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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
5
 
6-
 wait(2)
6+
function TakeDamage(hum, dmg)
7-
----Made by RealMrBrainEater, Tyefoodmania---
7+
  hum:TakeDamage(dmg)
8-
8+
9-
----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
9+
plr = game.Players.LocalPlayer
10-
---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
10+
repeat
11-
function clerp(c1,c2,al)
11+
  wait(0.4)
12-
    local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
12+
until plr.Character
13-
    local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
13+
chr = plr.Character
14-
    for i,v in pairs(com1) do 
14+
human = chr:FindFirstChild("Humanoid")
15-
        com1[i] = v+(com2[i]-v)*al
15+
human.Name = "hi"
16
human.MaxHealth, human.Health = math.huge, math.huge
17-
    return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
17+
18
cam = workspace.CurrentCamera
19-
19+
selected = false
20
equipd = false
21-
21+
tors = chr.Torso
22-
plr = game:service'Players'.LocalPlayer
22+
rarm = chr["Right Arm"]
23-
plrgui = plr.PlayerGui
23+
larm = chr["Left Arm"]
24-
char = plr.Character
24+
rleg = chr["Right Leg"]
25
lleg = chr["Left Leg"]
26-
humanoid = char:findFirstChild("Humanoid")
26+
hrp = chr.HumanoidRootPart
27-
torso = char:findFirstChild("Torso")
27+
hed = chr.Head
28-
head = char.Head
28+
anim = human.Animator
29-
ra = char:findFirstChild("Right Arm")
29+
activu = false
30-
la = char:findFirstChild("Left Arm")
30+
appeared = false
31-
rl = char:findFirstChild("Right Leg")
31+
animpose = nil
32-
ll = char:findFirstChild("Left Leg")
32+
POSU = false
33-
rs = torso:findFirstChild("Right Shoulder")
33+
local wherto = hrp
34-
ls = torso:findFirstChild("Left Shoulder")
34+
local addcfr = CFrame.new(0, 0, 0)
35-
rh = torso:findFirstChild("Right Hip")
35+
Heartbeat = Instance.new("BindableEvent")
36-
lh = torso:findFirstChild("Left Hip")
36+
Heartbeat.Name = "Heartbeat"
37-
neck = torso:findFirstChild("Neck")
37+
Heartbeat.Parent = script
38-
rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
38+
frame = 0.03333333333333333
39-
rootpart = char:findFirstChild("HumanoidRootPart")
39+
tf = 0
40-
camera = workspace.CurrentCamera
40+
41-
anim = char:findFirstChild("Animate")
41+
for i,v in pairs(chr:children()) do
42-
frozen = false
42+
43-
timestopcool = false
43+
44-
humping = false
44+
45-
mudaing = false
45+
46-
knifeSpeed = 150
46+
47-
stuffFrozen = {}
47+
for i,v in pairs(chr:children()) do
48-
frozenSounds = {}
48+
    if v:IsA("Shirt") then
49-
if anim then
49+
50-
anim:Destroy()
50+
51
end
52-
local Create = LoadLibrary("RbxUtility").Create
52+
53-
for i,v in pairs(char:children()) do
53+
for i,v in pairs(chr:children()) do
54-
    if v:IsA("Hat") then
54+
    if v:IsA("Pants") then
55
        v:Destroy()
56
    end
57
end
58-
for i,v in pairs(char:children()) do
58+
59
 
60
game:GetService("RunService").Heartbeat:connect(function(s, p)
61
  tf = tf + s
62
  if tf >= frame then
63-
for i,v in pairs(char:children()) do
63+
    for i = 1, math.floor(tf / frame) do
64-
    if v:IsA("Hair") then
64+
      Heartbeat:Fire()
65
    end
66
    tf = tf - frame * math.floor(tf / frame)
67
  end
68-
head.face.Texture = "rbxassetid://396389196"
68+
69-
69+
function swait(num)
70-
function chatfunc(text)
70+
  if num == 0 or num == nil then
71-
local chat = coroutine.wrap(function()
71+
    Heartbeat.Event:wait()
72-
if char:FindFirstChild("TalkingBillBoard")~= nil then
72+
  else
73-
char:FindFirstChild("TalkingBillBoard"):destroy()
73+
    for i = 1, num do
74
      Heartbeat.Event:wait()
75-
local naeeym2 = Instance.new("BillboardGui",char)
75+
76-
naeeym2.Size = UDim2.new(0,100,0,40)
76+
  end
77-
naeeym2.StudsOffset = Vector3.new(0,3,0)
77+
78-
naeeym2.Adornee = char.Head
78+
tool = Instance.new("Tool")
79-
naeeym2.Name = "TalkingBillBoard"
79+
tool.CanBeDropped = false
80-
 tecks2 = Instance.new("TextLabel",naeeym2)
80+
tool.RequiresHandle = false
81-
tecks2.BackgroundTransparency = 1
81+
tool.Name = "Za Warudo"
82-
tecks2.BorderSizePixel = 0
82+
tool.Parent = plr.Backpack
83-
tecks2.Text = ""
83+
modz = Instance.new("Model")
84-
tecks2.Font = "Fantasy"
84+
modz.Name = "efx"
85-
tecks2.TextSize = 30
85+
modz.Parent = chr
86-
tecks2.TextStrokeTransparency = 0
86+
ZaWarudo = Instance.new("Model")
87-
tecks2.TextColor3 = Color3.new(0,0,0)
87+
ZaWarudo.Name = "Za Warudo"
88-
tecks2.TextStrokeColor3 = Color3.new(0,0,255)
88+
ZaWarudo.Parent = chr
89-
tecks2.Size = UDim2.new(1,0,0.5,0)
89+
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
90-
local tecks3 = Instance.new("TextLabel",naeeym2)
90+
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
91-
tecks3.BackgroundTransparency = 1
91+
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
92-
tecks3.BorderSizePixel = 0
92+
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
93-
tecks3.Text = ""
93+
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
94-
tecks3.Font = "Fantasy"
94+
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
95-
tecks3.TextSize = 30
95+
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
96-
tecks3.TextStrokeTransparency = 0
96+
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
97-
tecks3.TextColor3 = Color3.new(255,255,0)
97+
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
98-
tecks3.TextStrokeColor3 = Color3.new(0,255,0)
98+
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
99-
tecks3.Size = UDim2.new(1,0,0.5,0)
99+
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
100-
for i = 1,string.len(text),1 do
100+
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
101-
101+
RS = tors:FindFirstChild("Right Shoulder")
102-
tecks2.Text = string.sub(text,1,i)
102+
LS = tors:FindFirstChild("Left Shoulder")
103-
tecks3.Text = string.sub(text,1,i)
103+
RH = tors:FindFirstChild("Right Hip")
104-
wait(0.01)
104+
LH = tors:FindFirstChild("Left Hip")
105
RJ = hrp:FindFirstChild("RootJoint")
106-
wait(2)
106+
N = tors:FindFirstChild("Neck")
107-
for i = 1, 50 do
107+
cf = CFrame.new
108-
108+
ang = CFrame.Angles
109-
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
109+
rd = math.rad
110-
tecks2.Rotation = tecks2.Rotation - .8
110+
rd2 = math.random
111-
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
111+
function nooutline(p)
112-
tecks2.TextTransparency = tecks2.TextTransparency + .04
112+
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
113-
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
113+
114-
tecks3.Rotation = tecks2.Rotation + .8
114+
function makepart(color, name, reflec, mater, parnt, cfram)
115-
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
115+
  local port = Instance.new("Part")
116-
tecks3.TextTransparency = tecks2.TextTransparency + .04
116+
  port.BrickColor = BrickColor.new(color)
117
  port.Name = name
118-
naeeym2:Destroy()
118+
  port.Transparency = 1
119
  nooutline(port)
120-
chat()
120+
  port.Reflectance = reflec
121-
121+
  port.Material = mater
122
  port.Anchored = false
123-
function onChatted(msg)
123+
  port.CanCollide = false
124-
chatfunc(msg)
124+
  port.Locked = true
125-
125+
  port.Size = Vector3.new(0.2, 0.2, 0.2)
126
  port.Parent = parnt
127-
plr.Chatted:connect(onChatted)
127+
  return port
128-
128+
129-
function timeFreezeFunction()
129+
function makemesh(meshtype, scale, meshid, parent)
130-
function spread(model)
130+
  local mes = Instance.new("SpecialMesh")
131-
for i,p in pairs(model:GetChildren()) do
131+
  mes.MeshType = meshtype
132-
spread(p)
132+
  mes.Scale = scale
133-
if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
133+
  if meshtype == "FileMesh" then
134-
for i,d in pairs(p.Parent:GetChildren()) do
134+
    mes.MeshId = meshid
135-
if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
135+
  end
136-
table.insert(stuffFrozen, d)
136+
  mes.Parent = parent
137-
d.Anchored = true
137+
  return mes
138-
elseif d:IsA("Sound") and d.IsPlaying then
138+
139-
table.insert(frozenSounds, d)
139+
function makemotor(parent, p0, p1, c0, c1)
140-
d:Pause()
140+
  swait()
141
  local wel = Instance.new("Motor6D")
142
  wel.Part0 = p0
143
  wel.Part1 = p1
144
  wel.C0 = c0
145
  if c1 ~= nil then
146-
spread(workspace)
146+
    wel.C1 = c1
147
  end
148-
148+
  wel.Parent = parent
149-
abss = Instance.new("BillboardGui",char)
149+
  return wel
150-
abss.Size = UDim2.new(10,0,10,0)
150+
151-
abss.Enabled = false
151+
local konodioda = Instance.new("Sound")
152-
abss.Name = "KONODIODA"
152+
konodioda.SoundId = "rbxassetid://276263776"
153-
imgl = Instance.new("ImageLabel",abss)
153+
konodioda.Volume = 3.5
154-
imgl.Position = UDim2.new(0,0,0,0)
154+
konodioda.Parent = hrp
155-
imgl.Size = UDim2.new(1,0,1,0)
155+
local bast = Instance.new("Sound")
156-
imgl.Image = "rbxassetid://711463989"
156+
bast.SoundId = "rbxassetid://616576465"
157-
imgl.BackgroundTransparency = 1
157+
bast.Volume = 0.5
158-
imgl.ImageColor3 = Color3.new(0,255,255)
158+
bast.Parent = hrp
159-
img2 = Instance.new("ImageLabel",abss)
159+
local zaworld = Instance.new("Sound")
160-
img2.Position = UDim2.new(0,0,0,0)
160+
zaworld.SoundId = "rbxassetid://616576400"
161-
img2.Size = UDim2.new(1,0,1,0)
161+
zaworld.Volume = 0.8
162-
img2.Image = "rbxassetid://711463989"
162+
zaworld.Parent = hrp
163-
img2.BackgroundTransparency = 1
163+
local wry = Instance.new("Sound")
164-
img2.ImageColor3 = Color3.new(0,255,255)
164+
wry.SoundId = "rbxassetid://276152532"
165-
165+
wry.Volume = 5
166-
166+
wry.Parent = hrp
167-
animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
167+
function animo(yep)
168-
animation.AnimationId = 'rbxassetid://965558263'
168+
  if yep == true then
169-
169+
    anim.Parent = human
170-
local animTrack = humanoid:LoadAnimation(animation)
170+
    chr.Animate.Disabled = false
171-
171+
  elseif yep == false then
172-
172+
    chr.Animate.Disabled = true
173-
--Sounds
173+
    anim.Parent = nil
174-
--Folder
174+
  end
175-
soundfolder = Instance.new("Model",char)
175+
176-
soundfolder.Name = "Sound Folder"
176+
animo(false)
177-
--Sounds
177+
function lerpz(joint, prop, cfrmz, alp)
178-
yes = Instance.new("Sound",soundfolder)
178+
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
179-
yes.Volume = 30
179+
180-
yes.Name = "Jojo"
180+
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
181-
yes.Looped = true
181+
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
182-
yes.SoundId = "rbxassetid://626066737"
182+
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
183-
KonoDioDAA = Instance.new("Sound",soundfolder)
183+
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
184-
KonoDioDAA.Volume = 30
184+
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
185-
KonoDioDAA.Name = "Dio"
185+
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
186-
KonoDioDAA.Looped = false
186+
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
187-
KonoDioDAA.SoundId = "rbxassetid://686423225"
187+
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
188-
WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
188+
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
189-
WhatKindOfDioIsThis.Volume = 30
189+
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
190-
WhatKindOfDioIsThis.Name = "Bakana"
190+
function resetlerp(whoever)
191-
WhatKindOfDioIsThis.Looped = true
191+
  if whoever == nil then
192-
WhatKindOfDioIsThis.SoundId = "rbxassetid://664294083"
192+
    RJ.C0 = RJC0
193-
NANI = Instance.new("Sound",soundfolder)
193+
    RJ.C1 = RJC1
194-
NANI.Volume = 30
194+
    N.C0 = NC0
195-
NANI.Name = "Japanese Screeching"
195+
    N.C1 = NC1
196-
NANI.Looped = false
196+
    RS.C0 = RSC0
197-
NANI.SoundId = "rbxassetid://853224808"
197+
    RS.C1 = RSC1
198-
Stop = Instance.new("Sound",soundfolder)
198+
    LS.C0 = LSC0
199-
Stop.Volume = 5
199+
    LS.C1 = LSC1
200-
Stop.Name = "Oof"
200+
    RH.C0 = RHC0
201-
Stop.Looped = false
201+
    RH.C1 = RHC1
202-
Stop.SoundId = "rbxassetid://1055792303"
202+
    LH.C0 = LHC0
203-
Stop2 = Instance.new("Sound",soundfolder)
203+
    LH.C1 = LHC1
204-
Stop2.Volume = 1
204+
  elseif whoever ~= nil then
205-
Stop2.Name = "Of"
205+
    nRJ.C0 = RJC0
206-
Stop2.Looped = false
206+
    nRJ.C1 = RJC1
207-
Stop2.SoundId = "rbxassetid://840567549"
207+
    nN.C0 = NC0
208-
Stop3 = Instance.new("Sound",soundfolder)
208+
    nN.C1 = NC1
209-
Stop3.Volume = 10
209+
    nRS.C0 = RSC0
210-
Stop3.Name = "O0f"
210+
    nRS.C1 = RSC1
211-
Stop3.Looped = false
211+
    nLS.C0 = LSC0
212-
Stop3.SoundId = "rbxassetid://274699177"
212+
    nLS.C1 = LSC1
213-
Start = Instance.new("Sound",soundfolder)
213+
    nRH.C0 = RHC0
214-
Start.Volume = 10
214+
    nRH.C1 = RHC1
215-
Start.Name = "00f"
215+
    nLH.C0 = LHC0
216-
Start.Looped = false
216+
    nLH.C1 = LHC1
217-
Start.SoundId = "rbxassetid://1054568598"
217+
  end
218-
Start2 = Instance.new("Sound",soundfolder)
218+
219-
Start2.Volume = 4
219+
220-
Start2.Name = "HaiDer"
220+
---- Dio Hair
221-
Start2.Looped = false
221+
local pa = Instance.new("Part",chr)
222-
Start2.SoundId = "rbxassetid://864569342"
222+
pa.Name = "Hair"
223-
Start2d = Instance.new("Sound",soundfolder)
223+
224-
Start2d.Volume = 5
224+
local me = Instance.new("SpecialMesh",pa)
225-
Start2d.Name = "HaiDer2"
225+
me.MeshType = "FileMesh"
226-
Start2d.Looped = false
226+
me.MeshId = "rbxassetid://166681225"
227-
Start2d.SoundId = "rbxassetid://491887941"
227+
me.TextureId = "rbxassetid://292751453"
228-
Wrry = Instance.new("Sound",soundfolder)
228+
me.Scale = Vector3.new(0.923,0.923,0.925)
229-
Wrry.Volume = 30
229+
230-
Wrry.Name = "Wry"
230+
local we = Instance.new("Weld")
231-
Wrry.Looped = false
231+
we.Parent = pa
232-
Wrry.SoundId = "rbxassetid://616576437"
232+
we.Part0 = hed
233-
Muda = Instance.new("Sound", soundfolder)
233+
we.Part1 = pa
234-
Muda.Volume = 4
234+
we.C1 = CFrame.new(-.1,-.5,-.2)
235-
Muda.Name = "Muda"
235+
we.C0 = CFrame.Angles(-.3,-.8,-0.9)
236-
Muda.Looped = false
236+
-----------Head Band/Heart
237-
Muda.SoundId = "rbxassetid://616593932"
237+
local hb = Instance.new("Part",chr)
238-
-------------------------------------------
238+
hb.Name = "HeadBand"
239-
239+
hb.CanCollide = false
240-
wait(1)
240+
hb.Size = Vector3.new(1,1.2,1)
241-
241+
hb.BrickColor = BrickColor.new("Forest green")
242-
local rm = Instance.new("Motor", torso)
242+
243-
rm.C0 = CFrame.new(1.5, 0.5, 0)
243+
local hbm = Instance.new("SpecialMesh",hb)
244-
rm.C1 = CFrame.new(0, 0.5, 0)
244+
hbm.MeshId = "http://www.roblox.com/asset/?id=3270017"
245-
rm.Part0 = torso
245+
hbm.MeshType = "FileMesh"
246-
rm.Part1 = ra
246+
hbm.Scale = Vector3.new(1.2, 1.2, 1.2)
247-
rm.Name = 'Right Shoulder'
247+
248-
248+
local hbw = Instance.new("Weld")
249-
local lm = Instance.new("Motor", torso)
249+
hbw.Parent = hb
250-
lm.C0 = CFrame.new(-1.5, 0.5, 0)
250+
hbw.Part0 = hed
251-
lm.C1 = CFrame.new(0, 0.5, 0)
251+
hbw.Part1 = hb
252-
lm.Part0 = torso
252+
hbw.C1 = CFrame.new(0,0,-.4)
253-
lm.Part1 = la
253+
hbw.C0 = CFrame.Angles(29.9,0,0)
254-
lm.Name = 'Left Shoulder'
254+
---Heart
255-
255+
local hp = Instance.new("Part",chr)
256-
local rlegm = Instance.new("Motor", torso)
256+
hp.Name = "Heart Piece"
257-
rlegm.C0 = CFrame.new(0.5, -1, 0)
257+
hp.Size = Vector3.new(0.41, 0.8, 0.2)
258-
rlegm.C1 = CFrame.new(0, 1, 0)
258+
hp.CanCollide = false
259-
rlegm.Part0 = torso
259+
hp.BrickColor = BrickColor.new("Forest green")
260-
rlegm.Part1 = rl
260+
261-
local llegm = Instance.new("Motor", torso)
261+
local hpm = Instance.new("SpecialMesh",hp)
262-
llegm.C0 = CFrame.new(-0.5, -1, 0)
262+
hpm.MeshId = "http://www.roblox.com/asset/?id=105992239"
263-
llegm.C1 = CFrame.new(0, 1, 0)
263+
hpm.MeshType = "FileMesh"
264-
llegm.Part0 = torso
264+
hpm.Scale = Vector3.new(1.1, 1.1, 1.1)
265-
llegm.Part1 = ll
265+
266-
266+
local hpw = Instance.new("Weld")
267-
rj.C0 = CFrame.new()
267+
hpw.Parent = hp
268-
rj.C1 = CFrame.new()
268+
hpw.Part0 = hed
269-
269+
hpw.Part1 = hp
270-
neck.C0 = CFrame.new(0, 1, 0)
270+
hpw.C1 = CFrame.new(-.1,-.47,.68)
271-
neck.C1 = CFrame.new(0, -0.5, 0)
271+
272-
272+
------Dio shirt/Pants
273-
local speed = 0.3
273+
local sh = Instance.new("Shirt",chr)
274-
local angle = 0
274+
sh.ShirtTemplate = "rbxassetid://298260655"
275-
local anglespeed = 1
275+
276-
rsc0 = rm.C0
276+
local pan = Instance.new("Pants",chr)
277-
lsc0 = lm.C0
277+
pan.PantsTemplate = "rbxassetid://298260668"
278-
llc0 = llegm.C0
278+
------Hearts
279-
rlc0 = rlegm.C0
279+
local heart1 = Instance.new("Part",chr)
280-
rootc0 = rj.C0
280+
heart1.Name = "LHeart"
281-
neckc0 = neck.C0
281+
heart1.BrickColor = BrickColor.new("Forest green")
282-
----------------------------------------------
282+
heart1.Size = Vector3.new(0.05, 0.05, 0.05)
283
 
284-
function descend(obj,class,func)
284+
local heartm = Instance.new("SpecialMesh",heart1)
285-
    for i,v in pairs(obj:GetChildren()) do
285+
heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
286-
        if v:IsA(class) then
286+
heartm.MeshType = "FileMesh"
287-
            func(v)
287+
heartm.Scale = Vector3.new(1.1,1.1,1.1)
288
 
289-
        descend(v,class,func)
289+
local heartw = Instance.new("Weld")
290
heartw.Parent = heart1
291
heartw.Part0 = lleg
292-
local pls = game:GetService("Players").LocalPlayer
292+
heartw.Part1 = heart1
293-
function initiateCharacter(char)
293+
heartw.C1 = CFrame.new(0,.15,.55)
294-
    if not char then return end
294+
-------------------------------------
295-
    wait()
295+
local heart2 = Instance.new("Part",chr)
296-
    descend(char,"BasePart",function(obj)
296+
heart2.Name = "RHeart"
297-
        obj.Anchored = false
297+
heart2.BrickColor = BrickColor.new("Forest green")
298-
        obj.Changed:connect(function()
298+
heart2.Size = Vector3.new(0.05, 0.05, 0.05)
299-
            if obj.Anchored then
299+
300-
                obj.Anchored = false
300+
local heartm = Instance.new("SpecialMesh",heart2)
301
heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
302
heartm.MeshType = "FileMesh"
303-
    end)
303+
heartm.Scale = Vector3.new(1.1,1.1,1.1)
304-
    descend(char,"Humanoid",function(obj)
304+
305-
        obj.WalkSpeed = 16
305+
local heartw = Instance.new("Weld")
306-
        obj.Changed:connect(function()
306+
heartw.Parent = heart2
307-
            if obj.WalkSpeed == 0 then
307+
heartw.Part0 = rleg
308-
                obj.WalkSpeed = 16
308+
heartw.Part1 = heart2
309
heartw.C1 = CFrame.new(0,.15,.55)
310
-------------------------------------
311-
    end)
311+
local heart3 = Instance.new("Part",chr)
312
heart3.Name = "THeart"
313-
initiateCharacter(pls.Character)
313+
heart3.BrickColor = BrickColor.new("Forest green")
314-
pls.CharacterAdded:connect(function(c)
314+
heart3.Size = Vector3.new(0.05, 0.05, 0.05)
315-
    initiateCharacter(c)
315+
316
local heartm = Instance.new("SpecialMesh",heart3)
317-
----------------------------------------------
317+
heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
318
heartm.MeshType = "FileMesh"
319-
if key == "m" then
319+
heartm.Scale = Vector3.new(1.1,1.1,1.1)
320-
	yes:Play()
320+
321-
	wait(2)
321+
local heartw = Instance.new("Weld")
322
heartw.Parent = heart3
323-
323+
heartw.Part0 = tors
324-
	end)
324+
heartw.Part1 = heart3
325-
325+
heartw.C1 = CFrame.new(0,1,.55)
326
 
327-
if key == "x" then
327+
------ end of dio
328-
	yes:Stop()
328+
function STANDO(cfr)
329-
	WhatKindOfDioIsThis:Stop()
329+
  local rooto = Instance.new("Part")
330-
	wait(2)
330+
  nooutline(rooto)
331
  rooto.Name = "HumanoidRootPart"
332-
332+
  rooto.Anchored = true
333-
	end)
333+
  rooto.CFrame = cfr
334-
334+
  rooto.Size = Vector3.new(2, 2, 1)
335-
335+
  rooto.CanCollide = false
336
  rooto.Locked = true
337-
if key == "n" then
337+
  rooto.Transparency = 1
338-
	KonoDioDAA:Play()
338+
  rooto.Parent = ZaWarudo
339-
	wait(0.3)
339+
  local head = Instance.new("Part")
340-
	chatfunc("KONO DIO DA!!!")
340+
  nooutline(head)
341-
	head.face.Texture = "rbxassetid://605435926"
341+
  head.Anchored = false
342-
	wait(0.1)
342+
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
343-
	head.face.Texture = "rbxassetid://849833250"
343+
  head.Size = Vector3.new(2, 1, 1)
344-
	wait(0.1)
344+
  head.BrickColor = BrickColor.new("Sand blue")
345-
	head.face.Texture = "rbxassetid://605435926"
345+
  head.CanCollide = false
346-
	wait(0.1)
346+
  head.Name = "Head"
347-
	head.face.Texture = "rbxassetid://849833250"
347+
  head.Locked = true
348-
	wait(0.1)
348+
  head.Transparency = 1
349-
	head.face.Texture = "rbxassetid://605435926"
349+
  head.Parent = ZaWarudo
350-
	wait(0.2)
350+
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
351-
	head.face.Texture = "rbxassetid://849833250"
351+
  local headdecal = Instance.new("Decal")
352-
	wait(0.1)
352+
  headdecal.Name = "face"
353-
	head.face.Texture = "rbxassetid://849833250"
353+
  headdecal.Texture = "rbxassetid://64064193"
354-
	wait(0.1)
354+
  headdecal.Face = "Front"
355-
	head.face.Texture = "rbxassetid://605435926"
355+
  headdecal.Transparency = 1
356-
	wait(0.2)
356+
  headdecal.Parent = head
357-
	head.face.Texture = "rbxassetid://849833250"
357+
-------- Mask-ZaWarudo
358-
	wait(0.2)
358+
local mp = Instance.new("Part",ZaWarudo)
359-
	head.face.Texture = "rbxassetid://396389196"
359+
mp.Name = "Mask"
360-
	wait(1)
360+
mp.BrickColor = BrickColor.new("Gold")
361-
	chatfunc("")
361+
mp.Transparency = 1
362-
	wait(0.2)
362+
mp.CanCollide = false
363
local mask = Instance.new("SpecialMesh",mp)
364-
364+
mask.MeshId = "rbxassetid://882264338"
365-
	end)
365+
mask.MeshType = "FileMesh"
366-
366+
mask.Scale = Vector3.new(0.03, 0.04, 0.03)
367
local mw = Instance.new("Weld")
368-
if key == "b" then
368+
mw.Parent = mask
369-
	WhatKindOfDioIsThis:Play()
369+
mw.Part0 = head
370-
	wait(0.3)
370+
mw.Part1 = mp
371-
	chatfunc("What a beautiful KONO DIO DA")
371+
mw.C1 = CFrame.new(0,-.6,0)
372-
	wait(1.8)
372+
mw.C0 = CFrame.Angles(0,0,0)
373
-----------Chin
374-
374+
local hp2 = Instance.new("Part",ZaWarudo)
375-
	end)
375+
hp2.Name = "Heart Piece2"
376-
376+
hp2.Size = Vector3.new(0.41, 0.8, 0.2)
377
hp2.Transparency = 1
378-
if key == "v" then
378+
hp2.CanCollide = false
379-
	yes:Play()
379+
hp2.BrickColor = BrickColor.new("Forest green")
380-
	wait(2)
380+
381
 
382-
382+
local hpm2 = Instance.new("SpecialMesh",hp2)
383-
	end)
383+
hpm2.MeshId = "http://www.roblox.com/asset/?id=105992239"
384-
384+
hpm2.MeshType = "FileMesh"
385
hpm2.Scale = Vector3.new(1.1, 1.1, 1.1)
386-
if key == "f" then
386+
387-
	Wrry:Play()
387+
local hpw2 = Instance.new("Weld")
388-
	wait(0.1)
388+
hpw2.Parent = hp2
389-
	chatfunc("WRRRRRRY")
389+
hpw2.Part0 = head
390-
	head.face.Texture = "rbxassetid://605435926"
390+
hpw2.Part1 = hp2
391-
	wait(0.3)
391+
hpw2.C1 = CFrame.new(0,.41,.6)
392-
	head.face.Texture = "rbxassetid://849833250"
392+
393-
	wait(1.5)
393+
394-
	head.face.Texture = "rbxassetid://396389196"
394+
  local torso = Instance.new("Part")
395-
	wait(0.1)
395+
  nooutline(torso)
396-
	wait(1.65)
396+
  torso.Name = "Torso"
397
  torso.Anchored = false
398-
398+
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
399-
	end)
399+
  torso.Size = Vector3.new(2, 1, 1)
400-
400+
  torso.BrickColor = BrickColor.new("Sand blue")
401
  torso.CanCollide = false
402-
if key == "g" then
402+
  torso.Transparency = 1
403-
	NANI:Play()
403+
  torso.Locked = true
404-
	chatfunc("CHO  I   TOMO   IMO              MANUHINGA . . . . .  HINJAKU   HINJAKU!")
404+
  torso.Parent = ZaWarudo
405-
	head.face.Texture = "rbxassetid://605435926"
405+
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
406-
	wait(0.1)
406+
407-
	head.face.Texture = "rbxassetid://849833250"
407+
  local leftarm = Instance.new("Part")
408-
	wait(0.1)
408+
  nooutline(leftarm)
409-
	head.face.Texture = "rbxassetid://605435926"
409+
  leftarm.Anchored = false
410-
	wait(0.1)
410+
  leftarm.Name = "Left Arm"
411-
	head.face.Texture = "rbxassetid://849833250"
411+
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
412-
	wait(0.1)
412+
  leftarm.Size = Vector3.new(1, 2, 1)
413-
	head.face.Texture = "rbxassetid://605435926"
413+
  leftarm.BrickColor = BrickColor.new("Sand blue")
414-
	wait(0.2)
414+
  leftarm.CanCollide = false
415-
	head.face.Texture = "rbxassetid://849833250"
415+
  leftarm.Transparency = 1
416-
	wait(0.1)
416+
  leftarm.Locked = true
417-
	head.face.Texture = "rbxassetid://849833250"
417+
  leftarm.Parent = ZaWarudo
418-
	wait(0.1)
418+
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
419-
	head.face.Texture = "rbxassetid://605435926"
419+
420-
	wait(0.2)
420+
  local rightarm = Instance.new("Part")
421-
	head.face.Texture = "rbxassetid://849833250"
421+
  nooutline(rightarm)
422-
	wait(0.1)
422+
  rightarm.Anchored = false
423-
	head.face.Texture = "rbxassetid://605435926"
423+
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
424-
	wait(0.1)
424+
  rightarm.Name = "Right Arm"
425-
	head.face.Texture = "rbxassetid://849833250"
425+
  rightarm.Size = Vector3.new(1, 2, 1)
426-
	wait(0.1)
426+
  rightarm.BrickColor = BrickColor.new("Sand blue")
427-
	head.face.Texture = "rbxassetid://605435926"
427+
  rightarm.CanCollide = false
428-
	wait(0.1)
428+
  rightarm.Locked = true
429-
	head.face.Texture = "rbxassetid://849833250"
429+
  rightarm.Transparency = 1
430-
	wait(0.1)
430+
  rightarm.Parent = ZaWarudo
431-
	head.face.Texture = "rbxassetid://605435926"
431+
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
432-
	wait(0.2)
432+
433-
	head.face.Texture = "rbxassetid://849833250"
433+
  local leftleg = Instance.new("Part")
434-
	wait(0.1)
434+
  nooutline(leftleg)
435-
	head.face.Texture = "rbxassetid://849833250"
435+
  leftleg.Anchored = false
436-
	wait(0.1)
436+
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
437-
	head.face.Texture = "rbxassetid://605435926"
437+
  leftleg.Name = "Left Leg"
438-
	wait(0.2)
438+
  leftleg.Size = Vector3.new(1, 2, 1)
439-
	head.face.Texture = "rbxassetid://849833250"
439+
  leftleg.BrickColor = BrickColor.new("Sand blue")
440-
	wait(0.2)
440+
  leftleg.CanCollide = false
441-
	head.face.Texture = "rbxassetid://396389196"
441+
  leftleg.Transparency = 1
442-
	wait(1)
442+
  leftleg.Locked = true
443-
	head.face.Texture = "rbxassetid://605435926"
443+
  leftleg.Parent = ZaWarudo
444-
	wait(0.1)
444+
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
445-
	head.face.Texture = "rbxassetid://849833250"
445+
446-
	wait(0.1)
446+
  local rightleg = Instance.new("Part")
447-
	head.face.Texture = "rbxassetid://605435926"
447+
  nooutline(rightleg)
448-
	wait(0.1)
448+
  rightleg.Anchored = false
449-
	head.face.Texture = "rbxassetid://849833250"
449+
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
450-
	wait(0.1)
450+
  rightleg.Name = "Right Leg"
451-
	head.face.Texture = "rbxassetid://605435926"
451+
  rightleg.Size = Vector3.new(1, 2, 1)
452-
	wait(0.2)
452+
  rightleg.BrickColor = BrickColor.new("Sand blue")
453-
	head.face.Texture = "rbxassetid://849833250"
453+
  rightleg.CanCollide = false
454-
	wait(0.1)
454+
  rightleg.Locked = true
455-
	head.face.Texture = "rbxassetid://849833250"
455+
  rightleg.Transparency = 1
456-
	wait(0.1)
456+
  rightleg.Parent = ZaWarudo
457-
	head.face.Texture = "rbxassetid://605435926"
457+
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
458-
	wait(0.2)
458+
459-
	head.face.Texture = "rbxassetid://849833250"
459+
460-
	wait(0.1)
460+
------------Armor
461-
	head.face.Texture = "rbxassetid://605435926"
461+
local arp = Instance.new("Part",ZaWarudo)
462-
	wait(0.1)
462+
arp.Name = "lap"
463-
	head.face.Texture = "rbxassetid://849833250"
463+
arp.Transparency = 1
464-
	wait(0.1)
464+
arp.CanCollide = false
465-
	head.face.Texture = "rbxassetid://605435926"
465+
arp.BrickColor = BrickColor.new("Gold")
466-
	wait(0.1)
466+
arp.Size = Vector3.new(0,0,0)
467-
	head.face.Texture = "rbxassetid://849833250"
467+
468-
	wait(0.1)
468+
local smp = Instance.new("SpecialMesh",arp)
469-
	head.face.Texture = "rbxassetid://605435926"
469+
smp.MeshId = "rbxasset://fonts/leftarm.mesh"
470-
	wait(0.5)
470+
smp.MeshType = "FileMesh"
471-
	head.face.Texture = "rbxassetid://396389196"
471+
smp.Scale = Vector3.new(1.1, 0.4, 1.1)
472-
	wait(0.1)
472+
473
local weld = Instance.new("Weld")
474-
474+
weld.Parent = arp
475-
	end)
475+
weld.Part0 = leftarm
476-
476+
weld.Part1 = arp
477
weld.C1 = CFrame.new(0,-.62,0)
478
--------------------
479-
	if key == "t" and not frozen then
479+
local arp1 = Instance.new("Part",ZaWarudo)
480-
		if canworld == false then return end
480+
arp1.Name = "lap1"
481-
		if canworld then
481+
arp1.Transparency = 1
482-
		canworld = false
482+
arp1.CanCollide = false
483-
		Stop:Play()
483+
arp1.BrickColor = BrickColor.new("Gold")
484-
 chatfunc("ZA WARUDO!!!")
484+
arp1.Size = Vector3.new(0,0,0)
485-
	head.face.Texture = "rbxassetid://605435926"
485+
486-
	wait(0.1)
486+
local smp1 = Instance.new("SpecialMesh",arp1)
487-
	head.face.Texture = "rbxassetid://849833250"
487+
smp1.MeshId = "rbxasset://fonts/leftarm.mesh"
488-
	wait(0.3)
488+
smp1.MeshType = "FileMesh"
489-
	head.face.Texture = "rbxassetid://605435926"
489+
smp1.Scale = Vector3.new(0.6, 0.4, 0.5)
490-
	wait(0.1)
490+
491-
	head.face.Texture = "rbxassetid://849833250"
491+
local weld1 = Instance.new("Weld")
492-
	wait(0.3)
492+
weld1.Parent = arp1
493-
	head.face.Texture = "rbxassetid://605435926"
493+
weld1.Part0 = leftarm
494-
	wait(0.1)
494+
weld1.Part1 = arp1
495-
	head.face.Texture = "rbxassetid://849833250"
495+
weld1.C1 = CFrame.new(.25,0,0)
496-
	wait(0.1)
496+
--------------------
497-
	head.face.Texture = "rbxassetid://605435926"
497+
local arp2 = Instance.new("Part",ZaWarudo)
498-
	wait(0.1)
498+
arp2.Name = "lap2"
499-
	head.face.Texture = "rbxassetid://396389196"
499+
arp2.Transparency = 1
500-
wait(0.8)
500+
arp2.CanCollide = false
501-
	     wait(1.5)
501+
arp2.BrickColor = BrickColor.new("Gold")
502-
        Stop3:Play()
502+
arp2.Size = Vector3.new(0,0,0)
503-
	head.face.Texture = "rbxassetid://605435926"
503+
504-
	wait(0.1)
504+
local smp2 = Instance.new("SpecialMesh",arp2)
505-
	head.face.Texture = "rbxassetid://849833250"
505+
smp2.MeshId = "rbxasset://fonts/leftarm.mesh"
506-
	wait(0.1)
506+
smp2.MeshType = "FileMesh"
507-
	head.face.Texture = "rbxassetid://605435926"
507+
smp2.Scale = Vector3.new(0.6, 0.4, 0.5)
508-
	wait(0.1)
508+
509-
	head.face.Texture = "rbxassetid://849833250"
509+
local weld2 = Instance.new("Weld")
510-
	wait(0.1)
510+
weld2.Parent = arp2
511-
	head.face.Texture = "rbxassetid://849833250"
511+
weld2.Part0 = leftarm
512-
	wait(0.1)
512+
weld2.Part1 = arp2
513-
	head.face.Texture = "rbxassetid://605435926"
513+
weld2.C1 = CFrame.new(-.25,0,0)
514-
	wait(0.1)
514+
515-
	head.face.Texture = "rbxassetid://849833250"
515+
--------------------
516-
	wait(0.4)
516+
local arp3 = Instance.new("Part",ZaWarudo)
517-
	head.face.Texture = "rbxassetid://605435926"
517+
arp3.Name = "lap3"
518-
	wait(0.1)
518+
arp3.Transparency = 1
519-
	head.face.Texture = "rbxassetid://396389196"
519+
arp3.CanCollide = false
520-
520+
arp3.BrickColor = BrickColor.new("Gold")
521-
		local function spawnpart()
521+
arp3.Size = Vector3.new(0,0,0)
522-
		sphere = Instance.new("Part")
522+
523-
		game.Debris:AddItem(sphere,3)
523+
local smp = Instance.new("SpecialMesh",arp3)
524-
		local sm = Instance.new("SpecialMesh", sphere)
524+
smp.MeshId = "rbxasset://fonts/leftarm.mesh"
525-
		sm.MeshType = "Sphere"
525+
smp.MeshType = "FileMesh"
526-
		sphere.Transparency = 0.5
526+
smp.Scale = Vector3.new(1.1, 0.4, 1.1)
527-
		sphere.Anchored = true
527+
528-
		sphere.CanCollide = false
528+
local weld = Instance.new("Weld")
529-
		sphere.Material = "Neon"
529+
weld.Parent = arp3
530-
		sphere.BrickColor = BrickColor.new("Black")
530+
weld.Part0 = rightarm
531-
		end
531+
weld.Part1 = arp3
532-
		
532+
weld.C1 = CFrame.new(0,-.62,0)
533-
		local function weld(lol)
533+
--------------------
534-
			local weld = Instance.new("Weld", plr.Character.Torso)
534+
local arp4 = Instance.new("Part",ZaWarudo)
535-
			weld.Part0 = plr.Character.Torso
535+
arp4.Name = "lap4"
536-
			weld.Part1 = lol
536+
arp4.Transparency = 1
537-
			weld.C0 = plr.Character.Torso.CFrame:inverse()
537+
arp4.CanCollide = false
538-
			weld.C1 = lol.CFrame:inverse()
538+
arp4.BrickColor = BrickColor.new("Gold")
539-
		end
539+
arp4.Size = Vector3.new(0,0,0)
540-
		wait()
540+
541-
		spawnpart()
541+
local smp = Instance.new("SpecialMesh",arp4)
542-
			
542+
smp.MeshId = "rbxasset://fonts/leftarm.mesh"
543-
		weld(sphere)
543+
smp.MeshType = "FileMesh"
544-
		cce = Instance.new("ColorCorrectionEffect", game.Lighting)
544+
smp.Scale = Vector3.new(0.6, 0.4, 0.5)
545-
		cce.Saturation = -5
545+
546-
		knifeSpeed = 0
546+
local weld = Instance.new("Weld")
547-
		--game.Debris:AddItem(cce, 5)
547+
weld.Parent = arp4
548-
		sphere.Parent = char.Torso
548+
weld.Part0 = rightarm
549-
		for i = 1,3 do
549+
weld.Part1 = arp4
550-
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
550+
weld.C1 = CFrame.new(-.25,0,0)
551-
			wait()
551+
--------------------
552-
			end
552+
local arp5 = Instance.new("Part",ZaWarudo)
553
arp5.Name = "lap5"
554
arp5.Transparency = 1
555
arp5.CanCollide = false
556-
frozen = true
556+
arp5.BrickColor = BrickColor.new("Gold")
557-
		cce.Saturation = -0.1
557+
arp5.Size = Vector3.new(0,0,0)
558-
		wait(0.3)
558+
559-
		cce.Saturation = -0.2
559+
local smp = Instance.new("SpecialMesh",arp5)
560-
		wait(0.3)
560+
smp.MeshId = "rbxasset://fonts/leftarm.mesh"
561-
		cce.Saturation = -0.3
561+
smp.MeshType = "FileMesh"
562-
		wait(0.2)
562+
smp.Scale = Vector3.new(0.6, 0.4, 0.5)
563-
	        cce.Saturation = -1.5
563+
564
local weld = Instance.new("Weld")
565-
            
565+
weld.Parent = arp5
566-
                canworld = true
566+
weld.Part0 = rightarm
567
weld.Part1 = arp5
568-
		end
568+
weld.C1 = CFrame.new(.25,0,0)
569-
	end
569+
--------------------
570
 
571
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
572-
572+
  rootweld.Name = "RootJoint"
573
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
574-
	key = key:lower()
574+
  neckweld.Name = "Neck"
575-
	if key == "y" and frozen and canworld then
575+
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
576-
canworld = false
576+
  rshoulderweld.Name = "Right Shoulder"
577-
chatfunc("Time continues moving again.")
577+
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
578-
		Start:Play()
578+
  lshoulderweld.Name = "Left Shoulder"
579-
	head.face.Texture = "rbxassetid://605435926"
579+
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
580-
	wait(0.1)
580+
  rhipweld.Name = "Right Hip"
581-
	head.face.Texture = "rbxassetid://849833250"
581+
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
582-
	wait(0.1)
582+
  lhipweld.Name = "Left Hip"
583-
	head.face.Texture = "rbxassetid://605435926"
583+
  local pa1 = Instance.new("Part")
584-
	wait(0.2)
584+
  nooutline(pa1)
585-
	head.face.Texture = "rbxassetid://849833250"
585+
  pa1.Anchored = false
586-
	wait(0.1)
586+
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
587-
	head.face.Texture = "rbxassetid://605435926"
587+
  pa1.Name = "pa1"
588-
	wait(0.1)
588+
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
589-
	head.face.Texture = "rbxassetid://849833250"
589+
  pa1.BrickColor = BrickColor.new("Gold")
590-
	wait(0.1)
590+
  pa1.CanCollide = false
591-
	head.face.Texture = "rbxassetid://849833250"
591+
  pa1.Locked = true
592-
	wait(0.1)
592+
  pa1.Transparency = 1
593-
	head.face.Texture = "rbxassetid://605435926"
593+
  pa1.Parent = ZaWarudo
594-
	wait(0.1)
594+
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
595-
	head.face.Texture = "rbxassetid://849833250"
595+
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
596-
	wait(0.1)
596+
  local pa2 = Instance.new("Part")
597-
	head.face.Texture = "rbxassetid://605435926"
597+
  nooutline(pa2)
598-
	wait(0.1)
598+
  pa2.Anchored = false
599-
	head.face.Texture = "rbxassetid://849833250"
599+
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
600-
	wait(0.1)
600+
  pa2.Name = "pa2"
601-
	head.face.Texture = "rbxassetid://605435926"
601+
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
602-
	wait(0.1)
602+
  pa2.BrickColor = BrickColor.new("Gold")
603-
	head.face.Texture = "rbxassetid://396389196"
603+
  pa2.CanCollide = false
604-
		wait(0.5)
604+
  pa2.Locked = true
605-
		Start2:Play()
605+
  pa2.Transparency = 1
606-
		Start2d:Play()
606+
  pa2.Parent = ZaWarudo
607
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
608
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
609-
		cce.Saturation = -1.3
609+
  local pa3 = Instance.new("Part")
610-
		wait(0.5)
610+
  nooutline(pa3)
611
  pa3.Anchored = false
612-
		cce.Saturation = -0.5
612+
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
613-
		wait(0.5)
613+
  pa3.Name = "pa3"
614
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
615-
		cce.Saturation = -0.4
615+
  pa3.BrickColor = BrickColor.new("Gold")
616-
		wait(0.3)
616+
  pa3.CanCollide = false
617
  pa3.Locked = true
618-
		cce.Saturation = -0.2
618+
  pa3.Transparency = 1
619-
		wait(0.2)
619+
  pa3.Parent = ZaWarudo
620-
	        cce.Saturation = 0
620+
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
621-
621+
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
622-
		for i, v in pairs(game.Players:GetChildren()) do
622+
  local pa4 = Instance.new("Part")
623-
		t = v.Character:FindFirstChild("Torso")
623+
  nooutline(pa4)
624-
			if t then
624+
  pa4.Anchored = false
625-
				t.Anchored = false
625+
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
626-
			end
626+
  pa4.Name = "pa4"
627-
			RA = v.Character:FindFirstChild("Right Arm")
627+
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
628-
			if RA then
628+
  pa4.BrickColor = BrickColor.new("Gold")
629-
				RA.Anchored = false
629+
  pa4.CanCollide = false
630-
			end
630+
  pa4.Locked = true
631-
			LA = v.Character:FindFirstChild("Left Arm")
631+
  pa4.Transparency = 1
632-
			if LA then
632+
  pa4.Parent = ZaWarudo
633-
				LA.Anchored = false
633+
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
634-
			end
634+
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
635-
			RL = v.Character:FindFirstChild("Right Leg")
635+
  local pa5 = Instance.new("Part")
636-
			if RL then
636+
  nooutline(pa5)
637-
				RL.Anchored = false
637+
  pa5.Anchored = false
638-
			end
638+
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
639-
			LL = v.Character:FindFirstChild("Left Leg")
639+
  pa5.Name = "pa5"
640-
			if LL then
640+
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
641-
				LL.Anchored = false
641+
  pa5.BrickColor = BrickColor.new("Gold")
642-
			end
642+
  pa5.CanCollide = false
643-
		end
643+
  pa5.Locked = true
644
  pa5.Transparency = 1
645-
knifeSpeed = 150
645+
  pa5.Parent = ZaWarudo
646
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
647-
frozen = false
647+
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
648-
tecks2.Text = plr.Name
648+
  local pa6 = Instance.new("Part")
649-
649+
  nooutline(pa6)
650
  pa6.Anchored = false
651
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
652-
652+
  pa6.Name = "pa6"
653-
humanoid.Died:connect(function()
653+
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
654-
frozen = false
654+
  pa6.BrickColor = BrickColor.new("Gold")
655-
     if cce then
655+
  pa6.CanCollide = false
656-
 cce:Remove()
656+
  pa6.Locked = true
657-
 end
657+
  pa6.Transparency = 1
658
  pa6.Parent = ZaWarudo
659-
mouse.KeyDown:connect(function(k)
659+
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
660-
	if string.byte(k) == 48 then
660+
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
661-
		humanoid.WalkSpeed = 24
661+
  local pa7 = Instance.new("Part")
662-
	end
662+
  nooutline(pa7)
663
  pa7.Anchored = false
664-
664+
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
665-
mouse.KeyUp:connect(function(k)
665+
  pa7.Name = "pa7"
666-
	if string.byte(k) == 48 then
666+
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
667-
		humanoid.WalkSpeed = 16
667+
  pa7.BrickColor = BrickColor.new("Gold")
668-
	end
668+
  pa7.CanCollide = false
669
  pa7.Locked = true
670-
670+
  pa7.Transparency = 1
671-
local action = 'None'
671+
  pa7.Parent = ZaWarudo
672-
plr.Chatted:connect(function(msg)
672+
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
673-
    if msg == '/e dance' or msg == '/emote dance' then
673+
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
674-
        action = 'Dance'
674+
675
  local pa9 = Instance.new("Part")
676-
    if msg == '/e wrry' or msg == '/emote wrry' then
676+
  nooutline(pa9)
677-
        action = 'Wrrrry'
677+
  pa9.Anchored = false
678
  pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
679
  pa9.Name = "pa9"
680-
680+
  pa9.Size = Vector3.new(0.2, 0.2, 0.2)
681-
681+
  pa9.BrickColor = BrickColor.new("Forest green")
682-
local dance_move_wait = 0
682+
  pa9.CanCollide = false
683-
683+
  pa9.Locked = true
684-
game:service'RunService'.RenderStepped:connect(function()
684+
  pa9.Transparency = 1
685-
		rm.MaxVelocity = 0
685+
  pa9.Parent = ZaWarudo
686-
        lm.MaxVelocity = 0
686+
  local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
687-
        rm.DesiredAngle = 0
687+
  local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
688-
        rm.CurrentAngle = 0
688+
689-
        lm.DesiredAngle = 0
689+
 local pa10 = Instance.new("Part")
690-
        lm.CurrentAngle = 0
690+
  nooutline(pa10)
691-
        angle = (angle % 100) + anglespeed/10
691+
  pa10.Anchored = false
692-
        mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
692+
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
693-
        local rscf = rsc0
693+
  pa10.Name = "pa10"
694-
        local lscf = lsc0
694+
  pa10.Size = Vector3.new(2,1,1)
695-
        local rlcf = rlc0
695+
  pa10.BrickColor = BrickColor.new("Gold")
696-
        local llcf = llc0
696+
  pa10.CanCollide = false
697-
        local rjcf = rootc0
697+
  pa10.Locked = true
698-
        local ncf = neckc0
698+
  pa10.Transparency = 1
699-
        local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
699+
  pa10.Parent = ZaWarudo
700-
        local hitz, enz = workspace:FindPartOnRay(ray, char)
700+
  pa10.Shape = "Cylinder"
701-
        for i,object in pairs(char:children()) do
701+
pa10.Material = "SmoothPlastic"
702-
            if object:IsA("Tool") then
702+
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
703-
                tool = true
703+
704-
                if not debounce then
704+
 local pa10d = Instance.new("Part")
705-
                for x,value in pairs(object:children()) do
705+
  nooutline(pa10d)
706-
                    if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
706+
  pa10d.Anchored = false
707-
                        debounce = true
707+
  pa10d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
708-
                        coroutine.wrap(function()
708+
  pa10d.Name = "pa10d"
709-
                        slashing = true
709+
  pa10d.Size = Vector3.new(2.2,.8,.8)
710-
                        wait(.15)
710+
  pa10d.BrickColor = BrickColor.new("Gold")
711-
                        slashing = false
711+
  pa10d.CanCollide = false
712-
                        debounce = false
712+
  pa10d.Locked = true
713-
                    end)()
713+
  pa10d.Transparency = 1
714-
                    value:Destroy()
714+
  pa10d.Parent = ZaWarudo
715-
                    end
715+
  pa10d.Shape = "Cylinder"
716-
                end
716+
pa10d.Material = "SmoothPlastic"
717-
                end
717+
  local pa10wd = makemotor(pa10d, pa10d, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
718-
            elseif not object:IsA'Tool' then
718+
719-
                tool = false
719+
 local pa11 = Instance.new("Part")
720
  nooutline(pa11)
721
  pa11.Anchored = false
722-
        if action == 'Dance' then
722+
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
723-
            anglespeed = 2
723+
  pa11.Name = "pa11"
724-
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
724+
  pa11.Size = Vector3.new(2,1,1)
725-
                rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
725+
  pa11.BrickColor = BrickColor.new("Gold")
726-
                lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
726+
  pa11.CanCollide = false
727-
                rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
727+
  pa11.Locked = true
728-
                rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
728+
  pa11.Transparency = 1
729-
                llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
729+
  pa11.Parent = ZaWarudo
730-
                ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
730+
  pa11.Shape = "Cylinder"
731-
            else
731+
pa11.Material = "SmoothPlastic"
732-
                action = 'None'
732+
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
733
 
734-
     elseif action == 'prepareHump' then
734+
local pa11d = Instance.new("Part")
735-
      --animations by ethan
735+
  nooutline(pa11d)
736-
        ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
736+
  pa11d.Anchored = false
737-
        rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
737+
  pa11d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
738-
        rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
738+
  pa11d.Name = "pa11d"
739-
        lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
739+
  pa11d.Size = Vector3.new(2.2,.8,.8)
740-
        rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
740+
  pa11d.BrickColor = BrickColor.new("Gold")
741-
        llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
741+
  pa11d.CanCollide = false
742-
        elseif action == 'Hump' then
742+
  pa11d.Locked = true
743-
              --animations by ethan
743+
  pa11d.Transparency = 1
744-
        ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
744+
  pa11d.Parent = ZaWarudo
745-
        rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
745+
  pa11d.Shape = "Cylinder"
746-
        rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
746+
pa11d.Material = "SmoothPlastic"
747-
        lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
747+
  local pa11wd = makemotor(pa11d, pa11d, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
748-
        rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
748+
749-
        llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
749+
 local raemblem = Instance.new("Part")
750-
        elseif action == "Muda1" then
750+
  nooutline(raemblem)
751-
751+
  raemblem.Anchored = false
752-
                ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
752+
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
753-
        rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
753+
  raemblem.Name = "raemblem"
754-
        rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
754+
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
755-
        lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
755+
  raemblem.BrickColor = BrickColor.new("Gold")
756-
        rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
756+
  raemblem.CanCollide = false
757-
        llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
757+
  raemblem.Locked = true
758-
                elseif action == "Muda2" then
758+
  raemblem.Material = "SmoothPlastic"
759-
759+
  raemblem.Transparency = 1
760-
                ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
760+
  raemblem.Parent = ZaWarudo
761-
        rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
761+
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
762-
        rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
762+
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
763-
        lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
763+
  local emmes = Instance.new("Decal")
764-
        rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
764+
  emmes.Texture = "rbxassetid://0"
765-
        llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
765+
  emmes.Transparency = 1
766-
        elseif action == 'Wrrrry' then
766+
  emmes.Face = "Right"
767-
            anglespeed = 1+math.random()
767+
  emmes.Name = "embe"
768-
            dance_move_wait = (dance_move_wait%40) + 1/60
768+
  emmes.Parent = raemblem
769-
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
769+
  local ra1 = Instance.new("Part")
770-
                if dance_move_wait <= 20 then
770+
  nooutline(ra1)
771-
                    rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
771+
  ra1.Anchored = false
772-
                    lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
772+
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
773-
                    rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
773+
  ra1.Name = "ra1"
774-
                    rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
774+
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
775-
                    llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
775+
  ra1.BrickColor = BrickColor.new("Gold")
776-
                    ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
776+
  ra1.CanCollide = false
777-
                elseif dance_move_wait > 20 then
777+
  ra1.Locked = true
778-
                    rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
778+
  ra1.Transparency = 1
779-
                    lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
779+
  ra1.Parent = ZaWarudo
780-
                    rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
780+
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
781-
                    rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
781+
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
782-
                    llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
782+
  local ra2 = Instance.new("Part")
783-
                    ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
783+
  nooutline(ra2)
784-
                end
784+
  ra2.Anchored = false
785
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
786-
            else
786+
  ra2.Name = "ra2"
787-
                action = 'None'
787+
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
788
  ra2.BrickColor = BrickColor.new("Gold")
789-
        elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
789+
  ra2.CanCollide = false
790-
        	anglespeed = 3
790+
  ra2.Locked = true
791-
        	rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
791+
  ra2.Transparency = 1
792-
        	rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
792+
  ra2.Parent = ZaWarudo
793-
        	lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
793+
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
794-
        	rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
794+
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
795-
        	llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
795+
796-
        	ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
796+
  local ra5 = Instance.new("Part")
797-
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
797+
  nooutline(ra5)
798-
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
798+
  ra5.Anchored = false
799-
        	anglespeed = 2
799+
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
800-
        	rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
800+
  ra5.Name = "ra5"
801-
        	rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
801+
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
802-
        	lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
802+
  ra5.BrickColor = BrickColor.new("Forest green")
803-
        	rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
803+
  ra5.CanCollide = false
804-
        	llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
804+
  ra5.Locked = true
805-
        	ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
805+
  ra5.Transparency = 1
806-
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
806+
  ra5.Parent = ZaWarudo
807-
        	anglespeed = 2.5
807+
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
808-
        	rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
808+
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
809-
        	rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
809+
  local la1 = Instance.new("Part")
810-
        	lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
810+
  nooutline(la1)
811-
        	rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
811+
  la1.Anchored = false
812-
            llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
812+
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
813-
        	ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
813+
  la1.Name = "la1"
814
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
815-
        if tool then
815+
  la1.BrickColor = BrickColor.new("Gold")
816-
            rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
816+
  la1.CanCollide = false
817-
            if slashing then
817+
  la1.Locked = true
818-
                rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
818+
  la1.Transparency = 1
819
  la1.Parent = ZaWarudo
820
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
821-
    rm.C0 = clerp(rm.C0,rscf,speed)
821+
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
822-
    lm.C0 = clerp(lm.C0,lscf,speed)
822+
  local la2 = Instance.new("Part")
823-
    rj.C0 = clerp(rj.C0,rjcf,speed)
823+
  nooutline(la2)
824-
    neck.C0 = clerp(neck.C0,ncf,speed)
824+
  la2.Anchored = false
825-
    rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
825+
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
826-
    llegm.C0 = clerp(llegm.C0,llcf,speed)
826+
  la2.Name = "la2"
827-
    if frozen then
827+
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
828-
    timeFreezeFunction()
828+
  la2.BrickColor = BrickColor.new("Gold")
829-
    else
829+
  la2.CanCollide = false
830-
830+
  la2.Locked = true
831-
for i,p in pairs(stuffFrozen) do
831+
  la2.Transparency = 1
832-
p.Anchored = false
832+
  la2.Parent = ZaWarudo
833
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
834-
for i,s in pairs(frozenSounds) do
834+
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
835-
s:Resume()
835+
836
  local la5 = Instance.new("Part")
837-
stuffFrozen = {}
837+
  nooutline(la5)
838-
frozenSounds = {}
838+
  la5.Anchored = false
839
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
840
  la5.Name = "la5"
841-
841+
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
842-
function punchDamage()
842+
  la5.BrickColor = BrickColor.new("Forest green")
843
  la5.CanCollide = false
844-
function Damage(model)
844+
  la5.Locked = true
845-
for i,s in pairs(model:GetChildren()) do
845+
  la5.Transparency = 1
846-
Damage(s)
846+
  la5.Parent = ZaWarudo
847-
if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then 
847+
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
848-
if (rootpart.Position - s.Position).magnitude < 4 then
848+
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
849-
local vichum = s.Parent:FindFirstChild("Humanoid")
849+
850-
if vichum and vichum ~= humanoid then
850+
  local ll3 = Instance.new("Part")
851-
local punch = Instance.new("Sound", soundfolder)
851+
  nooutline(ll3)
852-
punch.Volume = 3
852+
  ll3.Anchored = false
853-
punch.Name = "POOCH"
853+
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
854-
punch.SoundId = "rbxassetid://511340819"
854+
  ll3.Name = "ll3"
855-
punch:Play()
855+
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
856-
game:GetService("Debris"):AddItem(punch, 2)
856+
  ll3.BrickColor = BrickColor.new("Forest green")
857-
repeat wait() until not frozen
857+
  ll3.CanCollide = false
858-
if vel then
858+
  ll3.Locked = true
859-
vel:Remove()
859+
  ll3.Transparency = 1
860
  ll3.Parent = ZaWarudo
861-
861+
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
862-
vel = Instance.new("BodyVelocity", s)
862+
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0))
863-
vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
863+
864-
game:GetService("Debris"):AddItem(vel, 0.25)
864+
  local rr3 = Instance.new("Part")
865-
865+
  nooutline(rr3)
866-
vichum:TakeDamage(15 +(math.random(-10, 10)/10))
866+
  rr3.Anchored = false
867
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
868
  rr3.Name = "rr3"
869
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
870
  rr3.BrickColor = BrickColor.new("Forest green")
871
  rr3.CanCollide = false
872-
872+
  rr3.Locked = true
873-
Damage(workspace)
873+
  rr3.Transparency = 1
874
  rr3.Parent = ZaWarudo
875
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
876-
876+
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0))
877-
mouse.KeyDown:connect(function(k)
877+
  return ZaWarudo
878-
if k == "q" and not humping then
878+
879-
		
879+
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
880-
		humping = true
880+
881-
		action = 'prepareHump'
881+
  local rot = thenoob.HumanoidRootPart
882-
		wait(0.25)
882+
  repeat
883-
		action = 'Hump'
883+
    swait()
884-
		wait(0.03)
884+
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
885-
		local knife = Instance.new("Part", char)
885+
  until rot == nil
886-
knife.Size = Vector3.new(0.2, 0.4, 2)
886+
887-
knife.CanCollide = false
887+
local rot = thenoob.HumanoidRootPart
888-
knife.Anchored = false
888+
local ntorso = thenoob:FindFirstChild("Torso")
889-
knife:BreakJoints()
889+
local rightarm = thenoob:FindFirstChild("Right Arm")
890-
knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
890+
local leftarm = thenoob:FindFirstChild("Left Arm")
891-
knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
891+
local leftleg = thenoob:FindFirstChild("Left Leg")
892-
knife.BrickColor = BrickColor.new("Buttermilk")
892+
local rightleg = thenoob:FindFirstChild("Right Leg")
893-
local knifeMesh = Instance.new("SpecialMesh", knife)
893+
local head = thenoob:FindFirstChild("Head")
894-
knifeMesh.MeshId = "rbxassetid://202083123"
894+
local face = head:FindFirstChild("face")
895-
local vel = Instance.new("BodyVelocity", knife)
895+
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
896-
knife.Touched:connect(function(part)
896+
local embpart = thenoob:FindFirstChild("raemblem")
897-
if part.Parent ~= nil then
897+
local nRJ = rot:FindFirstChild("RootJoint")
898-
local vichum = part.Parent:FindFirstChild("Humanoid")
898+
local nN = ntorso:FindFirstChild("Neck")
899-
if vichum and vichum ~= humanoid then
899+
local nRS = ntorso:FindFirstChild("Right Shoulder")
900-
local stabbedKnife = knife:Clone()
900+
local nLS = ntorso:FindFirstChild("Left Shoulder")
901-
stabbedKnife.Parent = workspace
901+
local nRH = ntorso:FindFirstChild("Right Hip")
902-
stabbedKnife:WaitForChild("BodyVelocity"):Remove()
902+
local nLH = ntorso:FindFirstChild("Left Hip")
903-
local stabweld = Instance.new("Weld", stabbedKnife)
903+
function standappear(nbz)
904-
stabweld.Part0 = part
904+
  if selected == false or activu == true then
905-
stabweld.Part1 = stabbedKnife
905+
    return
906-
stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
906+
  end
907-
knife:Destroy()
907+
  if appeared == false then
908-
repeat wait() until not frozen
908+
    appeared = true
909-
game:GetService("Debris"):AddItem(stabbedKnife, 10)
909+
    wherto = hrp
910-
vichum:TakeDamage(16, 24)
910+
    addcfr = cf(-2, 1, 2)
911
    local apear = Instance.new("Sound")
912
    apear.SoundId = "rbxassetid://463010917"
913
    apear.Parent = rot
914
    apear.Volume = 1.25
915
    game.Debris:AddItem(apear, 1.5)
916-
vel.Velocity = knife.CFrame.lookVector * knifeSpeed
916+
    apear:Play()
917-
if (knife.Position - rootpart.Position).magnitude > 500 then
917+
    for _, n in pairs(nbz:GetChildren()) do
918-
918+
      coroutine.resume(coroutine.create(function()
919-
knife:Destroy()
919+
        for _ = 1, 5 do
920
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
921
            swait()
922
            n.Transparency = n.Transparency - 0.2
923-
923+
            face.Transparency = face.Transparency - 0.2
924-
		wait(0.47)
924+
            emblem.Transparency = emblem.Transparency - 0.2
925-
		humping = false
925+
          end
926-
		action = 'None'
926+
927-
		elseif k == "e" and not mudaing then
927+
        if n ~= rot and n ~= embpart then
928-
		speed = 0.8
928+
          n.Transparency = 0
929-
		Muda:Play()
929+
930-
		mudaing = true
930+
        face.Transparency = 0
931-
		for i = 1,39 do
931+
        emblem.Transparency = 0
932-
		action = "Muda1"
932+
      end))
933-
		punchDamage()
933+
934-
		wait(0.03)
934+
  elseif appeared == true then
935-
		action = "Muda2"
935+
    appeared = false
936-
		punchDamage()
936+
    wherto = hrp
937-
		wait(0.03)
937+
    addcfr = cf(0, 0, 0)
938-
		end
938+
    for _, n in pairs(nbz:GetChildren()) do
939-
		
939+
      coroutine.resume(coroutine.create(function()
940-
	
940+
        for _ = 1, 5 do
941-
		wait()
941+
          if n ~= rot and n ~= embpart then
942-
		action = 'None'
942+
            swait()
943-
		speed = 0.3
943+
            n.Transparency = n.Transparency + 0.2
944-
		mudaing = false
944+
            face.Transparency = face.Transparency + 0.2
945
            emblem.Transparency = emblem.Transparency + 0.2
946
 
947
          end
948
        end
949
        if n ~= rot and n ~= embpart then
950
          n.Transparency = 1
951
        end
952
        face.Transparency = 1
953
        emblem.Transparency = 1
954
 
955
      end))
956
    end
957
  end
958
end
959
function THREATENING()
960
  if selected == false or activu == true then
961
    return
962
  end
963
  if POSU == false then
964
    POSU = true
965
    human.WalkSpeed = 0
966
    local d = Instance.new("ParticleEmitter")
967
    d.Name = "MENACINGU"
968
    d.Lifetime = NumberRange.new(1)
969
    d.Rate = 2
970
    d.Texture = "rbxassetid://298768656"
971
    d.VelocitySpread = 60
972
    d.Parent = tors
973
    human:SetStateEnabled(3, false)
974
    local randomoth = math.random(1, 2)
975
    if randomoth == 1 then
976
      repeat
977
        swait()
978
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
979
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
980
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
981
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
982
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
983
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
984
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
985
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
986
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
987
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
988
      until POSU == false
989
    elseif randomoth == 2 then
990
      repeat
991
        swait()
992
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
993
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
994
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
995
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
996
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
997
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
998
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
999
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1000
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1001
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1002
      until POSU == false
1003
    end
1004
  elseif POSU == true then
1005
    POSU = false
1006
    human.WalkSpeed = 16
1007
    human:SetStateEnabled(3, true)
1008
    tors.MENACINGU:Destroy()
1009
    activu = true
1010
    activu = false
1011
  end
1012
end
1013
local EHMMM = 0
1014
function block()
1015
  if EHMMM == 50 or selected == false or activu == true then
1016
    return
1017
  end
1018
  if appeared == false then
1019
    standappear(thenoob)
1020
  end
1021
  wherto = hrp
1022
  addcfr = cf(0, 0, -3)
1023
  local bep = true
1024
  local humanshealth = human.Health
1025
  activu = true
1026
  human:SetStateEnabled(15, false)
1027
  local de = mouse.KeyUp:connect(function(key)
1028
    if key == "e" then
1029
      bep = false
1030
    end
1031
  end)
1032
  local poopes = 0
1033
  repeat
1034
    swait()
1035
    poopes = poopes + 1
1036
    human.Health = humanshealth
1037
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1038
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1039
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1040
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1041
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1042
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1043
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1044
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1045
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1046
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1047
  until bep == false or poopes > 240
1048
  de:Disconnect()
1049
  human:SetStateEnabled(15, true)
1050
  activu = false
1051
  EHMMM = 50
1052
  coroutine.resume(coroutine.create(function()
1053
    wait(7)
1054
    EHMMM = 0
1055
  end))
1056
  wherto = hrp
1057
  addcfr = cf(-2, 1, 2)
1058
end
1059
function MUDA()
1060
  if selected == false or activu == true then
1061
    return
1062
  end
1063
  if appeared == false then
1064
    standappear(thenoob)
1065
    wherto = hrp
1066
    addcfr = cf(0, 0, -3.5)
1067
  end
1068
  wry:Stop()
1069
  local bep = true
1070
  activu = true
1071
  wherto = hrp
1072
  addcfr = cf(0, 0, -3.5)
1073
  local function blur(limb)
1074
    coroutine.resume(coroutine.create(function()
1075
      local memedon = {}
1076
      for i = 1, 6 do
1077
        local b1 = Instance.new("Part")
1078
        nooutline(b1)
1079
        b1.Size = Vector3.new(1, 2, 1)
1080
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1081
        b1.CanCollide = false
1082
        b1.BrickColor = limb.BrickColor
1083
        b1.Anchored = true
1084
        b1.Transparency = 0.7
1085
        b1.Locked = true
1086
        b1.Parent = modz
1087
        table.insert(memedon, b1)
1088
      end
1089
      local num = 0
1090
      repeat
1091
        swait()
1092
        num = num % 6 + 1
1093
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1094
      until bep == false
1095
      for i = 1, #memedon do
1096
        swait()
1097
        memedon[i]:Destroy()
1098
      end
1099
    end))
1100
  end
1101
  local de = mouse.KeyUp:connect(function(key)
1102
    if key == "r" then
1103
      bep = false
1104
    end
1105
  end)
1106
  blur(rightarm)
1107
  blur(leftarm)
1108
local mudodo = Instance.new("Sound")
1109
  mudodo.Volume = 7.5
1110
  mudodo.SoundId = "rbxassetid://616593932"
1111
mudodo.Looped = true
1112
  mudodo.Parent = hrp
1113
  mudodo:Play()
1114
  repeat
1115
    for _ = 1, 2 do
1116
      swait()
1117
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1118
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1119
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1120
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1121
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1122
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1123
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1124
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1125
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1126
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1127
    end
1128
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1129
    for _ = 1, 2 do
1130
      swait()
1131
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1132
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1133
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1134
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1135
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1136
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1137
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1138
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1139
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1140
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1141
    end
1142
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1143
    for _ = 1, 2 do
1144
      swait()
1145
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1146
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1147
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1148
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1149
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1150
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1151
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1152
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1153
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1154
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1155
    end
1156
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1157
    for _ = 1, 2 do
1158
      swait()
1159
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1160
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1161
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1162
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1163
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1164
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1165
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1166
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1167
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1168
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1169
    end
1170
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1171
  until bep == false or 0 >= human.Health
1172
  de:Disconnect()
1173
mudodo:Stop()
1174
  wry:Play()
1175
  for _ = 1, 6 do
1176
    swait()
1177
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1178
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1179
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1180
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1181
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1182
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1183
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1184
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1185
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1186
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1187
  end
1188
  for _ = 1, 7 do
1189
    swait()
1190
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1191
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1192
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1193
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1194
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1195
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1196
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1197
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1198
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1199
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1200
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1201
  end
1202
  swait(5)
1203
  wherto = hrp
1204
mudodo:Destroy()
1205
  addcfr = cf(-2, 1, 2)
1206
  activu = false
1207
end
1208
function cability()
1209
  if selected == false or activu == true then
1210
    return
1211
  end
1212
  if appeared == false then
1213
    standappear(thenoob)
1214
    wherto = hrp
1215
    addcfr = cf(0, 0, -3.75)
1216
  end
1217
  activu = true
1218
  wherto = hrp
1219
  addcfr = cf(0, 0, -3.5)
1220
  local ZAWRUA = Instance.new("Sound")
1221
  ZAWRUA.SoundId = "rbxassetid://257346558"
1222
  ZAWRUA.Volume = 3
1223
  ZAWRUA.Parent = hrp
1224
  ZAWRUA:Play()
1225
  game.Debris:AddItem(ZAWRUA, 2.5)
1226
  local wate = Instance.new("Part")
1227
  nooutline(wate)
1228
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1229
  wate.Material = "Neon"
1230
  wate.Transparency = 1
1231
  wate.BrickColor = BrickColor.new("Forest green")
1232
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1233
  wate.Anchored = true
1234
  wate.CanCollide = false
1235
  wate.Parent = modz
1236
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1237
  coroutine.resume(coroutine.create(function()
1238
    repeat
1239
      swait()
1240
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1241
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1242
    until not wate
1243
  end))
1244
  coroutine.resume(coroutine.create(function()
1245
    local pt = {}
1246
    for _ = 1, 10 do
1247
      local wp = Instance.new("Part")
1248
      nooutline(wp)
1249
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1250
      wp.Material = "Neon"
1251
      wp.Transparency = 1
1252
      wp.BrickColor = BrickColor.new("Forest green")
1253
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1254
      wp.Anchored = true
1255
      wp.CanCollide = false
1256
      wp.Parent = modz
1257
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1258
      table.insert(pt, wp)
1259
      table.insert(pt, wmz)
1260
    end
1261
    for m = 1, 45 do
1262
      swait()
1263
      for _, hey in pairs(pt) do
1264
        if hey.ClassName == "SpecialMesh" then
1265
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1266
        elseif hey.ClassName == "Part" then
1267
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1268
          hey.Transparency = hey.Transparency - 0.015
1269
        end
1270
      end
1271
    end
1272
    for m = 45, 50 do
1273
      swait()
1274
      for _, hey in pairs(pt) do
1275
        if hey.ClassName == "SpecialMesh" then
1276
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1277
        elseif hey.ClassName == "Part" then
1278
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1279
          hey.Transparency = hey.Transparency + 0.2
1280
        end
1281
      end
1282
    end
1283
    for _, AAA in pairs(pt) do
1284
      if AAA.ClassName == "Part" then
1285
        AAA:Destroy()
1286
      end
1287
    end
1288
  end))
1289
  for _ = 1, 50 do
1290
    swait()
1291
    wmesh.Scale = Vector3.new(9, 9, 9)
1292
    wate.Transparency = wate.Transparency - 0.008
1293
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1294
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1295
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1296
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1297
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1298
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1299
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1300
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1301
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1302
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1303
  end
1304
  local pooo = Instance.new("Sound")
1305
  pooo.SoundId = "rbxassetid://686423225"
1306
  pooo.Volume = 3
1307
  pooo.Parent = hrp
1308
  pooo:Play()
1309
  game.Debris:AddItem(pooo, 2.5)
1310
  for _ = 1, 1 do
1311
    swait()
1312
    wate.Transparency = wate.Transparency + 0.15
1313
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1314
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1315
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1316
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1317
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1318
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1319
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1320
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1321
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1322
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1323
  end
1324
  local swoo = Instance.new("Part")
1325
  nooutline(swoo)
1326
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1327
  swoo.Material = "Neon"
1328
  swoo.Transparency = 0.2
1329
  swoo.BrickColor = BrickColor.new("Forest green")
1330
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1331
  swoo.Anchored = true
1332
  swoo.CanCollide = false
1333
  swoo.Parent = modz
1334
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1335
  local pli = Instance.new("PointLight")
1336
  pli.Brightness = 2
1337
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1338
  pli.Range = 10
1339
  pli.Shadows = true
1340
  pli.Parent = swoo
1341
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1342
  tagability(swoo, 4)
1343
  for _ = 1, 10 do
1344
    swait()
1345
    wate.Transparency = wate.Transparency + 0.05
1346
    swoo.Transparency = swoo.Transparency + 0.075
1347
    pli.Range = pli.Range - 1
1348
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1349
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1350
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1351
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1352
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1353
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1354
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1355
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1356
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1357
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1358
  end
1359
  wate:Destroy()
1360
  swoo:Destroy()
1361
  pli:Destroy()
1362
  swait(15)
1363
  wherto = hrp
1364
  addcfr = cf(-2, 1, 2)
1365
  activu = false
1366
end
1367
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1368
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1369
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1370
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1371
function THEBEST()
1372
  if selected == false or activu == true or appeared == true or POSU == true then
1373
    return
1374
  end
1375
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1376
  local dipperrot
1377
  if dipperhat then
1378
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1379
  end
1380
  activu = true
1381
  POSU = true
1382
  cam.CameraType = "Scriptable"
1383
  chr.PrimaryPart = hrp
1384
  human.WalkSpeed = 0
1385
  human:SetStateEnabled(3, false)
1386
  local actmus1 = Instance.new("Sound")
1387
  actmus1.SoundId = "rbxassetid://188959462"
1388
  actmus1.Volume = 1.5
1389
  actmus1.RollOffMode = 1
1390
  actmus1.TimePosition = 0
1391
  actmus1.Parent = cam
1392
  local actmus2 = Instance.new("Sound")
1393
  actmus2.SoundId = "rbxassetid://188959462"
1394
  actmus2.Volume = 1.5
1395
  actmus2.RollOffMode = 1
1396
  actmus2.TimePosition = 0
1397
  actmus2.Parent = hrp
1398
  actmus1:Play()
1399
  actmus2:Play()
1400
  local mus1 = Instance.new("Sound")
1401
  mus1.SoundId = "rbxassetid://616594208"
1402
  mus1.Volume = 1.25
1403
  mus1.TimePosition = 0.45
1404
  mus1.Parent = cam
1405
  local mus2 = Instance.new("Sound")
1406
  mus2.SoundId = "rbxassetid://616594208"
1407
  mus2.Volume = 1.25
1408
  mus2.TimePosition = 0.45
1409
  mus2.Parent = hrp
1410
  local zawarudoda = Instance.new("Sound")
1411
  zawarudoda.SoundId = "rbxassetid://616576400"
1412
  zawarudoda.Volume = 2
1413
  zawarudoda.TimePosition = 0.3
1414
  zawarudoda.Parent = hrp
1415
  mus1:Play()
1416
  mus2:Play()
1417
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1418
  local regface = hed.face.Texture
1419
  local whogothit, bodyvel
1420
  local function checkhit(partoz, magn)
1421
    for _, guy in pairs(workspace:GetChildren()) do
1422
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1423
        whogothit = guy
1424
        guy:FindFirstChild("Humanoid").PlatformStand = true
1425
        do
1426
          local derp = Instance.new("BodyPosition")
1427
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1428
          derp.P = 8000
1429
          derp.D = 500
1430
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1431
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1432
          bodyvel = derp
1433
          local derp2 = Instance.new("BodyAngularVelocity")
1434
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1435
          derp2.P = 8000
1436
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1437
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1438
          delay(0.1, function()
1439
            derp2:Destroy()
1440
          guy.Torso:Remove()
1441
          guy.Head:Remove()
1442
end)
1443
          bodyvel = derp
1444
        end
1445
      end
1446
    end
1447
  end
1448
  coroutine.resume(coroutine.create(function()
1449
    for _ = 1, 25 do
1450
      swait()
1451
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1452
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1453
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1454
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1455
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1456
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1457
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1458
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1459
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1460
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1461
    end
1462
    for _ = 1, 20 do
1463
      swait()
1464
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1465
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1466
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1467
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1468
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1469
      if dipperhat then
1470
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1471
      end
1472
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1473
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1474
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1475
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1476
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1477
    end
1478
  end))
1479
  repeat
1480
    swait()
1481
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1482
  until mus1.TimePosition > 2.9
1483
  mus1:Pause()
1484
  mus2:Pause()
1485
  zawarudoda:Play()
1486
  coroutine.resume(coroutine.create(function()
1487
    for _ = 1, 7 do
1488
      swait()
1489
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1490
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1491
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1492
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1493
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1494
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1495
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1496
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1497
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1498
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1499
    end
1500
    for _ = 1, 16 do
1501
      swait()
1502
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1503
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1504
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1505
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1506
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1507
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1508
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1509
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1510
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1511
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1512
    end
1513
  end))
1514
  repeat
1515
    swait()
1516
  until zawarudoda.TimePosition > 1.4
1517
  zawarudoda:Pause()
1518
  activu = false
1519
  standappear(thenoob)
1520
  wherto = hrp
1521
  addcfr = cf(3, 0.25, -1.5)
1522
  activu = true
1523
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1524
  for _ = 1, 10 do
1525
    swait()
1526
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1527
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1528
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1529
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1530
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1531
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1532
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1533
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1534
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1535
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1536
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1537
  end
1538
  wherto = hrp
1539
  addcfr = cf(-3, 0.25, -1.5)
1540
  for _ = 1, 25 do
1541
    swait()
1542
    checkhit(rightarm, 3)
1543
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1544
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1545
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1546
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1547
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1548
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1549
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1550
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1551
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1552
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1553
  end
1554
  if whogothit then
1555
    print("derp")
1556
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1557
    local laugo = Instance.new("Sound")
1558
    laugo.SoundId = "rbxassetid://291088606"
1559
    laugo.Volume = 1.5
1560
    laugo.Parent = hrp
1561
    game.Debris:AddItem(laugo, 2.5)
1562
    laugo:Play()
1563
    local sda = 0
1564
    local chn = 2
1565
    local cs = math.cos
1566
    for D = 1, 60 do
1567
      swait()
1568
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1569
      sda = sda + chn
1570
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1571
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1572
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1573
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1574
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1575
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1576
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1577
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1578
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1579
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1580
    end
1581
    hed.face.Texture = "rbxassetid://176777497"
1582
    mus1.TimePosition = 2.75
1583
    mus1:Play()
1584
    for C = 1, 30 do
1585
      swait()
1586
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1587
      sda = sda + chn
1588
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1589
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1590
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1591
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1592
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1593
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1594
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1595
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1596
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1597
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1598
    end
1599
    for _ = 1, 5 do
1600
      swait()
1601
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1602
      sda = sda + chn
1603
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1604
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1605
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1606
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1607
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1608
      if dipperhat then
1609
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1610
      end
1611
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1612
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1613
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1614
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
1615
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1616
    end
1617
    wait(2)
1618
  elseif whogothit == nil then
1619
    print("noderp")
1620
  end
1621
  human:SetStateEnabled(3, true)
1622
  activu = false
1623
  standappear(thenoob)
1624
  activu = true
1625
  if dipperhat then
1626
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
1627
  end
1628
  actmus1:Destroy()
1629
  actmus2:Destroy()
1630
  bast:Play()
1631
  if bodyvel then
1632
    bodyvel:Destroy()
1633
  end
1634
  cam.CameraType = "Custom"
1635
  hed.face.Texture = regface
1636
  chr.PrimaryPart = head
1637
  human.WalkSpeed = 16
1638
  activu = false
1639
  POSU = false
1640
end
1641
function hito(partoz, magn, dmg, debtim, bodyfdire)
1642
  for _, guy in pairs(workspace:GetChildren()) do
1643
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
1644
      do
1645
        local humz = guy:FindFirstChild("Humanoid")
1646
        local horp = guy:FindFirstChild("HumanoidRootPart")
1647
        TakeDamage(humz, dmg)
1648
        local db = Instance.new("StringValue")
1649
        db.Name = "alabo"
1650
        db.Parent = horp
1651
        delay(debtim, function()
1652
          db:Destroy()
1653
        end)
1654
        local b = Instance.new("Part")
1655
        nooutline(b)
1656
        b.Size = Vector3.new(0.2, 0.2, 0.2)
1657
        b.Transparency = 0.25
1658
        b.Anchored = true
1659
        b.CanCollide = false
1660
        b.BrickColor = BrickColor.new("Institutional white")
1661
        b.Locked = true
1662
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
1663
        b.Parent = modz
1664
        local c = Instance.new("SpecialMesh")
1665
        c.MeshType = "Sphere"
1666
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
1667
        c.Parent = b
1668
        game.Debris:AddItem(b, 1)
1669
        if bodyfdire then
1670
          local boopyve = Instance.new("BodyVelocity")
1671
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1672
          boopyve.P = math.huge
1673
          boopyve.Velocity = bodyfdire
1674
          boopyve.Parent = horp
1675
          game.Debris:AddItem(boopyve, debtim)
1676
        end
1677
        local bet = Instance.new("Sound")
1678
        bet.Pitch = rd2(9, 11) / 10
1679
        bet.Volume = rd2(12, 14) / 10
1680
        bet.SoundId = "rbxassetid://165604684"
1681
        bet.Parent = b
1682
        bet:Play()
1683
        coroutine.resume(coroutine.create(function()
1684
          for _ = 1, 5 do
1685
            swait()
1686
            b.Transparency = b.Transparency + 0.15
1687
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
1688
          end
1689
        end))
1690
      end
1691
    end
1692
  end
1693
end
1694
function tagability(partoz, magn)
1695
  for _, guy in pairs(workspace:GetChildren()) do
1696
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
1697
      do
1698
        local humz = guy:FindFirstChild("Humanoid")
1699
        humz.PlatformStand = true
1700
        delay(1, function()
1701
          humz.PlatformStand = false
1702
        end)
1703
        local horp = guy:FindFirstChild("HumanoidRootPart")
1704
        local db = Instance.new("StringValue")
1705
        db.Name = "dedrbaba"
1706
        db.Parent = horp
1707
        local bodyrot = Instance.new("BodyAngularVelocity")
1708
        bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
1709
        bodyrot.P = math.huge
1710
        bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
1711
        bodyrot.Parent = horp
1712
        local hL, tL, aL, bL, cL, dL
1713
        game.Debris:AddItem(bodyrot, 0.2)
1714
        if guy:FindFirstChild("Head") then
1715
          hL = guy:FindFirstChild("Head")
1716
          hL.BrickColor = BrickColor.new("Gold")
1717
        end
1718
        if guy:FindFirstChild("Torso") then
1719
          tL = guy:FindFirstChild("Torso")
1720
          tL.BrickColor = BrickColor.new("Bright blue")
1721
        end
1722
        if guy:FindFirstChild("Left Arm") then
1723
          aL = guy:FindFirstChild("Left Arm")
1724
          aL.BrickColor = BrickColor.new("Gold")
1725
        end
1726
        if guy:FindFirstChild("Right Arm") then
1727
          bL = guy:FindFirstChild("Right Arm")
1728
          bL.BrickColor = BrickColor.new("Gold")
1729
        end
1730
        if guy:FindFirstChild("Left Leg") then
1731
          cL = guy:FindFirstChild("Left Leg")
1732
          cL.BrickColor = BrickColor.new("Forest green")
1733
        end
1734
        if guy:FindFirstChild("Right Leg") then
1735
          dL = guy:FindFirstChild("Right Leg")
1736
          dL.BrickColor = BrickColor.new("Forest green")
1737
        end
1738
        coroutine.resume(coroutine.create(function()
1739
          if aL then
1740
            aL.Name = "Right Arm"
1741
            wait()
1742
          end
1743
          if bL then
1744
            bL.Name = "Left Leg"
1745
            wait()
1746
          end
1747
          if cL then
1748
            cL.Name = "Left Arm"
1749
            wait()
1750
          end
1751
          if dL then
1752
            dL.Name = "Right Leg"
1753
          end
1754
        end))
1755
      end
1756
    end
1757
  end
1758
end
1759
mouse.KeyDown:connect(function(key)
1760
  if human.Health <= 0 then
1761
    return
1762
  end
1763
  if key == "f" then
1764
    standappear(thenoob)
1765
  end
1766
  if key == "r" then
1767
    MUDA()
1768
  end
1769
  if key == "e" then
1770
    block()
1771
  end
1772
  if key == "v" then
1773
    cability()
1774
  end
1775
  if key == "m" and plr.UserId then
1776
    THEBEST()
1777
  end
1778
  if key == "j" then
1779
    THREATENING()
1780
  end
1781
  if key == "k" then
1782
    konodioda:Play()
1783
  end
1784
  if key == "l" then
1785
    bast:Play()
1786
  end
1787
  if key == "p" then
1788
    zaworld:Play()
1789
  end
1790
end)
1791
tool.Equipped:connect(function()
1792
  selected = true
1793
end)
1794
tool.Unequipped:connect(function()
1795
  selected = false
1796
end)
1797
sine = 0
1798
charge = 1
1799
cos = math.cos
1800
game:GetService("RunService").RenderStepped:connect(function()
1801
  if POSU == false then
1802
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
1803
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
1804
    local checkstate = human:GetState()
1805
    if checkstate.Value == 13 then
1806
      animpose = "Sitting"
1807
    elseif hrp.Velocity.y > 1 and checkpart == nil then
1808
      animpose = "Jumping"
1809
    elseif hrp.Velocity.y < -1 and checkpart == nil then
1810
      animpose = "Falling"
1811
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
1812
      animpose = "Idle"
1813
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
1814
      animpose = "Walking"
1815
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
1816
      animpose = "TooFast"
1817
    end
1818
    if animpose == "Idle" then
1819
      sine = sine + charge
1820
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1821
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1822
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1823
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1824
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1825
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1826
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1827
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1828
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1829
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1830
    end
1831
    if animpose == "Walking" then
1832
      sine = sine + charge
1833
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1834
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1835
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1836
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1837
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1838
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1839
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1840
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1841
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1842
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1843
    end
1844
    if animpose == "Jumping" then
1845
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
1846
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
1847
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1848
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1849
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1850
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1851
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1852
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1853
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1854
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1855
    end
1856
    if animpose == "Falling" then
1857
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
1858
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1859
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1860
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1861
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1862
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1863
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
1864
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1865
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1866
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1867
    end
1868
    if animpose == "TooFast" then
1869
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
1870
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1871
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
1872
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1873
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
1874
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
1875
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
1876
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1877
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1878
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1879
    end
1880
    if animpose == "Sitting" then
1881
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1882
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1883
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1884
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1885
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1886
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1887
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1888
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1889
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1890
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1891
    end
1892
  end
1893
  if appeared == false and activu == false then
1894
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1895
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1896
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1897
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1898
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1899
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1900
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1901
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1902
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1903
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1904
  elseif appeared == true and activu == false then
1905
    sine = sine + charge
1906
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
1907
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
1908
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1909
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1910
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1911
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1912
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
1913
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1914
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
1915
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1916
  end
1917
end)
1918
function dispose()
1919
  for i, v in pairs(getfenv(0)) do
1920
    v = nil
1921
  end
1922
  error = nil
1923
  print = nil
1924
  warn = nil
1925
end
1926
human.Died:connect(dispose)
1927
chr.Changed:connect(function()
1928
  if chr.Parent == nil then
1929
    dispose()
1930
  end
1931
end)
1932
local p = game.Players.LocalPlayer
1933
local char = p.Character
1934
local hed = char.Head
1935
local LocalPlayer = p
1936
 
1937
local Player = game.Players.localPlayer
1938
local Character = p.Character
1939
local LeftArm2 = Character["Left Arm"]
1940
local RightArm2 = Character["Right Arm"]
1941
local LeftLeg2 = Character["Left Leg"]
1942
local RightLeg2 = Character["Right Leg"]
1943
local Head2 = Character.Head
1944
local Torso2 = Character.Torso
1945
 
1946
--created by SoldierJoao
1947
--Credits to metabee for the knives edit
1948
cut = Instance.new("Sound", Character)
1949
cut.SoundId = "https://www.roblox.com/asset/?id=0"
1950
cut.Volume = 1.5
1951
thri = Instance.new("Sound", Character)
1952
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
1953
thri.Volume = 2.5
1954
WRY = Instance.new("Sound", Character)
1955
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
1956
WRY.Volume = 5
1957
 
1958
local Players=game:service'Players'
1959
local Player=Players.LocalPlayer
1960
local Mouse=Player:GetMouse''
1961
local RenderStepped=game:service'RunService'.RenderStepped
1962
 
1963
local MeshId='http://www.roblox.com/asset?id=202083123'
1964
local TextureId='http://www.roblox.com/asset/?id=189436355'
1965
 
1966
local BeeSpeed= 100
1967
 
1968
local QHold=false
1969
local EHold=false
1970
 
1971
Mouse.Button1Down:connect(function()
1972
 
1973
cut:Play()
1974
if Mouse.Target and canworld == false then
1975
   
1976
local Bee=Instance.new('Part',Player.Character)
1977
Bee.CanCollide=false
1978
Bee.Size=Vector3.new(2,2,2)
1979
Bee.CFrame=Player.Character.Torso.CFrame
1980
local BeeMesh=Instance.new('SpecialMesh',Bee)
1981
BeeMesh.MeshType='FileMesh'
1982
BeeMesh.MeshId=MeshId
1983
BeeMesh.TextureId=TextureId
1984
BeeMesh.Scale=Vector3.new(1,1,1)
1985
local BodyVel=Instance.new('BodyVelocity',Bee)
1986
BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
1987
local BodyGyro=Instance.new('BodyGyro',Bee)
1988
BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
1989
BodyGyro.P=2e4
1990
coroutine.wrap(function()
1991
RenderStepped:connect(function()
1992
BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
1993
BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
1994
end)
1995
end)()
1996
Bee.Touched:connect(function(p)
1997
if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
1998
p.Parent:BreakJoints()
1999
Bee:Destroy''
2000
thri:Play()
2001
end
2002
end)
2003
end
2004
end)
2005
 
2006
 
2007
Mouse.KeyDown:connect(function(k)
2008
local Key=k:lower''
2009
if Key=='q'then
2010
QHold=true
2011
elseif Key=='e'then
2012
EHold=true
2013
end
2014
end)
2015
 
2016
Mouse.KeyUp:connect(function(k)
2017
local Key=k:lower''
2018
if Key=='q'then
2019
QHold=false
2020
elseif Key=='e'then
2021
EHold=false
2022
end
2023
end)
2024
 
2025
coroutine.wrap(function()
2026
RenderStepped:connect(function()
2027
if QHold then
2028
if BeeSpeed>0 then
2029
BeeSpeed=BeeSpeed-1
2030
end
2031
elseif EHold then
2032
BeeSpeed=BeeSpeed+1
2033
end
2034
end)
2035
end)()
2036
 
2037
 
2038
 
2039
 
2040
mse = Player:GetMouse()
2041
 
2042
sound2 = Instance.new("Sound", Character)
2043
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
2044
sound2.Volume = 2.5
2045
sound4 = Instance.new("Sound", Character)
2046
sound4.SoundId = "https://www.roblox.com/asset/?id=616576400"
2047
sound4.Volume = 2
2048
TSTheme = Instance.new("Sound", Character)
2049
TSTheme.SoundId = "https://www.roblox.com/asset/?id=172374380"
2050
TSTheme.Volume = 2
2051
canworld = true
2052
mse.KeyDown:connect(function(key)
2053
    key = key:lower()
2054
    if key == "t" then
2055
                sound4:Play()
2056
        if canworld == false then return end
2057
        if canworld then
2058
        canworld = false
2059
        TSTheme:Play()
2060
 
2061
        local function spawnpart()
2062
        sphere = Instance.new("Part")
2063
        --game.Debris:AddItem(sphere,3)
2064
        local sm = Instance.new("SpecialMesh", sphere)
2065
        sm.MeshType = "Sphere"
2066
        sphere.Transparency = 0.5
2067
        sphere.Anchored = true
2068
        sphere.CanCollide = false
2069
        sphere.Material = "Neon"
2070
        sphere.BrickColor = BrickColor.new("Black")
2071
        end
2072
       
2073
        local function weld(lol)
2074
            local weld = Instance.new("Weld", Player.Character.Torso)
2075
            weld.Part0 = Player.Character.Torso
2076
            weld.Part1 = lol
2077
            weld.C0 = Player.Character.Torso.CFrame:inverse()
2078
            weld.C1 = lol.CFrame:inverse()
2079
        end
2080
        wait()
2081
        spawnpart()
2082
            for i, v in pairs(game.Players:GetChildren()) do
2083
            t = v.Character:FindFirstChild("Torso")
2084
            if t then
2085
                t.Anchored = true
2086
                Player.Character:FindFirstChild("Torso").Anchored = false
2087
            end
2088
            RA = v.Character:FindFirstChild("Right Arm")
2089
            if RA then
2090
                RA.Anchored = true
2091
                Player.Character:FindFirstChild("Right Arm").Anchored = false
2092
            end
2093
            LA = v.Character:FindFirstChild("Left Arm")
2094
            if LA then
2095
                LA.Anchored = true
2096
                Player.Character:FindFirstChild("Left Arm").Anchored = false
2097
            end
2098
            RL = v.Character:FindFirstChild("Right Leg")
2099
            if RL then
2100
                RL.Anchored = true
2101
                Player.Character:FindFirstChild("Right Leg").Anchored = false
2102
            end
2103
            LL = v.Character:FindFirstChild("Left Leg")
2104
            if LL then
2105
                LL.Anchored = true
2106
                Player.Character:FindFirstChild("Left Leg").Anchored = false
2107
            end
2108
        end
2109
        weld(sphere)
2110
        cce = Instance.new("ColorCorrectionEffect", game.Lighting)
2111
        cce.Saturation = -5
2112
        --game.Debris:AddItem(cce, 5)
2113
        sphere.Parent = Character.Torso
2114
        for i = 1,3 do
2115
            sphere.Size = sphere.Size + Vector3.new(50,50,50)
2116
            wait()
2117
            end
2118
wait()
2119
                        sphere:Destroy()
2120
BeeSpeed = 0
2121
        cce.Saturation = -0.1
2122
        wait(0.3)
2123
        cce.Saturation = -0.2
2124
        wait(0.3)
2125
        cce.Saturation = -0.3
2126
        wait(0.2)
2127
            cce.Saturation = -1.5
2128
                wait()
2129
        end
2130
    end
2131
end
2132
)
2133
if canworld == false then
2134
    wait(9)
2135
    canworld = true
2136
end
2137
 
2138
mse.KeyDown:connect(function(key)
2139
    key = key:lower()
2140
    if key == "y" then
2141
canworld = true
2142
        sound2:Play()
2143
wait()
2144
BeeSpeed = 1
2145
        cce.Saturation = -1.3
2146
        wait(0.5)
2147
BeeSpeed = 1.2
2148
        cce.Saturation = -0.5
2149
        wait(0.5)
2150
BeeSpeed = 1.4
2151
        cce.Saturation = -0.4
2152
        wait(0.3)
2153
BeeSpeed = 1.5
2154
        cce.Saturation = -0.2
2155
        wait(0.2)
2156
            cce.Saturation = 0
2157
 
2158
        for i, v in pairs(game.Players:GetChildren()) do
2159
        t = v.Character:FindFirstChild("Torso")
2160
            if t then
2161
                t.Anchored = false
2162
            end
2163
            RA = v.Character:FindFirstChild("Right Arm")
2164
            if RA then
2165
                RA.Anchored = false
2166
            end
2167
            LA = v.Character:FindFirstChild("Left Arm")
2168
            if LA then
2169
                LA.Anchored = false
2170
            end
2171
            RL = v.Character:FindFirstChild("Right Leg")
2172
            if RL then
2173
                RL.Anchored = false
2174
            end
2175
            LL = v.Character:FindFirstChild("Left Leg")
2176
            if LL then
2177
                LL.Anchored = false
2178
            end
2179
        end
2180
BeeSpeed = 100
2181
TSTheme:Stop()
2182
end
2183
end)