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1 | - | print'i dont wanna be associated with SB anymore' |
1 | + | -- Created by Nebula_Zorua -- |
2 | -- The Distorted -- | |
3 | -- Or 13 V2, if you will. I'm officially calling it The Distorted though -- | |
4 | -- Discord: Nebula the Zorua#6969 | |
5 | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA | |
6 | ||
7 | ||
8 | -- I'm not a mod anymore, so what's the point of holding this unnerfed version back? | |
9 | ||
10 | --// Initializing \\-- | |
11 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
12 | local Plrs = S.Players | |
13 | local Plr = Plrs.LocalPlayer | |
14 | local Char = Plr.Character | |
15 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
16 | local RArm = Char["Right Arm"] | |
17 | local LArm = Char["Left Arm"] | |
18 | local RLeg = Char["Right Leg"] | |
19 | local LLeg = Char["Left Leg"] | |
20 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
21 | local Torso = Char.Torso | |
22 | local Head = Char.Head | |
23 | local NeutralAnims = true | |
24 | local Attack = false | |
25 | local BloodPuddles = {} | |
26 | local Debounces = {Debounces={}} | |
27 | local Mouse = Plr:GetMouse() | |
28 | local Hit = {} | |
29 | local Sine = 0 | |
30 | local Change = 1 | |
31 | local WasAir = false | |
32 | local InAir = false | |
33 | local LandTick = 0; | |
34 | local WalkSpeed = 8 | |
35 | local StepTick = 0; | |
36 | local Muted = false | |
37 | ||
38 | ||
39 | local Effects = Instance.new("Folder",Char) | |
40 | Effects.Name = "Effects" | |
41 | --// Debounce System \\-- | |
42 | ||
43 | ||
44 | function Debounces:New(name,cooldown) | |
45 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0} | |
46 | setmetatable(aaaaa,{__index = Debounces}) | |
47 | Debounces.Debounces[name] = aaaaa | |
48 | return aaaaa | |
49 | end | |
50 | ||
51 | function Debounces:Use(overrideUsable) | |
52 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
53 | if(self.Usable or overrideUsable)then | |
54 | self.Usable = false | |
55 | self.CoolingDown = true | |
56 | local LastUse = time() | |
57 | self.LastUse = LastUse | |
58 | delay(self.Cooldown or 2,function() | |
59 | if(self.LastUse == LastUse)then | |
60 | self.CoolingDown = false | |
61 | self.Usable = true | |
62 | end | |
63 | end) | |
64 | end | |
65 | end | |
66 | ||
67 | function Debounces:Get(name) | |
68 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name))) | |
69 | for i,v in next, Debounces.Debounces do | |
70 | if(i == name)then | |
71 | return v; | |
72 | end | |
73 | end | |
74 | end | |
75 | ||
76 | function Debounces:GetProgressPercentage() | |
77 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
78 | if(self.CoolingDown and not self.Usable)then | |
79 | return math.max( | |
80 | math.floor( | |
81 | ( | |
82 | (time()-self.LastUse)/self.Cooldown or 2 | |
83 | )*100 | |
84 | ) | |
85 | ) | |
86 | else | |
87 | return 100 | |
88 | end | |
89 | end | |
90 | ||
91 | --// Shortcut Variables \\-- | |
92 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
93 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} | |
94 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
95 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
96 | local R3 = {N=Region3.new} | |
97 | local De = S.Debris | |
98 | local WS = workspace | |
99 | local Lght = S.Lighting | |
100 | local RepS = S.ReplicatedStorage | |
101 | local IN = Instance.new | |
102 | --// Instance Creation Functions \\-- | |
103 | ||
104 | -- | |
105 | ||
106 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
107 | local Sound = IN("Sound") | |
108 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
109 | Sound.Pitch = pitch or 1 | |
110 | Sound.Volume = volume or 1 | |
111 | Sound.Looped = looped or false | |
112 | if(autoPlay)then | |
113 | coroutine.wrap(function() | |
114 | repeat wait() until Sound.IsLoaded | |
115 | Sound.Playing = autoPlay or false | |
116 | end)() | |
117 | end | |
118 | if(not looped and effect)then | |
119 | Sound.Stopped:connect(function() | |
120 | Sound.Volume = 0 | |
121 | Sound:destroy() | |
122 | end) | |
123 | elseif(effect)then | |
124 | warn("Sound can't be looped and a sound effect!") | |
125 | end | |
126 | Sound.Parent =parent or Torso | |
127 | return Sound | |
128 | end | |
129 | ||
130 | function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf) | |
131 | local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()}) | |
132 | local Sound = IN("Sound") | |
133 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
134 | Sound.Pitch = pitch or 1 | |
135 | Sound.Volume = volume or 1 | |
136 | Sound.Looped = looped or false | |
137 | if(autoPlay)then | |
138 | coroutine.wrap(function() | |
139 | repeat wait() until Sound.IsLoaded | |
140 | Sound.Playing = autoPlay or false | |
141 | end)() | |
142 | end | |
143 | if(not looped and effect)then | |
144 | Sound.Stopped:connect(function() | |
145 | Sound.Volume = 0 | |
146 | soundPart:destroy() | |
147 | end) | |
148 | elseif(effect)then | |
149 | warn("Sound can't be looped and a sound effect!") | |
150 | end | |
151 | Sound.Parent = soundPart | |
152 | return Sound | |
153 | end | |
154 | ||
155 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
156 | local part = IN("Part") | |
157 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
158 | part.Material = material or Enum.Material.SmoothPlastic | |
159 | part.TopSurface,part.BottomSurface=10,10 | |
160 | part.Size = size or V3.N(1,1,1) | |
161 | part.CFrame = cframe or CF.N(0,0,0) | |
162 | part.Anchored = anchored or true | |
163 | part.CanCollide = cancollide or false | |
164 | part.Parent = parent or Char | |
165 | return part | |
166 | end | |
167 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
168 | local part = IN("SpecialMesh") | |
169 | part.MeshId = meshid or "" | |
170 | part.TextureId = textid or "" | |
171 | part.Scale = scale or V3.N(1,1,1) | |
172 | part.Offset = offset or V3.N(0,0,0) | |
173 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
174 | part.Parent = parent | |
175 | return part | |
176 | end | |
177 | ||
178 | NewInstance = function(instance,parent,properties) | |
179 | local inst = Instance.new(instance) | |
180 | inst.Parent = parent | |
181 | if(properties)then | |
182 | for i,v in next, properties do | |
183 | pcall(function() inst[i] = v end) | |
184 | end | |
185 | end | |
186 | return inst; | |
187 | end | |
188 | ||
189 | function Clone(instance,parent,properties) | |
190 | local inst = instance:Clone() | |
191 | inst.Parent = parent | |
192 | if(properties)then | |
193 | for i,v in next, properties do | |
194 | pcall(function() inst[i] = v end) | |
195 | end | |
196 | end | |
197 | return inst; | |
198 | end | |
199 | ||
200 | -- thanks shack im lazy lol | |
201 | local Prtcl = IN("ParticleEmitter",nil) | |
202 | Prtcl.Enabled = false | |
203 | Prtcl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
204 | Prtcl.LightEmission = 0.5 | |
205 | Prtcl.Rate = 350 | |
206 | Prtcl.ZOffset = 1 | |
207 | Prtcl.Rotation = NumberRange.new(-180, 180) | |
208 | Prtcl.RotSpeed = NumberRange.new(-180, 180) | |
209 | Prtcl.Texture = "rbxassetid://304437537" | |
210 | Prtcl.Color = ColorSequence.new(C3.RGB(64,64,64),C3.N(1,1,1)) | |
211 | ||
212 | function Particle(Table) -- thanks shack im STILL lazy | |
213 | local PRTCL = Prtcl:Clone() | |
214 | local Speed = Table.Speed or 5 | |
215 | local Drag = Table.Drag or 0 | |
216 | local Size1 = Table.Size1 or 1 | |
217 | local Size2 = Table.Size2 or 5 | |
218 | local Lifetime1 = Table.Lifetime1 or 1 | |
219 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
220 | local Parent = Table.Parent or Torso | |
221 | local Emit = Table.Emit or 100 | |
222 | local Offset = Table.Offset or 360 | |
223 | local Acel = Table.Acel or V3.N(0,0,0) | |
224 | local Enabled = Table.Enabled or false | |
225 | local Texture = Table.Texture or "rbxasset://textures/particles/fire_main.dds" | |
226 | local Locked = Table.Locked or false | |
227 | PRTCL.Parent = Parent | |
228 | PRTCL.LockedToPart = Locked | |
229 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
230 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
231 | PRTCL.Speed = NumberRange.new(Speed) | |
232 | PRTCL.VelocitySpread = Offset | |
233 | PRTCL.Drag = Drag | |
234 | PRTCL.Acceleration = Acel | |
235 | PRTCL.Texture = Texture | |
236 | PRTCL.Rate = Emit | |
237 | if Enabled == false then | |
238 | PRTCL:Emit(Emit) | |
239 | S.Debris:AddItem(PRTCL,Lifetime2) | |
240 | else | |
241 | PRTCL.Enabled = true | |
242 | end | |
243 | return PRTCL | |
244 | end | |
245 | ||
246 | ||
247 | --// Extended ROBLOX tables \\-- | |
248 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) | |
249 | --// Customization \\-- | |
250 | ||
251 | local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this | |
252 | local Remove_Hats = false | |
253 | local Remove_Clothing = false | |
254 | local PlayerSize = 1 | |
255 | local DamageColor = BrickColor.new'Really black' | |
256 | local MusicID = 501589547 | |
257 | ||
258 | --// Weapon and GUI creation, and Character Customization \\-- | |
259 | ||
260 | if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end | |
261 | if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end | |
262 | ||
263 | ||
264 | Hum.DisplayDistanceType = 'None' | |
265 | ||
266 | local naeeym2 = IN("BillboardGui",Char) | |
267 | naeeym2.AlwaysOnTop = true | |
268 | naeeym2.Size = UDim2.new(5,35,2,15) | |
269 | naeeym2.StudsOffset = V3.N(0,2.5,0) | |
270 | naeeym2.Adornee = Char.Head | |
271 | naeeym2.Name = "Name" | |
272 | naeeym2.PlayerToHideFrom = Plr | |
273 | local tecks2 = IN("TextLabel",naeeym2) | |
274 | tecks2.BackgroundTransparency = 1 | |
275 | tecks2.TextScaled = true | |
276 | tecks2.BorderSizePixel = 0 | |
277 | tecks2.Text = "The Blackened" | |
278 | tecks2.Font = Enum.Font.Bodoni | |
279 | tecks2.TextSize = 30 | |
280 | tecks2.TextStrokeTransparency = 0 | |
281 | tecks2.TextColor3 = C3.N(.5,.5,.5) | |
282 | tecks2.TextStrokeColor3 = C3.N(1,1,1) | |
283 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
284 | tecks2.Parent = naeeym2 | |
285 | ||
286 | ||
287 | ||
288 | ||
289 | ||
290 | New = function(Object, Parent, Name, Data) | |
291 | local Object = Instance.new(Object) | |
292 | for Index, Value in pairs(Data or {}) do | |
293 | Object[Index] = Value | |
294 | end | |
295 | Object.Parent = Parent | |
296 | Object.Name = Name | |
297 | return Object | |
298 | end | |
299 | ||
300 | Bone = New("Part",Char,"Bone",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.099999994, 0.440000236, 0.0799999982),CFrame = CFrame.new(-67.9992447, 1.09667599, 92.827446, 0.618669689, -0.778135777, -0.108409032, 0.328475863, 0.381534815, -0.864022493, 0.713688612, 0.498934716, 0.491642892),Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
301 | mot = New("Motor",Bone,"mot",{Part0 = Bone,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0.618669689, 0.328475863, 0.713688612, -0.778135777, 0.381534815, 0.498934716, -0.108409032, -0.864022493, 0.491642892),C1 = CFrame.new(-0.142066956, 0.0965499878, 0.817428589, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
302 | Bone = New("Part",Char,"Bone",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.099999994, 0.220000222, 0.0799999982),CFrame = CFrame.new(-67.7482147, 0.980813861, 92.6753845, 0.654389918, -0.668738604, 0.352934062, 0.754363894, 0.545237362, -0.365583509, 0.0520469919, 0.505474925, 0.86127007),Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
303 | mot = New("Motor",Bone,"mot",{Part0 = Bone,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0.654389918, 0.754363894, 0.0520469919, -0.668738604, 0.545237362, 0.505474925, 0.352934062, -0.365583509, 0.86127007),C1 = CFrame.new(-0.294128418, -0.0193121433, 0.566398621, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
304 | Blood = New("Part",Char,"Blood",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.282499969, 0.0766666532, 0.189999968),CFrame = CFrame.new(-67.6550522, 0.932102025, 92.6624374, -0.00266400119, -0.996861994, -0.079115279, 0.999996483, -0.00267234421, -4.24469931e-07, -0.000211000108, -0.0791150033, 0.996865511),Color = Color3.new(0.458824, 0, 0),}) | |
305 | mot = New("Motor",Blood,"mot",{Part0 = Blood,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, -0.00266400119, 0.999996483, -0.000211000108, -0.996861994, -0.00267234421, -0.0791150033, -0.079115279, -4.24469931e-07, 0.996865511),C1 = CFrame.new(-0.3070755, -0.0680239797, 0.473236084, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
306 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.56000042, 0.660000384, 0.0500000007),CFrame = CFrame.new(-67.6787415, 1.05639434, 93.0375519, 0, 0, -1, 0, 1, 0, 1, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
307 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.0680389404, 0.0562683344, 0.496925354, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
308 | Blood = New("Part",Char,"Blood",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.282499969, 0.0766666532, 0.280000001),CFrame = CFrame.new(-67.3698196, 0.932102203, 92.4828796, 0, 0, -1, 0.999996424, -0.00266899844, 0, -0.00266899844, -0.999996424, 0),Color = Color3.new(0.458824, 0, 0),}) | |
309 | mot = New("Motor",Blood,"mot",{Part0 = Blood,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0, 0.999996424, -0.00266899844, 0, -0.00266899844, -0.999996424, -1, 0, 0),C1 = CFrame.new(-0.486633301, -0.0680238008, 0.18800354, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
310 | Bone = New("Part",Char,"Bone",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.150000006, 0.660000384, 0.11999999),CFrame = CFrame.new(-67.3659668, 1.09374464, 92.2612991, 0, 0, -1, 0.747014165, 0.664808154, 0, 0.664808154, -0.747014165, 0),Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
311 | mot = New("Motor",Bone,"mot",{Part0 = Bone,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0, 0.747014165, 0.664808154, 0, 0.664808154, -0.747014165, -1, 0, 0),C1 = CFrame.new(-0.708213806, 0.0936186314, 0.184150696, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
312 | ||
313 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.330000252, 0.660000384, 0.0500000007),CFrame = CFrame.new(-67.6787415, 1.33912802, 93.9772263, 0, 0, -1, 0, 1, 0, 1, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
314 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = RLeg,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.0127105713, 0.339127064, 0.487541199, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
315 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.330000252, 0.660000384, 0.0500000007),CFrame = CFrame.new(-66.6787415, 1.33912802, 93.9772263, 0, 0, -1, 0, 1, 0, 1, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
316 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = RLeg,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.0127105713, 0.339127064, -0.512458801, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
317 | ||
318 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.740000069, 0.140000015, 0.0500000007),CFrame = CFrame.new(-67.6787415, 3.12643075, 92.6921463, -9.31322575e-10, -1.86264515e-09, -0.999999285, 0.777135551, 0.629333496, 9.31322575e-10, 0.6293329, -0.777134895, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
319 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0.777135491, 0.629333377, 0, 0.629333377, -0.777135491, -1, 0, 0),C1 = CFrame.new(-0.766067505, 0.138611317, 0.515716553, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),}) | |
320 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.12999988, 1.12000012, 0.0500000007),CFrame = CFrame.new(-67.6951752, 3.43133378, 93.991272, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
321 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.533157349, 0.443484068, 0.50994873, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),}) | |
322 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.450000018, 0.590000272, 0.0500000007),CFrame = CFrame.new(-67.6951752, 2.60608268, 94.3512573, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
323 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.893096924, -0.381786108, 0.509513855, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),}) | |
324 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.330000013, 0.590000272, 0.0500000007),CFrame = CFrame.new(-66.6951752, 2.60608268, 94.2912598, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
325 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.817497253, -0.388065577, -0.489402771, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),}) | |
326 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.220000237, 0.660000384, 0.0500000007),CFrame = CFrame.new(-66.6787338, 2.57395577, 93.9222183, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
327 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.448242188, -0.420258999, -0.49987793, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),}) | |
328 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.07999992, 1.12000012, 0.0500000007),CFrame = CFrame.new(-66.6951752, 3.43133354, 93.9662704, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
329 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.492546082, 0.437201023, -0.489517212, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),}) | |
330 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.740000069, 0.340000302, 0.0500000007),CFrame = CFrame.new(-66.6787415, 3.2281816, 93.1287689, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
331 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.345108032, 0.234031916, -0.491600037, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),}) | |
332 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.0999999, 0.0500000007, 1.00999975),CFrame = CFrame.new(-67.1759109, 3.99574399, 93.9762726, 0, -0.0260759834, -0.999659359, 0, 0.999660075, -0.0260760002, 0.999999225, -2.91038305e-11, -9.31322575e-10),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
333 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.0260760002, 0.999660015, 0, -0.999660015, -0.0260760002, 0),C1 = CFrame.new(0.510047913, 1.00462079, -0.0125579834, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),}) | |
334 | ||
335 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.740000069, 0.419999987, 0.870000064),CFrame = CFrame.new(-67.0815201, 2.81366396, 91.9528885, 0, 0, -1, 0.777135491, 0.629333377, 0, 0.629333377, -0.777135491, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
336 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0, 0.777135491, 0.629333377, 0, 0.629333377, -0.777135491, -1, 0, 0),C1 = CFrame.new(-0.00936126709, -0.184385061, -0.0693511963, 0, 0, 1, 0, 1, 0, -1, 0, 0),}) | |
337 | ||
338 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1,2,1),CFrame = CFrame.new(-67.0815201, 2.81366396, 91.9528885, 0, 0, -1, 0.777135491, 0.629333377, 0, 0.629333377, -0.777135491, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
339 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = RArm,C0 = CFrame.new(0, 0, 0),}) | |
340 | ||
341 | for _,v in next, Char:children() do | |
342 | if(v.Name == 'Corruption')then | |
343 | Particle{Texture="rbxassetid://304437537",Locked=false,Speed=0.1,Drag=3,Size1=.1,Size2=.3,Lifetime1=.2,Lifetime2=.5,Parent=v,Emit=350,Offset=360,Enabled=true} | |
344 | end | |
345 | end | |
346 | ||
347 | RArm.Transparency = 1 | |
348 | ||
349 | local Music = Sound(Char,MusicID,1,3,true,false,true) | |
350 | Music.Name = 'Music' | |
351 | ||
352 | --// Stop animations \\-- | |
353 | for _,v in next, Hum:GetPlayingAnimationTracks() do | |
354 | v:Stop(); | |
355 | end | |
356 | ||
357 | pcall(game.Destroy,Char:FindFirstChild'Animate') | |
358 | pcall(game.Destroy,Hum:FindFirstChild'Animator') | |
359 | ||
360 | --// Joints \\-- | |
361 | ||
362 | local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)}) | |
363 | local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)}) | |
364 | local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)}) | |
365 | local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)}) | |
366 | local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)}) | |
367 | local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso}) | |
368 | ||
369 | local LSC0 = LS.C0 | |
370 | local RSC0 = RS.C0 | |
371 | local NKC0 = NK.C0 | |
372 | local LHC0 = LH.C0 | |
373 | local RHC0 = RH.C0 | |
374 | local RJC0 = RJ.C0 | |
375 | ||
376 | --// Artificial HB \\-- | |
377 | ||
378 | local ArtificialHB = IN("BindableEvent", script) | |
379 | ArtificialHB.Name = "Heartbeat" | |
380 | ||
381 | script:WaitForChild("Heartbeat") | |
382 | ||
383 | local tf = 0 | |
384 | local allowframeloss = false | |
385 | local tossremainder = false | |
386 | local lastframe = tick() | |
387 | local frame = 1/Frame_Speed | |
388 | ArtificialHB:Fire() | |
389 | ||
390 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
391 | tf = tf + s | |
392 | if tf >= frame then | |
393 | if allowframeloss then | |
394 | script.Heartbeat:Fire() | |
395 | lastframe = tick() | |
396 | else | |
397 | for i = 1, math.floor(tf / frame) do | |
398 | ArtificialHB:Fire() | |
399 | end | |
400 | lastframe = tick() | |
401 | end | |
402 | if tossremainder then | |
403 | tf = 0 | |
404 | else | |
405 | tf = tf - frame * math.floor(tf / frame) | |
406 | end | |
407 | end | |
408 | end) | |
409 | ||
410 | function swait(num) | |
411 | if num == 0 or num == nil then | |
412 | ArtificialHB.Event:wait() | |
413 | else | |
414 | for i = 0, num do | |
415 | ArtificialHB.Event:wait() | |
416 | end | |
417 | end | |
418 | end | |
419 | ||
420 | ||
421 | --// Effect Function(s) \\-- | |
422 | ||
423 | function Bezier(startpos, pos2, pos3, endpos, t) | |
424 | local A = startpos:lerp(pos2, t) | |
425 | local B = pos2:lerp(pos3, t) | |
426 | local C = pos3:lerp(endpos, t) | |
427 | local lerp1 = A:lerp(B, t) | |
428 | local lerp2 = B:lerp(C, t) | |
429 | local cubic = lerp1:lerp(lerp2, t) | |
430 | return cubic | |
431 | end | |
432 | ||
433 | function Zap(data) | |
434 | local sCF,eCF = data.StartCFrame,data.EndCFrame | |
435 | assert(sCF,"You need a start CFrame!") | |
436 | assert(eCF,"You need an end CFrame!") | |
437 | local parts = data.PartCount or 15 | |
438 | local zapRot = data.ZapRotation or {-5,5} | |
439 | local startThick = data.StartSize or 3; | |
440 | local endThick = data.EndSize or startThick/2; | |
441 | local color = data.Color or BrickColor.new'Electric blue' | |
442 | local delay = data.Delay or 35 | |
443 | local delayInc = data.DelayInc or 0 | |
444 | local lastLightning; | |
445 | local MagZ = (sCF.p - eCF.p).magnitude | |
446 | local thick = startThick | |
447 | local inc = (startThick/parts)-(endThick/parts) | |
448 | ||
449 | for i = 1, parts do | |
450 | local pos = sCF.p | |
451 | if(lastLightning)then | |
452 | pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p | |
453 | end | |
454 | delay = delay + delayInc | |
455 | local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false) | |
456 | local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot))) | |
457 | if(parts == i)then | |
458 | local MagZ = (pos-eCF.p).magnitude | |
459 | zapPart.Size = V3.N(endThick,endThick,MagZ) | |
460 | zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2) | |
461 | Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}} | |
462 | else | |
463 | zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2) | |
464 | end | |
465 | ||
466 | lastLightning = zapPart | |
467 | Effect{Effect='Fade',Manual=zapPart,Frames=delay} | |
468 | ||
469 | thick=thick-inc | |
470 | ||
471 | end | |
472 | end | |
473 | ||
474 | function Tween(obj,props,time,easing,direction,repeats,backwards) | |
475 | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) | |
476 | local tween = S.TweenService:Create(obj, info, props) | |
477 | ||
478 | tween:Play() | |
479 | end | |
480 | ||
481 | function Effect(data) | |
482 | local FX = data.Effect or 'ResizeAndFade' | |
483 | local Parent = data.Parent or Effects | |
484 | local Color = data.Color or C3.N(0,0,0) | |
485 | local Size = data.Size or V3.N(1,1,1) | |
486 | local MoveDir = data.MoveDirection or nil | |
487 | local MeshData = data.Mesh or nil | |
488 | local SndData = data.Sound or nil | |
489 | local Frames = data.Frames or 45 | |
490 | local Manual = data.Manual or nil | |
491 | local Material = data.Material or nil | |
492 | local CFra = data.CFrame or Torso.CFrame | |
493 | local Settings = data.FXSettings or {} | |
494 | local Shape = data.Shape or Enum.PartType.Block | |
495 | local Snd,Prt,Msh; | |
496 | coroutine.wrap(function() | |
497 | if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then | |
498 | Prt = Manual | |
499 | else | |
500 | Prt = Part(Parent,Color,Material,Size,CFra,true,false) | |
501 | Prt.Shape = Shape | |
502 | end | |
503 | if(typeof(MeshData) == 'table')then | |
504 | Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) | |
505 | elseif(typeof(MeshData) == 'Instance')then | |
506 | Msh = MeshData:Clone() | |
507 | Msh.Parent = Prt | |
508 | elseif(Shape == Enum.PartType.Block)then | |
509 | Msh = Mesh(Prt,Enum.MeshType.Brick) | |
510 | end | |
511 | if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then | |
512 | Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) | |
513 | end | |
514 | if(Snd)then | |
515 | repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 | |
516 | Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch | |
517 | end | |
518 | Size = (Msh and Msh.Scale or Size) | |
519 | local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2) | |
520 | ||
521 | local MoveSpeed = nil; | |
522 | if(MoveDir)then | |
523 | MoveSpeed = (CFra.p - MoveDir).magnitude/Frames | |
524 | end | |
525 | if(FX ~= 'Arc')then | |
526 | for Frame = 1, Frames do | |
527 | if(FX == "Fade")then | |
528 | Prt.Transparency = (Frame/Frames) | |
529 | elseif(FX == "Resize")then | |
530 | if(not Settings.EndSize)then | |
531 | Settings.EndSize = V3.N(0,0,0) | |
532 | end | |
533 | if(Settings.EndIsIncrement)then | |
534 | if(Msh)then | |
535 | Msh.Scale = Msh.Scale + Settings.EndSize | |
536 | else | |
537 | Prt.Size = Prt.Size + Settings.EndSize | |
538 | end | |
539 | else | |
540 | if(Msh)then | |
541 | Msh.Scale = Msh.Scale - grow/Frames | |
542 | else | |
543 | Prt.Size = Prt.Size - grow/Frames | |
544 | end | |
545 | end | |
546 | elseif(FX == "ResizeAndFade")then | |
547 | if(not Settings.EndSize)then | |
548 | Settings.EndSize = V3.N(0,0,0) | |
549 | end | |
550 | if(Settings.EndIsIncrement)then | |
551 | if(Msh)then | |
552 | Msh.Scale = Msh.Scale + Settings.EndSize | |
553 | else | |
554 | Prt.Size = Prt.Size + Settings.EndSize | |
555 | end | |
556 | else | |
557 | if(Msh)then | |
558 | Msh.Scale = Msh.Scale - grow/Frames | |
559 | else | |
560 | Prt.Size = Prt.Size - grow/Frames | |
561 | end | |
562 | end | |
563 | Prt.Transparency = (Frame/Frames) | |
564 | end | |
565 | if(Settings.RandomizeCFrame)then | |
566 | Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) | |
567 | end | |
568 | if(MoveDir and MoveSpeed)then | |
569 | local Orientation = Prt.Orientation | |
570 | Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) | |
571 | Prt.Orientation = Orientation | |
572 | end | |
573 | swait() | |
574 | end | |
575 | Prt:destroy() | |
576 | else | |
577 | local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End | |
578 | if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end | |
579 | if(start and endP)then | |
580 | local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
581 | local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
582 | for Frame = 0, 1, (Settings.Speed or 0.01) do | |
583 | if(Settings.Home)then | |
584 | endP = Settings.Home.CFrame | |
585 | end | |
586 | Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame) | |
587 | end | |
588 | if(Settings.RemoveOnGoal)then | |
589 | Prt:destroy() | |
590 | end | |
591 | else | |
592 | Prt:destroy() | |
593 | assert(start,"You need a start position!") | |
594 | assert(endP,"You need a start position!") | |
595 | end | |
596 | end | |
597 | end)() | |
598 | return Prt,Msh,Snd | |
599 | end | |
600 | function SoulSteal(whom) | |
601 | local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') | |
602 | print(torso) | |
603 | if(torso and torso:IsA'BasePart')then | |
604 | local Model = Instance.new("Model",Effects) | |
605 | Model.Name = whom.Name.."'s Soul" | |
606 | whom:BreakJoints() | |
607 | local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) | |
608 | Soul.Name = 'Head' | |
609 | NewInstance("Humanoid",Model,{Health=0,MaxHealth=0}) | |
610 | Effect{ | |
611 | Effect="Arc", | |
612 | Manual = Soul, | |
613 | FXSettings={ | |
614 | Start=torso.CFrame, | |
615 | Home = Torso, | |
616 | RemoveOnGoal = true, | |
617 | } | |
618 | } | |
619 | local lastPoint = Soul.CFrame.p | |
620 | ||
621 | for i = 0, 1, 0.01 do | |
622 | local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) | |
623 | local mag = (lastPoint - Soul.Position).magnitude | |
624 | Effect{ | |
625 | Effect = "Fade", | |
626 | CFrame = point * CF.N(0, mag/2, 0), | |
627 | Size = V3.N(.5,mag+.5,.5), | |
628 | Color = Soul.BrickColor | |
629 | } | |
630 | lastPoint = Soul.CFrame.p | |
631 | swait() | |
632 | end | |
633 | for i = 1, 5 do | |
634 | Effect{ | |
635 | Effect="Fade", | |
636 | Color = BrickColor.new'Really red', | |
637 | MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p | |
638 | } | |
639 | end | |
640 | end | |
641 | end | |
642 | ||
643 | --// Other Functions \\ -- | |
644 | ||
645 | function Chat(text) | |
646 | coroutine.wrap(function() | |
647 | if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end | |
648 | local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head}) | |
649 | local offset = 0; | |
650 | local xsize = 0; | |
651 | for i = 1, #text do | |
652 | offset = offset - 16 | |
653 | xsize = xsize + 32 | |
654 | delay(i/25, function() | |
655 | local val = M.RNG(0,255)/255 | |
656 | local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,-1,0),BackgroundTransparency=1,TextColor3=C3.N(val,val,val),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)}) | |
657 | Tween(Txt,{Position=UDim2.new(0,offset,0,0)},.75,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out) | |
658 | offset = offset + 32 | |
659 | while Txt and Txt.Parent do | |
660 | Txt.Rotation = M.RNG(-15,15) | |
661 | swait() | |
662 | end | |
663 | end) | |
664 | end | |
665 | BBG.Size = UDim2.new(0,xsize,0,40) | |
666 | delay((#text/25)+3, function() | |
667 | for _,v in next, BBG:children() do | |
668 | pcall(function() v.Text = string.char(M.RNG(0,126)) end) | |
669 | end | |
670 | end) | |
671 | delay((#text/25)+4, function() | |
672 | BBG:destroy() | |
673 | end) | |
674 | end)() | |
675 | end | |
676 | ||
677 | function CastRay(startPos,endPos,range,ignoreList) | |
678 | local ray = Ray.new(startPos,(endPos-startPos).unit*range) | |
679 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true) | |
680 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
681 | end | |
682 | ||
683 | function getRegion(point,range,ignore) | |
684 | return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) | |
685 | end | |
686 | ||
687 | function clerp(startCF,endCF,alpha) | |
688 | return startCF:lerp(endCF, alpha) | |
689 | end | |
690 | ||
691 | function GetTorso(char) | |
692 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
693 | end | |
694 | ||
695 | function ShowDamage(Pos, Text, Time, Color) | |
696 | coroutine.wrap(function() | |
697 | local Rate = (1 / 30) | |
698 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
699 | local Text = (Text or "") | |
700 | local Time = (Time or 2) | |
701 | local Color = (Color or Color3.new(1, 0, 1)) | |
702 | local EffectPart = NewInstance("Part",Effects,{ | |
703 | Material=Enum.Material.SmoothPlastic, | |
704 | Reflectance = 0, | |
705 | Transparency = 1, | |
706 | BrickColor = BrickColor.new(Color), | |
707 | Name = "Effect", | |
708 | Size = Vector3.new(0,0,0), | |
709 | Anchored = true | |
710 | }) | |
711 | local BillboardGui = NewInstance("BillboardGui",EffectPart,{ | |
712 | Size = UDim2.new(1.25, 0, 1.25, 0), | |
713 | Adornee = EffectPart, | |
714 | }) | |
715 | local TextLabel = NewInstance("TextLabel",BillboardGui,{ | |
716 | BackgroundTransparency = 1, | |
717 | Size = UDim2.new(1, 0, 1, 0), | |
718 | Text = Text, | |
719 | Font = "Arial", | |
720 | TextColor3 = Color, | |
721 | TextStrokeColor3 = Color3.new(0,0,0), | |
722 | TextStrokeTransparency=0, | |
723 | TextScaled = true, | |
724 | }) | |
725 | game.Debris:AddItem(EffectPart, (Time)) | |
726 | EffectPart.Parent = game:GetService("Workspace") | |
727 | delay(0, function() | |
728 | local Frames = (Time / Rate) | |
729 | for Frame = 1, Frames do | |
730 | wait(Rate) | |
731 | local Percent = (Frame / Frames) | |
732 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
733 | TextLabel.TextTransparency = Percent | |
734 | TextLabel.TextStrokeTransparency = Percent | |
735 | end | |
736 | if EffectPart and EffectPart.Parent then | |
737 | EffectPart:Destroy() | |
738 | end | |
739 | end) end)() | |
740 | end | |
741 | ||
742 | ||
743 | function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult) | |
744 | if(who)then | |
745 | local hum = who:FindFirstChildOfClass'Humanoid' | |
746 | local Damage = M.RNG(minDam,maxDam) | |
747 | local canHit = true | |
748 | if(hum)then | |
749 | for _, p in pairs(Hit) do | |
750 | if p[1] == hum then | |
751 | if(time() - p[2] < 0.1) then | |
752 | canHit = false | |
753 | else | |
754 | Hit[_] = nil | |
755 | end | |
756 | end | |
757 | end | |
758 | if(canHit)then | |
759 | table.insert(Hit,{hum,time()}) | |
760 | if(hum.Health >= math.huge)then | |
761 | who:BreakJoints() | |
762 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
763 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0)) | |
764 | end | |
765 | else | |
766 | local player = S.Players:GetPlayerFromCharacter(who) | |
767 | if(Type == "Fire")then | |
768 | --idk.. | |
769 | else | |
770 | local c = Instance.new("ObjectValue",hum) | |
771 | c.Name = "creator" | |
772 | c.Value = Plr | |
773 | game:service'Debris':AddItem(c,0.35) | |
774 | if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then | |
775 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
776 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) | |
777 | end | |
778 | hum.Health = hum.Health - Damage*(critMult or 2) | |
779 | else | |
780 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
781 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color) | |
782 | end | |
783 | hum.Health = hum.Health - Damage | |
784 | end | |
785 | if(Type == 'Knockback' and GetTorso(who))then | |
786 | local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit | |
787 | local body = NewInstance('BodyVelocity',GetTorso(who),{ | |
788 | P = 500, | |
789 | maxForce = V3.N(math.huge,0,math.huge), | |
790 | velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05 | |
791 | }) | |
792 | game:service'Debris':AddItem(body,.5) | |
793 | elseif(Type == "Electric")then | |
794 | if(M.RNG(1,100) >= critChance)then | |
795 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
796 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color) | |
797 | end | |
798 | local asd = hum.WalkSpeed/2 | |
799 | hum.WalkSpeed = asd | |
800 | local paralyzed = true | |
801 | coroutine.wrap(function() | |
802 | while paralyzed do | |
803 | swait(25) | |
804 | if(M.RNG(1,25) == 1)then | |
805 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
806 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color) | |
807 | end | |
808 | hum.PlatformStand = true | |
809 | end | |
810 | end | |
811 | end)() | |
812 | delay(4, function() | |
813 | paralyzed = false | |
814 | hum.WalkSpeed = hum.WalkSpeed + asd | |
815 | end) | |
816 | end | |
817 | ||
818 | elseif(Type == 'Knockdown' and GetTorso(who))then | |
819 | local rek = GetTorso(who) | |
820 | hum.PlatformStand = true | |
821 | delay(1,function() | |
822 | hum.PlatformStand = false | |
823 | end) | |
824 | local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit | |
825 | local bodvol = NewInstance("BodyVelocity",rek,{ | |
826 | velocity = angle * Knock, | |
827 | P = 5000, | |
828 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
829 | }) | |
830 | local rl = NewInstance("BodyAngularVelocity",rek,{ | |
831 | P = 3000, | |
832 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
833 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
834 | }) | |
835 | game:GetService("Debris"):AddItem(bodvol, .5) | |
836 | game:GetService("Debris"):AddItem(rl, .5) | |
837 | end | |
838 | end | |
839 | end | |
840 | end | |
841 | end | |
842 | end | |
843 | end | |
844 | ||
845 | function Kill(chr) | |
846 | coroutine.wrap(function() | |
847 | chr:BreakJoints() | |
848 | if(GetTorso(chr))then GetTorso(chr):BreakJoints() end | |
849 | swait(1) | |
850 | for _,v in next, chr:children() do | |
851 | if(v:IsA'Clothing' or v:IsA'Accessory' or v:IsA'Humanoid' or v:IsA'Model' or v:IsA'CharacterMesh')then | |
852 | v:destroy() | |
853 | elseif(v:IsA'BasePart')then | |
854 | for _,c in next, v:children() do if(c:IsA'Decal')then c:destroy() end end | |
855 | v.Color = C3.N(0,0,0) | |
856 | v.Material = Enum.Material.Neon | |
857 | v.CanCollide = false | |
858 | local bld = Instance.new("ParticleEmitter",v) -- thanks nooby | |
859 | bld.LightEmission = .25 | |
860 | bld.Texture = "rbxasset://textures/particles/fire_main.dds" | |
861 | bld.Color = ColorSequence.new(C3.N(0,0,0)) | |
862 | bld.Rate = 150 | |
863 | bld.Lifetime = NumberRange.new(1) | |
864 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
865 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
866 | bld.Speed = NumberRange.new(0,0) | |
867 | bld.VelocitySpread = 50000 | |
868 | bld.Rotation = NumberRange.new(-500,500) | |
869 | bld.RotSpeed = NumberRange.new(-500,500) | |
870 | local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-25,25),0,M.RNG(-25,25))}) | |
871 | coroutine.wrap(function() | |
872 | for i = 0, 1.05, .05 do | |
873 | v.Transparency = i | |
874 | swait() | |
875 | end | |
876 | swait(Frame_Speed) | |
877 | rek:destroy() | |
878 | local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))}) | |
879 | bld.Enabled = false | |
880 | bld.Speed = NumberRange.new(5,10) | |
881 | bld.Acceleration = V3.N(0,10,0) | |
882 | S.Debris:AddItem(v,3) | |
883 | end)() | |
884 | end | |
885 | end | |
886 | end)() | |
887 | end | |
888 | ||
889 | function AOEKill(where,range) | |
890 | for _,v in next, getRegion(where,range,{Char}) do | |
891 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
892 | Kill(v.Parent) | |
893 | end | |
894 | end | |
895 | end | |
896 | ||
897 | function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult) | |
898 | for _,v in next, getRegion(where,range,{Char}) do | |
899 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
900 | DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult) | |
901 | end | |
902 | end | |
903 | end | |
904 | ||
905 | function AOEHeal(where,range,amount) | |
906 | local healed = {} | |
907 | for _,v in next, getRegion(where,range,{Char}) do | |
908 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
909 | if(hum and not healed[hum])then | |
910 | hum.Health = hum.Health + amount | |
911 | if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then | |
912 | ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) | |
913 | end | |
914 | end | |
915 | end | |
916 | end | |
917 | ||
918 | function CamShake(who,times,intense,origin) | |
919 | coroutine.wrap(function() | |
920 | if(script:FindFirstChild'CamShake')then | |
921 | local cam = script.CamShake:Clone() | |
922 | cam:WaitForChild'intensity'.Value = intense | |
923 | cam:WaitForChild'times'.Value = times | |
924 | ||
925 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
926 | cam.Parent = who | |
927 | wait() | |
928 | cam.Disabled = false | |
929 | elseif(who == Plr or who == Char)then | |
930 | local intensity = intense | |
931 | local cam = workspace.CurrentCamera | |
932 | for i = 1, times do | |
933 | local camDistFromOrigin | |
934 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
935 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
936 | elseif(typeof(origin) == 'Vector3')then | |
937 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
938 | end | |
939 | if(camDistFromOrigin)then | |
940 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
941 | end | |
942 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
943 | swait() | |
944 | end | |
945 | end | |
946 | end)() | |
947 | end | |
948 | ||
949 | function CamShakeAll(times,intense,origin) | |
950 | for _,v in next, Plrs:players() do | |
951 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
952 | end | |
953 | end | |
954 | ||
955 | function ServerScript(code) | |
956 | if(script:FindFirstChild'Loadstring')then | |
957 | local load = script.Loadstring:Clone() | |
958 | load:WaitForChild'Sauce'.Value = code | |
959 | load.Disabled = false | |
960 | load.Parent = workspace | |
961 | elseif(NS and typeof(NS) == 'function')then | |
962 | NS(code,workspace) | |
963 | else | |
964 | warn("no serverscripts lol") | |
965 | end | |
966 | end | |
967 | ||
968 | function AOECamShake(where,range,times,intense,origin) | |
969 | local shook = {} | |
970 | for _,v in next, getRegion(where,range,{Char}) do | |
971 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
972 | if(hum and not shook[hum] and Plrs:GetPlayerFromCharacter(v.Parent))then | |
973 | shook[hum] = true | |
974 | CamShake(v.Parent,times,intense,origin) | |
975 | end | |
976 | end | |
977 | end | |
978 | ||
979 | function LocalOnPlayer(who,code) | |
980 | ServerScript([[ | |
981 | wait() | |
982 | script.Parent=nil | |
983 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
984 | ||
985 | local Http = _G.Http or game:service'HttpService' | |
986 | ||
987 | local source = ]].."[["..code.."]]"..[[ | |
988 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
989 | local asd = Http:PostAsync(link,source) | |
990 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
991 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
992 | local vs = require(ID).VORTH_SCRIPT | |
993 | vs.Parent = game:service'Players'.]]..who.Name..[[.Character | |
994 | ]]) | |
995 | end | |
996 | ||
997 | ||
998 | --// Attack functions \\-- | |
999 | ||
1000 | function Stompie() | |
1001 | Attack = true | |
1002 | NeutralAnims = false | |
1003 | Hum.JumpPower = 0 | |
1004 | WalkSpeed = 2 | |
1005 | repeat swait() | |
1006 | for i = 0, 2, .1 do | |
1007 | local Alpha = .1 | |
1008 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
1009 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1010 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
1011 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
1012 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1013 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1014 | swait() | |
1015 | end | |
1016 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
1017 | repeat swait() hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) until hitfloor | |
1018 | Sound(Root,438666141,1,7.5,false,true,true) | |
1019 | AOEKill(Torso.CFrame.p,35) | |
1020 | CamShakeAll(25,250,Torso.CFrame.p) | |
1021 | Effect{ | |
1022 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
1023 | Size=V3.N(.05,35,35), | |
1024 | Color=BrickColor.new'Dark stone grey', | |
1025 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1026 | FXSettings={ | |
1027 | EndIsIncrement=true, | |
1028 | EndSize=V3.N(0,.01,.01) | |
1029 | } | |
1030 | } | |
1031 | for i = 1, 15 do | |
1032 | local cf =CF.N(posfloor)*CF.N(M.RNG(-15,15),0,M.RNG(-15,15))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
1033 | Effect{ | |
1034 | Effect='Fade', | |
1035 | Size=V3.N(15,.25,.25), | |
1036 | CFrame=cf, | |
1037 | MoveDirection=cf*CF.N(15,0,0).p, | |
1038 | Color=BrickColor.new'Really black', | |
1039 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1040 | } | |
1041 | end | |
1042 | for i = 0, 1, .1 do | |
1043 | local Alpha = .3 | |
1044 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
1045 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1046 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
1047 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
1048 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1049 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1050 | swait() | |
1051 | end | |
1052 | until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z) | |
1053 | WalkSpeed = 8 | |
1054 | Attack = false | |
1055 | NeutralAnims = true | |
1056 | end | |
1057 | ||
1058 | ||
1059 | function AttackF() | |
1060 | Attack = true | |
1061 | NeutralAnims = false | |
1062 | for i = 0, 1, .1 do | |
1063 | local Alpha = .3 | |
1064 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1065 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1066 | LH.C0 = LH.C0:lerp(LHC0,Alpha) | |
1067 | RH.C0 = RH.C0:lerp(RHC0,Alpha) | |
1068 | LS.C0 = LS.C0:lerp(LSC0,Alpha) | |
1069 | RS.C0 = RS.C0:lerp(RSC0,Alpha) | |
1070 | swait() | |
1071 | end | |
1072 | Attack = false | |
1073 | NeutralAnims = true | |
1074 | end | |
1075 | ||
1076 | function DistortItAll() | |
1077 | Attack = true | |
1078 | Hum.JumpPower = 0 | |
1079 | WalkSpeed = 0 | |
1080 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
1081 | repeat swait() hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) until hitfloor | |
1082 | NeutralAnims = false | |
1083 | Chat "It's time.. To distort it all!~" | |
1084 | swait(90) | |
1085 | Chat "Ahahahahahah!" | |
1086 | for i = 1, 3 do | |
1087 | for i = 0, 2, .1 do | |
1088 | local Alpha = .1 | |
1089 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
1090 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1091 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
1092 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
1093 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1094 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1095 | swait() | |
1096 | end | |
1097 | Sound(Root,438666141,1,7.5,false,true,true) | |
1098 | AOEKill(Torso.CFrame.p,35) | |
1099 | CamShakeAll(25,250,Torso.CFrame.p) | |
1100 | Effect{ | |
1101 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
1102 | Size=V3.N(.05,85,85), | |
1103 | Color=BrickColor.new'Dark stone grey', | |
1104 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1105 | FXSettings={ | |
1106 | EndIsIncrement=true, | |
1107 | EndSize=V3.N(0,.01,.01) | |
1108 | } | |
1109 | } | |
1110 | for i = 1, 15 do | |
1111 | local cf =CF.N(posfloor)*CF.N(M.RNG(-35,35),0,M.RNG(-35,35))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
1112 | Effect{ | |
1113 | Effect='Fade', | |
1114 | Size=V3.N(15,.25,.25), | |
1115 | CFrame=cf, | |
1116 | MoveDirection=cf*CF.N(15,0,0).p, | |
1117 | Color=BrickColor.new'Really black', | |
1118 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1119 | } | |
1120 | end | |
1121 | for i = 0, 1, .1 do | |
1122 | local Alpha = .3 | |
1123 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
1124 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1125 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
1126 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
1127 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1128 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1129 | swait() | |
1130 | end | |
1131 | end | |
1132 | Chat("JUST! DIE!") | |
1133 | for i = 0, 8, .1 do | |
1134 | local Alpha = .05 | |
1135 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
1136 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1137 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
1138 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
1139 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1140 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1141 | swait() | |
1142 | end | |
1143 | swait(60) | |
1144 | Sound(Root,438666141,1,7.5,false,true,true) | |
1145 | for _,v in next, workspace:GetDescendants() do | |
1146 | if(v:FindFirstChildOfClass'Humanoid' and v ~= Char)then | |
1147 | Kill(v) | |
1148 | end | |
1149 | end | |
1150 | CamShakeAll(125,1000) | |
1151 | Effect{ | |
1152 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
1153 | Size=V3.N(.05,1024,1024), | |
1154 | Color=BrickColor.new'Dark stone grey', | |
1155 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1156 | FXSettings={ | |
1157 | EndIsIncrement=true, | |
1158 | EndSize=V3.N(0,.01,.01) | |
1159 | } | |
1160 | } | |
1161 | for i = 1, 15 do | |
1162 | local cf =CF.N(posfloor)*CF.N(M.RNG(-1024,1024),0,M.RNG(-1024,1024))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
1163 | Effect{ | |
1164 | Effect='Fade', | |
1165 | Size=V3.N(15,.25,.25), | |
1166 | CFrame=cf, | |
1167 | MoveDirection=cf*CF.N(15,0,0).p, | |
1168 | Color=BrickColor.new'Really black', | |
1169 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1170 | } | |
1171 | end | |
1172 | for i = 0, 4, .1 do | |
1173 | local Alpha = .3 | |
1174 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
1175 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1176 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
1177 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
1178 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1179 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1180 | swait() | |
1181 | end | |
1182 | Chat "...Bye~" | |
1183 | for i = 0, 8, .1 do | |
1184 | local Alpha = .05 | |
1185 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
1186 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1187 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
1188 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
1189 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1190 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1191 | swait() | |
1192 | end | |
1193 | Sound(workspace,438666141,1,7.5,false,true,true) | |
1194 | AOEKill(Torso.CFrame.p,35) | |
1195 | CamShakeAll(25,250,Torso.CFrame.p) | |
1196 | Effect{ | |
1197 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
1198 | Size=V3.N(.05,35,35), | |
1199 | Parent=workspace, | |
1200 | Color=BrickColor.new'Dark stone grey', | |
1201 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1202 | FXSettings={ | |
1203 | EndIsIncrement=true, | |
1204 | EndSize=V3.N(0,.01,.01) | |
1205 | } | |
1206 | } | |
1207 | for i = 1, 15 do | |
1208 | local cf =CF.N(posfloor)*CF.N(M.RNG(-15,15),0,M.RNG(-15,15))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
1209 | Effect{ | |
1210 | Effect='Fade', | |
1211 | Parent=workspace, | |
1212 | Size=V3.N(15,.25,.25), | |
1213 | CFrame=cf, | |
1214 | MoveDirection=cf*CF.N(15,0,0).p, | |
1215 | Color=BrickColor.new'Really black', | |
1216 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1217 | } | |
1218 | end | |
1219 | for i = 0, 1, .1 do | |
1220 | local Alpha = .3 | |
1221 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
1222 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1223 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
1224 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
1225 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1226 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1227 | swait() | |
1228 | end | |
1229 | Kill(Char) | |
1230 | end | |
1231 | ||
1232 | ||
1233 | function Grab() | |
1234 | Attack = true | |
1235 | NeutralAnims = false | |
1236 | WalkSpeed = 0 | |
1237 | local hit,pos,hummie; | |
1238 | local Hook = Part(Effects,C3.N(),Enum.Material.Neon,V3.N(.05,.05,.05),Root.CFrame,true,false) | |
1239 | Hook.Transparency = 1 | |
1240 | local A = NewInstance("Attachment",Hook) | |
1241 | local B = NewInstance("Attachment",RArm,{Position=V3.N(0,-RArm.Size.Y/2,0)}) | |
1242 | local Chain = NewInstance("Beam",Hook,{Attachment0=A,Attachment1=B,Color=C3.RGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1}) | |
1243 | for i = 0, 5, .1 do | |
1244 | Hook.CFrame = Root.CFrame*CF.N(0,0,-i*6) | |
1245 | Chain.TextureLength = Chain.TextureLength + .1 | |
1246 | for _,v in next, getRegion(Hook.Position,1,{Char}) do | |
1247 | if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then | |
1248 | hit = GetTorso(v.Parent); | |
1249 | hummie = v.Parent:FindFirstChildOfClass'Humanoid'; | |
1250 | break; | |
1251 | end | |
1252 | end | |
1253 | local Alpha = .3 | |
1254 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(0,M.R(90),0),Alpha) | |
1255 | NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(-90),0),Alpha) | |
1256 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-15)),Alpha) | |
1257 | RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(15)),Alpha) | |
1258 | LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15)),Alpha) | |
1259 | RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(90)),Alpha) | |
1260 | if(hit)then break end | |
1261 | swait() | |
1262 | end | |
1263 | for i = 0, 3, .1 do | |
1264 | Hook.CFrame = Hook.CFrame:lerp(RArm.CFrame*CF.N(0,0,-1),.2) | |
1265 | if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = V3.N() Effect{ | |
1266 | Effect='ResizeAndFade', | |
1267 | CFrame=CF.N(hit.CFrame.p)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)), | |
1268 | Mesh={Enum.MeshType.Sphere}, | |
1269 | Material = Enum.Material.Neon, | |
1270 | Color=C3.N(0,0,0), | |
1271 | Size=V3.N(2,5,2), | |
1272 | FXSettings={ | |
1273 | EndSize=V3.N(0,.1,0), | |
1274 | EndIsIncrement=true | |
1275 | } | |
1276 | } | |
1277 | SoundPart(444667844,.5,5,false,true,true,hit.CFrame) end | |
1278 | ||
1279 | ||
1280 | if((Hook.CFrame.p-RArm.CFrame.p).magnitude < 2)then | |
1281 | break | |
1282 | end | |
1283 | Chain.TextureLength = 3 | |
1284 | local Alpha = .3 | |
1285 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(0,M.R(90),0),Alpha) | |
1286 | NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(-90),0),Alpha) | |
1287 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-15)),Alpha) | |
1288 | RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(15)),Alpha) | |
1289 | LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15)),Alpha) | |
1290 | RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(90)),Alpha) | |
1291 | swait() | |
1292 | end | |
1293 | if(hit) then | |
1294 | Kill(hit.Parent) | |
1295 | end | |
1296 | Hook:destroy() | |
1297 | WalkSpeed = 8 | |
1298 | Attack = false | |
1299 | NeutralAnims = true | |
1300 | end | |
1301 | ||
1302 | function Dash() | |
1303 | Attack = true | |
1304 | NeutralAnims = false | |
1305 | WalkSpeed = 0 | |
1306 | local startPos,endPos = Root.Position,Root.CFrame*CF.N(0,0,-25) | |
1307 | local hit,pos = CastRay(startPos,endPos.p,25) | |
1308 | ||
1309 | ||
1310 | Root.CFrame = endPos | |
1311 | if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid')then | |
1312 | local whom = hit.Parent | |
1313 | RJ.C0 = RJC0*CF.A(0,M.R(90),0) | |
1314 | NK.C0 = NKC0*CF.A(0,M.R(-90),0) | |
1315 | LH.C0 = LHC0*CF.A(0,M.R(-90),0) | |
1316 | RH.C0 = RHC0*CF.A(0,M.R(-90),0) | |
1317 | LS.C0 = LSC0*CF.A(0,0,M.R(-15)) | |
1318 | RS.C0 = RSC0*CF.N(0,.25,0)*CF.A(0,0,M.R(125)) | |
1319 | local tor = GetTorso(whom) | |
1320 | if(whom:FindFirstChild'HumanoidRootPart')then | |
1321 | whom:FindFirstChild'HumanoidRootPart'.Parent = nil | |
1322 | end | |
1323 | whom.Parent = Char | |
1324 | local GrabWeld = Instance.new('Weld') | |
1325 | GrabWeld.Part0 = tor | |
1326 | GrabWeld.Part1 = Torso | |
1327 | GrabWeld.C0 = CFrame.new(0,-2,4)*CF.A(0,M.R(90),0) | |
1328 | GrabWeld.Parent = tor | |
1329 | for _,v in next, whom:GetDescendants() do | |
1330 | if(v:IsA'BasePart')then | |
1331 | v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
1332 | end | |
1333 | end | |
1334 | swait(Frame_Speed) | |
1335 | for i = 1, 5 do | |
1336 | Effect{ | |
1337 | Effect='ResizeAndFade', | |
1338 | CFrame=CF.N(tor.CFrame.p)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)), | |
1339 | Mesh={Enum.MeshType.Sphere}, | |
1340 | Material = Enum.Material.Neon, | |
1341 | Color=C3.N(0,0,0), | |
1342 | Size=V3.N(2,5,2), | |
1343 | FXSettings={ | |
1344 | EndSize=V3.N(0,.1,0), | |
1345 | EndIsIncrement=true | |
1346 | } | |
1347 | } | |
1348 | end | |
1349 | SoundPart(429400881,1,3,false,true,true,tor.CFrame) | |
1350 | SoundPart(444667844,.5,5,false,true,true,tor.CFrame) | |
1351 | CamShakeAll(25,600,tor.CFrame.p) | |
1352 | whom.Parent = workspace | |
1353 | Kill(whom) | |
1354 | swait(Frame_Speed*1) | |
1355 | end | |
1356 | WalkSpeed = 8 | |
1357 | Attack = false | |
1358 | NeutralAnims = true | |
1359 | end | |
1360 | ||
1361 | Mouse.KeyDown:connect(function(k) | |
1362 | if(k == 'm')then Muted = not Muted end | |
1363 | if(Attack)then return end | |
1364 | if(k == 'z')then Stompie() end | |
1365 | if(k == 'x')then Dash() end | |
1366 | if(k == 'c')then Grab() end | |
1367 | if(k == 'v')then DistortItAll() end | |
1368 | end) | |
1369 | ||
1370 | --// Wrap it all up \\-- | |
1371 | while true do | |
1372 | swait() | |
1373 | Sine = Sine + Change | |
1374 | if(not Music)then | |
1375 | Music = Sound(Char,MusicID,1,3,true,false,true) | |
1376 | Music.Name = 'Music' | |
1377 | end | |
1378 | Music.SoundId = "rbxassetid://"..MusicID | |
1379 | Music.Parent = Char | |
1380 | Music.Pitch = 1 | |
1381 | Music.Volume = 3 | |
1382 | if(not Muted)then | |
1383 | Music:Resume() | |
1384 | else | |
1385 | Music:Pause() | |
1386 | end | |
1387 | ||
1388 | ||
1389 | Hum.MaxHealth = 1e100 | |
1390 | Hum.Health = 1e100 | |
1391 | if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end | |
1392 | Hum.Name = math.huge*100 | |
1393 | Torso.Color = C3.RGB(0,0,0) | |
1394 | RArm.Color = C3.RGB(0,0,0) | |
1395 | LArm.Color = C3.RGB(0,0,0) | |
1396 | RLeg.Color = C3.RGB(0,0,0) | |
1397 | LLeg.Color = C3.RGB(0,0,0) | |
1398 | Head.Color = C3.RGB(0,0,0) | |
1399 | ||
1400 | ||
1401 | for _,v in next, Char:children() do | |
1402 | if(v:IsA'Shirt' or v:IsA'Pants' or v:IsA'CharacterMesh' or v:IsA'Accessory')then | |
1403 | v:destroy() | |
1404 | elseif(v:FindFirstChildOfClass'ShirtGraphic')then | |
1405 | v:FindFirstChildOfClass'ShirtGraphic':destroy() | |
1406 | end | |
1407 | if v:FindFirstChildOfClass("SpecialMesh") then | |
1408 | v:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
1409 | end | |
1410 | end | |
1411 | ||
1412 | ||
1413 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
1414 | local Landed = false | |
1415 | if(hitfloor)then | |
1416 | WasAir = false | |
1417 | else | |
1418 | WasAir = true | |
1419 | end | |
1420 | ||
1421 | if(WasAir == false)then | |
1422 | if(InAir == true)then | |
1423 | LandTick = time() | |
1424 | Landed = true | |
1425 | end | |
1426 | end | |
1427 | ||
1428 | if(time()-LandTick < .3)then | |
1429 | Landed = true | |
1430 | end | |
1431 | if(hitfloor)then | |
1432 | InAir = false | |
1433 | else | |
1434 | InAir = true | |
1435 | end | |
1436 | ||
1437 | local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) | |
1438 | local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Landed and 'Land' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle") | |
1439 | if(not Effects or not Effects.Parent)then | |
1440 | Effects = IN("Model",Char) | |
1441 | Effects.Name = "Effects" | |
1442 | end | |
1443 | if(State == 'Walk')then | |
1444 | Change = .9 | |
1445 | local wsVal = 8 / (Hum.WalkSpeed/8) | |
1446 | local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1) | |
1447 | LH.C1 = LH.C1:lerp(CF.N(0,PlayerSize-.4*M.C(Sine/wsVal)/2,.8*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha) | |
1448 | RH.C1 = RH.C1:lerp(CF.N(0,PlayerSize+.4*M.C(Sine/wsVal)/2,-.8*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha) | |
1449 | else | |
1450 | RH.C1 = RH.C1:lerp(CF.N(0,PlayerSize,0),.1) | |
1451 | LH.C1 = LH.C1:lerp(CF.N(0,PlayerSize,0),.1) | |
1452 | end | |
1453 | Hum.WalkSpeed = WalkSpeed | |
1454 | if(NeutralAnims)then | |
1455 | if(State == 'Idle')then | |
1456 | local Alpha = .1 | |
1457 | Hum.JumpPower = 50 | |
1458 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1*M.C(Sine/16),0)*CF.A(M.R(0-10*M.C(Sine/16)),0,0),Alpha) | |
1459 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1460 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.1*M.C(Sine/16),0)*CF.A(M.R(0+10*M.C(Sine/16)),0,0),Alpha) | |
1461 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,.1*M.C(Sine/16),0)*CF.A(M.R(0+10*M.C(Sine/16)),0,0),Alpha) | |
1462 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0-15*M.C(Sine/16))),Alpha) | |
1463 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+15*M.C(Sine/16))),Alpha) | |
1464 | -- idle | |
1465 | elseif(State == 'Walk')then | |
1466 | --[[local hitfloor1,posfloor1 = workspace:FindPartOnRay(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2*PlayerSize)), Char) | |
1467 | local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2*PlayerSize)), Char) | |
1468 | if(time()-StepTick > .4)then | |
1469 | if(hitfloor1)then | |
1470 | StepTick = time() | |
1471 | CamShakeAll(15,50,LLeg) | |
1472 | elseif(hitfloor2)then | |
1473 | StepTick = time() | |
1474 | CamShakeAll(15,50,RLeg) | |
1475 | end | |
1476 | end]] | |
1477 | WalkSpeed = 8 | |
1478 | Hum.JumpPower = 50 | |
1479 | local wsVal = 8 / (Hum.WalkSpeed/8) | |
1480 | local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1) | |
1481 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(0-10*M.C(Sine/wsVal)),M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha) | |
1482 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(-10)),Alpha) | |
1483 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(10)),Alpha) | |
1484 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1485 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(0+10*M.C(Sine/wsVal)),0,0),Alpha) | |
1486 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(0+10*M.C(Sine/wsVal)),0,0),Alpha) | |
1487 | elseif(State == 'Jump')then | |
1488 | local Alpha = .1 | |
1489 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(M.R(5),0,0),Alpha) | |
1490 | NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(25),0,0),Alpha) | |
1491 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1492 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1493 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-15)),Alpha) | |
1494 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(15)),Alpha) | |
1495 | elseif(State == 'Fall')then | |
1496 | local Alpha = .1 | |
1497 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(M.R(-15),0,0),Alpha) | |
1498 | NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-25),0,0),Alpha) | |
1499 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1500 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(5),0,M.R(5)),Alpha) | |
1501 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-35)),Alpha) | |
1502 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(15),0,M.R(35)),Alpha) | |
1503 | elseif(State == 'Land')then | |
1504 | WalkSpeed = 4 | |
1505 | Hum.JumpPower = 0 | |
1506 | local Alpha = .1 | |
1507 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-1.5,0)*CF.A(M.R(-25),0,0),Alpha) | |
1508 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1509 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,1.5,0)*CF.A(M.R(25),0,0),Alpha) | |
1510 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1.5,0)*CF.A(M.R(25),0,0),Alpha) | |
1511 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(50),0,M.R(-25)),Alpha) | |
1512 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(50),0,M.R(25)),Alpha) | |
1513 | elseif(State == 'Paralyzed')then | |
1514 | -- paralyzed | |
1515 | elseif(State == 'Sit')then | |
1516 | -- sit | |
1517 | end | |
1518 | end | |
1519 | end |