SHOW:
|
|
- or go back to the newest paste.
1 | print("RAN") | |
2 | - | local character = player.Character |
2 | + | |
3 | local c = player.Character | |
4 | local mouse = player:GetMouse() | |
5 | ||
6 | - | wait(0.1) |
6 | + | p = Instance.new("ForceField") |
7 | - | if character.Humanoid.Health <= 0 then |
7 | + | p.Parent = c |
8 | - | character.Humanoid:Destroy() |
8 | + | p.Visible = false |
9 | - | wait(1) |
9 | + | |
10 | - | h = Instance.new("Humanoid") |
10 | + | for i,v in pairs(c:GetChildren()) do |
11 | - | h.Parent = character |
11 | + | if v.ClassName == ("Part") then |
12 | v.Transparency = 1 | |
13 | end | |
14 | if v.ClassName == ("Accessory") then | |
15 | v:Destroy() | |
16 | end | |
17 | v:Destroy() | |
18 | end | |
19 | ||
20 | if c:FindFirstChild("Head") ~= nil then | |
21 | if c.Head:FindFirstChild("face") ~= nil then | |
22 | c.Head.face:Destroy() | |
23 | end | |
24 | end | |
25 | ||
26 | moveup = 0 | |
27 | movedown = 0 | |
28 | ||
29 | moveforward = 0 | |
30 | movebackward = 0 | |
31 | ||
32 | moveleft = 0 | |
33 | moveright = 0 | |
34 | ||
35 | local character = Instance.new("Model") | |
36 | character.Parent = game.Workspace | |
37 | ||
38 | script.Parent = character | |
39 | ||
40 | core = nil | |
41 | ||
42 | coreframe = nil | |
43 | ||
44 | local core1 = Instance.new("Part") | |
45 | core1.Parent = character | |
46 | core1.Material = ("Neon") | |
47 | core1.Size = Vector3.new(2,2,1) | |
48 | core1.Transparency = 0.5 | |
49 | core1.Anchored = true | |
50 | core1.CanCollide = false | |
51 | core = core1 | |
52 | ||
53 | game.Workspace.Camera.CameraSubject = core | |
54 | ||
55 | local head = Instance.new("Part") | |
56 | head.Parent = character | |
57 | head.Material = ("Neon") | |
58 | head.Size = Vector3.new(1,1,1) | |
59 | head.Transparency = 0.5 | |
60 | head.Anchored = true | |
61 | head.CanCollide = false | |
62 | ||
63 | local larm = Instance.new("Part") | |
64 | larm.Parent = character | |
65 | larm.Material = ("Neon") | |
66 | larm.Size = Vector3.new(1,2,1) | |
67 | larm.Transparency = 0.5 | |
68 | larm.Anchored = true | |
69 | larm.CanCollide = false | |
70 | ||
71 | local rarm = Instance.new("Part") | |
72 | rarm.Parent = character | |
73 | rarm.Material = ("Neon") | |
74 | rarm.Size = Vector3.new(1,2,1) | |
75 | rarm.Transparency = 0.5 | |
76 | rarm.Anchored = true | |
77 | rarm.CanCollide = false | |
78 | ||
79 | local lleg = Instance.new("Part") | |
80 | lleg.Parent = character | |
81 | lleg.Material = ("Neon") | |
82 | lleg.Size = Vector3.new(1,2,1) | |
83 | lleg.Transparency = 0.5 | |
84 | lleg.Anchored = true | |
85 | lleg.CanCollide = false | |
86 | ||
87 | local rleg = Instance.new("Part") | |
88 | rleg.Parent = character | |
89 | rleg.Material = ("Neon") | |
90 | rleg.Size = Vector3.new(1,2,1) | |
91 | rleg.Transparency = 0.5 | |
92 | rleg.Anchored = true | |
93 | rleg.CanCollide = false | |
94 | ||
95 | for i,v in pairs(character:GetChildren()) do | |
96 | if v.ClassName == ("Part") then | |
97 | v.Color = Color3.fromRGB(255,255,255) | |
98 | v.Material = ("Glass") | |
99 | end | |
100 | end | |
101 | ||
102 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
103 | if input.KeyCode == Enum.KeyCode.E then | |
104 | moveup = 1 | |
105 | end | |
106 | end) | |
107 | ||
108 | game:GetService("UserInputService").InputEnded:connect(function(input) | |
109 | if input.KeyCode == Enum.KeyCode.E then | |
110 | moveup = 0 | |
111 | end | |
112 | end) | |
113 | ||
114 | ||
115 | ||
116 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
117 | if input.KeyCode == Enum.KeyCode.Q then | |
118 | movedown = 1 | |
119 | end | |
120 | end) | |
121 | ||
122 | game:GetService("UserInputService").InputEnded:connect(function(input) | |
123 | if input.KeyCode == Enum.KeyCode.Q then | |
124 | movedown = 0 | |
125 | end | |
126 | end) | |
127 | ||
128 | ||
129 | ||
130 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
131 | if input.KeyCode == Enum.KeyCode.W then | |
132 | moveforward = 1 | |
133 | end | |
134 | end) | |
135 | ||
136 | game:GetService("UserInputService").InputEnded:connect(function(input) | |
137 | if input.KeyCode == Enum.KeyCode.W then | |
138 | moveforward = 0 | |
139 | end | |
140 | end) | |
141 | ||
142 | ||
143 | ||
144 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
145 | if input.KeyCode == Enum.KeyCode.S then | |
146 | movebackward = 1 | |
147 | end | |
148 | end) | |
149 | ||
150 | game:GetService("UserInputService").InputEnded:connect(function(input) | |
151 | if input.KeyCode == Enum.KeyCode.S then | |
152 | movebackward = 0 | |
153 | end | |
154 | end) | |
155 | ||
156 | ||
157 | ||
158 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
159 | if input.KeyCode == Enum.KeyCode.A then | |
160 | moveleft = 1 | |
161 | end | |
162 | end) | |
163 | ||
164 | game:GetService("UserInputService").InputEnded:connect(function(input) | |
165 | if input.KeyCode == Enum.KeyCode.A then | |
166 | moveleft = 0 | |
167 | end | |
168 | end) | |
169 | ||
170 | ||
171 | ||
172 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
173 | if input.KeyCode == Enum.KeyCode.D then | |
174 | moveright = 1 | |
175 | end | |
176 | end) | |
177 | ||
178 | game:GetService("UserInputService").InputEnded:connect(function(input) | |
179 | if input.KeyCode == Enum.KeyCode.D then | |
180 | moveright = 0 | |
181 | end | |
182 | end) | |
183 | ||
184 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
185 | if input.KeyCode == Enum.KeyCode.Z then | |
186 | for i,v in pairs(character:GetChildren()) do | |
187 | if v.ClassName == ("Part") then | |
188 | v.Material = ("Neon") | |
189 | end | |
190 | end | |
191 | end | |
192 | end) | |
193 | ||
194 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
195 | if input.KeyCode == Enum.KeyCode.X then | |
196 | for i,v in pairs(character:GetChildren()) do | |
197 | if v.ClassName == ("Part") then | |
198 | v.Material = ("Glass") | |
199 | end | |
200 | end | |
201 | end | |
202 | end) | |
203 | ||
204 | game:GetService("UserInputService").InputBegan:connect(function(input) | |
205 | if input.KeyCode == Enum.KeyCode.R then | |
206 | local core1 = Instance.new("Part") | |
207 | core1.Parent = character | |
208 | core1.Material = ("Neon") | |
209 | core1.Size = Vector3.new(2,2,1) | |
210 | core1.Transparency = 0.5 | |
211 | core1.Anchored = true | |
212 | core1.CanCollide = false | |
213 | core = core1 | |
214 | ||
215 | game.Workspace.Camera.CameraSubject = core | |
216 | ||
217 | head = Instance.new("Part") | |
218 | head.Parent = character | |
219 | head.Material = ("Neon") | |
220 | head.Size = Vector3.new(1,1,1) | |
221 | head.Transparency = 0.5 | |
222 | head.Anchored = true | |
223 | head.CanCollide = false | |
224 | ||
225 | larm = Instance.new("Part") | |
226 | larm.Parent = character | |
227 | larm.Material = ("Neon") | |
228 | larm.Size = Vector3.new(1,2,1) | |
229 | larm.Transparency = 0.5 | |
230 | larm.Anchored = true | |
231 | larm.CanCollide = false | |
232 | ||
233 | rarm = Instance.new("Part") | |
234 | rarm.Parent = character | |
235 | rarm.Material = ("Neon") | |
236 | rarm.Size = Vector3.new(1,2,1) | |
237 | rarm.Transparency = 0.5 | |
238 | rarm.Anchored = true | |
239 | rarm.CanCollide = false | |
240 | ||
241 | lleg = Instance.new("Part") | |
242 | lleg.Parent = character | |
243 | lleg.Material = ("Neon") | |
244 | lleg.Size = Vector3.new(1,2,1) | |
245 | lleg.Transparency = 0.5 | |
246 | lleg.Anchored = true | |
247 | lleg.CanCollide = false | |
248 | ||
249 | rleg = Instance.new("Part") | |
250 | rleg.Parent = character | |
251 | rleg.Material = ("Neon") | |
252 | rleg.Size = Vector3.new(1,2,1) | |
253 | rleg.Transparency = 0.5 | |
254 | rleg.Anchored = true | |
255 | rleg.CanCollide = false | |
256 | ||
257 | end | |
258 | end) | |
259 | ||
260 | while true do | |
261 | wait(0.01) | |
262 | if core == nil or core.Parent == nil then | |
263 | local core2 = Instance.new("Part") | |
264 | core2.Parent = character | |
265 | core2.Material = ("Neon") | |
266 | core2.Size = Vector3.new(3,3,3) | |
267 | core2.Transparency = 0.5 | |
268 | core2.Anchored = true | |
269 | core2.Shape = ("Ball") | |
270 | core = core2 | |
271 | game.Workspace.Camera.CameraSubject = core | |
272 | end | |
273 | if core.Parent ~= character then | |
274 | core.Parent = character | |
275 | end | |
276 | if moveup == 1 then | |
277 | core.CFrame = core.CFrame + core.CFrame.upVector | |
278 | end | |
279 | if movedown == 1 then | |
280 | core.CFrame = core.CFrame - core.CFrame.upVector | |
281 | end | |
282 | ||
283 | if moveforward == 1 then | |
284 | core.CFrame = core.CFrame + core.CFrame.lookVector | |
285 | end | |
286 | if movebackward == 1 then | |
287 | core.CFrame = core.CFrame - core.CFrame.lookVector | |
288 | end | |
289 | if moveright == 1 then | |
290 | core.CFrame = core.CFrame + core.CFrame.rightVector | |
291 | end | |
292 | if moveleft == 1 then | |
293 | core.CFrame = core.CFrame - core.CFrame.rightVector | |
294 | end | |
295 | ||
296 | co = core.Position | |
297 | core.CFrame = mouse.Hit | |
298 | core.Position = co | |
299 | ||
300 | head.CFrame = core.CFrame + (core.CFrame.upVector * 1.5) | |
301 | ||
302 | rarm.CFrame = core.CFrame + (core.CFrame.rightVector * 1.5) | |
303 | larm.CFrame = core.CFrame - (core.CFrame.rightVector * 1.5) | |
304 | ||
305 | rleg.CFrame = core.CFrame - (core.CFrame.upVector * 2) + (core.CFrame.rightVector * 0.5) | |
306 | lleg.CFrame = core.CFrame - (core.CFrame.upVector * 2) - (core.CFrame.rightVector * 0.5) | |
307 | ||
308 | if core ~= nil then | |
309 | coreframe = core.CFrame | |
310 | end | |
311 | if core == nil then | |
312 | local core1 = Instance.new("Part") | |
313 | core1.Parent = character | |
314 | core1.Material = ("Neon") | |
315 | core1.Size = Vector3.new(2,2,1) | |
316 | core1.Transparency = 0.5 | |
317 | core1.Anchored = true | |
318 | core1.CanCollide = false | |
319 | core1.CFrame = coreframe | |
320 | core = core1 | |
321 | end | |
322 | if c:FindFirstChild("ForceField") == nil then | |
323 | p = Instance.new("ForceField") | |
324 | p.Parent = c | |
325 | p.Visible = false | |
326 | end | |
327 | --c.Humanoid.MaxHealth = math.huge | |
328 | --c.Humanoid.Health = math.huge | |
329 | end |