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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | ||
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ||
145 | - | local TweenService = game:GetService("TweenService") |
145 | + | |
146 | - | local RbxUtility = LoadLibrary("RbxUtility") |
146 | + | local plr = owner |
147 | - | local Create = RbxUtility.Create |
147 | + | local tool = Instance.new("Tool",plr:WaitForChild("Backpack")) |
148 | tool.Grip = CFrame.new(0,-0.8,-0.2) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0)) | |
149 | - | MaskTextureId = 124337542 --124337542 2340547251 |
149 | + | tool.Name = "bluE" |
150 | ||
151 | local part = Instance.new("Part",tool) | |
152 | part.Name = "Handle" | |
153 | - | ZTfade=false |
153 | + | part.Size = Vector3.new(4,6,4) |
154 | - | ZT=false |
154 | + | part.TopSurface = "Smooth" |
155 | part.BottomSurface = "Smooth" | |
156 | - | while Player.Character == nil do wait() |
156 | + | part.CanCollide = false |
157 | - | |
157 | + | part:BreakJoints() |
158 | ||
159 | - | |
159 | + | local mesh = Instance.new("SpecialMesh",part) |
160 | mesh.MeshId = "rbxassetid://431003868" --mesh.MeshId = "rbxassetid://132920499" | |
161 | - | Character= owner.Character |
161 | + | mesh.TextureId = "rbxassetid://430627740" --"http://www.roblox.com/asset/?id=134479421" |
162 | - | Torso = Character.Torso |
162 | + | mesh.Scale = Vector3.new(2,2,2) |
163 | - | Head = Character.Head |
163 | + | |
164 | - | Mouse = owner:GetMouse() |
164 | + | local sound = Instance.new("Sound",part) |
165 | - | Humanoid = Character.Humanoid |
165 | + | sound.SoundId = "rbxassetid://511340819" |
166 | - | LeftArm = Character["Left Arm"] |
166 | + | sound.Volume = 3 |
167 | - | LeftLeg = Character["Left Leg"] |
167 | + | |
168 | - | RightArm = Character["Right Arm"] |
168 | + | local sound2 = Instance.new("Sound",part) |
169 | - | RightLeg = Character["Right Leg"] |
169 | + | sound2.SoundId = "rbxassetid://280667448" |
170 | - | RootPart = Character["HumanoidRootPart"] |
170 | + | sound2.Volume = 5 |
171 | - | local Anim="Idle" |
171 | + | |
172 | - | local inairvel=0 |
172 | + | local sound3 = Instance.new("Sound",part) |
173 | - | local WalkAnimStep = 0 |
173 | + | sound3.SoundId = "rbxassetid://139100774" |
174 | - | local sine = 0 |
174 | + | sound3.Volume = 10 |
175 | - | local change = 1 |
175 | + | |
176 | - | Animstep = 0 |
176 | + | local sound4 = Instance.new("Sound",part) |
177 | - | WalkAnimMove=0.1 |
177 | + | sound4.SoundId = "rbxassetid://258057783" |
178 | - | Combo = 0 |
178 | + | sound4.Volume = 10 |
179 | - | local attack=false |
179 | + | |
180 | - | local RJ = Character.HumanoidRootPart:FindFirstChild("RootJoint") |
180 | + | local sound5 = Instance.new("Sound",part) |
181 | - | local Neck = Character.Torso:FindFirstChild("Neck") |
181 | + | sound5.SoundId = "rbxassetid://130932305" |
182 | - | local Tim = "" |
182 | + | sound5.Volume = 10 |
183 | - | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
183 | + | |
184 | - | local NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
184 | + | local sound6 = Instance.new("Sound",part) |
185 | - | local ONeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
185 | + | sound6.SoundId = "rbxassetid://906084456" |
186 | - | Effects=Instance.new("Folder",Character) |
186 | + | sound6.Volume = 10 |
187 | - | Effects.Name="Effects" |
187 | + | sound6.TimePosition = 2 |
188 | - | it=Instance.new |
188 | + | |
189 | - | vt=Vector3.new |
189 | + | function firstHum(target) |
190 | - | cf=CFrame.new |
190 | + | for i,v in pairs(target:GetChildren()) do |
191 | - | euler=CFrame.fromEulerAnglesXYZ |
191 | + | |
192 | - | angles=CFrame.Angles |
192 | + | return v |
193 | - | local cn = CFrame.new |
193 | + | |
194 | - | mr=math.rad |
194 | + | |
195 | - | mememode=false |
195 | + | return nil |
196 | - | IT = Instance.new |
196 | + | |
197 | - | CF = CFrame.new |
197 | + | |
198 | - | VT = Vector3.new |
198 | + | local slap = false |
199 | - | RAD = math.rad |
199 | + | local cd = false |
200 | - | C3 = Color3.new |
200 | + | |
201 | - | UD2 = UDim2.new |
201 | + | plr:GetMouse().Button1Down:connect(function() |
202 | - | BRICKC = BrickColor.new |
202 | + | if tool.Parent == plr.Character then |
203 | - | ANGLES = CFrame.Angles |
203 | + | if slap == false then |
204 | - | EULER = CFrame.fromEulerAnglesXYZ |
204 | + | slap = true |
205 | - | COS = math.cos |
205 | + | sound2:Play() |
206 | - | ACOS = math.acos |
206 | + | local str = Instance.new("StringValue") |
207 | - | SIN = math.sin |
207 | + | str.Name = "toolanim" |
208 | - | ASIN = math.asin |
208 | + | str.Value = "Slash" |
209 | - | ABS = math.abs |
209 | + | str.Parent = tool |
210 | - | MRANDOM = math.random |
210 | + | wait(1) |
211 | - | FLOOR = math.floor |
211 | + | slap = false |
212 | - | local lastid= "http://www.roblox.com/asset/?id=468582223" |
212 | + | |
213 | - | local s2=it("Sound",Torso) |
213 | + | |
214 | - | local CurId = 1 |
214 | + | |
215 | - | s2.EmitterSize = 30 |
215 | + | |
216 | - | local s2c=s2:Clone() |
216 | + | part.Touched:connect(function(hit) |
217 | if slap == true then | |
218 | if cd == false then | |
219 | if not hit:IsDescendantOf(plr.Character) then | |
220 | if hit.Parent:IsA("Model") then | |
221 | local fhum = firstHum(hit.Parent) | |
222 | - | local crying = "http://www.roblox.com/asset/?id=1452402780" |
222 | + | if fhum then |
223 | - | local s3=it("Sound",Head) |
223 | + | cd = true |
224 | fhum.PlatformStand = true | |
225 | - | s3.EmitterSize = 40 |
225 | + | sound:Play() |
226 | - | local s3c=s3:Clone() |
226 | + | local con1 |
227 | con1 = game:GetService("RunService").Heartbeat:connect(function() | |
228 | fhum.PlatformStand = true | |
229 | end) | |
230 | - | Humanoid.MaxHealth = 99999999999 |
230 | + | wait(0.1) |
231 | - | wait() |
231 | + | local vel = Instance.new("BodyVelocity",hit) |
232 | vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50 | |
233 | - | Humanoid.Health = 99999999999 |
233 | + | vel.MaxForce = Vector3.new(10000000,10000000,10000000) |
234 | - | Humanoid.Name = "VoidBoss" |
234 | + | wait(1) |
235 | - | ff = Instance.new("ForceField",Character) |
235 | + | cd = false |
236 | - | ff.Visible = false |
236 | + | vel:Destroy() |
237 | - | playsong = true |
237 | + | local vel2 = Instance.new("BodyVelocity",hit) |
238 | vel2.Velocity = Vector3.new(0,12.5,0) | |
239 | - | s2.SoundId = lastid |
239 | + | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) |
240 | - | if playsong == true then |
240 | + | local p2 = Instance.new("Part",hit) |
241 | - | s2:play() |
241 | + | p2.Anchored = true |
242 | - | elseif playsong == false then |
242 | + | p2.Transparency = 0.6 |
243 | - | s2:stop() |
243 | + | p2.CanCollide = false |
244 | p2.Size = Vector3.new(0.2,0.2,0.2) | |
245 | - | lastsongpos= 0 |
245 | + | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) |
246 | p2.BrickColor = BrickColor.new("New Yeller") | |
247 | - | crosshair = Instance.new("BillboardGui",Character) |
247 | + | p2.Material = "Neon" |
248 | - | crosshair.Size = UDim2.new(10,0,10,0) |
248 | + | local m2 = Instance.new("CylinderMesh",p2) |
249 | - | crosshair.Enabled = false |
249 | + | m2.Scale = Vector3.new(60,10000,60) |
250 | - | imgl = Instance.new("ImageLabel",crosshair) |
250 | + | local scln = sound3:Clone() |
251 | - | imgl.Position = UDim2.new(0,0,0,0) |
251 | + | scln.Parent = hit |
252 | - | imgl.Size = UDim2.new(1,0,1,0) |
252 | + | scln:Play() |
253 | - | imgl.Image = "rbxassetid://578065407" |
253 | + | local con2 |
254 | - | imgl.BackgroundTransparency = 1 |
254 | + | con2 = game:GetService("RunService").Heartbeat:connect(function() |
255 | - | imgl.ImageTransparency = .7 |
255 | + | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) |
256 | - | imgl.ImageColor3 = Color3.new(1,1,1) |
256 | + | end) |
257 | - | crosshair.StudsOffset = Vector3.new(0,0,-1) |
257 | + | wait(7) |
258 | vel2.Velocity = Vector3.new(0,0,0) | |
259 | wait(0.5) | |
260 | - | if Character:FindFirstChild("Animate")then |
260 | + | scln:Stop() |
261 | - | Character.Animate:Destroy() |
261 | + | local scln3 = sound5:Clone() |
262 | scln3.Parent = hit | |
263 | scln3:Play() | |
264 | - | function RemoveOutlines(part) |
264 | + | wait(1) |
265 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
265 | + | local bav = Instance.new("BodyAngularVelocity",hit) |
266 | bav.AngularVelocity = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360)) | |
267 | vel2.Velocity = Vector3.new(0,-250,0) | |
268 | p2.BrickColor = BrickColor.new("Really red") | |
269 | - | |
269 | + | local scln6 = sound6:Clone() |
270 | scln6.Parent = hit | |
271 | - | CFuncs = { |
271 | + | scln6:Play() |
272 | - | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
272 | + | local continue = false |
273 | - | |
273 | + | local htc |
274 | - | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) |
274 | + | htc = hit.Touched:connect(function(hitp) |
275 | - | RemoveOutlines(Part) |
275 | + | if not hitp:IsDescendantOf(hit.Parent) then |
276 | - | return Part |
276 | + | continue = true |
277 | scln6:Stop() | |
278 | - | } |
278 | + | vel2:Destroy() |
279 | - | , |
279 | + | con2:Disconnect() |
280 | - | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
280 | + | con1:Disconnect() |
281 | - | |
281 | + | htc:Disconnect() |
282 | - | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) |
282 | + | p2:Destroy() |
283 | - | if Mesh == "SpecialMesh" then |
283 | + | |
284 | - | Msh.MeshType = MeshType |
284 | + | end) |
285 | - | Msh.MeshId = MeshId |
285 | + | repeat wait() until continue == true |
286 | local ctab = {} | |
287 | - | return Msh |
287 | + | for i=1,4 do |
288 | local p = Instance.new("Part",hit) | |
289 | - | } |
289 | + | p.Size = Vector3.new(30,30,30) |
290 | - | , |
290 | + | p.Anchored = true |
291 | - | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
291 | + | p.CanCollide = false |
292 | - | |
292 | + | p.TopSurface = "Smooth" |
293 | - | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) |
293 | + | p.BottomSurface = "Smooth" |
294 | - | if Mesh == "SpecialMesh" then |
294 | + | p.Color = Color3.fromRGB(255,math.random(0,255),0) |
295 | - | Msh.MeshType = MeshType |
295 | + | p.CFrame = hit.CFrame |
296 | - | Msh.MeshId = MeshId |
296 | + | local con |
297 | con = game:GetService("RunService").Heartbeat:connect(function() | |
298 | - | return Msh |
298 | + | p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
299 | p.Transparency = p.Transparency + 0.01 | |
300 | - | } |
300 | + | if p.Transparency >= 1 then |
301 | - | , |
301 | + | con:Disconnect() |
302 | - | Weld = {Create = function(Parent, Part0, Part1, C0, C1) |
302 | + | end |
303 | - | |
303 | + | end) |
304 | - | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) |
304 | + | table.insert(ctab,con) |
305 | - | return Weld |
305 | + | end |
306 | Instance.new("Explosion",workspace).Position = hit.Position | |
307 | - | } |
307 | + | local scln2 = sound4:Clone() |
308 | - | , |
308 | + | scln2.Parent = hit |
309 | - | Sound = {Create = function(id, par, vol, pit) |
309 | + | scln2:Play() |
310 | - | |
310 | + | vel2:Destroy() |
311 | - | coroutine.resume(coroutine.create(function() |
311 | + | hit.Parent:BreakJoints() |
312 | - | |
312 | + | repeat wait() until not hit:IsDescendantOf(workspace) |
313 | - | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = "http://www.roblox.com/asset/?id="..id, Parent = par or workspace}) |
313 | + | con2:Disconnect() |
314 | - | wait() |
314 | + | |
315 | - | S:play() |
315 | + | |
316 | - | game:GetService("Debris"):AddItem(S, 12) |
316 | + | |
317 | end | |
318 | - | )) |
318 | + | |
319 | end) |