SHOW:
|
|
- or go back to the newest paste.
1 | warn'any options for magic' | |
2 | plr = game.Players.LocalPlayer | |
3 | char = plr.Character | |
4 | hum = char.Humanoid | |
5 | local cam = game.Workspace.CurrentCamera | |
6 | t = char.Torso | |
7 | h = char.Head | |
8 | ra = char["Right Arm"] | |
9 | la = char["Left Arm"] | |
10 | rl = char["Right Leg"] | |
11 | ll = char["Left Leg"] | |
12 | tors = char.Torso | |
13 | lleg = char["Left Leg"] | |
14 | root = char.HumanoidRootPart | |
15 | hed = char.Head | |
16 | rleg = char["Right Leg"] | |
17 | rarm = char["Right Arm"] | |
18 | larm = char["Left Arm"] | |
19 | vt = Vector3.new | |
20 | bc = BrickColor.new | |
21 | br = BrickColor.random | |
22 | it = Instance.new | |
23 | cf = CFrame.new | |
24 | ||
25 | ||
26 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
27 | local gui = it(GuiType) | |
28 | gui.Parent = parent | |
29 | gui.Text = text | |
30 | gui.BackgroundTransparency = backtrans | |
31 | gui.BackgroundColor3 = backcol | |
32 | gui.SizeConstraint = "RelativeXY" | |
33 | gui.TextXAlignment = "Center" | |
34 | gui.TextYAlignment = "Center" | |
35 | gui.Position = pos | |
36 | gui.Size = size | |
37 | gui.Font = "SourceSans" | |
38 | gui.FontSize = "Size14" | |
39 | gui.TextWrapped = false | |
40 | gui.TextStrokeTransparency = 0 | |
41 | gui.TextColor = BrickColor.new("White") | |
42 | return gui | |
43 | end | |
44 | ---- GUI set | |
45 | local basgui = it("GuiMain") | |
46 | basgui.Parent = plr.PlayerGui | |
47 | basgui.Name = "CooldownsGUI" | |
48 | local basframe = it("Frame") | |
49 | basframe.Parent = basgui | |
50 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
51 | basframe.BackgroundTransparency = 1 | |
52 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
53 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
54 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
55 | local x = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.5, 0), UDim2.new(0.95, 0, 0.5, 0)) | |
56 | x.ZIndex = 2 | |
57 | x.Font = "Highway" | |
58 | x.BackgroundTransparency = 0.5 | |
59 | x.BorderSizePixel = 0.65 | |
60 | x.TextScaled = true | |
61 | - | x.Text = "Element: Greenlight" |
61 | + | x.Text = "Element: Bluelight" |
62 | x.TextSize = 24 | |
63 | ||
64 | local Create = LoadLibrary("RbxUtility").Create | |
65 | ||
66 | CFuncs = { | |
67 | ["Part"] = { | |
68 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
69 | local Part = Create("Part"){ | |
70 | Parent = Parent, | |
71 | Reflectance = Reflectance, | |
72 | Transparency = Transparency, | |
73 | CanCollide = false, | |
74 | Locked = true, | |
75 | BrickColor = BrickColor.new(tostring(BColor)), | |
76 | Name = Name, | |
77 | Size = Size, | |
78 | Material = Material, | |
79 | } | |
80 | RemoveOutlines(Part) | |
81 | return Part | |
82 | end; | |
83 | }; | |
84 | ||
85 | ["Mesh"] = { | |
86 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
87 | local Msh = Create(Mesh){ | |
88 | Parent = Part, | |
89 | Offset = OffSet, | |
90 | Scale = Scale, | |
91 | } | |
92 | if Mesh == "SpecialMesh" then | |
93 | Msh.MeshType = MeshType | |
94 | Msh.MeshId = MeshId | |
95 | end | |
96 | return Msh | |
97 | end; | |
98 | }; | |
99 | ||
100 | ["Mesh"] = { | |
101 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
102 | local Msh = Create(Mesh){ | |
103 | Parent = Part, | |
104 | Offset = OffSet, | |
105 | Scale = Scale, | |
106 | } | |
107 | if Mesh == "SpecialMesh" then | |
108 | Msh.MeshType = MeshType | |
109 | Msh.MeshId = MeshId | |
110 | end | |
111 | return Msh | |
112 | end; | |
113 | }; | |
114 | ||
115 | ["Weld"] = { | |
116 | Create = function(Parent, Part0, Part1, C0, C1) | |
117 | local Weld = Create("Weld"){ | |
118 | Parent = Parent, | |
119 | Part0 = Part0, | |
120 | Part1 = Part1, | |
121 | C0 = C0, | |
122 | C1 = C1, | |
123 | } | |
124 | return Weld | |
125 | end; | |
126 | }; | |
127 | ||
128 | ["Sound"] = { | |
129 | Create = function(id, par, vol, pit) | |
130 | coroutine.resume(coroutine.create(function() | |
131 | local S = Create("Sound"){ | |
132 | Volume = vol, | |
133 | Pitch = pit or 1, | |
134 | SoundId = id, | |
135 | Parent = par or workspace, | |
136 | } | |
137 | wait() | |
138 | S:play() | |
139 | game:GetService("Debris"):AddItem(S, 10) | |
140 | end)) | |
141 | end; | |
142 | }; | |
143 | ||
144 | ["ParticleEmitter"] = { | |
145 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
146 | local fp = Create("ParticleEmitter"){ | |
147 | Parent = Parent, | |
148 | Color = ColorSequence.new(Color1, Color2), | |
149 | LightEmission = LightEmission, | |
150 | Size = Size, | |
151 | Texture = Texture, | |
152 | Transparency = Transparency, | |
153 | ZOffset = ZOffset, | |
154 | Acceleration = Accel, | |
155 | Drag = Drag, | |
156 | LockedToPart = LockedToPart, | |
157 | VelocityInheritance = VelocityInheritance, | |
158 | EmissionDirection = EmissionDirection, | |
159 | Enabled = Enabled, | |
160 | Lifetime = LifeTime, | |
161 | Rate = Rate, | |
162 | Rotation = Rotation, | |
163 | RotSpeed = RotSpeed, | |
164 | Speed = Speed, | |
165 | VelocitySpread = VelocitySpread, | |
166 | } | |
167 | return fp | |
168 | end; | |
169 | }; | |
170 | ||
171 | CreateTemplate = { | |
172 | ||
173 | }; | |
174 | } | |
175 | ||
176 | ||
177 | ||
178 | New = function(Object, Parent, Name, Data) | |
179 | local Object = Instance.new(Object) | |
180 | for Index, Value in pairs(Data or {}) do | |
181 | Object[Index] = Value | |
182 | end | |
183 | Object.Parent = Parent | |
184 | Object.Name = Name | |
185 | return Object | |
186 | end | |
187 | ||
188 | function Explode(rad,par,pitch,vol) | |
189 | local expart = Instance.new("Part",char) | |
190 | local expart2 = Instance.new("Part",char) | |
191 | local rin = Instance.new("Part",char) | |
192 | local rin2 = Instance.new("Part",char) | |
193 | local partMesh = Instance.new("SpecialMesh",expart) | |
194 | partMesh.MeshType = "Sphere" | |
195 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
196 | partMesh2.MeshType = "Sphere" | |
197 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
198 | partMesh3.MeshType = "Sphere" | |
199 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
200 | partMesh4.MeshType = "Sphere" | |
201 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
202 | partMesh.Scale = vt(rad,rad,rad) | |
203 | expart.Size = vt(1,1,1) | |
204 | expart.Transparency = 0 | |
205 | expart.Anchored = true | |
206 | expart.Material = "Neon" | |
207 | expart.BrickColor = bc("White") | |
208 | expart.CFrame = par.CFrame | |
209 | partMesh2.Scale = vt(rad,rad,rad) | |
210 | expart2.Size = vt(1.15,1.15,1.15) | |
211 | expart2.Transparency = 0.5 | |
212 | expart2.Anchored = true | |
213 | expart2.Material = "Neon" | |
214 | expart2.BrickColor = par.BrickColor | |
215 | expart2.CFrame = par.CFrame | |
216 | rin.Size = vt(1.15,1.15,1.15) | |
217 | rin.Transparency = 0.75 | |
218 | rin.Anchored = true | |
219 | rin.Material = "Neon" | |
220 | rin.BrickColor = par.BrickColor | |
221 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
222 | rin2.Size = vt(1.15,1.15,1.15) | |
223 | rin2.Transparency = 0.75 | |
224 | rin2.Anchored = true | |
225 | rin2.Material = "Neon" | |
226 | rin2.BrickColor = par.BrickColor | |
227 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
228 | local hitbox = Instance.new("Part",char) | |
229 | hitbox.Size = Vector3.new(1,1,1) | |
230 | hitbox.CFrame = par.CFrame | |
231 | hitbox.Anchored = true | |
232 | hitbox.Transparency = 1 | |
233 | hitbox.CanCollide = false | |
234 | partMesh3.Scale = vt(0,1,0) | |
235 | partMesh4.Scale = vt(0,1,0) | |
236 | expart.CanCollide = false | |
237 | expart2.CanCollide = false | |
238 | rin.CanCollide = false | |
239 | rin2.CanCollide = false | |
240 | hitbox.Touched:connect(function(hit) | |
241 | Damagefunc(hit,5,10,math.random(50,100),"Normal",root,.2,1) | |
242 | end) | |
243 | game:GetService("Debris"):AddItem(hitbox, 3) | |
244 | local value = 1*rad/6.5 | |
245 | for i = 0, 199 do | |
246 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
247 | expart.CFrame = expart.CFrame | |
248 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
249 | hitbox.CFrame = expart.CFrame | |
250 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
251 | expart2.CFrame = expart.CFrame | |
252 | value = value - 0.035*rad/30 | |
253 | if value < 7.5 then | |
254 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
255 | rin.CFrame = rin.CFrame | |
256 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
257 | rin2.CFrame = rin2.CFrame | |
258 | end | |
259 | if value < 0 then | |
260 | expart.Transparency = expart.Transparency + 0.025 | |
261 | expart2.Transparency = expart2.Transparency + 0.025 | |
262 | rin.Transparency = rin.Transparency + 0.025 | |
263 | rin2.Transparency = rin2.Transparency + 0.025 | |
264 | end | |
265 | swait() | |
266 | end | |
267 | game:GetService("Debris"):AddItem(expart, 1) | |
268 | game:GetService("Debris"):AddItem(expart2, 1) | |
269 | game:GetService("Debris"):AddItem(rin, 1) | |
270 | game:GetService("Debris"):AddItem(rin2, 1) | |
271 | end | |
272 | ||
273 | function ExplodeShort(rad,par,pitch,vol) | |
274 | local expart = Instance.new("Part",char) | |
275 | local expart2 = Instance.new("Part",char) | |
276 | local partMesh = Instance.new("SpecialMesh",expart) | |
277 | partMesh.MeshType = "Sphere" | |
278 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
279 | partMesh2.MeshType = "Sphere" | |
280 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
281 | partMesh.Scale = vt(rad,rad,rad) | |
282 | expart.Size = vt(1,1,1) | |
283 | expart.Transparency = 0 | |
284 | expart.Anchored = true | |
285 | expart.Material = "Neon" | |
286 | expart.BrickColor = bc("White") | |
287 | expart.CFrame = par.CFrame | |
288 | partMesh2.Scale = vt(rad,rad,rad) | |
289 | expart2.Size = vt(1.15,1.15,1.15) | |
290 | expart2.Transparency = 0.5 | |
291 | expart2.Anchored = true | |
292 | expart2.Material = "Neon" | |
293 | expart2.BrickColor = par.BrickColor | |
294 | expart2.CFrame = par.CFrame | |
295 | expart.CanCollide = false | |
296 | expart2.CanCollide = false | |
297 | local hitbox = Instance.new("Part",char) | |
298 | hitbox.Size = Vector3.new(1,1,1) | |
299 | hitbox.CFrame = par.CFrame | |
300 | hitbox.Anchored = true | |
301 | hitbox.Transparency = 1 | |
302 | hitbox.CanCollide = false | |
303 | ||
304 | hitbox.Touched:connect(function(hit) | |
305 | Damagefunc(hit,5,10,math.random(10,20),"Normal",root,.2,1) | |
306 | end) | |
307 | game:GetService("Debris"):AddItem(hitbox, 1) | |
308 | local value = 1*rad/6.5 | |
309 | for i = 0, 75 do | |
310 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
311 | expart.CFrame = expart.CFrame | |
312 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
313 | hitbox.CFrame = expart.CFrame | |
314 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
315 | expart2.CFrame = expart.CFrame | |
316 | value = value - 0.035*rad/5 | |
317 | if value < 0 then | |
318 | value = 0 | |
319 | expart.Transparency = expart.Transparency + 0.05 | |
320 | expart2.Transparency = expart2.Transparency + 0.05 | |
321 | end | |
322 | swait() | |
323 | end | |
324 | game:GetService("Debris"):AddItem(expart, 1) | |
325 | game:GetService("Debris"):AddItem(expart2, 1) | |
326 | end | |
327 | ||
328 | function PulseDam(rad,par,col) | |
329 | local expart = Instance.new("Part",char) | |
330 | local expart2 = Instance.new("Part",char) | |
331 | local partMesh = Instance.new("SpecialMesh",expart) | |
332 | partMesh.MeshType = "Sphere" | |
333 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
334 | partMesh2.MeshType = "Sphere" | |
335 | partMesh.Scale = vt(rad,rad,rad) | |
336 | expart.Size = vt(1,1,1) | |
337 | expart.Transparency = 0 | |
338 | expart.Anchored = true | |
339 | expart.Material = "Neon" | |
340 | expart.BrickColor = bc("White") | |
341 | expart.CFrame = par.CFrame | |
342 | partMesh2.Scale = vt(rad,rad,rad) | |
343 | expart2.Size = vt(1.15,1.15,1.15) | |
344 | expart2.Transparency = 0.5 | |
345 | expart2.Anchored = true | |
346 | expart2.Material = "Neon" | |
347 | expart2.BrickColor = col | |
348 | expart2.CFrame = par.CFrame | |
349 | expart.CanCollide = false | |
350 | expart2.CanCollide = false | |
351 | local hitbox = Instance.new("Part",char) | |
352 | hitbox.Size = Vector3.new(1,1,1) | |
353 | hitbox.CFrame = par.CFrame | |
354 | hitbox.Anchored = true | |
355 | hitbox.Transparency = 1 | |
356 | hitbox.CanCollide = false | |
357 | ||
358 | hitbox.Touched:connect(function(hit) | |
359 | Damagefunc(hit,10,15,1,"Normal",root,.2,1) | |
360 | end) | |
361 | local value = 1*rad/10 | |
362 | for i = 0, 34 do | |
363 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
364 | expart.CFrame = expart.CFrame | |
365 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
366 | hitbox.CFrame = expart.CFrame | |
367 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
368 | expart2.CFrame = expart.CFrame | |
369 | value = value - 0.035*rad/10 | |
370 | if value < 0 then | |
371 | value = 0 | |
372 | end | |
373 | swait() | |
374 | end | |
375 | for z = 0, 4 do | |
376 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25) | |
377 | for i = 0, 24 do | |
378 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
379 | expart.CFrame = expart.CFrame | |
380 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
381 | hitbox.CFrame = expart.CFrame | |
382 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
383 | expart2.CFrame = expart.CFrame | |
384 | value = value - 0.035*rad/10 | |
385 | swait() | |
386 | end | |
387 | for i = 0, 49 do | |
388 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
389 | expart.CFrame = expart.CFrame | |
390 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
391 | hitbox.CFrame = expart.CFrame | |
392 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
393 | expart2.CFrame = expart.CFrame | |
394 | value = value + 0.035*rad/10 | |
395 | swait() | |
396 | end | |
397 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25) | |
398 | for i = 0, 24 do | |
399 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
400 | expart.CFrame = expart.CFrame | |
401 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
402 | hitbox.CFrame = expart.CFrame | |
403 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
404 | expart2.CFrame = expart.CFrame | |
405 | value = value - 0.035*rad/10 | |
406 | swait() | |
407 | end | |
408 | end | |
409 | for i = 0, 75 do | |
410 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
411 | expart.CFrame = expart.CFrame | |
412 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
413 | hitbox.CFrame = expart.CFrame | |
414 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
415 | expart2.CFrame = expart.CFrame | |
416 | value = value - 0.035*rad/10 | |
417 | if value < 0 then | |
418 | expart.Transparency = expart.Transparency + 0.025 | |
419 | expart2.Transparency = expart2.Transparency + 0.025 | |
420 | end | |
421 | swait() | |
422 | end | |
423 | game:GetService("Debris"):AddItem(hitbox, 0.1) | |
424 | game:GetService("Debris"):AddItem(expart, 1) | |
425 | game:GetService("Debris"):AddItem(expart2, 1) | |
426 | end | |
427 | ||
428 | ||
429 | function PulseShort(rad,par,col,times) | |
430 | local expart = Instance.new("Part",char) | |
431 | local expart2 = Instance.new("Part",char) | |
432 | local partMesh = Instance.new("SpecialMesh",expart) | |
433 | partMesh.MeshType = "Sphere" | |
434 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
435 | partMesh2.MeshType = "Sphere" | |
436 | partMesh.Scale = vt(rad,rad,rad) | |
437 | expart.Size = vt(1,1,1) | |
438 | expart.Transparency = 0 | |
439 | expart.Anchored = true | |
440 | expart.Material = "Neon" | |
441 | expart.BrickColor = bc("White") | |
442 | expart.CFrame = par.CFrame | |
443 | partMesh2.Scale = vt(rad,rad,rad) | |
444 | expart2.Size = vt(1.15,1.15,1.15) | |
445 | expart2.Transparency = 0.5 | |
446 | expart2.Anchored = true | |
447 | expart2.Material = "Neon" | |
448 | expart2.BrickColor = col | |
449 | expart2.CFrame = par.CFrame | |
450 | expart.CanCollide = false | |
451 | expart2.CanCollide = false | |
452 | local value = 1*rad/10 | |
453 | for i = 0, 34 do | |
454 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
455 | expart.CFrame = expart.CFrame | |
456 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
457 | expart2.CFrame = expart.CFrame | |
458 | value = value - 0.035*rad/10 | |
459 | if value < 0 then | |
460 | value = 0 | |
461 | end | |
462 | swait() | |
463 | end | |
464 | for z = 0, times do | |
465 | for i = 0, 24 do | |
466 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
467 | expart.CFrame = expart.CFrame | |
468 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
469 | expart2.CFrame = expart.CFrame | |
470 | value = value - 0.035*rad/10 | |
471 | swait() | |
472 | end | |
473 | for i = 0, 49 do | |
474 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
475 | expart.CFrame = expart.CFrame | |
476 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
477 | expart2.CFrame = expart.CFrame | |
478 | value = value + 0.035*rad/10 | |
479 | swait() | |
480 | end | |
481 | for i = 0, 24 do | |
482 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
483 | expart.CFrame = expart.CFrame | |
484 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
485 | expart2.CFrame = expart.CFrame | |
486 | value = value - 0.035*rad/10 | |
487 | swait() | |
488 | end | |
489 | end | |
490 | for i = 0, 75 do | |
491 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
492 | expart.CFrame = expart.CFrame | |
493 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
494 | expart2.CFrame = expart.CFrame | |
495 | value = value - 0.035*rad/10 | |
496 | if value < 0 then | |
497 | expart.Transparency = expart.Transparency + 0.025 | |
498 | expart2.Transparency = expart2.Transparency + 0.025 | |
499 | end | |
500 | swait() | |
501 | end | |
502 | game:GetService("Debris"):AddItem(expart, 1) | |
503 | game:GetService("Debris"):AddItem(expart2, 1) | |
504 | end | |
505 | ||
506 | ||
507 | ||
508 | function ExplodeLong(rad,par,pitch,vol) | |
509 | local expart = Instance.new("Part",char) | |
510 | local expart2 = Instance.new("Part",char) | |
511 | local partMesh = Instance.new("SpecialMesh",expart) | |
512 | partMesh.MeshType = "Sphere" | |
513 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
514 | partMesh2.MeshType = "Sphere" | |
515 | CFuncs["Sound"].Create("rbxassetid://165970126", char, vol, pitch) | |
516 | expart.Size = vt(1,1,1) | |
517 | expart.Transparency = 0 | |
518 | expart.Anchored = true | |
519 | expart.Material = "Neon" | |
520 | expart.BrickColor = bc("White") | |
521 | expart.CFrame = par.CFrame | |
522 | expart2.Size = vt(1.15,1.15,1.15) | |
523 | expart2.Transparency = 0.5 | |
524 | expart2.Anchored = true | |
525 | expart2.Material = "Neon" | |
526 | expart2.BrickColor = par.BrickColor | |
527 | expart2.CFrame = par.CFrame | |
528 | expart.CanCollide = false | |
529 | expart2.CanCollide = false | |
530 | local hitbox = Instance.new("Part",char) | |
531 | hitbox.Size = Vector3.new(1,1,1) | |
532 | hitbox.CFrame = par.CFrame | |
533 | hitbox.Anchored = true | |
534 | hitbox.Transparency = 1 | |
535 | hitbox.CanCollide = false | |
536 | hitbox.Touched:connect(function(hit) | |
537 | Damagefunc(hit,50,75,math.random(50,100),"Normal",root,.2,1) | |
538 | end) | |
539 | game:GetService("Debris"):AddItem(hitbox, 3) | |
540 | local value = 1*rad/6.5 | |
541 | for i = 0, 175 do | |
542 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
543 | expart.CFrame = expart.CFrame | |
544 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
545 | hitbox.CFrame = expart.CFrame | |
546 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
547 | expart2.CFrame = expart.CFrame | |
548 | value = value - 0.035*rad/30 | |
549 | if value < 0 then | |
550 | expart.Transparency = expart.Transparency + 0.025 | |
551 | expart2.Transparency = expart2.Transparency + 0.025 | |
552 | end | |
553 | swait() | |
554 | end | |
555 | game:GetService("Debris"):AddItem(expart, 1) | |
556 | game:GetService("Debris"):AddItem(expart2, 1) | |
557 | end | |
558 | ||
559 | local m = Instance.new("Model",char) | |
560 | ||
561 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
562 | local p = Instance.new("Part") | |
563 | p.Parent = parent | |
564 | p.Size = Vector3.new(1,1,1) | |
565 | p.Transparency = transparency | |
566 | p.Reflectance = reflectance | |
567 | p.CanCollide = false | |
568 | p.Locked = true | |
569 | p.BrickColor = brickcolor | |
570 | p.Material = material | |
571 | return p | |
572 | end | |
573 | ||
574 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
575 | local mesh = Instance.new("SpecialMesh",parent) | |
576 | mesh.MeshType = meshtype | |
577 | mesh.Scale = Vector3.new(x1,y1,z1) | |
578 | return mesh | |
579 | end | |
580 | ||
581 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
582 | local mesh = Instance.new("SpecialMesh",parent) | |
583 | mesh.MeshType = "FileMesh" | |
584 | mesh.MeshId = meshid | |
585 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
586 | mesh.Scale = Vector3.new(x1,y1,z1) | |
587 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
588 | return mesh | |
589 | end | |
590 | ||
591 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
592 | local weld = Instance.new("Weld") | |
593 | weld.Parent = parent | |
594 | weld.Part0 = part0 | |
595 | weld.Part1 = part1 | |
596 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
597 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
598 | return weld | |
599 | end | |
600 | ||
601 | ||
602 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
603 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
604 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
605 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
606 | ||
607 | Player=game:GetService("Players").LocalPlayer | |
608 | Character=Player.Character | |
609 | PlayerGui=Player.PlayerGui | |
610 | Backpack=Player.Backpack | |
611 | Torso=Character.Torso | |
612 | Head=Character.Head | |
613 | Humanoid=Character.Humanoid | |
614 | m=Instance.new('Model',Character) | |
615 | LeftArm=Character["Left Arm"] | |
616 | LeftLeg=Character["Left Leg"] | |
617 | RightArm=Character["Right Arm"] | |
618 | RightLeg=Character["Right Leg"] | |
619 | LS=Torso["Left Shoulder"] | |
620 | LH=Torso["Left Hip"] | |
621 | RS=Torso["Right Shoulder"] | |
622 | RH=Torso["Right Hip"] | |
623 | Face = Head.face | |
624 | Neck=Torso.Neck | |
625 | it=Instance.new | |
626 | attacktype=1 | |
627 | vt=Vector3.new | |
628 | cf=CFrame.new | |
629 | euler=CFrame.fromEulerAnglesXYZ | |
630 | angles=CFrame.Angles | |
631 | cloaked=false | |
632 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
633 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
634 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
635 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
636 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
637 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
638 | RootPart=Character.HumanoidRootPart | |
639 | RootJoint=RootPart.RootJoint | |
640 | RootCF=euler(-1.57,0,3.14) | |
641 | attack = false | |
642 | attackdebounce = false | |
643 | deb=false | |
644 | equipped=true | |
645 | hand=false | |
646 | MMouse=nil | |
647 | combo=0 | |
648 | mana=0 | |
649 | trispeed=.2 | |
650 | attackmode='none' | |
651 | local idle=0 | |
652 | local Anim="Idle" | |
653 | local Effects={} | |
654 | local gun=false | |
655 | local shoot=false | |
656 | local sine = 0 | |
657 | local change = 1 | |
658 | player=nil | |
659 | ||
660 | mouse=Player:GetMouse() | |
661 | --save shoulders | |
662 | RSH, LSH=nil, nil | |
663 | --welds | |
664 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
665 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
666 | LH=Torso["Left Hip"] | |
667 | RH=Torso["Right Hip"] | |
668 | TorsoColor=Torso.BrickColor | |
669 | function NoOutline(Part) | |
670 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
671 | end | |
672 | player=Player | |
673 | ch=Character | |
674 | RSH=ch.Torso["Right Shoulder"] | |
675 | LSH=ch.Torso["Left Shoulder"] | |
676 | -- | |
677 | RSH.Parent=nil | |
678 | LSH.Parent=nil | |
679 | -- | |
680 | RW.Name="Right Shoulder" | |
681 | RW.Part0=ch.Torso | |
682 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
683 | RW.C1=cf(0, 0.5, 0) | |
684 | RW.Part1=ch["Right Arm"] | |
685 | RW.Parent=ch.Torso | |
686 | -- | |
687 | LW.Name="Left Shoulder" | |
688 | LW.Part0=ch.Torso | |
689 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
690 | LW.C1=cf(0, 0.5, 0) | |
691 | LW.Part1=ch["Left Arm"] | |
692 | LW.Parent=ch.Torso | |
693 | ||
694 | local Stats=Instance.new("BoolValue") | |
695 | Stats.Name="Stats" | |
696 | Stats.Parent=Character | |
697 | local Atk=Instance.new("NumberValue") | |
698 | Atk.Name="Damage" | |
699 | Atk.Parent=Stats | |
700 | Atk.Value=1 | |
701 | local Def=Instance.new("NumberValue") | |
702 | Def.Name="Defense" | |
703 | Def.Parent=Stats | |
704 | Def.Value=1 | |
705 | local Speed=Instance.new("NumberValue") | |
706 | Speed.Name="Speed" | |
707 | Speed.Parent=Stats | |
708 | Speed.Value=1 | |
709 | local Mvmt=Instance.new("NumberValue") | |
710 | Mvmt.Name="Movement" | |
711 | Mvmt.Parent=Stats | |
712 | Mvmt.Value=1 | |
713 | ||
714 | local donum=0 | |
715 | ||
716 | ||
717 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
718 | local fp=it("Part") | |
719 | fp.formFactor=formfactor | |
720 | fp.Parent=parent | |
721 | fp.Reflectance=reflectance | |
722 | fp.Transparency=transparency | |
723 | fp.CanCollide=false | |
724 | fp.Locked=true | |
725 | fp.BrickColor=brickcolor | |
726 | fp.Name=name | |
727 | fp.Size=size | |
728 | fp.Position=Torso.Position | |
729 | NoOutline(fp) | |
730 | fp.Material="SmoothPlastic" | |
731 | fp:BreakJoints() | |
732 | return fp | |
733 | end | |
734 | ||
735 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
736 | local mesh=it(Mesh) | |
737 | mesh.Parent=part | |
738 | if Mesh=="SpecialMesh" then | |
739 | mesh.MeshType=meshtype | |
740 | if meshid~="nil" then | |
741 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
742 | end | |
743 | end | |
744 | mesh.Offset=offset | |
745 | mesh.Scale=scale | |
746 | return mesh | |
747 | end | |
748 | ||
749 | function weld(parent,part0,part1,c0) | |
750 | local weld=it("Weld") | |
751 | weld.Parent=parent | |
752 | weld.Part0=part0 | |
753 | weld.Part1=part1 | |
754 | weld.C0=c0 | |
755 | return weld | |
756 | end | |
757 | ||
758 | local Color1=Torso.BrickColor | |
759 | ||
760 | local bodvel=Instance.new("BodyVelocity") | |
761 | local bg=Instance.new("BodyGyro") | |
762 | ||
763 | function swait(num) | |
764 | if num==0 or num==nil then | |
765 | game:service'RunService'.Stepped:wait(0) | |
766 | else | |
767 | for i=0,num do | |
768 | game:service'RunService'.Stepped:wait(0) | |
769 | end | |
770 | end | |
771 | end | |
772 | ||
773 | ||
774 | so = function(id,par,vol,pit) | |
775 | coroutine.resume(coroutine.create(function() | |
776 | local sou = Instance.new("Sound",par or workspace) | |
777 | sou.Volume=vol | |
778 | sou.Pitch=pit or 1 | |
779 | sou.SoundId=id | |
780 | swait() | |
781 | sou:play() | |
782 | game:GetService("Debris"):AddItem(sou,6) | |
783 | end)) | |
784 | end | |
785 | ||
786 | function clerp(a,b,t) | |
787 | local qa = {QuaternionFromCFrame(a)} | |
788 | local qb = {QuaternionFromCFrame(b)} | |
789 | local ax, ay, az = a.x, a.y, a.z | |
790 | local bx, by, bz = b.x, b.y, b.z | |
791 | local _t = 1-t | |
792 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
793 | end | |
794 | ||
795 | function QuaternionFromCFrame(cf) | |
796 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
797 | local trace = m00 + m11 + m22 | |
798 | if trace > 0 then | |
799 | local s = math.sqrt(1 + trace) | |
800 | local recip = 0.5/s | |
801 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
802 | else | |
803 | local i = 0 | |
804 | if m11 > m00 then | |
805 | i = 1 | |
806 | end | |
807 | if m22 > (i == 0 and m00 or m11) then | |
808 | i = 2 | |
809 | end | |
810 | if i == 0 then | |
811 | local s = math.sqrt(m00-m11-m22+1) | |
812 | local recip = 0.5/s | |
813 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
814 | elseif i == 1 then | |
815 | local s = math.sqrt(m11-m22-m00+1) | |
816 | local recip = 0.5/s | |
817 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
818 | elseif i == 2 then | |
819 | local s = math.sqrt(m22-m00-m11+1) | |
820 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
821 | end | |
822 | end | |
823 | end | |
824 | ||
825 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
826 | local xs, ys, zs = x + x, y + y, z + z | |
827 | local wx, wy, wz = w*xs, w*ys, w*zs | |
828 | local xx = x*xs | |
829 | local xy = x*ys | |
830 | local xz = x*zs | |
831 | local yy = y*ys | |
832 | local yz = y*zs | |
833 | local zz = z*zs | |
834 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
835 | end | |
836 | ||
837 | function QuaternionSlerp(a, b, t) | |
838 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
839 | local startInterp, finishInterp; | |
840 | if cosTheta >= 0.0001 then | |
841 | if (1 - cosTheta) > 0.0001 then | |
842 | local theta = math.acos(cosTheta) | |
843 | local invSinTheta = 1/math.sin(theta) | |
844 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
845 | finishInterp = math.sin(t*theta)*invSinTheta | |
846 | else | |
847 | startInterp = 1-t | |
848 | finishInterp = t | |
849 | end | |
850 | else | |
851 | if (1+cosTheta) > 0.0001 then | |
852 | local theta = math.acos(-cosTheta) | |
853 | local invSinTheta = 1/math.sin(theta) | |
854 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
855 | finishInterp = math.sin(t*theta)*invSinTheta | |
856 | else | |
857 | startInterp = t-1 | |
858 | finishInterp = t | |
859 | end | |
860 | end | |
861 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
862 | end | |
863 | ||
864 | local function CFrameFromTopBack(at, top, back) | |
865 | local right = top:Cross(back) | |
866 | return CFrame.new(at.x, at.y, at.z, | |
867 | right.x, top.x, back.x, | |
868 | right.y, top.y, back.y, | |
869 | right.z, top.z, back.z) | |
870 | end | |
871 | ||
872 | function Triangle(a, b, c) | |
873 | local edg1 = (c-a):Dot((b-a).unit) | |
874 | local edg2 = (a-b):Dot((c-b).unit) | |
875 | local edg3 = (b-c):Dot((a-c).unit) | |
876 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
877 | a, b, c = a, b, c | |
878 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
879 | a, b, c = b, c, a | |
880 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
881 | a, b, c = c, a, b | |
882 | else | |
883 | assert(false, "unreachable") | |
884 | end | |
885 | ||
886 | local len1 = (c-a):Dot((b-a).unit) | |
887 | local len2 = (b-a).magnitude - len1 | |
888 | local width = (a + (b-a).unit*len1 - c).magnitude | |
889 | ||
890 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
891 | ||
892 | local list = {} | |
893 | ||
894 | if len1 > 0.01 then | |
895 | local w1 = Instance.new('WedgePart', m) | |
896 | game:GetService("Debris"):AddItem(w1,5) | |
897 | w1.Material = "SmoothPlastic" | |
898 | w1.FormFactor = 'Custom' | |
899 | w1.BrickColor = BrickColor.new("Really red") | |
900 | w1.Transparency = 0 | |
901 | w1.Reflectance = 0 | |
902 | w1.Material = "SmoothPlastic" | |
903 | w1.CanCollide = false | |
904 | local l1 = Instance.new("PointLight",w1) | |
905 | l1.Color = Color3.new(170,0,0) | |
906 | NoOutline(w1) | |
907 | local sz = Vector3.new(0.2, width, len1) | |
908 | w1.Size = sz | |
909 | local sp = Instance.new("SpecialMesh",w1) | |
910 | sp.MeshType = "Wedge" | |
911 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
912 | w1:BreakJoints() | |
913 | w1.Anchored = true | |
914 | w1.Parent = workspace | |
915 | w1.Transparency = 0.7 | |
916 | table.insert(Effects,{w1,"Disappear",.01}) | |
917 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
918 | table.insert(list,w1) | |
919 | end | |
920 | ||
921 | if len2 > 0.01 then | |
922 | local w2 = Instance.new('WedgePart', m) | |
923 | game:GetService("Debris"):AddItem(w2,5) | |
924 | w2.Material = "SmoothPlastic" | |
925 | w2.FormFactor = 'Custom' | |
926 | w2.BrickColor = BrickColor.new("Really red") | |
927 | w2.Transparency = 0 | |
928 | w2.Reflectance = 0 | |
929 | w2.Material = "SmoothPlastic" | |
930 | w2.CanCollide = false | |
931 | local l2 = Instance.new("PointLight",w2) | |
932 | l2.Color = Color3.new(170,0,0) | |
933 | NoOutline(w2) | |
934 | local sz = Vector3.new(0.2, width, len2) | |
935 | w2.Size = sz | |
936 | local sp = Instance.new("SpecialMesh",w2) | |
937 | sp.MeshType = "Wedge" | |
938 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
939 | w2:BreakJoints() | |
940 | w2.Anchored = true | |
941 | w2.Parent = workspace | |
942 | w2.Transparency = 0.7 | |
943 | table.insert(Effects,{w2,"Disappear",.01}) | |
944 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
945 | table.insert(list,w2) | |
946 | end | |
947 | return unpack(list) | |
948 | end | |
949 | ||
950 | ||
951 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
952 | if hit.Parent==nil then | |
953 | return | |
954 | end | |
955 | h=hit.Parent:FindFirstChild("Humanoid") | |
956 | for _,v in pairs(hit.Parent:children()) do | |
957 | if v:IsA("Humanoid") then | |
958 | h=v | |
959 | end | |
960 | end | |
961 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
962 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
963 | end | |
964 | if hit.Parent.className=="Hat" then | |
965 | hit=hit.Parent.Parent:findFirstChild("Head") | |
966 | end | |
967 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
968 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
969 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
970 | return | |
971 | end]] | |
972 | -- hs(hit,1.2) | |
973 | c=Instance.new("ObjectValue") | |
974 | c.Name="creator" | |
975 | c.Value=game:service("Players").LocalPlayer | |
976 | c.Parent=h | |
977 | game:GetService("Debris"):AddItem(c,.5) | |
978 | Damage=math.random(minim,maxim) | |
979 | -- h:TakeDamage(Damage) | |
980 | blocked=false | |
981 | block=hit.Parent:findFirstChild("Block") | |
982 | if block~=nil then | |
983 | print(block.className) | |
984 | if block.className=="NumberValue" then | |
985 | if block.Value>0 then | |
986 | blocked=true | |
987 | if decreaseblock==nil then | |
988 | block.Value=block.Value-1 | |
989 | end | |
990 | end | |
991 | end | |
992 | if block.className=="IntValue" then | |
993 | if block.Value>0 then | |
994 | blocked=true | |
995 | if decreaseblock~=nil then | |
996 | block.Value=block.Value-1 | |
997 | end | |
998 | end | |
999 | end | |
1000 | end | |
1001 | if blocked==false then | |
1002 | -- h:TakeDamage(Damage) | |
1003 | h.Health=h.Health-Damage | |
1004 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red")) | |
1005 | else | |
1006 | h.Health=h.Health-(Damage/2) | |
1007 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
1008 | end | |
1009 | if Type=="Knockdown" then | |
1010 | hum=hit.Parent.Humanoid | |
1011 | hum.PlatformStand=true | |
1012 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1013 | swait(1) | |
1014 | HHumanoid.PlatformStand=false | |
1015 | end),hum) | |
1016 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1017 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1018 | local bodvol=Instance.new("BodyVelocity") | |
1019 | bodvol.velocity=angle*knockback | |
1020 | bodvol.P=5000 | |
1021 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1022 | bodvol.Parent=hit | |
1023 | rl=Instance.new("BodyAngularVelocity") | |
1024 | rl.P=3000 | |
1025 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1026 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1027 | rl.Parent=hit | |
1028 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1029 | game:GetService("Debris"):AddItem(rl,.5) | |
1030 | elseif Type=="Normal" then | |
1031 | vp=Instance.new("BodyVelocity") | |
1032 | vp.P=500 | |
1033 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1034 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1035 | if KnockbackType==1 then | |
1036 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
1037 | elseif KnockbackType==2 then | |
1038 | vp.velocity=Property.CFrame.lookVector*knockback | |
1039 | end | |
1040 | if knockback>0 then | |
1041 | vp.Parent=hit.Parent.Torso | |
1042 | end | |
1043 | game:GetService("Debris"):AddItem(vp,.5) | |
1044 | elseif Type=="Up" then | |
1045 | local bodyVelocity=Instance.new("BodyVelocity") | |
1046 | bodyVelocity.velocity=vt(0,60,0) | |
1047 | bodyVelocity.P=5000 | |
1048 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1049 | bodyVelocity.Parent=hit | |
1050 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
1051 | rl=Instance.new("BodyAngularVelocity") | |
1052 | rl.P=3000 | |
1053 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1054 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
1055 | rl.Parent=hit | |
1056 | game:GetService("Debris"):AddItem(rl,.5) | |
1057 | elseif Type=="Snare" then | |
1058 | bp=Instance.new("BodyPosition") | |
1059 | bp.P=2000 | |
1060 | bp.D=100 | |
1061 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1062 | bp.position=hit.Parent.Torso.Position | |
1063 | bp.Parent=hit.Parent.Torso | |
1064 | game:GetService("Debris"):AddItem(bp,1) | |
1065 | elseif Type=="Target" then | |
1066 | if Targetting==false then | |
1067 | ZTarget=hit.Parent.Torso | |
1068 | coroutine.resume(coroutine.create(function(Part) | |
1069 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1070 | swait(5) | |
1071 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1072 | end),ZTarget) | |
1073 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
1074 | targetgui=Instance.new("BillboardGui") | |
1075 | targetgui.Parent=ZTarget | |
1076 | targetgui.Size=UDim2.new(10,100,10,100) | |
1077 | targ=Instance.new("ImageLabel") | |
1078 | targ.Parent=targetgui | |
1079 | targ.BackgroundTransparency=1 | |
1080 | targ.Image="rbxassetid://4834067" | |
1081 | targ.Size=UDim2.new(1,0,1,0) | |
1082 | cam.CameraType="Scriptable" | |
1083 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1084 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1085 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1086 | Targetting=true | |
1087 | RocketTarget=ZTarget | |
1088 | for i=1,Property do | |
1089 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
1090 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
1091 | swait() | |
1092 | end | |
1093 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
1094 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1095 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1096 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
1097 | end | |
1098 | Targetting=false | |
1099 | RocketTarget=nil | |
1100 | targetgui.Parent=nil | |
1101 | cam.CameraType="Custom" | |
1102 | end | |
1103 | end | |
1104 | debounce=Instance.new("BoolValue") | |
1105 | debounce.Name="DebounceHit" | |
1106 | debounce.Parent=hit.Parent | |
1107 | debounce.Value=true | |
1108 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1109 | c=Instance.new("ObjectValue") | |
1110 | c.Name="creator" | |
1111 | c.Value=Player | |
1112 | c.Parent=h | |
1113 | game:GetService("Debris"):AddItem(c,.5) | |
1114 | CRIT=false | |
1115 | hitDeb=true | |
1116 | AttackPos=6 | |
1117 | end | |
1118 | end | |
1119 | ||
1120 | showDamage=function(Char,Dealt,du,Color) | |
1121 | m=Instance.new("Model") | |
1122 | m.Name=tostring(Dealt) | |
1123 | h=Instance.new("Humanoid") | |
1124 | h.Health=0 | |
1125 | h.MaxHealth=0 | |
1126 | h.Parent=m | |
1127 | c=Instance.new("Part") | |
1128 | c.Transparency=0 | |
1129 | c.BrickColor=Color | |
1130 | c.Transparency = 1 | |
1131 | c.Name="Head" | |
1132 | c.TopSurface=0 | |
1133 | c.BottomSurface=0 | |
1134 | c.formFactor="Plate" | |
1135 | c.Size=Vector3.new(1,.4,1) | |
1136 | ||
1137 | local txt = Instance.new("BillboardGui", c) | |
1138 | txt.Adornee = c | |
1139 | txt.Name = "_status" | |
1140 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1141 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1142 | local text = Instance.new("TextLabel", txt) | |
1143 | text.Size = UDim2.new(10, 0, 7, 0) | |
1144 | text.FontSize = "Size12" | |
1145 | text.TextScaled = true | |
1146 | text.TextTransparency = 0.5 | |
1147 | text.BackgroundTransparency = 1 | |
1148 | text.TextTransparency = 0.5 | |
1149 | text.TextStrokeTransparency = 0.5 | |
1150 | text.Font = "SciFi" | |
1151 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
1152 | v=Instance.new("Part") | |
1153 | v.Name = "ColorBrick" | |
1154 | v.Parent=c | |
1155 | v.FormFactor="Symmetric" | |
1156 | v.Anchored=true | |
1157 | v.CanCollide=false | |
1158 | v.BottomSurface="Smooth" | |
1159 | v.TopSurface="Smooth" | |
1160 | v.Size=Vector3.new(10,5,3) | |
1161 | v.Transparency=1 | |
1162 | v.CFrame=c.CFrame | |
1163 | v.BrickColor=BrickColor.random() | |
1164 | v.Transparency=1 | |
1165 | text.TextColor3 = t.BrickColor.Color | |
1166 | v.Shape="Block" | |
1167 | text.Text = tostring(Dealt) | |
1168 | ms=Instance.new("CylinderMesh") | |
1169 | ms.Scale=Vector3.new(.8,.8,.8) | |
1170 | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
1171 | local rndm=math.random(1,#hitsounds) | |
1172 | local r=rndm | |
1173 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]-- | |
1174 | if CRIT==true then | |
1175 | ms.Scale=Vector3.new(1,1.25,1) | |
1176 | end | |
1177 | ms.Parent=c | |
1178 | c.Reflectance=0 | |
1179 | Instance.new("BodyGyro").Parent=c | |
1180 | c.Parent=m | |
1181 | if Char:findFirstChild("Head")~=nil then | |
1182 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1183 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1184 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1185 | end | |
1186 | f=Instance.new("BodyPosition") | |
1187 | f.P=2000 | |
1188 | f.D=100 | |
1189 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1190 | f.position=c.Position+Vector3.new(0,3,0) | |
1191 | f.Parent=c | |
1192 | game:GetService("Debris"):AddItem(m,.5+du) | |
1193 | c.CanCollide=false | |
1194 | m.Parent=workspace | |
1195 | c.CanCollide=false | |
1196 | end | |
1197 | ||
1198 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1199 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1200 | end | |
1201 | ||
1202 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1203 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1204 | prt.Anchored=true | |
1205 | prt.CFrame=cframe | |
1206 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1207 | --http://www.roblox.com/asset/?id=4770560 | |
1208 | game:GetService("Debris"):AddItem(prt,2) | |
1209 | CF=prt.CFrame | |
1210 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1211 | for i=0,1,0.2 do | |
1212 | wait() | |
1213 | Part.CFrame=CF*cf(0,0,-0.4) | |
1214 | end | |
1215 | for i=0,1,delay do | |
1216 | wait() | |
1217 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1218 | Mesh.Scale=Mesh.Scale | |
1219 | end | |
1220 | for i=0,1,0.1 do | |
1221 | wait() | |
1222 | Part.Transparency=i | |
1223 | end | |
1224 | Part.Parent=nil | |
1225 | end),prt,msh,CF) | |
1226 | end | |
1227 | ||
1228 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1229 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1230 | prt.Anchored=true | |
1231 | prt.Material = "Neon" | |
1232 | prt.CFrame=cframe | |
1233 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1234 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1235 | game:GetService("Debris"):AddItem(prt,5) | |
1236 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1237 | for i=0,1,delay do | |
1238 | swait() | |
1239 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1240 | Part.Transparency=i | |
1241 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1242 | end | |
1243 | Part.Parent=nil | |
1244 | end),prt,msh) | |
1245 | end | |
1246 | ||
1247 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1248 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1249 | prt.Anchored=true | |
1250 | prt.Material = "Neon" | |
1251 | prt.CFrame=cframe | |
1252 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1253 | game:GetService("Debris"):AddItem(prt,5) | |
1254 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1255 | local rtype = rottype | |
1256 | for i=0,1,delay do | |
1257 | swait() | |
1258 | if rtype == 1 then | |
1259 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1260 | elseif rtype == 2 then | |
1261 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1262 | end | |
1263 | Part.Transparency=i | |
1264 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1265 | end | |
1266 | Part.Parent=nil | |
1267 | end),prt,msh) | |
1268 | end | |
1269 | ||
1270 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1271 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1272 | prt.Anchored=true | |
1273 | prt.CFrame=cframe | |
1274 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1275 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1276 | game:GetService("Debris"):AddItem(prt,5) | |
1277 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1278 | for i=0,1,delay do | |
1279 | wait() | |
1280 | Part.Transparency=i | |
1281 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1282 | end | |
1283 | Part.Parent=nil | |
1284 | end),prt,msh) | |
1285 | end | |
1286 | ||
1287 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1288 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1289 | prt.Anchored=true | |
1290 | prt.Material = "Neon" | |
1291 | prt.CFrame=cframe | |
1292 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1293 | game:GetService("Debris"):AddItem(prt,5) | |
1294 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1295 | local rtype = rottype | |
1296 | for i=0,1,delay do | |
1297 | swait() | |
1298 | if rtype == 1 then | |
1299 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1300 | elseif rtype == 2 then | |
1301 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1302 | end | |
1303 | Part.Transparency=i | |
1304 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1305 | end | |
1306 | Part.Parent=nil | |
1307 | end),prt,msh) | |
1308 | end | |
1309 | ||
1310 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1311 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1312 | prt.Anchored=true | |
1313 | prt.Material = "Neon" | |
1314 | prt.CFrame=cframe | |
1315 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1316 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1317 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1318 | game:GetService("Debris"):AddItem(prt,5) | |
1319 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1320 | local rtype = rottype | |
1321 | for i=0,1,delay do | |
1322 | swait() | |
1323 | if rtype == 1 then | |
1324 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1325 | elseif rtype == 2 then | |
1326 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1327 | end | |
1328 | dec.Transparency=i | |
1329 | dec2.Transparency=i | |
1330 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1331 | end | |
1332 | Part.Parent=nil | |
1333 | end),prt,msh) | |
1334 | end | |
1335 | ||
1336 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1337 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1338 | prt.Anchored=true | |
1339 | prt.Material = "Neon" | |
1340 | prt.CFrame=cframe | |
1341 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1342 | game:GetService("Debris"):AddItem(prt,5) | |
1343 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1344 | local rtype = rottype | |
1345 | for i=0,1,delay do | |
1346 | swait() | |
1347 | if rtype == 1 then | |
1348 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1349 | elseif rtype == 2 then | |
1350 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1351 | end | |
1352 | prt.Transparency=i | |
1353 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1354 | end | |
1355 | Part.Parent=nil | |
1356 | end),prt,msh) | |
1357 | end | |
1358 | ||
1359 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1360 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1361 | prt.Anchored=true | |
1362 | prt.Material = "Neon" | |
1363 | prt.CFrame=cframe | |
1364 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1365 | game:GetService("Debris"):AddItem(prt,5) | |
1366 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1367 | local rtype = rottype | |
1368 | for i=0,1,delay do | |
1369 | swait() | |
1370 | if rtype == 1 then | |
1371 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1372 | elseif rtype == 2 then | |
1373 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1374 | end | |
1375 | prt.Transparency=i | |
1376 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1377 | end | |
1378 | Part.Parent=nil | |
1379 | end),prt,msh) | |
1380 | end | |
1381 | ||
1382 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1383 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1384 | prt.Anchored=true | |
1385 | prt.Material = "Neon" | |
1386 | prt.CFrame=cframe | |
1387 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1388 | game:GetService("Debris"):AddItem(prt,5) | |
1389 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1390 | local rtype = rottype | |
1391 | for i=0,1,delay do | |
1392 | swait() | |
1393 | if rtype == 1 then | |
1394 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1395 | elseif rtype == 2 then | |
1396 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1397 | end | |
1398 | prt.Transparency=i | |
1399 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1400 | end | |
1401 | Part.Parent=nil | |
1402 | end),prt,msh) | |
1403 | end | |
1404 | ||
1405 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1406 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1407 | prt.Anchored=false | |
1408 | prt.CFrame=cframe | |
1409 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1410 | local wld=weld(prt,prt,Parent,cframe) | |
1411 | game:GetService("Debris"):AddItem(prt,5) | |
1412 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1413 | for i=0,1,delay do | |
1414 | wait() | |
1415 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1416 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1417 | Part.Transparency=i | |
1418 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1419 | end | |
1420 | Part.Parent=nil | |
1421 | end),prt,msh,wld) | |
1422 | end | |
1423 | ||
1424 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1425 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1426 | prt.Anchored=false | |
1427 | prt.CFrame=cframe | |
1428 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1429 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1430 | game:GetService("Debris"):AddItem(prt,5) | |
1431 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1432 | for i=0,1,delay do | |
1433 | wait() | |
1434 | Weld.C0=euler(i*20,0,0) | |
1435 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1436 | Part.Transparency=i | |
1437 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1438 | end | |
1439 | Part.Parent=nil | |
1440 | end),prt,msh,wld) | |
1441 | end | |
1442 | ||
1443 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1444 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1445 | prt.Anchored=true | |
1446 | prt.CFrame=cframe | |
1447 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1448 | game:GetService("Debris"):AddItem(prt,2) | |
1449 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1450 | for i=0,1,delay do | |
1451 | wait() | |
1452 | Part.CFrame=Part.CFrame | |
1453 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1454 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1455 | prt2.Anchored=true | |
1456 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1457 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1458 | game:GetService("Debris"):AddItem(prt2,2) | |
1459 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1460 | for i=0,1,0.1 do | |
1461 | wait() | |
1462 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1463 | end | |
1464 | Part.Parent=nil | |
1465 | end),prt2,msh2) | |
1466 | end | |
1467 | for i=0,1,delay*2 do | |
1468 | wait() | |
1469 | Part.CFrame=Part.CFrame | |
1470 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1471 | end | |
1472 | Part.Parent=nil | |
1473 | end),prt,msh) | |
1474 | end | |
1475 | ||
1476 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1477 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1478 | prt.Anchored=true | |
1479 | prt.CFrame=cframe | |
1480 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1481 | game:GetService("Debris"):AddItem(prt,2) | |
1482 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1483 | for i=0,1,delay do | |
1484 | wait() | |
1485 | Part.CFrame=Part.CFrame | |
1486 | Part.Transparency=i | |
1487 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1488 | end | |
1489 | Part.Parent=nil | |
1490 | end),prt,msh) | |
1491 | end | |
1492 | ||
1493 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1494 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1495 | prt.Anchored=true | |
1496 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1497 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1498 | game:GetService("Debris"):AddItem(prt,2) | |
1499 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1500 | CF=Part.CFrame | |
1501 | Numbb=0 | |
1502 | randnumb=math.random()/10 | |
1503 | rand1=math.random()/10 | |
1504 | for i=0,1,rand1 do | |
1505 | wait() | |
1506 | CF=CF*cf(0,math.random()/2,0) | |
1507 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1508 | Part.CFrame=CF*euler(Numbb,0,0) | |
1509 | Part.Transparency=i | |
1510 | Numbb=Numbb+randnumb | |
1511 | end | |
1512 | Part.Parent=nil | |
1513 | end),prt,CF,Numbb,randnumb) | |
1514 | end | |
1515 | ||
1516 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1517 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1518 | prt.Anchored=true | |
1519 | prt.CFrame=cframe | |
1520 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1521 | game:GetService("Debris"):AddItem(prt,5) | |
1522 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1523 | for i=0,1,delay do | |
1524 | wait() | |
1525 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1526 | Part.Transparency=i | |
1527 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1528 | end | |
1529 | Part.Parent=nil | |
1530 | end),prt,msh) | |
1531 | end | |
1532 | ||
1533 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1534 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1535 | prt.Anchored=true | |
1536 | prt.CFrame=cframe | |
1537 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1538 | game:GetService("Debris"):AddItem(prt,2) | |
1539 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1540 | for i=0,1,delay do | |
1541 | wait() | |
1542 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1543 | Part.Transparency=i | |
1544 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1545 | end | |
1546 | Part.Parent=nil | |
1547 | end),prt,msh) | |
1548 | end | |
1549 | ||
1550 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1551 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1552 | prt.Anchored=true | |
1553 | prt.CFrame=cframe*cf(x,y,z) | |
1554 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1555 | game:GetService("Debris"):AddItem(prt,5) | |
1556 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1557 | local num=math.random() | |
1558 | local num2=math.random(-3,2)+math.random() | |
1559 | local numm=0 | |
1560 | for i=0,1,delay*2 do | |
1561 | swait() | |
1562 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1563 | Part.Transparency=i | |
1564 | numm=numm+0.01 | |
1565 | end | |
1566 | Part.Parent=nil | |
1567 | Mesh.Parent=nil | |
1568 | end),prt,msh,x,y,z) | |
1569 | end | |
1570 | ||
1571 | function dmgstart(dmg,what) | |
1572 | hitcon = what.Touched:connect(function(hit) | |
1573 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1574 | if hum and not hum:IsDescendantOf(Character) then | |
1575 | hum:TakeDamage(dmg) | |
1576 | end | |
1577 | end) | |
1578 | end | |
1579 | ||
1580 | function dmgstop() | |
1581 | hitcon:disconnect() | |
1582 | end | |
1583 | ||
1584 | function Cloak() | |
1585 | Face.Parent=nil | |
1586 | cloaked=true | |
1587 | for _,v in pairs(Torso.Parent:children()) do | |
1588 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1589 | coroutine.resume(coroutine.create(function() | |
1590 | for i=0,1,0.2 do | |
1591 | wait() | |
1592 | v.Transparency=i | |
1593 | end | |
1594 | v.Transparency=1 | |
1595 | end)) | |
1596 | end | |
1597 | if v.className=="Hat" then | |
1598 | hatp=v.Handle | |
1599 | coroutine.resume(coroutine.create(function(derp) | |
1600 | for i=0,1,0.2 do | |
1601 | wait() | |
1602 | derp.Transparency=i | |
1603 | end | |
1604 | derp.Transparency=1 | |
1605 | end),hatp) | |
1606 | end | |
1607 | end | |
1608 | for _,v in pairs(m:children()) do | |
1609 | if v.className=="Part" then | |
1610 | coroutine.resume(coroutine.create(function() | |
1611 | for i=0,1,0.2 do | |
1612 | wait() | |
1613 | v.Transparency=i | |
1614 | end | |
1615 | v.Transparency=1 | |
1616 | end)) | |
1617 | end | |
1618 | end | |
1619 | end | |
1620 | ||
1621 | function UnCloak() | |
1622 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1623 | Face.Parent=Head | |
1624 | cloaked=false | |
1625 | for _,v in pairs(Torso.Parent:children()) do | |
1626 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1627 | coroutine.resume(coroutine.create(function() | |
1628 | for i=0,1,0.1 do | |
1629 | wait() | |
1630 | v.Transparency=v.Transparency-0.1 | |
1631 | end | |
1632 | v.Transparency=0 | |
1633 | end)) | |
1634 | end | |
1635 | if v.className=="Hat" then | |
1636 | hatp=v.Handle | |
1637 | coroutine.resume(coroutine.create(function(derp) | |
1638 | for i=0,1,0.1 do | |
1639 | wait() | |
1640 | derp.Transparency=derp.Transparency-0.1 | |
1641 | end | |
1642 | derp.Transparency=0 | |
1643 | end),hatp) | |
1644 | end | |
1645 | end | |
1646 | for _,v in pairs(m:children()) do | |
1647 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1648 | coroutine.resume(coroutine.create(function() | |
1649 | for i=0,1,0.1 do | |
1650 | wait() | |
1651 | v.Transparency=v.Transparency-0.1 | |
1652 | end | |
1653 | v.Transparency=0 | |
1654 | end)) | |
1655 | v.Transparency=0 | |
1656 | end | |
1657 | end | |
1658 | end | |
1659 | ||
1660 | function MakeMagic(Type,Color,Bullets,Size,Speed,Position,MagCircleScale,Delay,ExplosionScale,ExplosionVol,Explosionpit) | |
1661 | if Type == "PulsingBullet" then | |
1662 | for i = 0,1,0.1 do | |
1663 | swait() | |
1664 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1665 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1666 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1667 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1668 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1669 | end | |
1670 | local a = Instance.new("Part",Character) | |
1671 | a.Name = "Direction" | |
1672 | a.Anchored = true | |
1673 | a.BrickColor = Color | |
1674 | a.Material = "Neon" | |
1675 | a.Transparency = 0.5 | |
1676 | a.CanCollide = false | |
1677 | local ray = Ray.new( | |
1678 | sorb.CFrame.p, -- origin | |
1679 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1680 | ) | |
1681 | local ignore = Character | |
1682 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1683 | a.BottomSurface = 10 | |
1684 | a.TopSurface = 10 | |
1685 | local distance = (sorb.CFrame.p - position).magnitude | |
1686 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1687 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1688 | game:GetService("Debris"):AddItem(a, 3) | |
1689 | local thing = Instance.new("SpecialMesh",a) | |
1690 | thing.MeshType = "Sphere" | |
1691 | thing.Scale = vt(0,0,1) | |
1692 | for i = 0, 9 do | |
1693 | ray = Ray.new( | |
1694 | sorb.CFrame.p, -- origin | |
1695 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1696 | ) | |
1697 | ignore = Character | |
1698 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1699 | local distance = (sorb.CFrame.p - position).magnitude | |
1700 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1701 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1702 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1703 | wait() | |
1704 | end | |
1705 | if Bullets == 1 then | |
1706 | local lb = Instance.new("Part") | |
1707 | CFuncs["Sound"].Create("rbxassetid://260433768", lb, 2.5, 1) | |
1708 | lb.Parent = char | |
1709 | lb.BrickColor = Color | |
1710 | lb.CanCollide = false | |
1711 | lb.Material = "Neon" | |
1712 | lb.Shape = "Ball" | |
1713 | lb.Anchored = true | |
1714 | lb.Transparency = 0 | |
1715 | lb.Size = vt(1,1,1) | |
1716 | lb.CFrame = a.CFrame | |
1717 | local thingery = Instance.new("SpecialMesh",lb) | |
1718 | thingery.MeshType = "Sphere" | |
1719 | thingery.Scale = Size | |
1720 | lb.Anchored = false | |
1721 | local bv = Instance.new("BodyVelocity") | |
1722 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1723 | bv.velocity = a.CFrame.lookVector*Speed | |
1724 | bv.Parent = lb | |
1725 | wait(0.1) | |
1726 | local touched = false | |
1727 | lb.Touched:connect(function(hit) | |
1728 | if touched == false then | |
1729 | touched = true | |
1730 | lb.Transparency = 1 | |
1731 | PulseDam(ExplosionScale,lb,lb.BrickColor) | |
1732 | lb.Anchored = true | |
1733 | end | |
1734 | end) | |
1735 | game:GetService("Debris"):AddItem(lb, Delay) | |
1736 | end | |
1737 | for i = 0, 9 do | |
1738 | ray = Ray.new( | |
1739 | sorb.CFrame.p, -- origin | |
1740 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1741 | ) | |
1742 | ignore = Character | |
1743 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1744 | local distance = (sorb.CFrame.p - position).magnitude | |
1745 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1746 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1747 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1748 | wait() | |
1749 | end | |
1750 | end | |
1751 | if Type == "ExplodingBullet" then | |
1752 | if Bullets == 1 then | |
1753 | for i = 0,1,0.1 do | |
1754 | swait() | |
1755 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1756 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1757 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1758 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1759 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1760 | end | |
1761 | end | |
1762 | if Bullets > 1 then | |
1763 | for i = 0,1,0.1 do | |
1764 | swait() | |
1765 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1766 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
1767 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
1768 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1769 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
1770 | end | |
1771 | end | |
1772 | local a = Instance.new("Part",Character) | |
1773 | a.Name = "Direction" | |
1774 | a.Anchored = true | |
1775 | a.BrickColor = Color | |
1776 | a.Material = "Neon" | |
1777 | a.Transparency = 0.5 | |
1778 | a.CanCollide = false | |
1779 | local ray = Ray.new( | |
1780 | sorb.CFrame.p, -- origin | |
1781 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1782 | ) | |
1783 | local ignore = Character | |
1784 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1785 | a.BottomSurface = 10 | |
1786 | a.TopSurface = 10 | |
1787 | local distance = (sorb.CFrame.p - position).magnitude | |
1788 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1789 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1790 | game:GetService("Debris"):AddItem(a, 3) | |
1791 | local thing = Instance.new("SpecialMesh",a) | |
1792 | thing.MeshType = "Sphere" | |
1793 | thing.Scale = vt(0,0,1) | |
1794 | for i = 0, 9 do | |
1795 | ray = Ray.new( | |
1796 | sorb.CFrame.p, -- origin | |
1797 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1798 | ) | |
1799 | ignore = Character | |
1800 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1801 | local distance = (sorb.CFrame.p - position).magnitude | |
1802 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1803 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1804 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1805 | wait() | |
1806 | end | |
1807 | if Bullets == 1 then | |
1808 | local lb = Instance.new("Part") | |
1809 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1810 | lb.Parent = char | |
1811 | lb.BrickColor = Color | |
1812 | lb.CanCollide = false | |
1813 | lb.Material = "Neon" | |
1814 | lb.Shape = "Ball" | |
1815 | lb.Anchored = true | |
1816 | lb.Transparency = 0 | |
1817 | lb.Size = vt(1,1,1) | |
1818 | lb.CFrame = a.CFrame | |
1819 | local thingery = Instance.new("SpecialMesh",lb) | |
1820 | thingery.MeshType = "Sphere" | |
1821 | thingery.Scale = Size | |
1822 | lb.Anchored = false | |
1823 | local bv = Instance.new("BodyVelocity") | |
1824 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1825 | bv.velocity = a.CFrame.lookVector*Speed | |
1826 | bv.Parent = lb | |
1827 | wait(0.1) | |
1828 | local touched = false | |
1829 | lb.Touched:connect(function(hit) | |
1830 | if touched == false then | |
1831 | touched = true | |
1832 | lb.Transparency = 1 | |
1833 | Explode(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
1834 | lb.Anchored = true | |
1835 | end | |
1836 | end) | |
1837 | game:GetService("Debris"):AddItem(lb, Delay) | |
1838 | end | |
1839 | if Bullets > 1 then | |
1840 | for i = 0, Bullets do | |
1841 | ray = Ray.new( | |
1842 | sorb.CFrame.p, -- origin | |
1843 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1844 | ) | |
1845 | ignore = Character | |
1846 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1847 | local distance = (sorb.CFrame.p - position).magnitude | |
1848 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1849 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1850 | local lb = Instance.new("Part") | |
1851 | CFuncs["Sound"].Create("rbxassetid://203691467", lb, 1, 5.5) | |
1852 | lb.Parent = char | |
1853 | lb.BrickColor = Color | |
1854 | lb.CanCollide = false | |
1855 | lb.Material = "Neon" | |
1856 | lb.Shape = "Ball" | |
1857 | lb.Anchored = true | |
1858 | lb.Transparency = 0 | |
1859 | lb.Size = vt(1,1,1) | |
1860 | lb.CFrame = a.CFrame | |
1861 | local thingery = Instance.new("SpecialMesh",lb) | |
1862 | thingery.MeshType = "Sphere" | |
1863 | thingery.Scale = Size | |
1864 | lb.Anchored = false | |
1865 | local bv = Instance.new("BodyVelocity") | |
1866 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1867 | bv.velocity = a.CFrame.lookVector*Speed | |
1868 | bv.Parent = lb | |
1869 | wait(0.035) | |
1870 | local touched = false | |
1871 | lb.Touched:connect(function(hit) | |
1872 | if touched == false then | |
1873 | touched = true | |
1874 | lb.Transparency = 1 | |
1875 | ExplodeShort(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
1876 | lb.Anchored = true | |
1877 | end | |
1878 | end) | |
1879 | game:GetService("Debris"):AddItem(lb, Delay) | |
1880 | end | |
1881 | end | |
1882 | for i = 0, 9 do | |
1883 | ray = Ray.new( | |
1884 | sorb.CFrame.p, -- origin | |
1885 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1886 | ) | |
1887 | ignore = Character | |
1888 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1889 | local distance = (sorb.CFrame.p - position).magnitude | |
1890 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1891 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1892 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1893 | wait() | |
1894 | end | |
1895 | end | |
1896 | if Type == "FireUltExplosion" then | |
1897 | hum.WalkSpeed = 16 | |
1898 | local a = Instance.new("Part",Character) | |
1899 | a.Name = "Direction" | |
1900 | a.Anchored = true | |
1901 | a.BrickColor = Color | |
1902 | a.Material = "Neon" | |
1903 | a.Transparency = 0.5 | |
1904 | a.Size = vt(1,1,1) | |
1905 | a.CanCollide = false | |
1906 | a.CFrame = root.CFrame + vt(0,5,0) | |
1907 | game:GetService("Debris"):AddItem(a, Delay) | |
1908 | local thing = Instance.new("SpecialMesh",a) | |
1909 | thing.MeshType = "Sphere" | |
1910 | thing.Scale = vt(0,1,0) | |
1911 | for i = 0,5,0.1 do | |
1912 | swait() | |
1913 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1914 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1915 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1916 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
1917 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(30)), 0.1) | |
1918 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(-30)), 0.1) | |
1919 | end | |
1920 | for i = 0, 9 do | |
1921 | thing.Scale = thing.Scale + vt(MagCircleScale,0,MagCircleScale) | |
1922 | wait() | |
1923 | end | |
1924 | for i = 0,5,0.1 do | |
1925 | swait() | |
1926 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1927 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1928 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1929 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
1930 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.1) | |
1931 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.1) | |
1932 | end | |
1933 | for i = 0,1,0.1 do | |
1934 | swait() | |
1935 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1936 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1937 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1938 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1939 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1940 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1941 | end | |
1942 | hum.WalkSpeed = 16 | |
1943 | attack = false | |
1944 | for i = 0, 9 do | |
1945 | thing.Scale = thing.Scale - vt(MagCircleScale,0,MagCircleScale) | |
1946 | wait() | |
1947 | end | |
1948 | ExplodeLong(65,a,0.4,1) | |
1949 | end | |
1950 | if Type == "Bullet" then | |
1951 | for i = 0,1,0.1 do | |
1952 | swait() | |
1953 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1954 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
1955 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
1956 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
1957 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1958 | end | |
1959 | local a = Instance.new("Part",Character) | |
1960 | a.Name = "Direction" | |
1961 | a.Anchored = true | |
1962 | a.BrickColor = Color | |
1963 | a.Material = "Neon" | |
1964 | a.Transparency = 0.5 | |
1965 | a.CanCollide = false | |
1966 | local ray = Ray.new( | |
1967 | sorb.CFrame.p, -- origin | |
1968 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1969 | ) | |
1970 | local ignore = Character | |
1971 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1972 | a.BottomSurface = 10 | |
1973 | a.TopSurface = 10 | |
1974 | local distance = (sorb.CFrame.p - position).magnitude | |
1975 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1976 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1977 | game:GetService("Debris"):AddItem(a, 3) | |
1978 | local thing = Instance.new("SpecialMesh",a) | |
1979 | thing.MeshType = "Sphere" | |
1980 | thing.Scale = vt(0,0,1) | |
1981 | for i = 0, 9 do | |
1982 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1983 | wait() | |
1984 | end | |
1985 | if Bullets == 1 then | |
1986 | local lb = Instance.new("Part") | |
1987 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1988 | lb.Parent = char | |
1989 | lb.BrickColor = Color | |
1990 | lb.CanCollide = false | |
1991 | lb.Material = "Neon" | |
1992 | lb.Shape = "Ball" | |
1993 | lb.Anchored = true | |
1994 | lb.Transparency = 0.5 | |
1995 | lb.Size = Size | |
1996 | lb.CFrame = a.CFrame | |
1997 | local thing = Instance.new("SpecialMesh",lb) | |
1998 | thing.MeshType = "Sphere" | |
1999 | lb.Anchored = false | |
2000 | local bv = Instance.new("BodyVelocity") | |
2001 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2002 | bv.velocity = a.CFrame.lookVector*Speed | |
2003 | bv.Parent = lb | |
2004 | lb.Touched:connect(function(hit) | |
2005 | Damagefunc(hit,9,15,math.random(10,20),"Normal",root,.2,1) | |
2006 | end) | |
2007 | game:GetService("Debris"):AddItem(lb, Delay) | |
2008 | end | |
2009 | if Bullets > 1 then | |
2010 | for i = 0, Bullets do | |
2011 | wait(0.075) | |
2012 | ray = Ray.new( | |
2013 | sorb.CFrame.p, -- origin | |
2014 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2015 | ) | |
2016 | ignore = Character | |
2017 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2018 | local distance = (sorb.CFrame.p - position).magnitude | |
2019 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2020 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2021 | local lb = Instance.new("Part") | |
2022 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
2023 | lb.Parent = char | |
2024 | lb.BrickColor = Color | |
2025 | lb.CanCollide = false | |
2026 | lb.Material = "Neon" | |
2027 | lb.Shape = "Ball" | |
2028 | lb.Anchored = true | |
2029 | lb.Transparency = 0.5 | |
2030 | lb.Size = Size | |
2031 | lb.CFrame = a.CFrame | |
2032 | local thing = Instance.new("SpecialMesh",lb) | |
2033 | thing.MeshType = "Sphere" | |
2034 | lb.Anchored = false | |
2035 | local bv = Instance.new("BodyVelocity") | |
2036 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2037 | bv.velocity = a.CFrame.lookVector*Speed | |
2038 | bv.Parent = lb | |
2039 | lb.Touched:connect(function(hit) | |
2040 | Damagefunc(hit,3,5,math.random(10,20),"Normal",root,.2,1) | |
2041 | end) | |
2042 | game:GetService("Debris"):AddItem(lb, Delay) | |
2043 | end | |
2044 | end | |
2045 | for i = 0, 9 do | |
2046 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
2047 | wait() | |
2048 | end | |
2049 | end | |
2050 | if Type == "Beam" then | |
2051 | for i = 0,1,0.1 do | |
2052 | swait() | |
2053 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2054 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2055 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
2056 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
2057 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
2058 | end | |
2059 | local a = Instance.new("Part",Character) | |
2060 | a.Name = "Direction" | |
2061 | a.Anchored = true | |
2062 | a.BrickColor = Color | |
2063 | a.Material = "Neon" | |
2064 | a.Transparency = 0.5 | |
2065 | a.CanCollide = false | |
2066 | local ray = Ray.new( | |
2067 | sorb.CFrame.p, -- origin | |
2068 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2069 | ) | |
2070 | local ignore = Character | |
2071 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2072 | a.BottomSurface = 10 | |
2073 | a.TopSurface = 10 | |
2074 | local distance = (sorb.CFrame.p - position).magnitude | |
2075 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2076 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2077 | game:GetService("Debris"):AddItem(a, 3) | |
2078 | local thing = Instance.new("SpecialMesh",a) | |
2079 | thing.MeshType = "Sphere" | |
2080 | thing.Scale = vt(0,0,1) | |
2081 | for i = 0, 9 do | |
2082 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
2083 | wait() | |
2084 | end | |
2085 | if Bullets == 1 then | |
2086 | local a = Instance.new("Part",Character) | |
2087 | a.Name = "Direction" | |
2088 | a.Anchored = true | |
2089 | a.BrickColor = Color | |
2090 | a.Material = "Neon" | |
2091 | a.Transparency = 0.5 | |
2092 | a.CanCollide = false | |
2093 | local ray = Ray.new( | |
2094 | sorb.CFrame.p, -- origin | |
2095 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2096 | ) | |
2097 | local ignore = Character | |
2098 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2099 | if hit then | |
2100 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2101 | ||
2102 | if not humanoid then | |
2103 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2104 | end | |
2105 | if humanoid then | |
2106 | if humanoid.Parent:IsA"Model" then | |
2107 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
2108 | end | |
2109 | end | |
2110 | end | |
2111 | a.BottomSurface = 10 | |
2112 | a.TopSurface = 10 | |
2113 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1) | |
2114 | local distance = (sorb.CFrame.p - position).magnitude | |
2115 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2116 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2117 | game:GetService("Debris"):AddItem(a, 0.1) | |
2118 | end | |
2119 | if Bullets > 1 then | |
2120 | for i = 0, Bullets do | |
2121 | wait(0.05) | |
2122 | ray = Ray.new( | |
2123 | sorb.CFrame.p, -- origin | |
2124 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2125 | ) | |
2126 | ignore = Character | |
2127 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2128 | local distance = (sorb.CFrame.p - position).magnitude | |
2129 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2130 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2131 | local a = Instance.new("Part",Character) | |
2132 | a.Name = "Direction" | |
2133 | a.Anchored = true | |
2134 | a.BrickColor = Color | |
2135 | a.Material = "Neon" | |
2136 | a.Transparency = 0.5 | |
2137 | a.CanCollide = false | |
2138 | local ray = Ray.new( | |
2139 | sorb.CFrame.p, -- origin | |
2140 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2141 | ) | |
2142 | local ignore = Character | |
2143 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2144 | if hit then | |
2145 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2146 | ||
2147 | if not humanoid then | |
2148 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2149 | end | |
2150 | if humanoid then | |
2151 | if humanoid.Parent:IsA"Model" then | |
2152 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
2153 | end | |
2154 | end | |
2155 | end | |
2156 | a.BottomSurface = 10 | |
2157 | a.TopSurface = 10 | |
2158 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1) | |
2159 | local distance = (sorb.CFrame.p - position).magnitude | |
2160 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2161 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2162 | game:GetService("Debris"):AddItem(a, 0.1) | |
2163 | end | |
2164 | end | |
2165 | for i = 0, 9 do | |
2166 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
2167 | wait() | |
2168 | end | |
2169 | end | |
2170 | hum.WalkSpeed = 16 | |
2171 | end | |
2172 | function Teleport(col,rad,par) | |
2173 | attack = true | |
2174 | for i = 0,1,0.1 do | |
2175 | swait() | |
2176 | MagicBlock(col,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2177 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2178 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
2179 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
2180 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
2181 | end | |
2182 | local a = Instance.new("Part",Character) | |
2183 | a.Name = "Direction" | |
2184 | a.Anchored = true | |
2185 | a.BrickColor = col | |
2186 | a.Material = "Neon" | |
2187 | a.Transparency = 1 | |
2188 | a.CanCollide = false | |
2189 | local ab = Instance.new("Part",Character) | |
2190 | ab.Name = "Direction" | |
2191 | ab.Anchored = true | |
2192 | ab.BrickColor = col | |
2193 | ab.Material = "Neon" | |
2194 | ab.Transparency = 1 | |
2195 | ab.CanCollide = false | |
2196 | local ray = Ray.new( | |
2197 | sorb.CFrame.p, -- origin | |
2198 | (mouse.Hit.p - sorb.CFrame.p).unit * 75 -- direction | |
2199 | ) | |
2200 | local ignore = Character | |
2201 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2202 | a.BottomSurface = 10 | |
2203 | a.TopSurface = 10 | |
2204 | CFuncs["Sound"].Create("rbxassetid://201858045", a, 2.5, 1.25) | |
2205 | local distance = (sorb.CFrame.p - position).magnitude | |
2206 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2207 | ab.Size = Vector3.new(1,1,1) | |
2208 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2209 | ab.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2210 | local expart = Instance.new("Part",char) | |
2211 | local expart2 = Instance.new("Part",char) | |
2212 | local partMesh = Instance.new("SpecialMesh",expart) | |
2213 | partMesh.MeshType = "Sphere" | |
2214 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2215 | partMesh2.MeshType = "Sphere" | |
2216 | partMesh.Scale = vt(rad,rad,rad) | |
2217 | expart.Size = vt(1,1,1) | |
2218 | expart.Transparency = 0 | |
2219 | expart.Anchored = true | |
2220 | expart.Material = "Neon" | |
2221 | expart.BrickColor = bc("White") | |
2222 | expart.CFrame = par.CFrame | |
2223 | partMesh2.Scale = vt(rad,rad,rad) | |
2224 | expart2.Size = vt(1.15,1.15,1.15) | |
2225 | expart2.Transparency = 0.5 | |
2226 | expart2.Anchored = true | |
2227 | expart2.Material = "Neon" | |
2228 | expart2.BrickColor = col | |
2229 | expart2.CFrame = par.CFrame | |
2230 | expart.CanCollide = false | |
2231 | expart2.CanCollide = false | |
2232 | ||
2233 | local expartb = Instance.new("Part",char) | |
2234 | local expart2b = Instance.new("Part",char) | |
2235 | expartb.CanCollide = false | |
2236 | expart2b.CanCollide = false | |
2237 | local partMeshb = Instance.new("SpecialMesh",expartb) | |
2238 | partMeshb.MeshType = "Sphere" | |
2239 | local partMesh2b = Instance.new("SpecialMesh",expart2b) | |
2240 | partMesh2b.MeshType = "Sphere" | |
2241 | partMeshb.Scale = vt(rad,rad,rad) | |
2242 | expartb.Size = vt(1,1,1) | |
2243 | expartb.Transparency = 0 | |
2244 | expartb.Anchored = true | |
2245 | expartb.Material = "Neon" | |
2246 | expartb.BrickColor = bc("White") | |
2247 | expartb.CFrame = ab.CFrame | |
2248 | partMesh2b.Scale = vt(rad,rad,rad) | |
2249 | expart2b.Size = vt(1.15,1.15,1.15) | |
2250 | expart2b.Transparency = 0.5 | |
2251 | expart2b.Anchored = true | |
2252 | expart2b.Material = "Neon" | |
2253 | expart2b.BrickColor = col | |
2254 | expart2b.CFrame = ab.CFrame | |
2255 | local value = 1*rad/10 | |
2256 | for i = 0, 34 do | |
2257 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2258 | expart.CFrame = expart.CFrame | |
2259 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2260 | expart2.CFrame = expart.CFrame | |
2261 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
2262 | expartb.CFrame = expartb.CFrame | |
2263 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
2264 | expart2b.CFrame = expartb.CFrame | |
2265 | value = value - 0.035*rad/10 | |
2266 | if value < 0 then | |
2267 | value = 0 | |
2268 | end | |
2269 | swait() | |
2270 | end | |
2271 | value = 1.5*rad/10 | |
2272 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127",tors,2.5, 1) | |
2273 | attack = false | |
2274 | tors.CFrame = ab.CFrame | |
2275 | for i = 0, 99 do | |
2276 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2277 | expart.CFrame = expart.CFrame | |
2278 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2279 | expart2.CFrame = expart.CFrame | |
2280 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
2281 | expartb.CFrame = expartb.CFrame | |
2282 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
2283 | expart2b.CFrame = expartb.CFrame | |
2284 | value = value - 0.035*rad/10 | |
2285 | if value < 0 then | |
2286 | value = 0 | |
2287 | expart.Transparency = expart.Transparency + 0.025 | |
2288 | expart2.Transparency = expart2.Transparency + 0.025 | |
2289 | expartb.Transparency = expartb.Transparency + 0.025 | |
2290 | expart2b.Transparency = expart2b.Transparency + 0.025 | |
2291 | end | |
2292 | swait() | |
2293 | end | |
2294 | game:GetService("Debris"):AddItem(a, 4) | |
2295 | game:GetService("Debris"):AddItem(ab, 4) | |
2296 | game:GetService("Debris"):AddItem(expart, 1) | |
2297 | game:GetService("Debris"):AddItem(expart2, 1) | |
2298 | game:GetService("Debris"):AddItem(expart2b, 1) | |
2299 | game:GetService("Debris"):AddItem(expartb, 1) | |
2300 | end | |
2301 | function Ultimate(rad,par,col) --- was doing this because idk | |
2302 | hum.WalkSpeed = 0 | |
2303 | for i = 0,5,0.1 do | |
2304 | swait() | |
2305 | MagicBlock(col,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2306 | MagicBlock(col,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2307 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
2308 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.05) | |
2309 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.15) * angles(math.rad(80), math.rad(10), math.rad(-30)), 0.05) | |
2310 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.05) | |
2311 | end | |
2312 | for i = 0,10,0.1 do | |
2313 | swait() | |
2314 | MagicBlock(col,tors.CFrame,10,10,10,0.05,0.05,0.05,0.05) | |
2315 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,100 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
2316 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.05) | |
2317 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(20), math.rad(10), math.rad(80)), 0.05) | |
2318 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.05) | |
2319 | end | |
2320 | local expart = Instance.new("Part",char) | |
2321 | local expart2 = Instance.new("Part",char) | |
2322 | local partMesh = Instance.new("SpecialMesh",expart) | |
2323 | partMesh.MeshType = "Sphere" | |
2324 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2325 | partMesh2.MeshType = "Sphere" | |
2326 | expart.Size = vt(1,1,1) | |
2327 | expart.Transparency = 0 | |
2328 | expart.Anchored = true | |
2329 | expart.Material = "Neon" | |
2330 | expart.BrickColor = bc("White") | |
2331 | expart.CFrame = par.CFrame | |
2332 | expart2.Size = vt(1.15,1.15,1.15) | |
2333 | expart2.Transparency = 0.5 | |
2334 | expart2.Anchored = true | |
2335 | expart2.Material = "Neon" | |
2336 | expart2.BrickColor = col | |
2337 | expart2.CFrame = par.CFrame | |
2338 | ||
2339 | local a = Instance.new("Part",Character) | |
2340 | a.Name = "Direction" | |
2341 | a.Anchored = true | |
2342 | a.BrickColor = col | |
2343 | a.Material = "Neon" | |
2344 | a.Transparency = 0.5 | |
2345 | a.CanCollide = false | |
2346 | local ray = Ray.new( | |
2347 | tors.CFrame.p, -- origin | |
2348 | (mouse.Hit.p - tors.CFrame.p).unit * 500 -- direction | |
2349 | ) | |
2350 | local ignore = Character | |
2351 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2352 | a.BottomSurface = 10 | |
2353 | a.TopSurface = 10 | |
2354 | local distance = (tors.CFrame.p - position).magnitude | |
2355 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2356 | a.CFrame = CFrame.new(tors.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2357 | local value = 1*rad/10 | |
2358 | for i = 0, 99 do | |
2359 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2360 | expart.CFrame = expart.CFrame | |
2361 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2362 | expart2.CFrame = expart.CFrame | |
2363 | value = value - 0.035*rad/10 | |
2364 | if value < 0 then | |
2365 | value = 0 | |
2366 | end | |
2367 | swait() | |
2368 | end | |
2369 | for z = 0, 4 do | |
2370 | ray = Ray.new( | |
2371 | tors.CFrame.p, -- origin | |
2372 | (mouse.Hit.p - tors.CFrame.p).unit * 500 -- direction | |
2373 | ) | |
2374 | local ignore = Character | |
2375 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2376 | local distance = (tors.CFrame.p - position).magnitude | |
2377 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2378 | a.CFrame = CFrame.new(tors.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2379 | local lb = Instance.new("Part") | |
2380 | lb.Parent = char | |
2381 | lb.BrickColor = col | |
2382 | lb.CanCollide = false | |
2383 | lb.Material = "Neon" | |
2384 | lb.Shape = "Ball" | |
2385 | lb.Anchored = true | |
2386 | lb.Transparency = 0 | |
2387 | lb.Size = vt(1,1,1) | |
2388 | lb.CFrame = a.CFrame + a.CFrame.lookVector*45 | |
2389 | local thingery = Instance.new("SpecialMesh",lb) | |
2390 | thingery.MeshType = "Sphere" | |
2391 | thingery.Scale = vt(25,25,25) | |
2392 | lb.Anchored = false | |
2393 | local bv = Instance.new("BodyVelocity") | |
2394 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2395 | bv.velocity = a.CFrame.lookVector*350 | |
2396 | bv.Parent = lb | |
2397 | local touched = false | |
2398 | lb.Touched:connect(function(hit) | |
2399 | if touched == false then | |
2400 | touched = true | |
2401 | lb.Transparency = 1 | |
2402 | Explode(10,lb,0.65,1.5) | |
2403 | lb.Anchored = true | |
2404 | end | |
2405 | end) | |
2406 | game:GetService("Debris"):AddItem(lb, 10) | |
2407 | for i = 0, 24 do | |
2408 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2409 | expart.CFrame = expart.CFrame | |
2410 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2411 | expart2.CFrame = expart.CFrame | |
2412 | value = value - 0.035*rad/25 | |
2413 | swait() | |
2414 | end | |
2415 | for i = 0, 49 do | |
2416 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2417 | expart.CFrame = expart.CFrame | |
2418 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2419 | expart2.CFrame = expart.CFrame | |
2420 | value = value + 0.035*rad/25 | |
2421 | swait() | |
2422 | end | |
2423 | for i = 0, 24 do | |
2424 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2425 | expart.CFrame = expart.CFrame | |
2426 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2427 | expart2.CFrame = expart.CFrame | |
2428 | value = value - 0.035*rad/25 | |
2429 | swait() | |
2430 | end | |
2431 | end | |
2432 | for i = 0, 75 do | |
2433 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2434 | expart.CFrame = expart.CFrame | |
2435 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2436 | expart2.CFrame = expart.CFrame | |
2437 | value = value - 0.035*rad/25 | |
2438 | if value < 0 then | |
2439 | expart.Transparency = expart.Transparency + 0.025 | |
2440 | expart2.Transparency = expart2.Transparency + 0.025 | |
2441 | end | |
2442 | swait() | |
2443 | end | |
2444 | hum.WalkSpeed = 16 | |
2445 | game:GetService("Debris"):AddItem(expart, 1) | |
2446 | game:GetService("Debris"):AddItem(expart2, 1) | |
2447 | game:GetService("Debris"):AddItem(a, 1) | |
2448 | end | |
2449 | local amount = 1 | |
2450 | local size = 1 | |
2451 | local speed = 50 | |
2452 | - | local custocolor = BrickColor.new("Lime green") |
2452 | + | local custocolor = BrickColor.new("toothpaste") |
2453 | function Move1() | |
2454 | attack = true | |
2455 | MakeMagic("ExplodingBullet",custocolor,9,vt(1,1,1),250,sorb.CFrame,5,10,5,1,1) | |
2456 | attack = false | |
2457 | end | |
2458 | function Move2() | |
2459 | attack = true | |
2460 | MakeMagic("ExplodingBullet",custocolor,1,vt(5,5,5),100,sorb.CFrame,10,25,7.5,1,1) | |
2461 | attack = false | |
2462 | end | |
2463 | function Ult() | |
2464 | attack = true | |
2465 | Ultimate(75,tors,custocolor) | |
2466 | attack = false | |
2467 | end | |
2468 | ||
2469 | local coold = false | |
2470 | function PulsingShield(col) | |
2471 | attack = true | |
2472 | coold = true | |
2473 | hum.WalkSpeed = 0 | |
2474 | for i = 0,3,0.1 do | |
2475 | swait() | |
2476 | MagicBlock(col,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2477 | MagicBlock(col,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2478 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2479 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2480 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(20), math.rad(10), math.rad(80)), 0.3) | |
2481 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
2482 | end | |
2483 | attack = false | |
2484 | hum.WalkSpeed = 16 | |
2485 | PulseDam(25,tors,col) | |
2486 | coold = false | |
2487 | end | |
2488 | ||
2489 | mouse.KeyDown:connect(function(k) | |
2490 | if k == "z" and attack == false then | |
2491 | Move1() | |
2492 | end | |
2493 | if k == "x" and attack == false then | |
2494 | Move2() | |
2495 | end | |
2496 | if k == "c" and attack == false then | |
2497 | Teleport(custocolor,5,tors) | |
2498 | end | |
2499 | if k == "v" and attack == false and coold == false then | |
2500 | PulsingShield(custocolor) | |
2501 | end | |
2502 | if k == "b" and attack == false then | |
2503 | Ult() | |
2504 | end | |
2505 | end) | |
2506 | ||
2507 | Humanoid.Animator.Parent = nil | |
2508 | idleanim=.4 | |
2509 | while true do | |
2510 | swait() | |
2511 | sine = sine + change | |
2512 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2513 | local velderp=RootPart.Velocity.y | |
2514 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2515 | if equipped==true or equipped==false then | |
2516 | if attack==false then | |
2517 | idle=idle+1 | |
2518 | else | |
2519 | idle=0 | |
2520 | end | |
2521 | if idle>=500 then | |
2522 | if attack==false then | |
2523 | --Sheath() | |
2524 | end | |
2525 | end | |
2526 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2527 | Anim="Jump" | |
2528 | if attack==false then | |
2529 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
2530 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2531 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2532 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2533 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2534 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
2535 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2536 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
2537 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
2538 | end | |
2539 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2540 | Anim="Fall" | |
2541 | if attack==false then | |
2542 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
2543 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2544 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2545 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
2546 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2547 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2548 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2549 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
2550 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
2551 | end | |
2552 | elseif torvel<1 and hitfloor~=nil then | |
2553 | Anim="Idle" | |
2554 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2555 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2556 | if attack==false then | |
2557 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2558 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3) | |
2559 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3) | |
2560 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3) | |
2561 | end | |
2562 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2563 | Anim="Walk" | |
2564 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2565 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2566 | if attack==false then | |
2567 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
2568 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2569 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
2570 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
2571 | end | |
2572 | elseif torvel>=22 and hitfloor~=nil then | |
2573 | Anim="Run" | |
2574 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2575 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2576 | if attack==false then | |
2577 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
2578 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2579 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
2580 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
2581 | end | |
2582 | end | |
2583 | end | |
2584 | end |