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-- Created by Nebula_Zorua --
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-- Banisher Infinite --
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-- A fanmade banisher --
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-- Discord: Nebula the Zorua#6969
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-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
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7
wait(1/60)
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--// Initializing \\--
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local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
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local Plrs = S.Players
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local Plr = Plrs.LocalPlayer
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local Char = Plr.Character
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local Hum = Char:FindFirstChildOfClass'Humanoid'
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local RArm = Char["Right Arm"]
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local LArm = Char["Left Arm"]
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local RLeg = Char["Right Leg"]
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local LLeg = Char["Left Leg"]	
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local Root = Char:FindFirstChild'HumanoidRootPart'
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local Torso = Char.Torso
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local Head = Char.Head
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local NeutralAnims = true
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local Attack = false
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local BloodPuddles = {}
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local Effects = {}
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local Debounces = {Debounces={}}
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local Mouse = Plr:GetMouse()
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local Hit = {}
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local Sine = 0
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local Change = 1
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local BanishedEvents = {}
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local torsmesh = Instance.new("CharacterMesh", char)
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torsmesh.BodyPart = "Torso"
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torsmesh.MeshId = "48112070"
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local dec2 = Instance.new("Decal", char)
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dec2.Face = "Front"
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dec2.Texture = "rbxassetid://381091841"
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dec2.Parent = char.Head
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char.Head.face.Transparency = 1
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char.Head.face.Texture = "http://www.roblox.com/asset/?id=0"
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for i,v in pairs(char:children()) do
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    if v:IsA("Hat") then
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        v:Destroy()
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    end
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end
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for i,v in pairs(char:children()) do
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    if v:IsA("Accessory") then
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        v:Destroy()
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    end
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end
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for i,v in pairs(char:children()) do
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    if v:IsA("Hair") then
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        v:Destroy()
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    end
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end
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for i,v in pairs(char:children()) do
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    if v:IsA("Shirt") then
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        v:Destroy()
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    end
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end
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for i,v in pairs(char:children()) do
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    if v:IsA("Pants") then
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        v:Destroy()
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    end
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end
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local eye12 = Instance.new("Part")
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eye12.Parent = char
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eye12.Size = Vector3.new(0.2, 0.2, 0.2)
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eye12.Archivable = true
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eye12.Transparency = 0
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eye12.Shape = "Ball"
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eye12.BrickColor = maincolor
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eye12.Material = "Neon"
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eye12.CanCollide = false
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local mesh2 = Instance.new("SpecialMesh",eye12)
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mesh2.MeshType = "Sphere"
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mesh2.Scale = Vector3.new(0.75, 1, 1)
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local weld1en2 = Instance.new("Weld")
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weld1en2.Parent = hed
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weld1en2.Part0 = hed
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weld1en2.Part1 = eye12
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weld1en2.C1 = CFrame.new(0.115, -0.19, 0.5475)
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local eye1 = Instance.new("Part")
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eye1.Parent = char
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eye1.Size = Vector3.new(0.2, 0.2, 0.2)
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eye1.Archivable = true
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eye1.Transparency = 0
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eye1.Shape = "Ball"
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eye1.BrickColor = maincolor
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eye1.Material = "Neon"
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eye1.CanCollide = false
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local mesh = Instance.new("SpecialMesh",eye1)
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mesh.MeshType = "Sphere"
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mesh.Scale = Vector3.new(0.75, 1, 1)
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local weld1en = Instance.new("Weld")
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weld1en.Parent = hed
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weld1en.Part0 = hed
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weld1en.Part1 = eye1
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weld1en.C1 = CFrame.new(-0.115, -0.19, 0.5475)
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local BC = char["Body Colors"]
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BC.HeadColor = BrickColor.new("White")
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BC.LeftArmColor = BrickColor.new("White")
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BC.LeftLegColor = BrickColor.new("White")
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BC.RightArmColor = BrickColor.new("White")
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BC.RightLegColor = BrickColor.new("White")
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BC.TorsoColor = BrickColor.new("White")
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ypcall(function()
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shirt = Instance.new("Shirt", char)
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shirt.Name = "Shirt"
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pants = Instance.new("Pants", char)
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pants.Name = "Pants"
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char.Shirt.ShirtTemplate = "rbxassetid://211752973"
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char.Pants.PantsTemplate = "rbxassetid://179059579"
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end)
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--// Effect Thread System \\--
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123
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--// Debounce System \\--
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function Debounces:New(name,cooldown)
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	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
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	setmetatable(aaaaa,{__index = Debounces})
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	Debounces.Debounces[name] = aaaaa
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	return aaaaa
131
end
132
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function Debounces:Use(overrideUsable)
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	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
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	if(self.Usable or overrideUsable)then
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		self.Usable = false
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		self.CoolingDown = true
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		local LastUse = time()
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		self.LastUse = LastUse
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		delay(self.Cooldown or 2,function()
141
			if(self.LastUse == LastUse)then
142
				self.CoolingDown = false
143
				self.Usable = true
144
			end
145
		end)
146
	end
147
end
148
149
function Debounces:Get(name)
150
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
151
	for i,v in next, Debounces.Debounces do
152
		if(i == name)then
153
			return v;
154
		end
155
	end
156
end
157
158
function Debounces:GetProgressPercentage()
159
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
160
	if(self.CoolingDown and not self.Usable)then
161
		return math.max(
162
			math.floor(
163
				(
164
					(time()-self.LastUse)/self.Cooldown or 2
165
				)*100
166
			)
167
		)
168
	else
169
		return 100
170
	end
171
end
172
173
--// Shortcut Variables \\--
174
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
175
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
176
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
177
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
178
local R3 = {N=Region3.new}
179
local De = S.Debris
180
local WS = workspace
181
local Lght = S.Lighting
182
local RepS = S.ReplicatedStorage
183
local IN = Instance.new
184
--// Instance Creation Functions \\--
185
186
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
187
	local Sound = IN("Sound")
188
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
189
	Sound.Pitch = pitch or 1
190
	Sound.Volume = volume or 1
191
	Sound.Looped = looped or false
192
	if(autoPlay)then
193
		coroutine.wrap(function()
194
			repeat wait() until Sound.IsLoaded
195
			Sound.Playing = autoPlay or false
196
		end)()
197
	end
198
	if(not looped and effect)then
199
		Sound.Stopped:connect(function()
200
			Sound.Volume = 0
201
			Sound:destroy()
202
		end)
203
	elseif(effect)then
204
		warn("Sound can't be looped and a sound effect!")
205
	end
206
	Sound.Parent =parent or Torso
207
	return Sound
208
end
209
function Part(parent,color,material,size,cframe,anchored,cancollide)
210
	local part = IN("Part")
211
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
212
	part.Material = material or Enum.Material.SmoothPlastic
213
	part.TopSurface,part.BottomSurface=10,10
214
	part.Size = size or V3.N(1,1,1)
215
	part.CFrame = cframe or CF.N(0,0,0)
216
	part.Anchored = anchored or true
217
	part.CanCollide = cancollide or false
218
	part.Parent = parent or Char
219
	return part
220
end
221
function Mesh(parent,meshtype,meshid,textid,scale,offset)
222
	local part = IN("SpecialMesh")
223
	part.MeshId = meshid or ""
224
	part.TextureId = textid or ""
225
	part.Scale = scale or V3.N(1,1,1)
226
	part.Offset = offset or V3.N(0,0,0)
227
	part.MeshType = meshtype or Enum.MeshType.Sphere
228
	part.Parent = parent
229
	return part
230
end
231
232
NewInstance = function(instance,parent,properties)
233
	local inst = Instance.new(instance,parent)
234
	if(properties)then
235
		for i,v in next, properties do
236
			pcall(function() inst[i] = v end)
237
		end
238
	end
239
	return inst;
240
end
241
242
243
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--// Extended ROBLOX tables \\--
245
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
246
--// Customization \\--
247
248
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
249
local Remove_Hats = false
250
local Remove_Clothing = false
251
local PlayerSize = 1
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local DamageColor = BrickColor.new'Really red'
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local MusicID = 1119237438
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local ChatSounds = {["You will know pain."] = 907333294,["Submit now."] = 907330103,["I will show you true power."] = 907329532, ["Your death is assured."] = 907332670, ["My attacks will tear you apart!"] = 907329893, ["Most worrying indeed."] = 1395854043}
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local TauntDialogues = {"I'll cut you!", "I'll blast your head off!","Submit now.","Your death is assured.", "I will show you true power.", "You will know pain.","My attacks will tear you apart!"}
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257
--// Weapon and GUI creation, and Character Customization \\--
258
259
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
260
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
261
local Effects = IN("Folder",Char)
262
Effects.Name = "Effects"
263
264
pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
265
pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
266
pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
267
268
New = function(Object, Parent, Name, Data)
269
	local Object = Instance.new(Object)
270
	for Index, Value in pairs(Data or {}) do
271
		Object[Index] = Value
272
	end
273
	Object.Parent = Parent
274
	Object.Name = Name
275
	return Object
276
end
277
	
278
Ulta_Caliber = New("Model",Char,"Ulta_Caliber",{})
279
Handle = New("Part",Ulta_Caliber,"Handle",{Material = Enum.Material.Metal,Size = Vector3.new(1.13946342, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.3439636, 4.31768751, -59.3824234, 0.5, -0.866025269, -1.57914513e-07, 0.866025269, 0.5, 3.60109915e-08, 4.7770822e-08, -1.5476347e-07, 1),CanCollide = false,})
280
WMesh =New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
281
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.87730086, 0.396701694, 0.328840196),CFrame = CFrame.new(-50.9256058, 4.80724812, -59.3824234, 0.99999994, -2.24410021e-21, -1.57914513e-07, 0, 0.99999994, 3.60109773e-08, 1.57914499e-07, -3.60109809e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
282
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 1.11225295),})
283
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.13315201, -0.98355484, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
284
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.572665811),CFrame = CFrame.new(-50.9072571, 4.11668205, -59.3754196, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
285
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
286
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.544277191, -1.34472656, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
287
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1684952, 4.40930319, -59.3824196, 0.70710665, -0.70710665, -1.57914471e-07, 0.70710665, 0.70710665, 3.60109986e-08, 8.61987672e-08, -1.37126023e-07, 1),CanCollide = false,})
288
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.385011137, 0.748631597, 0.855579317),})
289
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 8.61987814e-08, -0.707106829, 0.707106829, -1.37126037e-07, -1.57914471e-07, 3.60110022e-08, 1),C1 = CFrame.new(1.16707611, -1.83820343, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
290
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.6288223, 3.82322454, -59.3824234, 5.96046377e-08, -0.999999881, -2.24250414e-08, 0.999999881, 5.96046519e-08, -5.41976775e-09, 5.41976064e-09, -2.2425013e-08, 1),CanCollide = false,})
291
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.543293059, 0.924025238, 0.855579317),})
292
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 5.96046519e-08, 1, 5.41976819e-09, -1, 5.96046519e-08, -2.24250307e-08, -2.24250307e-08, -5.41976686e-09, 1),C1 = CFrame.new(-0.570646286, -0.000537872314, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
293
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.8299942, 3.82262015, -59.3813744, 1.57915409e-07, 5.96046306e-08, 0.999999881, 4.68513015e-08, 0.999999881, -5.96046448e-08, -1, 4.68513228e-08, 1.57915395e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
294
WMesh =New("SpecialMesh",WPart,"Mesh",{Scale = Vector3.new(0.861996353, 0.541153729, 0.299452811),MeshType = Enum.MeshType.Wedge,})
295
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.57915409e-07, 4.68513122e-08, -1, 5.96046519e-08, 1, 4.68513264e-08, 1, -5.9604659e-08, 1.57915409e-07),C1 = CFrame.new(-0.671756744, 0.173381805, 0.00104904175, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
296
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.344652593, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.1012497, 4.28257656, -59.3753929, 0.70710665, 0.70710665, -1.20777344e-07, -0.70710665, 0.70710665, 1.25668052e-07, 1.74263192e-07, -3.45828965e-09, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
297
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.98605454, 0.727242351),})
298
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, -0.707106829, 1.74263207e-07, 0.707106829, 0.707106829, -3.45827589e-09, -1.20777329e-07, 1.25668066e-07, 1),C1 = CFrame.new(0.590950012, -1.0937767, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
299
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7306976, 4.31373549, -59.3824272, 0.432455212, -0.901655316, 1.27368111e-07, 0.901655316, 0.432455212, -3.95984443e-07, 3.01960569e-07, 2.86087754e-07, 1),CanCollide = false,})
300
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.541154027, 0.370038033, 0.855579317),})
301
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.432455301, 0.901655436, 3.01960569e-07, -0.901655436, 0.432455301, 2.86087754e-07, 1.27368125e-07, -3.959845e-07, 1),C1 = CFrame.new(0.303211212, -0.533081055, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
302
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7885818, 4.20838785, -59.3824234, 0.587423027, -0.809279799, -2.19202548e-07, 0.809279799, 0.587423027, -1.98992353e-07, 2.89805143e-07, -6.05034742e-08, 1),CanCollide = false,})
303
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
304
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.587423146, 0.809279919, 2.89805172e-07, -0.809279919, 0.587423146, -6.05035027e-08, -2.19202548e-07, -1.98992367e-07, 1),C1 = CFrame.new(0.183034897, -0.535625458, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
305
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.8400269, 4.15359306, -59.3824234, 0.760836244, -0.648943782, -2.6871362e-07, 0.648943782, 0.760836244, -1.52704587e-07, 3.035438e-07, -5.81968678e-08, 1),CanCollide = false,})
306
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
307
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.760836303, 0.648943841, 3.035438e-07, -0.648943841, 0.760836303, -5.8196882e-08, -2.68713649e-07, -1.52704587e-07, 1),C1 = CFrame.new(0.109859467, -0.518470764, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
308
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9011612, 4.11773586, -59.3824234, 0.91851747, -0.395380199, -1.96948804e-08, 0.395380199, 0.91851747, -6.96443863e-07, 2.93450228e-07, 6.31909018e-07, 1),CanCollide = false,})
309
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
310
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.91851759, 0.395380259, 2.93450228e-07, -0.395380259, 0.91851759, 6.31909018e-07, -1.96948431e-08, -6.96443919e-07, 1),C1 = CFrame.new(0.0482387543, -0.483455658, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
311
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.356609762, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0863571, 4.12933016, -59.3824234, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
312
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.370038033, 0.855579317),})
313
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.034318924, -0.317272186, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
314
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.1749916, 4.05356789, -59.3820763, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
315
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.994611204, 0.301591754, 0.699436307),})
316
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.144248962, -0.278392792, 0.000347137451, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
317
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0123367, 4.06675053, -59.3824272, 0.793815136, -0.608158827, -7.65793686e-08, 0.608158827, 0.793815136, -8.4843424e-07, 5.7677272e-07, 6.26927658e-07, 1),CanCollide = false,})
318
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.346509725, 0.370038033, 0.684463739),})
319
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.793815255, 0.608158886, 5.7677272e-07, -0.608158886, 0.793815255, 6.26927715e-07, -7.65793615e-08, -8.48434354e-07, 1),C1 = CFrame.new(-0.0515041351, -0.412666321, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
320
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.827166021, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.1878128, 4.82334518, -59.3845367, 0.999954939, 0.00948500633, -7.15095894e-09, -0.00948500633, 0.999954939, 7.46392743e-08, 7.85854581e-09, -7.45681135e-08, 1),CanCollide = false,})
321
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
322
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999955058, -0.00948503613, 7.85857424e-09, 0.00948503613, 0.999955058, -7.45681064e-08, -7.1509394e-09, 7.46392885e-08, 1),C1 = CFrame.new(0.515987396, 0.117599487, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
323
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.364346951, 0.350982577, 0.328840196),CFrame = CFrame.new(-52.3578377, 4.71502256, -59.3845367, -0.870376885, -0.492385834, 1.83688564e-06, 0.492385834, -0.870376885, 4.2302986e-07, 1.3904895e-06, 1.2726523e-06, 1),CanCollide = false,})
324
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
325
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.870377064, 0.492385924, 1.3904895e-06, -0.492385924, -0.870377064, 1.2726523e-06, 1.83688599e-06, 4.2302986e-07, 1),C1 = CFrame.new(0.337165833, 0.210681915, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
326
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.2399673, 4.18922997, -59.3753929, 0.470120013, 0.882602334, -6.54556175e-07, -0.882602334, 0.470120013, -3.05826063e-07, 3.77971503e-08, 7.21487936e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
327
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.789272487, 0.271646053, 0.727242351),})
328
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.470120043, -0.882602453, 3.77971396e-08, 0.882602453, 0.470120043, 7.21487936e-07, -6.54556288e-07, -3.0582612e-07, 1),C1 = CFrame.new(0.440750122, -1.02031708, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
329
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(1.22879124, 0.618263781, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.58814573, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
330
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
331
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.03800774, -1.25696564, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
332
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.859521151, 0.531045794, 0.328840196),CFrame = CFrame.new(-51.7777481, 4.63175058, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
333
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
334
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(0.555093765, -0.333324432, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
335
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.414286286, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.4174423, 4.47936392, -59.3824234, 0.5, 0.866025209, 2.92257027e-08, -0.866025209, 0.5, 1.03682424e-07, 7.51787468e-08, -7.7151455e-08, 1),CanCollide = false,})
336
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.265229613, 0.855579317),})
337
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.50000006, -0.866025329, 7.51787468e-08, 0.866025329, 0.50000006, -7.7151455e-08, 2.92257365e-08, 1.03682439e-07, 1),C1 = CFrame.new(0.603277206, -0.721553802, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
338
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.527529478, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.0795135, 4.63236904, -59.3824196, -2.98023366e-08, -0.999999881, 3.74803335e-08, 0.999999881, -2.98023153e-08, -4.49242386e-08, 4.49242386e-08, 3.74803761e-08, 1),CanCollide = false,})
339
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.263090521, 0.855579317),})
340
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.38707111e-16, 1, 4.49242421e-08, -1, -1.54506983e-15, 3.74803619e-08, 3.74803619e-08, -4.49242421e-08, 1),C1 = CFrame.new(1.40474701, -1.80373001, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
341
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.17252171, 0.576061606, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.55438519, -59.3753891, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
342
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.727242351),})
343
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.00876999, -1.27384567, 0.00703430176, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
344
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.605763316),CFrame = CFrame.new(-49.3369522, 4.12218142, -59.3754158, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
345
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
346
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(1.33419228, -2.70190048, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
347
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.835727096),CFrame = CFrame.new(-50.0582809, 4.11805487, -59.3754158, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
348
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
349
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.969955444, -2.07927704, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
350
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-49.5309296, 4.30089998, -59.3754158, -5.15544457e-07, -0.00661677122, -0.999978065, 1.41483298e-07, 0.999978065, -0.00661677122, 1, -1.44891516e-07, -5.14597104e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
351
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.31531024, 0.65928185),MeshType = Enum.MeshType.Wedge,})
352
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.15544514e-07, 1.41483355e-07, 1, -0.00661674142, 0.999978185, -1.44891501e-07, -0.999978185, -0.00661674142, -5.14597104e-07),C1 = CFrame.new(1.39197922, -2.44455338, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
353
Blade2 = New("Part",Ulta_Caliber,"Blade2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.328840256, 0.328840226, 1.44360781),CFrame = CFrame.new(-50.3589401, 4.14609241, -59.3749352, -1.8456474e-07, -0.00555405021, 0.999984503, 9.5615583e-08, -0.999984503, -0.00555405021, 1, 9.45890548e-08, 1.85092958e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
354
WMesh =New("BlockMesh",Blade2,"Mesh",{Scale = Vector3.new(0.0458685458, 0.541722536, 1),})
355
mot = New("Motor",Blade2,"mot",{Part0 = Blade2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.8456474e-07, 9.56156043e-08, 1, -0.00555405021, -0.999984622, 9.45890548e-08, 0.999984622, -0.00555405021, 1.85092958e-07),C1 = CFrame.new(0.843906403, -1.80487823, 0.00748825073, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
356
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.705641866),CFrame = CFrame.new(-50.2675247, 4.12026787, -59.3754196, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
357
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
358
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(0.867248535, -1.8969574, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
359
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2174072, 4.39788437, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
360
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
361
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.13273048, -1.80155182, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
362
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.520495594, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9148941, 4.73376513, -59.3824234, 0.499999881, -0.866025329, -1.02213342e-07, 0.866025329, 0.499999881, 2.49974264e-09, 4.89418106e-08, -8.97692303e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
363
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.575376868, 1.11225307),})
364
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025507, 4.89418248e-08, -0.866025507, 0.5, -8.97692303e-08, -1.02213335e-07, 2.49974352e-09, 1),C1 = CFrame.new(0.574869156, -0.163547516, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
365
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.730803668, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3537521, 4.49474096, -59.3824234, 0.999999881, -1.49011655e-07, -3.99031308e-07, 1.49011626e-07, 0.999999881, -1.96114058e-07, 3.99031364e-07, 1.9611403e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
366
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.701574802, 1.11225307),})
367
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 1.49011598e-07, 3.99031393e-07, -1.49011683e-07, 1, 1.9611403e-07, -3.99031364e-07, -1.96114087e-07, 1),C1 = CFrame.new(1.14843941, -1.63504791, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
368
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4424782, 4.61851454, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
369
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
370
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.21126747, -1.49632263, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
371
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.365753591, 0.62600112, 0.328840196),CFrame = CFrame.new(-49.9626884, 4.69178581, -59.3826065, 7.68042241e-07, -0.00064355135, -0.999999762, -9.31381408e-08, -0.999999762, 0.00064355135, -1, 9.26439014e-08, -7.68102325e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
372
WMesh =New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 0.168976992),MeshType = Enum.MeshType.Wedge,})
373
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 7.68042412e-07, -9.31381976e-08, -1, -0.00064358121, -0.999999881, 9.26438943e-08, -0.999999881, 0.000643581152, -7.68102325e-07),C1 = CFrame.new(1.51461601, -1.87519455, -0.000183105469, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
374
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2704659, 4.60726166, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
375
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
376
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28752899, -1.65091705, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
377
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3136215, 4.95879316, -59.379261, 0.787994385, -0.615682065, 2.82908672e-07, 0.615682065, 0.787994385, -6.01714532e-07, 1.47534422e-07, 6.4832966e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
378
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.840607285, 0.938997805, 0.442120701),})
379
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.787994564, 0.615682125, 1.47534436e-07, -0.615682125, 0.787994564, 6.4832966e-07, 2.82908701e-07, -6.01714646e-07, 1),C1 = CFrame.new(1.57038498, -1.43777466, 0.00316238403, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
380
CylinderWMesh =New("Part",Ulta_Caliber,"CylinderMesh",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80339193, -59.39114, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
381
WMesh =New("CylinderMesh",CylinderWMesh,"Mesh",{Scale = Vector3.new(1, 1, 0.876968741),})
382
mot = New("Motor",CylinderWMesh,"mot",{Part0 = CylinderWMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57474327, -1.7561264, -0.00871658325, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
383
Barrel = New("Part",Ulta_Caliber,"Barrel",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80443621, -59.3890343, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
384
WMesh =New("CylinderMesh",Barrel,"Mesh",{Scale = Vector3.new(1, 1.00999999, 0.79932487),})
385
mot = New("Motor",Barrel,"mot",{Part0 = Barrel,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57564735, -1.75560379, -0.00661087036, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
386
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.5515137, 4.3936615, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
387
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
388
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(0.962020874, -1.51432037, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
389
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1192398, 4.60677624, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
390
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
391
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36272049, -1.78212357, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
392
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.497987658, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6954193, 4.64329672, -59.3824234, 0.258819222, 0.965925694, -2.51750805e-07, -0.965925694, 0.258819222, -1.35819789e-07, -6.60338912e-08, 2.78325388e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
393
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.562543094, 1.11225307),})
394
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.258819252, -0.965925813, -6.60338841e-08, 0.965925813, 0.258819252, 2.78325388e-07, -2.51750834e-07, -1.35819803e-07, 1),C1 = CFrame.new(1.10625839, -1.26487732, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
395
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2807121, 4.61570024, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
396
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
397
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28971481, -1.63782501, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
398
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6045723, 4.60303879, -59.3824234, -0.258819282, -0.965925932, -2.34842005e-07, 0.965925932, -0.258819282, -3.79127094e-08, -2.41607623e-08, -2.36652568e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
399
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
400
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.11681747, -1.36368942, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
401
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.066185, 4.39740467, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
402
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
403
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.2079258, -1.93275452, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
404
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4315338, 4.60514545, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
405
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
406
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.20516205, -1.5124855, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
407
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9104652, 4.60788345, -59.3824272, -0.588878095, -0.808221817, 1.09032158e-06, 0.808221817, -0.588878095, 8.42210341e-07, -3.86262684e-08, 1.37718132e-06, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
408
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.534737229, 0.787132502, 1.11225307),})
409
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.588878155, 0.808221936, -3.8626272e-08, -0.808221936, -0.588878155, 1.37718132e-06, 1.0903218e-06, 8.42210511e-07, 1),C1 = CFrame.new(0.468067169, -0.230323792, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
410
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3784828, 4.39577246, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
411
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
412
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.05036354, -1.66311264, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
413
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1280746, 4.61569977, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
414
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
415
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36603165, -1.7700119, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
416
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6162033, 4.61738539, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
417
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
418
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.12342644, -1.34643555, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
419
420
421
if(PlayerSize ~= 1)then
422
	for _,v in next, Char:GetDescendats() do
423
		if(v:IsA'BasePart')then
424
			v.Size = v.Size * PlayerSize
425
		end
426
	end
427
end
428
429
for _,v in next, Ulta_Caliber:GetDescendants() do
430
	if(v:IsA'BasePart')then
431
		v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
432
	end
433
end
434
local Music = Sound(Char,MusicID,1,3,true,false,true)
435
Music.Name = 'Music'
436
437
--// Stop animations \\--
438
for _,v in next, Hum:GetPlayingAnimationTracks() do
439
	v:Stop();
440
end
441
442
pcall(game.Destroy,Char:FindFirstChild'Animate')
443
pcall(game.Destroy,Hum:FindFirstChild'Animator')
444
445
--// Joints \\--
446
447
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
448
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
449
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
450
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
451
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
452
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
453
local HW = NewInstance('Weld',Char,{Part0=RArm,Part1=Handle,C0 = CF.N(0,-.5,-.4)* CF.A(M.R(0),M.R(90),M.R(-30))})
454
local LSC0 = LS.C0
455
local RSC0 = RS.C0
456
local NKC0 = NK.C0
457
local LHC0 = LH.C0
458
local RHC0 = RH.C0
459
local RJC0 = RJ.C0
460
461
--// Artificial HB \\--
462
463
local ArtificialHB = IN("BindableEvent", script)
464
ArtificialHB.Name = "Heartbeat"
465
466
script:WaitForChild("Heartbeat")
467
468
local tf = 0
469
local allowframeloss = false
470
local tossremainder = false
471
local lastframe = tick()
472
local frame = 1/Frame_Speed
473
ArtificialHB:Fire()
474
475
game:GetService("RunService").Heartbeat:connect(function(s, p)
476
	tf = tf + s
477
	if tf >= frame then
478
		if allowframeloss then
479
			script.Heartbeat:Fire()
480
			lastframe = tick()
481
		else
482
			for i = 1, math.floor(tf / frame) do
483
				ArtificialHB:Fire()
484
			end
485
			lastframe = tick()
486
		end
487
		if tossremainder then
488
			tf = 0
489
		else
490
			tf = tf - frame * math.floor(tf / frame)
491
		end
492
	end
493
end)
494
495
function swait(num)
496
	if num == 0 or num == nil then
497
		ArtificialHB.Event:wait()
498
	else
499
		for i = 0, num do
500
			ArtificialHB.Event:wait()
501
		end
502
	end
503
end
504
505
--// Effect Function(s) \\--
506
507
function Tween(obj,props,time,easing,direction,repeats,backwards)
508
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
509
	local tween = S.TweenService:Create(obj, info, props)
510
	
511
	tween:Play()
512
end
513
514
function OnceWas(who,dontRemove)
515
	coroutine.wrap(function()
516
		local c = who:children()
517
		if(not dontRemove)then who:destroy() end
518
		for _,v in next, c do
519
			if(v:IsA'BasePart' and v.Transparency < 0.9)then
520
				local Prt = v:Clone()
521
				Prt.Parent = Effects
522
				Prt.BrickColor = BrickColor.new'Crimson'
523
				Prt.Material = Enum.Material.Glass
524
				Prt.CanCollide = false
525
				Prt.Anchored = true
526
				Prt:breakJoints()
527
				
528
				
529
				local part = Effect{
530
					Manual=Prt,
531
					Effect='Fade',
532
					Frames = 90,
533
				}
534
			end
535
		end
536
	end)()
537
end
538
539
function Bezier(startpos, pos2, pos3, endpos, t)
540
	local A = startpos:lerp(pos2, t)
541
	local B  = pos2:lerp(pos3, t)
542
	local C = pos3:lerp(endpos, t)
543
	local lerp1 = A:lerp(B, t)
544
	local lerp2 = B:lerp(C, t)
545
	local cubic = lerp1:lerp(lerp2, t)
546
	return cubic
547
end
548
549
function Effect(data)
550
	local FX = data.Effect or 'ResizeAndFade'
551
	local Parent = data.Parent or Effects
552
	local Color = data.Color or C3.N(0,0,0)
553
	local Size = data.Size or V3.N(1,1,1)
554
	local MoveDir = data.MoveDirection or nil
555
	local MeshData = data.Mesh or nil
556
	local SndData = data.Sound or nil
557
	local Frames = data.Frames or 45
558
	local Manual = data.Manual or nil
559
	local Material = data.Material or nil
560
	local CFra = data.CFrame or Torso.CFrame
561
	local Settings = data.FXSettings or {}
562
	local Snd,Prt,Msh;
563
	local Shape = data.Shape or Enum.PartType.Block
564
	coroutine.resume(coroutine.create(function()
565
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
566
			Prt = Manual
567
		else
568
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
569
			Prt.Shape = Shape
570
		end
571
		if(typeof(MeshData) == 'table')then
572
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
573
		elseif(typeof(MeshData) == 'Instance')then
574
			Msh = MeshData:Clone()
575
			Msh.Parent = Prt
576
		elseif(Shape == Enum.PartType.Block)then
577
			Msh = Mesh(Prt,Enum.MeshType.Brick)
578
		end
579
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
580
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
581
		end
582
		if(Snd)then
583
			repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
584
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
585
		end
586
		local MoveSpeed = nil;
587
		if(MoveDir)then
588
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
589
		end
590
		local Inc = M.RNG()-M.RNG()
591
		local Thingie = 0
592
		local Thingie2 = M.RNG(50,100)/100
593
		if(FX ~= 'Arc')then
594
			for i = 1, Frames do
595
				if(swait and typeof(swait) == 'function')then
596
					swait()
597
				else
598
					wait()
599
				end
600
				if(FX == 'ResizeAndFade')then
601
					if(not Settings.EndSize)then
602
						Settings.EndSize = V3.N(0,0,0)
603
					end
604
					local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize+Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
605
					if(Settings.EndIsIncrement)then
606
						Prt.Size = Prt.Size + Settings.EndSize					
607
					else
608
						Prt.Size = Prt.Size - grow/Frames
609
					end 
610
					Prt.Transparency = (i/Frames)
611
				elseif(FX == 'Fade')then
612
					Prt.Transparency = (i/Frames)
613
				end
614
				
615
				if(Settings.RandomizeCFrame)then
616
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
617
				end
618
				if(MoveDir and MoveSpeed)then
619
					local Orientation = Prt.Orientation
620
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
621
					Prt.Orientation = Orientation
622
				end
623
			end
624
			Prt:destroy() 
625
		else
626
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
627
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
628
			local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
629
			local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
630
			assert(start ~= nil,"You need to specify a start point!")
631
			assert(endP ~= nil,"You need to specify an end point!")
632
			for i = 0, 1, Settings.Speed or 0.01 do
633
				if(swait and typeof(swait) == 'function')then
634
					swait()
635
				else
636
					wait()
637
				end
638
				if(Settings.Home)then
639
					endP = Settings.Home.CFrame
640
				end
641
				Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
642
			end
643
			if(Settings.RemoveOnGoal)then
644
				Prt:destroy()
645
			end
646
		end
647
	end))
648
	return Prt,Msh,Snd
649
end	
650
651
652
function SoulSteal(whom)
653
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
654
	print(torso)
655
	if(torso and torso:IsA'BasePart')then
656
		local Model = Instance.new("Model",Effects)
657
		Model.Name = whom.Name.."'s Soul"
658
		whom:BreakJoints()
659
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
660
		Soul.Name = 'Head'
661
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
662
		Effect{
663
			Effect="Arc",
664
			Manual = Soul,
665
			FXSettings={
666
				Start=torso.CFrame,
667
				Home = Torso,
668
				RemoveOnGoal = true,
669
			}
670
		}
671
		local lastPoint = Soul.CFrame.p
672
	
673
		for i = 0, 1, 0.01 do 
674
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
675
				local mag = (lastPoint - Soul.Position).magnitude
676
				Effect{
677
					Effect = "Fade",
678
					CFrame = point * CF.N(0, mag/2, 0),
679
					Size = V3.N(.5,mag+.5,.5),
680
					Color = Soul.BrickColor
681
				}
682
				lastPoint = Soul.CFrame.p
683
			swait()
684
		end
685
		for i = 1, 15 do
686
			Effect{
687
				Effect="Fade",
688
				Color = BrickColor.new'Really red',
689
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
690
			}	
691
		end
692
	end
693
end
694
695
--// Other Functions \\ --
696
697
function Turn(position)
698
	Root.CFrame=CFrame.new(Root.CFrame.p,V3.N(position.X,Root.Position.Y,position.Z))
699
end
700
701
function Shoot(startP,endP)
702
	local part,pos,norm,dist = CastRay(startP,endP,1500)
703
	if(part and part.Parent and part.Parent ~= workspace)then
704
		local part = part
705
		local who = part.Parent;
706
		OnceWas(who)
707
		local plr = S.Players:GetPlayerFromCharacter(who)
708
		warn("Banished "..who.Name)
709
		if(plr)then
710
			BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
711
				c:destroy()
712
			end)
713
		end
714
		if(who:FindFirstChild'Head' and Hum.Health > 0)then
715
			ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
716
		end
717
	end
718
	Effect{
719
		Effect='ResizeAndFade',
720
		Frames=45,
721
		Size=V3.N(.1,.1,.1),
722
		CFrame=Barrel.CFrame,
723
		Mesh ={MeshType=Enum.MeshType.Sphere},
724
		Color=BrickColor.new'Really red',
725
		FXSettings={
726
			EndSize=V3.N(.05,.05,.05),
727
			EndIsIncrement=true,
728
		}
729
	}
730
	Effect{
731
		Effect='ResizeAndFade',
732
		Frames=45,
733
		Size=V3.N(.1,.1,.1),
734
		CFrame=Barrel.CFrame,
735
		Mesh ={MeshType=Enum.MeshType.Sphere},
736
		Color=BrickColor.new'Really red',
737
		FXSettings={
738
			EndSize=V3.N(.1,.1,.1),
739
			EndIsIncrement=true,
740
		}
741
	}
742
	Effect{
743
		Effect='Fade',
744
		Frames=15,
745
		Size=V3.N(.15,.15,dist),
746
		CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
747
		Color=BrickColor.new'Really red',
748
	}
749
	Effect{
750
		Effect='ResizeAndFade',
751
		Frames=45,
752
		Size=V3.N(.5,.5,.5),
753
		CFrame=CF.N(pos),
754
		Mesh ={MeshType=Enum.MeshType.Sphere},
755
		Color=BrickColor.new'Really red',
756
		FXSettings={
757
			EndSize=V3.N(.05,.05,.05),
758
			EndIsIncrement=true,
759
		}
760
	}
761
	for i = 1, 5 do
762
		Effect{
763
			Effect='ResizeAndFade',
764
			Frames=65,
765
			Size=V3.N(.2,.2,1),
766
			CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
767
			Mesh = {MeshType=Enum.MeshType.Sphere},
768
			Material=Enum.Material.Neon,
769
			Color=BrickColor.new'Really red',
770
			FXSettings={
771
				EndSize=V3.N(.005,.005,.05),
772
				EndIsIncrement=true,
773
			}
774
		}	
775
	end
776
end
777
778
function Chat(text)
779
	if(ChatSounds[text])then
780
		Sound(Head,ChatSounds[text],1,3,false,true,true)
781
	end
782
	--if(game.PlaceId ~= 843468296)then
783
		coroutine.wrap(function()
784
			if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
785
			local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
786
			local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
787
			local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
788
			for i = 1, #text do
789
				delay(i/25, function()
790
					SND.Pitch = M.RNG(9,11)/10
791
					SND.Volume = 3
792
					SND.Parent = Effects
793
					SND:Play()
794
					Txt.Text = text:sub(1,i)
795
				end)
796
			end
797
			delay((#text/25)+2, function()
798
				Txt.Text = ""
799
				for i = 1, #text do
800
					Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
801
				end
802
			end)
803
			delay((#text/25)+3, function()
804
				BBG:destroy()
805
				SND:destroy()
806
			end)
807
		end)()
808
	--else
809
	--	Chat2(text)
810
	--end
811
end
812
813
function Chat2(text)
814
	coroutine.wrap(function()
815
		if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
816
		local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
817
		local offset = 0;
818
		local xsize = 0;
819
		for i = 1, #text do
820
			offset = offset - 16
821
			xsize = xsize + 32 	
822
			delay(i/25, function()
823
				local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
824
				offset = offset + 32
825
				while Txt and Txt.Parent do
826
					Txt.Rotation = M.RNG(-15,15)
827
					swait()
828
				end
829
			end)
830
		end
831
		BBG.Size = UDim2.new(0,xsize,0,40)
832
		delay((#text/25)+3, function()
833
			for _,v in next, BBG:children() do
834
				pcall(function() v.Text = string.char(M.RNG(0,126)) end)
835
			end
836
		end)
837
		delay((#text/25)+4, function()
838
			BBG:destroy()
839
		end)
840
	end)()
841
end
842
843
function getRegion(point,range,ignore)
844
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
845
end
846
847
function clerp(startCF,endCF,alpha)
848
	return startCF:lerp(endCF, alpha)
849
end
850
851
function GetTorso(char)
852
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
853
end
854
855
856
857
function ShowDamage(Pos, Text, Time, Color)
858
	coroutine.wrap(function()
859
	local Rate = (1 / 30)
860
	local Pos = (Pos or Vector3.new(0, 0, 0))
861
	local Text = (Text or "")
862
	local Time = (Time or 2)
863
	local Color = (Color or Color3.new(1, 0, 1))
864
	local EffectPart = NewInstance("Part",Effects,{
865
		Material=Enum.Material.SmoothPlastic,
866
		Reflectance = 0,
867
		Transparency = 1,
868
		CanCollide=false,
869
		BrickColor = BrickColor.new(Color),
870
		Name = "Effect",
871
		Size = Vector3.new(0,0,0),
872
		Anchored = true,
873
		CFrame = CFrame.new(Pos)
874
	})
875
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
876
		Size = UDim2.new(3.75, 0, 3.75, 0),
877
		Adornee = EffectPart,
878
	})
879
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
880
		BackgroundTransparency = 1,
881
		Size = UDim2.new(1, 0, 1, 0),
882
		Text = Text,
883
		Font = "Arial",
884
		TextColor3 = Color,	
885
		TextStrokeColor3 = Color3.new(0,0,0),
886
		TextStrokeTransparency=0,
887
		TextScaled = true,
888
	})
889
	game.Debris:AddItem(EffectPart, (Time))
890
	EffectPart.Parent = game:GetService("Workspace")
891
	delay(0, function()
892
		local Frames = (Time / Rate)
893
		for Frame = 1, Frames do
894
			wait(Rate)
895
			local Percent = (Frame / Frames)
896
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
897
			TextLabel.TextTransparency = Percent
898
			TextLabel.TextStrokeTransparency = Percent
899
		end
900
		if EffectPart and EffectPart.Parent then
901
			EffectPart:Destroy()
902
		end
903
	end) end)()
904
end
905
906
907
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
908
	if(who)then
909
		local hum = who:FindFirstChildOfClass'Humanoid'
910
		local Damage = M.RNG(minDam,maxDam)
911
		local canHit = true
912
		if(hum)then
913
			for _, p in pairs(Hit) do
914
				if p[1] == hum then
915
					if(time() - p[2] < 0.1) then
916
						canHit = false
917
					else
918
						Hit[_] = nil
919
					end
920
				end
921
			end
922
			if(canHit)then
923
				if(hum.Health >= math.huge)then
924
					who:BreakJoints()
925
					if(who:FindFirstChild'Head' and hum.Health > 0)then
926
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
927
					end
928
				else
929
					local player = S.Players:GetPlayerFromCharacter(who)
930
					if(Type == "Fire")then
931
						--idk..
932
					else
933
						local  c = Instance.new("ObjectValue",hum)
934
						c.Name = "creator"
935
						c.Value = Plr
936
						game:service'Debris':AddItem(c,0.35)
937
						if(M.RNG(1,100) <= (critChance or 0))then
938
							if(who:FindFirstChild'Head' and hum.Health > 0)then
939
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
940
							end
941
							hum.Health = hum.Health - Damage*(critMult or 2)
942
						else
943
							if(who:FindFirstChild'Head' and hum.Health > 0)then
944
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
945
							end
946
							hum.Health = hum.Health - Damage
947
						end
948
						if(Type == 'Knockback' and GetTorso(who))then
949
							local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
950
							local body = NewInstance('BodyVelocity',GetTorso(who),{
951
								P = 500,
952
								maxForce = V3.N(math.huge,0,math.huge),
953
								velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
954
							})
955
							game:service'Debris':AddItem(body,.5)	
956
						elseif(Type == 'Knockdown' and GetTorso(who))then
957
							local rek = GetTorso(who)
958
							print(rek)
959
							hum.PlatformStand = true
960
							delay(1,function()
961
								hum.PlatformStand = false
962
							end)
963
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
964
							local bodvol = NewInstance("BodyVelocity",rek,{
965
								velocity = angle * Knock,
966
								P = 5000,
967
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
968
							})
969
							local rl = NewInstance("BodyAngularVelocity",rek,{
970
								P = 3000,
971
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
972
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
973
							})
974
							game:GetService("Debris"):AddItem(bodvol, .5)
975
							game:GetService("Debris"):AddItem(rl, .5)
976
						end
977
					end
978
				end
979
			end
980
			table.insert(Hit,{hum,time()})
981
		end
982
	end
983
end
984
985
function ClosestPart(pos,range)
986
	local mag,closest = math.huge;
987
	for _,v in next, getRegion(pos,range or 10,{Char}) do
988
		if((v.CFrame.p-pos).magnitude < mag)then
989
			mag = (v.CFrame.p-pos).magnitude
990
			closest = v
991
		end
992
	end
993
	return closest
994
end
995
996
function AOEBanish(pos,range)
997
	local mag,closest = math.huge;
998
	for _,v in next, getRegion(pos,range or 10,{Char}) do
999
		local who = v.Parent
1000
		if((v.CFrame.p-pos).magnitude < mag and who and who ~= workspace and not Char:IsAncestorOf(v))then
1001
			local plr = S.Players:GetPlayerFromCharacter(who)
1002
			if(plr)then
1003
				BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
1004
					c:destroy()
1005
				end)
1006
			end
1007
			warn("Banished "..who.Name)
1008
			if(who:FindFirstChild'Head' and Hum.Health > 0)then
1009
				ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
1010
			end
1011
			OnceWas(who)
1012
		end
1013
	end
1014
end
1015
1016
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
1017
	for _,v in next, getRegion(where,range,{Char}) do
1018
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1019
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
1020
		end
1021
	end
1022
end
1023
1024
function AOEHeal(where,range,amount)
1025
	local healed = {}
1026
	for _,v in next, getRegion(where,range,{Char}) do
1027
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1028
		if(hum and not healed[hum])then
1029
			hum.Health = hum.Health + amount
1030
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1031
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1032
			end
1033
		end
1034
	end
1035
end
1036
1037
function CastRay(startPos,endPos,range,ignoreList)
1038
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1039
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1040
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1041
end
1042
1043
--// Attack Functions \\--
1044
1045
1046
function Show_Mercy()
1047
	Chat "I will show you mercy."
1048
	ShowDamage((Head.CFrame * CF.N(0, 0, (Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "DEBANISHED", 1.5, C3.N(.7,0,0))
1049
1050
	for p,v in next, BanishedEvents do
1051
		warn("Unbanished "..p.Name)
1052
		v:disconnect()
1053
		BanishedEvents[p] = nil
1054
	end
1055
end
1056
1057
function Banishing_Storm()
1058
	Attack = true
1059
	NeutralAnims = false
1060
	Hum.AutoRotate = false
1061
	for i = 0, 2.3, .1 do
1062
		swait()
1063
		Turn(Mouse.Hit.p)
1064
		local Alpha = .15
1065
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1066
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1067
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1068
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1069
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1070
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1071
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1072
	end
1073
	local numberFall = 0;
1074
	repeat
1075
		for i = 0, .8, 0.1 do
1076
			swait()
1077
			Turn(Mouse.Hit.p)
1078
			local Alpha = .3
1079
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1080
			LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1081
			RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1082
			LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1083
			RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
1084
			NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1085
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
1086
		end
1087
		Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1088
		local part,pos,dist = Shoot(Barrel.CFrame.p,Barrel.CFrame*CF.N(0,-1500,0).p)
1089
		if(not part)then
1090
			numberFall = numberFall + 1
1091
		end
1092
		Effect{
1093
			Effect='ResizeAndFade',
1094
			Frames=45,
1095
			Size=V3.N(.1,.1,.1),
1096
			CFrame=Barrel.CFrame,
1097
			Mesh ={MeshType=Enum.MeshType.Sphere},
1098
			Color=BrickColor.new'Really red',
1099
			FXSettings={
1100
				EndSize=V3.N(.05,.05,.05),
1101
				EndIsIncrement=true,
1102
			}
1103
		}
1104
		Effect{
1105
			Effect='ResizeAndFade',
1106
			Frames=45,
1107
			Size=V3.N(.1,.1,.1),
1108
			CFrame=Barrel.CFrame,
1109
			Mesh ={MeshType=Enum.MeshType.Sphere},
1110
			Color=BrickColor.new'Really red',
1111
			FXSettings={
1112
				EndSize=V3.N(.1,.1,.1),
1113
				EndIsIncrement=true,
1114
			}
1115
		}
1116
		for i = 0, .7, 0.1 do
1117
			swait()
1118
			Turn(Mouse.Hit.p)
1119
			local Alpha = .3
1120
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1121
			LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1122
			RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1123
			LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1124
			RS.C0 = clerp(RS.C0,CFrame.new(1.47678053, 0.526562393, 0.174270749, 0.947701395, 0.126782924, 0.292896599, 0.194988653, -0.956529498, -0.216866404, 0.252669275, 0.262636065, -0.931225359),Alpha)
1125
			NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1126
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110761039, -0.749590993, -0.415038049, 5.96046448e-07, -4.7236681e-06, 1.00000012, -0.500009775, 0.866019845, 4.39817086e-06, -0.866019845, -0.500009775, -1.90734863e-06),Alpha)
1127
		end
1128
	until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z)
1129
	delay(2, function()
1130
		for i = 1, numberFall*2 do
1131
			local part,pos,dist = ClosestPart(Mouse.Hit.p,2),Mouse.Hit.p+V3.N(M.RNG(-100,100)/100,0,M.RNG(-100,100)/100),1500
1132
			Effect{
1133
				Effect='Fade',
1134
				Frames=15,
1135
				Size=V3.N(.15,dist,.15),
1136
				CFrame=CF.N(pos)*CF.N(0,dist/2,0),
1137
				Color=BrickColor.new'Really red',
1138
			}
1139
			Effect{
1140
				Effect='ResizeAndFade',
1141
				Frames=45,
1142
				Size=V3.N(.5,.5,.5),
1143
				CFrame=CF.N(pos),
1144
				Mesh ={MeshType=Enum.MeshType.Sphere},
1145
				Color=BrickColor.new'Really red',
1146
				FXSettings={
1147
					EndSize=V3.N(.05,.05,.05),
1148
					EndIsIncrement=true,
1149
				}
1150
			}
1151
			for i = 1, 5 do
1152
				Effect{
1153
					Effect='ResizeAndFade',
1154
					Frames=65,
1155
					Size=V3.N(.2,.2,1),
1156
					CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
1157
					Mesh = {MeshType=Enum.MeshType.Sphere},
1158
					Material=Enum.Material.Neon,
1159
					Color=BrickColor.new'Really red',
1160
					FXSettings={
1161
						EndSize=V3.N(.005,.005,.05),
1162
						EndIsIncrement=true,
1163
					}
1164
				}	
1165
			end
1166
			if(part and part.Parent and part.Parent ~= workspace)then
1167
				local part = part
1168
				local who = part.Parent
1169
				OnceWas(who)
1170
				local plr = S.Players:GetPlayerFromCharacter(who)
1171
				if(plr)then
1172
					BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
1173
						c:destroy()
1174
					end)
1175
				end
1176
				if(who:FindFirstChild'Head' and Hum.Health > 0)then
1177
					ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
1178
				end
1179
			end
1180
			swait(5)
1181
		end	
1182
	end)
1183
	Hum.AutoRotate = true
1184
	Attack = false
1185
	NeutralAnims = true
1186
end
1187
1188
function Spectral_Banish()
1189
	Attack = true
1190
	Chat "If you desire to be a ghost.."
1191
	swait(120)
1192
	Chat "Then move on to the afterlife!"
1193
	NeutralAnims = false
1194
	Hum.AutoRotate = false	
1195
	for i = 0, 6, .1 do
1196
		swait()
1197
		Turn(Mouse.Hit.p)
1198
		local Alpha = .15
1199
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1200
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1201
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1202
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1203
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1204
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1205
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1206
	end
1207
	for i = 0, .8, 0.1 do
1208
		swait()
1209
		Turn(Mouse.Hit.p)
1210
		local Alpha = .3
1211
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1212
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1213
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1214
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1215
		RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
1216
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1217
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
1218
	end
1219
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1220
	Effect{
1221
		Effect='ResizeAndFade',
1222
		Frames=45,
1223
		Size=V3.N(.1,.1,.1),
1224
		CFrame=Barrel.CFrame,
1225
		Mesh ={MeshType=Enum.MeshType.Sphere},
1226
		Color=BrickColor.new'Really red',
1227
		FXSettings={
1228
			EndSize=V3.N(.05,.05,.05),
1229
			EndIsIncrement=true,
1230
		}
1231
	}
1232
	Effect{
1233
		Effect='ResizeAndFade',
1234
		Frames=45,
1235
		Size=V3.N(.1,.1,.1),
1236
		CFrame=Barrel.CFrame,
1237
		Mesh ={MeshType=Enum.MeshType.Sphere},
1238
		Color=BrickColor.new'Really red',
1239
		FXSettings={
1240
			EndSize=V3.N(.1,.1,.1),
1241
			EndIsIncrement=true,
1242
		}
1243
	}
1244
	for i = 1, 5 do
1245
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1246
		local cf = Barrel.CFrame
1247
		Effect{
1248
			Effect='ResizeAndFade',
1249
			Frames=65,
1250
			Size=V3.N(.2,.2,1),
1251
			CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
1252
			Mesh = {MeshType=Enum.MeshType.Sphere},
1253
			Material=Enum.Material.Neon,
1254
			Color=BrickColor.new'Really red',
1255
			MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
1256
			FXSettings={
1257
				EndSize=V3.N(.005,.005,.05),
1258
				EndIsIncrement=true,
1259
			}
1260
		}	
1261
	end
1262
	Effect{
1263
		Effect='Fade',
1264
		Frames=35,
1265
		Size=V3.N(.15,2048,.15),
1266
		CFrame=CF.N(Barrel.CFrame.p)*CF.N(0,2048/2,0),
1267
		Color=BrickColor.new'Really red',
1268
	}
1269
	for i = 0, .8, .1 do
1270
		swait()
1271
		Turn(Mouse.Hit.p)
1272
		local Alpha = .15
1273
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1274
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1275
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1276
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1277
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1278
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1279
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1280
	end
1281
	for _,v in next, S.Players:players() do
1282
		if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then
1283
			pcall(function()
1284
				v.Character.Parent = workspace
1285
				local tor = v.Character:FindFirstChild'Head'
1286
				Effect{
1287
					Effect='Fade',
1288
					Frames=15,
1289
					Size=V3.N(.15,2048,.15),
1290
					CFrame=CF.N(tor.CFrame.p)*CF.N(0,2048/2,0),
1291
					Color=BrickColor.new'Really red',
1292
				}
1293
				Effect{
1294
					Effect='ResizeAndFade',
1295
					Frames=45,
1296
					Size=V3.N(.5,.5,.5),
1297
					CFrame=CF.N(tor.CFrame.p),
1298
					Mesh ={MeshType=Enum.MeshType.Sphere},
1299
					Color=BrickColor.new'Really red',
1300
					FXSettings={
1301
						EndSize=V3.N(.05,.05,.05),
1302
						EndIsIncrement=true,
1303
					}
1304
				}
1305
				for i = 1, 5 do
1306
					Effect{
1307
						Effect='ResizeAndFade',
1308
						Frames=65,
1309
						Size=V3.N(.2,.2,1),
1310
						CFrame=CF.N(CF.N(tor.CFrame.p)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,tor.CFrame.p),
1311
						Mesh = {MeshType=Enum.MeshType.Sphere},
1312
						Material=Enum.Material.Neon,
1313
						Color=BrickColor.new'Really red',
1314
						FXSettings={
1315
							EndSize=V3.N(.005,.005,.05),
1316
							EndIsIncrement=true,
1317
						}
1318
					}	
1319
				end
1320
				local asd = v.Character;
1321
				OnceWas(asd)
1322
				v.Character:destroy()
1323
				BanishedEvents[v] = v.CharacterAdded:connect(function(c)
1324
					c:destroy()
1325
				end)
1326
			end)
1327
		end
1328
	end
1329
	Hum.AutoRotate = true
1330
	Attack = false
1331
	NeutralAnims = true
1332
end
1333
1334
function Teleport()
1335
	Attack = true
1336
	NeutralAnims = false
1337
	Hum.AutoRotate = false
1338
	repeat
1339
		Turn(Mouse.Hit.p)
1340
		swait()
1341
		local Alpha = .1
1342
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1343
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1344
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1345
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1346
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1347
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1348
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1349
	until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
1350
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1351
	local pos,dist = Mouse.Hit.p,(Barrel.CFrame.p-Mouse.Hit.p).magnitude
1352
	Effect{
1353
		Effect='ResizeAndFade',
1354
		Frames=45,
1355
		Size=V3.N(.1,.1,.1),
1356
		CFrame=Barrel.CFrame,
1357
		Mesh ={MeshType=Enum.MeshType.Sphere},
1358
		Color=BrickColor.new'Really red',
1359
		FXSettings={
1360
			EndSize=V3.N(.05,.05,.05),
1361
			EndIsIncrement=true,
1362
		}
1363
	}
1364
	Effect{
1365
		Effect='ResizeAndFade',
1366
		Frames=45,
1367
		Size=V3.N(.1,.1,.1),
1368
		CFrame=Barrel.CFrame,
1369
		Mesh ={MeshType=Enum.MeshType.Sphere},
1370
		Color=BrickColor.new'Really red',
1371
		FXSettings={
1372
			EndSize=V3.N(.1,.1,.1),
1373
			EndIsIncrement=true,
1374
		}
1375
	}
1376
1377
	Effect{
1378
		Effect='Fade',
1379
		Frames=15,
1380
		Size=V3.N(.15,.15,dist),
1381
		CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
1382
		Color=BrickColor.new'Really red',
1383
	}
1384
	for i = 0, .3, .05 do
1385
		swait()
1386
		local Alpha = .3
1387
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1388
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1389
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1390
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1391
		RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
1392
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1393
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
1394
	end
1395
	OnceWas(Char,true)
1396
	Torso.CFrame = CF.N(pos)*CF.N(0,3,0)
1397
	for i = 1, 15 do
1398
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1399
		local cf = Torso.CFrame
1400
		Effect{
1401
			Effect='ResizeAndFade',
1402
			Frames=65,
1403
			Size=V3.N(2,2,10),
1404
			CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
1405
			Mesh = {MeshType=Enum.MeshType.Sphere},
1406
			Material=Enum.Material.Neon,
1407
			Color=BrickColor.new'Really red',
1408
			MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
1409
			FXSettings={
1410
				EndSize=V3.N(.005,.005,.05),
1411
				EndIsIncrement=true,
1412
			}
1413
		}	
1414
	end
1415
	OnceWas(Char,true)
1416
	for i = 0, .4, .05 do
1417
		swait()
1418
		local Alpha = .3
1419
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1420
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1421
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1422
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1423
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1424
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1425
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1426
	end
1427
	Attack = false
1428
	NeutralAnims = true
1429
	Hum.AutoRotate = true
1430
end
1431
1432
function BGone()
1433
	Attack = true
1434
	NeutralAnims = false
1435
	Hum.AutoRotate = false
1436
	Chat "Be gone.."
1437
	--repeat 
1438
	for i = 0, 9, .1 do
1439
		Turn(Mouse.Hit.p)
1440
		swait()
1441
		Hum.WalkSpeed = 0
1442
		local Alpha = .1
1443
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0296121463, -0.249109969, -0.153551444, -0.000328990631, -0.0094739655, -0.999952853, 0.204196915, 0.978885293, -0.0093415454, 0.978927732, -0.204190359, 0.0016125096),Alpha)
1444
		LH.C0 = clerp(LH.C0,CFrame.new(-0.475788742, -0.651965797, 0.0191618577, 0.978805363, 0.204197079, 0.0156120053, -0.204313993, 0.978885233, 0.00628500246, -0.0139989806, -0.0093415454, 0.999858379),Alpha)
1445
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535633, -0.912865818, 0.0149653442, 0.999878168, 5.14090061e-06, 0.0156120053, -0.000103279948, 0.999980271, 0.00628500246, -0.0156116625, -0.00628584996, 0.999858379),Alpha)
1446
		LS.C0 = clerp(LS.C0,CFrame.new(-1.29815638, 0.566930115, -0.00661327224, -0.237626657, 0.971231222, 0.0156120053, -0.971307039, -0.237746239, 0.00628500246, 0.00981588662, -0.0136705656, 0.999858379),Alpha)
1447
		RS.C0 = clerp(RS.C0,CFrame.new(1.24513125, 0.449408412, -0.155189604, 0.502771139, -0.519900203, -0.690597773, 0.303394169, 0.854222655, -0.422203362, 0.809427798, 0.00274830475, 0.587213099),Alpha)
1448
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0153051838, 1.498806, -0.0364812165, 1.34855509e-06, 0.0477146953, 0.998861074, -0.00628432725, 0.998841345, -0.0477137454, -0.999980271, -0.00627710624, 0.000301202759),Alpha)
1449
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110760681, -0.749610901, -0.415069938, -1.63912773e-06, 9.19401646e-06, 1.00000024, -0.500005245, 0.866022348, -8.86109865e-06, -0.866022408, -0.500005245, 3.1888485e-06),Alpha)
1450
	end
1451
	--until not S.UserInputService:IsKeyDown(Enum.KeyCode.V)
1452
	
1453
	for i = 0, .7, 0.1 do
1454
		swait()
1455
		Hum.WalkSpeed = 0
1456
		local Alpha = .3
1457
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00766070001, -0.269241363, -0.0518192649, 0.00021806825, 0.00368537591, 0.99999094, -0.166544884, 0.9860273, -0.00359759619, -0.986031651, -0.166542619, 0.000828802586),Alpha)
1458
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497863114, -0.984335184, 0.0215952508, 0.987798393, 0.154953942, 0.0156120034, -0.155066714, 0.987884164, 0.00628500665, -0.0144489631, -0.00862922147, 0.999858379),Alpha)
1459
		RH.C0 = clerp(RH.C0,CFrame.new(0.462316692, -0.882526457, 0.015341443, 0.985910237, -0.166545048, 0.0156120034, 0.166465312, 0.9860273, 0.00628500665, -0.0164405983, -0.00359759573, 0.999858379),Alpha)
1460
		LS.C0 = clerp(LS.C0,CFrame.new(-1.34305215, 0.64557004, 0.206238627, 0.819938838, 0.417069167, 0.392114401, -0.412350535, 0.905431569, -0.100800663, -0.397073597, -0.0790382028, 0.914377153),Alpha)
1461
		RS.C0 = clerp(RS.C0,CFrame.new(1.3656987, 0.557721138, -0.0314715505, 0.0156120034, -0.985910237, 0.166545048, 0.00628500665, -0.166465312, -0.9860273, 0.999858379, 0.0164405983, 0.00359759573),Alpha)
1462
		NK.C0 = clerp(NK.C0,CFrame.new(0.0260951146, 1.49902618, -0.00289419782, -1.0067597e-06, 0.0574942529, -0.998345912, 0.00628517801, 0.998326182, 0.0574931316, 0.999980211, -0.00627472438, -0.000362364575),Alpha)
1463
		HW.C0 = clerp(HW.C0,CFrame.new(-0.11075601, -0.749610424, -0.415073156, 0, 0, 1, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0),Alpha)
1464
	end
1465
1466
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1467
	Sound(Barrel,415700134,1.6,10,false,true,true)
1468
	Sound(Barrel,138677306,1.2,7,false,true,true)
1469
	coroutine.wrap(function()
1470
		local cf = Root.CFrame * CF.N(0,0,-2)
1471
		for i = 1, 100 do
1472
			Effect{
1473
				Effect='ResizeAndFade',
1474
				CFrame = cf*CF.A(M.R(90),0,M.R(90)),
1475
				Size=V3.N(2,5,5),
1476
				Material=Enum.Material.Neon,
1477
				Color=BrickColor.new'Crimson',
1478
				Shape='Cylinder',
1479
				FXSettings={
1480
					EndSize=V3.N(0,.3,.3),
1481
					EndIsIncrement=true
1482
				}
1483
			}
1484
			for i = 1, 3 do
1485
				local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1486
				Effect{
1487
					Effect='ResizeAndFade',
1488
					Frames=65,
1489
					Size=V3.N(1,1,1),
1490
					CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-10).p,cf.p),
1491
					Mesh = {MeshType=Enum.MeshType.Sphere},
1492
					Material=Enum.Material.Neon,
1493
					Color=BrickColor.new'Really red',
1494
					MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-50).p,cf.p).p,
1495
					FXSettings={
1496
						EndSize=V3.N(0,0,.3),
1497
						EndIsIncrement=true,
1498
					}
1499
				}	
1500
			end
1501
			AOEBanish(cf.p,8)
1502
			cf = cf*CF.N(0,0,-2)
1503
			swait()
1504
		end
1505
	end)()
1506
	swait(30)
1507
	Hum.WalkSpeed = 16
1508
	Attack = false
1509
	NeutralAnims = true
1510
	Hum.AutoRotate = true
1511
end
1512
function Banisher_Bullet()
1513
	Attack = true
1514
	NeutralAnims = false
1515
	Hum.AutoRotate = false
1516
	for i = 0, .4, .1/3 do
1517
		Turn(Mouse.Hit.p)
1518
		swait()
1519
		local Alpha = .1
1520
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1521
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1522
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1523
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1524
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1525
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1526
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1527
	end
1528
	repeat
1529
		for i = 0, .2, .1/3 do
1530
			Turn(Mouse.Hit.p)
1531
			swait()
1532
			local Alpha = .1
1533
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1534
			LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1535
			RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1536
			LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1537
			RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
1538
			NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1539
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
1540
		end
1541
		Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1542
		Shoot(Barrel.CFrame.p,Mouse.Hit.p)
1543
		for i = 0, .3, .1/3 do
1544
			swait()
1545
			local Alpha = .1
1546
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1547
			LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1548
			RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1549
			LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1550
			RS.C0 = clerp(RS.C0,CFrame.new(1.46904922, 0.532365739, -0.0222326554, 0.0156120034, -0.987360775, 0.157718793, 0.00628500059, -0.157637998, -0.987477064, 0.999858379, 0.0164077543, 0.00374451769),Alpha)
1551
			NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1552
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749605894, -0.415075004, 0, 0, 1, -0.50000155, 0.866024613, 0, -0.866024613, -0.50000149, 0),Alpha)
1553
		end
1554
	until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
1555
	Hum.AutoRotate = true
1556
	Attack = false
1557
	NeutralAnims = true
1558
end
1559
1560
function Taunt()
1561
	Attack = true
1562
	NeutralAnims = false
1563
	local taunt = 1 --M.RNG(1,3)
1564
	if(taunt == 1)then		
1565
		
1566
		local rad = 0
1567
		for i = 0, 6, 0.1 do
1568
			swait()
1569
			rad = rad + 35
1570
			local Alpha = .3
1571
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1572
			LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
1573
			RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
1574
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
1575
			RS.C0 = clerp(RS.C0,CFrame.new(1.41887283, 0.461011291, -0.0306870341, 0.0158389043, -0.994383454, -0.104623824, 0.00844715256, 0.104766518, -0.994461119, 0.999836862, 0.0148673952, 0.0100591201),Alpha)
1576
			NK.C0 = clerp(NK.C0,CFrame.new(8.88854265e-06, 1.49895382, -0.0144050419, 0.566473544, 0.0473791771, -0.82271415, 0.00518015958, 0.99812144, 0.0610474497, 0.824061036, -0.0388435796, 0.56516397),Alpha)
1577
			HW.C0 = clerp(HW.C0,CFrame.new(-0.11075747, -0.749606431, -0.415068656, -5.63569483e-06, -1.58343755e-06, 1.00000012, -0.500001132, 0.866024792, -1.44650403e-06, -0.866024852, -0.500001192, -5.67225288e-06)*CF.A(0,0,M.R(rad)),Alpha)
1578
		end
1579
		Chat (TauntDialogues[M.RNG(1,#TauntDialogues)])
1580
		for i = 0, 6, 0.1 do
1581
			swait()
1582
			local Alpha = .3
1583
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1584
			LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
1585
			RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
1586
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
1587
			RS.C0 = clerp(RS.C0,CFrame.new(1.30098641, 0.458334863, -0.45630464, 0.97372508, 0.226236522, 0.0259280894, 0.00073058781, 0.110756524, -0.99384743, -0.227716282, 0.967752993, 0.10768114),Alpha)
1588
			NK.C0 = clerp(NK.C0,CFrame.new(8.21147114e-06, 1.49895406, -0.0144038275, 0.99988234, -0.000873879122, 0.0151748769, -9.55477299e-05, 0.997964978, 0.0637657493, -0.015199719, -0.0637597144, 0.997847497),Alpha)
1589
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110763341, -0.749599576, -0.415068239, -6.5267086e-06, -2.71201134e-06, 1.00000012, -0.500001013, 0.866024971, -9.23871994e-07, -0.866024971, -0.500001013, -7.01099634e-06),Alpha)
1590
		end
1591
	end
1592
	Attack = false
1593
	NeutralAnims = true	
1594
end
1595
1596
Mouse.KeyDown:connect(function(k)
1597
	if(Attack)then return end
1598
	if(k == 'x')then Show_Mercy() end
1599
	if(k == 'z')then Banishing_Storm() end
1600
	if(k == 'b')then Spectral_Banish() end
1601
	if(k == 'c')then Teleport() end
1602
	if(k == 'v')then BGone() end
1603
	if(k == 't')then Taunt() end
1604
	
1605
end)
1606
Mouse.Button1Down:connect(function()
1607
	if(Attack)then return end
1608
	Banisher_Bullet()
1609
end)
1610
--// Wrap it all up \\--
1611
1612
Plr.Chatted:connect(function(m)
1613
	local succ,text = pcall(function() return game:service'Chat':FilterStringForBroadcast(m,Plr) end)
1614
	if(not succ)then
1615
		text = string.rep("_",#text)
1616
	end
1617
	Chat(text)
1618
end)
1619
while true do
1620
	swait()
1621
	Sine = Sine + Change
1622
	--[[if(not Music or not Music.Parent)then
1623
		local a = Music.TimePosition
1624
		Music = Sound(Char,MusicID,1,1,true,false,true)
1625
		Music.Name = 'Music'
1626
		Music.TimePosition = a
1627
	end
1628
	Music.Volume = 1
1629
	Music.Pitch = 1
1630
	Music.Playing = true]]
1631
	Sine = Sine + Change
1632
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1633
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1634
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1635
	if(State == 'Walk')then
1636
		local wsVal = 32 / (Hum.WalkSpeed/14)
1637
		local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1638
		Change = 2
1639
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1640
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1641
	else
1642
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1643
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1644
	end	
1645
	if(NeutralAnims)then	
1646
		if(State == 'Idle')then
1647
			Change = .5
1648
			local Alpha = .1
1649
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.95311994e-13, 0.00629388914+.2*M.C(Sine/20), 1.41759301e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1650
			LH.C0 = clerp(LH.C0,CFrame.new(-0.560905516, -0.984790266-.2*M.C(Sine/20), 0.0225828942, 0.997905374, 0.0627432317, 0.0156119671, -0.062847726, 0.998003423, 0.00628523249, -0.0151864393, -0.00725326827, 0.999856234),Alpha)
1651
			RH.C0 = clerp(RH.C0,CFrame.new(0.507978499, -0.98526901-.2*M.C(Sine/20), 0.0152739538, 0.995106399, -0.0975458771, 0.0156119671, 0.0974583924, 0.995219886, 0.00628523249, -0.016150441, -0.00473298226, 0.999856234),Alpha)
1652
			LS.C0 = clerp(LS.C0,CFrame.new(-0.997352481, 0.328557909+.1*M.C(Sine/20), 0.373372614, 0.726782799, -0.595508456, 0.342274755, 0.369578063, 0.759076476, 0.535924494, -0.578960299, -0.263003558, 0.771770597),Alpha)
1653
			RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589+.1*M.C(Sine/20), 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
1654
			NK.C0 = clerp(NK.C0,CFrame.new(4.35163702e-06, 1.4989562, -0.0144046843, 0.99999553, 3.67523171e-07, -1.62050128e-07, -3.56434612e-07, 0.997964919, 0.0637686774, 1.8440187e-07, -0.0637684539, 0.997960329)*CF.A(M.R(-6*-M.C(Sine/20)),0,0),Alpha)
1655
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110785089, -0.749598742, -0.415072441, 2.87592411e-06, 1.69873238e-06, 1.00000012, -0.500000358, 0.866025329, 0, -0.866025269, -0.500000358, 3.33799494e-06),Alpha)
1656
		elseif(State == 'Walk')then
1657
			local wsVal = 32 / (Hum.WalkSpeed/14)
1658
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1659
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1660
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1661
			LH.C0 = LH.C0:lerp(LHC0,Alpha)
1662
			RH.C0 = RH.C0:lerp(RHC0,Alpha)
1663
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1664
			RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589, 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
1665
		elseif(State == 'Jump' or State == 'Fall')then
1666
			if(Walking)then
1667
				local Alpha = .1
1668
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1669
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1670
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1671
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1672
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1673
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1674
			else
1675
				local Alpha = .1
1676
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1677
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1678
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1679
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1680
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1681
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1682
			end
1683
		elseif(State == 'Paralyzed')then
1684
			-- paralyzed
1685
		elseif(State == 'Sit')then
1686
			-- sit
1687
		end
1688
	end
1689
end