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1
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
    script.Parent = owner.Character
6
    local Event = Instance.new("RemoteEvent")
7
    Event.Name = "UserInput"
8
    local function NewFakeEvent()
9
        local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
        return Fake
11
    end
12
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
    local function TriggerEvent(self,Event,...)
18
        local Trigger = Mouse[Event]
19
        if Trigger and Trigger.fakeEvent and Trigger.Function then
20
            Trigger.Function(...)
21
        end
22
    end
23
    Mouse.TrigEvent = TriggerEvent
24
    UserInputService.TrigEvent = TriggerEvent
25
    Event.OnServerEvent:Connect(function(FiredBy,Input)
26
        if FiredBy.Name ~= owner.Name then end
27
        if Input.MouseEvent then
28
            Mouse.Target = Input.Target
29
            Mouse.Hit = Input.Hit
30
        else
31
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
                return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
            end
35
            for _,Action in pairs(ContextActionService.Actions) do
36
                for _,Key in pairs(Action.Keys) do
37
                    if Key==Input.KeyCode then
38
                        Action.Function(Action.Name,Input.UserInputState,Input)
39
                    end
40
                end
41
            end
42
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
        end
45
    end)
46
    InternalData["Mouse"] = Mouse
47
    InternalData["ContextActionService"] = ContextActionService
48
    InternalData["UserInputService"] = UserInputService
49
    Event.Parent = NLS([[
50
        local Player = owner
51
        local Event = script:WaitForChild("UserInput")
52
        local UserInputService = game:GetService("UserInputService")
53
        local Mouse = Player:GetMouse()
54
        local Input = function(Input,gameProcessedEvent)
55
            if gameProcessedEvent then return end
56
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
        end
58
        UserInputService.InputBegan:Connect(Input)
59
        UserInputService.InputEnded:Connect(Input)
60
        local Hit,Target
61
        while wait(1/30) do
62
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
                Hit,Target = Mouse.Hit,Mouse.Target
64
                Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
            end
66
        end
67
    ]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
    __index = function (self,Index)
71
        local Sandbox = function (Thing)
72
            if Thing:IsA("Player") then
73
                local RealPlayer = Thing
74
                return setmetatable({},{
75
                    __index = function (self,Index)
76
                        local Type = type(RealPlayer[Index])
77
                        if Type == "function" then
78
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
                                return function (self)
80
                                    return InternalData["Mouse"]
81
                                end
82
                            end
83
                            return function (self,...)
84
                                return RealPlayer[Index](RealPlayer,...)
85
                            end
86
                        else
87
                            if Index == "PlrObj" then
88
                                return RealPlayer
89
                            end
90
                            return RealPlayer[Index]
91
                        end
92
                    end;
93
                    __tostring = function(self)
94
                        return RealPlayer.Name
95
                    end
96
                })
97
            end
98
        end
99
        if RealGame[Index] then
100
            local Type = type(RealGame[Index])
101
            if Type == "function" then
102
                if Index:lower() == "getservice" or Index:lower() == "service" then
103
                    return function (self,Service)
104
                        if Service:lower() == "players" then
105
                            return setmetatable({},{
106
                                __index = function (self2,Index2)
107
                                    local RealService = RealGame:GetService(Service)
108
                                    local Type2 = type(Index2)
109
                                    if Type2 == "function" then
110
                                        return function (self,...)
111
                                            return RealService[Index2](RealService,...)
112
                                        end
113
                                    else
114
                                        if Index2:lower() == "localplayer" then
115
                                            return Sandbox(owner)
116
                                        end
117
                                        return RealService[Index2]
118
                                    end
119
                                end;
120
                                __tostring = function(self)
121
                                    return RealGame:GetService(Service).Name
122
                                end
123
                            })
124
                        elseif Service:lower() == "contextactionservice" then
125
                            return InternalData["ContextActionService"]
126
                        elseif Service:lower() == "contextactionservice" then
127
                            return InternalData["UserInputService"]
128
                        elseif Service:lower() == "runservice" then
129
                            return setmetatable({},{
130
                                __index = function(self2,Index2)
131
                                    local RealService = RealGame:GetService(Service)
132
                                    local Type2 = type(Index2)
133
                                    if Type2 == "function" then
134
                                        return function (self,...)
135
                                            return RealService[Index2](RealService,...)
136
                                        end
137
                                    else
138
                                        if Index2:lower() == "bindtorenderstep" then
139
                                            return function (self,Name,Priority,Function)
140
                                                return RealGame:GetService("RunService").Stepped:Connect(Function)
141
                                            end
142
                                        end
143
                                        if Index2:lower() == "renderstepped" then
144
                                            return RealService["Stepped"]
145
                                        end
146
                                        return RealService[Index2]
147
                                    end
148
                                end
149
                            })
150
                        else
151
                            return RealGame:GetService(Service)
152
                        end
153
                    end
154
                end
155
                return function (self,...)
156
                    return RealGame[Index](RealGame,...)
157
                end
158
            else
159
                if game:GetService(Index) then
160
                    return game:GetService(Index)
161
                end
162
                return RealGame[Index]
163
            end
164
        else
165
            return nil
166
        end
167
    end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
 
171
 
172
--//Paste script below this line.
173
174
-- [ GlitchMaster ] --
175
-- [ Cucumber Quest ] --
176
wait()
177
LoudVolume = false
178
Music = true
179
script.Name = "GlitchMaster"
180
Player = game.Players.LocalPlayer
181
c = game.Players.LocalPlayer.Character
182
Head = c.Head
183
anim = c.Humanoid.Animator
184
rage = false
185
Battle = false
186
p = game.Players.LocalPlayer
187
Music = false
188
PhaseEnabled = true
189
TeleportEnabled = true
190
c.Archivable = true
191
WholeBody = c:clone()
192
local Effects = {}
193
attack = false
194
local attacking = false
195
vt = Vector3.new
196
bc = BrickColor.new
197
br = BrickColor.random
198
it = Instance.new
199
cf = CFrame.new
200
euler = CFrame.fromEulerAnglesXYZ
201
angles = CFrame.Angles
202
matr = math.random
203
mouse = Player:GetMouse()
204
205
206
local S10 = Instance.new("Sound") local S11 = Instance.new("ParticleEmitter")
207
208
 c.Humanoid.WalkSpeed = 24 c.Humanoid.JumpPower = 50
209
210
  RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
211
  RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
212
  LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
213
  LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
214
  RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
215
  RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
216
  LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
217
  LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
218
  NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
219
  NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
220
  RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
221
  RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
222
  RS = c.Torso:FindFirstChild("Right Shoulder")
223
  LS = c.Torso:FindFirstChild("Left Shoulder")
224
  RH = c.Torso:FindFirstChild("Right Hip")
225
  LH = c.Torso:FindFirstChild("Left Hip")
226
  RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
227
  N = c.Torso:FindFirstChild("Neck")
228
  cf = CFrame.new
229
  ang = CFrame.Angles
230
  rd = math.rad
231
  rd2 = math.random
232
233
function swait(num)
234
if num==0 or num==nil then
235
game:service'RunService'.Heartbeat:wait(0)
236
else
237
for i=0,num do
238
game:service'RunService'.Heartbeat:wait(0)
239
end
240
end
241
end
242
243
function AnimDis()
244
if c.Animate.Disabled == false then
245
c.Animate.Disabled = true
246
anim.Parent = nil
247
else
248
anim.Parent = c.Humanoid
249
c.Animate.Disabled = false
250
end
251
end
252
function lerpz(joint, prop, cfrmz, alp)
253
joint[prop] = joint[prop]:lerp(cfrmz, alp)
254
end
255
function resetlerp()
256
RJ.C0 = RJC0
257
RJ.C1 = RJC1
258
N.C0 = NC0
259
N.C1 = NC1
260
RS.C0 = RSC0
261
RS.C1 = RSC1
262
LS.C0 = LSC0
263
LS.C1 = LSC1
264
RH.C0 = RHC0
265
RH.C1 = RHC1
266
LH.C0 = LHC0
267
LH.C1 = LHC1
268
end
269
270
game:GetService('UserInputService').InputBegan:connect(function(InputObj)
271
if InputObj.KeyCode == Enum.KeyCode.Slash then
272
local finishEvent = nil
273
isTyping = true
274
finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj)
275
if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
276
isTyping = false
277
finishEvent:disconnect()
278
end
279
end)
280
end
281
end)
282
283
function VirusDestroy(H)
284
spawn(function()
285
for i = 1,1000 do
286
H.Transparency = H.Transparency + 1/1000
287
swait()
288
end
289
game.Debris:AddItem(H,3)H.Anchored = true
290
end)
291
end
292
293
function HitInfect(Part)
294
Part.Touched:connect(function(Hit)
295
if Hit.Size.Y <= 30 and Hit.Size.X <= 30 and Hit.Size.Z <= 30 and Hit.Transparency < 1 and Hit:findFirstChild("Glitch")== nil and Hit.Parent ~= c then
296
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
297
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") HitInfect(Hit) VirusDestroy(Hit)
298
for i = 1,2 do
299
local tra = S11:clone() tra.Parent = Hit
300
tra.Texture = "rbxassetid://744949545"
301
tra.LightEmission = 0
302
if i == 1 then
303
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
304
tra.ZOffset = 2.5
305
else
306
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
307
tra.ZOffset = 3
308
end
309
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
310
tra.Lifetime = NumberRange.new(1,3)
311
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize,0),NumberSequenceKeypoint.new(1,0,0)})
312
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
313
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
314
tra.LockedToPart = true
315
tra.Rate = 15
316
tra.VelocityInheritance = 0.2
317
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
318
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
319
Hit.Mesh.TextureId = "rbxassetid://64619306"
320
end
321
elseif Hit.Name ~= "Head" then
322
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
323
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
324
end
325
end
326
end
327
end)
328
end
329
function Virusify(Hit)
330
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
331
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") 
332
for i = 1,2 do
333
local tra = S11:clone() tra.Parent = Hit
334
tra.Texture = "rbxassetid://744949545"
335
tra.LightEmission = 0
336
if i == 1 then
337
tra.Name = "Glitch" 
338
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
339
tra.ZOffset = 2.5
340
else
341
tra.Name = "Glitch2" 
342
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
343
tra.ZOffset = 3
344
end
345
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
346
tra.Lifetime = NumberRange.new(1,3)
347
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
348
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
349
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
350
tra.LockedToPart = true
351
tra.Rate = 15+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5
352
tra.VelocityInheritance = 0.2
353
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
354
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
355
Hit.Mesh.TextureId = "rbxassetid://64619306"
356
end
357
elseif Hit.Name ~= "Head" then
358
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
359
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
360
end
361
end
362
end
363
364
function Virusify2(Hit)
365
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
366
for i = 1,2 do
367
local tra = S11:clone() tra.Parent = Hit
368
tra.Texture = "rbxassetid://744949545"
369
tra.LightEmission = 0
370
if i == 1 then
371
tra.Name = "Glitch" 
372
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
373
tra.ZOffset = 2.5
374
else
375
tra.Name = "Glitch2" 
376
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
377
tra.ZOffset = 3
378
end
379
local PSize = (Hit.Size.Y)/4
380
tra.Lifetime = NumberRange.new(0.5)
381
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
382
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
383
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
384
tra.LockedToPart = true
385
tra.Rate = 50
386
tra.VelocityInheritance = 0.2
387
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
388
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
389
Hit.Mesh.TextureId = "rbxassetid://64619306"
390
end
391
elseif Hit.Name ~= "Head" then
392
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
393
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
394
end
395
end
396
end
397
398
function Virusify3(Hit)
399
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
400
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") 
401
for i2 = 1,2 do
402
for i = 1,2 do
403
local tra = S11:clone() tra.Parent = Hit
404
tra.Texture = "rbxassetid://744949545"
405
tra.LightEmission = 0
406
if i == 1 then
407
tra.Name = "Glitch" 
408
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
409
tra.ZOffset = 2.5
410
else
411
tra.Name = "Glitch2" 
412
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
413
tra.ZOffset = 3
414
end
415
if i2 == 1 then
416
tra.LockedToPart = true
417
else
418
tra.LockedToPart = false	
419
end
420
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
421
tra.Lifetime = NumberRange.new(1,3)
422
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
423
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
424
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
425
tra.Rate = 35+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5
426
tra.VelocityInheritance = 0.2
427
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
428
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
429
Hit.Mesh.TextureId = "rbxassetid://64619306"
430
end
431
elseif Hit.Name ~= "Head" then
432
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
433
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
434
end
435
end
436
end
437
end
438
439
local S = Instance.new("Sound",c.HumanoidRootPart)S.Volume = 0.4 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
440
441
for i,v in pairs(c:children()) do
442
if v.ClassName == "Accessory" then
443
v:remove()
444
end
445
end
446
447
if c:findFirstChild("Body Colors") then
448
c:findFirstChild("Body Colors"):remove()
449
end
450
for i,v in pairs (c:children()) do
451
if v.ClassName == "Part" then
452
if v.Name ~= "HumanoidRootPart" then
453
HitInfect(v)
454
v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
455
for i2 = 1,2 do
456
for i = 1,2 do
457
local tra = S11:clone() tra.Parent = v
458
tra.Texture = "rbxassetid://744949545"
459
tra.LightEmission = 0
460
if i == 1 then
461
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
462
tra.ZOffset = 2.5
463
else
464
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
465
tra.ZOffset = 3
466
end
467
tra.Rate = 15
468
tra.Lifetime = NumberRange.new(1,3)
469
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0.15,0),NumberSequenceKeypoint.new(1,0,0)})
470
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
471
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
472
if i2 == 1 then
473
tra.LockedToPart = true
474
tra.Rate = 10
475
else
476
tra.LockedToPart = false
477
tra.ZOffset = tra.ZOffset - 2.25
478
end
479
tra.VelocityInheritance = 0.2
480
end
481
if v.Name ~= "Head" then
482
local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
483
M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
484
end
485
end
486
end
487
end
488
end
489
c.Head.Transparency = 1
490
local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
491
local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
492
local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
493
wait()
494
c.Head:FindFirstChild("face").Texture = ""
495
if c:findFirstChild("Shirt")~=nil then
496
c:findFirstChild("Shirt"):remove()
497
end
498
if c:findFirstChild("Pants")~=nil then
499
c:findFirstChild("Pants"):remove()
500
end
501
502
local flying = false
503
local deb = true 
504
local ctrl = {f = 0, b = 0, l = 0, r = 0} 
505
local lastctrl = {f = 0, b = 0, l = 0, r = 0} 
506
local maxspeed = 25 
507
local speed = 0 
508
509
function Fly() 
510
local bg = Instance.new("BodyGyro", c.HumanoidRootPart) 
511
bg.P = 100000 bg.D = 100
512
bg.maxTorque = Vector3.new(math.huge, 0, math.huge) 
513
bg.cframe = c.HumanoidRootPart.CFrame 
514
local bv = Instance.new("BodyVelocity", c.HumanoidRootPart) 
515
bv.velocity = Vector3.new(0,0.1,0) 
516
bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) 
517
repeat wait() 
518
c.Humanoid.PlatformStand = true 
519
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then 
520
speed = speed+1+(speed/maxspeed) 
521
if speed > maxspeed then 
522
speed = maxspeed 
523
end 
524
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then 
525
speed = speed-1 
526
if speed < 0 then 
527
speed = 0 
528
end 
529
end 
530
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then 
531
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
532
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} 
533
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then 
534
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
535
else 
536
bv.velocity = Vector3.new(0,0.1,0) 
537
end 
538
until not flying 
539
ctrl = {f = 0, b = 0, l = 0, r = 0} 
540
lastctrl = {f = 0, b = 0, l = 0, r = 0} 
541
speed = 0 
542
bv:Destroy() 
543
c.Humanoid.PlatformStand = false 
544
end 
545
546
Cloud = false
547
function CloudForm()
548
if Cloud == false then
549
S.Volume = 1
550
attack = true Cloud = true
551
for i = 1,10 do
552
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
553
lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1)
554
lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
555
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
556
lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
557
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
558
lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
559
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
560
lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
561
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
562
swait()
563
end
564
lerpz(RJ, "C0", RJC0 * cf(0, 0, 2500) * ang(rd(0), rd(0), rd(0)), 1)
565
local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(10,10,10) Cl.CanCollide = false Cl.Anchored = false Cl.CFrame = c.HumanoidRootPart.CFrame
566
Cl.CustomPhysicalProperties = PhysicalProperties.new(0,0.3,0.5)
567
Cl.Material = "Sand" Cl.BrickColor = BrickColor.new("Really black") Cl.Name = "Cloud"
568
HitInfect(Cl)
569
for i2 = 1,2 do
570
for i = 1,2 do
571
local tra = S11:clone() tra.Parent = CL
572
tra.Texture = "rbxassetid://744949545"
573
tra.LightEmission = 0
574
if i == 1 then
575
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
576
tra.ZOffset = 2.5
577
else
578
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
579
tra.ZOffset = 3
580
end
581
tra.Lifetime = NumberRange.new(1,3)
582
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
583
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
584
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
585
if i2 == 1 then
586
tra.LockedToPart = true
587
tra.Speed = NumberRange.new(0.5)
588
else
589
tra.LockedToPart = false
590
tra.Speed = NumberRange.new(4)
591
end
592
tra.Rate = 250
593
tra.VelocityInheritance = 0.2
594
end
595
end
596
local W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = Cl
597
local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
598
for i = 1,80 do
599
M.Scale = Vector3.new(i/4,i/4,i/4)
600
c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0)
601
swait()
602
end
603
flying = true attack = false
604
Fly()
605
else
606
attack = true S.Volume = 0.4
607
if c:findFirstChild("Cloud") ~= nil then
608
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
609
if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
610
for i = 1,20 do
611
c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05
612
swait()
613
end
614
c.HumanoidRootPart.Smile:remove()
615
end
616
for i,v in pairs(c:findFirstChild("Cloud"):children()) do
617
if v.Name == "Glitch" then
618
v.Enabled = false
619
end
620
end
621
for i = 1,80 do
622
c:findFirstChild("Cloud").Mesh.Scale =  c:findFirstChild("Cloud").Mesh.Scale - Vector3.new(0.25,0.25,0.25)
623
swait()
624
end
625
game.Debris:AddItem(c:findFirstChild("Cloud"),2)
626
Cloud = false end flying = false
627
wait(2)
628
attack = false
629
end
630
end
631
632
function CloudFace()
633
if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
634
for i = 1,20 do
635
c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05
636
swait()
637
end
638
c.HumanoidRootPart.Smile:remove()
639
else
640
local BillBoard = Instance.new("BillboardGui",c.HumanoidRootPart)BillBoard.Name = "Smile" BillBoard.AlwaysOnTop = true BillBoard.Size = UDim2.new(10,0,10,0)
641
local Im = Instance.new("ImageLabel",BillBoard) Im.BackgroundTransparency = 1 Im.Size = UDim2.new(1,0,1,0)Im.Image = "rbxassetid://915081021" 
642
end
643
end
644
645
646
function VirusExplosion(Pos)
647
for i = 1,10 do
648
for i2 = 1,8 do
649
local V = Instance.new("Part")V.Size = Vector3.new(1+i*20,0.5,10)V.Anchored = true V.CanCollide = false
650
V.CFrame = Pos*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V)
651
V.CFrame = V.CFrame*CFrame.new(0,3,2*i)HitInfect(V) V.Parent = game.Workspace
652
end
653
swait()
654
end
655
end
656
657
function VirusFade(H) 
658
spawn(function()
659
for i = 1,10 do
660
H.Transparency = H.Transparency + 1/10
661
swait()
662
end
663
H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
664
game.Debris:AddItem(H,0.2)
665
end)
666
end
667
668
function VirusFade2(H) 
669
spawn(function()
670
for i = 1,25 do
671
H.Transparency = H.Transparency + 1/25
672
swait()
673
end
674
H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
675
game.Debris:AddItem(H,4)
676
end)
677
end
678
679
function HammerSlam()
680
c.HumanoidRootPart.Anchored = true
681
attack = true
682
AnimDis()
683
for i = 1,15 do
684
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2)-- Y, X, Z
685
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2) -- Y, X, Z
686
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.2) -- Z, X, Y 
687
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.2) -- Z, X, Y
688
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2)
689
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2)
690
swait()
691
end
692
local H = Instance.new("Part",c)H.Size = Vector3.new(1,1,15)H.CanCollide = false
693
local H2 = Instance.new("Part",c)H2.Size = Vector3.new(5,10,5)H2.CanCollide = false
694
local W = Instance.new("Weld",c["Torso"])W.Part0 = c["Torso"] W.Part1 = H  W.C0 = CFrame.new(0,-2,0)
695
local W2 = Instance.new("Weld",H2)W2.Part0 = H2 W2.Part1 = H W2.C0 = CFrame.new(0,0,-4)
696
Virusify(H) Virusify(H2)HitInfect(H)HitInfect(H2)
697
for i = 1,45 do
698
W.C0 = CFrame.new(0,2,4)*CFrame.Angles(math.rad(5),0,0)
699
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2)-- Y, X, Z
700
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2) -- Y, X, Z
701
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(220)), 0.2) -- Z, X, Y 
702
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(-220)), 0.2) -- Z, X, Y
703
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2)
704
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2)
705
swait()
706
end
707
W.C0 = CFrame.new(0,3,-8)*CFrame.Angles(math.rad(200),0,0)
708
for i = 1,15 do
709
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)-- Y, X, Z
710
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5) -- Y, X, Z
711
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.5) -- Z, X, Y 
712
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.5) -- Z, X, Y
713
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
714
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
715
swait()
716
end
717
local S = Instance.new("Sound",H2)S.Volume = 2 S.SoundId = "rbxassetid://211062246" S:Play()
718
for i = 1,45 do
719
for i2 = 1,8 do
720
local V = Instance.new("Part")V.Size = Vector3.new(10+i*4,1,10)V.Anchored = true V.CanCollide = false
721
V.CFrame = H2.CFrame*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V)
722
V.CFrame = V.CFrame*CFrame.new(0,3,5*i)HitInfect(V) V.Parent = game.Workspace
723
end
724
swait()
725
end
726
H.Anchored = true H2.Anchored = true
727
W:remove() W2:remove()
728
c.HumanoidRootPart.Anchored = false
729
AnimDis()
730
attack = false
731
spawn(function()
732
wait(3) H.Transparency = 1 H2.Transparency = 1
733
H:findFirstChild("Glitch").Enabled = false H2:findFirstChild("Glitch").Enabled = false
734
H:findFirstChild("Glitch2").Enabled = false H2:findFirstChild("Glitch2").Enabled = false
735
game.Debris:AddItem(H,4) game.Debris:AddItem(H2,4)
736
end)
737
end
738
739
function Missiles()
740
attack = true
741
local Mis = Instance.new("Part",game.Workspace)Mis.Name = "GlitchMissle" Mis.Size = Vector3.new(2,2,12) Mis.CFrame = c.HumanoidRootPart.CFrame Virusify3(Mis)
742
Mis.CFrame = CFrame.new(Mis.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)))
743
Mis.CanCollide = false local BV = Instance.new("BodyVelocity",Mis)BV.Velocity = Mis.CFrame.lookVector*150 BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
744
local hit = false
745
Mis.Touched:connect(function(Hit)
746
if Hit.Parent ~= c then
747
if hit == false then hit = true
748
Mis.Anchored = true VirusFade2(Mis)
749
VirusExplosion(CFrame.new(Mis.Position))
750
end
751
end
752
end)
753
wait(0.1)
754
attack = false
755
end
756
757
mouse.KeyDown:connect(function(key)
758
if c.Humanoid.Health <= 0 then return end
759
if attack == true then return end
760
if Cloud == true then
761
if key == "f" then
762
CloudFace()
763
end
764
if key == "z" then
765
Missiles()
766
end
767
elseif Cloud == false then
768
if key == "z" then
769
HammerSlam()
770
end
771
end
772
if key == "m" then
773
CloudForm()
774
end
775
end)
776
777
local LastPos = c.HumanoidRootPart.CFrame
778
local Resetting = false
779
function Reset()
780
if Resetting == false then Resetting = true
781
c.Parent = nil 
782
c.Humanoid.Health = math.huge c.Humanoid.MaxHealth = math.huge
783
for i,v in pairs(c:children()) do if v.ClassName == "Part" then v:remove() end end
784
local Tors = Instance.new("Part",c)Tors.Name = "Torso" Tors.Size = Vector3.new(2,2,1) Virusify(Tors)
785
local Hed = Instance.new("Part",c)Hed.Name = "Head" Hed.Size = Vector3.new(2,1,1) Virusify(Hed) Hed.Transparency = 1
786
makejoint(c.Torso, NC0, NC1, c.Torso, c.Head, "Neck")
787
local Hum = Instance.new("Part",c)Hum.Name = "HumanoidRootPart" Hum.Size = Vector3.new(2,2,1) Hum.Transparency = 1
788
makejoint(c.HumanoidRootPart, RJC0, RJC1, c.HumanoidRootPart, c.Torso, "RootJoint")
789
local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
790
local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
791
local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
792
local RiArm = Instance.new("Part",c)RiArm.Name = "Right Arm" RiArm.Size = Vector3.new(1,2,1) Virusify(RiArm)
793
makejoint(c.Torso, RSC0, RSC1, c.Torso, RiArm, "Right Shoulder")
794
local LeArm = Instance.new("Part",c)LeArm.Name = "Left Arm" LeArm.Size = Vector3.new(1,2,1) Virusify(LeArm)
795
makejoint(c.Torso, LSC0, LSC1, c.Torso, LeArm, "Left Shoulder")
796
local RiLeg = Instance.new("Part",c)RiLeg.Name = "Right Leg" RiLeg.Size = Vector3.new(1,2,1) Virusify(RiLeg)
797
makejoint(c.Torso, RHC0, RHC1, c.Torso, RiLeg, "Right Hip")
798
local LeLeg = Instance.new("Part",c)LeLeg.Name = "Left Leg" LeLeg.Size = Vector3.new(1,2,1) Virusify(LeLeg)
799
makejoint(c.Torso, LHC0, LHC1, c.Torso, LeLeg, "Left Hip")
800
c.HumanoidRootPart.CFrame = LastPos*CFrame.new(math.random(-5,5),0,math.random(-5,5))
801
Resetting = false c.Humanoid.Died:connect(Reset) c.Parent = game.Workspace
802
end
803
end
804
c.Humanoid.Died:connect(Reset)
805
806
function onKeyPress(inputObject, gameProcessedEvent)
807
if isTyping == true then return end
808
if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 1 end
809
if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = -1 end
810
if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = -1 end
811
if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 1 end
812
end
813
game:GetService("UserInputService").InputBegan:connect(onKeyPress)
814
815
function onKeyLift(inputObject, gameProcessedEvent)
816
if isTyping == true then return end
817
if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 0 end
818
if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = 0 end
819
if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = 0 end
820
if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 0 end
821
end
822
game:GetService("UserInputService").InputEnded:connect(onKeyLift)
823
824
WholeBody = c:clone()
825
826
function makejoint(paren, co, ci, parto, parti, nam)local gloo = Instance.new("Motor6D")gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
827
idletime = 0
828
sine = 0
829
game:GetService("RunService").RenderStepped:connect(function()
830
c.Humanoid.MaxHealth = c.Humanoid.MaxHealth + math.huge c.Humanoid.Health = c.Humanoid.Health + math.huge
831
if Resetting == false then
832
if c:findFirstChild("Head")== nil or c:findFirstChild("Torso")== nil or c:findFirstChild("HumanoidRootPart")== nil or c.HumanoidRootPart:findFirstChild("RootJoint")== nil then 
833
Reset()
834
else
835
LastPos = c.HumanoidRootPart.CFrame
836
end
837
if c.Torso:findFirstChild("Right Shoulder") == nil or c:findFirstChild("Right Arm")== nil then print("RA")
838
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
839
makejoint(c.Torso, RSC0, RSC1, c.Torso, BodyPart, "Right Shoulder")
840
end
841
if c.Torso:findFirstChild("Left Shoulder") == nil or c:findFirstChild("Left Arm")== nil then print("LA")
842
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
843
makejoint(c.Torso, LSC0, LSC1, c.Torso, BodyPart, "Left Shoulder")
844
end
845
if c.Torso:findFirstChild("Right Hip") == nil or c:findFirstChild("Right Leg")== nil then print("RL")
846
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
847
makejoint(c.Torso, RHC0, RHC1, c.Torso, BodyPart, "Right Hip")
848
end 
849
if c.Torso:findFirstChild("Left Hip") == nil or c:findFirstChild("Left Leg")== nil then print("LL")
850
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
851
makejoint(c.Torso, LHC0, LHC1, c.Torso, BodyPart, "Left Hip")
852
end
853
local r = math.random(1,15)
854
if r == 1 then S.PlaybackSpeed = math.random(1,50)/10 end
855
if attack == false and Cloud == false then
856
local r2 = math.random(1,50)
857
if r2 == 1 then
858
lerpz(RJ, "C0", RJC0 * cf(math.random(-5,5)/10, math.random(-5,5)/10, math.random(-5,5)/10) * ang(rd(0), rd(0), rd(0)), 1)-- Y, X, Z
859
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Y, X, Z
860
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y 
861
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
862
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
863
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
864
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
865
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
866
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
867
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
868
end
869
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)-- Y, X, Z
870
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Y, X, Z
871
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y 
872
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
873
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
874
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
875
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
876
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
877
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
878
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
879
end
880
end
881
end)