View difference between Paste ID: HgVTmYbe and 2X5n77E3
SHOW: | | - or go back to the newest paste.
1
local Players = game:GetService("Players")
2
local player = workspace:WaitForChild("krijnlol")
3-
local player2 = Players:WaitForChild(player.Name)
3+
local player2 = script.Parent.Parent
4
local head = player:WaitForChild("Head")
5
6-
local eventFolder = Instance.new("Folder", player2:WaitForChild("PlayerScripts"))
6+
local function CreateYoshi(yoshiPos)
7
--Converted with ttyyuu12345's model to script plugin v4
8
function sandbox(var,func)
9
	local env = getfenv(func)
10
	local newenv = setmetatable({},{
11
		__index = function(self,k)
12
			if k=="script" then
13-
local keyPressed = script.Parent.Parent.PlayerScripts.poopScriptEvents.keyPressed
13+
				return var
14
			else
15
				return env[k]
16
			end
17
		end,
18
	})
19
	setfenv(func,newenv)
20
	return func
21
end
22
cors = {}
23
mas = Instance.new("Model",game:GetService("Lighting"))
24
Model0 = Instance.new("Model")
25
BodyColors1 = Instance.new("BodyColors")
26
Script2 = Instance.new("Script")
27
StringValue3 = Instance.new("StringValue")
28-
]], player2:WaitForChild("PlayerScripts"))
28+
Animation4 = Instance.new("Animation")
29
StringValue5 = Instance.new("StringValue")
30-
local function createPOO()
30+
Animation6 = Instance.new("Animation")
31-
	NewInstance = function(class,parent,properties) pcall(function()
31+
StringValue7 = Instance.new("StringValue")
32-
  	local instance = Instance.new(class,parent)
32+
Animation8 = Instance.new("Animation")
33-
  	for i,v in next, properties do
33+
NumberValue9 = Instance.new("NumberValue")
34-
  		pcall(function()
34+
Animation10 = Instance.new("Animation")
35-
  			instance[i] = v
35+
NumberValue11 = Instance.new("NumberValue")
36-
  		end)
36+
StringValue12 = Instance.new("StringValue")
37-
  	end end)
37+
Animation13 = Instance.new("Animation")
38-
  end Model = Instance.new('Model',workspace) NewInstance("Part",game.Workspace["Model"],{["Shape"] = Enum.PartType.Ball,["FormFactor"] = Enum.FormFactor.Brick,["formFactor"] = Enum.FormFactor.Brick,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.Smooth,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.Smooth,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Burnt Sienna"),["CFrame"] = CFrame.new(head.Position.X, head.Position.Y - 3, head.Position.Z, 1, 0, 0, 0, 1, 0, 0, 0, 1),["CanCollide"] = true,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.Smooth,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.Smooth,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Slate,["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.Smooth,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(0, 0, 0),["Size"] = Vector3.new(1, 1, 1),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.Smooth,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1592153257.2347",["archivable"] = true,}) 
38+
StringValue14 = Instance.new("StringValue")
39
Animation15 = Instance.new("Animation")
40-
return Model
40+
StringValue16 = Instance.new("StringValue")
41
Animation17 = Instance.new("Animation")
42
StringValue18 = Instance.new("StringValue")
43
Animation19 = Instance.new("Animation")
44
Script20 = Instance.new("Script")
45-
local function input(kai)
45+
Script21 = Instance.new("Script")
46-
	local key = kai.lower()
46+
Humanoid22 = Instance.new("Humanoid")
47
Script23 = Instance.new("Script")
48-
		local new = createPOO()
48+
LocalScript24 = Instance.new("LocalScript")
49-
    	Debris:AddItem(new, 3)
49+
Script25 = Instance.new("Script")
50-
   		wait(0.25)
50+
Part26 = Instance.new("Part")
51
SpecialMesh27 = Instance.new("SpecialMesh")
52
Sound28 = Instance.new("Sound")
53
Sound29 = Instance.new("Sound")
54
Sound30 = Instance.new("Sound")
55
Sound31 = Instance.new("Sound")
56
Sound32 = Instance.new("Sound")
57
Sound33 = Instance.new("Sound")
58
Sound34 = Instance.new("Sound")
59
Sound35 = Instance.new("Sound")
60
Sound36 = Instance.new("Sound")
61
Sound37 = Instance.new("Sound")
62
Sound38 = Instance.new("Sound")
63
Sound39 = Instance.new("Sound")
64
Sound40 = Instance.new("Sound")
65
Sound41 = Instance.new("Sound")
66
Sound42 = Instance.new("Sound")
67
Sound43 = Instance.new("Sound")
68
Sound44 = Instance.new("Sound")
69
Sound45 = Instance.new("Sound")
70
Snap46 = Instance.new("Snap")
71
Part47 = Instance.new("Part")
72
Motor6D48 = Instance.new("Motor6D")
73
WeldConstraint49 = Instance.new("WeldConstraint")
74
Part50 = Instance.new("Part")
75
Weld51 = Instance.new("Weld")
76
Part52 = Instance.new("Part")
77
Weld53 = Instance.new("Weld")
78
Snap54 = Instance.new("Snap")
79
Part55 = Instance.new("Part")
80
Weld56 = Instance.new("Weld")
81
Part57 = Instance.new("Part")
82
Weld58 = Instance.new("Weld")
83
Snap59 = Instance.new("Snap")
84
Part60 = Instance.new("Part")
85
Decal61 = Instance.new("Decal")
86
Motor6D62 = Instance.new("Motor6D")
87
Motor6D63 = Instance.new("Motor6D")
88
Motor6D64 = Instance.new("Motor6D")
89
Motor6D65 = Instance.new("Motor6D")
90
Motor6D66 = Instance.new("Motor6D")
91
Weld67 = Instance.new("Weld")
92
Weld68 = Instance.new("Weld")
93
Model69 = Instance.new("Model")
94
Part70 = Instance.new("Part")
95
Weld71 = Instance.new("Weld")
96
Weld72 = Instance.new("Weld")
97
Model73 = Instance.new("Model")
98
Part74 = Instance.new("Part")
99
Weld75 = Instance.new("Weld")
100
Model76 = Instance.new("Model")
101
Part77 = Instance.new("Part")
102
CylinderMesh78 = Instance.new("CylinderMesh")
103
Part79 = Instance.new("Part")
104
SpecialMesh80 = Instance.new("SpecialMesh")
105
UnionOperation81 = Instance.new("UnionOperation")
106
UnionOperation82 = Instance.new("UnionOperation")
107
UnionOperation83 = Instance.new("UnionOperation")
108
Part84 = Instance.new("Part")
109
Weld85 = Instance.new("Weld")
110
Weld86 = Instance.new("Weld")
111
Weld87 = Instance.new("Weld")
112
Weld88 = Instance.new("Weld")
113
Weld89 = Instance.new("Weld")
114
Weld90 = Instance.new("Weld")
115
Snap91 = Instance.new("Snap")
116
Snap92 = Instance.new("Snap")
117
Model93 = Instance.new("Model")
118
Part94 = Instance.new("Part")
119
SpecialMesh95 = Instance.new("SpecialMesh")
120
Part96 = Instance.new("Part")
121
SpecialMesh97 = Instance.new("SpecialMesh")
122
Part98 = Instance.new("Part")
123
SpecialMesh99 = Instance.new("SpecialMesh")
124
Decal100 = Instance.new("Decal")
125
UnionOperation101 = Instance.new("UnionOperation")
126
Part102 = Instance.new("Part")
127
SpecialMesh103 = Instance.new("SpecialMesh")
128
Decal104 = Instance.new("Decal")
129
Part105 = Instance.new("Part")
130
SpecialMesh106 = Instance.new("SpecialMesh")
131
Part107 = Instance.new("Part")
132
SpecialMesh108 = Instance.new("SpecialMesh")
133
Part109 = Instance.new("Part")
134
SpecialMesh110 = Instance.new("SpecialMesh")
135
Part111 = Instance.new("Part")
136
SpecialMesh112 = Instance.new("SpecialMesh")
137
Part113 = Instance.new("Part")
138
SpecialMesh114 = Instance.new("SpecialMesh")
139
Part115 = Instance.new("Part")
140
SpecialMesh116 = Instance.new("SpecialMesh")
141
UnionOperation117 = Instance.new("UnionOperation")
142
Part118 = Instance.new("Part")
143
SpecialMesh119 = Instance.new("SpecialMesh")
144
UnionOperation120 = Instance.new("UnionOperation")
145
Part121 = Instance.new("Part")
146
SpecialMesh122 = Instance.new("SpecialMesh")
147
UnionOperation123 = Instance.new("UnionOperation")
148
UnionOperation124 = Instance.new("UnionOperation")
149
Part125 = Instance.new("Part")
150
SpecialMesh126 = Instance.new("SpecialMesh")
151
Part127 = Instance.new("Part")
152
SpecialMesh128 = Instance.new("SpecialMesh")
153
Part129 = Instance.new("Part")
154
SpecialMesh130 = Instance.new("SpecialMesh")
155
Part131 = Instance.new("Part")
156
Weld132 = Instance.new("Weld")
157
Weld133 = Instance.new("Weld")
158
Weld134 = Instance.new("Weld")
159
Weld135 = Instance.new("Weld")
160
Weld136 = Instance.new("Weld")
161
Weld137 = Instance.new("Weld")
162
Weld138 = Instance.new("Weld")
163
Weld139 = Instance.new("Weld")
164
Weld140 = Instance.new("Weld")
165
Weld141 = Instance.new("Weld")
166
Weld142 = Instance.new("Weld")
167
Weld143 = Instance.new("Weld")
168
Weld144 = Instance.new("Weld")
169
Weld145 = Instance.new("Weld")
170
Weld146 = Instance.new("Weld")
171
Weld147 = Instance.new("Weld")
172
Weld148 = Instance.new("Weld")
173
Weld149 = Instance.new("Weld")
174
Weld150 = Instance.new("Weld")
175
Weld151 = Instance.new("Weld")
176
Weld152 = Instance.new("Weld")
177
Weld153 = Instance.new("Weld")
178
Weld154 = Instance.new("Weld")
179
Weld155 = Instance.new("Weld")
180
Weld156 = Instance.new("Weld")
181
Weld157 = Instance.new("Weld")
182
Weld158 = Instance.new("Weld")
183
Weld159 = Instance.new("Weld")
184
Weld160 = Instance.new("Weld")
185
Weld161 = Instance.new("Weld")
186
Snap162 = Instance.new("Snap")
187
Part163 = Instance.new("Part")
188
SpecialMesh164 = Instance.new("SpecialMesh")
189
UnionOperation165 = Instance.new("UnionOperation")
190
Part166 = Instance.new("Part")
191
SpecialMesh167 = Instance.new("SpecialMesh")
192
Part168 = Instance.new("Part")
193
SpecialMesh169 = Instance.new("SpecialMesh")
194
UnionOperation170 = Instance.new("UnionOperation")
195
UnionOperation171 = Instance.new("UnionOperation")
196
UnionOperation172 = Instance.new("UnionOperation")
197
UnionOperation173 = Instance.new("UnionOperation")
198
Part174 = Instance.new("Part")
199
SpecialMesh175 = Instance.new("SpecialMesh")
200
Model176 = Instance.new("Model")
201
Part177 = Instance.new("Part")
202
CylinderMesh178 = Instance.new("CylinderMesh")
203
Part179 = Instance.new("Part")
204
SpecialMesh180 = Instance.new("SpecialMesh")
205
UnionOperation181 = Instance.new("UnionOperation")
206
UnionOperation182 = Instance.new("UnionOperation")
207
UnionOperation183 = Instance.new("UnionOperation")
208
Part184 = Instance.new("Part")
209
Weld185 = Instance.new("Weld")
210
Weld186 = Instance.new("Weld")
211
Weld187 = Instance.new("Weld")
212
Weld188 = Instance.new("Weld")
213
Weld189 = Instance.new("Weld")
214
Weld190 = Instance.new("Weld")
215
Snap191 = Instance.new("Snap")
216
VehicleSeat192 = Instance.new("VehicleSeat")
217
SpecialMesh193 = Instance.new("SpecialMesh")
218
Sound194 = Instance.new("Sound")
219
BodyGyro195 = Instance.new("BodyGyro")
220
BodyVelocity196 = Instance.new("BodyVelocity")
221
BodyAngularVelocity197 = Instance.new("BodyAngularVelocity")
222
BodyPosition198 = Instance.new("BodyPosition")
223
Motor199 = Instance.new("Motor")
224
Motor200 = Instance.new("Motor")
225
Motor201 = Instance.new("Motor")
226
Motor202 = Instance.new("Motor")
227
Motor203 = Instance.new("Motor")
228
Script204 = Instance.new("Script")
229
HopperBin205 = Instance.new("HopperBin")
230
HopperBin206 = Instance.new("HopperBin")
231
HopperBin207 = Instance.new("HopperBin")
232
HopperBin208 = Instance.new("HopperBin")
233
HopperBin209 = Instance.new("HopperBin")
234
HopperBin210 = Instance.new("HopperBin")
235
HopperBin211 = Instance.new("HopperBin")
236
ObjectValue212 = Instance.new("ObjectValue")
237
Script213 = Instance.new("Script")
238
Script214 = Instance.new("Script")
239
Script215 = Instance.new("Script")
240
Script216 = Instance.new("Script")
241
Script217 = Instance.new("Script")
242
Model0.Name = "Yoshi"
243
Model0.Parent = mas
244
BodyColors1.Parent = Model0
245
BodyColors1.HeadColor = BrickColor.new("Bright yellow")
246
BodyColors1.HeadColor3 = Color3.new(0.960784, 0.803922, 0.188235)
247
BodyColors1.LeftArmColor = BrickColor.new("Bright yellow")
248
BodyColors1.LeftArmColor3 = Color3.new(0.960784, 0.803922, 0.188235)
249
BodyColors1.LeftLegColor = BrickColor.new("Br. yellowish green")
250
BodyColors1.LeftLegColor3 = Color3.new(0.643137, 0.741176, 0.278431)
251
BodyColors1.RightArmColor = BrickColor.new("Bright yellow")
252
BodyColors1.RightArmColor3 = Color3.new(0.960784, 0.803922, 0.188235)
253
BodyColors1.RightLegColor = BrickColor.new("Br. yellowish green")
254
BodyColors1.RightLegColor3 = Color3.new(0.643137, 0.741176, 0.278431)
255
BodyColors1.TorsoColor = BrickColor.new("Bright blue")
256
BodyColors1.TorsoColor3 = Color3.new(0.0509804, 0.411765, 0.67451)
257
Script2.Name = "Animate"
258
Script2.Parent = Model0
259
table.insert(cors,sandbox(Script2,function()
260
function   waitForChild(parent, childName)
261
	local child = parent:findFirstChild(childName)
262
	if child then return child end
263
	while true do
264
		child = parent.ChildAdded:wait()
265
		if child.Name==childName then return child end
266
	end
267
end
268
269
local Figure = script.Parent
270
local Torso = waitForChild(Figure, "Torso")
271
local RightShoulder = waitForChild(Torso, "Right Shoulder")
272
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
273
local RightHip = waitForChild(Torso, "Right Hip")
274
local LeftHip = waitForChild(Torso, "Left Hip")
275
local Neck = waitForChild(Torso, "Neck")
276
local Humanoid = waitForChild(Figure, "Humanoid")
277
local pose = "Standing"
278
279
local currentAnim = ""
280
local currentAnimTrack = nil
281
local currentAnimKeyframeHandler = nil
282
local currentAnimSpeed = 1.0
283
local animTable = {}
284
local animNames = { 
285
	idle = 	{	
286
				{ id = "http://www.roblox.com/asset/?id=125750544", weight = 9 },
287
				{ id = "http://www.roblox.com/asset/?id=125750618", weight = 1 }
288
			},
289
	walk = 	{ 	
290
				{ id = "http://www.roblox.com/asset/?id=125749145", weight = 10 } 
291
			}, 
292
	run = 	{
293
				{ id = "run.xml", weight = 10 } 
294
			}, 
295
	jump = 	{
296
				{ id = "http://www.roblox.com/asset/?id=125750702", weight = 10 } 
297
			}, 
298
	fall = 	{
299
				{ id = "http://www.roblox.com/asset/?id=125750759", weight = 10 } 
300
			}, 
301
	climb = {
302
				{ id = "http://www.roblox.com/asset/?id=125750800", weight = 10 } 
303
			}, 
304
	toolnone = {
305
				{ id = "http://www.roblox.com/asset/?id=125750867", weight = 10 } 
306
			},
307
	toolslash = {
308
				{ id = "http://www.roblox.com/asset/?id=129967390", weight = 10 } 
309
--				{ id = "slash.xml", weight = 10 } 
310
			},
311
	toollunge = {
312
				{ id = "http://www.roblox.com/asset/?id=129967478", weight = 10 } 
313
			},
314
	wave = {
315
				{ id = "http://www.roblox.com/asset/?id=128777973", weight = 10 } 
316
			},
317
	point = {
318
				{ id = "http://www.roblox.com/asset/?id=128853357", weight = 10 } 
319
			},
320
	dance = {
321
				{ id = "http://www.roblox.com/asset/?id=130018893", weight = 10 }, 
322
				{ id = "http://www.roblox.com/asset/?id=132546839", weight = 10 }, 
323
				{ id = "http://www.roblox.com/asset/?id=132546884", weight = 10 } 
324
			},
325
	dance2 = {
326
				{ id = "http://www.roblox.com/asset/?id=160934142", weight = 10 }, 
327
				{ id = "http://www.roblox.com/asset/?id=160934298", weight = 10 }, 
328
				{ id = "http://www.roblox.com/asset/?id=160934376", weight = 10 } 
329
			},
330
	dance3 = {
331
				{ id = "http://www.roblox.com/asset/?id=160934458", weight = 10 }, 
332
				{ id = "http://www.roblox.com/asset/?id=160934530", weight = 10 }, 
333
				{ id = "http://www.roblox.com/asset/?id=160934593", weight = 10 } 
334
			},
335
	laugh = {
336
				{ id = "http://www.roblox.com/asset/?id=129423131", weight = 10 } 
337
			},
338
	cheer = {
339
				{ id = "http://www.roblox.com/asset/?id=129423030", weight = 10 } 
340
			},
341
}
342
343
-- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
344
local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
345
346
math.randomseed(tick())
347
348
function configureAnimationSet(name, fileList)
349
	if (animTable[name] ~= nil) then
350
		for _, connection in pairs(animTable[name].connections) do
351
			connection:disconnect()
352
		end
353
	end
354
	animTable[name] = {}
355
	animTable[name].count = 0
356
	animTable[name].totalWeight = 0	
357
	animTable[name].connections = {}
358
359
	-- check for config values
360
	local config = script:FindFirstChild(name)
361
	if (config ~= nil) then
362
--		print("Loading anims " .. name)
363
		table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
364
		table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
365
		local idx = 1
366
		for _, childPart in pairs(config:GetChildren()) do
367
			if (childPart:IsA("Animation")) then
368
				table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
369
				animTable[name][idx] = {}
370
				animTable[name][idx].anim = childPart
371
				local weightObject = childPart:FindFirstChild("Weight")
372
				if (weightObject == nil) then
373
					animTable[name][idx].weight = 1
374
				else
375
					animTable[name][idx].weight = weightObject.Value
376
				end
377
				animTable[name].count = animTable[name].count + 1
378
				animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
379
	--			print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
380
				idx = idx + 1
381
			end
382
		end
383
	end
384
385
	-- fallback to defaults
386
	if (animTable[name].count <= 0) then
387
		for idx, anim in pairs(fileList) do
388
			animTable[name][idx] = {}
389
			animTable[name][idx].anim = Instance.new("Animation")
390
			animTable[name][idx].anim.Name = name
391
			animTable[name][idx].anim.AnimationId = anim.id
392
			animTable[name][idx].weight = anim.weight
393
			animTable[name].count = animTable[name].count + 1
394
			animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
395
--			print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
396
		end
397
	end
398
end
399
400
-- Setup animation objects
401
function scriptChildModified(child)
402
	local fileList = animNames[child.Name]
403
	if (fileList ~= nil) then
404
		configureAnimationSet(child.Name, fileList)
405
	end	
406
end
407
408
script.ChildAdded:connect(scriptChildModified)
409
script.ChildRemoved:connect(scriptChildModified)
410
411
412
for name, fileList in pairs(animNames) do 
413
	configureAnimationSet(name, fileList)
414
end	
415
416
-- ANIMATION
417
418
-- declarations
419
local toolAnim = "None"
420
local toolAnimTime = 0
421
422
local jumpAnimTime = 0
423
local jumpAnimDuration = 0.3
424
425
local toolTransitionTime = 0.1
426
local fallTransitionTime = 0.3
427
local jumpMaxLimbVelocity = 0.75
428
429
-- functions
430
431
function stopAllAnimations()
432
	local oldAnim = currentAnim
433
434
	-- return to idle if finishing an emote
435
	if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
436
		oldAnim = "idle"
437
	end
438
439
	currentAnim = ""
440
	if (currentAnimKeyframeHandler ~= nil) then
441
		currentAnimKeyframeHandler:disconnect()
442
	end
443
444
	if (currentAnimTrack ~= nil) then
445
		currentAnimTrack:Stop()
446
		currentAnimTrack:Destroy()
447
		currentAnimTrack = nil
448
	end
449
	return oldAnim
450
end
451
452
function setAnimationSpeed(speed)
453
	if speed ~= currentAnimSpeed then
454
		currentAnimSpeed = speed
455
		currentAnimTrack:AdjustSpeed(currentAnimSpeed)
456
	end
457
end
458
459
function keyFrameReachedFunc(frameName)
460
	if (frameName == "End") then
461
--		print("Keyframe : ".. frameName)
462
		local repeatAnim = stopAllAnimations()
463
		local animSpeed = currentAnimSpeed
464
		playAnimation(repeatAnim, 0.0, Humanoid)
465
		setAnimationSpeed(animSpeed)
466
	end
467
end
468
469
-- Preload animations
470
function playAnimation(animName, transitionTime, humanoid)
471
	local idleFromEmote = (animName == "idle" and emoteNames[currentAnim] ~= nil)
472
	if (animName ~= currentAnim and not idleFromEmote) then		 
473
		
474
		if (currentAnimTrack ~= nil) then
475
			currentAnimTrack:Stop(transitionTime)
476
			currentAnimTrack:Destroy()
477
		end
478
479
		currentAnimSpeed = 1.0
480
		local roll = math.random(1, animTable[animName].totalWeight) 
481
		local origRoll = roll
482
		local idx = 1
483
		while (roll > animTable[animName][idx].weight) do
484
			roll = roll - animTable[animName][idx].weight
485
			idx = idx + 1
486
		end
487
--		print(animName .. " " .. idx .. " [" .. origRoll .. "]")
488
		local anim = animTable[animName][idx].anim
489
490
		-- load it to the humanoid; get AnimationTrack
491
		currentAnimTrack = humanoid:LoadAnimation(anim)
492
		 
493
		-- play the animation
494
		currentAnimTrack:Play(transitionTime)
495
		currentAnim = animName
496
497
		-- set up keyframe name triggers
498
		if (currentAnimKeyframeHandler ~= nil) then
499
			currentAnimKeyframeHandler:disconnect()
500
		end
501
		currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
502
	end
503
end
504
505
-------------------------------------------------------------------------------------------
506
-------------------------------------------------------------------------------------------
507
508
local toolAnimName = ""
509
local toolAnimTrack = nil
510
local currentToolAnimKeyframeHandler = nil
511
512
function toolKeyFrameReachedFunc(frameName)
513
	if (frameName == "End") then
514
--		print("Keyframe : ".. frameName)
515
		local repeatAnim = stopToolAnimations()
516
		playToolAnimation(repeatAnim, 0.0, Humanoid)
517
	end
518
end
519
520
521
function playToolAnimation(animName, transitionTime, humanoid)
522
	if (animName ~= toolAnimName) then		 
523
		
524
		if (toolAnimTrack ~= nil) then
525
			toolAnimTrack:Stop()
526
			toolAnimTrack:Destroy()
527
			transitionTime = 0
528
		end
529
530
		local roll = math.random(1, animTable[animName].totalWeight) 
531
		local origRoll = roll
532
		local idx = 1
533
		while (roll > animTable[animName][idx].weight) do
534
			roll = roll - animTable[animName][idx].weight
535
			idx = idx + 1
536
		end
537
--		print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
538
		local anim = animTable[animName][idx].anim
539
540
		-- load it to the humanoid; get AnimationTrack
541
		toolAnimTrack = humanoid:LoadAnimation(anim)
542
		 
543
		-- play the animation
544
		toolAnimTrack:Play(transitionTime)
545
		toolAnimName = animName
546
547
		currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
548
	end
549
end
550
551
function stopToolAnimations()
552
	local oldAnim = toolAnimName
553
554
	if (currentToolAnimKeyframeHandler ~= nil) then
555
		currentToolAnimKeyframeHandler:disconnect()
556
	end
557
558
	toolAnimName = ""
559
	if (toolAnimTrack ~= nil) then
560
		toolAnimTrack:Stop()
561
		toolAnimTrack:Destroy()
562
		toolAnimTrack = nil
563
	end
564
565
566
	return oldAnim
567
end
568
569
-------------------------------------------------------------------------------------------
570
-------------------------------------------------------------------------------------------
571
572
573
function onRunning(speed)
574
	if speed>0.01 then
575
		playAnimation("walk", 0.1, Humanoid)
576
		pose = "Running"
577
	else
578
		playAnimation("idle", 0.1, Humanoid)
579
		pose = "Standing"
580
	end
581
end
582
583
function onDied()
584
	pose = "Dead"
585
end
586
587
function onJumping()
588
	playAnimation("jump", 0.1, Humanoid)
589
	jumpAnimTime = jumpAnimDuration
590
	pose = "Jumping"
591
end
592
593
function onClimbing(speed)
594
	playAnimation("climb", 0.1, Humanoid)
595
	setAnimationSpeed(speed / 12.0)
596
	pose = "Climbing"
597
end
598
599
function onGettingUp()
600
	pose = "GettingUp"
601
end
602
603
function onFreeFall()
604
	if (jumpAnimTime <= 0) then
605
		playAnimation("fall", fallTransitionTime, Humanoid)
606
	end
607
	pose = "FreeFall"
608
end
609
610
function onFallingDown()
611
	pose = "FallingDown"
612
end
613
614
function onSeated()
615
	pose = "Seated"
616
end
617
618
function onPlatformStanding()
619
	pose = "PlatformStanding"
620
end
621
622
function onSwimming(speed)
623
	if speed>0 then
624
		pose = "Running"
625
	else
626
		pose = "Standing"
627
	end
628
end
629
630
function getTool()	
631
	for _, kid in ipairs(Figure:GetChildren()) do
632
		if kid.className == "Tool" then return kid end
633
	end
634
	return nil
635
end
636
637
function getToolAnim(tool)
638
	for _, c in ipairs(tool:GetChildren()) do
639
		if c.Name == "toolanim" and c.className == "StringValue" then
640
			return c
641
		end
642
	end
643
	return nil
644
end
645
646
function animateTool()
647
	
648
	if (toolAnim == "None") then
649
		playToolAnimation("toolnone", toolTransitionTime, Humanoid)
650
		return
651
	end
652
653
	if (toolAnim == "Slash") then
654
		playToolAnimation("toolslash", 0, Humanoid)
655
		return
656
	end
657
658
	if (toolAnim == "Lunge") then
659
		playToolAnimation("toollunge", 0, Humanoid)
660
		return
661
	end
662
end
663
664
function moveSit()
665
	RightShoulder.MaxVelocity = 0.15
666
	LeftShoulder.MaxVelocity = 0.15
667
	RightShoulder:SetDesiredAngle(3.14 /2)
668
	LeftShoulder:SetDesiredAngle(-3.14 /2)
669
	RightHip:SetDesiredAngle(3.14 /2)
670
	LeftHip:SetDesiredAngle(-3.14 /2)
671
end
672
673
local lastTick = 0
674
675
function move(time)
676
	local amplitude = 1
677
	local frequency = 1
678
  	local deltaTime = time - lastTick
679
  	lastTick = time
680
681
	local climbFudge = 0
682
	local setAngles = false
683
684
  	if (jumpAnimTime > 0) then
685
  		jumpAnimTime = jumpAnimTime - deltaTime
686
  	end
687
688
	if (pose == "FreeFall" and jumpAnimTime <= 0) then
689
		playAnimation("fall", fallTransitionTime, Humanoid)
690
	elseif (pose == "Seated") then
691
		stopAllAnimations()
692
		moveSit()
693
		return
694
	elseif (pose == "Running") then
695
		playAnimation("walk", 0.1, Humanoid)
696
	elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
697
--		print("Wha " .. pose)
698
		amplitude = 0.1
699
		frequency = 1
700
		setAngles = true
701
	end
702
703
	if (setAngles) then
704
		desiredAngle = amplitude * math.sin(time * frequency)
705
706
		RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
707
		LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
708
		RightHip:SetDesiredAngle(-desiredAngle)
709
		LeftHip:SetDesiredAngle(-desiredAngle)
710
	end
711
712
	-- Tool Animation handling
713
	local tool = getTool()
714
	if tool then
715
	
716
		animStringValueObject = getToolAnim(tool)
717
718
		if animStringValueObject then
719
			toolAnim = animStringValueObject.Value
720
			-- message recieved, delete StringValue
721
			animStringValueObject.Parent = nil
722
			toolAnimTime = time + .3
723
		end
724
725
		if time > toolAnimTime then
726
			toolAnimTime = 0
727
			toolAnim = "None"
728
		end
729
730
		animateTool()		
731
	else
732
		stopToolAnimations()
733
		toolAnim = "None"
734
		toolAnimTime = 0
735
	end
736
end
737
738
-- connect events
739
Humanoid.Died:connect(onDied)
740
Humanoid.Running:connect(onRunning)
741
Humanoid.Jumping:connect(onJumping)
742
Humanoid.Climbing:connect(onClimbing)
743
Humanoid.GettingUp:connect(onGettingUp)
744
Humanoid.FreeFalling:connect(onFreeFall)
745
Humanoid.FallingDown:connect(onFallingDown)
746
Humanoid.Seated:connect(onSeated)
747
Humanoid.PlatformStanding:connect(onPlatformStanding)
748
Humanoid.Swimming:connect(onSwimming)
749
750
-- main program
751
752
local runService = game:service("RunService");
753
754
-- initialize to idle
755
playAnimation("idle", 0.1, Humanoid)
756
pose = "Standing"
757
758
while Figure.Parent~=nil do
759
	local _, time = wait(0.1)
760
	move(time)
761
end
762
763
764
765
end))
766
StringValue3.Name = "climb"
767
StringValue3.Parent = Script2
768
Animation4.Name = "ClimbAnim"
769
Animation4.Parent = StringValue3
770
Animation4.AnimationId = "http://www.roblox.com/asset/?id=125750800"
771
StringValue5.Name = "fall"
772
StringValue5.Parent = Script2
773
Animation6.Name = "FallAnim"
774
Animation6.Parent = StringValue5
775
Animation6.AnimationId = "http://www.roblox.com/asset/?id=125750759"
776
StringValue7.Name = "idle"
777
StringValue7.Parent = Script2
778
Animation8.Name = "Animation1"
779
Animation8.Parent = StringValue7
780
Animation8.AnimationId = "http://www.roblox.com/asset/?id=125750544"
781
NumberValue9.Name = "Weight"
782
NumberValue9.Parent = Animation8
783
NumberValue9.Value = 9
784
Animation10.Name = "Animation2"
785
Animation10.Parent = StringValue7
786
Animation10.AnimationId = "http://www.roblox.com/asset/?id=125750618"
787
NumberValue11.Name = "Weight"
788
NumberValue11.Parent = Animation10
789
NumberValue11.Value = 1
790
StringValue12.Name = "jump"
791
StringValue12.Parent = Script2
792
Animation13.Name = "JumpAnim"
793
Animation13.Parent = StringValue12
794
Animation13.AnimationId = "http://www.roblox.com/asset/?id=125750702"
795
StringValue14.Name = "run"
796
StringValue14.Parent = Script2
797
Animation15.Name = "RunAnim"
798
Animation15.Parent = StringValue14
799
Animation15.AnimationId = "http://www.roblox.com/asset/?id=125749145"
800
StringValue16.Name = "toolnone"
801
StringValue16.Parent = Script2
802
Animation17.Name = "ToolNoneAnim"
803
Animation17.Parent = StringValue16
804
Animation17.AnimationId = "http://www.roblox.com/asset/?id=125750867"
805
StringValue18.Name = "walk"
806
StringValue18.Parent = Script2
807
Animation19.Name = "WalkAnim"
808
Animation19.Parent = StringValue18
809
Animation19.AnimationId = "http://www.roblox.com/asset/?id=125749145"
810
Script20.Name = "Jump"
811
Script20.Parent = Model0
812
table.insert(cors,sandbox(Script20,function()
813
bin = script.Parent.Humanoid
814
while true do
815
wait(math.random(3,5))
816
wait(time)
817
bin.Jump = true
818
end
819
--made by Necro19J
820
821
end))
822
Script20.Disabled = true
823
Script21.Name = "Health"
824
Script21.Parent = Model0
825
table.insert(cors,sandbox(Script21,function()
826
--Responsible for regening a player's humanoid's health
827
828
-- declarations
829
local Figure = script.Parent
830
local Head = Figure:WaitForChild("Head")
831
local Humanoid = Figure:WaitForChild("Humanoid")
832
local regening = false
833
834
-- regeneration
835
function regenHealth()
836
	if regening then return end
837
	regening = true
838
	
839
	while Humanoid.Health < Humanoid.MaxHealth do
840
		local s = wait(1)
841
		local health = Humanoid.Health
842
		if health > 0 and health < Humanoid.MaxHealth then
843
			local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
844
			health = health + newHealthDelta
845
			Humanoid.Health = math.min(health,Humanoid.MaxHealth)
846
		end
847
	end
848
	
849
	if Humanoid.Health > Humanoid.MaxHealth then
850
		Humanoid.Health = Humanoid.MaxHealth
851
	end
852
	
853
	regening = false
854
end
855
856
Humanoid.HealthChanged:connect(regenHealth)
857
  
858
end))
859
Humanoid22.Parent = Model0
860
Humanoid22.LeftLeg = Part52
861
Humanoid22.RightLeg = Part57
862
Humanoid22.Torso = Part47
863
Script23.Name = "Sound"
864
Script23.Parent = Model0
865
table.insert(cors,sandbox(Script23,function()
866
--[[
867
	Author: @spotco
868
	This script creates sounds which are placed under the character head.
869
	These sounds are used by the "LocalSound" script.
870
	
871
	To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
872
	The default Sound script loaded for every character will then be replaced with your copy of the script.
873
]]--
874
875
function CreateNewSound(name, id, looped, pitch, parent)
876
	local sound = Instance.new("Sound")
877
	sound.SoundId = id
878
	sound.Name = name
879
	sound.archivable = false
880
	sound.Parent = parent
881
	sound.Pitch = pitch
882
	sound.Looped = looped
883
	
884
	sound.MinDistance = 5
885
	sound.MaxDistance = 150
886
	sound.Volume = 0.65
887
	
888
	return sound
889
end
890
891
local head = script.Parent:FindFirstChild("Head")
892
if head == nil then
893
	error("Sound script parent has no child Head.")
894
	return
895
end
896
897
898
CreateNewSound("GettingUp", 	"rbxasset://sounds/action_get_up.mp3",					false, 	1,		head)
899
CreateNewSound("Died", 		"rbxasset://sounds/uuhhh.mp3",							false, 	1,		head) 
900
CreateNewSound("FreeFalling", 	"rbxasset://sounds/action_falling.mp3",				true,	1,		head)
901
CreateNewSound("Jumping", 		"rbxasset://sounds/action_jump.mp3",					false,	1,		head)
902
CreateNewSound("Landing", 		"rbxasset://sounds/action_jump_land.mp3",				false,	1,		head)
903
CreateNewSound("Splash", 		"rbxasset://sounds/impact_water.mp3",					false, 	1,		head)
904
CreateNewSound("Running", 		"rbxasset://sounds/action_footsteps_plastic.mp3",		true, 	1.85,	head)
905
CreateNewSound("Swimming", 	"rbxasset://sounds/action_swim.mp3",					true,	1.6,	head)
906
CreateNewSound("Climbing", 	"rbxasset://sounds/action_footsteps_plastic.mp3",		true,	1,		head)
907
end))
908
Script23.Disabled = true
909
LocalScript24.Name = "LocalSound"
910
LocalScript24.Parent = Script23
911
table.insert(cors,sandbox(LocalScript24,function()
912
--[[
913
	Author: @spotco
914
	This script runs locally for the player of the given humanoid.
915
	This script triggers humanoid sound play/pause actions locally.
916
	
917
	The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
918
	immediately for the player and is replicated to all other players.
919
	
920
	This script is optimized to reduce network traffic through minimizing the amount of property replication.
921
]]--
922
923
--All sounds are referenced by this ID
924
local SFX = {
925
	Died = 0;
926
	Running = 1;
927
	Swimming = 2;
928
	Climbing = 3,
929
	Jumping = 4;
930
	GettingUp = 5;
931
	FreeFalling = 6;
932
	FallingDown = 7;
933
	Landing = 8;
934
	Splash = 9;
935
}
936
937
local Humanoid = nil
938
local Head = nil
939
940
--SFX ID to Sound object
941
local Sounds = {}
942
943
do
944
	local Figure = script.Parent.Parent
945
	Head = Figure:WaitForChild("Head")
946
	while not Humanoid do
947
		for _,NewHumanoid in pairs(Figure:GetChildren()) do
948
			if NewHumanoid:IsA("Humanoid") then
949
				Humanoid = NewHumanoid
950
				break
951
			end
952
		end
953
		Figure.ChildAdded:wait()
954
	end
955
	
956
	Sounds[SFX.Died] = 			Head:WaitForChild("Died")
957
	Sounds[SFX.Running] = 		Head:WaitForChild("Running")
958
	Sounds[SFX.Swimming] = 	Head:WaitForChild("Swimming")
959
	Sounds[SFX.Climbing] = 	Head:WaitForChild("Climbing")
960
	Sounds[SFX.Jumping] = 		Head:WaitForChild("Jumping")
961
	Sounds[SFX.GettingUp] = 	Head:WaitForChild("GettingUp")
962
	Sounds[SFX.FreeFalling] = 	Head:WaitForChild("FreeFalling")
963
	Sounds[SFX.Landing] = 		Head:WaitForChild("Landing")
964
	Sounds[SFX.Splash] = 		Head:WaitForChild("Splash")
965
end
966
967
local Util
968
Util = {
969
	
970
	--Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
971
	YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
972
		--(y - y1)/(x - x1) = m
973
		local m = (pt1y - pt2y) / (pt1x - pt2x)
974
		--float b = pt1.y - m * pt1.x;
975
		local b = (pt1y - m * pt1x)
976
		return m * x + b
977
	end;
978
	
979
	--Clamps the value of "val" between the "min" and "max"
980
	Clamp = function(val,min,max)
981
		return math.min(max,math.max(min,val))	
982
	end;
983
	
984
	--Gets the horizontal (x,z) velocity magnitude of the given part
985
	HorizontalSpeed = function(Head)
986
		local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
987
		return hVel.magnitude	
988
	end;
989
	
990
	--Gets the vertical (y) velocity magnitude of the given part
991
	VerticalSpeed = function(Head)
992
		return math.abs(Head.Velocity.Y)
993
	end;
994
	
995
	--Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
996
	--If these properties are enabled, use them.
997
	Play = function(sound)		
998
		if sound.TimePosition ~= 0 then
999
			sound.TimePosition = 0
1000
		end
1001
		if not sound.IsPlaying then
1002
			sound.Playing = true
1003
		end
1004
	end;
1005
	Pause = function(sound)
1006
		if sound.IsPlaying then
1007
			sound.Playing = false
1008
		end
1009
	end;
1010
	Resume = function(sound)
1011
		if not sound.IsPlaying then
1012
			sound.Playing = true
1013
		end
1014
	end;
1015
	Stop = function(sound)
1016
		if sound.IsPlaying then
1017
			sound.Playing = false
1018
		end
1019
		if sound.TimePosition ~= 0 then
1020
			sound.TimePosition = 0
1021
		end
1022
	end;
1023
}
1024
1025
do
1026
	-- List of all active Looped sounds
1027
	local playingLoopedSounds = {}
1028
	
1029
	-- Last seen Enum.HumanoidStateType
1030
	local activeState = nil
1031
	
1032
	-- Verify and set that "sound" is in "playingLoopedSounds".
1033
	function setSoundInPlayingLoopedSounds(sound)
1034
		for i=1, #playingLoopedSounds do
1035
			if playingLoopedSounds[i] == sound then
1036
				return
1037
			end
1038
		end	
1039
		table.insert(playingLoopedSounds,sound)
1040
	end
1041
	
1042
	-- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
1043
	function stopPlayingLoopedSoundsExcept(except)
1044
		for i=#playingLoopedSounds,1,-1 do
1045
			if playingLoopedSounds[i] ~= except then
1046
				Util.Pause(playingLoopedSounds[i])			
1047
				table.remove(playingLoopedSounds,i)	
1048
			end
1049
		end
1050
	end
1051
	
1052
	-- Table of Enum.HumanoidStateType to handling function
1053
	local stateUpdateHandler = {
1054
		[Enum.HumanoidStateType.Dead] = function()
1055
			stopPlayingLoopedSoundsExcept()
1056
			local sound = Sounds[SFX.Died]
1057
			Util.Play(sound)
1058
		end;
1059
		
1060
		[Enum.HumanoidStateType.RunningNoPhysics] = function()
1061
			stateUpdated(Enum.HumanoidStateType.Running)
1062
		end;
1063
		
1064
		[Enum.HumanoidStateType.Running] = function()	
1065
			local sound = Sounds[SFX.Running]
1066
			stopPlayingLoopedSoundsExcept(sound)
1067
			
1068
			if Util.HorizontalSpeed(Head) > 0.5 then
1069
				Util.Resume(sound)
1070
				setSoundInPlayingLoopedSounds(sound)
1071
			else
1072
				stopPlayingLoopedSoundsExcept()
1073
			end
1074
		end;
1075
		
1076
		[Enum.HumanoidStateType.Swimming] = function()
1077
			if activeState ~= Enum.HumanoidStateType.Swimming and Util.VerticalSpeed(Head) > 0.1 then
1078
				local splashSound = Sounds[SFX.Splash]
1079
				splashSound.Volume = Util.Clamp(
1080
					Util.YForLineGivenXAndTwoPts(
1081
						Util.VerticalSpeed(Head), 
1082
						100, 0.28, 
1083
						350, 1),
1084
					0,1)
1085
				Util.Play(splashSound)
1086
			end
1087
			
1088
			do
1089
				local sound = Sounds[SFX.Swimming]
1090
				stopPlayingLoopedSoundsExcept(sound)
1091
				Util.Resume(sound)
1092
				setSoundInPlayingLoopedSounds(sound)
1093
			end
1094
		end;
1095
		
1096
		[Enum.HumanoidStateType.Climbing] = function()
1097
			local sound = Sounds[SFX.Climbing]
1098
			if Util.VerticalSpeed(Head) > 0.1 then
1099
				Util.Resume(sound)
1100
				stopPlayingLoopedSoundsExcept(sound)
1101
			else
1102
				stopPlayingLoopedSoundsExcept()
1103
			end		
1104
			setSoundInPlayingLoopedSounds(sound)
1105
		end;
1106
		
1107
		[Enum.HumanoidStateType.Jumping] = function()
1108
			if activeState == Enum.HumanoidStateType.Jumping then
1109
				return
1110
			end		
1111
			stopPlayingLoopedSoundsExcept()
1112
			local sound = Sounds[SFX.Jumping]
1113
			Util.Play(sound)
1114
		end;
1115
		
1116
		[Enum.HumanoidStateType.GettingUp] = function()
1117
			stopPlayingLoopedSoundsExcept()
1118
			local sound = Sounds[SFX.GettingUp]
1119
			Util.Play(sound)
1120
		end;
1121
		
1122
		[Enum.HumanoidStateType.Freefall] = function()
1123
			if activeState == Enum.HumanoidStateType.Freefall then
1124
				return
1125
			end
1126
			local sound = Sounds[SFX.FreeFalling]
1127
			sound.Volume = 0
1128
			stopPlayingLoopedSoundsExcept()
1129
		end;
1130
		
1131
		[Enum.HumanoidStateType.FallingDown] = function()
1132
			stopPlayingLoopedSoundsExcept()
1133
		end;
1134
		
1135
		[Enum.HumanoidStateType.Landed] = function()
1136
			stopPlayingLoopedSoundsExcept()
1137
			if Util.VerticalSpeed(Head) > 75 then
1138
				local landingSound = Sounds[SFX.Landing]
1139
				landingSound.Volume = Util.Clamp(
1140
					Util.YForLineGivenXAndTwoPts(
1141
						Util.VerticalSpeed(Head), 
1142
						50, 0, 
1143
						100, 1),
1144
					0,1)
1145
				Util.Play(landingSound)			
1146
			end
1147
		end;
1148
		
1149
		[Enum.HumanoidStateType.Seated] = function()
1150
			stopPlayingLoopedSoundsExcept()
1151
		end;	
1152
	}
1153
	
1154
	-- Handle state event fired or OnChange fired
1155
	function stateUpdated(state)
1156
		if stateUpdateHandler[state] ~= nil then
1157
			stateUpdateHandler[state]()
1158
		end
1159
		activeState = state
1160
	end
1161
	
1162
	Humanoid.Died:connect(			function() stateUpdated(Enum.HumanoidStateType.Dead) 			end)
1163
	Humanoid.Running:connect(		function() stateUpdated(Enum.HumanoidStateType.Running) 		end)
1164
	Humanoid.Swimming:connect(		function() stateUpdated(Enum.HumanoidStateType.Swimming) 		end)
1165
	Humanoid.Climbing:connect(		function() stateUpdated(Enum.HumanoidStateType.Climbing) 		end)
1166
	Humanoid.Jumping:connect(		function() stateUpdated(Enum.HumanoidStateType.Jumping) 		end)
1167
	Humanoid.GettingUp:connect(		function() stateUpdated(Enum.HumanoidStateType.GettingUp) 		end)
1168
	Humanoid.FreeFalling:connect(		function() stateUpdated(Enum.HumanoidStateType.Freefall) 		end)
1169
	Humanoid.FallingDown:connect(		function() stateUpdated(Enum.HumanoidStateType.FallingDown) 	end)
1170
	
1171
	-- required for proper handling of Landed event
1172
	Humanoid.StateChanged:connect(function(old, new)
1173
		stateUpdated(new)
1174
	end)
1175
	
1176
	
1177
	function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
1178
		local stepScale = stepDeltaSeconds / tickSpeedSeconds
1179
		do
1180
			local sound = Sounds[SFX.FreeFalling]
1181
			if activeState == Enum.HumanoidStateType.Freefall then
1182
				if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
1183
					Util.Resume(sound)
1184
					
1185
					--Volume takes 1.1 seconds to go from volume 0 to 1
1186
					local ANIMATION_LENGTH_SECONDS = 1.1
1187
					
1188
					local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS									
1189
					sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
1190
				else
1191
					sound.Volume = 0
1192
				end			
1193
			else
1194
				Util.Pause(sound)
1195
			end
1196
		end
1197
		
1198
		do
1199
			local sound = Sounds[SFX.Running]
1200
			if activeState == Enum.HumanoidStateType.Running then
1201
				if Util.HorizontalSpeed(Head) < 0.5 then
1202
					Util.Pause(sound)
1203
				end
1204
			end
1205
		end		
1206
	end
1207
	
1208
	local lastTick = tick()
1209
	local TICK_SPEED_SECONDS = 0.25
1210
	while true do
1211
		onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
1212
		lastTick = tick()
1213
		wait(TICK_SPEED_SECONDS)
1214
	end
1215
end
1216
1217
end))
1218
Script25.Name = "MoveScript"
1219
Script25.Parent = Model0
1220
table.insert(cors,sandbox(Script25,function()
1221
while true do
1222
wait(5)
1223
script.Parent["Humanoid"]:MoveTo(Vector3.new(math.random(1,50),math.random(1,50), math.random(1,50)), game.Workspace.PrimaryPart)
1224
end
1225
end))
1226
Script25.Disabled = true
1227
Part26.Name = "Head"
1228
Part26.Parent = Model0
1229
Part26.CFrame = CFrame.new(1.64073455, 4.50003624, 0.500629008, -0.999992847, -1.03005941e-05, -8.00867056e-05, -8.62413435e-06, 1, -7.83997348e-06, 8.0350459e-05, -1.87874002e-06, -0.999992847)
1230
Part26.Orientation = Vector3.new(0, -180, 0)
1231
Part26.Position = Vector3.new(1.64073455, 4.50003624, 0.500629008)
1232
Part26.Rotation = Vector3.new(180, 0, 180)
1233
Part26.Color = Color3.new(0.992157, 0.917647, 0.552941)
1234
Part26.Transparency = 0.98000001907349
1235
Part26.Size = Vector3.new(2, 1, 1)
1236
Part26.BrickColor = BrickColor.new("Cool yellow")
1237
Part26.TopSurface = Enum.SurfaceType.Smooth
1238
Part26.brickColor = BrickColor.new("Cool yellow")
1239
Part26.FormFactor = Enum.FormFactor.Symmetric
1240
Part26.formFactor = Enum.FormFactor.Symmetric
1241
SpecialMesh27.Parent = Part26
1242
SpecialMesh27.Scale = Vector3.new(1.25, 1.25, 1.25)
1243
Sound28.Name = "GettingUp"
1244
Sound28.Parent = Part26
1245
Sound28.MaxDistance = 150
1246
Sound28.EmitterSize = 5
1247
Sound28.MinDistance = 5
1248
Sound28.SoundId = "rbxasset://sounds/action_get_up.mp3"
1249
Sound28.Volume = 0.64999997615814
1250
Sound29.Name = "Died"
1251
Sound29.Parent = Part26
1252
Sound29.MaxDistance = 150
1253
Sound29.EmitterSize = 5
1254
Sound29.MinDistance = 5
1255
Sound29.SoundId = "rbxasset://sounds/uuhhh.mp3"
1256
Sound29.Volume = 0.64999997615814
1257
Sound30.Name = "FreeFalling"
1258
Sound30.Parent = Part26
1259
Sound30.Looped = true
1260
Sound30.TimePosition = 0.79122450779653
1261
Sound30.MaxDistance = 150
1262
Sound30.EmitterSize = 5
1263
Sound30.MinDistance = 5
1264
Sound30.SoundId = "rbxasset://sounds/action_falling.mp3"
1265
Sound30.Volume = 0
1266
Sound31.Name = "Jumping"
1267
Sound31.Parent = Part26
1268
Sound31.MaxDistance = 150
1269
Sound31.EmitterSize = 5
1270
Sound31.MinDistance = 5
1271
Sound31.SoundId = "rbxasset://sounds/action_jump.mp3"
1272
Sound31.Volume = 0.64999997615814
1273
Sound32.Name = "Landing"
1274
Sound32.Parent = Part26
1275
Sound32.MaxDistance = 150
1276
Sound32.EmitterSize = 5
1277
Sound32.MinDistance = 5
1278
Sound32.SoundId = "rbxasset://sounds/action_jump_land.mp3"
1279
Sound32.Volume = 1
1280
Sound33.Name = "Splash"
1281
Sound33.Parent = Part26
1282
Sound33.MaxDistance = 150
1283
Sound33.EmitterSize = 5
1284
Sound33.MinDistance = 5
1285
Sound33.SoundId = "rbxasset://sounds/impact_water.mp3"
1286
Sound33.Volume = 0.64999997615814
1287
Sound34.Name = "Running"
1288
Sound34.Parent = Part26
1289
Sound34.Looped = true
1290
Sound34.MaxDistance = 150
1291
Sound34.EmitterSize = 5
1292
Sound34.MinDistance = 5
1293
Sound34.Pitch = 1.8500000238419
1294
Sound34.PlaybackSpeed = 1.8500000238419
1295
Sound34.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
1296
Sound34.Volume = 0.64999997615814
1297
Sound35.Name = "Swimming"
1298
Sound35.Parent = Part26
1299
Sound35.Looped = true
1300
Sound35.MaxDistance = 150
1301
Sound35.EmitterSize = 5
1302
Sound35.MinDistance = 5
1303
Sound35.Pitch = 1.6000000238419
1304
Sound35.PlaybackSpeed = 1.6000000238419
1305
Sound35.SoundId = "rbxasset://sounds/action_swim.mp3"
1306
Sound35.Volume = 0.64999997615814
1307
Sound36.Name = "Climbing"
1308
Sound36.Parent = Part26
1309
Sound36.Looped = true
1310
Sound36.MaxDistance = 150
1311
Sound36.EmitterSize = 5
1312
Sound36.MinDistance = 5
1313
Sound36.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
1314
Sound36.Volume = 0.64999997615814
1315
Sound37.Name = "GettingUp"
1316
Sound37.Parent = Part26
1317
Sound37.MaxDistance = 150
1318
Sound37.EmitterSize = 5
1319
Sound37.MinDistance = 5
1320
Sound37.SoundId = "rbxasset://sounds/action_get_up.mp3"
1321
Sound37.Volume = 0.64999997615814
1322
Sound38.Name = "Died"
1323
Sound38.Parent = Part26
1324
Sound38.MaxDistance = 150
1325
Sound38.EmitterSize = 5
1326
Sound38.MinDistance = 5
1327
Sound38.SoundId = "rbxasset://sounds/uuhhh.mp3"
1328
Sound38.Volume = 0.64999997615814
1329
Sound39.Name = "FreeFalling"
1330
Sound39.Parent = Part26
1331
Sound39.Looped = true
1332
Sound39.MaxDistance = 150
1333
Sound39.EmitterSize = 5
1334
Sound39.MinDistance = 5
1335
Sound39.SoundId = "rbxasset://sounds/action_falling.mp3"
1336
Sound39.Volume = 0.64999997615814
1337
Sound40.Name = "Jumping"
1338
Sound40.Parent = Part26
1339
Sound40.MaxDistance = 150
1340
Sound40.EmitterSize = 5
1341
Sound40.MinDistance = 5
1342
Sound40.SoundId = "rbxasset://sounds/action_jump.mp3"
1343
Sound40.Volume = 0.64999997615814
1344
Sound41.Name = "Landing"
1345
Sound41.Parent = Part26
1346
Sound41.MaxDistance = 150
1347
Sound41.EmitterSize = 5
1348
Sound41.MinDistance = 5
1349
Sound41.SoundId = "rbxasset://sounds/action_jump_land.mp3"
1350
Sound41.Volume = 0.64999997615814
1351
Sound42.Name = "Splash"
1352
Sound42.Parent = Part26
1353
Sound42.MaxDistance = 150
1354
Sound42.EmitterSize = 5
1355
Sound42.MinDistance = 5
1356
Sound42.SoundId = "rbxasset://sounds/impact_water.mp3"
1357
Sound42.Volume = 0.64999997615814
1358
Sound43.Name = "Running"
1359
Sound43.Parent = Part26
1360
Sound43.Looped = true
1361
Sound43.MaxDistance = 150
1362
Sound43.EmitterSize = 5
1363
Sound43.MinDistance = 5
1364
Sound43.Pitch = 1.8500000238419
1365
Sound43.PlaybackSpeed = 1.8500000238419
1366
Sound43.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
1367
Sound43.Volume = 0.64999997615814
1368
Sound44.Name = "Swimming"
1369
Sound44.Parent = Part26
1370
Sound44.Looped = true
1371
Sound44.MaxDistance = 150
1372
Sound44.EmitterSize = 5
1373
Sound44.MinDistance = 5
1374
Sound44.Pitch = 1.6000000238419
1375
Sound44.PlaybackSpeed = 1.6000000238419
1376
Sound44.SoundId = "rbxasset://sounds/action_swim.mp3"
1377
Sound44.Volume = 0.64999997615814
1378
Sound45.Name = "Climbing"
1379
Sound45.Parent = Part26
1380
Sound45.Looped = true
1381
Sound45.MaxDistance = 150
1382
Sound45.EmitterSize = 5
1383
Sound45.MinDistance = 5
1384
Sound45.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
1385
Sound45.Volume = 0.64999997615814
1386
Snap46.Parent = Part26
1387
Snap46.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
1388
Snap46.C1 = CFrame.new(9.53674316e-07, 1.00000381, 9.53674316e-07, 1, 1.09968923e-05, 6.92850449e-07, 6.92845788e-07, 4.17495698e-07, -1, -1.09968933e-05, 1, 4.1748811e-07)
1389
Snap46.Part0 = Part26
1390
Snap46.Part1 = Part131
1391
Snap46.part1 = Part131
1392
Part47.Name = "HumanoidRootPart"
1393
Part47.Parent = Model0
1394
Part47.CFrame = CFrame.new(1.6407516, 3.00003242, 0.50063318, -0.999992847, -1.0993469e-05, -6.90898887e-05, -9.31707109e-06, 1, -8.25736697e-06, 6.93536422e-05, -2.29617717e-06, -0.999992847)
1395
Part47.Orientation = Vector3.new(0, -180, 0)
1396
Part47.Position = Vector3.new(1.6407516, 3.00003242, 0.50063318)
1397
Part47.Rotation = Vector3.new(180, 0, 180)
1398
Part47.Transparency = 1
1399
Part47.Size = Vector3.new(2, 2, 1)
1400
Part47.BottomSurface = Enum.SurfaceType.Smooth
1401
Part47.CanCollide = false
1402
Part47.LeftParamA = 0
1403
Part47.LeftParamB = 0
1404
Part47.RightParamA = 0
1405
Part47.RightParamB = 0
1406
Part47.TopSurface = Enum.SurfaceType.Smooth
1407
Part47.FormFactor = Enum.FormFactor.Symmetric
1408
Part47.formFactor = Enum.FormFactor.Symmetric
1409
Motor6D48.Name = "RootJoint"
1410
Motor6D48.Parent = Part47
1411
Motor6D48.MaxVelocity = 0.10000000149012
1412
Motor6D48.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1413
Motor6D48.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1414
Motor6D48.Part0 = Part47
1415
Motor6D48.Part1 = Part60
1416
Motor6D48.part1 = Part60
1417
WeldConstraint49.Parent = Part47
1418
WeldConstraint49.Part0 = Part47
1419
WeldConstraint49.Part1 = VehicleSeat192
1420
Part50.Name = "Left Arm"
1421
Part50.Parent = Model0
1422
Part50.CFrame = CFrame.new(3.1407485, 3.00004482, 0.50052321, -0.999992847, -1.16862939e-05, -5.80929918e-05, -1.0010016e-05, 1, -7.8397843e-06, 5.8356738e-05, -1.8786593e-06, -0.999992847)
1423
Part50.Orientation = Vector3.new(0, -180, 0)
1424
Part50.Position = Vector3.new(3.1407485, 3.00004482, 0.50052321)
1425
Part50.Rotation = Vector3.new(180, 0, 180)
1426
Part50.Color = Color3.new(0.992157, 0.917647, 0.552941)
1427
Part50.Transparency = 1
1428
Part50.Size = Vector3.new(1, 2, 1)
1429
Part50.BrickColor = BrickColor.new("Cool yellow")
1430
Part50.CanCollide = false
1431
Part50.brickColor = BrickColor.new("Cool yellow")
1432
Part50.FormFactor = Enum.FormFactor.Symmetric
1433
Part50.formFactor = Enum.FormFactor.Symmetric
1434
Weld51.Parent = Part50
1435
Weld51.Part0 = Part50
1436
Weld51.Part1 = Part70
1437
Weld51.part1 = Part70
1438
Part52.Name = "Left Leg"
1439
Part52.Parent = Model0
1440
Part52.CFrame = CFrame.new(2.14078355, 1.00002766, 0.500593126, -0.999992847, -1.03005941e-05, -8.00867056e-05, -8.62413435e-06, 1, -7.83997348e-06, 8.0350459e-05, -1.87873957e-06, -0.999992847)
1441
Part52.Orientation = Vector3.new(0, -180, 0)
1442
Part52.Position = Vector3.new(2.14078355, 1.00002766, 0.500593126)
1443
Part52.Rotation = Vector3.new(180, 0, 180)
1444
Part52.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1445
Part52.Transparency = 1
1446
Part52.Size = Vector3.new(1, 2, 1)
1447
Part52.BottomSurface = Enum.SurfaceType.Smooth
1448
Part52.BrickColor = BrickColor.new("Bright blue")
1449
Part52.CanCollide = false
1450
Part52.brickColor = BrickColor.new("Bright blue")
1451
Part52.FormFactor = Enum.FormFactor.Symmetric
1452
Part52.formFactor = Enum.FormFactor.Symmetric
1453
Weld53.Parent = Part52
1454
Weld53.Part0 = Part52
1455
Weld53.Part1 = Part184
1456
Weld53.part1 = Part184
1457
Snap54.Parent = Part52
1458
Snap54.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1459
Snap54.C1 = CFrame.new(-0.500004768, -1.00000381, 4.76837158e-06, -1, 1.09968923e-05, -6.92850449e-07, -6.92845788e-07, 4.17495698e-07, 1, 1.09968933e-05, 1, -4.1748811e-07)
1460
Snap54.Part0 = Part52
1461
Snap54.Part1 = Part131
1462
Snap54.part1 = Part131
1463
Part55.Name = "Right Arm"
1464
Part55.Parent = Model0
1465
Part55.CFrame = CFrame.new(0.140758514, 3.00002074, 0.500748456, -0.999992847, -1.03006487e-05, -8.00867856e-05, -8.62412162e-06, 1, -8.67494236e-06, 8.03505463e-05, -2.71370254e-06, -0.999992847)
1466
Part55.Orientation = Vector3.new(0, -180, 0)
1467
Part55.Position = Vector3.new(0.140758514, 3.00002074, 0.500748456)
1468
Part55.Rotation = Vector3.new(180, 0, 180)
1469
Part55.Color = Color3.new(0.992157, 0.917647, 0.552941)
1470
Part55.Transparency = 1
1471
Part55.Size = Vector3.new(1, 2, 1)
1472
Part55.BrickColor = BrickColor.new("Cool yellow")
1473
Part55.CanCollide = false
1474
Part55.brickColor = BrickColor.new("Cool yellow")
1475
Part55.FormFactor = Enum.FormFactor.Symmetric
1476
Part55.formFactor = Enum.FormFactor.Symmetric
1477
Weld56.Parent = Part55
1478
Weld56.Part0 = Part55
1479
Weld56.Part1 = Part74
1480
Weld56.part1 = Part74
1481
Part57.Name = "Right Leg"
1482
Part57.Parent = Model0
1483
Part57.CFrame = CFrame.new(1.14076602, 1.00001621, 0.500688374, -0.999992847, -8.91484342e-06, -0.000102080085, -7.23828634e-06, 1, -7.005116e-06, 0.000102343816, -1.04384037e-06, -0.999992847)
1484
Part57.Orientation = Vector3.new(0, -179.990005, 0)
1485
Part57.Position = Vector3.new(1.14076602, 1.00001621, 0.500688374)
1486
Part57.Rotation = Vector3.new(180, -0.00999999978, 180)
1487
Part57.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1488
Part57.Transparency = 1
1489
Part57.Size = Vector3.new(1, 2, 1)
1490
Part57.BottomSurface = Enum.SurfaceType.Smooth
1491
Part57.BrickColor = BrickColor.new("Bright blue")
1492
Part57.CanCollide = false
1493
Part57.brickColor = BrickColor.new("Bright blue")
1494
Part57.FormFactor = Enum.FormFactor.Symmetric
1495
Part57.formFactor = Enum.FormFactor.Symmetric
1496
Weld58.Parent = Part57
1497
Weld58.Part0 = Part57
1498
Weld58.Part1 = Part84
1499
Weld58.part1 = Part84
1500
Snap59.Parent = Part57
1501
Snap59.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1502
Snap59.C1 = CFrame.new(0.500002861, -1.00000381, -5.7220459e-06, -1, 1.09968923e-05, -6.92850449e-07, -6.92845788e-07, 4.17495698e-07, 1, 1.09968933e-05, 1, -4.1748811e-07)
1503
Snap59.Part0 = Part57
1504
Snap59.Part1 = Part131
1505
Snap59.part1 = Part131
1506
Part60.Name = "Torso"
1507
Part60.Parent = Model0
1508
Part60.CFrame = CFrame.new(1.6407516, 3.00003242, 0.50063318, -0.999992847, -1.0993469e-05, -6.90898887e-05, -9.31707109e-06, 1, -8.25736697e-06, 6.93536422e-05, -2.29617717e-06, -0.999992847)
1509
Part60.Orientation = Vector3.new(0, -180, 0)
1510
Part60.Position = Vector3.new(1.6407516, 3.00003242, 0.50063318)
1511
Part60.Rotation = Vector3.new(180, 0, 180)
1512
Part60.Color = Color3.new(0.156863, 0.498039, 0.278431)
1513
Part60.Transparency = 1
1514
Part60.Size = Vector3.new(2, 2, 1)
1515
Part60.BrickColor = BrickColor.new("Dark green")
1516
Part60.LeftParamA = 0
1517
Part60.LeftParamB = 0
1518
Part60.LeftSurface = Enum.SurfaceType.Weld
1519
Part60.RightParamA = 0
1520
Part60.RightParamB = 0
1521
Part60.RightSurface = Enum.SurfaceType.Weld
1522
Part60.brickColor = BrickColor.new("Dark green")
1523
Part60.FormFactor = Enum.FormFactor.Symmetric
1524
Part60.formFactor = Enum.FormFactor.Symmetric
1525
Decal61.Name = "roblox"
1526
Decal61.Parent = Part60
1527
Motor6D62.Name = "Right Shoulder"
1528
Motor6D62.Parent = Part60
1529
Motor6D62.MaxVelocity = 0.15000000596046
1530
Motor6D62.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1531
Motor6D62.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1532
Motor6D62.Part0 = Part60
1533
Motor6D62.Part1 = Part55
1534
Motor6D62.part1 = Part55
1535
Motor6D62.DesiredAngle = 1.5700000524521
1536
Motor6D63.Name = "Left Shoulder"
1537
Motor6D63.Parent = Part60
1538
Motor6D63.MaxVelocity = 0.15000000596046
1539
Motor6D63.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1540
Motor6D63.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1541
Motor6D63.Part0 = Part60
1542
Motor6D63.Part1 = Part50
1543
Motor6D63.part1 = Part50
1544
Motor6D63.DesiredAngle = -1.5700000524521
1545
Motor6D64.Name = "Right Hip"
1546
Motor6D64.Parent = Part60
1547
Motor6D64.MaxVelocity = 0.10000000149012
1548
Motor6D64.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1549
Motor6D64.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1550
Motor6D64.Part0 = Part60
1551
Motor6D64.Part1 = Part57
1552
Motor6D64.part1 = Part57
1553
Motor6D64.DesiredAngle = 1.5700000524521
1554
Motor6D65.Name = "Left Hip"
1555
Motor6D65.Parent = Part60
1556
Motor6D65.MaxVelocity = 0.10000000149012
1557
Motor6D65.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1558
Motor6D65.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1559
Motor6D65.Part0 = Part60
1560
Motor6D65.Part1 = Part52
1561
Motor6D65.part1 = Part52
1562
Motor6D65.DesiredAngle = -1.5700000524521
1563
Motor6D66.Name = "Neck"
1564
Motor6D66.Parent = Part60
1565
Motor6D66.MaxVelocity = 0.10000000149012
1566
Motor6D66.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1567
Motor6D66.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1568
Motor6D66.Part0 = Part60
1569
Motor6D66.Part1 = Part26
1570
Motor6D66.part1 = Part26
1571
Weld67.Parent = Part60
1572
Weld67.Part0 = Part60
1573
Weld67.Part1 = Part131
1574
Weld67.part1 = Part131
1575
Weld68.Parent = Part60
1576
Weld68.C0 = CFrame.new(1, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1577
Weld68.C1 = CFrame.new(-0.500003815, -1.90734863e-06, 5.7220459e-06, 1.09969797e-05, 6.92858634e-07, 1, -4.17480464e-07, 1, -6.92853973e-07, -1, -4.17472876e-07, 1.09969806e-05)
1578
Weld68.Part0 = Part60
1579
Weld68.Part1 = Part74
1580
Weld68.part1 = Part74
1581
Model69.Name = "Arm1"
1582
Model69.Parent = Model0
1583
Part70.Name = "Middle"
1584
Part70.Parent = Model69
1585
Part70.CFrame = CFrame.new(3.1407485, 3.00004482, 0.50052321, -0.999992847, -1.16862939e-05, -5.80929918e-05, -1.0010016e-05, 1, -7.8397843e-06, 5.8356738e-05, -1.8786593e-06, -0.999992847)
1586
Part70.Orientation = Vector3.new(0, -180, 0)
1587
Part70.Position = Vector3.new(3.1407485, 3.00004482, 0.50052321)
1588
Part70.Rotation = Vector3.new(180, 0, 180)
1589
Part70.Color = Color3.new(0.992157, 0.917647, 0.552941)
1590
Part70.Transparency = 1
1591
Part70.Size = Vector3.new(1, 2, 1)
1592
Part70.BottomSurface = Enum.SurfaceType.Smooth
1593
Part70.BrickColor = BrickColor.new("Cool yellow")
1594
Part70.CanCollide = false
1595
Part70.TopSurface = Enum.SurfaceType.Smooth
1596
Part70.brickColor = BrickColor.new("Cool yellow")
1597
Part70.FormFactor = Enum.FormFactor.Symmetric
1598
Part70.formFactor = Enum.FormFactor.Symmetric
1599
Weld71.Parent = Part70
1600
Weld71.C0 = CFrame.new(0, 0, 0, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
1601
Weld71.C1 = CFrame.new(0, 0, 0, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
1602
Weld71.Part0 = Part70
1603
Weld71.Part1 = Part70
1604
Weld71.part1 = Part70
1605
Weld72.Parent = Part70
1606
Weld72.C0 = CFrame.new(0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1607
Weld72.C1 = CFrame.new(-1.00000763, -1.90734863e-06, 1.14440918e-05, 1.09969797e-05, 6.92858634e-07, 1, -4.17480464e-07, 1, -6.92853973e-07, -1, -4.17472876e-07, 1.09969806e-05)
1608
Weld72.Part0 = Part70
1609
Weld72.Part1 = Part60
1610
Weld72.part1 = Part60
1611
Model73.Name = "Arm2"
1612
Model73.Parent = Model0
1613
Part74.Name = "Middle"
1614
Part74.Parent = Model73
1615
Part74.CFrame = CFrame.new(0.140758514, 3.00002074, 0.500748456, -0.999992847, -1.03006487e-05, -8.00867856e-05, -8.62412162e-06, 1, -8.67494236e-06, 8.03505463e-05, -2.71370254e-06, -0.999992847)
1616
Part74.Orientation = Vector3.new(0, -180, 0)
1617
Part74.Position = Vector3.new(0.140758514, 3.00002074, 0.500748456)
1618
Part74.Rotation = Vector3.new(180, 0, 180)
1619
Part74.Color = Color3.new(0.992157, 0.917647, 0.552941)
1620
Part74.Transparency = 1
1621
Part74.Size = Vector3.new(1, 2, 1)
1622
Part74.BottomSurface = Enum.SurfaceType.Smooth
1623
Part74.BrickColor = BrickColor.new("Cool yellow")
1624
Part74.CanCollide = false
1625
Part74.TopSurface = Enum.SurfaceType.Smooth
1626
Part74.brickColor = BrickColor.new("Cool yellow")
1627
Part74.FormFactor = Enum.FormFactor.Symmetric
1628
Part74.formFactor = Enum.FormFactor.Symmetric
1629
Weld75.Parent = Part74
1630
Weld75.C0 = CFrame.new(0, 0, 0, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
1631
Weld75.C1 = CFrame.new(0, 0, 0, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
1632
Weld75.Part0 = Part74
1633
Weld75.Part1 = Part74
1634
Weld75.part1 = Part74
1635
Model76.Name = "Leg2"
1636
Model76.Parent = Model0
1637
Part77.Parent = Model76
1638
Part77.CFrame = CFrame.new(0.887625039, 0.597367406, 0.319672823, 0.999992847, 1.95668435e-05, 0.000106130523, 6.89182434e-06, 0.965927839, -0.258811742, -0.000107842228, 0.258815646, 0.965919316)
1639
Part77.Orientation = Vector3.new(15, 0.00999999978, 0)
1640
Part77.Position = Vector3.new(0.887625039, 0.597367406, 0.319672823)
1641
Part77.Rotation = Vector3.new(15, 0.00999999978, 0)
1642
Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1643
Part77.Size = Vector3.new(0.728999913, 0.269730031, 0.728999913)
1644
Part77.BrickColor = BrickColor.new("Really black")
1645
Part77.CanCollide = false
1646
Part77.Material = Enum.Material.SmoothPlastic
1647
Part77.brickColor = BrickColor.new("Really black")
1648
Part77.FormFactor = Enum.FormFactor.Custom
1649
Part77.formFactor = Enum.FormFactor.Custom
1650
CylinderMesh78.Parent = Part77
1651
CylinderMesh78.Scale = Vector3.new(1, 0, 1)
1652
Part79.Name = "Ring"
1653
Part79.Parent = Model76
1654
Part79.CFrame = CFrame.new(0.887613535, 0.671396792, 0.365068078, -9.56788499e-05, -0.999992847, 1.9566949e-05, 0.258812696, -4.18678383e-06, 0.965927601, -0.965919077, 9.77467062e-05, 0.25881663)
1655
Part79.Orientation = Vector3.new(-75, 0, 90)
1656
Part79.Position = Vector3.new(0.887613535, 0.671396792, 0.365068078)
1657
Part79.Rotation = Vector3.new(-75, 0, 90.0100021)
1658
Part79.Color = Color3.new(0.835294, 0.45098, 0.239216)
1659
Part79.Size = Vector3.new(0.728999913, 0.729000032, 0.728999913)
1660
Part79.BrickColor = BrickColor.new("Neon orange")
1661
Part79.CanCollide = false
1662
Part79.Material = Enum.Material.SmoothPlastic
1663
Part79.TopSurface = Enum.SurfaceType.Smooth
1664
Part79.brickColor = BrickColor.new("Neon orange")
1665
Part79.FormFactor = Enum.FormFactor.Custom
1666
Part79.formFactor = Enum.FormFactor.Custom
1667
SpecialMesh80.Parent = Part79
1668
SpecialMesh80.MeshId = "http://www.roblox.com/asset/?id=3270017"
1669
SpecialMesh80.Scale = Vector3.new(0.728999913, 0.729000032, 1.45799983)
1670
SpecialMesh80.MeshType = Enum.MeshType.FileMesh
1671
UnionOperation81.Parent = Model76
1672
UnionOperation81.CFrame = CFrame.new(0.88767767, 0.399466276, 0.607756019, 0.999992847, -8.56844417e-06, 0.000107578489, 6.89182434e-06, 1, 7.21389733e-06, -0.000107842228, -1.25261784e-06, 0.999992847)
1673
UnionOperation81.Orientation = Vector3.new(0, 0.00999999978, 0)
1674
UnionOperation81.Position = Vector3.new(0.88767767, 0.399466276, 0.607756019)
1675
UnionOperation81.Rotation = Vector3.new(0, 0.00999999978, 0)
1676
UnionOperation81.Color = Color3.new(0.835294, 0.45098, 0.239216)
1677
UnionOperation81.Size = Vector3.new(0.874800205, 0.757406235, 1.53434432)
1678
UnionOperation81.BrickColor = BrickColor.new("Neon orange")
1679
UnionOperation81.CanCollide = false
1680
UnionOperation81.Material = Enum.Material.SmoothPlastic
1681
UnionOperation81.brickColor = BrickColor.new("Neon orange")
1682
UnionOperation81.UsePartColor = true
1683
UnionOperation82.Parent = Model76
1684
UnionOperation82.CFrame = CFrame.new(0.887675643, 0.201132953, 0.608046234, 0.999992847, -8.56844417e-06, 0.000107578489, 6.89182434e-06, 1, 7.21389733e-06, -0.000107842228, -1.25261784e-06, 0.999992847)
1685
UnionOperation82.Orientation = Vector3.new(0, 0.00999999978, 0)
1686
UnionOperation82.Position = Vector3.new(0.887675643, 0.201132953, 0.608046234)
1687
UnionOperation82.Rotation = Vector3.new(0, 0.00999999978, 0)
1688
UnionOperation82.Color = Color3.new(0.960784, 0.803922, 0.188235)
1689
UnionOperation82.Size = Vector3.new(0.867250323, 0.368145525, 1.52110302)
1690
UnionOperation82.BrickColor = BrickColor.new("Bright yellow")
1691
UnionOperation82.CanCollide = false
1692
UnionOperation82.Material = Enum.Material.SmoothPlastic
1693
UnionOperation82.brickColor = BrickColor.new("Bright yellow")
1694
UnionOperation82.UsePartColor = true
1695
UnionOperation83.Parent = Model76
1696
UnionOperation83.CFrame = CFrame.new(0.887659013, 1.14016867, 0.328399241, 0.999992847, -8.56844417e-06, 0.000107578489, 6.89182434e-06, 1, 7.21389733e-06, -0.000107842228, -1.25261784e-06, 0.999992847)
1697
UnionOperation83.Orientation = Vector3.new(0, 0.00999999978, 0)
1698
UnionOperation83.Position = Vector3.new(0.887659013, 1.14016867, 0.328399241)
1699
UnionOperation83.Rotation = Vector3.new(0, 0.00999999978, 0)
1700
UnionOperation83.Color = Color3.new(0.294118, 0.592157, 0.294118)
1701
UnionOperation83.Size = Vector3.new(0.729000628, 1.65093541, 1.09990644)
1702
UnionOperation83.BrickColor = BrickColor.new("Bright green")
1703
UnionOperation83.CanCollide = false
1704
UnionOperation83.Material = Enum.Material.SmoothPlastic
1705
UnionOperation83.brickColor = BrickColor.new("Bright green")
1706
UnionOperation83.UsePartColor = true
1707
Part84.Name = "Middle"
1708
Part84.Parent = Model76
1709
Part84.CFrame = CFrame.new(1.14076602, 1.00001621, 0.500688374, -0.999992847, -8.91484342e-06, -0.000102080085, -7.23828634e-06, 1, -7.005116e-06, 0.000102343816, -1.04384037e-06, -0.999992847)
1710
Part84.Orientation = Vector3.new(0, -179.990005, 0)
1711
Part84.Position = Vector3.new(1.14076602, 1.00001621, 0.500688374)
1712
Part84.Rotation = Vector3.new(180, -0.00999999978, 180)
1713
Part84.Transparency = 1
1714
Part84.Size = Vector3.new(1, 2, 1)
1715
Part84.CanCollide = false
1716
Part84.FormFactor = Enum.FormFactor.Symmetric
1717
Part84.formFactor = Enum.FormFactor.Symmetric
1718
Weld85.Parent = Part84
1719
Weld85.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
1720
Weld85.C1 = CFrame.new(0.253128052, 0.435783386, 0.0706634521, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.12317502e-05, 0.965927184, 0.258815885, 1.20475888e-05, -0.258816272, 0.965926647)
1721
Weld85.Part0 = Part84
1722
Weld85.Part1 = Part77
1723
Weld85.part1 = Part77
1724
Weld86.Parent = Part84
1725
Weld86.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
1726
Weld86.C1 = CFrame.new(-0.0459747314, -0.253143311, 0.352527618, -1.20475888e-05, 0.258816272, -0.965926647, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.12317502e-05, 0.965927184, 0.258815885)
1727
Weld86.Part0 = Part84
1728
Weld86.Part1 = Part79
1729
Weld86.part1 = Part79
1730
Weld87.Parent = Part84
1731
Weld87.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
1732
Weld87.C1 = CFrame.new(0.253105164, 0.600548148, -0.107040405, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
1733
Weld87.Part0 = Part84
1734
Weld87.Part1 = UnionOperation81
1735
Weld87.part1 = UnionOperation81
1736
Weld88.Parent = Part84
1737
Weld88.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
1738
Weld88.C1 = CFrame.new(0.253108978, 0.798881233, -0.107330322, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
1739
Weld88.Part0 = Part84
1740
Weld88.Part1 = UnionOperation82
1741
Weld88.part1 = UnionOperation82
1742
Weld89.Parent = Part84
1743
Weld89.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
1744
Weld89.C1 = CFrame.new(0.253089905, -0.140155196, 0.172317505, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
1745
Weld89.Part0 = Part84
1746
Weld89.Part1 = UnionOperation83
1747
Weld89.part1 = UnionOperation83
1748
Weld90.Parent = Part84
1749
Weld90.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
1750
Weld90.C1 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
1751
Weld90.Part0 = Part84
1752
Weld90.Part1 = Part84
1753
Weld90.part1 = Part84
1754
Snap91.Parent = Part84
1755
Snap91.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1756
Snap91.C1 = CFrame.new(0.500006199, -1.00000763, -1.14440918e-05, -1, 2.19936974e-05, -1.38570203e-06, -1.38568362e-06, 8.35015044e-07, 1, 2.19936992e-05, 1, -8.34984576e-07)
1757
Snap91.Part0 = Part84
1758
Snap91.Part1 = Part131
1759
Snap91.part1 = Part131
1760
Snap92.Parent = Part84
1761
Snap92.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1762
Snap92.C1 = CFrame.new(0.50000906, -1.00001144, -1.71661377e-05, -1, 3.29904142e-05, -2.07855373e-06, -2.07851235e-06, 1.25255849e-06, 1, 3.29904178e-05, 1, -1.25248994e-06)
1763
Snap92.Part0 = Part84
1764
Snap92.Part1 = Part60
1765
Snap92.part1 = Part60
1766
Model93.Name = "Chest"
1767
Model93.Parent = Model0
1768
Part94.Parent = Model93
1769
Part94.CFrame = CFrame.new(1.60550058, 4.47229052, 0.650463939, -0.999996662, -4.95557033e-05, -4.14309252e-05, -8.97063637e-06, 0.766039908, -0.642794967, 7.4852338e-05, -0.64278537, -0.766036987)
1770
Part94.Orientation = Vector3.new(40, -180, 0)
1771
Part94.Position = Vector3.new(1.60550058, 4.47229052, 0.650463939)
1772
Part94.Rotation = Vector3.new(140, 0, 180)
1773
Part94.Color = Color3.new(0.854902, 0.521569, 0.254902)
1774
Part94.Size = Vector3.new(0.803722382, 0.964467049, 0.803722382)
1775
Part94.BrickColor = BrickColor.new("Bright orange")
1776
Part94.CanCollide = false
1777
Part94.Material = Enum.Material.SmoothPlastic
1778
Part94.brickColor = BrickColor.new("Bright orange")
1779
Part94.FormFactor = Enum.FormFactor.Custom
1780
Part94.formFactor = Enum.FormFactor.Custom
1781
SpecialMesh95.Parent = Part94
1782
SpecialMesh95.MeshId = "http://www.roblox.com/asset/?id=1527559"
1783
SpecialMesh95.Scale = Vector3.new(0.160744458, 0.321488976, 0.321488947)
1784
SpecialMesh95.MeshType = Enum.MeshType.FileMesh
1785
Part96.Parent = Model93
1786
Part96.CFrame = CFrame.new(1.93235302, 4.60392666, 1.18152571, -0.996186614, -0.0871657878, -7.46176374e-05, -0.0871647373, 0.996193886, -8.47010051e-06, 7.48151069e-05, 4.02701153e-06, -0.999992847)
1787
Part96.Orientation = Vector3.new(0, -180, -5)
1788
Part96.Position = Vector3.new(1.93235302, 4.60392666, 1.18152571)
1789
Part96.Rotation = Vector3.new(180, 0, 175)
1790
Part96.Color = Color3.new(0.972549, 0.972549, 0.972549)
1791
Part96.Size = Vector3.new(0.803722382, 0.96446687, 0.803722382)
1792
Part96.BottomSurface = Enum.SurfaceType.Smooth
1793
Part96.BrickColor = BrickColor.new("Institutional white")
1794
Part96.CanCollide = false
1795
Part96.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1796
Part96.Elasticity = 0
1797
Part96.Material = Enum.Material.SmoothPlastic
1798
Part96.TopSurface = Enum.SurfaceType.Smooth
1799
Part96.brickColor = BrickColor.new("Institutional white")
1800
Part96.FormFactor = Enum.FormFactor.Custom
1801
Part96.formFactor = Enum.FormFactor.Custom
1802
SpecialMesh97.Parent = Part96
1803
SpecialMesh97.Scale = Vector3.new(0.899999976, 1.20000005, 0.899999976)
1804
SpecialMesh97.MeshType = Enum.MeshType.Sphere
1805
Part98.Parent = Model93
1806
Part98.CFrame = CFrame.new(1.93309021, 4.62617922, 1.21518993, -0.996186376, -0.0871684849, -7.44725257e-05, -0.0871117339, 0.995586693, -0.0349082537, 0.00311678695, -0.0347626805, -0.999383688)
1807
Part98.Orientation = Vector3.new(2, -180, -5)
1808
Part98.Position = Vector3.new(1.93309021, 4.62617922, 1.21518993)
1809
Part98.Rotation = Vector3.new(178, 0, 175)
1810
Part98.Color = Color3.new(0.972549, 0.972549, 0.972549)
1811
Part98.Transparency = 1
1812
Part98.Size = Vector3.new(0.803722382, 0.964467049, 0.803722382)
1813
Part98.BottomSurface = Enum.SurfaceType.Smooth
1814
Part98.BrickColor = BrickColor.new("Institutional white")
1815
Part98.CanCollide = false
1816
Part98.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1817
Part98.Elasticity = 0
1818
Part98.Material = Enum.Material.SmoothPlastic
1819
Part98.TopSurface = Enum.SurfaceType.Smooth
1820
Part98.brickColor = BrickColor.new("Institutional white")
1821
Part98.FormFactor = Enum.FormFactor.Custom
1822
Part98.formFactor = Enum.FormFactor.Custom
1823
SpecialMesh99.Parent = Part98
1824
SpecialMesh99.Scale = Vector3.new(0.800000012, 1, 0.899999976)
1825
SpecialMesh99.MeshType = Enum.MeshType.Sphere
1826
Decal100.Parent = Part98
1827
Decal100.Texture = "http://www.roblox.com/asset/?id=187515518"
1828
UnionOperation101.Parent = Model93
1829
UnionOperation101.CFrame = CFrame.new(1.92953992, 4.63595867, 1.08033037, 0.996186614, -0.0871657878, 7.46176374e-05, 0.0871647373, 0.996193886, 8.47010051e-06, -7.48151069e-05, 4.02701153e-06, 0.999992847)
1830
UnionOperation101.Orientation = Vector3.new(0, 0, 5)
1831
UnionOperation101.Position = Vector3.new(1.92953992, 4.63595867, 1.08033037)
1832
UnionOperation101.Rotation = Vector3.new(0, 0, 5)
1833
UnionOperation101.Color = Color3.new(0.294118, 0.592157, 0.294118)
1834
UnionOperation101.Size = Vector3.new(0.803728521, 1.25380838, 0.684575438)
1835
UnionOperation101.BrickColor = BrickColor.new("Bright green")
1836
UnionOperation101.CanCollide = false
1837
UnionOperation101.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1838
UnionOperation101.Elasticity = 0
1839
UnionOperation101.Material = Enum.Material.SmoothPlastic
1840
UnionOperation101.brickColor = BrickColor.new("Bright green")
1841
UnionOperation101.UsePartColor = true
1842
Part102.Parent = Model93
1843
Part102.CFrame = CFrame.new(1.27854812, 4.62616444, 1.2189219, -0.9961887, 0.0871420503, -7.3725736e-05, 0.0870937854, 0.995588481, -0.0349062458, -0.0029676191, -0.0347737186, -0.999383748)
1844
Part102.Orientation = Vector3.new(2, -180, 5)
1845
Part102.Position = Vector3.new(1.27854812, 4.62616444, 1.2189219)
1846
Part102.Rotation = Vector3.new(178, 0, -175)
1847
Part102.Color = Color3.new(0.972549, 0.972549, 0.972549)
1848
Part102.Transparency = 1
1849
Part102.Size = Vector3.new(0.803722382, 0.964467049, 0.803722382)
1850
Part102.BottomSurface = Enum.SurfaceType.Smooth
1851
Part102.BrickColor = BrickColor.new("Institutional white")
1852
Part102.CanCollide = false
1853
Part102.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1854
Part102.Elasticity = 0
1855
Part102.Material = Enum.Material.SmoothPlastic
1856
Part102.TopSurface = Enum.SurfaceType.Smooth
1857
Part102.brickColor = BrickColor.new("Institutional white")
1858
Part102.FormFactor = Enum.FormFactor.Custom
1859
Part102.formFactor = Enum.FormFactor.Custom
1860
SpecialMesh103.Parent = Part102
1861
SpecialMesh103.Scale = Vector3.new(0.800000012, 1, 0.899999976)
1862
SpecialMesh103.MeshType = Enum.MeshType.Sphere
1863
Decal104.Parent = Part102
1864
Decal104.Texture = "http://www.roblox.com/asset/?id=187515518"
1865
Part105.Parent = Model93
1866
Part105.CFrame = CFrame.new(1.60176134, 3.27218819, 1.32378006, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
1867
Part105.Orientation = Vector3.new(0, -180, 0)
1868
Part105.Position = Vector3.new(1.60176134, 3.27218819, 1.32378006)
1869
Part105.Rotation = Vector3.new(180, 0, 180)
1870
Part105.Color = Color3.new(0.972549, 0.972549, 0.972549)
1871
Part105.Size = Vector3.new(0.605718851, 0.60571903, 0.60571897)
1872
Part105.BottomSurface = Enum.SurfaceType.Smooth
1873
Part105.BrickColor = BrickColor.new("Institutional white")
1874
Part105.CanCollide = false
1875
Part105.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1876
Part105.Elasticity = 0
1877
Part105.Material = Enum.Material.SmoothPlastic
1878
Part105.TopSurface = Enum.SurfaceType.Smooth
1879
Part105.brickColor = BrickColor.new("Institutional white")
1880
Part105.FormFactor = Enum.FormFactor.Custom
1881
Part105.formFactor = Enum.FormFactor.Custom
1882
SpecialMesh106.Parent = Part105
1883
SpecialMesh106.Scale = Vector3.new(2, 2, 2)
1884
SpecialMesh106.MeshType = Enum.MeshType.Sphere
1885
Part107.Parent = Model93
1886
Part107.CFrame = CFrame.new(2.11466837, 3.47310662, 0.996412039, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
1887
Part107.Orientation = Vector3.new(0, -180, 0)
1888
Part107.Position = Vector3.new(2.11466837, 3.47310662, 0.996412039)
1889
Part107.Rotation = Vector3.new(180, 0, 180)
1890
Part107.Color = Color3.new(0.972549, 0.972549, 0.972549)
1891
Part107.Size = Vector3.new(0.605718851, 0.60571903, 0.60571897)
1892
Part107.BottomSurface = Enum.SurfaceType.Smooth
1893
Part107.BrickColor = BrickColor.new("Institutional white")
1894
Part107.CanCollide = false
1895
Part107.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1896
Part107.Elasticity = 0
1897
Part107.Material = Enum.Material.SmoothPlastic
1898
Part107.TopSurface = Enum.SurfaceType.Smooth
1899
Part107.brickColor = BrickColor.new("Institutional white")
1900
Part107.FormFactor = Enum.FormFactor.Custom
1901
Part107.formFactor = Enum.FormFactor.Custom
1902
SpecialMesh108.Parent = Part107
1903
SpecialMesh108.Scale = Vector3.new(2, 2, 2)
1904
SpecialMesh108.MeshType = Enum.MeshType.Sphere
1905
Part109.Parent = Model93
1906
Part109.CFrame = CFrame.new(1.60546553, 3.85341454, 0.288844794, -0.999992847, -7.48024177e-05, -9.02064676e-06, -8.97060181e-06, 0.258811474, -0.965927958, 7.48520542e-05, -0.965919375, -0.258815438)
1907
Part109.Orientation = Vector3.new(75, -180, 0)
1908
Part109.Position = Vector3.new(1.60546553, 3.85341454, 0.288844794)
1909
Part109.Rotation = Vector3.new(105, 0, 180)
1910
Part109.Color = Color3.new(0.854902, 0.521569, 0.254902)
1911
Part109.Size = Vector3.new(0.803722382, 0.964467049, 0.803722382)
1912
Part109.BrickColor = BrickColor.new("Bright orange")
1913
Part109.CanCollide = false
1914
Part109.Material = Enum.Material.SmoothPlastic
1915
Part109.brickColor = BrickColor.new("Bright orange")
1916
Part109.FormFactor = Enum.FormFactor.Custom
1917
Part109.formFactor = Enum.FormFactor.Custom
1918
SpecialMesh110.Parent = Part109
1919
SpecialMesh110.MeshId = "http://www.roblox.com/asset/?id=1527559"
1920
SpecialMesh110.Scale = Vector3.new(0.160744458, 0.321488976, 0.321488947)
1921
SpecialMesh110.MeshType = Enum.MeshType.FileMesh
1922
Part111.Parent = Model93
1923
Part111.CFrame = CFrame.new(1.60250425, 3.63385272, 0.953359365, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
1924
Part111.Orientation = Vector3.new(0, -180, 0)
1925
Part111.Position = Vector3.new(1.60250425, 3.63385272, 0.953359365)
1926
Part111.Rotation = Vector3.new(180, 0, 180)
1927
Part111.Color = Color3.new(0.294118, 0.592157, 0.294118)
1928
Part111.Size = Vector3.new(0.605718851, 0.60571903, 0.60571897)
1929
Part111.BottomSurface = Enum.SurfaceType.Smooth
1930
Part111.BrickColor = BrickColor.new("Bright green")
1931
Part111.CanCollide = false
1932
Part111.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1933
Part111.Elasticity = 0
1934
Part111.Material = Enum.Material.SmoothPlastic
1935
Part111.TopSurface = Enum.SurfaceType.Smooth
1936
Part111.brickColor = BrickColor.new("Bright green")
1937
Part111.FormFactor = Enum.FormFactor.Custom
1938
Part111.formFactor = Enum.FormFactor.Custom
1939
SpecialMesh112.Parent = Part111
1940
SpecialMesh112.Scale = Vector3.new(2.9000001, 2.5, 2.4000001)
1941
SpecialMesh112.MeshType = Enum.MeshType.Sphere
1942
Part113.Parent = Model93
1943
Part113.CFrame = CFrame.new(1.60682416, 3.81529951, 0.952076912, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
1944
Part113.Orientation = Vector3.new(0, -180, 0)
1945
Part113.Position = Vector3.new(1.60682416, 3.81529951, 0.952076912)
1946
Part113.Rotation = Vector3.new(180, 0, 180)
1947
Part113.Color = Color3.new(0.294118, 0.592157, 0.294118)
1948
Part113.Size = Vector3.new(0.605718851, 0.60571903, 0.60571897)
1949
Part113.BottomSurface = Enum.SurfaceType.Smooth
1950
Part113.BrickColor = BrickColor.new("Bright green")
1951
Part113.CanCollide = false
1952
Part113.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1953
Part113.Elasticity = 0
1954
Part113.Material = Enum.Material.SmoothPlastic
1955
Part113.TopSurface = Enum.SurfaceType.Smooth
1956
Part113.brickColor = BrickColor.new("Bright green")
1957
Part113.FormFactor = Enum.FormFactor.Custom
1958
Part113.formFactor = Enum.FormFactor.Custom
1959
SpecialMesh114.Parent = Part113
1960
SpecialMesh114.Scale = Vector3.new(2.9000001, 2, 2)
1961
SpecialMesh114.MeshType = Enum.MeshType.Sphere
1962
Part115.Parent = Model93
1963
Part115.CFrame = CFrame.new(1.09190571, 3.47308636, 0.996488571, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
1964
Part115.Orientation = Vector3.new(0, -180, 0)
1965
Part115.Position = Vector3.new(1.09190571, 3.47308636, 0.996488571)
1966
Part115.Rotation = Vector3.new(180, 0, 180)
1967
Part115.Color = Color3.new(0.972549, 0.972549, 0.972549)
1968
Part115.Size = Vector3.new(0.605718851, 0.60571903, 0.60571897)
1969
Part115.BottomSurface = Enum.SurfaceType.Smooth
1970
Part115.BrickColor = BrickColor.new("Institutional white")
1971
Part115.CanCollide = false
1972
Part115.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1973
Part115.Elasticity = 0
1974
Part115.Material = Enum.Material.SmoothPlastic
1975
Part115.TopSurface = Enum.SurfaceType.Smooth
1976
Part115.brickColor = BrickColor.new("Institutional white")
1977
Part115.FormFactor = Enum.FormFactor.Custom
1978
Part115.formFactor = Enum.FormFactor.Custom
1979
SpecialMesh116.Parent = Part115
1980
SpecialMesh116.Scale = Vector3.new(2, 2, 2)
1981
SpecialMesh116.MeshType = Enum.MeshType.Sphere
1982
UnionOperation117.Parent = Model93
1983
UnionOperation117.CFrame = CFrame.new(1.60394955, 3.71423674, 1.97993231, 0.999992847, -1.06470634e-05, 7.45882935e-05, 8.97060181e-06, 1, 8.46615967e-06, -7.48520542e-05, -2.50494327e-06, 0.999992847)
1984
UnionOperation117.Position = Vector3.new(1.60394955, 3.71423674, 1.97993231)
1985
UnionOperation117.Color = Color3.new(0.294118, 0.592157, 0.294118)
1986
UnionOperation117.Size = Vector3.new(1.81716239, 1.8171581, 1.81715775)
1987
UnionOperation117.BrickColor = BrickColor.new("Bright green")
1988
UnionOperation117.CanCollide = false
1989
UnionOperation117.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
1990
UnionOperation117.Elasticity = 0
1991
UnionOperation117.Material = Enum.Material.SmoothPlastic
1992
UnionOperation117.brickColor = BrickColor.new("Bright green")
1993
UnionOperation117.UsePartColor = true
1994
Part118.Parent = Model93
1995
Part118.CFrame = CFrame.new(1.60555029, 3.1787436, 0.482401013, -0.999992847, -6.92911053e-05, 2.95891423e-05, -8.97060181e-06, -0.25882718, -0.965923667, 7.48520542e-05, -0.965918362, 0.25881955)
1996
Part118.Orientation = Vector3.new(75, 0.00999999978, -180)
1997
Part118.Position = Vector3.new(1.60555029, 3.1787436, 0.482401013)
1998
Part118.Rotation = Vector3.new(75, 0, 180)
1999
Part118.Color = Color3.new(0.854902, 0.521569, 0.254902)
2000
Part118.Size = Vector3.new(0.803722382, 0.964467049, 0.803722382)
2001
Part118.BrickColor = BrickColor.new("Bright orange")
2002
Part118.CanCollide = false
2003
Part118.Material = Enum.Material.SmoothPlastic
2004
Part118.brickColor = BrickColor.new("Bright orange")
2005
Part118.FormFactor = Enum.FormFactor.Custom
2006
Part118.formFactor = Enum.FormFactor.Custom
2007
SpecialMesh119.Parent = Part118
2008
SpecialMesh119.MeshId = "http://www.roblox.com/asset/?id=1527559"
2009
SpecialMesh119.Scale = Vector3.new(0.160744458, 0.321488976, 0.321488947)
2010
SpecialMesh119.MeshType = Enum.MeshType.FileMesh
2011
UnionOperation120.Name = "Tanooki"
2012
UnionOperation120.Parent = Model93
2013
UnionOperation120.CFrame = CFrame.new(1.60596025, 1.68393421, -0.717094839, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
2014
UnionOperation120.Orientation = Vector3.new(0, -180, 0)
2015
UnionOperation120.Position = Vector3.new(1.60596025, 1.68393421, -0.717094839)
2016
UnionOperation120.Rotation = Vector3.new(180, 0, 180)
2017
UnionOperation120.Color = Color3.new(0.411765, 0.25098, 0.156863)
2018
UnionOperation120.Transparency = 1
2019
UnionOperation120.Size = Vector3.new(0.956596315, 0.956593812, 0.335069716)
2020
UnionOperation120.BrickColor = BrickColor.new("Reddish brown")
2021
UnionOperation120.CanCollide = false
2022
UnionOperation120.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2023
UnionOperation120.Elasticity = 0
2024
UnionOperation120.brickColor = BrickColor.new("Reddish brown")
2025
Part121.Name = "Banana"
2026
Part121.Parent = Model93
2027
Part121.CFrame = CFrame.new(1.66102779, 1.85742807, 0.472264588, 0.965933263, 4.9162707e-05, -0.258778244, -0.22413446, 0.500007927, -0.836515546, 0.129337221, 0.866017878, 0.482981026)
2028
Part121.Orientation = Vector3.new(56.7700005, -28.1800003, -24.1399994)
2029
Part121.Position = Vector3.new(1.66102779, 1.85742807, 0.472264588)
2030
Part121.Rotation = Vector3.new(60, -15, 0)
2031
Part121.Color = Color3.new(0.294118, 0.592157, 0.294118)
2032
Part121.Size = Vector3.new(0.437399983, 2.52745128, 0.291599989)
2033
Part121.BottomSurface = Enum.SurfaceType.Smooth
2034
Part121.BrickColor = BrickColor.new("Bright green")
2035
Part121.CanCollide = false
2036
Part121.Material = Enum.Material.SmoothPlastic
2037
Part121.TopSurface = Enum.SurfaceType.Smooth
2038
Part121.brickColor = BrickColor.new("Bright green")
2039
Part121.FormFactor = Enum.FormFactor.Custom
2040
Part121.formFactor = Enum.FormFactor.Custom
2041
SpecialMesh122.Parent = Part121
2042
SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=119574562"
2043
SpecialMesh122.Scale = Vector3.new(5.8319993, 2.55150008, 5.39459991)
2044
SpecialMesh122.MeshType = Enum.MeshType.FileMesh
2045
UnionOperation123.Parent = Model93
2046
UnionOperation123.CFrame = CFrame.new(2.26997709, 2.02865434, 1.12209773, 0.999992847, 2.95891132e-05, -6.92911199e-05, 8.97060181e-06, -0.965923786, -0.258826762, -7.48520542e-05, 0.258819133, -0.965918481)
2047
UnionOperation123.Orientation = Vector3.new(15, -180, 180)
2048
UnionOperation123.Position = Vector3.new(2.26997709, 2.02865434, 1.12209773)
2049
UnionOperation123.Rotation = Vector3.new(165, 0, 0)
2050
UnionOperation123.Color = Color3.new(0.294118, 0.592157, 0.294118)
2051
UnionOperation123.Size = Vector3.new(0.564086735, 1.27746224, 0.851086557)
2052
UnionOperation123.BrickColor = BrickColor.new("Bright green")
2053
UnionOperation123.CanCollide = false
2054
UnionOperation123.Material = Enum.Material.SmoothPlastic
2055
UnionOperation123.brickColor = BrickColor.new("Bright green")
2056
UnionOperation123.UsePartColor = true
2057
UnionOperation124.Parent = Model93
2058
UnionOperation124.CFrame = CFrame.new(0.907127678, 2.02765465, 1.12113762, 0.999992847, 2.95891132e-05, -6.92911199e-05, 8.97060181e-06, -0.965923786, -0.258826762, -7.48520542e-05, 0.258819133, -0.965918481)
2059
UnionOperation124.Orientation = Vector3.new(15, -180, 180)
2060
UnionOperation124.Position = Vector3.new(0.907127678, 2.02765465, 1.12113762)
2061
UnionOperation124.Rotation = Vector3.new(165, 0, 0)
2062
UnionOperation124.Color = Color3.new(0.294118, 0.592157, 0.294118)
2063
UnionOperation124.Size = Vector3.new(0.564086735, 1.27746212, 0.851086557)
2064
UnionOperation124.BrickColor = BrickColor.new("Bright green")
2065
UnionOperation124.CanCollide = false
2066
UnionOperation124.Material = Enum.Material.SmoothPlastic
2067
UnionOperation124.brickColor = BrickColor.new("Bright green")
2068
UnionOperation124.UsePartColor = true
2069
Part125.Parent = Model93
2070
Part125.CFrame = CFrame.new(2.33044672, 1.65583301, 1.48359489, -0.70713079, -5.29851714e-05, 0.707078278, -0.500010908, 0.707101941, -0.49999845, -0.499942124, -0.707103431, -0.500048161)
2071
Part125.Orientation = Vector3.new(30, 125.269997, -35.2700005)
2072
Part125.Position = Vector3.new(2.33044672, 1.65583301, 1.48359489)
2073
Part125.Rotation = Vector3.new(135, 45, 180)
2074
Part125.Color = Color3.new(0.294118, 0.592157, 0.294118)
2075
Part125.Size = Vector3.new(0.506271303, 0.607525766, 0.506271303)
2076
Part125.BrickColor = BrickColor.new("Bright green")
2077
Part125.CanCollide = false
2078
Part125.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2079
Part125.Elasticity = 0
2080
Part125.Material = Enum.Material.SmoothPlastic
2081
Part125.brickColor = BrickColor.new("Bright green")
2082
Part125.FormFactor = Enum.FormFactor.Custom
2083
Part125.formFactor = Enum.FormFactor.Custom
2084
SpecialMesh126.Parent = Part125
2085
SpecialMesh126.MeshId = "http://www.roblox.com/asset/?id=73031656"
2086
SpecialMesh126.Scale = Vector3.new(2.00008416, 2.00008464, 2.00008416)
2087
SpecialMesh126.MeshType = Enum.MeshType.FileMesh
2088
Part127.Name = "Banana"
2089
Part127.Parent = Model93
2090
Part127.CFrame = CFrame.new(1.66101646, 1.73336995, 0.554126501, 0.965933263, 4.9162707e-05, -0.258778244, -0.22413446, 0.500007927, -0.836515546, 0.129337221, 0.866017878, 0.482981026)
2091
Part127.Orientation = Vector3.new(56.7700005, -28.1800003, -24.1399994)
2092
Part127.Position = Vector3.new(1.66101646, 1.73336995, 0.554126501)
2093
Part127.Rotation = Vector3.new(60, -15, 0)
2094
Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
2095
Part127.Size = Vector3.new(0.437399983, 0.728999853, 0.291599989)
2096
Part127.BottomSurface = Enum.SurfaceType.Smooth
2097
Part127.BrickColor = BrickColor.new("Institutional white")
2098
Part127.CanCollide = false
2099
Part127.Material = Enum.Material.SmoothPlastic
2100
Part127.TopSurface = Enum.SurfaceType.Smooth
2101
Part127.brickColor = BrickColor.new("Institutional white")
2102
Part127.FormFactor = Enum.FormFactor.Custom
2103
Part127.formFactor = Enum.FormFactor.Custom
2104
SpecialMesh128.Parent = Part127
2105
SpecialMesh128.MeshId = "http://www.roblox.com/asset/?id=119574562"
2106
SpecialMesh128.Scale = Vector3.new(5.8319993, 2.6243999, 5.46749973)
2107
SpecialMesh128.MeshType = Enum.MeshType.FileMesh
2108
Part129.Parent = Model93
2109
Part129.CFrame = CFrame.new(0.842237532, 1.65630138, 1.481264, -0.707078397, -5.29851714e-05, -0.707130432, 0.499998212, 0.707101941, -0.500011086, 0.500047982, -0.707103431, -0.499942303)
2110
Part129.Orientation = Vector3.new(30, -125.260002, 35.2599983)
2111
Part129.Position = Vector3.new(0.842237532, 1.65630138, 1.481264)
2112
Part129.Rotation = Vector3.new(135, -45, 180)
2113
Part129.Color = Color3.new(0.294118, 0.592157, 0.294118)
2114
Part129.Size = Vector3.new(0.506271303, 0.607525706, 0.506271303)
2115
Part129.BrickColor = BrickColor.new("Bright green")
2116
Part129.CanCollide = false
2117
Part129.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2118
Part129.Elasticity = 0
2119
Part129.Material = Enum.Material.SmoothPlastic
2120
Part129.brickColor = BrickColor.new("Bright green")
2121
Part129.FormFactor = Enum.FormFactor.Custom
2122
Part129.formFactor = Enum.FormFactor.Custom
2123
SpecialMesh130.Parent = Part129
2124
SpecialMesh130.MeshId = "http://www.roblox.com/asset/?id=73031750"
2125
SpecialMesh130.Scale = Vector3.new(2.00008416, 2.0000844, 2.00008416)
2126
SpecialMesh130.MeshType = Enum.MeshType.FileMesh
2127
Part131.Name = "Middle"
2128
Part131.Parent = Model93
2129
Part131.CFrame = CFrame.new(1.6407516, 3.00003242, 0.50063318, -0.999992847, -1.0993469e-05, -6.90898887e-05, -9.31707109e-06, 1, -8.25736697e-06, 6.93536422e-05, -2.29617717e-06, -0.999992847)
2130
Part131.Orientation = Vector3.new(0, -180, 0)
2131
Part131.Position = Vector3.new(1.6407516, 3.00003242, 0.50063318)
2132
Part131.Rotation = Vector3.new(180, 0, 180)
2133
Part131.Transparency = 1
2134
Part131.Size = Vector3.new(2, 2, 1)
2135
Part131.CanCollide = false
2136
Part131.FormFactor = Enum.FormFactor.Symmetric
2137
Part131.formFactor = Enum.FormFactor.Symmetric
2138
Weld132.Parent = Part131
2139
Weld132.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2140
Weld132.C1 = CFrame.new(-0.035243988, -1.03150177, 1.06112671, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.63093209e-05, 0.766042709, -0.642790496, 2.27615237e-06, -0.642790735, -0.766042113)
2141
Weld132.Part0 = Part131
2142
Weld132.Part1 = Part94
2143
Weld132.part1 = Part94
2144
Weld133.Parent = Part131
2145
Weld133.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2146
Weld133.C1 = CFrame.new(0.43025589, -1.57236826, 0.680923462, -0.996195316, -0.0871696323, 1.44913802e-05, -0.0871700794, 0.996194124, -1.93714982e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2147
Weld133.Part0 = Part131
2148
Weld133.Part1 = Part96
2149
Weld133.part1 = Part96
2150
Weld134.Parent = Part131
2151
Weld134.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2152
Weld134.C1 = CFrame.new(0.430667877, -1.56864071, 0.770904541, -0.996195257, -0.0871166438, 0.00305649638, -0.0871704817, 0.99558717, -0.034768939, -8.50856304e-06, -0.0349028707, -0.999390721)
2153
Weld134.Part0 = Part131
2154
Weld134.Part1 = Part98
2155
Weld134.part1 = Part98
2156
Weld135.Parent = Part131
2157
Weld135.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2158
Weld135.C1 = CFrame.new(-0.430252075, -1.60452402, -0.579727173, 0.996195316, 0.0871696323, -1.44913802e-05, -0.0871700794, 0.996194124, -1.93714982e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
2159
Weld135.Part0 = Part131
2160
Weld135.Part1 = UnionOperation101
2161
Weld135.part1 = UnionOperation101
2162
Weld136.Parent = Part131
2163
Weld136.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2164
Weld136.C1 = CFrame.new(-0.50030899, -1.56241131, 0.774581909, -0.996197701, 0.0870894417, -0.003028095, 0.0871420056, 0.995589614, -0.0347694121, -7.74860382e-06, -0.0349008739, -0.999390662)
2165
Weld136.Part0 = Part131
2166
Weld136.Part1 = Part102
2167
Weld136.part1 = Part102
2168
Weld137.Parent = Part131
2169
Weld137.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2170
Weld137.C1 = CFrame.new(-0.0390396118, -0.272149086, 0.823150635, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2171
Weld137.Part0 = Part131
2172
Weld137.Part1 = Part105
2173
Weld137.part1 = Part105
2174
Weld138.Parent = Part131
2175
Weld138.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2176
Weld138.C1 = CFrame.new(0.473892212, -0.473065376, 0.495819092, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2177
Weld138.Part0 = Part131
2178
Weld138.Part1 = Part107
2179
Weld138.part1 = Part107
2180
Weld139.Parent = Part131
2181
Weld139.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2182
Weld139.C1 = CFrame.new(-0.0352630615, -0.425445557, 0.769489288, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.20475888e-05, 0.258816272, -0.965926647, 1.12317502e-05, -0.965927184, -0.258815885)
2183
Weld139.Part0 = Part131
2184
Weld139.Part1 = Part109
2185
Weld139.part1 = Part109
2186
Weld140.Parent = Part131
2187
Weld140.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2188
Weld140.C1 = CFrame.new(-0.038269043, -0.633816242, 0.452728271, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2189
Weld140.Part0 = Part131
2190
Weld140.Part1 = Part111
2191
Weld140.part1 = Part111
2192
Weld141.Parent = Part131
2193
Weld141.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2194
Weld141.C1 = CFrame.new(-0.033946991, -0.815262794, 0.451446533, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2195
Weld141.Part0 = Part131
2196
Weld141.Part1 = Part113
2197
Weld141.part1 = Part113
2198
Weld142.Parent = Part131
2199
Weld142.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2200
Weld142.C1 = CFrame.new(-0.548873901, -0.473054409, 0.495819092, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2201
Weld142.Part0 = Part131
2202
Weld142.Part1 = Part115
2203
Weld142.part1 = Part115
2204
Weld143.Parent = Part131
2205
Weld143.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2206
Weld143.C1 = CFrame.new(0.0368881226, -0.714191914, -1.47930908, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
2207
Weld143.Part0 = Part131
2208
Weld143.Part1 = UnionOperation117
2209
Weld143.part1 = UnionOperation117
2210
Weld144.Parent = Part131
2211
Weld144.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2212
Weld144.C1 = CFrame.new(-0.0351982117, 0.0286407471, 0.177341461, -1.00000191, -1.36196613e-05, 1.42380595e-05, -4.82052565e-06, -0.258822083, -0.965925038, 1.57728791e-05, -0.965925753, 0.258822024)
2213
Weld144.Part0 = Part131
2214
Weld144.Part1 = Part118
2215
Weld144.part1 = Part118
2216
Weld145.Parent = Part131
2217
Weld145.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2218
Weld145.C1 = CFrame.new(-0.0347290039, 1.31608653, -1.21774292, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2219
Weld145.Part0 = Part131
2220
Weld145.Part1 = UnionOperation120
2221
Weld145.part1 = UnionOperation120
2222
Weld146.Parent = Part131
2223
Weld146.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2224
Weld146.C1 = CFrame.new(-0.272010803, 0.595870972, -0.936859131, 0.965931833, -0.224130496, 0.129396856, 3.46451998e-07, 0.500003219, 0.866023779, -0.258803904, -0.836518764, 0.482969403)
2225
Weld146.Part0 = Part131
2226
Weld146.Part1 = Part121
2227
Weld146.part1 = Part121
2228
Weld147.Parent = Part131
2229
Weld147.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2230
Weld147.C1 = CFrame.new(-0.629177094, -1.0991478, 0.348922729, 1.00000191, 1.36196613e-05, -1.42380595e-05, 1.57728791e-05, -0.965925753, 0.258822024, -4.82052565e-06, -0.258822083, -0.965925038)
2231
Weld147.Part0 = Part131
2232
Weld147.Part1 = UnionOperation123
2233
Weld147.part1 = UnionOperation123
2234
Weld148.Parent = Part131
2235
Weld148.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2236
Weld148.C1 = CFrame.new(0.73367691, -1.09982681, 0.347640991, 1.00000191, 1.36196613e-05, -1.42380595e-05, 1.57728791e-05, -0.965925753, 0.258822024, -4.82052565e-06, -0.258822083, -0.965925038)
2237
Weld148.Part0 = Part131
2238
Weld148.Part1 = UnionOperation124
2239
Weld148.part1 = UnionOperation124
2240
Weld149.Parent = Part131
2241
Weld149.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2242
Weld149.C1 = CFrame.new(0.307037354, 1.64559937, -0.668231964, -0.707105696, -0.500011384, -0.499988258, -1.60560012e-05, 0.7071051, -0.707109034, 0.707110763, -0.499992311, -0.500008583)
2243
Weld149.Part0 = Part131
2244
Weld149.Part1 = Part125
2245
Weld149.part1 = Part125
2246
Weld150.Parent = Part131
2247
Weld150.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2248
Weld150.C1 = CFrame.new(-0.310394287, 0.587005615, -1.08017731, 0.965931833, -0.224130496, 0.129396856, 3.46451998e-07, 0.500003219, 0.866023779, -0.258803904, -0.836518764, 0.482969403)
2249
Weld150.Part0 = Part131
2250
Weld150.Part1 = Part127
2251
Weld150.part1 = Part127
2252
Weld151.Parent = Part131
2253
Weld151.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2254
Weld151.C1 = CFrame.new(-0.383113861, 1.6435318, -0.746269226, -0.707110882, 0.499992102, 0.500008404, -1.60560012e-05, 0.7071051, -0.707109034, -0.707105339, -0.500011563, -0.499988437)
2255
Weld151.Part0 = Part131
2256
Weld151.Part1 = Part129
2257
Weld151.part1 = Part129
2258
Weld152.Parent = Part131
2259
Weld152.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2260
Weld152.C1 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2261
Weld152.Part0 = Part131
2262
Weld152.Part1 = Part131
2263
Weld152.part1 = Part131
2264
Weld153.Parent = Part131
2265
Weld153.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2266
Weld153.C1 = CFrame.new(-0.040019989, 0.576599121, 0.351715088, -1.00000191, 3.83630431e-05, -1.67414528e-05, -2.79396716e-07, 0.500002623, 0.866023958, 4.40627337e-05, 0.866024613, -0.500002503)
2267
Weld153.Part0 = Part131
2268
Weld153.Part1 = Part163
2269
Weld153.part1 = Part163
2270
Weld154.Parent = Part131
2271
Weld154.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2272
Weld154.C1 = CFrame.new(0.507141113, -1.5977869, -0.586380005, 0.996197701, -0.0871424302, -1.39325866e-05, 0.0871421844, 0.996196508, -4.41073735e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
2273
Weld154.Part0 = Part131
2274
Weld154.Part1 = UnionOperation165
2275
Weld154.part1 = UnionOperation165
2276
Weld155.Parent = Part131
2277
Weld155.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2278
Weld155.C1 = CFrame.new(-0.507167816, -1.56563187, 0.687591553, -0.996197701, 0.0871424302, 1.39325866e-05, 0.0871421844, 0.996196508, -4.41073735e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2279
Weld155.Part0 = Part131
2280
Weld155.Part1 = Part166
2281
Weld155.part1 = Part166
2282
Weld156.Parent = Part131
2283
Weld156.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2284
Weld156.C1 = CFrame.new(-0.060295105, -2.30995607, 0.63885498, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2285
Weld156.Part0 = Part131
2286
Weld156.Part1 = Part168
2287
Weld156.part1 = Part168
2288
Weld157.Parent = Part131
2289
Weld157.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2290
Weld157.C1 = CFrame.new(-0.0347557068, 1.30683017, -2.88032532, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2291
Weld157.Part0 = Part131
2292
Weld157.Part1 = UnionOperation170
2293
Weld157.part1 = UnionOperation170
2294
Weld158.Parent = Part131
2295
Weld158.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2296
Weld158.C1 = CFrame.new(-0.0347480774, 1.30683088, -2.35536194, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2297
Weld158.Part0 = Part131
2298
Weld158.Part1 = UnionOperation171
2299
Weld158.part1 = UnionOperation171
2300
Weld159.Parent = Part131
2301
Weld159.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2302
Weld159.C1 = CFrame.new(-0.0347709656, 1.30549359, -1.55097961, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2303
Weld159.Part0 = Part131
2304
Weld159.Part1 = UnionOperation172
2305
Weld159.part1 = UnionOperation172
2306
Weld160.Parent = Part131
2307
Weld160.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2308
Weld160.C1 = CFrame.new(-0.0347671509, 1.30681229, -1.92854309, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2309
Weld160.Part0 = Part131
2310
Weld160.Part1 = UnionOperation173
2311
Weld160.part1 = UnionOperation173
2312
Weld161.Parent = Part131
2313
Weld161.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2314
Weld161.C1 = CFrame.new(-0.0400848389, 0.271575928, -0.573791504, -1.00000191, -5.1625073e-05, 3.82810831e-05, -6.14002347e-05, 0.866023779, -0.500003755, -2.37673521e-06, -0.500003874, -0.866023242)
2315
Weld161.Part0 = Part131
2316
Weld161.Part1 = Part174
2317
Weld161.part1 = Part174
2318
Snap162.Parent = Part131
2319
Snap162.C0 = CFrame.new(0, -1, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
2320
Snap162.C1 = CFrame.new(0.500009537, 1.00000572, -4.76837158e-06, 1, 0, -3.410597e-13, -3.63373231e-13, -4.54755428e-13, -1, 0, 1, -4.54746267e-13)
2321
Snap162.Part0 = Part131
2322
Snap162.Part1 = Part184
2323
Snap162.part1 = Part184
2324
Part163.Parent = Model93
2325
Part163.CFrame = CFrame.new(1.60069716, 2.40713716, 0.177146703, -0.999996662, 4.85368728e-05, 1.8910825e-05, 4.30119399e-05, 0.500007331, 0.866022646, 4.38730785e-05, 0.866018057, -0.499998271)
2326
Part163.Orientation = Vector3.new(-60, 180, 0)
2327
Part163.Position = Vector3.new(1.60069716, 2.40713716, 0.177146703)
2328
Part163.Rotation = Vector3.new(-120, 0, -180)
2329
Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
2330
Part163.Size = Vector3.new(0.728999913, 0.729000032, 0.728999913)
2331
Part163.BottomSurface = Enum.SurfaceType.Smooth
2332
Part163.BrickColor = BrickColor.new("Institutional white")
2333
Part163.CanCollide = false
2334
Part163.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2335
Part163.Elasticity = 0
2336
Part163.Material = Enum.Material.SmoothPlastic
2337
Part163.TopSurface = Enum.SurfaceType.Smooth
2338
Part163.brickColor = BrickColor.new("Institutional white")
2339
Part163.FormFactor = Enum.FormFactor.Custom
2340
Part163.formFactor = Enum.FormFactor.Custom
2341
SpecialMesh164.Parent = Part163
2342
SpecialMesh164.MeshId = "http://www.roblox.com/asset/?id=3270017"
2343
SpecialMesh164.Scale = Vector3.new(0.800000012, 0.801999986, 1.5)
2344
SpecialMesh164.MeshType = Enum.MeshType.FileMesh
2345
UnionOperation165.Parent = Model93
2346
UnionOperation165.CFrame = CFrame.new(1.27481699, 4.63594294, 1.0870322, 0.996188521, 0.0871444941, 7.46142323e-05, -0.0871467888, 0.996195555, 8.4569574e-06, -7.43755299e-05, -9.01228759e-06, 0.999992847)
2347
UnionOperation165.Orientation = Vector3.new(0, 0, -5)
2348
UnionOperation165.Position = Vector3.new(1.27481699, 4.63594294, 1.0870322)
2349
UnionOperation165.Rotation = Vector3.new(0, 0, -5)
2350
UnionOperation165.Color = Color3.new(0.294118, 0.592157, 0.294118)
2351
UnionOperation165.Size = Vector3.new(0.803728521, 1.25380838, 0.684575438)
2352
UnionOperation165.BrickColor = BrickColor.new("Bright green")
2353
UnionOperation165.CanCollide = false
2354
UnionOperation165.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2355
UnionOperation165.Elasticity = 0
2356
UnionOperation165.Material = Enum.Material.SmoothPlastic
2357
UnionOperation165.brickColor = BrickColor.new("Bright green")
2358
UnionOperation165.UsePartColor = true
2359
Part166.Parent = Model93
2360
Part166.CFrame = CFrame.new(1.27199459, 4.60391331, 1.18824327, -0.996188521, 0.0871444941, -7.46142323e-05, 0.0871467888, 0.996195555, -8.4569574e-06, 7.43755299e-05, -9.01228759e-06, -0.999992847)
2361
Part166.Orientation = Vector3.new(0, -180, 5)
2362
Part166.Position = Vector3.new(1.27199459, 4.60391331, 1.18824327)
2363
Part166.Rotation = Vector3.new(180, 0, -175)
2364
Part166.Color = Color3.new(0.972549, 0.972549, 0.972549)
2365
Part166.Size = Vector3.new(0.803722382, 0.96446687, 0.803722382)
2366
Part166.BottomSurface = Enum.SurfaceType.Smooth
2367
Part166.BrickColor = BrickColor.new("Institutional white")
2368
Part166.CanCollide = false
2369
Part166.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2370
Part166.Elasticity = 0
2371
Part166.Material = Enum.Material.SmoothPlastic
2372
Part166.TopSurface = Enum.SurfaceType.Smooth
2373
Part166.brickColor = BrickColor.new("Institutional white")
2374
Part166.FormFactor = Enum.FormFactor.Custom
2375
Part166.formFactor = Enum.FormFactor.Custom
2376
SpecialMesh167.Parent = Part166
2377
SpecialMesh167.Scale = Vector3.new(0.899999976, 1.20000005, 0.899999976)
2378
SpecialMesh167.MeshType = Enum.MeshType.Sphere
2379
Part168.Name = "Tanooki"
2380
Part168.Parent = Model93
2381
Part168.CFrame = CFrame.new(1.58047116, 5.30999613, 1.13948226, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
2382
Part168.Orientation = Vector3.new(0, -180, 0)
2383
Part168.Position = Vector3.new(1.58047116, 5.30999613, 1.13948226)
2384
Part168.Rotation = Vector3.new(180, 0, 180)
2385
Part168.Color = Color3.new(0.129412, 0.329412, 0.72549)
2386
Part168.Transparency = 1
2387
Part168.Size = Vector3.new(1.08000004, 1, 1)
2388
Part168.BrickColor = BrickColor.new("Deep blue")
2389
Part168.CanCollide = false
2390
Part168.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2391
Part168.Elasticity = 0
2392
Part168.Material = Enum.Material.SmoothPlastic
2393
Part168.brickColor = BrickColor.new("Deep blue")
2394
Part168.FormFactor = Enum.FormFactor.Custom
2395
Part168.formFactor = Enum.FormFactor.Custom
2396
SpecialMesh169.Parent = Part168
2397
SpecialMesh169.MeshId = "http://www.roblox.com/asset/?id=1374148"
2398
SpecialMesh169.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
2399
SpecialMesh169.TextureId = "http://www.roblox.com/asset/?id=199926715"
2400
SpecialMesh169.MeshType = Enum.MeshType.FileMesh
2401
UnionOperation170.Name = "Tanooki"
2402
UnionOperation170.Parent = Model93
2403
UnionOperation170.CFrame = CFrame.new(1.60582769, 1.69317698, -2.37966514, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
2404
UnionOperation170.Orientation = Vector3.new(0, -180, 0)
2405
UnionOperation170.Position = Vector3.new(1.60582769, 1.69317698, -2.37966514)
2406
UnionOperation170.Rotation = Vector3.new(180, 0, 180)
2407
UnionOperation170.Color = Color3.new(0.411765, 0.25098, 0.156863)
2408
UnionOperation170.Transparency = 1
2409
UnionOperation170.Size = Vector3.new(1.31220233, 1.31219959, 0.72189033)
2410
UnionOperation170.BrickColor = BrickColor.new("Reddish brown")
2411
UnionOperation170.CanCollide = false
2412
UnionOperation170.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2413
UnionOperation170.Elasticity = 0
2414
UnionOperation170.brickColor = BrickColor.new("Reddish brown")
2415
UnionOperation171.Name = "Tanooki"
2416
UnionOperation171.Parent = Model93
2417
UnionOperation171.CFrame = CFrame.new(1.6058687, 1.69318056, -1.85470533, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
2418
UnionOperation171.Orientation = Vector3.new(0, -180, 0)
2419
UnionOperation171.Position = Vector3.new(1.6058687, 1.69318056, -1.85470533)
2420
UnionOperation171.Rotation = Vector3.new(180, 0, 180)
2421
UnionOperation171.Color = Color3.new(0.627451, 0.372549, 0.207843)
2422
UnionOperation171.Transparency = 1
2423
UnionOperation171.Size = Vector3.new(1.31220198, 1.31219983, 0.459630042)
2424
UnionOperation171.BrickColor = BrickColor.new("Dark orange")
2425
UnionOperation171.CanCollide = false
2426
UnionOperation171.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2427
UnionOperation171.Elasticity = 0
2428
UnionOperation171.brickColor = BrickColor.new("Dark orange")
2429
UnionOperation172.Name = "Tanooki"
2430
UnionOperation172.Parent = Model93
2431
UnionOperation172.CFrame = CFrame.new(1.60589695, 1.69452429, -1.05032921, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
2432
UnionOperation172.Orientation = Vector3.new(0, -180, 0)
2433
UnionOperation172.Position = Vector3.new(1.60589695, 1.69452429, -1.05032921)
2434
UnionOperation172.Rotation = Vector3.new(180, 0, 180)
2435
UnionOperation172.Color = Color3.new(0.627451, 0.372549, 0.207843)
2436
UnionOperation172.Transparency = 1
2437
UnionOperation172.Size = Vector3.new(1.06288612, 1.06288183, 0.372300178)
2438
UnionOperation172.BrickColor = BrickColor.new("Dark orange")
2439
UnionOperation172.CanCollide = false
2440
UnionOperation172.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2441
UnionOperation172.Elasticity = 0
2442
UnionOperation172.brickColor = BrickColor.new("Dark orange")
2443
UnionOperation173.Name = "Tanooki"
2444
UnionOperation173.Parent = Model93
2445
UnionOperation173.CFrame = CFrame.new(1.60587668, 1.69320261, -1.42789006, -0.999992847, -1.06470634e-05, -7.45882935e-05, -8.97060181e-06, 1, -8.46615967e-06, 7.48520542e-05, -2.50494327e-06, -0.999992847)
2446
UnionOperation173.Orientation = Vector3.new(0, -180, 0)
2447
UnionOperation173.Position = Vector3.new(1.60587668, 1.69320261, -1.42789006)
2448
UnionOperation173.Rotation = Vector3.new(180, 0, 180)
2449
UnionOperation173.Color = Color3.new(0.411765, 0.25098, 0.156863)
2450
UnionOperation173.Transparency = 1
2451
UnionOperation173.Size = Vector3.new(1.18098676, 1.18097961, 0.413665235)
2452
UnionOperation173.BrickColor = BrickColor.new("Reddish brown")
2453
UnionOperation173.CanCollide = false
2454
UnionOperation173.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2455
UnionOperation173.Elasticity = 0
2456
UnionOperation173.brickColor = BrickColor.new("Reddish brown")
2457
Part174.Parent = Model93
2458
Part174.CFrame = CFrame.new(1.60066104, 2.47793913, 0.139511615, -0.999996662, -8.65516631e-05, -5.11929538e-05, -4.69759507e-05, 0.866021812, -0.500008583, 9.88951579e-05, -0.499999553, -0.866017342)
2459
Part174.Orientation = Vector3.new(30, -180, 0)
2460
Part174.Position = Vector3.new(1.60066104, 2.47793913, 0.139511615)
2461
Part174.Rotation = Vector3.new(150, 0, 180)
2462
Part174.Color = Color3.new(0.768627, 0.156863, 0.109804)
2463
Part174.Size = Vector3.new(0.728999913, 0.729000032, 0.728999913)
2464
Part174.BottomSurface = Enum.SurfaceType.Smooth
2465
Part174.BrickColor = BrickColor.new("Bright red")
2466
Part174.CanCollide = false
2467
Part174.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
2468
Part174.Elasticity = 0
2469
Part174.Material = Enum.Material.SmoothPlastic
2470
Part174.TopSurface = Enum.SurfaceType.Smooth
2471
Part174.brickColor = BrickColor.new("Bright red")
2472
Part174.FormFactor = Enum.FormFactor.Custom
2473
Part174.formFactor = Enum.FormFactor.Custom
2474
SpecialMesh175.Parent = Part174
2475
SpecialMesh175.Scale = Vector3.new(1, 1, 1.10000002)
2476
SpecialMesh175.MeshType = Enum.MeshType.Sphere
2477
Model176.Name = "Leg1"
2478
Model176.Parent = Model0
2479
Part177.Parent = Model176
2480
Part177.CFrame = CFrame.new(2.26497793, 0.466170549, 0.319467723, 0.999992847, 1.25360166e-05, 8.52452067e-05, 8.2776678e-06, 0.965928078, -0.258810937, -8.58488711e-05, 0.258814842, 0.965919495)
2481
Part177.Orientation = Vector3.new(15, 0.00999999978, 0)
2482
Part177.Position = Vector3.new(2.26497793, 0.466170549, 0.319467723)
2483
Part177.Rotation = Vector3.new(15, 0, 0)
2484
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2485
Part177.Size = Vector3.new(0.728999913, 0.269730031, 0.728999913)
2486
Part177.BrickColor = BrickColor.new("Really black")
2487
Part177.CanCollide = false
2488
Part177.Material = Enum.Material.SmoothPlastic
2489
Part177.brickColor = BrickColor.new("Really black")
2490
Part177.FormFactor = Enum.FormFactor.Custom
2491
Part177.formFactor = Enum.FormFactor.Custom
2492
CylinderMesh178.Parent = Part177
2493
CylinderMesh178.Scale = Vector3.new(1, 0, 1)
2494
Part179.Name = "Ring"
2495
Part179.Parent = Model176
2496
Part179.CFrame = CFrame.new(2.26498294, 0.671409249, 0.364808321, -7.4793541e-05, -0.999992847, 1.2536103e-05, 0.258811891, -5.57263547e-06, 0.965927839, -0.965919256, 7.57533417e-05, 0.258815825)
2497
Part179.Orientation = Vector3.new(-75, 0, 90)
2498
Part179.Position = Vector3.new(2.26498294, 0.671409249, 0.364808321)
2499
Part179.Rotation = Vector3.new(-75, 0, 90)
2500
Part179.Color = Color3.new(0.835294, 0.45098, 0.239216)
2501
Part179.Size = Vector3.new(0.728999913, 0.729000032, 0.728999913)
2502
Part179.BrickColor = BrickColor.new("Neon orange")
2503
Part179.CanCollide = false
2504
Part179.Material = Enum.Material.SmoothPlastic
2505
Part179.TopSurface = Enum.SurfaceType.Smooth
2506
Part179.brickColor = BrickColor.new("Neon orange")
2507
Part179.FormFactor = Enum.FormFactor.Custom
2508
Part179.formFactor = Enum.FormFactor.Custom
2509
SpecialMesh180.Parent = Part179
2510
SpecialMesh180.MeshId = "http://www.roblox.com/asset/?id=3270017"
2511
SpecialMesh180.Scale = Vector3.new(0.728999913, 0.729000032, 1.45799983)
2512
SpecialMesh180.MeshType = Enum.MeshType.FileMesh
2513
UnionOperation181.Parent = Model176
2514
UnionOperation181.CFrame = CFrame.new(2.2649982, 1.14017355, 0.32820487, 0.999992847, -9.95419032e-06, 8.55851104e-05, 8.2776678e-06, 1, 8.04876254e-06, -8.58488711e-05, -2.08750953e-06, 0.999992847)
2515
UnionOperation181.Position = Vector3.new(2.2649982, 1.14017355, 0.32820487)
2516
UnionOperation181.Color = Color3.new(0.294118, 0.592157, 0.294118)
2517
UnionOperation181.Size = Vector3.new(0.729000628, 1.65093541, 1.09990644)
2518
UnionOperation181.BrickColor = BrickColor.new("Bright green")
2519
UnionOperation181.CanCollide = false
2520
UnionOperation181.Material = Enum.Material.SmoothPlastic
2521
UnionOperation181.brickColor = BrickColor.new("Bright green")
2522
UnionOperation181.UsePartColor = true
2523
UnionOperation182.Parent = Model176
2524
UnionOperation182.CFrame = CFrame.new(2.26499486, 0.20114392, 0.60782212, 0.999992847, -9.95419032e-06, 8.55851104e-05, 8.2776678e-06, 1, 8.04876254e-06, -8.58488711e-05, -2.08750953e-06, 0.999992847)
2525
UnionOperation182.Position = Vector3.new(2.26499486, 0.20114392, 0.60782212)
2526
UnionOperation182.Color = Color3.new(0.960784, 0.803922, 0.188235)
2527
UnionOperation182.Size = Vector3.new(0.867250323, 0.368145525, 1.52110302)
2528
UnionOperation182.BrickColor = BrickColor.new("Bright yellow")
2529
UnionOperation182.CanCollide = false
2530
UnionOperation182.Material = Enum.Material.SmoothPlastic
2531
UnionOperation182.brickColor = BrickColor.new("Bright yellow")
2532
UnionOperation182.UsePartColor = true
2533
UnionOperation183.Parent = Model176
2534
UnionOperation183.CFrame = CFrame.new(2.26498127, 0.399469256, 0.607592821, 0.999992847, -9.95419032e-06, 8.55851104e-05, 8.2776678e-06, 1, 8.04876254e-06, -8.58488711e-05, -2.08750953e-06, 0.999992847)
2535
UnionOperation183.Position = Vector3.new(2.26498127, 0.399469256, 0.607592821)
2536
UnionOperation183.Color = Color3.new(0.835294, 0.45098, 0.239216)
2537
UnionOperation183.Size = Vector3.new(0.874800205, 0.757406235, 1.53434432)
2538
UnionOperation183.BrickColor = BrickColor.new("Neon orange")
2539
UnionOperation183.CanCollide = false
2540
UnionOperation183.Material = Enum.Material.SmoothPlastic
2541
UnionOperation183.brickColor = BrickColor.new("Neon orange")
2542
UnionOperation183.UsePartColor = true
2543
Part184.Name = "Middle"
2544
Part184.Parent = Model176
2545
Part184.CFrame = CFrame.new(2.14078355, 1.00002766, 0.500593126, -0.999992847, -1.03005941e-05, -8.00867056e-05, -8.62413435e-06, 1, -7.83997348e-06, 8.0350459e-05, -1.87873957e-06, -0.999992847)
2546
Part184.Orientation = Vector3.new(0, -180, 0)
2547
Part184.Position = Vector3.new(2.14078355, 1.00002766, 0.500593126)
2548
Part184.Rotation = Vector3.new(180, 0, 180)
2549
Part184.Transparency = 1
2550
Part184.Size = Vector3.new(1, 2, 1)
2551
Part184.CanCollide = false
2552
Part184.FormFactor = Enum.FormFactor.Symmetric
2553
Part184.formFactor = Enum.FormFactor.Symmetric
2554
Weld185.Parent = Part184
2555
Weld185.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2556
Weld185.C1 = CFrame.new(-0.124202728, 0.562541962, 0.0367736816, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.12317502e-05, 0.965927184, 0.258815885, 1.20475888e-05, -0.258816272, 0.965926647)
2557
Weld185.Part0 = Part184
2558
Weld185.Part1 = Part177
2559
Weld185.part1 = Part177
2560
Weld186.Parent = Part184
2561
Weld186.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2562
Weld186.C1 = CFrame.new(-0.0460968018, 0.124206543, 0.352561951, -1.20475888e-05, 0.258816272, -0.965926647, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.12317502e-05, 0.965927184, 0.258815885)
2563
Weld186.Part0 = Part184
2564
Weld186.Part1 = Part179
2565
Weld186.part1 = Part179
2566
Weld187.Parent = Part184
2567
Weld187.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2568
Weld187.C1 = CFrame.new(-0.124229431, -0.140146017, 0.17237854, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
2569
Weld187.Part0 = Part184
2570
Weld187.Part1 = UnionOperation181
2571
Weld187.part1 = UnionOperation181
2572
Weld188.Parent = Part184
2573
Weld188.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2574
Weld188.C1 = CFrame.new(-0.124195099, 0.798884571, -0.10723877, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
2575
Weld188.Part0 = Part184
2576
Weld188.Part1 = UnionOperation182
2577
Weld188.part1 = UnionOperation182
2578
Weld189.Parent = Part184
2579
Weld189.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2580
Weld189.C1 = CFrame.new(-0.124183655, 0.600559473, -0.107009888, 1.00000191, 1.36196613e-05, -1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, 8.73953104e-06, 2.98022837e-06, 0.99999994)
2581
Weld189.Part0 = Part184
2582
Weld189.Part1 = UnionOperation183
2583
Weld189.part1 = UnionOperation183
2584
Weld190.Parent = Part184
2585
Weld190.C0 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2586
Weld190.C1 = CFrame.new(0, 0, 0, -1.00000191, -1.36196613e-05, 1.42380595e-05, -1.39661133e-05, 1.0000006, -3.18884827e-06, -8.73953104e-06, -2.98022837e-06, -0.99999994)
2587
Weld190.Part0 = Part184
2588
Weld190.Part1 = Part184
2589
Weld190.part1 = Part184
2590
Snap191.Parent = Part184
2591
Snap191.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
2592
Snap191.C1 = CFrame.new(-0.500014305, -1.00000954, 9.53674316e-06, -1, 1.09968923e-05, -6.92850449e-07, -6.92845788e-07, 4.17496153e-07, 1, 1.09968933e-05, 1, -4.17488565e-07)
2593
Snap191.Part0 = Part184
2594
Snap191.Part1 = Part60
2595
Snap191.part1 = Part60
2596
VehicleSeat192.Parent = Model0
2597
VehicleSeat192.CFrame = CFrame.new(1.5412364, 2.31429529, 0.116890468, -0.999996424, 7.96072015e-07, -1.25269608e-07, 1.63402672e-06, 1, 2.83118629e-06, 2.57139362e-07, 5.81142922e-06, -0.999996424)
2598
VehicleSeat192.Orientation = Vector3.new(0, -180, 0)
2599
VehicleSeat192.Position = Vector3.new(1.5412364, 2.31429529, 0.116890468)
2600
VehicleSeat192.Rotation = Vector3.new(-180, 0, -180)
2601
VehicleSeat192.Color = Color3.new(0.768627, 0.156863, 0.109804)
2602
VehicleSeat192.Transparency = 1
2603
VehicleSeat192.MaxSpeed = 0
2604
VehicleSeat192.Size = Vector3.new(2, 1.20000005, 2)
2605
VehicleSeat192.Torque = 0
2606
VehicleSeat192.BackSurface = Enum.SurfaceType.Weld
2607
VehicleSeat192.BottomSurface = Enum.SurfaceType.Weld
2608
VehicleSeat192.BrickColor = BrickColor.new("Bright red")
2609
VehicleSeat192.LeftSurface = Enum.SurfaceType.Weld
2610
VehicleSeat192.RightSurface = Enum.SurfaceType.Weld
2611
VehicleSeat192.TopSurface = Enum.SurfaceType.Weld
2612
VehicleSeat192.brickColor = BrickColor.new("Bright red")
2613
VehicleSeat192.HeadsUpDisplay = false
2614
VehicleSeat192.TurnSpeed = 0
2615
SpecialMesh193.Parent = VehicleSeat192
2616
SpecialMesh193.MeshType = Enum.MeshType.Sphere
2617
Sound194.Name = "Music"
2618
Sound194.Parent = VehicleSeat192
2619
Sound194.Looped = true
2620
Sound194.SoundId = "http://www.roblox.com/asset/?id=1280470"
2621
Sound194.Volume = 1
2622
BodyGyro195.Parent = VehicleSeat192
2623
BodyGyro195.MaxTorque = Vector3.new(4.00000008e+20, 0, 4.00000008e+20)
2624
BodyGyro195.maxTorque = Vector3.new(4.00000008e+20, 0, 4.00000008e+20)
2625
BodyVelocity196.Parent = VehicleSeat192
2626
BodyVelocity196.MaxForce = Vector3.new(4.00000008e+20, 0, 4.00000008e+20)
2627
BodyVelocity196.maxForce = Vector3.new(4.00000008e+20, 0, 4.00000008e+20)
2628
BodyVelocity196.Velocity = Vector3.new(0, 0, 0)
2629
BodyVelocity196.velocity = Vector3.new(0, 0, 0)
2630
BodyAngularVelocity197.Parent = VehicleSeat192
2631
BodyAngularVelocity197.AngularVelocity = Vector3.new(0, 0, 0)
2632
BodyAngularVelocity197.MaxTorque = Vector3.new(0, 4.00000008e+20, 0)
2633
BodyAngularVelocity197.angularvelocity = Vector3.new(0, 0, 0)
2634
BodyAngularVelocity197.maxTorque = Vector3.new(0, 4.00000008e+20, 0)
2635
BodyPosition198.Name = "Fly"
2636
BodyPosition198.Parent = VehicleSeat192
2637
BodyPosition198.Position = Vector3.new(33.5, 22.1000004, -5.99999905)
2638
BodyPosition198.P = 1500
2639
BodyPosition198.MaxForce = Vector3.new(0, 0, 0)
2640
BodyPosition198.maxForce = Vector3.new(0, 0, 0)
2641
BodyPosition198.position = Vector3.new(33.5, 22.1000004, -5.99999905)
2642
Motor199.Name = "RightHip"
2643
Motor199.Parent = VehicleSeat192
2644
Motor199.MaxVelocity = 0.10000000149012
2645
Motor199.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
2646
Motor199.C1 = CFrame.new(-1.5, -1.80684853, -1.06554413, 4.37113883e-08, 0, 1, -0.587785363, -0.809016943, 2.56929145e-08, 0.809016943, -0.587785363, -3.53632537e-08)
2647
Motor200.Name = "LeftHip"
2648
Motor200.Parent = VehicleSeat192
2649
Motor200.MaxVelocity = 0.10000000149012
2650
Motor200.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
2651
Motor200.C1 = CFrame.new(1.5, -1.80684614, -1.06554127, 4.37113883e-08, 0, -1, 0.587785363, -0.809016943, 2.56929145e-08, -0.809016943, -0.587785363, -3.53632537e-08)
2652
Motor200.Part0 = VehicleSeat192
2653
Motor201.Name = "RightShoulder"
2654
Motor201.Parent = VehicleSeat192
2655
Motor201.MaxVelocity = 0.050000000745058
2656
Motor201.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
2657
Motor201.C1 = CFrame.new(-1.5, 0.399999619, 1.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
2658
Motor202.Name = "LeftShoulder"
2659
Motor202.Parent = VehicleSeat192
2660
Motor202.MaxVelocity = 0.050000000745058
2661
Motor202.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
2662
Motor202.C1 = CFrame.new(1.5, 0.399999619, 1.5, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
2663
Motor203.Name = "Neck"
2664
Motor203.Parent = VehicleSeat192
2665
Motor203.MaxVelocity = 0.0099999997764826
2666
Motor203.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2667
Motor203.C1 = CFrame.new(0, -1.89999771, 1.89999962, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2668
Motor203.DesiredAngle = -0.25
2669
Script204.Name = "Tool"
2670
Script204.Parent = VehicleSeat192
2671
table.insert(cors,sandbox(Script204,function()
2672
Tool = Instance.new("HopperBin")
2673
Tool.Parent = script
2674
Tool.Name = "Yoshi"
2675
Tool.BinType = "Script"
2676
Tool.TextureId = "http://www.roblox.com/asset/?id=31593998"
2677
script.Script.Parent = Tool
2678
script.YoshiSeat.Parent = Tool
2679
Tool.Script.Disabled = false
2680
Tool.YoshiSeat.Value = script.Parent
2681
function on(weld)
2682
if weld.Name == "SeatWeld" then
2683
wait(1)
2684
Tool.Parent = game.Players:GetPlayerFromCharacter(weld.Part1.Parent).Backpack
2685
end
2686
end
2687
function off(weld)
2688
if weld.Name == "SeatWeld" then
2689
wait(1)
2690
Tool.Parent = script
2691
end
2692
end
2693
script.Parent.ChildAdded:connect(on)
2694
script.Parent.ChildRemoved:connect(off)
2695
2696
end))
2697
HopperBin205.Name = "Yoshi"
2698
HopperBin205.Parent = Script204
2699
HopperBin205.TextureId = "http://www.roblox.com/asset/?id=31593998"
2700
HopperBin206.Name = "Yoshi"
2701
HopperBin206.Parent = Script204
2702
HopperBin206.TextureId = "http://www.roblox.com/asset/?id=31593998"
2703
HopperBin207.Name = "Yoshi"
2704
HopperBin207.Parent = Script204
2705
HopperBin207.TextureId = "http://www.roblox.com/asset/?id=31593998"
2706
HopperBin208.Name = "Yoshi"
2707
HopperBin208.Parent = Script204
2708
HopperBin208.TextureId = "http://www.roblox.com/asset/?id=31593998"
2709
HopperBin209.Name = "Yoshi"
2710
HopperBin209.Parent = Script204
2711
HopperBin209.TextureId = "http://www.roblox.com/asset/?id=31593998"
2712
HopperBin210.Name = "Yoshi"
2713
HopperBin210.Parent = Script204
2714
HopperBin210.TextureId = "http://www.roblox.com/asset/?id=31593998"
2715
HopperBin211.Name = "Yoshi"
2716
HopperBin211.Parent = Script204
2717
HopperBin211.TextureId = "http://www.roblox.com/asset/?id=31593998"
2718
ObjectValue212.Name = "YoshiSeat"
2719
ObjectValue212.Parent = HopperBin211
2720
Script213.Parent = HopperBin211
2721
table.insert(cors,sandbox(Script213,function()
2722
function grab(tip,torso)
2723
local W = Instance.new("Weld")
2724
W.Part0 = tip
2725
W.Name = "grabe"
2726
W.Part1 = torso
2727
W.C1 = CFrame.new(0,.1,0)
2728
W.Parent = tip
2729
end
2730
2731
enabled = true
2732
2733
2734
function ButtonDown(mouse)
2735
if enabled ~= true then return end
2736
enabled = false
2737
if script.Parent.YoshiSeat.Value:FindFirstChild("SeatWeld") == nil then enabled = true  return end 
2738
if game.Players:GetPlayerFromCharacter(script.Parent.YoshiSeat.Value.SeatWeld.Part1.Parent) == nil then enabled = true  return end 
2739
script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Tip.Transparency = 0
2740
script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Tip.BodyPosition.position = Vector3.new(mouse.Hit.x,mouse.Hit.y,mouse.Hit.z)
2741
script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Tip.BodyPosition.maxForce = Vector3.new(4e+020,4e+020,4e+020)
2742
local clear = script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Tip:GetChildren() for i=1,#clear do if clear[i].className == "Weld" then clear[i]:Remove() end end 
2743
script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Glop.Value = false
2744
wait(1)
2745
script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Tip.BodyPosition.position = script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Torso.Position
2746
grab(script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Tip,script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Torso)
2747
script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Glop.Value = true
2748
script.Parent.YoshiSeat.Value.Parent.Head.Mouth.Tip.BodyPosition.maxForce = Vector3.new(0,0,0)
2749
wait(0.5)
2750
enabled = true 
2751
end
2752
function onSelected(mouse) 
2753
mouse.Icon = "http://www.roblox.com/asset/?id=8340148"
2754
mouse.Button1Down:connect(function() ButtonDown(mouse) end)
2755
end 
2756
2757
script.Parent.Selected:connect(onSelected)
2758
2759
end))
2760
Script214.Name = "Sound"
2761
Script214.Parent = VehicleSeat192
2762
table.insert(cors,sandbox(Script214,function()
2763
function on(weld)
2764
if weld.Name == "SeatWeld" then
2765
script.Parent.Music:Play()
2766
end
2767
end
2768
function off(weld)
2769
if weld.Name == "SeatWeld" then
2770
script.Parent.Music:Pause()
2771
end
2772
end
2773
script.Parent.ChildAdded:connect(on)
2774
script.Parent.ChildRemoved:connect(off)
2775
2776
end))
2777
Script215.Name = "SeatTurn"
2778
Script215.Parent = VehicleSeat192
2779
table.insert(cors,sandbox(Script215,function()
2780
while true do 
2781
wait(0.1)
2782
if script.Parent.Steer == 1 then
2783
script.Parent.BodyAngularVelocity.angularvelocity = Vector3.new(0,-2.5,0)
2784
end 
2785
if script.Parent.Steer == 0 then
2786
script.Parent.BodyAngularVelocity.angularvelocity = Vector3.new(0,0,0)
2787
end 
2788
if script.Parent.Steer == -1 then
2789
script.Parent.BodyAngularVelocity.angularvelocity = Vector3.new(0,2.5,0)
2790
end 
2791
end 
2792
end))
2793
Script216.Name = "SeatRun"
2794
Script216.Parent = VehicleSeat192
2795
table.insert(cors,sandbox(Script216,function()
2796
wait(5)
2797
function Stand()
2798
script.Parent.RightShoulder.DesiredAngle = 0
2799
script.Parent.LeftShoulder.DesiredAngle = 0
2800
script.Parent.RightHip.DesiredAngle = 0
2801
script.Parent.LeftHip.DesiredAngle = 0
2802
wait(0.5)
2803
end 
2804
function Run()
2805
script.Parent.RightShoulder.DesiredAngle = 0.25
2806
script.Parent.LeftShoulder.DesiredAngle = 0.25
2807
script.Parent.RightHip.DesiredAngle = -0.5
2808
script.Parent.LeftHip.DesiredAngle = -0.5
2809
script.Parent.BodyVelocity.velocity = script.Parent.CFrame.lookVector * 30
2810
wait(0.25)
2811
script.Parent.RightHip.DesiredAngle = 0.5
2812
script.Parent.LeftHip.DesiredAngle = 0.5
2813
script.Parent.RightShoulder.DesiredAngle = -0.25
2814
script.Parent.LeftShoulder.DesiredAngle = -0.25
2815
script.Parent.BodyVelocity.velocity = script.Parent.CFrame.lookVector * 30
2816
wait(0.25)
2817
end 
2818
function Jump()
2819
script.Parent.RightHip.DesiredAngle = 0.5
2820
script.Parent.LeftHip.DesiredAngle = -0.5
2821
script.Parent.Fly.position = script.Parent.Position  + Vector3.new(0,7.5,0)
2822
script.Parent.Fly.P = 1e+004
2823
script.Parent.Fly.maxForce = Vector3.new(0,4e+020,0)
2824
wait(0.75)
2825
for i =1,10 do
2826
script.Parent.RightHip.DesiredAngle = 0.5
2827
script.Parent.LeftHip.DesiredAngle = 0.5
2828
script.Parent.RightShoulder.DesiredAngle = -0.25
2829
script.Parent.LeftShoulder.DesiredAngle = -0.25
2830
script.Parent.Fly.P = 1.5e+003
2831
script.Parent.Fly.position = script.Parent.Fly.position  + Vector3.new(0,0.5,0)
2832
wait(0.1)
2833
script.Parent.RightShoulder.DesiredAngle = 0.25
2834
script.Parent.LeftShoulder.DesiredAngle = 0.25
2835
script.Parent.RightHip.DesiredAngle = -0.5
2836
script.Parent.LeftHip.DesiredAngle = -0.5
2837
script.Parent.Fly.P = 1.5e+003
2838
script.Parent.Fly.position = script.Parent.Fly.position  + Vector3.new(0,0.5,0)
2839
wait(0.1)
2840
end
2841
wait(.5)
2842
script.Parent.Fly.maxForce = Vector3.new(0,0,0)
2843
end
2844
while true do 
2845
wait(0.1)
2846
if script.Parent.Throttle == 1 then
2847
Run()
2848
end
2849
if script.Parent.Throttle == -1 then
2850
Jump()
2851
Stand()
2852
end
2853
if script.Parent.Throttle == 0 then
2854
Stand()
2855
script.Parent.BodyVelocity.velocity = Vector3.new(0,0,0)
2856
end
2857
2858
end 
2859
end))
2860
Script217.Name = "NeckScript"
2861
Script217.Parent = VehicleSeat192
2862
table.insert(cors,sandbox(Script217,function()
2863
wait(1)
2864
while true do 
2865
wait(0.5)
2866
if script.Parent:FindFirstChild("SeatWeld") == nil then
2867
script.Parent.Neck.DesiredAngle = 0.25
2868
wait(math.random(2,5))
2869
script.Parent.Neck.DesiredAngle = -0.25
2870
wait(math.random(2,5))
2871
else 
2872
script.Parent.Neck.DesiredAngle = 0
2873
end
2874
end 
2875
end))
2876
for i,v in pairs(mas:GetChildren()) do
2877
	v.Parent = workspace
2878
	pcall(function() v:MakeJoints() end)
2879
end
2880
mas:Destroy()
2881
for i,v in pairs(cors) do
2882
	spawn(function()
2883
		pcall(v)
2884
	end)
2885
end
2886
Model0.HumanoidRootPart.Position = yoshiPos
2887
end
2888
2889
local function createEGG()
2890
2891
--Converted with ttyyuu12345's model to script plugin v4
2892
function sandbox(var,func)
2893
	local env = getfenv(func)
2894
	local newenv = setmetatable({},{
2895
		__index = function(self,k)
2896
			if k=="script" then
2897
				return var
2898
			else
2899
				return env[k]
2900
			end
2901
		end,
2902
	})
2903
	setfenv(func,newenv)
2904
	return func
2905
end
2906
cors = {}
2907
mas = Instance.new("Model",game:GetService("Lighting"))
2908
Model0 = Instance.new("Model")
2909
Part1 = Instance.new("Part")
2910
SpecialMesh2 = Instance.new("SpecialMesh")
2911
WeldConstraint3 = Instance.new("WeldConstraint")
2912
Part4 = Instance.new("Part")
2913
SpecialMesh5 = Instance.new("SpecialMesh")
2914
WeldConstraint6 = Instance.new("WeldConstraint")
2915
Part7 = Instance.new("Part")
2916
SpecialMesh8 = Instance.new("SpecialMesh")
2917
WeldConstraint9 = Instance.new("WeldConstraint")
2918
Part10 = Instance.new("Part")
2919
SpecialMesh11 = Instance.new("SpecialMesh")
2920
WeldConstraint12 = Instance.new("WeldConstraint")
2921
Part13 = Instance.new("Part")
2922
SpecialMesh14 = Instance.new("SpecialMesh")
2923
WeldConstraint15 = Instance.new("WeldConstraint")
2924
Model0.Name = "yoshiEgg"
2925
Model0.Parent = mas
2926
Model0.PrimaryPart = Part13
2927
Part1.Name = "Ball mesh"
2928
Part1.Parent = Model0
2929
Part1.CFrame = CFrame.new(-9.78439999, 1.04045236, -18.2710152, 1.10265728e-06, 1.65122981e-06, -1, 3.91489323e-07, 1, 1.6512306e-06, 1, -3.91491142e-07, 1.10265592e-06)
2930
Part1.Orientation = Vector3.new(0, -90, 0)
2931
Part1.Position = Vector3.new(-9.78439999, 1.04045236, -18.2710152)
2932
Part1.Rotation = Vector3.new(0, -90, 0)
2933
Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
2934
Part1.Size = Vector3.new(1.21244478, 1.23999965, 1.68088877)
2935
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2936
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2937
Part1.BrickColor = BrickColor.new("Shamrock")
2938
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2939
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2940
Part1.Material = Enum.Material.Marble
2941
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2942
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2943
Part1.brickColor = BrickColor.new("Shamrock")
2944
SpecialMesh2.Parent = Part1
2945
SpecialMesh2.MeshType = Enum.MeshType.Sphere
2946
WeldConstraint3.Parent = Part1
2947
WeldConstraint3.Part0 = Part1
2948
WeldConstraint3.Part1 = Part13
2949
Part4.Name = "Ball mesh"
2950
Part4.Parent = Model0
2951
Part4.CFrame = CFrame.new(-10.4021063, 1.04045355, -17.9675636, 1.10265728e-06, 1.65122981e-06, -1, 3.91489323e-07, 1, 1.6512306e-06, 1, -3.91491142e-07, 1.10265592e-06)
2952
Part4.Orientation = Vector3.new(0, -90, 0)
2953
Part4.Position = Vector3.new(-10.4021063, 1.04045355, -17.9675636)
2954
Part4.Rotation = Vector3.new(0, -90, 0)
2955
Part4.Color = Color3.new(0.356863, 0.603922, 0.298039)
2956
Part4.Size = Vector3.new(1.21244478, 1.23999965, 1.68088877)
2957
Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2958
Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2959
Part4.BrickColor = BrickColor.new("Shamrock")
2960
Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2961
Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2962
Part4.Material = Enum.Material.Marble
2963
Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2964
Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2965
Part4.brickColor = BrickColor.new("Shamrock")
2966
SpecialMesh5.Parent = Part4
2967
SpecialMesh5.MeshType = Enum.MeshType.Sphere
2968
WeldConstraint6.Parent = Part4
2969
WeldConstraint6.Part0 = Part4
2970
WeldConstraint6.Part1 = Part13
2971
Part7.Name = "Ball mesh"
2972
Part7.Parent = Model0
2973
Part7.CFrame = CFrame.new(-9.97000122, 0.603601575, -18.1602707, 1.10265728e-06, 1.65122981e-06, -1, 3.91489323e-07, 1, 1.6512306e-06, 1, -3.91491142e-07, 1.10265592e-06)
2974
Part7.Orientation = Vector3.new(0, -90, 0)
2975
Part7.Position = Vector3.new(-9.97000122, 0.603601575, -18.1602707)
2976
Part7.Rotation = Vector3.new(0, -90, 0)
2977
Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
2978
Part7.Size = Vector3.new(1.21244478, 1.23999965, 1.68088877)
2979
Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2980
Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2981
Part7.BrickColor = BrickColor.new("Shamrock")
2982
Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2983
Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2984
Part7.Material = Enum.Material.Marble
2985
Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2986
Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2987
Part7.brickColor = BrickColor.new("Shamrock")
2988
SpecialMesh8.Parent = Part7
2989
SpecialMesh8.MeshType = Enum.MeshType.Sphere
2990
WeldConstraint9.Parent = Part7
2991
WeldConstraint9.Part0 = Part7
2992
WeldConstraint9.Part1 = Part13
2993
Part10.Name = "Ball mesh"
2994
Part10.Parent = Model0
2995
Part10.CFrame = CFrame.new(-9.96999836, 1.17811239, -17.7798271, 1.10265751e-06, 1.6512297e-06, -1, 3.91489323e-07, 1, 1.65123072e-06, 1, -3.91491142e-07, 1.10265569e-06)
2996
Part10.Orientation = Vector3.new(0, -90, 0)
2997
Part10.Position = Vector3.new(-9.96999836, 1.17811239, -17.7798271)
2998
Part10.Rotation = Vector3.new(0, -90, 0)
2999
Part10.Color = Color3.new(0.356863, 0.603922, 0.298039)
3000
Part10.Size = Vector3.new(1.21244478, 1.23999965, 1.68088877)
3001
Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3002
Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3003
Part10.BrickColor = BrickColor.new("Shamrock")
3004
Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3005
Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3006
Part10.Material = Enum.Material.Marble
3007
Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3008
Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3009
Part10.brickColor = BrickColor.new("Shamrock")
3010
SpecialMesh11.Parent = Part10
3011
SpecialMesh11.MeshType = Enum.MeshType.Sphere
3012
WeldConstraint12.Parent = Part10
3013
WeldConstraint12.Part0 = Part10
3014
WeldConstraint12.Part1 = Part13
3015
Part13.Name = "main"
3016
Part13.Parent = Model0
3017
Part13.CFrame = CFrame.new(-9.97000122, 0.914998531, -17.9800091, 1.10265705e-06, 1.65122992e-06, -1, 3.91489323e-07, 1, 1.65123049e-06, 1, -3.91491142e-07, 1.10265614e-06)
3018
Part13.Orientation = Vector3.new(0, -90, 0)
3019
Part13.Position = Vector3.new(-9.97000122, 0.914998531, -17.9800091)
3020
Part13.Rotation = Vector3.new(0, -90, 0)
3021
Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
3022
Part13.Size = Vector3.new(1.78933406, 1.82999945, 2.4806664)
3023
Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3024
Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3025
Part13.BrickColor = BrickColor.new("Mid gray")
3026
Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3027
Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3028
Part13.Material = Enum.Material.Marble
3029
Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3030
Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3031
Part13.brickColor = BrickColor.new("Mid gray")
3032
SpecialMesh14.Parent = Part13
3033
SpecialMesh14.MeshType = Enum.MeshType.Sphere
3034
WeldConstraint15.Parent = Part13
3035
WeldConstraint15.Part0 = Part13
3036
WeldConstraint15.Part1 = Part10
3037
for i,v in pairs(mas:GetChildren()) do
3038
	v.Parent = workspace
3039
	pcall(function() v:MakeJoints() end)
3040
end
3041
mas:Destroy()
3042
for i,v in pairs(cors) do
3043
	spawn(function()
3044
		pcall(v)
3045
	end)
3046
end
3047
Model0.PrimaryPart.CFrame = CFrame.new(head.Position.X, head.Position.Y - 3, head.Position.Z, 1.10265705e-06, 1.65122992e-06, -1, 3.91489323e-07, 1, 1.65123049e-06, 1, -3.91491142e-07, 1.10265614e-06)
3048
return Model0
3049
end
3050
3051
3052
local eventFolder = Instance.new("Folder", player)
3053
eventFolder.Name = "poopScriptEvents" 
3054
local keyPressed = Instance.new("RemoteFunction", eventFolder)
3055
keyPressed.Name = "keyPressed"
3056
3057
3058
3059
inputModule = NLS([[
3060
local player = script.Parent.Parent
3061
local keyPressed = script.Parent.poopScriptEvents.keyPressed
3062
	 
3063
local UserInputService = game:GetService("UserInputService")
3064
 
3065
local function onInputEnded(inputObject, gameProcessedEvent)
3066
	-- First check if the 'gameProcessedEvent' is true
3067
	-- This indicates that another script had already processed the input, so this one can be ignored
3068
	if gameProcessedEvent then return end
3069
	-- Next, check that the input was a keyboard event
3070
	if inputObject.UserInputType == Enum.UserInputType.Keyboard then
3071
		keyPressed:InvokeServer(inputObject.KeyCode.Name)
3072
	end
3073
end
3074
UserInputService.InputEnded:Connect(onInputEnded)
3075
]], player)
3076
3077
3078
3079
local Debris = game:GetService("Debris")
3080
3081
local function input(player, kai)
3082
	local key = kai:lower()
3083
	if key == "c" then
3084
		local new = createEGG()
3085
    	Debris:AddItem(new, 10)
3086
		wait(9.5)
3087
		CreateYoshi(new.PrimaryPart.Position)
3088
	end
3089
end
3090
3091
keyPressed.OnServerInvoke = input