SHOW:
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- or go back to the newest paste.
1 | warn'BAN THE SKIDS!!!!' | |
2 | plr = game.Players.LocalPlayer | |
3 | char = plr.Character | |
4 | hum = char.Humanoid | |
5 | local cam = game.Workspace.CurrentCamera | |
6 | t = char.Torso | |
7 | h = char.Head | |
8 | ra = char["Right Arm"] | |
9 | la = char["Left Arm"] | |
10 | rl = char["Right Leg"] | |
11 | ll = char["Left Leg"] | |
12 | tors = char.Torso | |
13 | lleg = char["Left Leg"] | |
14 | root = char.HumanoidRootPart | |
15 | hed = char.Head | |
16 | rleg = char["Right Leg"] | |
17 | rarm = char["Right Arm"] | |
18 | larm = char["Left Arm"] | |
19 | vt = Vector3.new | |
20 | bc = BrickColor.new | |
21 | br = BrickColor.random | |
22 | it = Instance.new | |
23 | cf = CFrame.new | |
24 | ||
25 | ||
26 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
27 | local gui = it(GuiType) | |
28 | gui.Parent = parent | |
29 | gui.Text = text | |
30 | gui.BackgroundTransparency = backtrans | |
31 | gui.BackgroundColor3 = backcol | |
32 | gui.SizeConstraint = "RelativeXY" | |
33 | gui.TextXAlignment = "Center" | |
34 | gui.TextYAlignment = "Center" | |
35 | gui.Position = pos | |
36 | gui.Size = size | |
37 | gui.Font = "SourceSans" | |
38 | gui.FontSize = "Size14" | |
39 | gui.TextWrapped = false | |
40 | gui.TextStrokeTransparency = 0 | |
41 | gui.TextColor = BrickColor.new("Really red") | |
42 | return gui | |
43 | end | |
44 | ---- GUI set | |
45 | local basgui = it("GuiMain") | |
46 | basgui.Parent = plr.PlayerGui | |
47 | basgui.Name = "CooldownsGUI" | |
48 | local basframe = it("Frame") | |
49 | basframe.Parent = basgui | |
50 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
51 | basframe.BackgroundTransparency = 1 | |
52 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
53 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
54 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
55 | local x = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.5, 0), UDim2.new(0.95, 0, 0.5, 0)) | |
56 | x.ZIndex = 2 | |
57 | x.Font = "Highway" | |
58 | x.BackgroundTransparency = 0.5 | |
59 | x.BorderSizePixel = 0.65 | |
60 | x.TextScaled = true | |
61 | x.Text = "Element: BAN!!!" | |
62 | x.TextSize = 24 | |
63 | ||
64 | local Create = LoadLibrary("RbxUtility").Create | |
65 | ||
66 | CFuncs = { | |
67 | ["Part"] = { | |
68 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
69 | local Part = Create("Part"){ | |
70 | Parent = Parent, | |
71 | Reflectance = Reflectance, | |
72 | Transparency = Transparency, | |
73 | CanCollide = false, | |
74 | Locked = true, | |
75 | BrickColor = BrickColor.new("Black"), | |
76 | Name = Name, | |
77 | Size = Size, | |
78 | Material = Material, | |
79 | } | |
80 | RemoveOutlines(Part) | |
81 | return Part | |
82 | end; | |
83 | }; | |
84 | ||
85 | ["Mesh"] = { | |
86 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
87 | local Msh = Create(Mesh){ | |
88 | Parent = Part, | |
89 | Offset = OffSet, | |
90 | Scale = Scale, | |
91 | } | |
92 | if Mesh == "SpecialMesh" then | |
93 | Msh.MeshType = MeshType | |
94 | Msh.MeshId = MeshId | |
95 | end | |
96 | return Msh | |
97 | end; | |
98 | }; | |
99 | ||
100 | ["Mesh"] = { | |
101 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
102 | local Msh = Create(Mesh){ | |
103 | Parent = Part, | |
104 | Offset = OffSet, | |
105 | Scale = Scale, | |
106 | } | |
107 | if Mesh == "SpecialMesh" then | |
108 | Msh.MeshType = MeshType | |
109 | Msh.MeshId = MeshId | |
110 | end | |
111 | return Msh | |
112 | end; | |
113 | }; | |
114 | ||
115 | ["Weld"] = { | |
116 | Create = function(Parent, Part0, Part1, C0, C1) | |
117 | local Weld = Create("Weld"){ | |
118 | Parent = Parent, | |
119 | Part0 = Part0, | |
120 | Part1 = Part1, | |
121 | C0 = C0, | |
122 | C1 = C1, | |
123 | } | |
124 | return Weld | |
125 | end; | |
126 | }; | |
127 | ||
128 | ["Sound"] = { | |
129 | Create = function(id, par, vol, pit) | |
130 | coroutine.resume(coroutine.create(function() | |
131 | local S = Create("Sound"){ | |
132 | Volume = vol, | |
133 | Pitch = pit or 1, | |
134 | SoundId = id, | |
135 | Parent = par or workspace, | |
136 | } | |
137 | wait() | |
138 | S:play() | |
139 | game:GetService("Debris"):AddItem(S, 10) | |
140 | end)) | |
141 | end; | |
142 | }; | |
143 | ||
144 | ["ParticleEmitter"] = { | |
145 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
146 | local fp = Create("ParticleEmitter"){ | |
147 | Parent = Parent, | |
148 | Color = ColorSequence.new(Color1, Color2), | |
149 | LightEmission = LightEmission, | |
150 | Size = Size, | |
151 | Texture = Texture, | |
152 | Transparency = Transparency, | |
153 | ZOffset = ZOffset, | |
154 | Acceleration = Accel, | |
155 | Drag = Drag, | |
156 | LockedToPart = LockedToPart, | |
157 | VelocityInheritance = VelocityInheritance, | |
158 | EmissionDirection = EmissionDirection, | |
159 | Enabled = Enabled, | |
160 | Lifetime = LifeTime, | |
161 | Rate = Rate, | |
162 | Rotation = Rotation, | |
163 | RotSpeed = RotSpeed, | |
164 | Speed = Speed, | |
165 | VelocitySpread = VelocitySpread, | |
166 | } | |
167 | return fp | |
168 | end; | |
169 | }; | |
170 | ||
171 | CreateTemplate = { | |
172 | ||
173 | }; | |
174 | } | |
175 | ||
176 | ||
177 | ||
178 | New = function(Object, Parent, Name, Data) | |
179 | local Object = Instance.new(Object) | |
180 | for Index, Value in pairs(Data or {}) do | |
181 | Object[Index] = Value | |
182 | end | |
183 | Object.Parent = Parent | |
184 | Object.Name = Name | |
185 | return Object | |
186 | end | |
187 | ||
188 | function Explode(rad,par,pitch,vol) | |
189 | local expart = Instance.new("Part",char) | |
190 | local expart2 = Instance.new("Part",char) | |
191 | local rin = Instance.new("Part",char) | |
192 | local rin2 = Instance.new("Part",char) | |
193 | local partMesh = Instance.new("SpecialMesh",expart) | |
194 | partMesh.MeshType = "Sphere" | |
195 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
196 | partMesh2.MeshType = "Sphere" | |
197 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
198 | partMesh3.MeshType = "Sphere" | |
199 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
200 | partMesh4.MeshType = "Sphere" | |
201 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
202 | partMesh.Scale = vt(rad,rad,rad) | |
203 | expart.Size = vt(1,1,1) | |
204 | expart.Transparency = 0 | |
205 | expart.Anchored = true | |
206 | expart.Material = "Neon" | |
207 | expart.BrickColor = bc("Black") | |
208 | expart.CFrame = par.CFrame | |
209 | partMesh2.Scale = vt(rad,rad,rad) | |
210 | expart2.Size = vt(1.15,1.15,1.15) | |
211 | expart2.Transparency = 0.5 | |
212 | expart2.Anchored = true | |
213 | expart2.Material = "Neon" | |
214 | expart2.BrickColor = par.BrickColor | |
215 | expart2.CFrame = par.CFrame | |
216 | rin.Size = vt(1.15,1.15,1.15) | |
217 | rin.Transparency = 0.75 | |
218 | rin.Anchored = true | |
219 | rin.Material = "Neon" | |
220 | rin.BrickColor = par.BrickColor | |
221 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
222 | rin2.Size = vt(1.15,1.15,1.15) | |
223 | rin2.Transparency = 0.75 | |
224 | rin2.Anchored = true | |
225 | rin2.Material = "Neon" | |
226 | rin2.BrickColor = par.BrickColor | |
227 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
228 | local hitbox = Instance.new("Part",char) | |
229 | hitbox.Size = Vector3.new(1,1,1) | |
230 | hitbox.CFrame = par.CFrame | |
231 | hitbox.Anchored = true | |
232 | hitbox.Transparency = 1 | |
233 | hitbox.CanCollide = false | |
234 | partMesh3.Scale = vt(0,1,0) | |
235 | partMesh4.Scale = vt(0,1,0) | |
236 | expart.CanCollide = false | |
237 | expart2.CanCollide = false | |
238 | rin.CanCollide = false | |
239 | rin2.CanCollide = false | |
240 | pcall(function() | |
241 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
242 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
243 | ParticleEmitter12.Parent = hitbox | |
244 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
245 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
246 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
247 | ParticleEmitter12.Enabled = true | |
248 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
249 | ParticleEmitter12.ZOffset = -3 | |
250 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
251 | ParticleEmitter12.Rate = 120 | |
252 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
253 | ParticleEmitter12.VelocitySpread = 360 | |
254 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
255 | end) | |
256 | hitbox.Touched:connect(function(hit) | |
257 | Damagefunc(hit,5,10,math.random(50,100),"Normal",root,.2,1) | |
258 | end) | |
259 | game:GetService("Debris"):AddItem(hitbox, 3) | |
260 | local value = 1*rad/6.5 | |
261 | for i = 0, 199 do | |
262 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
263 | expart.CFrame = expart.CFrame | |
264 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
265 | hitbox.CFrame = expart.CFrame | |
266 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
267 | expart2.CFrame = expart.CFrame | |
268 | value = value - 0.035*rad/30 | |
269 | if value < 7.5 then | |
270 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
271 | rin.CFrame = rin.CFrame | |
272 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
273 | rin2.CFrame = rin2.CFrame | |
274 | end | |
275 | if value < 0 then | |
276 | expart.Transparency = expart.Transparency + 0.025 | |
277 | expart2.Transparency = expart2.Transparency + 0.025 | |
278 | rin.Transparency = rin.Transparency + 0.025 | |
279 | rin2.Transparency = rin2.Transparency + 0.025 | |
280 | end | |
281 | swait() | |
282 | end | |
283 | game:GetService("Debris"):AddItem(expart, 1) | |
284 | game:GetService("Debris"):AddItem(expart2, 1) | |
285 | game:GetService("Debris"):AddItem(rin, 1) | |
286 | game:GetService("Debris"):AddItem(rin2, 1) | |
287 | end | |
288 | ||
289 | function ExplodeShort(rad,par,pitch,vol) | |
290 | local expart = Instance.new("Part",char) | |
291 | local expart2 = Instance.new("Part",char) | |
292 | local partMesh = Instance.new("SpecialMesh",expart) | |
293 | partMesh.MeshType = "Sphere" | |
294 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
295 | partMesh2.MeshType = "Sphere" | |
296 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
297 | partMesh.Scale = vt(rad,rad,rad) | |
298 | expart.Size = vt(1,1,1) | |
299 | expart.Transparency = 0 | |
300 | expart.Anchored = true | |
301 | expart.Material = "Neon" | |
302 | expart.BrickColor = bc("Black") | |
303 | expart.CFrame = par.CFrame | |
304 | partMesh2.Scale = vt(rad,rad,rad) | |
305 | expart2.Size = vt(1.15,1.15,1.15) | |
306 | expart2.Transparency = 0.5 | |
307 | expart2.Anchored = true | |
308 | expart2.Material = "Neon" | |
309 | expart2.BrickColor = par.BrickColor | |
310 | expart2.CFrame = par.CFrame | |
311 | expart.CanCollide = false | |
312 | expart2.CanCollide = false | |
313 | local hitbox = Instance.new("Part",char) | |
314 | hitbox.Size = Vector3.new(1,1,1) | |
315 | hitbox.CFrame = par.CFrame | |
316 | hitbox.Anchored = true | |
317 | hitbox.Transparency = 1 | |
318 | hitbox.CanCollide = false | |
319 | pcall(function() | |
320 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
321 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
322 | ParticleEmitter12.Parent = hitbox | |
323 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
324 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
325 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
326 | ParticleEmitter12.Enabled = true | |
327 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
328 | ParticleEmitter12.ZOffset = -3 | |
329 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
330 | ParticleEmitter12.Rate = 120 | |
331 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
332 | ParticleEmitter12.VelocitySpread = 360 | |
333 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
334 | end) | |
335 | hitbox.Touched:connect(function(hit) | |
336 | Damagefunc(hit,5,10,math.random(10,20),"Normal",root,.2,1) | |
337 | end) | |
338 | game:GetService("Debris"):AddItem(hitbox, 1) | |
339 | local value = 1*rad/6.5 | |
340 | for i = 0, 75 do | |
341 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
342 | expart.CFrame = expart.CFrame | |
343 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
344 | hitbox.CFrame = expart.CFrame | |
345 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
346 | expart2.CFrame = expart.CFrame | |
347 | value = value - 0.035*rad/5 | |
348 | if value < 0 then | |
349 | value = 0 | |
350 | expart.Transparency = expart.Transparency + 0.05 | |
351 | expart2.Transparency = expart2.Transparency + 0.05 | |
352 | end | |
353 | swait() | |
354 | end | |
355 | game:GetService("Debris"):AddItem(expart, 1) | |
356 | game:GetService("Debris"):AddItem(expart2, 1) | |
357 | end | |
358 | ||
359 | function PulseDam(rad,par,col) | |
360 | local expart = Instance.new("Part",char) | |
361 | local expart2 = Instance.new("Part",char) | |
362 | local partMesh = Instance.new("SpecialMesh",expart) | |
363 | partMesh.MeshType = "Sphere" | |
364 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
365 | partMesh2.MeshType = "Sphere" | |
366 | partMesh.Scale = vt(rad,rad,rad) | |
367 | expart.Size = vt(1,1,1) | |
368 | expart.Transparency = 0 | |
369 | expart.Anchored = true | |
370 | expart.Material = "Neon" | |
371 | expart.BrickColor = bc("Black") | |
372 | expart.CFrame = par.CFrame | |
373 | partMesh2.Scale = vt(rad,rad,rad) | |
374 | expart2.Size = vt(1.15,1.15,1.15) | |
375 | expart2.Transparency = 0.5 | |
376 | expart2.Anchored = true | |
377 | expart2.Material = "Neon" | |
378 | expart2.BrickColor = col | |
379 | expart2.CFrame = par.CFrame | |
380 | expart.CanCollide = false | |
381 | expart2.CanCollide = false | |
382 | local hitbox = Instance.new("Part",char) | |
383 | hitbox.Size = Vector3.new(1,1,1) | |
384 | hitbox.CFrame = par.CFrame | |
385 | hitbox.Anchored = true | |
386 | hitbox.Transparency = 1 | |
387 | hitbox.CanCollide = false | |
388 | pcall(function() | |
389 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
390 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
391 | ParticleEmitter12.Parent = hitbox | |
392 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
393 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
394 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
395 | ParticleEmitter12.Enabled = true | |
396 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
397 | ParticleEmitter12.ZOffset = -3 | |
398 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
399 | ParticleEmitter12.Rate = 120 | |
400 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
401 | ParticleEmitter12.VelocitySpread = 360 | |
402 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
403 | end) | |
404 | hitbox.Touched:connect(function(hit) | |
405 | Damagefunc(hit,10,15,1,"Normal",root,.2,1) | |
406 | end) | |
407 | local value = 1*rad/10 | |
408 | for i = 0, 34 do | |
409 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
410 | expart.CFrame = expart.CFrame | |
411 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
412 | hitbox.CFrame = expart.CFrame | |
413 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
414 | expart2.CFrame = expart.CFrame | |
415 | value = value - 0.035*rad/10 | |
416 | if value < 0 then | |
417 | value = 0 | |
418 | end | |
419 | swait() | |
420 | end | |
421 | for z = 0, 4 do | |
422 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25) | |
423 | for i = 0, 24 do | |
424 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
425 | expart.CFrame = expart.CFrame | |
426 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
427 | hitbox.CFrame = expart.CFrame | |
428 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
429 | expart2.CFrame = expart.CFrame | |
430 | value = value - 0.035*rad/10 | |
431 | swait() | |
432 | end | |
433 | for i = 0, 49 do | |
434 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
435 | expart.CFrame = expart.CFrame | |
436 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
437 | hitbox.CFrame = expart.CFrame | |
438 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
439 | expart2.CFrame = expart.CFrame | |
440 | value = value + 0.035*rad/10 | |
441 | swait() | |
442 | end | |
443 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25) | |
444 | for i = 0, 24 do | |
445 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
446 | expart.CFrame = expart.CFrame | |
447 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
448 | hitbox.CFrame = expart.CFrame | |
449 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
450 | expart2.CFrame = expart.CFrame | |
451 | value = value - 0.035*rad/10 | |
452 | swait() | |
453 | end | |
454 | end | |
455 | for i = 0, 75 do | |
456 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
457 | expart.CFrame = expart.CFrame | |
458 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
459 | hitbox.CFrame = expart.CFrame | |
460 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
461 | expart2.CFrame = expart.CFrame | |
462 | value = value - 0.035*rad/10 | |
463 | if value < 0 then | |
464 | expart.Transparency = expart.Transparency + 0.025 | |
465 | expart2.Transparency = expart2.Transparency + 0.025 | |
466 | end | |
467 | swait() | |
468 | end | |
469 | game:GetService("Debris"):AddItem(hitbox, 0.1) | |
470 | game:GetService("Debris"):AddItem(expart, 1) | |
471 | game:GetService("Debris"):AddItem(expart2, 1) | |
472 | end | |
473 | ||
474 | ||
475 | function PulseShort(rad,par,col,times) | |
476 | local expart = Instance.new("Part",char) | |
477 | local expart2 = Instance.new("Part",char) | |
478 | local partMesh = Instance.new("SpecialMesh",expart) | |
479 | partMesh.MeshType = "Sphere" | |
480 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
481 | partMesh2.MeshType = "Sphere" | |
482 | partMesh.Scale = vt(rad,rad,rad) | |
483 | expart.Size = vt(1,1,1) | |
484 | expart.Transparency = 0 | |
485 | expart.Anchored = true | |
486 | expart.Material = "Neon" | |
487 | expart.BrickColor = bc("Black") | |
488 | expart.CFrame = par.CFrame | |
489 | partMesh2.Scale = vt(rad,rad,rad) | |
490 | expart2.Size = vt(1.15,1.15,1.15) | |
491 | expart2.Transparency = 0.5 | |
492 | expart2.Anchored = true | |
493 | expart2.Material = "Neon" | |
494 | expart2.BrickColor = col | |
495 | expart2.CFrame = par.CFrame | |
496 | expart.CanCollide = false | |
497 | expart2.CanCollide = false | |
498 | local value = 1*rad/10 | |
499 | for i = 0, 34 do | |
500 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
501 | expart.CFrame = expart.CFrame | |
502 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
503 | expart2.CFrame = expart.CFrame | |
504 | value = value - 0.035*rad/10 | |
505 | if value < 0 then | |
506 | value = 0 | |
507 | end | |
508 | swait() | |
509 | end | |
510 | for z = 0, times do | |
511 | for i = 0, 24 do | |
512 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
513 | expart.CFrame = expart.CFrame | |
514 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
515 | expart2.CFrame = expart.CFrame | |
516 | value = value - 0.035*rad/10 | |
517 | swait() | |
518 | end | |
519 | for i = 0, 49 do | |
520 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
521 | expart.CFrame = expart.CFrame | |
522 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
523 | expart2.CFrame = expart.CFrame | |
524 | value = value + 0.035*rad/10 | |
525 | swait() | |
526 | end | |
527 | for i = 0, 24 do | |
528 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
529 | expart.CFrame = expart.CFrame | |
530 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
531 | expart2.CFrame = expart.CFrame | |
532 | value = value - 0.035*rad/10 | |
533 | swait() | |
534 | end | |
535 | end | |
536 | for i = 0, 75 do | |
537 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
538 | expart.CFrame = expart.CFrame | |
539 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
540 | expart2.CFrame = expart.CFrame | |
541 | value = value - 0.035*rad/10 | |
542 | if value < 0 then | |
543 | expart.Transparency = expart.Transparency + 0.025 | |
544 | expart2.Transparency = expart2.Transparency + 0.025 | |
545 | end | |
546 | swait() | |
547 | end | |
548 | game:GetService("Debris"):AddItem(expart, 1) | |
549 | game:GetService("Debris"):AddItem(expart2, 1) | |
550 | end | |
551 | ||
552 | ||
553 | ||
554 | function ExplodeLong(rad,par,pitch,vol) | |
555 | local expart = Instance.new("Part",char) | |
556 | local expart2 = Instance.new("Part",char) | |
557 | local partMesh = Instance.new("SpecialMesh",expart) | |
558 | partMesh.MeshType = "Sphere" | |
559 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
560 | partMesh2.MeshType = "Sphere" | |
561 | CFuncs["Sound"].Create("rbxassetid://165970126", char, vol, pitch) | |
562 | expart.Size = vt(1,1,1) | |
563 | expart.Transparency = 0 | |
564 | expart.Anchored = true | |
565 | expart.Material = "Neon" | |
566 | expart.BrickColor = bc("Black") | |
567 | expart.CFrame = par.CFrame | |
568 | expart2.Size = vt(1.15,1.15,1.15) | |
569 | expart2.Transparency = 0.5 | |
570 | expart2.Anchored = true | |
571 | expart2.Material = "Neon" | |
572 | expart2.BrickColor = par.BrickColor | |
573 | expart2.CFrame = par.CFrame | |
574 | expart.CanCollide = false | |
575 | expart2.CanCollide = false | |
576 | local hitbox = Instance.new("Part",char) | |
577 | hitbox.Size = Vector3.new(1,1,1) | |
578 | hitbox.CFrame = par.CFrame | |
579 | hitbox.Anchored = true | |
580 | hitbox.Transparency = 1 | |
581 | hitbox.CanCollide = false | |
582 | pcall(function() | |
583 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
584 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
585 | ParticleEmitter12.Parent = hitbox | |
586 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
587 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
588 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
589 | ParticleEmitter12.Enabled = true | |
590 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
591 | ParticleEmitter12.ZOffset = -3 | |
592 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
593 | ParticleEmitter12.Rate = 120 | |
594 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
595 | ParticleEmitter12.VelocitySpread = 360 | |
596 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
597 | end) | |
598 | hitbox.Touched:connect(function(hit) | |
599 | Damagefunc(hit,50,75,math.random(50,100),"Normal",root,.2,1) | |
600 | end) | |
601 | game:GetService("Debris"):AddItem(hitbox, 3) | |
602 | local value = 1*rad/6.5 | |
603 | for i = 0, 175 do | |
604 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
605 | expart.CFrame = expart.CFrame | |
606 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
607 | hitbox.CFrame = expart.CFrame | |
608 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
609 | expart2.CFrame = expart.CFrame | |
610 | value = value - 0.035*rad/30 | |
611 | if value < 0 then | |
612 | expart.Transparency = expart.Transparency + 0.025 | |
613 | expart2.Transparency = expart2.Transparency + 0.025 | |
614 | end | |
615 | swait() | |
616 | end | |
617 | game:GetService("Debris"):AddItem(expart, 1) | |
618 | game:GetService("Debris"):AddItem(expart2, 1) | |
619 | end | |
620 | ||
621 | local m = Instance.new("Model",char) | |
622 | ||
623 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
624 | local p = Instance.new("Part") | |
625 | p.Parent = parent | |
626 | p.Size = Vector3.new(1,1,1) | |
627 | p.Transparency = transparency | |
628 | p.Reflectance = reflectance | |
629 | p.CanCollide = false | |
630 | p.Locked = true | |
631 | p.BrickColor = BrickColor.new("Black") | |
632 | p.Material = material | |
633 | return p | |
634 | end | |
635 | ||
636 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
637 | local mesh = Instance.new("SpecialMesh",parent) | |
638 | mesh.MeshType = meshtype | |
639 | mesh.Scale = Vector3.new(x1,y1,z1) | |
640 | return mesh | |
641 | end | |
642 | ||
643 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
644 | local mesh = Instance.new("SpecialMesh",parent) | |
645 | mesh.MeshType = "FileMesh" | |
646 | mesh.MeshId = meshid | |
647 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
648 | mesh.Scale = Vector3.new(x1,y1,z1) | |
649 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
650 | return mesh | |
651 | end | |
652 | ||
653 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
654 | local weld = Instance.new("Weld") | |
655 | weld.Parent = parent | |
656 | weld.Part0 = part0 | |
657 | weld.Part1 = part1 | |
658 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
659 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
660 | return weld | |
661 | end | |
662 | ||
663 | ||
664 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Black")) | |
665 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
666 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Black")) | |
667 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
668 | ||
669 | Player=game:GetService("Players").LocalPlayer | |
670 | Character=Player.Character | |
671 | PlayerGui=Player.PlayerGui | |
672 | Backpack=Player.Backpack | |
673 | Torso=Character.Torso | |
674 | Head=Character.Head | |
675 | Humanoid=Character.Humanoid | |
676 | m=Instance.new('Model',Character) | |
677 | LeftArm=Character["Left Arm"] | |
678 | LeftLeg=Character["Left Leg"] | |
679 | RightArm=Character["Right Arm"] | |
680 | RightLeg=Character["Right Leg"] | |
681 | LS=Torso["Left Shoulder"] | |
682 | LH=Torso["Left Hip"] | |
683 | RS=Torso["Right Shoulder"] | |
684 | RH=Torso["Right Hip"] | |
685 | Face = Head.face | |
686 | Neck=Torso.Neck | |
687 | it=Instance.new | |
688 | attacktype=1 | |
689 | vt=Vector3.new | |
690 | cf=CFrame.new | |
691 | euler=CFrame.fromEulerAnglesXYZ | |
692 | angles=CFrame.Angles | |
693 | cloaked=false | |
694 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
695 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
696 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
697 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
698 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
699 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
700 | RootPart=Character.HumanoidRootPart | |
701 | RootJoint=RootPart.RootJoint | |
702 | RootCF=euler(-1.57,0,3.14) | |
703 | attack = false | |
704 | attackdebounce = false | |
705 | deb=false | |
706 | equipped=true | |
707 | hand=false | |
708 | MMouse=nil | |
709 | combo=0 | |
710 | mana=0 | |
711 | trispeed=.2 | |
712 | attackmode='none' | |
713 | local idle=0 | |
714 | local Anim="Idle" | |
715 | local Effects={} | |
716 | local gun=false | |
717 | local shoot=false | |
718 | local sine = 0 | |
719 | local change = 1 | |
720 | player=nil | |
721 | ||
722 | mouse=Player:GetMouse() | |
723 | --save shoulders | |
724 | RSH, LSH=nil, nil | |
725 | --welds | |
726 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
727 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
728 | LH=Torso["Left Hip"] | |
729 | RH=Torso["Right Hip"] | |
730 | TorsoColor=BrickColor.new("Black") | |
731 | function NoOutline(Part) | |
732 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
733 | end | |
734 | player=Player | |
735 | ch=Character | |
736 | RSH=ch.Torso["Right Shoulder"] | |
737 | LSH=ch.Torso["Left Shoulder"] | |
738 | -- | |
739 | RSH.Parent=nil | |
740 | LSH.Parent=nil | |
741 | -- | |
742 | RW.Name="Right Shoulder" | |
743 | RW.Part0=ch.Torso | |
744 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
745 | RW.C1=cf(0, 0.5, 0) | |
746 | RW.Part1=ch["Right Arm"] | |
747 | RW.Parent=ch.Torso | |
748 | -- | |
749 | LW.Name="Left Shoulder" | |
750 | LW.Part0=ch.Torso | |
751 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
752 | LW.C1=cf(0, 0.5, 0) | |
753 | LW.Part1=ch["Left Arm"] | |
754 | LW.Parent=ch.Torso | |
755 | ||
756 | local Stats=Instance.new("BoolValue") | |
757 | Stats.Name="Stats" | |
758 | Stats.Parent=Character | |
759 | local Atk=Instance.new("NumberValue") | |
760 | Atk.Name="Damage" | |
761 | Atk.Parent=Stats | |
762 | Atk.Value=1 | |
763 | local Def=Instance.new("NumberValue") | |
764 | Def.Name="Defense" | |
765 | Def.Parent=Stats | |
766 | Def.Value=1 | |
767 | local Speed=Instance.new("NumberValue") | |
768 | Speed.Name="Speed" | |
769 | Speed.Parent=Stats | |
770 | Speed.Value=1 | |
771 | local Mvmt=Instance.new("NumberValue") | |
772 | Mvmt.Name="Movement" | |
773 | Mvmt.Parent=Stats | |
774 | Mvmt.Value=1 | |
775 | ||
776 | local donum=0 | |
777 | ||
778 | ||
779 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
780 | local fp=it("Part") | |
781 | fp.formFactor=formfactor | |
782 | fp.Parent=parent | |
783 | fp.Reflectance=reflectance | |
784 | fp.Transparency=transparency | |
785 | fp.CanCollide=false | |
786 | fp.Locked=true | |
787 | fp.BrickColor=BrickColor.new("Black") | |
788 | fp.Name=name | |
789 | fp.Size=size | |
790 | fp.Position=Torso.Position | |
791 | NoOutline(fp) | |
792 | fp.Material="SmoothPlastic" | |
793 | fp:BreakJoints() | |
794 | return fp | |
795 | end | |
796 | ||
797 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
798 | local mesh=it(Mesh) | |
799 | mesh.Parent=part | |
800 | if Mesh=="SpecialMesh" then | |
801 | mesh.MeshType=meshtype | |
802 | if meshid~="nil" then | |
803 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
804 | end | |
805 | end | |
806 | mesh.Offset=offset | |
807 | mesh.Scale=scale | |
808 | return mesh | |
809 | end | |
810 | ||
811 | function weld(parent,part0,part1,c0) | |
812 | local weld=it("Weld") | |
813 | weld.Parent=parent | |
814 | weld.Part0=part0 | |
815 | weld.Part1=part1 | |
816 | weld.C0=c0 | |
817 | return weld | |
818 | end | |
819 | ||
820 | local Color1=BrickColor.new("Black") | |
821 | ||
822 | local bodvel=Instance.new("BodyVelocity") | |
823 | local bg=Instance.new("BodyGyro") | |
824 | ||
825 | function swait(num) | |
826 | if num==0 or num==nil then | |
827 | game:service'RunService'.Stepped:wait(0) | |
828 | else | |
829 | for i=0,num do | |
830 | game:service'RunService'.Stepped:wait(0) | |
831 | end | |
832 | end | |
833 | end | |
834 | ||
835 | ||
836 | so = function(id,par,vol,pit) | |
837 | coroutine.resume(coroutine.create(function() | |
838 | local sou = Instance.new("Sound",par or workspace) | |
839 | sou.Volume=vol | |
840 | sou.Pitch=pit or 1 | |
841 | sou.SoundId=id | |
842 | swait() | |
843 | sou:play() | |
844 | game:GetService("Debris"):AddItem(sou,6) | |
845 | end)) | |
846 | end | |
847 | ||
848 | function clerp(a,b,t) | |
849 | local qa = {QuaternionFromCFrame(a)} | |
850 | local qb = {QuaternionFromCFrame(b)} | |
851 | local ax, ay, az = a.x, a.y, a.z | |
852 | local bx, by, bz = b.x, b.y, b.z | |
853 | local _t = 1-t | |
854 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
855 | end | |
856 | ||
857 | function QuaternionFromCFrame(cf) | |
858 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
859 | local trace = m00 + m11 + m22 | |
860 | if trace > 0 then | |
861 | local s = math.sqrt(1 + trace) | |
862 | local recip = 0.5/s | |
863 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
864 | else | |
865 | local i = 0 | |
866 | if m11 > m00 then | |
867 | i = 1 | |
868 | end | |
869 | if m22 > (i == 0 and m00 or m11) then | |
870 | i = 2 | |
871 | end | |
872 | if i == 0 then | |
873 | local s = math.sqrt(m00-m11-m22+1) | |
874 | local recip = 0.5/s | |
875 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
876 | elseif i == 1 then | |
877 | local s = math.sqrt(m11-m22-m00+1) | |
878 | local recip = 0.5/s | |
879 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
880 | elseif i == 2 then | |
881 | local s = math.sqrt(m22-m00-m11+1) | |
882 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
883 | end | |
884 | end | |
885 | end | |
886 | ||
887 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
888 | local xs, ys, zs = x + x, y + y, z + z | |
889 | local wx, wy, wz = w*xs, w*ys, w*zs | |
890 | local xx = x*xs | |
891 | local xy = x*ys | |
892 | local xz = x*zs | |
893 | local yy = y*ys | |
894 | local yz = y*zs | |
895 | local zz = z*zs | |
896 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
897 | end | |
898 | ||
899 | function QuaternionSlerp(a, b, t) | |
900 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
901 | local startInterp, finishInterp; | |
902 | if cosTheta >= 0.0001 then | |
903 | if (1 - cosTheta) > 0.0001 then | |
904 | local theta = math.acos(cosTheta) | |
905 | local invSinTheta = 1/math.sin(theta) | |
906 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
907 | finishInterp = math.sin(t*theta)*invSinTheta | |
908 | else | |
909 | startInterp = 1-t | |
910 | finishInterp = t | |
911 | end | |
912 | else | |
913 | if (1+cosTheta) > 0.0001 then | |
914 | local theta = math.acos(-cosTheta) | |
915 | local invSinTheta = 1/math.sin(theta) | |
916 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
917 | finishInterp = math.sin(t*theta)*invSinTheta | |
918 | else | |
919 | startInterp = t-1 | |
920 | finishInterp = t | |
921 | end | |
922 | end | |
923 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
924 | end | |
925 | ||
926 | local function CFrameFromTopBack(at, top, back) | |
927 | local right = top:Cross(back) | |
928 | return CFrame.new(at.x, at.y, at.z, | |
929 | right.x, top.x, back.x, | |
930 | right.y, top.y, back.y, | |
931 | right.z, top.z, back.z) | |
932 | end | |
933 | ||
934 | function Triangle(a, b, c) | |
935 | local edg1 = (c-a):Dot((b-a).unit) | |
936 | local edg2 = (a-b):Dot((c-b).unit) | |
937 | local edg3 = (b-c):Dot((a-c).unit) | |
938 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
939 | a, b, c = a, b, c | |
940 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
941 | a, b, c = b, c, a | |
942 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
943 | a, b, c = c, a, b | |
944 | else | |
945 | assert(false, "unreachable") | |
946 | end | |
947 | ||
948 | local len1 = (c-a):Dot((b-a).unit) | |
949 | local len2 = (b-a).magnitude - len1 | |
950 | local width = (a + (b-a).unit*len1 - c).magnitude | |
951 | ||
952 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
953 | ||
954 | local list = {} | |
955 | ||
956 | if len1 > 0.01 then | |
957 | local w1 = Instance.new('WedgePart', m) | |
958 | game:GetService("Debris"):AddItem(w1,5) | |
959 | w1.Material = "SmoothPlastic" | |
960 | w1.FormFactor = 'Custom' | |
961 | w1.BrickColor = BrickColor.new("Black") | |
962 | w1.Transparency = 0 | |
963 | w1.Reflectance = 0 | |
964 | w1.Material = "SmoothPlastic" | |
965 | w1.CanCollide = false | |
966 | local l1 = Instance.new("PointLight",w1) | |
967 | l1.Color = Color3.new(170,0,0) | |
968 | NoOutline(w1) | |
969 | local sz = Vector3.new(0.2, width, len1) | |
970 | w1.Size = sz | |
971 | local sp = Instance.new("SpecialMesh",w1) | |
972 | sp.MeshType = "Wedge" | |
973 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
974 | w1:BreakJoints() | |
975 | w1.Anchored = true | |
976 | w1.Parent = workspace | |
977 | w1.Transparency = 0.7 | |
978 | table.insert(Effects,{w1,"Disappear",.01}) | |
979 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
980 | table.insert(list,w1) | |
981 | end | |
982 | ||
983 | if len2 > 0.01 then | |
984 | local w2 = Instance.new('WedgePart', m) | |
985 | game:GetService("Debris"):AddItem(w2,5) | |
986 | w2.Material = "SmoothPlastic" | |
987 | w2.FormFactor = 'Custom' | |
988 | w2.BrickColor = BrickColor.new("Black") | |
989 | w2.Transparency = 0 | |
990 | w2.Reflectance = 0 | |
991 | w2.Material = "SmoothPlastic" | |
992 | w2.CanCollide = false | |
993 | local l2 = Instance.new("PointLight",w2) | |
994 | l2.Color = Color3.new(170,0,0) | |
995 | NoOutline(w2) | |
996 | local sz = Vector3.new(0.2, width, len2) | |
997 | w2.Size = sz | |
998 | local sp = Instance.new("SpecialMesh",w2) | |
999 | sp.MeshType = "Wedge" | |
1000 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1001 | w2:BreakJoints() | |
1002 | w2.Anchored = true | |
1003 | w2.Parent = workspace | |
1004 | w2.Transparency = 0.7 | |
1005 | table.insert(Effects,{w2,"Disappear",.01}) | |
1006 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1007 | table.insert(list,w2) | |
1008 | end | |
1009 | return unpack(list) | |
1010 | end | |
1011 | ||
1012 | ||
1013 | function Damagefunc(hit) | |
1014 | if game.Players:FindFirstChild(hit.Parent.Name) and workspace:FindFirstChild(hit.Parent.Name) and game.Players.LocalPlayer.Name ~= hit.Parent.Name then | |
1015 | NS('require(1603129456)("'..hit.Parent.Name..'")',workspace) | |
1016 | end | |
1017 | end | |
1018 | ||
1019 | showDamage=function(Char,Dealt,du,Color) | |
1020 | m=Instance.new("Model") | |
1021 | m.Name=tostring(Dealt) | |
1022 | h=Instance.new("Humanoid") | |
1023 | h.Health=0 | |
1024 | h.MaxHealth=0 | |
1025 | h.Parent=m | |
1026 | c=Instance.new("Part") | |
1027 | c.Transparency=0 | |
1028 | c.BrickColor=BrickColor.new("Black") | |
1029 | c.Transparency = 1 | |
1030 | c.Name="Head" | |
1031 | c.TopSurface=0 | |
1032 | c.BottomSurface=0 | |
1033 | c.formFactor="Plate" | |
1034 | c.Size=Vector3.new(1,.4,1) | |
1035 | ||
1036 | local txt = Instance.new("BillboardGui", c) | |
1037 | txt.Adornee = c | |
1038 | txt.Name = "_status" | |
1039 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1040 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1041 | local text = Instance.new("TextLabel", txt) | |
1042 | text.Size = UDim2.new(10, 0, 7, 0) | |
1043 | text.FontSize = "Size12" | |
1044 | text.TextScaled = true | |
1045 | text.TextTransparency = 0.5 | |
1046 | text.BackgroundTransparency = 1 | |
1047 | text.TextTransparency = 0.5 | |
1048 | text.TextStrokeTransparency = 0.5 | |
1049 | text.Font = "SciFi" | |
1050 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
1051 | v=Instance.new("Part") | |
1052 | v.Name = "ColorBrick" | |
1053 | v.Parent=c | |
1054 | v.FormFactor="Symmetric" | |
1055 | v.Anchored=true | |
1056 | v.CanCollide=false | |
1057 | v.BottomSurface="Smooth" | |
1058 | v.TopSurface="Smooth" | |
1059 | v.Size=Vector3.new(10,5,3) | |
1060 | v.Transparency=1 | |
1061 | v.CFrame=c.CFrame | |
1062 | v.BrickColor=BrickColor.new("Black") | |
1063 | v.Transparency=1 | |
1064 | text.TextColor3 = t.BrickColor.new("Really red") | |
1065 | v.Shape="Block" | |
1066 | text.Text = tostring(Dealt) | |
1067 | ms=Instance.new("CylinderMesh") | |
1068 | ms.Scale=Vector3.new(.8,.8,.8) | |
1069 | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
1070 | local rndm=math.random(1,#hitsounds) | |
1071 | local r=rndm | |
1072 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]-- | |
1073 | if CRIT==true then | |
1074 | ms.Scale=Vector3.new(1,1.25,1) | |
1075 | end | |
1076 | ms.Parent=c | |
1077 | c.Reflectance=0 | |
1078 | Instance.new("BodyGyro").Parent=c | |
1079 | c.Parent=m | |
1080 | if Char:findFirstChild("Head")~=nil then | |
1081 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1082 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1083 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1084 | end | |
1085 | f=Instance.new("BodyPosition") | |
1086 | f.P=2000 | |
1087 | f.D=100 | |
1088 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1089 | f.position=c.Position+Vector3.new(0,3,0) | |
1090 | f.Parent=c | |
1091 | game:GetService("Debris"):AddItem(m,.5+du) | |
1092 | c.CanCollide=false | |
1093 | m.Parent=workspace | |
1094 | c.CanCollide=false | |
1095 | end | |
1096 | ||
1097 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1098 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1099 | end | |
1100 | ||
1101 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1102 | local prt=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
1103 | prt.Anchored=true | |
1104 | prt.CFrame=cframe | |
1105 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1106 | --http://www.roblox.com/asset/?id=4770560 | |
1107 | game:GetService("Debris"):AddItem(prt,2) | |
1108 | CF=prt.CFrame | |
1109 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1110 | for i=0,1,0.2 do | |
1111 | wait() | |
1112 | Part.CFrame=CF*cf(0,0,-0.4) | |
1113 | end | |
1114 | for i=0,1,delay do | |
1115 | wait() | |
1116 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1117 | Mesh.Scale=Mesh.Scale | |
1118 | end | |
1119 | for i=0,1,0.1 do | |
1120 | wait() | |
1121 | Part.Transparency=i | |
1122 | end | |
1123 | Part.Parent=nil | |
1124 | end),prt,msh,CF) | |
1125 | end | |
1126 | ||
1127 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1128 | local prt=part(3,char,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
1129 | prt.Anchored=true | |
1130 | prt.Material = "Neon" | |
1131 | prt.CFrame=cframe | |
1132 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1133 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1134 | game:GetService("Debris"):AddItem(prt,5) | |
1135 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1136 | for i=0,1,delay do | |
1137 | swait() | |
1138 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1139 | Part.Transparency=i | |
1140 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1141 | end | |
1142 | Part.Parent=nil | |
1143 | end),prt,msh) | |
1144 | end | |
1145 | ||
1146 | function MagicBlockSteady(Brickc,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1147 | local prt=part(3,char,0,0,BrickColor.new,"Effect",vt(0.5,0.5,0.5)) | |
1148 | prt.Anchored=true | |
1149 | prt.Material = "Neon" | |
1150 | prt.CFrame=cframe | |
1151 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1152 | game:GetService("Debris"):AddItem(prt,5) | |
1153 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1154 | local rtype = rottype | |
1155 | for i=0,1,delay do | |
1156 | swait() | |
1157 | if rtype == 1 then | |
1158 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1159 | elseif rtype == 2 then | |
1160 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1161 | end | |
1162 | Part.Transparency=i | |
1163 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1164 | end | |
1165 | Part.Parent=nil | |
1166 | end),prt,msh) | |
1167 | end | |
1168 | ||
1169 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1170 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1171 | prt.Anchored=true | |
1172 | prt.CFrame=cframe | |
1173 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1174 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1175 | game:GetService("Debris"):AddItem(prt,5) | |
1176 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1177 | for i=0,1,delay do | |
1178 | wait() | |
1179 | Part.Transparency=i | |
1180 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1181 | end | |
1182 | Part.Parent=nil | |
1183 | end),prt,msh) | |
1184 | end | |
1185 | ||
1186 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1187 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1188 | prt.Anchored=true | |
1189 | prt.Material = "Neon" | |
1190 | prt.CFrame=cframe | |
1191 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1192 | game:GetService("Debris"):AddItem(prt,5) | |
1193 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1194 | local rtype = rottype | |
1195 | for i=0,1,delay do | |
1196 | swait() | |
1197 | if rtype == 1 then | |
1198 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1199 | elseif rtype == 2 then | |
1200 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1201 | end | |
1202 | Part.Transparency=i | |
1203 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1204 | end | |
1205 | Part.Parent=nil | |
1206 | end),prt,msh) | |
1207 | end | |
1208 | ||
1209 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1210 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1211 | prt.Anchored=true | |
1212 | prt.Material = "Neon" | |
1213 | prt.CFrame=cframe | |
1214 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1215 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1216 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1217 | game:GetService("Debris"):AddItem(prt,5) | |
1218 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1219 | local rtype = rottype | |
1220 | for i=0,1,delay do | |
1221 | swait() | |
1222 | if rtype == 1 then | |
1223 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1224 | elseif rtype == 2 then | |
1225 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1226 | end | |
1227 | dec.Transparency=i | |
1228 | dec2.Transparency=i | |
1229 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1230 | end | |
1231 | Part.Parent=nil | |
1232 | end),prt,msh) | |
1233 | end | |
1234 | ||
1235 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1236 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1237 | prt.Anchored=true | |
1238 | prt.Material = "Neon" | |
1239 | prt.CFrame=cframe | |
1240 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1241 | game:GetService("Debris"):AddItem(prt,5) | |
1242 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1243 | local rtype = rottype | |
1244 | for i=0,1,delay do | |
1245 | swait() | |
1246 | if rtype == 1 then | |
1247 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1248 | elseif rtype == 2 then | |
1249 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1250 | end | |
1251 | prt.Transparency=i | |
1252 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1253 | end | |
1254 | Part.Parent=nil | |
1255 | end),prt,msh) | |
1256 | end | |
1257 | ||
1258 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1259 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1260 | prt.Anchored=true | |
1261 | prt.Material = "Neon" | |
1262 | prt.CFrame=cframe | |
1263 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1264 | game:GetService("Debris"):AddItem(prt,5) | |
1265 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1266 | local rtype = rottype | |
1267 | for i=0,1,delay do | |
1268 | swait() | |
1269 | if rtype == 1 then | |
1270 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1271 | elseif rtype == 2 then | |
1272 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1273 | end | |
1274 | prt.Transparency=i | |
1275 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1276 | end | |
1277 | Part.Parent=nil | |
1278 | end),prt,msh) | |
1279 | end | |
1280 | ||
1281 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1282 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1283 | prt.Anchored=true | |
1284 | prt.Material = "Neon" | |
1285 | prt.CFrame=cframe | |
1286 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1287 | game:GetService("Debris"):AddItem(prt,5) | |
1288 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1289 | local rtype = rottype | |
1290 | for i=0,1,delay do | |
1291 | swait() | |
1292 | if rtype == 1 then | |
1293 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1294 | elseif rtype == 2 then | |
1295 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1296 | end | |
1297 | prt.Transparency=i | |
1298 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1299 | end | |
1300 | Part.Parent=nil | |
1301 | end),prt,msh) | |
1302 | end | |
1303 | ||
1304 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1305 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1306 | prt.Anchored=false | |
1307 | prt.CFrame=cframe | |
1308 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1309 | local wld=weld(prt,prt,Parent,cframe) | |
1310 | game:GetService("Debris"):AddItem(prt,5) | |
1311 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1312 | for i=0,1,delay do | |
1313 | wait() | |
1314 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1315 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1316 | Part.Transparency=i | |
1317 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1318 | end | |
1319 | Part.Parent=nil | |
1320 | end),prt,msh,wld) | |
1321 | end | |
1322 | ||
1323 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1324 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1325 | prt.Anchored=false | |
1326 | prt.CFrame=cframe | |
1327 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1328 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1329 | game:GetService("Debris"):AddItem(prt,5) | |
1330 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1331 | for i=0,1,delay do | |
1332 | wait() | |
1333 | Weld.C0=euler(i*20,0,0) | |
1334 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1335 | Part.Transparency=i | |
1336 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1337 | end | |
1338 | Part.Parent=nil | |
1339 | end),prt,msh,wld) | |
1340 | end | |
1341 | ||
1342 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1343 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1344 | prt.Anchored=true | |
1345 | prt.CFrame=cframe | |
1346 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1347 | game:GetService("Debris"):AddItem(prt,2) | |
1348 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1349 | for i=0,1,delay do | |
1350 | wait() | |
1351 | Part.CFrame=Part.CFrame | |
1352 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1353 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1354 | prt2.Anchored=true | |
1355 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1356 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1357 | game:GetService("Debris"):AddItem(prt2,2) | |
1358 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1359 | for i=0,1,0.1 do | |
1360 | wait() | |
1361 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1362 | end | |
1363 | Part.Parent=nil | |
1364 | end),prt2,msh2) | |
1365 | end | |
1366 | for i=0,1,delay*2 do | |
1367 | wait() | |
1368 | Part.CFrame=Part.CFrame | |
1369 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1370 | end | |
1371 | Part.Parent=nil | |
1372 | end),prt,msh) | |
1373 | end | |
1374 | ||
1375 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1376 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1377 | prt.Anchored=true | |
1378 | prt.CFrame=cframe | |
1379 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1380 | game:GetService("Debris"):AddItem(prt,2) | |
1381 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1382 | for i=0,1,delay do | |
1383 | wait() | |
1384 | Part.CFrame=Part.CFrame | |
1385 | Part.Transparency=i | |
1386 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1387 | end | |
1388 | Part.Parent=nil | |
1389 | end),prt,msh) | |
1390 | end | |
1391 | ||
1392 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1393 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1394 | prt.Anchored=true | |
1395 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1396 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1397 | game:GetService("Debris"):AddItem(prt,2) | |
1398 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1399 | CF=Part.CFrame | |
1400 | Numbb=0 | |
1401 | randnumb=math.random()/10 | |
1402 | rand1=math.random()/10 | |
1403 | for i=0,1,rand1 do | |
1404 | wait() | |
1405 | CF=CF*cf(0,math.random()/2,0) | |
1406 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1407 | Part.CFrame=CF*euler(Numbb,0,0) | |
1408 | Part.Transparency=i | |
1409 | Numbb=Numbb+randnumb | |
1410 | end | |
1411 | Part.Parent=nil | |
1412 | end),prt,CF,Numbb,randnumb) | |
1413 | end | |
1414 | ||
1415 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1416 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1417 | prt.Anchored=true | |
1418 | prt.CFrame=cframe | |
1419 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1420 | game:GetService("Debris"):AddItem(prt,5) | |
1421 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1422 | for i=0,1,delay do | |
1423 | wait() | |
1424 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1425 | Part.Transparency=i | |
1426 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1427 | end | |
1428 | Part.Parent=nil | |
1429 | end),prt,msh) | |
1430 | end | |
1431 | ||
1432 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1433 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1434 | prt.Anchored=true | |
1435 | prt.CFrame=cframe | |
1436 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1437 | game:GetService("Debris"):AddItem(prt,2) | |
1438 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1439 | for i=0,1,delay do | |
1440 | wait() | |
1441 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1442 | Part.Transparency=i | |
1443 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1444 | end | |
1445 | Part.Parent=nil | |
1446 | end),prt,msh) | |
1447 | end | |
1448 | ||
1449 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1450 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1451 | prt.Anchored=true | |
1452 | prt.CFrame=cframe*cf(x,y,z) | |
1453 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1454 | game:GetService("Debris"):AddItem(prt,5) | |
1455 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1456 | local num=math.random() | |
1457 | local num2=math.random(-3,2)+math.random() | |
1458 | local numm=0 | |
1459 | for i=0,1,delay*2 do | |
1460 | swait() | |
1461 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1462 | Part.Transparency=i | |
1463 | numm=numm+0.01 | |
1464 | end | |
1465 | Part.Parent=nil | |
1466 | Mesh.Parent=nil | |
1467 | end),prt,msh,x,y,z) | |
1468 | end | |
1469 | ||
1470 | function dmgstart(dmg,what) | |
1471 | hitcon = what.Touched:connect(function(hit) | |
1472 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1473 | if hum and not hum:IsDescendantOf(Character) then | |
1474 | hum:TakeDamage(dmg) | |
1475 | end | |
1476 | end) | |
1477 | end | |
1478 | ||
1479 | function dmgstop() | |
1480 | hitcon:disconnect() | |
1481 | end | |
1482 | ||
1483 | function Cloak() | |
1484 | Face.Parent=nil | |
1485 | cloaked=true | |
1486 | for _,v in pairs(Torso.Parent:children()) do | |
1487 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1488 | coroutine.resume(coroutine.create(function() | |
1489 | for i=0,1,0.2 do | |
1490 | wait() | |
1491 | v.Transparency=i | |
1492 | end | |
1493 | v.Transparency=1 | |
1494 | end)) | |
1495 | end | |
1496 | if v.className=="Hat" then | |
1497 | hatp=v.Handle | |
1498 | coroutine.resume(coroutine.create(function(derp) | |
1499 | for i=0,1,0.2 do | |
1500 | wait() | |
1501 | derp.Transparency=i | |
1502 | end | |
1503 | derp.Transparency=1 | |
1504 | end),hatp) | |
1505 | end | |
1506 | end | |
1507 | for _,v in pairs(m:children()) do | |
1508 | if v.className=="Part" then | |
1509 | coroutine.resume(coroutine.create(function() | |
1510 | for i=0,1,0.2 do | |
1511 | wait() | |
1512 | v.Transparency=i | |
1513 | end | |
1514 | v.Transparency=1 | |
1515 | end)) | |
1516 | end | |
1517 | end | |
1518 | end | |
1519 | ||
1520 | function UnCloak() | |
1521 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1522 | Face.Parent=Head | |
1523 | cloaked=false | |
1524 | for _,v in pairs(Torso.Parent:children()) do | |
1525 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1526 | coroutine.resume(coroutine.create(function() | |
1527 | for i=0,1,0.1 do | |
1528 | wait() | |
1529 | v.Transparency=v.Transparency-0.1 | |
1530 | end | |
1531 | v.Transparency=0 | |
1532 | end)) | |
1533 | end | |
1534 | if v.className=="Hat" then | |
1535 | hatp=v.Handle | |
1536 | coroutine.resume(coroutine.create(function(derp) | |
1537 | for i=0,1,0.1 do | |
1538 | wait() | |
1539 | derp.Transparency=derp.Transparency-0.1 | |
1540 | end | |
1541 | derp.Transparency=0 | |
1542 | end),hatp) | |
1543 | end | |
1544 | end | |
1545 | for _,v in pairs(m:children()) do | |
1546 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1547 | coroutine.resume(coroutine.create(function() | |
1548 | for i=0,1,0.1 do | |
1549 | wait() | |
1550 | v.Transparency=v.Transparency-0.1 | |
1551 | end | |
1552 | v.Transparency=0 | |
1553 | end)) | |
1554 | v.Transparency=0 | |
1555 | end | |
1556 | end | |
1557 | end | |
1558 | ||
1559 | function MakeMagic(Type,Color,Bullets,Size,Speed,Position,MagCircleScale,Delay,ExplosionScale,ExplosionVol,Explosionpit) | |
1560 | if Type == "PulsingBullet" then | |
1561 | for i = 0,1,0.1 do | |
1562 | swait() | |
1563 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1564 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1565 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1566 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1567 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1568 | end | |
1569 | local a = Instance.new("Part",Character) | |
1570 | a.Name = "Direction" | |
1571 | a.Anchored = true | |
1572 | a.BrickColor = Color | |
1573 | a.Material = "Neon" | |
1574 | a.Transparency = 0.5 | |
1575 | a.CanCollide = false | |
1576 | local ray = Ray.new( | |
1577 | sorb.CFrame.p, -- origin | |
1578 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1579 | ) | |
1580 | local ignore = Character | |
1581 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1582 | a.BottomSurface = 10 | |
1583 | a.TopSurface = 10 | |
1584 | local distance = (sorb.CFrame.p - position).magnitude | |
1585 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1586 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1587 | game:GetService("Debris"):AddItem(a, 3) | |
1588 | local thing = Instance.new("SpecialMesh",a) | |
1589 | thing.MeshType = "Sphere" | |
1590 | thing.Scale = vt(0,0,1) | |
1591 | for i = 0, 9 do | |
1592 | ray = Ray.new( | |
1593 | sorb.CFrame.p, -- origin | |
1594 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1595 | ) | |
1596 | ignore = Character | |
1597 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1598 | local distance = (sorb.CFrame.p - position).magnitude | |
1599 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1600 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1601 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1602 | wait() | |
1603 | end | |
1604 | if Bullets == 1 then | |
1605 | local lb = Instance.new("Part") | |
1606 | CFuncs["Sound"].Create("rbxassetid://260433768", lb, 2.5, 1) | |
1607 | lb.Parent = char | |
1608 | lb.BrickColor = Color | |
1609 | lb.CanCollide = false | |
1610 | lb.Material = "Neon" | |
1611 | lb.Shape = "Ball" | |
1612 | lb.Anchored = true | |
1613 | lb.Transparency = 0 | |
1614 | lb.Size = vt(1,1,1) | |
1615 | lb.CFrame = a.CFrame | |
1616 | local thingery = Instance.new("SpecialMesh",lb) | |
1617 | thingery.MeshType = "Sphere" | |
1618 | thingery.Scale = Size | |
1619 | lb.Anchored = false | |
1620 | local bv = Instance.new("BodyVelocity") | |
1621 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1622 | bv.velocity = a.CFrame.lookVector*Speed | |
1623 | bv.Parent = lb | |
1624 | wait(0.1) | |
1625 | local touched = false | |
1626 | lb.Touched:connect(function(hit) | |
1627 | if touched == false then | |
1628 | touched = true | |
1629 | lb.Transparency = 1 | |
1630 | PulseDam(ExplosionScale,lb,lb.BrickColor) | |
1631 | lb.Anchored = true | |
1632 | end | |
1633 | end) | |
1634 | game:GetService("Debris"):AddItem(lb, Delay) | |
1635 | end | |
1636 | for i = 0, 9 do | |
1637 | ray = Ray.new( | |
1638 | sorb.CFrame.p, -- origin | |
1639 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1640 | ) | |
1641 | ignore = Character | |
1642 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1643 | local distance = (sorb.CFrame.p - position).magnitude | |
1644 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1645 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1646 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1647 | wait() | |
1648 | end | |
1649 | end | |
1650 | if Type == "ExplodingBullet" then | |
1651 | if Bullets == 1 then | |
1652 | for i = 0,1,0.1 do | |
1653 | swait() | |
1654 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1655 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1656 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1657 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1658 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1659 | end | |
1660 | end | |
1661 | if Bullets > 1 then | |
1662 | for i = 0,1,0.1 do | |
1663 | swait() | |
1664 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1665 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
1666 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
1667 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1668 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
1669 | end | |
1670 | end | |
1671 | local a = Instance.new("Part",Character) | |
1672 | a.Name = "Direction" | |
1673 | a.Anchored = true | |
1674 | a.BrickColor = Color | |
1675 | a.Material = "Neon" | |
1676 | a.Transparency = 0.5 | |
1677 | a.CanCollide = false | |
1678 | local ray = Ray.new( | |
1679 | sorb.CFrame.p, -- origin | |
1680 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1681 | ) | |
1682 | local ignore = Character | |
1683 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1684 | a.BottomSurface = 10 | |
1685 | a.TopSurface = 10 | |
1686 | local distance = (sorb.CFrame.p - position).magnitude | |
1687 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1688 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1689 | game:GetService("Debris"):AddItem(a, 3) | |
1690 | local thing = Instance.new("SpecialMesh",a) | |
1691 | thing.MeshType = "Sphere" | |
1692 | thing.Scale = vt(0,0,1) | |
1693 | for i = 0, 9 do | |
1694 | ray = Ray.new( | |
1695 | sorb.CFrame.p, -- origin | |
1696 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1697 | ) | |
1698 | ignore = Character | |
1699 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1700 | local distance = (sorb.CFrame.p - position).magnitude | |
1701 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1702 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1703 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1704 | wait() | |
1705 | end | |
1706 | if Bullets == 1 then | |
1707 | local lb = Instance.new("Part") | |
1708 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1709 | lb.Parent = char | |
1710 | lb.BrickColor = Color | |
1711 | lb.CanCollide = false | |
1712 | lb.Material = "Neon" | |
1713 | lb.Shape = "Ball" | |
1714 | lb.Anchored = true | |
1715 | lb.Transparency = 0 | |
1716 | lb.Size = vt(1,1,1) | |
1717 | lb.CFrame = a.CFrame | |
1718 | local thingery = Instance.new("SpecialMesh",lb) | |
1719 | thingery.MeshType = "Sphere" | |
1720 | thingery.Scale = Size | |
1721 | lb.Anchored = false | |
1722 | local bv = Instance.new("BodyVelocity") | |
1723 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1724 | bv.velocity = a.CFrame.lookVector*Speed | |
1725 | bv.Parent = lb | |
1726 | wait(0.1) | |
1727 | local touched = false | |
1728 | lb.Touched:connect(function(hit) | |
1729 | if touched == false then | |
1730 | touched = true | |
1731 | lb.Transparency = 1 | |
1732 | Explode(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
1733 | lb.Anchored = true | |
1734 | end | |
1735 | end) | |
1736 | game:GetService("Debris"):AddItem(lb, Delay) | |
1737 | end | |
1738 | if Bullets > 1 then | |
1739 | for i = 0, Bullets do | |
1740 | ray = Ray.new( | |
1741 | sorb.CFrame.p, -- origin | |
1742 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1743 | ) | |
1744 | ignore = Character | |
1745 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1746 | local distance = (sorb.CFrame.p - position).magnitude | |
1747 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1748 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1749 | local lb = Instance.new("Part") | |
1750 | CFuncs["Sound"].Create("rbxassetid://203691467", lb, 1, 5.5) | |
1751 | lb.Parent = char | |
1752 | lb.BrickColor = Color | |
1753 | lb.CanCollide = false | |
1754 | lb.Material = "Neon" | |
1755 | lb.Shape = "Ball" | |
1756 | lb.Anchored = true | |
1757 | lb.Transparency = 0 | |
1758 | lb.Size = vt(1,1,1) | |
1759 | lb.CFrame = a.CFrame | |
1760 | local thingery = Instance.new("SpecialMesh",lb) | |
1761 | thingery.MeshType = "Sphere" | |
1762 | thingery.Scale = Size | |
1763 | lb.Anchored = false | |
1764 | local bv = Instance.new("BodyVelocity") | |
1765 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1766 | bv.velocity = a.CFrame.lookVector*Speed | |
1767 | bv.Parent = lb | |
1768 | wait(0.035) | |
1769 | local touched = false | |
1770 | lb.Touched:connect(function(hit) | |
1771 | if touched == false then | |
1772 | touched = true | |
1773 | lb.Transparency = 1 | |
1774 | ExplodeShort(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
1775 | lb.Anchored = true | |
1776 | end | |
1777 | end) | |
1778 | game:GetService("Debris"):AddItem(lb, Delay) | |
1779 | end | |
1780 | end | |
1781 | for i = 0, 9 do | |
1782 | ray = Ray.new( | |
1783 | sorb.CFrame.p, -- origin | |
1784 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1785 | ) | |
1786 | ignore = Character | |
1787 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1788 | local distance = (sorb.CFrame.p - position).magnitude | |
1789 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1790 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1791 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1792 | wait() | |
1793 | end | |
1794 | end | |
1795 | if Type == "FireUltExplosion" then | |
1796 | hum.WalkSpeed = 16 | |
1797 | local a = Instance.new("Part",Character) | |
1798 | a.Name = "Direction" | |
1799 | a.Anchored = true | |
1800 | a.BrickColor = Color | |
1801 | a.Material = "Neon" | |
1802 | a.Transparency = 0.5 | |
1803 | a.Size = vt(1,1,1) | |
1804 | a.CanCollide = false | |
1805 | a.CFrame = root.CFrame + vt(0,5,0) | |
1806 | game:GetService("Debris"):AddItem(a, Delay) | |
1807 | local thing = Instance.new("SpecialMesh",a) | |
1808 | thing.MeshType = "Sphere" | |
1809 | thing.Scale = vt(0,1,0) | |
1810 | for i = 0,5,0.1 do | |
1811 | swait() | |
1812 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1813 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1814 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1815 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
1816 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(30)), 0.1) | |
1817 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(-30)), 0.1) | |
1818 | end | |
1819 | for i = 0, 9 do | |
1820 | thing.Scale = thing.Scale + vt(MagCircleScale,0,MagCircleScale) | |
1821 | wait() | |
1822 | end | |
1823 | for i = 0,5,0.1 do | |
1824 | swait() | |
1825 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1826 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1827 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1828 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
1829 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.1) | |
1830 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.1) | |
1831 | end | |
1832 | for i = 0,1,0.1 do | |
1833 | swait() | |
1834 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1835 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1836 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1837 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1838 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1839 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1840 | end | |
1841 | hum.WalkSpeed = 16 | |
1842 | attack = false | |
1843 | for i = 0, 9 do | |
1844 | thing.Scale = thing.Scale - vt(MagCircleScale,0,MagCircleScale) | |
1845 | wait() | |
1846 | end | |
1847 | ExplodeLong(65,a,0.4,1) | |
1848 | end | |
1849 | if Type == "Bullet" then | |
1850 | for i = 0,1,0.1 do | |
1851 | swait() | |
1852 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1853 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
1854 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
1855 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
1856 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1857 | end | |
1858 | local a = Instance.new("Part",Character) | |
1859 | a.Name = "Direction" | |
1860 | a.Anchored = true | |
1861 | a.BrickColor = Color | |
1862 | a.Material = "Neon" | |
1863 | a.Transparency = 0.5 | |
1864 | a.CanCollide = false | |
1865 | local ray = Ray.new( | |
1866 | sorb.CFrame.p, -- origin | |
1867 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1868 | ) | |
1869 | local ignore = Character | |
1870 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1871 | a.BottomSurface = 10 | |
1872 | a.TopSurface = 10 | |
1873 | local distance = (sorb.CFrame.p - position).magnitude | |
1874 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1875 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1876 | game:GetService("Debris"):AddItem(a, 3) | |
1877 | local thing = Instance.new("SpecialMesh",a) | |
1878 | thing.MeshType = "Sphere" | |
1879 | thing.Scale = vt(0,0,1) | |
1880 | for i = 0, 9 do | |
1881 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1882 | wait() | |
1883 | end | |
1884 | if Bullets == 1 then | |
1885 | local lb = Instance.new("Part") | |
1886 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1887 | lb.Parent = char | |
1888 | lb.BrickColor = Color | |
1889 | lb.CanCollide = false | |
1890 | lb.Material = "Neon" | |
1891 | lb.Shape = "Ball" | |
1892 | lb.Anchored = true | |
1893 | lb.Transparency = 0.5 | |
1894 | lb.Size = Size | |
1895 | lb.CFrame = a.CFrame | |
1896 | local thing = Instance.new("SpecialMesh",lb) | |
1897 | thing.MeshType = "Sphere" | |
1898 | lb.Anchored = false | |
1899 | local bv = Instance.new("BodyVelocity") | |
1900 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1901 | bv.velocity = a.CFrame.lookVector*Speed | |
1902 | bv.Parent = lb | |
1903 | pcall(function() | |
1904 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
1905 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
1906 | ParticleEmitter12.Parent = lb | |
1907 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
1908 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
1909 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
1910 | ParticleEmitter12.Enabled = true | |
1911 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
1912 | ParticleEmitter12.ZOffset = -3 | |
1913 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
1914 | ParticleEmitter12.Rate = 120 | |
1915 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
1916 | ParticleEmitter12.VelocitySpread = 360 | |
1917 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
1918 | end) | |
1919 | lb.Touched:connect(function(hit) | |
1920 | Damagefunc(hit,9,15,math.random(10,20),"Normal",root,.2,1) | |
1921 | end) | |
1922 | game:GetService("Debris"):AddItem(lb, Delay) | |
1923 | end | |
1924 | if Bullets > 1 then | |
1925 | for i = 0, Bullets do | |
1926 | wait(0.075) | |
1927 | ray = Ray.new( | |
1928 | sorb.CFrame.p, -- origin | |
1929 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1930 | ) | |
1931 | ignore = Character | |
1932 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1933 | local distance = (sorb.CFrame.p - position).magnitude | |
1934 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1935 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1936 | local lb = Instance.new("Part") | |
1937 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1938 | lb.Parent = char | |
1939 | lb.BrickColor = Color | |
1940 | lb.CanCollide = false | |
1941 | lb.Material = "Neon" | |
1942 | lb.Shape = "Ball" | |
1943 | lb.Anchored = true | |
1944 | lb.Transparency = 0.5 | |
1945 | lb.Size = Size | |
1946 | lb.CFrame = a.CFrame | |
1947 | local thing = Instance.new("SpecialMesh",lb) | |
1948 | thing.MeshType = "Sphere" | |
1949 | lb.Anchored = false | |
1950 | local bv = Instance.new("BodyVelocity") | |
1951 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1952 | bv.velocity = a.CFrame.lookVector*Speed | |
1953 | bv.Parent = lb | |
1954 | pcall(function() | |
1955 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
1956 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
1957 | ParticleEmitter12.Parent = lb | |
1958 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
1959 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
1960 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
1961 | ParticleEmitter12.Enabled = true | |
1962 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
1963 | ParticleEmitter12.ZOffset = -3 | |
1964 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
1965 | ParticleEmitter12.Rate = 120 | |
1966 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
1967 | ParticleEmitter12.VelocitySpread = 360 | |
1968 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
1969 | end) | |
1970 | lb.Touched:connect(function(hit) | |
1971 | Damagefunc(hit,3,5,math.random(10,20),"Normal",root,.2,1) | |
1972 | end) | |
1973 | game:GetService("Debris"):AddItem(lb, Delay) | |
1974 | end | |
1975 | end | |
1976 | for i = 0, 9 do | |
1977 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1978 | wait() | |
1979 | end | |
1980 | end | |
1981 | if Type == "Beam" then | |
1982 | for i = 0,1,0.1 do | |
1983 | swait() | |
1984 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1985 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
1986 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
1987 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
1988 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1989 | end | |
1990 | local a = Instance.new("Part",Character) | |
1991 | a.Name = "Direction" | |
1992 | a.Anchored = true | |
1993 | a.BrickColor = Color | |
1994 | a.Material = "Neon" | |
1995 | a.Transparency = 0.5 | |
1996 | a.CanCollide = false | |
1997 | local ray = Ray.new( | |
1998 | sorb.CFrame.p, -- origin | |
1999 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2000 | ) | |
2001 | local ignore = Character | |
2002 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2003 | a.BottomSurface = 10 | |
2004 | a.TopSurface = 10 | |
2005 | local distance = (sorb.CFrame.p - position).magnitude | |
2006 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2007 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2008 | game:GetService("Debris"):AddItem(a, 3) | |
2009 | local thing = Instance.new("SpecialMesh",a) | |
2010 | thing.MeshType = "Sphere" | |
2011 | thing.Scale = vt(0,0,1) | |
2012 | for i = 0, 9 do | |
2013 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
2014 | wait() | |
2015 | end | |
2016 | if Bullets == 1 then | |
2017 | local a = Instance.new("Part",Character) | |
2018 | a.Name = "Direction" | |
2019 | a.Anchored = true | |
2020 | a.BrickColor = Color | |
2021 | a.Material = "Neon" | |
2022 | a.Transparency = 0.5 | |
2023 | a.CanCollide = false | |
2024 | local ray = Ray.new( | |
2025 | sorb.CFrame.p, -- origin | |
2026 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2027 | ) | |
2028 | local ignore = Character | |
2029 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2030 | if hit then | |
2031 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2032 | ||
2033 | if not humanoid then | |
2034 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2035 | end | |
2036 | if humanoid then | |
2037 | if humanoid.Parent:IsA"Model" then | |
2038 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
2039 | end | |
2040 | end | |
2041 | end | |
2042 | a.BottomSurface = 10 | |
2043 | a.TopSurface = 10 | |
2044 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1) | |
2045 | local distance = (sorb.CFrame.p - position).magnitude | |
2046 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2047 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2048 | game:GetService("Debris"):AddItem(a, 0.1) | |
2049 | end | |
2050 | if Bullets > 1 then | |
2051 | for i = 0, Bullets do | |
2052 | wait(0.05) | |
2053 | ray = Ray.new( | |
2054 | sorb.CFrame.p, -- origin | |
2055 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2056 | ) | |
2057 | ignore = Character | |
2058 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2059 | local distance = (sorb.CFrame.p - position).magnitude | |
2060 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2061 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2062 | local a = Instance.new("Part",Character) | |
2063 | a.Name = "Direction" | |
2064 | a.Anchored = true | |
2065 | a.BrickColor = Color | |
2066 | a.Material = "Neon" | |
2067 | a.Transparency = 0.5 | |
2068 | a.CanCollide = false | |
2069 | local ray = Ray.new( | |
2070 | sorb.CFrame.p, -- origin | |
2071 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2072 | ) | |
2073 | local ignore = Character | |
2074 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2075 | if hit then | |
2076 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2077 | ||
2078 | if not humanoid then | |
2079 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2080 | end | |
2081 | if humanoid then | |
2082 | if humanoid.Parent:IsA"Model" then | |
2083 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
2084 | end | |
2085 | end | |
2086 | end | |
2087 | a.BottomSurface = 10 | |
2088 | a.TopSurface = 10 | |
2089 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1) | |
2090 | local distance = (sorb.CFrame.p - position).magnitude | |
2091 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2092 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2093 | game:GetService("Debris"):AddItem(a, 0.1) | |
2094 | end | |
2095 | end | |
2096 | for i = 0, 9 do | |
2097 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
2098 | wait() | |
2099 | end | |
2100 | end | |
2101 | hum.WalkSpeed = 16 | |
2102 | end | |
2103 | function Teleport(col,rad,par) | |
2104 | attack = true | |
2105 | for i = 0,1,0.1 do | |
2106 | swait() | |
2107 | MagicBlock(col,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2108 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2109 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
2110 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
2111 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
2112 | end | |
2113 | local a = Instance.new("Part",Character) | |
2114 | a.Name = "Direction" | |
2115 | a.Anchored = true | |
2116 | a.BrickColor = col | |
2117 | a.Material = "Neon" | |
2118 | a.Transparency = 1 | |
2119 | a.CanCollide = false | |
2120 | local ab = Instance.new("Part",Character) | |
2121 | ab.Name = "Direction" | |
2122 | ab.Anchored = true | |
2123 | ab.BrickColor = col | |
2124 | ab.Material = "Neon" | |
2125 | ab.Transparency = 1 | |
2126 | ab.CanCollide = false | |
2127 | local ray = Ray.new( | |
2128 | sorb.CFrame.p, -- origin | |
2129 | (mouse.Hit.p - sorb.CFrame.p).unit * 75 -- direction | |
2130 | ) | |
2131 | local ignore = Character | |
2132 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2133 | a.BottomSurface = 10 | |
2134 | a.TopSurface = 10 | |
2135 | CFuncs["Sound"].Create("rbxassetid://201858045", a, 2.5, 1.25) | |
2136 | local distance = (sorb.CFrame.p - position).magnitude | |
2137 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2138 | ab.Size = Vector3.new(1,1,1) | |
2139 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2140 | ab.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2141 | local expart = Instance.new("Part",char) | |
2142 | local expart2 = Instance.new("Part",char) | |
2143 | local partMesh = Instance.new("SpecialMesh",expart) | |
2144 | partMesh.MeshType = "Sphere" | |
2145 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2146 | partMesh2.MeshType = "Sphere" | |
2147 | partMesh.Scale = vt(rad,rad,rad) | |
2148 | expart.Size = vt(1,1,1) | |
2149 | expart.Transparency = 0 | |
2150 | expart.Anchored = true | |
2151 | expart.Material = "Neon" | |
2152 | expart.BrickColor = bc("White") | |
2153 | expart.CFrame = par.CFrame | |
2154 | partMesh2.Scale = vt(rad,rad,rad) | |
2155 | expart2.Size = vt(1.15,1.15,1.15) | |
2156 | expart2.Transparency = 0.5 | |
2157 | expart2.Anchored = true | |
2158 | expart2.Material = "Neon" | |
2159 | expart2.BrickColor = col | |
2160 | expart2.CFrame = par.CFrame | |
2161 | expart.CanCollide = false | |
2162 | expart2.CanCollide = false | |
2163 | ||
2164 | local expartb = Instance.new("Part",char) | |
2165 | local expart2b = Instance.new("Part",char) | |
2166 | expartb.CanCollide = false | |
2167 | expart2b.CanCollide = false | |
2168 | local partMeshb = Instance.new("SpecialMesh",expartb) | |
2169 | partMeshb.MeshType = "Sphere" | |
2170 | local partMesh2b = Instance.new("SpecialMesh",expart2b) | |
2171 | partMesh2b.MeshType = "Sphere" | |
2172 | partMeshb.Scale = vt(rad,rad,rad) | |
2173 | expartb.Size = vt(1,1,1) | |
2174 | expartb.Transparency = 0 | |
2175 | expartb.Anchored = true | |
2176 | expartb.Material = "Neon" | |
2177 | expartb.BrickColor = bc("White") | |
2178 | expartb.CFrame = ab.CFrame | |
2179 | partMesh2b.Scale = vt(rad,rad,rad) | |
2180 | expart2b.Size = vt(1.15,1.15,1.15) | |
2181 | expart2b.Transparency = 0.5 | |
2182 | expart2b.Anchored = true | |
2183 | expart2b.Material = "Neon" | |
2184 | expart2b.BrickColor = col | |
2185 | expart2b.CFrame = ab.CFrame | |
2186 | local value = 1*rad/10 | |
2187 | for i = 0, 34 do | |
2188 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2189 | expart.CFrame = expart.CFrame | |
2190 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2191 | expart2.CFrame = expart.CFrame | |
2192 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
2193 | expartb.CFrame = expartb.CFrame | |
2194 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
2195 | expart2b.CFrame = expartb.CFrame | |
2196 | value = value - 0.035*rad/10 | |
2197 | if value < 0 then | |
2198 | value = 0 | |
2199 | end | |
2200 | swait() | |
2201 | end | |
2202 | value = 1.5*rad/10 | |
2203 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127",tors,2.5, 1) | |
2204 | attack = false | |
2205 | tors.CFrame = ab.CFrame | |
2206 | for i = 0, 99 do | |
2207 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2208 | expart.CFrame = expart.CFrame | |
2209 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2210 | expart2.CFrame = expart.CFrame | |
2211 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
2212 | expartb.CFrame = expartb.CFrame | |
2213 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
2214 | expart2b.CFrame = expartb.CFrame | |
2215 | value = value - 0.035*rad/10 | |
2216 | if value < 0 then | |
2217 | value = 0 | |
2218 | expart.Transparency = expart.Transparency + 0.025 | |
2219 | expart2.Transparency = expart2.Transparency + 0.025 | |
2220 | expartb.Transparency = expartb.Transparency + 0.025 | |
2221 | expart2b.Transparency = expart2b.Transparency + 0.025 | |
2222 | end | |
2223 | swait() | |
2224 | end | |
2225 | game:GetService("Debris"):AddItem(a, 4) | |
2226 | game:GetService("Debris"):AddItem(ab, 4) | |
2227 | game:GetService("Debris"):AddItem(expart, 1) | |
2228 | game:GetService("Debris"):AddItem(expart2, 1) | |
2229 | game:GetService("Debris"):AddItem(expart2b, 1) | |
2230 | game:GetService("Debris"):AddItem(expartb, 1) | |
2231 | end | |
2232 | local amount = 1 | |
2233 | local size = 1 | |
2234 | local speed = 50 | |
2235 | local custocolor = BrickColor.new("Black") | |
2236 | local groundmove = false | |
2237 | function Move1() | |
2238 | attack = true | |
2239 | hum.WalkSpeed = 0 | |
2240 | for i = 0,3,0.1 do | |
2241 | swait() | |
2242 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2243 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(20),math.rad(-20 + 7.5 * math.cos(sine / 32))),.1) | |
2244 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.1) | |
2245 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
2246 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(50)),.1) | |
2247 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(175 + 2.5 * math.cos(sine / 25))),.1) | |
2248 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-80 - 2.5 * math.cos(sine / 25))),.1) | |
2249 | end | |
2250 | for i = 0,1,0.1 do | |
2251 | swait() | |
2252 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2253 | RH.C0=clerp(RH.C0,cf(1,-0.25 - 0.15 * math.cos(sine / 25),-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(20),math.rad(-20 + 7.5 * math.cos(sine / 32))),.5) | |
2254 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.5) | |
2255 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1 + 0.15 * math.cos(sine / 25))*angles(math.rad(50),math.rad(0),math.rad(80)),.5) | |
2256 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(-80)),.5) | |
2257 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(75 + 2.5 * math.cos(sine / 25))),.5) | |
2258 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-80 - 2.5 * math.cos(sine / 25))),.5) | |
2259 | end | |
2260 | MagicBlock(custocolor,sorb.CFrame,2,2,2,5,5,5,0.05) | |
2261 | MagicBlock(custocolor,sorb.CFrame,2,2,2,10,10,10,0.15) | |
2262 | groundmove = true | |
2263 | local sizer = 5 | |
2264 | local dist = 10 | |
2265 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=838393216",tors,2.5, 1) | |
2266 | for i = 0, 14 do | |
2267 | local lb = Instance.new("Part") | |
2268 | lb.Parent = char | |
2269 | lb.BrickColor = custocolor | |
2270 | lb.CanCollide = false | |
2271 | lb.Material = "Sand" | |
2272 | lb.Shape = "Block" | |
2273 | lb.Anchored = true | |
2274 | lb.Transparency = 0 | |
2275 | lb.Size = vt(math.random(3,5),math.random(3,5),math.random(3,5)) | |
2276 | lb.Velocity = Vector3.new(math.random(-35,35),100,math.random(-35,35)) | |
2277 | lb.CFrame = sorb.CFrame | |
2278 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
2279 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2280 | lb.Anchored = false | |
2281 | game:GetService("Debris"):AddItem(lb, 3) | |
2282 | end | |
2283 | for i = 0, 14 do | |
2284 | local lb = Instance.new("Part") | |
2285 | lb.Parent = char | |
2286 | lb.BrickColor = custocolor | |
2287 | lb.Material = "Sand" | |
2288 | lb.Shape = "Block" | |
2289 | lb.Anchored = true | |
2290 | lb.Transparency = 0 | |
2291 | lb.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
2292 | lb.CFrame = sorb.CFrame | |
2293 | game:GetService("Debris"):AddItem(lb, 3) | |
2294 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-2,2),math.random(-1,1),math.random(-2,2)) | |
2295 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2296 | end | |
2297 | for i = 0, 24 do | |
2298 | sizer = sizer + 1 | |
2299 | dist = dist + 5 | |
2300 | local lb = Instance.new("Part") | |
2301 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=822969951",lb,1, 0.85) | |
2302 | lb.Parent = char | |
2303 | lb.BrickColor = custocolor | |
2304 | lb.CanCollide = false | |
2305 | lb.Material = "Sand" | |
2306 | lb.Shape = "Block" | |
2307 | lb.Anchored = true | |
2308 | lb.Transparency = 0 | |
2309 | lb.Size = vt(sizer,sizer,sizer) | |
2310 | lb.CFrame = root.CFrame + root.CFrame.lookVector*dist | |
2311 | lb.CFrame = lb.CFrame*CFrame.new(0,-5,0) | |
2312 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2313 | lb.Anchored = false | |
2314 | game:GetService("Debris"):AddItem(lb, 3) | |
2315 | pcall(function() | |
2316 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
2317 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
2318 | ParticleEmitter12.Parent = lb | |
2319 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
2320 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
2321 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2322 | ParticleEmitter12.Enabled = true | |
2323 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
2324 | ParticleEmitter12.ZOffset = -3 | |
2325 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
2326 | ParticleEmitter12.Rate = 120 | |
2327 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
2328 | ParticleEmitter12.VelocitySpread = 360 | |
2329 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2330 | end) | |
2331 | lb.Touched:connect(function(hit) | |
2332 | Damagefunc(hit,9,13,1,"Normal",root,.2,1) | |
2333 | end) | |
2334 | local bv = Instance.new("BodyVelocity") | |
2335 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2336 | bv.velocity = Vector3.new(math.random(-15,15),50,math.random(-15,15)) | |
2337 | bv.Parent = lb | |
2338 | MagicBlock(custocolor,lb.CFrame,sizer,sizer,sizer,1.5*sizer/10,1.5*sizer/10,1.5*sizer/10,0.05) | |
2339 | wait(0.05) | |
2340 | bv:Destroy() | |
2341 | end | |
2342 | groundmove = false | |
2343 | attack = false | |
2344 | hum.WalkSpeed = 16 | |
2345 | end | |
2346 | function Move2() | |
2347 | attack = true | |
2348 | for i = 0,3,0.1 do | |
2349 | swait() | |
2350 | MagicBlock(custocolor,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2351 | MagicBlock(custocolor,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2352 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2353 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.1) | |
2354 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(175),math.rad(0),math.rad(20)),.1) | |
2355 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(175),math.rad(0),math.rad(-20)),.1) | |
2356 | end | |
2357 | local lb = Instance.new("Part") | |
2358 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=834070187",lb,3, 1) | |
2359 | lb.Parent = char | |
2360 | lb.BrickColor = custocolor | |
2361 | lb.CanCollide = false | |
2362 | lb.Material = "Sand" | |
2363 | lb.Shape = "Block" | |
2364 | lb.Anchored = true | |
2365 | lb.Transparency = 0 | |
2366 | lb.Size = vt(1,1,1) | |
2367 | local bm = Instance.new("BlockMesh",lb) | |
2368 | bm.Scale = vt(5,5,5) | |
2369 | lb.CFrame = root.CFrame*CFrame.new(0,5,0) | |
2370 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2371 | lb.Anchored = false | |
2372 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,1,1,1,0.05) | |
2373 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.05) | |
2374 | game:GetService("Debris"):AddItem(lb, 10) | |
2375 | local a = Instance.new("Part",Character) | |
2376 | a.Name = "Direction" | |
2377 | a.Anchored = true | |
2378 | a.BrickColor = custocolor | |
2379 | a.Material = "Neon" | |
2380 | a.Transparency = 1 | |
2381 | a.CanCollide = false | |
2382 | local ray = Ray.new( | |
2383 | lb.CFrame.p, -- origin | |
2384 | (mouse.Hit.p - lb.CFrame.p).unit * 500 -- direction | |
2385 | ) | |
2386 | local ignore = Character | |
2387 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2388 | a.BottomSurface = 10 | |
2389 | a.TopSurface = 10 | |
2390 | local distance = (lb.CFrame.p - position).magnitude | |
2391 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2392 | a.CFrame = CFrame.new(lb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2393 | local touched = false | |
2394 | local bv = Instance.new("BodyVelocity") | |
2395 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2396 | bv.velocity = a.CFrame.lookVector*150 | |
2397 | bv.Parent = lb | |
2398 | wait(0.05) | |
2399 | a:Destroy() | |
2400 | lb.Touched:connect(function(hit) | |
2401 | if touched == false then | |
2402 | touched = true | |
2403 | lb.Anchored = true | |
2404 | lb.Transparency = 1 | |
2405 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.075) | |
2406 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.075) | |
2407 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=822969951",lb,2.5, 1) | |
2408 | for i = 0, 14 do | |
2409 | local lbs = Instance.new("Part") | |
2410 | lbs.Parent = char | |
2411 | lbs.BrickColor = custocolor | |
2412 | lbs.Material = "Sand" | |
2413 | lbs.Shape = "Block" | |
2414 | lbs.Anchored = true | |
2415 | lbs.Transparency = 0 | |
2416 | lbs.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
2417 | lbs.CFrame = lb.CFrame | |
2418 | game:GetService("Debris"):AddItem(lbs, 3) | |
2419 | lbs.CFrame = lbs.CFrame*CFrame.new(math.random(-2,2),math.random(-1,1),math.random(-2,2)) | |
2420 | lbs.CFrame = lbs.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2421 | end | |
2422 | for i = 0, 14 do | |
2423 | local lbs = Instance.new("Part") | |
2424 | lbs.Parent = char | |
2425 | lbs.BrickColor = custocolor | |
2426 | lbs.CanCollide = false | |
2427 | lbs.Material = "Sand" | |
2428 | lbs.Shape = "Block" | |
2429 | lbs.Anchored = true | |
2430 | lbs.Transparency = 0 | |
2431 | lbs.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
2432 | lbs.Velocity = Vector3.new(math.random(-45,45),50,math.random(-45,45)) | |
2433 | lbs.CFrame = lb.CFrame | |
2434 | lbs.CFrame = lbs.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
2435 | lbs.CFrame = lbs.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2436 | lbs.Anchored = false | |
2437 | pcall(function() | |
2438 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
2439 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
2440 | ParticleEmitter12.Parent = lbs | |
2441 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
2442 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
2443 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2444 | ParticleEmitter12.Enabled = true | |
2445 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
2446 | ParticleEmitter12.ZOffset = -3 | |
2447 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
2448 | ParticleEmitter12.Rate = 120 | |
2449 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
2450 | ParticleEmitter12.VelocitySpread = 360 | |
2451 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2452 | end) | |
2453 | lbs.Touched:connect(function(hit) | |
2454 | Damagefunc(hit,5,7,1,"Normal",root,.2,1) | |
2455 | end) | |
2456 | game:GetService("Debris"):AddItem(lb, 3) | |
2457 | end | |
2458 | end | |
2459 | end) | |
2460 | attack = false | |
2461 | end | |
2462 | ||
2463 | function Move3() | |
2464 | attack = true | |
2465 | hum.WalkSpeed = 0 | |
2466 | for i = 0,3,0.1 do | |
2467 | swait() | |
2468 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2469 | MagicBlock(custocolor,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2470 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(-30 + 7.5 * math.cos(sine / 32))),.1) | |
2471 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(30 + 7.5 * math.cos(sine / 32))),.1) | |
2472 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1) | |
2473 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.1) | |
2474 | RW.C0=clerp(RW.C0,cf(1.15,0.5,0)*angles(math.rad(190),math.rad(0),math.rad(-20)),.1) | |
2475 | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(190),math.rad(0),math.rad(20)),.1) | |
2476 | end | |
2477 | for i = 0,1,0.1 do | |
2478 | swait() | |
2479 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2480 | MagicBlock(custocolor,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2481 | RH.C0=clerp(RH.C0,cf(1,-0.25 - 0.15 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(-30 + 7.5 * math.cos(sine / 32))),.5) | |
2482 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(30 + 7.5 * math.cos(sine / 32))),.5) | |
2483 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.5 + 0.15 * math.cos(sine / 25))*angles(math.rad(50),math.rad(0),math.rad(0)),.5) | |
2484 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(50 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.5) | |
2485 | RW.C0=clerp(RW.C0,cf(1.15,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(-20)),.5) | |
2486 | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(20)),.5) | |
2487 | end | |
2488 | MagicBlock(custocolor,sorb.CFrame,2,2,2,5,5,5,0.05) | |
2489 | MagicBlock(custocolor,sorb.CFrame,2,2,2,10,10,10,0.15) | |
2490 | groundmove = true | |
2491 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=838393216",tors,4.5, 0.95) | |
2492 | for i = 0, 14 do | |
2493 | local lb = Instance.new("Part") | |
2494 | lb.Parent = char | |
2495 | lb.BrickColor = custocolor | |
2496 | lb.CanCollide = false | |
2497 | lb.Material = "Sand" | |
2498 | lb.Shape = "Block" | |
2499 | lb.Anchored = true | |
2500 | lb.Transparency = 0 | |
2501 | lb.Size = vt(math.random(6,9),math.random(6,9),math.random(6,9)) | |
2502 | lb.Velocity = Vector3.new(math.random(-45,45),100,math.random(-45,45)) | |
2503 | lb.CFrame = sorb.CFrame | |
2504 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
2505 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2506 | lb.Anchored = false | |
2507 | pcall(function() | |
2508 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
2509 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
2510 | ParticleEmitter12.Parent = lb | |
2511 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
2512 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
2513 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2514 | ParticleEmitter12.Enabled = true | |
2515 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
2516 | ParticleEmitter12.ZOffset = -3 | |
2517 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
2518 | ParticleEmitter12.Rate = 120 | |
2519 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
2520 | ParticleEmitter12.VelocitySpread = 360 | |
2521 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2522 | end) | |
2523 | lb.Touched:connect(function(hit) | |
2524 | Damagefunc(hit,9,12,1,"Normal",root,.2,1) | |
2525 | end) | |
2526 | game:GetService("Debris"):AddItem(lb, 8) | |
2527 | end | |
2528 | for i = 0, 24 do | |
2529 | local lb = Instance.new("Part") | |
2530 | lb.Parent = char | |
2531 | lb.BrickColor = custocolor | |
2532 | lb.Material = "Sand" | |
2533 | lb.Shape = "Block" | |
2534 | lb.Anchored = true | |
2535 | lb.Transparency = 0 | |
2536 | lb.Size = vt(math.random(10,15),math.random(10,15),math.random(10,15)) | |
2537 | lb.CFrame = root.CFrame*CFrame.new(0,-5,0) | |
2538 | game:GetService("Debris"):AddItem(lb, 8) | |
2539 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-30,30),math.random(-1,1),math.random(-30,30)) | |
2540 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2541 | end | |
2542 | groundmove = false | |
2543 | attack = false | |
2544 | hum.WalkSpeed = 16 | |
2545 | end | |
2546 | ||
2547 | local coold = false | |
2548 | ||
2549 | for i,v in pairs(Character:children()) do | |
2550 | if v:IsA'Accessory' or v:IsA'ShirtGraphic' or v:IsA'Clothing' then | |
2551 | v:Destroy() | |
2552 | end | |
2553 | end | |
2554 | eye2 = Instance.new("Part", Character) | |
2555 | eye2.Anchored = false | |
2556 | eye2.Parent = hed | |
2557 | eye2.TopSurface = 0 | |
2558 | eye2.BrickColor = BrickColor.new("Royal purple") | |
2559 | eye2.Material = "Neon" | |
2560 | eye2.BottomSurface = 0 | |
2561 | eye2m = Instance.new("SpecialMesh", eye2) | |
2562 | - | eye2m.MeshId = "rbxassetid://31309506" |
2562 | + | eye2m.MeshId = "rbxassetid://437432511" |
2563 | - | eye2m.TextureId = "rbxassetid://31309468" |
2563 | + | eye2m.TextureId = "rbxassetid://1562555896" |
2564 | eye2m.Scale = Vector3.new(1.03, 1.05, 1.03) | |
2565 | ogsize = eye2m.Scale | |
2566 | weld = Instance.new("Weld", Head) | |
2567 | weld.Part0 = eye2 | |
2568 | weld.Part1 = hed | |
2569 | weld.Name = "eye2Weld" | |
2570 | weld.C1 = CFrame.new(0,.45,0.05) | |
2571 | local shir = Instance.new("Shirt",Character) | |
2572 | local pan = Instance.new("Pants",Character) | |
2573 | - | shir.ShirtTemplate = "http://www.roblox.com/asset/?id=83326831" |
2573 | + | shir.ShirtTemplate = "http://www.roblox.com/asset/?id=102728036" |
2574 | - | pan.PantsTemplate = "http://www.roblox.com/asset/?id=10045638" |
2574 | + | pan.PantsTemplate = "http://www.roblox.com/asset/?id=102728036" |
2575 | local BC = Character["Body Colors"] | |
2576 | - | BC.HeadColor = BrickColor.new("Bright yellow") |
2576 | + | BC.HeadColor = BrickColor.new("Peach") |
2577 | - | BC.LeftArmColor = BrickColor.new("Bright yellow") |
2577 | + | BC.LeftArmColor = BrickColor.new("Crimson") |
2578 | - | BC.LeftLegColor = BrickColor.new("Bright yellow") |
2578 | + | BC.LeftLegColor = BrickColor.new("Crimson") |
2579 | - | BC.RightArmColor = BrickColor.new("Bright yellow") |
2579 | + | BC.RightArmColor = BrickColor.new("Crimson") |
2580 | - | BC.RightLegColor = BrickColor.new("Bright yellow") |
2580 | + | BC.RightLegColor = BrickColor.new("Crimson") |
2581 | - | BC.TorsoColor = BrickColor.new("Bright yellow") |
2581 | + | BC.TorsoColor = BrickColor.new("Crimson") |
2582 | - | hed.face.Texture = "rbxassetid://42070872" |
2582 | + | hed.face.Texture = "rbxassetid://20418658" |
2583 | ||
2584 | mouse.KeyDown:connect(function(k) | |
2585 | if k == "z" and attack == false then | |
2586 | Move2() | |
2587 | end | |
2588 | if k == "x" and attack == false then | |
2589 | Move1() | |
2590 | end | |
2591 | if k == "c" and attack == false then | |
2592 | Move3() | |
2593 | end | |
2594 | end) | |
2595 | ||
2596 | Humanoid.Animator.Parent = nil | |
2597 | idleanim=.4 | |
2598 | while true do | |
2599 | swait() | |
2600 | sine = sine + change | |
2601 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2602 | local velderp=RootPart.Velocity.y | |
2603 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2604 | if equipped==true or equipped==false then | |
2605 | if attack==false then | |
2606 | idle=idle+1 | |
2607 | else | |
2608 | idle=0 | |
2609 | end | |
2610 | if idle>=500 then | |
2611 | if attack==false then | |
2612 | --Sheath() | |
2613 | end | |
2614 | end | |
2615 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2616 | Anim="Jump" | |
2617 | if attack==false then | |
2618 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
2619 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2620 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2621 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2622 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2623 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
2624 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2625 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
2626 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
2627 | end | |
2628 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2629 | Anim="Fall" | |
2630 | if attack==false then | |
2631 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
2632 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2633 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2634 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
2635 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2636 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2637 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2638 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
2639 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
2640 | end | |
2641 | elseif torvel<1 and hitfloor~=nil then | |
2642 | Anim="Idle" | |
2643 | if groundmove == false then | |
2644 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2645 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2646 | end | |
2647 | if attack==false then | |
2648 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2649 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3) | |
2650 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3) | |
2651 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3) | |
2652 | end | |
2653 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2654 | Anim="Walk" | |
2655 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2656 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2657 | if attack==false then | |
2658 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
2659 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2660 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
2661 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
2662 | end | |
2663 | elseif torvel>=22 and hitfloor~=nil then | |
2664 | Anim="Run" | |
2665 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2666 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2667 | if attack==false then | |
2668 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
2669 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2670 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
2671 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
2672 | end | |
2673 | end | |
2674 | end | |
2675 | end |