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1 | --By naser2018 | |
2 | mouse = game.Players.LocalPlayer:GetMouse() | |
3 | gun = Instance.new("Part", game.Players.LocalPlayer.Character) | |
4 | gun.Size = Vector3.new(0.5, 1, 2) | |
5 | gun.CanCollide = false | |
6 | gun:BreakJoints() | |
7 | weld = Instance.new("Weld", gun) | |
8 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
9 | weld.Part1 = gun | |
10 | weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.Angles(0,1.6,-1.53) | |
11 | mesh = Instance.new("SpecialMesh", gun) | |
12 | mesh.MeshId = "rbxassetid://623102664" | |
13 | mesh.TextureId = "rbxassetid://623102879" | |
14 | mesh.Scale = Vector3.new(0.01,0.01,0.01) | |
15 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
16 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
17 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
18 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
19 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
20 | shooting = false | |
21 | for i = 1,2 do | |
22 | wait() | |
23 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.03) | |
24 | end | |
25 | for i = 1,2 do | |
26 | wait() | |
27 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.07) | |
28 | end | |
29 | for i = 1,7 do | |
30 | wait() | |
31 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.17) | |
32 | end | |
33 | for i = 1,2 do | |
34 | wait() | |
35 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.07) | |
36 | end | |
37 | for i = 1,2 do | |
38 | wait() | |
39 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.03) | |
40 | end | |
41 | function shoot() | |
42 | if not shooting then | |
43 | shooting = true | |
44 | local shotsound = Instance.new("Sound", gun) | |
45 | shotsound.EmitterSize = 1 | |
46 | shotsound.SoundId = "rbxassetid://139593133" | |
47 | shotsound.Volume = 3 | |
48 | shotsound:Play() | |
49 | local missle = Instance.new("Part", workspace) | |
50 | missle.Size = Vector3.new(0.05,0.05,0.05) | |
51 | missle.CanCollide = false | |
52 | missle.BrickColor = BrickColor.new("New Yeller") | |
53 | missle.Shape = "Ball" | |
54 | missle.CFrame = gun.CFrame | |
55 | missle:BreakJoints() | |
56 | local velo = Instance.new("BodyVelocity", missle) | |
57 | velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
58 | velo.Velocity = mouse.Hit.lookVector * 190 | |
59 | for i = 1,2 do | |
60 | weld.C0 = weld.C0 * CFrame.Angles(0,0,0.14) | |
61 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.14) | |
62 | end | |
63 | for i = 1,2 do | |
64 | wait() | |
65 | weld.C0 = weld.C0 * CFrame.Angles(0,0,-0.07) | |
66 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.07) | |
67 | end | |
68 | local function kill(part) | |
69 | local hum = part.Parent:findFirstChild("Humanoid") | |
70 | local torso = part.Parent:findFirstChild("Torso") | |
71 | local larm = part.Parent:findFirstChild("Left Arm") | |
72 | local rarm = part.Parent:findFirstChild("Right Arm") | |
73 | local lleg = part.Parent:findFirstChild("Left Leg") | |
74 | local rleg = part.Parent:findFirstChild("Right Leg") | |
75 | missle:destroy() | |
76 | if hum ~= nil then | |
77 | if torso then | |
78 | - | hum.Health = hum.Health - math.random(25,68) |
78 | + | hum.Health = hum.Health - math.random(85,100) |
79 | local shotsound1 = Instance.new("Sound", torso) | |
80 | shotsound1:Play() | |
81 | shotsound1.EmitterSize = 2 | |
82 | shotsound1.SoundId = "rbxassetid://144884872" | |
83 | shotsound1.Volume = 8 | |
84 | shotsound1:Play() | |
85 | local shotsound1 = Instance.new("Sound", torso) | |
86 | shotsound1:Play() | |
87 | shotsound1.EmitterSize = 2 | |
88 | shotsound1.SoundId = "rbxassetid://175272131" | |
89 | shotsound1.Volume = 8 | |
90 | shotsound1:Play() | |
91 | using = false | |
92 | hit = Instance.new("Sound", torso) | |
93 | hit.SoundId = "rbxassetid://260430060" | |
94 | hit.Volume = 5 | |
95 | hit1 = Instance.new("Sound", torso) | |
96 | hit1.SoundId = "rbxassetid://138087186" | |
97 | hit1.Volume = 5 | |
98 | hit2 = Instance.new("Sound", torso) | |
99 | hit2.SoundId = "rbxassetid://131237241" | |
100 | hit2.Volume = 5 | |
101 | hit3 = Instance.new("Sound", torso) | |
102 | hit3.SoundId = "rbxassetid://278062209" | |
103 | hit3.Volume = 5 | |
104 | hit3.TimePosition = 0.33 | |
105 | print("You killed "..hum.Parent.Name) | |
106 | hum.PlatformStand = true | |
107 | ---------- | |
108 | local lhip = torso:findFirstChild("Left Hip") | |
109 | if lhip then | |
110 | --- | |
111 | torso["Left Hip"]:destroy() | |
112 | local head = game.Players.LocalPlayer.Character.Head | |
113 | local glue = Instance.new("Glue", torso) | |
114 | glue.Part0 = torso | |
115 | glue.Part1 = torso.Parent["Left Leg"] | |
116 | glue.Name = "Left leg" | |
117 | local collider = Instance.new("Part", torso.Parent["Left Leg"]) | |
118 | collider.Position = Vector3.new(0,999,0) | |
119 | collider.Size = Vector3.new(1.7, 1, 1) | |
120 | collider.Shape = "Cylinder" | |
121 | local weld = Instance.new("Weld", collider) | |
122 | weld.Part0 = torso.Parent["Left Leg"] | |
123 | weld.Part1 = collider | |
124 | weld.C0 = CFrame.Angles(0, 0, 80) | |
125 | collider.TopSurface = "Smooth" | |
126 | collider.BottomSurface = "Smooth" | |
127 | collider.formFactor = "Symmetric" | |
128 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
129 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
130 | collider.Transparency = 1 | |
131 | end | |
132 | local rhip = torso:findFirstChild("Right Hip") | |
133 | if rhip then | |
134 | ------------ | |
135 | torso["Right Hip"]:destroy() | |
136 | local glue1 = Instance.new("Glue", torso) | |
137 | glue1.Part0 = torso | |
138 | glue1.Part1 = torso.Parent["Right Leg"] | |
139 | glue1.Name = "Right leg" | |
140 | local collider1 = Instance.new("Part", torso.Parent["Right Leg"]) | |
141 | collider1.Position = Vector3.new(0,9999,0) | |
142 | collider1.Size = Vector3.new(1.7, 1, 1) | |
143 | collider1.Shape = "Cylinder" | |
144 | local weld1 = Instance.new("Weld", collider1) | |
145 | weld1.Part0 = torso.Parent["Right Leg"] | |
146 | weld1.Part1 = collider1 | |
147 | weld1.C0 = CFrame.Angles(0, 0, 80) | |
148 | collider1.TopSurface = "Smooth" | |
149 | collider1.BottomSurface = "Smooth" | |
150 | collider1.formFactor = "Symmetric" | |
151 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
152 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
153 | collider1.Transparency = 1 | |
154 | end | |
155 | ------------ | |
156 | local rshoulder = torso:findFirstChild("Right Shoulder") | |
157 | if rshoulder then | |
158 | torso["Right Shoulder"]:destroy() | |
159 | local glue11 = Instance.new("Glue", torso) | |
160 | glue11.Part0 = torso | |
161 | glue11.Part1 = torso.Parent["Right Arm"] | |
162 | glue11.Name = "Right shoulder" | |
163 | local collider11 = Instance.new("Part", torso.Parent["Right Arm"]) | |
164 | collider11.Position = Vector3.new(0,9999,0) | |
165 | collider11.Size = Vector3.new(1.8,1,1) | |
166 | collider11.Shape = "Cylinder" | |
167 | local weld11 = Instance.new("Weld", collider11) | |
168 | weld11.Part0 = torso.Parent["Right Arm"] | |
169 | weld11.Part1 = collider11 | |
170 | weld11.C0 = CFrame.Angles(0, 0, 80) | |
171 | collider11.TopSurface = "Smooth" | |
172 | collider11.BottomSurface = "Smooth" | |
173 | collider11.formFactor = "Symmetric" | |
174 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
175 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
176 | collider11.Transparency = 1 | |
177 | end | |
178 | ------------ | |
179 | local lshoulder = torso:findFirstChild("Left Shoulder") | |
180 | if lshoulder then | |
181 | torso["Left Shoulder"]:destroy() | |
182 | local glue111 = Instance.new("Glue", torso) | |
183 | glue111.Part0 = torso | |
184 | glue111.Part1 = torso.Parent["Left Arm"] | |
185 | glue111.Name = "Left shoulder" | |
186 | local collider111 = Instance.new("Part", torso.Parent["Left Arm"]) | |
187 | collider111.Position = Vector3.new(0,9999,0) | |
188 | collider111.Size = Vector3.new(1.8,1,1) | |
189 | collider111.Shape = "Cylinder" | |
190 | local weld111 = Instance.new("Weld", collider111) | |
191 | weld111.Part0 = torso.Parent["Left Arm"] | |
192 | weld111.Part1 = collider111 | |
193 | weld111.C0 = CFrame.Angles(0, 0, 80) | |
194 | collider111.TopSurface = "Smooth" | |
195 | collider111.BottomSurface = "Smooth" | |
196 | collider111.formFactor = "Symmetric" | |
197 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
198 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
199 | collider111.Transparency = 1 | |
200 | end | |
201 | ----------------- | |
202 | local sensoring = Instance.new("Part", torso) | |
203 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
204 | sensoring.CanCollide = false | |
205 | sensoring.Position = torso.Position | |
206 | local welder = Instance.new("Weld", sensoring) | |
207 | welder.Part0 = torso | |
208 | welder.Part1 = sensoring | |
209 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
210 | sensoring.Transparency = 1 | |
211 | ----------------- | |
212 | local sensoring1 = Instance.new("Part", torso) | |
213 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
214 | sensoring1.CanCollide = false | |
215 | sensoring1.Position = torso.Position | |
216 | local welder1 = Instance.new("Weld", sensoring) | |
217 | welder1.Part0 = torso | |
218 | welder1.Part1 = sensoring1 | |
219 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
220 | sensoring1.Transparency = 1 | |
221 | local function touch() | |
222 | if not using then | |
223 | using = true | |
224 | local Math = math.random(1,4) | |
225 | if Math == 1 then | |
226 | hit:Play() | |
227 | end | |
228 | if Math == 2 then | |
229 | hit1:Play() | |
230 | end | |
231 | if Math == 3 then | |
232 | hit2:Play() | |
233 | end | |
234 | if Math == 4 then | |
235 | hit3:Play() | |
236 | end | |
237 | wait(0.1) | |
238 | using = false | |
239 | end | |
240 | end | |
241 | sensoring.Touched:connect(touch) | |
242 | sensoring1.Touched:connect(touch) | |
243 | if part.Name == "Head" then | |
244 | local hed = Instance.new("Sound", torso) | |
245 | hed.SoundId = "rbxassetid://147936251" | |
246 | hed.Volume = 5 | |
247 | hed:Play() | |
248 | hum.Health = 0.00001 | |
249 | for i,v in pairs(torso.Parent:GetChildren()) do | |
250 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
251 | v:destroy() | |
252 | end | |
253 | end | |
254 | for i,v in pairs(torso.Parent.Head:GetChildren()) do | |
255 | if v.ClassName == "Decal" then | |
256 | v:destroy() | |
257 | end | |
258 | end | |
259 | torso.Parent.Head.Transparency = 1 | |
260 | wait(3) | |
261 | hum.Health = 0 | |
262 | end | |
263 | while true do | |
264 | wait(0.3) | |
265 | hum.PlatformStand = true | |
266 | end | |
267 | ||
268 | --di ent | |
269 | end | |
270 | end | |
271 | end | |
272 | missle.Touched:connect(kill) | |
273 | for i = 1,2 do | |
274 | wait() | |
275 | weld.C0 = weld.C0 * CFrame.Angles(0,0,-0.07) | |
276 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.07) | |
277 | end | |
278 | shooting = false | |
279 | wait(3) | |
280 | shotsound:destroy() | |
281 | end | |
282 | end | |
283 | mouse.Button1Down:connect(shoot) | |
284 | function ragdoll() | |
285 | game.Players.LocalPlayer.Character.Archivable = true | |
286 | clone = game.Players.LocalPlayer.Character:Clone() | |
287 | clone.Parent = workspace | |
288 | for i,v in pairs(clone:GetChildren()) do | |
289 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
290 | v:destroy() | |
291 | end | |
292 | for i,p in pairs(v:GetChildren()) do | |
293 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
294 | p:destroy() | |
295 | end | |
296 | end | |
297 | end | |
298 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
299 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
300 | t:destroy() | |
301 | end | |
302 | end | |
303 | vel = Instance.new("BodyVelocity", clone.Torso) | |
304 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
305 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
306 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" | |
307 | using = false | |
308 | hit = Instance.new("Sound", clone.Torso) | |
309 | hit.SoundId = "rbxassetid://260430060" | |
310 | hit.Volume = 5 | |
311 | hit1 = Instance.new("Sound", clone.Torso) | |
312 | hit1.SoundId = "rbxassetid://138087186" | |
313 | hit1.Volume = 5 | |
314 | hit2 = Instance.new("Sound", clone.Torso) | |
315 | hit2.SoundId = "rbxassetid://131237241" | |
316 | hit2.Volume = 5 | |
317 | hit3 = Instance.new("Sound", clone.Torso) | |
318 | hit3.SoundId = "rbxassetid://278062209" | |
319 | hit3.Volume = 5 | |
320 | hit3.TimePosition = 0.33 | |
321 | ded = Instance.new("Sound", clone.Torso) | |
322 | ded.SoundId = "rbxassetid://418892870" | |
323 | ded.Volume = 5 | |
324 | local leftarm = clone:findFirstChild("Left Arm") | |
325 | local rightrm = clone:findFirstChild("Right Arm") | |
326 | local leftleg = clone:findFirstChild("Left Leg") | |
327 | local rightleg = clone:findFirstChild("Right Leg") | |
328 | local head = clone:findFirstChild("Head") | |
329 | local welding = Instance.new("Weld", clone.Torso) | |
330 | welding.Part0 = clone.Torso | |
331 | welding.Part1 = head | |
332 | welding.C0 = welding.C0 * CFrame.new(0,1.5,0) | |
333 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
334 | if g.ClassName == "Part" then | |
335 | g:destroy() | |
336 | end | |
337 | end | |
338 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
339 | if h.ClassName == "Accesory" then | |
340 | h:destroy() | |
341 | end | |
342 | end | |
343 | game.Workspace.CurrentCamera.CameraSubject = head | |
344 | if leftleg ~= nil then | |
345 | local glue = Instance.new("Glue", clone.Torso) | |
346 | glue.Part0 = clone.Torso | |
347 | glue.Part1 = leftleg | |
348 | glue.Name = "Left leg" | |
349 | local collider = Instance.new("Part", leftleg) | |
350 | collider.Position = Vector3.new(0,999,0) | |
351 | collider.Size = Vector3.new(1.7, 1, 1) | |
352 | collider.Shape = "Cylinder" | |
353 | local weld = Instance.new("Weld", collider) | |
354 | weld.Part0 = leftleg | |
355 | weld.Part1 = collider | |
356 | weld.C0 = CFrame.Angles(0, 0, 80) | |
357 | collider.TopSurface = "Smooth" | |
358 | collider.BottomSurface = "Smooth" | |
359 | collider.formFactor = "Symmetric" | |
360 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
361 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
362 | collider.Transparency = 1 | |
363 | end | |
364 | ------------ | |
365 | if rightleg ~= nil then | |
366 | local glue1 = Instance.new("Glue", clone.Torso) | |
367 | glue1.Part0 = clone.Torso | |
368 | glue1.Part1 = rightleg | |
369 | glue1.Name = "Right leg" | |
370 | local collider1 = Instance.new("Part", rightleg) | |
371 | collider1.Position = Vector3.new(0,999,0) | |
372 | collider1.Size = Vector3.new(1.7, 1, 1) | |
373 | collider1.Shape = "Cylinder" | |
374 | local weld1 = Instance.new("Weld", collider1) | |
375 | weld1.Part0 = rightleg | |
376 | weld1.Part1 = collider1 | |
377 | weld1.C0 = CFrame.Angles(0, 0, 80) | |
378 | collider1.TopSurface = "Smooth" | |
379 | collider1.BottomSurface = "Smooth" | |
380 | collider1.formFactor = "Symmetric" | |
381 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
382 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
383 | collider1.Transparency = 1 | |
384 | end | |
385 | ------------ | |
386 | if rightrm ~= nil then | |
387 | local glue11 = Instance.new("Glue", clone.Torso) | |
388 | glue11.Part0 = clone.Torso | |
389 | glue11.Part1 = rightrm | |
390 | glue11.Name = "Right shoulder" | |
391 | local collider11 = Instance.new("Part", rightrm) | |
392 | collider11.Position = Vector3.new(0,9999,0) | |
393 | collider11.Size = Vector3.new(1.8,1,1) | |
394 | collider11.Shape = "Cylinder" | |
395 | local weld11 = Instance.new("Weld", collider11) | |
396 | weld11.Part0 = rightrm | |
397 | weld11.Part1 = collider11 | |
398 | weld11.C0 = CFrame.Angles(0, 0, 80) | |
399 | collider11.TopSurface = "Smooth" | |
400 | collider11.BottomSurface = "Smooth" | |
401 | collider11.formFactor = "Symmetric" | |
402 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
403 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
404 | collider11.Transparency = 1 | |
405 | end | |
406 | ------------ | |
407 | if leftarm ~= nil then | |
408 | local glue111 = Instance.new("Glue", clone.Torso) | |
409 | glue111.Part0 = clone.Torso | |
410 | glue111.Part1 = leftarm | |
411 | glue111.Name = "Left shoulder" | |
412 | local collider111 = Instance.new("Part", leftarm) | |
413 | collider111.Position = Vector3.new(0,9999,0) | |
414 | collider111.Size = Vector3.new(1.8,1,1) | |
415 | collider111.Shape = "Cylinder" | |
416 | local weld111 = Instance.new("Weld", collider111) | |
417 | weld111.Part0 = leftarm | |
418 | weld111.Part1 = collider111 | |
419 | weld111.C0 = CFrame.Angles(0, 0, 80) | |
420 | collider111.TopSurface = "Smooth" | |
421 | collider111.BottomSurface = "Smooth" | |
422 | collider111.formFactor = "Symmetric" | |
423 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
424 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
425 | collider111.Transparency = 1 | |
426 | ---------------- | |
427 | sensoring = Instance.new("Part", clone.Torso) | |
428 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
429 | sensoring.CanCollide = false | |
430 | sensoring.Position = clone.Torso.Position | |
431 | local welder = Instance.new("Weld", sensoring) | |
432 | welder.Part0 = clone.Torso | |
433 | welder.Part1 = sensoring | |
434 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
435 | sensoring.Transparency = 1 | |
436 | ----------------- | |
437 | sensoring1 = Instance.new("Part", clone.Torso) | |
438 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
439 | sensoring1.CanCollide = false | |
440 | sensoring1.Position = clone.Torso.Position | |
441 | local welder1 = Instance.new("Weld", sensoring) | |
442 | welder1.Part0 = clone.Torso | |
443 | welder1.Part1 = sensoring1 | |
444 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
445 | sensoring1.Transparency = 1 | |
446 | end | |
447 | clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)" | |
448 | ded:Play() | |
449 | vel:destroy() | |
450 | wait(0.5) | |
451 | local function touch() | |
452 | if not using then | |
453 | using = true | |
454 | local Math = math.random(1,4) | |
455 | if Math == 1 then | |
456 | hit:Play() | |
457 | end | |
458 | if Math == 2 then | |
459 | hit1:Play() | |
460 | end | |
461 | if Math == 3 then | |
462 | hit2:Play() | |
463 | end | |
464 | if Math == 4 then | |
465 | hit3:Play() | |
466 | end | |
467 | wait(0.1) | |
468 | using = false | |
469 | end | |
470 | end | |
471 | sensoring.Touched:connect(touch) | |
472 | sensoring1.Touched:connect(touch) | |
473 | wait(4.47) | |
474 | hit1.Volume = 0 | |
475 | hit2.Volume = 0 | |
476 | hit3.Volume = 0 | |
477 | hit.Volume = 0 | |
478 | end | |
479 | ||
480 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
481 | ||
482 | --di ent |