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1 | if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") ~= nil then | |
2 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").HeadColor = BrickColor.new("White") | |
3 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").LeftArmColor = BrickColor.new("Really black") | |
4 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").LeftLegColor = BrickColor.new("Really black") | |
5 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").RightArmColor = BrickColor.new("Really black") | |
6 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").RightLegColor = BrickColor.new("Really black") | |
7 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").TorsoColor = BrickColor.new("Really black") | |
8 | end | |
9 | ||
10 | BigTorso=Instance.new("SpecialMesh",game.Players.LocalPlayer.Character.Torso) | |
11 | BigTorso.Offset=Vector3.new(0,0,0) | |
12 | BigTorso.MeshType="Brick" | |
13 | BigTorso.Scale=Vector3.new(2,4,2) | |
14 | - | BigTorso.Scale=Vector3.new(1,2,1) |
14 | + | |
15 | a=game.Players.LocalPlayer.Character["Right Arm"] | |
16 | aa=game.Players.LocalPlayer.Character.Torso["Right Shoulder"] | |
17 | a.Size=Vector3.new(2,4,2) | |
18 | - | a.Size=Vector3.new(1,4,1) |
18 | + | |
19 | aa.C1 = CFrame.new(0,(a.Size.y/2)-0.5,0) * CFrame.Angles(0,math.pi/2,0) | |
20 | aa.Parent=game.Players.LocalPlayer.Character.Torso | |
21 | ||
22 | b=game.Players.LocalPlayer.Character["Right Leg"] | |
23 | bb=game.Players.LocalPlayer.Character.Torso["Right Hip"] | |
24 | b.Size=Vector3.new(2,4,2) | |
25 | - | b.Size=Vector3.new(1,7,1) |
25 | + | |
26 | bb.C1 = CFrame.new(0,b.Size.y/2,0) * CFrame.Angles(0,math.pi/2,0) | |
27 | bb.Parent=game.Players.LocalPlayer.Character.Torso | |
28 | ||
29 | c=game.Players.LocalPlayer.Character["Left Arm"] | |
30 | cc=game.Players.LocalPlayer.Character.Torso["Left Shoulder"] | |
31 | c.Size=Vector3.new(2,4,2) | |
32 | - | c.Size=Vector3.new(1,4,1) |
32 | + | |
33 | cc.C1 = CFrame.new(0,(c.Size.y/2)-0.5,0) * CFrame.Angles(0,-math.pi/2,0) | |
34 | cc.Parent=game.Players.LocalPlayer.Character.Torso | |
35 | ||
36 | d=game.Players.LocalPlayer.Character["Left Leg"] | |
37 | dd=game.Players.LocalPlayer.Character.Torso["Left Hip"] | |
38 | d.Size=Vector3.new(2,4,2) | |
39 | - | d.Size=Vector3.new(1,7,1) |
39 | + | |
40 | dd.C1 = CFrame.new(0,d.Size.y/2,0) * CFrame.Angles(0,-math.pi/2,0) | |
41 | dd.Parent=game.Players.LocalPlayer.Character.Torso | |
42 | ||
43 | e=game.Players.LocalPlayer.Character["Head"] | |
44 | ee=game.Players.LocalPlayer.Character.Torso["Neck"] | |
45 | ee.C0=CFrame.new(0,2,0,-1,-0,-0,0,0,1,0,1,0) | |
46 | ee.Parent=game.Players.LocalPlayer.Character.Torso | |
47 | ||
48 | ||
49 | v = game.Players.LocalPlayer | |
50 | coroutine.resume(coroutine.create(function() | |
51 | if v and v.Character and v.Character:findFirstChild("Head") then | |
52 | for c,b in pairs(v.Character:findFirstChild("Head"):GetChildren()) do | |
53 | if b.ClassName == "Decal" then | |
54 | b:Remove() | |
55 | end | |
56 | end | |
57 | for a, moda in pairs(v.Character:children()) do if moda:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 moda:Destroy() end end | |
58 | local char = v.Character | |
59 | local moda = Instance.new("Model", char) moda.Name = "FHEAD" | |
60 | local cl = char.Head:Clone() cl.Transparency = 0 cl.Parent = moda cl.Name = "Head" | |
61 | local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head | |
62 | char.Head.Transparency = 1 | |
63 | end | |
64 | end)) | |
65 | ||
66 | ab = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) | |
67 | ab.Name = "Slender" | |
68 | abu = Instance.new("TextButton",ab) | |
69 | abu.Text = "Invisible" | |
70 | abu.Position = UDim2.new(0,0,1,-30) | |
71 | abu.Size = UDim2.new(0,100,0,30) | |
72 | abu.MouseButton1Click:connect(function() | |
73 | if abu.Text == "Invisible" then | |
74 | abu.Text = "Visible" | |
75 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
76 | if v.ClassName == "Part" then | |
77 | v.Transparency = 1 | |
78 | elseif v.Name == "FHEAD" then | |
79 | v.Head.Transparency = 1 | |
80 | end | |
81 | end | |
82 | elseif abu.Text == "Visible" then | |
83 | abu.Text = "Invisible" | |
84 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
85 | if v.ClassName == "Part" then | |
86 | if v.Name == "Head" or v.Name == "HumanoidRootPart" then else | |
87 | v.Transparency = 0 | |
88 | end | |
89 | elseif v.Name == "FHEAD" then | |
90 | v.Head.Transparency = 0 | |
91 | end | |
92 | end | |
93 | end | |
94 | end) | |
95 | mouse=game.Players.LocalPlayer:GetMouse() | |
96 | mouse.KeyDown:connect(function(key) local key=key:lower() | |
97 | if key=="g" then | |
98 | if abu.Text == "Invisible" then | |
99 | abu.Text = "Visible" | |
100 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
101 | if v.ClassName == "Part" then | |
102 | v.Transparency = 1 | |
103 | elseif v.Name == "FHEAD" then | |
104 | v.Head.Transparency = 1 | |
105 | end | |
106 | end | |
107 | elseif abu.Text == "Visible" then | |
108 | abu.Text = "Invisible" | |
109 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
110 | if v.ClassName == "Part" then | |
111 | if v.Name == "Head" or v.Name == "HumanoidRootPart" then else | |
112 | v.Transparency = 0 | |
113 | end | |
114 | elseif v.Name == "FHEAD" then | |
115 | v.Head.Transparency = 0 | |
116 | end | |
117 | end | |
118 | end | |
119 | end | |
120 | end) | |
121 | ||
122 | ||
123 | local Player = game.Players.LocalPlayer | |
124 | local Mouse = Player:GetMouse() | |
125 | Mouse.KeyDown:connect(function(key) | |
126 | if key:byte() == 50 or key:byte() == 49 then | |
127 | if Mouse.Target ~= nil then | |
128 | Player.Character.HumanoidRootPart.CFrame = Mouse.Hit+Vector3.new(0,9,0) | |
129 | end | |
130 | end | |
131 | end) | |
132 | ||
133 | while true do | |
134 | for i,a in pairs(game.Players:GetChildren()) do | |
135 | local v = a.Character | |
136 | if v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') and Player.Character:FindFirstChild('HumanoidRootPart') then | |
137 | if v ~= Player.Character then | |
138 | if (Player.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).magnitude < 10 and Player.Character.Torso.Transparency ~= 1 then | |
139 | v.Humanoid.Health = 0 | |
140 | end | |
141 | end | |
142 | end | |
143 | end | |
144 | wait() | |
145 | end |