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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,Mouse,mouse,UserInputService,ContextActionService = owner
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local RealPlayer = Player
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do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
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local player = owner
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local Cha = player.Character
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local mouse = player:GetMouse()
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local henshine = false
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local RAC = Cha.Torso:WaitForChild("Right Shoulder")
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local LAC = Cha.Torso:WaitForChild("Left Shoulder")
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local RA = Cha:FindFirstChild("Right Arm")
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local LA = Cha:FindFirstChild("Left Arm")
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local Torso = Cha.Torso
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local Head = Cha.Head
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local RL = Cha:FindFirstChild("Right Leg")
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local LL = Cha:FindFirstChild("Left Leg")
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local Humanoid = Cha.Humanoid
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  local Contents = Cha:GetChildren()
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	        for _, v in pairs(Contents) do
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	            if v:IsA("Accessory") then
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	                v:remove()
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	            end
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        end
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RL.Transparency = 1
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LL.Transparency = 1
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RA.Transparency = 1
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LA.Transparency = 1
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Torso.Transparency = 1
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local mesh = Instance.new("SpecialMesh")
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mesh.MeshId = "rbxassetid://3655031011"
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mesh.TextureId = "rbxassetid://3655031075"
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mesh.Parent = Torso
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local llpart = Instance.new("Part")
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llpart.Parent = LL
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llpart.CFrame = LL.CFrame*CFrame.new(0,-1,0)
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local meshLL = Instance.new("SpecialMesh")
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meshLL.MeshId = "rbxassetid://3655040819"
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meshLL.TextureId = "rbxassetid://3655031075"
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meshLL.Parent = llpart
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local weldll = Instance.new("Weld")
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weldll.Part0 = llpart
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weldll.Part1 = LL
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weldll.Parent = LL
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local ll3part = Instance.new("Part")
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ll3part.Parent = RL
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ll3part.CFrame = RL.CFrame*CFrame.new(0,-1,0)
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local meshRL = Instance.new("SpecialMesh")
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meshRL.MeshId = "rbxassetid://3655040819"
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meshRL.TextureId = "rbxassetid://3655031075"
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meshRL.Parent = ll3part 
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meshRL.Parent = meshRL
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weldll2.Part0 = ll3part
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weldll2.Part1 = RL
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weldll2.Parent = RL
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local walk = Instance.new("Sound")
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walk.SoundId = "rbxassetid://507863105"
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walk.Volume = 1
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walk.Parent = Torso
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walk.Looped = true
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mouse.KeyDown:connect(function(key)
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	if key == "w" then
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		walk:Play()
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	end
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	end)
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mouse.KeyUp:connect(function(key)
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	if key == "w" then
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		walk:Stop()
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	end
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	end)