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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
6 | ||
7 | print([[ | |
8 | ___________________________________ | |
9 | ||
10 | Kyutatsuki13's Homura script | |
11 | Build 0002.5 | |
12 | Vengeful's custom script request | |
13 | (You must see her boobies lmao) | |
14 | ||
15 | ___________________________________ | |
16 | ]]) | |
17 | ||
18 | warn("200R$ has been spent for this.") | |
19 | ||
20 | ||
21 | local p = game:GetService("Players").LocalPlayer | |
22 | local char = p.Character | |
23 | local mouse = p:GetMouse() | |
24 | local larm = char:WaitForChild("Left Arm") | |
25 | local rarm = char:WaitForChild("Right Arm") | |
26 | local lleg = char:WaitForChild("Left Leg") | |
27 | local rleg = char:WaitForChild("Right Leg") | |
28 | local hed = char:WaitForChild("Head") | |
29 | local torso = char:WaitForChild("Torso") | |
30 | local root = char:WaitForChild("HumanoidRootPart") | |
31 | local hum = char:FindFirstChildOfClass("Humanoid") | |
32 | local debris = game:GetService("Debris") | |
33 | local input = game:GetService("UserInputService") | |
34 | local run = game:GetService("RunService") | |
35 | local rs = run.RenderStepped | |
36 | local wingpose = "Idle" | |
37 | local DebrisModel = Instance.new("Model",char) | |
38 | DebrisModel.Name = "Debris" | |
39 | repeat rs:wait() until p.CharacterAppearanceLoaded | |
40 | ||
41 | noidle = false | |
42 | shift = false | |
43 | control = false | |
44 | no_nosound_able = true | |
45 | jumped = false | |
46 | ||
47 | ---------------------------------------------------------------------------- | |
48 | ||
49 | function rswait(value) | |
50 | if value ~= nil and value ~= 0 then | |
51 | for i=1,value do | |
52 | rs:wait() | |
53 | end | |
54 | else | |
55 | rs:wait() | |
56 | end | |
57 | end | |
58 | ||
59 | ---------------------------------------------------------------------------- | |
60 | ||
61 | local timeposition = 0 | |
62 | ||
63 | function music(id) | |
64 | if not torso:FindFirstChild("MusicRuin") then | |
65 | soundz = Instance.new("Sound",torso) | |
66 | end | |
67 | soundz.Volume = 10 | |
68 | soundz.Name = "MusicRuin" | |
69 | soundz.Looped = true | |
70 | soundz.PlaybackSpeed = 1 | |
71 | soundz.SoundId = "rbxassetid://"..id | |
72 | soundz:Stop() | |
73 | soundz:Play() | |
74 | if no_nosound_able == true then | |
75 | soundz.TimePosition = timeposition | |
76 | end | |
77 | end | |
78 | ||
79 | ---------------------------------------------------------------------------- | |
80 | ||
81 | function lerp(a, b, t) | |
82 | return a + (b - a)*t | |
83 | end | |
84 | ||
85 | ---------------------------------------------------------------------------- | |
86 | ||
87 | function Lerp(c1,c2,al) | |
88 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
89 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
90 | for i,v in pairs(com1) do | |
91 | com1[i] = v+(com2[i]-v)*al | |
92 | end | |
93 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
94 | end | |
95 | ||
96 | ---------------------------------------------------------------------------- | |
97 | ||
98 | function slerp(a, b, t) | |
99 | dot = a:Dot(b) | |
100 | if dot > 0.99999 or dot < -0.99999 then | |
101 | return t <= 0.5 and a or b | |
102 | else | |
103 | r = math.acos(dot) | |
104 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
105 | end | |
106 | end | |
107 | ||
108 | ---------------------------------------------------------------------------- | |
109 | ||
110 | function clerp(c1,c2,al) | |
111 | ||
112 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
113 | ||
114 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
115 | ||
116 | for i,v in pairs(com1) do | |
117 | ||
118 | com1[i] = lerp(v,com2[i],al) | |
119 | ||
120 | end | |
121 | ||
122 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
123 | ||
124 | end | |
125 | ||
126 | ---------------------------------------------------------------------------- | |
127 | ||
128 | function findAllNearestTorso(pos,dist) | |
129 | local list = workspace:children() | |
130 | local torso = {} | |
131 | local temp = nil | |
132 | local human = nil | |
133 | local temp2 = nil | |
134 | for x = 1, #list do | |
135 | temp2 = list[x] | |
136 | if (temp2.className == "Model") and (temp2 ~= char) then | |
137 | temp = temp2:findFirstChild("Torso") | |
138 | human = temp2:findFirstChildOfClass("Humanoid") | |
139 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
140 | if (temp.Position - pos).magnitude < dist then | |
141 | table.insert(torso,temp) | |
142 | dist = (temp.Position - pos).magnitude | |
143 | end | |
144 | end | |
145 | end | |
146 | end | |
147 | return torso | |
148 | end | |
149 | ||
150 | ---------------------------------------------------------------------------- | |
151 | ||
152 | function checkIfNotPlayer(model) | |
153 | if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then | |
154 | return true | |
155 | else | |
156 | return false | |
157 | end | |
158 | end | |
159 | ||
160 | ---------------------------------------------------------------------------- | |
161 | ||
162 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
163 | ||
164 | local wld = Instance.new("Weld", wp1) | |
165 | ||
166 | wld.Part0 = wp0 | |
167 | ||
168 | wld.Part1 = wp1 | |
169 | ||
170 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
171 | ||
172 | return wld | |
173 | ||
174 | end | |
175 | ||
176 | function weld(model) | |
177 | local parts,last = {} | |
178 | local function scan(parent) | |
179 | for _,v in pairs(parent:GetChildren()) do | |
180 | if (v:IsA("BasePart")) then | |
181 | if (last) then | |
182 | local w = Instance.new("Weld") | |
183 | w.Name = ("%s_Weld"):format(v.Name) | |
184 | w.Part0,w.Part1 = last,v | |
185 | w.C0 = last.CFrame:inverse() | |
186 | w.C1 = v.CFrame:inverse() | |
187 | w.Parent = last | |
188 | end | |
189 | last = v | |
190 | table.insert(parts,v) | |
191 | end | |
192 | scan(v) | |
193 | end | |
194 | end | |
195 | scan(model) | |
196 | for _,v in pairs(parts) do | |
197 | v.Anchored = false | |
198 | v.Locked = true | |
199 | v.Anchored = false | |
200 | v.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
201 | v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
202 | v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
203 | v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
204 | v.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
205 | v.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
206 | v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0) | |
207 | end | |
208 | end | |
209 | ||
210 | ---------------------------------------------------------------------------- | |
211 | ||
212 | function calculate(part,asd) | |
213 | local Head = hed | |
214 | local RightShoulder = asd | |
215 | local RightArm = part | |
216 | local MousePosition = mouse.Hit.p | |
217 | local ToMouse = (MousePosition - Head.Position).unit | |
218 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
219 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
220 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
221 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
222 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
223 | if tostring(LateralAngle) == "-1.#IND" then | |
224 | LateralAngle = 0 | |
225 | end | |
226 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
227 | if LateralAngle > (math.pi / 2) then | |
228 | LateralAngle = (math.pi / 2) | |
229 | local Torso = root | |
230 | local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p) | |
231 | if Point.Z > 0 then | |
232 | if Point.X > -0 and RightArm == rarm then | |
233 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0) | |
234 | elseif Point.X < 0 and RightArm == rarm then | |
235 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0) | |
236 | end | |
237 | end | |
238 | end | |
239 | if Cross.Y < 0 then | |
240 | LateralAngle = -LateralAngle | |
241 | end | |
242 | return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
243 | end | |
244 | ||
245 | ---------------------------------------------------------------------------- | |
246 | ||
247 | function random(min,max,multiplied) | |
248 | return math.random(min,max)/multiplied | |
249 | end | |
250 | ||
251 | ---------------------------------------------------------------------------- | |
252 | ||
253 | function sound(id,position,vol,pitch,start,finish) | |
254 | coroutine.resume(coroutine.create(function() | |
255 | ||
256 | local part = Instance.new("Part",workspace) | |
257 | part.Position = position | |
258 | part.Size = Vector3.new(0,0,0) | |
259 | part.CanCollide = false | |
260 | part.Transparency = 1 | |
261 | ||
262 | local sound = Instance.new("Sound",part) | |
263 | ||
264 | sound.SoundId = "rbxassetid://"..id | |
265 | ||
266 | repeat rs:wait() until sound.IsLoaded | |
267 | ||
268 | if vol ~= nil then | |
269 | sound.Volume = vol | |
270 | end | |
271 | ||
272 | if pitch ~= nil then | |
273 | sound.PlaybackSpeed = pitch | |
274 | end | |
275 | ||
276 | if start ~= nil then | |
277 | sound.TimePosition = start | |
278 | end | |
279 | ||
280 | if finish ~= nil then | |
281 | debris:AddItem(part,finish-start) | |
282 | else | |
283 | debris:AddItem(part,sound.TimeLength) | |
284 | end | |
285 | ||
286 | sound:Play() | |
287 | ||
288 | return sound | |
289 | ||
290 | end)) | |
291 | end | |
292 | comboid = {} | |
293 | comboid[1] = 1591834623 | |
294 | comboid[2] = 1591835384 | |
295 | comboid[3] = 1591835860 | |
296 | comboid[4] = 1591836776 | |
297 | comboid[5] = 1591837308 | |
298 | comboid[6] = 1591838011 | |
299 | comboid[7] = 1591838398 | |
300 | comboid[8] = 1591840045 | |
301 | comboid[9] = 1591840538 | |
302 | comboid[10] = 1591841249 | |
303 | ||
304 | combosfx = {} | |
305 | for i=1,10 do | |
306 | local sound = Instance.new("Sound",script) | |
307 | sound.Volume = 5 | |
308 | sound.SoundId = "rbxassetid://"..comboid[i] | |
309 | sound.Name = i | |
310 | combosfx[i] = sound | |
311 | end | |
312 | ---------------------------------------------------------------------------- | |
313 | ||
314 | function computeDirection(vec) | |
315 | local lenSquared = vec.magnitude * vec.magnitude | |
316 | local invSqrt = 1 / math.sqrt(lenSquared) | |
317 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
318 | end | |
319 | ||
320 | ---------------------------------------------------------------------------- | |
321 | local shaking = 0 | |
322 | local cam = workspace.CurrentCamera | |
323 | script.Parent = cam | |
324 | game:GetService("RunService").RenderStepped:connect(function() | |
325 | if not script:FindFirstChild("CameraPosition") then | |
326 | cameraposition = Instance.new("Part",script) | |
327 | cameraposition.Name = "CameraPosition" | |
328 | cameraposition.CanCollide = false | |
329 | cameraposition.Transparency = 1 | |
330 | cameraposition.Anchored = false | |
331 | cameraposition.Size = Vector3.new() | |
332 | camerapositionbp = Instance.new("BodyPosition",cameraposition) | |
333 | camerapositionbp.P = 10000 | |
334 | camerapositionbp.D = 500 | |
335 | camerapositionbg = Instance.new("BodyGyro",cameraposition) | |
336 | camerapositionbg.MaxTorque = Vector3.new(10000,10000,10000) | |
337 | camerapositionbg.D = 500 | |
338 | end | |
339 | local asdfg = cameraposition.RotVelocity.Y*2 | |
340 | if asdfg > 45 then asdfg = 45 end | |
341 | if asdfg < -45 then asdfg = -45 end | |
342 | asdfg = math.rad(asdfg) | |
343 | if script:FindFirstChild("CameraPosition"):FindFirstChildOfClass("BodyPosition") then | |
344 | script:FindFirstChild("CameraPosition"):FindFirstChildOfClass("BodyPosition").Position = root.Position+Vector3.new(0,2,0) | |
345 | end | |
346 | if script:FindFirstChild("CameraPosition"):FindFirstChildOfClass("BodyGyro") then | |
347 | script:FindFirstChild("CameraPosition"):FindFirstChildOfClass("BodyGyro").CFrame = root.CFrame*CFrame.Angles(0,0,asdfg) | |
348 | end | |
349 | cam.CameraSubject = cameraposition | |
350 | cam.CFrame = cam.CFrame * CFrame.new(Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)) * CFrame.Angles(0,0,asdfg) | |
351 | cam.CameraType = Enum.CameraType.Follow | |
352 | end) | |
353 | ||
354 | function shake(num) if num > shaking then shaking = num end end | |
355 | game:GetService("RunService").RenderStepped:connect(function() | |
356 | hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100) | |
357 | if shaking > 0 then shaking = shaking - 1 else shaking = 0 end | |
358 | end) | |
359 | ||
360 | plr = game:GetService("Players").LocalPlayer | |
361 | DebrisModel = Instance.new("Model",plr.Character) | |
362 | DebrisModel.Name = "DebrisModel" | |
363 | ||
364 | effect = {} | |
365 | ||
366 | function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration) | |
367 | ||
368 | local part = Instance.new("Part",DebrisModel) | |
369 | part.Anchored = true | |
370 | part.CanCollide = false | |
371 | part.Size = Vector3.new(1,1,1) | |
372 | part.Transparency = transparency | |
373 | part.Material = material | |
374 | part.Color = color | |
375 | part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z)) | |
376 | ||
377 | local partmesh = Instance.new("SpecialMesh",part) | |
378 | if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end | |
379 | partmesh.Scale = size | |
380 | ||
381 | local pvalue = Instance.new("Vector3Value",part) | |
382 | pvalue.Name = "Position" | |
383 | pvalue.Value = positionchange | |
384 | ||
385 | local svalue = Instance.new("Vector3Value",part) | |
386 | svalue.Name = "Size" | |
387 | svalue.Value = sizechange | |
388 | ||
389 | local rvalue = Instance.new("Vector3Value",part) | |
390 | rvalue.Name = "Rotation" | |
391 | rvalue.Value = rotationchange | |
392 | ||
393 | local tvalue = Instance.new("NumberValue",part) | |
394 | tvalue.Name = "Transparency" | |
395 | tvalue.Value = transparencychange | |
396 | ||
397 | local avalue = Instance.new("NumberValue",part) | |
398 | avalue.Name = "Acceleration" | |
399 | avalue.Value = acceleration | |
400 | ||
401 | part.Name = "EFFECT" | |
402 | ||
403 | table.insert(effect,part) | |
404 | ||
405 | return part | |
406 | ||
407 | end | |
408 | ||
409 | coroutine.resume(coroutine.create(function() | |
410 | while true do rs:wait() | |
411 | ||
412 | if not plr.Character:FindFirstChild("DebrisModel") then | |
413 | DebrisModel = Instance.new("Model",plr.Character) | |
414 | DebrisModel.Name = "DebrisModel" | |
415 | end | |
416 | ||
417 | if #effect > 0 then | |
418 | for i=1,#effect do | |
419 | if effect[i] ~= nil then | |
420 | local v = effect[i] | |
421 | local pvalue = v:FindFirstChild("Position").Value | |
422 | local svalue = v:FindFirstChild("Size").Value | |
423 | local rvalue = v:FindFirstChild("Rotation").Value | |
424 | local tvalue = v:FindFirstChild("Transparency").Value | |
425 | local avalue = v:FindFirstChild("Acceleration").Value | |
426 | local mesh = v:FindFirstChild("Mesh") | |
427 | mesh.Scale = mesh.Scale + svalue | |
428 | v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue) | |
429 | v.Transparency = v.Transparency + tvalue | |
430 | v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z)) | |
431 | if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then | |
432 | v.Parent = nil | |
433 | table.remove(effect,i) | |
434 | end | |
435 | end | |
436 | end | |
437 | end | |
438 | ||
439 | end | |
440 | end)) | |
441 | ||
442 | ---------------------------------------------------------------------------- | |
443 | ||
444 | local WorldUp = Vector3.new(0,1,0) | |
445 | function look2(Vec1,Vec2) | |
446 | local Orig = Vec1 | |
447 | Vec1 = Vec1+Vector3.new(0,1,0) | |
448 | Vec2 = Vec2+Vector3.new(0,1,0) | |
449 | local Forward = (Vec2-Vec1).unit | |
450 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
451 | local Right = Up:Cross(Forward).unit | |
452 | Forward = -Forward | |
453 | Right = -Right | |
454 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
455 | end | |
456 | ||
457 | function look(CFr,Vec2) | |
458 | local A = Vector3.new(0,0,0) | |
459 | local B = CFr:inverse()*Vec2 | |
460 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
461 | if B.Z > 0 then | |
462 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
463 | elseif B.Z == 0 then | |
464 | if B.Y > 0 then | |
465 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
466 | elseif B.Y < 0 then | |
467 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
468 | else | |
469 | CF = CFr | |
470 | end | |
471 | end | |
472 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
473 | local Up = Vector3.new(X,Y,Z) | |
474 | local Forward = (Vec2-CFr.p).unit | |
475 | local Right = Up:Cross(Forward) | |
476 | Forward = -Forward | |
477 | Right = -Right | |
478 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
479 | end | |
480 | ||
481 | function simulate(j,d,m,r,t) | |
482 | local joint = j | |
483 | for i,v in ipairs(t) do | |
484 | if v[1]:FindFirstChild("Weld") then | |
485 | local stiff = m.CFrame.lookVector*0.001 | |
486 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
487 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.07,0)+stiff)).unit | |
488 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.07,0)+stiff)).magnitude | |
489 | local pos = joint.p+(dir*(d*0.5)) | |
490 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
491 | local inv = v[1].Weld.Part0.CFrame | |
492 | local rel1 = inv:inverse()*pos | |
493 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
494 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
495 | v[1].Weld.C0 = Lerp(v[1].Weld.C0,cf*CFrame.Angles(math.rad(-360-90),math.rad(0),math.rad(0)),0.4) | |
496 | v[2] = inv*cf | |
497 | --v[1].CFrame = cf | |
498 | end | |
499 | end | |
500 | end | |
501 | ||
502 | ---------------------------------------------------------------------------- | |
503 | skin_color = BrickColor.new("Light orange") | |
504 | hed:WaitForChild("face"):Destroy() | |
505 | p:ClearCharacterAppearance() | |
506 | ||
507 | hat = Instance.new("Part",hed) | |
508 | hat.CanCollide = false | |
509 | hat.Color = Color3.fromRGB(40, 40, 40) | |
510 | hatmesh = Instance.new("SpecialMesh",hat) | |
511 | hatmesh.MeshId = "rbxassetid://433033404" | |
512 | hatmesh.Scale = Vector3.new(0.6,0.6,0.6) | |
513 | newWeld(hed,hat,0,0,0) | |
514 | hat.Weld.C0 = CFrame.new(0,-0.2,0.1)*CFrame.Angles(math.rad(15),math.rad(180),math.rad(0)) | |
515 | ||
516 | hat = Instance.new("Part",hed) | |
517 | hat.CanCollide = false | |
518 | hat.Color = Color3.fromRGB(40, 40, 40) | |
519 | hatmesh = Instance.new("SpecialMesh",hat) | |
520 | hatmesh.MeshId = "rbxassetid://433031789" | |
521 | hatmesh.Scale = Vector3.new(0.7,0.7,0.7) | |
522 | newWeld(hed,hat,0,0,0) | |
523 | hat.Weld.C0 = CFrame.new(0.12,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(0)) | |
524 | ||
525 | hair={} | |
526 | hairz = Instance.new("Part",hed) | |
527 | hairz.CanCollide = false | |
528 | hairz.Color = Color3.fromRGB(40, 40, 40) | |
529 | hairz.Size = Vector3.new() | |
530 | hatmesh = Instance.new("SpecialMesh",hairz) | |
531 | hatmesh.MeshId = "rbxassetid://433033404" | |
532 | hatmesh.Scale = Vector3.new(0.3,1,0.3) | |
533 | hairz:BreakJoints() | |
534 | local w = Instance.new("Motor6D",hairz) | |
535 | w.Part0 = hair[1-1] and hair[1-1][1] or torso | |
536 | w.Part1 = hairz | |
537 | w.Name = "Weld" | |
538 | w.C1 = CFrame.new(0,1.2,0.2) | |
539 | w.C1 = w.C1*CFrame.Angles(math.rad(180),math.rad(0),math.rad(180)) | |
540 | hair[1] = {hairz,hairz.CFrame} | |
541 | ||
542 | Model0 = Instance.new("Model") | |
543 | Part1 = Instance.new("Part") | |
544 | Part2 = Instance.new("Part") | |
545 | Part3 = Instance.new("Part") | |
546 | Part4 = Instance.new("Part") | |
547 | Part5 = Instance.new("Part") | |
548 | Part6 = Instance.new("Part") | |
549 | Part7 = Instance.new("Part") | |
550 | Part8 = Instance.new("Part") | |
551 | Part9 = Instance.new("Part") | |
552 | Part10 = Instance.new("Part") | |
553 | Part11 = Instance.new("Part") | |
554 | Part12 = Instance.new("Part") | |
555 | Part13 = Instance.new("Part") | |
556 | Part14 = Instance.new("Part") | |
557 | Model0.Parent = char | |
558 | Part1.Parent = Model0 | |
559 | Part1.Rotation = Vector3.new(0, 0, -15) | |
560 | Part1.Anchored = true | |
561 | Part1.CanCollide = false | |
562 | Part1.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001) | |
563 | Part1.CFrame = CFrame.new(13.3949995, 21.2308884, 6.98250198, 0.965925574, 0.258819729, 0, -0.258819729, 0.965925574, 0, 0, 0, 1) | |
564 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
565 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
566 | Part1.Position = Vector3.new(13.3949995, 21.2308884, 6.98250198) | |
567 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
568 | Part2.Parent = Model0 | |
569 | Part2.Rotation = Vector3.new(0, 0, -10) | |
570 | Part2.Anchored = true | |
571 | Part2.CanCollide = false | |
572 | Part2.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015) | |
573 | Part2.CFrame = CFrame.new(13.795537, 21.6192799, 6.98250198, 0.984807611, 0.173648745, 0, -0.173648745, 0.984807611, 0, 0, 0, 1) | |
574 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
575 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
576 | Part2.Position = Vector3.new(13.795537, 21.6192799, 6.98250198) | |
577 | Part2.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
578 | Part3.Name = "asd" | |
579 | Part3.Parent = Model0 | |
580 | Part3.Transparency = 1 | |
581 | Part3.Anchored = true | |
582 | Part3.CanCollide = false | |
583 | Part3.Size = Vector3.new(2, 2, 1) | |
584 | Part3.CFrame = CFrame.new(14, 21.824646, 6.42750168, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
585 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
586 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
587 | Part3.Position = Vector3.new(14, 21.824646, 6.42750168) | |
588 | Part3.Color = Color3.new(1, 0.8, 0.6) | |
589 | Part4.Parent = Model0 | |
590 | Part4.Rotation = Vector3.new(0, 0, 10) | |
591 | Part4.Anchored = true | |
592 | Part4.CanCollide = false | |
593 | Part4.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015) | |
594 | Part4.CFrame = CFrame.new(14.204463, 21.6192799, 6.98250198, 0.984807611, -0.173648745, 0, 0.173648745, 0.984807611, 0, 0, 0, 1) | |
595 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
596 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
597 | Part4.Position = Vector3.new(14.204463, 21.6192799, 6.98250198) | |
598 | Part4.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
599 | Part5.Parent = Model0 | |
600 | Part5.Rotation = Vector3.new(0, 0, -25) | |
601 | Part5.Anchored = true | |
602 | Part5.CanCollide = false | |
603 | Part5.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001) | |
604 | Part5.CFrame = CFrame.new(12.9899998, 21.2658882, 6.98250198, 0.906307638, 0.422618568, 0, -0.422618568, 0.906307638, 0, 0, 0, 1) | |
605 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
606 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
607 | Part5.Position = Vector3.new(12.9899998, 21.2658882, 6.98250198) | |
608 | Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
609 | Part6.Parent = Model0 | |
610 | Part6.Rotation = Vector3.new(0, 0, -15) | |
611 | Part6.Anchored = true | |
612 | Part6.CanCollide = false | |
613 | Part6.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015) | |
614 | Part6.CFrame = CFrame.new(13.5075865, 21.6510658, 6.98250198, 0.965925574, 0.258819729, 0, -0.258819729, 0.965925574, 0, 0, 0, 1) | |
615 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
616 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
617 | Part6.Position = Vector3.new(13.5075865, 21.6510658, 6.98250198) | |
618 | Part6.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
619 | Part7.Parent = Model0 | |
620 | Part7.Rotation = Vector3.new(0, 0, 25) | |
621 | Part7.Anchored = true | |
622 | Part7.CanCollide = false | |
623 | Part7.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001) | |
624 | Part7.CFrame = CFrame.new(15.0100002, 21.2658882, 6.98250198, 0.906307638, -0.422618568, 0, 0.422618568, 0.906307638, 0, 0, 0, 1) | |
625 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
626 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
627 | Part7.Position = Vector3.new(15.0100002, 21.2658882, 6.98250198) | |
628 | Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
629 | Part8.Parent = Model0 | |
630 | Part8.Rotation = Vector3.new(0, 0, -25) | |
631 | Part8.Anchored = true | |
632 | Part8.CanCollide = false | |
633 | Part8.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015) | |
634 | Part8.CFrame = CFrame.new(13.1738396, 21.6601334, 6.98250198, 0.906307638, 0.422618568, 0, -0.422618568, 0.906307638, 0, 0, 0, 1) | |
635 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
636 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
637 | Part8.Position = Vector3.new(13.1738396, 21.6601334, 6.98250198) | |
638 | Part8.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
639 | Part9.Parent = Model0 | |
640 | Part9.Anchored = true | |
641 | Part9.CanCollide = false | |
642 | Part9.Size = Vector3.new(2.06000018, 0.26000005, 1.06000006) | |
643 | Part9.CFrame = CFrame.new(14, 21.6546459, 6.42750168, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
644 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
645 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
646 | Part9.Position = Vector3.new(14, 21.6546459, 6.42750168) | |
647 | Part9.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
648 | Part10.Parent = Model0 | |
649 | Part10.Rotation = Vector3.new(0, 0, 25) | |
650 | Part10.Anchored = true | |
651 | Part10.CanCollide = false | |
652 | Part10.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015) | |
653 | Part10.CFrame = CFrame.new(14.8261604, 21.6601334, 6.98250198, 0.906307638, -0.422618568, 0, 0.422618568, 0.906307638, 0, 0, 0, 1) | |
654 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
655 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
656 | Part10.Position = Vector3.new(14.8261604, 21.6601334, 6.98250198) | |
657 | Part10.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
658 | Part11.Parent = Model0 | |
659 | Part11.Rotation = Vector3.new(0, 0, -10) | |
660 | Part11.Anchored = true | |
661 | Part11.CanCollide = false | |
662 | Part11.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001) | |
663 | Part11.CFrame = CFrame.new(13.7200003, 21.1908894, 6.98250198, 0.984807611, 0.173648745, 0, -0.173648745, 0.984807611, 0, 0, 0, 1) | |
664 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
665 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
666 | Part11.Position = Vector3.new(13.7200003, 21.1908894, 6.98250198) | |
667 | Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
668 | Part12.Parent = Model0 | |
669 | Part12.Rotation = Vector3.new(0, 0, 15) | |
670 | Part12.Anchored = true | |
671 | Part12.CanCollide = false | |
672 | Part12.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015) | |
673 | Part12.CFrame = CFrame.new(14.4924135, 21.6510658, 6.98250198, 0.965925574, -0.258819729, 0, 0.258819729, 0.965925574, 0, 0, 0, 1) | |
674 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
675 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
676 | Part12.Position = Vector3.new(14.4924135, 21.6510658, 6.98250198) | |
677 | Part12.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
678 | Part13.Parent = Model0 | |
679 | Part13.Rotation = Vector3.new(0, 0, 15) | |
680 | Part13.Anchored = true | |
681 | Part13.CanCollide = false | |
682 | Part13.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001) | |
683 | Part13.CFrame = CFrame.new(14.6050005, 21.2308884, 6.98250198, 0.965925574, -0.258819729, 0, 0.258819729, 0.965925574, 0, 0, 0, 1) | |
684 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
685 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
686 | Part13.Position = Vector3.new(14.6050005, 21.2308884, 6.98250198) | |
687 | Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
688 | Part14.Parent = Model0 | |
689 | Part14.Rotation = Vector3.new(0, 0, 10) | |
690 | Part14.Anchored = true | |
691 | Part14.CanCollide = false | |
692 | Part14.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001) | |
693 | Part14.CFrame = CFrame.new(14.2799997, 21.1908894, 6.98250198, 0.984807611, -0.173648745, 0, 0.173648745, 0.984807611, 0, 0, 0, 1) | |
694 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
695 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
696 | Part14.Position = Vector3.new(14.2799997, 21.1908894, 6.98250198) | |
697 | Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
698 | weld(Model0) | |
699 | newWeld(torso,Model0.asd,0,0,0) | |
700 | ||
701 | Model0 = Instance.new("Model") | |
702 | Part1 = Instance.new("Part") | |
703 | SpecialMesh2 = Instance.new("SpecialMesh") | |
704 | Part3 = Instance.new("Part") | |
705 | SpecialMesh4 = Instance.new("SpecialMesh") | |
706 | Part5 = Instance.new("Part") | |
707 | BlockMesh6 = Instance.new("BlockMesh") | |
708 | Part7 = Instance.new("Part") | |
709 | SpecialMesh8 = Instance.new("SpecialMesh") | |
710 | Part9 = Instance.new("Part") | |
711 | Part10 = Instance.new("Part") | |
712 | SpecialMesh11 = Instance.new("SpecialMesh") | |
713 | Part12 = Instance.new("Part") | |
714 | Part13 = Instance.new("Part") | |
715 | BlockMesh14 = Instance.new("BlockMesh") | |
716 | Part15 = Instance.new("Part") | |
717 | WedgePart16 = Instance.new("WedgePart") | |
718 | Part17 = Instance.new("Part") | |
719 | SpecialMesh18 = Instance.new("SpecialMesh") | |
720 | Part19 = Instance.new("Part") | |
721 | SpecialMesh20 = Instance.new("SpecialMesh") | |
722 | Part21 = Instance.new("Part") | |
723 | BlockMesh22 = Instance.new("BlockMesh") | |
724 | Part23 = Instance.new("Part") | |
725 | Part24 = Instance.new("Part") | |
726 | Part25 = Instance.new("Part") | |
727 | BlockMesh26 = Instance.new("BlockMesh") | |
728 | Part27 = Instance.new("Part") | |
729 | Part28 = Instance.new("Part") | |
730 | SpecialMesh29 = Instance.new("SpecialMesh") | |
731 | Part30 = Instance.new("Part") | |
732 | SpecialMesh31 = Instance.new("SpecialMesh") | |
733 | Part32 = Instance.new("Part") | |
734 | Part33 = Instance.new("Part") | |
735 | Part34 = Instance.new("Part") | |
736 | SpecialMesh35 = Instance.new("SpecialMesh") | |
737 | Part36 = Instance.new("Part") | |
738 | SpecialMesh37 = Instance.new("SpecialMesh") | |
739 | Part38 = Instance.new("Part") | |
740 | SpecialMesh39 = Instance.new("SpecialMesh") | |
741 | Part40 = Instance.new("Part") | |
742 | SpecialMesh41 = Instance.new("SpecialMesh") | |
743 | WedgePart42 = Instance.new("WedgePart") | |
744 | Part43 = Instance.new("Part") | |
745 | Part44 = Instance.new("Part") | |
746 | SpecialMesh45 = Instance.new("SpecialMesh") | |
747 | Part46 = Instance.new("Part") | |
748 | Part47 = Instance.new("Part") | |
749 | WedgePart48 = Instance.new("WedgePart") | |
750 | Part49 = Instance.new("Part") | |
751 | SpecialMesh50 = Instance.new("SpecialMesh") | |
752 | Part51 = Instance.new("Part") | |
753 | SpecialMesh52 = Instance.new("SpecialMesh") | |
754 | Part53 = Instance.new("Part") | |
755 | SpecialMesh54 = Instance.new("SpecialMesh") | |
756 | Part55 = Instance.new("Part") | |
757 | BlockMesh56 = Instance.new("BlockMesh") | |
758 | WedgePart57 = Instance.new("WedgePart") | |
759 | Part58 = Instance.new("Part") | |
760 | WedgePart59 = Instance.new("WedgePart") | |
761 | Part60 = Instance.new("Part") | |
762 | SpecialMesh61 = Instance.new("SpecialMesh") | |
763 | Part62 = Instance.new("Part") | |
764 | Part63 = Instance.new("Part") | |
765 | Part64 = Instance.new("Part") | |
766 | SpecialMesh65 = Instance.new("SpecialMesh") | |
767 | Part66 = Instance.new("Part") | |
768 | SpecialMesh67 = Instance.new("SpecialMesh") | |
769 | Part68 = Instance.new("Part") | |
770 | SpecialMesh69 = Instance.new("SpecialMesh") | |
771 | Part70 = Instance.new("Part") | |
772 | SpecialMesh71 = Instance.new("SpecialMesh") | |
773 | Part72 = Instance.new("Part") | |
774 | Part73 = Instance.new("Part") | |
775 | WedgePart74 = Instance.new("WedgePart") | |
776 | Part75 = Instance.new("Part") | |
777 | SpecialMesh76 = Instance.new("SpecialMesh") | |
778 | Part77 = Instance.new("Part") | |
779 | SpecialMesh78 = Instance.new("SpecialMesh") | |
780 | Part79 = Instance.new("Part") | |
781 | Part80 = Instance.new("Part") | |
782 | Part81 = Instance.new("Part") | |
783 | SpecialMesh82 = Instance.new("SpecialMesh") | |
784 | Part83 = Instance.new("Part") | |
785 | BlockMesh84 = Instance.new("BlockMesh") | |
786 | Part85 = Instance.new("Part") | |
787 | BlockMesh86 = Instance.new("BlockMesh") | |
788 | Part87 = Instance.new("Part") | |
789 | BlockMesh88 = Instance.new("BlockMesh") | |
790 | Part89 = Instance.new("Part") | |
791 | BlockMesh90 = Instance.new("BlockMesh") | |
792 | Part91 = Instance.new("Part") | |
793 | Part92 = Instance.new("Part") | |
794 | SpecialMesh93 = Instance.new("SpecialMesh") | |
795 | Part94 = Instance.new("Part") | |
796 | SpecialMesh95 = Instance.new("SpecialMesh") | |
797 | WedgePart96 = Instance.new("WedgePart") | |
798 | Part97 = Instance.new("Part") | |
799 | Part98 = Instance.new("Part") | |
800 | BlockMesh99 = Instance.new("BlockMesh") | |
801 | Part100 = Instance.new("Part") | |
802 | SpecialMesh101 = Instance.new("SpecialMesh") | |
803 | Part102 = Instance.new("Part") | |
804 | SpecialMesh103 = Instance.new("SpecialMesh") | |
805 | Part104 = Instance.new("Part") | |
806 | Part105 = Instance.new("Part") | |
807 | SpecialMesh106 = Instance.new("SpecialMesh") | |
808 | Part107 = Instance.new("Part") | |
809 | SpecialMesh108 = Instance.new("SpecialMesh") | |
810 | Part109 = Instance.new("Part") | |
811 | SpecialMesh110 = Instance.new("SpecialMesh") | |
812 | Part111 = Instance.new("Part") | |
813 | SpecialMesh112 = Instance.new("SpecialMesh") | |
814 | Part113 = Instance.new("Part") | |
815 | SpecialMesh114 = Instance.new("SpecialMesh") | |
816 | Part115 = Instance.new("Part") | |
817 | SpecialMesh116 = Instance.new("SpecialMesh") | |
818 | WedgePart117 = Instance.new("WedgePart") | |
819 | Part118 = Instance.new("Part") | |
820 | Part119 = Instance.new("Part") | |
821 | SpecialMesh120 = Instance.new("SpecialMesh") | |
822 | Part121 = Instance.new("Part") | |
823 | Part122 = Instance.new("Part") | |
824 | SpecialMesh123 = Instance.new("SpecialMesh") | |
825 | Part124 = Instance.new("Part") | |
826 | Model0.Parent = char | |
827 | Part1.Parent = Model0 | |
828 | Part1.Rotation = Vector3.new(-90, 0, -90) | |
829 | Part1.Anchored = true | |
830 | Part1.CanCollide = false | |
831 | Part1.Size = Vector3.new(0.26000008, 0.180000097, 0.770000041) | |
832 | Part1.CFrame = CFrame.new(14.0900002, 23.8749981, -21.4300003, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
833 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
834 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
835 | Part1.Position = Vector3.new(14.0900002, 23.8749981, -21.4300003) | |
836 | Part1.Color = Color3.new(1, 0, 0) | |
837 | SpecialMesh2.Parent = Part1 | |
838 | SpecialMesh2.MeshType = Enum.MeshType.Wedge | |
839 | Part3.Parent = Model0 | |
840 | Part3.Rotation = Vector3.new(90, 0, 90) | |
841 | Part3.Anchored = true | |
842 | Part3.CanCollide = false | |
843 | Part3.Size = Vector3.new(0.240000054, 0.190000102, 0.230000004) | |
844 | Part3.CFrame = CFrame.new(13.9049997, 24.3749981, -21.4300003, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
845 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
846 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
847 | Part3.Position = Vector3.new(13.9049997, 24.3749981, -21.4300003) | |
848 | Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
849 | SpecialMesh4.Parent = Part3 | |
850 | SpecialMesh4.MeshType = Enum.MeshType.Wedge | |
851 | Part5.Parent = Model0 | |
852 | Part5.Anchored = true | |
853 | Part5.CanCollide = false | |
854 | Part5.Size = Vector3.new(0.110000156, 0.0500000007, 1.24000001) | |
855 | Part5.CFrame = CFrame.new(12.9350004, 22.6999989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
856 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
857 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
858 | Part5.Position = Vector3.new(12.9350004, 22.6999989, -21) | |
859 | Part5.Color = Color3.new(1, 0, 0) | |
860 | BlockMesh6.Parent = Part5 | |
861 | BlockMesh6.Scale = Vector3.new(1, 0.400000691, 1) | |
862 | BlockMesh6.Scale = Vector3.new(1, 0.400000691, 1) | |
863 | Part7.Parent = Model0 | |
864 | Part7.Rotation = Vector3.new(90, 0, 90) | |
865 | Part7.Anchored = true | |
866 | Part7.CanCollide = false | |
867 | Part7.Size = Vector3.new(0.220000058, 0.190000102, 0.189999998) | |
868 | Part7.CFrame = CFrame.new(14.1350002, 24.4449997, -21.4300003, 8.74227766e-08, -0.99999994, -1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, 0.99999994, 8.74227695e-08, 4.37113954e-08) | |
869 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
870 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
871 | Part7.Position = Vector3.new(14.1350002, 24.4449997, -21.4300003) | |
872 | Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
873 | SpecialMesh8.Parent = Part7 | |
874 | SpecialMesh8.MeshType = Enum.MeshType.Wedge | |
875 | Part9.Parent = Model0 | |
876 | Part9.Anchored = true | |
877 | Part9.CanCollide = false | |
878 | Part9.Size = Vector3.new(0.150000051, 0.170000046, 1.08000004) | |
879 | Part9.CFrame = CFrame.new(14.4949999, 24.664999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
880 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
881 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
882 | Part9.Position = Vector3.new(14.4949999, 24.664999, -21) | |
883 | Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
884 | Part10.Parent = Model0 | |
885 | Part10.Rotation = Vector3.new(90, 0, 90) | |
886 | Part10.Anchored = true | |
887 | Part10.CanCollide = false | |
888 | Part10.Size = Vector3.new(0.200000048, 0.210000113, 0.209999993) | |
889 | Part10.CFrame = CFrame.new(14.125, 24.4449997, -21.4300003, 8.74227766e-08, -0.99999994, -1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, 0.99999994, 8.74227695e-08, 4.37113954e-08) | |
890 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
891 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
892 | Part10.Position = Vector3.new(14.125, 24.4449997, -21.4300003) | |
893 | Part10.Color = Color3.new(1, 0, 0) | |
894 | SpecialMesh11.Parent = Part10 | |
895 | SpecialMesh11.MeshType = Enum.MeshType.Wedge | |
896 | Part12.Parent = Model0 | |
897 | Part12.Rotation = Vector3.new(-111.040001, -90, 0) | |
898 | Part12.Anchored = true | |
899 | Part12.CanCollide = false | |
900 | Part12.Size = Vector3.new(0.278567731, 0.100000001, 2.02000022) | |
901 | Part12.CFrame = CFrame.new(14, 22.8620491, -20.4866676, 0, -0, -1, 0.933345556, -0.358979136, 0, -0.358979136, -0.933345556, 0) | |
902 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
903 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
904 | Part12.Position = Vector3.new(14, 22.8620491, -20.4866676) | |
905 | Part12.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
906 | Part13.Parent = Model0 | |
907 | Part13.Anchored = true | |
908 | Part13.CanCollide = false | |
909 | Part13.Size = Vector3.new(2.24000025, 0.0500000007, 0.120000005) | |
910 | Part13.CFrame = CFrame.new(14, 22.6999989, -21.5599995, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
911 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
912 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
913 | Part13.Position = Vector3.new(14, 22.6999989, -21.5599995) | |
914 | Part13.Color = Color3.new(1, 0, 0) | |
915 | BlockMesh14.Parent = Part13 | |
916 | BlockMesh14.Scale = Vector3.new(1, 0.400000691, 1) | |
917 | BlockMesh14.Scale = Vector3.new(1, 0.400000691, 1) | |
918 | Part15.Parent = Model0 | |
919 | Part15.Anchored = true | |
920 | Part15.CanCollide = false | |
921 | Part15.Size = Vector3.new(0.170000061, 0.170000046, 1.06000006) | |
922 | Part15.CFrame = CFrame.new(14.4949999, 24.6549988, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
923 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
924 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
925 | Part15.Position = Vector3.new(14.4949999, 24.6549988, -21) | |
926 | Part15.Color = Color3.new(1, 0, 0) | |
927 | WedgePart16.Parent = Model0 | |
928 | WedgePart16.Rotation = Vector3.new(90, 21.039999, 180) | |
929 | WedgePart16.Anchored = true | |
930 | WedgePart16.CanCollide = false | |
931 | WedgePart16.Size = Vector3.new(0.100000001, 0.100000001, 0.278567731) | |
932 | WedgePart16.CFrame = CFrame.new(15.0133324, 22.8620491, -21.5599995, -0.933345497, -7.21807822e-08, 0.358979225, -0.358979225, 6.59041746e-08, -0.933345497, 4.37113847e-08, -0.99999994, -8.74227695e-08) | |
933 | WedgePart16.BottomSurface = Enum.SurfaceType.Smooth | |
934 | WedgePart16.Position = Vector3.new(15.0133324, 22.8620491, -21.5599995) | |
935 | WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
936 | Part17.Parent = Model0 | |
937 | Part17.Rotation = Vector3.new(-90, 0, -90) | |
938 | Part17.Anchored = true | |
939 | Part17.CanCollide = false | |
940 | Part17.Size = Vector3.new(0.180000052, 0.360000104, 0.230000004) | |
941 | Part17.CFrame = CFrame.new(14.4099998, 24.4449997, -21.4300003, 8.74227695e-08, 0.99999994, 4.37113918e-08, -4.37113883e-08, -4.37113847e-08, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
942 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
943 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
944 | Part17.Position = Vector3.new(14.4099998, 24.4449997, -21.4300003) | |
945 | Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
946 | SpecialMesh18.Parent = Part17 | |
947 | SpecialMesh18.MeshType = Enum.MeshType.Wedge | |
948 | Part19.Parent = Model0 | |
949 | Part19.Rotation = Vector3.new(-90, 0, 90) | |
950 | Part19.Anchored = true | |
951 | Part19.CanCollide = false | |
952 | Part19.Size = Vector3.new(0.240000054, 0.190000102, 0.780000031) | |
953 | Part19.CFrame = CFrame.new(13.9049997, 23.8699989, -21.4300003, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08) | |
954 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
955 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
956 | Part19.Position = Vector3.new(13.9049997, 23.8699989, -21.4300003) | |
957 | Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
958 | SpecialMesh20.Parent = Part19 | |
959 | SpecialMesh20.MeshType = Enum.MeshType.Wedge | |
960 | Part21.Parent = Model0 | |
961 | Part21.Anchored = true | |
962 | Part21.CanCollide = false | |
963 | Part21.Size = Vector3.new(0.780000091, 0.220000029, 0.0500000007) | |
964 | Part21.CFrame = CFrame.new(14.6199999, 24.4399986, -21.4899998, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
965 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
966 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
967 | Part21.Position = Vector3.new(14.6199999, 24.4399986, -21.4899998) | |
968 | Part21.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
969 | BlockMesh22.Parent = Part21 | |
970 | BlockMesh22.Scale = Vector3.new(1, 1, 0.799999237) | |
971 | BlockMesh22.Scale = Vector3.new(1, 1, 0.799999237) | |
972 | Part23.Parent = Model0 | |
973 | Part23.Anchored = true | |
974 | Part23.CanCollide = false | |
975 | Part23.Size = Vector3.new(2.22000003, 0.100000039, 0.100000001) | |
976 | Part23.CFrame = CFrame.new(14, 22.6999989, -20.4400005, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
977 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
978 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
979 | Part23.Position = Vector3.new(14, 22.6999989, -20.4400005) | |
980 | Part23.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
981 | Part24.Parent = Model0 | |
982 | Part24.Anchored = true | |
983 | Part24.CanCollide = false | |
984 | Part24.Size = Vector3.new(2.02000022, 0.220000029, 0.179999933) | |
985 | Part24.CFrame = CFrame.new(14, 24.4399986, -20.5799999, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
986 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
987 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
988 | Part24.Position = Vector3.new(14, 24.4399986, -20.5799999) | |
989 | Part24.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
990 | Part25.Parent = Model0 | |
991 | Part25.Anchored = true | |
992 | Part25.CanCollide = false | |
993 | Part25.Size = Vector3.new(2.24000025, 0.0500000007, 0.120000005) | |
994 | Part25.CFrame = CFrame.new(14, 22.6999989, -20.4400005, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
995 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
996 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
997 | Part25.Position = Vector3.new(14, 22.6999989, -20.4400005) | |
998 | Part25.Color = Color3.new(1, 0, 0) | |
999 | BlockMesh26.Parent = Part25 | |
1000 | BlockMesh26.Scale = Vector3.new(1, 0.400000691, 1) | |
1001 | BlockMesh26.Scale = Vector3.new(1, 0.400000691, 1) | |
1002 | Part27.Parent = Model0 | |
1003 | Part27.Anchored = true | |
1004 | Part27.CanCollide = false | |
1005 | Part27.Size = Vector3.new(1.18000007, 0.440000057, 0.100000001) | |
1006 | Part27.CFrame = CFrame.new(14, 24.5099983, -20.5300007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1007 | Part27.BottomSurface = Enum.SurfaceType.Smooth | |
1008 | Part27.TopSurface = Enum.SurfaceType.Smooth | |
1009 | Part27.Position = Vector3.new(14, 24.5099983, -20.5300007) | |
1010 | Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1011 | Part28.Parent = Model0 | |
1012 | Part28.Rotation = Vector3.new(-90, 0, -90) | |
1013 | Part28.Anchored = true | |
1014 | Part28.CanCollide = false | |
1015 | Part28.Size = Vector3.new(0.220000058, 0.300000101, 0.189999983) | |
1016 | Part28.CFrame = CFrame.new(14.3800001, 24.4449997, -21.4300003, 8.74227695e-08, 0.99999994, 4.37113918e-08, -4.37113883e-08, -4.37113847e-08, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1017 | Part28.BottomSurface = Enum.SurfaceType.Smooth | |
1018 | Part28.TopSurface = Enum.SurfaceType.Smooth | |
1019 | Part28.Position = Vector3.new(14.3800001, 24.4449997, -21.4300003) | |
1020 | Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1021 | SpecialMesh29.Parent = Part28 | |
1022 | SpecialMesh29.MeshType = Enum.MeshType.Wedge | |
1023 | Part30.Parent = Model0 | |
1024 | Part30.Rotation = Vector3.new(90, 0, 90) | |
1025 | Part30.Anchored = true | |
1026 | Part30.CanCollide = false | |
1027 | Part30.Size = Vector3.new(0.240000054, 0.160000086, 0.330000013) | |
1028 | Part30.CFrame = CFrame.new(13.9200001, 23.7549992, -21.4300003, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1029 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
1030 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
1031 | Part30.Position = Vector3.new(13.9200001, 23.7549992, -21.4300003) | |
1032 | Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1033 | SpecialMesh31.Parent = Part30 | |
1034 | SpecialMesh31.MeshType = Enum.MeshType.Wedge | |
1035 | Part32.Parent = Model0 | |
1036 | Part32.Anchored = true | |
1037 | Part32.CanCollide = false | |
1038 | Part32.Size = Vector3.new(0.150000051, 0.170000046, 1.08000004) | |
1039 | Part32.CFrame = CFrame.new(13.5050001, 24.664999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1040 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
1041 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
1042 | Part32.Position = Vector3.new(13.5050001, 24.664999, -21) | |
1043 | Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1044 | Part33.Name = "asd" | |
1045 | Part33.Parent = Model0 | |
1046 | Part33.Transparency = 1 | |
1047 | Part33.Anchored = true | |
1048 | Part33.CanCollide = false | |
1049 | Part33.Size = Vector3.new(2, 2, 1) | |
1050 | Part33.CFrame = CFrame.new(14, 23.7099991, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1051 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
1052 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
1053 | Part33.Position = Vector3.new(14, 23.7099991, -21) | |
1054 | Part33.Color = Color3.new(1, 0.8, 0.6) | |
1055 | Part34.Parent = Model0 | |
1056 | Part34.Rotation = Vector3.new(90, 0, 90) | |
1057 | Part34.Anchored = true | |
1058 | Part34.CanCollide = false | |
1059 | Part34.Size = Vector3.new(0.180000052, 0.230000094, 0.230000004) | |
1060 | Part34.CFrame = CFrame.new(14.1149998, 24.4449997, -21.4300003, 8.74227766e-08, -0.99999994, -1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, 0.99999994, 8.74227695e-08, 4.37113954e-08) | |
1061 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
1062 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
1063 | Part34.Position = Vector3.new(14.1149998, 24.4449997, -21.4300003) | |
1064 | Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1065 | SpecialMesh35.Parent = Part34 | |
1066 | SpecialMesh35.MeshType = Enum.MeshType.Wedge | |
1067 | Part36.Parent = Model0 | |
1068 | Part36.Rotation = Vector3.new(-90, 0, 90) | |
1069 | Part36.Anchored = true | |
1070 | Part36.CanCollide = false | |
1071 | Part36.Size = Vector3.new(0.26000008, 0.15000008, 0.160000011) | |
1072 | Part36.CFrame = CFrame.new(13.9250002, 23.5099983, -21.4300003, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08) | |
1073 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
1074 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
1075 | Part36.Position = Vector3.new(13.9250002, 23.5099983, -21.4300003) | |
1076 | Part36.Color = Color3.new(1, 0, 0) | |
1077 | SpecialMesh37.Parent = Part36 | |
1078 | SpecialMesh37.MeshType = Enum.MeshType.Wedge | |
1079 | Part38.Parent = Model0 | |
1080 | Part38.Rotation = Vector3.new(-90, 0, 90) | |
1081 | Part38.Anchored = true | |
1082 | Part38.CanCollide = false | |
1083 | Part38.Size = Vector3.new(0.280000061, 0.170000091, 0.76000005) | |
1084 | Part38.CFrame = CFrame.new(13.915, 23.8799992, -21.4300003, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08) | |
1085 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
1086 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
1087 | Part38.Position = Vector3.new(13.915, 23.8799992, -21.4300003) | |
1088 | Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1089 | SpecialMesh39.Parent = Part38 | |
1090 | SpecialMesh39.MeshType = Enum.MeshType.Wedge | |
1091 | Part40.Parent = Model0 | |
1092 | Part40.Rotation = Vector3.new(-90, 0, 90) | |
1093 | Part40.Anchored = true | |
1094 | Part40.CanCollide = false | |
1095 | Part40.Size = Vector3.new(0.240000054, 0.160000086, 0.170000017) | |
1096 | Part40.CFrame = CFrame.new(13.9200001, 23.5049992, -21.4300003, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08) | |
1097 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
1098 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
1099 | Part40.Position = Vector3.new(13.9200001, 23.5049992, -21.4300003) | |
1100 | Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1101 | SpecialMesh41.Parent = Part40 | |
1102 | SpecialMesh41.MeshType = Enum.MeshType.Wedge | |
1103 | WedgePart42.Parent = Model0 | |
1104 | WedgePart42.Rotation = Vector3.new(0, 0, -21.039999) | |
1105 | WedgePart42.Anchored = true | |
1106 | WedgePart42.CanCollide = false | |
1107 | WedgePart42.Size = Vector3.new(0.100000001, 0.278567731, 0.100000195) | |
1108 | WedgePart42.CFrame = CFrame.new(12.9866676, 22.8620491, -21.5599995, 0.933345556, 0.358979166, -5.02127051e-08, -0.358979166, 0.933345556, 1.12978611e-07, 8.74227837e-08, -8.74227695e-08, 1) | |
1109 | WedgePart42.BottomSurface = Enum.SurfaceType.Smooth | |
1110 | WedgePart42.Position = Vector3.new(12.9866676, 22.8620491, -21.5599995) | |
1111 | WedgePart42.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1112 | Part43.Parent = Model0 | |
1113 | Part43.Rotation = Vector3.new(0, 0, 111.040001) | |
1114 | Part43.Anchored = true | |
1115 | Part43.CanCollide = false | |
1116 | Part43.Size = Vector3.new(0.278567731, 0.100000001, 1.01999998) | |
1117 | Part43.CFrame = CFrame.new(15.0133324, 22.8620491, -21, -0.358979106, -0.933345556, 0, 0.933345497, -0.358979136, 0, 0, -0, 0.99999994) | |
1118 | Part43.BottomSurface = Enum.SurfaceType.Smooth | |
1119 | Part43.TopSurface = Enum.SurfaceType.Smooth | |
1120 | Part43.Position = Vector3.new(15.0133324, 22.8620491, -21) | |
1121 | Part43.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1122 | Part44.Parent = Model0 | |
1123 | Part44.Rotation = Vector3.new(90, 0, -90) | |
1124 | Part44.Anchored = true | |
1125 | Part44.CanCollide = false | |
1126 | Part44.Size = Vector3.new(0.240000054, 0.160000086, 0.330000013) | |
1127 | Part44.CFrame = CFrame.new(14.0799999, 23.7549992, -21.4300003, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1128 | Part44.BottomSurface = Enum.SurfaceType.Smooth | |
1129 | Part44.TopSurface = Enum.SurfaceType.Smooth | |
1130 | Part44.Position = Vector3.new(14.0799999, 23.7549992, -21.4300003) | |
1131 | Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1132 | SpecialMesh45.Parent = Part44 | |
1133 | SpecialMesh45.MeshType = Enum.MeshType.Wedge | |
1134 | Part46.Parent = Model0 | |
1135 | Part46.Anchored = true | |
1136 | Part46.CanCollide = false | |
1137 | Part46.Size = Vector3.new(1.13999999, 0.120000005, 0.0500000007) | |
1138 | Part46.CFrame = CFrame.new(14, 24.3699989, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1139 | Part46.BottomSurface = Enum.SurfaceType.Smooth | |
1140 | Part46.TopSurface = Enum.SurfaceType.Smooth | |
1141 | Part46.Position = Vector3.new(14, 24.3699989, -20.4850006) | |
1142 | Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1143 | Part47.Parent = Model0 | |
1144 | Part47.Anchored = true | |
1145 | Part47.CanCollide = false | |
1146 | Part47.Size = Vector3.new(0.600000083, 0.390000045, 1.01999998) | |
1147 | Part47.CFrame = CFrame.new(13.29, 24.5249996, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1148 | Part47.BottomSurface = Enum.SurfaceType.Smooth | |
1149 | Part47.TopSurface = Enum.SurfaceType.Smooth | |
1150 | Part47.Position = Vector3.new(13.29, 24.5249996, -21) | |
1151 | Part47.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1152 | WedgePart48.Parent = Model0 | |
1153 | WedgePart48.Rotation = Vector3.new(21.039999, -90, 0) | |
1154 | WedgePart48.Anchored = true | |
1155 | WedgePart48.CanCollide = false | |
1156 | WedgePart48.Size = Vector3.new(0.100000001, 0.278567731, 0.100000001) | |
1157 | WedgePart48.CFrame = CFrame.new(15.0600004, 22.8620491, -21.5133324, -8.74227837e-08, 8.74227695e-08, -1, -0.358979166, 0.933345556, 1.12978611e-07, 0.933345556, 0.358979166, -5.02127051e-08) | |
1158 | WedgePart48.BottomSurface = Enum.SurfaceType.Smooth | |
1159 | WedgePart48.Position = Vector3.new(15.0600004, 22.8620491, -21.5133324) | |
1160 | WedgePart48.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1161 | Part49.Parent = Model0 | |
1162 | Part49.Rotation = Vector3.new(-90, 0, 90) | |
1163 | Part49.Anchored = true | |
1164 | Part49.CanCollide = false | |
1165 | Part49.Size = Vector3.new(0.220000058, 0.300000101, 0.189999983) | |
1166 | Part49.CFrame = CFrame.new(13.6199999, 24.4449997, -21.4300003, 1.91068547e-15, -0.99999994, -4.37113883e-08, -4.37113883e-08, -4.37113847e-08, 1, -0.99999994, 0, -4.37113847e-08) | |
1167 | Part49.BottomSurface = Enum.SurfaceType.Smooth | |
1168 | Part49.TopSurface = Enum.SurfaceType.Smooth | |
1169 | Part49.Position = Vector3.new(13.6199999, 24.4449997, -21.4300003) | |
1170 | Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1171 | SpecialMesh50.Parent = Part49 | |
1172 | SpecialMesh50.MeshType = Enum.MeshType.Wedge | |
1173 | Part51.Parent = Model0 | |
1174 | Part51.Rotation = Vector3.new(-90, 0, 90) | |
1175 | Part51.Anchored = true | |
1176 | Part51.CanCollide = false | |
1177 | Part51.Size = Vector3.new(0.180000052, 0.360000104, 0.230000004) | |
1178 | Part51.CFrame = CFrame.new(13.5900002, 24.4449997, -21.4300003, 1.91068547e-15, -0.99999994, -4.37113883e-08, -4.37113883e-08, -4.37113847e-08, 1, -0.99999994, 0, -4.37113847e-08) | |
1179 | Part51.BottomSurface = Enum.SurfaceType.Smooth | |
1180 | Part51.TopSurface = Enum.SurfaceType.Smooth | |
1181 | Part51.Position = Vector3.new(13.5900002, 24.4449997, -21.4300003) | |
1182 | Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1183 | SpecialMesh52.Parent = Part51 | |
1184 | SpecialMesh52.MeshType = Enum.MeshType.Wedge | |
1185 | Part53.Parent = Model0 | |
1186 | Part53.Rotation = Vector3.new(-90, 0, -90) | |
1187 | Part53.Anchored = true | |
1188 | Part53.CanCollide = false | |
1189 | Part53.Size = Vector3.new(0.26000008, 0.15000008, 0.160000011) | |
1190 | Part53.CFrame = CFrame.new(14.0749998, 23.5099983, -21.4300003, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1191 | Part53.BottomSurface = Enum.SurfaceType.Smooth | |
1192 | Part53.TopSurface = Enum.SurfaceType.Smooth | |
1193 | Part53.Position = Vector3.new(14.0749998, 23.5099983, -21.4300003) | |
1194 | Part53.Color = Color3.new(1, 0, 0) | |
1195 | SpecialMesh54.Parent = Part53 | |
1196 | SpecialMesh54.MeshType = Enum.MeshType.Wedge | |
1197 | Part55.Parent = Model0 | |
1198 | Part55.Anchored = true | |
1199 | Part55.CanCollide = false | |
1200 | Part55.Size = Vector3.new(0.78000015, 0.220000029, 0.0500000007) | |
1201 | Part55.CFrame = CFrame.new(13.3800001, 24.4399986, -21.4899998, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1202 | Part55.BottomSurface = Enum.SurfaceType.Smooth | |
1203 | Part55.TopSurface = Enum.SurfaceType.Smooth | |
1204 | Part55.Position = Vector3.new(13.3800001, 24.4399986, -21.4899998) | |
1205 | Part55.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1206 | BlockMesh56.Parent = Part55 | |
1207 | BlockMesh56.Scale = Vector3.new(1, 1, 0.799999237) | |
1208 | BlockMesh56.Scale = Vector3.new(1, 1, 0.799999237) | |
1209 | WedgePart57.Parent = Model0 | |
1210 | WedgePart57.Rotation = Vector3.new(-21.039999, 90, 0) | |
1211 | WedgePart57.Anchored = true | |
1212 | WedgePart57.CanCollide = false | |
1213 | WedgePart57.Size = Vector3.new(0.100000001, 0.278567731, 0.100000001) | |
1214 | WedgePart57.CFrame = CFrame.new(12.9399996, 22.8620491, -20.4866676, 8.74227837e-08, -8.74227695e-08, 1, -0.358979166, 0.933345556, 1.12978611e-07, -0.933345556, -0.358979166, 5.02127051e-08) | |
1215 | WedgePart57.BottomSurface = Enum.SurfaceType.Smooth | |
1216 | WedgePart57.Position = Vector3.new(12.9399996, 22.8620491, -20.4866676) | |
1217 | WedgePart57.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1218 | Part58.Parent = Model0 | |
1219 | Part58.Anchored = true | |
1220 | Part58.CanCollide = false | |
1221 | Part58.Size = Vector3.new(0.150000051, 0.440000027, 0.0500000007) | |
1222 | Part58.CFrame = CFrame.new(14.4949999, 24.5299988, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1223 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
1224 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
1225 | Part58.Position = Vector3.new(14.4949999, 24.5299988, -20.4850006) | |
1226 | Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1227 | WedgePart59.Parent = Model0 | |
1228 | WedgePart59.Rotation = Vector3.new(68.9599991, 0, -90) | |
1229 | WedgePart59.Anchored = true | |
1230 | WedgePart59.CanCollide = false | |
1231 | WedgePart59.Size = Vector3.new(0.100000001, 0.100000001, 0.278567731) | |
1232 | WedgePart59.CFrame = CFrame.new(15.0600004, 22.8620491, -20.4866676, -4.37113847e-08, 0.99999994, 8.74227695e-08, -0.358979225, 6.59041746e-08, -0.933345497, -0.933345497, -7.21807822e-08, 0.358979225) | |
1233 | WedgePart59.BottomSurface = Enum.SurfaceType.Smooth | |
1234 | WedgePart59.Position = Vector3.new(15.0600004, 22.8620491, -20.4866676) | |
1235 | WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1236 | Part60.Parent = Model0 | |
1237 | Part60.Rotation = Vector3.new(90, 0, -90) | |
1238 | Part60.Anchored = true | |
1239 | Part60.CanCollide = false | |
1240 | Part60.Size = Vector3.new(0.26000008, 0.180000097, 0.209999993) | |
1241 | Part60.CFrame = CFrame.new(14.0900002, 24.3649979, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1242 | Part60.BottomSurface = Enum.SurfaceType.Smooth | |
1243 | Part60.TopSurface = Enum.SurfaceType.Smooth | |
1244 | Part60.Position = Vector3.new(14.0900002, 24.3649979, -21.4300003) | |
1245 | Part60.Color = Color3.new(1, 0, 0) | |
1246 | SpecialMesh61.Parent = Part60 | |
1247 | SpecialMesh61.MeshType = Enum.MeshType.Wedge | |
1248 | Part62.Parent = Model0 | |
1249 | Part62.Anchored = true | |
1250 | Part62.CanCollide = false | |
1251 | Part62.Size = Vector3.new(0.190000057, 0.170000046, 1.04000008) | |
1252 | Part62.CFrame = CFrame.new(14.4949999, 24.6449986, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1253 | Part62.BottomSurface = Enum.SurfaceType.Smooth | |
1254 | Part62.TopSurface = Enum.SurfaceType.Smooth | |
1255 | Part62.Position = Vector3.new(14.4949999, 24.6449986, -21) | |
1256 | Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1257 | Part63.Parent = Model0 | |
1258 | Part63.Anchored = true | |
1259 | Part63.CanCollide = false | |
1260 | Part63.Size = Vector3.new(2.22000003, 0.100000039, 0.100000001) | |
1261 | Part63.CFrame = CFrame.new(14, 22.6999989, -21.5599995, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1262 | Part63.BottomSurface = Enum.SurfaceType.Smooth | |
1263 | Part63.TopSurface = Enum.SurfaceType.Smooth | |
1264 | Part63.Position = Vector3.new(14, 22.6999989, -21.5599995) | |
1265 | Part63.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1266 | Part64.Parent = Model0 | |
1267 | Part64.Rotation = Vector3.new(-90, 0, -90) | |
1268 | Part64.Anchored = true | |
1269 | Part64.CanCollide = false | |
1270 | Part64.Size = Vector3.new(0.280000061, 0.170000091, 0.76000005) | |
1271 | Part64.CFrame = CFrame.new(14.085, 23.8799992, -21.4300003, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1272 | Part64.BottomSurface = Enum.SurfaceType.Smooth | |
1273 | Part64.TopSurface = Enum.SurfaceType.Smooth | |
1274 | Part64.Position = Vector3.new(14.085, 23.8799992, -21.4300003) | |
1275 | Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1276 | SpecialMesh65.Parent = Part64 | |
1277 | SpecialMesh65.MeshType = Enum.MeshType.Wedge | |
1278 | Part66.Parent = Model0 | |
1279 | Part66.Rotation = Vector3.new(90, 0, 90) | |
1280 | Part66.Anchored = true | |
1281 | Part66.CanCollide = false | |
1282 | Part66.Size = Vector3.new(0.26000008, 0.180000097, 0.209999993) | |
1283 | Part66.CFrame = CFrame.new(13.9099998, 24.3649979, -21.4300003, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1284 | Part66.BottomSurface = Enum.SurfaceType.Smooth | |
1285 | Part66.TopSurface = Enum.SurfaceType.Smooth | |
1286 | Part66.Position = Vector3.new(13.9099998, 24.3649979, -21.4300003) | |
1287 | Part66.Color = Color3.new(1, 0, 0) | |
1288 | SpecialMesh67.Parent = Part66 | |
1289 | SpecialMesh67.MeshType = Enum.MeshType.Wedge | |
1290 | Part68.Parent = Model0 | |
1291 | Part68.Rotation = Vector3.new(90, 0, -90) | |
1292 | Part68.Anchored = true | |
1293 | Part68.CanCollide = false | |
1294 | Part68.Size = Vector3.new(0.26000008, 0.15000008, 0.320000023) | |
1295 | Part68.CFrame = CFrame.new(14.0749998, 23.75, -21.4300003, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1296 | Part68.BottomSurface = Enum.SurfaceType.Smooth | |
1297 | Part68.TopSurface = Enum.SurfaceType.Smooth | |
1298 | Part68.Position = Vector3.new(14.0749998, 23.75, -21.4300003) | |
1299 | Part68.Color = Color3.new(1, 0, 0) | |
1300 | SpecialMesh69.Parent = Part68 | |
1301 | SpecialMesh69.MeshType = Enum.MeshType.Wedge | |
1302 | Part70.Parent = Model0 | |
1303 | Part70.Rotation = Vector3.new(-90, 0, 90) | |
1304 | Part70.Anchored = true | |
1305 | Part70.CanCollide = false | |
1306 | Part70.Size = Vector3.new(0.26000008, 0.180000097, 0.770000041) | |
1307 | Part70.CFrame = CFrame.new(13.9099998, 23.8749981, -21.4300003, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08) | |
1308 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
1309 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
1310 | Part70.Position = Vector3.new(13.9099998, 23.8749981, -21.4300003) | |
1311 | Part70.Color = Color3.new(1, 0, 0) | |
1312 | SpecialMesh71.Parent = Part70 | |
1313 | SpecialMesh71.MeshType = Enum.MeshType.Wedge | |
1314 | Part72.Parent = Model0 | |
1315 | Part72.Rotation = Vector3.new(-180, 0, -68.9599991) | |
1316 | Part72.Anchored = true | |
1317 | Part72.CanCollide = false | |
1318 | Part72.Size = Vector3.new(0.278567731, 0.100000001, 1.01999998) | |
1319 | Part72.CFrame = CFrame.new(12.9866676, 22.8620491, -21, 0.358979106, 0.933345556, 0, 0.933345497, -0.358979136, 0, 0, 0, -0.99999994) | |
1320 | Part72.BottomSurface = Enum.SurfaceType.Smooth | |
1321 | Part72.TopSurface = Enum.SurfaceType.Smooth | |
1322 | Part72.Position = Vector3.new(12.9866676, 22.8620491, -21) | |
1323 | Part72.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1324 | Part73.Parent = Model0 | |
1325 | Part73.Rotation = Vector3.new(111.040001, 90, 0) | |
1326 | Part73.Anchored = true | |
1327 | Part73.CanCollide = false | |
1328 | Part73.Size = Vector3.new(0.278567731, 0.100000001, 2.02000022) | |
1329 | Part73.CFrame = CFrame.new(14, 22.8620491, -21.5133324, 0, 0, 1, 0.933345556, -0.358979136, 0, 0.358979136, 0.933345556, 0) | |
1330 | Part73.BottomSurface = Enum.SurfaceType.Smooth | |
1331 | Part73.TopSurface = Enum.SurfaceType.Smooth | |
1332 | Part73.Position = Vector3.new(14, 22.8620491, -21.5133324) | |
1333 | Part73.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1334 | WedgePart74.Parent = Model0 | |
1335 | WedgePart74.Rotation = Vector3.new(90, -21.039999, 0) | |
1336 | WedgePart74.Anchored = true | |
1337 | WedgePart74.CanCollide = false | |
1338 | WedgePart74.Size = Vector3.new(0.100000001, 0.100000001, 0.278567731) | |
1339 | WedgePart74.CFrame = CFrame.new(12.9866676, 22.8620491, -20.4400005, 0.933345497, 7.21807822e-08, -0.358979225, -0.358979225, 6.59041746e-08, -0.933345497, -4.37113847e-08, 0.99999994, 8.74227695e-08) | |
1340 | WedgePart74.BottomSurface = Enum.SurfaceType.Smooth | |
1341 | WedgePart74.Position = Vector3.new(12.9866676, 22.8620491, -20.4400005) | |
1342 | WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1343 | Part75.Parent = Model0 | |
1344 | Part75.Rotation = Vector3.new(90, 0, -90) | |
1345 | Part75.Anchored = true | |
1346 | Part75.CanCollide = false | |
1347 | Part75.Size = Vector3.new(0.280000061, 0.170000091, 0.199999988) | |
1348 | Part75.CFrame = CFrame.new(14.085, 24.3599987, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1349 | Part75.BottomSurface = Enum.SurfaceType.Smooth | |
1350 | Part75.TopSurface = Enum.SurfaceType.Smooth | |
1351 | Part75.Position = Vector3.new(14.085, 24.3599987, -21.4300003) | |
1352 | Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1353 | SpecialMesh76.Parent = Part75 | |
1354 | SpecialMesh76.MeshType = Enum.MeshType.Wedge | |
1355 | Part77.Parent = Model0 | |
1356 | Part77.Rotation = Vector3.new(90, 0, -90) | |
1357 | Part77.Anchored = true | |
1358 | Part77.CanCollide = false | |
1359 | Part77.Size = Vector3.new(0.240000054, 0.190000102, 0.230000004) | |
1360 | Part77.CFrame = CFrame.new(14.0950003, 24.3749981, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1361 | Part77.BottomSurface = Enum.SurfaceType.Smooth | |
1362 | Part77.TopSurface = Enum.SurfaceType.Smooth | |
1363 | Part77.Position = Vector3.new(14.0950003, 24.3749981, -21.4300003) | |
1364 | Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1365 | SpecialMesh78.Parent = Part77 | |
1366 | SpecialMesh78.MeshType = Enum.MeshType.Wedge | |
1367 | Part79.Parent = Model0 | |
1368 | Part79.Anchored = true | |
1369 | Part79.CanCollide = false | |
1370 | Part79.Size = Vector3.new(0.0900001526, 0.100000039, 1.22000003) | |
1371 | Part79.CFrame = CFrame.new(12.9350004, 22.6999989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1372 | Part79.BottomSurface = Enum.SurfaceType.Smooth | |
1373 | Part79.TopSurface = Enum.SurfaceType.Smooth | |
1374 | Part79.Position = Vector3.new(12.9350004, 22.6999989, -21) | |
1375 | Part79.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1376 | Part80.Parent = Model0 | |
1377 | Part80.Anchored = true | |
1378 | Part80.CanCollide = false | |
1379 | Part80.Size = Vector3.new(0.170000061, 0.170000046, 1.06000006) | |
1380 | Part80.CFrame = CFrame.new(13.5050001, 24.6549988, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1381 | Part80.BottomSurface = Enum.SurfaceType.Smooth | |
1382 | Part80.TopSurface = Enum.SurfaceType.Smooth | |
1383 | Part80.Position = Vector3.new(13.5050001, 24.6549988, -21) | |
1384 | Part80.Color = Color3.new(1, 0, 0) | |
1385 | Part81.Parent = Model0 | |
1386 | Part81.Rotation = Vector3.new(-90, 0, -90) | |
1387 | Part81.Anchored = true | |
1388 | Part81.CanCollide = false | |
1389 | Part81.Size = Vector3.new(0.240000054, 0.160000086, 0.170000017) | |
1390 | Part81.CFrame = CFrame.new(14.0799999, 23.5049992, -21.4300003, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1391 | Part81.BottomSurface = Enum.SurfaceType.Smooth | |
1392 | Part81.TopSurface = Enum.SurfaceType.Smooth | |
1393 | Part81.Position = Vector3.new(14.0799999, 23.5049992, -21.4300003) | |
1394 | Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1395 | SpecialMesh82.Parent = Part81 | |
1396 | SpecialMesh82.MeshType = Enum.MeshType.Wedge | |
1397 | Part83.Parent = Model0 | |
1398 | Part83.Anchored = true | |
1399 | Part83.CanCollide = false | |
1400 | Part83.Size = Vector3.new(0.120000005, 0.0500000007, 1.24000001) | |
1401 | Part83.CFrame = CFrame.new(15.0600004, 22.6999989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1402 | Part83.BottomSurface = Enum.SurfaceType.Smooth | |
1403 | Part83.TopSurface = Enum.SurfaceType.Smooth | |
1404 | Part83.Position = Vector3.new(15.0600004, 22.6999989, -21) | |
1405 | Part83.Color = Color3.new(1, 0, 0) | |
1406 | BlockMesh84.Parent = Part83 | |
1407 | BlockMesh84.Scale = Vector3.new(1, 0.400000691, 1) | |
1408 | BlockMesh84.Scale = Vector3.new(1, 0.400000691, 1) | |
1409 | Part85.Parent = Model0 | |
1410 | Part85.Anchored = true | |
1411 | Part85.CanCollide = false | |
1412 | Part85.Size = Vector3.new(1.16000009, 0.140000015, 0.0500000007) | |
1413 | Part85.CFrame = CFrame.new(14, 24.3699989, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1414 | Part85.BottomSurface = Enum.SurfaceType.Smooth | |
1415 | Part85.TopSurface = Enum.SurfaceType.Smooth | |
1416 | Part85.Position = Vector3.new(14, 24.3699989, -20.4850006) | |
1417 | Part85.Color = Color3.new(1, 0, 0) | |
1418 | BlockMesh86.Parent = Part85 | |
1419 | BlockMesh86.Scale = Vector3.new(1, 1, 0.600000381) | |
1420 | BlockMesh86.Scale = Vector3.new(1, 1, 0.600000381) | |
1421 | Part87.Parent = Model0 | |
1422 | Part87.Anchored = true | |
1423 | Part87.CanCollide = false | |
1424 | Part87.Size = Vector3.new(0.170000061, 0.440000027, 0.0500000007) | |
1425 | Part87.CFrame = CFrame.new(13.5050001, 24.5199986, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1426 | Part87.BottomSurface = Enum.SurfaceType.Smooth | |
1427 | Part87.TopSurface = Enum.SurfaceType.Smooth | |
1428 | Part87.Position = Vector3.new(13.5050001, 24.5199986, -20.4850006) | |
1429 | Part87.Color = Color3.new(1, 0, 0) | |
1430 | BlockMesh88.Parent = Part87 | |
1431 | BlockMesh88.Scale = Vector3.new(1, 1, 0.600000381) | |
1432 | BlockMesh88.Scale = Vector3.new(1, 1, 0.600000381) | |
1433 | Part89.Parent = Model0 | |
1434 | Part89.Anchored = true | |
1435 | Part89.CanCollide = false | |
1436 | Part89.Size = Vector3.new(0.239999965, 0.0500000007, 1) | |
1437 | Part89.CFrame = CFrame.new(14, 22.704998, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1438 | Part89.BottomSurface = Enum.SurfaceType.Smooth | |
1439 | Part89.TopSurface = Enum.SurfaceType.Smooth | |
1440 | Part89.Position = Vector3.new(14, 22.704998, -21) | |
1441 | Part89.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1442 | BlockMesh90.Parent = Part89 | |
1443 | BlockMesh90.Scale = Vector3.new(1, 0.200000763, 1) | |
1444 | BlockMesh90.Scale = Vector3.new(1, 0.200000763, 1) | |
1445 | Part91.Parent = Model0 | |
1446 | Part91.Anchored = true | |
1447 | Part91.CanCollide = false | |
1448 | Part91.Size = Vector3.new(2.02000022, 0.100000039, 1.01999998) | |
1449 | Part91.CFrame = CFrame.new(14, 23.0599995, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1450 | Part91.BottomSurface = Enum.SurfaceType.Smooth | |
1451 | Part91.TopSurface = Enum.SurfaceType.Smooth | |
1452 | Part91.Position = Vector3.new(14, 23.0599995, -21) | |
1453 | Part91.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1454 | Part92.Parent = Model0 | |
1455 | Part92.Rotation = Vector3.new(-90, 0, -90) | |
1456 | Part92.Anchored = true | |
1457 | Part92.CanCollide = false | |
1458 | Part92.Size = Vector3.new(0.200000048, 0.330000103, 0.209999993) | |
1459 | Part92.CFrame = CFrame.new(14.3949995, 24.4449997, -21.4300003, 8.74227695e-08, 0.99999994, 4.37113918e-08, -4.37113883e-08, -4.37113847e-08, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1460 | Part92.BottomSurface = Enum.SurfaceType.Smooth | |
1461 | Part92.TopSurface = Enum.SurfaceType.Smooth | |
1462 | Part92.Position = Vector3.new(14.3949995, 24.4449997, -21.4300003) | |
1463 | Part92.Color = Color3.new(1, 0, 0) | |
1464 | SpecialMesh93.Parent = Part92 | |
1465 | SpecialMesh93.MeshType = Enum.MeshType.Wedge | |
1466 | Part94.Parent = Model0 | |
1467 | Part94.Rotation = Vector3.new(90, 0, 90) | |
1468 | Part94.Anchored = true | |
1469 | Part94.CanCollide = false | |
1470 | Part94.Size = Vector3.new(0.26000008, 0.15000008, 0.320000023) | |
1471 | Part94.CFrame = CFrame.new(13.9250002, 23.75, -21.4300003, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1472 | Part94.BottomSurface = Enum.SurfaceType.Smooth | |
1473 | Part94.TopSurface = Enum.SurfaceType.Smooth | |
1474 | Part94.Position = Vector3.new(13.9250002, 23.75, -21.4300003) | |
1475 | Part94.Color = Color3.new(1, 0, 0) | |
1476 | SpecialMesh95.Parent = Part94 | |
1477 | SpecialMesh95.MeshType = Enum.MeshType.Wedge | |
1478 | WedgePart96.Parent = Model0 | |
1479 | WedgePart96.Rotation = Vector3.new(-180, 0, 158.959991) | |
1480 | WedgePart96.Anchored = true | |
1481 | WedgePart96.CanCollide = false | |
1482 | WedgePart96.Size = Vector3.new(0.100000001, 0.278567731, 0.100000195) | |
1483 | WedgePart96.CFrame = CFrame.new(15.0133324, 22.8620491, -20.4400005, -0.933345556, -0.358979166, 5.02127051e-08, -0.358979166, 0.933345556, 1.12978611e-07, -8.74227837e-08, 8.74227695e-08, -1) | |
1484 | WedgePart96.BottomSurface = Enum.SurfaceType.Smooth | |
1485 | WedgePart96.Position = Vector3.new(15.0133324, 22.8620491, -20.4400005) | |
1486 | WedgePart96.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1487 | Part97.Parent = Model0 | |
1488 | Part97.Anchored = true | |
1489 | Part97.CanCollide = false | |
1490 | Part97.Size = Vector3.new(0.100000001, 0.100000039, 1.22000003) | |
1491 | Part97.CFrame = CFrame.new(15.0600004, 22.6999989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1492 | Part97.BottomSurface = Enum.SurfaceType.Smooth | |
1493 | Part97.TopSurface = Enum.SurfaceType.Smooth | |
1494 | Part97.Position = Vector3.new(15.0600004, 22.6999989, -21) | |
1495 | Part97.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1496 | Part98.Parent = Model0 | |
1497 | Part98.Anchored = true | |
1498 | Part98.CanCollide = false | |
1499 | Part98.Size = Vector3.new(0.170000061, 0.440000027, 0.0500000007) | |
1500 | Part98.CFrame = CFrame.new(14.4949999, 24.5199986, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1501 | Part98.BottomSurface = Enum.SurfaceType.Smooth | |
1502 | Part98.TopSurface = Enum.SurfaceType.Smooth | |
1503 | Part98.Position = Vector3.new(14.4949999, 24.5199986, -20.4850006) | |
1504 | Part98.Color = Color3.new(1, 0, 0) | |
1505 | BlockMesh99.Parent = Part98 | |
1506 | BlockMesh99.Scale = Vector3.new(1, 1, 0.600000381) | |
1507 | BlockMesh99.Scale = Vector3.new(1, 1, 0.600000381) | |
1508 | Part100.Parent = Model0 | |
1509 | Part100.Rotation = Vector3.new(-90, 0, 90) | |
1510 | Part100.Anchored = true | |
1511 | Part100.CanCollide = false | |
1512 | Part100.Size = Vector3.new(0.200000048, 0.330000103, 0.209999993) | |
1513 | Part100.CFrame = CFrame.new(13.6049995, 24.4449997, -21.4300003, 1.91068547e-15, -0.99999994, -4.37113883e-08, -4.37113883e-08, -4.37113847e-08, 1, -0.99999994, 0, -4.37113847e-08) | |
1514 | Part100.BottomSurface = Enum.SurfaceType.Smooth | |
1515 | Part100.TopSurface = Enum.SurfaceType.Smooth | |
1516 | Part100.Position = Vector3.new(13.6049995, 24.4449997, -21.4300003) | |
1517 | Part100.Color = Color3.new(1, 0, 0) | |
1518 | SpecialMesh101.Parent = Part100 | |
1519 | SpecialMesh101.MeshType = Enum.MeshType.Wedge | |
1520 | Part102.Parent = Model0 | |
1521 | Part102.Rotation = Vector3.new(90, 0, -90) | |
1522 | Part102.Anchored = true | |
1523 | Part102.CanCollide = false | |
1524 | Part102.Size = Vector3.new(0.220000058, 0.190000102, 0.189999998) | |
1525 | Part102.CFrame = CFrame.new(13.8649998, 24.4449997, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1526 | Part102.BottomSurface = Enum.SurfaceType.Smooth | |
1527 | Part102.TopSurface = Enum.SurfaceType.Smooth | |
1528 | Part102.Position = Vector3.new(13.8649998, 24.4449997, -21.4300003) | |
1529 | Part102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1530 | SpecialMesh103.Parent = Part102 | |
1531 | SpecialMesh103.MeshType = Enum.MeshType.Wedge | |
1532 | Part104.Parent = Model0 | |
1533 | Part104.Anchored = true | |
1534 | Part104.CanCollide = false | |
1535 | Part104.Size = Vector3.new(0.150000051, 0.440000027, 0.0500000007) | |
1536 | Part104.CFrame = CFrame.new(13.5050001, 24.5299988, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1537 | Part104.BottomSurface = Enum.SurfaceType.Smooth | |
1538 | Part104.TopSurface = Enum.SurfaceType.Smooth | |
1539 | Part104.Position = Vector3.new(13.5050001, 24.5299988, -20.4850006) | |
1540 | Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1541 | Part105.Parent = Model0 | |
1542 | Part105.Rotation = Vector3.new(-90, 0, -90) | |
1543 | Part105.Anchored = true | |
1544 | Part105.CanCollide = false | |
1545 | Part105.Size = Vector3.new(0.240000054, 0.190000102, 0.780000031) | |
1546 | Part105.CFrame = CFrame.new(14.0950003, 23.8699989, -21.4300003, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1547 | Part105.BottomSurface = Enum.SurfaceType.Smooth | |
1548 | Part105.TopSurface = Enum.SurfaceType.Smooth | |
1549 | Part105.Position = Vector3.new(14.0950003, 23.8699989, -21.4300003) | |
1550 | Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1551 | SpecialMesh106.Parent = Part105 | |
1552 | SpecialMesh106.MeshType = Enum.MeshType.Wedge | |
1553 | Part107.Parent = Model0 | |
1554 | Part107.Rotation = Vector3.new(90, 0, -90) | |
1555 | Part107.Anchored = true | |
1556 | Part107.CanCollide = false | |
1557 | Part107.Size = Vector3.new(0.200000048, 0.210000113, 0.209999993) | |
1558 | Part107.CFrame = CFrame.new(13.875, 24.4449997, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1559 | Part107.BottomSurface = Enum.SurfaceType.Smooth | |
1560 | Part107.TopSurface = Enum.SurfaceType.Smooth | |
1561 | Part107.Position = Vector3.new(13.875, 24.4449997, -21.4300003) | |
1562 | Part107.Color = Color3.new(1, 0, 0) | |
1563 | SpecialMesh108.Parent = Part107 | |
1564 | SpecialMesh108.MeshType = Enum.MeshType.Wedge | |
1565 | Part109.Parent = Model0 | |
1566 | Part109.Rotation = Vector3.new(-90, 0, 90) | |
1567 | Part109.Anchored = true | |
1568 | Part109.CanCollide = false | |
1569 | Part109.Size = Vector3.new(0.280000061, 0.14000009, 0.150000021) | |
1570 | Part109.CFrame = CFrame.new(13.9300003, 23.5149994, -21.4300003, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08) | |
1571 | Part109.BottomSurface = Enum.SurfaceType.Smooth | |
1572 | Part109.TopSurface = Enum.SurfaceType.Smooth | |
1573 | Part109.Position = Vector3.new(13.9300003, 23.5149994, -21.4300003) | |
1574 | Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1575 | SpecialMesh110.Parent = Part109 | |
1576 | SpecialMesh110.MeshType = Enum.MeshType.Wedge | |
1577 | Part111.Parent = Model0 | |
1578 | Part111.Rotation = Vector3.new(90, 0, -90) | |
1579 | Part111.Anchored = true | |
1580 | Part111.CanCollide = false | |
1581 | Part111.Size = Vector3.new(0.280000061, 0.14000009, 0.310000032) | |
1582 | Part111.CFrame = CFrame.new(14.0699997, 23.7449989, -21.4300003, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1583 | Part111.BottomSurface = Enum.SurfaceType.Smooth | |
1584 | Part111.TopSurface = Enum.SurfaceType.Smooth | |
1585 | Part111.Position = Vector3.new(14.0699997, 23.7449989, -21.4300003) | |
1586 | Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1587 | SpecialMesh112.Parent = Part111 | |
1588 | SpecialMesh112.MeshType = Enum.MeshType.Wedge | |
1589 | Part113.Parent = Model0 | |
1590 | Part113.Rotation = Vector3.new(90, 0, 90) | |
1591 | Part113.Anchored = true | |
1592 | Part113.CanCollide = false | |
1593 | Part113.Size = Vector3.new(0.280000061, 0.14000009, 0.310000032) | |
1594 | Part113.CFrame = CFrame.new(13.9300003, 23.7449989, -21.4300003, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1595 | Part113.BottomSurface = Enum.SurfaceType.Smooth | |
1596 | Part113.TopSurface = Enum.SurfaceType.Smooth | |
1597 | Part113.Position = Vector3.new(13.9300003, 23.7449989, -21.4300003) | |
1598 | Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1599 | SpecialMesh114.Parent = Part113 | |
1600 | SpecialMesh114.MeshType = Enum.MeshType.Wedge | |
1601 | Part115.Parent = Model0 | |
1602 | Part115.Rotation = Vector3.new(-90, 0, -90) | |
1603 | Part115.Anchored = true | |
1604 | Part115.CanCollide = false | |
1605 | Part115.Size = Vector3.new(0.280000061, 0.14000009, 0.150000021) | |
1606 | Part115.CFrame = CFrame.new(14.0699997, 23.5149994, -21.4300003, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1607 | Part115.BottomSurface = Enum.SurfaceType.Smooth | |
1608 | Part115.TopSurface = Enum.SurfaceType.Smooth | |
1609 | Part115.Position = Vector3.new(14.0699997, 23.5149994, -21.4300003) | |
1610 | Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1611 | SpecialMesh116.Parent = Part115 | |
1612 | SpecialMesh116.MeshType = Enum.MeshType.Wedge | |
1613 | WedgePart117.Parent = Model0 | |
1614 | WedgePart117.Rotation = Vector3.new(111.040001, 0, 90) | |
1615 | WedgePart117.Anchored = true | |
1616 | WedgePart117.CanCollide = false | |
1617 | WedgePart117.Size = Vector3.new(0.100000001, 0.100000001, 0.278567731) | |
1618 | WedgePart117.CFrame = CFrame.new(12.9399996, 22.8620491, -21.5133324, 4.37113847e-08, -0.99999994, -8.74227695e-08, -0.358979225, 6.59041746e-08, -0.933345497, 0.933345497, 7.21807822e-08, -0.358979225) | |
1619 | WedgePart117.BottomSurface = Enum.SurfaceType.Smooth | |
1620 | WedgePart117.Position = Vector3.new(12.9399996, 22.8620491, -21.5133324) | |
1621 | WedgePart117.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1622 | Part118.Parent = Model0 | |
1623 | Part118.Anchored = true | |
1624 | Part118.CanCollide = false | |
1625 | Part118.Size = Vector3.new(0.600000083, 0.390000045, 1.01999998) | |
1626 | Part118.CFrame = CFrame.new(14.71, 24.5249996, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1627 | Part118.BottomSurface = Enum.SurfaceType.Smooth | |
1628 | Part118.TopSurface = Enum.SurfaceType.Smooth | |
1629 | Part118.Position = Vector3.new(14.71, 24.5249996, -21) | |
1630 | Part118.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1631 | Part119.Parent = Model0 | |
1632 | Part119.Rotation = Vector3.new(90, 0, 90) | |
1633 | Part119.Anchored = true | |
1634 | Part119.CanCollide = false | |
1635 | Part119.Size = Vector3.new(0.280000061, 0.170000091, 0.199999988) | |
1636 | Part119.CFrame = CFrame.new(13.915, 24.3599987, -21.4300003, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08) | |
1637 | Part119.BottomSurface = Enum.SurfaceType.Smooth | |
1638 | Part119.TopSurface = Enum.SurfaceType.Smooth | |
1639 | Part119.Position = Vector3.new(13.915, 24.3599987, -21.4300003) | |
1640 | Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1641 | SpecialMesh120.Parent = Part119 | |
1642 | SpecialMesh120.MeshType = Enum.MeshType.Wedge | |
1643 | Part121.Parent = Model0 | |
1644 | Part121.Anchored = true | |
1645 | Part121.CanCollide = false | |
1646 | Part121.Size = Vector3.new(0.190000057, 0.170000046, 1.04000008) | |
1647 | Part121.CFrame = CFrame.new(13.5050001, 24.6449986, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1648 | Part121.BottomSurface = Enum.SurfaceType.Smooth | |
1649 | Part121.TopSurface = Enum.SurfaceType.Smooth | |
1650 | Part121.Position = Vector3.new(13.5050001, 24.6449986, -21) | |
1651 | Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1652 | Part122.Parent = Model0 | |
1653 | Part122.Rotation = Vector3.new(90, 0, -90) | |
1654 | Part122.Anchored = true | |
1655 | Part122.CanCollide = false | |
1656 | Part122.Size = Vector3.new(0.180000052, 0.230000094, 0.230000004) | |
1657 | Part122.CFrame = CFrame.new(13.8850002, 24.4449997, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08) | |
1658 | Part122.BottomSurface = Enum.SurfaceType.Smooth | |
1659 | Part122.TopSurface = Enum.SurfaceType.Smooth | |
1660 | Part122.Position = Vector3.new(13.8850002, 24.4449997, -21.4300003) | |
1661 | Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1662 | SpecialMesh123.Parent = Part122 | |
1663 | SpecialMesh123.MeshType = Enum.MeshType.Wedge | |
1664 | Part124.Parent = Model0 | |
1665 | Part124.Anchored = true | |
1666 | Part124.CanCollide = false | |
1667 | Part124.Size = Vector3.new(2.02000022, 0.870000005, 1.01999998) | |
1668 | Part124.CFrame = CFrame.new(14, 23.8949986, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1669 | Part124.BottomSurface = Enum.SurfaceType.Smooth | |
1670 | Part124.TopSurface = Enum.SurfaceType.Smooth | |
1671 | Part124.Position = Vector3.new(14, 23.8949986, -21) | |
1672 | Part124.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1673 | weld(Model0) | |
1674 | newWeld(torso,Model0.asd,0,0,0) | |
1675 | ||
1676 | Model0 = Instance.new("Model") | |
1677 | Part1 = Instance.new("Part") | |
1678 | Part2 = Instance.new("Part") | |
1679 | Part3 = Instance.new("Part") | |
1680 | Part4 = Instance.new("Part") | |
1681 | Part5 = Instance.new("Part") | |
1682 | Model0.Parent = char | |
1683 | Part1.Name = "asd" | |
1684 | Part1.Parent = Model0 | |
1685 | Part1.Transparency = 1 | |
1686 | Part1.Anchored = true | |
1687 | Part1.CanCollide = false | |
1688 | Part1.Size = Vector3.new(1, 2, 1) | |
1689 | Part1.CFrame = CFrame.new(-42.0999985, 23.5749989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1690 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
1691 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
1692 | Part1.Position = Vector3.new(-42.0999985, 23.5749989, -21) | |
1693 | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1694 | Part2.Parent = Model0 | |
1695 | Part2.Anchored = true | |
1696 | Part2.CanCollide = false | |
1697 | Part2.Size = Vector3.new(1.01999998, 0.28000012, 1.01999998) | |
1698 | Part2.CFrame = CFrame.new(-42.0999985, 22.7049999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1699 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
1700 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
1701 | Part2.Position = Vector3.new(-42.0999985, 22.7049999, -21) | |
1702 | Part2.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1703 | Part3.Parent = Model0 | |
1704 | Part3.Anchored = true | |
1705 | Part3.CanCollide = false | |
1706 | Part3.Size = Vector3.new(1.01999998, 0.320000112, 0.180000022) | |
1707 | Part3.CFrame = CFrame.new(-42.0999985, 22.6849995, -20.5799999, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1708 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
1709 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
1710 | Part3.Position = Vector3.new(-42.0999985, 22.6849995, -20.5799999) | |
1711 | Part3.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1712 | Part4.Parent = Model0 | |
1713 | Part4.Anchored = true | |
1714 | Part4.CanCollide = false | |
1715 | Part4.Size = Vector3.new(1.01999998, 0.320000112, 0.629999995) | |
1716 | Part4.CFrame = CFrame.new(-42.0999985, 22.6849995, -21.1949997, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1717 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
1718 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
1719 | Part4.Position = Vector3.new(-42.0999985, 22.6849995, -21.1949997) | |
1720 | Part4.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1721 | Part5.Parent = Model0 | |
1722 | Part5.Anchored = true | |
1723 | Part5.CanCollide = false | |
1724 | Part5.Size = Vector3.new(1.03999996, 0.51000005, 1.03999996) | |
1725 | Part5.CFrame = CFrame.new(-42.0999985, 23.0899982, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1726 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
1727 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
1728 | Part5.Position = Vector3.new(-42.0999985, 23.0899982, -21) | |
1729 | Part5.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1730 | weld(Model0) | |
1731 | Model1 = Model0:Clone() | |
1732 | Model1.Parent = char | |
1733 | newWeld(lleg,Model0.asd,0,0,0) | |
1734 | newWeld(rleg,Model1.asd,0,0,0) | |
1735 | ||
1736 | Model0 = Instance.new("Model") | |
1737 | Part1 = Instance.new("Part") | |
1738 | SpecialMesh2 = Instance.new("SpecialMesh") | |
1739 | Part3 = Instance.new("Part") | |
1740 | Part4 = Instance.new("Part") | |
1741 | Part5 = Instance.new("Part") | |
1742 | BlockMesh6 = Instance.new("BlockMesh") | |
1743 | Part7 = Instance.new("Part") | |
1744 | BlockMesh8 = Instance.new("BlockMesh") | |
1745 | Part9 = Instance.new("Part") | |
1746 | Part10 = Instance.new("Part") | |
1747 | SpecialMesh11 = Instance.new("SpecialMesh") | |
1748 | Part12 = Instance.new("Part") | |
1749 | SpecialMesh13 = Instance.new("SpecialMesh") | |
1750 | Part14 = Instance.new("Part") | |
1751 | Part15 = Instance.new("Part") | |
1752 | BlockMesh16 = Instance.new("BlockMesh") | |
1753 | Part17 = Instance.new("Part") | |
1754 | SpecialMesh18 = Instance.new("SpecialMesh") | |
1755 | Part19 = Instance.new("Part") | |
1756 | Model0.Parent = char | |
1757 | Part1.Parent = Model0 | |
1758 | Part1.Anchored = true | |
1759 | Part1.CanCollide = false | |
1760 | Part1.Size = Vector3.new(0.0500000007, 0.230000004, 0.239999995) | |
1761 | Part1.CFrame = CFrame.new(-16.0599995, 23.1539993, -21.1100006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1762 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
1763 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
1764 | Part1.Position = Vector3.new(-16.0599995, 23.1539993, -21.1100006) | |
1765 | Part1.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1766 | SpecialMesh2.Parent = Part1 | |
1767 | SpecialMesh2.Scale = Vector3.new(0.600000739, 1, 1) | |
1768 | SpecialMesh2.MeshType = Enum.MeshType.Cylinder | |
1769 | SpecialMesh2.Scale = Vector3.new(0.600000739, 1, 1) | |
1770 | Part3.Parent = Model0 | |
1771 | Part3.Anchored = true | |
1772 | Part3.CanCollide = false | |
1773 | Part3.Size = Vector3.new(0.580000103, 0.25, 1.01999998) | |
1774 | Part3.CFrame = CFrame.new(-15.7650003, 22.914999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1775 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
1776 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
1777 | Part3.Position = Vector3.new(-15.7650003, 22.914999, -21) | |
1778 | Part3.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1779 | Part4.Name = "asd" | |
1780 | Part4.Parent = Model0 | |
1781 | Part4.Transparency = 1 | |
1782 | Part4.Anchored = true | |
1783 | Part4.CanCollide = false | |
1784 | Part4.Size = Vector3.new(1, 2, 1) | |
1785 | Part4.CFrame = CFrame.new(-15.5450001, 23.7999992, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1786 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
1787 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
1788 | Part4.Position = Vector3.new(-15.5450001, 23.7999992, -21) | |
1789 | Part4.Color = Color3.new(1, 0.8, 0.6) | |
1790 | Part5.Parent = Model0 | |
1791 | Part5.Anchored = true | |
1792 | Part5.CanCollide = false | |
1793 | Part5.Size = Vector3.new(1.0200001, 0.0500000007, 1.01999998) | |
1794 | Part5.CFrame = CFrame.new(-15.5450001, 23.6299992, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1795 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
1796 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
1797 | Part5.Position = Vector3.new(-15.5450001, 23.6299992, -21) | |
1798 | Part5.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1799 | BlockMesh6.Parent = Part5 | |
1800 | BlockMesh6.Scale = Vector3.new(1, 0.800000191, 1) | |
1801 | BlockMesh6.Scale = Vector3.new(1, 0.800000191, 1) | |
1802 | Part7.Parent = Model0 | |
1803 | Part7.Anchored = true | |
1804 | Part7.CanCollide = false | |
1805 | Part7.Size = Vector3.new(1.0200001, 0.0500000007, 1.01999998) | |
1806 | Part7.CFrame = CFrame.new(-15.5450001, 23.5799999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1807 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
1808 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
1809 | Part7.Position = Vector3.new(-15.5450001, 23.5799999, -21) | |
1810 | Part7.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1811 | BlockMesh8.Parent = Part7 | |
1812 | BlockMesh8.Scale = Vector3.new(1, 0.800000191, 1) | |
1813 | BlockMesh8.Scale = Vector3.new(1, 0.800000191, 1) | |
1814 | Part9.Parent = Model0 | |
1815 | Part9.Anchored = true | |
1816 | Part9.CanCollide = false | |
1817 | Part9.Size = Vector3.new(1.04000008, 0.290000021, 1.03999996) | |
1818 | Part9.CFrame = CFrame.new(-15.5450001, 24.0049992, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1819 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
1820 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
1821 | Part9.Position = Vector3.new(-15.5450001, 24.0049992, -21) | |
1822 | Part9.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1823 | Part10.Parent = Model0 | |
1824 | Part10.Anchored = true | |
1825 | Part10.CanCollide = false | |
1826 | Part10.Size = Vector3.new(0.0500000007, 0.230000004, 0.239999995) | |
1827 | Part10.CFrame = CFrame.new(-16.0599995, 23.1759987, -20.8899994, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1828 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
1829 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
1830 | Part10.Position = Vector3.new(-16.0599995, 23.1759987, -20.8899994) | |
1831 | Part10.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1832 | SpecialMesh11.Parent = Part10 | |
1833 | SpecialMesh11.Scale = Vector3.new(0.600000739, 1, 1) | |
1834 | SpecialMesh11.MeshType = Enum.MeshType.Cylinder | |
1835 | SpecialMesh11.Scale = Vector3.new(0.600000739, 1, 1) | |
1836 | Part12.Parent = Model0 | |
1837 | Part12.Material = Enum.Material.Neon | |
1838 | Part12.Anchored = true | |
1839 | Part12.CanCollide = false | |
1840 | Part12.Size = Vector3.new(0.0500000007, 0.25, 0.25999999) | |
1841 | Part12.CFrame = CFrame.new(-16.0599995, 23.164999, -21.1100006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1842 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
1843 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
1844 | Part12.Position = Vector3.new(-16.0599995, 23.164999, -21.1100006) | |
1845 | Part12.Color = Color3.new(0, 1, 0) | |
1846 | SpecialMesh13.Parent = Part12 | |
1847 | SpecialMesh13.Scale = Vector3.new(0.200000763, 1, 1) | |
1848 | SpecialMesh13.MeshType = Enum.MeshType.Cylinder | |
1849 | SpecialMesh13.Scale = Vector3.new(0.200000763, 1, 1) | |
1850 | Part14.Parent = Model0 | |
1851 | Part14.Anchored = true | |
1852 | Part14.CanCollide = false | |
1853 | Part14.Size = Vector3.new(1.0200001, 0.949999988, 1.01999998) | |
1854 | Part14.CFrame = CFrame.new(-15.5450001, 24.3349991, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1855 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
1856 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
1857 | Part14.Position = Vector3.new(-15.5450001, 24.3349991, -21) | |
1858 | Part14.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1859 | Part15.Parent = Model0 | |
1860 | Part15.Rotation = Vector3.new(1, 90, 0) | |
1861 | Part15.Anchored = true | |
1862 | Part15.CanCollide = false | |
1863 | Part15.Size = Vector3.new(1.0200001, 0.0500000007, 1.01999998) | |
1864 | Part15.CFrame = CFrame.new(-15.5450001, 23.6049995, -21, -4.37047305e-08, 7.62864549e-10, 1, 0.0174523052, 0.999847651, 0, -0.99984771, 0.017452307, -4.37113883e-08) | |
1865 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
1866 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
1867 | Part15.Position = Vector3.new(-15.5450001, 23.6049995, -21) | |
1868 | Part15.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1869 | BlockMesh16.Parent = Part15 | |
1870 | BlockMesh16.Scale = Vector3.new(1, 0.200000167, 1) | |
1871 | BlockMesh16.Scale = Vector3.new(1, 0.200000167, 1) | |
1872 | Part17.Parent = Model0 | |
1873 | Part17.Material = Enum.Material.Neon | |
1874 | Part17.Anchored = true | |
1875 | Part17.CanCollide = false | |
1876 | Part17.Size = Vector3.new(0.0500000007, 0.25, 0.25999999) | |
1877 | Part17.CFrame = CFrame.new(-16.0599995, 23.164999, -20.8899994, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1878 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
1879 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
1880 | Part17.Position = Vector3.new(-16.0599995, 23.164999, -20.8899994) | |
1881 | Part17.Color = Color3.new(0, 1, 0) | |
1882 | SpecialMesh18.Parent = Part17 | |
1883 | SpecialMesh18.Scale = Vector3.new(0.200000763, 1, 1) | |
1884 | SpecialMesh18.MeshType = Enum.MeshType.Cylinder | |
1885 | SpecialMesh18.Scale = Vector3.new(0.200000763, 1, 1) | |
1886 | Part19.Parent = Model0 | |
1887 | Part19.Anchored = true | |
1888 | Part19.CanCollide = false | |
1889 | Part19.Size = Vector3.new(1.0200001, 0.519999981, 1.01999998) | |
1890 | Part19.CFrame = CFrame.new(-15.5450001, 23.2999992, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1891 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
1892 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
1893 | Part19.Position = Vector3.new(-15.5450001, 23.2999992, -21) | |
1894 | Part19.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1895 | weld(Model0) | |
1896 | Model1 = Model0:Clone() | |
1897 | Model1.Parent = char | |
1898 | newWeld(larm,Model0.asd,0,0,0) | |
1899 | newWeld(rarm,Model1.asd,0,0,0) | |
1900 | Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0) | |
1901 | ||
1902 | ---------------------------------------------------------------------------- | |
1903 | leftwpn = {} | |
1904 | rightwpn = {} | |
1905 | lmidwpn = nil | |
1906 | rmidwpn = nil | |
1907 | for z=1,2 do | |
1908 | local target = larm | |
1909 | if z == 1 then target = rarm end | |
1910 | for i=-1,1 do | |
1911 | local part = Instance.new("Part",char) | |
1912 | local mesh = Instance.new("SpecialMesh",part) | |
1913 | mesh.MeshId = "rbxassetid://441574777" | |
1914 | mesh.TextureId = "rbxassetid://441574805" | |
1915 | mesh.Scale = Vector3.new(1,1,1)*0.015 | |
1916 | part.CanCollide = false | |
1917 | part.Size = Vector3.new(0.2,3,0.3) | |
1918 | newWeld(target,part,0,-1.5,-i*0.5) | |
1919 | part.Weld.C1 = CFrame.new(0,-0.6,0.2)*CFrame.Angles(math.rad(-150+i*20),math.rad(180),math.rad(0)) | |
1920 | if z == 1 then table.insert(rightwpn,part) if i == 0 then rmidwpn = part end else table.insert(leftwpn,part) if i == 0 then lmidwpn = part end end | |
1921 | end | |
1922 | end | |
1923 | ||
1924 | local size = 1 | |
1925 | ||
1926 | newWeld(torso, larm, -1.5*size, 0.5*size, 0) | |
1927 | larm.Weld.C1 = CFrame.new(0, 0.5*size, 0) | |
1928 | newWeld(torso, rarm, 1.5*size, 0.5*size, 0) | |
1929 | rarm.Weld.C1 = CFrame.new(0, 0.5*size, 0) | |
1930 | newWeld(torso, hed, 0, 1.5*size, 0) | |
1931 | newWeld(torso, lleg, -0.5*size, -1, 0) | |
1932 | lleg.Weld.C1 = CFrame.new(0, 1*size, 0) | |
1933 | newWeld(torso, rleg, 0.5*size, -1*size, 0) | |
1934 | rleg.Weld.C1 = CFrame.new(0, 1*size, 0) | |
1935 | newWeld(root, torso, 0, -1*size, 0) | |
1936 | torso.Weld.C1 = CFrame.new(0, -1*size, 0) | |
1937 | ||
1938 | ---------------------------------------------------------------------------------------- | |
1939 | combocounter = 0 | |
1940 | combotimer = 0 | |
1941 | texttimer = 0 | |
1942 | gui = Instance.new("ScreenGui",plr.PlayerGui) | |
1943 | ||
1944 | chattext = Instance.new("TextLabel",gui) | |
1945 | chattext.Size = UDim2.new(1,0,0,40) | |
1946 | chattext.AnchorPoint = Vector2.new(0.5,1) | |
1947 | chattext.Position = UDim2.new(0.5,0,1,-100) | |
1948 | chattext.TextXAlignment = Enum.TextXAlignment.Center | |
1949 | chattext.BackgroundTransparency = 0.35 | |
1950 | chattext.BackgroundColor3 = Color3.fromHSV(0,0,0) | |
1951 | chattext.Font = Enum.Font.Cartoon | |
1952 | chattext.FontSize = Enum.FontSize.Size28 | |
1953 | chattext.TextColor3 = Color3.new(1,1,1) | |
1954 | chattext.TextStrokeTransparency = 0 | |
1955 | chattext.BorderSizePixel = 0 | |
1956 | ||
1957 | combotext = Instance.new("TextLabel",gui) | |
1958 | combotext.Size = UDim2.new(1,0,0,80) | |
1959 | combotext.AnchorPoint = Vector2.new(1,1) | |
1960 | combotext.Position = UDim2.new(1,-40,1,-240) | |
1961 | combotext.TextXAlignment = Enum.TextXAlignment.Right | |
1962 | combotext.BackgroundTransparency = 1 | |
1963 | combotext.BackgroundColor3 = Color3.fromHSV(0,0,0) | |
1964 | combotext.Font = Enum.Font.Cartoon | |
1965 | combotext.FontSize = 8 | |
1966 | combotext.TextColor3 = Color3.new(0,0,0) | |
1967 | combotext.TextStrokeTransparency = 0 | |
1968 | combotext.BorderSizePixel = 0 | |
1969 | ||
1970 | combotimervis = Instance.new("Frame",combotext) | |
1971 | combotimervis.Size = UDim2.new(0,0,0,4) | |
1972 | combotimervis.AnchorPoint = Vector2.new(1,0) | |
1973 | combotimervis.Position = UDim2.new(1,0,1,0) | |
1974 | combotimervis.BorderColor3 = Color3.new(0,0,0) | |
1975 | ||
1976 | rs:connect(function() | |
1977 | local asdf = -0.1 | |
1978 | if -(combocounter/1000) > -0.1 then asdf = -(combocounter/1000) end | |
1979 | if combocounter > 0 then | |
1980 | combotext.TextColor3 = Color3.fromHSV(0.1+asdf,1,1) | |
1981 | else | |
1982 | combotext.TextColor3 = Color3.fromHSV(0,0,0) | |
1983 | end | |
1984 | combotimervis.BackgroundColor3 = combotext.TextColor3 | |
1985 | combotimervis.Size = UDim2.new(0,combotimer/2,0,4) | |
1986 | combotext.Text = combocounter.."x" | |
1987 | if combotimer > 0 then | |
1988 | combotimer = combotimer - 1 | |
1989 | else | |
1990 | combocounter = 0 | |
1991 | end | |
1992 | if texttimer > 0 then | |
1993 | texttimer = texttimer - 1 | |
1994 | chattext.BackgroundTransparency = 0.35 | |
1995 | else | |
1996 | chattext.Text = "" | |
1997 | chattext.BackgroundTransparency = 1 | |
1998 | end | |
1999 | end) | |
2000 | ||
2001 | function damage(model,dmg) | |
2002 | local hum = model:FindFirstChildOfClass("Humanoid") | |
2003 | local torson = model:FindFirstChild("Torso") or model:FindFirstChild("UpperTorso") | |
2004 | hum:TakeDamage(hum.MaxHealth/dmg) | |
2005 | combotimer = 60*5 | |
2006 | combocounter = combocounter + 1 | |
2007 | if combocounter == 100 or combocounter == 200 or combocounter == 300 or combocounter == 400 or combocounter == 500 or combocounter == 600 or combocounter == 700 or combocounter == 800 or combocounter == 900 or combocounter == 1000 then | |
2008 | combosfx[combocounter/100]:Play() | |
2009 | texttimer = math.ceil(60*combosfx[combocounter/100].TimeLength)+30 | |
2010 | if combocounter == 500 then | |
2011 | chattext.Text = combocounter.." hit combo! That's nowhere near enough!" | |
2012 | elseif combocounter == 1000 then | |
2013 | chattext.Text = "1,000 hit combo! That's what I'm talking about!" | |
2014 | else | |
2015 | chattext.Text = combocounter.." hit combo!" | |
2016 | end | |
2017 | print(texttimer) | |
2018 | end | |
2019 | if torson:FindFirstChildOfClass("BodyPosition") then | |
2020 | torson:FindFirstChildOfClass("BodyPosition"):Destroy() | |
2021 | end | |
2022 | if hum.Health > 0 then | |
2023 | local bp = Instance.new("BodyPosition",torson) | |
2024 | bp.MaxForce = Vector3.new(1,1,1)*9e9 | |
2025 | bp.P = 10000 | |
2026 | bp.D = 500 | |
2027 | bp.Position = root.Position+(root.CFrame.lookVector*4) | |
2028 | local loop = rs:connect(function() | |
2029 | bp.Position = root.Position+(root.CFrame.lookVector*4) | |
2030 | end) | |
2031 | delay(0.5,function() coroutine.resume(coroutine.create(function() bp:Destroy() end)) loop:disconnect() end) | |
2032 | end | |
2033 | end | |
2034 | ||
2035 | function attackone() | |
2036 | local spd = 0.25 | |
2037 | for i=1,10 do rs:wait() | |
2038 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2039 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(10),math.rad(-40),math.rad(0)), spd) | |
2040 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), spd) | |
2041 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(120),math.rad(0),math.rad(40)), spd) | |
2042 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(10),math.rad(-40),math.rad(0)), spd) | |
2043 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2044 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2045 | end | |
2046 | if jumped == true then | |
2047 | root.Velocity = Vector3.new(0,50,0)+(root.CFrame.lookVector*20) | |
2048 | else | |
2049 | root.Velocity = Vector3.new(0,0,0)+(root.CFrame.lookVector*120) | |
2050 | end | |
2051 | local alreadytouched = {} | |
2052 | local randomiser = math.random(1,2) | |
2053 | local spd = 0.5 | |
2054 | for i=1,10 do rs:wait() | |
2055 | ||
2056 | local v = rmidwpn | |
2057 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
2058 | local effekt = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(2+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),v.Position,v.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.2),Vector3.new(),0,0) | |
2059 | ||
2060 | for i,x in pairs(findAllNearestTorso(v.Position,8)) do | |
2061 | local hitting = true | |
2062 | for i,z in pairs(alreadytouched) do if x == z then hitting = false end end | |
2063 | if hitting == true then | |
2064 | damage(x.Parent,math.random(10,15)) | |
2065 | table.insert(alreadytouched,x) | |
2066 | end | |
2067 | end | |
2068 | ||
2069 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2070 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(-10),math.rad(50),math.rad(0)), spd) | |
2071 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), spd) | |
2072 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), spd) | |
2073 | if randomiser == 1 then | |
2074 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(-10),math.rad(50),math.rad(0)), spd) | |
2075 | elseif randomiser == 2 then | |
2076 | torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(0,math.rad((i/10)*360),0) | |
2077 | end | |
2078 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.5,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2079 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2080 | effekt.CFrame = CFrame.new(effekt.Position,rmidwpn.Position) | |
2081 | end | |
2082 | end | |
2083 | ||
2084 | function attacktwo() | |
2085 | local spd = 0.25 | |
2086 | for i=1,10 do rs:wait() | |
2087 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2088 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), spd) | |
2089 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(120),math.rad(0),math.rad(-40)), spd) | |
2090 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), spd) | |
2091 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), spd) | |
2092 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2093 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2094 | end | |
2095 | if jumped == true then | |
2096 | root.Velocity = Vector3.new(0,50,0)+(root.CFrame.lookVector*20) | |
2097 | else | |
2098 | root.Velocity = Vector3.new(0,0,0)+(root.CFrame.lookVector*120) | |
2099 | end | |
2100 | local alreadytouched = {} | |
2101 | local randomiser = math.random(1,2) | |
2102 | local spd = 0.5 | |
2103 | for i=1,10 do rs:wait() | |
2104 | ||
2105 | local v = lmidwpn | |
2106 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
2107 | local effekt = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(2+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),v.Position,v.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.2),Vector3.new(),0,0) | |
2108 | ||
2109 | for i,x in pairs(findAllNearestTorso(v.Position,8)) do | |
2110 | local hitting = true | |
2111 | for i,z in pairs(alreadytouched) do if x == z then hitting = false end end | |
2112 | if hitting == true then | |
2113 | damage(x.Parent,math.random(10,15)) | |
2114 | table.insert(alreadytouched,x) | |
2115 | end | |
2116 | end | |
2117 | ||
2118 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2119 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(-10),math.rad(-50),math.rad(0)), spd) | |
2120 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), spd) | |
2121 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), spd) | |
2122 | if randomiser == 1 then | |
2123 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(-10),math.rad(-50),math.rad(0)), spd) | |
2124 | elseif randomiser == 2 then | |
2125 | torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(0,math.rad(-(i/10)*360),0) | |
2126 | end | |
2127 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2128 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.5,-0.5) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2129 | effekt.CFrame = CFrame.new(effekt.Position,lmidwpn.Position) | |
2130 | end | |
2131 | end | |
2132 | ||
2133 | function attackthree(uhidk) | |
2134 | local spd = 0.15 | |
2135 | for i=1,15 do rs:wait() | |
2136 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2137 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2138 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.5,0.55,-0.2) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(20)), spd) | |
2139 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,0.55,-0.2) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(-20)), spd) | |
2140 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd) | |
2141 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.5,-0.5)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), spd) | |
2142 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.5,-0.5) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), spd) | |
2143 | end | |
2144 | if jumped == true then | |
2145 | root.Velocity = Vector3.new(0,40,0)+(root.CFrame.lookVector*10) | |
2146 | else | |
2147 | root.Velocity = Vector3.new(0,0,0)+(root.CFrame.lookVector*80) | |
2148 | end | |
2149 | local alreadytouched = {} | |
2150 | if uhidk == true then | |
2151 | Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*5,0,Enum.Material.Neon,Color3.new(0,1,0),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(0.2,0.2,0.2),Vector3.new(),0.05,0.05) | |
2152 | Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*5,0,Enum.Material.Neon,Color3.new(0.5,1,0),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(0.3,0.3,0.3),Vector3.new(),0.05,0.1) | |
2153 | sound(260433768,torso.Position,2,math.random(100,120)/100) | |
2154 | ||
2155 | for i,x in pairs(findAllNearestTorso(root.Position,10)) do | |
2156 | damage(x.Parent,math.random(7,10)) | |
2157 | end | |
2158 | ||
2159 | end | |
2160 | ||
2161 | local spd = 0.4 | |
2162 | for i=1,6 do rs:wait() | |
2163 | local effekt = nil | |
2164 | local effect2 = nil | |
2165 | if uhidk == false then | |
2166 | ||
2167 | local v = rmidwpn | |
2168 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
2169 | effekt = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(2+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),v.Position,v.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.2),Vector3.new(),0,0) | |
2170 | ||
2171 | for i,x in pairs(findAllNearestTorso(v.Position,8)) do | |
2172 | local hitting = true | |
2173 | for i,z in pairs(alreadytouched) do if x == z then hitting = false end end | |
2174 | if hitting == true then | |
2175 | damage(x.Parent,math.random(10,15)) | |
2176 | table.insert(alreadytouched,x) | |
2177 | end | |
2178 | end | |
2179 | ||
2180 | local v = lmidwpn | |
2181 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
2182 | effekt2 = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(2+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),v.Position,v.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.2),Vector3.new(),0,0) | |
2183 | ||
2184 | for i,x in pairs(findAllNearestTorso(v.Position,8)) do | |
2185 | local hitting = true | |
2186 | for i,z in pairs(alreadytouched) do if x == z then hitting = false end end | |
2187 | if hitting == true then | |
2188 | damage(x.Parent,math.random(10,15)) | |
2189 | table.insert(alreadytouched,x) | |
2190 | end | |
2191 | end | |
2192 | ||
2193 | end | |
2194 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2195 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), spd) | |
2196 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-50)), spd) | |
2197 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(50)), spd) | |
2198 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), spd) | |
2199 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-30)), spd) | |
2200 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(30)), spd) | |
2201 | if uhidk == false then | |
2202 | effekt.CFrame = CFrame.new(effekt.Position,rmidwpn.Position) | |
2203 | effekt2.CFrame = CFrame.new(effekt2.Position,lmidwpn.Position) | |
2204 | end | |
2205 | end | |
2206 | end | |
2207 | ||
2208 | local combo = 1 | |
2209 | local combo2 = 2 | |
2210 | local timer = 0 | |
2211 | local debounce = false | |
2212 | local idk = false | |
2213 | mouse.Button1Down:connect(function() | |
2214 | if debounce == false and idk == false then | |
2215 | timer = 40 | |
2216 | noidle = true | |
2217 | freeze = true | |
2218 | debounce = true | |
2219 | if combo == 1 then | |
2220 | if combo2 == 1 then attackone() else attacktwo() end | |
2221 | combo = 2 | |
2222 | elseif combo == 2 then | |
2223 | if combo2 == 2 then attackone() else attacktwo() end | |
2224 | combo = 3 | |
2225 | elseif combo == 3 then | |
2226 | if combo2 == 1 then combo2 = 2 else combo2 = 1 end | |
2227 | attackthree(false) | |
2228 | combo = 1 | |
2229 | end | |
2230 | noidle = false | |
2231 | freeze = false | |
2232 | debounce = false | |
2233 | end | |
2234 | end) | |
2235 | ||
2236 | function spintf(power) | |
2237 | local spd = 0.4 | |
2238 | local asdf = 0 | |
2239 | for i=1,power do rs:wait() | |
2240 | root.Velocity = (root.CFrame.lookVector*(power*10)) | |
2241 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
2242 | local effekt = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(3+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),rarm.Position,root.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.4+(power/20)),Vector3.new(),0,0) | |
2243 | local effekt2 = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(3+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),larm.Position,root.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.4+(power/20)),Vector3.new(),0,0) | |
2244 | for i,v in pairs(findAllNearestTorso(root.Position,30)) do | |
2245 | damage(v.Parent,180-(power*4)) | |
2246 | end | |
2247 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2248 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2249 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-40)), spd) | |
2250 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), spd) | |
2251 | torso.Weld.C0 = CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(-90),math.rad(i*35),math.rad(0)) | |
2252 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), spd) | |
2253 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-20)), spd) | |
2254 | if i*35 > asdf then | |
2255 | asdf = (i*35) + 180 | |
2256 | end | |
2257 | end | |
2258 | torso.Weld.C0 = CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
2259 | end | |
2260 | ||
2261 | mouse.KeyDown:connect(function(key) | |
2262 | if debounce == false then | |
2263 | if string.byte(string.lower(key)) == 48 then | |
2264 | noidle = true | |
2265 | freeze = true | |
2266 | debounce = true | |
2267 | local keyup = false | |
2268 | local power = 20 | |
2269 | local asd = mouse.KeyUp:connect(function(key) keyup = true end) | |
2270 | local i = 0 | |
2271 | repeat rs:wait() | |
2272 | if i > 10 then i = 0 | |
2273 | Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,Color3.fromHSV(0,1,1),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05) | |
2274 | sound(180204562,torso.Position,2,1+((i/40)*2)) | |
2275 | end | |
2276 | local spd = 0.4 | |
2277 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2278 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), spd) | |
2279 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.55,-0.3) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), spd) | |
2280 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(40)), spd) | |
2281 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), spd) | |
2282 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,0,-0.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), spd) | |
2283 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.5,-0.5) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd) | |
2284 | i = i + 1 | |
2285 | if power < 40 then power = power + 0.25 else keyup = true end | |
2286 | until keyup == true | |
2287 | Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*5,0,Enum.Material.Neon,Color3.fromHSV(0,1,1),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(0.5,0.5,0.5),Vector3.new(),0.04,0.1) | |
2288 | Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*5,0,Enum.Material.Neon,Color3.fromHSV(0,1,1),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(0.5,0.5,0.5),Vector3.new(),0.04,0.2) | |
2289 | Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,Color3.fromHSV(0,1,1),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05) | |
2290 | asd:disconnect() | |
2291 | spintf(power) | |
2292 | noidle = false | |
2293 | freeze = false | |
2294 | idk = true | |
2295 | local mousasdfg = nil | |
2296 | mousasdfg = mouse.Button1Down:connect(function() | |
2297 | noidle = true | |
2298 | freeze = true | |
2299 | debounce = true | |
2300 | mousasdfg:disconnect() | |
2301 | root.Velocity = Vector3.new() | |
2302 | attackthree(true) | |
2303 | idk = false | |
2304 | combo = 1 | |
2305 | noidle = false | |
2306 | freeze = false | |
2307 | end) | |
2308 | delay(0.2,function() debounce = false mousasdfg:disconnect() idk = false end) | |
2309 | end | |
2310 | end | |
2311 | end) | |
2312 | ||
2313 | mouse.KeyDown:connect(function(key) | |
2314 | if debounce == false then | |
2315 | if string.byte(string.lower(key)) == 50 and jumped == true then | |
2316 | freeze = true | |
2317 | debounce = true | |
2318 | root.Velocity = Vector3.new(0,120,0)+(root.CFrame.lookVector*20) | |
2319 | sound(1388740053,torso.Position,10,math.random(180,200)/100) | |
2320 | Effect(559831844,Vector3.new(0.1,0.1,0.1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(0.2,0.2,0.2),Vector3.new(),0.05,-0.005) | |
2321 | noidle = true | |
2322 | local i = 0 | |
2323 | local spd = 0.4 | |
2324 | repeat rs:wait() | |
2325 | root.Velocity = Vector3.new(0,root.Velocity.Y,0)+(root.CFrame.lookVector*20) | |
2326 | torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(i*10),0,0) | |
2327 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2328 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2329 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-50)), spd) | |
2330 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(50)), spd) | |
2331 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), spd) | |
2332 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), spd) | |
2333 | i = i + 1 | |
2334 | until root.Velocity.Y < 0 | |
2335 | noidle = false | |
2336 | torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(0,0,0) | |
2337 | local ray = Ray.new(root.Position,Vector3.new(0, -6, 0)) | |
2338 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
2339 | repeat rs:wait() | |
2340 | root.Velocity = Vector3.new(0,root.Velocity.Y-50,0)+(root.CFrame.lookVector*10) | |
2341 | local ray = Ray.new(root.Position,Vector3.new(0, -6, 0)) | |
2342 | part, endPoint = workspace:FindPartOnRay(ray, char) | |
2343 | until part | |
2344 | shake(50) | |
2345 | sound(262562442,torso.Position,10,math.random(70,100)/100) | |
2346 | Effect(559831844,Vector3.new(0.1,0.1,0.1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.5,0),Vector3.new(0.3,0.3,0.3),Vector3.new(),0.05,-0.005) | |
2347 | for i,x in pairs(findAllNearestTorso(root.Position,20)) do | |
2348 | damage(x.Parent,math.random(7,10)) | |
2349 | end | |
2350 | for i=1,15 do | |
2351 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
2352 | Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*math.random(3,5),-3,part.Material,part.Color,endPoint+Vector3.new(math.random(-10,10)/2,math.random(-1,0)/2,math.random(-10,10)/2),asd*360,Vector3.new(),Vector3.new(),Vector3.new(),0.05,0) | |
2353 | Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(7,10),0,Enum.Material.Neon,part.Color,endPoint+Vector3.new(math.random(-8,8),-1,math.random(-8,8)),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.03,-0.002) | |
2354 | end | |
2355 | freeze = false | |
2356 | delay(0.1,function() debounce = false end) | |
2357 | end | |
2358 | end | |
2359 | end) | |
2360 | ||
2361 | velocityYFall=0 | |
2362 | velocityYFall2=0 | |
2363 | velocityYFall3=0 | |
2364 | velocityYFall4=0 | |
2365 | neckrotY=0 | |
2366 | neckrotY2=0 | |
2367 | torsorotY=0 | |
2368 | torsorotY2=0 | |
2369 | torsoY=0 | |
2370 | torsoY2=0 | |
2371 | colored = 0 | |
2372 | sine = 0 | |
2373 | change=0.4 | |
2374 | movement=5 | |
2375 | timeranim=0 | |
2376 | running = true | |
2377 | ||
2378 | --[[mouse.KeyDown:connect(function(key) | |
2379 | key = string.lower(key) | |
2380 | if string.byte(key) == 48 then | |
2381 | running = true | |
2382 | local keyup = mouse.KeyUp:connect(function(key) | |
2383 | if string.byte(key) == 48 then | |
2384 | running = false | |
2385 | end | |
2386 | end) | |
2387 | repeat rs:wait() until running == false | |
2388 | keyup:disconnect() | |
2389 | end | |
2390 | end)]] | |
2391 | ||
2392 | icolor=1 | |
2393 | imode=false | |
2394 | ||
2395 | didjump = false | |
2396 | jumppower = 0 | |
2397 | freeze = false | |
2398 | debounceimpact = false | |
2399 | ||
2400 | mouse.KeyDown:connect(function(key) | |
2401 | if key == " " and debounce == false and jumped == true and candouble == true then | |
2402 | candouble = false | |
2403 | sound(138210320,torso.Position,2,math.random(240,260)/100) | |
2404 | Effect(559831844,Vector3.new(0.1,0.1,0.1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(0.1,0.1,0.1),Vector3.new(),0.05,-0.005) | |
2405 | root.Velocity = Vector3.new(root.Velocity.X,hum.JumpPower,root.Velocity.Z) | |
2406 | noidle = true | |
2407 | local spd = 0.15 | |
2408 | for i=1,20 do rs:wait() | |
2409 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2410 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
2411 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.5,0.55,-0.2) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(20)), spd) | |
2412 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,0.55,-0.2) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(-20)), spd) | |
2413 | torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(-math.rad((i/20)*(360*2)),0,0) | |
2414 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,0,-0.5)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd) | |
2415 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.5) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd) | |
2416 | end | |
2417 | noidle = false | |
2418 | end | |
2419 | end) | |
2420 | ||
2421 | function jumpimpact() | |
2422 | if debounceimpact == false then | |
2423 | debounceimpact = true | |
2424 | if jumppower < -150 then jumppower = -150 end | |
2425 | shake(-jumppower/5) | |
2426 | for i=1,-jumppower/20 do rs:wait() | |
2427 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05) | |
2428 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)*size-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05) | |
2429 | end | |
2430 | debounceimpact = false | |
2431 | end | |
2432 | end | |
2433 | ||
2434 | rs:connect(function() | |
2435 | ||
2436 | hum.JumpPower = 100 | |
2437 | ||
2438 | if icolor > 1 then | |
2439 | imode = false | |
2440 | elseif icolor < 0 then | |
2441 | imode = true | |
2442 | end | |
2443 | ||
2444 | if imode == true then | |
2445 | icolor = icolor + 0.01 | |
2446 | else | |
2447 | icolor = icolor - 0.01 | |
2448 | end | |
2449 | ||
2450 | if p.Character.Parent == nil then | |
2451 | local model = Instance.new("Model") | |
2452 | model.Name = p.Name | |
2453 | p.Character = model | |
2454 | for i,v in pairs(char:GetChildren()) do | |
2455 | v.Parent = p.Character | |
2456 | end | |
2457 | end | |
2458 | ||
2459 | char = p.Character | |
2460 | if p.Character.Parent ~= workspace then | |
2461 | p.Character.Parent = workspace | |
2462 | end | |
2463 | for i,v in pairs(char:GetChildren()) do | |
2464 | if v:IsA("Accoutrement") then | |
2465 | if v.Handle:FindFirstChild("Mesh") then | |
2466 | v.Handle:FindFirstChild("Mesh").Offset = Vector3.new() | |
2467 | v.Handle.Transparency = 0 | |
2468 | end | |
2469 | elseif v:IsA("BasePart") then | |
2470 | v.Anchored = false | |
2471 | if v:FindFirstChildOfClass("BodyPosition") then | |
2472 | v:FindFirstChildOfClass("BodyPosition"):Destroy() | |
2473 | end | |
2474 | if v:FindFirstChildOfClass("BodyVelocity") then | |
2475 | v:FindFirstChildOfClass("BodyVelocity"):Destroy() | |
2476 | end | |
2477 | if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then | |
2478 | v:FindFirstChildOfClass("BodyGyro"):Destroy() | |
2479 | end | |
2480 | if v:FindFirstChild("Mesh") then | |
2481 | v:FindFirstChild("Mesh").Offset = Vector3.new() | |
2482 | end | |
2483 | if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then | |
2484 | local force = Instance.new("Part",DebrisModel) | |
2485 | force.Name = v.Name.."FORCEFIELD" | |
2486 | if v ~= hed then | |
2487 | force.Size = v.Size+(Vector3.new(1,1,1)*0.2) | |
2488 | else | |
2489 | force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2) | |
2490 | end | |
2491 | force.CanCollide = false | |
2492 | force.Transparency = 1 | |
2493 | force.Color = Color3.new(0,1,1) | |
2494 | force.Material = Enum.Material.Neon | |
2495 | newWeld(v,force,0,0,0) | |
2496 | else | |
2497 | if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then | |
2498 | newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0) | |
2499 | end | |
2500 | end | |
2501 | if v.Name ~= "HumanoidRootPart" then | |
2502 | v.Transparency = 0 | |
2503 | else | |
2504 | v.Transparency = 1 | |
2505 | end | |
2506 | end | |
2507 | end | |
2508 | ||
2509 | if freeze == false then | |
2510 | hum.WalkSpeed = (666/10)*size | |
2511 | change=1.4 | |
2512 | movement=18 | |
2513 | else | |
2514 | hum.WalkSpeed = 1 | |
2515 | change=0.4 | |
2516 | movement=5 | |
2517 | end | |
2518 | ||
2519 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then | |
2520 | velocityYFall = root.Velocity.Y/1.5 | |
2521 | else | |
2522 | if -root.Velocity.Y/1.5 < -5 then | |
2523 | velocityYFall = 5 | |
2524 | elseif -root.Velocity.Y/1.5 > 150 then | |
2525 | velocityYFall = -150 | |
2526 | end | |
2527 | end | |
2528 | ||
2529 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
2530 | velocityYFall2 = root.Velocity.Y/180 | |
2531 | else | |
2532 | if -root.Velocity.Y/180 < 0 then | |
2533 | velocityYFall2 = 0 | |
2534 | elseif -root.Velocity.Y/180 > 1.2 then | |
2535 | velocityYFall2 = -1.2 | |
2536 | end | |
2537 | end | |
2538 | ||
2539 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
2540 | velocityYFall3 = root.Velocity.Y/1.5 | |
2541 | else | |
2542 | if -root.Velocity.Y/1.5 < -5 then | |
2543 | velocityYFall3 = 5 | |
2544 | elseif -root.Velocity.Y/1.5 > 50 then | |
2545 | velocityYFall3 = -50 | |
2546 | end | |
2547 | end | |
2548 | ||
2549 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
2550 | velocityYFall4 = root.Velocity.Y/1.5 | |
2551 | else | |
2552 | if -root.Velocity.Y/180 < -5 then | |
2553 | velocityYFall4 = 5 | |
2554 | elseif -root.Velocity.Y/180 > 50 then | |
2555 | velocityYFall4 = -50 | |
2556 | end | |
2557 | end | |
2558 | ||
2559 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
2560 | neckrotY = root.RotVelocity.Y/6 | |
2561 | else | |
2562 | if root.RotVelocity.Y/6 < -1 then | |
2563 | neckrotY = -1 | |
2564 | elseif root.RotVelocity.Y/6 > 1 then | |
2565 | neckrotY = 1 | |
2566 | end | |
2567 | end | |
2568 | ||
2569 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
2570 | neckrotY2 = root.RotVelocity.Y/8 | |
2571 | else | |
2572 | if root.RotVelocity.Y/8 < -0.6 then | |
2573 | neckrotY2 = -0.6 | |
2574 | elseif root.RotVelocity.Y/8 > 0.6 then | |
2575 | neckrotY2 = 0.6 | |
2576 | end | |
2577 | end | |
2578 | ||
2579 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
2580 | torsorotY = root.RotVelocity.Y/6 | |
2581 | else | |
2582 | if root.RotVelocity.Y/6 < -0.2 then | |
2583 | torsorotY = -0.2 | |
2584 | elseif root.RotVelocity.Y/6 > 0.2 then | |
2585 | torsorotY = 0.2 | |
2586 | end | |
2587 | end | |
2588 | ||
2589 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
2590 | torsorotY2 = root.RotVelocity.Y/8 | |
2591 | else | |
2592 | if root.RotVelocity.Y/8 < -0.2 then | |
2593 | torsorotY2 = -0.2 | |
2594 | elseif root.RotVelocity.Y/8 > 0.2 then | |
2595 | torsorotY2 = 0.2 | |
2596 | end | |
2597 | end | |
2598 | ||
2599 | simulate(hed.CFrame*CFrame.new(0,0.4,0.8),0,hed,Vector3.new(),hair) | |
2600 | ||
2601 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
2602 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
2603 | ||
2604 | local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4*size, 0)) | |
2605 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
2606 | ||
2607 | local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4*size, 0)) | |
2608 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
2609 | ||
2610 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0)) | |
2611 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
2612 | ||
2613 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0)) | |
2614 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
2615 | ||
2616 | local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4*size, 0)) | |
2617 | local part5, endPoint = workspace:FindPartOnRay(ray5, char) | |
2618 | ||
2619 | local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4*size, 0)) | |
2620 | local part6, endPoint = workspace:FindPartOnRay(ray6, char) | |
2621 | ||
2622 | local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4*size, 0)) | |
2623 | local part7, endPoint = workspace:FindPartOnRay(ray7, char) | |
2624 | ||
2625 | local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4*size, 0)) | |
2626 | local part8, endPoint = workspace:FindPartOnRay(ray8, char) | |
2627 | ||
2628 | local ray = Ray.new(root.Position,Vector3.new(0, -6, 0)) | |
2629 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
2630 | ||
2631 | if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false candouble = true else endPoint = 0 jumped = true end | |
2632 | ||
2633 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0)) | |
2634 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
2635 | ||
2636 | local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0)) | |
2637 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
2638 | ||
2639 | if hum.Health > 0 and noidle == false then | |
2640 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
2641 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),torsorotY, math.rad(0)+torsorotY), 0.4) | |
2642 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles((change/10)*math.cos(sine/2)+0.1,-(change/10)*math.cos(sine/4)-(torsorotY/5),(change/5)*math.cos(sine/4)), 0.1) | |
2643 | --rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/40)*math.cos(sine/4)/3,(movement/150)+(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
2644 | --larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/40)*math.cos(sine/4)/3,(movement/150)-(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
2645 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.8-(movement/40)*math.cos(sine/4)/3,(movement/150)+(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-70-(movement*0.5)*math.cos(sine/4))+ -(movement/40)*math.sin(sine/4),math.rad(-25-(movement*2)*math.cos(sine/4)),math.rad(10)), 0.2) | |
2646 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.8+(movement/40)*math.cos(sine/4)/3,(movement/150)-(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-70+(movement*0.5)*math.cos(sine/4))+ (movement/40)*math.sin(sine/4),math.rad(25-(movement*2)*math.cos(sine/4)),math.rad(-10)), 0.2) | |
2647 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.05+(change/2)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-(movement/20)*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.sin(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
2648 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,(-0.85-(movement/15)*math.cos(sine/4)/2),-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
2649 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,(-0.85+(movement/15)*math.cos(sine/4)/2),-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
2650 | elseif jumped == true then | |
2651 | didjump = true | |
2652 | jumppower = root.Velocity.Y | |
2653 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4) | |
2654 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1) | |
2655 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2) | |
2656 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2) | |
2657 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1) | |
2658 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2) | |
2659 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2) | |
2660 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5*size then | |
2661 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5*size, -.1*size) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4) | |
2662 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10)+0.05*math.sin(sine/16)+0.15,math.rad(-40)+0.01*math.sin(sine/32),0.01*math.sin(sine/32)), 0.1) | |
2663 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(20+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(10+2*math.cos(sine/16))), 0.2) | |
2664 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(-20+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(5-2*math.cos(sine/16))), 0.2) | |
2665 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1*size-(0.1*size)*math.cos(sine/16)-hum.HipHeight, -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-10-2*math.cos(sine/16)),math.rad(-40), math.rad(1-1*math.cos(sine/16))), 0.1) | |
2666 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(15),math.rad(20),math.rad(-10+1*math.cos(sine/16))), 0.1) | |
2667 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(-5),math.rad(-20),math.rad(10+1*math.cos(sine/16))), 0.1) | |
2668 | end | |
2669 | end | |
2670 | if didjump == true and jumped == false and jumppower < 0 then | |
2671 | didjump = false | |
2672 | jumpimpact() | |
2673 | end | |
2674 | ||
2675 | --timeposition = soundz.TimePosition | |
2676 | hed.BrickColor = skin_color | |
2677 | torso.BrickColor = skin_color | |
2678 | rarm.BrickColor = skin_color | |
2679 | larm.BrickColor = skin_color | |
2680 | rleg.BrickColor = skin_color | |
2681 | lleg.BrickColor = skin_color | |
2682 | sine = sine + change | |
2683 | hum.Health = math.huge | |
2684 | hum.MaxHealth = math.huge | |
2685 | end) |