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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | - | player = game.Players.LocalPlayer |
2 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
3 | do | |
4 | - | mouse = player:GetMouse() |
4 | + | print("I like Oreos - Oreo was here") |
5 | script.Parent = Player.Character | |
6 | - | print("WHAT UP") |
6 | + | |
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | wait() | |
84 | player = owner | |
85 | char = player.Character | |
86 | ||
87 | ||
88 | print("UR MUM GAY") | |
89 | ||
90 | armed = false | |
91 | canfire = false | |
92 | enabled = true | |
93 | equipped = false | |
94 | ||
95 | mouse.Icon = "rbxassetid://311756275" | |
96 | ||
97 | rightshoulder = char.Torso["Right Shoulder"]:Clone() | |
98 | leftshoulder = char.Torso["Left Shoulder"]:Clone() | |
99 | torso = char.HumanoidRootPart.RootJoint:Clone() | |
100 | ||
101 | hed = Instance.new("Weld", char.Torso) | |
102 | hed.Part0 = char.Torso | |
103 | hed.Part1 = char.Head | |
104 | hed.C0 = CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0) | |
105 | ||
106 | -- the bow stuff | |
107 | ||
108 | bow = Instance.new("Model") | |
109 | bow.Parent = game.Workspace | |
110 | bow.Name = "bow" | |
111 | ||
112 | handle = Instance.new("Part") | |
113 | handle.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.79998732, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
114 | handle.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003) | |
115 | handle.BrickColor = BrickColor.new("Pine Cone") | |
116 | handle.Friction = 0.30000001192093 | |
117 | handle.Shape = Enum.PartType.Block | |
118 | handle.Name = "Handle" | |
119 | handle.Parent = bow | |
120 | handle.CanCollide = false | |
121 | ||
122 | leg2 = Instance.new("Part") | |
123 | leg2.CFrame = CFrame.new(Vector3.new(-48.1999931, 1.25002313, -58.2000008)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
124 | leg2.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003) | |
125 | leg2.BrickColor = BrickColor.new("Pine Cone") | |
126 | leg2.Friction = 0.30000001192093 | |
127 | leg2.Shape = Enum.PartType.Block | |
128 | leg2.Name = "Leg2" | |
129 | leg2.Parent = bow | |
130 | leg2.CanCollide = false | |
131 | ||
132 | cap2 = Instance.new("Part") | |
133 | cap2.CFrame = CFrame.new(Vector3.new(-48.2000046, 0.300019979, -58.2000008)) * CFrame.Angles(1.5707963705063, 0, -0) | |
134 | cap2.TopSurface = Enum.SurfaceType.Smooth | |
135 | cap2.BottomSurface = Enum.SurfaceType.Smooth | |
136 | cap2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
137 | cap2.BrickColor = BrickColor.new("Pine Cone") | |
138 | cap2.Friction = 0.30000001192093 | |
139 | cap2.Shape = Enum.PartType.Cylinder | |
140 | cap2.Name = "Cap2" | |
141 | cap2.Parent = bow | |
142 | cap2.CanCollide = false | |
143 | ||
144 | joint2 = Instance.new("Part") | |
145 | joint2.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.19999003, -58.2000237)) * CFrame.Angles(1.5707963705063, 0, -0) | |
146 | joint2.TopSurface = Enum.SurfaceType.Smooth | |
147 | joint2.BottomSurface = Enum.SurfaceType.Smooth | |
148 | joint2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
149 | joint2.BrickColor = BrickColor.new("Pine Cone") | |
150 | joint2.Friction = 0.30000001192093 | |
151 | joint2.Shape = Enum.PartType.Cylinder | |
152 | joint2.Name = "Joint2" | |
153 | joint2.Parent = bow | |
154 | joint2.CanCollide = false | |
155 | ||
156 | joint1 = Instance.new("Part") | |
157 | joint1.CFrame = CFrame.new(Vector3.new(-48.2000008, 3.39998126, -58.2000275)) * CFrame.Angles(1.5707963705063, 0, -0) | |
158 | joint1.TopSurface = Enum.SurfaceType.Smooth | |
159 | joint1.BottomSurface = Enum.SurfaceType.Smooth | |
160 | joint1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
161 | joint1.BrickColor = BrickColor.new("Pine Cone") | |
162 | joint1.Friction = 0.30000001192093 | |
163 | joint1.Shape = Enum.PartType.Cylinder | |
164 | joint1.Name = "Joint1" | |
165 | joint1.Parent = bow | |
166 | joint1.CanCollide = false | |
167 | ||
168 | leg1 = Instance.new("Part") | |
169 | leg1.CFrame = CFrame.new(Vector3.new(-48.1999931, 4.35000753, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
170 | leg1.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003) | |
171 | leg1.BrickColor = BrickColor.new("Pine Cone") | |
172 | leg1.Friction = 0.30000001192093 | |
173 | leg1.Shape = Enum.PartType.Block | |
174 | leg1.Name = "Leg1" | |
175 | leg1.Parent = bow | |
176 | leg1.CanCollide = false | |
177 | ||
178 | cap1 = Instance.new("Part") | |
179 | cap1.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
180 | cap1.TopSurface = Enum.SurfaceType.Smooth | |
181 | cap1.BottomSurface = Enum.SurfaceType.Smooth | |
182 | cap1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
183 | cap1.BrickColor = BrickColor.new("Pine Cone") | |
184 | cap1.Friction = 0.30000001192093 | |
185 | cap1.Shape = Enum.PartType.Cylinder | |
186 | cap1.Name = "Cap1" | |
187 | cap1.Parent = bow | |
188 | cap1.CanCollide = false | |
189 | ||
190 | stringpart = Instance.new("Part") | |
191 | stringpart.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
192 | stringpart.TopSurface = Enum.SurfaceType.Smooth | |
193 | stringpart.BottomSurface = Enum.SurfaceType.Smooth | |
194 | stringpart.Size = Vector3.new(0.1, 0.1, 0.1) | |
195 | stringpart.Transparency = 1 | |
196 | stringpart.BrickColor = BrickColor.new("Mid grey") | |
197 | stringpart.Friction = 0.30000001192093 | |
198 | stringpart.Shape = Enum.PartType.Cylinder | |
199 | stringpart.Name = "StringAttachment" | |
200 | stringpart.Parent = bow | |
201 | stringpart.CanCollide = false | |
202 | ||
203 | arrow = Instance.new("Model") | |
204 | arrow.Parent = game.Workspace | |
205 | arrow.Name = "arrow" | |
206 | ||
207 | feather1 = Instance.new("WedgePart") | |
208 | feather1.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90000844, -56.1500168)) * CFrame.Angles(-0, 0, -0) | |
209 | feather1.TopSurface = Enum.SurfaceType.Smooth | |
210 | feather1.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
211 | feather1.BrickColor = BrickColor.new("Crimson") | |
212 | feather1.Friction = 0.30000001192093 | |
213 | feather1.Name = "Feather" | |
214 | feather1.Parent = arrow | |
215 | feather1.CanCollide = false | |
216 | feather1.Transparency = 1 | |
217 | ||
218 | feather2 = Instance.new("WedgePart") | |
219 | feather2.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50003171, -56.1500168)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
220 | feather2.TopSurface = Enum.SurfaceType.Smooth | |
221 | feather2.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
222 | feather2.BrickColor = BrickColor.new("Crimson") | |
223 | feather2.Friction = 0.30000001192093 | |
224 | feather2.Name = "Feather" | |
225 | feather2.Parent = arrow | |
226 | feather2.CanCollide = false | |
227 | feather2.Transparency = 1 | |
228 | ||
229 | arrowhead = Instance.new("WedgePart") | |
230 | arrowhead.CFrame = CFrame.new(Vector3.new(-48.2999992, 2.80002427, -59.4500008)) * CFrame.Angles(-0, 0, -0) | |
231 | arrowhead.TopSurface = Enum.SurfaceType.Smooth | |
232 | arrowhead.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
233 | arrowhead.Friction = 0.30000001192093 | |
234 | arrowhead.Name = "Arrowhead" | |
235 | arrowhead.Parent = arrow | |
236 | arrowhead.CanCollide = false | |
237 | arrowhead.Transparency = 1 | |
238 | ||
239 | arrowcap = Instance.new("Part") | |
240 | arrowcap.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
241 | arrowcap.TopSurface = Enum.SurfaceType.Smooth | |
242 | arrowcap.BottomSurface = Enum.SurfaceType.Smooth | |
243 | arrowcap.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
244 | arrowcap.BrickColor = BrickColor.new("Dirt brown") | |
245 | arrowcap.Friction = 0.30000001192093 | |
246 | arrowcap.Shape = Enum.PartType.Cylinder | |
247 | arrowcap.Name = "ArrowCap" | |
248 | arrowcap.Parent = arrow | |
249 | arrowcap.CanCollide = false | |
250 | arrowcap.Transparency = 1 | |
251 | ||
252 | arrowbody = Instance.new("Part") | |
253 | arrowbody.CFrame = CFrame.new(Vector3.new(0, 3, 0)) * CFrame.Angles(-0, 0, -0) | |
254 | arrowbody.Size = Vector3.new(0.200000003, 0.200000003, 3.60000014) | |
255 | arrowbody.BrickColor = BrickColor.new("Dirt brown") | |
256 | arrowbody.Friction = 0.30000001192093 | |
257 | arrowbody.Shape = Enum.PartType.Block | |
258 | arrowbody.Name = "ArrowBody" | |
259 | arrowbody.Parent = arrow | |
260 | arrowbody.CanCollide = false | |
261 | arrowbody.Transparency = 1 | |
262 | ||
263 | feather3 = Instance.new("WedgePart") | |
264 | feather3.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50004983, -55.9500198)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
265 | feather3.TopSurface = Enum.SurfaceType.Smooth | |
266 | feather3.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
267 | feather3.BrickColor = BrickColor.new("Crimson") | |
268 | feather3.Friction = 0.30000001192093 | |
269 | feather3.Name = "Feather" | |
270 | feather3.Parent = arrow | |
271 | feather3.CanCollide = false | |
272 | feather3.Transparency = 1 | |
273 | ||
274 | feather4 = Instance.new("WedgePart") | |
275 | feather4.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90003037, -55.9500198)) * CFrame.Angles(-0, 0, -0) | |
276 | feather4.TopSurface = Enum.SurfaceType.Smooth | |
277 | feather4.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
278 | feather4.BrickColor = BrickColor.new("Crimson") | |
279 | feather4.Friction = 0.30000001192093 | |
280 | feather4.Name = "Feather" | |
281 | feather4.Parent = arrow | |
282 | feather4.CanCollide = false | |
283 | feather4.Transparency = 1 | |
284 | ||
285 | -- the welds | |
286 | ||
287 | whandle = Instance.new("Weld", char["Left Arm"]) | |
288 | whandle.Part0 = char.Torso | |
289 | whandle.Part1 = handle | |
290 | whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45)) | |
291 | ||
292 | wstringpart = Instance.new("Weld", handle) | |
293 | wstringpart.Part0 = handle | |
294 | wstringpart.Part1 = stringpart | |
295 | wstringpart.C0 = CFrame.new(0, -0.3, -0.3) * CFrame.new(0, 0, 0) | |
296 | ||
297 | wjoint1 = Instance.new("Weld", handle) | |
298 | wjoint1.Part0 = handle | |
299 | wjoint1.Part1 = joint1 | |
300 | wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0) | |
301 | ||
302 | wjoint2 = Instance.new("Weld", handle) | |
303 | wjoint2.Part0 = handle | |
304 | wjoint2.Part1 = joint2 | |
305 | wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0) | |
306 | ||
307 | wleg1 = Instance.new("Weld", joint1) | |
308 | wleg1.Part0 = joint1 | |
309 | wleg1.Part1 = leg1 | |
310 | wleg1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0) | |
311 | ||
312 | wleg2 = Instance.new("Weld", joint2) | |
313 | wleg2.Part0 = joint2 | |
314 | wleg2.Part1 = leg2 | |
315 | wleg2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0) | |
316 | ||
317 | wcap1 = Instance.new("Weld", leg1) | |
318 | wcap1.Part0 = leg1 | |
319 | wcap1.Part1 = cap1 | |
320 | wcap1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0) | |
321 | ||
322 | wcap2 = Instance.new("Weld", leg2) | |
323 | wcap2.Part0 = leg2 | |
324 | wcap2.Part1 = cap2 | |
325 | wcap2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0) | |
326 | ||
327 | cap1att = Instance.new("Attachment", cap1) | |
328 | cap1att.Position = Vector3.new(0, 0, -0.05) | |
329 | cap2att = Instance.new("Attachment", cap2) | |
330 | cap2att.Position = Vector3.new(0, 0, -0.05) | |
331 | stringatt = Instance.new("Attachment", stringpart) | |
332 | stringp1 = Instance.new("RodConstraint", stringpart) | |
333 | stringp1.Color = BrickColor.new("Mid grey") | |
334 | stringp1.Visible = true | |
335 | stringp1.Attachment0 = stringatt | |
336 | stringp1.Attachment1 = cap1att | |
337 | stringp2 = Instance.new("RodConstraint", stringpart) | |
338 | stringp2.Color = BrickColor.new("Mid grey") | |
339 | stringp2.Visible = true | |
340 | stringp2.Attachment0 = stringatt | |
341 | stringp2.Attachment1 = cap2att | |
342 | ||
343 | warrowhead1 = Instance.new("Weld", arrowbody) | |
344 | warrowhead1.Part0 = arrowbody | |
345 | warrowhead1.Part1 = arrowhead | |
346 | warrowhead1.C0 = CFrame.new(0, 0, -1.95) | |
347 | ||
348 | wfeather1 = Instance.new("Weld", arrowbody) | |
349 | wfeather1.Part0 = arrowbody | |
350 | wfeather1.Part1 = feather1 | |
351 | wfeather1.C0 = CFrame.new(0, 0.2, 1.45) | |
352 | ||
353 | wfeather2 = Instance.new("Weld", arrowbody) | |
354 | wfeather2.Part0 = arrowbody | |
355 | wfeather2.Part1 = feather2 | |
356 | wfeather2.C0 = CFrame.new(0, 0.2, 1.4) | |
357 | ||
358 | wfeather3 = Instance.new("Weld", arrowbody) | |
359 | wfeather3.Part0 = arrowbody | |
360 | wfeather3.Part1 = feather3 | |
361 | wfeather3.C0 = CFrame.new(0, -0.2, 1.45) * CFrame.Angles(0, 0, 3.15) | |
362 | ||
363 | wfeather4 = Instance.new("Weld", arrowbody) | |
364 | wfeather4.Part0 = arrowbody | |
365 | wfeather4.Part1 = feather4 | |
366 | wfeather4.C0 = CFrame.new(0, -0.2, 1.4) * CFrame.Angles(0, 0, 3.15) | |
367 | ||
368 | warrow = Instance.new("Weld", char.Torso) | |
369 | warrow.Part0 = char.Torso | |
370 | warrow.Part1 = arrowbody | |
371 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
372 | ||
373 | warrowcap = Instance.new("Weld", arrowbody) | |
374 | warrowcap.Part0 = arrowbody | |
375 | warrowcap.Part1 = arrowcap | |
376 | warrowcap.C0 = CFrame.new(0, 0, 1.8) | |
377 | ||
378 | -- sounds | |
379 | ||
380 | pullbacksound = Instance.new("Sound", handle) | |
381 | pullbacksound.SoundId = "rbxassetid://609348868" | |
382 | ||
383 | firesound = Instance.new("Sound", handle) | |
384 | firesound.SoundId = "rbxassetid://609348009" | |
385 | firesound.PlaybackSpeed = 1.05 | |
386 | ||
387 | function velocity(v) | |
388 | print("killvel") | |
389 | vel = coroutine.wrap(function() | |
390 | wait(0.05) | |
391 | v:Remove() | |
392 | end) | |
393 | vel() | |
394 | end | |
395 | ||
396 | function killz(playa,hitz,kneef) | |
397 | local heyy = hitz | |
398 | if hitz == "Right Arm" then | |
399 | local Limb = playa:FindFirstChild("Right Arm") | |
400 | local ters = playa:FindFirstChild('Torso') | |
401 | if Limb and ters then | |
402 | if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end | |
403 | for i,v in pairs(Limb:GetChildren()) do | |
404 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
405 | v:Destroy() | |
406 | end | |
407 | end | |
408 | Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) | |
409 | local Joint = Instance.new("Glue") | |
410 | Joint.Name = "RightShoulder" | |
411 | Joint.Part0 = ters | |
412 | Joint.Part1 = Limb | |
413 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
414 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
415 | Joint.Parent = ters | |
416 | ||
417 | local B = Instance.new("Part") | |
418 | B.TopSurface = 0 | |
419 | B.BottomSurface = 0 | |
420 | B.formFactor = "Symmetric" | |
421 | B.Size = Vector3.new(1, 1, 1) | |
422 | B.Transparency = 1 | |
423 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
424 | B.Parent = playa | |
425 | local W = Instance.new("Weld") | |
426 | W.Part0 = Limb | |
427 | W.Part1 = B | |
428 | W.C0 = CFrame.new(0, -0.5, 0) | |
429 | W.Parent = Limb | |
430 | local coru = coroutine.wrap(function() | |
431 | local uno = Instance.new('Part',workspace) | |
432 | local dos = Instance.new('Part',workspace) | |
433 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
434 | dos.CFrame = kneef.CFrame | |
435 | local weld = Instance.new('Weld',kneef) | |
436 | weld.Part0 = playa:FindFirstChild(hitz) | |
437 | weld.Part1 = kneef | |
438 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
439 | uno:Destroy() | |
440 | dos:Destroy() | |
441 | end) | |
442 | coru() | |
443 | end | |
444 | elseif hitz == "Left Arm" then | |
445 | local Limb = playa:FindFirstChild("Left Arm") | |
446 | local ters = playa:FindFirstChild('Torso') | |
447 | if Limb and ters then | |
448 | if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end | |
449 | for i,v in pairs(Limb:GetChildren()) do | |
450 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
451 | v:Destroy() | |
452 | end | |
453 | end | |
454 | Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) | |
455 | local Joint = Instance.new("Glue") | |
456 | Joint.Name = "LeftShoulder" | |
457 | Joint.Part0 = ters | |
458 | Joint.Part1 = Limb | |
459 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
460 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
461 | Joint.Parent = ters | |
462 | ||
463 | local B = Instance.new("Part") | |
464 | B.TopSurface = 0 | |
465 | B.BottomSurface = 0 | |
466 | B.formFactor = "Symmetric" | |
467 | B.Size = Vector3.new(1, 1, 1) | |
468 | B.Transparency = 1 | |
469 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
470 | B.Parent = playa | |
471 | local W = Instance.new("Weld") | |
472 | W.Part0 = ters | |
473 | W.Part1 = B | |
474 | W.C0 = CFrame.new(0, -0.5, 0) | |
475 | W.Parent = Limb | |
476 | local coru = coroutine.wrap(function() | |
477 | local uno = Instance.new('Part',workspace) | |
478 | local dos = Instance.new('Part',workspace) | |
479 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
480 | dos.CFrame = kneef.CFrame | |
481 | local weld = Instance.new('Weld',kneef) | |
482 | weld.Part0 = playa:FindFirstChild(hitz) | |
483 | weld.Part1 = kneef | |
484 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
485 | uno:Destroy() | |
486 | dos:Destroy() | |
487 | end) | |
488 | coru() | |
489 | end | |
490 | elseif hitz == "Right Leg" then | |
491 | local Limb = playa:FindFirstChild("Right Leg") | |
492 | local ters = playa:FindFirstChild('Torso') | |
493 | if Limb and ters then | |
494 | if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end | |
495 | for i,v in pairs(Limb:GetChildren()) do | |
496 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
497 | v:Destroy() | |
498 | end | |
499 | end | |
500 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
501 | local Joint = Instance.new("Glue") | |
502 | Joint.Name = "Right Hip" | |
503 | Joint.Part0 = ters | |
504 | Joint.Part1 = Limb | |
505 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
506 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
507 | Joint.Parent = ters | |
508 | local B = Instance.new("Part") | |
509 | B.TopSurface = 0 | |
510 | B.BottomSurface = 0 | |
511 | B.formFactor = "Symmetric" | |
512 | B.Size = Vector3.new(1, 1, 1) | |
513 | B.Transparency = 1 | |
514 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
515 | B.Parent = playa | |
516 | local W = Instance.new("Weld") | |
517 | W.Part0 = Limb | |
518 | W.Part1 = B | |
519 | W.C0 = CFrame.new(0, -0.5, 0) | |
520 | W.Parent = Limb | |
521 | local coru = coroutine.wrap(function() | |
522 | local uno = Instance.new('Part',workspace) | |
523 | local dos = Instance.new('Part',workspace) | |
524 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
525 | dos.CFrame = kneef.CFrame | |
526 | local weld = Instance.new('Weld',kneef) | |
527 | weld.Part0 = playa:FindFirstChild(hitz) | |
528 | weld.Part1 = kneef | |
529 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
530 | uno:Destroy() | |
531 | dos:Destroy() | |
532 | if playa:FindFirstChild('HumanoidRootPart') then | |
533 | if playa.HumanoidRootPart:FindFirstChild('RootJoint') then | |
534 | playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy() | |
535 | wait() | |
536 | end | |
537 | while playa.HumanoidRootPart:FindFirstChild('RootJoint') do | |
538 | wait() | |
539 | end | |
540 | playa:FindFirstChild('HumanoidRootPart'):Destroy() | |
541 | end | |
542 | end) | |
543 | coru() | |
544 | end | |
545 | elseif hitz == "Left Leg" then | |
546 | local Limb = playa:FindFirstChild("Left Leg") | |
547 | local ters = playa:FindFirstChild('Torso') | |
548 | if Limb and ters then | |
549 | if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end | |
550 | for i,v in pairs(Limb:GetChildren()) do | |
551 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
552 | v:Destroy() | |
553 | end | |
554 | end | |
555 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
556 | Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) | |
557 | local Joint = Instance.new("Glue") | |
558 | Joint.Name = "LeftHip" | |
559 | Joint.Part0 = ters | |
560 | Joint.Part1 = Limb | |
561 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
562 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
563 | Joint.Parent = ters | |
564 | ||
565 | local B = Instance.new("Part") | |
566 | B.TopSurface = 0 | |
567 | B.BottomSurface = 0 | |
568 | B.formFactor = "Symmetric" | |
569 | B.Size = Vector3.new(1, 1, 1) | |
570 | B.Transparency = 1 | |
571 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
572 | B.Parent = playa | |
573 | local W = Instance.new("Weld") | |
574 | W.Part0 = Limb | |
575 | W.Part1 = B | |
576 | W.C0 = CFrame.new(0, -0.5, 0) | |
577 | W.Parent = Limb | |
578 | Limb.CanCollide = false | |
579 | local coru = coroutine.wrap(function() | |
580 | local uno = Instance.new('Part',workspace) | |
581 | local dos = Instance.new('Part',workspace) | |
582 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
583 | dos.CFrame = kneef.CFrame | |
584 | local weld = Instance.new('Weld',kneef) | |
585 | weld.Part0 = playa:FindFirstChild(hitz) | |
586 | weld.Part1 = kneef | |
587 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
588 | uno:Destroy() | |
589 | dos:Destroy() | |
590 | if playa:FindFirstChild('HumanoidRootPart') then | |
591 | if playa.HumanoidRootPart:FindFirstChild('RootJoint') then | |
592 | playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy() | |
593 | end | |
594 | while playa.HumanoidRootPart:FindFirstChild('RootJoint') do | |
595 | wait() | |
596 | end | |
597 | playa:FindFirstChild('HumanoidRootPart'):Destroy() | |
598 | end | |
599 | end) | |
600 | coru() | |
601 | end | |
602 | else | |
603 | local playa2 = playa | |
604 | playa.Archivable = true | |
605 | local playa = playa:Clone() | |
606 | playa.Archivable = false | |
607 | playa2:Destroy() | |
608 | playa.Parent = workspace | |
609 | local Gibs = game.Workspace | |
610 | local Torso = playa.Torso | |
611 | local Head = playa:FindFirstChild("Head") | |
612 | local function Scan(ch) | |
613 | local e | |
614 | for e = 1,#ch do | |
615 | Scan(ch[e]:GetChildren()) | |
616 | if (ch[e].ClassName == "Weld" and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" then | |
617 | ch[e]:remove() | |
618 | end | |
619 | end | |
620 | end | |
621 | Scan(playa:GetChildren()) | |
622 | if playa:FindFirstChild('HumanoidRootPart') then | |
623 | playa:FindFirstChild('HumanoidRootPart'):Destroy() | |
624 | end | |
625 | local hum2 = playa:FindFirstChildOfClass("Humanoid") | |
626 | ||
627 | ||
628 | if hum2 ~= nil then | |
629 | hum2.Name = "Humanoid2" | |
630 | hum2.PlatformStand = true | |
631 | hum2.Health = 0 | |
632 | end | |
633 | local ch = playa:GetChildren() | |
634 | local i | |
635 | for i = 1,#ch do | |
636 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
637 | ch[i]:remove() | |
638 | end | |
639 | end | |
640 | ||
641 | if Head then | |
642 | local Neck = Instance.new("Weld") | |
643 | Neck.Name = "Neck" | |
644 | Neck.Part0 = Torso | |
645 | Neck.Part1 = Head | |
646 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
647 | Neck.C1 = CFrame.new() | |
648 | Neck.Parent = Torso | |
649 | end | |
650 | local Limb = playa:FindFirstChild("Right Arm") | |
651 | if Limb then | |
652 | ||
653 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
654 | local Joint = Instance.new("Glue") | |
655 | Joint.Name = "RightShoulder" | |
656 | Joint.Part0 = Torso | |
657 | Joint.Part1 = Limb | |
658 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
659 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
660 | Joint.Parent = Torso | |
661 | ||
662 | local B = Instance.new("Part") | |
663 | B.TopSurface = 0 | |
664 | B.BottomSurface = 0 | |
665 | B.formFactor = "Symmetric" | |
666 | B.Size = Vector3.new(1, 1, 1) | |
667 | B.Transparency = 1 | |
668 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
669 | B.Parent = playa | |
670 | local W = Instance.new("Weld") | |
671 | W.Part0 = Limb | |
672 | W.Part1 = B | |
673 | W.C0 = CFrame.new(0, -0.5, 0) | |
674 | W.Parent = Limb | |
675 | end | |
676 | local Limb = playa:FindFirstChild("Left Arm") | |
677 | if Limb then | |
678 | ||
679 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
680 | local Joint = Instance.new("Glue") | |
681 | Joint.Name = "LeftShoulder" | |
682 | Joint.Part0 = Torso | |
683 | Joint.Part1 = Limb | |
684 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
685 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
686 | Joint.Parent = Torso | |
687 | ||
688 | local B = Instance.new("Part") | |
689 | B.TopSurface = 0 | |
690 | B.BottomSurface = 0 | |
691 | B.formFactor = "Symmetric" | |
692 | B.Size = Vector3.new(1, 1, 1) | |
693 | B.Transparency = 1 | |
694 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
695 | B.Parent = playa | |
696 | local W = Instance.new("Weld") | |
697 | W.Part0 = Limb | |
698 | W.Part1 = B | |
699 | W.C0 = CFrame.new(0, -0.5, 0) | |
700 | W.Parent = Limb | |
701 | end | |
702 | local Limb = playa:FindFirstChild("Right Leg") | |
703 | if Limb then | |
704 | ||
705 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
706 | local Joint = Instance.new("Glue") | |
707 | Joint.Name = "RightHip" | |
708 | Joint.Part0 = Torso | |
709 | Joint.Part1 = Limb | |
710 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
711 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
712 | Joint.Parent = Torso | |
713 | ||
714 | local B = Instance.new("Part") | |
715 | B.TopSurface = 0 | |
716 | B.BottomSurface = 0 | |
717 | B.formFactor = "Symmetric" | |
718 | B.Size = Vector3.new(1, 1, 1) | |
719 | B.Transparency = 1 | |
720 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
721 | B.Parent = playa | |
722 | local W = Instance.new("Weld") | |
723 | W.Part0 = Limb | |
724 | W.Part1 = B | |
725 | W.C0 = CFrame.new(0, -0.5, 0) | |
726 | W.Parent = Limb | |
727 | end | |
728 | local Limb = playa:FindFirstChild("Left Leg") | |
729 | if Limb then | |
730 | ||
731 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
732 | local Joint = Instance.new("Glue") | |
733 | Joint.Name = "LeftHip" | |
734 | Joint.Part0 = Torso | |
735 | Joint.Part1 = Limb | |
736 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
737 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
738 | Joint.Parent = Torso | |
739 | ||
740 | local B = Instance.new("Part") | |
741 | B.TopSurface = 0 | |
742 | B.BottomSurface = 0 | |
743 | B.formFactor = "Symmetric" | |
744 | B.Size = Vector3.new(1, 1, 1) | |
745 | B.Transparency = 1 | |
746 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
747 | B.Parent = playa | |
748 | local W = Instance.new("Weld") | |
749 | W.Part0 = Limb | |
750 | W.Part1 = B | |
751 | W.C0 = CFrame.new(0, -0.5, 0) | |
752 | W.Parent = Limb | |
753 | end | |
754 | --[ | |
755 | local Bar = Instance.new("Part") | |
756 | Bar.TopSurface = 0 | |
757 | Bar.BottomSurface = 0 | |
758 | Bar.formFactor = "Symmetric" | |
759 | Bar.Size = Vector3.new(1, 1, 1) | |
760 | Bar.Transparency = 1 | |
761 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
762 | Bar.Parent = playa | |
763 | local Weld = Instance.new("Weld") | |
764 | Weld.Part0 = Torso | |
765 | Weld.Part1 = Bar | |
766 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
767 | Weld.Parent = Torso | |
768 | --]] | |
769 | playa.Parent = Gibs | |
770 | local coru = coroutine.wrap(function() | |
771 | print(hitz.Name) | |
772 | local uno = Instance.new('Part',workspace) | |
773 | local dos = Instance.new('Part',workspace) | |
774 | uno.CFrame = playa:FindFirstChild(heyy).CFrame | |
775 | dos.CFrame = kneef.CFrame | |
776 | local weld = Instance.new('Weld',kneef) | |
777 | weld.Part0 = playa:FindFirstChild(heyy) | |
778 | weld.Part1 = kneef | |
779 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
780 | uno:Destroy() | |
781 | dos:Destroy() | |
782 | end) | |
783 | coru() | |
784 | game.Debris:AddItem(playa, 15) | |
785 | end | |
786 | end | |
787 | ||
788 | function checkarms() | |
789 | check = coroutine.wrap(function() | |
790 | rshould = char.Torso:FindFirstChild("Right Shoulder") | |
791 | lshould = char.Torso:FindFirstChild("Left Shoulder") | |
792 | ||
793 | if rshould == nil then | |
794 | rightshoulder:Clone().Parent = char.Torso | |
795 | end | |
796 | if lshould == nil then | |
797 | rightshoulder:Clone().Parent = char.Torso | |
798 | end | |
799 | end) | |
800 | check() | |
801 | end | |
802 | ||
803 | mouse.KeyDown:connect(function(k) | |
804 | key = k:lower() | |
805 | ||
806 | if key == "e" and enabled == true and equipped == true then | |
807 | if armed == false then | |
808 | tors = Instance.new("Weld", char.HumanoidRootPart) | |
809 | tors.Part0 = char.HumanoidRootPart | |
810 | tors.Part1 = char.Torso | |
811 | tors.C0 = CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) | |
812 | ||
813 | crarm = Instance.new("Weld", char.Torso) | |
814 | crarm.Part0 = char.Torso | |
815 | crarm.Part1 = char["Right Arm"] | |
816 | crarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0) | |
817 | ||
818 | clarm = Instance.new("Weld", char.Torso) | |
819 | clarm.Part0 = char.Torso | |
820 | clarm.Part1 = char["Left Arm"] | |
821 | clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) | |
822 | ||
823 | enabled = false | |
824 | for i = 0, 1, 0.1 do | |
825 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i) | |
826 | wait() | |
827 | end | |
828 | for i, v in pairs(arrow:GetChildren()) do | |
829 | v.Transparency = 0 | |
830 | end | |
831 | feather1.Transparency = 0.25 | |
832 | feather2.Transparency = 0.25 | |
833 | feather3.Transparency = 0.25 | |
834 | feather4.Transparency = 0.25 | |
835 | ||
836 | warrow.Part0 = char["Right Arm"] | |
837 | warrow.C0 = CFrame.new(-0.5, -2.7, -0.2) * CFrame.Angles(-1.575, 0.075, -0.5) | |
838 | ||
839 | for i = 0, 1, 0.05 do | |
840 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i) | |
841 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i) | |
842 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
843 | crarm.C0 = crarm.C0:lerp(CFrame.new(-1.35, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i) | |
844 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i) | |
845 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i) | |
846 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i) | |
847 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 1.5, 0), i) | |
848 | wait() | |
849 | end | |
850 | pullbacksound:Play() | |
851 | warrow.Part0 = stringpart | |
852 | warrow.C0 = CFrame.new(-0.1, 0, 1.9) * CFrame.Angles(3.15, 0.04, 0) | |
853 | for i = 0, 1, 0.025 do | |
854 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i) | |
855 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i) | |
856 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.95, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
857 | crarm.C0 = crarm.C0:lerp(CFrame.new(1, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i) | |
858 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.4, 0, 0), i) | |
859 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.4, 0, 0), i) | |
860 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -3) * CFrame.new(0, 0, 0), i) | |
861 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, -0.1) * CFrame.Angles(0, 1.5, -0.25), i) | |
862 | wait() | |
863 | end | |
864 | armed = true | |
865 | enabled = true | |
866 | elseif armed == true and equipped == true then | |
867 | enabled = false | |
868 | for i = 0,1,0.05 do | |
869 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
870 | crarm.C0 = crarm.C0:lerp(CFrame.new(-1.3, 0.4, -1) * CFrame.Angles(1.575, 0.1, -1.575), i) | |
871 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i) | |
872 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i) | |
873 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i) | |
874 | wait() | |
875 | end | |
876 | warrow.Part0 = char["Right Arm"] | |
877 | warrow.C0 = CFrame.new(-0.5, -2.65, -0.2) * CFrame.Angles(-1.575, 0.075, -0.4) | |
878 | for i = 0,1,0.05 do | |
879 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i) | |
880 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
881 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
882 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
883 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
884 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i) | |
885 | wait() | |
886 | end | |
887 | ||
888 | for i, v in pairs(arrow:GetChildren()) do | |
889 | v.Transparency = 1 | |
890 | end | |
891 | warrow.Part0 = char.Torso | |
892 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
893 | ||
894 | for i = 0, 1, 0.1 do | |
895 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
896 | wait() | |
897 | end | |
898 | armed = false | |
899 | enabled = true | |
900 | clarm:Remove() | |
901 | crarm:Remove() | |
902 | tors:Remove() | |
903 | rightshoulder:Clone().Parent = char.Torso | |
904 | leftshoulder:Clone().Parent = char.Torso | |
905 | torso:Clone().Parent = char.HumanoidRootPart | |
906 | checkarms() | |
907 | end | |
908 | elseif key == "z" then | |
909 | if armed == true or enabled == false then return end | |
910 | clarm = Instance.new("Weld", char.Torso) | |
911 | clarm.Part0 = char.Torso | |
912 | clarm.Part1 = char["Left Arm"] | |
913 | clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) | |
914 | if equipped == false then | |
915 | enabled = false | |
916 | for i = 0, 1, 0.075 do | |
917 | clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i) | |
918 | wait() | |
919 | end | |
920 | whandle.C0 = CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0) | |
921 | whandle.Part0 = char["Left Arm"] | |
922 | for i = 0, 1, 0.075 do | |
923 | clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i) | |
924 | wait() | |
925 | end | |
926 | for i = 0, 1, 0.075 do | |
927 | clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i) | |
928 | wait() | |
929 | end | |
930 | enabled = true | |
931 | equipped = true | |
932 | elseif equipped == true then | |
933 | if armed == true or enabled == false then return end | |
934 | enabled = false | |
935 | for i = 0, 1, 0.075 do | |
936 | clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i) | |
937 | wait() | |
938 | end | |
939 | for i = 0, 1, 0.075 do | |
940 | clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i) | |
941 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
942 | wait() | |
943 | end | |
944 | whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45)) | |
945 | whandle.Part0 = char.Torso | |
946 | for i = 0, 1, 0.075 do | |
947 | clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i) | |
948 | wait() | |
949 | end | |
950 | equipped = false | |
951 | enabled = true | |
952 | end | |
953 | clarm:Remove() | |
954 | leftshoulder:Clone().Parent = char.Torso | |
955 | end | |
956 | end) | |
957 | ||
958 | mouse.Button1Down:connect(function() | |
959 | if armed == false or enabled == false or equipped == false then return end | |
960 | firesound:Play() | |
961 | enabled = false | |
962 | armed = false | |
963 | wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0) | |
964 | wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0) | |
965 | wstringpart.C0 = CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0) | |
966 | crarm.C0 = CFrame.new(1.2, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575) | |
967 | newarrow = arrow:Clone() | |
968 | newarrow.Parent = game.Workspace | |
969 | newarrow.Name = "flyingarrow" | |
970 | newarrow.ArrowBody.CFrame = CFrame.new(newarrow.ArrowBody.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,0,math.pi/1.15) | |
971 | char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/100,0) | |
972 | local fly = Instance.new('BodyVelocity',newarrow.ArrowBody) | |
973 | fly.Velocity = (newarrow.ArrowBody.CFrame*CFrame.Angles(0,0,math.pi/2)).lookVector*200 | |
974 | newarrow.Arrowhead.Touched:connect(function(hit) | |
975 | if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then | |
976 | velocity(fly) | |
977 | newarrow.Arrowhead.CanCollide = true | |
978 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15) | |
979 | tone = math.random(1, 3) | |
980 | local sound = Instance.new('Sound',newarrow.Arrowhead) | |
981 | if tone == 1 then sound.SoundId = "rbxassetid://220833967" end | |
982 | if tone == 2 then sound.SoundId = "rbxassetid://220833976" end | |
983 | if tone == 3 then sound.SoundId = "rbxassetid://220834000" end | |
984 | sound.PlaybackSpeed = 1 | |
985 | sound:Play() | |
986 | newarrow.Arrowhead.Anchored = true | |
987 | hit.Anchored = true | |
988 | if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then | |
989 | hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0 | |
990 | end | |
991 | wait() | |
992 | hit.Anchored = false | |
993 | newarrow.Arrowhead.Anchored = false | |
994 | killz(hit.Parent,hit.Name,newarrow.Arrowhead) | |
995 | elseif hit.Parent and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent.Parent ~= char and hit.Parent.Parent:FindFirstChild('Head') then | |
996 | velocity(fly) | |
997 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15) | |
998 | newarrow.Arrowhead.CanCollide = true | |
999 | tone = math.random(1, 3) | |
1000 | local sound = Instance.new('Sound',newarrow.Arrowhead) | |
1001 | if tone == 1 then sound.SoundId = "rbxassetid://220833967" end | |
1002 | if tone == 2 then sound.SoundId = "rbxassetid://220833976" end | |
1003 | if tone == 3 then sound.SoundId = "rbxassetid://220834000" end | |
1004 | sound.PlaybackSpeed = 1 | |
1005 | sound:Play() | |
1006 | newarrow.Arrowhead.Anchored = true | |
1007 | hit.Anchored = true | |
1008 | if hit.Parent.Parent:FindFirstChildOfClass('Humanoid') then | |
1009 | hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health = 0 | |
1010 | end | |
1011 | wait() | |
1012 | newarrow.Arrowhead.Anchored = false | |
1013 | hit.Anchored = false | |
1014 | killz(hit.Parent.Parent,hit.Name,newarrow.Arrowhead) | |
1015 | elseif hit.Parent and hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false then | |
1016 | velocity(fly) | |
1017 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15) | |
1018 | newarrow.Arrowhead.CanCollide = true | |
1019 | local sound = Instance.new('Sound',newarrow.Arrowhead) | |
1020 | sound.SoundId = 'rbxassetid://267585646' | |
1021 | sound:Play() | |
1022 | end | |
1023 | end) | |
1024 | ||
1025 | for i, v in pairs(arrow:GetChildren()) do | |
1026 | v.Transparency = 1 | |
1027 | end | |
1028 | warrow.Part0 = char.Torso | |
1029 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
1030 | wait(0.5) | |
1031 | for i = 0, 1, 0.05 do | |
1032 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1033 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
1034 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1035 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1036 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i) | |
1037 | wait() | |
1038 | end | |
1039 | clarm:Remove() | |
1040 | crarm:Remove() | |
1041 | tors:Remove() | |
1042 | rightshoulder:Clone().Parent = char.Torso | |
1043 | leftshoulder:Clone().Parent = char.Torso | |
1044 | torso:Clone().Parent = char.HumanoidRootPart | |
1045 | checkarms() | |
1046 | enabled = true | |
1047 | end) |