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1
--[[
2
    req list
3
   
4
    heart control (the force)
5
   
6
    teleport
7
   
8
    bone zone
9
   
10
    throw bones
11
--]]
12
 
13
local Level=1
14
local function RiseLevel(hum,dmg)
15
if tonumber(Level)then
16
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
17
local s=Instance.new("Sound")end--s. end
18
else warn'String is not able to level up , or having issure to level.'end
19
end
20
 
21
local Tired={n=0,m=10000,d=false}local DefAble=true
22
local p = game:service'Players'.LocalPlayer
23
local char = p.Character
24
local mouse = p:GetMouse()
25
local larm = char["Left Arm"]
26
local rarm = char["Right Arm"]
27
local lleg = char["Left Leg"]
28
local rleg = char["Right Leg"]
29
local hed = char.Head
30
local Torso = char.Torso
31
local hum = char.Humanoid
32
local cam = workspace.CurrentCamera
33
local root = char.HumanoidRootPart
34
local deb = false
35
local shot = 0
36
local potential = false
37
local debris=game:service"Debris"
38
local l = game:GetService("Lighting")
39
local rs = game:GetService("RunService").RenderStepped
40
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
41
math.randomseed(os.time())
42
for i,v in pairs(char:children()) do
43
    if v:IsA("Accessory") then
44
        v:Destroy()
45
    end
46
end
47
for i,v in pairs (hed:GetChildren()) do
48
        if v:IsA("Sound") then
49
                v:Destroy()
50
        end
51
end
52
music = Instance.new("Sound",c)
53
music2 = Instance.new("Sound",c)
54
local pl = game:service'Players'.LocalPlayer
55
local chara = pl.Character
56
local hum = chara:FindFirstChildOfClass("Humanoid")
57
hum.MaxHealth = 10000000000000000000
58
hum.Health = 10000000000000000000
59
maincol = "White"
60
increment = 20
61
if 1 then
62
    local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
63
    local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
64
    Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
65
    local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
66
    idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
67
    idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
68
    idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
69
    local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
70
    normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
71
    normal.TextXAlignment="Left"normal.TextYAlignment="Top"
72
    normal.Text=[[* Able to hold
73
! It changes function when sprint
74
----------------------------------
75
K: Ink Time
76
!*Q :Ink Gaster Blaster (quick)
77
! E  :Ink Gaster Blaster (high damage)
78
T  :Teleport
79
F  :Ink Bone Zone
80
*G :Ink Bone Throw
81
*C :Heart Control
82
Shift : Run
83
Ink Sans Script
84
Made By PowerSans1234
85
Script By progr1717
86
]]
87
    spawn(function()
88
    while game:service'RunService'.RenderStepped:wait()do
89
      Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
90
    end end)
91
end
92
--------------------------------------------------------
93
hed.face.Texture = "rbxassetid://589766751"
94
chara:WaitForChild"Body Colors"
95
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
96
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
97
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
98
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
99
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
100
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
101
---------------------------------------
102
ypcall(function()
103
shirt = Instance.new("Shirt", char)
104
shirt.Name = "Shirt"
105
pants = Instance.new("Pants", char)
106
pants.Name = "Pants"
107
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=429776330"
108
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=482364735"
109
end)
110
--------------------------------------------------------      
111
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
112
KG.Volume = 3
113
KG.SoundId = "rbxassetid://928385983"
114
KG.Looped = true
115
KG:Play()
116
 
117
--------------------------------------------------------
118
CV="Eggplant"
119
    p = game.Players.LocalPlayer
120
    char = p.Character
121
    local txt = Instance.new("BillboardGui", char)
122
    txt.Adornee = char .Head
123
    txt.Name = "_status"
124
    txt.Size = UDim2.new(2, 0, 1.2, 0)
125
    txt.StudsOffset = Vector3.new(-9, 8, 0)
126
    local text = Instance.new("TextLabel", txt)
127
    text.Size = UDim2.new(10, 0, 7, 0)
128
    text.FontSize = "Size24"
129
    text.TextScaled = true
130
    text.TextTransparency = 0
131
    text.BackgroundTransparency = 1
132
    text.TextTransparency = 0
133
    text.TextStrokeTransparency = 0
134
    text.Font = "Arcade"
135
    text.TextStrokeColor3 = Color3.new(255,255,255)
136
 
137
    v=Instance.new("Part")
138
    v.Name = "ColorBrick"
139
    v.Parent=p.Character
140
    v.FormFactor="Symmetric"
141
    v.Anchored=true
142
    v.CanCollide=false
143
    v.BottomSurface="Smooth"
144
    v.TopSurface="Smooth"
145
    v.Size=Vector3.new(10,5,3)
146
    v.Transparency=1
147
    v.CFrame=char.Torso.CFrame
148
    v.BrickColor=BrickColor.new(CV)
149
    v.Transparency=1
150
    text.TextColor3 = Color3.new(0,0,0)
151
    v.Shape="Block"
152
    wait()
153
    text.Text = "Im Ink!Sans in give au live wait... ERROR SANS?!?!?!?!"
154
    wait(3)
155
    text.Text = "wait you are error sans? HAHAHAHAHAHAHA okay start fight NOW";
156
        wait(3)
157
        text.TextColor3 = Color3.new(0,0,0)  
158
        spawn(function()while wait()do text.Text = "Ink Sans LV"..tostring(Level)end end)
159
        hed.face.Texture = "rbxassetid://589766751"
160
--------------------------------------------------------  
161
        pls = game:GetService'Players'
162
      rs = game:GetService'RunService'
163
      uinps = game:GetService'UserInputService'
164
      lp = pls.LocalPlayer
165
        mouse = lp:GetMouse()
166
        c = lp.Character
167
        human = c.Humanoid
168
        human.MaxHealth = 1/0
169
        wait()
170
        human.Health = 0/0
171
        c.Health:Destroy()
172
------------------------------------------------------
173
        Debounces = {
174
                AnimationCycles = 0;
175
                FPS = 0;
176
                scalingDamage = false;
177
                damageLevel = 0;
178
                attackNumber = 0;
179
                isAttacking = false;
180
                isMoving = false;
181
                isSprinting = false;
182
                isBoosting = false;
183
                isPassive = false;
184
                isTyping = false;
185
        }
186
 
187
--------------------------------------------------------
188
 
189
        numLerp = function(start, goal, alpha)
190
                return(((goal - start) * alpha) + start)
191
        end
192
 
193
        CFrameZero = function()
194
                return CFrame.new(Vector3.new())
195
        end
196
 
197
        rad = function(value)
198
                return math.rad(value)
199
        end
200
 
201
        CFAngles = function(Vector)
202
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
203
        end
204
 
205
--------------------------------------------------------
206
 
207
        AnimStat = {
208
                lerpSpeed = .2;
209
                lerpSpeed2 = .35;
210
                lerpTween = 0;
211
        }
212
 
213
        Joints = {
214
                c.HumanoidRootPart.RootJoint;
215
                c.Torso.Neck;
216
                c.Torso['Left Shoulder'];
217
              c.Torso['Right Shoulder'];
218
              c.Torso['Left Hip'];
219
              c.Torso['Right Hip'];
220
      }
221
 
222
        JointTargets = {
223
                CFrameZero();
224
                CFrameZero();
225
                CFrameZero();
226
                CFrameZero();
227
                CFrameZero();
228
                CFrameZero();
229
        }
230
 
231
--------------------------------------------------------
232
 
233
        BodyColors = {
234
                HeadColor = BrickColor.new("Institutional white");
235
                LeftArmColor = BrickColor.new("Institutional white");
236
                RightArmColor = BrickColor.new("Institutional white");
237
                LeftLegColor = BrickColor.new("Institutional white");
238
                RightLegColor = BrickColor.new("Institutional white");
239
                TorsoColor = BrickColor.new("Mid gray");
240
        }
241
 
242
        Customs = {
243
                Face = "http://www.roblox.com/asset/?id=871052201";
244
                Shirt = "http://www.roblox.com/asset/?id=357134155";
245
                Pants = "http://www.roblox.com/asset/?id=343128366";
246
        }
247
 
248
--------------------------------------------------------
249
 
250
        prepareCharacter = function()
251
                local transPoints = {
252
                        NumberSequenceKeypoint.new(0,.819,.0375),
253
                        NumberSequenceKeypoint.new(.207,.594,.0187),
254
                        NumberSequenceKeypoint.new(.4,.55,.031),
255
                        NumberSequenceKeypoint.new(.57,.619,.05),
256
                        NumberSequenceKeypoint.new(.76,.8,.0375),
257
                        NumberSequenceKeypoint.new(1,1,0),
258
                }
259
                local sizePoints = {
260
                        NumberSequenceKeypoint.new(0,.687,0),
261
                        NumberSequenceKeypoint.new(.111,.875,0),
262
                        NumberSequenceKeypoint.new(.327,1.19,0),
263
                        NumberSequenceKeypoint.new(.646,1.56,0),
264
                        NumberSequenceKeypoint.new(.805,1.37,0),
265
                        NumberSequenceKeypoint.new(.905,1.06,0),
266
                        NumberSequenceKeypoint.new(.968,.938,0),
267
                        NumberSequenceKeypoint.new(.984,1.13,0),
268
                        NumberSequenceKeypoint.new(1,1.62,0),
269
                }
270
                local Size = NumberSequence.new(sizePoints)
271
                local Transparency = NumberSequence.new(transPoints)
272
                rayModel = Instance.new("Model",c)
273
                efcModel = Instance.new("Model",c)
274
                efxBlock = Instance.new("Part",c)
275
                efxBlock.BrickColor = BrickColor.new("Bright violet")
276
                efxBlock.Material = "Neon"
277
                efxBlock.FormFactor = "Custom"
278
                efxBlock.Transparency = .3
279
                efxBlock.Size = Vector3.new(.3,.3,.3)
280
                local mesh = Instance.new("SpecialMesh",efxBlock)
281
                mesh.MeshType = Enum.MeshType.Sphere
282
                mesh.Scale = Vector3.new(1,1,1)
283
                light = Instance.new("PointLight",c.Head)
284
                light.Range = 10
285
                light.Color = Color3.new(0,200/255,1)
286
                light.Shadows = false
287
                local particles = Instance.new("ParticleEmitter",efxBlock)
288
                particles.Color = ColorSequence.new(Color3.fromRGB(199,199,1))
289
                particles.LightEmission = .5
290
                particles.Size = Size
291
                particles.Name = "Fire"
292
                particles.Transparency = Transparency
293
                particles.LockedToPart = true
294
                particles.VelocityInheritance = .5
295
                particles.LockedToPart = true
296
                particles.Rate = 70
297
                particles.Texture = "rbxassetid://170478388"
298
                particles.Lifetime = NumberRange.new(2,2)
299
                particles.RotSpeed = NumberRange.new(100,100)
300
                particles.Speed = NumberRange.new(7,7)
301
                script.Parent = efxBlock
302
                fire = particles
303
                local offset = Vector3.new(-0.11, .23, -0.5)
304
                local weld = Instance.new("Weld",c.Head)
305
                weld.Part0 = c.Head
306
                weld.Part1 = efxBlock
307
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
308
                efxBlock.Parent = c
309
                music.SoundId = "rbxassetid://316012176"
310
                music.Looped = true
311
                music.Volume = 0
312
                fight = music
313
                music2.SoundId = "rbxassetid://316014309"
314
                music2.Looped = true
315
                music2.Volume = 0
316
                sans = music2
317
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
318
                pointGyro.P = 1e7
319
                pointGyro.D = 1e3
320
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
321
                animator = c.Humanoid:FindFirstChild("Animator")
322
                if animator then
323
                        animator:Destroy()
324
                end
325
                c.Torso.roblox:Destroy()
326
                for i,v in pairs (c.Head:children()) do
327
                        if v.ClassName == "Sound" then
328
                                v:Destroy()
329
                        end
330
                end
331
                for i = 1,#Joints do
332
                        Joints[i].C1 = CFrame.new(Vector3.new())
333
                end
334
                human.WalkSpeed = 0
335
                human.JumpPower = 0
336
        end
337
 
338
        uinps.InputBegan:connect(function(InputObject)
339
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
340
                        Debounces.isPassive = not Debounces.isPassive
341
                end
342
        end)
343
 
344
        setJointCFrames = function(table)
345
                for i = 1,#table do
346
                        JointTargets[i] = table[i]
347
                end
348
                AnimationCycles = 0
349
        end
350
 
351
        setLerp = function(speed)
352
                AnimStat.lerpSpeed = speed
353
        end
354
 
355
        setTween = function(tween)
356
                AnimStat.lerpTween = tween
357
        end
358
 
359
        takeDamage = function(position,damage,distance,platformStand)
360
                for i,v in pairs (pls:children()) do
361
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
362
                                local torso = v.Character:FindFirstChild("Torso")
363
                                if torso and (torso.Position - position).magnitude < distance then
364
                                        RiseLevel(v.Character.Humanoid,damage)
365
                                        v.Character.Humanoid:TakeDamage(damage)
366
                                        if platformStand == true then
367
                                                v.Character.PlatformStand = platformStand
368
                                        end
369
                                end
370
                        end
371
                end
372
        end
373
 
374
--------------------------------------------------------
375
 
376
        prepareCharacter()
377
 
378
--------------------------------------------------------
379
        hldng={}Player=p
380
function chatfunc(text)
381
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
382
    local rs=game:service'RunService'.RenderStepped
383
  local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
384
    local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
385
  local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
386
    if Character:FindFirstChild("cht")then Character.cht:Destroy()end
387
    local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
388
    local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
389
    local texts={}
390
    for i=1,snum do
391
        texts[i]=Instance.new("TextButton",b)
392
        texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
393
        texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
394
        texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
395
        texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
396
    end
397
    local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
398
    if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
399
    else texts[i][Set]=Val end end end end
400
    for i=1,#texts do
401
        if texts[i].Parent then
402
            texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
403
        end
404
        if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
405
        sw(3)
406
    end
407
    sw(180)
408
    for i=1,0,-.025 do
409
        DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
410
        sw()
411
    end
412
    b:Destroy()
413
end)
414
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
415
      mouse.KeyUp:connect(function(k)
416
            hldng[k]=nil
417
        end)
418
       
419
        local function doit()
420
            if DefAble then
421
                return
422
            else
423
                if human.Health~=human.MaxHealth then
424
                DefAble=false
425
                human:Destroy()
426
                human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
427
                human.MaxHealth=1 human.Health=1
428
                human.HealthChanged:connect(doit)
429
                root.CFrame=root.CFrame*CFrame.new(0,0,10)
430
                hldng.r=nil warn"Dodged"
431
                Tired.n=Tired.n+10
432
                end
433
            end
434
        end
435
        dodge=human.HealthChanged:connect(doit)
436
        local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
437
        spawn(function()
438
                local sine = 0
439
                local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
440
              local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
441
                frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
442
                frm.Position=UDim2.new(.3,0,.7,0)
443
               
444
                local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
445
                t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
446
                t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
447
                while wait()do
448
                        t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
449
                        if Tired.n>=Tired.m then
450
                            Tired.n=Tired.m
451
                            Tired.d=true
452
                        end
453
                        if Tired.d then
454
                            Tired.n=Tired.n-5 DefAble=true hldng.r=nil
455
                        end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
456
                        if Tired.n<=0 then Tired.n=0 Tired.d=false end
457
                        if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
458
                        dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
459
                       
460
                        end
461
                       
462
                        if hldng.r then DefAble=false else DefAble=1 end
463
                       
464
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
465
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
466
                                setLerp(.1)
467
                                if Debounces.isPassive == true then --walk
468
                                        setJointCFrames({
469
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
470
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
471
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
472
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
473
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
474
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
475
                                        })
476
                                else
477
                                        setJointCFrames({
478
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
479
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
480
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
481
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
482
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
483
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
484
                                        })
485
                                end
486
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
487
                                sine = sine + math.rad(12) --else jump
488
                                human.WalkSpeed = 15
489
                                setLerp(.15)
490
                                setJointCFrames({
491
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
492
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
493
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
494
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
495
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
496
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
497
                                })
498
                        end
499
                        if Debounces.scalingDamage == true then
500
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
501
                        end
502
                end
503
        end)
504
        human.Changed:connect(function(prop)
505
                if prop == "MoveDirection" then
506
                        if human.MoveDirection.magnitude > .02 then
507
                                Debounces.isMoving = true
508
                        else
509
                                Debounces.isMoving = false
510
                        end
511
                end
512
        end)
513
        local dunkedon=false
514
        mouse.KeyDown:connect(function(k)
515
            hldng[k]=true
516
            if not Debounces.isAttacking then
517
                if k=="c"and not Tired.d and Debounces.isPassive then
518
                    local GrabObj=mouse.Target
519
                    local hum=nil
520
                    if GrabObj then
521
                        if not GrabObj.Anchored then
522
                            if GrabObj.Parent then
523
                                if GrabObj.Parent:FindFirstChild'Humanoid'then
524
                                  hum=GrabObj.Parent.Humanoid
525
                                end
526
                            end
527
                            local jet=Instance.new("BodyPosition",GrabObj)
528
                            if not hum then jet.D=2000 jet.P=2000 end
529
                            while hldng.c and not Tired.d do
530
                                jet.MaxForce=Vector3.new(10,10,10)*10000000
531
                                jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
532
                                Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
533
                                local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
534
                                if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
535
                                sw()
536
                            end
537
                            jet:Destroy()
538
                        else
539
                            warn'The object is anchored!'
540
                      end
541
                    end
542
                end
543
                if k=="t"and not Tired.d then -- TELEPORT
544
                    if mouse.Target then Debounces.isAttacking=true
545
                    local pos=mouse.Hit KG:Pause()
546
                    root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
547
                    local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
548
                    jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
549
                    j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
550
                    wait(1)Debounces.isAttacking=false KG:Resume()
551
                    root.CFrame=pos+Vector3.new(0,3,0)
552
                    jam:Destroy()root.Anchored=false
553
                    end
554
                    Tired.n=Tired.n+50
555
                end
556
                if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
557
                    dunkedon=true local pos=mouse.Hit.p
558
                    Tired.n=Tired.n+100
559
                    local idk=Instance.new("Part",efcModel)
560
                    idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
561
                    sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
562
                    idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
563
                    idk.Material="SmoothPlastic"
564
                    idk.Transparency=.5 sw(20)idk:Destroy()
565
                    spawn(function()for i=1,300 do
566
                        local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
567
                        spawn(function()
568
                            local p=Instance.new("Part",efcModel)
569
                            p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
570
                            p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
571
                            local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
572
                            local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
573
                            m.Scale=Vector3.new(.05,.08,.05)/1.2
574
                            spawn(function()
575
                                for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
576
                                sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
577
                            end)
578
                        end)
579
                        sw()
580
                    end
581
                    end)
582
                    wait(5)
583
                   
584
                    dunkedon=false
585
                end
586
            end
587
            if Debounces.isPassive and k=="g"then
588
                while hldng.g and not Tired.d do
589
                    sw(10)
590
                    Tired.n=Tired.n+1
591
                    local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
592
                    spawn(function()
593
                        local p=Instance.new("Part",efcModel)
594
                        p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
595
                        p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
596
                        local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
597
                        local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
598
                        m.Scale=Vector3.new(.05,.08,.05)/2.5
599
                        spawn(function()
600
                            for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
601
                            sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
602
                        end)
603
                    end)
604
                end
605
            end
606
       
607
        end)
608
        uinps.InputBegan:connect(function(InputObject)
609
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
610
                        Debounces.isBoosting = true
611
                        Debounces.damageLevel = 10
612
                        Debounces.scalingDamage = true
613
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
614
                        setLerp(.15)
615
                        setJointCFrames({
616
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
617
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
618
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
619
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
620
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
621
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
622
                        })
623
                        local boostSpeed = 250
624
                        local efx = Instance.new("Sound",c.Head)
625
                        efx.SoundId = "rbxassetid://200632875"
626
                        efx.Pitch = math.random(1100,1300)/1000
627
                        efx.Volume = .5
628
                        efx:Play()
629
                        spawn(function()
630
                                wait(5)
631
                                efx:Destroy()
632
                        end)
633
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
634
                        vel.P = 1e3
635
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
636
                        wait(.15)
637
                        vel.P = 1000
638
                        vel.MaxForce = Vector3.new(3000,0,3000)
639
                        vel.Velocity = Vector3.new()
640
                        wait(.3)
641
                        setLerp(.3)
642
                        setJointCFrames({
643
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
644
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
645
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
646
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
647
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
648
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
649
                        })
650
                        wait(.2)
651
                        vel:Destroy()
652
                        Debounces.damageLevel = 0
653
                        Debounces.scalingDamage = false
654
                        Debounces.isBoosting = false
655
                end
656
        end)
657
 
658
        uinps.InputBegan:connect(function(InputObject)
659
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
660
                        Debounces.isBoosting = true
661
                        Debounces.damageLevel = 10
662
                        Debounces.scalingDamage = true
663
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
664
                        setLerp(.15)
665
                        setJointCFrames({
666
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
667
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
668
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
669
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
670
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
671
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
672
                        })
673
                        local boostSpeed = 250
674
                        local efx = Instance.new("Sound",c.Head)
675
                        efx.SoundId = "rbxassetid://200632875"
676
                        efx.Pitch = math.random(1100,1300)/1000
677
                        efx.Volume = .5
678
                        efx:Play()
679
                        spawn(function()
680
                                wait(5)
681
                                efx:Destroy()
682
                        end)
683
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
684
                        vel.P = 1e3
685
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
686
                        wait(.15)
687
                        vel.P = 1000
688
                        vel.MaxForce = Vector3.new(3000,0,3000)
689
                        vel.Velocity = Vector3.new()
690
                        wait(.3)
691
                        setLerp(.3)
692
                        setJointCFrames({
693
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
694
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
695
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
696
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
697
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
698
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
699
                        })
700
                        wait(.2)
701
                        vel:Destroy()
702
                        Debounces.damageLevel = 0
703
                        Debounces.scalingDamage = false
704
                        Debounces.isBoosting = false
705
                end
706
        end)
707
 
708
        uinps.InputBegan:connect(function(InputObject)
709
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
710
                        Debounces.isBoosting = true
711
                        Debounces.damageLevel = 10
712
                        Debounces.scalingDamage = true
713
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
714
                        setLerp(.15)
715
                        setJointCFrames({
716
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
717
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
718
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
719
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
720
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
721
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
722
                        })
723
                        local boostSpeed = 250
724
                        local efx = Instance.new("Sound",c.Head)
725
                        efx.SoundId = "rbxassetid://200632875"
726
                        efx.Pitch = math.random(1100,1300)/1000
727
                        efx.Volume = .5
728
                        efx:Play()
729
                        spawn(function()
730
                                wait(5)
731
                                efx:Destroy()
732
                        end)
733
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
734
                        vel.P = 1e3
735
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
736
                        wait(.15)
737
                        vel.P = 1000
738
                        vel.MaxForce = Vector3.new(3000,0,3000)
739
                        vel.Velocity = Vector3.new()
740
                        wait(.3)
741
                        setLerp(.3)
742
                        setJointCFrames({
743
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
744
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
745
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
746
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
747
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
748
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
749
                        })
750
                        wait(.2)
751
                        vel:Destroy()
752
                        Debounces.damageLevel = 0
753
                        Debounces.scalingDamage = false
754
                        Debounces.isBoosting = false
755
                end
756
        end)
757
 
758
        uinps.InputBegan:connect(function(InputObject)
759
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
760
                        Debounces.isBoosting = true
761
                        Debounces.damageLevel = 10
762
                        Debounces.scalingDamage = true
763
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
764
                        setLerp(.15)
765
                        setJointCFrames({
766
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
767
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
768
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
769
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
770
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
771
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
772
                        })
773
                        local boostSpeed = 150
774
                        local boostSpeed = 250
775
                        local efx = Instance.new("Sound",c.Head)
776
                        efx.SoundId = "rbxassetid://200632875"
777
                        efx.Pitch = math.random(1100,1300)/1000
778
                        efx.Volume = .5
779
                        efx:Play()
780
                        spawn(function()
781
                                wait(5)
782
                                efx:Destroy()
783
                        end)
784
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
785
                        vel.P = 1e3
786
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
787
                        wait(.15)
788
                        vel.P = 1000
789
                        vel.MaxForce = Vector3.new(3000,0,3000)
790
                        vel.Velocity = Vector3.new()
791
                        wait(.3)
792
                        setLerp(.3)
793
                        setJointCFrames({
794
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
795
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
796
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
797
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
798
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
799
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
800
                        })
801
                        wait(.2)
802
                        vel:Destroy()
803
                        Debounces.damageLevel = 0
804
                        Debounces.scalingDamage = false
805
                        Debounces.isBoosting = false
806
                end
807
        end)
808
 
809
        uinps.InputBegan:connect(function(InputObject)
810
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
811
                        local isLooping = true
812
                        uinps.InputEnded:connect(function(InputObject2)
813
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
814
                                        isLooping = false
815
                                end
816
                        end)
817
                        while not Tired.d do
818
                                if isLooping == false then
819
                                        break
820
                                end
821
                                Debounces.attackNumber = Debounces.attackNumber + 1
822
                                local aimPos = mouse.Hit.p
823
                                local head = Instance.new("Part",c)
824
                                head.Size = Vector3.new(12,.2,12)
825
                                head.CanCollide = false
826
                                head.Anchored = true
827
                                head.Transparency = 1
828
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
829
                                mesh.Scale=Vector3.new(.05,.05,.05)
830
                                local decal = Instance.new("Decal",head)
831
                                decal.Texture = "rbxassetid://441975828"
832
                                if Debounces.attackNumber%2 == 1 then
833
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
834
                                else
835
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
836
                                end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
837
                                spawn(function()
838
                                        local timer = 0
839
                                        while rs.RenderStepped:wait() do
840
                                                if timer >= 1.55 then
841
                                                        break
842
                                                end
843
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
844
                                                timer = timer + 1/30/(Debounces.FPS/60)
845
                                        end
846
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
847
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
848
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
849
                                        local dis = (head.CFrame.p - pos).magnitude
850
                                        local rayPart = Instance.new("Part",rayModel)
851
                                        rayPart.Material = "Neon"
852
                                        rayPart.FormFactor = "Custom"
853-
                                        rayPart.BrickColor = BrickColor.new"Royal purple"
853+
                                        rayPart.BrickColor = BrickColor.new"New Yeller"
854
                                        rayPart.Anchored = true
855
                                        rayPart.CanCollide = false
856
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
857
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
858
                                        rayPart.CFrame = rayCFrame
859
                                        head:Destroy()
860
                                end)
861
                                wait()
862
                                local s = Instance.new("Sound",head)
863
                                s.Volume = 1
864
                                s.SoundId = "rbxassetid://332223043"
865
                                s:Play()
866
                                wait(.04)
867
                                Tired.n=Tired.n+2
868
                        end
869
                end
870
        end)
871
 
872
        uinps.InputBegan:connect(function(InputObj)
873
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
874
                        Debounces.isAttacking = true
875
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
876
                        local head = Instance.new("Part",c)
877
                        head.Size = Vector3.new(18,.2,18)
878
                        head.CanCollide = false
879
                        head.Anchored = true
880
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
881
                        head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
882
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
883
                        mesh.Scale=Vector3.new(.1,.1,.1)
884
                        local decal = Instance.new("Decal",head)
885
                        decal.Texture = "rbxassetid://441975828"
886
                        setLerp(.1)
887
                        setJointCFrames({
888
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
889
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
890
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
891
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
892
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
893
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
894
                        })
895
                        spawn(function()
896
                                local timer = 0
897
                                while rs.RenderStepped:wait() do
898
                                        if timer >= 1.55/.8 then
899
                                                break
900
                                        end
901
                                        head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
902
                                        timer = timer + 1/30/(Debounces.FPS/60)
903
                                end
904
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
905
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
906
                                local hit, pos = workspace:FindPartOnRay(ray,c)
907
                                local dis = (head.CFrame.p - pos).magnitude
908
                                local rayPart = Instance.new("Part",rayModel)
909
                                rayPart.Material = "Neon"
910
                                rayPart.FormFactor = "Custom"
911
                                rayPart.Name = "Punch"
912-
                                rayPart.BrickColor = BrickColor.new"Royal purple"
912+
                                rayPart.BrickColor = BrickColor.new"New Yeller"
913
                                rayPart.Anchored = true
914
                                rayPart.CanCollide = false
915
                                rayPart.Size = Vector3.new(28,28,dis + 400)
916
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
917
                                rayPart.CFrame = rayCFrame
918
                                head:Destroy()
919
                        end)
920
                        wait()
921
                        local s = Instance.new("Sound",head)
922
                        s.Volume = 1
923
                        s.SoundId = "rbxassetid://332223043"
924
                        s.Pitch = .8
925
                        s:Play()
926
                        wait(.75)
927
                        setLerp(.17)
928
                        setJointCFrames({
929
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
930
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
931
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
932
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
933
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
934
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
935
                        })
936
                        Tired.n=Tired.n+15
937
                        wait(.5)
938
                        Debounces.isAttacking = false
939
                end
940
        end)
941
       
942
        reflect = function(d,n)
943
                local i, n = -1 * d.unit, n.unit
944
                local dot = n:Dot(i)
945
                return 2*dot*n - i
946
        end
947
 
948
        makeReflectionBeam = function(pos,look,isCrit)
949
                local ray = Ray.new(pos,look)
950
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
951
                local e = Instance.new("Part",rayModel)
952
                e.Anchored = true
953
                e.CanCollide = false
954
                e.BrickColor = BrickColor.new("Bright violet")
955
                e.Material = "Neon"
956
                e.FormFactor = "Custom"
957
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
958
                if isCrit == true then
959
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
960
                        e.Name = "Punch"
961
                end
962
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
963
                local e = Instance.new("Sound",c)
964
                if isCrit == true then
965
                        e.Volume = .5
966
                else
967
                        e.Volume = .3
968
                        e.Pitch = 1.5
969
                end
970
                e.SoundId = "rbxassetid://200632875"
971
                e:Play()
972
                spawn(function()
973
                        wait(6)
974
                        e:Destroy()
975
                end)
976
                wait(.05)
977
                if hit ~= nil then
978
                        newDir = reflect(look.unit,norm,isCrit)
979
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
980
                end
981
        end
982
 
983
        uinps.InputBegan:connect(function(InputObject)
984
                if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
985
                        local isLooping = true
986
                        uinps.InputEnded:connect(function(InputObject2)
987
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
988
                                        isLooping = false
989
                                end
990
                        end)
991
                        while not Tired.d do
992
                                if isLooping == false then
993
                                        break
994
                                end
995
                                Debounces.attackNumber = Debounces.attackNumber + 1
996
                                local aimPos = mouse.Hit.p
997
                                local head = Instance.new("Part",c)
998
                                head.Size = Vector3.new(12,.2,12)
999
                                head.CanCollide = false
1000
                                head.Anchored = true
1001
                                head.Transparency=1
1002
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1003
                                mesh.Scale=Vector3.new(.05,.05,.05)
1004
                                local decal = Instance.new("Decal",head)
1005
                                decal.Texture = "rbxassetid://441975828"
1006
                               
1007
                                if Debounces.attackNumber%2 == 1 then
1008
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1009
                                else
1010
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1011
                                end
1012
                                head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1013
                                spawn(function()
1014
                                        local timer = 0
1015
                                        while rs.RenderStepped:wait() do
1016
                                                if timer >= 1.55 then
1017
                                                        break
1018
                                                end
1019
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1020
                                                timer = timer + 1/30/(Debounces.FPS/60)
1021
                                        end
1022
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1023
                                        head:Destroy()
1024
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)      
1025
                                end)
1026
                               
1027
                                wait()
1028
                                local s = Instance.new("Sound",head)
1029
                                s.Volume = 1
1030
                                s.SoundId = "rbxassetid://332223043"
1031
                                s.Pitch = 1.02
1032
                                s:Play()
1033
                                Tired.n=Tired.n+15
1034
                                wait(.2)
1035
                        end
1036
                end
1037
        end)
1038
 
1039
        uinps.InputBegan:connect(function(InputObj)
1040
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1041
                        Debounces.isAttacking = true
1042
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1043
                        local head = Instance.new("Part",c)
1044
                        head.Size = Vector3.new(18,.2,18)
1045
                        head.CanCollide = false
1046
                        head.Anchored = true
1047
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1048
                        head.Transparency = 1
1049
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1050
                        mesh.Scale=Vector3.new(.1,.1,.1)
1051
                        local decal = Instance.new("Decal",head)
1052
                        decal.Texture = "rbxassetid://441975828"
1053
                        head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1054
                        setLerp(.1)
1055
                        setJointCFrames({
1056
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1057
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1058
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1059
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1060
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1061
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1062
                        })
1063
                        spawn(function()
1064
                                local timer = 0
1065
                                while rs.RenderStepped:wait() do
1066
                                        if timer >= 1.55/.8 then
1067
                                                break
1068
                                        end
1069
                                        head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1070
                                        timer = timer + 1/30/(Debounces.FPS/60)
1071
                                end
1072
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1073
                                head:Destroy()
1074
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1075
                        end)
1076
                        wait()
1077
                        local s = Instance.new("Sound",head)
1078
                        s.Volume = 2
1079
                        s.SoundId = "rbxassetid://332223043"
1080
                        s.Pitch = .8
1081
                        s:Play()
1082
                        wait(.75)
1083
                        setLerp(.17)
1084
                        setJointCFrames({
1085
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1086
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1087
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1088
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1089
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1090
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1091
                        })
1092
                        Tired.n=Tired.n+30
1093
                        wait(.5)
1094
                        Debounces.isAttacking = false
1095
                end
1096
        end)
1097
 
1098
        uinps.InputBegan:connect(function(InputObj)
1099
                if InputObj.KeyCode == Enum.KeyCode.Slash then
1100
                        local finishEvent = nil
1101
                        Debounces.isTyping = true
1102
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
1103
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1104
                                        Debounces.isTyping = false
1105
                                        finishEvent:disconnect()
1106
                                end
1107
                        end)
1108
                end
1109
        end)
1110
 
1111
        uinps.InputBegan:connect(function(InputObj)
1112
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1113
                        Debounces.isSprinting = true
1114
                end
1115
        end)
1116
 
1117
        uinps.InputEnded:connect(function(InputObj)
1118
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1119
                        Debounces.isSprinting = false
1120
                end
1121
        end)
1122
        uinps.InputBegan:connect(function(InputObj)
1123
           
1124
        end)
1125
 
1126
        rs.RenderStepped:connect(function()
1127
                Debounces.FPS = 1/rs.RenderStepped:wait()
1128
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1129
                if Debounces.isPassive == false then
1130
                        fire.Enabled = false
1131
                        light.Range = 0
1132
                        fight:Pause()
1133
                        sans:Resume()
1134
                        efxBlock.Transparency = 1
1135
                else
1136
                        fire.Enabled = true
1137
                        light.Range = 10
1138
                        fight:Resume()
1139
                        sans:Pause()
1140
                        efxBlock.Transparency = 0
1141
                end local tD=3
1142
                for i,v in pairs (rayModel:children()) do
1143
                        if v.Transparency >= 1 then
1144
                                v:Destroy()
1145
                        else
1146
                                v.CanCollide = true
1147
                                local parts = v:GetTouchingParts()
1148
                                v.CanCollide = false
1149
                                for i = 1,#parts do
1150
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1151
                                                RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1152
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1153
                                               RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1154
                                        end
1155
                                end
1156
                                v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1157
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1158
                        end
1159
                end
1160
                for i = 1,#Joints do
1161
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1162
                end
1163
                local sineval = math.sin(tick() * 2) * 3
1164
                fire.Acceleration = Vector3.new(sineval,1,sineval)
1165
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1166
        end)