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
4457 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
4458 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(270)), 0.5) | |
4459 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
4460 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
4461 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
4462 | end | |
4463 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
4464 | for i = 0, 1, 0.5 do | |
4465 | swait() | |
4466 | bv.velocity = root.CFrame.lookVector * 175 | |
4467 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
4468 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
4469 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(360)), 0.5) | |
4470 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
4471 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
4472 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
4473 | end | |
4474 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
4475 | end | |
4476 | bv:Destroy() | |
4477 | attack = false | |
4478 | end | |
4479 | function Wip() | |
4480 | attack = true | |
4481 | local rngb = Instance.new("Part", char) | |
4482 | rngb.Anchored = true | |
4483 | rngb.BrickColor = origcolor | |
4484 | rngb.CanCollide = false | |
4485 | rngb.FormFactor = 3 | |
4486 | rngb.Name = "Ring" | |
4487 | rngb.Material = "Neon" | |
4488 | rngb.Size = Vector3.new(1, 0.05, 1) | |
4489 | rngb.Transparency = 1 | |
4490 | rngb.TopSurface = 0 | |
4491 | rngb.BottomSurface = 0 | |
4492 | local rngmb = Instance.new("SpecialMesh", rngb) | |
4493 | rngmb.MeshType = "Brick" | |
4494 | rngmb.Name = "SizeMesh" | |
4495 | rngmb.Scale = vt(0, 1, 0) | |
4496 | local orb = rngb:Clone() | |
4497 | orb.Parent = char | |
4498 | orb.Transparency = 0 | |
4499 | orb.BrickColor = BrickColor.new("White") | |
4500 | orb.Size = vt(1, 1, 1) | |
4501 | local orbmish = orb.SizeMesh | |
4502 | orbmish.Scale = vt(0, 0, 0) | |
4503 | orbmish.MeshType = "Sphere" | |
4504 | local orbe = rngb:Clone() | |
4505 | orbe.Parent = char | |
4506 | orbe.Transparency = 0.5 | |
4507 | orbe.BrickColor = BrickColor.new("New Yeller") | |
4508 | orbe.Size = vt(1, 1, 1) | |
4509 | local orbmish2 = orbe.SizeMesh | |
4510 | orbmish2.Scale = vt(0, 0, 0) | |
4511 | orbmish2.MeshType = "Sphere" | |
4512 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
4513 | rngb:Destroy() | |
4514 | for i = 0, 5, 0.1 do | |
4515 | swait() | |
4516 | if rainbowmode == true then | |
4517 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
4518 | end | |
4519 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
4520 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
4521 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
4522 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
4523 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4524 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4525 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
4526 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
4527 | RootPart.CFrame = FaceMouse()[1] | |
4528 | end | |
4529 | orbe.Transparency = 1 | |
4530 | orb.Transparency = 1 | |
4531 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5 | |
4532 | CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1) | |
4533 | local a = Instance.new("Part", Character) | |
4534 | a.Name = "Direction" | |
4535 | a.Anchored = true | |
4536 | a.BrickColor = bc("White") | |
4537 | a.Material = "Neon" | |
4538 | a.Transparency = 0 | |
4539 | a.Shape = "Cylinder" | |
4540 | a.CanCollide = false | |
4541 | local a2 = Instance.new("Part", Character) | |
4542 | a2.Name = "Direction" | |
4543 | a2.Anchored = true | |
4544 | a2.BrickColor = bc("New Yeller") | |
4545 | a2.Color = Color3.new(r / 255, g / 255, b / 255) | |
4546 | a2.Material = "Neon" | |
4547 | a2.Transparency = 0.5 | |
4548 | a2.Shape = "Cylinder" | |
4549 | a2.CanCollide = false | |
4550 | local ba = Instance.new("Part", Character) | |
4551 | ba.Name = "HitDirect" | |
4552 | ba.Anchored = true | |
4553 | ba.BrickColor = bc("Really black") | |
4554 | ba.Material = "Neon" | |
4555 | ba.Transparency = 1 | |
4556 | ba.CanCollide = false | |
4557 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4558 | local ignore = Character | |
4559 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4560 | a.BottomSurface = 10 | |
4561 | a.TopSurface = 10 | |
4562 | a2.BottomSurface = 10 | |
4563 | a2.TopSurface = 10 | |
4564 | local distance = (orb.CFrame.p - position).magnitude | |
4565 | a.Size = Vector3.new(distance, 1, 1) | |
4566 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4567 | a2.Size = Vector3.new(distance, 1, 1) | |
4568 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4569 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4570 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4571 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4572 | game:GetService("Debris"):AddItem(a, 20) | |
4573 | game:GetService("Debris"):AddItem(a2, 20) | |
4574 | game:GetService("Debris"):AddItem(ba, 20) | |
4575 | local msh = Instance.new("SpecialMesh", a) | |
4576 | msh.MeshType = "Cylinder" | |
4577 | msh.Scale = vt(1, 25, 25) | |
4578 | local msh2 = Instance.new("SpecialMesh", a2) | |
4579 | msh2.MeshType = "Cylinder" | |
4580 | msh2.Scale = vt(1, 30, 30) | |
4581 | for i = 0, 10, 0.1 do | |
4582 | swait() | |
4583 | CameraEnshaking(1, 5) | |
4584 | a2.Color = Color3.new(r / 255, g / 255, b / 255) | |
4585 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4586 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4587 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4588 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4589 | distance = (orb.CFrame.p - position).magnitude | |
4590 | if typrot == 1 then | |
4591 | rotation = rotation + 2.5 | |
4592 | elseif typrot == 2 then | |
4593 | rotation = rotation - 2.5 | |
4594 | end | |
4595 | RootPart.CFrame = FaceMouse()[1] | |
4596 | a.Size = Vector3.new(distance, 1, 1) | |
4597 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4598 | a2.Size = Vector3.new(distance, 1, 1) | |
4599 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4600 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4601 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4602 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4603 | msh.Scale = msh.Scale - vt(0, 0.25, 0.25) | |
4604 | msh2.Scale = msh2.Scale - vt(0, 0.3, 0.3) | |
4605 | sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0) | |
4606 | sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0) | |
4607 | MagniDamage(ba, 30, 500, 60000, 0, "Normal") | |
4608 | end | |
4609 | a:Destroy() | |
4610 | a2:Destroy() | |
4611 | ba:Destroy() | |
4612 | orb:Destroy() | |
4613 | orbe:Destroy() | |
4614 | attack = false | |
4615 | end | |
4616 | function UniversalSpark() | |
4617 | attack = true | |
4618 | local rngb = Instance.new("Part", char) | |
4619 | rngb.Anchored = true | |
4620 | rngb.BrickColor = origcolor | |
4621 | rngb.CanCollide = false | |
4622 | rngb.FormFactor = 3 | |
4623 | rngb.Name = "Ring" | |
4624 | rngb.Material = "Neon" | |
4625 | rngb.Size = Vector3.new(1, 0.05, 1) | |
4626 | rngb.Transparency = 1 | |
4627 | rngb.TopSurface = 0 | |
4628 | rngb.BottomSurface = 0 | |
4629 | local rngmb = Instance.new("SpecialMesh", rngb) | |
4630 | rngmb.MeshType = "Brick" | |
4631 | rngmb.Name = "SizeMesh" | |
4632 | rngmb.Scale = vt(0, 1, 0) | |
4633 | local orb = rngb:Clone() | |
4634 | orb.Parent = char | |
4635 | orb.Transparency = 0 | |
4636 | orb.BrickColor = BrickColor.new("White") | |
4637 | orb.Size = vt(1, 1, 1) | |
4638 | local orbmish = orb.SizeMesh | |
4639 | orbmish.Scale = vt(0, 0, 0) | |
4640 | orbmish.MeshType = "Sphere" | |
4641 | local orbe = rngb:Clone() | |
4642 | orbe.Parent = char | |
4643 | orbe.Transparency = 0.5 | |
4644 | orbe.BrickColor = BrickColor.new("New Yeller") | |
4645 | orbe.Size = vt(1, 1, 1) | |
4646 | local orbmish2 = orbe.SizeMesh | |
4647 | orbmish2.Scale = vt(0, 0, 0) | |
4648 | orbmish2.MeshType = "Sphere" | |
4649 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
4650 | rngb:Destroy() | |
4651 | for i = 0, 5, 0.1 do | |
4652 | swait() | |
4653 | if rainbowmode == true then | |
4654 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
4655 | end | |
4656 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
4657 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
4658 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
4659 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
4660 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4661 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4662 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
4663 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
4664 | RootPart.CFrame = FaceMouse()[1] | |
4665 | end | |
4666 | orbe.Transparency = 1 | |
4667 | orb.Transparency = 1 | |
4668 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5 | |
4669 | CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1) | |
4670 | CFuncs.Sound.Create("rbxassetid://741272936", char, 0.75, 1) | |
4671 | CFuncs.Sound.Create("rbxassetid://1192402877", char, 1, 1) | |
4672 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 0.75, 1) | |
4673 | CFuncs.Sound.Create("rbxassetid://164881112", char, 0.75, 1) | |
4674 | CFuncs.Sound.Create("rbxassetid://429123896", char, 1, 0.85) | |
4675 | CFuncs.Sound.Create("rbxassetid://164178927", char, 1, 1) | |
4676 | local xd = Instance.new("Sound", char) | |
4677 | xd.SoundId = "rbxassetid://445796828" | |
4678 | xd.Pitch = 0.75 | |
4679 | xd.Looped = true | |
4680 | xd.Volume = 1.25 | |
4681 | xd:Play() | |
4682 | local a = Instance.new("Part", Character) | |
4683 | a.Name = "Direction" | |
4684 | a.Anchored = true | |
4685 | a.BrickColor = bc("Alder") | |
4686 | a.Color = MAINRUINCOLOR.Color | |
4687 | a.Material = "Neon" | |
4688 | a.Transparency = 0.5 | |
4689 | a.Shape = "Cylinder" | |
4690 | a.CanCollide = false | |
4691 | local a2 = Instance.new("Part", Character) | |
4692 | a2.Name = "Direction" | |
4693 | a2.Anchored = true | |
4694 | a2.BrickColor = bc("New Yeller") | |
4695 | a2.Color = MAINRUINCOLOR.Color | |
4696 | a2.Material = "Neon" | |
4697 | a2.Transparency = 0.5 | |
4698 | a2.Shape = "Cylinder" | |
4699 | a2.CanCollide = false | |
4700 | local ba = Instance.new("Part", Character) | |
4701 | ba.Name = "HitDirect" | |
4702 | ba.Anchored = true | |
4703 | ba.BrickColor = bc("Really black") | |
4704 | ba.Material = "Neon" | |
4705 | ba.Transparency = 1 | |
4706 | ba.CanCollide = false | |
4707 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4708 | local ignore = Character | |
4709 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4710 | a.BottomSurface = 10 | |
4711 | a.TopSurface = 10 | |
4712 | a2.BottomSurface = 10 | |
4713 | a2.TopSurface = 10 | |
4714 | local distance = (orb.CFrame.p - position).magnitude | |
4715 | a.Size = Vector3.new(distance, 1, 1) | |
4716 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4717 | a2.Size = Vector3.new(distance, 1, 1) | |
4718 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4719 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4720 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4721 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4722 | game:GetService("Debris"):AddItem(a, 60) | |
4723 | game:GetService("Debris"):AddItem(a2, 60) | |
4724 | game:GetService("Debris"):AddItem(ba, 60) | |
4725 | local outerscale = 0 | |
4726 | local msh = Instance.new("SpecialMesh", a) | |
4727 | msh.MeshType = "Cylinder" | |
4728 | msh.Scale = vt(1, 0, 0) | |
4729 | local msh2 = Instance.new("SpecialMesh", a2) | |
4730 | msh2.MeshType = "Cylinder" | |
4731 | msh2.Scale = vt(1, 0, 0) | |
4732 | for i = 0, 2, 0.1 do | |
4733 | swait() | |
4734 | CameraEnshaking(1, 1) | |
4735 | msh2.Scale = msh2.Scale + vt(0, outerscale * 20, outerscale * 20) | |
4736 | msh.Scale = msh.Scale + vt(0, outerscale * 15, outerscale * 15) | |
4737 | outerscale = outerscale - 0.015 | |
4738 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4739 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4740 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4741 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4742 | distance = (orb.CFrame.p - position).magnitude | |
4743 | if typrot == 1 then | |
4744 | rotation = rotation + 2.5 | |
4745 | elseif typrot == 2 then | |
4746 | rotation = rotation - 2.5 | |
4747 | end | |
4748 | RootPart.CFrame = FaceMouse()[1] | |
4749 | a.Size = Vector3.new(distance, 1, 1) | |
4750 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4751 | a2.Size = Vector3.new(distance, 1, 1) | |
4752 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4753 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4754 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4755 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4756 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
4757 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
4758 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
4759 | end | |
4760 | for z = 0, 2 do | |
4761 | for i = 0, 4, 0.1 do | |
4762 | swait() | |
4763 | CameraEnshaking(1, 1) | |
4764 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
4765 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
4766 | outerscale = outerscale + 0.015 | |
4767 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4768 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4769 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4770 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4771 | distance = (orb.CFrame.p - position).magnitude | |
4772 | if typrot == 1 then | |
4773 | rotation = rotation + 2.5 | |
4774 | elseif typrot == 2 then | |
4775 | rotation = rotation - 2.5 | |
4776 | end | |
4777 | RootPart.CFrame = FaceMouse()[1] | |
4778 | a.Size = Vector3.new(distance, 1, 1) | |
4779 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4780 | a2.Size = Vector3.new(distance, 1, 1) | |
4781 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4782 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4783 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4784 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4785 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
4786 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
4787 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
4788 | end | |
4789 | for i = 0, 4, 0.1 do | |
4790 | swait() | |
4791 | CameraEnshaking(1, 1) | |
4792 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
4793 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
4794 | outerscale = outerscale - 0.015 | |
4795 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4796 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4797 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4798 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4799 | distance = (orb.CFrame.p - position).magnitude | |
4800 | if typrot == 1 then | |
4801 | rotation = rotation + 2.5 | |
4802 | elseif typrot == 2 then | |
4803 | rotation = rotation - 2.5 | |
4804 | end | |
4805 | RootPart.CFrame = FaceMouse()[1] | |
4806 | a.Size = Vector3.new(distance, 1, 1) | |
4807 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4808 | a2.Size = Vector3.new(distance, 1, 1) | |
4809 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4810 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4811 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4812 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4813 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
4814 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
4815 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
4816 | end | |
4817 | end | |
4818 | for i = 0, 4, 0.1 do | |
4819 | swait() | |
4820 | CameraEnshaking(1, 1) | |
4821 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
4822 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
4823 | xd.Volume = xd.Volume - 0.025 | |
4824 | a.Transparency = a.Transparency + 0.025 | |
4825 | a2.Transparency = a2.Transparency + 0.025 | |
4826 | outerscale = outerscale - 0.015 | |
4827 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4828 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4829 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4830 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4831 | distance = (orb.CFrame.p - position).magnitude | |
4832 | if typrot == 1 then | |
4833 | rotation = rotation + 2.5 | |
4834 | elseif typrot == 2 then | |
4835 | rotation = rotation - 2.5 | |
4836 | end | |
4837 | RootPart.CFrame = FaceMouse()[1] | |
4838 | a.Size = Vector3.new(distance, 1, 1) | |
4839 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4840 | a2.Size = Vector3.new(distance, 1, 1) | |
4841 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4842 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4843 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4844 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4845 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
4846 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
4847 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
4848 | end | |
4849 | xd:Destroy() | |
4850 | a:Destroy() | |
4851 | a2:Destroy() | |
4852 | ba:Destroy() | |
4853 | orb:Destroy() | |
4854 | orbe:Destroy() | |
4855 | attack = false | |
4856 | end | |
4857 | function resetmode() | |
4858 | rainbowmode = false | |
4859 | chaosmode = false | |
4860 | RecolorTextAndRename("Unknown Guest", Color3.new(0, 0, 0), Color3.new(0, 0, 0.4)) | |
4861 | ModeOfGlitch = 1 | |
4862 | storehumanoidWS = 16 | |
4863 | for i, v in pairs(mw2:GetChildren()) do | |
4864 | if v:IsA("Part") then | |
4865 | v.BrickColor = BrickColor.new("Really black") | |
4866 | v.Material = "Neon" | |
4867 | end | |
4868 | end | |
4869 | for i, v in pairs(mw1:GetChildren()) do | |
4870 | if v:IsA("Part") then | |
4871 | v.Transparency = 1 | |
4872 | v.BrickColor = BrickColor.new("Really red") | |
4873 | v.Material = "Neon" | |
4874 | end | |
4875 | end | |
4876 | MAINRUINCOLOR = BrickColor.new("Really blue") | |
4877 | hum.WalkSpeed = 16 | |
4878 | newTheme("rbxassetid://919231299", 0, 1.1, 10) | |
4879 | for i, v in pairs(m:GetChildren()) do | |
4880 | if v:IsA("Part") then | |
4881 | v.BrickColor = BrickColor.new("Navy blue") | |
4882 | v.Material = "Glass" | |
4883 | end | |
4884 | end | |
4885 | for i, v in pairs(m2:GetChildren()) do | |
4886 | if v:IsA("Part") then | |
4887 | v.BrickColor = BrickColor.new("Crimson") | |
4888 | v.Material = "Granite" | |
4889 | end | |
4890 | end | |
4891 | for i, v in pairs(m3:GetChildren()) do | |
4892 | if v:IsA("Part") then | |
4893 | v.BrickColor = BrickColor.new("Navy blue") | |
4894 | v.Material = "Neon" | |
4895 | end | |
4896 | end | |
4897 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4898 | if v:IsA("Part") then | |
4899 | v.Transparency = 0.5 | |
4900 | v.BrickColor = BrickColor.new("Crimson") | |
4901 | v.Material = "Neon" | |
4902 | end | |
4903 | end | |
4904 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4905 | if v:IsA("Part") then | |
4906 | v.Transparency = 1 | |
4907 | v.BrickColor = BrickColor.new("White") | |
4908 | v.Material = "Neon" | |
4909 | end | |
4910 | end | |
4911 | end | |
4912 | function attackone() | |
4913 | attack = true | |
4914 | for i = 0, 1, 0.1 do | |
4915 | swait() | |
4916 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2) | |
4917 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2) | |
4918 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
4919 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
4920 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.2) | |
4921 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.2) | |
4922 | end | |
4923 | CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1) | |
4924 | local hitb = Instance.new("Part", char) | |
4925 | hitb.Anchored = true | |
4926 | hitb.CanCollide = false | |
4927 | hitb.FormFactor = 3 | |
4928 | hitb.Name = "Ring" | |
4929 | hitb.Material = "Neon" | |
4930 | hitb.Size = Vector3.new(1, 1, 1) | |
4931 | hitb.Transparency = 1 | |
4932 | hitb.TopSurface = 0 | |
4933 | hitb.BottomSurface = 0 | |
4934 | hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
4935 | MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
4936 | hitb:Destroy() | |
4937 | for i = 0, 1, 0.1 do | |
4938 | swait() | |
4939 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4) | |
4940 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4) | |
4941 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) | |
4942 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) | |
4943 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
4944 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
4945 | end | |
4946 | attack = false | |
4947 | end | |
4948 | function attacktwo() | |
4949 | attack = true | |
4950 | for i = 0, 1, 0.1 do | |
4951 | swait() | |
4952 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2) | |
4953 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
4954 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
4955 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
4956 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.2) | |
4957 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.2) | |
4958 | end | |
4959 | CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1) | |
4960 | local hitb = Instance.new("Part", char) | |
4961 | hitb.Anchored = true | |
4962 | hitb.CanCollide = false | |
4963 | hitb.FormFactor = 3 | |
4964 | hitb.Name = "Ring" | |
4965 | hitb.Material = "Neon" | |
4966 | hitb.Size = Vector3.new(1, 1, 1) | |
4967 | hitb.Transparency = 1 | |
4968 | hitb.TopSurface = 0 | |
4969 | hitb.BottomSurface = 0 | |
4970 | hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
4971 | MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
4972 | hitb:Destroy() | |
4973 | for i = 0, 1, 0.1 do | |
4974 | swait() | |
4975 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4) | |
4976 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4) | |
4977 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) | |
4978 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
4979 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
4980 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
4981 | end | |
4982 | attack = false | |
4983 | end | |
4984 | function attackthree() | |
4985 | attack = true | |
4986 | for i = 0, 1, 0.1 do | |
4987 | swait() | |
4988 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
4989 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
4990 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3) | |
4991 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4992 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
4993 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
4994 | end | |
4995 | local distlook = 5 | |
4996 | for i = 0, 4 do | |
4997 | swait(2) | |
4998 | CameraEnshaking(2, 3) | |
4999 | local hite = Instance.new("Part", char) | |
5000 | hite.Anchored = true | |
5001 | hite.CanCollide = false | |
5002 | hite.FormFactor = 3 | |
5003 | hite.Name = "Ring" | |
5004 | hite.Material = "Neon" | |
5005 | hite.Size = Vector3.new(1, 1, 1) | |
5006 | hite.Transparency = 1 | |
5007 | hite.TopSurface = 0 | |
5008 | hite.BottomSurface = 0 | |
5009 | hite.CFrame = root.CFrame + root.CFrame.lookVector * distlook | |
5010 | sphere(3, "Add", hite.CFrame, vt(0, 0, 0), 0.15, MAINRUINCOLOR) | |
5011 | sphere(6, "Add", hite.CFrame, vt(0, 0, 0), 0.3, MAINRUINCOLOR) | |
5012 | MagniDamage(hite, 10, 15, 35, 0, "Normal") | |
5013 | for i = 0, 2 do | |
5014 | sphereMK(2, 0.2, "Add", rarm.CFrame * CFrame.Angles(math.rad(-90 + math.random(-20, 20)), math.rad(math.random(-20, 20)), math.rad(math.random(-20, 20))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
5015 | sphereMK(3, 0.2, "Add", hite.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
5016 | sphereMK(6, 0.35, "Add", hite.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
5017 | end | |
5018 | CFuncs.Sound.Create("rbxassetid://183763506", hite, 2.5, 1) | |
5019 | CFuncs.Sound.Create("rbxassetid://178452221", hite, 0.25, 0.6) | |
5020 | game:GetService("Debris"):AddItem(hite, 5) | |
5021 | distlook = distlook + 10 | |
5022 | end | |
5023 | attack = false | |
5024 | end | |
5025 | local attacktype = 1 | |
5026 | mouse.Button1Down:connect(function() | |
5027 | if attack == false and attacktype == 1 then | |
5028 | attacktype = 2 | |
5029 | attackone() | |
5030 | elseif attack == false and attacktype == 2 then | |
5031 | attacktype = 3 | |
5032 | attacktwo() | |
5033 | elseif attack == false and attacktype == 3 then | |
5034 | attacktype = 1 | |
5035 | attackthree() | |
5036 | elseif attack == false and attacktype == 4 then | |
5037 | attacktype = 1 | |
5038 | end | |
5039 | end) | |
5040 | mouse.KeyDown:connect(function(k) | |
5041 | if k == "q" and attack == false and ModeOfGlitch ~= 2 then | |
5042 | ModeOfGlitch = 2 | |
5043 | storehumanoidWS = 16 | |
5044 | hum.WalkSpeed = 16 | |
5045 | rainbowmode = false | |
5046 | chaosmode = false | |
5047 | RecolorTextAndRename("Starry Guest", Color3.new(1, 1, 1), Color3.new(0, 1, 1)) | |
5048 | newTheme("rbxassetid://621367124", 20.25, 1.1, 1) | |
5049 | MAINRUINCOLOR = BrickColor.new("Deep blue") | |
5050 | for i, v in pairs(mw2:GetChildren()) do | |
5051 | if v:IsA("Part") then | |
5052 | v.BrickColor = MAINRUINCOLOR | |
5053 | v.Material = "Neon" | |
5054 | end | |
5055 | end | |
5056 | for i, v in pairs(mw1:GetChildren()) do | |
5057 | if v:IsA("Part") then | |
5058 | v.Transparency = 0.5 | |
5059 | v.BrickColor = BrickColor.new("Toothpaste") | |
5060 | v.Material = "Neon" | |
5061 | end | |
5062 | end | |
5063 | for i, v in pairs(m:GetChildren()) do | |
5064 | if v:IsA("Part") then | |
5065 | v.BrickColor = BrickColor.new("White") | |
5066 | v.Material = "Ice" | |
5067 | end | |
5068 | end | |
5069 | for i, v in pairs(m2:GetChildren()) do | |
5070 | if v:IsA("Part") then | |
5071 | v.BrickColor = BrickColor.new("Deep blue") | |
5072 | v.Material = "Glass" | |
5073 | end | |
5074 | end | |
5075 | for i, v in pairs(m3:GetChildren()) do | |
5076 | if v:IsA("Part") then | |
5077 | v.BrickColor = BrickColor.new("Really blue") | |
5078 | v.Material = "Neon" | |
5079 | end | |
5080 | end | |
5081 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5082 | if v:IsA("Part") then | |
5083 | v.Transparency = 1 | |
5084 | v.BrickColor = BrickColor.new("White") | |
5085 | v.Material = "Neon" | |
5086 | end | |
5087 | end | |
5088 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5089 | if v:IsA("Part") then | |
5090 | v.Transparency = 1 | |
5091 | v.BrickColor = BrickColor.new("White") | |
5092 | v.Material = "Neon" | |
5093 | end | |
5094 | end | |
5095 | elseif k == "q" and attack == false and ModeOfGlitch == 2 then | |
5096 | resetmode() | |
5097 | end | |
5098 | if k == "e" and attack == false and ModeOfGlitch ~= 3 then | |
5099 | ModeOfGlitch = 3 | |
5100 | storehumanoidWS = 100 | |
5101 | hum.WalkSpeed = 80 | |
5102 | rainbowmode = false | |
5103 | chaosmode = false | |
5104 | RecolorTextAndRename("Controlled Guest", Color3.new(0.4, 0, 0), Color3.new(0, 0, 0.4)) | |
5105 | newTheme("rbxassetid://879189331", 0.8, 1, 0.8) | |
5106 | MAINRUINCOLOR = BrickColor.new("Really red") | |
5107 | for i, v in pairs(mw2:GetChildren()) do | |
5108 | if v:IsA("Part") then | |
5109 | v.BrickColor = MAINRUINCOLOR | |
5110 | v.Material = "Neon" | |
5111 | end | |
5112 | end | |
5113 | for i, v in pairs(mw1:GetChildren()) do | |
5114 | if v:IsA("Part") then | |
5115 | v.Transparency = 0 | |
5116 | v.BrickColor = MAINRUINCOLOR | |
5117 | v.Material = "Neon" | |
5118 | end | |
5119 | end | |
5120 | for i, v in pairs(m:GetChildren()) do | |
5121 | if v:IsA("Part") then | |
5122 | v.BrickColor = BrickColor.new("Black") | |
5123 | v.Material = "Ice" | |
5124 | end | |
5125 | end | |
5126 | for i, v in pairs(m2:GetChildren()) do | |
5127 | if v:IsA("Part") then | |
5128 | v.BrickColor = BrickColor.new("Crimson") | |
5129 | v.Material = "Glass" | |
5130 | end | |
5131 | end | |
5132 | for i, v in pairs(m3:GetChildren()) do | |
5133 | if v:IsA("Part") then | |
5134 | v.BrickColor = BrickColor.new("Crimson") | |
5135 | v.Material = "Neon" | |
5136 | end | |
5137 | end | |
5138 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5139 | if v:IsA("Part") then | |
5140 | v.Transparency = 0.4 | |
5141 | v.BrickColor = BrickColor.new("Really red") | |
5142 | v.Material = "Neon" | |
5143 | end | |
5144 | end | |
5145 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5146 | if v:IsA("Part") then | |
5147 | v.Transparency = 0 | |
5148 | v.BrickColor = BrickColor.new("White") | |
5149 | v.Material = "Neon" | |
5150 | end | |
5151 | end | |
5152 | elseif k == "e" and attack == false and ModeOfGlitch == 3 then | |
5153 | resetmode() | |
5154 | end | |
5155 | if k == "r" and attack == false and ModeOfGlitch ~= 4 then | |
5156 | ModeOfGlitch = 4 | |
5157 | storehumanoidWS = 16 | |
5158 | hum.WalkSpeed = 16 | |
5159 | rainbowmode = false | |
5160 | chaosmode = true | |
5161 | RecolorTextAndRename("Hateful Guest", Color3.new(0, 0, 0), BrickColor.random().Color) | |
5162 | newTheme("rbxassetid://660801673", 0, 0.8, 10) | |
5163 | MAINRUINCOLOR = BrickColor.new("Really red") | |
5164 | for i, v in pairs(mw2:GetChildren()) do | |
5165 | if v:IsA("Part") then | |
5166 | v.BrickColor = MAINRUINCOLOR | |
5167 | v.Material = "Neon" | |
5168 | end | |
5169 | end | |
5170 | for i, v in pairs(mw1:GetChildren()) do | |
5171 | if v:IsA("Part") then | |
5172 | v.Transparency = 0.75 | |
5173 | v.BrickColor = BrickColor.random() | |
5174 | v.Material = "Neon" | |
5175 | end | |
5176 | end | |
5177 | for i, v in pairs(m:GetChildren()) do | |
5178 | if v:IsA("Part") then | |
5179 | v.BrickColor = BrickColor.new("Really blue") | |
5180 | v.Material = "Neon" | |
5181 | end | |
5182 | end | |
5183 | for i, v in pairs(m2:GetChildren()) do | |
5184 | if v:IsA("Part") then | |
5185 | v.BrickColor = BrickColor.random() | |
5186 | v.Material = "Neon" | |
5187 | end | |
5188 | end | |
5189 | for i, v in pairs(m3:GetChildren()) do | |
5190 | if v:IsA("Part") then | |
5191 | v.BrickColor = BrickColor.new("Really red") | |
5192 | v.Material = "Neon" | |
5193 | end | |
5194 | end | |
5195 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5196 | if v:IsA("Part") then | |
5197 | v.Transparency = 0.6 | |
5198 | v.BrickColor = BrickColor.new("Really blue") | |
5199 | v.Material = "Neon" | |
5200 | end | |
5201 | end | |
5202 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5203 | if v:IsA("Part") then | |
5204 | v.Transparency = 0 | |
5205 | v.BrickColor = BrickColor.new("Really red") | |
5206 | v.Material = "Neon" | |
5207 | end | |
5208 | end | |
5209 | elseif k == "r" and attack == false and ModeOfGlitch == 4 then | |
5210 | resetmode() | |
5211 | end | |
5212 | if k == "t" and attack == false and ModeOfGlitch ~= 5 then | |
5213 | ModeOfGlitch = 5 | |
5214 | ||
5215 | storehumanoidWS = 16 | |
5216 | hum.WalkSpeed = 16 | |
5217 | rainbowmode = false | |
5218 | chaosmode = false | |
5219 | - | RecolorTextAndRename("Guest Commando", Color3.new(0, 0, 0), Color3.new(0, 0, 0)) |
5219 | + | RecolorTextAndRename("COMMANDO", Color3.new(0, 0, 0), Color3.new(0, 0, 0)) |
5220 | - | newTheme("rbxassetid://660801673", 0, 0.9, 11) |
5220 | + | newTheme("rbxassetid://1839295426", 20.25, 1.1, 1) |
5221 | ModeOfGlitch = 1 | |
5222 | MAINRUINCOLOR = BrickColor.new("Really black") | |
5223 | for i, v in pairs(mw2:GetChildren()) do | |
5224 | if v:IsA("Part") then | |
5225 | v.BrickColor = MAINRUINCOLOR | |
5226 | v.Material = "Neon" | |
5227 | end | |
5228 | end | |
5229 | for i, v in pairs(mw1:GetChildren()) do | |
5230 | if v:IsA("Part") then | |
5231 | v.Transparency = 0 | |
5232 | v.BrickColor = MAINRUINCOLOR | |
5233 | v.Material = "Neon" | |
5234 | end | |
5235 | end | |
5236 | for i, v in pairs(m:GetChildren()) do | |
5237 | if v:IsA("Part") then | |
5238 | v.BrickColor = BrickColor.new("Really black") | |
5239 | v.Material = "Ice" | |
5240 | end | |
5241 | end | |
5242 | for i, v in pairs(m2:GetChildren()) do | |
5243 | if v:IsA("Part") then | |
5244 | v.BrickColor = BrickColor.new("Really black") | |
5245 | v.Material = "Ice" | |
5246 | end | |
5247 | end | |
5248 | for i, v in pairs(m3:GetChildren()) do | |
5249 | if v:IsA("Part") then | |
5250 | v.BrickColor = BrickColor.new("Really black") | |
5251 | v.Material = "Neon" | |
5252 | end | |
5253 | end | |
5254 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5255 | if v:IsA("Part") then | |
5256 | v.Transparency = 0.4 | |
5257 | v.BrickColor = BrickColor.new("Really black") | |
5258 | v.Material = "Neon" | |
5259 | end | |
5260 | end | |
5261 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5262 | if v:IsA("Part") then | |
5263 | v.Transparency = 0.4 | |
5264 | v.BrickColor = BrickColor.new("Really black") | |
5265 | v.Material = "Neon" | |
5266 | end | |
5267 | end | |
5268 | elseif k == "t" and attack == false and ModeOfGlitch == 5 then | |
5269 | resetmode() | |
5270 | end | |
5271 | if k == "y" and attack == false and ModeOfGlitch ~= 6 then | |
5272 | ModeOfGlitch = 6 | |
5273 | storehumanoidWS = 75 | |
5274 | hum.WalkSpeed = 75 | |
5275 | rainbowmode = false | |
5276 | chaosmode = false | |
5277 | RecolorTextAndRename("Justice Guest", Color3.new(0, 0, 0.1), Color3.new(0, 0, 1)) | |
5278 | newTheme("rbxassetid://1146120545", 0, 1.2, 1) | |
5279 | MAINRUINCOLOR = BrickColor.new("Really black") | |
5280 | for i, v in pairs(mw2:GetChildren()) do | |
5281 | if v:IsA("Part") then | |
5282 | v.BrickColor = BrickColor.new("Navy blue") | |
5283 | v.Material = "Neon" | |
5284 | end | |
5285 | end | |
5286 | for i, v in pairs(mw1:GetChildren()) do | |
5287 | if v:IsA("Part") then | |
5288 | v.Transparency = 0 | |
5289 | v.BrickColor = BrickColor.new("Deep blue") | |
5290 | v.Material = "Neon" | |
5291 | end | |
5292 | end | |
5293 | for i, v in pairs(m:GetChildren()) do | |
5294 | if v:IsA("Part") then | |
5295 | v.BrickColor = BrickColor.new("Navy blue") | |
5296 | v.Material = "Ice" | |
5297 | end | |
5298 | end | |
5299 | for i, v in pairs(m2:GetChildren()) do | |
5300 | if v:IsA("Part") then | |
5301 | v.BrickColor = BrickColor.new("Deep blue") | |
5302 | v.Material = "Ice" | |
5303 | end | |
5304 | end | |
5305 | for i, v in pairs(m3:GetChildren()) do | |
5306 | if v:IsA("Part") then | |
5307 | v.BrickColor = BrickColor.new("Navy blue") | |
5308 | v.Material = "Neon" | |
5309 | end | |
5310 | end | |
5311 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5312 | if v:IsA("Part") then | |
5313 | v.Transparency = 0.7 | |
5314 | v.BrickColor = BrickColor.new("Deep blue") | |
5315 | v.Material = "Neon" | |
5316 | end | |
5317 | end | |
5318 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5319 | if v:IsA("Part") then | |
5320 | v.Transparency = 0.7 | |
5321 | v.BrickColor = BrickColor.new("Navy blue") | |
5322 | v.Material = "Neon" | |
5323 | end | |
5324 | end | |
5325 | ||
5326 | ||
5327 | elseif k == "y" and attack == false and ModeOfGlitch == 6 then | |
5328 | resetmode() | |
5329 | end | |
5330 | if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then | |
5331 | ModeOfGlitch = 6127843 | |
5332 | storehumanoidWS = 50 | |
5333 | hum.WalkSpeed = 50 | |
5334 | rainbowmode = true | |
5335 | chaosmode = false | |
5336 | RecolorTextAndRename("The Last Hope", Color3.new(1, 1, 1), Color3.new(1, 1, 1)) | |
5337 | newTheme("rbxassetid://1504604335", 0, 1.25, 1) | |
5338 | MAINRUINCOLOR = BrickColor.new("White") | |
5339 | for i, v in pairs(mw2:GetChildren()) do | |
5340 | if v:IsA("Part") then | |
5341 | v.BrickColor = MAINRUINCOLOR | |
5342 | v.Material = "Neon" | |
5343 | end | |
5344 | end | |
5345 | for i, v in pairs(mw1:GetChildren()) do | |
5346 | if v:IsA("Part") then | |
5347 | v.Transparency = 0 | |
5348 | v.BrickColor = MAINRUINCOLOR | |
5349 | v.Material = "Neon" | |
5350 | end | |
5351 | end | |
5352 | for i, v in pairs(m:GetChildren()) do | |
5353 | if v:IsA("Part") then | |
5354 | v.BrickColor = BrickColor.new("White") | |
5355 | v.Material = "Neon" | |
5356 | end | |
5357 | end | |
5358 | for i, v in pairs(m2:GetChildren()) do | |
5359 | if v:IsA("Part") then | |
5360 | v.BrickColor = BrickColor.new("White") | |
5361 | v.Material = "Neon" | |
5362 | end | |
5363 | end | |
5364 | for i, v in pairs(m3:GetChildren()) do | |
5365 | if v:IsA("Part") then | |
5366 | v.BrickColor = BrickColor.new("White") | |
5367 | v.Material = "Neon" | |
5368 | end | |
5369 | end | |
5370 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5371 | if v:IsA("Part") then | |
5372 | v.Transparency = 1 | |
5373 | v.BrickColor = BrickColor.new("White") | |
5374 | v.Material = "Neon" | |
5375 | end | |
5376 | end | |
5377 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5378 | if v:IsA("Part") then | |
5379 | v.Transparency = 1 | |
5380 | v.BrickColor = BrickColor.new("White") | |
5381 | v.Material = "Neon" | |
5382 | end | |
5383 | end | |
5384 | elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then | |
5385 | resetmode() | |
5386 | end | |
5387 | if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then | |
5388 | ModeOfGlitch = 1000000 | |
5389 | storehumanoidWS = 100 | |
5390 | hum.WalkSpeed = 100 | |
5391 | rainbowmode = false | |
5392 | chaosmode = false | |
5393 | - | RecolorTextAndRename("The L A S T Guest", Color3.new(0.25, 0, 1), Color3.new(0.5, 0, 1)) |
5393 | + | RecolorTextAndRename("CATASTROPHE", Color3.new(0.25, 0, 1), Color3.new(0.5, 0, 1)) |
5394 | newTheme("rbxassetid://361039297", 0, 1.2, 1) | |
5395 | MAINRUINCOLOR = BrickColor.new("Purlpe") | |
5396 | for i, v in pairs(mw2:GetChildren()) do | |
5397 | if v:IsA("Part") then | |
5398 | v.BrickColor = MAINRUINCOLOR | |
5399 | v.Material = "Neon" | |
5400 | end | |
5401 | end | |
5402 | for i, v in pairs(mw1:GetChildren()) do | |
5403 | if v:IsA("Part") then | |
5404 | v.Transparency = 0 | |
5405 | v.BrickColor = MAINRUINCOLOR | |
5406 | v.Material = "Neon" | |
5407 | end | |
5408 | end | |
5409 | for i, v in pairs(m:GetChildren()) do | |
5410 | if v:IsA("Part") then | |
5411 | v.Color = Color3.new(0, 0, 0.3) | |
5412 | v.Material = "Neon" | |
5413 | end | |
5414 | end | |
5415 | for i, v in pairs(m2:GetChildren()) do | |
5416 | if v:IsA("Part") then | |
5417 | v.Color = Color3.new(0, 0, 0.5) | |
5418 | v.Material = "Neon" | |
5419 | end | |
5420 | end | |
5421 | for i, v in pairs(m3:GetChildren()) do | |
5422 | if v:IsA("Part") then | |
5423 | v.Color = Color3.new(0, 0, 0.7) | |
5424 | v.Material = "Neon" | |
5425 | end | |
5426 | end | |
5427 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5428 | if v:IsA("Part") then | |
5429 | v.Transparency = 0 | |
5430 | v.Color = Color3.new(0, 0, 0.9) | |
5431 | v.Material = "Neon" | |
5432 | end | |
5433 | end | |
5434 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5435 | if v:IsA("Part") then | |
5436 | v.Transparency = 0 | |
5437 | v.Color = Color3.new(0.6, 0, 0) | |
5438 | v.Material = "Neon" | |
5439 | end | |
5440 | end | |
5441 | elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then | |
5442 | resetmode() | |
5443 | end | |
5444 | if k == "h" and attack == false and ModeOfGlitch ~= 1000000 then | |
5445 | ModeOfGlitch = 1000000 | |
5446 | storehumanoidWS = 100 | |
5447 | hum.WalkSpeed = 100 | |
5448 | rainbowmode = false | |
5449 | chaosmode = false | |
5450 | RecolorTextAndRename("The Godly Guest", Color3.new(85, 25, 1), Color3.new(26, 27, 60)) | |
5451 | newTheme("rbxassetid://614032233", 0, 1.2, 1) | |
5452 | MAINRUINCOLOR = BrickColor.new("Crimson") | |
5453 | for i, v in pairs(mw2:GetChildren()) do | |
5454 | if v:IsA("Part") then | |
5455 | v.BrickColor = MAINRUINCOLOR | |
5456 | v.Material = "Neon" | |
5457 | end | |
5458 | end | |
5459 | for i, v in pairs(mw1:GetChildren()) do | |
5460 | if v:IsA("Part") then | |
5461 | v.Transparency = 0 | |
5462 | v.BrickColor = MAINRUINCOLOR | |
5463 | v.Material = "Neon" | |
5464 | end | |
5465 | end | |
5466 | for i, v in pairs(m:GetChildren()) do | |
5467 | if v:IsA("Part") then | |
5468 | v.Color = Color3.new(0, 0, 0.6) | |
5469 | v.Material = "Neon" | |
5470 | end | |
5471 | end | |
5472 | for i, v in pairs(m2:GetChildren()) do | |
5473 | if v:IsA("Part") then | |
5474 | v.Color = Color3.new(0, 0, 0.5) | |
5475 | v.Material = "Neon" | |
5476 | end | |
5477 | end | |
5478 | for i, v in pairs(m3:GetChildren()) do | |
5479 | if v:IsA("Part") then | |
5480 | v.Color = Color3.new(0, 0, 0.7) | |
5481 | v.Material = "Neon" | |
5482 | end | |
5483 | end | |
5484 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5485 | if v:IsA("Part") then | |
5486 | v.Transparency = 0 | |
5487 | v.Color = Color3.new(0, 0, 0.9) | |
5488 | v.Material = "Neon" | |
5489 | end | |
5490 | end | |
5491 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5492 | if v:IsA("Part") then | |
5493 | v.Transparency = 0 | |
5494 | v.Color = Color3.new(0.6, 0, 0) | |
5495 | v.Material = "Neon" | |
5496 | end | |
5497 | end | |
5498 | elseif k == "h" and attack == false and ModeOfGlitch == 1000000 then | |
5499 | resetmode() | |
5500 | end | |
5501 | if k == "n" and attack == false and ModeOfGlitch ~= 3 then | |
5502 | ModeOfGlitch = 2 | |
5503 | storehumanoidWS = 16 | |
5504 | hum.WalkSpeed = 60 | |
5505 | rainbowmode = false | |
5506 | chaosmode = false | |
5507 | RecolorTextAndRename("Silly Guest", Color3.new(0.4, 0, 0), Color3.new(0, 0, 0.4)) | |
5508 | newTheme("rbxassetid://621367124", 58.15, 1.2,2) | |
5509 | MAINRUINCOLOR = BrickColor.new("Navy blue") | |
5510 | for i, v in pairs(mw2:GetChildren()) do | |
5511 | if v:IsA("Part") then | |
5512 | v.BrickColor = MAINRUINCOLOR | |
5513 | v.Material = "Neon" | |
5514 | end | |
5515 | end | |
5516 | for i, v in pairs(mw1:GetChildren()) do | |
5517 | if v:IsA("Part") then | |
5518 | v.Transparency = 0 | |
5519 | v.BrickColor = MAINRUINCOLOR | |
5520 | v.Material = "Neon" | |
5521 | end | |
5522 | end | |
5523 | for i, v in pairs(m:GetChildren()) do | |
5524 | if v:IsA("Part") then | |
5525 | v.BrickColor = BrickColor.new("Black") | |
5526 | v.Material = "Ice" | |
5527 | end | |
5528 | end | |
5529 | for i, v in pairs(m2:GetChildren()) do | |
5530 | if v:IsA("Part") then | |
5531 | v.BrickColor = BrickColor.new("Navy blue") | |
5532 | v.Material = "Glass" | |
5533 | end | |
5534 | end | |
5535 | for i, v in pairs(m3:GetChildren()) do | |
5536 | if v:IsA("Part") then | |
5537 | v.BrickColor = BrickColor.new("Navy blue") | |
5538 | v.Material = "Neon" | |
5539 | end | |
5540 | end | |
5541 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5542 | if v:IsA("Part") then | |
5543 | v.Transparency = 0 | |
5544 | v.BrickColor = BrickColor.new("Royal blue") | |
5545 | v.Material = "Neon" | |
5546 | end | |
5547 | end | |
5548 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5549 | if v:IsA("Part") then | |
5550 | v.Transparency = 0 | |
5551 | v.BrickColor = BrickColor.new("White") | |
5552 | v.Material = "Neon" | |
5553 | end | |
5554 | end | |
5555 | elseif k == "n" and attack == false and ModeOfGlitch == 3 then | |
5556 | resetmode() | |
5557 | end | |
5558 | if k == "v" and attack == false and ModeOfGlitch ~= 5 then | |
5559 | ModeOfGlitch = 5 | |
5560 | ||
5561 | storehumanoidWS = 16 | |
5562 | hum.WalkSpeed = 16 | |
5563 | rainbowmode = false | |
5564 | chaosmode = false | |
5565 | RecolorTextAndRename("Distorted Guest", Color3.new(0, 0, 0.1), Color3.new(1, 1, 1)) | |
5566 | newTheme("rbxassetid://660801673", 10, 1.1, 3.2) | |
5567 | ModeOfGlitch = 1 | |
5568 | MAINRUINCOLOR = BrickColor.new("Crimson") | |
5569 | for i, v in pairs(mw2:GetChildren()) do | |
5570 | if v:IsA("Part") then | |
5571 | v.BrickColor = MAINRUINCOLOR | |
5572 | v.Material = "Neon" | |
5573 | end | |
5574 | end | |
5575 | for i, v in pairs(mw1:GetChildren()) do | |
5576 | if v:IsA("Part") then | |
5577 | v.Transparency = 0 | |
5578 | v.BrickColor = MAINRUINCOLOR | |
5579 | v.Material = "Neon" | |
5580 | end | |
5581 | end | |
5582 | for i, v in pairs(m:GetChildren()) do | |
5583 | if v:IsA("Part") then | |
5584 | v.BrickColor = BrickColor.new("Black") | |
5585 | v.Material = "Ice" | |
5586 | end | |
5587 | end | |
5588 | for i, v in pairs(m2:GetChildren()) do | |
5589 | if v:IsA("Part") then | |
5590 | v.BrickColor = BrickColor.new("Really black") | |
5591 | v.Material = "Ice" | |
5592 | end | |
5593 | end | |
5594 | for i, v in pairs(m3:GetChildren()) do | |
5595 | if v:IsA("Part") then | |
5596 | v.BrickColor = BrickColor.new("Really black") | |
5597 | v.Material = "Neon" | |
5598 | end | |
5599 | end | |
5600 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5601 | if v:IsA("Part") then | |
5602 | v.Transparency = 0.4 | |
5603 | v.BrickColor = BrickColor.new("Dark stone gray") | |
5604 | v.Material = "Neon" | |
5605 | end | |
5606 | end | |
5607 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5608 | if v:IsA("Part") then | |
5609 | v.Transparency = 0.9 | |
5610 | v.BrickColor = BrickColor.new("Dark stone gray") | |
5611 | v.Material = "Neon" | |
5612 | end | |
5613 | end | |
5614 | elseif k == "v" and attack == false and ModeOfGlitch == 5 then | |
5615 | resetmode() | |
5616 | end | |
5617 | if k == "g" and attack == false and ModeOfGlitch ~= 4 then | |
5618 | ModeOfGlitch = 4 | |
5619 | storehumanoidWS = 16 | |
5620 | hum.WalkSpeed = 18 | |
5621 | rainbowmode = false | |
5622 | chaosmode = false | |
5623 | RecolorTextAndRename("Solar Guest", Color3.new(0, 0, 0), BrickColor.random().Color) | |
5624 | newTheme("rbxassetid://486598641", 0, 0.8, 10) | |
5625 | MAINRUINCOLOR = BrickColor.new("Bright yellow") | |
5626 | for i, v in pairs(mw2:GetChildren()) do | |
5627 | if v:IsA("Part") then | |
5628 | v.BrickColor = MAINRUINCOLOR | |
5629 | v.Material = "Neon" | |
5630 | end | |
5631 | end | |
5632 | for i, v in pairs(mw1:GetChildren()) do | |
5633 | if v:IsA("Part") then | |
5634 | v.Transparency = 0.75 | |
5635 | v.BrickColor = BrickColor.random() | |
5636 | v.Material = "Neon" | |
5637 | end | |
5638 | end | |
5639 | for i, v in pairs(m:GetChildren()) do | |
5640 | if v:IsA("Part") then | |
5641 | v.BrickColor = BrickColor.new("White") | |
5642 | v.Material = "Neon" | |
5643 | end | |
5644 | end | |
5645 | for i, v in pairs(m2:GetChildren()) do | |
5646 | if v:IsA("Part") then | |
5647 | v.BrickColor = BrickColor.random() | |
5648 | v.Material = "Neon" | |
5649 | end | |
5650 | end | |
5651 | for i, v in pairs(m3:GetChildren()) do | |
5652 | if v:IsA("Part") then | |
5653 | v.BrickColor = BrickColor.new("Really red") | |
5654 | v.Material = "Neon" | |
5655 | end | |
5656 | end | |
5657 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5658 | if v:IsA("Part") then | |
5659 | v.Transparency = 0.6 | |
5660 | v.BrickColor = BrickColor.new("Bright yellow") | |
5661 | v.Material = "Neon" | |
5662 | end | |
5663 | end | |
5664 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5665 | if v:IsA("Part") then | |
5666 | v.Transparency = 0.6 | |
5667 | v.BrickColor = BrickColor.new("Bright yellow") | |
5668 | v.Material = "Neon" | |
5669 | end | |
5670 | end | |
5671 | elseif k == "g" and attack == false and ModeOfGlitch == 4 then | |
5672 | resetmode() | |
5673 | end | |
5674 | if k == "j" and attack == false and ModeOfGlitch ~= 5 then | |
5675 | ModeOfGlitch = 5 | |
5676 | ||
5677 | storehumanoidWS = 16 | |
5678 | hum.WalkSpeed = 80 | |
5679 | rainbowmode = false | |
5680 | chaosmode = false | |
5681 | RecolorTextAndRename("Ultra Instinct Guest", Color3.new(0, 0, 0.1), Color3.new(1, 1, 1)) | |
5682 | newTheme("rbxassetid://1870463259", 10, 1.1, 3.2) | |
5683 | ModeOfGlitch = 1 | |
5684 | MAINRUINCOLOR = BrickColor.new("White") | |
5685 | for i, v in pairs(mw2:GetChildren()) do | |
5686 | if v:IsA("Part") then | |
5687 | v.BrickColor = MAINRUINCOLOR | |
5688 | v.Material = "Neon" | |
5689 | end | |
5690 | end | |
5691 | for i, v in pairs(mw1:GetChildren()) do | |
5692 | if v:IsA("Part") then | |
5693 | v.Transparency = 0 | |
5694 | v.BrickColor = MAINRUINCOLOR | |
5695 | v.Material = "Neon" | |
5696 | end | |
5697 | end | |
5698 | for i, v in pairs(m:GetChildren()) do | |
5699 | if v:IsA("Part") then | |
5700 | v.BrickColor = BrickColor.new("White") | |
5701 | v.Material = "Ice" | |
5702 | end | |
5703 | end | |
5704 | for i, v in pairs(m2:GetChildren()) do | |
5705 | if v:IsA("Part") then | |
5706 | v.BrickColor = BrickColor.new("Pearl") | |
5707 | v.Material = "Ice" | |
5708 | end | |
5709 | end | |
5710 | for i, v in pairs(m3:GetChildren()) do | |
5711 | if v:IsA("Part") then | |
5712 | v.BrickColor = BrickColor.new("Pearl") | |
5713 | v.Material = "Neon" | |
5714 | end | |
5715 | end | |
5716 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5717 | if v:IsA("Part") then | |
5718 | v.Transparency = 0.4 | |
5719 | v.BrickColor = BrickColor.new("White") | |
5720 | v.Material = "Neon" | |
5721 | end | |
5722 | end | |
5723 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5724 | if v:IsA("Part") then | |
5725 | v.Transparency = 0.9 | |
5726 | v.BrickColor = BrickColor.new("White") | |
5727 | v.Material = "Neon" | |
5728 | end | |
5729 | end | |
5730 | elseif k == "j" and attack == false and ModeOfGlitch == 5 then | |
5731 | resetmode() | |
5732 | end | |
5733 | if k == "k" and attack == false and ModeOfGlitch ~= 1000000 then | |
5734 | ModeOfGlitch = 1000000 | |
5735 | storehumanoidWS = 100 | |
5736 | hum.WalkSpeed = 150 | |
5737 | rainbowmode = false | |
5738 | chaosmode = false | |
5739 | - | RecolorTextAndRename("Chaotic Guest", Color3.new(117, 0, 0), Color3.new(117, 0, 0)) |
5739 | + | RecolorTextAndRename("BIG BLACK", Color3.new(117, 0, 0), Color3.new(117, 0, 0)) |
5740 | newTheme("rbxassetid://1494452913", 1.1, 1, 1) | |
5741 | MAINRUINCOLOR = BrickColor.new("Dark") | |
5742 | for i, v in pairs(mw2:GetChildren()) do | |
5743 | if v:IsA("Part") then | |
5744 | v.BrickColor = MAINRUINCOLOR | |
5745 | v.Material = "Neon" | |
5746 | end | |
5747 | end | |
5748 | for i, v in pairs(mw1:GetChildren()) do | |
5749 | if v:IsA("Part") then | |
5750 | v.Transparency = 0 | |
5751 | v.BrickColor = MAINRUINCOLOR | |
5752 | v.Material = "Neon" | |
5753 | end | |
5754 | end | |
5755 | for i, v in pairs(m:GetChildren()) do | |
5756 | if v:IsA("Part") then | |
5757 | - | v.Color = Color3.new(117, 0, 0) |
5757 | + | |
5758 | v.Material = "Neon" | |
5759 | end | |
5760 | end | |
5761 | for i, v in pairs(m2:GetChildren()) do | |
5762 | if v:IsA("Part") then | |
5763 | - | v.Color = Color3.new(117, 0, 0) |
5763 | + | |
5764 | v.Material = "Neon" | |
5765 | end | |
5766 | end | |
5767 | for i, v in pairs(m3:GetChildren()) do | |
5768 | if v:IsA("Part") then | |
5769 | - | v.Color = Color3.new(117, 0, 0) |
5769 | + | |
5770 | v.Material = "Neon" | |
5771 | end | |
5772 | end | |
5773 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5774 | if v:IsA("Part") then | |
5775 | v.Transparency = 0 | |
5776 | v.Color = Color3.new(0, 0, 0.0) | |
5777 | v.Material = "Neon" | |
5778 | end | |
5779 | end | |
5780 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5781 | if v:IsA("Part") then | |
5782 | v.Transparency = 0 | |
5783 | v.Color = Color3.new(0, 0, 0) | |
5784 | v.Material = "Neon" | |
5785 | end | |
5786 | end | |
5787 | elseif k == "k" and attack == false and ModeOfGlitch == 1000000 then | |
5788 | resetmode() | |
5789 | end | |
5790 | if k == "l" and toggleTag == true then | |
5791 | toggleTag = true | |
5792 | text.TextTransparency = 0 | |
5793 | text.TextStrokeTransparency = 0 | |
5794 | elseif k == "l" and toggleTag == true then | |
5795 | toggleTag = false | |
5796 | text.TextTransparency = 0.2 | |
5797 | text.TextStrokeTransparency = 0.2 | |
5798 | end | |
5799 | if k == "z" and attack == false and ModeOfGlitch == 1 then | |
5800 | ExtinctiveHeartbreak() | |
5801 | elseif k == "z" and attack == false and ModeOfGlitch == 2 then | |
5802 | PureBomb() | |
5803 | elseif k == "z" and attack == false and ModeOfGlitch == 3 then | |
5804 | scattercorrupt() | |
5805 | wait(5) | |
5806 | ChaosGroundStrike() | |
5807 | elseif k == "z" and attack == false and ModeOfGlitch == 4 then | |
5808 | ChaosGroundStrike() | |
5809 | elseif k == "z" and attack == false and ModeOfGlitch == 5 then | |
5810 | ExtinctiveHeartBreak() | |
5811 | elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then | |
5812 | UniversalSpark() | |
5813 | elseif k == "m" and attack == false and ModeOfGlitch == 1000000 then | |
5814 | scattercorrupt() | |
5815 | wait(1) | |
5816 | yinyangi() | |
5817 | elseif k == "m" and attack == false and ModeOfGlitch == 5 then | |
5818 | scattercorrupt() | |
5819 | elseif k == "z" and attack == false and ModeOfGlitch == 6 then | |
5820 | yinyangi() | |
5821 | elseif k == "b" and attack == false and ModeOfGlitch == 5 then | |
5822 | Wip() | |
5823 | elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then | |
5824 | Wip() | |
5825 | elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then | |
5826 | ChaosBegone() | |
5827 | wait(5) | |
5828 | ChaosGroundStrike() | |
5829 | ||
5830 | end | |
5831 | if k == "m" and attack == false and ModeOfGlitch == 4 then | |
5832 | ChaosBegone() | |
5833 | end | |
5834 | end) | |
5835 | coroutine.resume(coroutine.create(function() | |
5836 | while true do | |
5837 | swait(2) | |
5838 | if rainbowmode == true or ModeOfGlitch == 6 then | |
5839 | sphereMK(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -6, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, MAINRUINCOLOR, 0) | |
5840 | end | |
5841 | end | |
5842 | end)) | |
5843 | coroutine.resume(coroutine.create(function() | |
5844 | while true do | |
5845 | swait(0.5) | |
5846 | if ModeOfGlitch == 1000000 then | |
5847 | sphereMK(5, 0.5, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -10, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, MAINRUINCOLOR, 0) | |
5848 | end | |
5849 | end | |
5850 | end)) | |
5851 | coroutine.resume(coroutine.create(function() | |
5852 | while true do | |
5853 | swait(2) | |
5854 | if chaosmode == true then | |
5855 | RecolorTextAndRename("Hateful Guest", Color3.new(0, 0, 0), BrickColor.random().Color) | |
5856 | for i, v in pairs(mw1:GetChildren()) do | |
5857 | if v:IsA("Part") then | |
5858 | v.Transparency = 0.75 | |
5859 | v.BrickColor = BrickColor.random() | |
5860 | v.Material = "Neon" | |
5861 | end | |
5862 | end | |
5863 | for i, v in pairs(m2:GetChildren()) do | |
5864 | if v:IsA("Part") then | |
5865 | v.BrickColor = BrickColor.random() | |
5866 | v.Material = "Neon" | |
5867 | end | |
5868 | end | |
5869 | end | |
5870 | end | |
5871 | end)) | |
5872 | Humanoid.Name = "GUESTGLITCHER_REMAKE" | |
5873 | Humanoid.MaxHealth = math.huge | |
5874 | Humanoid.Health = math.huge | |
5875 | Instance.new("ForceField", char).Visible = false | |
5876 | Humanoid.Animator.Parent = nil | |
5877 | idleanim = 0.4 | |
5878 | while true do | |
5879 | if rainbowmode == true then | |
5880 | RecolorTextAndRename("Hopeful Guest", Color3.new(r / 255, g / 255, b / 255), Color3.new(r / 500, g / 500, b / 500)) | |
5881 | MAINRUINCOLOR = BrickColor.new("White") | |
5882 | for i, v in pairs(m:GetChildren()) do | |
5883 | if v:IsA("Part") then | |
5884 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5885 | end | |
5886 | end | |
5887 | for i, v in pairs(m2:GetChildren()) do | |
5888 | if v:IsA("Part") then | |
5889 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5890 | end | |
5891 | end | |
5892 | for i, v in pairs(m3:GetChildren()) do | |
5893 | if v:IsA("Part") then | |
5894 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5895 | end | |
5896 | end | |
5897 | for i, v in pairs(mw1:GetChildren()) do | |
5898 | if v:IsA("Part") then | |
5899 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5900 | v.Material = "Neon" | |
5901 | end | |
5902 | end | |
5903 | for i, v in pairs(mw2:GetChildren()) do | |
5904 | if v:IsA("Part") then | |
5905 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5906 | v.Material = "Neon" | |
5907 | end | |
5908 | end | |
5909 | end | |
5910 | CameraManager() | |
5911 | swait() | |
5912 | lwing1weld.C1 = clerp(lwing1weld.C1, cf(2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 32)), math.rad(0), math.rad(12.5 + 5 * math.cos(sine / 32))), 0.3) | |
5913 | lwing2weld.C1 = clerp(lwing2weld.C1, cf(3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 32)), math.rad(0), math.rad(25 + 7.5 * math.cos(sine / 32))), 0.3) | |
5914 | lwing3weld.C1 = clerp(lwing3weld.C1, cf(3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 32)), math.rad(0), math.rad(37.5 + 10 * math.cos(sine / 32))), 0.3) | |
5915 | lwing4weld.C1 = clerp(lwing4weld.C1, cf(4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(50 + 12.5 * math.cos(sine / 32))), 0.3) | |
5916 | lwing5weld.C1 = clerp(lwing5weld.C1, cf(5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(62.5 + 15 * math.cos(sine / 32))), 0.3) | |
5917 | lwing6weld.C1 = clerp(lwing6weld.C1, cf(6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(75 + 17.5 * math.cos(sine / 32))), 0.3) | |
5918 | rwing1weld.C1 = clerp(rwing1weld.C1, cf(-2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 32)), math.rad(0), math.rad(-12.5 - 5 * math.cos(sine / 32))), 0.3) | |
5919 | rwing2weld.C1 = clerp(rwing2weld.C1, cf(-3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 32)), math.rad(0), math.rad(-25 - 7.5 * math.cos(sine / 32))), 0.3) | |
5920 | rwing3weld.C1 = clerp(rwing3weld.C1, cf(-3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 32)), math.rad(0), math.rad(-37.5 - 10 * math.cos(sine / 32))), 0.3) | |
5921 | rwing4weld.C1 = clerp(rwing4weld.C1, cf(-4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(-50 - 12.5 * math.cos(sine / 32))), 0.3) | |
5922 | rwing5weld.C1 = clerp(rwing5weld.C1, cf(-5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(-62.5 - 15 * math.cos(sine / 32))), 0.3) | |
5923 | rwing6weld.C1 = clerp(rwing6weld.C1, cf(-6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(-75 - 17.5 * math.cos(sine / 32))), 0.3) | |
5924 | sine = sine + change | |
5925 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
5926 | local velderp = RootPart.Velocity.y | |
5927 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
5928 | if equipped == true or equipped == false then | |
5929 | if attack == false then | |
5930 | idle = idle + 1 | |
5931 | else | |
5932 | idle = 0 | |
5933 | end | |
5934 | if not (idle >= 500) or attack == false then | |
5935 | end | |
5936 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
5937 | Anim = "Jump" | |
5938 | if attack == false then | |
5939 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1) | |
5940 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.1) | |
5941 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 25)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
5942 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.1) | |
5943 | RW.C0 = clerp(RW.C0, cf(1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-5), math.rad(0), math.rad(25)), 0.1) | |
5944 | LW.C0 = clerp(LW.C0, cf(-1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-5), math.rad(0), math.rad(-25)), 0.1) | |
5945 | end | |
5946 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
5947 | Anim = "Fall" | |
5948 | if attack == false then | |
5949 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1) | |
5950 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.1) | |
5951 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
5952 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
5953 | RW.C0 = clerp(RW.C0, cf(1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.1) | |
5954 | LW.C0 = clerp(LW.C0, cf(-1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1) | |
5955 | end | |
5956 | elseif torvel < 1 and hitfloor ~= nil then | |
5957 | Anim = "Idle" | |
5958 | if attack == false then | |
5959 | if ModeOfGlitch == 1 then | |
5960 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(1), math.rad(90), math.rad(0)) * angles(math.rad(-10 - 2.5 * math.cos(sine / 32)), math.rad(-20), math.rad(0)), 0.1) | |
5961 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-10 + 2.5 * math.cos(sine / 32))), 0.1) | |
5962 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(10 - 2 * math.cos(sine / 32)), math.rad(0), math.rad(20)), 0.2) | |
5963 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 2.5 * math.cos(sine / 32)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(-20 - 5 * math.cos(sine / 0.465))), 0.1) | |
5964 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10), math.rad(-20), math.rad(30 + 2.5 * math.cos(sine / 25))), 0.1) | |
5965 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(25)), 0.1) | |
5966 | elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then | |
5967 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-7.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1) | |
5968 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1) | |
5969 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(0)), 0.1) | |
5970 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(0)), 0.1) | |
5971 | RW.C0 = clerp(RW.C0, cf(0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(30 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-100 - 2.5 * math.cos(sine / 28))), 0.1) | |
5972 | LW.C0 = clerp(LW.C0, cf(-0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(40 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(90 + 2.5 * math.cos(sine / 28))), 0.1) | |
5973 | elseif ModeOfGlitch == 3 then | |
5974 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) | |
5975 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
5976 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) | |
5977 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) | |
5978 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1) | |
5979 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1) | |
5980 | elseif ModeOfGlitch == 4 then | |
5981 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-1.5), math.rad(0), math.rad(20)), 0.1) | |
5982 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-1.5), math.rad(0), math.rad(-20)), 0.1) | |
5983 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.025 * math.cos(sine / 32)) * angles(math.rad(20 - 0.5 * math.cos(sine / 32)), math.rad(0), math.rad(0)), 0.1) | |
5984 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1) | |
5985 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(5 + 2.5 * math.cos(sine / 0.6))), 0.1) | |
5986 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(-5 + 2.5 * math.cos(sine / 0.23))), 0.1) | |
5987 | elseif ModeOfGlitch == 5 then | |
5988 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
5989 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
5990 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
5991 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
5992 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1) | |
5993 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1) | |
5994 | elseif ModeOfGlitch == 6 then | |
5995 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-10)), 0.1) | |
5996 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(10)), 0.1) | |
5997 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(0)), 0.1) | |
5998 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15), math.rad(0), math.rad(0)), 0.1) | |
5999 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20 + 2.5 * math.cos(sine / 28))), 0.1) | |
6000 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20 - 2.5 * math.cos(sine / 28))), 0.1) | |
6001 | elseif ModeOfGlitch == 1000000 then | |
6002 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
6003 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
6004 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1) | |
6005 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1) | |
6006 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
6007 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
6008 | end | |
6009 | end | |
6010 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
6011 | Anim = "Walk" | |
6012 | if attack == false then | |
6013 | if ModeOfGlitch == 1 then | |
6014 | RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1) | |
6015 | LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1) | |
6016 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 4)) * angles(math.rad(5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 8))), 0.1) | |
6017 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 5 * math.cos(sine / 0.325)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 + 5 * math.cos(sine / 8))), 0.1) | |
6018 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 8)), math.rad(0), math.rad(10 - 10 * math.cos(sine / 4))), 0.1) | |
6019 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(25)), 0.1) | |
6020 | elseif ModeOfGlitch == 4 then | |
6021 | RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 12)), math.rad(5 + 25 * math.cos(sine / 12))), 0.1) | |
6022 | LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 12)), math.rad(-5 + 25 * math.cos(sine / 12))), 0.1) | |
6023 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 8)) * angles(math.rad(12.5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 12))), 0.1) | |
6024 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1) | |
6025 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10 - 15 * math.cos(sine / 12)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(5 + 2.5 * math.cos(sine / 0.6))), 0.1) | |
6026 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10 + 15 * math.cos(sine / 12)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(-5 + 2.5 * math.cos(sine / 0.23))), 0.1) | |
6027 | elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then | |
6028 | RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1) | |
6029 | LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1) | |
6030 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 4)) * angles(math.rad(5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 8))), 0.1) | |
6031 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10 + 2.5 * math.cos(sine / 100)), math.rad(0), math.rad(0 + 5 * math.cos(sine / 8))), 0.1) | |
6032 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 8)), math.rad(0), math.rad(10 - 10 * math.cos(sine / 4))), 0.1) | |
6033 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0 + 45 * math.cos(sine / 8)), math.rad(0), math.rad(-10 + 10 * math.cos(sine / 4))), 0.1) | |
6034 | end | |
6035 | end | |
6036 | elseif torvel >= 22 and hitfloor ~= nil then | |
6037 | Anim = "Run" | |
6038 | if attack == false then | |
6039 | if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 then | |
6040 | RH.C0 = clerp(RH.C0, cf(1, -0.75 - 0.25 * math.cos(sine / 3), -0.25 - 0.25 * math.cos(sine / 3)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0 + 95 * math.cos(sine / 6))), 0.1) | |
6041 | LH.C0 = clerp(LH.C0, cf(-1, -0.75 + 0.25 * math.cos(sine / 3), -0.25 + 0.25 * math.cos(sine / 3)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0 + 95 * math.cos(sine / 6))), 0.1) | |
6042 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.125 + 0.125 * math.cos(sine / 3)) * angles(math.rad(20), math.rad(0), math.rad(0 - 15 * math.cos(sine / 6))), 0.1) | |
6043 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-10 + 2.5 * math.cos(sine / 100)), math.rad(0), math.rad(0 + 15 * math.cos(sine / 6))), 0.1) | |
6044 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0 - 155 * math.cos(sine / 6)), math.rad(0), math.rad(5 - 10 * math.cos(sine / 3))), 0.1) | |
6045 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0 + 155 * math.cos(sine / 6)), math.rad(0), math.rad(-5 + 10 * math.cos(sine / 3))), 0.1) | |
6046 | elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then | |
6047 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.2) | |
6048 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.2) | |
6049 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2) | |
6050 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
6051 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(30 + 2.5 * math.cos(sine / 28))), 0.2) | |
6052 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30 - 2.5 * math.cos(sine / 28))), 0.2) | |
6053 | end | |
6054 | end | |
6055 | end | |
6056 | end | |
6057 | end |