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1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility by WaverlyCole");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {}; | |
2 | do | |
3 | script.Parent = InternalData.RealOwner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
5 | local function createObject (connections, index) | |
6 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
7 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
8 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
9 | meta.__index = function (self, i) | |
10 | if (i == 'TriggerEvent') then return runbind end; | |
11 | return connections[i] and connections[i].Event or index[i]; | |
12 | end; | |
13 | meta.__newindex = index;meta.__metatable = false;return proxy | |
14 | end; | |
15 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
16 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
17 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
18 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
19 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
20 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
21 | if FiredBy ~= InternalData.RealOwner then return end | |
22 | if Input.MouseEvent then | |
23 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
24 | elseif Input.Sound then | |
25 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
26 | else | |
27 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
28 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
29 | for _,Action in pairs(ContextActionService.Actions) do | |
30 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
31 | end | |
32 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
33 | end | |
34 | end) | |
35 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
36 | Event.Parent = NLS([[ | |
37 | local Player = owner; | |
38 | local Sounds = {}; | |
39 | local Event = script:WaitForChild("UserInput"); | |
40 | local UserInputService = game:GetService("UserInputService"); | |
41 | local Mouse = Player:GetMouse(); | |
42 | local Input = function(Input,gameProcessedEvent) | |
43 | if gameProcessedEvent then return end | |
44 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
45 | end | |
46 | Event.OnClientEvent:connect(function(Args) | |
47 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
48 | end) | |
49 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
50 | local Hit,Target | |
51 | while wait(1/30) do | |
52 | for x,Sound in pairs(Sounds) do | |
53 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
54 | end | |
55 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
56 | Hit = Mouse.Hit;Target = Mouse.Target; | |
57 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
58 | end | |
59 | end | |
60 | ]],InternalData.RealOwner.Character) | |
61 | end | |
62 | InternalData.NewOwner = setmetatable({},{ | |
63 | __index = function (self,Index) | |
64 | local Type = type(InternalData.RealOwner[Index]) | |
65 | if Type == "function" then | |
66 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
67 | return function (self)return InternalData["Mouse"] end | |
68 | end | |
69 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
70 | elseif Index == "FakePlayer" then | |
71 | return true | |
72 | end | |
73 | return InternalData.RealOwner[Index] | |
74 | end; | |
75 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
76 | }) | |
77 | --LoadLibrary("RbxUtility").Create | |
78 | rans=string.reverse'!321enirboreheibmoz yb edam' | |
79 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
80 | if Library == "RbxUtility" then | |
81 | return setmetatable({},{ | |
82 | __tostring = function() return "RbxUtility" end; | |
83 | __index = function(self, Index) | |
84 | if Index:lower() == "create" then | |
85 | return function(Type) | |
86 | return function(Data) | |
87 | Data = Data or {} | |
88 | local Inst = Instance.new(Type) | |
89 | for x,y in pairs(Data) do | |
90 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
91 | if y == owner then y = InternalData.RealOwner end | |
92 | Inst[x] = y | |
93 | end | |
94 | return Inst | |
95 | end | |
96 | end | |
97 | end | |
98 | return InternalData.LoadLibrary(Library)[Index] | |
99 | end | |
100 | }) | |
101 | end | |
102 | return InternalData.LoadLibrary(Library) | |
103 | end | |
104 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
105 | __index = function (self,Index) | |
106 | if Index:lower() == 'new' then | |
107 | return function (Type, Parent) | |
108 | if Parent == owner then Parent = InternalData.RealOwner end | |
109 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
110 | local Real = InternalData.RealInstance.new(Type,Parent) | |
111 | if not Type then return end | |
112 | if Type == "BillboardGui" then | |
113 | local ToReturn = setmetatable({},{ | |
114 | __index = function (self,Index) | |
115 | if type(Real[Index]) == "function" then | |
116 | if Index:lower() == "clone" then | |
117 | return function (self) | |
118 | local Real = Real:Clone() | |
119 | local ToReturn = setmetatable({RealObject = Real},{ | |
120 | __index = function (self,Index) | |
121 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
122 | return Real[Index] | |
123 | end; | |
124 | __newindex = function (self,Index,Value) | |
125 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
126 | if Value == owner then Value = InternalData.RealOwner end | |
127 | Real[Index] = Value | |
128 | end; | |
129 | __tostring = function(self) return tostring(Real) end; | |
130 | }) | |
131 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
132 | end | |
133 | end | |
134 | return function (self,...) return Real[Index](Real,...)end | |
135 | end | |
136 | return Real[Index] | |
137 | end; | |
138 | __newindex = function (self,Index,Value) | |
139 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
140 | if Value == owner then Value = InternalData.RealOwner end | |
141 | Real[Index] = Value | |
142 | end; | |
143 | __tostring = function(self) return tostring(Real) end; | |
144 | }) | |
145 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
146 | elseif Type:lower() == "sound" then | |
147 | Real.Parent = owner.Character; | |
148 | local ToReturn = setmetatable({RealObject = Real},{ | |
149 | __index = function (self,Index) | |
150 | if Index:lower() == "playbackloudness" then | |
151 | return InternalData.SoundLoudness[Real] or 0 | |
152 | elseif type(Real[Index]) == "function" then | |
153 | if Index:lower() == "clone" then | |
154 | return function (self) | |
155 | local Real = Real:Clone() | |
156 | local ToReturn = setmetatable({},{ | |
157 | __index = function (self,Index) | |
158 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
159 | return Real[Index] | |
160 | end; | |
161 | __newindex = function (self,Index,Value) | |
162 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
163 | if Value == owner then Value = InternalData.RealOwner end | |
164 | Real[Index] = Value | |
165 | end; | |
166 | __tostring = function(self) return tostring(Real) end; | |
167 | }) | |
168 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
169 | end | |
170 | end | |
171 | return function (self,...) return Real[Index](Real,...)end | |
172 | end | |
173 | return Real[Index] | |
174 | end; | |
175 | __newindex = function (self,Index,Value) | |
176 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
177 | if Value == owner then Value = InternalData.RealOwner end | |
178 | Real[Index] = Value | |
179 | end; | |
180 | __tostring = function(self) return tostring(Real) end; | |
181 | }) | |
182 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
183 | else | |
184 | local ToReturn = setmetatable({RealObject = Real},{ | |
185 | __index = function (self,Index) | |
186 | if type(Real[Index]) == "function" then | |
187 | if Index:lower() == "clone" then | |
188 | return function (self) | |
189 | local Real = Real:Clone() | |
190 | local ToReturn = setmetatable({},{ | |
191 | __index = function (self,Index) | |
192 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
193 | return Real[Index] | |
194 | end; | |
195 | __newindex = function (self,Index,Value) | |
196 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
197 | if Value == owner then Value = InternalData.RealOwner end | |
198 | Real[Index] = Value | |
199 | end; | |
200 | __tostring = function(self) return tostring(Real) end; | |
201 | }) | |
202 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
203 | end | |
204 | end | |
205 | return function (self,...) return Real[Index](Real,...)end | |
206 | end | |
207 | return Real[Index] | |
208 | end; | |
209 | __newindex = function (self,Index,Value) | |
210 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
211 | if Value == owner then Value = InternalData.RealOwner end | |
212 | Real[Index] = Value | |
213 | end; | |
214 | __tostring = function(self) return tostring(Real) end; | |
215 | }) | |
216 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
217 | end | |
218 | end | |
219 | end | |
220 | return InternalData.RealInstance[Index] | |
221 | end; | |
222 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
223 | }); | |
224 | InternalData.RealGame = game;game = setmetatable({},{ | |
225 | __index = function (self,Index) | |
226 | if InternalData.RealGame[Index] then | |
227 | local Type = type(InternalData.RealGame[Index]) | |
228 | if Type == "function" then | |
229 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
230 | return function (self,Service) | |
231 | local FakeServices = { | |
232 | ["players"] = function() | |
233 | return setmetatable({},{ | |
234 | __index = function (self2,Index2) | |
235 | local RealService = InternalData.RealGame:GetService(Service) | |
236 | local Type2 = type(RealService[Index2]) | |
237 | if Type2 == "function" then | |
238 | return function (self,...) return RealService[Index2](RealService,...)end | |
239 | else | |
240 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
241 | return RealService[Index2] | |
242 | end | |
243 | end; | |
244 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
245 | }) | |
246 | end; | |
247 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
248 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
249 | ["debris"] = function() | |
250 | return setmetatable({},{ | |
251 | __index = function(self2,Index2) | |
252 | local RealService = InternalData.RealGame:GetService(Service) | |
253 | local Type2 = type(RealService[Index2]) | |
254 | if Type2 == "function" then | |
255 | if Index2:lower() == "additem" then | |
256 | return function (self,Item,Time) | |
257 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
258 | return RealService:AddItem(Item,Time) | |
259 | end | |
260 | end | |
261 | return function (self,...) return RealService[Index2](RealService,...) end | |
262 | end | |
263 | return RealService[Index2] | |
264 | end; | |
265 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
266 | }) | |
267 | end; | |
268 | ["runservice"] = function() | |
269 | return setmetatable({},{ | |
270 | __index = function(self2,Index2) | |
271 | local RealService = InternalData.RealGame:GetService(Service) | |
272 | local Type2 = type(RealService[Index2]) | |
273 | if Type2 == "function" then | |
274 | return function (self,...) return RealService[Index2](RealService,...) end | |
275 | else | |
276 | local RunServices = { | |
277 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
278 | ["renderstepped"] = function() return RealService["Stepped"] end | |
279 | } | |
280 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
281 | return RealService[Index2] | |
282 | end | |
283 | end; | |
284 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
285 | }) | |
286 | end | |
287 | } | |
288 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
289 | return InternalData.RealGame:GetService(Service) | |
290 | end | |
291 | end | |
292 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
293 | else | |
294 | if game:GetService(Index) then return game:GetService(Index) end | |
295 | return InternalData.RealGame[Index] | |
296 | end | |
297 | end | |
298 | return nil | |
299 | end; | |
300 | __tostring = function(self) return tostring(InternalData.game) end | |
301 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
302 | ||
303 | --[[ Player Commands ]]-- | |
304 | ||
305 | local plr = game:GetService("Players").LocalPlayer | |
306 | local char = plr.Character | |
307 | ||
308 | --[[ Color Function ]]-- | |
309 | ||
310 | color = Color3.new(1, 1, 1) | |
311 | ||
312 | --[[ Weld Function ]]-- | |
313 | ||
314 | function weld(a, b, acf) | |
315 | local w = Instance.new("Weld", a) | |
316 | w.Part0 = a | |
317 | w.Part1 = b | |
318 | w.C0 = acf | |
319 | end | |
320 | ||
321 | --[[ Rainbow Function ]]-- | |
322 | ||
323 | function Random(num) | |
324 | local section=num % 1 * 3; | |
325 | local secondary = 1 * math.pi * (section % 0.8); | |
326 | if section < 1 then | |
327 | return 1,1 - math.cos(secondary),1 - math.sin(secondary); | |
328 | elseif section < 2 then | |
329 | return 1 - math.sin(secondary),1,1 - math.cos(secondary); | |
330 | else | |
331 | return 1 - math.cos(secondary),1 - math.sin(secondary),1; | |
332 | end | |
333 | end | |
334 | ||
335 | rainbow = false | |
336 | ||
337 | --[[ Remove Headgear ]]-- | |
338 | CreateS=string.reverse'' | |
339 | ran=string.reverse'<> elbaroda yllaer si abihS' | |
340 | for i,v in pairs(char:children()) do | |
341 | if v:IsA("Accessory") then | |
342 | v:Destroy() | |
343 | end | |
344 | end | |
345 | ||
346 | for i,v in pairs(char:children()) do | |
347 | if v:IsA("Shirt") then | |
348 | v:Destroy() | |
349 | end | |
350 | end | |
351 | ||
352 | for i,v in pairs(char:children()) do | |
353 | if v:IsA("Pants") then | |
354 | v:Destroy() | |
355 | end | |
356 | end | |
357 | ||
358 | for i,v in pairs(char:children()) do | |
359 | if v:IsA("ShirtGraphic") then | |
360 | v:Destroy() | |
361 | end | |
362 | end | |
363 | ||
364 | --[[ Body 1 ]]-- | |
365 | ||
366 | local base = Instance.new("Part") | |
367 | base.CanCollide = false | |
368 | base.Locked = true | |
369 | base.Shape = Enum.PartType.Cylinder | |
370 | base.Size = Vector3.new(2.5, 2.5, 2.5) | |
371 | base.Material = Enum.Material.SmoothPlastic | |
372 | base.Color = Color3.new(0, 0, 0) | |
373 | base.Parent = char | |
374 | ||
375 | --[[ Body 2 ]]-- | |
376 | ||
377 | local neon = Instance.new("Part") | |
378 | neon.CanCollide = false | |
379 | neon.Locked = true | |
380 | neon.Material = Enum.Material.Neon | |
381 | neon.Size = Vector3.new(0.05, 2.55, 2.55) | |
382 | neon.Color = Color3.new(1, 1, 1) | |
383 | neon.Parent = char | |
384 | ||
385 | local neonm = Instance.new("SpecialMesh") | |
386 | neonm.MeshType = Enum.MeshType.Cylinder | |
387 | neonm.Parent = neon | |
388 | ||
389 | --[[ Head ]]-- | |
390 | ||
391 | local sphere = Instance.new("Part") | |
392 | sphere.CanCollide = false | |
393 | sphere.Locked = true | |
394 | sphere.Shape = Enum.PartType.Ball | |
395 | sphere.Material = Enum.Material.SmoothPlastic | |
396 | sphere.Size = Vector3.new(2.5, 2.5, 2.5) | |
397 | sphere.Color = Color3.new(0, 0, 0) | |
398 | sphere.Parent = char | |
399 | ||
400 | --[[ Eyes ]]-- | |
401 | ||
402 | local eye1 = Instance.new("Part") | |
403 | eye1.CanCollide = false | |
404 | eye1.Locked = true | |
405 | eye1.Shape = Enum.PartType.Ball | |
406 | eye1.Material = Enum.Material.Neon | |
407 | eye1.Size = Vector3.new(0.25, 0.25, 0.25) | |
408 | eye1.Color = color | |
409 | eye1.Parent = char | |
410 | ||
411 | local eye2 = Instance.new("Part") | |
412 | eye2.CanCollide = false | |
413 | eye2.Locked = true | |
414 | eye2.Shape = Enum.PartType.Ball | |
415 | eye2.Material = Enum.Material.Neon | |
416 | eye2.Size = Vector3.new(0.25, 0.25, 0.25) | |
417 | eye2.Color = color | |
418 | eye2.Parent = char | |
419 | ||
420 | --[[ Mouth ]]-- | |
421 | ||
422 | local mouth = Instance.new("Part") | |
423 | mouth.CanCollide = false | |
424 | mouth.Locked = true | |
425 | mouth.Shape = Enum.PartType.Ball | |
426 | mouth.Material = Enum.Material.Neon | |
427 | mouth.Size = Vector3.new(0.5, 0.5, 0.5) | |
428 | mouth.Color = color | |
429 | mouth.Parent = char | |
430 | ||
431 | local mouthm = Instance.new("SpecialMesh") | |
432 | mouthm.MeshType = Enum.MeshType.Sphere | |
433 | mouthm.Parent = mouth | |
434 | ||
435 | --[[ Particles ]]-- | |
436 | ||
437 | local notes = Instance.new("ParticleEmitter") | |
438 | notes.Color = ColorSequence.new(color, color) | |
439 | notes.Lifetime = NumberRange.new(2) | |
440 | notes.LightEmission = 0.5 | |
441 | notes.EmissionDirection = Enum.NormalId.Front | |
442 | notes.Texture = "rbxassetid://1182448768" | |
443 | notes.Enabled = false | |
444 | notes.LightInfluence = 1 | |
445 | notes.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.543, 0), NumberSequenceKeypoint.new(1, 1)}) | |
446 | notes.SpreadAngle = Vector2.new(-5, 10) | |
447 | notes.Rotation = NumberRange.new(-5, 10) | |
448 | notes.Rate = 5 | |
449 | notes.Parent = mouth | |
450 | ||
451 | --[[ Light ]]-- | |
452 | ||
453 | local lite = Instance.new("PointLight") | |
454 | lite.Range = 10 | |
455 | lite.Color = color | |
456 | lite.Brightness = 2.5 | |
457 | lite.Parent = char.HumanoidRootPart | |
458 | ||
459 | --[[ Trail ]]-- | |
460 | ||
461 | local attach1 = Instance.new("Attachment") | |
462 | attach1.CFrame = CFrame.new(1.5, 0, 0) | |
463 | attach1.Parent = base | |
464 | ||
465 | local attach2 = Instance.new("Attachment") | |
466 | attach2.CFrame = CFrame.new(-1.5, 0, 0) | |
467 | attach2.Parent = base | |
468 | ||
469 | local trail = Instance.new("Trail") | |
470 | trail.Attachment0 = attach1 | |
471 | trail.Lifetime = 1 | |
472 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)}) | |
473 | trail.Color = ColorSequence.new(color ,color) | |
474 | trail.LightInfluence = 1 | |
475 | trail.Attachment1 = attach2 | |
476 | trail.Parent = base | |
477 | ||
478 | --[[ Nametag ]]-- | |
479 | ||
480 | gui = Instance.new("BillboardGui", sphere) | |
481 | gui.Size = UDim2.new(0,200,0,50) | |
482 | gui.MaxDistance = 100 | |
483 | gui.StudsOffset = Vector3.new(0, 2, 0) | |
484 | ||
485 | text = Instance.new("TextLabel", gui) | |
486 | text.BackgroundTransparency = 1 | |
487 | text.Size = UDim2.new(10,0,1,0) | |
488 | text.Position = UDim2.new(-4.5,0,0,0) | |
489 | text.Font = "Arcade" | |
490 | text.Text = "Musical Alexa" | |
491 | text.TextSize = 50 | |
492 | text.TextColor3 = color | |
493 | text.TextStrokeColor3 = color | |
494 | text.TextStrokeTransparency = 0.8 | |
495 | text.TextWrapped = true | |
496 | warn(ran..''..CreateS) | |
497 | ||
498 | --[[ Face ]]-- | |
499 | ||
500 | owner.Character.Head.face.Texture = "rbxassetid://0" | |
501 | ||
502 | --[[ Sound Commands ]]-- | |
503 | ||
504 | local sound = Instance.new("Sound") | |
505 | ||
506 | plr.Chatted:connect(function(msg) | |
507 | if msg:sub(1, 5):lower()=='music' then | |
508 | local val = Instance.new("NumberValue", char) | |
509 | val.Value = tonumber(msg:sub(6)) | |
510 | local id = val.Value | |
511 | sound:Stop() | |
512 | sound.Parent = char.HumanoidRootPart | |
513 | sound.MaxDistance = 100 | |
514 | sound.SoundId='rbxassetid://'..id | |
515 | sound:Play() | |
516 | sound.Looped = true | |
517 | sound.Volume = 10 | |
518 | wait() | |
519 | elseif msg:sub(1,5):lower()=='pitch' then | |
520 | local val2 = Instance.new("NumberValue", char) | |
521 | val2.Value = tonumber(msg:sub(6)) | |
522 | local Pitch = val2.Value | |
523 | sound.Pitch = Pitch | |
524 | elseif msg:sub(1,3):lower()=='vol' then | |
525 | local val3 = Instance.new("NumberValue", char) | |
526 | val3.Value = tonumber(msg:sub(5)) | |
527 | local Volume = val3.Value | |
528 | sound.Volume = Volume | |
529 | end | |
530 | end) | |
531 | ||
532 | plr.Chatted:connect(function(msg) | |
533 | if msg:sub(1, 5):lower()=='black' then | |
534 | color = Color3.new(0, 0, 0) | |
535 | elseif msg:sub(1, 5):lower()=='white' then | |
536 | color = Color3.new(1, 1, 1) | |
537 | elseif msg:sub(1, 4):lower()=='blue' then | |
538 | color = Color3.new(0, 0, 1) | |
539 | elseif msg:sub(1, 4):lower()=='cyan' then | |
540 | color = Color3.new(0, 1, 1) | |
541 | elseif msg:sub(1, 3):lower()=='red' then | |
542 | color = Color3.new(1, 0, 0) | |
543 | elseif msg:sub(1, 5):lower()=='green' then | |
544 | color = Color3.new(0, 1, 0) | |
545 | elseif msg:sub(1, 6):lower()=='purple' then | |
546 | color = Color3.new(1, 0, 1) | |
547 | elseif msg:sub(1, 6):lower()=='yellow' then | |
548 | color = Color3.new(1, 1, 0) | |
549 | end | |
550 | end) | |
551 | ||
552 | plr.Chatted:connect(function(msg) | |
553 | if msg:sub(1, 6):lower()=='random' then | |
554 | rainbow = true | |
555 | else | |
556 | rainbow = false | |
557 | end | |
558 | end) | |
559 | ||
560 | --[[ Welding ]]-- | |
561 | ||
562 | weld(base, char.HumanoidRootPart, CFrame.new(-1.75, 0, 0) * CFrame.Angles(0, 0, 1.571)) | |
563 | ||
564 | weld(neon, char.HumanoidRootPart, CFrame.new(-1.75, 0, 0) * CFrame.Angles(0, 0, 1.571)) | |
565 | ||
566 | weld(sphere, char.HumanoidRootPart, CFrame.new(0, 0.5, 0)) | |
567 | ||
568 | weld(eye1, char.HumanoidRootPart, CFrame.new(0.5, -0.5, 0.5)) | |
569 | ||
570 | weld(eye2, char.HumanoidRootPart, CFrame.new(-0.5, -0.5, 0.5)) | |
571 | ||
572 | weld(mouth, char.HumanoidRootPart, CFrame.new(0, -0.125, 1.1)) | |
573 | ||
574 | --[[ Visual ]]-- | |
575 | ||
576 | print(rans..[[ | |
577 | ||
578 | music [pid] - to play a song | |
579 | vol [number] - to set a volume | |
580 | pitch [number] - to set a pitch | |
581 | [colour] | |
582 | ]]..CreateS) | |
583 | ||
584 | game:GetService("RunService").RenderStepped:Connect(function() | |
585 | ||
586 | if sound.IsPlaying then | |
587 | ||
588 | notes.Enabled = true | |
589 | ||
590 | neon.Color = neon.Color:lerp(Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750), 0.08) | |
591 | ||
592 | eye1.Color = eye1.Color:lerp(Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750), 0.08) | |
593 | ||
594 | eye2.Color = eye2.Color:lerp(Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750), 0.08) | |
595 | ||
596 | mouth.Color = mouth.Color:lerp(Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750), 0.08) | |
597 | ||
598 | text.TextStrokeColor3 = text.TextStrokeColor3:lerp(Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750), 0.015) | |
599 | ||
600 | text.TextColor3 = text.TextColor3:lerp(Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750), 0.015) | |
601 | ||
602 | lite.Color = lite.Color:lerp(Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750), 0.08) | |
603 | ||
604 | notes.Color = ColorSequence.new(Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750), Color3.new(0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750, 0 + sound.PlaybackLoudness/750)) | |
605 | ||
606 | neonm.Scale = neonm.Scale:lerp(Vector3.new(0.25 + sound.PlaybackLoudness/25, 1, 1), 0.08) | |
607 | ||
608 | mouthm.Scale = mouthm.Scale:lerp(Vector3.new(0.25 + sound.PlaybackLoudness/500, 0.125 + sound.PlaybackLoudness/750, 0.125), 0.08) | |
609 | ||
610 | lite.Range = 10 + sound.PlaybackLoudness/30 | |
611 | ||
612 | lite.Brightness = 1 + sound.PlaybackLoudness/5 | |
613 | ||
614 | else | |
615 | ||
616 | notes.Enabled = false | |
617 | ||
618 | lite.Range = 10 | |
619 | ||
620 | lite.Brightness = 1 | |
621 | ||
622 | neon.Color = neon.Color:lerp(color, 0.015) | |
623 | ||
624 | eye1.Color = eye1.Color:lerp(color, 0.015) | |
625 | ||
626 | eye2.Color = eye2.Color:lerp(color, 0.015) | |
627 | ||
628 | mouth.Color = mouth.Color:lerp(color, 0.015) | |
629 | ||
630 | text.TextColor3 = text.TextColor3:lerp(color, 0.015) | |
631 | ||
632 | text.TextStrokeColor3 = text.TextStrokeColor3:lerp(color, 0.015) | |
633 | ||
634 | lite.Color = lite.Color:lerp(color, 0.08) | |
635 | ||
636 | notes.Color = ColorSequence.new(color, color) | |
637 | ||
638 | neonm.Scale = neonm.Scale:lerp(Vector3.new(0.25, 1, 1), 0.08) | |
639 | ||
640 | mouthm.Scale = mouthm.Scale:lerp(Vector3.new(0.25, 0.125, 0.125), 0.08) | |
641 | ||
642 | end | |
643 | ||
644 | if rainbow == true then | |
645 | ||
646 | neon.Color = neon.Color:lerp(Color3.new(Random(tick())), 0.08) | |
647 | ||
648 | eye1.Color = eye1.Color:lerp(Color3.new(Random(tick())), 0.08) | |
649 | ||
650 | eye2.Color = eye2.Color:lerp(Color3.new(Random(tick())), 0.08) | |
651 | ||
652 | mouth.Color = mouth.Color:lerp(Color3.new(Random(tick())), 0.08) | |
653 | ||
654 | text.TextColor3 = text.TextColor3:lerp(Color3.new(Random(tick())), 0.08) | |
655 | ||
656 | text.TextStrokeColor3 = text.TextStrokeColor3:lerp(Color3.new(Random(tick())), 0.08) | |
657 | ||
658 | lite.Color = lite.Color:lerp(Color3.new(Random(tick())), 0.08) | |
659 | ||
660 | notes.Color = ColorSequence.new(Color3.new(Random(tick())), Color3.new(Random(tick()))) | |
661 | ||
662 | trail.Color = ColorSequence.new(Color3.new(Random(tick())) ,Color3.new(Random(tick()))) | |
663 | ||
664 | else | |
665 | ||
666 | neon.Color = neon.Color:lerp(color, 0.015) | |
667 | ||
668 | eye1.Color = eye1.Color:lerp(color, 0.015) | |
669 | ||
670 | eye2.Color = eye2.Color:lerp(color, 0.015) | |
671 | ||
672 | mouth.Color = mouth.Color:lerp(color, 0.015) | |
673 | ||
674 | text.TextColor3 = text.TextColor3:lerp(color, 0.015) | |
675 | ||
676 | text.TextStrokeColor3 = text.TextStrokeColor3:lerp(color, 0.015) | |
677 | ||
678 | lite.Color = lite.Color:lerp(color, 0.08) | |
679 | ||
680 | notes.Color = ColorSequence.new(color, color) | |
681 | ||
682 | trail.Color = ColorSequence.new(color, color) | |
683 | ||
684 | end | |
685 | ||
686 | notes.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 0.5 + sound.PlaybackLoudness/5000)}) | |
687 | ||
688 | trail.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5 + sound.PlaybackLoudness/1000), NumberSequenceKeypoint.new(1, 0.25 + sound.PlaybackLoudness/1000)}) | |
689 | ||
690 | notes.Speed = NumberRange.new(3 + sound.PlaybackLoudness/1000) | |
691 | ||
692 | notes.Acceleration = Vector3.new(0, 3, 0) | |
693 | ||
694 | notes.RotSpeed = NumberRange.new(-25 - sound.PlaybackLoudness/100, 50 + sound.PlaybackLoudness/100) | |
695 | ||
696 | char["Head"].Transparency = 1 | |
697 | char["Torso"].Transparency = 1 | |
698 | char["Right Leg"].Transparency = 1 | |
699 | char["Left Leg"].Transparency = 1 | |
700 | char["Right Arm"].Transparency = 1 | |
701 | char["Left Arm"].Transparency = 1 | |
702 | ||
703 | end) |