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1
or X = 1, math.huge, 0.1 do
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wait()
3-
game.Workspace.itsJaden2torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X)
3+
game.Workspace.iMissMuffinstorso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X)
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game.Workspace.itsJaden2.Torso.Neck.C1 = CFrame.new(0,0,0)
4+
game.Workspace.iMissMuffins.Torso.Neck.C1 = CFrame.new(0,0,0)
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end