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1 | - | Player=game:GetService('Players').Xoxanityz |
1 | + | Player=game:GetService('Players').MomoHextler |
2 | Character=Player.Character | |
3 | Mouse=Player:GetMouse() | |
4 | m=Instance.new('Model',Character) | |
5 | m.Name="CryogenArm" | |
6 | ||
7 | ||
8 | local function weldBetween(a, b) | |
9 | local weldd = Instance.new("ManualWeld") | |
10 | weldd.Part0 = a | |
11 | weldd.Part1 = b | |
12 | weldd.C0 = CFrame.new() | |
13 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
14 | weldd.Parent = a | |
15 | return weldd | |
16 | end | |
17 | ||
18 | it=Instance.new | |
19 | ||
20 | function nooutline(part) | |
21 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
22 | end | |
23 | ||
24 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
25 | local fp=it("Part") | |
26 | fp.formFactor=formfactor | |
27 | fp.Parent=parent | |
28 | fp.Reflectance=reflectance | |
29 | fp.Transparency=transparency | |
30 | fp.CanCollide=false | |
31 | fp.Locked=true | |
32 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
33 | fp.Name=name | |
34 | fp.Size=size | |
35 | fp.Position=Character.Torso.Position | |
36 | nooutline(fp) | |
37 | fp.Material=material | |
38 | fp:BreakJoints() | |
39 | return fp | |
40 | end | |
41 | ||
42 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
43 | local mesh=it(Mesh) | |
44 | mesh.Parent=part | |
45 | if Mesh=="SpecialMesh" then | |
46 | mesh.MeshType=meshtype | |
47 | mesh.MeshId=meshid | |
48 | end | |
49 | mesh.Offset=offset | |
50 | mesh.Scale=scale | |
51 | return mesh | |
52 | end | |
53 | ||
54 | function weld(parent,part0,part1,c0,c1) | |
55 | local weld=it("Weld") | |
56 | weld.Parent=parent | |
57 | weld.Part0=part0 | |
58 | weld.Part1=part1 | |
59 | weld.C0=c0 | |
60 | weld.C1=c1 | |
61 | return weld | |
62 | end | |
63 | ||
64 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
65 | MNweld=weld(m,Character["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
66 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
67 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
68 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997)) | |
69 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"really red","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
70 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
71 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
72 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
73 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
74 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
75 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
76 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
77 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
78 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
79 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
80 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
81 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
82 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
83 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
84 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
85 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
86 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
87 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
88 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
89 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
90 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
91 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
92 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
93 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"really red","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
94 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
95 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
96 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
97 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
98 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
99 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
100 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
101 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
102 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
103 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
104 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
105 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
106 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
107 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
108 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
109 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
110 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
111 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
112 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
113 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
114 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
115 | MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
116 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
117 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
118 | MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
119 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
120 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
121 | MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
122 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
123 | MD21=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
124 | MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847)) | |
125 | mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036)) | |
126 | --opoop you found me | |
127 | AM2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM2",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
128 | AM2weld=weld(m,TG2,AM2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.64780426e-05, 2.43186951e-05, -0.000192319567, -1, -0.000198441558, 0.99999994, -0.000192359177, 0.000197284782, -0.000197345667, -0.000198401511, 1)) | |
129 | mesh("SpecialMesh",AM2,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5)) | |
130 | --pls stop | |
131 | AM3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM3",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
132 | AM3weld=weld(m,TG3,AM3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381)) | |
133 | mesh("SpecialMesh",AM3,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5)) | |
134 | ||
135 | ||
136 | --[[MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
137 | MNweld=weld(m,Character["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
138 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Maroon","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
139 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
140 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997)) | |
141 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
142 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
143 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
144 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
145 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
146 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
147 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
148 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
149 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
150 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
151 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
152 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
153 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
154 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
155 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
156 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
157 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
158 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
159 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
160 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
161 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
162 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
163 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
164 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
165 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
166 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
167 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
168 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
169 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
170 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
171 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
172 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
173 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
174 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
175 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
176 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
177 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
178 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
179 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
180 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
181 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
182 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
183 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
184 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
185 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
186 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
187 | MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
188 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
189 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
190 | MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
191 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
192 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
193 | MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
194 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) ]] | |
195 | ----------------------- | |
196 | local p = game.Players.LocalPlayer | |
197 | local char = p.Character | |
198 | local mouse = p:GetMouse() | |
199 | local larm = char["Left Arm"] | |
200 | local rarm = char["Right Arm"] | |
201 | local lleg = char["Left Leg"] | |
202 | local rleg = char["Right Leg"] | |
203 | local hed = char.Head | |
204 | local torso = char.Torso | |
205 | local hum = char.Humanoid | |
206 | local cam = game.Workspace.CurrentCamera | |
207 | local root = char.HumanoidRootPart | |
208 | local deb = false | |
209 | local shot = 0 | |
210 | local stanceToggle = "Normal" | |
211 | local laststanceToggle = "Normal" | |
212 | local l = game:GetService("Lighting") | |
213 | local debris=game:service"Debris" | |
214 | local rs = game:GetService("RunService").RenderStepped | |
215 | math.randomseed(os.time()) | |
216 | hum.MaxHealth = 9001 | |
217 | wait(1) | |
218 | hum.Health = 9001 | |
219 | for i,v in pairs(char:children()) do | |
220 | if v:IsA("Hat") then | |
221 | v:Destroy() | |
222 | end | |
223 | end | |
224 | for i,v in pairs (hed:GetChildren()) do | |
225 | if v:IsA("Sound") then | |
226 | v:Destroy() | |
227 | end | |
228 | end | |
229 | ---------------------------------------------------- | |
230 | ypcall(function() | |
231 | char.Shirt:Destroy() | |
232 | char.Pants:Destroy() | |
233 | shirt = Instance.new("Shirt", char) | |
234 | shirt.Name = "Shirt" | |
235 | pants = Instance.new("Pants", char) | |
236 | pants.Name = "Pants" | |
237 | char.Shirt.ShirtTemplate = "rbxassetid://246438816" | |
238 | char.Pants.PantsTemplate = "rbxassetid://267068334" | |
239 | end) | |
240 | ---------------------------------------------------- | |
241 | Debounces = { | |
242 | CanAttack = true; | |
243 | CanJoke = true; | |
244 | NoIdl = false; | |
245 | Slashing = false; | |
246 | Slashed = false; | |
247 | Slapping = false; | |
248 | Slapped = false; | |
249 | ks = false; | |
250 | Shewt = false; | |
251 | } | |
252 | local Touche = {char.Name, } | |
253 | ---------------------------------------------------- | |
254 | function Tween(a,b,c) | |
255 | return a+(b-a)*c | |
256 | end | |
257 | ---------------------------------------------------- | |
258 | function nwPrt(prnt,siz,cf,col) | |
259 | local prt=Instance.new("Part") | |
260 | prt.Parent=prnt | |
261 | prt.FormFactor=3 | |
262 | prt.Name="Part" | |
263 | prt.Size=siz | |
264 | prt.CanCollide=false | |
265 | prt.Anchored=true | |
266 | prt.Locked=true | |
267 | prt.TopSurface=10 | |
268 | prt.BottomSurface=10 | |
269 | prt.FrontSurface=10 | |
270 | prt.BackSurface=10 | |
271 | prt.LeftSurface=10 | |
272 | prt.RightSurface=10 | |
273 | prt:BreakJoints() | |
274 | prt.CFrame=cf or CFrame.new(30,10,30) | |
275 | prt.Material="Neon" | |
276 | prt.BrickColor=BrickColor.new(col) | |
277 | m=Instance.new("SpecialMesh",prt) | |
278 | m.MeshType=6 | |
279 | return prt | |
280 | end | |
281 | ---------------------------------------------------- | |
282 | function nwSnd(prnt,pch,vol,id) | |
283 | local s=Instance.new("Sound",prnt) | |
284 | s.Pitch=pch | |
285 | s.Volume=vol | |
286 | s.SoundId="rbxassetid://"..id | |
287 | s.PlayOnRemove=true | |
288 | return s | |
289 | end | |
290 | ---------------------------------------------------- | |
291 | function weld5(part0, part1, c0, c1) | |
292 | weeld=Instance.new("Weld", part0) | |
293 | weeld.Part0=part0 | |
294 | weeld.Part1=part1 | |
295 | weeld.C0=c0 | |
296 | weeld.C1=c1 | |
297 | return weeld | |
298 | end | |
299 | ---------------------------------------------------- | |
300 | function newRay(start,face,range,wat) | |
301 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
302 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
303 | return rey,hit,pos | |
304 | end | |
305 | ---------------------------------------------------- | |
306 | function HasntTouched(plrname) | |
307 | local ret = true | |
308 | for _, v in pairs(Touche) do | |
309 | if v == plrname then | |
310 | ret = false | |
311 | end | |
312 | end | |
313 | return ret | |
314 | end | |
315 | ---------------------------------------------------- | |
316 | mod=Instance.new('Model',char) | |
317 | ||
318 | function Burst() | |
319 | part=Instance.new('Part',mod) | |
320 | part.Anchored=true | |
321 | part.CanCollide=false | |
322 | part.FormFactor='Custom' | |
323 | part.Size=Vector3.new(.2,.2,.2) | |
324 | part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0) | |
325 | part.Transparency=.7 | |
326 | part.BrickColor=BrickColor.new('Really red') | |
327 | mesh=Instance.new('SpecialMesh',part) | |
328 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
329 | mesh.Scale=Vector3.new(10,5,10) | |
330 | part2=part:clone() | |
331 | part2.Parent=mod | |
332 | part2.BrickColor=BrickColor.new('Bright red') | |
333 | mesh2=mesh:clone() | |
334 | mesh2.Parent=part2 | |
335 | mesh2.Scale=Vector3.new(5,2.5,5) | |
336 | coroutine.resume(coroutine.create(function() | |
337 | for i=0,1,0.1 do | |
338 | wait() | |
339 | part.CFrame=part.CFrame | |
340 | part.Transparency=i | |
341 | mesh.Scale=mesh.Scale+Vector3.new(1,1,1) | |
342 | part2.CFrame=part2.CFrame | |
343 | part2.Transparency=i | |
344 | mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
345 | end | |
346 | part.Parent=nil | |
347 | part2.Parent=nil | |
348 | end)) | |
349 | end | |
350 | ---------------------------------------------------- | |
351 | mod4 = Instance.new("Model",char) | |
352 | ||
353 | ptez = {0.7, 0.8, 0.9, 1} | |
354 | ||
355 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
356 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
357 | local List = {} | |
358 | for i,v in pairs(workspace:GetChildren())do | |
359 | if v:IsA("Model")then | |
360 | if v:findFirstChild("Torso")then | |
361 | if v ~= char then | |
362 | if(v.Torso.Position -Position).magnitude <= Distance then | |
363 | table.insert(List,v) | |
364 | end | |
365 | end | |
366 | end | |
367 | end | |
368 | end | |
369 | return List | |
370 | end | |
371 | ||
372 | function Slam() | |
373 | part=Instance.new('Part',mod4) | |
374 | part.Anchored=true | |
375 | part.CanCollide=false | |
376 | part.FormFactor='Custom' | |
377 | part.Size=Vector3.new(.2,.2,.2) | |
378 | part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) | |
379 | part.Transparency=.7 | |
380 | part.BrickColor=BrickColor.new('Really black') | |
381 | mesh=Instance.new('SpecialMesh',part) | |
382 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
383 | mesh.Scale=Vector3.new(3,3,3) | |
384 | part2=Instance.new('Part',mod4) | |
385 | part2.Anchored=true | |
386 | part2.CanCollide=false | |
387 | part2.FormFactor='Custom' | |
388 | part2.Size=Vector3.new(.2,.2,.2) | |
389 | part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) | |
390 | part2.Transparency=.7 | |
391 | part2.BrickColor=BrickColor.new('Really red') | |
392 | mesh2=Instance.new('SpecialMesh',part2) | |
393 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
394 | mesh2.Scale=Vector3.new(3,1.5,3) | |
395 | x = Instance.new("Sound",char) | |
396 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
397 | x.Pitch = ptez[math.random(1,#ptez)] | |
398 | x.Volume = 1 | |
399 | wait(.1) | |
400 | x1 = Instance.new("Sound",char) | |
401 | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" | |
402 | x1.Pitch = ptez[math.random(1,#ptez)] | |
403 | x1.Volume = 1 | |
404 | wait(.1) | |
405 | x:Play() | |
406 | x1:Play() | |
407 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
408 | if v:FindFirstChild('Humanoid') then | |
409 | v.Humanoid:TakeDamage(math.random(30,45)) | |
410 | end | |
411 | end | |
412 | coroutine.resume(coroutine.create(function() | |
413 | for i=0,0.62,0.13 do | |
414 | wait() | |
415 | part.CFrame=part.CFrame | |
416 | part.Transparency=i | |
417 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
418 | part2.CFrame=part2.CFrame | |
419 | part2.Transparency=i | |
420 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
421 | end | |
422 | part.Parent=nil | |
423 | part2.Parent=nil | |
424 | x:Destroy() | |
425 | end)) | |
426 | end | |
427 | ---------------------------------------------------- | |
428 | GroundWave = function() | |
429 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
430 | local Colors = {"Really red", "Really red"} | |
431 | local wave = Instance.new("Part", torso) | |
432 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
433 | wave.Anchored = true | |
434 | wave.CanCollide = false | |
435 | wave.Locked = true | |
436 | wave.Size = Vector3.new(1, 1, 1) | |
437 | wave.TopSurface = "Smooth" | |
438 | wave.BottomSurface = "Smooth" | |
439 | wave.Transparency = 0.35 | |
440 | wave.CFrame = HandCF | |
441 | wm = Instance.new("SpecialMesh", wave) | |
442 | wm.MeshId = "rbxassetid://3270017" | |
443 | coroutine.wrap(function() | |
444 | for i = 1, 14, 1 do | |
445 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
446 | wave.Size = wm.Scale | |
447 | wave.CFrame = HandCF | |
448 | wave.Transparency = i/14 | |
449 | wait() | |
450 | end | |
451 | wait() | |
452 | wave:Destroy() | |
453 | end)() | |
454 | end | |
455 | ---------------------------------------------------- | |
456 | Magik = function() | |
457 | Spawn(function() | |
458 | if stanceToggle == "Normal" or stanceToggle == "Melee" then | |
459 | local function lerp(a,b,c) | |
460 | return a+(b-a)*c | |
461 | end | |
462 | local function rndRange(rng) | |
463 | return math.random(-rng*1000,rng*1000)/1000 | |
464 | end | |
465 | local magik = Instance.new("Part", larm) | |
466 | local Colors = {"Really red", "Really black"} | |
467 | magik.Anchored = true | |
468 | magik.Locked = true | |
469 | magik.FormFactor = "Custom" | |
470 | magik.Size = Vector3.new(1.2, 1.2, 1.2) | |
471 | magik.TopSurface = "Smooth" | |
472 | magik.BottomSurface = "Smooth" | |
473 | magik.Transparency = 0 | |
474 | magik.CanCollide = false | |
475 | magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
476 | local mr = math.rad | |
477 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
478 | local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
479 | magik.CFrame = cf | |
480 | for i = 0, 1, .05 do | |
481 | local newTrans = lerp(0.5, 1, i) | |
482 | local ns = lerp(1,1.2,i) | |
483 | magik.Transparency = newTrans | |
484 | magik.Size = Vector3.new(ns,ns,ns) | |
485 | magik.CFrame = cf | |
486 | rs:wait() | |
487 | end | |
488 | magik:Destroy() | |
489 | elseif stanceToggle ~= "Normal" or stanceToggle ~= "Melee" then | |
490 | wait() | |
491 | end | |
492 | end) | |
493 | end | |
494 | ---------------------------------------------------- | |
495 | Magik2 = function() | |
496 | Spawn(function() | |
497 | if stanceToggle == "Melee" then | |
498 | local function lerp(a,b,c) | |
499 | return a+(b-a)*c | |
500 | end | |
501 | local function rndRange(rng) | |
502 | return math.random(-rng*1000,rng*1000)/1000 | |
503 | end | |
504 | local magik2 = Instance.new("Part", rarm) | |
505 | local Colors = {"Really red", "Really red"} | |
506 | magik2.Anchored = true | |
507 | magik2.Locked = true | |
508 | magik2.FormFactor = "Custom" | |
509 | magik2.Size = Vector3.new(1.2, 1.2, 1.2) | |
510 | magik2.TopSurface = "Smooth" | |
511 | magik2.BottomSurface = "Smooth" | |
512 | magik2.Transparency = 0 | |
513 | magik2.CanCollide = false | |
514 | magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
515 | local mr = math.rad | |
516 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
517 | local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
518 | magik2.CFrame = cf | |
519 | for i = 0, 1, .05 do | |
520 | local newTrans = lerp(0.5, 1, i) | |
521 | local ns = lerp(1,1.2,i) | |
522 | magik2.Transparency = newTrans | |
523 | magik2.Size = Vector3.new(ns,ns,ns) | |
524 | magik2.CFrame = cf | |
525 | rs:wait() | |
526 | end | |
527 | magik2:Destroy() | |
528 | elseif stanceToggle ~= "Melee" then | |
529 | wait() | |
530 | end | |
531 | end) | |
532 | end | |
533 | ---------------------------------------------------- | |
534 | Magik3 = function() | |
535 | Spawn(function() | |
536 | if stanceToggle == "Devil" then | |
537 | local function lerp(a,b,c) | |
538 | return a+(b-a)*c | |
539 | end | |
540 | local function rndRange(rng) | |
541 | return math.random(-rng*1000,rng*1000)/1000 | |
542 | end | |
543 | local magik3 = Instance.new("Part", rarm) | |
544 | local Colors = {"Really red", "Really black"} | |
545 | magik3.Anchored = true | |
546 | magik3.Locked = true | |
547 | magik3.FormFactor = "Custom" | |
548 | magik3.Size = Vector3.new(1.2, 1.2, 1.2) | |
549 | magik3.TopSurface = "Smooth" | |
550 | magik3.BottomSurface = "Smooth" | |
551 | magik3.Transparency = 0 | |
552 | magik3.CanCollide = false | |
553 | magik3.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
554 | local mr = math.rad | |
555 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
556 | local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
557 | magik3.CFrame = cf | |
558 | for i = 0, 1, .05 do | |
559 | local newTrans = lerp(0.5, 1, i) | |
560 | local ns = lerp(1,1.2,i) | |
561 | magik3.Transparency = newTrans | |
562 | magik3.Size = Vector3.new(ns,ns,ns) | |
563 | magik3.CFrame = cf | |
564 | rs:wait() | |
565 | end | |
566 | magik3:Destroy() | |
567 | elseif stanceToggle ~= "Devil" then | |
568 | wait() | |
569 | end | |
570 | end) | |
571 | end | |
572 | ---------------------------------------------------- | |
573 | Magik4 = function() | |
574 | Spawn(function() | |
575 | if stanceToggle == "Devil" then | |
576 | local function lerp(a,b,c) | |
577 | return a+(b-a)*c | |
578 | end | |
579 | local function rndRange(rng) | |
580 | return math.random(-rng*1000,rng*1000)/1000 | |
581 | end | |
582 | local magik4 = Instance.new("Part", larm) | |
583 | local Colors = {"Really red", "Really red"} | |
584 | magik4.Anchored = true | |
585 | magik4.Locked = true | |
586 | magik4.FormFactor = "Custom" | |
587 | magik4.Size = Vector3.new(1.2, 1.2, 1.2) | |
588 | magik4.TopSurface = "Smooth" | |
589 | magik4.BottomSurface = "Smooth" | |
590 | magik4.Transparency = 0 | |
591 | magik4.CanCollide = false | |
592 | magik4.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
593 | local mr = math.rad | |
594 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
595 | local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
596 | magik4.CFrame = cf | |
597 | for i = 0, 1, .05 do | |
598 | local newTrans = lerp(0.5, 1, i) | |
599 | local ns = lerp(1,1.2,i) | |
600 | magik4.Transparency = newTrans | |
601 | magik4.Size = Vector3.new(ns,ns,ns) | |
602 | magik4.CFrame = cf | |
603 | rs:wait() | |
604 | end | |
605 | magik4:Destroy() | |
606 | elseif stanceToggle ~= "Devil" then | |
607 | wait() | |
608 | end | |
609 | end) | |
610 | end | |
611 | ---------------------------------------------------- | |
612 | function lerp(a, b, t) -- Linear interpolation | |
613 | return a + (b - a)*t | |
614 | end | |
615 | ||
616 | function slerp(a, b, t) --Spherical interpolation | |
617 | dot = a:Dot(b) | |
618 | if dot > 0.99999 or dot < -0.99999 then | |
619 | return t <= 0.5 and a or b | |
620 | else | |
621 | r = math.acos(dot) | |
622 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
623 | end | |
624 | end | |
625 | ||
626 | function matrixInterpolate(a, b, t) | |
627 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
628 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
629 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
630 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
631 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
632 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
633 | local t = v1:Dot(v2) | |
634 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
635 | return CFrame.new() | |
636 | end | |
637 | return CFrame.new( | |
638 | v0.x, v0.y, v0.z, | |
639 | v1.x, v1.y, v1.z, | |
640 | v2.x, v2.y, v2.z, | |
641 | v3.x, v3.y, v3.z) | |
642 | end | |
643 | ---------------------------------------------------- | |
644 | function genWeld(a,b) | |
645 | local w = Instance.new("Weld",a) | |
646 | w.Part0 = a | |
647 | w.Part1 = b | |
648 | return w | |
649 | end | |
650 | function weld(a, b) | |
651 | local weld = Instance.new("Weld") | |
652 | weld.Name = "W" | |
653 | weld.Part0 = a | |
654 | weld.Part1 = b | |
655 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
656 | weld.Parent = a | |
657 | return weld; | |
658 | end | |
659 | ---------------------------------------------------- | |
660 | function Lerp(c1,c2,al) | |
661 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
662 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
663 | for i,v in pairs(com1) do | |
664 | com1[i] = v+(com2[i]-v)*al | |
665 | end | |
666 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
667 | end | |
668 | ---------------------------------------------------- | |
669 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
670 | local wld = Instance.new("Weld", wp1) | |
671 | wld.Part0 = wp0 | |
672 | wld.Part1 = wp1 | |
673 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
674 | end | |
675 | ---------------------------------------------------- | |
676 | newWeld(torso, larm, -1.5, 0.5, 0) | |
677 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
678 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
679 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
680 | newWeld(torso, hed, 0, 1.5, 0) | |
681 | newWeld(torso, lleg, -0.5, -1, 0) | |
682 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
683 | newWeld(torso, rleg, 0.5, -1, 0) | |
684 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
685 | newWeld(root, torso, 0, -1, 0) | |
686 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
687 | ---------------------------------------------------- | |
688 | --local SIDz = {"167985102"}--181449739, 167161785, 148274436, 167985102 | |
689 | z = Instance.new("Sound",char) | |
690 | z.SoundId = "rbxassetid://148274436"--..SIDz[math.random(1,#SIDz)] | |
691 | z.Looped = true | |
692 | z.Volume = 1 | |
693 | z.Pitch = .72 | |
694 | wait(1) | |
695 | z:Play() | |
696 | hum.WalkSpeed = 16 | |
697 | lite = Instance.new("PointLight",torso) | |
698 | lite.Brightness = 16 | |
699 | lite.Range = 12 | |
700 | lite.Color = Color3.new(255/255,0,0) | |
701 | ---------------------------------------------------- | |
702 | l = game.Lighting | |
703 | rb = Color3.new(0,0,0) | |
704 | nb = Color3.new(0.1,0.1,0.1) | |
705 | --l.TimeOfDay = 0 | |
706 | --[[l.Ambient = rb | |
707 | l.OutdoorAmbient = rb | |
708 | l.FogColor = rb | |
709 | l.FogEnd = 100 | |
710 | s = Instance.new("Sky",l) | |
711 | s.CelestialBodiesShown = false | |
712 | workspace.Base.Material = "Plastic" | |
713 | workspace.Base.BrickColor = BrickColor.new("Really black")]]-- | |
714 | ---------------------------------------------------- | |
715 | local m = Instance.new("Model") | |
716 | m.Name = "Genkadda" | |
717 | p1 = Instance.new("Part", m) | |
718 | p1.Material = "Metal" | |
719 | p1.BrickColor = BrickColor.new("Really red") | |
720 | p1.Name = "BladePart" | |
721 | p1.FormFactor = Enum.FormFactor.Symmetric | |
722 | p1.Size = Vector3.new(1, 1, 1) | |
723 | p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006) | |
724 | p1.CanCollide = false | |
725 | p1.Locked = true | |
726 | p1.Elasticity = 0 | |
727 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
728 | p1.TopSurface = Enum.SurfaceType.Smooth | |
729 | b1 = Instance.new("BlockMesh", p1) | |
730 | b1.Name = "Mesh" | |
731 | b1.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
732 | p2 = Instance.new("Part", m) | |
733 | p2.Material = "Metal" | |
734 | p2.BrickColor = BrickColor.new("Really black") | |
735 | p2.FormFactor = Enum.FormFactor.Symmetric | |
736 | p2.Size = Vector3.new(1, 1, 1) | |
737 | p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094) | |
738 | p2.CanCollide = false | |
739 | p2.Locked = true | |
740 | p2.Elasticity = 0 | |
741 | p2.BottomSurface = Enum.SurfaceType.Smooth | |
742 | p2.TopSurface = Enum.SurfaceType.Smooth | |
743 | b2 = Instance.new("BlockMesh", p2) | |
744 | b2.Name = "Mesh" | |
745 | b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
746 | p3 = Instance.new("Part", m) | |
747 | p3.Material = "Metal" | |
748 | p3.BrickColor = BrickColor.new("Really red") | |
749 | p3.FormFactor = Enum.FormFactor.Symmetric | |
750 | p3.Size = Vector3.new(1, 2, 1) | |
751 | p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005) | |
752 | p3.CanCollide = false | |
753 | p3.Locked = true | |
754 | p3.Elasticity = 0 | |
755 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
756 | p3.TopSurface = Enum.SurfaceType.Smooth | |
757 | b3 = Instance.new("BlockMesh", p3) | |
758 | b3.Name = "Mesh" | |
759 | b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
760 | p4 = Instance.new("Part", m) | |
761 | p4.Material = "Metal" | |
762 | p4.BrickColor = BrickColor.new("Really black") | |
763 | p4.Name = "BladePart" | |
764 | p4.FormFactor = Enum.FormFactor.Symmetric | |
765 | p4.Size = Vector3.new(1, 1, 1) | |
766 | p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005) | |
767 | p4.CanCollide = false | |
768 | p4.Locked = true | |
769 | p4.Elasticity = 0 | |
770 | p4.BottomSurface = Enum.SurfaceType.Smooth | |
771 | p4.TopSurface = Enum.SurfaceType.Smooth | |
772 | b4 = Instance.new("BlockMesh", p4) | |
773 | b4.Name = "Mesh" | |
774 | b4.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
775 | p5 = Instance.new("Part", m) | |
776 | p5.Material = "Metal" | |
777 | p5.BrickColor = BrickColor.new("Really red") | |
778 | p5.Name = "Hilt" | |
779 | p5.FormFactor = Enum.FormFactor.Custom | |
780 | p5.Size = Vector3.new(1, 0.400000006, 1.60000014) | |
781 | p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166) | |
782 | p5.CanCollide = false | |
783 | p5.Locked = true | |
784 | p5.BottomSurface = Enum.SurfaceType.Smooth | |
785 | p5.TopSurface = Enum.SurfaceType.Smooth | |
786 | b5 = Instance.new("BlockMesh", p5) | |
787 | b5.Name = "Mesh" | |
788 | b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952) | |
789 | p6 = Instance.new("Part", m) | |
790 | p6.Material = "Metal" | |
791 | p6.BrickColor = BrickColor.new("Really black") | |
792 | p6.Name = "Handle" | |
793 | p6.FormFactor = Enum.FormFactor.Custom | |
794 | p6.Size = Vector3.new(1.29999995, 1, 1) | |
795 | p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005) | |
796 | p6.CanCollide = false | |
797 | p6.Locked = true | |
798 | p6.BottomSurface = Enum.SurfaceType.Smooth | |
799 | p6.TopSurface = Enum.SurfaceType.Smooth | |
800 | b6 = Instance.new("SpecialMesh", p6) | |
801 | b6.MeshType = Enum.MeshType.Cylinder | |
802 | b6.Name = "Mesh" | |
803 | b6.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
804 | p7 = Instance.new("Part", m) | |
805 | p7.Material = "Metal" | |
806 | p7.BrickColor = BrickColor.new("Really red") | |
807 | p7.FormFactor = Enum.FormFactor.Symmetric | |
808 | p7.Size = Vector3.new(1, 1, 1) | |
809 | p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156) | |
810 | p7.CanCollide = false | |
811 | p7.Locked = true | |
812 | b7 = Instance.new("SpecialMesh", p7) | |
813 | b7.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
814 | b7.TextureId = "" | |
815 | b7.MeshType = Enum.MeshType.FileMesh | |
816 | b7.Name = "Mesh" | |
817 | b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
818 | p8 = Instance.new("Part", m) | |
819 | p8.Material = "Metal" | |
820 | p8.BrickColor = BrickColor.new("Really black") | |
821 | p8.Name = "BladePart" | |
822 | p8.FormFactor = Enum.FormFactor.Symmetric | |
823 | p8.Size = Vector3.new(1, 1, 1) | |
824 | p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005) | |
825 | p8.CanCollide = false | |
826 | p8.Locked = true | |
827 | p8.Elasticity = 0 | |
828 | p8.BottomSurface = Enum.SurfaceType.Smooth | |
829 | p8.TopSurface = Enum.SurfaceType.Smooth | |
830 | b8 = Instance.new("BlockMesh", p8) | |
831 | b8.Name = "Mesh" | |
832 | b8.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
833 | p9 = Instance.new("Part", m) | |
834 | p9.Material = "Metal" | |
835 | p9.BrickColor = BrickColor.new("Really red") | |
836 | p9.Name = "BladePart" | |
837 | p9.FormFactor = Enum.FormFactor.Symmetric | |
838 | p9.Size = Vector3.new(1, 1, 1) | |
839 | p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005) | |
840 | p9.CanCollide = false | |
841 | p9.Locked = true | |
842 | p9.Elasticity = 0 | |
843 | p9.BottomSurface = Enum.SurfaceType.Smooth | |
844 | p9.TopSurface = Enum.SurfaceType.Smooth | |
845 | b9 = Instance.new("BlockMesh", p9) | |
846 | b9.Name = "Mesh" | |
847 | b9.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
848 | p10 = Instance.new("Part", m) | |
849 | p10.Material = "Metal" | |
850 | p10.BrickColor = BrickColor.new("Really red") | |
851 | p10.Name = "BladeTip" | |
852 | p10.FormFactor = Enum.FormFactor.Symmetric | |
853 | p10.Size = Vector3.new(1, 1, 2) | |
854 | p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971) | |
855 | p10.CanCollide = false | |
856 | p10.Locked = true | |
857 | p10.Elasticity = 0 | |
858 | p10.BottomSurface = Enum.SurfaceType.Smooth | |
859 | p10.TopSurface = Enum.SurfaceType.Smooth | |
860 | b10 = Instance.new("SpecialMesh", p10) | |
861 | b10.MeshType = Enum.MeshType.Wedge | |
862 | b10.Name = "Mesh" | |
863 | b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928) | |
864 | p11 = Instance.new("Part", m) | |
865 | p11.Material = "Metal" | |
866 | p11.BrickColor = BrickColor.new("Really black") | |
867 | p11.Name = "BladePart" | |
868 | p11.FormFactor = Enum.FormFactor.Symmetric | |
869 | p11.Size = Vector3.new(1, 1, 1) | |
870 | p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005) | |
871 | p11.CanCollide = false | |
872 | p11.Locked = true | |
873 | p11.Elasticity = 0 | |
874 | p11.BottomSurface = Enum.SurfaceType.Smooth | |
875 | p11.TopSurface = Enum.SurfaceType.Smooth | |
876 | b11 = Instance.new("BlockMesh", p11) | |
877 | b11.Name = "Mesh" | |
878 | b11.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
879 | p12 = Instance.new("Part", m) | |
880 | p12.Material = "Metal" | |
881 | p12.BrickColor = BrickColor.new("Really red") | |
882 | p12.Name = "BladeTip2" | |
883 | p12.FormFactor = Enum.FormFactor.Custom | |
884 | p12.Size = Vector3.new(1, 1, 2.4000001) | |
885 | p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727) | |
886 | p12.CanCollide = false | |
887 | p12.Locked = true | |
888 | p12.Elasticity = 0 | |
889 | p12.BottomSurface = Enum.SurfaceType.Smooth | |
890 | p12.TopSurface = Enum.SurfaceType.Smooth | |
891 | b12 = Instance.new("SpecialMesh", p12) | |
892 | b12.MeshType = Enum.MeshType.Wedge | |
893 | b12.Name = "Mesh" | |
894 | b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928) | |
895 | p13 = Instance.new("Part", m) | |
896 | p13.Material = "Metal" | |
897 | p13.BrickColor = BrickColor.new("Medium stone grey") | |
898 | p13.Transparency = 1 | |
899 | p13.Name = "HitBox" | |
900 | p13.FormFactor = Enum.FormFactor.Custom | |
901 | p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999) | |
902 | p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006) | |
903 | p13.CanCollide = false | |
904 | p13.Locked = true | |
905 | p13.BottomSurface = Enum.SurfaceType.Smooth | |
906 | p13.TopSurface = Enum.SurfaceType.Smooth | |
907 | w1 = Instance.new("Weld", p1) | |
908 | w1.Name = "Part_Weld" | |
909 | w1.Part0 = p1 | |
910 | w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006) | |
911 | w1.Part1 = p2 | |
912 | w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
913 | w2 = Instance.new("Weld", p2) | |
914 | w2.Name = "Part_Weld" | |
915 | w2.Part0 = p2 | |
916 | w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
917 | w2.Part1 = p3 | |
918 | w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
919 | w3 = Instance.new("Weld", p3) | |
920 | w3.Name = "BladePart_Weld" | |
921 | w3.Part0 = p3 | |
922 | w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
923 | w3.Part1 = p4 | |
924 | w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
925 | w4 = Instance.new("Weld", p4) | |
926 | w4.Name = "Hilt_Weld" | |
927 | w4.Part0 = p4 | |
928 | w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
929 | w4.Part1 = p5 | |
930 | w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
931 | w5 = Instance.new("Weld", p5) | |
932 | w5.Name = "Handle_Weld" | |
933 | w5.Part0 = p5 | |
934 | w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
935 | w5.Part1 = p6 | |
936 | w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
937 | w6 = Instance.new("Weld", p6) | |
938 | w6.Name = "Part_Weld" | |
939 | w6.Part0 = p6 | |
940 | w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
941 | w6.Part1 = p7 | |
942 | w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
943 | w7 = Instance.new("Weld", p7) | |
944 | w7.Name = "BladePart_Weld" | |
945 | w7.Part0 = p7 | |
946 | w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
947 | w7.Part1 = p8 | |
948 | w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
949 | w8 = Instance.new("Weld", p8) | |
950 | w8.Name = "BladePart_Weld" | |
951 | w8.Part0 = p8 | |
952 | w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
953 | w8.Part1 = p9 | |
954 | w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
955 | w9 = Instance.new("Weld", p9) | |
956 | w9.Name = "BladeTip_Weld" | |
957 | w9.Part0 = p9 | |
958 | w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
959 | w9.Part1 = p10 | |
960 | w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
961 | w10 = Instance.new("Weld", p10) | |
962 | w10.Name = "BladePart_Weld" | |
963 | w10.Part0 = p10 | |
964 | w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
965 | w10.Part1 = p11 | |
966 | w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
967 | w11 = Instance.new("Weld", p11) | |
968 | w11.Name = "BladeTip2_Weld" | |
969 | w11.Part0 = p11 | |
970 | w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
971 | w11.Part1 = p12 | |
972 | w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
973 | w12 = Instance.new("Weld", p12) | |
974 | w12.Name = "HitBox_Weld" | |
975 | w12.Part0 = p12 | |
976 | w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
977 | w12.Part1 = p13 | |
978 | w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
979 | w13 = Instance.new("Weld", p13) | |
980 | w13.Name = "Weld" | |
981 | w13.Part0 = p13 | |
982 | w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
983 | m.Parent = char | |
984 | m:MakeJoints() | |
985 | ---------------------------------------------------- | |
986 | local cor = Instance.new("Part", char.Genkadda) | |
987 | cor.Name = "Thingy" | |
988 | cor.Locked = true | |
989 | cor.BottomSurface = 0 | |
990 | cor.CanCollide = false | |
991 | cor.Size = Vector3.new(1, 9, 1) | |
992 | cor.Transparency = 1 | |
993 | cor.TopSurface = 0 | |
994 | corw = Instance.new("Weld", cor) | |
995 | corw.Part0 = rarm | |
996 | corw.Part1 = cor | |
997 | corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90)) | |
998 | corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
999 | weld1 = Instance.new("Weld", char.Genkadda) | |
1000 | weld1.Part0 = cor | |
1001 | weld1.Part1 = char.Genkadda.Handle | |
1002 | weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1003 | ---------------------------------------------------- | |
1004 | function Vanish() | |
1005 | for i = 1, 10 do wait() | |
1006 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
1007 | if v:IsA("Part") or v:IsA("WedgePart") then | |
1008 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
1009 | v.Transparency = v.Transparency + 0.1 | |
1010 | end | |
1011 | end | |
1012 | end | |
1013 | end | |
1014 | end | |
1015 | ---------------------------------------------------- | |
1016 | function Appear() | |
1017 | for i = 1, 10 do wait() | |
1018 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
1019 | if v:IsA("Part") or v:IsA("WedgePart") then | |
1020 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
1021 | v.Transparency = v.Transparency - 0.1 | |
1022 | end | |
1023 | end | |
1024 | end | |
1025 | end | |
1026 | end | |
1027 | ---------------------------------------------------- | |
1028 | function devilcr() | |
1029 | for i = 1, 10 do wait() | |
1030 | for i,v in pairs(char.CryogenArm:GetChildren()) do | |
1031 | if v:IsA("Part") or v:IsA("WedgePart") then | |
1032 | if v.BrickColor==BrickColor.new("Really red") then | |
1033 | v.BrickColor=BrickColor.new("Bright red") --("Really red") | |
1034 | end | |
1035 | end | |
1036 | end | |
1037 | end | |
1038 | end | |
1039 | ---------------------------------------------------- | |
1040 | function normalcr() | |
1041 | for i = 1, 10 do wait() | |
1042 | for i,v in pairs(char.CryogenArm:GetChildren()) do | |
1043 | if v:IsA("Part") or v:IsA("WedgePart") then | |
1044 | if v.BrickColor==BrickColor.new("Bright red") then --("Really red") then | |
1045 | v.BrickColor=BrickColor.new("Really red") | |
1046 | end | |
1047 | end | |
1048 | end | |
1049 | end | |
1050 | end | |
1051 | ---------------------------------------------------- | |
1052 | local player = game.Players.LocalPlayer | |
1053 | local pchar = player.Character | |
1054 | local mouse = player:GetMouse() | |
1055 | local cam = workspace.CurrentCamera | |
1056 | ||
1057 | local rad = math.rad | |
1058 | ||
1059 | local keysDown = {} | |
1060 | local flySpeed = 0 | |
1061 | local MAX_FLY_SPEED = 50 | |
1062 | ||
1063 | local canFly = false | |
1064 | local flyToggled = false | |
1065 | ||
1066 | local forward, side = 0, 0 | |
1067 | local lastForward, lastSide = 0, 0 | |
1068 | ||
1069 | local floatBP = Instance.new("BodyPosition") | |
1070 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
1071 | local flyBV = Instance.new("BodyVelocity") | |
1072 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
1073 | local turnBG = Instance.new("BodyGyro") | |
1074 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
1075 | ||
1076 | mouse.KeyDown:connect(function(key) | |
1077 | keysDown[key] = true | |
1078 | ||
1079 | if key == "f" then | |
1080 | flyToggled = not flyToggled | |
1081 | ||
1082 | if not flyToggled then | |
1083 | stanceToggle = "Normal" | |
1084 | floatBP.Parent = nil | |
1085 | flyBV.Parent = nil | |
1086 | turnBG.Parent = nil | |
1087 | root.Velocity = Vector3.new() | |
1088 | pchar.Humanoid.PlatformStand = false | |
1089 | end | |
1090 | end | |
1091 | ||
1092 | end) | |
1093 | mouse.KeyUp:connect(function(key) | |
1094 | keysDown[key] = nil | |
1095 | end) | |
1096 | ||
1097 | local function updateFly() | |
1098 | ||
1099 | if not flyToggled then return end | |
1100 | ||
1101 | lastForward = forward | |
1102 | lastSide = side | |
1103 | ||
1104 | forward = 0 | |
1105 | side = 0 | |
1106 | ||
1107 | if keysDown.w then | |
1108 | forward = forward + 1 | |
1109 | end | |
1110 | if keysDown.s then | |
1111 | forward = forward - 1 | |
1112 | end | |
1113 | if keysDown.a then | |
1114 | side = side - 1 | |
1115 | end | |
1116 | if keysDown.d then | |
1117 | side = side + 1 | |
1118 | end | |
1119 | ||
1120 | canFly = (forward ~= 0 or side ~= 0) | |
1121 | ||
1122 | if canFly then | |
1123 | stanceToggle = "Floating" | |
1124 | turnBG.Parent = root | |
1125 | floatBP.Parent = nil | |
1126 | flyBV.Parent = root | |
1127 | ||
1128 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
1129 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
1130 | else | |
1131 | floatBP.position = root.Position | |
1132 | floatBP.Parent = root | |
1133 | ||
1134 | flySpeed = flySpeed - 1 | |
1135 | if flySpeed < 0 then flySpeed = 0 end | |
1136 | end | |
1137 | ||
1138 | local camCF = cam.CoordinateFrame | |
1139 | local in_forward = canFly and forward or lastForward | |
1140 | local in_side = canFly and side or lastSide | |
1141 | ||
1142 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
1143 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
1144 | ||
1145 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
1146 | 0) | |
1147 | end | |
1148 | ||
1149 | game:service'RunService'.RenderStepped:connect(function() | |
1150 | if flyToggled then | |
1151 | pchar.Humanoid.PlatformStand = true | |
1152 | end | |
1153 | updateFly() | |
1154 | end) | |
1155 | ---------------------------------------------------- | |
1156 | p13.Touched:connect(function(ht) | |
1157 | hit = ht.Parent | |
1158 | if ht and hit:IsA("Model") then | |
1159 | if hit:FindFirstChild("Humanoid") then | |
1160 | if hit.Name ~= p.Name then | |
1161 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
1162 | Debounces.Slashed = true | |
1163 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(8,10)) | |
1164 | wait(.3) | |
1165 | Debounces.Slashed = false | |
1166 | end | |
1167 | end | |
1168 | end | |
1169 | elseif ht and hit:IsA("Hat") then | |
1170 | if hit.Parent.Name ~= p.Name then | |
1171 | if hit.Parent:FindFirstChild("Humanoid") then | |
1172 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
1173 | Debounces.Slashed = true | |
1174 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(8,10)) | |
1175 | wait(.3) | |
1176 | Debounces.Slashed = false | |
1177 | end | |
1178 | end | |
1179 | end | |
1180 | end | |
1181 | end) | |
1182 | ---------------------------------------------------- | |
1183 | blocks = {} | |
1184 | last_block = nil | |
1185 | function ezBlock(type, name, cframe, size, rotation, material, parent, BrickColor, transparency, | |
1186 | ||
1187 | weldToThis, formFactor) | |
1188 | block = Instance.new(type, parent) | |
1189 | block.Name = name | |
1190 | block.FormFactor=formFactor | |
1191 | block.Size = size | |
1192 | block.CanCollide = false | |
1193 | block.Anchored = false | |
1194 | block.BrickColor = BrickColor | |
1195 | block.Transparency=transparency | |
1196 | block.TopSurface = 'SmoothNoOutlines' | |
1197 | block.BottomSurface = 'SmoothNoOutlines' | |
1198 | block.FrontSurface = 'SmoothNoOutlines' | |
1199 | block.BackSurface = 'SmoothNoOutlines' | |
1200 | block.LeftSurface = 'SmoothNoOutlines' | |
1201 | block.RightSurface = 'SmoothNoOutlines' | |
1202 | block.Material = material | |
1203 | block.formFactor = 'Custom' | |
1204 | block.CFrame = cframe | |
1205 | ||
1206 | if weldToThis then | |
1207 | stick(weldToThis, block) | |
1208 | elseif last_block ~= nil then | |
1209 | stick(block, last_block) | |
1210 | last_block = block | |
1211 | else | |
1212 | last_block = block | |
1213 | end | |
1214 | table.insert(blocks, block) | |
1215 | ||
1216 | return #blocks | |
1217 | end | |
1218 | ---------------------------------------------------- | |
1219 | for i, v in pairs(blocks) do | |
1220 | v.Parent = char.Genkadda | |
1221 | end | |
1222 | ---------------------------------------------------- | |
1223 | local LastCFr = nil | |
1224 | local Trails = Instance.new("Model",char) | |
1225 | local Trail = {} | |
1226 | local Tip = char.Genkadda.BladeTip --blocks[test] | |
1227 | local number = 0 | |
1228 | local num2 = 1 | |
1229 | game:GetService("RunService").RenderStepped:connect(function() | |
1230 | local start = nil | |
1231 | for i = num2,number do | |
1232 | local v = Trail[i] | |
1233 | if v ~= nil then | |
1234 | local cfr = v.CFrame | |
1235 | local Amount = v.Size.Y/4 | |
1236 | v.Size = v.Size-Vector3.new(0,Amount,0) | |
1237 | v.Transparency = v.Transparency+0.05 | |
1238 | v.CFrame = cfr*CFrame.new(0,Amount/2,0) | |
1239 | if v.Size.Y <= 0.205 or v.Transparency > 0.95 then | |
1240 | v:Destroy() | |
1241 | Trail[i] = nil | |
1242 | num2=num2+1 | |
1243 | end | |
1244 | break | |
1245 | end | |
1246 | end | |
1247 | if Debounces.Slashing then | |
1248 | if LastCFr ~= nil and (Tip.Position-LastCFr.p).Magnitude > 0.01 then | |
1249 | local cfr = Tip.CFrame | |
1250 | local T = Instance.new("Part",Trails) | |
1251 | number = number+1 | |
1252 | Trail[number] = T | |
1253 | T.FormFactor = "Custom" | |
1254 | T.Name = "Trail" | |
1255 | T.Anchored = true | |
1256 | T.CanCollide = false | |
1257 | T.Size = Vector3.new(0.5,(LastCFr.p-cfr.p).Magnitude,0.5) | |
1258 | T.TopSurface = "SmoothNoOutlines" | |
1259 | T.BottomSurface = "SmoothNoOutlines" | |
1260 | T.FrontSurface = "SmoothNoOutlines" | |
1261 | T.BackSurface = "SmoothNoOutlines" | |
1262 | T.LeftSurface = "SmoothNoOutlines" | |
1263 | T.RightSurface = "SmoothNoOutlines" | |
1264 | --[[local m = Instance.new("SpecialMesh",T) | |
1265 | m.MeshType = "Head" | |
1266 | m.Name = "Mesh"]] | |
1267 | T.BrickColor = BrickColor.new("Really black") | |
1268 | T.Transparency = 0.4 | |
1269 | T.CFrame = CFrame.new(cfr.p, LastCFr.p)* CFrame.Angles(math.rad(90),0,0) * CFrame.new(0, -(LastCFr.p-cfr.p).Magnitude/2, 0) | |
1270 | LastCFr = cfr | |
1271 | else | |
1272 | LastCFr = Tip.CFrame | |
1273 | end | |
1274 | else | |
1275 | if LastCFr ~= nil then LastCFr = nil Trails:ClearAllChildren() Trail = {} end | |
1276 | end | |
1277 | end) | |
1278 | ---------------------------------------------------- | |
1279 | local orbt={} | |
1280 | local stlt={} | |
1281 | local chot={} | |
1282 | local cfxt={} | |
1283 | local pfxt={} | |
1284 | local cns=0 | |
1285 | local cnOrb=nil | |
1286 | mouse.KeyDown:connect(function(key) | |
1287 | if key == "j" and stanceToggle == "Devil" then | |
1288 | if Debounces.CanAttack == true then | |
1289 | Debounces.CanAttack = false | |
1290 | Debounces.NoIdl = true | |
1291 | Debounces.on = true | |
1292 | orbt={} | |
1293 | stlt={} | |
1294 | chot={} | |
1295 | cfxt={} | |
1296 | --lol | |
1297 | for i = 1, 20 do | |
1298 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.3,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2) | |
1299 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(170),math.rad(-20),math.rad(-30)), 0.2) | |
1300 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-40),0), 0.2) | |
1301 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.2) | |
1302 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0.15) * CFrame.Angles(math.rad(-20), math.rad(20), math.rad(-10)), 0.2) | |
1303 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, -0.15) * CFrame.Angles(math.rad(20), math.rad(-10), math.rad(10)), 0.2) | |
1304 | if Debounces.on == false then end | |
1305 | rs:wait() | |
1306 | end | |
1307 | z = Instance.new("Sound",char) | |
1308 | z.SoundId = "rbxassetid://170053944" | |
1309 | z.Pitch = 1.07 | |
1310 | z.Volume = 1 | |
1311 | wait(0.1) | |
1312 | z:Play() | |
1313 | cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"Really red") | |
1314 | debris:AddItem(cnOrb,50) | |
1315 | cnOrb.Mesh.MeshType=3 | |
1316 | table.insert(orbt,cnOrb) | |
1317 | table.insert(stlt,cnOrb) | |
1318 | local nt=0 | |
1319 | for i=0,5,0.02 do | |
1320 | nt=nt+1 | |
1321 | cns=i | |
1322 | if nt>=2 then | |
1323 | nt=0 | |
1324 | local cho=nwPrt(mod3,Vector3.new(2,2,2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"Really black") | |
1325 | debris:AddItem(cho,1) | |
1326 | cho.Mesh.MeshType=3 | |
1327 | table.insert(chot,cho) | |
1328 | end | |
1329 | cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1) | |
1330 | cnOrb.Mesh.Scale=Vector3.new(i,i,i) | |
1331 | wait() | |
1332 | end | |
1333 | ||
1334 | --lol | |
1335 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1336 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1337 | local List = {} | |
1338 | for i,v in pairs(workspace:GetChildren())do | |
1339 | if v:IsA("Model")then | |
1340 | if v:findFirstChild("Torso")then | |
1341 | if v ~= char then | |
1342 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1343 | table.insert(List,v) | |
1344 | end | |
1345 | end | |
1346 | end | |
1347 | end | |
1348 | end | |
1349 | return List | |
1350 | end | |
1351 | --[[ z = Instance.new("Sound",hed) | |
1352 | z.SoundId = "rbxassetid://232213955" | |
1353 | z.Pitch = 1 | |
1354 | z.Volume = 1 | |
1355 | wait(0.2) | |
1356 | z:Play() | |
1357 | sp = Instance.new("Part",rarm) | |
1358 | sp.Anchored = true | |
1359 | sp.CanCollide = false | |
1360 | sp.Locked = true | |
1361 | sp.Transparency = 0 | |
1362 | sp.Material = "Neon" | |
1363 | sp.Size = Vector3.new(1,1,1) | |
1364 | sp.TopSurface = "SmoothNoOutlines" | |
1365 | sp.BottomSurface = "SmoothNoOutlines" | |
1366 | sp.BrickColor = BrickColor.new("Really red") | |
1367 | spm = Instance.new("SpecialMesh",sp) | |
1368 | spm.MeshType = "Sphere" | |
1369 | spm.Scale = Vector3.new(21,21,21) | |
1370 | sp2 = Instance.new("Part", rarm) | |
1371 | sp2.Name = "Energy" | |
1372 | sp2.BrickColor = BrickColor.new("Really red") | |
1373 | sp2.Size = Vector3.new(1, 1, 1) | |
1374 | sp2.Shape = "Ball" | |
1375 | sp2.CanCollide = false | |
1376 | sp2.Anchored = true | |
1377 | sp2.Locked = true | |
1378 | sp2.TopSurface = 0 | |
1379 | sp2.BottomSurface = 0 | |
1380 | sp2.Transparency = 1 | |
1381 | spm2 = Instance.new("SpecialMesh",sp2) | |
1382 | spm2.MeshId = "rbxassetid://9982590" | |
1383 | spm2.Scale = Vector3.new(2,2,2) | |
1384 | for i = 1, 20 do | |
1385 | spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
1386 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1387 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
1388 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
1389 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
1390 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1391 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1392 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1393 | if Debounces.on == false then break end | |
1394 | rs:wait() | |
1395 | end | |
1396 | for i = 1, 100, 20 do rs:wait() | |
1397 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1398 | end | |
1399 | for i = 1, 20 do | |
1400 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1401 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1402 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4) | |
1403 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4) | |
1404 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4) | |
1405 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1406 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1407 | if Debounces.on == false then break end | |
1408 | rs:wait() | |
1409 | end | |
1410 | sp.Transparency = 1 | |
1411 | for i = 1, 20 do | |
1412 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1413 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4) | |
1414 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4) | |
1415 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4) | |
1416 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1417 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1418 | if Debounces.on == false then break end | |
1419 | rs:wait() | |
1420 | end | |
1421 | wait(1) | |
1422 | sp.Transparency = 0 | |
1423 | sp2.Transparency = 0.84 ]] | |
1424 | for i = 1, 20 do | |
1425 | --spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
1426 | --sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
1427 | --sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
1428 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
1429 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
1430 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
1431 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1432 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
1433 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
1434 | if Debounces.on == false then break end | |
1435 | rs:wait() | |
1436 | end | |
1437 | --[[for i = 1, 2880, 50 do | |
1438 | rs:wait() | |
1439 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
1440 | sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
1441 | rs:wait() | |
1442 | end | |
1443 | sp:Destroy() | |
1444 | sp2:Destroy() ]] | |
1445 | cnOrb:Destroy() | |
1446 | local X = Instance.new("Part",char) | |
1447 | local O = Instance.new("ObjectValue",X) | |
1448 | O.Name = "creator" | |
1449 | X.Locked = true | |
1450 | X.Name = "Shell" | |
1451 | X.Anchored = false | |
1452 | X.CanCollide = false | |
1453 | X.Transparency = 0 | |
1454 | X.Reflectance = 0 | |
1455 | X.BottomSurface = 0 | |
1456 | X.TopSurface = 0 | |
1457 | X.Shape = 0 | |
1458 | local V = Instance.new("ObjectValue",X) | |
1459 | V.Value = char | |
1460 | V.Name = "creator" | |
1461 | --X.BrickColor = BrickColor.new("Really red") | |
1462 | X.BrickColor = BrickColor.new("Really red") | |
1463 | X.Size = Vector3.new(2,2,2) | |
1464 | X.Material = "Neon" | |
1465 | local Z = Instance.new("SpecialMesh",X) | |
1466 | Z.MeshType = "Sphere" | |
1467 | Z.Scale = Vector3.new(0.5,0.5,1) | |
1468 | X.CFrame = rarm.CFrame*CFrame.new(-3,0,0) | |
1469 | local bv = Instance.new("BodyVelocity",X) | |
1470 | bv.maxForce = Vector3.new(99999,99999,99999) | |
1471 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
1472 | bv.velocity = X.CFrame.lookVector*65 | |
1473 | ||
1474 | Explode = X.Touched:connect(function(hit) | |
1475 | if hit ~= char and hit.Name ~= "Shell" then | |
1476 | local cf = X.CFrame | |
1477 | bv:Destroy() | |
1478 | X.Anchored = true | |
1479 | Z:Remove() | |
1480 | Explode:disconnect() | |
1481 | X.Size = Vector3.new(3,3,3) | |
1482 | X.Touched:connect(function(hit) end) | |
1483 | X.CanCollide = false | |
1484 | local part3 = Instance.new("Part", rarm) | |
1485 | part3.Anchored=true | |
1486 | part3.CanCollide=false | |
1487 | part3.Locked = true | |
1488 | part3.TopSurface = "SmoothNoOutlines" | |
1489 | part3.BottomSurface = "SmoothNoOutlines" | |
1490 | part3.FormFactor='Custom' | |
1491 | part3.Size=Vector3.new(1,1, 1) | |
1492 | part3.CFrame=X.CFrame | |
1493 | part3.Transparency=0 | |
1494 | --part3.BrickColor=BrickColor.new("Really red") | |
1495 | part3.BrickColor=BrickColor.new("Really black") | |
1496 | local mesh3 = Instance.new("SpecialMesh",part3) | |
1497 | mesh3.MeshType = "Sphere" | |
1498 | mesh3.Scale = Vector3.new(1,1,1) | |
1499 | --debris:AddItem(X,8) | |
1500 | local part4 = Instance.new("Part", rarm) | |
1501 | part4.Material = "Neon" | |
1502 | part4.Anchored=true | |
1503 | part4.CanCollide=false | |
1504 | part4.Locked = true | |
1505 | part4.TopSurface = "SmoothNoOutlines" | |
1506 | part4.BottomSurface = "SmoothNoOutlines" | |
1507 | part4.FormFactor='Custom' | |
1508 | part4.Size=Vector3.new(1,1, 1) | |
1509 | part4.CFrame=X.CFrame | |
1510 | part4.Transparency=0 | |
1511 | --part4.BrickColor=BrickColor.new("Hot pink") | |
1512 | part4.BrickColor=BrickColor.new("Really red") | |
1513 | local mesh4 = Instance.new("SpecialMesh",part4) | |
1514 | mesh4.MeshType = "Sphere" | |
1515 | mesh4.Scale = Vector3.new(.5,.5,.5) | |
1516 | local part7 = Instance.new("Part", rarm) | |
1517 | part7.Material = "Neon" | |
1518 | part7.Anchored=true | |
1519 | part7.CanCollide=false | |
1520 | part7.Locked = true | |
1521 | part7.TopSurface = "SmoothNoOutlines" | |
1522 | part7.BottomSurface = "SmoothNoOutlines" | |
1523 | part7.FormFactor='Custom' | |
1524 | part7.Size=Vector3.new(1,1, 1) | |
1525 | part7.CFrame=X.CFrame | |
1526 | part7.Transparency=0 | |
1527 | part7.BrickColor=BrickColor.new("Really black") | |
1528 | local mesh7 = Instance.new("SpecialMesh",part7) | |
1529 | mesh7.MeshType = "Sphere" | |
1530 | mesh7.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1531 | --[[X.Touched:connect(function(ht) | |
1532 | hit = ht.Parent | |
1533 | if ht and hit:IsA("Model") then | |
1534 | if hit:FindFirstChild("Humanoid") then | |
1535 | if hit.Name ~= p.Name then | |
1536 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1537 | wait(.3) | |
1538 | end | |
1539 | end | |
1540 | elseif ht and hit:IsA("Hat") then | |
1541 | if hit.Parent.Name ~= p.Name then | |
1542 | if hit.Parent:FindFirstChild("Humanoid") then | |
1543 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1544 | wait(.3) | |
1545 | end | |
1546 | end | |
1547 | end | |
1548 | end) | |
1549 | part3.Touched:connect(function(ht) | |
1550 | hit = ht.Parent | |
1551 | if ht and hit:IsA("Model") then | |
1552 | if hit:FindFirstChild("Humanoid") then | |
1553 | if hit.Name ~= p.Name then | |
1554 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1555 | wait(.3) | |
1556 | end | |
1557 | end | |
1558 | elseif ht and hit:IsA("Hat") then | |
1559 | if hit.Parent.Name ~= p.Name then | |
1560 | if hit.Parent:FindFirstChild("Humanoid") then | |
1561 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1562 | wait(.3) | |
1563 | end | |
1564 | end | |
1565 | end | |
1566 | end)]]-- | |
1567 | for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do | |
1568 | if v:FindFirstChild('Humanoid') then | |
1569 | v.Humanoid:TakeDamage(math.random(60,90)) | |
1570 | v.Humanoid.PlatformStand = true | |
1571 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
1572 | end | |
1573 | end | |
1574 | ||
1575 | local acos = math.acos | |
1576 | local sqrt = math.sqrt | |
1577 | local Vec3 = Vector3.new | |
1578 | local fromAxisAngle = CFrame.fromAxisAngle | |
1579 | ||
1580 | local function toAxisAngle(CFr) | |
1581 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
1582 | local Angle = math.acos((R00+R11+R22-1)/2) | |
1583 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1584 | A = A == 0 and 0.00001 or A | |
1585 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1586 | B = B == 0 and 0.00001 or B | |
1587 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1588 | C = C == 0 and 0.00001 or C | |
1589 | local x = (R21-R12)/sqrt(A) | |
1590 | local y = (R02-R20)/sqrt(B) | |
1591 | local z = (R10-R01)/sqrt(C) | |
1592 | return Vec3(x,y,z),Angle | |
1593 | end | |
1594 | ||
1595 | function ApplyTrig(Num,Func) | |
1596 | local Min,Max = Func(0),Func(1) | |
1597 | local i = Func(Num) | |
1598 | return (i-Min)/(Max-Min) | |
1599 | end | |
1600 | ||
1601 | function LerpCFrame(CFrame1,CFrame2,Num) | |
1602 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
1603 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
1604 | end | |
1605 | ||
1606 | function Crater(Torso,Radius) | |
1607 | Spawn(function() | |
1608 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
1609 | local Ignore = {} | |
1610 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1611 | if v.Character ~= nil then | |
1612 | Ignore[#Ignore+1] = v.Character | |
1613 | end | |
1614 | end | |
1615 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
1616 | if Hit == nil then return end | |
1617 | local Parts = {} | |
1618 | for i = 1,360,10 do | |
1619 | local P = Instance.new("Part",Torso.Parent) | |
1620 | P.Anchored = true | |
1621 | P.FormFactor = "Custom" | |
1622 | P.BrickColor = Hit.BrickColor | |
1623 | P.Material = Hit.Material | |
1624 | P.TopSurface = "Smooth" | |
1625 | P.BottomSurface = "Smooth" | |
1626 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
1627 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
1628 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
1629 | if math.random(0,5) == 0 then -- rubble | |
1630 | local P = Instance.new("Part",Torso.Parent) | |
1631 | P.Anchored = true | |
1632 | P.FormFactor = "Custom" | |
1633 | P.BrickColor = Hit.BrickColor | |
1634 | P.Material = Hit.Material | |
1635 | P.TopSurface = "Smooth" | |
1636 | P.BottomSurface = "Smooth" | |
1637 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
1638 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
1639 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
1640 | end | |
1641 | end | |
1642 | for i = 0,1,0.05 do | |
1643 | for i2,v in pairs(Parts) do | |
1644 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
1645 | end | |
1646 | wait(0.02) | |
1647 | end | |
1648 | for i,v in pairs(Parts) do | |
1649 | if v[1].Size.X > 2.1 then | |
1650 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
1651 | end | |
1652 | v[1].Anchored = false | |
1653 | end | |
1654 | for i = 0,1,0.05 do | |
1655 | for i2,v in pairs(Parts) do | |
1656 | v[1].Transparency = i | |
1657 | if i == 1 then | |
1658 | v[1]:Destroy() | |
1659 | elseif i >= 0.25 then | |
1660 | v[1].CanCollide = false | |
1661 | end | |
1662 | end | |
1663 | wait(0.02) | |
1664 | end | |
1665 | Parts = nil | |
1666 | end) | |
1667 | end | |
1668 | ||
1669 | ROW = function(out, trans, s, wt, t, ang, plus) | |
1670 | for i = 1, 360, 360/t do | |
1671 | local c = Instance.new("Part", game.Workspace) | |
1672 | c.FormFactor = 3 | |
1673 | c.TopSurface = 0 | |
1674 | c.BottomSurface = 0 | |
1675 | c.Size = s | |
1676 | c.Anchored = true | |
1677 | c.CanCollide = wt | |
1678 | c.Material=workspace.Base.Material | |
1679 | c.Transparency = trans | |
1680 | c.BrickColor = workspace.Base.BrickColor | |
1681 | c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
1682 | c.Locked=true | |
1683 | game.Debris:AddItem(c,15) | |
1684 | end | |
1685 | end | |
1686 | ||
1687 | Part = function(x,y,z,color,tr,cc,an,parent) | |
1688 | local p = Instance.new('Part',parent or Weapon) | |
1689 | p.formFactor = 'Custom' | |
1690 | p.Size = Vector3.new(x,y,z) | |
1691 | p.BrickColor = BrickColor.new(color) | |
1692 | p.CanCollide = cc | |
1693 | p.Transparency = tr | |
1694 | p.Anchored = an | |
1695 | p.TopSurface,p.BottomSurface = 0,0 | |
1696 | p.Locked=true | |
1697 | p:BreakJoints() | |
1698 | return p end | |
1699 | ||
1700 | Mesh = function(par,num,x,y,z) | |
1701 | local msh = _ | |
1702 | if num == 1 then msh = Instance.new("CylinderMesh",par) | |
1703 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 | |
1704 | elseif num == 3 then msh = Instance.new("BlockMesh",par) | |
1705 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" | |
1706 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num | |
1707 | end msh.Scale = Vector3.new(x,y,z) | |
1708 | return msh end | |
1709 | ||
1710 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
1711 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
1712 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
1713 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
1714 | v1,v2,v3=sz.x,sz.y,sz.z | |
1715 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
1716 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
1717 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
1718 | a.CFrame=cfr | |
1719 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
1720 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
1721 | ||
1722 | Spawn(function() | |
1723 | while wait() do | |
1724 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
1725 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
1726 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
1727 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
1728 | a.Transparency=a.Transparency+0.05 | |
1729 | a2.Transparency=a2.Transparency+0.05 | |
1730 | a3.Transparency=a3.Transparency+0.05 | |
1731 | end | |
1732 | end) | |
1733 | end | |
1734 | ||
1735 | Crater(X,20) | |
1736 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
1737 | z = Instance.new("Sound",X) | |
1738 | z.SoundId = "rbxassetid://231917744" | |
1739 | z.Pitch = .5 | |
1740 | z.Volume = 10 | |
1741 | z1 = Instance.new("Sound",X) | |
1742 | z1.SoundId = "rbxassetid://231917744" | |
1743 | z1.Pitch = .5 | |
1744 | z1.Volume = 10 | |
1745 | z2 = Instance.new("Sound",X) | |
1746 | z2.SoundId = "rbxassetid://231917744" | |
1747 | z2.Pitch = .5 | |
1748 | z2.Volume = 10 | |
1749 | z3 = Instance.new("Sound",X) | |
1750 | z3.SoundId = "rbxassetid://245537790" | |
1751 | z3.Pitch = .7 | |
1752 | z3.Volume = 1 | |
1753 | z4 = Instance.new("Sound",X) | |
1754 | z4.SoundId = "rbxassetid://245537790" | |
1755 | z4.Pitch = .7 | |
1756 | z4.Volume = 1 | |
1757 | wait(0.1) | |
1758 | z:Play() | |
1759 | z1:Play() | |
1760 | z2:Play() | |
1761 | z3:Play() | |
1762 | z4:Play() | |
1763 | ||
1764 | local part=Instance.new('Part',rarm) | |
1765 | part.Anchored=true | |
1766 | part.CanCollide=false | |
1767 | part.Locked = true | |
1768 | part.FormFactor='Custom' | |
1769 | part.Size=Vector3.new(1,1,1) | |
1770 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
1771 | part.Transparency=0 | |
1772 | part.BrickColor=BrickColor.new('Really red') | |
1773 | local mesh=Instance.new('SpecialMesh',part) | |
1774 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1775 | mesh.Scale=Vector3.new(2,2,2) | |
1776 | local part2=part:clone() | |
1777 | part2.Parent = rarm | |
1778 | --part2.BrickColor=BrickColor.new("Really red") | |
1779 | part2.BrickColor=BrickColor.new("Really black") | |
1780 | local part5=part:clone() | |
1781 | part5.Parent = rarm | |
1782 | --part5.BrickColor=BrickColor.new("Magenta") | |
1783 | part5.BrickColor=BrickColor.new("Really black") | |
1784 | local part6=part:clone() | |
1785 | part6.Parent = rarm | |
1786 | --part6.BrickColor=BrickColor.new("Black") | |
1787 | part6.BrickColor=BrickColor.new("Really red") | |
1788 | local mesh2=mesh:clone() | |
1789 | mesh2.Parent=part2 | |
1790 | mesh2.Scale=Vector3.new(3, 3, 3) | |
1791 | local mesh5=mesh:clone() | |
1792 | mesh5.Parent=part5 | |
1793 | mesh5.Scale=Vector3.new(3, 3, 3) | |
1794 | local mesh6=mesh:clone() | |
1795 | mesh6.Parent=part6 | |
1796 | mesh6.Scale=Vector3.new(3, 3, 3) | |
1797 | local blast = Instance.new("Part", rarm) | |
1798 | blast.BrickColor = BrickColor.new("Really black") | |
1799 | blast.Anchored = true | |
1800 | blast.CanCollide = false | |
1801 | blast.Locked = true | |
1802 | blast.Size = Vector3.new(1, 1, 1) | |
1803 | blast.TopSurface = "Smooth" | |
1804 | blast.BottomSurface = "Smooth" | |
1805 | blast.Transparency = 0 | |
1806 | blast.CFrame = HandCF | |
1807 | local bm = Instance.new("SpecialMesh", blast) | |
1808 | bm.Scale = Vector3.new(5,1,5) | |
1809 | bm.MeshId = "rbxassetid://3270017" | |
1810 | local blast2 = Instance.new("Part", rarm) | |
1811 | blast2.BrickColor = BrickColor.new("Really red") | |
1812 | blast2.Anchored = true | |
1813 | blast2.CanCollide = false | |
1814 | blast2.Locked = true | |
1815 | blast2.Size = Vector3.new(1, 1, 1) | |
1816 | blast2.TopSurface = "Smooth" | |
1817 | blast2.BottomSurface = "Smooth" | |
1818 | blast2.Transparency = 0 | |
1819 | blast2.CFrame = HandCF | |
1820 | local bm2 = Instance.new("SpecialMesh", blast2) | |
1821 | bm2.Scale = Vector3.new(3,1,3) | |
1822 | bm2.MeshId = "rbxassetid://3270017" | |
1823 | local blast3 = Instance.new("Part", rarm) | |
1824 | blast3.BrickColor = BrickColor.new("Really black") | |
1825 | blast3.Anchored = true | |
1826 | blast3.CanCollide = false | |
1827 | blast3.Locked = true | |
1828 | blast3.Size = Vector3.new(1, 1, 1) | |
1829 | blast3.TopSurface = "Smooth" | |
1830 | blast3.BottomSurface = "Smooth" | |
1831 | blast3.Transparency = 0 | |
1832 | blast3.CFrame = HandCF | |
1833 | local bm3 = Instance.new("SpecialMesh", blast3) | |
1834 | bm3.Scale = Vector3.new(3,1,3) | |
1835 | bm3.MeshId = "rbxassetid://3270017" | |
1836 | for i = 1,120 do rs:wait() | |
1837 | X.Transparency = X.Transparency + (1/120) | |
1838 | part.Transparency = part.Transparency + (1/120) | |
1839 | part2.Transparency = part2.Transparency + (1/120) | |
1840 | part3.Transparency = part3.Transparency + (1/120) | |
1841 | part4.Transparency = part4.Transparency + (1/120) | |
1842 | part5.Transparency = part5.Transparency + (1/120) | |
1843 | part6.Transparency = part6.Transparency + (1/120) | |
1844 | part7.Transparency = part7.Transparency + (1/120) | |
1845 | blast.Transparency = blast.Transparency + (1/120) | |
1846 | blast2.Transparency = blast2.Transparency + (1/120) | |
1847 | blast3.Transparency = blast3.Transparency + (1/120) | |
1848 | X.Size = X.Size + Vector3.new(.8,.8,.8) | |
1849 | --part3.Size = part3.Size + Vector3.new(3,3,3) | |
1850 | mesh.Scale = mesh.Scale + Vector3.new(1,.2,1) | |
1851 | mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1) | |
1852 | mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3) | |
1853 | mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7) | |
1854 | mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6) | |
1855 | mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2) | |
1856 | mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4) | |
1857 | bm.Scale = bm.Scale + Vector3.new(6,6,.2) | |
1858 | bm2.Scale = bm2.Scale + Vector3.new(4,4,.2) | |
1859 | bm3.Scale = bm3.Scale + Vector3.new(4,4,.2) | |
1860 | X.CFrame = cf | |
1861 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
1862 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
1863 | part3.CFrame=X.CFrame | |
1864 | part4.CFrame=X.CFrame | |
1865 | part7.CFrame=X.CFrame | |
1866 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
1867 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
1868 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1869 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
1870 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
1871 | rs:wait() | |
1872 | end | |
1873 | X:Destroy() | |
1874 | part:Destroy() | |
1875 | part2:Destroy() | |
1876 | part3:Destroy() | |
1877 | part4:Destroy() | |
1878 | part5:Destroy() | |
1879 | part6:Destroy() | |
1880 | blast:Destroy() | |
1881 | blast2:Destroy() | |
1882 | blast3:Destroy() | |
1883 | z:Destroy() | |
1884 | z1:Destroy() | |
1885 | z2:Destroy() | |
1886 | z3:Destroy() | |
1887 | z4:Destroy() | |
1888 | end | |
1889 | end) | |
1890 | for i = 1, 20 do | |
1891 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
1892 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
1893 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
1894 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
1895 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
1896 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
1897 | if Debounces.on == false then break end | |
1898 | rs:wait() | |
1899 | end | |
1900 | if Debounces.CanAttack == false then | |
1901 | Debounces.CanAttack = true | |
1902 | Debounces.NoIdl = false | |
1903 | Debounces.on = false | |
1904 | end | |
1905 | end | |
1906 | end | |
1907 | end) | |
1908 | ---------------------------------------------------- | |
1909 | ptz = {0.7, 0.8, 0.9, 1} | |
1910 | idz = {"161006212", "161006195"} | |
1911 | mouse.KeyDown:connect(function(key) | |
1912 | if key == "q" then | |
1913 | if Debounces.CanAttack == true then | |
1914 | Debounces.CanAttack = false | |
1915 | Debounces.NoIdl = true | |
1916 | Debounces.on = true | |
1917 | for i = 1, 20 do | |
1918 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
1919 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
1920 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
1921 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
1922 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
1923 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
1924 | if Debounces.on == false then break end | |
1925 | rs:wait(2) | |
1926 | end | |
1927 | z = Instance.new("Sound", hed) | |
1928 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1929 | z.Pitch = ptz[math.random(1,#ptz)] | |
1930 | z.Volume = 1 | |
1931 | wait(.01) | |
1932 | z:Play() | |
1933 | Debounces.Slashing = true | |
1934 | for i = 1, 20 do | |
1935 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
1936 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
1937 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
1938 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
1939 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
1940 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
1941 | if Debounces.on == false then break end | |
1942 | rs:wait(2) | |
1943 | end | |
1944 | z1 = Instance.new("Sound", hed) | |
1945 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1946 | z1.Pitch = ptz[math.random(1,#ptz)] | |
1947 | z1.Volume = 1 | |
1948 | wait(.01) | |
1949 | z1:Play() | |
1950 | Debounces.Slashing = true | |
1951 | for i = 1, 26 do | |
1952 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35) | |
1953 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35) | |
1954 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35) | |
1955 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
1956 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35) | |
1957 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35) | |
1958 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35) | |
1959 | if Debounces.on == false then break end | |
1960 | rs:wait(2) | |
1961 | end | |
1962 | Debounces.Slashing = false | |
1963 | z:Destroy() | |
1964 | z1:Destroy() | |
1965 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1966 | if Debounces.CanAttack == false then | |
1967 | Debounces.CanAttack = true | |
1968 | Debounces.NoIdl = false | |
1969 | Debounces.on = false | |
1970 | end | |
1971 | end | |
1972 | end | |
1973 | end) | |
1974 | ------------------------------- | |
1975 | pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4} | |
1976 | mouse.KeyDown:connect(function(key) | |
1977 | if key == "e" then | |
1978 | if Debounces.CanAttack == true then | |
1979 | Debounces.CanAttack = false | |
1980 | Debounces.NoIdl = true | |
1981 | Debounces.on = true | |
1982 | Debounces.ks = true | |
1983 | larm.Touched:connect(function(ht) | |
1984 | hit = ht.Parent | |
1985 | if ht and hit:IsA("Model") then | |
1986 | if hit:FindFirstChild("Humanoid") then | |
1987 | if hit.Name ~= p.Name then | |
1988 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
1989 | Debounces.Slapped = true | |
1990 | if Debounces.ks==true then | |
1991 | z = Instance.new("Sound",hed) | |
1992 | z.SoundId = "rbxassetid://169380525" | |
1993 | z.Volume = 1 | |
1994 | z:Play() | |
1995 | z1 = Instance.new("Sound",char) | |
1996 | z1.SoundId = "rbxassetid://261010715" | |
1997 | z1.Pitch = pts[math.random(1,#pts)] | |
1998 | z1.Volume = 1 | |
1999 | z2 = Instance.new("Sound",char) | |
2000 | z2.SoundId = "rbxassetid://261010715" | |
2001 | z2.Pitch = z1.Pitch | |
2002 | z2.Volume = 1 | |
2003 | z3 = Instance.new("Sound",char) | |
2004 | z3.SoundId = "rbxassetid://261010715" | |
2005 | z3.Pitch = z1.Pitch | |
2006 | z3.Volume = 1 | |
2007 | z1:Play() | |
2008 | z2:Play() | |
2009 | z3:Play() | |
2010 | Debounces.ks=false | |
2011 | end | |
2012 | hit:FindFirstChild("Humanoid"):TakeDamage(10) | |
2013 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90 | |
2014 | wait(.5) | |
2015 | Debounces.Slapped = false | |
2016 | z:Destroy() | |
2017 | z1:Destroy() | |
2018 | z2:Destroy() | |
2019 | z3:Destroy() | |
2020 | end | |
2021 | end | |
2022 | end | |
2023 | elseif ht and hit:IsA("Hat") then | |
2024 | if hit.Parent.Name ~= p.Name then | |
2025 | if hit.Parent:FindFirstChild("Humanoid") then | |
2026 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
2027 | Debounces.Slapped = true | |
2028 | if Debounces.ks==true then | |
2029 | z = Instance.new("Sound",hed) | |
2030 | z.SoundId = "rbxassetid://169380525" | |
2031 | z.Volume = 1 | |
2032 | z:Play() | |
2033 | z1 = Instance.new("Sound",char) | |
2034 | z1.SoundId = "rbxassetid://261010715" | |
2035 | z1.Pitch = pts[math.random(1,#pts)] | |
2036 | z1.Volume = 1 | |
2037 | z2 = Instance.new("Sound",char) | |
2038 | z2.SoundId = "rbxassetid://261010715" | |
2039 | z2.Pitch = z1.Pitch | |
2040 | z2.Volume = 1 | |
2041 | z3 = Instance.new("Sound",char) | |
2042 | z3.SoundId = "rbxassetid://261010715" | |
2043 | z3.Pitch = z1.Pitch | |
2044 | z3.Volume = 1 | |
2045 | z1:Play() | |
2046 | z2:Play() | |
2047 | z3:Play() | |
2048 | Debounces.ks=false | |
2049 | end | |
2050 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10) | |
2051 | wait(.5) | |
2052 | Debounces.Slapped = false | |
2053 | z:Destroy() | |
2054 | z1:Destroy() | |
2055 | z2:Destroy() | |
2056 | z3:Destroy() | |
2057 | end | |
2058 | end | |
2059 | end | |
2060 | end | |
2061 | end) | |
2062 | for i = 1, 14 do | |
2063 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5) | |
2064 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5) | |
2065 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2066 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) | |
2067 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
2068 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
2069 | if Debounces.on==false then break end | |
2070 | rs:wait(2) | |
2071 | end | |
2072 | Debounces.Slapping = true | |
2073 | for i = 1, 20 do | |
2074 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6) | |
2075 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6) | |
2076 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6) | |
2077 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6) | |
2078 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
2079 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
2080 | if Debounces.on==false then break end | |
2081 | rs:wait(2) | |
2082 | end | |
2083 | Debounces.Slapping = false | |
2084 | if Debounces.CanAttack == false then | |
2085 | Debounces.CanAttack = true | |
2086 | Debounces.NoIdl = false | |
2087 | Debounces.on = false | |
2088 | end | |
2089 | end | |
2090 | end | |
2091 | end) | |
2092 | ------------------------------- | |
2093 | mouse.KeyDown:connect(function(key) | |
2094 | if key == "y" then | |
2095 | if Debounces.CanAttack == true then | |
2096 | Debounces.CanAttack = false | |
2097 | Debounces.on = true | |
2098 | Debounces.NoIdl = true | |
2099 | --[[for i,v in pairs (char.Claw:GetChildren()) do | |
2100 | if v:IsA("Part") then | |
2101 | v.Transparency=0 | |
2102 | end | |
2103 | end | |
2104 | for i,v in pairs (char.Claw:GetChildren()) do | |
2105 | if v:IsA("WedgePart") then | |
2106 | v.Transparency=0 | |
2107 | end | |
2108 | end ]] | |
2109 | for i = 1, 15 do | |
2110 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
2111 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
2112 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
2113 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
2114 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
2115 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
2116 | if Debounces.on == false then break end | |
2117 | rs:wait(2.7) | |
2118 | end | |
2119 | x = Instance.new("Sound",char) | |
2120 | x.SoundId = "rbxassetid://228343271" | |
2121 | x.Pitch = 1 | |
2122 | x.Volume = .8 | |
2123 | wait(.1) | |
2124 | x:Play() | |
2125 | Debounces.on = false | |
2126 | Debounces.Here = false | |
2127 | shot = shot + 1 | |
2128 | local rng = Instance.new("Part", larm) | |
2129 | rng.Anchored = true | |
2130 | rng.BrickColor = BrickColor.new("Crimson") | |
2131 | rng.CanCollide = false | |
2132 | rng.FormFactor = 3 | |
2133 | rng.Name = "Ring" | |
2134 | rng.Size = Vector3.new(1, 1, 1) | |
2135 | rng.Transparency = 0.35 | |
2136 | rng.TopSurface = 0 | |
2137 | rng.BottomSurface = 0 | |
2138 | rng2 = rng:clone() | |
2139 | rng3 = rng2:clone() | |
2140 | rng4 = rng2:clone() | |
2141 | local rngm = Instance.new("SpecialMesh", rng) | |
2142 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2143 | rngm.Scale = Vector3.new(10, 10, 1) | |
2144 | rngm2 = rngm:clone() | |
2145 | rngm2.Scale = Vector3.new(5, 5, 3) | |
2146 | rngm3=rngm2:clone() | |
2147 | rngm3.Parent = rng3 | |
2148 | rngm3.Scale = Vector3.new(8, 8, 1) | |
2149 | rngm4 = rngm2:clone() | |
2150 | rngm4.Parent = rng4 | |
2151 | rngm4.Scale = Vector3.new(6, 6, 1) | |
2152 | local bem = Instance.new("Part", larm) | |
2153 | bem.Anchored = true | |
2154 | bem.BrickColor = BrickColor.new("Really red") | |
2155 | bem.CanCollide = false | |
2156 | bem.FormFactor = 3 | |
2157 | bem.Name = "Beam" .. shot | |
2158 | bem.Size = Vector3.new(1, 1, 1) | |
2159 | bem.Transparency = 0.35 | |
2160 | bem.TopSurface = 0 | |
2161 | bem.BottomSurface = 0 | |
2162 | local bemm = Instance.new("SpecialMesh", bem) | |
2163 | bemm.MeshType = 4 | |
2164 | bemm.Scale = Vector3.new(1, 4, 4) | |
2165 | local out = Instance.new("Part", larm) | |
2166 | out.Anchored = true | |
2167 | out.BrickColor = BrickColor.new("Really black") | |
2168 | out.CanCollide = false | |
2169 | out.FormFactor = 3 | |
2170 | out.Name = "Out" | |
2171 | out.Size = Vector3.new(4, 4, 4) | |
2172 | out.Transparency = 0.35 | |
2173 | out.TopSurface = 0 | |
2174 | out.BottomSurface = 0 | |
2175 | local outm = Instance.new("SpecialMesh", out) | |
2176 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
2177 | outm.Scale = Vector3.new(6, 4, 6) | |
2178 | local bnd = Instance.new("Part", larm) | |
2179 | bnd.Anchored = true | |
2180 | bnd.BrickColor = BrickColor.new("Really red") | |
2181 | bnd.CanCollide = false | |
2182 | bnd.FormFactor = 3 | |
2183 | bnd.Name = "Bend" | |
2184 | bnd.Size = Vector3.new(1, 1, 1) | |
2185 | bnd.Transparency = 1 | |
2186 | bnd.TopSurface = 0 | |
2187 | bnd.BottomSurface = 0 | |
2188 | local bndm = Instance.new("SpecialMesh", bnd) | |
2189 | bndm.MeshType = 3 | |
2190 | bndm.Scale = Vector3.new(8, 8, 8) | |
2191 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
2192 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2193 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
2194 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
2195 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
2196 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
2197 | Debounces.Shewt = true | |
2198 | coroutine.wrap(function() | |
2199 | for i = 1, 20, 0.2 do | |
2200 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
2201 | rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1) | |
2202 | rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1) | |
2203 | rng.Transparency = i/20 | |
2204 | rng3.Transparency = 1/24 | |
2205 | rng4.Transparency = i/26 | |
2206 | wait() | |
2207 | end | |
2208 | wait() | |
2209 | rng:Destroy() | |
2210 | end)() | |
2211 | if Debounces.Shewt == true then | |
2212 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
2213 | hit = ht.Parent | |
2214 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
2215 | if HasntTouched(hit.Name) == true and deb == false then | |
2216 | deb = true | |
2217 | coroutine.wrap(function() | |
2218 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
2219 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2220 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
2221 | end)() | |
2222 | table.insert(Touche, hit.Name) | |
2223 | deb = false | |
2224 | end | |
2225 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
2226 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
2227 | deb = true | |
2228 | coroutine.wrap(function() | |
2229 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
2230 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2231 | wait(1) | |
2232 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
2233 | end)() | |
2234 | table.insert(Touche, hit.Parent.Name) | |
2235 | deb = false | |
2236 | for i, v in pairs(Touche) do | |
2237 | print(v) | |
2238 | end | |
2239 | end | |
2240 | end | |
2241 | end) | |
2242 | end | |
2243 | for i = 0, 260, 8 do | |
2244 | bem.Size = Vector3.new(i, 3, 3) | |
2245 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
2246 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2247 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
2248 | bnd.Size = Vector3.new(1,1,1) | |
2249 | bndm.Scale = Vector3.new(8,8,8) | |
2250 | if i % 10 == 0 then | |
2251 | local newRng = rng2:Clone() | |
2252 | newRng.Parent = larm | |
2253 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
2254 | local newRngm = rngm2:clone() | |
2255 | newRngm.Parent=newRng | |
2256 | coroutine.wrap(function() | |
2257 | for i = 1, 10, 0.2 do | |
2258 | newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3) | |
2259 | newRng.Transparency = i/10 | |
2260 | wait() | |
2261 | end | |
2262 | wait() | |
2263 | newRng:Destroy() | |
2264 | end)() | |
2265 | end | |
2266 | wait() | |
2267 | end | |
2268 | wait() | |
2269 | Debounces.Shewt = false | |
2270 | bem:Destroy() | |
2271 | out:Destroy() | |
2272 | bnd:Destroy() | |
2273 | Debounces.Ready = false | |
2274 | for i, v in pairs(Touche) do | |
2275 | table.remove(Touche, i) | |
2276 | end | |
2277 | wait() | |
2278 | --[[for i,v in pairs (char.Claw:GetChildren()) do | |
2279 | if v:IsA("Part") then | |
2280 | v.Transparency=1 | |
2281 | end | |
2282 | end | |
2283 | for i,v in pairs (char.Claw:GetChildren()) do | |
2284 | if v:IsA("WedgePart") then | |
2285 | v.Transparency=1 | |
2286 | end | |
2287 | end ]] | |
2288 | table.insert(Touche, char.Name) | |
2289 | Debounces.NoIdl = false | |
2290 | if Debounces.CanAttack == false then | |
2291 | Debounces.CanAttack = true | |
2292 | end | |
2293 | end | |
2294 | end | |
2295 | end) | |
2296 | ------------------------------- | |
2297 | mouse.KeyDown:connect(function(key) | |
2298 | if key == "u" then | |
2299 | if Debounces.CanAttack == true then | |
2300 | Debounces.CanAttack = false | |
2301 | Debounces.on = true | |
2302 | Debounces.NoIdl = true | |
2303 | for i = 1, 20 do | |
2304 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
2305 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
2306 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
2307 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
2308 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
2309 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
2310 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
2311 | if Debounces.on == false then break end | |
2312 | wait() | |
2313 | end | |
2314 | Spawn(function() | |
2315 | local Parts = {} | |
2316 | for Y = -5,5 do | |
2317 | local P = Instance.new("Part",char) | |
2318 | P.Anchored = true | |
2319 | P.FormFactor = "Custom" | |
2320 | P.CanCollide = false | |
2321 | P.Size = Vector3.new(1,2,1) | |
2322 | P.TopSurface = "SmoothNoOutlines" | |
2323 | P.BottomSurface = "SmoothNoOutlines" | |
2324 | P.BrickColor = BrickColor.new("Really red") | |
2325 | P.Name = tostring(Y) | |
2326 | local i = (Y+5)/(10) | |
2327 | i = 1-math.cos(math.pi*i-(math.pi/2)) | |
2328 | P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0) | |
2329 | --[[P.Touched:connect(function(ht) | |
2330 | local hit = ht.Parent | |
2331 | if hit:FindFirstChild("Humanoid") then | |
2332 | hit.Humanoid:TakeDamage(math.random(20,50)) | |
2333 | end | |
2334 | end)]]-- | |
2335 | s = Instance.new("Sound",P) | |
2336 | s.SoundId = "rbxassetid://228343271" | |
2337 | s.Volume = .7 | |
2338 | s.Pitch = 0.9 | |
2339 | s:Play() | |
2340 | P.Touched:connect(function(ht) | |
2341 | hit = ht.Parent | |
2342 | if ht and hit:IsA("Model") then | |
2343 | if hit:FindFirstChild("Humanoid") then | |
2344 | if hit.Name ~= p.Name then | |
2345 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
2346 | Debounces.Slashed = true]]-- | |
2347 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3)) | |
2348 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
2349 | wait(1) | |
2350 | --Debounces.Slashed = false | |
2351 | --end | |
2352 | end | |
2353 | end | |
2354 | elseif ht and hit:IsA("Hat") then | |
2355 | if hit.Parent.Name ~= p.Name then | |
2356 | if hit.Parent:FindFirstChild("Humanoid") then | |
2357 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
2358 | Debounces.Slashed = true]]-- | |
2359 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3)) | |
2360 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
2361 | wait(1) | |
2362 | --Debounces.Slashed = false | |
2363 | --end | |
2364 | end | |
2365 | end | |
2366 | end | |
2367 | end) | |
2368 | Parts[#Parts+1] = P | |
2369 | end | |
2370 | local BREAKIT = false | |
2371 | local CParts = {} | |
2372 | local Rocks = {} | |
2373 | local LastPos = nil | |
2374 | for i = 1,70 do | |
2375 | for i2,v in pairs(Parts) do | |
2376 | v.CFrame = v.CFrame*CFrame.new(0,0,-4) | |
2377 | local cf = v.CFrame | |
2378 | v.Size = v.Size+Vector3.new(0.4,0.35,0) | |
2379 | v.CFrame = cf | |
2380 | v.Transparency = v.Transparency+0.02 | |
2381 | if v.Transparency >= 0.975 then BREAKIT = true end | |
2382 | if v.Name == "0" then | |
2383 | local Ignore = {} | |
2384 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
2385 | if v.Character ~= nil then | |
2386 | Ignore[#Ignore+1] = v.Character | |
2387 | end | |
2388 | end | |
2389 | local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0)) | |
2390 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) | |
2391 | if Hit ~= nil then | |
2392 | if #Rocks == 0 then | |
2393 | for i = 1,5 do | |
2394 | local P = Instance.new("Part",char) | |
2395 | Rocks[#Rocks+1] = P | |
2396 | P.Anchored = true | |
2397 | P.FormFactor = "Custom" | |
2398 | P.BrickColor = Hit.BrickColor | |
2399 | P.Material = Hit.Material | |
2400 | P.TopSurface = "Smooth" | |
2401 | P.BottomSurface = "Smooth" | |
2402 | P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100) | |
2403 | end | |
2404 | end | |
2405 | for i,P in pairs(Rocks) do | |
2406 | P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
2407 | end | |
2408 | local P = Instance.new("Part",char) | |
2409 | CParts[#CParts+1] = {P,tick()} | |
2410 | P.Anchored = true | |
2411 | P.FormFactor = "Custom" | |
2412 | P.BrickColor = Hit.BrickColor | |
2413 | P.Material = Hit.Material | |
2414 | P.TopSurface = "Smooth" | |
2415 | P.BottomSurface = "Smooth" | |
2416 | P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100) | |
2417 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
2418 | Pos = Pos.p | |
2419 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
2420 | local P = P:Clone() | |
2421 | CParts[#CParts+1] = {P,tick()} | |
2422 | P.Parent = char | |
2423 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) | |
2424 | Pos = Pos.p | |
2425 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) | |
2426 | if LastPos ~= nil then | |
2427 | local P = P:Clone() | |
2428 | CParts[#CParts+1] = {P,tick()} | |
2429 | P.Parent = char | |
2430 | P.BrickColor = BrickColor.new("Really black") | |
2431 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
2432 | Pos = Pos.p | |
2433 | local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
2434 | P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25) | |
2435 | --P.Velocity = Vector3.new(0,-1000,0) | |
2436 | P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) | |
2437 | end | |
2438 | LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
2439 | end | |
2440 | end | |
2441 | end | |
2442 | if BREAKIT then break end | |
2443 | wait(0.002) | |
2444 | end | |
2445 | for i,v in pairs(Rocks) do | |
2446 | CParts[#CParts+1] = {v,tick()} | |
2447 | end | |
2448 | for i,v in pairs(Parts) do | |
2449 | v:Destroy() | |
2450 | end | |
2451 | Parts = nil | |
2452 | while true do | |
2453 | local t = tick() | |
2454 | local p = nil | |
2455 | for i,v in pairs(CParts) do | |
2456 | if t-v[2] > 4 then | |
2457 | v[1].Transparency = v[1].Transparency+0.05 | |
2458 | if v[1].Transparency >= 1 then | |
2459 | v[1]:Destroy() | |
2460 | CParts[i] = nil | |
2461 | end | |
2462 | end | |
2463 | p = v | |
2464 | end | |
2465 | if p == nil then break end | |
2466 | wait(0.002) | |
2467 | end | |
2468 | for i,v in pairs(CParts) do | |
2469 | v:Destroy() | |
2470 | end | |
2471 | CParts = {} | |
2472 | end) | |
2473 | for i = 1, 20 do | |
2474 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
2475 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
2476 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
2477 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
2478 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
2479 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
2480 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
2481 | if Debounces.on == false then break end | |
2482 | wait() | |
2483 | end | |
2484 | if Debounces.CanAttack == false then | |
2485 | Debounces.CanAttack = true | |
2486 | Debounces.on = false | |
2487 | Debounces.NoIdl = false | |
2488 | end | |
2489 | end | |
2490 | end | |
2491 | end) | |
2492 | ------------------------------- | |
2493 | function Landing() | |
2494 | part=Instance.new('Part',mod5) | |
2495 | part.Anchored=true | |
2496 | part.CanCollide=false | |
2497 | part.FormFactor='Custom' | |
2498 | part.Size=Vector3.new(.2,.2,.2) | |
2499 | part.CFrame=root.CFrame*CFrame.new(0,-2,0) | |
2500 | part.Transparency=.7 | |
2501 | part.BrickColor=BrickColor.new('Really red') | |
2502 | mesh=Instance.new('SpecialMesh',part) | |
2503 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
2504 | mesh.Scale=Vector3.new(10,5,10) | |
2505 | ||
2506 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do | |
2507 | if v:FindFirstChild('Humanoid') then | |
2508 | v.Humanoid:TakeDamage(math.random(20,30)) | |
2509 | v.Humanoid.PlatformStand = true | |
2510 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
2511 | end | |
2512 | end | |
2513 | ||
2514 | coroutine.resume(coroutine.create(function() | |
2515 | for i=0,3.8,0.05 do | |
2516 | wait() | |
2517 | part.CFrame=part.CFrame | |
2518 | part.Transparency=i | |
2519 | mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1) | |
2520 | end | |
2521 | part.Parent = nil | |
2522 | end)) | |
2523 | end | |
2524 | ------------------------------- | |
2525 | mouse.KeyDown:connect(function(key) | |
2526 | if key == "x" and stanceToggle=="Devil" then | |
2527 | hum.WalkSpeed = 0 | |
2528 | if Debounces.CanAttack == true then | |
2529 | Debounces.CanAttack = false | |
2530 | Debounces.on = true | |
2531 | Debounces.NoIdl = true | |
2532 | --[[x = Instance.new("Sound",char) | |
2533 | x.SoundId = "http://www.roblox.com/asset/?id=169445572" | |
2534 | x.Looped = false | |
2535 | x.Pitch = 1.1 | |
2536 | x.Volume = 1 | |
2537 | x:Play() | |
2538 | x2 = Instance.new("Sound",char) | |
2539 | x2.SoundId = "http://www.roblox.com/asset/?id=169380495" | |
2540 | x2.Looped = false | |
2541 | x2.Pitch = .7 | |
2542 | x2.Volume = 1 | |
2543 | wait(.1) | |
2544 | x:Play() | |
2545 | x2:Play() | |
2546 | for i = 1, 20 do | |
2547 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2) | |
2548 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) | |
2549 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2) | |
2550 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) | |
2551 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) | |
2552 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) | |
2553 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4) | |
2554 | if Debounces.on == false then break end | |
2555 | wait() | |
2556 | x:Destroy() | |
2557 | x2:Destroy() | |
2558 | end | |
2559 | wait(1)]]-- | |
2560 | local rng = Instance.new("Part", char) | |
2561 | rng.Anchored = true | |
2562 | rng.BrickColor = BrickColor.new("Really black") | |
2563 | rng.CanCollide = false | |
2564 | rng.FormFactor = 3 | |
2565 | rng.Name = "Ring" | |
2566 | rng.Size = Vector3.new(1, 1, 1) | |
2567 | rng.Transparency = 0.35 | |
2568 | rng.TopSurface = 0 | |
2569 | rng.BottomSurface = 0 | |
2570 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
2571 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2572 | local rngm = Instance.new("SpecialMesh", rng) | |
2573 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2574 | rngm.Scale = Vector3.new(1, 1, 2) | |
2575 | x = Instance.new("Sound",char) | |
2576 | x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
2577 | x.Looped = false | |
2578 | x.Pitch = .7 | |
2579 | x.Volume = 1 | |
2580 | x:Play() | |
2581 | coroutine.wrap(function() | |
2582 | for i = 1, 60, 2 do | |
2583 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
2584 | rng.Transparency = i/60 | |
2585 | wait() | |
2586 | end | |
2587 | wait() | |
2588 | rng:Destroy() | |
2589 | end)() | |
2590 | hum.WalkSpeed = 50 | |
2591 | BV = Instance.new("BodyVelocity", torso) | |
2592 | BV.maxForce = Vector3.new(0,200000,0) | |
2593 | BV.P = 50000 | |
2594 | BV.velocity = Vector3.new(0,800,0) | |
2595 | for i = 1, 20 do | |
2596 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) | |
2597 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
2598 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
2599 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
2600 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
2601 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.6) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
2602 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
2603 | if Debounces.on == false then break end | |
2604 | wait() | |
2605 | end | |
2606 | x:Destroy() | |
2607 | BV:Destroy() | |
2608 | --[[for i = 1, 30 do | |
2609 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
2610 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) | |
2611 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
2612 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
2613 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.2, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
2614 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
2615 | if Debounces.on == false then break end | |
2616 | wait() | |
2617 | end]]-- | |
2618 | if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then | |
2619 | for i = 1, 30 do | |
2620 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
2621 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2622 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
2623 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
2624 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2625 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2626 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
2627 | if Debounces.on == false then break end | |
2628 | wait() | |
2629 | end | |
2630 | end | |
2631 | Debounces.on = false | |
2632 | Debounces.NoIdl = false | |
2633 | local ry,ht,ps=nil,nil,nil | |
2634 | while ht==nil do | |
2635 | ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}) | |
2636 | wait() | |
2637 | end | |
2638 | z = Instance.new("Sound",char) | |
2639 | z.SoundId = "rbxassetid://142070127" | |
2640 | z.Volume = 1 | |
2641 | wait(.1) | |
2642 | z:Play() | |
2643 | Landing() | |
2644 | hum.WalkSpeed = 16 | |
2645 | if Debounces.CanAttack == false then | |
2646 | Debounces.CanAttack = true | |
2647 | end | |
2648 | end | |
2649 | end | |
2650 | end) | |
2651 | ------------------------------- | |
2652 | mouse.KeyDown:connect(function(key) | |
2653 | if key == "r" then | |
2654 | if Debounces.CanAttack == true then | |
2655 | Debounces.CanAttack = false | |
2656 | Debounces.NoIdl = true | |
2657 | Debounces.on = true | |
2658 | for i = 1, 20 do | |
2659 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
2660 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
2661 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
2662 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
2663 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
2664 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
2665 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
2666 | if Debounces.on==false then break end | |
2667 | rs:wait(2) | |
2668 | end | |
2669 | Debounces.Slashing = true | |
2670 | z = Instance.new("Sound",hed) | |
2671 | z.SoundId = "rbxassetid://206083107" | |
2672 | z.Pitch = .75 | |
2673 | z.Volume = .65 | |
2674 | wait(0.1) | |
2675 | z:Play() | |
2676 | z1 = Instance.new("Sound", hed) | |
2677 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
2678 | z1.Pitch = ptz[math.random(1,#ptz)] | |
2679 | z1.Volume = 1 | |
2680 | wait(.01) | |
2681 | z1:Play() | |
2682 | for i = 1, 20 do | |
2683 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
2684 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
2685 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
2686 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
2687 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
2688 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
2689 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
2690 | if Debounces.on==false then break end | |
2691 | rs:wait(2) | |
2692 | end | |
2693 | Debounces.Slashing = false | |
2694 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
2695 | if Debounces.CanAttack == false then | |
2696 | Debounces.CanAttack = true | |
2697 | Debounces.NoIdl = false | |
2698 | Debounces.on = false | |
2699 | end | |
2700 | end | |
2701 | end | |
2702 | end) | |
2703 | ------------------------------- | |
2704 | mouse.KeyDown:connect(function(key) | |
2705 | if key == "t" then | |
2706 | if Debounces.CanAttack == true then | |
2707 | Debounces.CanAttack = false | |
2708 | Debounces.on = true | |
2709 | Debounces.NoIdl = true | |
2710 | for i = 1,20 do | |
2711 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
2712 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
2713 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2) | |
2714 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2) | |
2715 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2) | |
2716 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2) | |
2717 | if Debounces.on==false then break end | |
2718 | rs:wait(2) | |
2719 | end | |
2720 | for i = 1,20 do | |
2721 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
2722 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
2723 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2) | |
2724 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2) | |
2725 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2) | |
2726 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2) | |
2727 | if Debounces.on==false then break end | |
2728 | rs:wait(2) | |
2729 | end | |
2730 | if Debounces.CanAttack == false then | |
2731 | Debounces.CanAttack = true | |
2732 | Debounces.on = false | |
2733 | Debounces.NoIdl = false | |
2734 | end | |
2735 | end | |
2736 | end | |
2737 | end) | |
2738 | ------------------------------- | |
2739 | mouse.KeyDown:connect(function(key) | |
2740 | if key == "g" then | |
2741 | if Debounces.CanAttack == true then | |
2742 | Debounces.CanAttack = false | |
2743 | Debounces.NoIdl = true | |
2744 | Debounces.on = true | |
2745 | Debounces.Slashing = true | |
2746 | for i = 1, 8 do | |
2747 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8) | |
2748 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8) | |
2749 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
2750 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
2751 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
2752 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
2753 | if Debounces.on==false then break end | |
2754 | rs:wait(2) | |
2755 | end | |
2756 | for i = 1, 1440, 48 do | |
2757 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
2758 | rs:wait(4) | |
2759 | end | |
2760 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
2761 | Debounces.Slashing = false | |
2762 | if Debounces.CanAttack == false then | |
2763 | Debounces.CanAttack = true | |
2764 | Debounces.NoIdl = false | |
2765 | Debounces.on = false | |
2766 | end | |
2767 | end | |
2768 | end | |
2769 | end) | |
2770 | ---------------------------------------------------- | |
2771 | pt = {6.6, 6.8, 7, 7.2, 7.4} | |
2772 | mouse.KeyDown:connect(function(key) | |
2773 | if key == "h" then | |
2774 | if Debounces.CanJoke == true then | |
2775 | Debounces.CanJoke = false | |
2776 | u = Instance.new("Sound",char) | |
2777 | u.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
2778 | u.Pitch = pt[math.random(1,#pt)] | |
2779 | u.Volume = 1 | |
2780 | u2 = Instance.new("Sound",char) | |
2781 | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
2782 | u2.Pitch = u.Pitch | |
2783 | u2.Volume = 1 | |
2784 | u3 = Instance.new("Sound",char) | |
2785 | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
2786 | u3.Pitch = u.Pitch | |
2787 | u3.Volume = 1 | |
2788 | wait(.01) | |
2789 | u:Play() | |
2790 | u2:Play() | |
2791 | u3:Play() | |
2792 | wait(1.5) | |
2793 | u:Destroy() | |
2794 | u2:Destroy() | |
2795 | u3:Destroy() | |
2796 | if Debounces.CanJoke == false then | |
2797 | Debounces.CanJoke = true | |
2798 | end | |
2799 | end | |
2800 | end | |
2801 | end) | |
2802 | ---------------------------------------------------- | |
2803 | Grab = false | |
2804 | mouse.KeyDown:connect(function(key) | |
2805 | if key == "z" then | |
2806 | Debounces.on = true | |
2807 | Debounces.NoIdl = true | |
2808 | Debounces.ks = true | |
2809 | if Grab == false then | |
2810 | gp = nil | |
2811 | for i = 1, 20 do | |
2812 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
2813 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
2814 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
2815 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
2816 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
2817 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
2818 | if Debounces.on == false then break end | |
2819 | rs:wait(2) | |
2820 | end | |
2821 | con1=larm.Touched:connect(function(hit) -- this is grab | |
2822 | ht = hit.Parent | |
2823 | hum1=ht:FindFirstChild('Humanoid') | |
2824 | if hum1 ~= nil then | |
2825 | if Debounces.ks==true then | |
2826 | z = Instance.new("Sound",hed) | |
2827 | z.SoundId = "rbxassetid://169380525" | |
2828 | z.Volume = 1 | |
2829 | z:Play() | |
2830 | Debounces.ks=false | |
2831 | end | |
2832 | hum1.PlatformStand=true | |
2833 | gp = ht | |
2834 | Grab = true | |
2835 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0)) | |
2836 | asd.Parent = larm | |
2837 | asd.Name = "asd" | |
2838 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
2839 | stanceToggle = "Grabbed" | |
2840 | --[[elseif hum1 == nil then | |
2841 | con1:disconnect() | |
2842 | wait() return]]-- | |
2843 | end | |
2844 | end) | |
2845 | for i = 1, 20 do | |
2846 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
2847 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
2848 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
2849 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2) | |
2850 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
2851 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
2852 | if Debounces.on == false then break end | |
2853 | rs:wait(2) | |
2854 | end | |
2855 | con1:disconnect() | |
2856 | Debounces.on = false | |
2857 | Debounces.NoIdl = false | |
2858 | elseif Grab == true then | |
2859 | Grab = false | |
2860 | --[[for i = 1, 16 do | |
2861 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
2862 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
2863 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) | |
2864 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
2865 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
2866 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
2867 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
2868 | if Debounces.on == false then end | |
2869 | rs:wait() | |
2870 | end]]-- | |
2871 | for i = 1, 16 do | |
2872 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
2873 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3) | |
2874 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
2875 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
2876 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
2877 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
2878 | if Debounces.on == false then end | |
2879 | rs:wait() | |
2880 | end | |
2881 | Slam() | |
2882 | if gp ~= nil then | |
2883 | for i,v in pairs(larm:GetChildren()) do | |
2884 | if v.Name == "asd" and v:IsA("Weld") then | |
2885 | v:Remove() | |
2886 | end | |
2887 | end | |
2888 | for i = 1, 16 do | |
2889 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
2890 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3) | |
2891 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
2892 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
2893 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
2894 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
2895 | if Debounces.on == false then end | |
2896 | rs:wait() | |
2897 | end | |
2898 | stanceToggle = "Normal" | |
2899 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
2900 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
2901 | bv.P = 125000 | |
2902 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
2903 | ht=nil | |
2904 | Debounces.on = false | |
2905 | Debounces.NoIdl = false | |
2906 | elseif ht == nil then wait() | |
2907 | Grab = false | |
2908 | Debounces.on = false | |
2909 | Debounces.NoIdl = false | |
2910 | end | |
2911 | end | |
2912 | end | |
2913 | end) | |
2914 | ------------------------------- | |
2915 | Sit = false | |
2916 | mouse.KeyDown:connect(function(key) | |
2917 | if key == "v" then | |
2918 | if Sit == false then | |
2919 | Sit = true | |
2920 | hum.WalkSpeed = 0.1 | |
2921 | stanceToggle = "Sitting" | |
2922 | elseif Sit == true then | |
2923 | Sit = false | |
2924 | hum.WalkSpeed = 7 | |
2925 | stanceToggle = "Normal" | |
2926 | end | |
2927 | end | |
2928 | end) | |
2929 | ------------------------------- | |
2930 | Melee = false | |
2931 | mouse.KeyDown:connect(function(key) | |
2932 | if key == "m" then | |
2933 | if Melee == false then | |
2934 | Melee = true | |
2935 | Vanish() | |
2936 | stanceToggle = "Melee" | |
2937 | elseif Melee == true then | |
2938 | Melee = false | |
2939 | Appear() | |
2940 | stanceToggle = "Normal" | |
2941 | end | |
2942 | end | |
2943 | end) | |
2944 | ------------------------------- | |
2945 | smashso = function(parent, pitch) | |
2946 | smash = Instance.new("Sound") | |
2947 | smash.Parent=parent | |
2948 | smash.SoundId="rbxassetid://193444173" | |
2949 | smash.Volume=100 | |
2950 | smash.Pitch=pitch | |
2951 | wait(0.001) | |
2952 | smash:Play() | |
2953 | end | |
2954 | ------------------------------- | |
2955 | devil = false | |
2956 | devilform = false | |
2957 | ------------------------------- | |
2958 | Vanish() | |
2959 | ------------------------------- | |
2960 | local fx = Instance.new("Part",torso) | |
2961 | fx.Anchored = true | |
2962 | fx.Material = "Neon" | |
2963 | fx.CanCollide = false | |
2964 | fx.Locked = true | |
2965 | fx.Transparency = 1 | |
2966 | fx.Material = "SmoothPlastic" | |
2967 | fx.Size = Vector3.new(1,1,1) | |
2968 | fx.TopSurface = "SmoothNoOutlines" | |
2969 | fx.BottomSurface = "SmoothNoOutlines" | |
2970 | fx.BrickColor = BrickColor.new("Really red") | |
2971 | fxm = Instance.new("SpecialMesh",fx) | |
2972 | fxm.MeshType = "Sphere" | |
2973 | fxm.Scale = Vector3.new(1,1,1) | |
2974 | for i = 1, 20 do rs:wait() | |
2975 | fx.Transparency = fx.Transparency - (1/20) | |
2976 | fx.CFrame = torso.CFrame | |
2977 | fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5) | |
2978 | rs:wait() | |
2979 | end | |
2980 | ------------------------------- | |
2981 | hum.WalkSpeed=16 | |
2982 | ------------------------------- | |
2983 | wavesdev = function() | |
2984 | if devilform == true then | |
2985 | local wave = Instance.new("Part", torso) | |
2986 | wave.BrickColor = BrickColor.new("Really red") | |
2987 | wave.Anchored = true | |
2988 | wave.CanCollide = false | |
2989 | wave.Locked = true | |
2990 | wave.Size = Vector3.new(1, 1, 1) | |
2991 | wave.TopSurface = "Smooth" | |
2992 | wave.BottomSurface = "Smooth" | |
2993 | wave.Transparency = 0.35 | |
2994 | wave.CFrame = fx.CFrame | |
2995 | wm = Instance.new("SpecialMesh", wave) | |
2996 | wm.MeshType = "Sphere" | |
2997 | wm.Scale = Vector3.new(1,1,1) | |
2998 | coroutine.wrap(function() | |
2999 | for i = 1, 18, 1 do | |
3000 | wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
3001 | --wave.Size = wm.Scale | |
3002 | fx.CFrame=char.Torso.CFrame | |
3003 | wave.CFrame = fx.CFrame | |
3004 | wave.Transparency = i/14 | |
3005 | wait() | |
3006 | end | |
3007 | wait() | |
3008 | wave:Destroy() | |
3009 | end)() | |
3010 | elseif devilform == false then | |
3011 | wait() | |
3012 | end | |
3013 | end | |
3014 | ||
3015 | for i = 1, 100 do rs:wait() | |
3016 | fx.CFrame = torso.CFrame | |
3017 | end | |
3018 | ||
3019 | Spawn(function() | |
3020 | while wait(1) do | |
3021 | if devilform==true then | |
3022 | wavesdev() | |
3023 | end | |
3024 | end | |
3025 | end) | |
3026 | ||
3027 | wait(4) | |
3028 | ||
3029 | for i = 1, 20 do rs:wait() | |
3030 | fx.Transparency = fx.Transparency + (1/20) | |
3031 | fx.CFrame = torso.CFrame | |
3032 | fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5) | |
3033 | rs:wait() | |
3034 | end | |
3035 | ||
3036 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
3037 | local wave = Instance.new("Part", torso) | |
3038 | wave.BrickColor = BrickColor.new("Institutional white") | |
3039 | wave.Anchored = true | |
3040 | wave.CanCollide = false | |
3041 | wave.Locked = true | |
3042 | wave.Size = Vector3.new(1, 1, 1) | |
3043 | wave.TopSurface = "Smooth" | |
3044 | wave.BottomSurface = "Smooth" | |
3045 | wave.Transparency = 0.35 | |
3046 | wave.CFrame = HandCF | |
3047 | wm = Instance.new("SpecialMesh", wave) | |
3048 | wm.MeshId = "rbxassetid://3270017" | |
3049 | coroutine.wrap(function() | |
3050 | for i = 1, 14, 1 do | |
3051 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
3052 | wave.Size = wm.Scale | |
3053 | wave.CFrame = HandCF | |
3054 | wave.Transparency = i/14 | |
3055 | wait() | |
3056 | end | |
3057 | wait() | |
3058 | wave:Destroy() | |
3059 | end)() | |
3060 | ------------------------------- | |
3061 | mouse.KeyDown:connect(function(key) | |
3062 | if key == "n" then | |
3063 | if devilform == false then | |
3064 | devilform = true | |
3065 | devilcr() | |
3066 | Vanish() | |
3067 | stanceToggle = "Devil" | |
3068 | elseif devilform == true then | |
3069 | devilform = false | |
3070 | Appear() | |
3071 | normalcr() | |
3072 | stanceToggle = "Normal" | |
3073 | end | |
3074 | end | |
3075 | end) | |
3076 | ------------------------------- | |
3077 | Appear() | |
3078 | ------------------------------- | |
3079 | mouse.KeyDown:connect(function(key) | |
3080 | if string.byte(key) == 52 then | |
3081 | if Debounces.CanAttack == true then | |
3082 | if stanceToggle ~= "Floating" then | |
3083 | char.Humanoid.WalkSpeed = 60 | |
3084 | Burst() | |
3085 | elseif Debounces.CanAttack == false then | |
3086 | elseif stanceToggle == "Floating" then | |
3087 | wait() | |
3088 | end | |
3089 | end | |
3090 | end | |
3091 | end) | |
3092 | mouse.KeyUp:connect(function(key) | |
3093 | if string.byte(key) == 52 then | |
3094 | char.Humanoid.WalkSpeed = 16 | |
3095 | end | |
3096 | end) | |
3097 | ------------------------------- | |
3098 | local animpose = "Idle" | |
3099 | local lastanimpose = "Idle" | |
3100 | local grab = false | |
3101 | local sine = 0 | |
3102 | local change = 1 | |
3103 | local val = 0 | |
3104 | local ffing = false | |
3105 | ------------------------------- | |
3106 | --[[if stanceToggle == "Sitting" then | |
3107 | if wait(math.random(1,2)) == 1 then | |
3108 | stanceToggle = "Sitting2" | |
3109 | wait(8) | |
3110 | stanceToggle = "Sitting" | |
3111 | end | |
3112 | end]]-- | |
3113 | ------------------------------- | |
3114 | game:GetService("RunService").RenderStepped:connect(function() | |
3115 | --[[if char.Humanoid.Jump == true then | |
3116 | jump = true | |
3117 | else | |
3118 | jump = false | |
3119 | end]] | |
3120 | char.Humanoid.FreeFalling:connect(function(f) | |
3121 | if f then | |
3122 | ffing = true | |
3123 | else | |
3124 | ffing = false | |
3125 | end | |
3126 | end) | |
3127 | sine = sine + change | |
3128 | if jumpn == true then | |
3129 | animpose = "Jumping" | |
3130 | elseif ffing == true then | |
3131 | animpose = "Freefalling" | |
3132 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
3133 | animpose = "Idle" | |
3134 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
3135 | animpose = "Walking" | |
3136 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
3137 | animpose = "Running" | |
3138 | end | |
3139 | if animpose ~= lastanimpose then | |
3140 | sine = 0 | |
3141 | if Debounces.NoIdl == false then | |
3142 | if stanceToggle == "Normal" then | |
3143 | for i = 1, 2 do | |
3144 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
3145 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
3146 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
3147 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
3148 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
3149 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
3150 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3151 | end | |
3152 | elseif stanceToggle == "Sitting" then | |
3153 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2) | |
3154 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
3155 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
3156 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3) | |
3157 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
3158 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
3159 | elseif stanceToggle == "Floating" then | |
3160 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
3161 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
3162 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3163 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
3164 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3165 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
3166 | wait() | |
3167 | end | |
3168 | else | |
3169 | end | |
3170 | end | |
3171 | lastanimpose = animpose | |
3172 | if Debounces.NoIdl == false then | |
3173 | if animpose == "Idle" then | |
3174 | if stanceToggle == "Normal" then | |
3175 | change = 0.5 | |
3176 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
3177 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
3178 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2) | |
3179 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
3180 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
3181 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
3182 | elseif stanceToggle == "Melee" then | |
3183 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
3184 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
3185 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3186 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
3187 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3188 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3189 | elseif stanceToggle == "Sitting" then | |
3190 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2) | |
3191 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
3192 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
3193 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3) | |
3194 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
3195 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
3196 | elseif stanceToggle == "Floating" then | |
3197 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
3198 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
3199 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3200 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
3201 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3202 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
3203 | elseif stanceToggle == "Devil" then | |
3204 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4) | |
3205 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3206 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3207 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
3208 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3209 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
3210 | elseif stanceToggle == "Grabbed" then | |
3211 | grab = true | |
3212 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
3213 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3) | |
3214 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
3215 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
3216 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
3217 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
3218 | end | |
3219 | elseif animpose == "Walking" then | |
3220 | if stanceToggle == "Normal" then | |
3221 | change = 1 | |
3222 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
3223 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
3224 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
3225 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
3226 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
3227 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
3228 | elseif stanceToggle == "Melee" then | |
3229 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
3230 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
3231 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
3232 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
3233 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
3234 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
3235 | elseif stanceToggle == "Devil" then | |
3236 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3237 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3238 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
3239 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3240 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
3241 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
3242 | elseif stanceToggle == "Floating" then | |
3243 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3244 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3245 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
3246 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
3247 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
3248 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3249 | elseif stanceToggle == "Grabbed" then | |
3250 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
3251 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
3252 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
3253 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
3254 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
3255 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
3256 | end | |
3257 | elseif animpose == "Running" then | |
3258 | if stanceToggle == "Normal" then | |
3259 | change = 1 | |
3260 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
3261 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
3262 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
3263 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
3264 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
3265 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
3266 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-50), math.rad(0)), 0.35) | |
3267 | elseif stanceToggle == "Floating" then | |
3268 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3269 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3270 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
3271 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
3272 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
3273 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
3274 | elseif stanceToggle == "Melee" then | |
3275 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
3276 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
3277 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
3278 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
3279 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
3280 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
3281 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-50), math.rad(0)), 0.35) | |
3282 | elseif stanceToggle == "Devil" then | |
3283 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2) | |
3284 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2) | |
3285 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
3286 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
3287 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
3288 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
3289 | end | |
3290 | end | |
3291 | end | |
3292 | end) | |
3293 | ||
3294 | hed.face.Texture = "rbxassetid://257837512" | |
3295 | ---------------------------------------------------- | |
3296 | p1 = Instance.new("Part",char) | |
3297 | p1.BrickColor = BrickColor.new("Really red") | |
3298 | p1.FormFactor = Enum.FormFactor.Custom | |
3299 | p1.Size = Vector3.new(2, 2, 2) | |
3300 | p1.CanCollide = false | |
3301 | p1.Locked = true | |
3302 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
3303 | p1.TopSurface = Enum.SurfaceType.Smooth | |
3304 | SMesh = Instance.new("SpecialMesh", p1) | |
3305 | SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529" | |
3306 | SMesh.TextureId = "" | |
3307 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3308 | SMesh.Name = "Mesh" | |
3309 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3310 | SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995) | |
3311 | w1 = Instance.new("Weld", hed) | |
3312 | w1.Part0 = hed | |
3313 | w1.C0 = CFrame.new(0,-1.5,0) | |
3314 | w1.Part1 = p1 | |
3315 | w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535) | |
3316 | p2 = Instance.new("Part",char) | |
3317 | p2.BrickColor = BrickColor.new("Really black") | |
3318 | p2.FormFactor = Enum.FormFactor.Custom | |
3319 | p2.Size = Vector3.new(1, 1, 1) | |
3320 | p2.CanCollide = false | |
3321 | p2.Locked = true | |
3322 | p2.BottomSurface = Enum.SurfaceType.Smooth | |
3323 | p2.TopSurface = Enum.SurfaceType.Smooth | |
3324 | SMesh = Instance.new("SpecialMesh", p2) | |
3325 | SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884" | |
3326 | SMesh.TextureId = "" | |
3327 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3328 | SMesh.Name = "Mesh" | |
3329 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3330 | SMesh.Scale = Vector3.new(1, 0.9, 1) | |
3331 | w1 = Instance.new("Weld", hed) | |
3332 | w1.Part0 = hed | |
3333 | w1.C0 = CFrame.new(0,-1.5,0) | |
3334 | w1.Part1 = p2 | |
3335 | w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1) | |
3336 | p3 = Instance.new("Part",char) | |
3337 | p3.BrickColor = BrickColor.new("Really red") | |
3338 | p3.FormFactor = Enum.FormFactor.Custom | |
3339 | p3.Size = Vector3.new(1, 1, 1) | |
3340 | p3.CanCollide = false | |
3341 | p3.Locked = true | |
3342 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
3343 | p3.TopSurface = Enum.SurfaceType.Smooth | |
3344 | SMesh = Instance.new("SpecialMesh", p3) | |
3345 | SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019" | |
3346 | SMesh.TextureId = "" | |
3347 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3348 | SMesh.Name = "Mesh" | |
3349 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3350 | SMesh.Scale = Vector3.new(1, 1, 1) | |
3351 | w1 = Instance.new("Weld", hed) | |
3352 | w1.Part0 = hed | |
3353 | w1.C0 = CFrame.new(0,-1.5,0) | |
3354 | w1.Part1 = p3 | |
3355 | w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994) | |
3356 | p4 = Instance.new("Part",char) | |
3357 | p4.BrickColor = BrickColor.new("Really black") | |
3358 | p4.FormFactor = Enum.FormFactor.Custom | |
3359 | p4.Size = Vector3.new(1, 1, 1) | |
3360 | p4.CanCollide = false | |
3361 | p4.Locked = true | |
3362 | p4.BottomSurface = Enum.SurfaceType.Smooth | |
3363 | p4.TopSurface = Enum.SurfaceType.Smooth | |
3364 | SMesh = Instance.new("SpecialMesh", p4) | |
3365 | SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089" | |
3366 | SMesh.TextureId = "" | |
3367 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3368 | SMesh.Name = "Mesh" | |
3369 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3370 | SMesh.Scale = Vector3.new(1.02, 1.05, 1.05) | |
3371 | w1 = Instance.new("Weld", hed) | |
3372 | w1.Part0 = hed | |
3373 | w1.C0 = CFrame.new(0,-1.5,0) | |
3374 | w1.Part1 = p4 | |
3375 | w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436) | |
3376 | p5 = Instance.new("Part",char) | |
3377 | p5.BrickColor = BrickColor.new("Really red") | |
3378 | p5.FormFactor = Enum.FormFactor.Custom | |
3379 | p5.Size = Vector3.new(1, 1, 1) | |
3380 | p5.CanCollide = false | |
3381 | p5.Locked = true | |
3382 | p5.BottomSurface = Enum.SurfaceType.Smooth | |
3383 | p5.TopSurface = Enum.SurfaceType.Smooth | |
3384 | SMesh = Instance.new("SpecialMesh", p5) | |
3385 | SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
3386 | SMesh.TextureId = "" | |
3387 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3388 | SMesh.Name = "Mesh" | |
3389 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3390 | SMesh.Scale = Vector3.new(1, 1.6, 1.3) | |
3391 | w1 = Instance.new("Weld", hed) | |
3392 | w1.Part0 = hed | |
3393 | w1.C0 = CFrame.new(0,-1.5,0) | |
3394 | w1.Part1 = p5 | |
3395 | w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519) | |
3396 | p6 = Instance.new("Part",char) | |
3397 | p6.BrickColor = BrickColor.new("Really black") | |
3398 | p6.FormFactor = Enum.FormFactor.Custom | |
3399 | p6.Size = Vector3.new(1, 1, 1) | |
3400 | p6.CanCollide = false | |
3401 | p6.Locked = true | |
3402 | p6.BottomSurface = Enum.SurfaceType.Smooth | |
3403 | p6.TopSurface = Enum.SurfaceType.Smooth | |
3404 | SMesh = Instance.new("SpecialMesh", p6) | |
3405 | SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912" | |
3406 | SMesh.TextureId = "" | |
3407 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3408 | SMesh.Name = "Mesh" | |
3409 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3410 | SMesh.Scale = Vector3.new(1, 1, 1) | |
3411 | w1 = Instance.new("Weld", hed) | |
3412 | w1.Part0 = hed | |
3413 | w1.C0 = CFrame.new(0,-1.5,0) | |
3414 | w1.Part1 = p6 | |
3415 | w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012) | |
3416 | p7 = Instance.new("Part",char) | |
3417 | p7.BrickColor = BrickColor.new("Really red") | |
3418 | p7.FormFactor = Enum.FormFactor.Custom | |
3419 | p7.Size = Vector3.new(1, 1, 1) | |
3420 | p7.CanCollide = false | |
3421 | p7.Locked = true | |
3422 | p7.BottomSurface = Enum.SurfaceType.Smooth | |
3423 | p7.TopSurface = Enum.SurfaceType.Smooth | |
3424 | SMesh = Instance.new("SpecialMesh", p7) | |
3425 | SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
3426 | SMesh.TextureId = "" | |
3427 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3428 | SMesh.Name = "Mesh" | |
3429 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3430 | SMesh.Scale = Vector3.new(1, 1.6, 1.3) | |
3431 | w1 = Instance.new("Weld", hed) | |
3432 | w1.Part0 = hed | |
3433 | w1.C0 = CFrame.new(0,-1.5,0) | |
3434 | w1.Part1 = p7 | |
3435 | w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216) | |
3436 | p8 = Instance.new("Part",char) | |
3437 | p8.BrickColor = BrickColor.new("Really black") | |
3438 | p8.FormFactor = Enum.FormFactor.Custom | |
3439 | p8.Size = Vector3.new(1, 1, 1) | |
3440 | p8.CanCollide = false | |
3441 | p8.Locked = true | |
3442 | p8.BottomSurface = Enum.SurfaceType.Smooth | |
3443 | p8.TopSurface = Enum.SurfaceType.Smooth | |
3444 | SMesh = Instance.new("SpecialMesh", p8) | |
3445 | SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
3446 | SMesh.TextureId = "" | |
3447 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3448 | SMesh.Name = "Mesh" | |
3449 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3450 | SMesh.Scale = Vector3.new(1, 1.6, 1.3) | |
3451 | w1 = Instance.new("Weld", hed) | |
3452 | w1.Part0 = hed | |
3453 | w1.C0 = CFrame.new(0,-1.5,0) | |
3454 | w1.Part1 = p8 | |
3455 | w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216) | |
3456 | p9 = Instance.new("Part",char) | |
3457 | p9.BrickColor = BrickColor.new("Really red") | |
3458 | p9.FormFactor = Enum.FormFactor.Custom | |
3459 | p9.Size = Vector3.new(1, 1, 1) | |
3460 | p9.CanCollide = false | |
3461 | p9.Locked = true | |
3462 | p9.BottomSurface = Enum.SurfaceType.Smooth | |
3463 | p9.TopSurface = Enum.SurfaceType.Smooth | |
3464 | SMesh = Instance.new("SpecialMesh", p9) | |
3465 | SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263" | |
3466 | SMesh.TextureId = "" | |
3467 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3468 | SMesh.Name = "Mesh" | |
3469 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3470 | SMesh.Scale = Vector3.new(1, 1, 1) | |
3471 | w1 = Instance.new("Weld", hed) | |
3472 | w1.Part0 = hed | |
3473 | w1.C0 = CFrame.new(0,-1.5,0) | |
3474 | w1.Part1 = p9 | |
3475 | w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881) | |
3476 | p10 = Instance.new("Part",char) | |
3477 | p10.BrickColor = BrickColor.new("Really black") | |
3478 | p10.FormFactor = Enum.FormFactor.Custom | |
3479 | p10.Size = Vector3.new(1, 1, 1) | |
3480 | p10.CanCollide = false | |
3481 | p10.Locked = true | |
3482 | p10.BottomSurface = Enum.SurfaceType.Smooth | |
3483 | p10.TopSurface = Enum.SurfaceType.Smooth | |
3484 | SMesh = Instance.new("SpecialMesh", p10) | |
3485 | SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529" | |
3486 | SMesh.TextureId = "" | |
3487 | SMesh.MeshType = Enum.MeshType.FileMesh | |
3488 | SMesh.Name = "Mesh" | |
3489 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
3490 | SMesh.Scale = Vector3.new(1.05, 1.05, 1.05) | |
3491 | w1 = Instance.new("Weld", hed) | |
3492 | w1.Part0 = hed | |
3493 | w1.C0 = CFrame.new(0,-1.5,0) | |
3494 | w1.Part1 = p10 | |
3495 | w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012) | |
3496 | ||
3497 | print"Absolute v7 loaded" | |
3498 | ||
3499 | Spawn(function() | |
3500 | while wait() do | |
3501 | updateFly() | |
3502 | end | |
3503 | end) | |
3504 | ||
3505 | Spawn(function() | |
3506 | while wait(.1) do | |
3507 | Magik() | |
3508 | end | |
3509 | end) | |
3510 | ||
3511 | Spawn(function() | |
3512 | while wait(.1) do | |
3513 | Magik2() | |
3514 | end | |
3515 | end) | |
3516 | ||
3517 | Spawn(function() | |
3518 | while wait(.1) do | |
3519 | Magik3() | |
3520 | end | |
3521 | end) | |
3522 | ||
3523 | Spawn(function() | |
3524 | while wait(.1) do | |
3525 | Magik4() | |
3526 | end | |
3527 | end) | |
3528 | ||
3529 | Spawn(function() | |
3530 | while wait(4) do | |
3531 | if stanceToggle==("Normal" or "Normal2") then | |
3532 | GroundWave() | |
3533 | end | |
3534 | end | |
3535 | end) | |
3536 | ||
3537 | ----------------------------------------------------------------------------- | |
3538 | ||
3539 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
3540 | --[[Part0 = Vector3 (Start pos) | |
3541 | Part1 = Vector3 (End pos) | |
3542 | Times = number (Amount of lightning parts) | |
3543 | Offset = number (Offset) | |
3544 | Color = color (brickcolor value) | |
3545 | Thickness = number (thickness) | |
3546 | Trans = number (transparency) | |
3547 | ]]-- | |
3548 | local magz = (Part0 - Part1).magnitude | |
3549 | local curpos = Part0 | |
3550 | local trz = {-Offset,Offset} | |
3551 | for i=1,Times do | |
3552 | local li = Instance.new("Part", torso) | |
3553 | li.Name = "Lightning" | |
3554 | li.TopSurface =0 | |
3555 | li.Material = "Neon" | |
3556 | li.BottomSurface = 0 | |
3557 | li.Anchored = true | |
3558 | li.Locked = true | |
3559 | li.Transparency = Trans or 0.4 | |
3560 | li.BrickColor = BrickColor.new(Color) | |
3561 | li.formFactor = "Custom" | |
3562 | li.CanCollide = false | |
3563 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
3564 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
3565 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
3566 | if Times == i then | |
3567 | local magz2 = (curpos - Part1).magnitude | |
3568 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
3569 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
3570 | else | |
3571 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
3572 | end | |
3573 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
3574 | game.Debris:AddItem(li,.1) | |
3575 | end | |
3576 | end | |
3577 | ||
3578 | BodyParts = {} -- Parts to emit lightning effects from | |
3579 | for _, v in pairs(char.Genkadda:GetChildren()) do | |
3580 | if v:IsA("Part") then | |
3581 | table.insert(BodyParts, v) | |
3582 | end | |
3583 | end | |
3584 | ||
3585 | Bounding = {} -- Calculate the bounding boxes | |
3586 | for _, v in pairs(BodyParts) do | |
3587 | local temp = {X=nil, Y=nil, Z=nil} | |
3588 | temp.X = v.Size.X/2 * 15 | |
3589 | temp.Y = v.Size.Y/2 * 15 | |
3590 | temp.Z = v.Size.Z/2 * 15 | |
3591 | Bounding[v.Name] = temp | |
3592 | --table.insert(Bounding, v.Name, temp) | |
3593 | end | |
3594 | ||
3595 | while wait(0.001) do if stanceToggle=="Normal" then -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original | |
3596 | local ArmColor = MN.Color | |
3597 | local Body1 = BodyParts[math.random(#BodyParts)] | |
3598 | local Body2 = BodyParts[math.random(#BodyParts)] | |
3599 | local Pos1 = Vector3.new( | |
3600 | --[[math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
3601 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
3602 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 ]] | |
3603 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/1000, | |
3604 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/1000, | |
3605 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/1000 | |
3606 | ) | |
3607 | local Pos2 = Vector3.new( | |
3608 | --[[math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
3609 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
3610 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 ]] | |
3611 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/1000, | |
3612 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/1000, | |
3613 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/1000 | |
3614 | ) | |
3615 | local SPos1 = Body1.Position --Body1.Position + Pos1 | |
3616 | local SPos2 = Body2.Position --Body2.Position + Pos2 | |
3617 | --Lightning(SPos1, SPos2, 1, .5, ArmColor, .3, .56) | |
3618 | Lightning(SPos1, SPos2, 1, .5, "Really red", .3, .56) | |
3619 | --Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56) | |
3620 | end | |
3621 | end |