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1-
Character = game.Players.LocalPlayer.Character
1+
---------
2-
Player = game.Players.LocalPlayer
2+
--Bendy Possed Titan--
3-
char = Character
3+
Edited By basstracker1970
4-
hum = Character.Humanoid
4+
Orginaly
5-
Torso = Character.Torso
5+
--By	   --
6-
Head = Character.Head
6+
--CKbackup --
7
-------------
8-
	char.Shirt.ShirtTemplate = "rbxassetid://772824951"
8+
9-
	char.Pants.PantsTemplate = "rbxassetid://772824951"
9+
wait(2)
10
11
local player = game.Players.LocalPlayer
12-
	local BC = char["Body Colors"]
12+
local chara = player.Character
13-
	BC.HeadColor = BrickColor.new("Gray")
13+
local debby = game.Debris
14-
	BC.LeftArmColor = BrickColor.new("Gray")
14+
local Mouse = player:GetMouse()
15-
	BC.LeftLegColor = BrickColor.new("Gray")
15+
16-
	BC.RightArmColor = BrickColor.new("Gray")
16+
--Outfit--
17-
	BC.RightLegColor = BrickColor.new("Gray")
17+
18-
	BC.TorsoColor = BrickColor.new("White")
18+
local foundObjectList = {}
19
local foundObjectIndex = 1
20-
	char.Head.face.Texture = "rbxassetid://701379058"
20+
local function findObjectHelper(model, objectName, className, listOfFoundObjects)
21
	if not model then return end
22-
hum.MaxHealth = math.huge
22+
	local findStart, findEnd = string.find(model.Name, objectName)
23
	if findStart == 1 and findEnd == #(model.Name) then  -- must match entire name
24-
CV="Maroon"
24+
		if not className or model.className == className or (pcall(model.IsA, model, className) and model:IsA(className)) then
25-
	p = game.Players.LocalPlayer
25+
			table.insert(listOfFoundObjects, model)
26-
	char = p.Character
26+
		end
27-
	local txt = Instance.new("BillboardGui", char)
27+
28-
	txt.Adornee = char .Head
28+
	if pcall(model.GetChildren, model) then
29-
	txt.Name = "_status"
29+
		local modelChildren = model:GetChildren()
30-
	txt.Size = UDim2.new(2, 0, 1.2, 0)
30+
		for i = 1, #modelChildren do
31-
	txt.StudsOffset = Vector3.new(-9, 8, 0)
31+
			-- make sure not to resize tools, things tend to get complicated if we do
32-
	local text = Instance.new("TextLabel", txt)
32+
			if not (pcall(modelChildren[i].IsA, modelChildren[i], 'Tool') and modelChildren[i]:IsA('Tool')) then
33-
	text.Size = UDim2.new(10, 0, 7, 0)
33+
				findObjectHelper(modelChildren[i], objectName, className, listOfFoundObjects)
34-
	text.FontSize = "Size24"
34+
			end
35-
	text.TextScaled = true
35+
		end
36-
	text.TextTransparency = 0
36+
37-
	text.BackgroundTransparency = 1 
37+
38-
	text.TextTransparency = 0
38+
39-
	text.TextStrokeTransparency = 0
39+
local function resizeModelInternal(model, resizeFactor)
40-
	text.Font = "Bodoni"
40+
	local modelCFrame = model:GetModelCFrame()
41-
	text.TextStrokeColor3 = Color3.new(255,0,0)
41+
	local modelSize = model:GetModelSize()
42
	local baseParts = {}
43-
	v=Instance.new("Part")
43+
	local basePartCFrames = {}
44-
	v.Name = "ColorBrick"
44+
	local joints = {}
45-
	v.Parent=p.Character
45+
	local jointParents = {}
46-
	v.FormFactor="Symmetric"
46+
	local meshes = {}
47-
	v.Anchored=true
47+
48-
	v.CanCollide=false
48+
	findObjectHelper(model, ".*", "BasePart", baseParts)
49-
	v.BottomSurface="Smooth"
49+
	findObjectHelper(model, ".*", "JointInstance", joints)
50-
	v.TopSurface="Smooth"
50+
51-
	v.Size=Vector3.new(10,5,3)
51+
	-- meshes don't inherit from anything accessible?
52-
	v.Transparency=1
52+
	findObjectHelper(model, ".*", "FileMesh", meshes)                    -- base class for SpecialMesh and FileMesh
53-
	v.CFrame=char.Torso.CFrame
53+
	findObjectHelper(model, ".*", "CylinderMesh", meshes)
54-
	v.BrickColor=BrickColor.new(CV)
54+
	findObjectHelper(model, ".*", "BlockMesh", meshes)
55-
	v.Transparency=1
55+
56-
	text.TextColor3 = Color3.new(0,0,0)
56+
	-- store the CFrames, so our other changes don't rearrange stuff
57-
	v.Shape="Block"
57+
	for _, basePart in pairs(baseParts) do
58-
	text.Text = "\|BENDY|/ -XIII-"
58+
		basePartCFrames[basePart] = basePart.CFrame
59
	end
60-
        local dio = Instance.new("ColorCorrectionEffect", game.Lighting)
60+
61
	-- scale meshes
62-
--691666497 real music
62+
	for _,mesh in pairs(meshes) do
63-
--670607453 bendy and the ink machine
63+
		-- This is a nasty hack because head meshes scale relative to the part's size
64-
--535846047 marshmello alone
64+
		-- thus scaling the mesh and the head gives u 2x the size
65-
--510432947 troll
65+
		if mesh.Parent.Name ~= "Head" then
66
			mesh.Scale = mesh.Scale * resizeFactor
67
		end
68-
for i,v in pairs(char:children()) do
68+
69-
    if v:IsA("Hat") then
69+
70-
        v:Destroy()
70+
	-- scale joints
71-
    end
71+
	for _, joint in pairs(joints) do
72
		joint.C0 = joint.C0 + (joint.C0.p) * (resizeFactor - 1)
73-
for i,v in pairs(char:children()) do
73+
		joint.C1 = joint.C1 + (joint.C1.p) * (resizeFactor - 1)
74-
    if v:IsA("Accessory") then
74+
		jointParents[joint] = joint.Parent
75-
        v:Destroy()
75+
76-
    end
76+
77
	-- scale parts and reposition them within the model
78-
for i,v in pairs(char:children()) do
78+
	for _, basePart in pairs(baseParts) do
79-
    if v:IsA("Hair") then
79+
		if pcall(function() basePart.FormFactor = "Custom" end) then basePart.FormFactor = "Custom" end
80-
        v:Destroy()
80+
		basePart.Size = basePart.Size * resizeFactor
81-
    end
81+
		local oldCFrame = basePartCFrames[basePart]
82
		local oldPositionInModel = modelCFrame:pointToObjectSpace(oldCFrame.p)
83-
--21057378
83+
		local distanceFromCorner = oldPositionInModel + modelSize/2
84-
Reaper = Instance.new("Model")
84+
		distanceFromCorner = distanceFromCorner * resizeFactor
85-
Reaper.Parent = Player.Character
85+
86-
Reaper.Name = "Reaper"
86+
		local newPositionInSpace = modelCFrame:pointToWorldSpace(distanceFromCorner - modelSize/2)
87-
rh = Instance.new("Part")
87+
		basePart.CFrame = oldCFrame - oldCFrame.p + newPositionInSpace
88-
rh.Parent = Reaper
88+
89-
rh.BrickColor = BrickColor.new("Really red")
89+
90-
rh.Locked = true
90+
	-- pop the joints back, because they prolly got borked
91-
rh.CanCollide = false
91+
	for _, joint in pairs(joints) do
92-
mesh = Instance.new("SpecialMesh")
92+
		joint.Parent = jointParents[joint]
93-
rh.formFactor =  "Symmetric"
93+
94-
mesh.MeshType = "FileMesh"
94+
95-
mesh.MeshId = "http://www.roblox.com/asset/?id=187941748"
95+
	return model
96-
mesh.TextureId = "http://www.roblox.com/asset/?id=187941774"
96+
97-
mesh.Parent = rh
97+
98-
local weld = Instance.new("Weld")
98+
local function resizeImplementation(modelList, resizeFactor)
99-
weld.Parent = rh
99+
	if type(modelList) ~= "table" then modelList = {modelList} end
100-
rh.Transparency = 0
100+
101-
weld.Part0 = rh
101+
	for _, model in pairs(modelList) do
102-
weld.Part1 = Player.Character.Head
102+
		--if model.Name ~= "BackPack" then
103-
weld.C0 = CFrame.new(-0, -0.05, -0)*CFrame.Angles(0, 0, 0)
103+
			resizeModelInternal(model, resizeFactor)
104
		--end
105-
local s = Instance.new("Sound",char)
105+
106-
s.SoundId = "http://www.roblox.com/asset/?id=763799656"
106+
	return modelList
107-
s.Pitch = 1
107+
108-
s.Volume = 2
108+
109-
s.Looped = true
109+
resizeImplementation(chara,2)
110
111-
s:play()
111+
New = function(Object, Parent, Name, Data)
112
	local Object = Instance.new(Object)
113
	for Index, Value in pairs(Data or {}) do
114-
Reaper2 = Instance.new("Model")
114+
		Object[Index] = Value
115-
Reaper2.Parent = Player.Character
115+
116-
Reaper2.Name = "Reaper2"
116+
	Object.Parent = Parent
117-
rh2 = Instance.new("Part")
117+
	Object.Name = Name
118-
rh2.Parent = Reaper2
118+
	return Object
119-
rh2.BrickColor = BrickColor.new("Really red")
119+
120-
rh2.Locked = true
120+
121-
rh2.CanCollide = false
121+
Chest = New("Model",chara,"Chest",{})
122-
mesh2 = Instance.new("SpecialMesh")
122+
MainPart = New("Part",Chest,"MainPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(4, 4, 2),CFrame = CFrame.new(-13, 5.99998093, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
123-
rh2.formFactor =  "Symmetric"
123+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C1 = CFrame.new(0, -1.8119812e-005, 3.81469727e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
124-
mesh2.MeshType = "FileMesh"
124+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.79999995, 0.800000012, 1.20000005),CFrame = CFrame.new(-13.5999966, 7.59997559, -8.09999847, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
125-
mesh2.MeshId = "http://www.roblox.com/asset/?id=16150814"
125+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
126-
mesh2.TextureId = "http://www.roblox.com/asset/?id=16150799"
126+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.599996567, 1.59999466, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
127-
mesh2.Parent = rh2
127+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.79999995, 0.800000012, 1.20000005),CFrame = CFrame.new(-12.3999968, 7.59997511, -8.09999752, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
128-
local weld2 = Instance.new("Weld")
128+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
129-
weld2.Parent = rh2
129+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.600003242, 1.59999418, -0.0999975204, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
130-
rh2.Transparency = 0
130+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(4, 0.400000006, 2),CFrame = CFrame.new(-12.999999, 4.19998074, -7.99999905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
131-
weld2.Part0 = rh2
131+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
132-
weld2.Part1 = Player.Character.Head
132+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(9.53674316e-007, -1.80000019, 9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
133-
weld2.C0 = CFrame.new(-0, -0.05, -0)*CFrame.Angles(0, 0, 0)
133+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.00000024, 0.200000003),CFrame = CFrame.new(-12.999999, 5.89998102, -8.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
134
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
135-
Reaper3 = Instance.new("Model")
135+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(9.53674316e-007, -0.0999999046, -0.899998665, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
136-
Reaper3.Parent = Player.Character
136+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.5999999, 0.600000024, 1),CFrame = CFrame.new(-12.4999971, 7.69997501, -8.1999979, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
137-
Reaper3.Name = "Reaper3"
137+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998),MeshType = Enum.MeshType.Wedge,})
138-
rh3 = Instance.new("Part")
138+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.500002861, 1.69999409, -0.199997902, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
139-
rh3.Parent = Reaper3
139+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.5999999, 0.600000024, 1),CFrame = CFrame.new(-13.4999962, 7.69997549, -8.19999886, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
140-
rh3.BrickColor = BrickColor.new("Really red")
140+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998),MeshType = Enum.MeshType.Wedge,})
141-
rh3.Locked = true
141+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.499996185, 1.69999456, -0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
142-
rh3.CanCollide = false
142+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-13, 4.30000114, -5.50000095, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
143-
mesh3 = Instance.new("SpecialMesh")
143+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, -1.69997978, 2.49999905, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
144-
rh3.formFactor =  "Symmetric"
144+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-13, 11.6999998, -5.50000095, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
145-
mesh3.MeshType = "FileMesh"
145+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, 5.70001888, 2.49999905, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
146-
mesh3.MeshId = "http://www.roblox.com/asset/?id=696339842"
146+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-16.6999931, 8, -5.5, 0, -1, 0, 1, 0, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
147-
mesh3.TextureId = "http://www.roblox.com/asset/?id=696339520"
147+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 1, -0, -1, 0, 0, 0, 0, 1),C1 = CFrame.new(-3.69999313, 2.00001907, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
148-
mesh3.Parent = rh3
148+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.29999638, 7.99999475, -5.5, 0, -1, 0, 1, 0, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
149-
local weld3 = Instance.new("Weld")
149+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 1, -0, -1, 0, 0, 0, 0, 1),C1 = CFrame.new(3.70000362, 2.00001383, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
150-
weld3.Parent = rh3
150+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-10.3837023, 5.38370228, -5.5, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
151-
rh3.Transparency = 0
151+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 0, 0, 0, 1),C1 = CFrame.new(2.61629772, -0.616278648, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
152-
weld3.Part0 = rh3
152+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-15.616292, 10.616291, -5.5, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
153-
weld3.Part1 = Player.Character.Torso
153+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 0, 0, 0, 1),C1 = CFrame.new(-2.616292, 4.61631012, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
154-
weld3.C0 = CFrame.new(-0, -1, -0)*CFrame.Angles(0, 0, 0)
154+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-15.6162882, 5.38370609, -5.5, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
155
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 0, 0, 0, 1),C1 = CFrame.new(-2.61628819, -0.616274834, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
156
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-10.3836956, 10.6162891, -5.5, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
157
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 0, 0, 0, 1),C1 = CFrame.new(2.6163044, 4.61630821, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
158-
Player = game:GetService("Players").LocalPlayer
158+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-12.0423679, 4.42607403, -5.5, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
159-
Character = Player.Character
159+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1),C1 = CFrame.new(0.957632065, -1.5739069, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
160-
PlayerGui = Player.PlayerGui
160+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-13.9576283, 11.5739212, -5.5, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
161-
Backpack = Player.Backpack
161+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1),C1 = CFrame.new(-0.95762825, 5.57394028, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
162-
Torso = Character.Torso
162+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-16.5739136, 7.04236984, -5.5, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
163-
Head = Character.Head
163+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984, 0, 0, 0, 1),C1 = CFrame.new(-3.57391357, 1.04238892, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
164-
Humanoid = Character.Humanoid
164+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.42606831, 8.95762348, -5.5, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
165-
sanic = Humanoid.WalkSpeed
165+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984, 0, 0, 0, 1),C1 = CFrame.new(3.57393169, 2.95764256, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
166-
Face = Head.face
166+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.79570007, 6.14999676, -5.5, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
167-
LeftArm = Character["Left Arm"]
167+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238, 0, 0, 0, 1),C1 = CFrame.new(3.20429993, 0.150015831, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
168-
LeftLeg = Character["Left Leg"]
168+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-16.2042866, 9.84999371, -5.5, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
169-
RightArm = Character["Right Arm"]
169+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238, 0, 0, 0, 1),C1 = CFrame.new(-3.20428658, 3.85001278, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
170-
RightLeg = Character["Right Leg"]
170+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-14.8499899, 4.79570675, -5.5, -0.866025388, -0.500000238, 0, 0.500000238, -0.866025388, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
171-
LS = Torso["Left Shoulder"]
171+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.500000238, 0, -0.500000238, -0.866025388, 0, 0, 0, 1),C1 = CFrame.new(-1.84998989, -1.20427418, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
172-
LH = Torso["Left Hip"]
172+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1499863, 11.2042866, -5.5, -0.866025388, -0.500000238, 0, 0.500000238, -0.866025388, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
173-
RS = Torso["Right Shoulder"]
173+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.500000238, 0, -0.500000238, -0.866025388, 0, 0, 0, 1),C1 = CFrame.new(1.85001373, 5.20430565, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
174-
RH = Torso["Right Hip"]
174+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1499977, 4.79570389, -5.5, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
175-
Neck = Torso.Neck
175+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1),C1 = CFrame.new(1.85000229, -1.20427704, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
176-
neck = Torso.Neck
176+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-14.8499956, 11.2042866, -5.5, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
177-
it = Instance.new
177+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1),C1 = CFrame.new(-1.84999561, 5.20430565, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
178-
vt = Vector3.new
178+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-16.2042828, 6.15000105, -5.5, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
179-
cf = CFrame.new
179+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0, 0, 0, 1),C1 = CFrame.new(-3.20428276, 0.150020123, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
180-
euler = CFrame.fromEulerAnglesXYZ
180+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.79569817, 9.84999275, -5.5, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
181-
angles = CFrame.Angles
181+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0, 0, 0, 1),C1 = CFrame.new(3.20430183, 3.85001183, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
182-
necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
182+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.4260664, 7.04236507, -5.5, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
183-
necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
183+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 0, 0, 0, 1),C1 = CFrame.new(3.5739336, 1.04238415, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
184-
LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
184+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-16.5739155, 8.95762348, -5.5, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
185-
LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
185+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 0, 0, 0, 1),C1 = CFrame.new(-3.57391548, 2.95764256, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
186-
RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
186+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-13.9576197, 4.42607594, -5.5, -0.965925872, -0.258818984, 0, 0.258818984, -0.965925872, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
187-
RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
187+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.965925872, 0.258818984, 0, -0.258818984, -0.965925872, 0, 0, 0, 1),C1 = CFrame.new(-0.957619667, -1.57390499, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
188-
RootPart = Character.HumanoidRootPart
188+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.600000024, 0.600000024),CFrame = CFrame.new(-12.0423536, 11.5739193, -5.5, -0.965925872, -0.258818984, 0, 0.258818984, -0.965925872, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
189-
RootJoint = RootPart.RootJoint
189+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.965925872, 0.258818984, 0, -0.258818984, -0.965925872, 0, 0, 0, 1),C1 = CFrame.new(0.95764637, 5.57393837, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
190-
RootCF = euler(-1.57, 0, 3.14)
190+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(3, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.55940533, 4.55548334, -5.5, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
191-
attack = false
191+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1),C1 = CFrame.new(4.44059467, -1.44449759, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
192-
attackdebounce = false
192+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(3, 0.600000024, 0.600000024),CFrame = CFrame.new(-17.4405823, 4.55548525, -5.5, -0.965925872, -0.258818984, 0, 0.258818984, -0.965925872, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
193-
MMouse = nil
193+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.965925872, 0.258818984, 0, -0.258818984, -0.965925872, 0, 0, 0, 1),C1 = CFrame.new(-4.44058228, -1.44449568, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
194
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(3, 0.600000024, 0.600000024),CFrame = CFrame.new(-18.84058, 6.55548525, -5.5, -0.866025507, -0.499999911, 0, 0.499999911, -0.866025507, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
195-
local hitfloor, posfloor = nil, nil
195+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866025507, 0.499999911, 0, -0.499999911, -0.866025507, 0, 0, 0, 1),C1 = CFrame.new(-5.84057999, 0.555504322, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
196-
local idle = 0
196+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(3, 0.600000024, 0.600000024),CFrame = CFrame.new(-7.15940475, 6.55548334, -5.5, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
197-
local Anim = "Idle"
197+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(5.84059525, 0.555502415, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
198-
local Effects = {}
198+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(3, 0.600000024, 0.600000024),CFrame = CFrame.new(-18.84058, 8.55548573, -5.5, -0.707107067, -0.707106769, 0, 0.707106769, -0.707107067, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
199-
local Weapon = {}
199+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.707107067, 0.707106769, 0, -0.707106769, -0.707107067, 0, 0, 0, 1),C1 = CFrame.new(-5.84057999, 2.5555048, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
200-
local Welds = {}
200+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(3, 0.600000024, 0.600000024),CFrame = CFrame.new(-7.15940475, 8.55548382, -5.5, 0.707107067, -0.707106769, 0, 0.707106769, 0.707107067, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
201-
local invisible = false
201+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.707107067, 0.707106769, 0, -0.707106769, 0.707107067, 0, 0, 0, 1),C1 = CFrame.new(5.84059525, 2.55550289, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
202-
local doing2 = false
202+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999964, 3.20000029, 0.600000024),CFrame = CFrame.new(-21.0326118, 10.7475166, -5.5, 0, -0.707107067, 0.707106709, 0, 0.707106769, 0.707107008, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
203-
local doing4 = false
203+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
204-
local Marked = {}
204+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1.00000012, -0.707107067, 0.707106769, 0, 0.707106709, 0.707107008, 0),C1 = CFrame.new(-8.03261185, 4.74753571, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
205-
local MarkedGUI = {}
205+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999964, 3.20000029, 0.600000024),CFrame = CFrame.new(-21.525259, 8.10548496, -5.5, 0, -0.866025686, 0.499999791, 0, 0.499999881, 0.866025627, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
206-
local decreaseatk = 0
206+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
207-
local decreasedef = 0
207+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1.00000012, -0.866025686, 0.499999881, 0, 0.499999791, 0.866025627, 0),C1 = CFrame.new(-8.52525902, 2.10550404, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
208-
local decreasemvmt = 0
208+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999964, 3.20000029, 0.600000024),CFrame = CFrame.new(-20.4349518, 5.35782433, -5.5, 0, -0.965925992, 0.258818924, 0, 0.258819014, 0.965925932, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
209-
local pursuitnum = 0
209+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
210-
local arcorb = false
210+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1.00000012, -0.965925992, 0.258819014, 0, 0.258818924, 0.965925932, 0),C1 = CFrame.new(-7.43495178, -0.642156601, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
211-
local move1 = "(Q)\nGround Shaker"
211+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999964, 3.20000029, 0.600000024),CFrame = CFrame.new(-5.56535196, 5.35782385, -5.5, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
212-
local move2 = "(E)\nAstral Sphere"
212+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
213-
local move3 = "(R)\nAstral Beam"
213+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0),C1 = CFrame.new(7.43464804, -0.642157078, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
214-
local move4 = "(F)\nForbidden Hand"
214+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999964, 3.20000029, 0.600000024),CFrame = CFrame.new(-4.47504997, 8.10548496, -5.5, 0, 0.866025567, -0.499999762, 0, 0.499999762, 0.866025567, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
215-
local cooldowns = {}
215+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
216-
local cooldown1 = 0
216+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.866025567, 0.499999762, 0, -0.499999762, 0.866025567, 0),C1 = CFrame.new(8.52495003, 2.10550404, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
217-
table.insert(cooldowns, cooldown1)
217+
Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999964, 3.20000029, 0.600000024),CFrame = CFrame.new(-4.96769905, 10.7475166, -5.5, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
218-
local cooldown2 = 0
218+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
219-
table.insert(cooldowns, cooldown2)
219+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 0),C1 = CFrame.new(8.03230095, 4.74753571, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
220-
local cooldown3 = 0
220+
Tail = New("Part",Chest,"Tail",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(-12.9999971, 4.26603603, -6.89999485, 1, 4.29369379e-007, 4.29373046e-007, 1.01021019e-013, 0.707109928, -0.707103968, -6.07222375e-007, 0.707103968, 0.707109928),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
221-
table.insert(cooldowns, cooldown3)
221+
Mesh = New("SpecialMesh",Tail,"Mesh",{Offset = Vector3.new(0, 0, 3),Scale = Vector3.new(1.5, 1.5, 1.5),MeshId = "http://www.roblox.com/asset/?id=471740614",MeshType = Enum.MeshType.FileMesh,})
222-
local cooldown4 = 0
222+
Weld = New("ManualWeld",Tail,"Weld",{Part0 = Tail,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 1.01021019e-013, -6.07222375e-007, 4.29369379e-007, 0.707109928, 0.707103968, 4.29373046e-007, -0.707103968, 0.707109928),C1 = CFrame.new(2.86102295e-006, -1.73394489, 1.10000515, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
223-
table.insert(cooldowns, cooldown4)
223+
FakeHead = New("Model",chara,"FakeHead",{})
224-
local cooldownsadd = {}
224+
AMainPart = New("Part",FakeHead,"AMainPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(4, 2, 2),CFrame = CFrame.new(-13, 9.1999445, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
225-
local cooldownadd1 = 100
225+
Mesh = New("SpecialMesh",AMainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
226-
table.insert(cooldownsadd, cooldownadd1)
226+
Weld = New("ManualWeld",AMainPart,"Weld",{Part0 = AMainPart,Part1 = chara.Head,C1 = CFrame.new(0, 0.199954033, 3.81469727e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
227-
local cooldownadd2 = 100
227+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 1.60000002, 2.20000005),CFrame = CFrame.new(-13, 8.79999447, -8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
228-
table.insert(cooldownsadd, cooldownadd2)
228+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
229-
local cooldownadd3 = 100
229+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C1 = CFrame.new(0, -0.399950027, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
230-
table.insert(cooldownsadd, cooldownadd3)
230+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 2),CFrame = CFrame.new(-11.1999998, 10.2999945, -7.89999962, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
231-
local cooldownadd4 = 100
231+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
232-
table.insert(cooldownsadd, cooldownadd4)
232+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(1.80000019, 1.10004997, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
233-
local cooldownmax = 100
233+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.799999952),CFrame = CFrame.new(-11.5999975, 10.0999908, -7.89999962, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
234-
player = nil
234+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
235-
RSH = nil
235+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(1.40000248, 0.900046349, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
236-
RW = Instance.new("Motor")
236+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-10.0999975, 10.2999945, -7.89999771, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
237-
LW = Instance.new("Motor")
237+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
238-
RW.Name = "Right Shoulder"
238+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(2.90000248, 1.10004997, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
239-
LW.Name = "Left Shoulder"
239+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 2),CFrame = CFrame.new(-14.7999964, 10.2999945, -7.89999771, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
240-
LH = Torso["Left Hip"]
240+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
241-
RH = Torso["Right Hip"]
241+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-1.79999638, 1.10004997, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
242-
TorsoColor = Torso.BrickColor
242+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.799999952),CFrame = CFrame.new(-14.3999958, 10.0999908, -7.89999771, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
243-
TorsoRed = TorsoColor.Color.r
243+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
244-
TorsoGreen = TorsoColor.Color.g
244+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-1.3999958, 0.900046349, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
245-
TorsoBlue = TorsoColor.Color.b
245+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-15.899992, 10.2999945, -7.89999962, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
246-
NewCol = BrickColor.new("Really red").Color
246+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
247-
NewCol2 = BrickColor.new("Black").Color
247+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-2.89999199, 1.10004997, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
248-
if Player:findFirstChild("Color1") ~= nil then
248+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-10.4999943, 9.89999485, -7.89999771, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
249-
  NewCol = Player.Color1.Value
249+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
250
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(2.50000572, 0.700050354, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
251-
if Player:findFirstChild("Color2") ~= nil then
251+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 1.00000012),CFrame = CFrame.new(-14.4999981, 9.49999237, -7.89999962, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
252-
  NewCol2 = Player.Color2.Value
252+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
253
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-1.49999809, 0.300047874, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
254-
print(BrickColor.new(NewCol))
254+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-15.0999975, 9.29999447, -7.89999962, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
255-
local mdec = Instance.new("NumberValue", Decrease)
255+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 1),MeshType = Enum.MeshType.Wedge,})
256-
mdec.Name = "DecreaseDef"
256+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-2.09999752, 0.100049973, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
257-
mdec.Value = 0.4
257+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-14.2999935, 9.29998493, -7.89999771, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
258-
local mdec2 = Instance.new("NumberValue", Decrease)
258+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
259-
mdec2.Name = "DecreaseMvmt"
259+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-1.29999352, 0.100040436, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
260-
mdec2.Value = 0.1
260+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000083, 1.20000005),CFrame = CFrame.new(-14.5999975, 9.89999485, -7.89999962, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
261-
if Character:findFirstChild("Effects", true) ~= nil then
261+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
262-
  Character:findFirstChild("Effects", true).Parent = nil
262+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-1.59999752, 0.700050354, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
263
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-15.4999981, 9.89999485, -7.89999962, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
264-
local effects = it("Model", Character)
264+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
265-
effects.Name = "Effects"
265+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-2.49999809, 0.700050354, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
266-
local Animate = Humanoid.Animator
266+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-14.1999941, 8.69997883, -7.89999771, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
267-
local canjump = true
267+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
268-
removeControl = function()
268+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-1.19999409, -0.499965668, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
269-
  canjump = false
269+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.800000131),CFrame = CFrame.new(-14.399992, 9.19999695, -7.89999771, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
270
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
271-
resumeControl = function()
271+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-1.39999199, 5.24520874e-005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
272-
  canjump = true
272+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(-14.8999958, 8.89997482, -7.89999962, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
273
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
274-
Player.Character.Humanoid.Changed:connect(function()
274+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-1.8999958, -0.299969673, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
275-
  if canjump == false then
275+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.600000024),CFrame = CFrame.new(-14.2999964, 8.79999447, -7.89999962, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
276-
    Player.Character.Humanoid.Jump = false
276+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
277-
  end
277+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-1.29999638, -0.399950027, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
278
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.399999946),CFrame = CFrame.new(-14.399992, 8.89997292, -7.89999771, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
279-
ArtificialHB = Instance.new("BindableEvent", script)
279+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
280-
ArtificialHB.Name = "Heartbeat"
280+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-1.39999199, -0.299971581, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
281
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 1.19999993),CFrame = CFrame.new(-14.399992, 9.49998093, -7.89999771, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
282-
script:WaitForChild("Heartbeat")
282+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
283
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-1.39999199, 0.30003643, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
284-
frame = 1 / 30
284+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(-15.2999935, 9.49998283, -7.89999962, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
285-
tf = 0
285+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
286-
allowframeloss = true
286+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-2.29999352, 0.300038338, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
287-
tossremainder = false
287+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.399999946),CFrame = CFrame.new(-11.6000004, 8.89997292, -7.89999962, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
288-
lastframe = tick()
288+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
289-
script.Heartbeat:Fire()
289+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(1.39999962, -0.299971581, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
290
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 1.19999993),CFrame = CFrame.new(-11.6000004, 9.49998283, -7.89999962, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
291-
game:GetService("RunService").Heartbeat:connect(function(s, p)
291+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
292-
    tf = tf + s
292+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(1.39999962, 0.300038338, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
293-
    if tf >= frame then
293+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(-11.0999956, 8.89997482, -7.89999771, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
294-
        if allowframeloss then
294+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
295-
            script.Heartbeat:Fire()
295+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(1.90000439, -0.299969673, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
296-
            lastframe = tick()
296+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.800000131),CFrame = CFrame.new(-11.6000004, 9.19999695, -7.89999962, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
297-
        else
297+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
298-
            for i = 1, math.floor(tf / frame) do
298+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(1.39999962, 5.24520874e-005, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
299-
                script.Heartbeat:Fire()
299+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(-10.699996, 9.49998474, -7.89999771, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
300-
            end
300+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
301-
            lastframe = tick()
301+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(2.30000401, 0.300040245, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
302-
        end
302+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.600000024),CFrame = CFrame.new(-11.6999941, 8.79999447, -7.89999771, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
303-
        if tossremainder then
303+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
304-
            tf = 0
304+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(1.30000591, -0.399950027, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
305-
        else
305+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.7999983, 8.69997883, -7.89999962, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
306-
            tf = tf - frame * math.floor(tf / frame)
306+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
307-
        end
307+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(1.20000172, -0.499965668, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
308-
    end
308+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-11.6999979, 9.29998493, -7.89999962, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
309
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
310
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(1.3000021, 0.100040436, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
311-
function swait(num)
311+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-10.8999939, 9.29999447, -7.89999771, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
312-
    if num == 0 or num == nil then
312+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 1),MeshType = Enum.MeshType.Wedge,})
313-
        ArtificialHB.Event:wait()
313+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(2.1000061, 0.100049973, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
314-
    else
314+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 1.00000012),CFrame = CFrame.new(-11.4999943, 9.49999237, -7.89999771, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
315-
        for i = 0, num do
315+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
316-
            ArtificialHB.Event:wait()
316+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(1.50000572, 0.300047874, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
317-
        end
317+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000083, 1.20000005),CFrame = CFrame.new(-11.3999939, 9.89999485, -7.89999771, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
318-
    end
318+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
319
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(1.6000061, 0.700050354, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
320-
if Character:findFirstChild("Carnufico", true) ~= nil then
320+
Horns = New("Part",FakeHead,"Horns",{BrickColor = BrickColor.new("Smoky grey"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(2, 2, 2),CFrame = CFrame.new(-13, 9.99999237, -7.59999943, 1, 0, 0, 0, 0.866025388, -0.500000358, 0, 0.500000358, 0.866025388),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
321-
  Character:findFirstChild("Carnufico", true).Parent = nil
321+
Mesh = New("SpecialMesh",Horns,"Mesh",{Offset = Vector3.new(0, 2, 0),Scale = Vector3.new(2, 2, 2),MeshId = "rbxassetid://215680403",MeshType = Enum.MeshType.FileMesh,})
322
Weld = New("ManualWeld",Horns,"Weld",{Part0 = Horns,Part1 = AMainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.866025388, 0.500000358, 0, -0.500000358, 0.866025388),C1 = CFrame.new(0, 0.800047874, 0.400000572, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
323-
if Player.PlayerGui:findFirstChild("WeaponGUI", true) ~= nil then
323+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-12.8999996, 9.09999466, -9.40000057, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
324-
  Player.PlayerGui:findFirstChild("WeaponGUI", true).Parent = nil
324+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),MeshType = Enum.MeshType.Sphere,})
325
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C1 = CFrame.new(0.100000381, -0.0999498367, -1.40000057, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
326-
if Character:findFirstChild("Stats", true) ~= nil then
326+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-13.0999994, 9.09999466, -9.40000057, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
327-
  Character:findFirstChild("Stats", true).Parent = nil
327+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),MeshType = Enum.MeshType.Sphere,})
328
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C1 = CFrame.new(-0.0999994278, -0.0999498367, -1.40000057, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
329-
local Stats = Instance.new("BoolValue")
329+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-12.6999998, 9.69999409, -9.20000076, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
330-
Stats.Name = "Stats"
330+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.25),MeshType = Enum.MeshType.Sphere,})
331-
Stats.Parent = Character
331+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C1 = CFrame.new(0.300000191, 0.500049591, -1.20000076, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
332-
local Atk = Instance.new("NumberValue")
332+
Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-13.2999992, 9.69999409, -9.20000076, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
333-
Atk.Name = "Damage"
333+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.25),MeshType = Enum.MeshType.Sphere,})
334-
Atk.Parent = Stats
334+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = AMainPart,C1 = CFrame.new(-0.299999237, 0.500049591, -1.20000076, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
335-
Atk.Value = 1
335+
LeftArm = New("Model",chara,"LeftArm",{})
336-
local Def = Instance.new("NumberValue")
336+
MainPart = New("Part",LeftArm,"MainPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 4, 2),CFrame = CFrame.new(-16, 6.00000191, -7.99999905, 1, 0, 0, 0, 1.00001049, 0, 0, 0, 1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
337-
Def.Name = "Defense"
337+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(0, -1.8119812e-005, 3.81469727e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
338-
Def.Parent = Stats
338+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2.20000005, 0.599999845, 2.4000001),CFrame = CFrame.new(-16.0999966, 7.90002203, -7.99999714, -1, 0, 0, 0, 1.00001049, 0, 0, 0, -1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
339-
Def.Value = 1
339+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0999965668, 1.9000001, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
340-
local Mvmt = Instance.new("NumberValue")
340+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2.4000001, 0.599999845, 0.400000036),CFrame = CFrame.new(-17.3999977, 7.90002203, -7.99999714, 0, 0, 1, 0, 1.00001049, 0, -1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
341-
Mvmt.Name = "Movement"
341+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
342-
Mvmt.Parent = Stats
342+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-1.39999771, 1.9000001, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
343-
Mvmt.Value = 1
343+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2.4000001, 0.599999845, 0.400000036),CFrame = CFrame.new(-14.7999954, 7.90002203, -7.99999714, 0, 0, -1, 0, 1.00001049, 0, 1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
344-
local Block = Instance.new("BoolValue")
344+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
345-
Block.Name = "Block"
345+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(1.20000458, 1.9000001, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
346-
Block.Parent = Stats
346+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.399999857, 2),CFrame = CFrame.new(-15.9999971, 4.60000706, -7.99999714, -1, 0, 0, 0, 1.00001049, 0, 0, 0, -1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
347-
Block.Value = false
347+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
348-
local Stun = Instance.new("NumberValue")
348+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(2.86102295e-006, -1.39998007, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
349-
Stun.Name = "Stun"
349+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000036, 0.399999857, 2),CFrame = CFrame.new(-16.7999954, 5.00001049, -7.99999714, -1, 0, 0, 0, 1.00001049, 0, 0, 0, -1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
350-
Stun.Parent = Stats
350+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
351-
Stun.Value = 0
351+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.799995422, -0.999980927, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
352-
local StunT = Instance.new("NumberValue")
352+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.999999881, 0.399999976),CFrame = CFrame.new(-16.7999954, 5.70001745, -7.99999714, 0, 0, -1, 0, 1.00001049, 0, 1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
353-
StunT.Name = "StunThreshold"
353+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
354-
StunT.Parent = Stats
354+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.799995422, -0.299981117, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
355-
StunT.Value = 100
355+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.399999857, 0.399999976),CFrame = CFrame.new(-16.3999977, 5.00001144, -7.99999714, 0, 0, -1, 0, 1.00001049, 0, 1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
356-
local Rooted = Instance.new("BoolValue")
356+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
357-
Rooted.Name = "Rooted"
357+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.399997711, -0.999979973, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
358-
Rooted.Parent = Stats
358+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000036, 0.200000003, 2),CFrame = CFrame.new(-16.1999969, 4.90000963, -7.99999714, -1, 0, 0, 0, 1.00001049, 0, 0, 0, -1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
359-
Rooted.Value = false
359+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
360-
local Stunned = Instance.new("BoolValue")
360+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, -1.09998083, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
361-
Stunned.Name = "Stunned"
361+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.599999905, 0.399999976),CFrame = CFrame.new(-16.1999969, 5.30001354, -7.99999714, 0, 0, -1, 0, 1.00001049, 0, 1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
362-
Stunned.Parent = Stats
362+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
363-
Stunned.Value = false
363+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.199996948, -0.699981213, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
364-
local Stagger = Instance.new("BoolValue")
364+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.399999976),CFrame = CFrame.new(-15.7999954, 4.90001059, -7.99999714, 0, 0, -1, 0, 1.00001049, 0, 1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
365-
Stagger.Name = "Stagger"
365+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
366-
Stagger.Parent = Stats
366+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.200004578, -1.09997988, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
367-
Stagger.Value = false
367+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.200000003),CFrame = CFrame.new(-15.699996, 5.1000123, -7.99999714, 0, 0, -1, 0, 1.00001049, 0, 1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
368-
local StaggerHit = Instance.new("BoolValue")
368+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
369-
StaggerHit.Name = "StaggerHit"
369+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.300004005, -0.899980068, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
370-
StaggerHit.Parent = Stats
370+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.399999976),CFrame = CFrame.new(-15.3999958, 4.90001059, -7.99999714, 0, 0, -1, 0, 1.00001049, 0, 1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
371-
StaggerHit.Value = false
371+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
372-
local RecentEnemy = Instance.new("ObjectValue")
372+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.600004196, -1.09997988, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
373-
RecentEnemy.Name = "RecentEnemy"
373+
Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 2),CFrame = CFrame.new(-15.699996, 4.90000963, -7.99999714, -1, 0, 0, 0, 1.00001049, 0, 0, 0, -1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
374-
RecentEnemy.Parent = Stats
374+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
375-
RecentEnemy.Value = nil
375+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.300004005, -1.09998083, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
376-
local Decrease = Instance.new("BoolValue")
376+
LeftLeg = New("Model",chara,"LeftLeg",{})
377-
Decrease.Name = "Decrease"
377+
MainPart = New("Part",LeftLeg,"MainPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 4, 2),CFrame = CFrame.new(-14, 2, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
378-
Decrease.Parent = Stats
378+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C1 = CFrame.new(0, -9.53674316e-007, 3.81469727e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
379-
Decrease.Value = false
379+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.399999857, 2),CFrame = CFrame.new(-13.999999, 0.60000062, -7.99999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
380-
local mana = Instance.new("NumberValue")
380+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
381-
mana.Name = "Mana"
381+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(9.53674316e-007, -1.39999938, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
382-
mana.Parent = Stats
382+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000036, 0.399999857, 2),CFrame = CFrame.new(-14.7999945, 0.999999523, -7.99999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
383-
mana.Value = 0
383+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
384-
local invisnum = Instance.new("NumberValue")
384+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.799994469, -1.00000048, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
385-
invisnum.Name = "Pursuit"
385+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.999999881, 0.399999976),CFrame = CFrame.new(-14.7999945, 1.69999933, -7.99999809, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
386-
invisnum.Parent = Stats
386+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
387-
invisnum.Value = 0
387+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.799994469, -0.300000668, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
388-
local isinvis = Instance.new("BoolValue")
388+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.399999857, 0.399999976),CFrame = CFrame.new(-14.3999987, 1.00000048, -7.99999809, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
389-
isinvis.Name = "IsInvisible"
389+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
390-
isinvis.Parent = Stats
390+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.399998665, -0.999999464, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
391-
isinvis.Value = false
391+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000036, 0.200000003, 2),CFrame = CFrame.new(-14.1999989, 0.899999619, -7.99999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
392-
local passive = Instance.new("NumberValue", Decrease)
392+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
393-
passive.Name = "DecreaseAtk"
393+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.199998856, -1.10000038, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
394-
passive.Value = 0
394+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.599999905, 0.399999976),CFrame = CFrame.new(-14.1999989, 1.29999924, -7.99999809, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
395-
local passive2 = Instance.new("NumberValue", nil)
395+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
396-
passive2.Name = "DecreaseDef"
396+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.199998856, -0.700000763, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
397-
passive2.Value = 0.2
397+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.399999976),CFrame = CFrame.new(-13.7999973, 0.900000572, -7.99999809, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
398-
local passive3 = Instance.new("NumberValue", nil)
398+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
399-
passive3.Name = "DecreaseMvmt"
399+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.20000267, -1.09999943, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
400-
passive3.Value = -0.2
400+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.200000003),CFrame = CFrame.new(-13.6999979, 1.10000038, -7.99999809, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
401-
NoOutline = function(Part)
401+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
402-
  Part.TopSurface = 10
402+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.300002098, -0.899999619, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
403
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.399999976),CFrame = CFrame.new(-13.3999977, 0.900000572, -7.99999809, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
404-
part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size)
404+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
405-
  local fp = it("Part")
405+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.600002289, -1.09999943, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
406-
  fp.formFactor = formfactor
406+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 2),CFrame = CFrame.new(-13.6999979, 0.899999619, -7.99999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
407-
  fp.Parent = parent
407+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
408-
  fp.Reflectance = reflectance
408+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.300002098, -1.10000038, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
409-
  fp.Transparency = transparency
409+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999917, 1.80000007, 1),CFrame = CFrame.new(-13.4999943, 3.06603575, -8.79999924, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
410-
  fp.CanCollide = false
410+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998),MeshType = Enum.MeshType.Wedge,})
411-
  fp.Locked = true
411+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.500005722, 1.06603575, -0.799999237, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
412-
  fp.BrickColor = brickcolor
412+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999905, 1.79999995, 1.20000005),CFrame = CFrame.new(-13.5999956, 3.26603413, -8.69999886, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
413-
  fp.Name = name
413+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
414-
  fp.Size = size
414+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.400004387, 1.26603413, -0.699998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
415-
  fp.Position = Torso.Position
415+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999857, 1.80000007, 1),CFrame = CFrame.new(-13.4999971, 3.06603599, -7.19999504, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
416-
  NoOutline(fp)
416+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998),MeshType = Enum.MeshType.Wedge,})
417-
  fp.Material = "Neon"
417+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.500002861, 1.06603599, 0.800004959, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
418-
  fp:BreakJoints()
418+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999905, 1.79999995, 1.20000005),CFrame = CFrame.new(-13.5999947, 3.26603389, -7.29999542, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
419-
  return fp
419+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
420
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.400005341, 1.26603389, 0.700004578, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
421-
mesh = function(Mesh, part, meshtype, meshid, offset, scale)
421+
Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 2),CFrame = CFrame.new(-14.499999, 2.49999952, -7.99999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
422-
  local mesh = it(Mesh)
422+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
423-
  mesh.Parent = part
423+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.499999046, 0.499999523, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
424-
  if Mesh == "SpecialMesh" then
424+
RightArm = New("Model",chara,"RightArm",{})
425-
    mesh.MeshType = meshtype
425+
MainPart = New("Part",RightArm,"MainPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 4, 2),CFrame = CFrame.new(-9.99999905, 6.00000191, -7.99999905, 1, 0, 0, 0, 1.00001049, 0, 0, 0, 1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
426-
    if meshid ~= "nil" then
426+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.8119812e-005, 3.81469727e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
427-
      mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid
427+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2.20000005, 0.599999845, 2.4000001),CFrame = CFrame.new(-9.89999866, 7.90002203, -7.99999905, 1, 0, 0, 0, 1.00001049, 0, 0, 0, 1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
428-
    end
428+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.100000381, 1.9000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
429-
  end
429+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2.4000001, 0.599999845, 0.400000036),CFrame = CFrame.new(-8.59999657, 7.90002203, -7.99999905, 0, 0, -1, 0, 1.00001049, 0, 1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
430-
  mesh.Offset = offset
430+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
431-
  mesh.Scale = scale
431+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(1.40000248, 1.9000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
432-
  return mesh
432+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2.4000001, 0.599999845, 0.400000036),CFrame = CFrame.new(-11.1999979, 7.90002203, -7.99999905, 0, 0, 1, 0, 1.00001049, 0, -1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
433
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
434-
weld = function(parent, part0, part1, c0)
434+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-1.19999886, 1.9000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
435-
  local weld = it("Motor")
435+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.399999857, 2),CFrame = CFrame.new(-9.99999905, 4.60000753, -7.99999905, 1, 0, 0, 0, 1.00001049, 0, 0, 0, 1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
436-
  weld.Parent = parent
436+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
437-
  weld.Part0 = part0
437+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, -1.39997959, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
438-
  weld.Part1 = part1
438+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000036, 0.399999857, 2),CFrame = CFrame.new(-9.19999886, 5.00001097, -7.99999905, 1, 0, 0, 0, 1.00001049, 0, 0, 0, 1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
439-
  weld.C0 = c0
439+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
440-
  return weld
440+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.800000191, -0.99998045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
441
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.999999881, 0.399999976),CFrame = CFrame.new(-9.19999886, 5.70001793, -7.99999905, 0, 0, 1, 0, 1.00001049, 0, -1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
442-
gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
442+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
443-
  local gui = it(GuiType)
443+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.800000191, -0.29998064, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
444-
  gui.Parent = parent
444+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.399999857, 0.399999976),CFrame = CFrame.new(-9.59999847, 5.00001192, -7.99999905, 0, 0, 1, 0, 1.00001049, 0, -1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
445-
  gui.Text = text
445+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
446-
  gui.BackgroundTransparency = backtrans
446+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.400000572, -0.999979496, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
447-
  gui.BackgroundColor3 = backcol
447+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000036, 0.200000003, 2),CFrame = CFrame.new(-9.79999828, 4.90001011, -7.99999905, 1, 0, 0, 0, 1.00001049, 0, 0, 0, 1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
448-
  gui.SizeConstraint = "RelativeXY"
448+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
449-
  gui.TextXAlignment = "Center"
449+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.200000763, -1.09998035, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
450-
  gui.TextYAlignment = "Center"
450+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.599999905, 0.399999976),CFrame = CFrame.new(-9.79999828, 5.3000145, -7.99999905, 0, 0, 1, 0, 1.00001049, 0, -1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
451-
  gui.Position = pos
451+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
452-
  gui.Size = size
452+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.200000763, -0.699980259, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
453-
  gui.Font = "SourceSansBold"
453+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.399999976),CFrame = CFrame.new(-10.1999979, 4.90001106, -7.99999905, 0, 0, 1, 0, 1.00001049, 0, -1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
454-
  gui.FontSize = "Size14"
454+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
455-
  gui.TextWrapped = false
455+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.199998856, -1.0999794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
456-
  gui.TextStrokeTransparency = 0
456+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.200000003),CFrame = CFrame.new(-10.2999973, 5.1000123, -7.99999905, 0, 0, 1, 0, 1.00001049, 0, -1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
457-
  gui.TextColor = BrickColor.new("White")
457+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
458-
  return gui
458+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.299998283, -0.899980068, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
459
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.399999976),CFrame = CFrame.new(-10.5999975, 4.90001106, -7.99999905, 0, 0, 1, 0, 1.00001049, 0, -1.00001049, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
460-
local Color1 = Torso.BrickColor
460+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
461-
local fengui = it("GuiMain")
461+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.599998474, -1.0999794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
462-
fengui.Parent = Player.PlayerGui
462+
Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 2),CFrame = CFrame.new(-10.2999973, 4.90001011, -7.99999905, 1, 0, 0, 0, 1.00001049, 0, 0, 0, 1.00001049),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
463-
fengui.Name = "WeaponGUI"
463+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
464-
local fenframe = it("Frame")
464+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.299998283, -1.09998035, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
465-
fenframe.Parent = fengui
465+
RightLeg = New("Model",chara,"RightLeg",{})
466-
fenframe.BackgroundColor3 = Color3.new(255, 255, 255)
466+
MainPart = New("Part",RightLeg,"MainPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 4, 2),CFrame = CFrame.new(-12, 2, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
467-
fenframe.BackgroundTransparency = 1
467+
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C1 = CFrame.new(0, -1.90734863e-006, 3.81469727e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
468-
fenframe.BorderColor3 = Color3.new(17, 17, 17)
468+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.399999857, 2),CFrame = CFrame.new(-11.999999, 0.600000978, -7.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
469-
fenframe.Size = UDim2.new(0.1, 0, 0.1, 0)
469+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
470-
fenframe.Position = UDim2.new(0.95, 0, 0.7, 0)
470+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(9.53674316e-007, -1.39999902, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
471-
local fenframe2 = it("Frame")
471+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000036, 0.399999857, 2),CFrame = CFrame.new(-11.2000027, 1, -7.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
472-
fenframe2.Parent = fengui
472+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
473-
fenframe2.BackgroundColor3 = Color3.new(255, 255, 255)
473+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.79999733, -1, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
474-
fenframe2.BackgroundTransparency = 1
474+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.999999881, 0.399999976),CFrame = CFrame.new(-11.2000027, 1.69999897, -7.99999809, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
475-
fenframe2.BorderColor3 = Color3.new(17, 17, 17)
475+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
476-
fenframe2.Size = UDim2.new(0.2, 0, 0.1, 0)
476+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.79999733, -0.300001025, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
477-
fenframe2.Position = UDim2.new(0.4, 0, 0.85, 0)
477+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.399999857, 0.399999976),CFrame = CFrame.new(-11.5999985, 1.00000095, -7.99999809, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
478-
local fenframe3 = it("Frame")
478+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
479-
fenframe3.Parent = fengui
479+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.400001526, -0.999999046, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
480-
fenframe3.BackgroundColor3 = Color3.new(255, 255, 255)
480+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000036, 0.200000003, 2),CFrame = CFrame.new(-11.7999992, 0.899999976, -7.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
481-
fenframe3.BackgroundTransparency = 1
481+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
482-
fenframe3.BorderColor3 = Color3.new(17, 17, 17)
482+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.200000763, -1.10000002, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
483-
fenframe3.Size = UDim2.new(0.2, 0, 0.2, 0)
483+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.599999905, 0.399999976),CFrame = CFrame.new(-11.7999992, 1.299999, -7.99999809, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
484-
fenframe3.Position = UDim2.new(0.8, 0, 0.8, 0)
484+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
485-
fenframe3.Name = "MoveFrame"
485+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.200000763, -0.700001001, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
486-
local fenframe4 = it("Frame")
486+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.399999976),CFrame = CFrame.new(-12.2000008, 0.90000093, -7.99999809, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
487-
fenframe4.Parent = fengui
487+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
488-
fenframe4.BackgroundColor3 = Color3.new(255, 255, 255)
488+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.200000763, -1.09999907, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
489-
fenframe4.BackgroundTransparency = 1
489+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.200000003),CFrame = CFrame.new(-12.2999992, 1.0999999, -7.99999809, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
490-
fenframe4.BorderColor3 = Color3.new(17, 17, 17)
490+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
491-
fenframe4.Size = UDim2.new(0.1, 0, 0.1, 0)
491+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.299999237, -0.900000095, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
492-
fenframe4.Position = UDim2.new(0, 0, 0.7, 0)
492+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.399999976),CFrame = CFrame.new(-12.5999985, 0.90000093, -7.99999809, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
493-
local pressedf = false
493+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
494-
local fenframe5 = it("Frame")
494+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.599998474, -1.09999907, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
495-
fenframe5.Parent = fengui
495+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 2),CFrame = CFrame.new(-12.2999992, 0.899999976, -7.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
496-
fenframe5.BackgroundColor3 = Color3.new(0, 0, 0)
496+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
497-
fenframe5.BackgroundTransparency = 1
497+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.299999237, -1.10000002, 1.90734863e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
498-
fenframe5.BorderColor3 = Color3.new(0, 0, 0)
498+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999905, 1.79999995, 1.20000005),CFrame = CFrame.new(-12.3999958, 3.26603413, -8.69999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
499-
fenframe5.Size = UDim2.new(1, 0, 1, 0)
499+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
500-
fenframe5.Position = UDim2.new(0, 0, 0, 0)
500+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.399995804, 1.26603413, -0.699998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
501-
fenframe5.ZIndex = 2
501+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999857, 1.80000007, 1),CFrame = CFrame.new(-12.4999943, 3.06603575, -8.79999924, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
502-
local tellbar = gui("TextLabel", fenframe5, "Z to go on a rampage.", 1, Color3.new(0, 0, 0), UDim2.new(0.25, 0, 0.25, 0), UDim2.new(0.5, 0, 0.5, 0))
502+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998),MeshType = Enum.MeshType.Wedge,})
503-
tellbar.Font = "SourceSansBold"
503+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.499994278, 1.06603575, -0.799999237, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
504-
tellbar.TextScaled = true
504+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999917, 1.80000007, 1),CFrame = CFrame.new(-12.4999952, 3.06603599, -7.19999409, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
505-
tellbar.TextTransparency = 1
505+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998),MeshType = Enum.MeshType.Wedge,})
506-
tellbar.TextStrokeTransparency = 1
506+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.499995232, 1.06603599, 0.800005913, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
507-
tellbar.ZIndex = 2
507+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999905, 1.79999995, 1.20000005),CFrame = CFrame.new(-12.3999949, 3.26603389, -7.29999447, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
508-
local fnumb = 0
508+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
509-
local fenbarmana1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
509+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.39999485, 1.26603389, 0.700005531, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
510-
local fenbarmana2 = gui("TextLabel", fenframe, "", 0, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
510+
Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 2),CFrame = CFrame.new(-11.500001, 2.50000095, -8, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
511-
local fenbarmana4 = gui("TextLabel", fenframe, "Mana(" .. mana.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
511+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
512-
local fenbarblock1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.7, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
512+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.499999046, 0.500000954, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
513-
local fenbarblock2 = gui("TextLabel", fenframe, "", 0, BrickColor.new(NewCol).Color, UDim2.new(-0.7, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
513+
Sword = New("Model",chara,"Sword",{})
514-
local fenbarblock3 = gui("TextLabel", fenframe, "Pursuit(" .. invisnum.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(-0.7, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
514+
HandlePart = New("Part",Sword,"HandlePart",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 2.5999999, 0.800000072),CFrame = CFrame.new(-9.79998112, 4, -8.09992218, 1, 0, 0, 0, 0, 1.00001049, 0, -1.00001049, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
515-
local fenbardamage = gui("TextLabel", fenframe2, "Damage", 0.55, Color3.new(0.6078431372549, 0, 0), UDim2.new(-0.23, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
515+
Mesh = New("BlockMesh",HandlePart,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
516-
local fenbardef = gui("TextLabel", fenframe2, "Defense", 0.55, Color3.new(0, 0, 0.6078431372549), UDim2.new(-0.46, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
516+
Weld = New("ManualWeld",HandlePart,"Weld",{Part0 = HandlePart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0.600019455, -2.00004101, -0.0999221802, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
517-
local fenbarmove = gui("TextLabel", fenframe2, "Walkspeed", 0.55, Color3.new(0, 0.6078431372549, 0), UDim2.new(1.03, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
517+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-9.8000021, 3.60003233, -16.7001877, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
518-
local fenbarhp1 = gui("TextLabel", fenframe2, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.46, 0, 1, 0), UDim2.new(1.92, 0, 0.4, 0))
518+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
519-
local fenbarhp2 = gui("TextLabel", fenbarhp1, "", 0, Color3.new(1, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
519+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.60017395, -0.399963379, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
520-
local fenbarhp3 = gui("TextLabel", fenbarhp1, "(100)", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0))
520+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-9.8000021, 4.4000473, -16.7001877, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
521-
local fenbarstun1 = gui("TextLabel", fenframe4, "", 0, Color3.new(0, 0, 0), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
521+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
522-
local fenbarstun2 = gui("TextLabel", fenframe4, "", 0, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
522+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.60017395, 0.400043011, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
523-
local fenbarstun3 = gui("TextLabel", fenframe4, "Stun(" .. Stun.Value .. ")", 1, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
523+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 2.90001202, -11.000042, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
524-
local fenbarmove1 = gui("TextButton", fenframe3, move1, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
524+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
525-
fenbarmove1.ZIndex = 2
525+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 2.90008926, -1.09997654, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
526-
local fenbarmove1b = gui("TextLabel", fenbarmove1, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
526+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.200000033),CFrame = CFrame.new(-9.8000021, 5.10007191, -17.2002029, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
527-
local fenbarmove2 = gui("TextButton", fenframe3, move2, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
527+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
528-
fenbarmove2.ZIndex = 2
528+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10018539, 1.10006046, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
529-
local fenbarmove2b = gui("TextLabel", fenbarmove2, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
529+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 2.00000048, 0.200000003),CFrame = CFrame.new(-9.8000021, 4.10004663, -15.8001614, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
530-
local fenbarmove3 = gui("TextButton", fenframe3, move3, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
530+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
531-
fenbarmove3.ZIndex = 2
531+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 7.70015907, 0.100045681, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
532-
local fenbarmove3b = gui("TextLabel", fenbarmove3, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
532+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 0.600000024),CFrame = CFrame.new(-9.8000021, 5.70008373, -17.2002087, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
533-
local fenbarmove4 = gui("TextButton", fenframe3, move4, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
533+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
534-
fenbarmove4.ZIndex = 2
534+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10019112, 1.70006561, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
535-
local fenbarmove4b = gui("TextLabel", fenbarmove4, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
535+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 2.00000048, 0.200000003),CFrame = CFrame.new(-9.8000021, 3.90004396, -17.8002205, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
536-
local testpart = part(3, effects, 0, 1, BrickColor.new("Black"), "Handle", vt())
536+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
537-
testpart.Anchored = true
537+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.70019531, -0.0999550819, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
538-
local scarfp2 = part(3, effects, 0, 1, BrickColor.new("Black"), "Handle", vt())
538+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 2.70000267, -11.0000458, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
539-
scarfp2.Anchored = true
539+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
540-
local modelzorz = Instance.new("Model")
540+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 2.90009308, -1.29998374, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
541-
modelzorz.Parent = Character
541+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 2.20000005, 1.39999974),CFrame = CFrame.new(-9.8000021, 4.70006227, -18.7002487, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
542-
modelzorz.Name = "Carnufico"
542+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
543-
local handle = part(3, modelzorz, 0, 0.5, BrickColor.new(NewCol), "Handle", vt())
543+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 10.6002159, 0.700055122, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
544-
local prt1 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol2), "Part01", vt())
544+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000095, 0.599999726),CFrame = CFrame.new(-9.8000021, 5.5000782, -17.2002068, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
545-
local prt2 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part02", vt())
545+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
546-
local prt3 = part(3, modelzorz, 0, 0, BrickColor.new("Medium stone grey"), "Part03", vt())
546+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10018921, 1.50006247, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
547-
local prt4 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part04", vt())
547+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.800000131),CFrame = CFrame.new(-9.79999733, 1.39996743, -9.59999847, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
548-
local prt5 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part05", vt())
548+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
549-
local prt6 = part(3, modelzorz, 0, 0, BrickColor.new("Dark stone grey"), "Part06", vt())
549+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 1.50006008, -2.60000539, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
550-
local prt7 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really black"), "Part07", vt())
550+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999733, 0.799952745, -9.9000082, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
551-
local prt8 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part07", vt())
551+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
552-
local prt9 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really black"), "Part09", vt())
552+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 1.80006695, -3.20001364, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
553-
local prt10 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part10", vt())
553+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.39999998, 0.200000003),CFrame = CFrame.new(-9.8000021, 4.3000474, -11.1000471, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
554-
msh1 = mesh("CylinderMesh", prt1, "", "", vt(0, 0, 0), vt(2, 30, 2))
554+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
555-
msh2 = mesh("SpecialMesh", prt2, "FileMesh", "4770583", vt(0, 0, 0), vt(1, 1, 1))
555+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 3.00009346, 0.30004406, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
556-
msh3 = mesh("CylinderMesh", prt3, "", "", vt(0, 0, 0), vt(3, 3, 3))
556+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999733, 1.19996619, -9.90000534, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
557-
msh4 = mesh("SpecialMesh", prt4, "FileMesh", "14028428", vt(0, 0, 0), vt(1, 1, 1))
557+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
558-
msh5 = mesh("SpecialMesh", prt5, "FileMesh", "14028428", vt(0, 0, 0), vt(1, 1, 1))
558+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 1.80006409, -2.80000448, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
559-
msh6 = mesh("SpecialMesh", prt6, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 1, 0.5))
559+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.600000024),CFrame = CFrame.new(-9.79999733, 2.09998894, -10.6000156, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
560-
msh7 = mesh("BlockMesh", prt7, "", "", vt(0, 0, 0), vt(1, 2, 2))
560+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
561-
msh8 = mesh("BlockMesh", prt8, "", "", vt(0, 0, 0), vt(1, 1, 2))
561+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 2.50006771, -1.89999104, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
562-
msh9 = mesh("SpecialMesh", prt9, "Wedge", "nil", vt(0, 0, 0), vt(1, 2, 4))
562+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 6.5999999, 2.4000001),CFrame = CFrame.new(-9.8000021, 4.0000391, -13.7001171, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
563-
msh10 = mesh("SpecialMesh", prt10, "Wedge", "nil", vt(0, 0, 0), vt(1, 2, 4))
563+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
564-
local handlewld = weld(handle, handle, Torso, euler(-2, 1.57, 0) * cf(-1, -0.5, -0.6))
564+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 5.6001358, 3.9100647e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
565-
local wld1 = weld(prt1, prt1, handle, euler(0, 0, 0) * cf(0, 0, 0))
565+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 3.50002646, -12.0000677, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
566-
local wld2 = weld(prt1, prt2, prt1, euler(3.14, 0, 0) * cf(0, 3, 0))
566+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
567-
local wld3 = weld(prt1, prt3, prt1, euler(0, 0, 0) * cf(0, -3.2, 0))
567+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 3.90010452, -0.49996829, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
568-
local wld4 = weld(prt1, prt4, prt3, euler(-1.57, 0, 1.57) * euler(0, -0.7, 0) * cf(-0.16, -0.2, -0.1))
568+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.39999998, 0.200000003),CFrame = CFrame.new(-9.8000021, 3.7000308, -11.1000452, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
569-
local wld5 = weld(prt1, prt5, prt3, euler(-1.57, 0, -1.57) * euler(0, 0.7, 0) * cf(0.16, -0.2, -0.1))
569+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
570-
local wld6 = weld(prt1, prt6, prt3, euler(0, 0, 0) * cf(0, -0.2, 0.1))
570+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 3.00009155, -0.299966097, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
571-
local wld7 = weld(prt1, prt7, prt6, euler(0, 0, 0) * cf(0, 0.2, 0.2))
571+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 5.60000038, 0.200000003),CFrame = CFrame.new(-9.8000021, 3.9000411, -13.200098, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
572-
local wld8 = weld(prt1, prt8, prt6, euler(0, 0, 0) * cf(0, -0.1, 0.2))
572+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
573-
local wld9 = weld(prt1, prt9, prt7, euler(0, 0, 0) * cf(0, 0, 0.7))
573+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 5.10012245, -0.099957943, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
574-
local wld10 = weld(prt1, prt10, prt8, euler(0, 0, 0) * cf(0, -0.1, 0.7))
574+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 5.30007172, -16.4001846, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
575-
for i = 0, 2.355, 0.785 do
575+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
576-
  local prt4 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part04", vt())
576+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.30017662, 1.30005789, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
577-
  msh4 = mesh("SpecialMesh", prt4, "FileMesh", "14028428", vt(0, 0, 0), vt(1, 0.2, 0.2))
577+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 4.50005245, -12.0000677, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
578-
  local wld4 = weld(prt1, prt4, prt3, euler(0, i, 0) * cf(0, 0.6, 0))
578+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
579
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 3.90010452, 0.500047207, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
580-
oldprt = prt9
580+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-9.79999733, 3.60003233, -16.9001961, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
581-
oldprt2 = prt10
581+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
582-
cff = 0.1
582+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 8.80018044, -0.399963379, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
583-
eul = 0.02
583+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.20000029, 1.99999988),CFrame = CFrame.new(-9.8000021, 5.00006771, -19.0002556, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
584-
siz = 0.99
584+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
585-
for i = 1, 6 do
585+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 10.900219, 1.00005722, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
586-
  local prt11 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really black"), "Part11", vt())
586+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 2.00000048, 0.200000003),CFrame = CFrame.new(-9.8000021, 4.10004807, -17.8002167, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
587-
  msh11 = mesh("SpecialMesh", prt11, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
587+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
588-
  local wld11 = weld(prt1, prt11, oldprt, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
588+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.70019341, 0.100047112, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
589-
  if i < 4 then
589+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1, 4.4000001),CFrame = CFrame.new(-9.8000021, 4.00004101, -9.90001583, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
590-
    num = 6
590+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 1.80007458, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
591-
    if i == 3 then
591+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-9.79999733, 4.40005732, -16.9001923, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
592-
      num = 6.8
592+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
593-
    end
593+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 8.80017662, 0.400053024, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
594-
    local prt12 = part(3, modelzorz, 0.5, 0, BrickColor.new("Black"), "Part12", vt())
594+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.8000021, 5.60008335, -17.5002136, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
595-
    msh12 = mesh("BlockMesh", prt12, "", "", vt(0, 0, 0), vt(siz / 2, 2, num))
595+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
596-
    local wld12 = weld(prt1, prt12, prt11, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
596+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.40019417, 1.60006666, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
597-
  end
597+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 2.60000014),CFrame = CFrame.new(-9.8000021, 4.10004663, -17.2001972, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
598-
  do
598+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
599-
    do
599+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10017967, 0.100045681, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
600-
      oldprt = prt11
600+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 5.10006762, -16.4001846, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
601-
      cff = 0.6
601+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
602-
      eul = 0.15
602+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.30017662, 1.10005617, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
603-
      siz = siz - 0.1
603+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 5.60000038, 0.200000003),CFrame = CFrame.new(-9.8000021, 4.10004568, -13.200098, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
604-
      -- DECOMPILER ERROR at PC2070: LeaveBlock: unexpected jumping out DO_STMT
604+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
605
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 5.10012245, 0.100044727, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
606-
    end
606+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 2.00000048, 0.200000003),CFrame = CFrame.new(-9.8000021, 3.9000361, -15.8001633, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
607-
  end
607+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
608
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 7.70016098, -0.0999629498, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
609-
oldprt2 = prt10
609+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999733, 0.199937344, -10.9000368, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
610-
cff = 0.1
610+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
611-
eul = 0.02
611+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 2.80008507, -3.80002284, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
612-
siz = 0.99
612+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 5.10006762, -11.0000439, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
613-
for i = 1, 7 do
613+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
614-
  local prt13 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part13", vt())
614+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 2.90009117, 1.10005617, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
615-
  msh13 = mesh("SpecialMesh", prt13, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
615+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 0.400000006),CFrame = CFrame.new(-9.8000021, 4.00004101, -9.90001583, 0, 0, 1, -1.00001574, 4.1723689e-007, 0, -4.1723689e-007, -1.00001574, 0),CanCollide = false,Color = Color3.new(1, 1, 0),})
616-
  local wld13 = weld(prt1, prt13, oldprt2, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
616+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.39999998, 1.39999998, 2.5),MeshType = Enum.MeshType.Sphere,})
617-
  oldprt2 = prt13
617+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 0, -1.00000525, -4.17232513e-007, 0, 4.17232513e-007, -1.00000525, 1, 0, 0),C1 = CFrame.new(-2.0980835e-005, 1.80007458, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
618-
  cff = 0.6
618+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-9.8000021, 4.00003672, -7.99996376, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
619-
  eul = 0.14
619+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
620-
  siz = siz - 0.1
620+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -0.0999574661, 3.67164612e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
621
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.200000033),CFrame = CFrame.new(-9.8000021, 2.90000677, -17.2002087, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
622-
for _,c in pairs(modelzorz:children()) do
622+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
623-
  table.insert(Weapon, c)
623+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10019112, -1.09998155, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
624
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-9.79999733, 2.90001202, -16.4001846, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
625-
for _,c in pairs(prt1:children()) do
625+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
626-
  if c.className == "Motor" then
626+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 8.30017662, -1.09997654, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
627-
    table.insert(Welds, c)
627+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999638, 7.20012188, -9.90000343, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
628-
  end
628+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
629
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.80006218, 3.2000885, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
630-
local hitbox = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Hitbox2", vt())
630+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-9.8000021, 4.00003672, -6.79994297, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
631-
hitbox.Anchored = false
631+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
632-
local hbwld = weld(hitbox, hitbox, RootPart, euler(0, 0, 0) * cf(0, 0, 0))
632+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -1.29996586, 3.67164612e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
633-
local hitbox2 = part(3, nil, 0, 1, BrickColor.new("Black"), "Hitbox", vt(1, 1, 1))
633+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 2.60000014),CFrame = CFrame.new(-9.8000021, 3.9000411, -17.2001972, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
634-
hitbox2.Anchored = true
634+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
635-
local hitboxCF = cf(0, 0, 0)
635+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10017967, -0.099957943, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
636-
hboxpos = Instance.new("BodyPosition", nil)
636+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 2.80000019),CFrame = CFrame.new(-9.8000021, 4.00004387, -17.5002136, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
637-
hboxpos.P = 2000
637+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
638-
hboxpos.D = 100
638+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.40019226, 4.38690186e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
639-
hboxpos.maxForce = Vector3.new(545000, 545000, 545000)
639+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.600000024),CFrame = CFrame.new(-9.79999638, 5.90009212, -10.6000118, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
640-
hitboxweld = function()
640+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
641-
  hbwld.Parent = modelzorz
641+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.5000639, 1.9000721, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
642-
  hbwld.Part0 = hitbox
642+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.800000131),CFrame = CFrame.new(-9.79999638, 6.6001091, -9.59999084, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
643-
  hbwld.Part1 = prt6
643+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
644
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.50005341, 2.60008192, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
645-
modelzorz.Name = "Chakra Gauntlets"
645+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.20000029, 1.99999988),CFrame = CFrame.new(-9.79999733, 3.00001597, -19.0002556, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
646-
local rprt1 = part(3, modelzorz, 0, 1, BrickColor.new("Royal purple"), "Right Part01", vt())
646+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
647-
local rprt2 = part(3, modelzorz, 0, 1, BrickColor.new("Royal purple"), "Right Part02", vt())
647+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 10.900219, -0.999973536, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
648-
local rprt3 = part(3, modelzorz, 0.5, 1, BrickColor.new("White"), "Right Part03", vt())
648+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 2.20000005, 1.39999974),CFrame = CFrame.new(-9.79999733, 3.30002522, -18.7002525, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
649-
local rprt4 = part(3, modelzorz, 0.5, 1, BrickColor.new("White"), "Right Part04", vt())
649+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
650-
local rprt5 = part(3, modelzorz, 0, 1, BrickColor.new("Royal purple"), "Right Part05", vt())
650+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 10.6002178, -0.699967384, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
651-
local rprt6 = part(3, modelzorz, 0.5, 1, BrickColor.new("White"), "Right Part06", vt())
651+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-9.8000021, 4.00003576, -7.5999732, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
652-
local lprt1 = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Left Part01", vt())
652+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
653-
local lprt2 = part(3, modelzorz, 0, 1, BrickColor.new("Royal purple"), "Left Part02", vt())
653+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -0.499943733, 3.57627869e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
654-
local lprt3 = part(3, modelzorz, 0.5, 1, BrickColor.new("White"), "Left Part03", vt())
654+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999638, 7.80013466, -10.9000292, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
655-
local lprt4 = part(3, modelzorz, 0.5, 1, BrickColor.new("White"), "Left Part04", vt())
655+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
656-
local lprt5 = part(3, modelzorz, 0, 1, BrickColor.new("Royal purple"), "Left Part05", vt())
656+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.80007744, 3.80009508, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
657-
local lprt6 = part(3, modelzorz, 0.5, 1, BrickColor.new("White"), "Left Part06", vt())
657+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999733, 0.999960899, -10.3000174, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
658-
local rmsh1 = mesh("SpecialMesh", rprt1, "FileMesh", "14028428", vt(0, 0, 0), vt(1.2, 1.2, 2))
658+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
659-
local rmsh2 = mesh("CylinderMesh", rprt2, "", "", vt(0, 0, 0), vt(5, 2, 5))
659+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 2.20007229, -3.00000763, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
660-
local rmsh3 = mesh("SpecialMesh", rprt3, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 3, 6))
660+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-9.8000021, 4.00003576, -7.19994068, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
661-
local rmsh4 = mesh("SpecialMesh", rprt4, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 1.5, 3))
661+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
662-
local rmsh5 = mesh("CylinderMesh", rprt5, "", "", vt(0, 0, 0), vt(4, 2.1, 4))
662+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -0.899971962, 3.57627869e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
663-
local rmsh6 = mesh("SpecialMesh", rprt6, "FileMesh", "14028428", vt(0, 0, 0), vt(0.5, 0.5, 0.5))
663+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-9.8000021, 4.0000391, -9.20001602, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
664-
local lmsh1 = mesh("SpecialMesh", lprt1, "FileMesh", "14028428", vt(0, 0, 0), vt(1.2, 1.2, 2))
664+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
665-
local lmsh2 = mesh("CylinderMesh", lprt2, "", "", vt(0, 0, 0), vt(5, 2, 5))
665+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 1.1000824, 3.9100647e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
666-
local lmsh3 = mesh("SpecialMesh", lprt3, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 3, 6))
666+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999638, 7.40012741, -10.9000292, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
667-
local lmsh4 = mesh("SpecialMesh", lprt4, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 1.5, 3))
667+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
668-
local lmsh5 = mesh("CylinderMesh", lprt5, "", "", vt(0, 0, 0), vt(4, 2.1, 4))
668+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.80007744, 3.40009165, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
669-
local lmsh6 = mesh("SpecialMesh", lprt6, "FileMesh", "14028428", vt(0, 0, 0), vt(0.5, 0.5, 0.5))
669+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-9.8000021, 4.00003672, -8.39999104, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
670-
local rwld1 = weld(lprt1, rprt1, RightArm, euler(1.57, 0, 0) * cf(0, 0.3, 0))
670+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
671-
local rwld2 = weld(rprt1, rprt2, rprt1, euler(0, 0, 1.57) * cf(-0.6, 0, 0))
671+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 0.300065994, 3.67164612e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
672-
local rwld3 = weld(rprt1, rprt3, rprt2, euler(-0.2, 3.14, 1.57) * cf(-0.7, 0, -0.4))
672+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999638, 7.00011492, -10.3000135, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
673-
local rwld4 = weld(rprt1, rprt4, rprt2, euler(-0.4, 3.14, -1.57) * cf(0.6, 0, -0.2))
673+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
674-
local rwld5 = weld(rprt1, rprt5, rprt2, euler(0, 0, 0) * cf(0, 0, 0))
674+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.20006847, 3.00008345, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
675-
local rwld6 = weld(rprt1, rprt6, rprt2, euler(0, 0, 0.785) * cf(0, 0, 0.45))
675+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 5.3000679, -11.0000401, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
676-
local lwld1 = weld(lprt1, lprt1, LeftArm, euler(1.57, 0, 0) * cf(0, 0.3, 0))
676+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
677-
local lwld2 = weld(rprt1, lprt2, lprt1, euler(0, 0, 1.57) * cf(0.6, 0, 0))
677+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 2.90008736, 1.30005455, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
678-
local lwld3 = weld(rprt1, lprt3, lprt2, euler(-0.2, 3.14, 1.57) * cf(-0.7, 0, -0.4))
678+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-9.8000021, 4.00003576, -6.3999157, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
679-
local lwld4 = weld(rprt1, lprt4, lprt2, euler(-0.4, 3.14, -1.57) * cf(0.6, 0, -0.2))
679+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),})
680-
local lwld5 = weld(rprt1, lprt5, lprt2, euler(0, 0, 0) * cf(0, 0, 0))
680+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -1.69998837, 3.57627869e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
681-
local lwld6 = weld(rprt1, lprt6, lprt2, euler(0, 0, 0.785) * cf(0, 0, 0.45))
681+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-9.8000021, 2.70000982, -16.4001884, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
682-
for _,c in pairs(modelzorz:children()) do
682+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
683-
  table.insert(Weapon, c)
683+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.30017853, -1.29997659, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
684
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 7, 2),CFrame = CFrame.new(-9.8000021, 4.00004101, -13.9001236, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
685-
for _,c in pairs(rprt1:children()) do
685+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
686-
  if c.className == "Motor" then
686+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 5.80014038, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
687-
    table.insert(Welds, c)
687+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999638, 7.4001255, -10.3000078, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
688-
  end
688+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
689
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.20006275, 3.40008974, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
690-
oldprt2 = prt10
690+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999638, 6.80010986, -9.90000534, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
691-
cff = 0.1
691+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
692-
eul = 0.02
692+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.80006409, 2.8000803, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
693-
siz = 0.99
693+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000095, 0.599999726),CFrame = CFrame.new(-9.79999733, 2.50000238, -17.2002106, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
694-
for i = 1, 7 do
694+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
695-
  local prt13 = part(3, modelzorz, 0.5, 1, BrickColor.new(NewCol), "Part13", vt())
695+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 9.10019302, -1.49998188, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
696-
  msh13 = mesh("SpecialMesh", prt13, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
696+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999733, 2.39999962, -17.5002136, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
697-
  local wld13 = weld(prt1, prt13, oldprt2, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
697+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
698-
  oldprt2 = prt13
698+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 9.40019417, -1.59998369, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
699-
  cff = 0.6
699+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 1.00000012),CFrame = CFrame.new(-9.79999733, 1.29996228, -10.0000019, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
700-
  eul = 0.14
700+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
701-
  siz = siz - 0.1
701+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 1.9000597, -2.70000935, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
702
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 0.600000024),CFrame = CFrame.new(-9.79999733, 2.29999208, -17.2002068, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
703-
for _,c in pairs(modelzorz:children()) do
703+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
704-
  table.insert(Weapon, c)
704+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 9.10018921, -1.69999003, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
705
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 1.00000012),CFrame = CFrame.new(-9.79999638, 6.70010948, -10, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
706-
for _,c in pairs(prt1:children()) do
706+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
707-
  if c.className == "Motor" then
707+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.90005779, 2.70008087, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
708-
    table.insert(Welds, c)
708+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999733, 0.599950552, -10.3000154, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
709-
  end
709+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
710
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 2.20007038, -3.40001369, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
711-
local hitbox = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Hitbox2", vt())
711+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.600000024, 1.4000001),CFrame = CFrame.new(-9.79999638, 6.90011406, -10.5000134, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
712-
hitbox.Anchored = false
712+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
713-
local hbwld = weld(hitbox, hitbox, RootPart, euler(0, 0, 0) * cf(0, 0, 0))
713+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.40006542, 2.90008354, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
714-
local hitbox2 = part(3, nil, 0, 1, BrickColor.new("Black"), "Hitbox", vt(1, 1, 1))
714+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-9.8000021, 4.0000391, -8.79999256, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
715-
hitbox2.Anchored = true
715+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
716-
local hitboxCF = cf(0, 0, 0)
716+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 0.700062752, 3.9100647e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
717-
hboxpos = Instance.new("BodyPosition", nil)
717+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.600000024, 1.4000001),CFrame = CFrame.new(-9.79999733, 1.09996104, -10.5000172, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
718-
hboxpos.P = 2000
718+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
719-
hboxpos.D = 100
719+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 2.40006924, -2.90000844, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
720-
hboxpos.maxForce = Vector3.new(545000, 545000, 545000)
720+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-9.79999733, 0.599946499, -10.900033, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
721-
hitboxweld = function()
721+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
722-
  hbwld.Parent = modelzorz
722+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.62124634e-005, 2.80008125, -3.40001774, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
723-
  hbwld.Part0 = hitbox
723+
Part = New("Part",Sword,"Part",{BrickColor = BrickColor.new("Bright yellow"),Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(2, 1, 0.400000036),CFrame = CFrame.new(-9.8000021, 4.00004101, -9.90001583, 0, 0, 1, -1.00001574, 4.1723689e-007, 0, -4.1723689e-007, -1.00001574, 0),CanCollide = false,Color = Color3.new(0.960784, 0.803922, 0.188235),})
724-
  hbwld.Part1 = prt6
724+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 10),MeshId = "http://www.roblox.com/asset?id=156292343",MeshType = Enum.MeshType.FileMesh,})
725
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 0, -1.00000525, -4.17232513e-007, 0, 4.17232513e-007, -1.00000525, 1, 0, 0),C1 = CFrame.new(-2.0980835e-005, 1.80007458, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
726-
if script.Parent.className ~= "HopperBin" then
726+
Hitbox = New("Part",Sword,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 10.1999998, 4),CFrame = CFrame.new(-9.8000021, 4.00004101, -15.5000095, 1, 0, 0, 0, 4.17232513e-007, 1.00000525, 0, -1.00000525, 4.17232513e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
727-
  Tool = Instance.new("HopperBin")
727+
Mesh = New("BlockMesh",Hitbox,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
728-
  Tool.Parent = Backpack
728+
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 7.40001011, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
729-
  Tool.Name = "Rampage"
729+
Sword2 = New("Model",chara,"Sword2",{})
730-
  script.Parent = Tool
730+
Handle2Part = New("Part",Sword2,"Handle2Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 2.5999999, 0.800000072),CFrame = CFrame.new(-38.3999786, 4.00000095, -0.0999183655, 1, 0, 0, 0, 0, 1.00001049, 0, -1.00001049, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
731
Mesh = New("BlockMesh",Handle2Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
732-
Bin = script.Parent
732+
Weld = New("ManualWeld",Handle2Part,"Weld",{Part0 = Handle2Part,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.399980545, -1.99999905, -0.0999183655, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
733-
if Bin.Name == "Galactic Magic" then
733+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-38.4000015, 3.60003328, -8.70018291, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
734-
  Bin.Name = "Galactic Magic"
734+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
735
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.60017395, -0.399963379, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
736-
local bodvel = Instance.new("BodyVelocity")
736+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-38.4000015, 4.40004826, -8.70018291, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
737-
local bg = Instance.new("BodyGyro")
737+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
738-
so = function(id, par, vol, pit)
738+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.60017395, 0.400043011, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
739-
  local sou = Instance.new("Sound", par or workspace)
739+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 2.90001297, -3.00003815, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
740-
  sou.Volume = vol
740+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
741-
  sou.Pitch = pit or 1
741+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 2.90008926, -1.09997654, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
742-
  sou.SoundId = "http://www.roblox.com/asset/?id=" .. id
742+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.200000033),CFrame = CFrame.new(-38.4000015, 5.10007286, -9.20019913, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
743-
  coroutine.resume(coroutine.create(function(Sound)
743+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
744-
    swait()
744+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10018539, 1.10006046, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
745-
    Sound:play()
745+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 2.00000048, 0.200000003),CFrame = CFrame.new(-38.4000015, 4.10004759, -7.80015802, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
746-
  end), sou)
746+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
747-
  game:GetService("Debris"):AddItem(sou, 6)
747+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 7.70015907, 0.100045681, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
748
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 0.600000024),CFrame = CFrame.new(-38.4000015, 5.70008469, -9.20020485, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
749-
function clerp(a,b,t) 
749+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
750-
local qa = {QuaternionFromCFrame(a)}
750+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10019112, 1.70006561, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
751-
local qb = {QuaternionFromCFrame(b)} 
751+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 2.00000048, 0.200000003),CFrame = CFrame.new(-38.4000015, 3.90004492, -9.80021572, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
752-
local ax, ay, az = a.x, a.y, a.z 
752+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
753-
local bx, by, bz = b.x, b.y, b.z
753+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.70019531, -0.0999550819, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
754-
local _t = 1-t
754+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 2.70000362, -3.00004196, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
755-
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
755+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
756-
end 
756+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 2.90009308, -1.29998374, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
757-
 
757+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 2.20000005, 1.39999974),CFrame = CFrame.new(-38.4000015, 4.70006323, -10.7002459, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
758-
function QuaternionFromCFrame(cf) 
758+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
759-
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
759+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 10.6002159, 0.700055122, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
760-
local trace = m00 + m11 + m22 
760+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000095, 0.599999726),CFrame = CFrame.new(-38.4000015, 5.50007915, -9.20020294, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
761-
if trace > 0 then 
761+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
762-
local s = math.sqrt(1 + trace) 
762+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10018921, 1.50006247, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
763-
local recip = 0.5/s 
763+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.800000131),CFrame = CFrame.new(-38.3999939, 1.39996839, -1.59999418, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
764-
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
764+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
765-
else 
765+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.50006008, -2.60000539, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
766-
local i = 0 
766+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 0.799953699, -1.90000415, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
767-
if m11 > m00 then
767+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
768-
i = 1
768+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.80006695, -3.20001364, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
769
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.39999998, 0.200000003),CFrame = CFrame.new(-38.4000015, 4.30004835, -3.1000433, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
770-
if m22 > (i == 0 and m00 or m11) then 
770+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
771-
i = 2 
771+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 3.00009346, 0.30004406, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
772-
end 
772+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 1.19996715, -1.90000129, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
773-
if i == 0 then 
773+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
774-
local s = math.sqrt(m00-m11-m22+1) 
774+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.80006409, -2.80000448, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
775-
local recip = 0.5/s 
775+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.600000024),CFrame = CFrame.new(-38.3999939, 2.09998989, -2.6000123, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
776-
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
776+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
777-
elseif i == 1 then 
777+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.50006771, -1.89999104, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
778-
local s = math.sqrt(m11-m22-m00+1) 
778+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 6.5999999, 2.4000001),CFrame = CFrame.new(-38.4000015, 4.00004005, -5.70011282, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
779-
local recip = 0.5/s 
779+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
780-
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
780+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 5.6001358, 3.9100647e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
781-
elseif i == 2 then 
781+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 3.50002742, -4.0000639, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
782-
local s = math.sqrt(m22-m00-m11+1) 
782+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
783-
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
783+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 3.90010452, -0.49996829, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
784-
end 
784+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.39999998, 0.200000003),CFrame = CFrame.new(-38.4000015, 3.70003176, -3.10004139, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
785-
end 
785+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
786
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 3.00009155, -0.299966097, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
787-
 
787+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 5.60000038, 0.200000003),CFrame = CFrame.new(-38.4000015, 3.90004206, -5.20009422, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
788-
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
788+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
789-
local xs, ys, zs = x + x, y + y, z + z 
789+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 5.10012245, -0.099957943, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
790-
local wx, wy, wz = w*xs, w*ys, w*zs 
790+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 5.30007267, -8.40018177, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
791-
local xx = x*xs 
791+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
792-
local xy = x*ys 
792+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.30017662, 1.30005789, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
793-
local xz = x*zs 
793+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 4.50005341, -4.0000639, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
794-
local yy = y*ys 
794+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
795-
local yz = y*zs 
795+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 3.90010452, 0.500047207, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
796-
local zz = z*zs 
796+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-38.3999939, 3.60003328, -8.90019131, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
797-
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
797+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
798
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 8.80018044, -0.399963379, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
799-
 
799+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.20000029, 1.99999988),CFrame = CFrame.new(-38.4000015, 5.00006866, -11.0002518, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
800-
function QuaternionSlerp(a, b, t) 
800+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
801-
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
801+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 10.900219, 1.00005722, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
802-
local startInterp, finishInterp; 
802+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 2.00000048, 0.200000003),CFrame = CFrame.new(-38.4000015, 4.10004902, -9.80021381, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
803-
if cosTheta >= 0.0001 then 
803+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
804-
if (1 - cosTheta) > 0.0001 then 
804+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.70019341, 0.100047112, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
805-
local theta = math.acos(cosTheta) 
805+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1, 4.4000001),CFrame = CFrame.new(-38.4000015, 4.00004196, -1.90001178, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
806-
local invSinTheta = 1/math.sin(theta) 
806+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 1.80007458, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
807-
startInterp = math.sin((1-t)*theta)*invSinTheta 
807+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-38.3999939, 4.40005827, -8.90018749, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
808-
finishInterp = math.sin(t*theta)*invSinTheta  
808+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
809-
else 
809+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 8.80017662, 0.400053024, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
810-
startInterp = 1-t 
810+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.4000015, 5.6000843, -9.50021076, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
811-
finishInterp = t 
811+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
812-
end 
812+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.40019417, 1.60006666, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
813-
else 
813+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 2.60000014),CFrame = CFrame.new(-38.4000015, 4.10004759, -9.20019341, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
814-
if (1+cosTheta) > 0.0001 then 
814+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
815-
local theta = math.acos(-cosTheta) 
815+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10017967, 0.100045681, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
816-
local invSinTheta = 1/math.sin(theta) 
816+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 5.10006857, -8.40018177, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
817-
startInterp = math.sin((t-1)*theta)*invSinTheta 
817+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
818-
finishInterp = math.sin(t*theta)*invSinTheta 
818+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.30017662, 1.10005617, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
819-
else 
819+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 5.60000038, 0.200000003),CFrame = CFrame.new(-38.4000015, 4.10004663, -5.20009422, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
820-
startInterp = t-1 
820+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
821-
finishInterp = t 
821+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 5.10012245, 0.100044727, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
822-
end 
822+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 2.00000048, 0.200000003),CFrame = CFrame.new(-38.4000015, 3.90003705, -7.80015993, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
823-
end 
823+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
824-
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
824+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 7.70016098, -0.0999629498, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
825
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 0.199938297, -2.90003276, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
826-
hideanim = function()
826+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
827-
  equipped = false
827+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.80008507, -3.80002284, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
828-
  for i = 0, 1, 0.5 do
828+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 5.10006857, -3.00004005, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
829-
    swait()
829+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
830-
    handlewld.C0 = clerp(handlewld.C0, euler(0, -1.57, 0) * cf(0, 1, 0), 0.4)
830+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 2.90009117, 1.10005617, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
831-
    wld1.C0 = clerp(wld1.C0, cf(0, -1.5, 0) * euler(0.2, 0, 0.4), 0.4)
831+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 0.400000006),CFrame = CFrame.new(-38.4000015, 4.00004196, -1.90001178, 0, 0, 1, -1.00001574, 4.1723689e-007, 0, -4.1723689e-007, -1.00001574, 0),CanCollide = false,Color = Color3.new(1, 1, 0),})
832-
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
832+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.39999998, 1.39999998, 2.5),MeshType = Enum.MeshType.Sphere,})
833-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
833+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 0, -1.00000525, -4.17232513e-007, 0, 4.17232513e-007, -1.00000525, 1, 0, 0),C1 = CFrame.new(-2.0980835e-005, 1.80007458, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
834-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(3, 0, 1), 0.4)
834+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-38.4000015, 4.00003767, 4.01511788e-005, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
835-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
835+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
836-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
836+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -0.0999574661, 3.67164612e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
837-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
837+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.200000033),CFrame = CFrame.new(-38.4000015, 2.90000772, -9.20020485, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
838-
  end
838+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
839-
  for i = 0, 1, 0.2 do
839+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10019112, -1.09998155, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
840-
    swait()
840+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-38.3999939, 2.90001297, -8.40018177, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
841-
    handlewld.C0 = clerp(handlewld.C0, euler(0, -1.57, 0) * cf(0, 1, 0), 0.4)
841+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
842-
    wld1.C0 = clerp(wld1.C0, cf(0, -1.5, 0) * euler(0.2, 0, 0.4), 0.4)
842+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 8.30017662, -1.09997654, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
843-
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
843+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 7.20012283, -1.89999938, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
844-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
844+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
845-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(4, 0, 1), 0.4)
845+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.80006218, 3.2000885, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
846-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
846+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-38.4000015, 4.00003767, 1.20006108, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
847-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
847+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
848-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
848+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -1.29996586, 3.67164612e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
849-
    RH.C0 = clerp(RH.C0, RHC0, 0.4)
849+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 2.60000014),CFrame = CFrame.new(-38.4000015, 3.90004206, -9.20019341, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
850-
    LH.C0 = clerp(LH.C0, LHC0, 0.4)
850+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
851-
  end
851+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.10017967, -0.099957943, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
852-
  mdec2.Parent = nil
852+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 2.80000019),CFrame = CFrame.new(-38.4000015, 4.00004482, -9.50020885, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
853-
  handlewld.Part1 = Torso
853+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
854-
  handlewld.C0 = euler(-2, 1.57, 0) * cf(-1, -0.5, -0.6)
854+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 9.40019226, 4.38690186e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
855-
  wld1.C0 = euler(0, 0, 0) * cf(0, 0, 0)
855+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.600000024),CFrame = CFrame.new(-38.3999939, 5.90009308, -2.60000849, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
856-
  for i = 0, 1, 0.3 do
856+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
857-
    swait()
857+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.5000639, 1.9000721, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
858-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
858+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 0.800000131),CFrame = CFrame.new(-38.3999939, 6.60011005, -1.59998751, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
859-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
859+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
860-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, 0), 0.4)
860+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.50005341, 2.60008192, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
861-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
861+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 3.20000029, 1.99999988),CFrame = CFrame.new(-38.3999939, 3.00001693, -11.0002518, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
862-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, 0), 0.4)
862+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
863-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
863+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 10.900219, -0.999973536, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
864-
  end
864+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 2.20000005, 1.39999974),CFrame = CFrame.new(-38.3999939, 3.30002618, -10.7002478, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
865-
  mdec.Parent = Decrease
865+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
866
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 10.6002178, -0.699967384, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
867-
mdec.Parent = Decrease
867+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-38.4000015, 4.00003672, 0.400030613, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
868-
equipanim = function()
868+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
869-
  equipped = true
869+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -0.499943733, 3.57627869e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
870-
  mdec.Parent = nil
870+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 7.80013561, -2.90002513, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
871-
  for i = 0, 1, 0.5 do
871+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
872-
    swait()
872+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.80007744, 3.80009508, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
873-
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
873+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 0.999961853, -2.30001378, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
874-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
874+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
875-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2, 0, 0.2), 0.4)
875+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.20007229, -3.00000763, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
876-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
876+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-38.4000015, 4.00003672, 0.800063014, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
877-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
877+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
878-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
878+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -0.899971962, 3.57627869e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
879-
  end
879+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-38.4000015, 4.00004005, -1.20001233, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
880-
  for i = 0, 1, 0.2 do
880+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
881-
    swait()
881+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 1.1000824, 3.9100647e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
882-
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
882+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 7.40012836, -2.90002513, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
883-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
883+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
884-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(4, 0, 1), 0.4)
884+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.80007744, 3.40009165, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
885-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
885+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-38.4000015, 4.00003767, -0.399987519, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
886-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
886+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
887-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
887+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 0.300065994, 3.67164612e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
888-
  end
888+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 7.00011587, -2.30000997, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
889-
  mdec2.Parent = Decrease
889+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
890-
  handlewld.Part1 = RightArm
890+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.20006847, 3.00008345, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
891-
  handlewld.C0 = euler(0, -1.57, 0) * cf(0, 1, 0)
891+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 5.30006886, -3.00003624, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
892-
  wld1.C0 = cf(0, -1.5, 0) * euler(0.2, 0, 0.4)
892+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
893
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 2.90008736, 1.30005455, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
894-
StaggerAnim = function()
894+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-38.4000015, 4.00003672, 1.60008788, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
895-
  attack = true
895+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),})
896-
  removeControl()
896+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, -1.69998837, 3.57627869e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
897-
  if invisible == true then
897+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.20000005, 0.200000003),CFrame = CFrame.new(-38.4000015, 2.70001078, -8.40018368, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
898-
    Clone(0.1)
898+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
899-
  end
899+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 8.30017853, -1.29997659, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
900-
  for i = 1, math.random(2, 4) do
900+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 7, 2),CFrame = CFrame.new(-38.4000015, 4.00004196, -5.90011978, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
901-
    ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
901+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
902-
  end
902+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 5.80014038, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
903-
  for i = 0, 1, 0.35 do
903+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 7.40012646, -2.30000424, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
904-
    swait()
904+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
905-
    if Rooted.Value == false then
905+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.20006275, 3.40008974, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
906-
      Torso.Velocity = RootPart.CFrame.lookVector * -40
906+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 6.80011082, -1.90000129, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
907-
    end
907+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
908-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.3)
908+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.80006409, 2.8000803, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
909-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.4), 0.3)
909+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000095, 0.599999726),CFrame = CFrame.new(-38.3999939, 2.50000334, -9.20020676, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
910-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.3)
910+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
911-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
911+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 9.10019302, -1.49998188, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
912-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3)
912+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 2.40000057, -9.50021076, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
913-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
913+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
914-
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.3)
914+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 9.40019417, -1.59998369, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
915-
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
915+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 1.00000012),CFrame = CFrame.new(-38.3999939, 1.29996324, -1.99999797, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
916-
  end
916+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
917-
  for i = 0, 1, 0.2 do
917+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.9000597, -2.70000935, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
918-
    swait()
918+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 0.600000024),CFrame = CFrame.new(-38.3999939, 2.29999304, -9.20020294, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
919-
    if Rooted.Value == false then
919+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
920-
      Torso.Velocity = RootPart.CFrame.lookVector * -40
920+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 9.10018921, -1.69999003, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
921-
    end
921+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.400000006, 1.00000012),CFrame = CFrame.new(-38.3999939, 6.70011044, -1.99999607, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
922-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.4)
922+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
923-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(-0.5, 0, -0.4), 0.4)
923+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 1.90005779, 2.70008087, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
924-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.4)
924+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 0.599951506, -2.30001187, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
925-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
925+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
926-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.4)
926+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.20007038, -3.40001369, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
927-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
927+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.600000024, 1.4000001),CFrame = CFrame.new(-38.3999939, 6.90011501, -2.50000906, 1, 0, 0, 0, -4.1723689e-007, -1.00001574, 0, 1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
928-
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.4)
928+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
929-
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.5), 0.4)
929+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.40006542, 2.90008354, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
930-
  end
930+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 2),CFrame = CFrame.new(-38.4000015, 4.00004005, -0.799988449, 1, 0, 0, 0, 4.1723689e-007, 1.00001574, 0, -1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
931-
  for i = 0, 1, 0.1 do
931+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
932-
    swait()
932+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 0.700062752, 3.9100647e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
933-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.5, 0, 0), 0.3)
933+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.600000024, 1.4000001),CFrame = CFrame.new(-38.3999939, 1.099962, -2.50001287, -1, 0, 0, 0, -4.1723689e-007, 1.00001574, 0, 1.00001574, 4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
934-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.8) * euler(-0.2, 0, -0.4), 0.3)
934+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
935-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.3, 0, 0.4) * euler(0, -0.4, 0), 0.3)
935+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -4.17232513e-007, 1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.40006924, -2.90000844, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
936-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
936+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-38.3999939, 0.599947453, -2.90002894, -1, 0, 0, 0, 4.1723689e-007, -1.00001574, 0, -1.00001574, -4.1723689e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
937-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.3, 0, -0.2) * euler(0, 0.4, 0), 0.3)
937+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
938-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
938+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, -1.00000525, -4.17232513e-007),C1 = CFrame.new(-1.52587891e-005, 2.80008125, -3.40001774, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
939-
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 1.2), 0.3)
939+
Part = New("Part",Sword2,"Part",{BrickColor = BrickColor.new("Bright yellow"),Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(2, 1, 0.400000036),CFrame = CFrame.new(-38.4000015, 4.00004196, -1.90001178, 0, 0, 1, -1.00001574, 4.1723689e-007, 0, -4.1723689e-007, -1.00001574, 0),CanCollide = false,Color = Color3.new(0.960784, 0.803922, 0.188235),})
940-
    LH.C0 = clerp(LH.C0, cf(-1, 0, -1) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
940+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 10),MeshId = "http://www.roblox.com/asset?id=156292343",MeshType = Enum.MeshType.FileMesh,})
941-
  end
941+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 0, -1.00000525, -4.17232513e-007, 0, 4.17232513e-007, -1.00000525, 1, 0, 0),C1 = CFrame.new(-2.0980835e-005, 1.80007458, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
942-
  for i = 1, 50 do
942+
Hitbox2 = New("Part",Sword2,"Hitbox2",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 10.1999998, 4),CFrame = CFrame.new(-38.4000015, 4.00004196, -7.50000572, 1, 0, 0, 0, 4.17232513e-007, 1.00000525, 0, -1.00000525, 4.17232513e-007),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
943-
    swait()
943+
Mesh = New("BlockMesh",Hitbox2,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),})
944-
    if StunT.Value <= Stun.Value then
944+
Weld = New("ManualWeld",Hitbox2,"Weld",{Part0 = Hitbox2,Part1 = Handle2Part,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-007, -1.00000525, 0, 1.00000525, 4.17232513e-007),C1 = CFrame.new(-2.0980835e-005, 7.40001011, 4.10079956e-005, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
945-
      break
945+
946-
    end
946+
lap = LeftArm:GetChildren()
947-
  end
947+
rap = RightArm:GetChildren()
948-
  do
948+
llp = LeftLeg:GetChildren()
949-
    resumeControl()
949+
rlp = RightLeg:GetChildren()
950-
    combo = 0
950+
chp = Chest:GetChildren()
951-
    attack = false
951+
hdp = FakeHead:GetChildren()
952-
  end
952+
s1p = Sword:GetChildren()
953
s2p = Sword2:GetChildren()
954-
StaggerHitt = function()
954+
955-
  attack = true
955+
ch = chara:GetChildren()
956-
  if invisible == true then
956+
for i = 1, #ch do
957-
    Clone(0.1)
957+
if ch[i].ClassName == "Part" then
958-
  end
958+
ch[i].Transparency = 1
959-
  for i = 1, math.random(2, 4) do
959+
if ch[i].Name == "Torso" then
960-
    ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
960+
ch[i].roblox.Transparency = 1
961-
  end
961+
962-
  for i = 0, 1, 0.1 do
962+
if ch[i].Name == "Head" then
963-
    swait()
963+
ch[i].face.Transparency = 1
964-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.7) * euler(0.1, 0, 0), 0.3)
964+
965-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.6), 0.3)
965+
elseif ch[i].ClassName == "Accessory" then
966-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.9) * euler(0, -0.7, 0), 0.3)
966+
ch[i]:Destroy()
967-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
967+
968-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3)
968+
969-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
969+
970-
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, -0.4), 0.3)
970+
--Animations--
971-
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
971+
function LoadAnim(id)
972-
  end
972+
local anim = New("Animation",chara,"Animation",{AnimationId = "rbxassetid://"..id})
973-
  attack = false
973+
local realanim = chara.Humanoid:LoadAnimation(anim)
974
return realanim
975-
StunAnim = function()
975+
976-
  attack = true
976+
HoldA = LoadAnim(69427262)
977-
  removeControl()
977+
SwingA = LoadAnim(74909569)
978-
  Stunned.Value = true
978+
Swing2A = LoadAnim(74909528)
979-
  showDamage(Character, "Stunned", "Interrupt")
979+
RaiseA = LoadAnim(83994319)
980-
  local dec = Instance.new("NumberValue", Decrease)
980+
RiseA = LoadAnim(169638954)
981-
  dec.Name = "DecreaseMvmt"
981+
StompA = LoadAnim(204328711)
982-
  dec.Value = 10
982+
SmashA = LoadAnim(184574340)
983-
  for i = 0, 1, 0.3 do
983+
HoldA:Play()
984-
    swait()
984+
985-
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
985+
--Sounds--
986-
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
986+
function LoadSnd(id,loop,vol,pit)
987-
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.5), 0.2)
987+
local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
988-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.2, 0, -3), 0.2)
988+
return snd
989-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 1.3), 0.2)
989+
990-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
990+
Music = LoadSnd(763799656,true,1,1)
991-
    LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1, 0, 0.4) * euler(0, -0.1, 0), 0.2)
991+
SwingSnd = LoadSnd(200633108,false,1,1)
992-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
992+
HitSnd = LoadSnd(566593606,false,1,1)
993-
    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.3), 0.25)
993+
HitPunchSnd = LoadSnd(137579113,false,1,1)
994-
    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, 0), 0.25)
994+
DodgeSnd = LoadSnd(232210079,false,1,1)
995-
  end
995+
ExpSnd = LoadSnd(142070127,false,1,1)
996-
  for i = 0, 1, 0.3 do
996+
FlySnd = LoadSnd(169445602,false,1,1)
997-
    swait()
997+
BExpSnd = LoadSnd(168586621,false,1,.5)
998-
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
998+
deathex = LoadSnd(11984351,false,5,1)
999-
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
999+
ChargeSnd = LoadSnd(137463716,false,1,1)
1000-
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -0.5), 0.2)
1000+
LasSnd = LoadSnd(162246701,false,1,1)
1001-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.5) * euler(0.8, 0, -3), 0.2)
1001+
LasLoopSnd = LoadSnd(162246683,true,1,1)
1002-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2)
1002+
SkyBeamSnd = LoadSnd(183763487,false,1,1)
1003-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
1003+
1004-
    LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1.2, 0, 0.8) * euler(0, -0.1, 0), 0.2)
1004+
Music:Play()
1005-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
1005+
1006-
    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.25)
1006+
--Name Tag--
1007-
    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(0.1, 0, 0.7), 0.25)
1007+
--local naeeym = Instance.new("BillboardGui",chara)
1008-
  end
1008+
--naeeym.Size = UDim2.new(0,100,0,40)
1009-
  for i = 0, 1, 0.3 do
1009+
--naeeym.StudsOffset = Vector3.new(0,4,0)
1010-
    swait()
1010+
--naeeym.Adornee = chara.Head
1011-
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -1), 0.2)
1011+
--local tecks = Instance.new("TextLabel",naeeym)
1012-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1.57, 0, -3), 0.2)
1012+
--tecks.BackgroundTransparency = 1
1013-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2)
1013+
--tecks.BorderSizePixel = 0
1014-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
1014+
--tecks.Text = "Empyr the Holy Dragon"
1015-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, -0.8) * euler(0, -0.1, 0), 0.2)
1015+
--tecks.Font = "Fantasy"
1016-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
1016+
--tecks.FontSize = "Size24"
1017-
    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.6), 0.25)
1017+
--tecks.TextStrokeTransparency = 0
1018-
    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.1, 0, 0.3), 0.25)
1018+
--tecks.TextStrokeColor3 = Color3.new(1,1,0)
1019-
  end
1019+
--tecks.TextColor3 = BrickColor.new("White").Color
1020-
  local gairost = Instance.new("BodyGyro")
1020+
--tecks.Size = UDim2.new(1,0,0.5,0)
1021-
  gairost.Parent = RootPart
1021+
1022-
  gairost.maxTorque = Vector3.new(400000, 0, 400000) * math.huge
1022+
--Play Sound in Part--
1023-
  gairost.P = 20000
1023+
function PlaySnd(snd,part)
1024-
  gairost.cframe = cf(0, 0, 0)
1024+
local sound = snd:Clone()
1025-
  for i = 0, 1, 0.1 do
1025+
sound.PlayOnRemove = true
1026-
    swait()
1026+
sound.Parent = Part
1027-
    if hitfloor ~= nil then
1027+
sound:Destroy()
1028-
      Torso.Velocity = vt(0, 0, 0)
1028+
1029-
    end
1029+
1030-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1.57), 0.3)
1030+
--Damage Function--
1031-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2.5) * euler(1.57, 0, -3.14), 0.3)
1031+
function dealdmg(dude,damage,env,toim)
1032-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1.5) * euler(0.2, 0, 0), 0.3)
1032+
hurt = coroutine.wrap(function(dude2,damage2,env2,toim2)
1033-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1033+
if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
1034-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.5, 0, -1.57) * euler(0, 0, 0), 0.3)
1034+
dude.Humanoid.MaxHealth = 100
1035-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1035+
finaldmg = damage + math.random(-env,env)
1036-
    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0), 0.3)
1036+
dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
1037-
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 0), 0.3)
1037+
local vall = Instance.new("ObjectValue",dude)
1038-
  end
1038+
vall.Name = "IsHit"
1039-
  for i = 1, 70 do
1039+
debby:AddItem(vall,toim)
1040-
    swait()
1040+
local naeeym2 = Instance.new("BillboardGui",dude)
1041-
    gairost.cframe = RootPart.CFrame
1041+
naeeym2.Size = UDim2.new(0,100,0,40)
1042-
    if hitfloor ~= nil then
1042+
naeeym2.StudsOffset = Vector3.new(0,3,0)
1043-
      Torso.Velocity = vt(0, 0, 0)
1043+
naeeym2.Adornee = dude.Head
1044-
    end
1044+
naeeym2.Name = "TalkingBillBoard"
1045-
  end
1045+
local tecks2 = Instance.new("TextLabel",naeeym2)
1046-
  for i = 0, 1, 0.2 do
1046+
tecks2.BackgroundTransparency = 1
1047-
    swait()
1047+
tecks2.BorderSizePixel = 0
1048-
    Stun.Value = 0
1048+
tecks2.Text = "-"..finaldmg
1049-
    gairost.cframe = RootPart.CFrame
1049+
tecks2.Font = "Fantasy"
1050-
    Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, 0), 0.3)
1050+
tecks2.FontSize = "Size24"
1051-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1, 0, -4), 0.3)
1051+
tecks2.TextStrokeTransparency = 0
1052-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1) * euler(0.2, -1, 0), 0.3)
1052+
tecks2.TextColor3 = Color3.new(1,0.6,0)
1053-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1053+
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
1054-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, 0.2) * euler(0, 0, 0), 0.3)
1054+
tecks2.Size = UDim2.new(1,0,0.5,0)
1055-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1055+
for i = 1, 5 do
1056-
    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0.4), 0.3)
1056+
wait(.1)
1057-
    LH.C0 = clerp(LH.C0, cf(-1, -1, -1) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 1), 0.3)
1057+
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
1058-
  end
1058+
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
1059-
  resumeControl()
1059+
tecks2.TextTransparency = tecks2.TextTransparency + .2
1060-
  gairost.Parent = nil
1060+
1061-
  dec.Parent = nil
1061+
naeeym2:Destroy()
1062-
  Stun.Value = 0
1062+
1063-
  combo = 0
1063+
1064-
  Stunned.Value = false
1064+
hurt(dude,damage,env,toim)
1065-
  attack = false
1065+
1066-
  for i = 1, 10 do
1066+
1067-
    swait()
1067+
--Explode Hitbox--
1068-
    Stun.Value = 0
1068+
function ExHitbox(rad,pos,damage,env,toim)
1069-
  end
1069+
local E = Instance.new("Explosion") 
1070
E.Position = pos
1071-
attackone = function()
1071+
E.Parent = game.Workspace
1072-
  attack = true
1072+
E.BlastRadius = rad
1073-
  for i = 0, 1, 0.15 do
1073+
E.BlastPressure = 0
1074-
    swait()
1074+
E.Visible = false
1075-
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1075+
E.Hit:connect(function(hit)
1076-
    wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, -2, 0) * euler(1.8, 0, 0), 0.4)
1076+
if hit.Parent:FindFirstChild("Humanoid")~=nil then
1077-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.4, 0, 0), 0.4)
1077+
dealdmg(hit.Parent,damage,env,toim)
1078-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4), 0.4)
1078+
1079-
    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 1.8, 0), 0.4)
1079+
1080-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1080+
1081-
    LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.2) * euler(0.9, 0, -0.3) * euler(0, 1.57, 0), 0.4)
1081+
1082-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1082+
--Blade Touch--
1083-
    RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.5) * euler(0, 1.57, 0) * euler(0, -1.4, -0.1), 0.4)
1083+
bladeactive = false
1084-
    LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.5) * euler(0, -1.57, 0) * euler(0, -1.4, 0.3), 0.4)
1084+
function bladehit(hit)
1085-
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1085+
if bladeactive == true then
1086-
      do
1086+
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("IsHit") == nil then
1087-
        if StaggerHit.Value == true then
1087+
dealdmg(hit.Parent,40,5,.5)
1088-
          break
1088+
PlaySnd(HitSnd,hit.Parent.Head)
1089-
        end
1089+
1090-
      end
1090+
1091-
    end
1091+
1092-
  end
1092+
Hitbox.Touched:connect(bladehit)
1093-
  so("92597369", prt6, 1, 0.6)
1093+
Hitbox2.Touched:connect(bladehit)
1094-
  hbwld.Parent = nil
1094+
1095-
  hboxpos.Parent = hitbox
1095+
--Material Return--
1096-
  hitbox.Parent = modelzorz
1096+
gprop = {}
1097-
  hitbox.Size = vt(3, 2, 7)
1097+
function materialhit(hit)
1098-
  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1098+
if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
1099-
  hitbox.CFrame = hitboxCF
1099+
gprop = {hit.BrickColor,hit.Material}
1100-
  for i = 0, 1, 0.08 do
1100+
1101-
    swait()
1101+
1102-
    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1102+
chara["Left Leg"].Touched:connect(materialhit)
1103-
    hitbox.CFrame = hitboxCF
1103+
chara["Right Leg"].Touched:connect(materialhit)
1104-
if i == 0.16 then
1104+
1105-
MagniDamage(hitbox, 4, 5, 10, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true)
1105+
--Bash Dash--
1106
function BashDash()
1107-
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.25)
1107+
del = true
1108-
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.5, 0, 0), 0.25)
1108+
FlySnd:Play()
1109-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.25)
1109+
RiseA:Play()
1110-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.25)
1110+
local jtrace = Instance.new("Part",game.Workspace)
1111-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.4) * euler(0, 1.8, 0), 0.25)
1111+
jtrace.Name = "Trace"
1112-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1112+
jtrace.Size = Vector3.new(0,0,0)
1113-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -1), 0.25)
1113+
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,6,0)
1114-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1114+
jtrace.CFrame = chara.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
1115-
    RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.25)
1115+
jtrace.Anchored = true
1116-
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.25)
1116+
jtrace.CanCollide = false
1117-
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1117+
ExHitbox(15,chara.Torso.Position,30,5,.2)
1118-
      do
1118+
local tmesh = Instance.new("SpecialMesh",jtrace)
1119-
        if StaggerHit.Value == true then
1119+
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1120-
          break
1120+
tmesh.Scale = Vector3.new(1,1,1)
1121-
        end
1121+
tmesh.Offset = Vector3.new(0,0,-.125)
1122-
      end
1122+
local bodf = Instance.new("BodyVelocity",chara.Torso)
1123-
    end
1123+
bodf.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100
1124-
  end
1124+
bodf.MaxForce = chara.HumanoidRootPart.CFrame.lookVector * 100000
1125-
  hitbox.Parent = modelzorz
1125+
local bpos = Instance.new("BodyPosition",chara.Torso)
1126-
  hitbox.Size = vt()
1126+
bpos.Position = chara.HumanoidRootPart.Position + Vector3.new(0,1,0)
1127-
  hitboxweld()
1127+
bpos.MaxForce = Vector3.new(0,20000,0)
1128-
  hboxpos.Parent = nil
1128+
for i = 1, 9 do
1129-
  attack = false
1129+
wait(.02)
1130
ExHitbox(15,chara.Torso.Position,30,5,.2)
1131-
attacktwo = function()
1131+
jtrace.Transparency = jtrace.Transparency + .1
1132-
  attack = true
1132+
tmesh.Scale = tmesh.Scale + Vector3.new(1,.05,1)
1133-
  for i = 0, 1, 0.2 do
1133+
bodf.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 1000
1134-
    swait()
1134+
bodf.MaxForce = chara.HumanoidRootPart.CFrame.lookVector * 100000
1135-
    wld1.C0 = clerp(wld1.C0, euler(1.5, 0, 3.14) * cf(0, 1, 0), 0.4)
1135+
1136-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.7) * euler(0.2, 0, 0), 0.4)
1136+
wait(.02)
1137-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0.7), 0.4)
1137+
bodf:Destroy()
1138-
    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -1) * euler(0, 1.2, 0), 0.4)
1138+
jtrace:Destroy()
1139-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1139+
bpos:Destroy()
1140-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.8, 0, -0.4), 0.4)
1140+
RiseA:Stop()
1141-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1141+
del = false
1142-
    RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.2) * euler(0, 1.57, 0) * euler(0, -0.7, 0), 0.4)
1142+
1143-
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.2) * euler(0, -1.57, 0) * euler(0, -0.7, 0), 0.4)
1143+
1144-
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1144+
--Super Jump--
1145-
      do
1145+
function SuperJump()
1146-
        if StaggerHit.Value == true then
1146+
del = true
1147-
          break
1147+
local jtrace = Instance.new("Part",game.Workspace)
1148-
        end
1148+
jtrace.Name = "Trace"
1149-
        -- DECOMPILER ERROR at PC201: LeaveBlock: unexpected jumping out IF_THEN_STMT
1149+
jtrace.Size = Vector3.new(0,0,0)
1150
jtrace.Position = chara.Torso.Position
1151-
        -- DECOMPILER ERROR at PC201: LeaveBlock: unexpected jumping out IF_STMT
1151+
jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
1152
jtrace.Anchored = true
1153-
      end
1153+
jtrace.BrickColor = BrickColor.new("Really black")
1154-
    end
1154+
FlySnd:Play()
1155-
  end
1155+
RiseA:Play()
1156-
  so("199146359", prt9, 1, 1)
1156+
local tmesh = Instance.new("SpecialMesh",jtrace)
1157-
  hbwld.Parent = nil
1157+
tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
1158-
  hboxpos.Parent = hitbox
1158+
tmesh.Scale = Vector3.new(0,0,0)
1159-
  hitbox.Parent = modelzorz
1159+
local origpos = chara.Torso.Position
1160-
  hitbox.Size = vt(0.5, 7, 1)
1160+
local bdf = Instance.new("BodyPosition",chara.Torso)
1161-
  hitboxCF = prt9.CFrame * cf(0, -1, 0.4)
1161+
bdf.MaxForce = Vector3.new(100000,100000,100000)
1162-
  hitbox.CFrame = hitboxCF
1162+
bdf.Position = origpos + Vector3.new(0,400,0)
1163-
  blcf = nil
1163+
for i = 1, 10 do
1164-
  scfr = nil
1164+
wait(.01)
1165-
  for i = 0, 1, 0.3 do
1165+
jtrace.Transparency = jtrace.Transparency + .1
1166-
    swait()
1166+
tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
1167-
    hitboxCF = prt9.CFrame * cf(0, -1, 0.4)
1167+
1168-
    hitbox.CFrame = hitboxCF
1168+
jtrace:Destroy()
1169-
    MagniDamage(hitbox, 6, 5, 10, math.random(5, 10), "Normal", RootPart, 0.5, 1, (math.random(3, 8)), nil, true)
1169+
1170-
    wld1.C0 = clerp(wld1.C0, euler(0.5, 0, 3.14) * cf(0, 1, 0.2), 0.4)
1170+
bdf.Position = origpos
1171-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0, 0, 0), 0.4)
1171+
bdf.D = 100
1172-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, -0.5), 0.4)
1172+
wait(1.5)
1173-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.3, 0, 1) * euler(0, 1.6, 0), 0.4)
1173+
bdf:Destroy()
1174-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1174+
for i = 1, 15 do
1175-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
1175+
local gtrace = Instance.new("Part",game.Workspace)
1176-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1176+
gtrace.BrickColor = gprop[1]
1177-
    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0.5, 0), 0.4)
1177+
gtrace.Material = gprop[2]
1178-
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.5, 0), 0.4)
1178+
gtrace.Size = Vector3.new(6,6,6)
1179-
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1179+
gtrace.Anchored = true
1180-
      do
1180+
gtrace.CanCollide = false
1181-
        if StaggerHit.Value == true then
1181+
gtrace.CFrame = (CFrame.new(origpos.x,origpos.y,origpos.z) + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1182-
          break
1182+
local gdisp = coroutine.wrap(function()
1183-
        end
1183+
wait(3)
1184-
        -- DECOMPILER ERROR at PC472: LeaveBlock: unexpected jumping out IF_THEN_STMT
1184+
for i = 1, 9 do
1185
wait(.1)
1186-
        -- DECOMPILER ERROR at PC472: LeaveBlock: unexpected jumping out IF_STMT
1186+
gtrace.Transparency = gtrace.Transparency + .1
1187
end
1188-
      end
1188+
gtrace:Destroy()
1189-
    end
1189+
1190-
  end
1190+
gdisp()
1191-
  
1191+
1192-
  do
1192+
local trace = Instance.new("Part",game.Workspace)
1193-
    for i = 0, 1, 0.2 do
1193+
trace.Size = Vector3.new(0,0,0)
1194-
      swait()
1194+
trace.CFrame = CFrame.new(origpos.x,origpos.y,origpos.z)
1195-
      hitboxCF = prt9.CFrame * cf(0, -1, 0.4)
1195+
trace.CanCollide = false
1196-
      hitbox.CFrame = hitboxCF
1196+
trace.Anchored = true
1197-
      MagniDamage(hitbox, 6, 4, 6, math.random(5, 10), "Normal", RootPart, 0.5, 1, (math.random(3, 8)), nil, true)
1197+
trace.Material = "Neon"
1198-
      wld1.C0 = clerp(wld1.C0, euler(0.3, 0, 3.14) * cf(0, 1, 0.2), 0.4)
1198+
trace.BrickColor = BrickColor.new("Really black")
1199-
      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.4)
1199+
local tmesh2 = Instance.new("SpecialMesh",trace)
1200-
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, -0.5), 0.4)
1200+
tmesh2.MeshType = "Sphere"
1201-
      RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1, 0, 0.8) * euler(0, 1.3, 0), 0.4)
1201+
BExpSnd:Play()
1202-
      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1202+
ExHitbox(40,origpos,50,3,.5)
1203-
      LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
1203+
tracegrow = coroutine.wrap(function()
1204-
      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1204+
for i = 1, 9 do
1205-
      RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0.5, 0), 0.4)
1205+
wait(.01)
1206-
      LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.5, 0), 0.4)
1206+
trace.Transparency = trace.Transparency + .1
1207-
      if Stagger.Value ~= true and StunT.Value > Stun.Value then
1207+
tmesh2.Scale = tmesh2.Scale + Vector3.new(40,40,40)
1208-
        do
1208+
1209-
          if StaggerHit.Value == true then
1209+
trace:Destroy()
1210-
            break
1210+
1211-
          end
1211+
tracegrow()
1212-
          -- DECOMPILER ERROR at PC842: LeaveBlock: unexpected jumping out IF_THEN_STMT
1212+
RiseA:Stop()
1213
wait(1)
1214-
          -- DECOMPILER ERROR at PC842: LeaveBlock: unexpected jumping out IF_STMT
1214+
--Laugh2Snd:Play()
1215
del = false
1216-
        end
1216+
1217-
      end
1217+
1218-
    end
1218+
1219-
    hitbox.Parent = modelzorz
1219+
--Stomp--
1220-
    hitbox.Size = vt()
1220+
function Stomp()
1221-
    hitboxweld()
1221+
del = true
1222-
    hboxpos.Parent = nil
1222+
StompA:Play()
1223-
    attack = false
1223+
wait(.25)
1224-
  end
1224+
for i = 1, 4 do
1225
wait(.25)
1226-
attackthree = function()
1226+
ExpSnd:Play()
1227-
  attack = true
1227+
local jtrace = Instance.new("Part",game.Workspace)
1228-
  hboxpos.Parent = hitbox
1228+
jtrace.Name = "Trace"
1229-
  hitbox.Parent = modelzorz
1229+
jtrace.Size = Vector3.new(0,0,0)
1230-
  hitbox.Size = vt(3, 3, 0.5)
1230+
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,6,0)
1231-
  hitboxCF = prt1.CFrame * cf(0, -3.5, 0)
1231+
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,6,0)
1232-
  hitbox.CFrame = hitboxCF
1232+
jtrace.Anchored = true
1233-
  doul = 0
1233+
ExHitbox(10,jtrace.Position,30,5,.3)
1234-
  dosou = 4
1234+
local tmesh = Instance.new("SpecialMesh",jtrace)
1235-
  for i = 0, 1, 0.1 do
1235+
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1236-
    swait()
1236+
tmesh.Scale = Vector3.new(1,1,1)
1237-
    hitboxCF = prt1.CFrame * cf(0, -3.5, 0)
1237+
tmesh.Offset = Vector3.new(0,0,-.125)
1238-
    hitbox.CFrame = hitboxCF
1238+
for i = 1, 9 do
1239-
    MagniDamage(hitbox, 3, 3, 4, 0, "Normal", RootPart, 0.2, 1, (math.random(2, 3)), nil, nil, false)
1239+
wait(.02)
1240-
    hitboxCF = prt1.CFrame * cf(0, 3.5, 0)
1240+
jtrace.Transparency = jtrace.Transparency + .1
1241-
    hitbox.CFrame = hitboxCF
1241+
tmesh.Scale = tmesh.Scale + Vector3.new(1,.05,1)
1242-
    MagniDamage(hitbox, 3, 3, 4, 0, "Normal", RootPart, 0.2, 1, (math.random(2, 3)), nil, nil, false)
1242+
1243-
    doul = doul + 1
1243+
wait(.02)
1244-
    if dosou >= 4 then
1244+
jtrace:Destroy()
1245-
      dosou = 0
1245+
1246-
      so("199145146", handle, 1, 1.6)
1246+
wait(.1)
1247-
    end
1247+
StompA:Stop()
1248-
    dosou = dosou + 1
1248+
SmashA:Play()
1249-
    wld1.C1 = euler(0, doul, 0)
1249+
1250-
    handlewld.C0 = clerp(handlewld.C0, euler(-0.8, 0, 0) * cf(0, 1, 0), 0.4)
1250+
for i = 1, 15 do
1251-
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(0, 1.57, 1.57), 0.4)
1251+
local gtrace = Instance.new("Part",game.Workspace)
1252-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.2) * euler(-0.05, 0, 0), 0.4)
1252+
gtrace.BrickColor = gprop[1]
1253-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0.1, 0, 0) * euler(0, 0, 1), 0.4)
1253+
gtrace.Material = gprop[2]
1254-
    RW.C0 = clerp(RW.C0, cf(0.5, 0.4, -0.5) * euler(1.8, 0, -1.2) * euler(0, -1.2, 0), 0.4)
1254+
gtrace.Size = Vector3.new(6,6,6)
1255-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1255+
gtrace.Anchored = true
1256-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.4, 0.3) * euler(1.7, 0, 0.6) * euler(0, 0, 0), 0.4)
1256+
gtrace.CanCollide = false
1257-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1257+
gtrace.CFrame = (chara.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1258-
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0.4) * euler(0, 1.57, 0) * euler(0, -1, 0.2), 0.4)
1258+
local gdisp = coroutine.wrap(function()
1259-
    LH.C0 = clerp(LH.C0, cf(-0.7, -0.9, -0.6) * euler(0, -1.57, 0) * euler(0, -1, 0.4), 0.4)
1259+
wait(3)
1260-
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1260+
for i = 1, 9 do
1261-
      do
1261+
wait(.1)
1262-
        if StaggerHit.Value == true then
1262+
gtrace.Transparency = gtrace.Transparency + .1
1263-
          break
1263+
1264-
        end
1264+
gtrace:Destroy()
1265-
        -- DECOMPILER ERROR at PC356: LeaveBlock: unexpected jumping out IF_THEN_STMT
1265+
1266
gdisp()
1267-
        -- DECOMPILER ERROR at PC356: LeaveBlock: unexpected jumping out IF_STMT
1267+
1268
BExpSnd:Play()
1269-
      end
1269+
local jtrace = Instance.new("Part",game.Workspace)
1270-
    end
1270+
jtrace.Size = Vector3.new(0,0,0)
1271-
  end
1271+
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,6,0)
1272-
  so("199145146", handle, 1, 1.2)
1272+
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,6,0)
1273-
  for i = 0, 1, 0.1 do
1273+
jtrace.Anchored = true
1274-
    swait()
1274+
ExHitbox(20,jtrace.Position,40,5,.3)
1275-
    hitboxCF = prt1.CFrame * cf(0, -3.5, 0)
1275+
local tmesh = Instance.new("SpecialMesh",jtrace)
1276-
    hitbox.CFrame = hitboxCF
1276+
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1277-
    MagniDamage(hitbox, 3, 5, 7, math.random(5, 10), "Normal", RootPart, 0.5, 1, (math.random(4, 6)), nil, true, false)
1277+
tmesh.Scale = Vector3.new(1,1,1)
1278-
    handlewld.C0 = clerp(handlewld.C0, euler(0, 1.57, 0) * cf(0, 1, 0), 0.4)
1278+
tmesh.Offset = Vector3.new(0,0,-.125)
1279-
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(0, 1.57, 0.5), 0.4)
1279+
for i = 1, 9 do
1280-
    wld1.C1 = clerp(wld1.C1, euler(0, 0, 0), 0.4)
1280+
wait(.01)
1281-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1.2) * euler(-0.05, 0, 0), 0.4)
1281+
jtrace.Transparency = jtrace.Transparency + .1
1282-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.7) * euler(0.3, 0, 0) * euler(0, 0, 1.2), 0.4)
1282+
tmesh.Scale = tmesh.Scale + Vector3.new(4,.05,4)
1283-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.4, 0) * euler(2, 0, 0.8) * euler(0, -1.2, 0), 0.4)
1283+
1284-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1284+
jtrace:Destroy()
1285-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.4, 0) * euler(0, 0, -0.6) * euler(0, 0, 0), 0.4)
1285+
wait(2)
1286-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1286+
SmashA:Stop()
1287-
    RH.C0 = clerp(RH.C0, cf(1, -0.2, 0.2) * euler(0, 1.57, 0) * euler(0, -1.2, 0.1), 0.4)
1287+
del = false
1288-
    LH.C0 = clerp(LH.C0, cf(-0.5, -0.9, -0.6) * euler(0, -1.57, 0) * euler(0, -1.2, 0.6), 0.4)
1288+
1289-
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1289+
1290-
      do
1290+
--Sky Beams--
1291-
        if StaggerHit.Value == true then
1291+
function SkyBeams()
1292-
          break
1292+
del = true
1293-
        end
1293+
RaiseA:Play()
1294-
        -- DECOMPILER ERROR at PC651: LeaveBlock: unexpected jumping out IF_THEN_STMT
1294+
local hitpos = Mouse.Hit
1295
wait(.1)
1296-
        -- DECOMPILER ERROR at PC651: LeaveBlock: unexpected jumping out IF_STMT
1296+
for i = 1, 50 do
1297
wait(.01)
1298-
      end
1298+
local hitpt = Instance.new("Part",game.Workspace)
1299-
    end
1299+
hitpt.Size = Vector3.new(1,1,1)
1300-
  end
1300+
hitpt.Anchored = true
1301-
  wld1.C1 = euler(0, 0, 0)
1301+
hitpt.CanCollide = false
1302-
  hitbox.Parent = modelzorz
1302+
hitpt.BrickColor = BrickColor.new("Really black")
1303-
  hitbox.Size = vt()
1303+
hitpt.CFrame = (hitpos + Vector3.new(math.random(-20,20),0,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1304-
  hitboxweld()
1304+
ExHitbox(5,hitpt.Position,30,2,.2)
1305-
  hboxpos.Parent = nil
1305+
PlaySnd(SkyBeamSnd,hitpt)
1306-
  attack = false
1306+
local hitb = Instance.new("Part",game.Workspace)
1307
hitb.Size = Vector3.new(1,1,1)
1308-
attackfour = function()
1308+
hitb.Anchored = true
1309-
  attack = true
1309+
hitb.CanCollide = false
1310-
  handlewld.Part1 = Torso
1310+
hitb.BrickColor = BrickColor.new("Really black")
1311-
  handlewld.C0 = euler(1.57, 0, 1.57) * cf(-3, 1, 0)
1311+
hitb.Material = "Neon"
1312-
  wld1.C1 = euler(0, 0, 0)
1312+
hitb.CFrame = CFrame.new(hitpt.Position.x,hitpt.Position.y,hitpt.Position.z)* CFrame.fromEulerAnglesXYZ(math.random(math.rad(-30),math.rad(30)),math.random(math.rad(-30),math.rad(30)),math.random(math.rad(-30),math.rad(30)))
1313-
  for i = 0, 1, 0.15 do
1313+
local hitbm = Instance.new("CylinderMesh",hitb)
1314-
    swait()
1314+
hitbm.Scale = Vector3.new(1,1000,1)
1315-
    handlewld.C0 = clerp(handlewld.C0, euler(1.57, 0, 1.57) * cf(0, -1, 0), 0.3)
1315+
local hitm = Instance.new("SpecialMesh",hitpt)
1316-
    wld1.C0 = clerp(wld1.C0, euler(1, 0, 0) * cf(0, -7, 0) * euler(1, 0, 0), 0.3)
1316+
hitm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1317-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1.4) * euler(0, 0, 0), 0.3)
1317+
hpt = coroutine.wrap(function()
1318-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 1.4), 0.3)
1318+
for i = 1, 9 do
1319-
    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -1) * euler(0, 1.4, 0), 0.3)
1319+
wait(.05)
1320-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1320+
hitpt.Transparency = hitpt.Transparency + .1
1321-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.4, 0, -0.2), 0.3)
1321+
hitm.Scale = hitm.Scale + Vector3.new(.5,.5,.5)
1322-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1322+
hitb.Transparency = hitb.Transparency + .1
1323-
    RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.2)
1323+
1324-
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0), 0.2)
1324+
hitpt:Destroy()
1325-
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1325+
hitb:Destroy()
1326-
      do
1326+
1327-
        if StaggerHit.Value == true then
1327+
hpt()
1328-
          break
1328+
1329-
        end
1329+
1330-
        -- DECOMPILER ERROR at PC248: LeaveBlock: unexpected jumping out IF_THEN_STMT
1330+
RaiseA:Stop()
1331
del = false
1332-
        -- DECOMPILER ERROR at PC248: LeaveBlock: unexpected jumping out IF_STMT
1332+
1333
1334-
      end
1334+
--Huger Sky Beams--
1335-
    end
1335+
function HugeSkyBeams()
1336-
  end
1336+
del = true
1337-
  so("199145841", prt12, 1, 0.8)
1337+
RaiseA:Play()
1338-
  hbwld.Parent = nil
1338+
ChargeSnd:Play()
1339-
  hboxpos.Parent = hitbox
1339+
local hitpos = Mouse.Hit
1340-
  hitbox.Parent = modelzorz
1340+
wait(2)
1341-
  hitbox.Size = vt(1, 7, 0.5)
1341+
for i = 1, 30 do
1342-
  hitboxCF = prt12.CFrame
1342+
wait(.1)
1343-
  hitbox.CFrame = hitboxCF
1343+
local hitpt = Instance.new("Part",game.Workspace)
1344-
  blcf = nil
1344+
hitpt.Size = Vector3.new(1,1,1)
1345-
  scfr = nil
1345+
hitpt.Anchored = true
1346-
  num = 0
1346+
hitpt.CanCollide = false
1347-
  for i = 0, 1, 0.1 do
1347+
hitpt.BrickColor = BrickColor.new("Really black")
1348-
    swait()
1348+
hitpt.CFrame = (hitpos + Vector3.new(math.random(-100,100),0,math.random(-100,100))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1349-
    num = num + 0.6
1349+
ExHitbox(30,hitpt.Position,50,2,.2)
1350-
    hitboxCF = prt12.CFrame
1350+
PlaySnd(ExpSnd,hitpt)
1351-
    hitbox.CFrame = hitboxCF
1351+
local hitb = Instance.new("Part",game.Workspace)
1352-
    MagniDamage(hitbox, 6, 4, 8, math.random(5, 10), "Normal", RootPart, 0.5, 1, (math.random(3, 6)), nil, true)
1352+
hitb.Size = Vector3.new(1,1,1)
1353-
    handlewld.C0 = clerp(handlewld.C0, euler(1.57, 0, 1.57) * cf(0, -1, 0), 0.3)
1353+
hitb.Anchored = true
1354-
    wld1.C0 = euler(1, 0, 0) * cf(0, -4, 0) * euler(1 - num, 0, 0)
1354+
hitb.CanCollide = false
1355-
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0.2, 0, 0), 0.4)
1355+
hitb.BrickColor = BrickColor.new("Really black")
1356-
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, -1.2), 0.4)
1356+
hitb.Material = "Neon"
1357-
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.2) * euler(0, 1.7, 0), 0.4)
1357+
hitb.CFrame = CFrame.new(hitpt.Position.x,hitpt.Position.y,hitpt.Position.z)* CFrame.fromEulerAnglesXYZ(math.random(math.rad(-20),math.rad(20)),math.random(math.rad(-20),math.rad(20)),math.random(math.rad(-20),math.rad(20)))
1358-
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1358+
local hitbm = Instance.new("CylinderMesh",hitb)
1359-
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -1.3), 0.4)
1359+
hitbm.Scale = Vector3.new(5,1000,5)
1360-
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1360+
local hitm = Instance.new("SpecialMesh",hitpt)
1361-
    RH.C0 = clerp(RH.C0, cf(0.7, -1, -0.5) * euler(0, 1.57, 0) * euler(-0.1, 1.2, 0), 0.4)
1361+
hitm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1362-
    LH.C0 = clerp(LH.C0, cf(-0.7, -1, 0.5) * euler(0, -1.57, 0) * euler(0, 1.2, 0.1), 0.4)
1362+
hpt = coroutine.wrap(function()
1363-
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1363+
for i = 1, 9 do
1364-
      do
1364+
wait(.05)
1365-
        if StaggerHit.Value == true then
1365+
hitpt.Transparency = hitpt.Transparency + .1
1366-
          break
1366+
hitm.Scale = hitm.Scale + Vector3.new(3,3,3)
1367-
        end
1367+
hitb.Transparency = hitb.Transparency + .1
1368-
        -- DECOMPILER ERROR at PC532: LeaveBlock: unexpected jumping out IF_THEN_STMT
1368+
1369
hitpt:Destroy()
1370-
        -- DECOMPILER ERROR at PC532: LeaveBlock: unexpected jumping out IF_STMT
1370+
hitb:Destroy()
1371
end)
1372-
      end
1372+
hpt()
1373-
    end
1373+
1374-
  end
1374+
1375-
  hitbox.Parent = modelzorz
1375+
RaiseA:Stop()
1376-
  hitbox.Size = vt()
1376+
del = false
1377-
  hitboxweld()
1377+
1378-
  hboxpos.Parent = nil
1378+
1379-
  handlewld.Part1 = RightArm
1379+
--Solar Destruction--
1380-
  handlewld.C0 = euler(1.57, 0, 1.57) * cf(0, -1, 0)
1380+
function SolarDestruction()
1381-
  wld1.C0 = euler(-1, 1.57, 0) * cf(0, -4, 0) * euler(0, 0, 0)
1381+
del = true
1382-
  attack = false
1382+
ChargeSnd:Play()
1383
local spellcircle = Instance.new("Part",chara)
1384
spellcircle.Anchored = true
1385-
Invisibility = function()
1385+
spellcircle.Size = Vector3.new(1,1,1)
1386-
  if invisible == false then
1386+
spellcircle.CFrame = CFrame.new(Mouse.Hit.x,Mouse.Hit.y,Mouse.Hit.z)
1387-
    so("2767090", Torso, 1, 1)
1387+
spellcircle.Transparency = 1
1388-
    MagicWave(BrickColor.new(NewCol), scarfp2.CFrame * euler(math.rad(180), 0, 0), 1, 1, 1, 0.5, 1.5, 0.5, 0.1)
1388+
spellcircle.CanCollide = false
1389-
    MagicWave(BrickColor.new(NewCol), scarfp2.CFrame * euler(math.rad(180), 0, 0), 1, 1, 1, 1, 0.5, 1, 0.1)
1389+
local blkm = Instance.new("BlockMesh",spellcircle)
1390-
    MagicCircle(BrickColor.new(NewCol), prt6.CFrame * euler(-0.3, 0, 0), 0, 0, 0, 10, 10, 10, 0.05)
1390+
blkm.Scale = Vector3.new(0,1,0)
1391-
    MagicCircle(BrickColor.new(NewCol), prt6.CFrame * euler(-0.3, 0, 0), 0, 0, 0, 5, 5, 5, 0.05)
1391+
local dec = Instance.new("Decal",spellcircle)
1392-
    invisnum.Value = invisnum.Value - 10
1392+
dec.Color3 = Color3.new(1,1,0)
1393-
    for _,c in pairs(Decrease:children()) do
1393+
dec.Texture = "rbxassetid://78036587"
1394-
      if c.Name == "DecreaseMvmt" and c:findFirstChild("Renegade") ~= nil then
1394+
dec.Transparency = 1
1395-
        c.Parent = nil
1395+
dec.Face = "Top"
1396-
      end
1396+
local ptl = Instance.new("PointLight",spellcircle)
1397-
    end
1397+
ptl.Range = 0
1398-
    d = Instance.new("NumberValue", Decrease)
1398+
ptl.Color = Color3.new(1,1,0)
1399-
    d.Name = "DecreaseAtk"
1399+
RaiseA:Play()
1400-
    d.Value = -2999
1400+
spellc = coroutine.wrap(function()
1401-
    dur = Instance.new("NumberValue", d)
1401+
while spellcircle ~= nil do
1402-
    dur.Name = "Duration"
1402+
wait(.01)
1403-
    dur.Value = 1000
1403+
spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
1404-
    display = "+Damage"
1404+
1405-
    showDamage(Character, display, "Debuff")
1405+
1406-
    da = Instance.new("BoolValue", d)
1406+
spellc()
1407-
    da.Name = "Renegade"
1407+
for i = 1, 10 do
1408-
    DecreaseStat(Character, "Defense", 0.1, 80)
1408+
wait(.01)
1409-
    invisible = true
1409+
ptl.Range = ptl.Range + 1
1410-
    isinvis.Value = true
1410+
dec.Transparency = dec.Transparency - .1
1411-
    passive3.Parent = Decrease
1411+
blkm.Scale = blkm.Scale + Vector3.new(10,0,10)
1412-
  else
1412+
1413-
    invisible = false
1413+
wait(2)
1414-
    isinvis.Value = false
1414+
local dir = game.Lighting:GetSunDirection()
1415-
    passive3.Parent = nil
1415+
local pos = spellcircle.Position + (dir*1400)
1416-
  end
1416+
local particle = Instance.new("Part",chara)
1417
particle.Transparency = 1
1418
particle.Size = Vector3.new(1,1,1)
1419-
Runes = {"rbxassetid://0"}
1419+
particle.Position = pos
1420-
ContentProvider = game:GetService("ContentProvider")
1420+
particle.BrickColor = BrickColor.new("Really black")
1421-
for _,v in pairs(Runes) do
1421+
particle.Material = "Neon"
1422-
  ContentProvider:Preload(v)
1422+
particle.CanCollide = false
1423
particle.Anchored = true
1424-
do2 = function()
1424+
particle.CFrame = CFrame.new(pos,spellcircle.Position)
1425-
local ChatService = game:GetService("Chat")
1425+
local mehs = Instance.new("BlockMesh",particle)
1426
mehs.Scale = Vector3.new(50,50,3000)
1427-
neck.C0 = neck.C0 * CFrame.Angles(0,0,0)
1427+
1428-
ChatService:Chat(Head, "...", "Red")
1428+
LasLoopSnd:Play()
1429-
wait(0)
1429+
LasSnd:Play()
1430-
	  if attack == true then
1430+
particle.Transparency = 0
1431-
	    return 
1431+
for i = 1, 100 do
1432-
	  end
1432+
ExHitbox(60,spellcircle.Position,50,5,.2)
1433-
	  if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
1433+
wait(.01)
1434-
	    return 
1434+
local trace = coroutine.wrap(function()
1435-
	  end
1435+
local tr = Instance.new("Part",game.Workspace)
1436-
	  if cooldownmax <= cooldowns[1] and mana.Value >= 0 then
1436+
tr.Name = "Trace"
1437-
	    deb = 0.2
1437+
tr.Size = Vector3.new(0,0,0)
1438-
	    attack = true
1438+
tr.CanCollide = false
1439-
	    cooldowns[1] = 100
1439+
tr.Material = "Neon"
1440-
	    mana.Value = mana.Value - 20
1440+
tr.Anchored = true
1441-
	    local orb = part(3, modelzorz, 0, 0.5, BrickColor.new(NewCol), "Effect", vt())
1441+
tr.BrickColor = BrickColor.new("Cool yellow")
1442-
	    do
1442+
tr.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
1443-
	      swait()
1443+
local trm = Instance.new("BlockMesh",tr)
1444-
	      local dec = Instance.new("NumberValue", Decrease)
1444+
for i = 1, 4 do
1445-
	      dec.Name = "DecreaseMvmt"
1445+
wait(.01)
1446-
	      dec.Value = 0.2
1446+
tr.Transparency = tr.Transparency + .2
1447-
	      for i = 0, 1, 0.2 do
1447+
trm.Scale = trm.Scale + Vector3.new(200,200,200)
1448-
	        swait()
1448+
1449-
	        handlewld.C0 = clerp(handlewld.C0, euler(0.2, 0, -0.2) * cf(0, 1, 0.2), 0.3)
1449+
tr:Destroy()
1450-
	        wld1.C0 = clerp(wld1.C0, euler(0, 1.57, 0) * cf(0, -1.4, 0), 0.3)
1450+
1451-
	        Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.2) * euler(0.2, 0, 0), 0.3)
1451+
trace()
1452-
	        RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3)
1452+
1453-
	        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.2, 0, 0.8), 0.3)
1453+
for i = 1, 9 do
1454-
	        RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1454+
particle.Transparency = particle.Transparency + .1
1455-
	        LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.8, 0, 0.8), 0.3)
1455+
wait(.01)
1456-
	        LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1456+
1457-
	        RH.C0 = clerp(RH.C0, cf(0.9, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 0.6, -0.3), 0.3)
1457+
particle:Destroy()
1458-
	        LH.C0 = clerp(LH.C0, cf(-0.9, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3)
1458+
LasLoopSnd:Stop()
1459-
	        if Stagger.Value ~= true and StunT.Value > Stun.Value then
1459+
for i = 1, 10 do
1460-
	          do
1460+
wait(.01)
1461-
	            if StaggerHit.Value == true then
1461+
ptl.Range = ptl.Range - 1
1462-
	              break
1462+
dec.Transparency = dec.Transparency + .1
1463-
	            end
1463+
blkm.Scale = blkm.Scale - Vector3.new(10,0,10)
1464-
	          end
1464+
1465-
	        end
1465+
RaiseA:Stop()
1466-
	      end
1466+
spellcircle:Destroy()
1467-
	      if Stagger.Value ~= true then --and StunT.Value > Stun.Value then
1467+
del = false
1468-
	        if StaggerHit.Value ~= true then
1468+
1469-
	          swait()
1469+
1470-
	          arcorb = true
1470+
--Mouse Functions--
1471-
	          orb.Anchored = true
1471+
del = false
1472-
	          orb.CFrame = RootPart.CFrame * cf(0, 0.5, -3)
1472+
1473-
	          so("200633529", orb, 1, 0.6)
1473+
function onKeyDown(key)
1474-
	          do
1474+
if del == false then
1475-
	            local msh = mesh("SpecialMesh", orb, "Sphere", "nil", vt(0, 0, 0), vt(10, 10, 10))
1475+
if key == "z" then
1476-
	            ogui = Instance.new("BillboardGui")
1476+
BashDash()
1477-
	            ogui.Parent = orb
1477+
elseif key == "x" then
1478-
	            ogui.Size = UDim2.new(5, 0, 5, 0)
1478+
SuperJump()
1479-
	            oimg = Instance.new("ImageLabel")
1479+
elseif key == "c" then
1480-
	            oimg.Parent = ogui
1480+
Stomp()
1481-
	            oimg.BackgroundTransparency = 1
1481+
elseif key == "v" then
1482-
	            oimg.Size = UDim2.new(1, 0, 1, 0)
1482+
SkyBeams()
1483-
	            oimg.Image = Runes[math.random(1, #Runes)]
1483+
elseif key == "b" then
1484-
	            oimg.ImageColor3 = BrickColor.new(NewCol).Color
1484+
HugeSkyBeams()
1485-
	            orbnum = 100
1485+
elseif key == "n" then
1486-
	            while arcorb==true do
1486+
SolarDestruction()
1487-
	              if arcorb == true then
1487+
elseif key == "m" then
1488-
	                swait()
1488+
if Music.IsPlaying == true then
1489-
	              end
1489+
Music:Stop()
1490-
	              if Stagger.Value ~= true and StunT.Value > Stun.Value then
1490+
elseif Music.IsPlaying == false then
1491-
	                if StaggerHit.Value == true then
1491+
Music:Play()
1492-
	                  break
1492+
1493-
	                end
1493+
1494-
	                orb.CFrame = RootPart.CFrame * cf(0, 0.5, -3)
1494+
1495-
	                MagicBlock(BrickColor.new(NewCol), cf(orb.Position) * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 1, 1, 1, 0.1, 2)
1495+
1496-
	                MagicCircle(BrickColor.new(NewCol), cf(orb.Position), 0, 0, 0, 1.25, 1.25, 1.25, 0.05)
1496+
function onButton1Down()
1497-
	                MagicRing(BrickColor.new(NewCol2), cf(orb.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 10, 10, 1, -1, -1, 0, 0.1)
1497+
if del == false then
1498-
	                if orbnum < 0 or MMouse == nil then
1498+
if combo == 0 then
1499-
	                  arcorb = false
1499+
del = true
1500-
	                end
1500+
bladeactive = true
1501-
	                swait()
1501+
SwingA:Play()
1502-
	                orbnum = orbnum - 1
1502+
SwingSnd:Play()
1503-
	                if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
1503+
wait(.5)
1504-
	                  arcorb = false
1504+
SwingA:Stop()
1505-
	                  break
1505+
bladeactive = false
1506-
	                end
1506+
combo = 1
1507-
	              end
1507+
del = false
1508-
	            end
1508+
elseif combo == 1 then
1509-
	            if MMouse.Hit.p ~= nil then
1509+
del = true
1510-
	              swait()
1510+
bladeactive = true
1511-
	              local MainPos = orb.Position
1511+
Swing2A:Play()
1512-
	              local MainPos2 = MMouse.Hit.p
1512+
SwingSnd:Play()
1513-
	              local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2)
1513+
wait(.5)
1514-
	              so("200633492", orb, 1, 0.75)
1514+
Swing2A:Stop()
1515-
	              coroutine.resume(coroutine.create(function(Pos1, Pos2, Look)
1515+
bladeactive = false
1516-
	    local num = 50
1516+
1517-
	    repeat
1517+
del = false
1518-
	      swait()
1518+
1519-
	      local ohit, opos = rayCast(Pos1, Look.lookVector, 5, Character)
1519+
1520-
	      orb.CFrame = CFrame.new((Pos1 + opos) / 2, opos)
1520+
1521-
	      MagicBlock(BrickColor.new(NewCol), cf(orb.Position) * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 1, 1, 1, 0.1, 2)
1521+
1522-
	          MagicCircle(BrickColor.new(NewCol), cf(orb.Position), 150, 150, 150, -8, -8, -8, 0.05)
1522+
1523-
	          MagicRing(BrickColor.new(NewCol2), cf(orb.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 1, 10, 10, 0, 0.075)
1523+
--Mouse Activation--
1524-
	      Pos1 = Pos1 + Look.lookVector * 5
1524+
if Mouse then
1525-
	      orb.CFrame = CFrame.new(orb.Position, MMouse.Hit.p)
1525+
Mouse.KeyDown:connect(onKeyDown)
1526-
	      if ohit ~= nil then
1526+
Mouse.Button1Down:connect(onButton1Down)
1527-
	        num = 0
1527+
1528-
	      end
1528+
1529-
	      num = num - 1
1529+
1530-
	    until num <= 0
1530+
1531-
	    local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Effect", vt())
1531+
--Loop--
1532-
	    ref.Anchored = true
1532+
1533-
	    ref.CFrame = cf(orb.Position)
1533+
wait(.1)
1534-
	    so("165970126", ref, 10, 0.5)
1534+
chara.Humanoid.MaxHealth = math.huge
1535-
	    so("153832545", ref, 5, 1)
1535+
chara.Humanoid.Health = math.huge
1536-
	    game:GetService("Debris"):AddItem(ref, 0.5)
1536+
chara.Humanoid.WalkSpeed = 32
1537-
	    MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 160, 160, 160, 120, 120, 120, 0.065)
1537+
for i = 1, #lap do
1538-
	    MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 80, 80, 80, 80, 80, 80, 0.065)
1538+
lap[i].Anchored = false
1539-
	    MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 0, 1, 0, 80, 0, 80, 0.025)
1539+
1540-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 20, 20, 20, 0, 0.025)
1540+
for i = 1, #s1p do
1541-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 40, 40, 40, 0, 0.025)
1541+
s1p[i].Anchored = false
1542-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 60, 60, 60, 0, 0.025)
1542+
1543-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 20, 20, 20, 0, 0.025)
1543+
for i = 1, #s2p do
1544-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 40, 40, 40, 0, 0.025)
1544+
s2p[i].Anchored = false
1545-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 60, 60, 60, 0, 0.025)
1545+
1546-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 20, 20, 20, 0, 0.025)
1546+
for i = 1, #rap do
1547-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 40, 40, 40, 0, 0.025)
1547+
rap[i].Anchored = false
1548-
	    MagicRing(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 60, 60, 60, 0, 0.025)
1548+
1549-
	    MagicWave(BrickColor.new(NewCol), cf(ref.Position), 0, 10, 0, 25, 0, 25, 0.05)
1549+
for i = 1, #llp do
1550-
	    for i = 1, 4 do
1550+
llp[i].Anchored = false
1551-
	      MagicBlock(BrickColor.new(NewCol), cf(ref.Position) * cf(math.random(-500, 500) / 100, math.random(-500, 500) / 100, math.random(-500, 500) / 100), 0, 0, 0, 25, 25, 25, 0.05)
1551+
1552-
	    end
1552+
for i = 1, #rlp do
1553-
	    MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 70, 70, 70, 40, 40, 40, 0.065)
1553+
rlp[i].Anchored = false
1554-
	    MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 1000, 1000, 1000, -50, -50, -50, 0.065)
1554+
1555-
	    MagniDamage(ref, 150, 10, 17, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true)
1555+
for i = 1, #chp do
1556-
	    if isjugg == false then
1556+
chp[i].Anchored = false
1557-
	    end
1557+
1558-
	    orb.Parent = nil
1558+
for i = 1, #hdp do
1559-
	  end
1559+
hdp[i].Anchored = false
1560-
	), MainPos, MainPos2, MouseLook)
1560+
1561-
	            end
1561+
for i = 1, #ch do
1562-
	            do
1562+
if ch[i].ClassName == "Part" then
1563-
	              dec.Parent = nil
1563+
ch[i].Anchored = false
1564-
	              swait()
1564+
1565-
	              attack = false
1565+
1566-
	            end
1566+