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1 | wait(1) | |
2 | local plr = game.Players.LocalPlayer | |
3 | local chr = plr.Character | |
4 | local maus = plr:GetMouse() | |
5 | local PGui=plr.PlayerGui | |
6 | local lleg = chr["Left Leg"] | |
7 | local rleg = chr["Right Leg"] | |
8 | local larm = chr["Left Arm"] | |
9 | local rarm = chr["Right Arm"] | |
10 | local hed = chr.Head | |
11 | local rutprt = chr.HumanoidRootPart | |
12 | local torso = chr.Torso | |
13 | local otheranims=false | |
14 | local armmovement=false | |
15 | local hitdb=false | |
16 | local toss=false | |
17 | local jamp=false | |
18 | - | chr.Humanoid.WalkSpeed=10 |
18 | + | |
19 | chr.Humanoid.WalkSpeed=9 | |
20 | local running=false | |
21 | local tempignore={} | |
22 | ||
23 | local weit=Instance.new('Part',hed) | |
24 | - | weit.BrickColor=BrickColor.new('Black') |
24 | + | |
25 | - | weit.Material='Neon' |
25 | + | weit.BrickColor=BrickColor.new('Bright red') |
26 | - | weit.Size=Vector3.new(3,3,3) |
26 | + | weit.Material='Brick' |
27 | weit.Size=Vector3.new(2.2,2.2,2.2) | |
28 | weit.CanCollide=true | |
29 | weit.Name='Weight' | |
30 | weit.Friction=1 | |
31 | weit.Elasticity=0 | |
32 | ||
33 | local at1=Instance.new("Attachment",torso) | |
34 | local at2=Instance.new("Attachment",weit) | |
35 | local const=Instance.new("RopeConstraint",chr) | |
36 | const.Attachment0=at2 | |
37 | const.Attachment1=at1 | |
38 | const.Visible=true | |
39 | const.Restitution=0 | |
40 | const.Length=math.huge | |
41 | - | const.Length=100 |
41 | + | |
42 | local pseudohead=hed:Clone() | |
43 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end | |
44 | pseudohead.Name='PseudoHead' | |
45 | pseudohead.Parent=chr.Head | |
46 | local pseudoweld=Instance.new('Weld',torso) | |
47 | pseudoweld.Part0=hed | |
48 | pseudoweld.Name='PseudoHedWld' | |
49 | pseudoweld.Part1=pseudohead | |
50 | hed.Transparency=1 | |
51 | ||
52 | --[[coroutine.resume(coroutine.create(function() | |
53 | local rate=.05 | |
54 | local Hats={} | |
55 | for i,x in pairs(chr:GetChildren()) do if x:IsA("Hat") then table.insert(Hats,x) x.Handle.Mesh.TextureId="http://www.roblox.com/asset?id=25701026" | |
56 | end | |
57 | end | |
58 | local lam=Instance.new("SpecialMesh",larm) | |
59 | lam.MeshId="http://www.roblox.com/asset?id=12221505" | |
60 | lam.TextureId="http://www.roblox.com/asset?id=25701026" | |
61 | local ram=Instance.new("SpecialMesh",rarm) | |
62 | ram.MeshId="http://www.roblox.com/asset?id=12221505" | |
63 | ram.TextureId="http://www.roblox.com/asset?id=25701026" | |
64 | local rlm=Instance.new("SpecialMesh",rleg) | |
65 | rlm.MeshId="http://www.roblox.com/asset?id=12221626" | |
66 | rlm.TextureId="http://www.roblox.com/asset?id=25701026" | |
67 | local llm=Instance.new("SpecialMesh",lleg) | |
68 | llm.MeshId="http://www.roblox.com/asset?id=12221626" | |
69 | llm.TextureId="http://www.roblox.com/asset?id=25701026" | |
70 | local trm=Instance.new("SpecialMesh",torso) | |
71 | trm.MeshId="http://www.roblox.com/asset?id=12221758" | |
72 | trm.TextureId="http://www.roblox.com/asset?id=25701026" | |
73 | local hem=Instance.new("SpecialMesh",hed) | |
74 | hem.MeshId="rbxasset://fonts/head.mesh" | |
75 | hem.TextureId="http://www.roblox.com/asset?id=25701026" | |
76 | local hem2=Instance.new("SpecialMesh",pseudohead) | |
77 | hem2.MeshId="rbxasset://fonts/head.mesh" | |
78 | hem2.TextureId="http://www.roblox.com/asset?id=25701026" | |
79 | local weitmesh=Instance.new("SpecialMesh",weit) | |
80 | weitmesh.MeshId="http://www.roblox.com/asset/?id=1527559" | |
81 | weitmesh.TextureId="http://www.roblox.com/asset?id=25701026" | |
82 | local asd=Instance.new('PointLight',torso) | |
83 | asd.Brightness=0 | |
84 | - | asd.Brightness=123 |
84 | + | asd.Range=0 |
85 | - | asd.Range=12 |
85 | + | |
86 | ||
87 | while wait'0' do | |
88 | for a=0,1,rate do | |
89 | lam.VertexColor=Vector3.new(a,0,-a+1) | |
90 | ram.VertexColor=Vector3.new(a,0,-a+1) | |
91 | rlm.VertexColor=Vector3.new(a,0,-a+1) | |
92 | llm.VertexColor=Vector3.new(a,0,-a+1) | |
93 | trm.VertexColor=Vector3.new(a,0,-a+1) | |
94 | hem.VertexColor=Vector3.new(a,0,-a+1) | |
95 | hem2.VertexColor=Vector3.new(a,0,-a+1) | |
96 | weitmesh.VertexColor=Vector3.new(a,0,-a+1) | |
97 | asd.Color=Color3.new(a,0,-a+1) | |
98 | coroutine.wrap(function() | |
99 | for x=1,#Hats do | |
100 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(a,0,-a+1) | |
101 | end | |
102 | end)() | |
103 | wait'' | |
104 | end | |
105 | for a=0,1,rate do | |
106 | lam.VertexColor=Vector3.new(-a+1,a,0) | |
107 | ram.VertexColor=Vector3.new(-a+1,a,0) | |
108 | rlm.VertexColor=Vector3.new(-a+1,a,0) | |
109 | llm.VertexColor=Vector3.new(-a+1,a,0) | |
110 | trm.VertexColor=Vector3.new(-a+1,a,0) | |
111 | hem.VertexColor=Vector3.new(-a+1,a,0) | |
112 | hem2.VertexColor=Vector3.new(-a+1,a,0) | |
113 | weitmesh.VertexColor=Vector3.new(-a+1,a,0) | |
114 | asd.Color=Color3.new(-a+1,a,0) | |
115 | coroutine.wrap(function() | |
116 | for x=1,#Hats do | |
117 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(-a+1,a,0) | |
118 | end | |
119 | end)() | |
120 | wait'' | |
121 | end | |
122 | for a=0,1,rate do | |
123 | lam.VertexColor=Vector3.new(0,-a+1,a) | |
124 | ram.VertexColor=Vector3.new(0,-a+1,a) | |
125 | rlm.VertexColor=Vector3.new(0,-a+1,a) | |
126 | llm.VertexColor=Vector3.new(0,-a+1,a) | |
127 | trm.VertexColor=Vector3.new(0,-a+1,a) | |
128 | hem.VertexColor=Vector3.new(0,-a+1,a) | |
129 | hem2.VertexColor=Vector3.new(0,-a+1,a) | |
130 | weitmesh.VertexColor=Vector3.new(0,-a+1,a) | |
131 | asd.Color=Color3.new(0,-a+1,a) | |
132 | coroutine.wrap(function() | |
133 | for x=1,#Hats do | |
134 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(0,-a+1,a) | |
135 | end | |
136 | end)() | |
137 | wait'' | |
138 | end | |
139 | end | |
140 | end))]] | |
141 | ||
142 | ||
143 | function Lerp(a, b, i) | |
144 | local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()} | |
145 | local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()} | |
146 | local calx = com1[1] + (com2[1] - com1[1]) * i | |
147 | local caly = com1[2] + (com2[2] - com1[2]) * i | |
148 | local calz = com1[3] + (com2[3] - com1[3]) * i | |
149 | local cala = com1[4] + (com2[4] - com1[4]) * i | |
150 | local calb = com1[5] + (com2[5] - com1[5]) * i | |
151 | local calc = com1[6] + (com2[6] - com1[6]) * i | |
152 | return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) | |
153 | end | |
154 | ||
155 | function TwnSingleNumber(s,f,m) | |
156 | local wot=s+(f-s)*m | |
157 | return wot | |
158 | end | |
159 | ||
160 | function TwnVector3(q,w,e) | |
161 | local begin={q.x,q.y,q.z} | |
162 | local ending={w.x,w.y,w.z} | |
163 | local bgx=begin[1]+(ending[1]-begin[1])*e | |
164 | local bgy=begin[2]+(ending[2]-begin[2])*e | |
165 | local bgz=begin[3]+(ending[3]-begin[3])*e | |
166 | return Vector3.new(bgx,bgy,bgz) | |
167 | end | |
168 | ||
169 | newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) | |
170 | wld = Instance.new("Weld", wp1) | |
171 | wld.Part0 = wp0 | |
172 | wld.Part1 = wp1 | |
173 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
174 | end | |
175 | ||
176 | newWeld(law, torso, larm, -1.5, 0.5, 0) | |
177 | newWeld(raw, torso, rarm, 1.5, 0.5, 0) | |
178 | newWeld(llw, torso, lleg, -.5, -2, 0) | |
179 | newWeld(rlw, torso, rleg, .5, -2, 0) | |
180 | newWeld(hw, torso, hed, 0, 1.5, 0) | |
181 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
182 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
183 | rleg.Weld.C1=CFrame.new(0,.25,.05)*CFrame.Angles(math.rad(30),0,0) | |
184 | lleg.Weld.C1=CFrame.new(0,.25,.05)*CFrame.Angles(math.rad(30),0,0) | |
185 | ||
186 | local anim = "Idling" | |
187 | local lastanim = "Idling" | |
188 | local val = 0 | |
189 | local syne = 0 | |
190 | local num = 0 | |
191 | local runtime = 0 | |
192 | ||
193 | ||
194 | maus.KeyUp:connect(function(kei) | |
195 | if string.byte(kei)==48 and not otheranims then | |
196 | running=false | |
197 | chr.Humanoid.WalkSpeed=19 | |
198 | - | chr.Humanoid.WalkSpeed=10 |
198 | + | |
199 | end) | |
200 | ||
201 | maus.KeyDown:connect(function(kei) | |
202 | if string.byte(kei)==48 and not otheranims then | |
203 | running=true | |
204 | chr.Humanoid.WalkSpeed=17 | |
205 | - | chr.Humanoid.WalkSpeed=18 |
205 | + | |
206 | ||
207 | chr.Humanoid.Changed:connect(function(ch) | |
208 | if ch=='Jump' and not chr.Humanoid.Sit and not chr.Humanoid.PlatformStand then | |
209 | local rei=Ray.new(torso.CFrame.p,((torso.CFrame*CFrame.new(0,-1,0)).p-torso.CFrame.p).unit*10) | |
210 | local t,p=Workspace:FindPartOnRay(rei,chr) | |
211 | if t then | |
212 | chr.Humanoid.Jump=false | |
213 | end | |
214 | end | |
215 | end) | |
216 | ||
217 | if kei==' ' and not chr.Humanoid.Jump and not chr.Humanoid.Sit and not chr.Humanoid.PlatformStand and not jamp then | |
218 | local rei=Ray.new(torso.CFrame.p,((rutprt.CFrame*CFrame.new(0,-1,0)).p-rutprt.CFrame.p).unit*3) | |
219 | local t,p=Workspace:FindPartOnRay(rei,chr) | |
220 | if t then | |
221 | chr.Humanoid.PlatformStand=true | |
222 | jamp=true | |
223 | coroutine.wrap(function() | |
224 | repeat wait() | |
225 | chr.Torso.Velocity=Vector3.new(0,35,0) | |
226 | until not chr.Humanoid.PlatformStand | |
227 | end)() | |
228 | wait(.1) | |
229 | chr.Humanoid.PlatformStand=false | |
230 | jamp=false | |
231 | end | |
232 | end | |
233 | end) | |
234 | ||
235 | ||
236 | ||
237 | local grunt=Instance.new('Sound',hed) | |
238 | grunt.Name='Grunt' | |
239 | grunt.Volume=math.huge | |
240 | - | grunt.Volume=1 |
240 | + | |
241 | grunt.Looped=false | |
242 | grunt.SoundId="http://www.roblox.com/asset?id=199977917" | |
243 | - | grunt.SoundId="http://www.roblox.com/asset?id=143384769" |
243 | + | |
244 | ||
245 | ||
246 | local hut=Instance.new('Sound',weit) | |
247 | hut.Name='Hit' | |
248 | hut.Volume=math.huge | |
249 | - | hut.Volume=1 |
249 | + | |
250 | hut.Pitch=1 | |
251 | hut.SoundId="http://www.roblox.com/asset?id=199977917" | |
252 | - | hut.SoundId="http://www.roblox.com/asset?id=146163534" |
252 | + | |
253 | wtl.Shadows=true | |
254 | wtl.Brightness=0 | |
255 | - | wtl.Brightness=123 |
255 | + | wtl.Range=0 |
256 | - | wtl.Range=12 |
256 | + | |
257 | wtl.Name='WeightLight' | |
258 | local wgui=Instance.new('SurfaceGui',weit) | |
259 | wgui.Face='Front' | |
260 | wgui.Adornee=weit | |
261 | wgui.CanvasSize=Vector2.new(100,100) | |
262 | wgui.Name='WeightGui' | |
263 | local tb=Instance.new('TextLabel',wgui) | |
264 | tb.Size=UDim2.new(1,0,1,0) | |
265 | tb.Text=[[WALL-E]] | |
266 | - | tb.Text=[[LAWL'D]] |
266 | + | |
267 | tb.BackgroundTransparency=1 | |
268 | local wtw=Instance.new('Weld',torso) | |
269 | wtw.Name='WeightWeld' | |
270 | wtw.Part0=torso | |
271 | wtw.Part1=weit | |
272 | wtw.C0=CFrame.new(0,.5,-1.8)*CFrame.Angles(math.rad(-20),0,0) | |
273 | weit.Touched:connect(function(hit) | |
274 | if hit and hit.CanCollide and hit.Parent and hit.Parent~=chr and hit.Parent.Parent~=chr and otheranims then | |
275 | hum=hit.Parent:findFirstChild('Humanoid') and hit.Parent:findFirstChild('Torso') and hit.Parent.ClassName=='Model' | |
276 | if hum and not hitdb then | |
277 | local ex=Instance.new('Explosion',workspace) | |
278 | ex.DestroyJointRadiusPercent=0 | |
279 | ex.BlastPressure=math.huge | |
280 | - | ex.BlastPressure=222222 |
280 | + | ex.BlastRadius=20 |
281 | - | ex.BlastRadius=18 |
281 | + | |
282 | ex.Position=hit.Parent.Torso.Position | |
283 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(101*(hit.Parent.Humanoid.MaxHealth/100)) | |
284 | table.insert(tempignore,hit.Parent) | |
285 | hut:Play() | |
286 | toss=false | |
287 | hit.Parent.Humanoid.PlatformStand=true | |
288 | coroutine.wrap(function() | |
289 | repeat wait() | |
290 | hit.Parent.Torso.Velocity=((hit.Parent.Torso.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*100 | |
291 | weit.Velocity=((hit.Parent.Torso.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*-10+Vector3.new(0,20,0) | |
292 | until not hit.Parent.Humanoid.PlatformStand | |
293 | end)() | |
294 | wait(.2) | |
295 | hit.Parent.Humanoid.PlatformStand=false | |
296 | end | |
297 | end | |
298 | end) | |
299 | maus.Button1Down:connect(function() | |
300 | if not otheranims then | |
301 | chr.Humanoid.WalkSpeed=0 | |
302 | otheranims=true | |
303 | anim='PreThrow' | |
304 | hitdb=false | |
305 | coroutine.resume(coroutine.create(function() | |
306 | for fgh,hgf in pairs(tempignore) do | |
307 | table.remove(tempignore,hgf) | |
308 | end | |
309 | end)) | |
310 | wait(.3) | |
311 | grunt:Play() | |
312 | wait(.2) | |
313 | anim='Throw' | |
314 | const.Parent=nil | |
315 | wtw.Parent=nil | |
316 | wtw.Part0=nil | |
317 | toss=true | |
318 | weit.CFrame=rutprt.CFrame*CFrame.new(0,3,-3) | |
319 | wait() | |
320 | weit.Velocity=((rutprt.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*-200+Vector3.new(0,12,0) | |
321 | wait(.25) | |
322 | const.Parent=chr | |
323 | anim='Rest' | |
324 | wait(1) | |
325 | wtw.Parent=torso | |
326 | wtw.Part0=torso | |
327 | otheranims=false | |
328 | chr.Humanoid.WalkSpeed=9 | |
329 | - | chr.Humanoid.WalkSpeed=10 |
329 | + | |
330 | end | |
331 | end) | |
332 | ||
333 | ----------------------------------------------------------------------------- | |
334 | ||
335 | game:service'RunService'.RenderStepped:connect(function() | |
336 | chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
337 | syne=syne+.95 | |
338 | if running and not otheranims then chr.Humanoid.WalkSpeed=17 | |
339 | - | if running and not otheranims then chr.Humanoid.WalkSpeed=18 |
339 | + | elseif not running and not otheranims then chr.Humanoid.WalkSpeed=9 |
340 | - | elseif not running and not otheranims then chr.Humanoid.WalkSpeed=10 |
340 | + | |
341 | if not otheranims then | |
342 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and torso.Velocity.y<1 and torso.Velocity.y>-1 then | |
343 | anim="Idling" | |
344 | ||
345 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 12 and torso.Velocity.y<1 and torso.Velocity.y>-1 then | |
346 | anim="Walking" | |
347 | ||
348 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 12 and torso.Velocity.y<1 and torso.Velocity.y>-1 then | |
349 | anim="Sprinting" | |
350 | ||
351 | elseif torso.Velocity.y>1 then | |
352 | anim='Jumping' | |
353 | ||
354 | elseif (torso.Velocity.y < -1) then | |
355 | anim='Falling' | |
356 | end | |
357 | end | |
358 | ||
359 | if anim=="Idling" then if not armmovement then | |
360 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05) | |
361 | end | |
362 | wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.7)*CFrame.Angles(math.rad(-20),0,0),.25) | |
363 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05) | |
364 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,.35)*CFrame.Angles(math.rad(-7),0,math.rad(-2.5)),.05) | |
365 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,.35)*CFrame.Angles(math.rad(-7),0,math.rad(2.5)),.05) | |
366 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),0,math.cos(syne/30)/25),.05) | |
367 | rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(125),math.rad(180),0),.05) | |
368 | end | |
369 | if anim=="Walking" then if not armmovement then | |
370 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05) | |
371 | end | |
372 | wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.8)*CFrame.Angles(math.rad(-20),0,0),.25) | |
373 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05) | |
374 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,(math.cos(syne/10))-1.3,(math.cos(syne/10))+.475)*CFrame.Angles((math.cos(syne/10))*-1,0,math.rad(-2.5)),.05) | |
375 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,(math.cos(syne/10))*-1-1.3,(math.cos(syne/10))*-1+.475)*CFrame.Angles((math.cos(syne/10)),0,math.rad(2.5)),.05) | |
376 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.cos(syne/10)/10*-1,math.cos(syne/10)/20),.05) | |
377 | rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/6)/4-.5,0)*CFrame.Angles(math.rad(125),math.cos(syne/10)/10+math.rad(180),0),.05) | |
378 | end | |
379 | ||
380 | if anim=="Sprinting" then if not armmovement then | |
381 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05) | |
382 | end | |
383 | wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.8)*CFrame.Angles(math.rad(-20),0,0),.25) | |
384 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05) | |
385 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,(math.cos(syne/7))-1.3,(math.cos(syne/7))+.475)*CFrame.Angles((math.cos(syne/7))*-1,0,math.rad(-2.5)),.05) | |
386 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,(math.cos(syne/7))*-1-1.3,(math.cos(syne/7))*-1+.475)*CFrame.Angles((math.cos(syne/7)),0,math.rad(2.5)),.05) | |
387 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.cos(syne/7)/7*-1,math.cos(syne/7)/20),.05) | |
388 | rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/6)/4-.5,0)*CFrame.Angles(math.rad(125),math.cos(syne/7)/7+math.rad(180),0),.05) | |
389 | end | |
390 | ||
391 | if anim=="Jumping" then if not armmovement then | |
392 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(30)),.15) | |
393 | end | |
394 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(-30)),.15) | |
395 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.85,1)*CFrame.Angles(0,0,math.rad(-2.5)),.05) | |
396 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.85,1)*CFrame.Angles(0,0,math.rad(2.5)),.05) | |
397 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),.05) | |
398 | rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/50)/20,.5)*CFrame.Angles(math.rad(75),math.rad(180),math.rad(0)),.05) | |
399 | end | |
400 | ||
401 | if anim=="Falling" then if not armmovement then | |
402 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.425,.525,0)*CFrame.Angles(math.cos(syne/10)/5+math.rad(120),0,math.rad(22.5)),.15) | |
403 | end | |
404 | wtw.C0=Lerp(wtw.C0,CFrame.new(0,1.25,-2.25)*CFrame.Angles(math.cos(syne/20)/20,math.cos(syne/10)/30,0),.25) | |
405 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.425,.525,0)*CFrame.Angles((math.cos(syne/10)/5)*-1+math.rad(120),0,math.rad(-22.5)),.15) | |
406 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.725,-1.5,-.3)*CFrame.Angles(math.cos(syne/10)/5+math.rad(33),0,math.rad(-15)),.05) | |
407 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.725,-1.5,-.3)*CFrame.Angles(math.cos(syne/10)/5*-1+math.rad(33),0,math.rad(15)),.05) | |
408 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),0,0),.05) | |
409 | rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,0,1)*CFrame.Angles(math.rad(125),math.rad(180),math.rad(0)),.05) | |
410 | end | |
411 | ||
412 | if anim=="PreThrow" then | |
413 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.5,-.225)*CFrame.Angles(math.rad(105),0,math.rad(-12.5)),.1) | |
414 | wtw.C0=Lerp(wtw.C0,CFrame.new(0,1,-2)*CFrame.Angles(math.rad(-10),0,0),.1) | |
415 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(105),0,math.rad(12.5)),.1) | |
416 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,.3)*CFrame.Angles(math.rad(-10),0,math.rad(-2.5)),.1) | |
417 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,.3)*CFrame.Angles(math.rad(-10),0,math.rad(2.5)),.1) | |
418 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),0,0),.1) | |
419 | rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(132.5),math.rad(180),0),.1) | |
420 | end | |
421 | ||
422 | if anim=="Throw" then | |
423 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.6,-.225)*CFrame.Angles(math.rad(105),0,math.rad(-12.5)),.1) | |
424 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(105),0,math.rad(12.5)),.1) | |
425 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,0)*CFrame.Angles(math.rad(40),0,math.rad(-2.5)),.1) | |
426 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,0)*CFrame.Angles(math.rad(40),0,math.rad(2.5)),.1) | |
427 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),.1) | |
428 | rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(75),math.rad(180),0),.1) | |
429 | end | |
430 | ||
431 | wait(1) | |
432 | ||
433 | if anim=="Rest" then | |
434 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.55,-.225)*CFrame.Angles(math.rad(35),0,math.rad(-12.5)),.1) | |
435 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(35),0,math.rad(12.5)),.1) | |
436 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-.85,-.25)*CFrame.Angles(math.rad(40),0,math.rad(-2.5)),.1) | |
437 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-.85,-.25)*CFrame.Angles(math.rad(40),0,math.rad(2.5)),.1) | |
438 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),.1) | |
439 | rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-1,0)*CFrame.Angles(math.rad(75),math.rad(180),0),.1) | |
440 | end | |
441 | ||
442 | end) |