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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code V2 by Mokiros") | |
6 | local RealPlayer = RealPlayer | |
7 | script.Parent = RealPlayer.Character | |
8 | ||
9 | --Fake event to make stuff like Mouse.KeyDown work | |
10 | local Disconnect_Function = function(this) | |
11 | this[1].Functions[this[2]] = nil | |
12 | end | |
13 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
14 | local FakeEvent_Metatable = {__index={ | |
15 | Connect = function(this,f) | |
16 | local i = tostring(math.random(0,10000)) | |
17 | while this.Functions[i] do | |
18 | i = tostring(math.random(0,10000)) | |
19 | end | |
20 | this.Functions[i] = f | |
21 | return setmetatable({this,i},Disconnect_Metatable) | |
22 | end | |
23 | }} | |
24 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
25 | local function fakeEvent() | |
26 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
27 | end | |
28 | ||
29 | --Creating fake input objects with fake variables | |
30 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
31 | FakeMouse.keyUp = FakeMouse.KeyUp | |
32 | FakeMouse.keyDown = FakeMouse.KeyDown | |
33 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
34 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
35 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
36 | end} | |
37 | --Merged 2 functions into one by checking amount of arguments | |
38 | CAS.UnbindAction = CAS.BindAction | |
39 | ||
40 | --This function will trigger the events that have been :Connect()'ed | |
41 | local function TriggerEvent(self,ev,...) | |
42 | for _,f in pairs(self[ev].Functions) do | |
43 | f(...) | |
44 | end | |
45 | end | |
46 | FakeMouse.TriggerEvent = TriggerEvent | |
47 | UIS.TriggerEvent = TriggerEvent | |
48 | ||
49 | --Client communication | |
50 | local Event = Instance.new("RemoteEvent") | |
51 | Event.Name = "UserInput_Event" | |
52 | Event.OnServerEvent:Connect(function(plr,io) | |
53 | if plr~=RealPlayer then return end | |
54 | FakeMouse.Target = io.Target | |
55 | FakeMouse.Hit = io.Hit | |
56 | if not io.isMouse then | |
57 | local b = io.UserInputState == Enum.UserInputState.Begin | |
58 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
59 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
60 | end | |
61 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
62 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
63 | end | |
64 | for _,t in pairs(CAS.Actions) do | |
65 | for _,k in pairs(t.Keys) do | |
66 | if k==io.KeyCode then | |
67 | t.Function(t.Name,io.UserInputState,io) | |
68 | end | |
69 | end | |
70 | end | |
71 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
72 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
73 | end | |
74 | end) | |
75 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
76 | local Mouse = owner:GetMouse() | |
77 | local UIS = game:GetService("UserInputService") | |
78 | local input = function(io,RobloxHandled) | |
79 | if RobloxHandled then return end | |
80 | --Since InputObject is a client-side instance, we create and pass table instead | |
81 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
82 | end | |
83 | UIS.InputBegan:Connect(input) | |
84 | UIS.InputEnded:Connect(input) | |
85 | local h,t | |
86 | --Give the server mouse data every second frame, but only if the values changed | |
87 | --If player is not moving their mouse, client won't fire events | |
88 | local HB = game:GetService("RunService").Heartbeat | |
89 | while true do | |
90 | if h~=Mouse.Hit or t~=Mouse.Target then | |
91 | h,t=Mouse.Hit,Mouse.Target | |
92 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
93 | end | |
94 | --Wait 2 frames | |
95 | for i=1,2 do | |
96 | HB:Wait() | |
97 | end | |
98 | end]==],script) | |
99 | ||
100 | ----Sandboxed game object that allows the usage of client-side methods and services | |
101 | --Real game object | |
102 | local RealGame = game | |
103 | ||
104 | --Metatable for fake service | |
105 | local FakeService_Metatable = { | |
106 | __index = function(self,k) | |
107 | local s = rawget(self,"_RealService") | |
108 | if s then | |
109 | return typeof(s[k])=="function" | |
110 | and function(_,...)return s[k](s,...)end or s[k] | |
111 | end | |
112 | end, | |
113 | __newindex = function(self,k,v) | |
114 | local s = rawget(self,"_RealService") | |
115 | if s then s[k]=v end | |
116 | end | |
117 | } | |
118 | local function FakeService(t,RealService) | |
119 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
120 | return setmetatable(t,FakeService_Metatable) | |
121 | end | |
122 | ||
123 | --Fake game object | |
124 | local FakeGame = { | |
125 | GetService = function(self,s) | |
126 | return rawget(self,s) or RealGame:GetService(s) | |
127 | end, | |
128 | Players = FakeService({ | |
129 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
130 | },"Players"), | |
131 | UserInputService = FakeService(UIS,"UserInputService"), | |
132 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
133 | RunService = FakeService({ | |
134 | _btrs = {}, | |
135 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
136 | BindToRenderStep = function(self,name,_,fun) | |
137 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
138 | end, | |
139 | UnbindFromRenderStep = function(self,name) | |
140 | self._btrs[name]:Disconnect() | |
141 | end, | |
142 | },"RunService") | |
143 | } | |
144 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
145 | FakeGame.service = FakeGame.GetService | |
146 | FakeService(FakeGame,game) | |
147 | --Changing owner to fake player object to support owner:GetMouse() | |
148 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
149 | end | |
150 | ||
151 | Player = owner | |
152 | Character = Player.Character | |
153 | RightArm = Character.Right Arm | |
154 | - | RightArm = Character.RightUpperArm |
154 | + | Torso = Character.Torso |
155 | - | Torso = Character.UpperTorso |
155 | + | RightHand = Character["RightArm"] |
156 | - | RightHand = Character["RightHand"] |
156 | + | |
157 | ||
158 | ||
159 | --Converted with ttyyuu12345's model to script plugin v4 | |
160 | function sandbox(var,func) | |
161 | local env = getfenv(func) | |
162 | local newenv = setmetatable({},{ | |
163 | __index = function(self,k) | |
164 | if k=="script" then | |
165 | return var | |
166 | else | |
167 | return env[k] | |
168 | end | |
169 | end, | |
170 | }) | |
171 | setfenv(func,newenv) | |
172 | return func | |
173 | end | |
174 | cors = {} | |
175 | mas = Instance.new("Model",game:GetService("Lighting")) | |
176 | Model0 = Instance.new("Model") | |
177 | Part1 = Instance.new("Part") | |
178 | Part2 = Instance.new("Part") | |
179 | Part3 = Instance.new("Part") | |
180 | Part4 = Instance.new("Part") | |
181 | SpecialMesh5 = Instance.new("SpecialMesh") | |
182 | Part6 = Instance.new("Part") | |
183 | Part7 = Instance.new("Part") | |
184 | Part8 = Instance.new("Part") | |
185 | Weld9 = Instance.new("Weld") | |
186 | Weld10 = Instance.new("Weld") | |
187 | Weld11 = Instance.new("Weld") | |
188 | Weld12 = Instance.new("Weld") | |
189 | Weld13 = Instance.new("Weld") | |
190 | Weld14 = Instance.new("Weld") | |
191 | Weld15 = Instance.new("Weld") | |
192 | Weld16 = Instance.new("Weld") | |
193 | Weld17 = Instance.new("Weld") | |
194 | Part18 = Instance.new("Part") | |
195 | Part19 = Instance.new("Part") | |
196 | SpecialMesh20 = Instance.new("SpecialMesh") | |
197 | Part21 = Instance.new("Part") | |
198 | Model0.Name = "Sword" | |
199 | Model0.Parent = mas | |
200 | Part1.Parent = Model0 | |
201 | Part1.CFrame = CFrame.new(-5.5, 0.75, 7.12499714, 0, 0, 0.999999762, -1, 0, 0, 0, -1, 0) | |
202 | Part1.Orientation = Vector3.new(0, 90, -90) | |
203 | Part1.Position = Vector3.new(-5.5, 0.75, 7.12499714) | |
204 | Part1.Rotation = Vector3.new(0, 89.9599991, 0) | |
205 | Part1.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
206 | Part1.Size = Vector3.new(0.5, 1.75, 0.5) | |
207 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
208 | Part1.BrickColor = BrickColor.new("Bright yellow") | |
209 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
210 | Part1.brickColor = BrickColor.new("Bright yellow") | |
211 | Part2.Parent = Model0 | |
212 | Part2.CFrame = CFrame.new(-5.5, 0.75, 8.37499809, 0, 0, 0.999999762, -1, 0, 0, 0, -1, 0) | |
213 | Part2.Orientation = Vector3.new(0, 90, -90) | |
214 | Part2.Position = Vector3.new(-5.5, 0.75, 8.37499809) | |
215 | Part2.Rotation = Vector3.new(0, 89.9599991, 0) | |
216 | Part2.Color = Color3.new(0.643137, 0.741176, 0.278431) | |
217 | Part2.Size = Vector3.new(0.5, 0.25, 0.5) | |
218 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
219 | Part2.BrickColor = BrickColor.new("Br. yellowish green") | |
220 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
221 | Part2.brickColor = BrickColor.new("Br. yellowish green") | |
222 | Part3.Parent = Model0 | |
223 | Part3.CFrame = CFrame.new(-5.5, 0.12500006, 7.99999619, 0, 0, 0.999999881, -1, 0, 0, 0, -1, 0) | |
224 | Part3.Orientation = Vector3.new(0, 90, -90) | |
225 | Part3.Position = Vector3.new(-5.5, 0.12500006, 7.99999619) | |
226 | Part3.Rotation = Vector3.new(0, 89.9700012, 0) | |
227 | Part3.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
228 | Part3.Size = Vector3.new(0.25, 0.5, 0.5) | |
229 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
230 | Part3.BrickColor = BrickColor.new("Deep blue") | |
231 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
232 | Part3.brickColor = BrickColor.new("Deep blue") | |
233 | Part4.Parent = Model0 | |
234 | Part4.CFrame = CFrame.new(-5.5, 0.625, 5.99999809, 0.999999762, 0, 0, 0, 0, 1, 0, -1, 0) | |
235 | Part4.Orientation = Vector3.new(-90, 0, 0) | |
236 | Part4.Position = Vector3.new(-5.5, 0.625, 5.99999809) | |
237 | Part4.Rotation = Vector3.new(-90, 0, 0) | |
238 | Part4.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
239 | Part4.Size = Vector3.new(0.5, 0.5, 0.25) | |
240 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
241 | Part4.BrickColor = BrickColor.new("Bright yellow") | |
242 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
243 | Part4.brickColor = BrickColor.new("Bright yellow") | |
244 | SpecialMesh5.Parent = Part4 | |
245 | SpecialMesh5.MeshType = Enum.MeshType.Wedge | |
246 | Part6.Parent = Model0 | |
247 | Part6.CFrame = CFrame.new(-5.5, 0.749998033, 8.99999428, 0, 0, 0.999999881, -1, 0, 0, 0, -1, 0) | |
248 | Part6.Orientation = Vector3.new(0, 90, -90) | |
249 | Part6.Position = Vector3.new(-5.5, 0.749998033, 8.99999428) | |
250 | Part6.Rotation = Vector3.new(0, 89.9700012, 0) | |
251 | Part6.Color = Color3.new(0.643137, 0.741176, 0.278431) | |
252 | Part6.Size = Vector3.new(0.25, 1.5, 0.25) | |
253 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
254 | Part6.BrickColor = BrickColor.new("Br. yellowish green") | |
255 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
256 | Part6.brickColor = BrickColor.new("Br. yellowish green") | |
257 | Part7.Parent = Model0 | |
258 | Part7.CFrame = CFrame.new(-5.5, 1.37499809, 7.99999619, 0, 0, 0.999999762, -1, 0, 0, 0, -1, 0) | |
259 | Part7.Orientation = Vector3.new(0, 90, -90) | |
260 | Part7.Position = Vector3.new(-5.5, 1.37499809, 7.99999619) | |
261 | Part7.Rotation = Vector3.new(0, 89.9599991, 0) | |
262 | Part7.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
263 | Part7.Size = Vector3.new(0.25, 0.5, 0.5) | |
264 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
265 | Part7.BrickColor = BrickColor.new("Deep blue") | |
266 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
267 | Part7.brickColor = BrickColor.new("Deep blue") | |
268 | Part8.Parent = Model0 | |
269 | Part8.CFrame = CFrame.new(-5.5, 0.749997079, 8.12499619, 0, 0, 0.999999881, -1, 0, 0, 0, -1, 0) | |
270 | Part8.Orientation = Vector3.new(0, 90, -90) | |
271 | Part8.Position = Vector3.new(-5.5, 0.749997079, 8.12499619) | |
272 | Part8.Rotation = Vector3.new(0, 89.9700012, 0) | |
273 | Part8.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
274 | Part8.Size = Vector3.new(1, 0.25, 0.5) | |
275 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
276 | Part8.BrickColor = BrickColor.new("Deep blue") | |
277 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
278 | Part8.brickColor = BrickColor.new("Deep blue") | |
279 | Weld9.Name = "BTWeld" | |
280 | Weld9.Parent = Part8 | |
281 | Weld9.C1 = CFrame.new(9.53674316e-07, 0.874998093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
282 | Weld9.Part0 = Part8 | |
283 | Weld9.Part1 = Part6 | |
284 | Weld9.part1 = Part6 | |
285 | Weld10.Name = "BTWeld" | |
286 | Weld10.Parent = Part8 | |
287 | Weld10.C1 = CFrame.new(-0.62499702, -0.125, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
288 | Weld10.Part0 = Part8 | |
289 | Weld10.Part1 = Part3 | |
290 | Weld10.part1 = Part3 | |
291 | Weld11.Name = "BTWeld" | |
292 | Weld11.Parent = Part8 | |
293 | Weld11.C1 = CFrame.new(0, -0.25000298, -0.875003815, 0, 0, 0.99999994, -1, -5.56362707e-08, 0, 5.56362707e-08, -1, 0) | |
294 | Weld11.Part0 = Part8 | |
295 | Weld11.Part1 = Part21 | |
296 | Weld11.part1 = Part21 | |
297 | Weld12.Name = "BTWeld" | |
298 | Weld12.Parent = Part8 | |
299 | Weld12.C1 = CFrame.new(2.92062759e-06, 0.250001907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999881) | |
300 | Weld12.Part0 = Part8 | |
301 | Weld12.Part1 = Part2 | |
302 | Weld12.part1 = Part2 | |
303 | Weld13.Name = "BTWeld" | |
304 | Weld13.Parent = Part8 | |
305 | Weld13.C1 = CFrame.new(0.625001013, -0.125, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999881) | |
306 | Weld13.Part0 = Part8 | |
307 | Weld13.Part1 = Part7 | |
308 | Weld13.part1 = Part7 | |
309 | Weld14.Name = "BTWeld" | |
310 | Weld14.Parent = Part8 | |
311 | Weld14.C1 = CFrame.new(2.92062759e-06, 1.50000191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999881) | |
312 | Weld14.Part0 = Part8 | |
313 | Weld14.Part1 = Part18 | |
314 | Weld14.part1 = Part18 | |
315 | Weld15.Name = "BTWeld" | |
316 | Weld15.Parent = Part8 | |
317 | Weld15.C1 = CFrame.new(2.92062759e-06, -0.999999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999881) | |
318 | Weld15.Part0 = Part8 | |
319 | Weld15.Part1 = Part1 | |
320 | Weld15.part1 = Part1 | |
321 | Weld16.Name = "BTWeld" | |
322 | Weld16.Parent = Part8 | |
323 | Weld16.C1 = CFrame.new(0, -2.12499714, 0.125002921, 0, 0, -0.999999881, 0, 1, 0, 1, 0, 0) | |
324 | Weld16.Part0 = Part8 | |
325 | Weld16.Part1 = Part19 | |
326 | Weld16.part1 = Part19 | |
327 | Weld17.Name = "BTWeld" | |
328 | Weld17.Parent = Part8 | |
329 | Weld17.C1 = CFrame.new(0, -2.12499809, 0.124997079, 0, 0, 0.999999881, 0, 1, 0, -1, 0, 0) | |
330 | Weld17.Part0 = Part8 | |
331 | Weld17.Part1 = Part4 | |
332 | Weld17.part1 = Part4 | |
333 | Part18.Name = "SwordHandle" | |
334 | Part18.Parent = Model0 | |
335 | Part18.CFrame = CFrame.new(-5.5, 0.75, 9.62499809, 0, 0, 0.999999762, -1, 0, 0, 0, -1, 0) | |
336 | Part18.Orientation = Vector3.new(0, 90, -90) | |
337 | Part18.Position = Vector3.new(-5.5, 0.75, 9.62499809) | |
338 | Part18.Rotation = Vector3.new(0, 89.9599991, 0) | |
339 | Part18.Color = Color3.new(0.643137, 0.741176, 0.278431) | |
340 | Part18.Size = Vector3.new(0.5, 0.25, 0.5) | |
341 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
342 | Part18.BrickColor = BrickColor.new("Br. yellowish green") | |
343 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
344 | Part18.brickColor = BrickColor.new("Br. yellowish green") | |
345 | Part19.Parent = Model0 | |
346 | Part19.CFrame = CFrame.new(-5.5, 0.875, 5.99999905, -0.999999762, 0, 0, 0, 0, -1, 0, -1, 0) | |
347 | Part19.Orientation = Vector3.new(90, 180, 0) | |
348 | Part19.Position = Vector3.new(-5.5, 0.875, 5.99999905) | |
349 | Part19.Rotation = Vector3.new(90, 0, -180) | |
350 | Part19.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
351 | Part19.Size = Vector3.new(0.5, 0.5, 0.25) | |
352 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
353 | Part19.BrickColor = BrickColor.new("Bright yellow") | |
354 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
355 | Part19.brickColor = BrickColor.new("Bright yellow") | |
356 | SpecialMesh20.Parent = Part19 | |
357 | SpecialMesh20.MeshType = Enum.MeshType.Wedge | |
358 | Part21.Name = "Hand" | |
359 | Part21.Parent = Model0 | |
360 | Part21.CFrame = CFrame.new(-5.5, 1, 9, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
361 | Part21.Position = Vector3.new(-5.5, 1, 9) | |
362 | Part21.Size = Vector3.new(1, 0.300000012, 1) | |
363 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
364 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
365 | for i,v in pairs(mas:GetChildren()) do | |
366 | v.Parent = Character | |
367 | pcall(function() v:MakeJoints() end) | |
368 | end | |
369 | mas:Destroy() | |
370 | for i,v in pairs(cors) do | |
371 | spawn(function() | |
372 | pcall(v) | |
373 | end) | |
374 | end | |
375 | ||
376 | Model0.Hand.Transparency = 1 | |
377 | ||
378 | function CreateWeld(parent,name,a,b,cf) | |
379 | local Weld = Instance.new("Weld",parent) | |
380 | Weld.Name = name | |
381 | Weld.Part0 = a | |
382 | Weld.Part1 = b | |
383 | Weld.C0 = cf | |
384 | end | |
385 | ||
386 | CreateWeld(Character,"SwordWeld",Model0.Hand,RightHand,CFrame.new(0, 0, 0)) | |
387 | DMG = 0 | |
388 | ||
389 | mouse = Player:GetMouse() | |
390 | ||
391 | Animation = Instance.new("Animation",Character) | |
392 | Animation.Name = "SlashAnimation" | |
393 | Animation.AnimationId = "rbxassetid://2524287767" | |
394 | SlashAnim = Humanoid:LoadAnimation(Animation) | |
395 | ||
396 | mouse.Button1Down:connect(function() | |
397 | DMG = 15 | |
398 | SlashAnim:Play() | |
399 | wait(.7) | |
400 | DMG = 0 | |
401 | end) | |
402 | ||
403 | Part1.Touched:connect(function(hit) | |
404 | local Human = hit.Parent:FindFirstChildOfClass("Humanoid") | |
405 | if Human then | |
406 | Human.Health = Human.Health - DMG | |
407 | end | |
408 | end) |