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1 | local it = Instance.new | |
2 | local part = it("Part", game.Workspace) | |
3 | part.Anchored = false | |
4 | ||
5 | local function partcreate() | |
6 | while true do | |
7 | it("Part", game.Workspace) | |
8 | - | it("Part", game.Workspace) |
8 | + | |
9 | - | it("Part", game.Workspace) |
9 | + | function onTouched(part) |
10 | - | it("Part", game.Workspace) |
10 | + | local h = part.Parent:findFirstChild("Humanoid") |
11 | - | it("Part", game.Workspace) |
11 | + | if h~=nil then |
12 | - | it("Part", game.Workspace) |
12 | + | wait(0.001) |
13 | - | it("Part", game.Workspace) |
13 | + | h.Health = 0 |
14 | - | it("Part", game.Workspace) |
14 | + | |
15 | - | it("Part", game.Workspace) |
15 | + | end |
16 | - | it("Part", game.Workspace) |
16 | + | |
17 | - | it("Part", game.Workspace) |
17 | + | end |
18 | - | it("Part", game.Workspace) |
18 | + | |
19 | - | it("Part", game.Workspace) |
19 | + | script.Parent.Touched:connect(onTouched) |