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1 | if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | local rp = RealPlayer | |
6 | script.Parent = rp.Character | |
7 | ||
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | local function fakeEvent() | |
12 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
13 | t.connect = t.Connect | |
14 | return t | |
15 | end | |
16 | ||
17 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
18 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
19 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
20 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
21 | end} | |
22 | CAS.UnbindAction = CAS.BindAction | |
23 | local function te(self,ev,...) | |
24 | local t = m[ev] | |
25 | if t and t._fakeEvent then | |
26 | for _,f in pairs(t.Functions) do | |
27 | f(...) | |
28 | end | |
29 | end | |
30 | end | |
31 | m.TrigEvent = te | |
32 | UIS.TrigEvent = te | |
33 | ||
34 | Event.OnServerEvent:Connect(function(plr,io) | |
35 | if plr~=rp then return end | |
36 | m.Target = io.Target | |
37 | m.Hit = io.Hit | |
38 | if not io.isMouse then | |
39 | local b = io.UserInputState == Enum.UserInputState.Begin | |
40 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
41 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
42 | end | |
43 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
44 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
45 | end | |
46 | for _,t in pairs(CAS.Actions) do | |
47 | for _,k in pairs(t.Keys) do | |
48 | if k==io.KeyCode then | |
49 | t.Function(t.Name,io.UserInputState,io) | |
50 | end | |
51 | end | |
52 | end | |
53 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
54 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
55 | end | |
56 | end) | |
57 | Event.Parent = NLS([==[ | |
58 | local Player = game:GetService("Players").LocalPlayer | |
59 | local Event = script:WaitForChild("UserInput_Event") | |
60 | local Mouse = Player:GetMouse() | |
61 | local UIS = game:GetService("UserInputService") | |
62 | local input = function(io,a) | |
63 | if a then return end | |
64 | --Since InputObject is a client-side instance, we create and pass table instead | |
65 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
66 | end | |
67 | UIS.InputBegan:Connect(input) | |
68 | UIS.InputEnded:Connect(input) | |
69 | local h,t | |
70 | while wait(1/30) do | |
71 | if h~=Mouse.Hit or t~=Mouse.Target then | |
72 | h,t=Mouse.Hit,Mouse.Target | |
73 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
74 | end | |
75 | end]==],Player.Character) | |
76 | ||
77 | local _rg = game | |
78 | ||
79 | local fsmt = { | |
80 | __index = function(self,k) | |
81 | local s = rawget(self,"_RealService") | |
82 | if s then | |
83 | return typeof(s[k])=="function" | |
84 | and function(_,...)return s[k](s,...)end or s[k] | |
85 | end | |
86 | end, | |
87 | __newindex = function(self,k,v) | |
88 | local s = rawget(self,"_RealService") | |
89 | if s then s[k]=v end | |
90 | end | |
91 | } | |
92 | local function FakeService(t,RealService) | |
93 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
94 | return setmetatable(t,fsmt) | |
95 | end | |
96 | local g = { | |
97 | GetService = function(self,s) | |
98 | return rawget(self,s) or _rg:GetService(s) | |
99 | end, | |
100 | Players = FakeService({ | |
101 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
102 | },"Players"), | |
103 | UserInputService = FakeService(UIS,"UserInputService"), | |
104 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
105 | RunService = FakeService({ | |
106 | _btrs = {}, | |
107 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
108 | BindToRenderStep = function(self,name,_,fun) | |
109 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
110 | end, | |
111 | UnbindFromRenderStep = function(self,name) | |
112 | self._btrs[name]:Disconnect() | |
113 | end, | |
114 | },"RunService") | |
115 | } | |
116 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
117 | g.service = g.GetService | |
118 | FakeService(g,game) | |
119 | game,owner = g,g.Players.LocalPlayer | |
120 | end | |
121 | wait(2) | |
122 | local darius = true | |
123 | local grab8 = false | |
124 | local throw1 = 5 | |
125 | local throw2 = 5 | |
126 | local grabon3 = false | |
127 | local grabon4 = false | |
128 | local jkl = 1 | |
129 | local throw = 5 | |
130 | local grab1 = false | |
131 | local goo1 = 0 | |
132 | local punching = false | |
133 | local jk = false | |
134 | ||
135 | local grabon3 = false | |
136 | local grabon2 = false | |
137 | local grabon1 = false | |
138 | local goo = 0 | |
139 | local grabon = false | |
140 | local on = false | |
141 | local poon = false | |
142 | local clickon = false | |
143 | local beamknockback = 0 | |
144 | local beamdamage = 0.001 | |
145 | local hited1 = false | |
146 | local hited = false | |
147 | local kamesize = 1 | |
148 | local kamehameha = false | |
149 | local walksound = "rbxassetid://908473722" | |
150 | local aj1 = 1 | |
151 | local can = 5 | |
152 | local go = true | |
153 | local bomb = false | |
154 | local point = false | |
155 | local walkon = false | |
156 | local nohit = 0 | |
157 | local moving = false | |
158 | local combodamage = 1 | |
159 | local ssj22 = false | |
160 | local fly = false | |
161 | local ssbkaiox10 = false | |
162 | local ssbkaio = false | |
163 | local auracan3 = true | |
164 | local ssbon = false | |
165 | local base = true | |
166 | local new=Instance.new | |
167 | local rad=math.rad | |
168 | local cf=CFrame.new | |
169 | local v3=Vector3.new | |
170 | local hitmeter = 0 | |
171 | ssj33 = false | |
172 | local ang=function(x,y,z) | |
173 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
174 | end | |
175 | local player=game:service'Players'.LocalPlayer | |
176 | local char=player.Character | |
177 | local cam=workspace.Camera | |
178 | local mouse=player:GetMouse() | |
179 | local weld=function(a,b,c0,c1) | |
180 | m=Instance.new('Motor',a) | |
181 | m.Part0=a | |
182 | m.Part1=b | |
183 | m.C0=c0 | |
184 | m.C1=c1 | |
185 | return m | |
186 | end | |
187 | ||
188 | ||
189 | beamm=Instance.new('Model',workspace) | |
190 | beamm.Name='beam' | |
191 | ||
192 | laser=false | |
193 | ||
194 | rs=Instance.new('Part',char) | |
195 | rs.Transparency=1 | |
196 | rs.CanCollide=false | |
197 | rs.TopSurface,rs.BottomSurface=0,0 | |
198 | rs.FormFactor=3 | |
199 | rs.Size=Vector3.new(.5,.5,.5) | |
200 | ||
201 | ls=rs:Clone() | |
202 | ls.Parent=char | |
203 | ||
204 | ||
205 | ||
206 | s1=Instance.new('Sound',char) | |
207 | s1.Volume=1 | |
208 | s1.Pitch=1 | |
209 | s1.Looped=true | |
210 | ||
211 | ||
212 | particles={} | |
213 | ||
214 | local wep=new('Part',char) | |
215 | ||
216 | wep.FormFactor=3 | |
217 | wep.Transparency = 1 | |
218 | wep.CanCollide=false | |
219 | wep.Size=v3(0.1,0.1,0.1) | |
220 | wep.TopSurface,wep.BottomSurface=0,0 | |
221 | local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0)) | |
222 | ||
223 | ||
224 | local beam1=wep:Clone() | |
225 | beam1:ClearAllChildren() | |
226 | beam1.Material='Neon' | |
227 | beam1.BrickColor=BrickColor.new('New yeller') | |
228 | - | beam1.BrickColor=BrickColor.new('Bright blue') |
228 | + | |
229 | beam1.Transparency=0 | |
230 | beam1.Anchored=true | |
231 | local ms=Instance.new('BlockMesh',beam1) | |
232 | local inner1=beam1:Clone() | |
233 | inner1.Transparency=1 | |
234 | inner1.Material='SmoothPlastic' | |
235 | inner1.BrickColor=BrickColor.new('New yeller') | |
236 | - | inner1.BrickColor=BrickColor.new('Bright blue') |
236 | + | |
237 | ||
238 | local expl1=inner1:Clone() | |
239 | expl1.Mesh:Destroy() | |
240 | expl1.Material='Neon' | |
241 | expl1.BrickColor=BrickColor.new('New yeller') | |
242 | - | expl1.BrickColor=BrickColor.new('Bright blue') |
242 | + | |
243 | expl1.Transparency=0 | |
244 | pl=Instance.new('PointLight',expl1) | |
245 | pl.Color=expl1.BrickColor.Color | |
246 | pl.Range=pl.Range*2 | |
247 | pl.Name='light' | |
248 | local br=pl.Range | |
249 | ||
250 | local exa1=expl1:Clone() | |
251 | exa1.Size=Vector3.new(10,10,10) | |
252 | pl2=exa1.light | |
253 | ||
254 | local part=exa1:Clone() | |
255 | part.Size=Vector3.new(1.5,1.5,1.5) | |
256 | pl3=part.light | |
257 | pms=Instance.new('BlockMesh',part) | |
258 | ||
259 | char.Humanoid.Died:connect(function() | |
260 | laser=false | |
261 | beam1.Parent=nil | |
262 | inner1.Parent=nil | |
263 | expl1.Parent=nil | |
264 | exa1.Parent=nil | |
265 | s1:stop() | |
266 | end) | |
267 | ||
268 | ||
269 | ||
270 | parti=0 | |
271 | game:service'RunService'.Stepped:connect(function() | |
272 | parti=parti+1 | |
273 | for i,v in pairs(particles) do | |
274 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
275 | v.Transparency=v.Transparency+.08 | |
276 | if v.Transparency >= 1 then | |
277 | v:Destroy() | |
278 | table.remove(particles,i) | |
279 | else | |
280 | v.Parent=beamm | |
281 | end | |
282 | end | |
283 | ||
284 | a=cam.CoordinateFrame.p | |
285 | b=mouse.Hit.p | |
286 | mhitr=Ray.new(a,(b-a).unit*999) | |
287 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm}) | |
288 | ||
289 | ||
290 | if laser then | |
291 | beamm.Parent=workspace | |
292 | beam1.Parent=beamm | |
293 | inner1.Parent=beamm | |
294 | expl1.Parent=beamm | |
295 | exa1.Parent=beamm | |
296 | s1.Volume=s1.Volume-0.0034 | |
297 | ||
298 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
299 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm}) | |
300 | ||
301 | if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then | |
302 | if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then | |
303 | hit.Parent:BreakJoints() | |
304 | hit.Anchored = false | |
305 | wait() | |
306 | ||
307 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
308 | block = Instance.new("BodyForce",hit) | |
309 | block.Force = beam1.CFrame.lookVector | |
310 | s1.Volume=s1.Volume+0.0034 | |
311 | end | |
312 | if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then | |
313 | ||
314 | hit.Anchored = false | |
315 | wait() | |
316 | ||
317 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
318 | block = Instance.new("BodyForce",hit) | |
319 | block.Force = beam1.CFrame.lookVector | |
320 | s1.Volume=s1.Volume+0.0034 | |
321 | end | |
322 | end | |
323 | if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
324 | if hited == true then | |
325 | hited = false | |
326 | hited1 = true | |
327 | on = true | |
328 | human = hit.Parent:FindFirstChild("Humanoid") | |
329 | ts = hit.Parent:FindFirstChild("Torso") | |
330 | s1.Volume=s1.Volume+0.0034 | |
331 | welld = Instance.new("Weld",hit) | |
332 | welld.Part0 = beam1 | |
333 | welld.Part1 = ts | |
334 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z) | |
335 | part6 = Instance.new("Part",hit) | |
336 | part6.Size = Vector3.new(1,1,1) | |
337 | part6.Transparency = 0 | |
338 | part6.Position = hit.Position | |
339 | part6.BrickColor = BrickColor.new("Toothpaste") | |
340 | partmesh = Instance.new("SpecialMesh",part6) | |
341 | partmesh.MeshType = "Sphere" | |
342 | partmesh.Scale = Vector3.new(1,1,1) | |
343 | partweld1 = Instance.new("Weld",hit) | |
344 | partweld1.Part0 = hit.Parent:FindFirstChild("Torso") | |
345 | partweld1.Part1 = part6 | |
346 | partweld1.C0 = CFrame.new(0,0,0) | |
347 | if human.Health > 100 then | |
348 | human.MaxHealth = 100 | |
349 | human.Health = 100 | |
350 | ||
351 | end | |
352 | ||
353 | ||
354 | ||
355 | ||
356 | for i = 1,100 do | |
357 | wait() | |
358 | partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7) | |
359 | part6.Transparency = part6.Transparency + 0.05 | |
360 | end | |
361 | end | |
362 | end | |
363 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
364 | e=Instance.new('Explosion',workspace) | |
365 | e.Position=pos | |
366 | e.BlastRadius=14 | |
367 | e.BlastPressure=1e4 | |
368 | end | |
369 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
370 | hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
371 | end | |
372 | ||
373 | if parti==math.floor(parti) then | |
374 | par=part:Clone() | |
375 | table.insert(particles,par) | |
376 | par.Parent=beamm | |
377 | par.Transparency=1-s1.Volume | |
378 | par.light.Range=br*s1.Volume | |
379 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10) | |
380 | end | |
381 | ||
382 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
383 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
384 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
385 | beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
386 | inner1.CFrame=beam1.CFrame | |
387 | pl.Range=br*s1.Volume | |
388 | pl2.Range=br*s1.Volume | |
389 | expl1.Size=v3(6,6,6)*s1.Volume | |
390 | expl1.Transparency=0 | |
391 | expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
392 | exa1.Size=v3(5,5,5)*s1.Volume | |
393 | exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
394 | ||
395 | end | |
396 | end) | |
397 | local p = game.Players.LocalPlayer | |
398 | local ssj = true | |
399 | local ssb = true | |
400 | ||
401 | local auracan = false | |
402 | local auracan1 = false | |
403 | local ssj2 = false | |
404 | local ssj3 = false | |
405 | local ssjg = false | |
406 | local ssjb = false | |
407 | local kaio = true | |
408 | local idle = true | |
409 | local idle1 = true | |
410 | local char = p.Character | |
411 | local mouse = p:GetMouse() | |
412 | local larm = char["Left Arm"] | |
413 | local rarm = char["Right Arm"] | |
414 | local lleg = char["Left Leg"] | |
415 | local rleg = char["Right Leg"] | |
416 | local hed = char.Head | |
417 | local torso = char.Torso | |
418 | hed.face:Destroy() | |
419 | local hum = char.Humanoid | |
420 | hum.Name = "idk" | |
421 | hum.JumpPower = 100 | |
422 | ||
423 | wait() | |
424 | local cam = game.Workspace.CurrentCamera | |
425 | local root = char.HumanoidRootPart | |
426 | local deb = false | |
427 | local shot = 0 | |
428 | local walk = true | |
429 | local debris=game:service"Debris" | |
430 | local l = game:GetService("Lighting") | |
431 | local rs = game:GetService("RunService").RenderStepped | |
432 | local canattack = true | |
433 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
434 | function lerp(a, b, t) -- Linear interpolation | |
435 | return a + (b - a)*t | |
436 | end | |
437 | ||
438 | function slerp(a, b, t) --Spherical interpolation | |
439 | dot = a:Dot(b) | |
440 | if dot > 0.99999 or dot < -0.99999 then | |
441 | return t <= 0.5 and a or b | |
442 | else | |
443 | r = math.acos(dot) | |
444 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
445 | end | |
446 | end | |
447 | function matrixInterpolate(a, b, t) | |
448 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
449 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
450 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
451 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
452 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
453 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
454 | local t = v1:Dot(v2) | |
455 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
456 | return CFrame.new() | |
457 | end | |
458 | return CFrame.new( | |
459 | v0.x, v0.y, v0.z, | |
460 | v1.x, v1.y, v1.z, | |
461 | v2.x, v2.y, v2.z, | |
462 | v3.x, v3.y, v3.z) | |
463 | end | |
464 | ---------------------------------------------------- | |
465 | function genWeld(a,b) | |
466 | local w = Instance.new("Weld",a) | |
467 | w.Part0 = a | |
468 | w.Part1 = b | |
469 | return w | |
470 | end | |
471 | function weld(a, b) | |
472 | local weld = Instance.new("Weld") | |
473 | weld.Name = "W" | |
474 | weld.Part0 = a | |
475 | weld.Part1 = b | |
476 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
477 | weld.Parent = a | |
478 | return weld; | |
479 | end | |
480 | ---------------------------------------------------- | |
481 | function Lerp(c1,c2,al) | |
482 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
483 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
484 | for i,v in pairs(com1) do | |
485 | com1[i] = v+(com2[i]-v)*al | |
486 | end | |
487 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
488 | end | |
489 | ---------------------------------------------------- | |
490 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
491 | local wld = Instance.new("Weld", wp1) | |
492 | wld.Part0 = wp0 | |
493 | wld.Part1 = wp1 | |
494 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
495 | end | |
496 | hum.MaxHealth = math.huge | |
497 | wait() | |
498 | hum.Health = math.huge | |
499 | ---------------------------------------------------- | |
500 | function weld5(part0, part1, c0, c1) | |
501 | weeld=Instance.new("Weld", part0) | |
502 | weeld.Part0=part0 | |
503 | weeld.Part1=part1 | |
504 | weeld.C0=c0 | |
505 | weeld.C1=c1 | |
506 | return weeld | |
507 | end | |
508 | ---------------------------------------------------- | |
509 | function HasntTouched(plrname) | |
510 | local ret = true | |
511 | for _, v in pairs(Touche) do | |
512 | if v == plrname then | |
513 | ret = false | |
514 | end | |
515 | end | |
516 | return ret | |
517 | end | |
518 | newWeld(torso, larm, -1.5, 0.5, 0) | |
519 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
520 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
521 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
522 | newWeld(torso, hed, 0, 1.5, 0) | |
523 | newWeld(torso, lleg, -0.5, -1, 0) | |
524 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
525 | newWeld(torso, rleg, 0.5, -1, 0) | |
526 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
527 | newWeld(root, torso, 0, -1, 0) | |
528 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
529 | local block = Instance.new("Part",torso) | |
530 | block.Size = Vector3.new(0.1,0.1,0.1) | |
531 | block.Position = block.Position + Vector3.new(2,2,2) | |
532 | block.Transparency = 1 | |
533 | local weld = Instance.new("Weld",torso) | |
534 | weld.Part0 = torso | |
535 | weld.Part1 = block | |
536 | weld.C0 = CFrame.new(0,5,0) | |
537 | local block2 = Instance.new("Part",torso) | |
538 | block2.Size = Vector3.new(3,2,1) | |
539 | block2.CanCollide = false | |
540 | block2.Position = block.Position + Vector3.new(2,2,2) | |
541 | block2.Transparency = 1 | |
542 | local weld2 = Instance.new("Weld",torso) | |
543 | weld2.Part0 = torso | |
544 | weld2.Part1 = block2 | |
545 | weld2.C0 = CFrame.new(0,-1.5,0) | |
546 | local part2 = Instance.new("ParticleEmitter",block) | |
547 | part2.Lifetime = NumberRange.new(5) | |
548 | part2.Speed = NumberRange.new(0) | |
549 | part2.Size = NumberSequence.new(11) | |
550 | part2.Transparency = NumberSequence.new(1) | |
551 | part2.LockedToPart = true | |
552 | part2.Rate = 3 | |
553 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
554 | part2.ZOffset = -3 | |
555 | local model = Instance.new("Model",torso) | |
556 | local part3 = Instance.new("ParticleEmitter",block2) | |
557 | part3.Lifetime = NumberRange.new(1) | |
558 | part3.Speed = NumberRange.new(5) | |
559 | part3.Transparency = NumberSequence.new(1) | |
560 | part3.Size = NumberSequence.new(0.5) | |
561 | part3.LockedToPart = true | |
562 | part3.Rate = 40 | |
563 | part3.Texture = "http://www.roblox.com/asset/?id=549349471" | |
564 | part3.ZOffset = 3 | |
565 | part3.SpreadAngle = Vector2.new(50,50) | |
566 | ypcall(function() | |
567 | shirt = Instance.new("Shirt", char) | |
568 | shirt.Name = "Shirt" | |
569 | pants = Instance.new("Pants", char) | |
570 | pants.Name = "Pants" | |
571 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985" | |
572 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1488404117" | |
573 | end) | |
574 | for i,v in pairs(char:children()) do | |
575 | if v:IsA("Accessory") then | |
576 | v:Destroy() | |
577 | end | |
578 | end | |
579 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
580 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
581 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
582 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
583 | Hair99 = Instance.new("Part") | |
584 | ||
585 | Hair99.Parent = p.Character | |
586 | Hair99.Name = "Hair" | |
587 | Hair99.formFactor = "Symmetric" | |
588 | Hair99.Size = Vector3.new(1, 1, 1) | |
589 | Hair99.CFrame = p.Character.Head.CFrame | |
590 | Hair99:BreakJoints() | |
591 | Hair99.CanCollide = false | |
592 | Hair99.TopSurface = "Smooth" | |
593 | Hair99.BottomSurface = "Smooth" | |
594 | Hair99.BrickColor = BrickColor.new("New Yeller") | |
595 | Hair99.Transparency = 1 | |
596 | ||
597 | Weld = Instance.new("Weld") | |
598 | Weld.Part0 = p.Character.Head | |
599 | Weld.Part1 = Hair99 | |
600 | Weld.Parent = p.Character.Head | |
601 | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
602 | ||
603 | Hair7 = Instance.new("Part") | |
604 | Hair7.Parent = p.Character | |
605 | Hair7.Name = "Hair" | |
606 | Hair7.CanCollide = false | |
607 | Hair7.Locked = true | |
608 | Hair7.TopSurface = "Smooth" | |
609 | Hair7.BottomSurface = "Smooth" | |
610 | Hair7.formFactor = "Symmetric" | |
611 | Hair7.Material = "Neon" | |
612 | Hair7.BrickColor = BrickColor.new("Cyan") | |
613 | - | Hair7.BrickColor = BrickColor.new("Black") |
613 | + | |
614 | Hair7.Size = Vector3.new(1, 1, 1) | |
615 | Hair7.Transparency = 0 | |
616 | ||
617 | Mesh = Instance.new("SpecialMesh") | |
618 | Mesh.Parent = Hair99 | |
619 | Mesh.MeshType = "Sphere" | |
620 | Mesh.Offset = Vector3.new(0, 0.1, 0.1) | |
621 | Mesh.Scale = Vector3.new() | |
622 | - | Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) |
622 | + | |
623 | ||
624 | Weld1 = Instance.new("Weld") | |
625 | Weld1.Parent = p.Character.Head | |
626 | Weld1.Part0 = p.Character.Head | |
627 | Weld1.Part1 = Hair7 | |
628 | Weld1.C0 = CFrame.new(0, 1.2, 0.64) | |
629 | - | Weld1.C0 = CFrame.new(0, 1, 0) |
629 | + | |
630 | Mesh = Instance.new("SpecialMesh") | |
631 | Mesh.Offset = Vector3.new(6.7, 6.7, 6.7) | |
632 | - | Mesh.Offset = Vector3.new(0.2, -0.2, 0.2) |
632 | + | |
633 | Mesh.Scale = Vector3.new(0,-0.4,0) | |
634 | - | Mesh.Scale = Vector3.new(1, 1, 1) |
634 | + | |
635 | Mesh.MeshId = "http://www.roblox.com/asset/?id=560191672" | |
636 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" |
636 | + | |
637 | ||
638 | ----------------------------------------------------- | |
639 | ||
640 | ||
641 | GroundWave1 = function() | |
642 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
643 | ||
644 | local wave = Instance.new("Part", torso) | |
645 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
646 | wave.Anchored = true | |
647 | wave.CanCollide = false | |
648 | wave.Locked = true | |
649 | wave.Size = Vector3.new(1, 1, 1) | |
650 | wave.TopSurface = "Smooth" | |
651 | wave.BottomSurface = "Smooth" | |
652 | wave.Transparency = 0.35 | |
653 | wave.CFrame = HandCF | |
654 | wm = Instance.new("SpecialMesh", wave) | |
655 | wm.MeshId = "rbxassetid://3270017" | |
656 | coroutine.wrap(function() | |
657 | for i = 1, 30, 1 do | |
658 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
659 | wave.Size = wm.Scale | |
660 | wave.CFrame = HandCF | |
661 | wave.Transparency = i/30 | |
662 | wait() | |
663 | end | |
664 | wait() | |
665 | wave:Destroy() | |
666 | end)() | |
667 | end | |
668 | GroundWave2 = function() | |
669 | local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
670 | ||
671 | local wave = Instance.new("Part", spirit1) | |
672 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
673 | wave.Anchored = true | |
674 | wave.CanCollide = false | |
675 | wave.Locked = true | |
676 | wave.Size = Vector3.new(1, 1, 1) | |
677 | wave.TopSurface = "Smooth" | |
678 | wave.BottomSurface = "Smooth" | |
679 | wave.Transparency = 0.35 | |
680 | wave.CFrame = HandCF | |
681 | wm = Instance.new("SpecialMesh", wave) | |
682 | wm.MeshId = "rbxassetid://3270017" | |
683 | coroutine.wrap(function() | |
684 | for i = 1, 30, 1 do | |
685 | wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8) | |
686 | wave.Size = wm.Scale | |
687 | wave.CFrame = HandCF | |
688 | wave.Transparency = i/30 | |
689 | wait() | |
690 | end | |
691 | wait() | |
692 | wave:Destroy() | |
693 | end)() | |
694 | end | |
695 | --combat | |
696 | local grab = false | |
697 | function misssound() | |
698 | z = Instance.new("Sound",char) | |
699 | z.Volume = 4 | |
700 | z.Looped = false | |
701 | z.SoundId = "rbxassetid://137579113" | |
702 | z:Play() | |
703 | end | |
704 | function strongsound() | |
705 | z = Instance.new("Sound",char) | |
706 | z.Volume = 4 | |
707 | z.Looped = false | |
708 | z.SoundId = "rbxassetid://896242278" | |
709 | z:Play() | |
710 | end | |
711 | function punches() | |
712 | for i = 1, 10 do | |
713 | wait() | |
714 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4) | |
715 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2) | |
716 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
717 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2) | |
718 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4) | |
719 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
720 | end | |
721 | for i = 1, 10 do | |
722 | wait() | |
723 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) | |
724 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2) | |
725 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2) | |
726 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) | |
727 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4) | |
728 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
729 | end | |
730 | end | |
731 | function fastpunches() | |
732 | ||
733 | wait(0.01) | |
734 | misssound() | |
735 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
736 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
737 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
738 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
739 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
740 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
741 | ||
742 | wait(0.01) | |
743 | misssound() | |
744 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
745 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
746 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
747 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
748 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
749 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
750 | wait(0.01) | |
751 | misssound() | |
752 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
753 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
754 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
755 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
756 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
757 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
758 | ||
759 | wait(0.01) | |
760 | misssound() | |
761 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
762 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
763 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
764 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
765 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
766 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
767 | wait(0.01) | |
768 | misssound() | |
769 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
770 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
771 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
772 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
773 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
774 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
775 | ||
776 | wait(0.01) | |
777 | misssound() | |
778 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
779 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
780 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
781 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
782 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
783 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
784 | wait(0.01) | |
785 | misssound() | |
786 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
787 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
788 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
789 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
790 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
791 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
792 | ||
793 | wait(0.01) | |
794 | misssound() | |
795 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
796 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
797 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
798 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
799 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
800 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
801 | wait(0.01) | |
802 | misssound() | |
803 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
804 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
805 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
806 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
807 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
808 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
809 | ||
810 | wait(0.01) | |
811 | misssound() | |
812 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
813 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
814 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
815 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
816 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
817 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
818 | wait(0.01) | |
819 | misssound() | |
820 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
821 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
822 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
823 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
824 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
825 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
826 | ||
827 | wait(0.01) | |
828 | misssound() | |
829 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
830 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
831 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
832 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
833 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
834 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
835 | wait(0.01) | |
836 | misssound() | |
837 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
838 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
839 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
840 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
841 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
842 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
843 | ||
844 | wait(0.01) | |
845 | misssound() | |
846 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
847 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
848 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
849 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
850 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
851 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
852 | wait(0.01) | |
853 | misssound() | |
854 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
855 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
856 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
857 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
858 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
859 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
860 | ||
861 | wait(0.01) | |
862 | misssound() | |
863 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
864 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
865 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
866 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
867 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
868 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
869 | ||
870 | end | |
871 | function kick() | |
872 | for i = 1, 20 do | |
873 | wait() | |
874 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4) | |
875 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2) | |
876 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2) | |
877 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2) | |
878 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
879 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
880 | end | |
881 | ||
882 | end | |
883 | function strongpunchanim() | |
884 | strongsound() | |
885 | for i = 1, 15 do | |
886 | wait() | |
887 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
888 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2) | |
889 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
890 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
891 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4) | |
892 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4) | |
893 | end | |
894 | ||
895 | for i = 1, 15 do | |
896 | wait() | |
897 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4) | |
898 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2) | |
899 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
900 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
901 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4) | |
902 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4) | |
903 | end | |
904 | ||
905 | end | |
906 | ||
907 | ||
908 | function gramanim() | |
909 | for i = 1, 20 do | |
910 | wait() | |
911 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
912 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
913 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm | |
914 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm | |
915 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
916 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
917 | end | |
918 | for i = 1, 20 do | |
919 | wait() | |
920 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
921 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
922 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm | |
923 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm | |
924 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
925 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
926 | end | |
927 | end | |
928 | ||
929 | ||
930 | mouse.KeyDown:connect(function(key) | |
931 | if key == "c" then | |
932 | if ssj == true then | |
933 | if canattack == true then | |
934 | combodamage = 3 | |
935 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
936 | idle = false | |
937 | base = false | |
938 | idle1 = false | |
939 | canattack = false | |
940 | ssj = false | |
941 | wait(0.1) | |
942 | ||
943 | ||
944 | for i = 1, 20 do | |
945 | wait() | |
946 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
947 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso | |
948 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
949 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
950 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg | |
951 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg | |
952 | end | |
953 | ||
954 | z1 = Instance.new("Sound",char) | |
955 | z1.Volume = 10 | |
956 | z1.Looped = false | |
957 | z1.SoundId = "rbxassetid://740811119" | |
958 | z1:Play() | |
959 | ||
960 | Colors = {"New Yeller", "New Yeller"} | |
961 | GroundWave1() | |
962 | ball.BrickColor = BrickColor.new("New Yeller") | |
963 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
964 | ball.Transparency = 0 | |
965 | ||
966 | wait() | |
967 | zh = Instance.new("Sound",char) | |
968 | zh.Volume = 1 | |
969 | zh.Looped = true | |
970 | zh.SoundId = "rbxassetid://891397456" | |
971 | zh:Play() | |
972 | aura.Transparency = NumberSequence.new(0) | |
973 | auracan = true | |
974 | Mesh.MeshId = "rbxassetid://430344159" | |
975 | Mesh.Scale = Vector3.new(6,6,6) | |
976 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
977 | Hair7.BrickColor = BrickColor.new("New Yeller") | |
978 | wait(2) | |
979 | idle = true | |
980 | idle1 = true | |
981 | canattack = true | |
982 | ssj2 = true | |
983 | end | |
984 | end | |
985 | end | |
986 | end) | |
987 | mouse.KeyDown:connect(function(key) | |
988 | if key == "c" then | |
989 | if ssj2 == true then | |
990 | if canattack == true then | |
991 | combodamage = 6 | |
992 | idle = false | |
993 | idle1 = false | |
994 | canattack = false | |
995 | wait(0.1) | |
996 | for i = 1, 20 do | |
997 | ||
998 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
999 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1000 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1001 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1002 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1003 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1004 | end | |
1005 | z1 = Instance.new("Sound",char) | |
1006 | z1.Volume = 10 | |
1007 | z1.Looped = false | |
1008 | z1.SoundId = "rbxassetid://740811119" | |
1009 | z1:Play() | |
1010 | for i = 1, 5 do | |
1011 | wait() | |
1012 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1013 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1014 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1015 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1016 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1017 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1018 | end | |
1019 | ||
1020 | ||
1021 | ||
1022 | aura.Transparency = NumberSequence.new(0) | |
1023 | aura1.Transparency = NumberSequence.new(0) | |
1024 | auracan1 = true | |
1025 | ||
1026 | auracan = false | |
1027 | zh:Destroy() | |
1028 | Colors = {"New Yeller", "New Yeller"} | |
1029 | GroundWave1() | |
1030 | wait() | |
1031 | ||
1032 | ball.BrickColor = BrickColor.new("New Yeller") | |
1033 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1034 | ball.Transparency = 0 | |
1035 | ||
1036 | wait() | |
1037 | zh = Instance.new("Sound",char) | |
1038 | zh.Volume = 1 | |
1039 | zh.Looped =true | |
1040 | zh.SoundId = "rbxassetid://850205092" | |
1041 | zh:Play() | |
1042 | Mesh.MeshId = "rbxassetid://560718478" | |
1043 | Mesh.Scale = Vector3.new(6,6,6) | |
1044 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1045 | Hair7.BrickColor = BrickColor.new("New Yeller") | |
1046 | wait(2) | |
1047 | idle = true | |
1048 | idle1 = true | |
1049 | canattack = true | |
1050 | ssj3 = true | |
1051 | ssj2 = false | |
1052 | end | |
1053 | end | |
1054 | end | |
1055 | end) | |
1056 | mouse.KeyDown:connect(function(key) | |
1057 | if key == "c" then | |
1058 | if ssj3 == true then | |
1059 | if canattack == true then | |
1060 | ||
1061 | idle = false | |
1062 | idle1 = false | |
1063 | canattack = false | |
1064 | combodamage = 10 | |
1065 | wait(0.1) | |
1066 | Colors = {"New Yeller", "New Yeller"} | |
1067 | GroundWave1() | |
1068 | Colors = {"New Yeller", "New Yeller"} | |
1069 | GroundWave1() | |
1070 | for i = 1, 20 do | |
1071 | wait() | |
1072 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1073 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1074 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1075 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1076 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1077 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1078 | end | |
1079 | Colors = {"New Yeller", "New Yeller"} | |
1080 | GroundWave1() | |
1081 | Colors = {"New Yeller", "New Yeller"} | |
1082 | GroundWave1() | |
1083 | Colors = {"New Yeller", "New Yeller"} | |
1084 | GroundWave1() | |
1085 | wait(1) | |
1086 | Colors = {"New Yeller", "New Yeller"} | |
1087 | GroundWave1() | |
1088 | z1 = Instance.new("Sound",char) | |
1089 | z1.Volume = 10 | |
1090 | z1.Looped = false | |
1091 | z1.SoundId = "rbxassetid://740811119" | |
1092 | z1:Play() | |
1093 | Colors = {"New Yeller", "New Yeller"} | |
1094 | GroundWave1() | |
1095 | for i = 1, 5 do | |
1096 | wait() | |
1097 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1098 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1099 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1100 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1101 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1102 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1103 | end | |
1104 | Colors = {"New Yeller", "New Yeller"} | |
1105 | GroundWave1() | |
1106 | ||
1107 | Colors = {"New Yeller", "New Yeller"} | |
1108 | GroundWave1() | |
1109 | ball.BrickColor = BrickColor.new("New Yeller") | |
1110 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1111 | ball.Transparency = 0 | |
1112 | Mesh.Scale = Vector3.new(6,6,6) | |
1113 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1114 | Mesh.MeshId = "rbxassetid://430344159" | |
1115 | wait() | |
1116 | ||
1117 | ||
1118 | ||
1119 | Hair71 = Instance.new("Part") | |
1120 | Hair71.Parent = p.Character | |
1121 | Hair71.Name = "Hair1" | |
1122 | Hair71.CanCollide = false | |
1123 | Hair71.Locked = true | |
1124 | Hair71.TopSurface = "Smooth" | |
1125 | Hair71.BottomSurface = "Smooth" | |
1126 | Hair71.formFactor = "Symmetric" | |
1127 | Hair71.Material = "Neon" | |
1128 | Hair71.BrickColor = BrickColor.new("New Yeller") | |
1129 | Hair71.CFrame = p.Character.Torso.CFrame | |
1130 | Hair71.Size = Vector3.new(1, 1, 1) | |
1131 | Hair71.Transparency = 0 | |
1132 | ||
1133 | Mesh1 = Instance.new("SpecialMesh") | |
1134 | Mesh1.Parent = Hair991 | |
1135 | Mesh1.MeshType = "Sphere" | |
1136 | Mesh1.Offset = Vector3.new(0, 0.1, 0.1) | |
1137 | Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2) | |
1138 | ||
1139 | ||
1140 | Hair71.BrickColor = BrickColor.new("New Yeller") | |
1141 | ||
1142 | Weld11 = Instance.new("Weld",char.Hair1) | |
1143 | Weld11.Parent = p.Character.Head | |
1144 | Weld11.Part0 = p.Character.Head | |
1145 | Weld11.Part1 = Hair71 | |
1146 | Weld11.C0 = CFrame.new(-.25, -1, 1.5) | |
1147 | ||
1148 | Mesh1 = Instance.new("SpecialMesh",Mesh1) | |
1149 | Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2) | |
1150 | Mesh1.Parent = Hair71 | |
1151 | ||
1152 | Mesh1.MeshType = "FileMesh" | |
1153 | Mesh1.MeshId = "rbxassetid://560193297" | |
1154 | Mesh1.Scale = Vector3.new(7,6,6) | |
1155 | Mesh1.TextureId = "" | |
1156 | wait(2) | |
1157 | ssj33 = true | |
1158 | idle = true | |
1159 | idle1 = true | |
1160 | canattack = true | |
1161 | ssj3 = false | |
1162 | end | |
1163 | end | |
1164 | end | |
1165 | end) | |
1166 | aurapart = Instance.new("Part",char) | |
1167 | aurapart.Size = Vector3.new(0.1,0.1,0.1) | |
1168 | aurapart.Transparency = 1 | |
1169 | aurapart.CanCollide = false | |
1170 | aurapart.Position = Vector3.new(0,2,0) | |
1171 | auraweld = Instance.new("Weld",char) | |
1172 | auraweld.Part0 = aurapart | |
1173 | auraweld.Part1 = torso | |
1174 | auraweld.C0 = CFrame.new(0,-2,0) | |
1175 | aura = Instance.new("ParticleEmitter",aurapart) | |
1176 | aura.Transparency = NumberSequence.new(1) | |
1177 | aura.Size = NumberSequence.new(8) | |
1178 | aura.Speed = NumberRange.new(0) | |
1179 | aura.LockedToPart = true | |
1180 | aura.Rate = 2 | |
1181 | aura.Lifetime = NumberRange.new(5) | |
1182 | aura.ZOffset = -2 | |
1183 | aura1 = Instance.new("ParticleEmitter",torso) | |
1184 | aura1.Transparency = NumberSequence.new(1) | |
1185 | aura1.Size = NumberSequence.new(5) | |
1186 | aura1.Speed = NumberRange.new(0) | |
1187 | aura1.Lifetime = NumberRange.new(5) | |
1188 | aura1.LockedToPart = true | |
1189 | aura1.Rate = 1.5 | |
1190 | ||
1191 | aura1.ZOffset = 2 | |
1192 | aura1.Lifetime = NumberRange.new(3) | |
1193 | aurapart3 = Instance.new("Part",char) | |
1194 | aurapart3.Size = Vector3.new(0.1,0.1,0.1) | |
1195 | aurapart3.Position = Vector3.new(0,2,0) | |
1196 | aurapart3.Transparency = 1 | |
1197 | aurapart3.CanCollide = false | |
1198 | auraweld3 = Instance.new("Weld",char) | |
1199 | auraweld3.Part0 = aurapart3 | |
1200 | auraweld3.Part1 = torso | |
1201 | auraweld3.C0 = CFrame.new(0,-7,0) | |
1202 | aura3 = Instance.new("ParticleEmitter",aurapart3) | |
1203 | aura3.Transparency = NumberSequence.new(1) | |
1204 | aura3.Color = ColorSequence.new(Color3.new(255,0,255)) | |
1205 | aura3.Size = NumberSequence.new(14) | |
1206 | aura3.Speed = NumberRange.new(0) | |
1207 | aura3.LockedToPart = true | |
1208 | aura3.Rate = 5 | |
1209 | aura3.Lifetime = NumberRange.new(5) | |
1210 | aura3.ZOffset = -5 | |
1211 | ||
1212 | mouse.KeyDown:connect(function(key) | |
1213 | if key == "b" then | |
1214 | if ssb == true then | |
1215 | if canattack == true then | |
1216 | idle = false | |
1217 | base = false | |
1218 | ||
1219 | combodamage = 18 | |
1220 | ssbon = true | |
1221 | ssb = false | |
1222 | ssj = false | |
1223 | ssj2 = false | |
1224 | ssj3 = false | |
1225 | ssj33 = false | |
1226 | idle1 = false | |
1227 | Colors = {"Toothpaste", "Toothpaste"} | |
1228 | canattack = false | |
1229 | wait(0.1) | |
1230 | ||
1231 | for i = 1, 20 do | |
1232 | ||
1233 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1234 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1235 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1236 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1237 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1238 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1239 | end | |
1240 | z1 = Instance.new("Sound",char) | |
1241 | z1.Volume = 10 | |
1242 | z1.Looped = false | |
1243 | z1.SoundId = "rbxassetid://740811119" | |
1244 | z1:Play() | |
1245 | ||
1246 | Mesh.MeshId = "rbxassetid://430344159" | |
1247 | Mesh.Scale = Vector3.new(6,6,6) | |
1248 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1249 | Hair7.BrickColor = BrickColor.new("Toothpaste") | |
1250 | for i = 1, 5 do | |
1251 | wait() | |
1252 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1253 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1254 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1255 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1256 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1257 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1258 | end | |
1259 | ||
1260 | ||
1261 | ||
1262 | zh = Instance.new("Sound",char) | |
1263 | zh.Volume = 1 | |
1264 | zh.Looped = true | |
1265 | zh.SoundId = "rbxassetid://600060450" | |
1266 | zh:Play() | |
1267 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1268 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1269 | ball.Transparency = 0 | |
1270 | GroundWave1() | |
1271 | wait(0.3) | |
1272 | ||
1273 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1274 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1275 | ball.Transparency = 0 | |
1276 | GroundWave1() | |
1277 | wait(0.3) | |
1278 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1279 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1280 | ball.Transparency = 0 | |
1281 | GroundWave1() | |
1282 | wait(0.3) | |
1283 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1284 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1285 | ball.Transparency = 0 | |
1286 | GroundWave1() | |
1287 | wait(0.3) | |
1288 | GroundWave1() | |
1289 | part2.Transparency = NumberSequence.new(0) | |
1290 | part3.Transparency = NumberSequence.new(0) | |
1291 | wait(0.4) | |
1292 | idle = true | |
1293 | idle1 = true | |
1294 | canattack = true | |
1295 | ||
1296 | ||
1297 | end | |
1298 | end | |
1299 | end | |
1300 | end) | |
1301 | ||
1302 | ||
1303 | mouse.KeyDown:connect(function(Key) | |
1304 | if Key == "r" then | |
1305 | if canattack == true then | |
1306 | ||
1307 | ||
1308 | kamehamehaon = true | |
1309 | ||
1310 | idle = false | |
1311 | ||
1312 | idle1 = false | |
1313 | canattack = false | |
1314 | hum.WalkSpeed = 0 | |
1315 | z2 = Instance.new("Sound",char) | |
1316 | z2.Volume = 3 | |
1317 | z2.Looped = false | |
1318 | z2.SoundId = "rbxassetid://2367212700" | |
1319 | z2:Play() | |
1320 | ||
1321 | ||
1322 | - | z2.SoundId = "rbxassetid://908489666" |
1322 | + | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head |
1323 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1324 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1325 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1326 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head |
1326 | + | |
1327 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso |
1327 | + | |
1328 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm |
1328 | + | |
1329 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm |
1329 | + | |
1330 | ||
1331 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg |
1331 | + | |
1332 | partaura1.Transparency = NumberSequence.new(0) | |
1333 | kamehameha = true | |
1334 | wait(5) | |
1335 | if kamehamehaon == true then | |
1336 | kamehamehaon = false | |
1337 | hited = true | |
1338 | wait(0.1) | |
1339 | point = true | |
1340 | kamehamehaon = false | |
1341 | kamehameha = false | |
1342 | ||
1343 | ||
1344 | ||
1345 | partaura.Transparency = NumberSequence.new(1) | |
1346 | partaura1.Transparency = NumberSequence.new(1) | |
1347 | z2:Stop() | |
1348 | z4 = Instance.new("Sound",char) | |
1349 | z4.Volume = 5 | |
1350 | z4.Looped = false | |
1351 | z4.SoundId = "rbxassetid://908474188" | |
1352 | z4:Play() | |
1353 | ||
1354 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
1355 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1356 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1357 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1358 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
1359 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
1360 | ||
1361 | ||
1362 | ||
1363 | ||
1364 | ||
1365 | laser = true | |
1366 | s1.Volume=1 | |
1367 | s1:play() | |
1368 | wait(5.4) | |
1369 | point = false | |
1370 | laser = false | |
1371 | beam1.Size = Vector3.new(1,1,1) | |
1372 | beam1.Parent=nil | |
1373 | inner1.Parent=nil | |
1374 | expl1.Parent=nil | |
1375 | ||
1376 | hited1 = false | |
1377 | exa1.Parent=nil | |
1378 | s1:stop() | |
1379 | ||
1380 | idle = true | |
1381 | canattack = true | |
1382 | idle1 = true | |
1383 | hum.WalkSpeed = 16 | |
1384 | ||
1385 | end | |
1386 | end | |
1387 | end | |
1388 | end) | |
1389 | mouse.KeyUp:connect(function(Key) | |
1390 | if Key == "r" then | |
1391 | if kamehamehaon == true then | |
1392 | hited = true | |
1393 | wait(0.1) | |
1394 | point = true | |
1395 | kamehamehaon = false | |
1396 | kamehameha = false | |
1397 | ||
1398 | ||
1399 | ||
1400 | partaura.Transparency = NumberSequence.new(1) | |
1401 | partaura1.Transparency = NumberSequence.new(1) | |
1402 | z2:Stop() | |
1403 | z4 = Instance.new("Sound",char) | |
1404 | z4.Volume = 5 | |
1405 | z4.Looped = false | |
1406 | z4.SoundId = "rbxassetid://908474188" | |
1407 | z4:Play() | |
1408 | ||
1409 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
1410 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1411 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1412 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1413 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
1414 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
1415 | ||
1416 | ||
1417 | ||
1418 | ||
1419 | ||
1420 | laser = true | |
1421 | s1.Volume=1 | |
1422 | s1:play() | |
1423 | wait(5.4) | |
1424 | point = false | |
1425 | laser = false | |
1426 | beam1.Size = Vector3.new(1,1,1) | |
1427 | beam1.Parent=nil | |
1428 | inner1.Parent=nil | |
1429 | expl1.Parent=nil | |
1430 | ||
1431 | hited1 = false | |
1432 | exa1.Parent=nil | |
1433 | s1:stop() | |
1434 | ||
1435 | idle = true | |
1436 | canattack = true | |
1437 | idle1 = true | |
1438 | hum.WalkSpeed = 16 | |
1439 | end | |
1440 | end | |
1441 | end) | |
1442 | ||
1443 | ||
1444 | mouse.KeyDown:connect(function(key) | |
1445 | if key == "x" then | |
1446 | if ssj33 == true then | |
1447 | aura.Transparency = NumberSequence.new(1) | |
1448 | ||
1449 | char.Hair1:Destroy() | |
1450 | zh:Destroy() | |
1451 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1452 | Hair7.BrickColor = BrickColor.new("Black") | |
1453 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
1454 | Weld1.C0 = CFrame.new(0,1, 0) | |
1455 | ||
1456 | ||
1457 | Weld1.C0 = CFrame.new(0,1, 0) | |
1458 | end | |
1459 | aura.Transparency = NumberSequence.new(1) | |
1460 | aura1.Transparency = NumberSequence.new(1) | |
1461 | base = true | |
1462 | part2.Transparency = NumberSequence.new(1) | |
1463 | part3.Transparency = NumberSequence.new(1) | |
1464 | ball.BrickColor = BrickColor.new("White") | |
1465 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1466 | ball.Transparency = 0 | |
1467 | ||
1468 | zh:Destroy() | |
1469 | walksound = "rbxassetid://908473722" | |
1470 | ssbkaio = false | |
1471 | ssbon = false | |
1472 | wait() | |
1473 | zh = Instance.new("Sound",char) | |
1474 | zh.Volume = 10 | |
1475 | zh.Looped = false | |
1476 | zh.SoundId = "rbxassetid://700499285" | |
1477 | zh:Play() | |
1478 | aura3.Transparency = NumberSequence.new(1) | |
1479 | Colors = {"White", "White"} | |
1480 | can = 5 | |
1481 | GroundWave1() | |
1482 | wait(0.5) | |
1483 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1484 | Hair7.BrickColor = BrickColor.new("Black") | |
1485 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
1486 | Weld1.C0 = CFrame.new(0,1, 0) | |
1487 | ||
1488 | ssj = true | |
1489 | combodamage = 2 | |
1490 | ssb = true | |
1491 | ||
1492 | ssj2 = false | |
1493 | ssj3 = false | |
1494 | ssj33 = false | |
1495 | ||
1496 | ssbkaio = false | |
1497 | if ssbkaiox10 == true then | |
1498 | rarm1:Destroy() | |
1499 | larm1:Destroy() | |
1500 | torso1:Destroy() | |
1501 | lleg1:Destroy() | |
1502 | rleg1:Destroy() | |
1503 | rhed1:Destroy() | |
1504 | ssbkaiox10 = false | |
1505 | end | |
1506 | end | |
1507 | end) | |
1508 | ball = Instance.new("Part",char) | |
1509 | ball.Size = Vector3.new(1,1,1) | |
1510 | ||
1511 | ball.Position = Vector3.new(999,999,999) | |
1512 | ball.BrickColor = BrickColor.new("New yeller") | |
1513 | ball.CanCollide = false | |
1514 | ballmesh = Instance.new("SpecialMesh",ball) | |
1515 | ballmesh.MeshType = "Sphere" | |
1516 | - | ball.BrickColor = BrickColor.new("White") |
1516 | + | |
1517 | ballweld = Instance.new("Weld",ball) | |
1518 | ballweld.Part0 = torso | |
1519 | ballweld.Part1 = ball | |
1520 | partt = Instance.new("Part",char) | |
1521 | partt.Position = Vector3.new(999,999,999) | |
1522 | partt.Transparency = 1 | |
1523 | partt.CanCollide = false | |
1524 | partt.Size = Vector3.new(0.1,0.1,0.1) | |
1525 | partweld = Instance.new("Weld",partt) | |
1526 | partweld.Part0 = torso | |
1527 | partweld.Part1 = partt | |
1528 | partweld.C0 = CFrame.new(0.3,-.5,-1.5) | |
1529 | partaura = Instance.new("ParticleEmitter",partt) | |
1530 | partaura.Size = NumberSequence.new(2) | |
1531 | partaura.LockedToPart = true | |
1532 | ||
1533 | partaura.Transparency = NumberSequence.new(1) | |
1534 | partaura.Texture = "rbxassetid://300899419" | |
1535 | partaura.Speed = NumberRange.new(0) | |
1536 | partaura.Rate = 2 | |
1537 | partaura.ZOffset = 0 | |
1538 | - | partaura.Texture = "rbxassetid://547574922" |
1538 | + | |
1539 | partaura1.Size = NumberSequence.new(5) | |
1540 | partaura1.LockedToPart = true | |
1541 | ||
1542 | partaura1.Transparency = NumberSequence.new(1) | |
1543 | partaura1.Texture = "http://www.roblox.com/asset/?id=1565612797" | |
1544 | partaura1.Speed = NumberRange.new(0) | |
1545 | partaura1.Rate = 3 | |
1546 | partaura1.ZOffset = -1 | |
1547 | - | partaura1.Texture = "http://www.roblox.com/asset/?id=243660364" |
1547 | + | partaura1.Color = ColorSequence.new(Color3.new(255,255,0)) |
1548 | partaura1.RotSpeed = NumberRange.new(-10,10) | |
1549 | partaura1.SpreadAngle = Vector2.new(360,360) | |
1550 | partaura1.Rotation = NumberRange.new(0,360) | |
1551 | - | partaura1.Color = ColorSequence.new(Color3.new(0,255,255)) |
1551 | + | |
1552 | spirit = Instance.new("Part",char) | |
1553 | spirit.CanCollide = false | |
1554 | spirit.Size = Vector3.new(1,1,1) | |
1555 | spirit.Transparency = 1 | |
1556 | spirit.Position = Vector3.new(999,999,999) | |
1557 | spirit.BrickColor = BrickColor.new("New yeller") | |
1558 | spirit.Material = "Neon" | |
1559 | ||
1560 | ||
1561 | - | spirit.BrickColor = BrickColor.new("Toothpaste") |
1561 | + | |
1562 | spirit1.CanCollide = false | |
1563 | spirit1.Size = Vector3.new(1,1,1) | |
1564 | spirit1.Transparency = 1 | |
1565 | spirit1.Position = Vector3.new(999,999,999) | |
1566 | spirit1.BrickColor = BrickColor.new("New yeller") | |
1567 | spirit1.Material = "Neon" | |
1568 | spirit1mesh = Instance.new("SpecialMesh",spirit1) | |
1569 | spirit1mesh.MeshType = "Sphere" | |
1570 | - | spirit1.BrickColor = BrickColor.new("Toothpaste") |
1570 | + | |
1571 | partweld7 = Instance.new("Weld",spirit1) | |
1572 | partweld7.Part0 = torso | |
1573 | partweld7.Part1 = spirit1 | |
1574 | partweld7.C0 = CFrame.new(0,40,0) | |
1575 | aj = 1 | |
1576 | spirit12 = Instance.new("Part",char) | |
1577 | spirit12.Name = "XD" | |
1578 | spirit12.CanCollide = false | |
1579 | spirit12.Size = Vector3.new(50,50,50) | |
1580 | spirit12.Transparency = 1 | |
1581 | spirit12.Position = spirit1.Position | |
1582 | spirit12.BrickColor = BrickColor.new("New yeller") | |
1583 | spirit12.Material = "Neon" | |
1584 | ||
1585 | ||
1586 | function touch122(hit) | |
1587 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1588 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1589 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1590 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1591 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1592 | end | |
1593 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1594 | ||
1595 | ||
1596 | end | |
1597 | end | |
1598 | spirit12.Touched:connect(touch122) | |
1599 | ||
1600 | ||
1601 | mouse.KeyDown:connect(function(key) | |
1602 | if key == "t" then | |
1603 | if base == true then | |
1604 | if canattack == true then | |
1605 | if clickon == true then | |
1606 | jk = true | |
1607 | clickon=false | |
1608 | end | |
1609 | idle = false | |
1610 | ||
1611 | ||
1612 | idle1 = false | |
1613 | canattack = false | |
1614 | wait(0.5) | |
1615 | hum.WalkSpeed = 0 | |
1616 | ||
1617 | for i = 1, 20 do | |
1618 | wait() | |
1619 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head | |
1620 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso | |
1621 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm | |
1622 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm | |
1623 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg | |
1624 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg | |
1625 | end | |
1626 | z142 = Instance.new("Sound",char) | |
1627 | z142.Volume = 10 | |
1628 | z142.Looped = false | |
1629 | z142.SoundId = "rbxassetid://919429799" | |
1630 | z142:Play() | |
1631 | spirit1.Transparency = 0 | |
1632 | ||
1633 | go = false | |
1634 | ||
1635 | ||
1636 | wait(9) | |
1637 | ||
1638 | for i = 1, 20 do | |
1639 | wait() | |
1640 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
1641 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso | |
1642 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm | |
1643 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm | |
1644 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg | |
1645 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg | |
1646 | end | |
1647 | ||
1648 | go = true | |
1649 | ||
1650 | z142.Volume = z142.Volume - 0.5 | |
1651 | ||
1652 | ||
1653 | ||
1654 | for i = 1,10 do | |
1655 | wait() | |
1656 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1657 | end | |
1658 | z142.Volume = z142.Volume - 0.5 | |
1659 | spirit12 = Instance.new("Part",char) | |
1660 | spirit12.Name = "XD" | |
1661 | spirit12.CanCollide = false | |
1662 | spirit12.Size = Vector3.new(60,60,60) | |
1663 | spirit12.Transparency = 1 | |
1664 | spirit12.Position = spirit1.Position | |
1665 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1666 | spirit12.Material = "Neon" | |
1667 | ||
1668 | function touch122(hit) | |
1669 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1670 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1671 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1672 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1673 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1674 | end | |
1675 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1676 | ||
1677 | ||
1678 | end | |
1679 | end | |
1680 | for i = 1,10 do | |
1681 | wait() | |
1682 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1683 | end | |
1684 | z142.Volume = z142.Volume - 0.5 | |
1685 | spirit12 = Instance.new("Part",char) | |
1686 | spirit12.Name = "XD" | |
1687 | spirit12.CanCollide = false | |
1688 | spirit12.Size = Vector3.new(60,60,60) | |
1689 | spirit12.Transparency = 1 | |
1690 | spirit12.Position = spirit1.Position | |
1691 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1692 | spirit12.Material = "Neon" | |
1693 | ||
1694 | function touch122(hit) | |
1695 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1696 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1697 | ||
1698 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1699 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1700 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1701 | end | |
1702 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1703 | ||
1704 | end | |
1705 | end | |
1706 | for i = 1,10 do | |
1707 | wait() | |
1708 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1709 | end | |
1710 | z142.Volume = z142.Volume - 0.5 | |
1711 | spirit12 = Instance.new("Part",char) | |
1712 | spirit12.Name = "XD" | |
1713 | spirit12.CanCollide = false | |
1714 | spirit12.Size = Vector3.new(60,60,60) | |
1715 | spirit12.Transparency = 1 | |
1716 | spirit12.Position = spirit1.Position | |
1717 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1718 | spirit12.Material = "Neon" | |
1719 | ||
1720 | function touch122(hit) | |
1721 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1722 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1723 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1724 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1725 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1726 | end | |
1727 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1728 | ||
1729 | ||
1730 | end | |
1731 | end | |
1732 | for i = 1,10 do | |
1733 | wait() | |
1734 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1735 | end | |
1736 | z142.Volume = z142.Volume - 0.5 | |
1737 | z14 = Instance.new("Sound",char) | |
1738 | z14.Volume = 10 | |
1739 | z14.Looped = false | |
1740 | z14.SoundId = "rbxassetid://638861091" | |
1741 | z14:Play() | |
1742 | Colors = {"Toothpaste", "Toothpaste"} | |
1743 | GroundWave2() | |
1744 | spirit12 = Instance.new("Part",char) | |
1745 | spirit12.Name = "XD" | |
1746 | spirit12.CanCollide = false | |
1747 | spirit12.Size = Vector3.new(60,60,60) | |
1748 | spirit12.Transparency = 1 | |
1749 | spirit12.Position = spirit1.Position | |
1750 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1751 | spirit12.Material = "Neon" | |
1752 | ||
1753 | function touch122(hit) | |
1754 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1755 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1756 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1757 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1758 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1759 | end | |
1760 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1761 | ||
1762 | ||
1763 | end | |
1764 | end | |
1765 | z142.Volume = z142.Volume - 0.5 | |
1766 | spirit12 = Instance.new("Part",char) | |
1767 | spirit12.Name = "XD" | |
1768 | spirit12.CanCollide = false | |
1769 | spirit12.Size = Vector3.new(50,50,50) | |
1770 | spirit12.Transparency = 1 | |
1771 | spirit12.Position = spirit1.Position | |
1772 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1773 | spirit12.Material = "Neon" | |
1774 | ||
1775 | function touch122(hit) | |
1776 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1777 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1778 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1779 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1780 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1781 | end | |
1782 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1783 | ||
1784 | ||
1785 | end | |
1786 | end | |
1787 | spirit12.Touched:connect(touch122) | |
1788 | for i = 1,5 do | |
1789 | wait() | |
1790 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
1791 | ||
1792 | end | |
1793 | z142.Volume = z142.Volume - 0.5 | |
1794 | Colors = {"Toothpaste", "Toothpaste"} | |
1795 | GroundWave2() | |
1796 | spirit12 = Instance.new("Part",char) | |
1797 | spirit12.Name = "XD" | |
1798 | spirit12.CanCollide = false | |
1799 | spirit12.Size = Vector3.new(50,50,50) | |
1800 | spirit12.Transparency = 1 | |
1801 | spirit12.Position = spirit1.Position | |
1802 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1803 | spirit12.Material = "Neon" | |
1804 | ||
1805 | function touch122(hit) | |
1806 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1807 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1808 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1809 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1810 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1811 | end | |
1812 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1813 | ||
1814 | ||
1815 | end | |
1816 | end | |
1817 | z142.Volume = z142.Volume - 0.5 | |
1818 | z142.Volume = z142.Volume - 0.5 | |
1819 | spirit12.Touched:connect(touch122) | |
1820 | for i = 1,5 do | |
1821 | wait() | |
1822 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
1823 | end | |
1824 | z142.Volume = z142.Volume - 0.5 | |
1825 | spirit12 = Instance.new("Part",char) | |
1826 | spirit12.Name = "XD" | |
1827 | spirit12.CanCollide = false | |
1828 | spirit12.Size = Vector3.new(50,50,50) | |
1829 | spirit12.Transparency = 1 | |
1830 | spirit12.Position = spirit1.Position | |
1831 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1832 | spirit12.Material = "Neon" | |
1833 | ||
1834 | function touch122(hit) | |
1835 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1836 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1837 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1838 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1839 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1840 | end | |
1841 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1842 | ||
1843 | ||
1844 | end | |
1845 | end | |
1846 | z142.Volume = z142.Volume - 0.5 | |
1847 | spirit12.Touched:connect(touch122) | |
1848 | for i = 1,5 do | |
1849 | wait() | |
1850 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
1851 | ||
1852 | end | |
1853 | z142.Volume = z142.Volume - 0.5 | |
1854 | Colors = {"Toothpaste", "Toothpaste"} | |
1855 | GroundWave2() | |
1856 | spirit12 = Instance.new("Part",char) | |
1857 | spirit12.Name = "XD" | |
1858 | spirit12.CanCollide = false | |
1859 | spirit12.Size = Vector3.new(50,50,50) | |
1860 | spirit12.Transparency = 1 | |
1861 | spirit12.Position = spirit1.Position | |
1862 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1863 | spirit12.Material = "Neon" | |
1864 | ||
1865 | function touch122(hit) | |
1866 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1867 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1868 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1869 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1870 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1871 | end | |
1872 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1873 | ||
1874 | ||
1875 | end | |
1876 | end | |
1877 | z142.Volume = z142.Volume - 0.5 | |
1878 | spirit12.Touched:connect(touch122) | |
1879 | for i = 1,5 do | |
1880 | wait() | |
1881 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
1882 | end | |
1883 | z142.Volume = z142.Volume - 0.5 | |
1884 | Colors = {"Toothpaste", "Toothpaste"} | |
1885 | GroundWave2() | |
1886 | spirit12 = Instance.new("Part",char) | |
1887 | spirit12.Name = "XD" | |
1888 | spirit12.CanCollide = false | |
1889 | spirit12.Size = Vector3.new(50,50,50) | |
1890 | spirit12.Transparency = 1 | |
1891 | spirit12.Position = spirit1.Position | |
1892 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1893 | spirit12.Material = "Neon" | |
1894 | ||
1895 | function touch122(hit) | |
1896 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1897 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1898 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1899 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1900 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1901 | end | |
1902 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1903 | ||
1904 | ||
1905 | end | |
1906 | end | |
1907 | z142.Volume = z142.Volume - 0.5 | |
1908 | spirit12.Touched:connect(touch122) | |
1909 | for i = 1,5 do | |
1910 | wait() | |
1911 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
1912 | ||
1913 | end | |
1914 | z142.Volume = z142.Volume - 0.5 | |
1915 | z142.Volume = z142.Volume - 0.5 | |
1916 | Colors = {"Toothpaste", "Toothpaste"} | |
1917 | GroundWave2() | |
1918 | spirit12 = Instance.new("Part",char) | |
1919 | spirit12.Name = "XD" | |
1920 | spirit12.CanCollide = false | |
1921 | spirit12.Size = Vector3.new(50,50,50) | |
1922 | spirit12.Transparency = 1 | |
1923 | spirit12.Position = spirit1.Position | |
1924 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1925 | spirit12.Material = "Neon" | |
1926 | ||
1927 | z142.Volume = z142.Volume - 0.5 | |
1928 | function touch122(hit) | |
1929 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1930 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1931 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1932 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1933 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1934 | end | |
1935 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1936 | ||
1937 | ||
1938 | end | |
1939 | end | |
1940 | spirit12.Touched:connect(touch122) | |
1941 | for i = 1,5 do | |
1942 | wait() | |
1943 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
1944 | end | |
1945 | z142.Volume = z142.Volume - 0.5 | |
1946 | Colors = {"Toothpaste", "Toothpaste"} | |
1947 | GroundWave2() | |
1948 | spirit12 = Instance.new("Part",char) | |
1949 | spirit12.Name = "XD" | |
1950 | spirit12.CanCollide = false | |
1951 | spirit12.Size = Vector3.new(200,200,200) | |
1952 | spirit12.Transparency = 1 | |
1953 | spirit12.Position = spirit1.Position | |
1954 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1955 | spirit12.Material = "Neon" | |
1956 | ||
1957 | function touch122(hit) | |
1958 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1959 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1960 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1961 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1962 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1963 | end | |
1964 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30 | |
1965 | ||
1966 | ||
1967 | end | |
1968 | end | |
1969 | spirit12.Touched:connect(touch122) | |
1970 | Colors = {"Toothpaste", "Toothpaste"} | |
1971 | GroundWave2() | |
1972 | ||
1973 | spirit12.Touched:connect(touch122) | |
1974 | for i = 1,50 do | |
1975 | wait() | |
1976 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
1977 | ||
1978 | ||
1979 | end | |
1980 | z142.Volume = z142.Volume - 0.5 | |
1981 | z142:Destroy() | |
1982 | ||
1983 | ||
1984 | partweld7.C0 = CFrame.new(0,40,0) | |
1985 | spirit1.Transparency = 1 | |
1986 | aj = 1 | |
1987 | ||
1988 | wait(0.5) | |
1989 | idle = true | |
1990 | canattack = true | |
1991 | idle1 = true | |
1992 | wait(0.5) | |
1993 | if jk == true then | |
1994 | jk = false | |
1995 | clickon = true | |
1996 | end | |
1997 | hum.WalkSpeed = 16 | |
1998 | ||
1999 | end | |
2000 | end | |
2001 | end | |
2002 | end) | |
2003 | mouse.KeyDown:connect(function(key) | |
2004 | if key == "k" then | |
2005 | if ssj2 == true or ssj3 == true or ssj33 == true then | |
2006 | if canattack == true then | |
2007 | ||
2008 | idle = false | |
2009 | ||
2010 | idle1 = false | |
2011 | canattack = false | |
2012 | combodamage = 12 | |
2013 | wait(1) | |
2014 | for i = 1, 20 do | |
2015 | wait() | |
2016 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2017 | - | z7 = Instance.new("Sound",char) |
2017 | + | |
2018 | - | z7.Volume = 10 |
2018 | + | |
2019 | - | z7.Looped = false |
2019 | + | |
2020 | - | z7.SoundId = "rbxassetid://738749992" |
2020 | + | |
2021 | - | z7:Play() |
2021 | + | |
2022 | end | |
2023 | wait(0.6) | |
2024 | for i = 1, 5 do | |
2025 | wait() | |
2026 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2027 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso | |
2028 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm | |
2029 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm | |
2030 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
2031 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg | |
2032 | end | |
2033 | Colors = {"New yeller", "New yeller"} | |
2034 | GroundWave1() | |
2035 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
2036 | ball.BrickColor = BrickColor.new("New yeller") | |
2037 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2038 | ball.Transparency = 0 | |
2039 | ssbon = false | |
2040 | zh:Destroy() | |
2041 | wait() | |
2042 | - | Colors = {"Really red", "Really red"} |
2042 | + | |
2043 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
2044 | - | aura.Color = ColorSequence.new(Color3.new(0,255,0)) |
2044 | + | |
2045 | - | ball.BrickColor = BrickColor.new("Really red") |
2045 | + | |
2046 | ssj3 = false | |
2047 | aura1.Color = ColorSequence.new(Color3.new(255,255,0)) | |
2048 | Hair7.BrickColor = BrickColor.new("New yeller") | |
2049 | if ssj33 == true then | |
2050 | Hair71.BrickColor = BrickColor.new("New yeller") | |
2051 | ||
2052 | - | aura.Color = ColorSequence.new(Color3.new(255,0,0)) |
2052 | + | |
2053 | ||
2054 | wait(2) | |
2055 | idle = true | |
2056 | - | aura1.Color = ColorSequence.new(Color3.new(255,0,0)) |
2056 | + | |
2057 | - | Hair7.BrickColor = BrickColor.new("Really red") |
2057 | + | |
2058 | end | |
2059 | - | Hair71.BrickColor = BrickColor.new("Really red") |
2059 | + | |
2060 | end | |
2061 | end) | |
2062 | mouse.KeyDown:connect(function(key) | |
2063 | if key == "k" then | |
2064 | if ssbon == true then | |
2065 | if canattack == true then | |
2066 | idle = false | |
2067 | ssbkaio = true | |
2068 | idle1 = false | |
2069 | can = 4 | |
2070 | canattack = false | |
2071 | combodamage = 25 | |
2072 | ||
2073 | for i = 1, 20 do | |
2074 | wait() | |
2075 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
2076 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
2077 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
2078 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
2079 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2080 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2081 | end | |
2082 | ||
2083 | ||
2084 | ||
2085 | game.Chat:Chat(char, "BLACK YOU'LL PAY!!!", "White") | |
2086 | wait(2) | |
2087 | for i = 1, 10 do | |
2088 | wait() | |
2089 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
2090 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
2091 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm | |
2092 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm | |
2093 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2094 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2095 | end | |
2096 | - | z7 = Instance.new("Sound",char) |
2096 | + | Colors = {"New yeller", "New yeller"} |
2097 | - | z7.Volume = 10 |
2097 | + | |
2098 | - | z7.Looped = false |
2098 | + | ball.BrickColor = BrickColor.new("New yeller") |
2099 | - | z7.SoundId = "rbxassetid://738749992" |
2099 | + | |
2100 | - | z7:Play() |
2100 | + | |
2101 | ssbon = false | |
2102 | zh:Destroy() | |
2103 | ||
2104 | wait() | |
2105 | zh = Instance.new("Sound",char) | |
2106 | zh.Volume = 4 | |
2107 | zh.Looped = true | |
2108 | zh.SoundId = "rbxassetid://590580496" | |
2109 | zh:Play() | |
2110 | aura3.Transparency = NumberSequence.new(0) | |
2111 | - | Colors = {"Really red", "Really red"} |
2111 | + | |
2112 | wait(2) | |
2113 | - | ball.BrickColor = BrickColor.new("Really red") |
2113 | + | |
2114 | ||
2115 | canattack = true | |
2116 | idle1 = true | |
2117 | end | |
2118 | end | |
2119 | end | |
2120 | end) | |
2121 | ||
2122 | mouse.KeyDown:connect(function(key) | |
2123 | if key == "k" then | |
2124 | if ssbkaio == true then | |
2125 | if canattack == true then | |
2126 | idle = false | |
2127 | combodamage = 40 | |
2128 | ssbkaiox10 = true | |
2129 | ssbkaio = false | |
2130 | idle1 = false | |
2131 | can = 3 | |
2132 | canattack = false | |
2133 | walksound = "rbxassetid://712795056" | |
2134 | ||
2135 | for i = 1, 20 do | |
2136 | wait() | |
2137 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
2138 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
2139 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
2140 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
2141 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2142 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2143 | end | |
2144 | Colors = {"New yeller", "New yeller"} | |
2145 | GroundWave1() | |
2146 | wait(0.1) | |
2147 | Colors = {"New yeller", "New yeller"} | |
2148 | - | walksound = "rbxassetid://863810402" |
2148 | + | |
2149 | wait(0.1) | |
2150 | Colors = {"New yeller", "New yeller"} | |
2151 | GroundWave1() | |
2152 | wait(0.1) | |
2153 | Colors = {"New yeller", "New yeller"} | |
2154 | GroundWave1() | |
2155 | wait(0.1) | |
2156 | Colors = {"New yeller", "New yeller"} | |
2157 | GroundWave1() | |
2158 | wait(0.1) | |
2159 | - | Colors = {"Really red", "Really red"} |
2159 | + | Colors = {"New yeller", "New yeller"} |
2160 | GroundWave1() | |
2161 | wait(0.1) | |
2162 | - | Colors = {"Really red", "Really red"} |
2162 | + | |
2163 | Colors = {"New yeller", "New yeller"} | |
2164 | GroundWave1() | |
2165 | - | Colors = {"Really red", "Really red"} |
2165 | + | |
2166 | Colors = {"New yeller", "New yeller"} | |
2167 | GroundWave1() | |
2168 | - | Colors = {"Really red", "Really red"} |
2168 | + | |
2169 | Colors = {"New yeller", "New yeller"} | |
2170 | GroundWave1() | |
2171 | - | Colors = {"Really red", "Really red"} |
2171 | + | |
2172 | Colors = {"New yeller", "New yeller"} | |
2173 | GroundWave1() | |
2174 | - | Colors = {"Really red", "Really red"} |
2174 | + | |
2175 | Colors = {"New yeller", "New yeller"} | |
2176 | GroundWave1() | |
2177 | wait(0.1) | |
2178 | - | Colors = {"Really red", "Really red"} |
2178 | + | Colors = {"New yeller", "New yeller"} |
2179 | GroundWave1() | |
2180 | wait(0.1) | |
2181 | - | Colors = {"Really red", "Really red"} |
2181 | + | Colors = {"New yeller", "New yeller"} |
2182 | GroundWave1() | |
2183 | wait(0.1) | |
2184 | - | Colors = {"Really red", "Really red"} |
2184 | + | Colors = {"New yeller", "New yeller"} |
2185 | GroundWave1() | |
2186 | wait(0.1) | |
2187 | - | Colors = {"Really red", "Really red"} |
2187 | + | Colors = {"New yeller", "New yeller"} |
2188 | GroundWave1() | |
2189 | wait(0.1) | |
2190 | - | Colors = {"Really red", "Really red"} |
2190 | + | |
2191 | ||
2192 | Colors = {"New yeller", "New yeller"} | |
2193 | - | Colors = {"Really red", "Really red"} |
2193 | + | |
2194 | Colors = {"New yeller", "New yeller"} | |
2195 | GroundWave1() | |
2196 | - | Colors = {"Really red", "Really red"} |
2196 | + | |
2197 | for i = 1, 10 do | |
2198 | wait() | |
2199 | - | Colors = {"Really red", "Really red"} |
2199 | + | |
2200 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
2201 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm | |
2202 | - | Colors = {"Really red", "Really red"} |
2202 | + | |
2203 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2204 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2205 | end | |
2206 | ||
2207 | - | Colors = {"Really red", "Really red"} |
2207 | + | |
2208 | zh1.Volume = 4 | |
2209 | - | Colors = {"Really red", "Really red"} |
2209 | + | |
2210 | zh1.SoundId = "rbxassetid://590580746" | |
2211 | zh1:Play() | |
2212 | aura3.Transparency = NumberSequence.new(0) | |
2213 | aura3.Size = NumberSequence.new(18) | |
2214 | ||
2215 | ||
2216 | ||
2217 | ||
2218 | Hair7.BrickColor = BrickColor.new("New yeller") | |
2219 | larm1 = Instance.new("Part",char) | |
2220 | larm1.Transparency = 0.5 | |
2221 | larm1.BrickColor = BrickColor.new("New yeller") | |
2222 | larm1.Size = Vector3.new(1.1,2.1,1.1) | |
2223 | larm1.Position = Vector3.new(999,999,999) | |
2224 | larmhold = Instance.new("Weld",char) | |
2225 | larmhold.Part0 = larm | |
2226 | larmhold.Part1 = larm1 | |
2227 | larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2228 | rarm1 = Instance.new("Part",char) | |
2229 | rarm1.Transparency = 0.5 | |
2230 | rarm1.BrickColor = BrickColor.new("New yeller") | |
2231 | rarm1.Size = Vector3.new(1.1,2.1,1.1) | |
2232 | rarm1.Position = Vector3.new(999,999,999) | |
2233 | - | Hair7.BrickColor = BrickColor.new("Quill grey") |
2233 | + | |
2234 | rarmhold.Part0 = rarm | |
2235 | rarmhold.Part1 = rarm1 | |
2236 | - | larm1.BrickColor = BrickColor.new("Bright red") |
2236 | + | |
2237 | torso1 = Instance.new("Part",char) | |
2238 | torso1.Transparency = 0.5 | |
2239 | torso1.BrickColor = BrickColor.new("New yeller") | |
2240 | torso1.Size = Vector3.new(2.1,2.1,1.1) | |
2241 | torso1.Position = Vector3.new(999,999,999) | |
2242 | torsohold = Instance.new("Weld",char) | |
2243 | torsohold.Part0 = torso | |
2244 | torsohold.Part1 = torso1 | |
2245 | - | rarm1.BrickColor = BrickColor.new("Bright red") |
2245 | + | |
2246 | lleg1 = Instance.new("Part",char) | |
2247 | lleg1.Transparency = 0.5 | |
2248 | lleg1.BrickColor = BrickColor.new("New yeller") | |
2249 | lleg1.Size = Vector3.new(1.1,2.1,1.1) | |
2250 | lleg1.Position = Vector3.new(999,999,999) | |
2251 | lleghold = Instance.new("Weld",char) | |
2252 | lleghold.Part0 = lleg | |
2253 | lleghold.Part1 = lleg1 | |
2254 | - | torso1.BrickColor = BrickColor.new("Bright red") |
2254 | + | |
2255 | rleg1 = Instance.new("Part",char) | |
2256 | rleg1.Transparency = 0.5 | |
2257 | rleg1.BrickColor = BrickColor.new("New yeller") | |
2258 | rleg1.Size = Vector3.new(1.1,2.1,1.1) | |
2259 | rleg1.Position = Vector3.new(999,999,999) | |
2260 | rleghold = Instance.new("Weld",char) | |
2261 | rleghold.Part0 = rleg | |
2262 | rleghold.Part1 = rleg1 | |
2263 | - | lleg1.BrickColor = BrickColor.new("Bright red") |
2263 | + | |
2264 | rhed1 = Instance.new("Part",char) | |
2265 | rhed1.Transparency = 0.5 | |
2266 | rhed1.BrickColor = BrickColor.new("New yeller") | |
2267 | rhed1.Size = Vector3.new(2.3,1.3,1.3) | |
2268 | rhed1.Position = Vector3.new(999,999,999) | |
2269 | rhedhold = Instance.new("Weld",char) | |
2270 | rhedhold.Part0 = hed | |
2271 | rhedhold.Part1 = rhed1 | |
2272 | - | rleg1.BrickColor = BrickColor.new("Bright red") |
2272 | + | |
2273 | rhedmesh1 = Instance.new("SpecialMesh",rhed1) | |
2274 | rhedmesh1.MeshType = "Head" | |
2275 | rhedmesh1.Scale = Vector3.new(1,1,1) | |
2276 | Colors = {"New yeller", "New yeller"} | |
2277 | GroundWave1() | |
2278 | wait(0.1) | |
2279 | Colors = {"New yeller", "New yeller"} | |
2280 | GroundWave1() | |
2281 | - | rhed1.BrickColor = BrickColor.new("Bright red") |
2281 | + | |
2282 | Colors = {"New yeller", "New yeller"} | |
2283 | GroundWave1() | |
2284 | wait(0.1) | |
2285 | Colors = {"New yeller", "New yeller"} | |
2286 | GroundWave1() | |
2287 | wait(0.1) | |
2288 | Colors = {"New yeller", "New yeller"} | |
2289 | GroundWave1() | |
2290 | wait(0.1) | |
2291 | - | Colors = {"Really red", "Really red"} |
2291 | + | ball.BrickColor = BrickColor.new("New yeller") |
2292 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2293 | ball.Transparency = 0 | |
2294 | - | Colors = {"Really red", "Really red"} |
2294 | + | |
2295 | Colors = {"New yeller", "New yeller"} | |
2296 | GroundWave1() | |
2297 | - | Colors = {"Really red", "Really red"} |
2297 | + | |
2298 | Colors = {"New yeller", "New yeller"} | |
2299 | GroundWave1() | |
2300 | - | Colors = {"Really red", "Really red"} |
2300 | + | |
2301 | Colors = {"New yeller", "New yeller"} | |
2302 | GroundWave1() | |
2303 | - | Colors = {"Really red", "Really red"} |
2303 | + | |
2304 | Colors = {"New yeller", "New yeller"} | |
2305 | GroundWave1() | |
2306 | - | ball.BrickColor = BrickColor.new("Really red") |
2306 | + | |
2307 | Colors = {"New yeller", "New yeller"} | |
2308 | GroundWave1() | |
2309 | wait(0.1) | |
2310 | - | Colors = {"Really red", "Really red"} |
2310 | + | |
2311 | wait() | |
2312 | ||
2313 | - | Colors = {"Really red", "Really red"} |
2313 | + | |
2314 | wait(2) | |
2315 | idle = true | |
2316 | - | Colors = {"Really red", "Really red"} |
2316 | + | |
2317 | idle1 = true | |
2318 | end | |
2319 | - | Colors = {"Really red", "Really red"} |
2319 | + | |
2320 | end | |
2321 | end) | |
2322 | - | Colors = {"Really red", "Really red"} |
2322 | + | |
2323 | local pchar = player.Character | |
2324 | local mouse = player:GetMouse() | |
2325 | local cam = workspace.CurrentCamera | |
2326 | ||
2327 | local rad = math.rad | |
2328 | ||
2329 | local keysDown = {} | |
2330 | local flySpeed = 0 | |
2331 | local MAX_FLY_SPEED = 150 | |
2332 | ||
2333 | local canFly = false | |
2334 | local flyToggled = false | |
2335 | ||
2336 | local forward, side = 0, 0 | |
2337 | local lastForward, lastSide = 0, 0 | |
2338 | ||
2339 | local floatBP = Instance.new("BodyPosition") | |
2340 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
2341 | local flyBV = Instance.new("BodyVelocity") | |
2342 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
2343 | local turnBG = Instance.new("BodyGyro") | |
2344 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
2345 | ||
2346 | mouse.KeyDown:connect(function(key) | |
2347 | keysDown[key] = true | |
2348 | ||
2349 | if key == "f" then | |
2350 | ||
2351 | ||
2352 | idle = false | |
2353 | ||
2354 | idle1 = false | |
2355 | canattack = false | |
2356 | ||
2357 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head | |
2358 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso | |
2359 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm | |
2360 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm | |
2361 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
2362 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
2363 | fly = true | |
2364 | flyToggled = not flyToggled | |
2365 | ||
2366 | if not flyToggled then | |
2367 | fly = false | |
2368 | stanceToggle = "Normal" | |
2369 | floatBP.Parent = nil | |
2370 | flyBV.Parent = nil | |
2371 | turnBG.Parent = nil | |
2372 | root.Velocity = Vector3.new() | |
2373 | hum.PlatformStand = false | |
2374 | wait(0.5) | |
2375 | idle = true | |
2376 | ||
2377 | idle1 = true | |
2378 | canattack = true | |
2379 | end | |
2380 | end | |
2381 | ||
2382 | end) | |
2383 | mouse.KeyUp:connect(function(key) | |
2384 | keysDown[key] = nil | |
2385 | wait(0.1) | |
2386 | if fly == true and moving == false then | |
2387 | ||
2388 | for i = 1, 15 do | |
2389 | wait() | |
2390 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head | |
2391 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
2392 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm | |
2393 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm | |
2394 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg | |
2395 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg | |
2396 | end | |
2397 | end | |
2398 | end) | |
2399 | ||
2400 | local function updateFly() | |
2401 | ||
2402 | if not flyToggled then return end | |
2403 | ||
2404 | lastForward = forward | |
2405 | lastSide = side | |
2406 | ||
2407 | forward = 0 | |
2408 | side = 0 | |
2409 | ||
2410 | if keysDown.w then | |
2411 | moving = true | |
2412 | forward = forward + 1.2 | |
2413 | ||
2414 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2415 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso | |
2416 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2417 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2418 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2419 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2420 | else | |
2421 | moving = false | |
2422 | end | |
2423 | if keysDown.s then | |
2424 | ||
2425 | forward = forward - 0.5 | |
2426 | ||
2427 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head | |
2428 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso | |
2429 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm | |
2430 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm | |
2431 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg | |
2432 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg | |
2433 | ||
2434 | end | |
2435 | if keysDown.a then | |
2436 | ||
2437 | side = side - 0.5 | |
2438 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2439 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso | |
2440 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2441 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2442 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2443 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2444 | else | |
2445 | ||
2446 | end | |
2447 | if keysDown.d then | |
2448 | ||
2449 | side = side + 0.5 | |
2450 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2451 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso | |
2452 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2453 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2454 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2455 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2456 | ||
2457 | ||
2458 | end | |
2459 | ||
2460 | canFly = (forward ~= 0 or side ~= 0) | |
2461 | ||
2462 | if canFly then | |
2463 | ||
2464 | stanceToggle = "Floating" | |
2465 | turnBG.Parent = root | |
2466 | floatBP.Parent = nil | |
2467 | flyBV.Parent = root | |
2468 | ||
2469 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
2470 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
2471 | else | |
2472 | floatBP.position = root.Position | |
2473 | floatBP.Parent = root | |
2474 | ||
2475 | flySpeed = flySpeed - 1 | |
2476 | if flySpeed < 0 then flySpeed = 0 end | |
2477 | end | |
2478 | ||
2479 | local camCF = cam.CoordinateFrame | |
2480 | local in_forward = canFly and forward or lastForward | |
2481 | local in_side = canFly and side or lastSide | |
2482 | ||
2483 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
2484 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
2485 | ||
2486 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
2487 | 0) | |
2488 | end | |
2489 | ||
2490 | game:service'RunService'.RenderStepped:connect(function() | |
2491 | if flyToggled then | |
2492 | hum.PlatformStand = true | |
2493 | end | |
2494 | updateFly() | |
2495 | end) | |
2496 | ||
2497 | local hit1 = true | |
2498 | local hit2 = false | |
2499 | local hit3 = false | |
2500 | local hit4 = false | |
2501 | zw = Instance.new("Sound",char) | |
2502 | zw.Volume = 1 | |
2503 | zw.Looped = false | |
2504 | zw.SoundId = "rbxassetid://896243541" | |
2505 | ||
2506 | function leftkick() | |
2507 | for i = 1, 5 do | |
2508 | wait() | |
2509 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head | |
2510 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso | |
2511 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm | |
2512 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm | |
2513 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg | |
2514 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg | |
2515 | end | |
2516 | zw:Play() | |
2517 | end | |
2518 | function rightkick() | |
2519 | for i = 1, 5 do | |
2520 | wait() | |
2521 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head | |
2522 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso | |
2523 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm | |
2524 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm | |
2525 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg | |
2526 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg | |
2527 | end | |
2528 | ||
2529 | end | |
2530 | function leftpunch() | |
2531 | for i = 1, can do | |
2532 | wait() | |
2533 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
2534 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
2535 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
2536 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
2537 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2538 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2539 | end | |
2540 | zw:Play() | |
2541 | end | |
2542 | function rightpunch() | |
2543 | for i = 1, can do | |
2544 | wait() | |
2545 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2546 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2547 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
2548 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
2549 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2550 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2551 | end | |
2552 | zw:Play() | |
2553 | end | |
2554 | --------------------------------------------------------------------------------------------------------------------------------------------------- | |
2555 | function kickup() | |
2556 | for i = 1, 20 do | |
2557 | wait() | |
2558 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2559 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso | |
2560 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm | |
2561 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm | |
2562 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg | |
2563 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg | |
2564 | end | |
2565 | zw:Play() | |
2566 | ||
2567 | end | |
2568 | function knockdown() | |
2569 | for i = 1, 10 do | |
2570 | wait() | |
2571 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2572 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso | |
2573 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm | |
2574 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm | |
2575 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg | |
2576 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg | |
2577 | ||
2578 | end | |
2579 | zw1 = Instance.new("Sound",char) | |
2580 | zw1.Volume = 1 | |
2581 | zw1.Looped = false | |
2582 | zw1.SoundId = "rbxassetid://896242278" | |
2583 | zw1:Play() | |
2584 | for i = 1, 20 do | |
2585 | wait() | |
2586 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2587 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso | |
2588 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm | |
2589 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm | |
2590 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg | |
2591 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg | |
2592 | end | |
2593 | ||
2594 | ||
2595 | end | |
2596 | mouse.KeyDown:connect(function(key) | |
2597 | if key == "e" and hit1 == true and canattack == true then | |
2598 | canattack = false | |
2599 | nohit = 0 | |
2600 | ||
2601 | hit1 = false | |
2602 | hit2 = true | |
2603 | hit3 = false | |
2604 | hit4 = false | |
2605 | hand1 = Instance.new("Part",rarm) | |
2606 | hand1.Size = Vector3.new(1.5,1.5,1.5) | |
2607 | hand1.CanCollide = false | |
2608 | hand1.Transparency = 1 | |
2609 | hand1.Position = Vector3.new(999,999,999) | |
2610 | hand1weld = Instance.new("Weld",hand1) | |
2611 | hand1weld.Part0 = rarm | |
2612 | hand1weld.Part1 = hand1 | |
2613 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
2614 | ---------------------------------------------------------------- | |
2615 | ||
2616 | function touch1(hit) | |
2617 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2618 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2619 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2620 | zwt = Instance.new("Sound",char) | |
2621 | zwt.Volume = 1 | |
2622 | zwt.Looped = false | |
2623 | zwt.SoundId = "rbxassetid://137579113" | |
2624 | zwt:Play() | |
2625 | end | |
2626 | end | |
2627 | hand1.Touched:connect(touch1) | |
2628 | rightpunch() | |
2629 | ||
2630 | hand1:Destroy() | |
2631 | canattack = true | |
2632 | end | |
2633 | end) | |
2634 | mouse.KeyDown:connect(function(key) | |
2635 | if key == "e" and hit2 == true and canattack == true then | |
2636 | canattack = false | |
2637 | nohit = 0 | |
2638 | ||
2639 | hit1 = false | |
2640 | hit2 = false | |
2641 | hit3 = true | |
2642 | hit4 = false | |
2643 | hand2 = Instance.new("Part",rarm) | |
2644 | hand2.Size = Vector3.new(1.5,1.5,1.5) | |
2645 | hand1.CanCollide = false | |
2646 | hand2.Transparency = 1 | |
2647 | hand2.Position = Vector3.new(999,999,999) | |
2648 | hand2weld = Instance.new("Weld",hand2) | |
2649 | hand2weld.Part0 = larm | |
2650 | hand2weld.Part1 = hand2 | |
2651 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
2652 | ---------------------------------------------------------------- | |
2653 | ||
2654 | function touch1(hit) | |
2655 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2656 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2657 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2658 | zwr = Instance.new("Sound",char) | |
2659 | zwr.Volume = 1 | |
2660 | zwr.Looped = false | |
2661 | zwr.SoundId = "rbxassetid://137579113" | |
2662 | zwr:Play() | |
2663 | end | |
2664 | end | |
2665 | hand2.Touched:connect(touch1) | |
2666 | leftpunch() | |
2667 | ||
2668 | canattack = true | |
2669 | hand2:Destroy() | |
2670 | ||
2671 | end | |
2672 | end) | |
2673 | mouse.KeyDown:connect(function(key) | |
2674 | if key == "e" and hit3 == true and canattack == true then | |
2675 | canattack = false | |
2676 | nohit = 0 | |
2677 | ||
2678 | hit1 = false | |
2679 | hit2 = false | |
2680 | hit3 = false | |
2681 | hit4 = true | |
2682 | hand3 = Instance.new("Part",lleg) | |
2683 | hand3.Size = Vector3.new(1.5,1.5,1.5) | |
2684 | hand3.CanCollide = false | |
2685 | hand3.Transparency = 1 | |
2686 | hand3.Position = Vector3.new(999,999,999) | |
2687 | hand3weld = Instance.new("Weld",hand3) | |
2688 | hand3weld.Part0 = lleg | |
2689 | hand3weld.Part1 = hand3 | |
2690 | hand3weld.C0 = CFrame.new(0,-1.2,0) | |
2691 | ---------------------------------------------------------------- | |
2692 | ||
2693 | function touch1(hit) | |
2694 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2695 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2696 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2697 | zwc = Instance.new("Sound",char) | |
2698 | zwc.Volume = 1 | |
2699 | zwc.Looped = false | |
2700 | zwc.SoundId = "rbxassetid://137579113" | |
2701 | zwc:Play() | |
2702 | end | |
2703 | end | |
2704 | hand3.Touched:connect(touch1) | |
2705 | rightkick() | |
2706 | ||
2707 | canattack = true | |
2708 | hand3:Destroy() | |
2709 | ||
2710 | end | |
2711 | end) | |
2712 | mouse.KeyDown:connect(function(key) | |
2713 | if key == "e" and hit4 == true and canattack == true then | |
2714 | canattack = false | |
2715 | nohit = 0 | |
2716 | wait()hit4 = false | |
2717 | hit3 = false | |
2718 | hit2 = false | |
2719 | hit1 = true | |
2720 | hand4 = Instance.new("Part",rleg) | |
2721 | hand4.Size = Vector3.new(1.5,1.5,1.5) | |
2722 | hand4.CanCollide = false | |
2723 | hand4.Transparency = 1 | |
2724 | hand4.Position = Vector3.new(999,999,999) | |
2725 | hand4weld = Instance.new("Weld",hand4) | |
2726 | hand4weld.Part0 = rleg | |
2727 | hand4weld.Part1 = hand4 | |
2728 | hand4weld.C0 = CFrame.new(0,-1.2,0) | |
2729 | ---------------------------------------------------------------- | |
2730 | ||
2731 | function touch1(hit) | |
2732 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2733 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2734 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2735 | zwe = Instance.new("Sound",char) | |
2736 | zwe.Volume = 1 | |
2737 | zwe.Looped = false | |
2738 | zwe.SoundId = "rbxassetid://137579113" | |
2739 | zwe:Play() | |
2740 | end | |
2741 | end | |
2742 | hand4.Touched:connect(touch1) | |
2743 | leftkick() | |
2744 | ||
2745 | canattack = true | |
2746 | hand4:Destroy() | |
2747 | ||
2748 | end | |
2749 | end) | |
2750 | local player = game.Players.LocalPlayer | |
2751 | repeat wait() until player:GetMouse() and player.Character | |
2752 | local mouse = player:GetMouse() | |
2753 | local character = player.Character | |
2754 | ||
2755 | ||
2756 | local clickon = false | |
2757 | p = game.Players.LocalPlayer | |
2758 | char = p.Character | |
2759 | mouse = p:GetMouse() | |
2760 | torso = char.Torso | |
2761 | mouse.Button1Down:connect(function() | |
2762 | t = mouse.Target.Parent:FindFirstChild("Torso") | |
2763 | hu = mouse.Target.Parent:FindFirstChild("Humanoid") | |
2764 | if mouse.Target == nil then | |
2765 | clickon = false | |
2766 | end | |
2767 | if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
2768 | clickon = true | |
2769 | poon = true | |
2770 | zwc1s2 = Instance.new("Sound",mouse.Target) | |
2771 | zwc1s2.Volume = 5 | |
2772 | zwc1s2.Looped = false | |
2773 | zwc1s2.SoundId = "rbxassetid://915341277" | |
2774 | zwc1s2:Play() | |
2775 | ||
2776 | ||
2777 | ||
2778 | else | |
2779 | clickon = false | |
2780 | ||
2781 | end | |
2782 | ||
2783 | end) | |
2784 | ||
2785 | you = game.Players.LocalPlayer.Character.Torso | |
2786 | ||
2787 | ||
2788 | ||
2789 | mouse.KeyDown:connect(function(key) | |
2790 | if key == "z" then | |
2791 | if canattack == true then | |
2792 | ||
2793 | canattack = false | |
2794 | idle = false | |
2795 | hum.WalkSpeed = 0 | |
2796 | nohit = 0 | |
2797 | idle1 = false | |
2798 | for i = 1, 10 do | |
2799 | wait() | |
2800 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2801 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
2802 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm | |
2803 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm | |
2804 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
2805 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
2806 | end | |
2807 | zwc1 = Instance.new("Sound",torso) | |
2808 | zwc1.Volume = 1 | |
2809 | zwc1.Looped = false | |
2810 | zwc1.SoundId = "rbxassetid://744770874" | |
2811 | zwc1:Play() | |
2812 | if clickon == true then | |
2813 | torso.CFrame = t.CFrame - Vector3.new(0,0,2) | |
2814 | else | |
2815 | torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20 | |
2816 | end | |
2817 | canattack = true | |
2818 | idle = true | |
2819 | hum.WalkSpeed = 10 | |
2820 | idle1 = true | |
2821 | end | |
2822 | ||
2823 | ||
2824 | end | |
2825 | end) | |
2826 | ||
2827 | mouse.KeyDown:connect(function(key) | |
2828 | if key == "h" then | |
2829 | if canattack == true then | |
2830 | idle = false | |
2831 | idle1 = false | |
2832 | canattack = false | |
2833 | grab = false | |
2834 | grab5() | |
2835 | grabhit = Instance.new("Part",char) | |
2836 | grabhit.Size = Vector3.new(2,2,2) | |
2837 | grabhit.Position = Vector3.new(999,999,999) | |
2838 | grabhit.Transparency = 1 | |
2839 | grabweld = Instance.new("Weld",grabhit) | |
2840 | grabweld.Part0 = torso | |
2841 | grabweld.Part1 = grabhit | |
2842 | grabweld.C0 = CFrame.new(0,0,-2) | |
2843 | --------------------------------------------------------------- | |
2844 | hand1 = Instance.new("Part",rarm) | |
2845 | hand1.Size = Vector3.new(1,1,1) | |
2846 | hand1.CanCollide = false | |
2847 | hand1.Transparency = 1 | |
2848 | hand1.Position = Vector3.new(999,999,999) | |
2849 | hand1weld = Instance.new("Weld",hand1) | |
2850 | hand1weld.Part0 = rarm | |
2851 | hand1weld.Part1 = hand1 | |
2852 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
2853 | ---------------------------------------------------------------- | |
2854 | hand2 = Instance.new("Part",rarm) | |
2855 | hand2.Size = Vector3.new(1,1,1) | |
2856 | hand1.CanCollide = false | |
2857 | hand2.Transparency = 1 | |
2858 | hand2.Position = Vector3.new(999,999,999) | |
2859 | hand2weld = Instance.new("Weld",hand2) | |
2860 | hand2weld.Part0 = larm | |
2861 | hand2weld.Part1 = hand2 | |
2862 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
2863 | function touch1(hit) | |
2864 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2865 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2866 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2867 | ||
2868 | end | |
2869 | end | |
2870 | hand1.Touched:connect(touch1) | |
2871 | function touch2(hit) | |
2872 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2873 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2874 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2875 | ||
2876 | end | |
2877 | end | |
2878 | hand2.Touched:connect(touch2) | |
2879 | function touch(hit) | |
2880 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2881 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2882 | grabhit.TouchInterest:Destroy() | |
2883 | grab = true | |
2884 | hu = hit.Parent:findFirstChild("Humanoid") | |
2885 | to = hit.Parent:findFirstChild("Torso") | |
2886 | he = hit.Parent:findFirstChild("Head") | |
2887 | hu.WalkSpeed = 0 | |
2888 | if hu.Health > 100 then | |
2889 | hu.MaxHealth = 100 | |
2890 | hu.Health = 100 | |
2891 | end | |
2892 | towe = Instance.new("Weld",to) | |
2893 | towe.Part0 = torso | |
2894 | towe.Part1 = to | |
2895 | towe.C0 = CFrame.new(0,0,-1.5) | |
2896 | ||
2897 | ||
2898 | wait(0.5) | |
2899 | end | |
2900 | if grab == true then | |
2901 | if clickon == true then | |
2902 | jk = true | |
2903 | clickon = false | |
2904 | end | |
2905 | towe.Part0 = nil | |
2906 | partv = Instance.new("Part",to) | |
2907 | partv.Transparency = 1 | |
2908 | ||
2909 | partv.CanCollide = false | |
2910 | partv.Anchored = true | |
2911 | towe1 = Instance.new("Weld",to) | |
2912 | towe1.Part0 = to | |
2913 | towe1.Part1 = partv | |
2914 | towe1.C0 = CFrame.new(0,0,0) | |
2915 | ||
2916 | ||
2917 | ||
2918 | partv:Destroy() | |
2919 | towe.Part0 = torso | |
2920 | ||
2921 | ||
2922 | ---------------------------------------------------- | |
2923 | grabon = true | |
2924 | towe:Destroy() | |
2925 | ||
2926 | kickup() | |
2927 | wait(0.1) | |
2928 | for i = 1, 10 do | |
2929 | wait() | |
2930 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head | |
2931 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
2932 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
2933 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm | |
2934 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg | |
2935 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg | |
2936 | end | |
2937 | grabon = false | |
2938 | to.Anchored = true | |
2939 | ||
2940 | ||
2941 | grabon1 = true | |
2942 | zwc12 = Instance.new("Sound",torso) | |
2943 | zwc12.Volume = 1 | |
2944 | zwc12.Looped = false | |
2945 | zwc12.SoundId = "rbxassetid://436748675" | |
2946 | zwc12:Play() | |
2947 | knockdown() | |
2948 | hu.Health = hu.Health - 30 | |
2949 | to.Anchored = false | |
2950 | grabon1 = false | |
2951 | ||
2952 | ||
2953 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2954 | Colors = {"White"} | |
2955 | local wave = Instance.new("Part", torso) | |
2956 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
2957 | wave.Anchored = true | |
2958 | wave.CanCollide = false | |
2959 | wave.Locked = true | |
2960 | wave.Size = Vector3.new(1, 1, 1) | |
2961 | wave.TopSurface = "Smooth" | |
2962 | wave.BottomSurface = "Smooth" | |
2963 | wave.Transparency = 0.35 | |
2964 | wave.CFrame = HandCF4 | |
2965 | wm = Instance.new("SpecialMesh", wave) | |
2966 | wm.MeshId = "rbxassetid://3270017" | |
2967 | coroutine.wrap(function() | |
2968 | for i = 1, 30, 1 do | |
2969 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
2970 | wave.Size = wm.Scale | |
2971 | wave.CFrame = HandCF4 | |
2972 | wave.Transparency = i/30 | |
2973 | wait() | |
2974 | end | |
2975 | wait() | |
2976 | wave:Destroy() | |
2977 | end)() | |
2978 | wait(0.3) | |
2979 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2980 | Colors = {"White"} | |
2981 | zwd = Instance.new("Sound",char) | |
2982 | zwd.Volume = 5 | |
2983 | zwd.Looped = false | |
2984 | zwd.SoundId = "rbxassetid://863810402" | |
2985 | zwd:Play() | |
2986 | local wave = Instance.new("Part", torso) | |
2987 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
2988 | wave.Anchored = true | |
2989 | wave.CanCollide = false | |
2990 | wave.Locked = true | |
2991 | wave.Size = Vector3.new(1, 1, 1) | |
2992 | wave.TopSurface = "Smooth" | |
2993 | wave.BottomSurface = "Smooth" | |
2994 | wave.Transparency = 0.35 | |
2995 | wave.CFrame = HandCF4 | |
2996 | wm = Instance.new("SpecialMesh", wave) | |
2997 | wm.MeshId = "rbxassetid://3270017" | |
2998 | coroutine.wrap(function() | |
2999 | for i = 1, 30, 1 do | |
3000 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
3001 | wave.Size = wm.Scale | |
3002 | wave.CFrame = HandCF4 | |
3003 | wave.Transparency = i/30 | |
3004 | wait() | |
3005 | end | |
3006 | ||
3007 | wait() | |
3008 | wave:Destroy() | |
3009 | ||
3010 | end)() | |
3011 | ||
3012 | wait(0.6) | |
3013 | zwd:Destroy() | |
3014 | wait(0.4) | |
3015 | hed.Anchored = false | |
3016 | ||
3017 | ||
3018 | canattack = true | |
3019 | idle = true | |
3020 | hand1:Destroy() | |
3021 | hand2:Destroy() | |
3022 | ||
3023 | goo = 0 | |
3024 | idle1 = true | |
3025 | grab = false | |
3026 | wait(1) | |
3027 | if jk == true then | |
3028 | jk = false | |
3029 | clickon = true | |
3030 | end | |
3031 | ||
3032 | end | |
3033 | ||
3034 | ||
3035 | end | |
3036 | ||
3037 | ||
3038 | grabhit.Touched:connect(touch) | |
3039 | wait(0.1) | |
3040 | grabhit:Destroy() | |
3041 | ||
3042 | ||
3043 | ||
3044 | ||
3045 | if grab == false then | |
3046 | hand1:Destroy() | |
3047 | hand2:Destroy() | |
3048 | ||
3049 | canattack = true | |
3050 | idle = true | |
3051 | ||
3052 | idle1 = true | |
3053 | ||
3054 | end | |
3055 | end | |
3056 | end | |
3057 | end) | |
3058 | ||
3059 | mouse.KeyDown:connect(function(Key) | |
3060 | if Key == "g" then | |
3061 | if canattack == true then | |
3062 | ||
3063 | ||
3064 | kamehamehaon = true | |
3065 | beam1.Size = Vector3.new(6,6,1) | |
3066 | ||
3067 | partaura.Size = NumberSequence.new(0.8) | |
3068 | idle = false | |
3069 | ||
3070 | idle1 = false | |
3071 | canattack = false | |
3072 | hum.WalkSpeed = 0 | |
3073 | z2 = Instance.new("Sound",char) | |
3074 | z2.Volume = 3 | |
3075 | z2.Looped = false | |
3076 | z2.SoundId = "rbxassetid://2367212700" | |
3077 | z2:Play() | |
3078 | ||
3079 | ||
3080 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
3081 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
3082 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
3083 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
3084 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
3085 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
3086 | ||
3087 | ||
3088 | ||
3089 | partaura.Transparency = NumberSequence.new(0) | |
3090 | partaura1.Transparency = NumberSequence.new(0) | |
3091 | - | z2.SoundId = "rbxassetid://908489666" |
3091 | + | |
3092 | wait(6) | |
3093 | zwc1 = Instance.new("Sound",char) | |
3094 | zwc1.Volume = 1 | |
3095 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head |
3095 | + | |
3096 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso |
3096 | + | |
3097 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm |
3097 | + | |
3098 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm |
3098 | + | |
3099 | hum.HipHeight = 10 | |
3100 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg |
3100 | + | |
3101 | if kamehamehaon == true then | |
3102 | kamehamehaon = false | |
3103 | hited = true | |
3104 | wait(0.1) | |
3105 | point = true | |
3106 | kamehamehaon = false | |
3107 | kamehameha = false | |
3108 | ||
3109 | ||
3110 | ||
3111 | partaura.Transparency = NumberSequence.new(1) | |
3112 | partaura1.Transparency = NumberSequence.new(1) | |
3113 | z2:Stop() | |
3114 | z4 = Instance.new("Sound",char) | |
3115 | z4.Volume = 5 | |
3116 | z4.Looped = false | |
3117 | z4.SoundId = "rbxassetid://908474188" | |
3118 | z4:Play() | |
3119 | ||
3120 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
3121 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
3122 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
3123 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
3124 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
3125 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
3126 | ||
3127 | ||
3128 | ||
3129 | ||
3130 | ||
3131 | laser = true | |
3132 | s1.Volume=1 | |
3133 | s1:play() | |
3134 | wait(5.4) | |
3135 | point = false | |
3136 | ||
3137 | laser = false | |
3138 | beam1.Size = Vector3.new(1,1,1) | |
3139 | beam1.Parent=nil | |
3140 | inner1.Parent=nil | |
3141 | expl1.Parent=nil | |
3142 | ||
3143 | hited1 = false | |
3144 | exa1.Parent=nil | |
3145 | s1:stop() | |
3146 | ||
3147 | idle = true | |
3148 | canattack = true | |
3149 | idle1 = true | |
3150 | hum.WalkSpeed = 16 | |
3151 | hum.HipHeight = 0 | |
3152 | end | |
3153 | end | |
3154 | end | |
3155 | end) | |
3156 | ||
3157 | function spin() | |
3158 | for i = 1, 50 do | |
3159 | wait() | |
3160 | ||
3161 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
3162 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3163 | torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0) | |
3164 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm | |
3165 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm | |
3166 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
3167 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
3168 | end | |
3169 | end | |
3170 | function grab5() | |
3171 | for i = 1, 10 do | |
3172 | wait() | |
3173 | ||
3174 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
3175 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3176 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm | |
3177 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm | |
3178 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
3179 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
3180 | end | |
3181 | for i = 1, 10 do | |
3182 | wait() | |
3183 | ||
3184 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head | |
3185 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso | |
3186 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm | |
3187 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm | |
3188 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg | |
3189 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg | |
3190 | end | |
3191 | end | |
3192 | mouse.KeyDown:connect(function(key) | |
3193 | if key == "y" then | |
3194 | if canattack == true then | |
3195 | idle = false | |
3196 | idle1 = false | |
3197 | canattack = false | |
3198 | grab5() | |
3199 | ||
3200 | grabhit = Instance.new("Part",char) | |
3201 | grabhit.Size = Vector3.new(2,2,2) | |
3202 | grabhit.Position = Vector3.new(999,999,999) | |
3203 | grabhit.Transparency = 1 | |
3204 | grabweld = Instance.new("Weld",grabhit) | |
3205 | grabweld.Part0 = torso | |
3206 | grabweld.Part1 = grabhit | |
3207 | grabweld.C0 = CFrame.new(0,0,-2) | |
3208 | --------------------------------------------------------------- | |
3209 | hand1 = Instance.new("Part",rarm) | |
3210 | hand1.Size = Vector3.new(1,1,1) | |
3211 | hand1.CanCollide = false | |
3212 | hand1.Transparency = 1 | |
3213 | hand1.Position = Vector3.new(999,999,999) | |
3214 | hand1weld = Instance.new("Weld",hand1) | |
3215 | hand1weld.Part0 = rarm | |
3216 | hand1weld.Part1 = hand1 | |
3217 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
3218 | ---------------------------------------------------------------- | |
3219 | hand2 = Instance.new("Part",rarm) | |
3220 | hand2.Size = Vector3.new(1,1,1) | |
3221 | hand1.CanCollide = false | |
3222 | hand2.Transparency = 1 | |
3223 | hand2.Position = Vector3.new(999,999,999) | |
3224 | hand2weld = Instance.new("Weld",hand2) | |
3225 | hand2weld.Part0 = larm | |
3226 | hand2weld.Part1 = hand2 | |
3227 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3228 | function touch1(hit) | |
3229 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3230 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3231 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3232 | grab1 = true | |
3233 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3234 | if hu1.Health > 100 then | |
3235 | hu1.MaxHealth = 100 | |
3236 | hu1.Health = 100 | |
3237 | end | |
3238 | end | |
3239 | end | |
3240 | hand1.Touched:connect(touch1) | |
3241 | function touch2(hit) | |
3242 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3243 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3244 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3245 | grab1 = true | |
3246 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3247 | if hu1.Health > 100 then | |
3248 | hu1.MaxHealth = 100 | |
3249 | hu1.Health = 100 | |
3250 | end | |
3251 | end | |
3252 | end | |
3253 | hand2.Touched:connect(touch2) | |
3254 | function touch(hit) | |
3255 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3256 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3257 | grab1 = true | |
3258 | if clickon == true then | |
3259 | jk = true | |
3260 | clickon = false | |
3261 | end | |
3262 | grabhit.TouchInterest:Destroy() | |
3263 | ||
3264 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3265 | to1 = hit.Parent:findFirstChild("Torso") | |
3266 | he1 = hit.Parent:findFirstChild("Head") | |
3267 | hu1.WalkSpeed = 0 | |
3268 | if hu1.Health > 100 then | |
3269 | hu1.MaxHealth = 100 | |
3270 | hu1.Health = 100 | |
3271 | end | |
3272 | ||
3273 | ||
3274 | ||
3275 | ||
3276 | end | |
3277 | ||
3278 | if grab1 == true then | |
3279 | throw = 5 | |
3280 | to1.CFrame = to1.CFrame + Vector3.new(0,60,0) | |
3281 | kickup() | |
3282 | hum.HipHeight = 10 | |
3283 | wait() | |
3284 | grabon1 = true | |
3285 | ||
3286 | hed.Anchored = true | |
3287 | wait(0.3) | |
3288 | ||
3289 | hed.Anchored = false | |
3290 | spin() | |
3291 | ds = Instance.new("Sound",torso) | |
3292 | ds.Volume = 4 | |
3293 | ds.Looped = false | |
3294 | ds.SoundId = "rbxassetid://860448713" | |
3295 | ds:Play() | |
3296 | ||
3297 | grabon1 = false | |
3298 | grabon2 = true | |
3299 | wait(0.5) | |
3300 | grabon2 = false | |
3301 | hand1:Destroy() | |
3302 | ||
3303 | hand2:Destroy() | |
3304 | ||
3305 | hum.HipHeight = 0 | |
3306 | wait(0.5) | |
3307 | canattack = true | |
3308 | idle = true | |
3309 | grabhit:Destroy() | |
3310 | idle1 = true | |
3311 | grab1 = false | |
3312 | ||
3313 | if jk == true then | |
3314 | jk = false | |
3315 | clickon = true | |
3316 | end | |
3317 | end | |
3318 | ||
3319 | ||
3320 | end | |
3321 | ||
3322 | ||
3323 | end | |
3324 | ||
3325 | ||
3326 | ||
3327 | ||
3328 | ||
3329 | grabhit.Touched:connect(touch) | |
3330 | ||
3331 | ||
3332 | ||
3333 | ||
3334 | wait(0.2) | |
3335 | ||
3336 | if grab1 == false then | |
3337 | hand1:Destroy() | |
3338 | hand2:Destroy() | |
3339 | grabhit:Destroy() | |
3340 | ||
3341 | canattack = true | |
3342 | idle = true | |
3343 | ||
3344 | idle1 = true | |
3345 | ||
3346 | ||
3347 | ||
3348 | end | |
3349 | end | |
3350 | end) | |
3351 | ||
3352 | function pushaway() | |
3353 | for i = 1, 10 do | |
3354 | wait() | |
3355 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
3356 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
3357 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
3358 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
3359 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3360 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3361 | end | |
3362 | for i = 1, 10 do | |
3363 | wait() | |
3364 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
3365 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
3366 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm | |
3367 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
3368 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3369 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3370 | end | |
3371 | end | |
3372 | ||
3373 | function dragoncharge() | |
3374 | for i = 1, 10 do | |
3375 | wait() | |
3376 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
3377 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3378 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm | |
3379 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm | |
3380 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3381 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3382 | end | |
3383 | end | |
3384 | function dragonfist() | |
3385 | for i = 1, 10 do | |
3386 | wait() | |
3387 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
3388 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
3389 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
3390 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
3391 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3392 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3393 | end | |
3394 | for i = 1, 10 do | |
3395 | wait() | |
3396 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
3397 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
3398 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm | |
3399 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm | |
3400 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg | |
3401 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg | |
3402 | end | |
3403 | end | |
3404 | mouse.KeyDown:connect(function(key) | |
3405 | if key == "u" then | |
3406 | if canattack == true then | |
3407 | if ssj33 == true then | |
3408 | idle = false | |
3409 | idle1 = false | |
3410 | canattack = false | |
3411 | grab5() | |
3412 | ||
3413 | grabhit = Instance.new("Part",char) | |
3414 | grabhit.Size = Vector3.new(2,2,2) | |
3415 | grabhit.Position = Vector3.new(999,999,999) | |
3416 | grabhit.Transparency = 1 | |
3417 | grabweld = Instance.new("Weld",grabhit) | |
3418 | grabweld.Part0 = torso | |
3419 | grabweld.Part1 = grabhit | |
3420 | grabweld.C0 = CFrame.new(0,0,-2) | |
3421 | --------------------------------------------------------------- | |
3422 | hand1 = Instance.new("Part",rarm) | |
3423 | hand1.Size = Vector3.new(0.1,0.1,0.1) | |
3424 | hand1.CanCollide = false | |
3425 | hand1.Transparency = 1 | |
3426 | hand1.Position = Vector3.new(999,999,999) | |
3427 | hand2mesh = Instance.new("SpecialMesh",hand1) | |
3428 | hand2mesh.MeshType = "FileMesh" | |
3429 | ||
3430 | hand2mesh.Scale = Vector3.new(1,1,1) | |
3431 | hand2aura = Instance.new("ParticleEmitter",hand1) | |
3432 | hand2aura.Size = NumberSequence.new(1) | |
3433 | hand2aura.Texture = "rbxassetid://715401010" | |
3434 | hand2aura.Speed = NumberRange.new(0) | |
3435 | hand2aura.LockedToPart = true | |
3436 | hand2aura.Transparency = NumberSequence.new(1) | |
3437 | hand2aura.RotSpeed = NumberRange.new(999) | |
3438 | hand1weld = Instance.new("Weld",hand1) | |
3439 | hand1weld.Part0 = rarm | |
3440 | hand1weld.Part1 = hand1 | |
3441 | hand1weld.C0 = CFrame.new(0,-1.8,0) | |
3442 | ---------------------------------------------------------------- | |
3443 | hand2 = Instance.new("Part",rarm) | |
3444 | hand2.Size = Vector3.new(1,1,1) | |
3445 | hand1.CanCollide = false | |
3446 | hand2.Transparency = 1 | |
3447 | hand2.Position = Vector3.new(999,999,999) | |
3448 | ||
3449 | hand2weld = Instance.new("Weld",hand2) | |
3450 | hand2weld.Part0 = larm | |
3451 | hand2weld.Part1 = hand2 | |
3452 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3453 | function touch1(hit) | |
3454 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3455 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3456 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3457 | grab2 = true | |
3458 | ||
3459 | if clickon == true then | |
3460 | jk = true | |
3461 | clickon = false | |
3462 | end | |
3463 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3464 | if hu1.Health > 100 then | |
3465 | hu1.MaxHealth = 100 | |
3466 | hu1.Health = 100 | |
3467 | end | |
3468 | end | |
3469 | end | |
3470 | hand1.Touched:connect(touch1) | |
3471 | function touch2(hit) | |
3472 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3473 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3474 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3475 | grab2 = true | |
3476 | if clickon == true then | |
3477 | jk = true | |
3478 | clickon = false | |
3479 | end | |
3480 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3481 | if hu1.Health > 100 then | |
3482 | hu1.MaxHealth = 100 | |
3483 | hu1.Health = 100 | |
3484 | end | |
3485 | end | |
3486 | end | |
3487 | hand2.Touched:connect(touch2) | |
3488 | function touch(hit) | |
3489 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3490 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3491 | grab8 = true | |
3492 | if clickon == true then | |
3493 | jk = true | |
3494 | clickon = false | |
3495 | end | |
3496 | grabhit.TouchInterest:Destroy() | |
3497 | ||
3498 | hu12 = hit.Parent:findFirstChild("Humanoid") | |
3499 | to12 = hit.Parent:findFirstChild("Torso") | |
3500 | he12 = hit.Parent:findFirstChild("Head") | |
3501 | hu1.WalkSpeed = 0 | |
3502 | if hu12.Health > 100 then | |
3503 | hu12.MaxHealth = 100 | |
3504 | hu12.Health = 100 | |
3505 | end | |
3506 | ||
3507 | ||
3508 | ||
3509 | ||
3510 | end | |
3511 | ||
3512 | if grab2 == true then | |
3513 | z4f = Instance.new("Sound",torso) | |
3514 | z4f.Volume = 5 | |
3515 | z4f.Looped = false | |
3516 | z4f.SoundId = "rbxassetid://815202315" | |
3517 | z4f:Play() | |
3518 | ||
3519 | pushaway() | |
3520 | grabon3 = true | |
3521 | wait(1) | |
3522 | grabon3 = false | |
3523 | he12.Anchored = true | |
3524 | ||
3525 | dragoncharge() | |
3526 | hand2aura.Transparency = NumberSequence.new(0) | |
3527 | wait(1.5) | |
3528 | dragonfist() | |
3529 | z4f:Destroy() | |
3530 | z4x = Instance.new("Sound",torso) | |
3531 | z4x.Volume = 5 | |
3532 | z4x.Looped = false | |
3533 | z4x.SoundId = "rbxassetid://908474188" | |
3534 | z4x:Play() | |
3535 | hand1.Transparency = 0 | |
3536 | hand2mesh.MeshId = "rbxassetid://58430372" | |
3537 | hand1.BrickColor = BrickColor.new("New Yeller") | |
3538 | hand2mesh.Scale = Vector3.new(5,5,5) | |
3539 | hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
3540 | grabon4 = true | |
3541 | wait(0.5) | |
3542 | ||
3543 | hu12.Health = 0 | |
3544 | grabon4 = false | |
3545 | wait(0.5) | |
3546 | he12.Anchored = false | |
3547 | z4x:Destroy() | |
3548 | throw1 = 5 | |
3549 | throw2 = 5 | |
3550 | ||
3551 | ||
3552 | ||
3553 | ||
3554 | ||
3555 | ||
3556 | ||
3557 | ------------------------------------------------------------ | |
3558 | hand1:Destroy() | |
3559 | hand2:Destroy() | |
3560 | ||
3561 | canattack = true | |
3562 | idle = true | |
3563 | grabhit:Destroy() | |
3564 | idle1 = true | |
3565 | ||
3566 | if jk == true then | |
3567 | jk = false | |
3568 | clickon = true | |
3569 | end | |
3570 | ||
3571 | grab8 = false | |
3572 | end | |
3573 | ||
3574 | ||
3575 | end | |
3576 | ||
3577 | ||
3578 | ||
3579 | ||
3580 | ||
3581 | ||
3582 | ||
3583 | ||
3584 | grabhit.Touched:connect(touch) | |
3585 | ||
3586 | ||
3587 | ||
3588 | ||
3589 | wait(0.2) | |
3590 | ||
3591 | if grab8 == false then | |
3592 | hand1:Destroy() | |
3593 | hand2:Destroy() | |
3594 | grabhit:Destroy() | |
3595 | ||
3596 | canattack = true | |
3597 | idle = true | |
3598 | ||
3599 | idle1 = true | |
3600 | ||
3601 | ||
3602 | ||
3603 | end | |
3604 | end | |
3605 | end | |
3606 | end | |
3607 | end) | |
3608 | game:GetService("RunService").RenderStepped:connect(function() | |
3609 | if grabon3 == true then | |
3610 | throw1 = throw1 + 1 | |
3611 | to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1 | |
3612 | ||
3613 | end | |
3614 | if grabon4 == true then | |
3615 | throw2 = throw2 + 0.2 | |
3616 | torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2 | |
3617 | end | |
3618 | if grabon1 == true then | |
3619 | ||
3620 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5 | |
3621 | ||
3622 | end | |
3623 | if grabon2 == true then | |
3624 | throw = throw + 6 | |
3625 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw | |
3626 | end | |
3627 | if grabon == true then | |
3628 | goo = goo + 0.5 | |
3629 | to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0) | |
3630 | end | |
3631 | if hum.Jump == true then | |
3632 | if canattack == true then | |
3633 | if clickon == true then | |
3634 | jk = true | |
3635 | clickon=false | |
3636 | end | |
3637 | zwc12 = Instance.new("Sound",torso) | |
3638 | zwc12.Volume = 1 | |
3639 | zwc12.Looped = false | |
3640 | zwc12.SoundId = "rbxassetid://436748675" | |
3641 | zwc12:Play() | |
3642 | canattack = false | |
3643 | idle = false | |
3644 | idle1 = false | |
3645 | nohit = 0 | |
3646 | ||
3647 | for i = 1, 20 do | |
3648 | wait() | |
3649 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head | |
3650 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3651 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm | |
3652 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm | |
3653 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg | |
3654 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg | |
3655 | end | |
3656 | wait(0.5) | |
3657 | canattack = true | |
3658 | idle = true | |
3659 | idle1 = true | |
3660 | if jk == true then | |
3661 | jk = false | |
3662 | clickon = true | |
3663 | end | |
3664 | end | |
3665 | end | |
3666 | if kamehameha == true then | |
3667 | aj1 = aj1 + 0.005 | |
3668 | partaura.Size = NumberSequence.new(aj1) | |
3669 | beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0) | |
3670 | beamdamage = beamdamage + 0.001 | |
3671 | ||
3672 | else | |
3673 | aj1 = 0.1 | |
3674 | ||
3675 | end | |
3676 | if hited1 == true then | |
3677 | wait(0.3) | |
3678 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback) | |
3679 | human.Health = human.Health - beamdamage | |
3680 | ||
3681 | ||
3682 | human.PlatformStand = true | |
3683 | human.Sit = true | |
3684 | ||
3685 | if hited1 == false and on == true then | |
3686 | on = false | |
3687 | wait(0.5) | |
3688 | human.PlatformStand = false | |
3689 | human.Sit = false | |
3690 | beamknockback = 0 | |
3691 | beamdamage = 0.001 | |
3692 | human.Jump = true | |
3693 | ||
3694 | end | |
3695 | end | |
3696 | if clickon == true then | |
3697 | if point == false then | |
3698 | you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p) | |
3699 | if hu.Health < 1 then | |
3700 | clickon = false | |
3701 | end | |
3702 | end | |
3703 | ||
3704 | end | |
3705 | ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5) | |
3706 | ball.Transparency = ball.Transparency + 0.05 | |
3707 | if go == false then | |
3708 | aj = aj + 0.13 | |
3709 | spirit1mesh.Scale = Vector3.new(aj,aj,aj) | |
3710 | ||
3711 | end | |
3712 | if auracan1 == true then | |
3713 | auracan1 = false | |
3714 | aura1.Texture = "rbxassetid://281983000" | |
3715 | wait(0.1) | |
3716 | aura1.Texture = "rbxassetid://281982895" | |
3717 | wait(0.1) | |
3718 | aura1.Texture = "rbxassetid://281983092" | |
3719 | wait(0.1) | |
3720 | aura1.Texture = "rbxassetid://281996097" | |
3721 | wait(0.1) | |
3722 | aura1.Texture = "rbxassetid://281983189" | |
3723 | wait(0.1) | |
3724 | aura1.Texture = "rbxassetid://281983242" | |
3725 | wait(0.1) | |
3726 | aura1.Texture = "rbxassetid://281983280" | |
3727 | wait(0.1) | |
3728 | aura1.Texture = "rbxassetid://281983337" | |
3729 | wait(0.1) | |
3730 | ||
3731 | auracan1 = true | |
3732 | end | |
3733 | if auracan == true then | |
3734 | auracan = false | |
3735 | aura.Texture = "rbxassetid://901509906" | |
3736 | wait(0.07) | |
3737 | aura.Texture = "rbxassetid://901510046" | |
3738 | wait(0.07) | |
3739 | aura.Texture = "rbxassetid://901510125" | |
3740 | wait(0.07) | |
3741 | ||
3742 | auracan = true | |
3743 | end | |
3744 | if auracan3 == true then | |
3745 | auracan3 = false | |
3746 | aura3.Texture = "rbxassetid://901509906" | |
3747 | wait(0.07) | |
3748 | aura3.Texture = "rbxassetid://901510046" | |
3749 | wait(0.07) | |
3750 | aura3.Texture = "rbxassetid://901510125" | |
3751 | wait(0.07) | |
3752 | auracan3 = true | |
3753 | end | |
3754 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3755 | ||
3756 | if walk == true then | |
3757 | ||
3758 | if canattack == true then | |
3759 | walk = false | |
3760 | walkon = true | |
3761 | ||
3762 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
3763 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
3764 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
3765 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
3766 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
3767 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
3768 | wait(0.1) | |
3769 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3770 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
3771 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
3772 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
3773 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
3774 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
3775 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
3776 | wait(0.1) | |
3777 | end | |
3778 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3779 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3780 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3781 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
3782 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
3783 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
3784 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
3785 | ||
3786 | z41 = Instance.new("Sound",char) | |
3787 | z41.Volume = 10 | |
3788 | z41.Looped = false | |
3789 | z41.SoundId = walksound | |
3790 | z41:Play() | |
3791 | wait(.1) | |
3792 | end | |
3793 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3794 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3795 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3796 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
3797 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
3798 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
3799 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
3800 | ||
3801 | ||
3802 | wait(.1) | |
3803 | end | |
3804 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3805 | ||
3806 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3807 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3808 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
3809 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
3810 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
3811 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
3812 | wait(0.1) | |
3813 | ||
3814 | end | |
3815 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3816 | ||
3817 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3818 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3819 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
3820 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
3821 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
3822 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
3823 | wait(0.1) | |
3824 | ||
3825 | end | |
3826 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3827 | ||
3828 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3829 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3830 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
3831 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
3832 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
3833 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
3834 | wait(0.1) | |
3835 | end | |
3836 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3837 | ||
3838 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3839 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3840 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
3841 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
3842 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
3843 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
3844 | wait(0.1) | |
3845 | end | |
3846 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3847 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3848 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3849 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
3850 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
3851 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
3852 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
3853 | wait(0.1) | |
3854 | z41 = Instance.new("Sound",char) | |
3855 | z41.Volume = 10 | |
3856 | z41.Looped = false | |
3857 | z41.SoundId = walksound | |
3858 | z41:Play() | |
3859 | end | |
3860 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3861 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3862 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3863 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
3864 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
3865 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
3866 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
3867 | wait(0.1) | |
3868 | ||
3869 | end | |
3870 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3871 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3872 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3873 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
3874 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
3875 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
3876 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
3877 | ||
3878 | wait(0.1) | |
3879 | end | |
3880 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3881 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3882 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3883 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
3884 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
3885 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
3886 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
3887 | ||
3888 | wait(0.1) | |
3889 | end | |
3890 | ||
3891 | walk = true | |
3892 | end | |
3893 | end | |
3894 | end | |
3895 | if hum.MoveDirection.x == 0 then | |
3896 | if idle1 == true then | |
3897 | walkon = false | |
3898 | idle1 = false | |
3899 | idle = false | |
3900 | ||
3901 | ||
3902 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
3903 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
3904 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
3905 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
3906 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
3907 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
3908 | wait(0.1) | |
3909 | ||
3910 | if canattack == true then | |
3911 | idle = true | |
3912 | idle1 = true | |
3913 | end | |
3914 | end | |
3915 | ||
3916 | end | |
3917 | nohit = nohit + 0.2 | |
3918 | if nohit > 10 and canattack == true and walkon == false then | |
3919 | idle = true | |
3920 | idle1 = true | |
3921 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
3922 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
3923 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
3924 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
3925 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
3926 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
3927 | ||
3928 | end | |
3929 | if darius == true then | |
3930 | darius = false | |
3931 | wait(0.1) | |
3932 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
3933 | wait(0.1) | |
3934 | part2.Texture = "http://www.roblox.com/asset/?id=894173392" | |
3935 | wait(0.1) | |
3936 | part2.Texture = "http://www.roblox.com/asset/?id=890403068" | |
3937 | wait(0.1) | |
3938 | part2.Texture = "http://www.roblox.com/asset/?id=890403512" | |
3939 | darius = true | |
3940 | end | |
3941 | end) |