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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | plr = game.Players.LocalPlayer | |
145 | repeat wait() until plr.Character | |
146 | char = plr.Character | |
147 | ||
148 | BRICKC = BrickColor.new | |
149 | inthenether = false | |
150 | ||
151 | function createimage(Type, Parent, Face, ID) | |
152 | local image = Instance.new(Type,Parent) | |
153 | image.Face = Face | |
154 | image.Texture = ID | |
155 | end | |
156 | function createtexture(Parent, Face, ID, StudsU, StudsV, Transparency) | |
157 | local image = Instance.new("Texture",Parent) | |
158 | image.Face = Face | |
159 | image.Texture = ID | |
160 | image.StudsPerTileU = StudsU | |
161 | image.StudsPerTileV = StudsV | |
162 | image.Transparency = Transparency | |
163 | end | |
164 | function createpart(Parent, Material, BrickC, Anchored, CF, Name, Size, Collide, Orientation) | |
165 | local part = Instance.new("Part",Parent) | |
166 | part.Material = Material | |
167 | part.BrickColor = BRICKC(tostring(BrickC)) | |
168 | part.Anchored = Anchored | |
169 | part.CFrame = CF | |
170 | part.Name = Name | |
171 | part.Size = Size | |
172 | part.CanCollide = Collide | |
173 | part.Orientation = Orientation | |
174 | end | |
175 | function createimageonallsides(ID, Parent) | |
176 | createimage("Decal", Parent, "Top", ID) | |
177 | createimage("Decal", Parent, "Bottom", ID) | |
178 | createimage("Decal", Parent, "Left", ID) | |
179 | createimage("Decal", Parent, "Right", ID) | |
180 | createimage("Decal",Parent, "Front", ID) | |
181 | createimage("Decal", Parent, "Back", ID) | |
182 | end | |
183 | ||
184 | local NetherPortal = Instance.new("Model",workspace) | |
185 | NetherPortal.Name = "Portal" | |
186 | ||
187 | local Nether = Instance.new("Model",char) | |
188 | Nether.Parent = nil | |
189 | Nether.Name = "Nether" | |
190 | ||
191 | ||
192 | function createportal() | |
193 | local part1 = createpart(NetherPortal, "Slate", BRICKC("Really black"), true, CFrame.new(-0.19, 18, -11.43),"Part1", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
194 | local part2 = createpart(NetherPortal, "Slate", BRICKC("Really black"), true, CFrame.new(-12.19, 14, -11.43),"Part2", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
195 | local part3 = createpart(NetherPortal, "Slate", BRICKC("Really black"), true, CFrame.new(-8.19, 18, -11.43),"Part3", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
196 | local part4 = createpart(NetherPortal, "Slate", BRICKC("Really black"), true, CFrame.new(-4.19, 18, -11.43), "Part4", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
197 | local part5 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-0.19, 14, -11.43), "Part5", Vector3.new(4,4,4),true, Vector3.new(0,0,0)) | |
198 | local part6 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-12.19, 10, -11.43), "Part6", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
199 | local part7 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-12.19, 18, -11.43), "Part7", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
200 | local part8 = createpart(NetherPortal, "Slate", BRICKC'Bright violet', true, CFrame.new(-6.142, 10, -11.466), "Part8", Vector3.new(8, 1.6, 12), false, Vector3.new(90,0,0)) | |
201 | local part9 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-0.19, 10, -11.43), "Part9", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
202 | local part10 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-12.19, 6, -11.43), "Part10", Vector3.new(4,4,4), true , Vector3.new(0,0,0)) | |
203 | local part11 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-12.19, 2, -11.43), "Part11", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
204 | local part12 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-4.19, 2, -11.43), "Part12", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
205 | local part13 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-0.19, 6, -11.43), "Part13", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
206 | local part14 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-8.19, 2, -11.43), "Part14", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
207 | local part15 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-0.19, 2, -11.43), "Part15", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
208 | end | |
209 | ||
210 | createportal() | |
211 | ||
212 | ||
213 | function generatenether() | |
214 | local base = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-11.935, 5000, -45.017), "Base", Vector3.new(377.7, 399.93, 2),true, Vector3.new(90,0,0)) | |
215 | local wall1 = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-191.117, 5212.282, -43.413), "Wall1", Vector3.new(404.32, 421.87, 4),true, Vector3.new(0, -90, 0)) | |
216 | local wall2 = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(178.849, 5212.282, -43.413), "Wall2", Vector3.new(404.32, 421.87, 4),true, Vector3.new(0, 90, 0)) | |
217 | local wall3 = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-8.58, 5212.282, -244.122), "Wall3", Vector3.new(370.83, 421.87, 4), true, Vector3.new(0, 180, 180)) | |
218 | local wall4 = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-8.58, 5212.282, 155.843), "Wall4", Vector3.new(370.83, 421.87, 4), true, Vector3.new(0, 180, 180)) | |
219 | local roof = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-11.935, 5415.161, -45.017), "Roof", Vector3.new(370.83, 421.87, 4), true, Vector3.new(-90, 0, 0)) | |
220 | end | |
221 | ||
222 | ||
223 | for i,v in pairs(NetherPortal:GetChildren()) do | |
224 | if v.Name ~= "Part8" then | |
225 | ||
226 | end | |
227 | if v.Name == "Part8" then | |
228 | createtexture(v, "Top", "http://www.roblox.com/asset/?id=77399998", 4 , 4, 0.1) | |
229 | createtexture(v, "Bottom", "http://www.roblox.com/asset/?id=77399998", 4, 4, 0.1) | |
230 | v.Transparency = 0.7 | |
231 | end | |
232 | end | |
233 | timer = 50 | |
234 | generatenether() | |
235 | local NetherTheme = Instance.new("Sound",char) | |
236 | NetherTheme.SoundId = "rbxassetid://169283546" | |
237 | NetherTheme.Volume = 4 | |
238 | NetherTheme.Looped = true | |
239 | for i,v in pairs(Nether:GetChildren()) do | |
240 | if v.Name ~= "Base" then | |
241 | createtexture(v, "Front", "rbxassetid://75881126", 4, 4, 0) | |
242 | end | |
243 | if v.Name == "Base" and v.Name ~= "Wall4" then | |
244 | createtexture(v, "Front", "rbxassetid://42112689", 4, 4, 0) | |
245 | end | |
246 | if v.Name == "Wall4" then | |
247 | createtexture(v, "Back", "rbxassetid://75881126", 4, 4, 0) | |
248 | end | |
249 | v.Anchored = true | |
250 | v.CanCollide = true | |
251 | end | |
252 | ||
253 | ||
254 | ||
255 | ||
256 | screen = Instance.new("ScreenGui") | |
257 | frame = Instance.new("Frame", screen) | |
258 | frame.Size = UDim2.new(1,0 , 1,0) | |
259 | frame.BackgroundTransparency = 1 | |
260 | frame.BackgroundColor3 = BRICKC'Royal purple'.Color | |
261 | ||
262 | local idle = Instance.new("Sound",NetherPortal) | |
263 | idle.SoundId = "rbxassetid://144392025" | |
264 | idle.Volume = 4 | |
265 | NetherPortal.Part8.Touched:connect(function(part) | |
266 | local human = part.Parent:FindFirstChildOfClass("Humanoid") | |
267 | if human then | |
268 | screen.Parent = game.Players[human.Parent.Name].PlayerGui | |
269 | for i = 1,timer do | |
270 | wait() | |
271 | frame.BackgroundTransparency = frame.BackgroundTransparency - 0.0005 | |
272 | end | |
273 | Nether.Parent = char | |
274 | human.Parent.Torso.CFrame = Nether.Base.CFrame + Vector3.new(0, 5, 0) | |
275 | NetherTheme:Play() | |
276 | screen.Parent = nil | |
277 | inthenether = true | |
278 | end | |
279 | end) | |
280 | while true do | |
281 | wait() | |
282 | if not inthenether then | |
283 | wait(math.random(1,5)) | |
284 | idle:Play() | |
285 | repeat wait() until idle.IsPlaying == false | |
286 | end | |
287 | end |