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--[[
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Looks like CLarramore has done it again
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5
LEAKED BY ME
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Fuck you thedarkrevenant
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EDIT:
10
Just to let you know. some guy is making unofficial edits of this so if you wanna check em' out
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heres the link: https://v3rmillion.net/showthread.php?tid=47138
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be sure to create an account on v3rm :P
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EDIT 2:
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There is this thing called "Absalom" out here
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which is TDR's new titan script. Stay tuned for more info.
16
]]--
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18
19
local p = game.Players.LocalPlayer
20
local char = p.Character
21
local mouse = p:GetMouse()
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local larm = char["Left Arm"]
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local rarm = char["Right Arm"]
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local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
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local hed = char.Head
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local torso = char.Torso
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local hum = char.Humanoid
29
local cam = game.Workspace.CurrentCamera
30
local root = char.HumanoidRootPart
31
local deb = false
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local shot = 0
33
local l = game:GetService("Lighting")
34
local rs = game:GetService("RunService").RenderStepped
35
local stanceToggle = "Normal"
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math.randomseed(os.time())
37
hum.WalkSpeed = 7
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char.Health:Destroy()
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hum.MaxHealth = 50000
40
wait(0.1)
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hum.Health = 50000
42
----------------------------------------------------
43
char.Shirt:Destroy()
44
char.Pants:Destroy()
45
shirt = Instance.new("Shirt", char)
46
shirt.Name = "Shirt"
47
pants = Instance.new("Pants", char)
48
pants.Name = "Pants"
49
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
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char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
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----------------------------------------------------
52
Debounces = {
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on = false;
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ks = false;
55
CanAttack = true;
56
CanJoke = true;
57
NoIdl = false;
58
Slashing = false;
59
Slashed = false;
60
Grabbing = false;
61
Grabbed = false;
62
}
63
local Touche = {char.Name, }
64
----------------------------------------------------
65
function lerp(a, b, t) -- Linear interpolation
66
    return a + (b - a)*t
67
end
68
 
69
function slerp(a, b, t) --Spherical interpolation
70
    dot = a:Dot(b)
71
    if dot > 0.99999 or dot < -0.99999 then
72
        return t <= 0.5 and a or b
73
    else
74
        r = math.acos(dot)
75
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
76
    end
77
end
78
 
79
function matrixInterpolate(a, b, t)
80
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
81
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
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    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
83
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
84
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
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    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
86
    local t = v1:Dot(v2)
87
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
88
        return CFrame.new()
89
    end
90
    return CFrame.new(
91
    v0.x, v0.y, v0.z,
92
    v1.x, v1.y, v1.z,
93
    v2.x, v2.y, v2.z,
94
    v3.x, v3.y, v3.z)
95
end
96
----------------------------------------------------
97
function genWeld(a,b)
98
    local w = Instance.new("Weld",a)
99
    w.Part0 = a
100
    w.Part1 = b
101
    return w
102
end
103
function weld(a, b)
104
    local weld = Instance.new("Weld")
105
    weld.Name = "W"
106
    weld.Part0 = a
107
    weld.Part1 = b
108
    weld.C0 = a.CFrame:inverse() * b.CFrame
109
    weld.Parent = a
110
    return weld;
111
end
112
----------------------------------------------------
113
function Lerp(c1,c2,al)
114
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
115
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
116
for i,v in pairs(com1) do 
117
com1[i] = v+(com2[i]-v)*al
118
end
119
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
120
end
121
----------------------------------------------------
122
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
123
local wld = Instance.new("Weld", wp1)
124
wld.Part0 = wp0
125
wld.Part1 = wp1
126
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
127
end
128
----------------------------------------------------
129
for i,v in pairs(char:children()) do
130
    if v:IsA("Hat") then
131
        v:Destroy()
132
    end
133
end
134
for i,v in pairs(hed:children()) do
135
    if v:IsA("Sound") then
136
        v:Destroy()
137
    end
138
end
139
----------------------------------------------------
140
function HasntTouched(plrname)
141
local ret = true
142
for _, v in pairs(Touche) do
143
if v == plrname then
144
ret = false
145
end
146
end
147
return ret
148
end
149
----------------------------------------------------
150
larm.Size = larm.Size * 2
151
rarm.Size = rarm.Size * 2
152
lleg.Size = lleg.Size * 2
153
rleg.Size = rleg.Size * 2
154
torso.Size = torso.Size * 2
155
hed.Size = hed.Size * 2
156
root.Size = root.Size * 2
157
----------------------------------------------------
158
newWeld(torso, larm, -1.5, 0.5, 0)
159
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
160
newWeld(torso, rarm, 1.5, 0.5, 0)
161
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
162
newWeld(torso, hed, 0, 1.5, 0)
163
newWeld(torso, lleg, -0.5, -1, 0)
164
lleg.Weld.C1 = CFrame.new(0, 1, 0)
165
newWeld(torso, rleg, 0.5, -1, 0)
166
rleg.Weld.C1 = CFrame.new(0, 1, 0)
167
newWeld(root, torso, 0, -1, 0)
168
torso.Weld.C1 = CFrame.new(0, -1, 0)
169
----------------------------------------------------
170
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
171
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
172
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
173
hed.face.Texture = "rbxassetid://46282671"
174
z=Instance.new('Decal',hed)
175
z.Face = 'Front'
176
z.Texture='rbxassetid://99174105'
177
hed.BrickColor = BrickColor.new("Really black")
178
lite = Instance.new("PointLight", torso)
179
lite.Brightness = 14
180
lite.Range = 10
181
lite.Color = Color3.new(1, 0, 0)
182
--[[local hed2 = hed:Clone()
183
hed2.CanCollide = false
184
hed2.Parent = char
185
hed2:ClearAllChildren()
186
hed2.Transparency = 1
187
hed2.Name = "DARP"
188
local w = Instance.new("Weld",hed2)
189
w.Part0 = hed
190
w.Part1 = hed2
191
w.C0 = CFrame.new(0,0,-0.175)
192
z=Instance.new("SurfaceGui",hed2)
193
z.Enabled = true
194
z.Face = "Front"
195
z.Adornee = hed2
196
z.CanvasSize = Vector2.new(100,100)
197
local face = Instance.new("ImageLabel",z)
198
face.Size = UDim2.new(1,-30,1,0)
199
face.Position = UDim2.new(0,15,0,0)
200
face.BackgroundTransparency = 1
201
face.Image='rbxassetid://46282671']]--
202
----------------------------------------------------
203
z = Instance.new("Sound", char)
204-
z.SoundId = "rbxassetid://242463565"--242463565
204+
z.SoundId = "rbxassetid://241180816"--242463565
205
z.Looped = true
206
z.Pitch = 1
207-
z.Volume = 1
207+
z.Volume = 10
208
wait(.01)
209
z:Play()
210
----------------------------------------------------
211
local m = Instance.new("Model")
212
m.Name = "Absolution"
213
p1 = Instance.new("Part", m)
214
p1.BrickColor = BrickColor.new("Bright blue")
215
p1.FormFactor = Enum.FormFactor.Custom
216
p1.Size = Vector3.new(1, 0.600000024, 1.5)
217
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
218
p1.CanCollide = false
219
p1.Locked = true
220
p1.Elasticity = 0
221
p1.BottomSurface = Enum.SurfaceType.Smooth
222
p1.TopSurface = Enum.SurfaceType.Smooth
223
b1 = Instance.new("SpecialMesh", p1)
224
b1.MeshType = Enum.MeshType.Wedge
225
b1.Name = "Mesh"
226
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
227
p2 = Instance.new("Part", m)
228
p2.BrickColor = BrickColor.new("Really black")
229
p2.FormFactor = Enum.FormFactor.Custom
230
p2.Size = Vector3.new(1, 2.9000001, 1)
231
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
232
p2.CanCollide = false
233
p2.Locked = true
234
p2.Elasticity = 0
235
p2.BottomSurface = Enum.SurfaceType.Smooth
236
p2.TopSurface = Enum.SurfaceType.Smooth
237
b2 = Instance.new("BlockMesh", p2)
238
b2.Name = "Mesh"
239
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
240
p3 = Instance.new("Part", m)
241
p3.BrickColor = BrickColor.new("Bright blue")
242
p3.FormFactor = Enum.FormFactor.Custom
243
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
244
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
245
p3.CanCollide = false
246
p3.Locked = true
247
p3.Elasticity = 0
248
p3.BottomSurface = Enum.SurfaceType.Smooth
249
p3.TopSurface = Enum.SurfaceType.Smooth
250
b3 = Instance.new("SpecialMesh", p3)
251
b3.MeshType = Enum.MeshType.Wedge
252
b3.Name = "Mesh"
253
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
254
p4 = Instance.new("Part", m)
255
p4.BrickColor = BrickColor.new("Bright blue")
256
p4.FormFactor = Enum.FormFactor.Custom
257
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
258
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
259
p4.CanCollide = false
260
p4.Locked = true
261
p4.Elasticity = 0
262
p4.BottomSurface = Enum.SurfaceType.Smooth
263
p4.TopSurface = Enum.SurfaceType.Smooth
264
b4 = Instance.new("SpecialMesh", p4)
265
b4.MeshType = Enum.MeshType.Wedge
266
b4.Name = "Mesh"
267
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
268
p5 = Instance.new("Part", m)
269
p5.BrickColor = BrickColor.new("Bright blue")
270
p5.FormFactor = Enum.FormFactor.Custom
271
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
272
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
273
p5.CanCollide = false
274
p5.Locked = true
275
p5.Elasticity = 0
276
p5.BottomSurface = Enum.SurfaceType.Smooth
277
p5.TopSurface = Enum.SurfaceType.Smooth
278
b5 = Instance.new("SpecialMesh", p5)
279
b5.MeshType = Enum.MeshType.Wedge
280
b5.Name = "Mesh"
281
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
282
p6 = Instance.new("Part", m)
283
p6.Name = "Handle"
284
p6.BrickColor = BrickColor.new("Really black")
285
p6.FormFactor = Enum.FormFactor.Custom
286
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
287
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
288
p6.CanCollide = false
289
p6.Locked = true
290
p6.Elasticity = 0
291
p6.BottomSurface = Enum.SurfaceType.Smooth
292
p6.TopSurface = Enum.SurfaceType.Smooth
293
b6 = Instance.new("BlockMesh", p6)
294
b6.Name = "Mesh"
295
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
296
p7 = Instance.new("Part", m)
297
p7.BrickColor = BrickColor.new("Bright blue")
298
p7.FormFactor = Enum.FormFactor.Custom
299
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
300
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
301
p7.CanCollide = false
302
p7.Locked = true
303
p7.Elasticity = 0
304
p7.BottomSurface = Enum.SurfaceType.Smooth
305
p7.TopSurface = Enum.SurfaceType.Smooth
306
b7 = Instance.new("SpecialMesh", p7)
307
b7.MeshType = Enum.MeshType.Wedge
308
b7.Name = "Mesh"
309
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
310
p8 = Instance.new("Part", m)
311
p8.BrickColor = BrickColor.new("Bright blue")
312
p8.FormFactor = Enum.FormFactor.Custom
313
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
314
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
315
p8.CanCollide = false
316
p8.Locked = true
317
p8.Elasticity = 0
318
p8.BottomSurface = Enum.SurfaceType.Smooth
319
p8.TopSurface = Enum.SurfaceType.Smooth
320
b8 = Instance.new("SpecialMesh", p8)
321
b8.MeshType = Enum.MeshType.Wedge
322
b8.Name = "Mesh"
323
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
324
p9 = Instance.new("Part", m)
325
p9.BrickColor = BrickColor.new("Really black")
326
p9.FormFactor = Enum.FormFactor.Custom
327
p9.Size = Vector3.new(1, 1.07999957, 1)
328
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
329
p9.CanCollide = false
330
p9.Locked = true
331
p9.Elasticity = 0
332
p9.BottomSurface = Enum.SurfaceType.Smooth
333
p9.TopSurface = Enum.SurfaceType.Smooth
334
b9 = Instance.new("BlockMesh", p9)
335
b9.Name = "Mesh"
336
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
337
p10 = Instance.new("Part", m)
338
p10.BrickColor = BrickColor.new("Really black")
339
p10.FormFactor = Enum.FormFactor.Custom
340
p10.Size = Vector3.new(1, 1.41999948, 1)
341
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
342
p10.CanCollide = false
343
p10.Locked = true
344
p10.Elasticity = 0
345
p10.BottomSurface = Enum.SurfaceType.Smooth
346
p10.TopSurface = Enum.SurfaceType.Smooth
347
b10 = Instance.new("BlockMesh", p10)
348
b10.Name = "Mesh"
349
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
350
p11 = Instance.new("Part", m)
351
p11.BrickColor = BrickColor.new("Really black")
352
p11.FormFactor = Enum.FormFactor.Custom
353
p11.Size = Vector3.new(1, 1.50999951, 1)
354
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
355
p11.CanCollide = false
356
p11.Locked = true
357
p11.Elasticity = 0
358
p11.BottomSurface = Enum.SurfaceType.Smooth
359
p11.TopSurface = Enum.SurfaceType.Smooth
360
b11 = Instance.new("BlockMesh", p11)
361
b11.Name = "Mesh"
362
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
363
p12 = Instance.new("Part", m)
364
p12.Name = "BladeCenter"
365
p12.BrickColor = BrickColor.new("Dark stone grey")
366
p12.Material = Enum.Material.Concrete
367
p12.FormFactor = Enum.FormFactor.Symmetric
368
p12.Size = Vector3.new(1, 2, 2)
369
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
370
p12.CanCollide = false
371
p12.Locked = true
372
p12.BottomSurface = Enum.SurfaceType.Smooth
373
p12.TopSurface = Enum.SurfaceType.Smooth
374
b12 = Instance.new("SpecialMesh", p12)
375
b12.MeshType = Enum.MeshType.Brick
376
b12.Name = "Mesh"
377
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
378
p13 = Instance.new("Part", m)
379
p13.BrickColor = BrickColor.new("Really black")
380
p13.FormFactor = Enum.FormFactor.Custom
381
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
382
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
383
p13.CanCollide = false
384
p13.Locked = true
385
p13.Elasticity = 0
386
p13.BottomSurface = Enum.SurfaceType.Smooth
387
p13.TopSurface = Enum.SurfaceType.Smooth
388
b13 = Instance.new("BlockMesh", p13)
389
b13.Name = "Mesh"
390
b13.Scale = Vector3.new(1, 1, 0.400000006)
391
p14 = Instance.new("Part", m)
392
p14.BrickColor = BrickColor.new("Really black")
393
p14.FormFactor = Enum.FormFactor.Custom
394
p14.Size = Vector3.new(2.5, 2.17999935, 1)
395
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
396
p14.CanCollide = false
397
p14.Locked = true
398
p14.Elasticity = 0
399
p14.BottomSurface = Enum.SurfaceType.Smooth
400
p14.TopSurface = Enum.SurfaceType.Smooth
401
b14 = Instance.new("BlockMesh", p14)
402
b14.Name = "Mesh"
403
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
404
p15 = Instance.new("Part", m)
405
p15.BrickColor = BrickColor.new("Really black")
406
p15.FormFactor = Enum.FormFactor.Custom
407
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
408
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
409
p15.CanCollide = false
410
p15.Locked = true
411
p15.Elasticity = 0
412
p15.BottomSurface = Enum.SurfaceType.Smooth
413
p15.TopSurface = Enum.SurfaceType.Smooth
414
b15 = Instance.new("BlockMesh", p15)
415
b15.Name = "Mesh"
416
b15.Scale = Vector3.new(1, 1, 0.400000006)
417
p16 = Instance.new("Part", m)
418
p16.BrickColor = BrickColor.new("Really black")
419
p16.FormFactor = Enum.FormFactor.Custom
420
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
421
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
422
p16.CanCollide = false
423
p16.Locked = true
424
p16.Elasticity = 0
425
p16.BottomSurface = Enum.SurfaceType.Smooth
426
p16.TopSurface = Enum.SurfaceType.Smooth
427
b16 = Instance.new("BlockMesh", p16)
428
b16.Name = "Mesh"
429
b16.Scale = Vector3.new(1, 1, 0.400000006)
430
p17 = Instance.new("Part", m)
431
p17.BrickColor = BrickColor.new("Really black")
432
p17.FormFactor = Enum.FormFactor.Custom
433
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
434
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
435
p17.CanCollide = false
436
p17.Locked = true
437
p17.Elasticity = 0
438
p17.BottomSurface = Enum.SurfaceType.Smooth
439
p17.TopSurface = Enum.SurfaceType.Smooth
440
b17 = Instance.new("BlockMesh", p17)
441
b17.Name = "Mesh"
442
b17.Scale = Vector3.new(1, 1, 0.400000006)
443
p18 = Instance.new("WedgePart", m)
444
p18.BrickColor = BrickColor.new("Dark stone grey")
445
p18.Name = "BladePart1"
446
p18.Material = Enum.Material.Concrete
447
p18.Name = "Wedge"
448
p18.FormFactor = Enum.FormFactor.Symmetric
449
p18.Size = Vector3.new(1, 4, 2)
450
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
451
p18.CanCollide = false
452
p18.Locked = true
453
p18.BottomSurface = Enum.SurfaceType.Smooth
454
p18.TopSurface = Enum.SurfaceType.Smooth
455
b18 = Instance.new("SpecialMesh", p18)
456
b18.MeshType = Enum.MeshType.Wedge
457
b18.Name = "Mesh"
458
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
459
p19 = Instance.new("WedgePart", m)
460
p19.BrickColor = BrickColor.new("Dark stone grey")
461
p19.Name = "BladePart2"
462
p19.Material = Enum.Material.Concrete
463
p19.Name = "Wedge"
464
p19.FormFactor = Enum.FormFactor.Symmetric
465
p19.Size = Vector3.new(1, 4, 2)
466
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
467
p19.CanCollide = false
468
p19.Locked = true
469
p19.BottomSurface = Enum.SurfaceType.Smooth
470
p19.TopSurface = Enum.SurfaceType.Smooth
471
b19 = Instance.new("SpecialMesh", p19)
472
b19.MeshType = Enum.MeshType.Wedge
473
b19.Name = "Mesh"
474
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
475
p20 = Instance.new("Part", m)
476
p20.BrickColor = BrickColor.new("Really black")
477
p20.FormFactor = Enum.FormFactor.Custom
478
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
479
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
480
p20.CanCollide = false
481
p20.Locked = true
482
p20.Elasticity = 0
483
p20.BottomSurface = Enum.SurfaceType.Smooth
484
p20.TopSurface = Enum.SurfaceType.Smooth
485
b20 = Instance.new("BlockMesh", p20)
486
b20.Name = "Mesh"
487
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
488
p21 = Instance.new("Part", m)
489
p21.BrickColor = BrickColor.new("Bright blue")
490
p21.FormFactor = Enum.FormFactor.Custom
491
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
492
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
493
p21.CanCollide = false
494
p21.Locked = true
495
p21.Elasticity = 0
496
p21.BottomSurface = Enum.SurfaceType.Smooth
497
p21.TopSurface = Enum.SurfaceType.Smooth
498
b21 = Instance.new("SpecialMesh", p21)
499
b21.MeshType = Enum.MeshType.Wedge
500
b21.Name = "Mesh"
501
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
502
w1 = Instance.new("Weld", p1)
503
w1.Name = "Part_Weld"
504
w1.Part0 = p1
505
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
506
w1.Part1 = p2
507
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
508
w2 = Instance.new("Weld", p2)
509
w2.Name = "Part_Weld"
510
w2.Part0 = p2
511
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
512
w2.Part1 = p3
513
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
514
w3 = Instance.new("Weld", p3)
515
w3.Name = "Part_Weld"
516
w3.Part0 = p3
517
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
518
w3.Part1 = p4
519
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
520
w4 = Instance.new("Weld", p4)
521
w4.Name = "Part_Weld"
522
w4.Part0 = p4
523
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
524
w4.Part1 = p5
525
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
526
w5 = Instance.new("Weld", p5)
527
w5.Name = "Part_Weld"
528
w5.Part0 = p5
529
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
530
w5.Part1 = p6
531
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
532
w6 = Instance.new("Weld", p6)
533
w6.Name = "Part_Weld"
534
w6.Part0 = p6
535
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
536
w6.Part1 = p7
537
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
538
w7 = Instance.new("Weld", p7)
539
w7.Name = "Part_Weld"
540
w7.Part0 = p7
541
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
542
w7.Part1 = p8
543
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
544
w8 = Instance.new("Weld", p8)
545
w8.Name = "Part_Weld"
546
w8.Part0 = p8
547
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
548
w8.Part1 = p9
549
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
550
w9 = Instance.new("Weld", p9)
551
w9.Name = "Part_Weld"
552
w9.Part0 = p9
553
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
554
w9.Part1 = p10
555
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
556
w10 = Instance.new("Weld", p10)
557
w10.Name = "Part_Weld"
558
w10.Part0 = p10
559
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
560
w10.Part1 = p11
561
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
562
w11 = Instance.new("Weld", p11)
563
w11.Name = "Part_Weld"
564
w11.Part0 = p11
565
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
566
w11.Part1 = p12
567
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
568
w12 = Instance.new("Weld", p12)
569
w12.Name = "Part_Weld"
570
w12.Part0 = p12
571
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
572
w12.Part1 = p13
573
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
574
w13 = Instance.new("Weld", p13)
575
w13.Name = "Part_Weld"
576
w13.Part0 = p13
577
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
578
w13.Part1 = p14
579
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
580
w14 = Instance.new("Weld", p14)
581
w14.Name = "Part_Weld"
582
w14.Part0 = p14
583
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
584
w14.Part1 = p15
585
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
586
w15 = Instance.new("Weld", p15)
587
w15.Name = "Part_Weld"
588
w15.Part0 = p15
589
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
590
w15.Part1 = p16
591
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
592
w16 = Instance.new("Weld", p16)
593
w16.Name = "Part_Weld"
594
w16.Part0 = p16
595
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
596
w16.Part1 = p17
597
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
598
w17 = Instance.new("Weld", p17)
599
w17.Name = "Wedge_Weld"
600
w17.Part0 = p17
601
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
602
w17.Part1 = p18
603
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
604
w18 = Instance.new("Weld", p18)
605
w18.Name = "Wedge_Weld"
606
w18.Part0 = p18
607
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
608
w18.Part1 = p19
609
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
610
w19 = Instance.new("Weld", p19)
611
w19.Name = "Part_Weld"
612
w19.Part0 = p19
613
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
614
w19.Part1 = p20
615
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
616
w20 = Instance.new("Weld", p20)
617
w20.Name = "Part_Weld"
618
w20.Part0 = p20
619
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
620
w20.Part1 = p21
621
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
622
m.Parent = char
623
m:MakeJoints()
624
----------------------------------------------------
625
local cor = Instance.new("Part", char.Absolution)
626
cor.Name = "Thingy"
627
cor.Locked = true
628
cor.BottomSurface = 0
629
cor.CanCollide = false
630
cor.Size = Vector3.new(1, 13, 1)
631
cor.Transparency = 1
632
cor.TopSurface = 0
633
corw = Instance.new("Weld", cor)
634
corw.Part0 = rarm
635
corw.Part1 = cor
636
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
637
corw.C1 = CFrame.new(0, 0, 0)
638
weld1 = Instance.new("Weld", char.Absolution)
639
weld1.Part0 = cor
640
weld1.Part1 = p6
641
weld1.C0 = CFrame.new(0, 0, 0)
642
----------------------------------------------------
643
hitb = Instance.new("Part", char.Absolution)
644
hitb.Name = "Thingy2"
645
hitb.Locked = true
646
hitb.BottomSurface = 0
647
hitb.CanCollide = false
648
hitb.Size = Vector3.new(0, 8, 6)
649
hitb.Transparency = 1
650
hitb.TopSurface = 0
651
weld2 = Instance.new("Weld", char.Absolution)
652
weld2.Part0 = hitb
653
weld2.Part1 = p12
654
weld2.C0 = CFrame.new(0, .6, 1)
655
----------------------------------------------------
656
local m = Instance.new("Model")
657
m.Name = "Claw"
658
p1 = Instance.new("Part", m)
659
p1.BrickColor = BrickColor.new("Really black")
660
p1.FormFactor = Enum.FormFactor.Custom
661
p1.Size = Vector3.new(1.5, 0.5, 0.5)
662
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
663
p1.CanCollide = false
664
p1.Locked = true
665
p1.BottomSurface = Enum.SurfaceType.Smooth
666
p1.TopSurface = Enum.SurfaceType.Smooth
667
b1 = Instance.new("BlockMesh", p1)
668
b1.Name = "Mesh"
669
p2 = Instance.new("WedgePart", m)
670
p2.BrickColor = BrickColor.new("Really black")
671
p2.Name = "Wedge"
672
p2.FormFactor = Enum.FormFactor.Custom
673
p2.Size = Vector3.new(3, 1, 0.5)
674
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
675
p2.CanCollide = false
676
p2.Locked = true
677
p2.BottomSurface = Enum.SurfaceType.Smooth
678
p2.TopSurface = Enum.SurfaceType.Smooth
679
p3 = Instance.new("Part", m)
680
p3.BrickColor = BrickColor.new("Really black")
681
p3.FormFactor = Enum.FormFactor.Custom
682
p3.Size = Vector3.new(1.5, 0.5, 0.5)
683
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
684
p3.CanCollide = false
685
p3.Locked = true
686
p3.BottomSurface = Enum.SurfaceType.Smooth
687
p3.TopSurface = Enum.SurfaceType.Smooth
688
b2 = Instance.new("BlockMesh", p3)
689
b2.Name = "Mesh"
690
p4 = Instance.new("WedgePart", m)
691
p4.BrickColor = BrickColor.new("Really black")
692
p4.Name = "Wedge"
693
p4.FormFactor = Enum.FormFactor.Custom
694
p4.Size = Vector3.new(3, 1, 0.5)
695
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
696
p4.CanCollide = false
697
p4.Locked = true
698
p4.BottomSurface = Enum.SurfaceType.Smooth
699
p4.TopSurface = Enum.SurfaceType.Smooth
700
p5 = Instance.new("Part", m)
701
p5.BrickColor = BrickColor.new("Really black")
702
p5.FormFactor = Enum.FormFactor.Custom
703
p5.Size = Vector3.new(1.5, 0.5, 0.5)
704
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
705
p5.CanCollide = false
706
p5.Locked = true
707
p5.BottomSurface = Enum.SurfaceType.Smooth
708
p5.TopSurface = Enum.SurfaceType.Smooth
709
b3 = Instance.new("BlockMesh", p5)
710
b3.Name = "Mesh"
711
p6 = Instance.new("Part", m)
712
p6.BrickColor = BrickColor.new("Really black")
713
p6.FormFactor = Enum.FormFactor.Custom
714
p6.Size = Vector3.new(1.5, 0.5, 0.5)
715
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
716
p6.CanCollide = false
717
p6.Locked = true
718
p6.BottomSurface = Enum.SurfaceType.Smooth
719
p6.TopSurface = Enum.SurfaceType.Smooth
720
b4 = Instance.new("BlockMesh", p6)
721
b4.Name = "Mesh"
722
p7 = Instance.new("Part", m)
723
p7.BrickColor = BrickColor.new("Really black")
724
p7.FormFactor = Enum.FormFactor.Custom
725
p7.Size = Vector3.new(3, 1, 1.20000005)
726
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
727
p7.CanCollide = false
728
p7.Locked = true
729
p7.BottomSurface = Enum.SurfaceType.Smooth
730
p7.TopSurface = Enum.SurfaceType.Smooth
731
b5 = Instance.new("BlockMesh", p7)
732
b5.Name = "Mesh"
733
p8 = Instance.new("Part", m)
734
p8.BrickColor = BrickColor.new("Bright blue")
735
p8.FormFactor = Enum.FormFactor.Symmetric
736
p8.Size = Vector3.new(1, 1, 1)
737
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
738
p8.CanCollide = false
739
p8.Locked = true
740
b6 = Instance.new("SpecialMesh", p8)
741
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
742
b6.TextureId = ""
743
b6.MeshType = Enum.MeshType.FileMesh
744
b6.Name = "Mesh"
745
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
746
p9 = Instance.new("Part", m)
747
p9.BrickColor = BrickColor.new("Really black")
748
p9.FormFactor = Enum.FormFactor.Custom
749
p9.Size = Vector3.new(1.5, 0.5, 0.5)
750
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
751
p9.CanCollide = false
752
p9.Locked = true
753
p9.BottomSurface = Enum.SurfaceType.Smooth
754
p9.TopSurface = Enum.SurfaceType.Smooth
755
b7 = Instance.new("BlockMesh", p9)
756
b7.Name = "Mesh"
757
p10 = Instance.new("Part", m)
758
p10.BrickColor = BrickColor.new("Bright blue")
759
p10.FormFactor = Enum.FormFactor.Symmetric
760
p10.Size = Vector3.new(1, 1, 1)
761
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
762
p10.CanCollide = false
763
p10.Locked = true
764
b8 = Instance.new("SpecialMesh", p10)
765
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
766
b8.TextureId = ""
767
b8.MeshType = Enum.MeshType.FileMesh
768
b8.Name = "Mesh"
769
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
770
p11 = Instance.new("Part", m)
771
p11.BrickColor = BrickColor.new("Really black")
772
p11.FormFactor = Enum.FormFactor.Custom
773
p11.Size = Vector3.new(1.5, 0.5, 0.5)
774
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
775
p11.CanCollide = false
776
p11.Locked = true
777
p11.BottomSurface = Enum.SurfaceType.Smooth
778
p11.TopSurface = Enum.SurfaceType.Smooth
779
b9 = Instance.new("BlockMesh", p11)
780
b9.Name = "Mesh"
781
p12 = Instance.new("Part", m)
782
p12.BrickColor = BrickColor.new("Really black")
783
p12.FormFactor = Enum.FormFactor.Custom
784
p12.Size = Vector3.new(1.5, 0.5, 0.5)
785
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
786
p12.CanCollide = false
787
p12.Locked = true
788
p12.BottomSurface = Enum.SurfaceType.Smooth
789
p12.TopSurface = Enum.SurfaceType.Smooth
790
b10 = Instance.new("BlockMesh", p12)
791
b10.Name = "Mesh"
792
p13 = Instance.new("Part", m)
793
p13.BrickColor = BrickColor.new("Really black")
794
p13.FormFactor = Enum.FormFactor.Custom
795
p13.Size = Vector3.new(1.5, 0.5, 0.5)
796
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
797
p13.CanCollide = false
798
p13.Locked = true
799
p13.BottomSurface = Enum.SurfaceType.Smooth
800
p13.TopSurface = Enum.SurfaceType.Smooth
801
b11 = Instance.new("BlockMesh", p13)
802
b11.Name = "Mesh"
803
p14 = Instance.new("Part", m)
804
p14.BrickColor = BrickColor.new("Bright blue")
805
p14.FormFactor = Enum.FormFactor.Symmetric
806
p14.Size = Vector3.new(1, 1, 1)
807
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
808
p14.CanCollide = false
809
p14.Locked = true
810
b12 = Instance.new("SpecialMesh", p14)
811
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
812
b12.TextureId = ""
813
b12.MeshType = Enum.MeshType.FileMesh
814
b12.Name = "Mesh"
815
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
816
p15 = Instance.new("Part", m)
817
p15.BrickColor = BrickColor.new("Medium stone grey")
818
p15.Transparency = 1
819
p15.Name = "ArmPart"
820
p15.FormFactor = Enum.FormFactor.Custom
821
p15.Size = Vector3.new(2, 1, 1)
822
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
823
p15.CanCollide = false
824
p15.Locked = true
825
p15.BottomSurface = Enum.SurfaceType.Smooth
826
p15.TopSurface = Enum.SurfaceType.Smooth
827
b13 = Instance.new("BlockMesh", p15)
828
b13.Name = "Mesh"
829
p16 = Instance.new("Part", m)
830
p16.BrickColor = BrickColor.new("Really black")
831
p16.FormFactor = Enum.FormFactor.Custom
832
p16.Size = Vector3.new(3, 1, 2.4000001)
833
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
834
p16.CanCollide = false
835
p16.Locked = true
836
p16.BottomSurface = Enum.SurfaceType.Smooth
837
p16.TopSurface = Enum.SurfaceType.Smooth
838
b14 = Instance.new("BlockMesh", p16)
839
b14.Name = "Mesh"
840
p17 = Instance.new("Part", m)
841
p17.BrickColor = BrickColor.new("Really black")
842
p17.FormFactor = Enum.FormFactor.Custom
843
p17.Size = Vector3.new(1.5, 0.5, 0.5)
844
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
845
p17.CanCollide = false
846
p17.Locked = true
847
p17.BottomSurface = Enum.SurfaceType.Smooth
848
p17.TopSurface = Enum.SurfaceType.Smooth
849
b15 = Instance.new("BlockMesh", p17)
850
b15.Name = "Mesh"
851
p18 = Instance.new("Part", m)
852
p18.BrickColor = BrickColor.new("Bright blue")
853
p18.FormFactor = Enum.FormFactor.Symmetric
854
p18.Size = Vector3.new(1, 1, 1)
855
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
856
p18.CanCollide = false
857
p18.Locked = true
858
b16 = Instance.new("SpecialMesh", p18)
859
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
860
b16.TextureId = ""
861
b16.MeshType = Enum.MeshType.FileMesh
862
b16.Name = "Mesh"
863
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
864
p19 = Instance.new("Part", m)
865
p19.BrickColor = BrickColor.new("Bright blue")
866
p19.FormFactor = Enum.FormFactor.Symmetric
867
p19.Size = Vector3.new(1, 1, 1)
868
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
869
p19.CanCollide = false
870
p19.Locked = true
871
b17 = Instance.new("SpecialMesh", p19)
872
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
873
b17.TextureId = ""
874
b17.MeshType = Enum.MeshType.FileMesh
875
b17.Name = "Mesh"
876
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
877
p20 = Instance.new("Part", m)
878
p20.BrickColor = BrickColor.new("Really black")
879
p20.FormFactor = Enum.FormFactor.Custom
880
p20.Size = Vector3.new(3, 1, 2.4000001)
881
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
882
p20.CanCollide = false
883
p20.Locked = true
884
p20.BottomSurface = Enum.SurfaceType.Smooth
885
p20.TopSurface = Enum.SurfaceType.Smooth
886
b18 = Instance.new("BlockMesh", p20)
887
b18.Name = "Mesh"
888
p21 = Instance.new("Part", m)
889
p21.BrickColor = BrickColor.new("Really black")
890
p21.FormFactor = Enum.FormFactor.Custom
891
p21.Size = Vector3.new(3, 1, 1.19999993)
892
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
893
p21.CanCollide = false
894
p21.Locked = true
895
p21.BottomSurface = Enum.SurfaceType.Smooth
896
p21.TopSurface = Enum.SurfaceType.Smooth
897
b19 = Instance.new("BlockMesh", p21)
898
b19.Name = "Mesh"
899
p22 = Instance.new("WedgePart", m)
900
p22.BrickColor = BrickColor.new("Really black")
901
p22.Name = "Wedge"
902
p22.FormFactor = Enum.FormFactor.Custom
903
p22.Size = Vector3.new(3, 1, 0.5)
904
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
905
p22.CanCollide = false
906
p22.Locked = true
907
p22.BottomSurface = Enum.SurfaceType.Smooth
908
p22.TopSurface = Enum.SurfaceType.Smooth
909
p23 = Instance.new("Part", m)
910
p23.BrickColor = BrickColor.new("Really black")
911
p23.FormFactor = Enum.FormFactor.Custom
912
p23.Size = Vector3.new(1.5, 0.5, 0.5)
913
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
914
p23.CanCollide = false
915
p23.Locked = true
916
p23.BottomSurface = Enum.SurfaceType.Smooth
917
p23.TopSurface = Enum.SurfaceType.Smooth
918
b20 = Instance.new("BlockMesh", p23)
919
b20.Name = "Mesh"
920
p24 = Instance.new("WedgePart", m)
921
p24.BrickColor = BrickColor.new("Really black")
922
p24.Name = "Wedge"
923
p24.FormFactor = Enum.FormFactor.Custom
924
p24.Size = Vector3.new(3, 1, 0.5)
925
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
926
p24.CanCollide = false
927
p24.Locked = true
928
p24.BottomSurface = Enum.SurfaceType.Smooth
929
p24.TopSurface = Enum.SurfaceType.Smooth
930
p25 = Instance.new("Part", m)
931
p25.BrickColor = BrickColor.new("Bright blue")
932
p25.FormFactor = Enum.FormFactor.Symmetric
933
p25.Size = Vector3.new(1, 1, 1)
934
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
935
p25.CanCollide = false
936
p25.Locked = true
937
p25.BottomSurface = Enum.SurfaceType.Smooth
938
p25.TopSurface = Enum.SurfaceType.Smooth
939
b21 = Instance.new("SpecialMesh", p25)
940
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
941
b21.TextureId = ""
942
b21.MeshType = Enum.MeshType.FileMesh
943
b21.Name = "Mesh"
944
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
945
p26 = Instance.new("Part", m)
946
p26.BrickColor = BrickColor.new("Really black")
947
p26.FormFactor = Enum.FormFactor.Symmetric
948
p26.Size = Vector3.new(1, 1, 1)
949
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
950
p26.CanCollide = false
951
p26.Locked = true
952
p26.BottomSurface = Enum.SurfaceType.Smooth
953
p26.TopSurface = Enum.SurfaceType.Smooth
954
b22 = Instance.new("SpecialMesh", p26)
955
b22.MeshType = Enum.MeshType.Brick
956
b22.Name = "Mesh"
957
w1 = Instance.new("Weld", p1)
958
w1.Name = "Wedge_Weld"
959
w1.Part0 = p1
960
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
961
w1.Part1 = p2
962
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
963
w2 = Instance.new("Weld", p2)
964
w2.Name = "Part_Weld"
965
w2.Part0 = p2
966
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
967
w2.Part1 = p3
968
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
969
w3 = Instance.new("Weld", p3)
970
w3.Name = "Wedge_Weld"
971
w3.Part0 = p3
972
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
973
w3.Part1 = p4
974
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
975
w4 = Instance.new("Weld", p4)
976
w4.Name = "Part_Weld"
977
w4.Part0 = p4
978
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
979
w4.Part1 = p5
980
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
981
w5 = Instance.new("Weld", p5)
982
w5.Name = "Part_Weld"
983
w5.Part0 = p5
984
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
985
w5.Part1 = p6
986
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
987
w6 = Instance.new("Weld", p6)
988
w6.Name = "Part_Weld"
989
w6.Part0 = p6
990
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
991
w6.Part1 = p7
992
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
993
w7 = Instance.new("Weld", p7)
994
w7.Name = "Part_Weld"
995
w7.Part0 = p7
996
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
997
w7.Part1 = p8
998
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
999
w8 = Instance.new("Weld", p8)
1000
w8.Name = "Part_Weld"
1001
w8.Part0 = p8
1002
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1003
w8.Part1 = p9
1004
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1005
w9 = Instance.new("Weld", p9)
1006
w9.Name = "Part_Weld"
1007
w9.Part0 = p9
1008
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1009
w9.Part1 = p10
1010
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1011
w10 = Instance.new("Weld", p10)
1012
w10.Name = "Part_Weld"
1013
w10.Part0 = p10
1014
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1015
w10.Part1 = p11
1016
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1017
w11 = Instance.new("Weld", p11)
1018
w11.Name = "Part_Weld"
1019
w11.Part0 = p11
1020
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1021
w11.Part1 = p12
1022
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1023
w12 = Instance.new("Weld", p12)
1024
w12.Name = "Part_Weld"
1025
w12.Part0 = p12
1026
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1027
w12.Part1 = p13
1028
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1029
w13 = Instance.new("Weld", p13)
1030
w13.Name = "Part_Weld"
1031
w13.Part0 = p13
1032
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1033
w13.Part1 = p14
1034
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1035
w14 = Instance.new("Weld", p14)
1036
w14.Name = "ArmPart_Weld"
1037
w14.Part0 = p14
1038
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1039
w14.Part1 = p15
1040
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1041
w15 = Instance.new("Weld", p15)
1042
w15.Name = "Part_Weld"
1043
w15.Part0 = p15
1044
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1045
w15.Part1 = p16
1046
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1047
w16 = Instance.new("Weld", p16)
1048
w16.Name = "Part_Weld"
1049
w16.Part0 = p16
1050
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1051
w16.Part1 = p17
1052
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1053
w17 = Instance.new("Weld", p17)
1054
w17.Name = "Part_Weld"
1055
w17.Part0 = p17
1056
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1057
w17.Part1 = p18
1058
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1059
w18 = Instance.new("Weld", p18)
1060
w18.Name = "Part_Weld"
1061
w18.Part0 = p18
1062
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1063
w18.Part1 = p19
1064
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1065
w19 = Instance.new("Weld", p19)
1066
w19.Name = "Part_Weld"
1067
w19.Part0 = p19
1068
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1069
w19.Part1 = p20
1070
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1071
w20 = Instance.new("Weld", p20)
1072
w20.Name = "Part_Weld"
1073
w20.Part0 = p20
1074
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1075
w20.Part1 = p21
1076
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1077
w21 = Instance.new("Weld", p21)
1078
w21.Name = "Wedge_Weld"
1079
w21.Part0 = p21
1080
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1081
w21.Part1 = p22
1082
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1083
w22 = Instance.new("Weld", p22)
1084
w22.Name = "Part_Weld"
1085
w22.Part0 = p22
1086
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1087
w22.Part1 = p23
1088
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1089
w23 = Instance.new("Weld", p23)
1090
w23.Name = "Wedge_Weld"
1091
w23.Part0 = p23
1092
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1093
w23.Part1 = p24
1094
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1095
w24 = Instance.new("Weld", p24)
1096
w24.Name = "Part_Weld"
1097
w24.Part0 = p24
1098
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1099
w24.Part1 = p25
1100
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1101
w25 = Instance.new("Weld", p25)
1102
w25.Name = "Part_Weld"
1103
w25.Part0 = p25
1104
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1105
w25.Part1 = p26
1106
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1107
m.Parent = char
1108
m:MakeJoints()
1109
----------------------------------------------------
1110
local cor2 = Instance.new("Part", char.Claw)
1111
cor2.Name = "Thingy"
1112
cor2.Locked = true
1113
cor2.BottomSurface = 0
1114
cor2.CanCollide = false
1115
cor2.Size = Vector3.new(2, 1, 1)
1116
cor2.Transparency = 1
1117
cor2.TopSurface = 0
1118
corw2 = Instance.new("Weld", cor2)
1119
corw2.Part0 = larm
1120
corw2.Part1 = cor2
1121
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1122
corw2.C1 = CFrame.new(0, 0, 0)
1123
weld2 = Instance.new("Weld", char.Claw)
1124
weld2.Part0 = cor2
1125
weld2.Part1 = char.Claw.ArmPart
1126
weld2.C0 = CFrame.new(0, 0, 0)
1127
----------------------------------------------------
1128
function weld5(part0, part1, c0, c1)
1129
    weeld=Instance.new("Weld", part0)
1130
    weeld.Part0=part0
1131
    weeld.Part1=part1
1132
    weeld.C0=c0
1133
    weeld.C1=c1
1134
    return weeld
1135
end
1136
----------------------------------------------------
1137
function newRay(start,face,range,wat)
1138
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1139
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1140
	return rey,hit,pos
1141
end
1142
----------------------------------------------------
1143
mod5 = Instance.new("Model",char)
1144
1145
function FindNearestTorso(Position,Distance,SinglePlayer)
1146
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1147
        local List = {}
1148
        for i,v in pairs(workspace:GetChildren())do
1149
            if v:IsA("Model")then
1150
                if v:findFirstChild("Torso")then
1151
                    if v ~= char then
1152
                        if(v.Torso.Position -Position).magnitude <= Distance then
1153
                            table.insert(List,v)
1154
                        end 
1155
                    end 
1156
                end 
1157
            end 
1158
        end
1159
    return List
1160
end
1161
1162
function Landing()
1163
    part=Instance.new('Part',mod5)
1164
    part.Anchored=true
1165
    part.CanCollide=false
1166
    part.FormFactor='Custom'
1167
    part.Size=Vector3.new(.2,.2,.2)
1168
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1169
    part.Transparency=.7
1170
    part.BrickColor=BrickColor.new('Really black')
1171
    mesh=Instance.new('SpecialMesh',part)
1172
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1173
    mesh.Scale=Vector3.new(10,5,10)
1174
1175
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1176
        if v:FindFirstChild('Humanoid') then
1177
            v.Humanoid:TakeDamage(math.random(20,30))
1178
            v.Humanoid.PlatformStand = true
1179
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1180
        end
1181
    end
1182
1183
    coroutine.resume(coroutine.create(function() 
1184
        for i=0,3.8,0.05 do
1185
            wait()
1186
            part.CFrame=part.CFrame
1187
            part.Transparency=i
1188
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1189
            end
1190
        part.Parent = nil
1191
    end))
1192
end
1193
----------------------------------------------------
1194
mod4 = Instance.new("Model",char)
1195
1196
ptez = {0.7, 0.8, 0.9, 1}
1197
1198
function FindNearestTorso(Position,Distance,SinglePlayer)
1199
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1200
        local List = {}
1201
        for i,v in pairs(workspace:GetChildren())do
1202
            if v:IsA("Model")then
1203
                if v:findFirstChild("Torso")then
1204
                    if v ~= char then
1205
                        if(v.Torso.Position -Position).magnitude <= Distance then
1206
                            table.insert(List,v)
1207
                        end 
1208
                    end 
1209
                end 
1210
            end 
1211
        end
1212
    return List
1213
end
1214
1215
function GroundPound()
1216
    part=Instance.new('Part',mod4)
1217
    part.Anchored=true
1218
    part.CanCollide=false
1219
    part.FormFactor='Custom'
1220
    part.Size=Vector3.new(.2,.2,.2)
1221
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1222
    part.Transparency=.7
1223
    part.BrickColor=BrickColor.new('Really black')
1224
    mesh=Instance.new('SpecialMesh',part)
1225
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1226
    mesh.Scale=Vector3.new(3,3,3)
1227
    part2=Instance.new('Part',mod4)
1228
    part2.Anchored=true
1229
    part2.CanCollide=false
1230
    part2.FormFactor='Custom'
1231
    part2.Size=Vector3.new(.2,.2,.2)
1232
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1233
    part2.Transparency=.7
1234
    part2.BrickColor=BrickColor.new('Really red')
1235
    mesh2=Instance.new('SpecialMesh',part2)
1236
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1237
    mesh2.Scale=Vector3.new(3,1.5,3)
1238
    x = Instance.new("Sound",char)
1239
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1240
    x.Pitch = ptez[math.random(1,#ptez)]
1241
    x.Volume = 1
1242
    wait(.1)
1243
    x:Play()
1244
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1245
        if v:FindFirstChild('Humanoid') then
1246
            v.Humanoid:TakeDamage(math.random(8,15))
1247
        end
1248
    end
1249
    coroutine.resume(coroutine.create(function() 
1250
        for i=0,0.62,0.13 do
1251
            wait()
1252
            part.CFrame=part.CFrame
1253
            part.Transparency=i
1254
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1255
            part2.CFrame=part2.CFrame
1256
            part2.Transparency=i
1257
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1258
            end
1259
        part.Parent=nil
1260
        part2.Parent=nil
1261
        x:Destroy()
1262
    end))
1263
end
1264
----------------------------------------------------
1265
mod=Instance.new('Model',char)
1266
1267
function charge()
1268
    hed.Velocity=hed.CFrame.lookVector*200
1269
    part=Instance.new('Part',mod)
1270
    part.Anchored=true
1271
    part.CanCollide=false
1272
    part.FormFactor='Custom'
1273
    part.Size=Vector3.new(.2,.2,.2)
1274
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1275
    part.Transparency=.7
1276
    part.BrickColor=BrickColor.new('Black')
1277
    mesh=Instance.new('SpecialMesh',part)
1278
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1279
    mesh.Scale=Vector3.new(10,5,10)
1280
    part2=part:clone()
1281
    part2.Parent=mod
1282
    part2.BrickColor=BrickColor.new('Bright red')
1283
    mesh2=mesh:clone()
1284
    mesh2.Parent=part2
1285
    mesh2.Scale=Vector3.new(20,10,20)
1286
    part3=part2:clone()
1287
    part3.Parent = mod
1288
    part3.BrickColor=BrickColor.new('Really black')
1289
    mesh3=mesh2:clone()
1290
    mesh2.Parent=part3
1291
    mesh3.Scale=Vector3.new(30,15,30)
1292
    coroutine.resume(coroutine.create(function() 
1293
        for i=0,1,0.1 do
1294
            wait()
1295
            part.CFrame=part.CFrame
1296
            part.Transparency=i
1297
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1298
            part2.CFrame=part2.CFrame
1299
            part2.Transparency=i
1300
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1301
            part3.CFrame=part3.CFrame
1302
            part3.Transparency=i
1303
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1304
            end
1305
        part.Parent=nil
1306
        part2.Parent=nil
1307
        part3.Parent = nil
1308
    end))
1309
end
1310
----------------------------------------------------
1311
function FindNearestTorso(Position,Distance,SinglePlayer)
1312
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1313
        local List = {}
1314
        for i,v in pairs(workspace:GetChildren())do
1315
            if v:IsA("Model")then
1316
                if v:findFirstChild("Torso")then
1317
                    if v ~= char then
1318
                        if(v.Torso.Position -Position).magnitude <= Distance then
1319
                            table.insert(List,v)
1320
                        end 
1321
                    end 
1322
                end 
1323
            end 
1324
        end
1325
    return List
1326
end
1327
1328
mod3 = Instance.new("Model",rleg)
1329
1330
function Stomp()
1331
    part=Instance.new('Part',mod3)
1332
    part.Anchored=true
1333
    part.CanCollide=false
1334
    part.FormFactor='Custom'
1335
    part.Size=Vector3.new(.2,.2,.2)
1336
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1337
    part.Transparency=.7
1338
    part.BrickColor=BrickColor.new('Bright green')
1339
    mesh=Instance.new('SpecialMesh',part)
1340
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1341
    mesh.Scale=Vector3.new(25,25,25)
1342
    part2=part:clone()
1343
    part2.Parent=mod3
1344
    part2.BrickColor=BrickColor.new('Bright green')
1345
    mesh2=mesh:clone()
1346
    mesh2.Parent=part2
1347
    mesh2.Scale=Vector3.new(15,15,15)
1348
    part3=part:clone()
1349
    part3.Parent=mod3
1350
    part3.TopSurface=0
1351
    part3.BottomSurface=0
1352
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1353
    mesh3=Instance.new('SpecialMesh',part3)
1354
    mesh3.MeshType = 3
1355
    mesh3.Scale=Vector3.new(12,12,12)
1356
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1357
        if v:FindFirstChild('Humanoid') then
1358
            v.Humanoid:TakeDamage(math.random(20,60))
1359
            v.Humanoid.PlatformStand = true
1360
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1361
        end
1362
    end 
1363
    coroutine.resume(coroutine.create(function() 
1364
        for i=0,3.8,0.05 do
1365
            wait()
1366
            part.CFrame=part.CFrame
1367
            part.Transparency=i
1368
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1369
            part2.CFrame=part2.CFrame
1370
            part2.Transparency=i
1371
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1372
            part3.CFrame=part3.CFrame
1373
            part3.Transparency=i
1374
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1375
        end
1376
    end))
1377
end
1378
----------------------------------------------------
1379
1380
local acos = math.acos
1381
local sqrt = math.sqrt
1382
local Vec3 = Vector3.new
1383
local fromAxisAngle = CFrame.fromAxisAngle
1384
1385
local function toAxisAngle(CFr)
1386
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1387
        local Angle = math.acos((R00+R11+R22-1)/2)
1388
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1389
        A = A == 0 and 0.00001 or A
1390
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1391
        B = B == 0 and 0.00001 or B
1392
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1393
        C = C == 0 and 0.00001 or C
1394
        local x = (R21-R12)/sqrt(A)
1395
        local y = (R02-R20)/sqrt(B)
1396
        local z = (R10-R01)/sqrt(C)
1397
        return Vec3(x,y,z),Angle
1398
end
1399
1400
function ApplyTrig(Num,Func)
1401
        local Min,Max = Func(0),Func(1)
1402
        local i = Func(Num)
1403
        return (i-Min)/(Max-Min)
1404
        --[[if Func == "sin" then
1405
                return (math.sin((1-Num)*math.pi)+1)/2
1406
        elseif Func == "cos" then
1407
                return (math.cos((1-Num)*math.pi)+1)/2
1408
        end]]
1409
end
1410
1411
function LerpCFrame(CFrame1,CFrame2,Num)
1412
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1413
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1414
end
1415
1416
function Crater(Torso,Radius)
1417
        Spawn(function()
1418
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1419
        local Ignore = {}
1420
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1421
                if v.Character ~= nil then
1422
                        Ignore[#Ignore+1] = v.Character
1423
                end
1424
        end
1425
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1426
        if Hit == nil then return end
1427
        local Parts = {}
1428
        for i = 1,360,10 do
1429
                local P = Instance.new("Part",Torso.Parent)
1430
                P.Anchored = true
1431
                P.FormFactor = "Custom"
1432
                P.BrickColor = Hit.BrickColor
1433
                P.Material = Hit.Material
1434
                P.TopSurface = "Smooth"
1435
                P.BottomSurface = "Smooth"
1436
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1437
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1438
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1439
                if math.random(0,5) == 0 then -- rubble
1440
                        local P = Instance.new("Part",Torso.Parent)
1441
                        P.Anchored = true
1442
                        P.FormFactor = "Custom"
1443
                        P.BrickColor = Hit.BrickColor
1444
                        P.Material = Hit.Material
1445
                        P.TopSurface = "Smooth"
1446
                        P.BottomSurface = "Smooth"
1447
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1448
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1449
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1450
                end
1451
        end
1452
        for i = 0,1,0.05 do
1453
                for i2,v in pairs(Parts) do
1454
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1455
                end
1456
                wait(0.02)
1457
        end
1458
        for i,v in pairs(Parts) do
1459
                if v[1].Size.X > 2.1 then
1460
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1461
                end
1462
                v[1].Anchored = false
1463
        end
1464
        for i = 0,1,0.05 do
1465
                for i2,v in pairs(Parts) do
1466
                        v[1].Transparency = i
1467
                        if i == 1 then
1468
                                v[1]:Destroy()
1469
                        elseif i >= 0.25 then
1470
                                v[1].CanCollide = false
1471
                        end
1472
                end
1473
                wait(0.02)
1474
        end
1475
        Parts = nil
1476
        end)
1477
end
1478
1479
----------------------------------------------------
1480
mouse.KeyDown:connect(function(key)
1481
    if key == "r" then
1482
        larm.BrickColor = BrickColor.new("Bright red")
1483
        rarm.BrickColor = BrickColor.new("Bright red")
1484
        if Debounces.CanAttack == true then
1485
        Debounces.CanAttack = false
1486
        Debounces.on = true
1487
        Debounces.NoIdl = true
1488
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1489
        hit = ht.Parent
1490
        if ht and hit:IsA("Model") then
1491
                if hit:FindFirstChild("Humanoid") then
1492
                    if hit.Name ~= p.Name then
1493
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1494
                                Debounces.Slashed = true]]--
1495
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1496
                                wait(1)
1497
                                --Debounces.Slashed = false
1498
                        --end
1499
                    end
1500
                end
1501
        elseif ht and hit:IsA("Hat") then
1502
            if hit.Parent.Name ~= p.Name then
1503
                if hit.Parent:FindFirstChild("Humanoid") then
1504
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1505
                                Debounces.Slashed = true]]--
1506
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1507
                                wait(1)
1508
                    --Debounces.Slashed = false
1509
                end
1510
            end
1511
        end    
1512
    end)
1513
q = Instance.new("Sound",hed)
1514
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1515
q.Pitch = 0.85
1516
q.Looped = false
1517
q1 = Instance.new("Sound",hed)
1518
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1519
q1.Pitch = 0.85
1520
q1.Looped = false
1521
q:Play()
1522
q1:Play()
1523
    for i = 1,20 do
1524
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1525
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1526
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1527
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1528
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1529
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1530
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1531
        if Debounces.on == false then break end
1532
    wait()
1533
end
1534
n = Instance.new("Sound",hed)
1535
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1536
n.Pitch = 0.94
1537
n.Looped = false
1538
n1 = Instance.new("Sound",hed)
1539
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1540
n1.Pitch = 0.94
1541
n1.Looped = false
1542
n:Play()
1543
n1:Play()
1544
b = Instance.new("Sound",hed)
1545
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1546
b.Pitch = 0.94
1547
b.Looped = false
1548
b1 = Instance.new("Sound",hed)
1549
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1550
b1.Pitch = 0.94
1551
b1.Looped = false
1552
b:Play()
1553
b1:Play()
1554
    for i = 1,26 do
1555
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1556
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1557
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1558
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1559
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1560
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1561
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1562
        if Debounces.on == false then break end
1563
    wait()
1564
end
1565
wait(.5)
1566
to:disconnect()
1567
q:Destroy()
1568
q1:Destroy()
1569
n:Destroy()
1570
n1:Destroy()
1571
larm.BrickColor = BrickColor.new("Really black")
1572
rarm.BrickColor = BrickColor.new("Really black")
1573
    if Debounces.CanAttack == false then
1574
        Debounces.CanAttack = true
1575
        Debounces.on = false
1576
        Debounces.NoIdl = false
1577
            end
1578
        end
1579
    end
1580
end)
1581
----------------------------------------------------
1582
mouse.KeyDown:connect(function(key)
1583
    if key == "q" then
1584
        larm.BrickColor = BrickColor.new("Bright red")
1585
        rarm.BrickColor = BrickColor.new("Bright red")
1586
        if Debounces.CanAttack == true then
1587
        Debounces.CanAttack = false
1588
        Debounces.on = true
1589
        Debounces.NoIdl = true
1590
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1591
        hit = ht.Parent
1592
        if ht and hit:IsA("Model") then
1593
                if hit:FindFirstChild("Humanoid") then
1594
                    if hit.Name ~= p.Name then
1595
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1596
                                Debounces.Slashed = true]]--
1597
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1598
                                wait(1)
1599
                                --Debounces.Slashed = false
1600
                        --end
1601
                    end
1602
                end
1603
        elseif ht and hit:IsA("Hat") then
1604
            if hit.Parent.Name ~= p.Name then
1605
                if hit.Parent:FindFirstChild("Humanoid") then
1606
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1607
                                Debounces.Slashed = true]]--
1608
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1609
                                wait(1)
1610
                    --Debounces.Slashed = false
1611
                end
1612
            end
1613
        end    
1614
    end)
1615
        for i = 1, 20 do
1616
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1617
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1618
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1619
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1620
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1621
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1622
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1623
        if Debounces.on == false then break end
1624
        wait()
1625
    end
1626
    z = Instance.new("Sound",hed)
1627
    z.SoundId = "rbxassetid://160069154"
1628
    z.Looped = false
1629
    z.Pitch = .9
1630
    z1 = Instance.new("Sound",hed)
1631
    z1.SoundId = "rbxassetid://160069154"
1632
    z1.Looped = false
1633
    z1.Pitch = .9
1634
    wait(0.01)
1635
    z:Play()
1636
    z1:Play()
1637
        for i = 1, 12 do
1638
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1639
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1640
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1641
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1642
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1643
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1644
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1645
        if Debounces.on == false then break end
1646
        wait()
1647
    end
1648
        for i = 1, 12 do
1649
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1650
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1651
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1652
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1653
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1654
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1655
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1656
        if Debounces.on == false then break end
1657
        wait()
1658
    end
1659
    z = Instance.new("Sound",hed)
1660
    z.SoundId = "rbxassetid://168586621"
1661
    z.Looped = false
1662
    z.Pitch = 1
1663
    z1 = Instance.new("Sound",hed)
1664
    z1.SoundId = "rbxassetid://168586621"
1665
    z1.Looped = false
1666
    z1.Pitch = 1
1667
    wait(0.01)
1668
    z:Play()
1669
    z1:Play()
1670
        for i = 1, 12 do
1671
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1672
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1673
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1674
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1675
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1676
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1677
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1678
        if Debounces.on == false then break end
1679
        wait()
1680
    end
1681
to:disconnect()
1682
larm.BrickColor = BrickColor.new("Really black")
1683
rarm.BrickColor = BrickColor.new("Really black")
1684
    if Debounces.CanAttack == false then
1685
        Debounces.CanAttack = true
1686
        Debounces.on = false
1687
        Debounces.NoIdl = false
1688
            end
1689
        end
1690
    end
1691
end)
1692
----------------------------------------------------
1693
Sit = false
1694
mouse.KeyDown:connect(function(key)
1695
    if key == "v" then
1696
        if Sit == false then
1697
            Sit = true
1698
            hum.WalkSpeed = 0.001
1699
        stanceToggle = "Sitting"
1700
    elseif Sit == true then
1701
        Sit = false
1702
            hum.WalkSpeed = 7
1703
        stanceToggle = "Normal"
1704
        end
1705
    end
1706
end)
1707
----------------------------------------------------
1708
mouse.KeyDown:connect(function(key)
1709
    if key == "t" then
1710
        if Debounces.CanAttack == true then
1711
        Debounces.CanAttack = false
1712
        Debounces.on = true
1713
        Debounces.NoIdl = true
1714
        for i = 1, 20 do
1715
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1716
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1717
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1718
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1719
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1720
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1721
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1722
            if Debounces.on == false then break end
1723
            wait()
1724
        end
1725
        Spawn(function()
1726
            local Parts = {}
1727
            for Y = -5,5 do
1728
                local P = Instance.new("Part",char)
1729
                P.Anchored = true
1730
                P.FormFactor = "Custom"
1731
                P.CanCollide = false
1732
                P.Size = Vector3.new(1,2,1)
1733
                P.TopSurface = "SmoothNoOutlines"
1734
                P.BottomSurface = "SmoothNoOutlines"
1735
                P.BrickColor = BrickColor.new("Really black")
1736
                P.Name = tostring(Y)
1737
                local i = (Y+5)/(10)
1738
                i = 1-math.cos(math.pi*i-(math.pi/2))
1739
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1740
                --[[P.Touched:connect(function(ht)
1741
                    local hit = ht.Parent
1742
                    if hit:FindFirstChild("Humanoid") then
1743
                        hit.Humanoid:TakeDamage(math.random(20,50))
1744
                    end
1745
                end)]]--
1746
        s = Instance.new("Sound",P)
1747
        s.SoundId = "rbxassetid://228343271"
1748
        s.Volume = .7
1749
        s.Pitch = 0.9
1750
        s:Play()
1751
P.Touched:connect(function(ht)
1752
        hit = ht.Parent
1753
        if ht and hit:IsA("Model") then
1754
                if hit:FindFirstChild("Humanoid") then
1755
                    if hit.Name ~= p.Name then
1756
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1757
                                Debounces.Slashed = true]]--
1758
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1759
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1760
                                wait(1)
1761
                                --Debounces.Slashed = false
1762
                        --end
1763
                end
1764
                end
1765
        elseif ht and hit:IsA("Hat") then
1766
            if hit.Parent.Name ~= p.Name then
1767
                if hit.Parent:FindFirstChild("Humanoid") then
1768
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1769
                                Debounces.Slashed = true]]--
1770
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1771
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1772
                                wait(1)
1773
                    --Debounces.Slashed = false
1774
                --end
1775
            end
1776
        end
1777
    end
1778
end)
1779
                Parts[#Parts+1] = P
1780
            end
1781
            local BREAKIT = false
1782
            local CParts = {}
1783
            local Rocks = {}
1784
            local LastPos = nil
1785
            for i = 1,70 do
1786
                for i2,v in pairs(Parts) do
1787
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1788
                    local cf = v.CFrame
1789
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1790
                    v.CFrame = cf
1791
                    v.Transparency = v.Transparency+0.02
1792
                    if v.Transparency >= 0.975 then BREAKIT = true end
1793
                    if v.Name == "0" then
1794
                        local Ignore = {}
1795
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1796
                            if v.Character ~= nil then
1797
                                Ignore[#Ignore+1] = v.Character
1798
                            end
1799
                        end
1800
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1801
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1802
                        if Hit ~= nil then
1803
                            if #Rocks == 0 then
1804
                                for i = 1,5 do
1805
                                    local P = Instance.new("Part",char)
1806
                                    Rocks[#Rocks+1] = P
1807
                                    P.Anchored = true
1808
                                    P.FormFactor = "Custom"
1809
                                    P.BrickColor = Hit.BrickColor
1810
                                    P.Material = Hit.Material
1811
                                    P.TopSurface = "Smooth"
1812
                                    P.BottomSurface = "Smooth"
1813
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1814
                                end
1815
                            end
1816
                            for i,P in pairs(Rocks) do
1817
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1818
                            end
1819
                            local P = Instance.new("Part",char)
1820
                            CParts[#CParts+1] = {P,tick()}
1821
                            P.Anchored = true
1822
                            P.FormFactor = "Custom"
1823
                            P.BrickColor = Hit.BrickColor
1824
                            P.Material = Hit.Material
1825
                            P.TopSurface = "Smooth"
1826
                            P.BottomSurface = "Smooth"
1827
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1828
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1829
                            Pos = Pos.p
1830
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1831
                            local P = P:Clone()
1832
                            CParts[#CParts+1] = {P,tick()}
1833
                            P.Parent = char
1834
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1835
                            Pos = Pos.p
1836
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1837
                            if LastPos ~= nil then
1838
                                local P = P:Clone()
1839
                                CParts[#CParts+1] = {P,tick()}
1840
                                P.Parent = char
1841
                                P.BrickColor = BrickColor.new("Really black")
1842
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1843
                                Pos = Pos.p
1844
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1845
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1846
                                --P.Velocity = Vector3.new(0,-1000,0)
1847
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1848
                            end
1849
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1850
                        end
1851
                    end
1852
                end
1853
                if BREAKIT then break end
1854
                wait(0.002)
1855
            end
1856
            for i,v in pairs(Rocks) do
1857
                CParts[#CParts+1] = {v,tick()}
1858
            end
1859
            for i,v in pairs(Parts) do
1860
                v:Destroy()
1861
            end
1862
            Parts = nil
1863
            while true do
1864
                local t = tick()
1865
                local p = nil
1866
                for i,v in pairs(CParts) do
1867
                    if t-v[2] > 4 then
1868
                        v[1].Transparency = v[1].Transparency+0.05
1869
                        if v[1].Transparency >= 1 then
1870
                            v[1]:Destroy()
1871
                            CParts[i] = nil
1872
                        end
1873
                    end
1874
                    p = v
1875
                end
1876
                if p == nil then break end
1877
                wait(0.002)
1878
            end
1879
            for i,v in pairs(CParts) do
1880
                v:Destroy()
1881
            end
1882
            CParts = {}
1883
        end)
1884
        for i = 1, 20 do
1885
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1886
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1887
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1888
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1889
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1890
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1891
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1892
            if Debounces.on == false then break end
1893
            wait()
1894
        end
1895
    if Debounces.CanAttack == false then
1896
        Debounces.CanAttack = true
1897
        Debounces.on = false
1898
        Debounces.NoIdl = false
1899
            end
1900
        end
1901
    end
1902
end)
1903
----------------------------------------------------
1904
mouse.KeyDown:connect(function(key)
1905
    if key == "e" then
1906
    larm.BrickColor = BrickColor.new("Bright red")
1907
    rarm.BrickColor = BrickColor.new("Bright red")
1908
        if Debounces.CanAttack == true then
1909
        Debounces.CanAttack = false
1910
        Debounces.on = true
1911
        Debounces.NoIdl = true
1912
        for i = 1, 18 do
1913
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1914
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1915
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1916
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1917
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1918
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1919
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1920
        if Debounces.on == false then break end
1921
            wait()
1922
        end
1923
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1924
        local rng = Instance.new("Part", char.Absolution.Handle)
1925
        rng.Anchored = true
1926
        rng.BrickColor = BrickColor.new("Really black")
1927
        rng.CanCollide = true
1928
        rng.FormFactor = 3
1929
        rng.Name = "Ring"
1930
        rng.Size = Vector3.new(1, 1, 1)
1931
        rng.CanCollide = false
1932
        rng.Transparency = 0.35
1933
        rng.TopSurface = 0
1934
        rng.BottomSurface = 0
1935
        rng.CFrame = HandCF
1936
        local rngm = Instance.new("SpecialMesh", rng)
1937
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1938
        rngm.Scale = Vector3.new(1, 1, 2)
1939
            x = Instance.new("Sound", hed)
1940
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1941
            x.Looped = false
1942
            x.Pitch = .7
1943
            x.Volume = 1
1944
            x1 = Instance.new("Sound", hed)
1945
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1946
            x1.Looped = false
1947
            x1.Pitch = .7
1948
            x1.Volume = 1
1949
            x:Play()
1950
            x1:Play()
1951
            rngto = rng.Touched:connect(function(ht)
1952
            hit = ht.Parent
1953
            if ht and hit:IsA("Model") then
1954
                    if hit:FindFirstChild("Humanoid") then
1955
                        if hit.Name ~= p.Name then
1956
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1957
                                    Debounces.Slashed = true]]--
1958
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1959
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1960
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1961
                                    --Debounces.Slashed = false
1962
                            --end
1963
                        end
1964
                    end
1965
            elseif ht and hit:IsA("Hat") then
1966
                if hit.Parent.Name ~= p.Name then
1967
                    if hit.Parent:FindFirstChild("Humanoid") then
1968
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1969
                                    Debounces.Slashed = true]]--
1970
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1971
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1972
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1973
                        --Debounces.Slashed = false
1974
                    end
1975
                end
1976
            end    
1977
        end)
1978
                coroutine.wrap(function()
1979
                for i = 1, 60, 2 do
1980
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1981
                rng.Size = rngm.Scale
1982
                rng.CFrame = HandCF
1983
                rng.Transparency = i/60
1984
                wait()
1985
                end
1986
                wait()
1987
                rng:Destroy()
1988
                end)()
1989
        for i = 1, 18 do
1990
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1991
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1992
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1993
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1994
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1995
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1996
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1997
        if Debounces.on == false then break end
1998
            wait()
1999
        end
2000
        larm.BrickColor = BrickColor.new("Really black")
2001
        rarm.BrickColor = BrickColor.new("Really black")
2002
        x:Destroy()
2003
        x1:Destroy()
2004
    if Debounces.CanAttack == false then
2005
        Debounces.CanAttack = true
2006
        Debounces.on = false
2007
        Debounces.NoIdl = false
2008
            end
2009
        end
2010
    end
2011
end)
2012
----------------------------------------------------
2013
mouse.KeyDown:connect(function(key)
2014
	if key == "y" then
2015
		if Debounces.CanAttack == true then
2016
            Debounces.CanAttack = false
2017
            Debounces.on = true
2018
            Debounces.NoIdl = true
2019
				for i = 1, 15 do
2020
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2021
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2022
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2023
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2024
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2025
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2026
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2027
                    if Debounces.on == false then break end
2028
                    wait()
2029
                end
2030
				x = Instance.new("Sound",char)
2031
				x.SoundId = "rbxassetid://228343271"
2032
				x.Pitch = 1
2033
				x.Volume = .8
2034
				wait(.1)
2035
				x:Play()
2036
				Debounces.on = false
2037
				Debounces.Here = false
2038
				shot = shot + 1
2039
local rng = Instance.new("Part", char)
2040
rng.Anchored = true
2041
rng.BrickColor = BrickColor.new("Really black")
2042
rng.CanCollide = false
2043
rng.FormFactor = 3
2044
rng.Name = "Ring"
2045
rng.Size = Vector3.new(1, 1, 1)
2046
rng.Transparency = 0.35
2047
rng.TopSurface = 0
2048
rng.BottomSurface = 0
2049
rng2 = rng:clone()
2050
rng3 = rng2:clone()
2051
rng4 = rng2:clone()
2052
local rngm = Instance.new("SpecialMesh", rng)
2053
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2054
rngm.Scale = Vector3.new(10, 10, 1)
2055
rngm2 = rngm:clone()
2056
rngm2.Scale = Vector3.new(5, 5, 1)
2057
rngm3=rngm2:clone()
2058
rngm3.Parent = rng3
2059
rngm3.Scale = Vector3.new(8, 8, 1)
2060
rngm4 = rngm2:clone()
2061
rngm4.Parent = rng4
2062
rngm4.Scale = Vector3.new(6, 6, 1)
2063
local bem = Instance.new("Part", char)
2064
bem.Anchored = true
2065
bem.BrickColor = BrickColor.new("Really black")
2066
bem.CanCollide = false
2067
bem.FormFactor = 3
2068
bem.Name = "Beam" .. shot
2069
bem.Size = Vector3.new(1, 1, 1)
2070
bem.Transparency = 0.35
2071
bem.TopSurface = 0
2072
bem.BottomSurface = 0
2073
local bemm = Instance.new("SpecialMesh", bem)
2074
bemm.MeshType = 4
2075
bemm.Scale = Vector3.new(1, 4, 4)
2076
local out = Instance.new("Part", char)
2077
out.Anchored = true
2078
out.BrickColor = BrickColor.new("Really black")
2079
out.CanCollide = false
2080
out.FormFactor = 3
2081
out.Name = "Out"
2082
out.Size = Vector3.new(4, 4, 4)
2083
out.Transparency = 0.35
2084
out.TopSurface = 0
2085
out.BottomSurface = 0
2086
local outm = Instance.new("SpecialMesh", out)
2087
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2088
outm.Scale = Vector3.new(4, 4, 4)
2089
local bnd = Instance.new("Part", char)
2090
bnd.Anchored = true
2091
bnd.BrickColor = BrickColor.new("Really black")
2092
bnd.CanCollide = false
2093
bnd.FormFactor = 3
2094
bnd.Name = "Bend"
2095
bnd.Size = Vector3.new(1, 1, 1)
2096
bnd.Transparency = 1
2097
bnd.TopSurface = 0
2098
bnd.BottomSurface = 0
2099
local bndm = Instance.new("SpecialMesh", bnd)
2100
bndm.MeshType = 3
2101
bndm.Scale = Vector3.new(8, 8, 8)
2102
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2103
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2104
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2105
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2106
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2107
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2108
Debounces.Shewt = true
2109
coroutine.wrap(function()
2110
for i = 1, 20, 0.2 do
2111
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2112
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2113
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2114
rng.Transparency = i/20
2115
rng3.Transparency = 1/16
2116
rng4.Transparency = i/12
2117
wait()
2118
end
2119
wait()
2120
rng:Destroy()
2121
end)()
2122
if Debounces.Shewt == true then
2123
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2124
hit = ht.Parent
2125
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2126
if HasntTouched(hit.Name) == true and deb == false then
2127
deb = true
2128
coroutine.wrap(function()
2129
hit:FindFirstChild("Humanoid").PlatformStand = true
2130
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2131
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2132
end)()
2133
table.insert(Touche, hit.Name)
2134
deb = false
2135
end
2136
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2137
if HasntTouched(hit.Parent.Name) == true and deb == false then
2138
deb = true
2139
coroutine.wrap(function()
2140
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2141
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2142
wait(1)
2143
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2144
end)()
2145
table.insert(Touche, hit.Parent.Name)
2146
deb = false
2147
for i, v in pairs(Touche) do
2148
print(v)
2149
end
2150
end
2151
end
2152
end)
2153
end
2154
for i = 0, 260, 8 do
2155
bem.Size = Vector3.new(i, 2, 2)
2156
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2157
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2158
bnd.Size = Vector3.new(1,1,1)
2159
bndm.Scale = Vector3.new(8,8,8)
2160
if i % 10 == 0 then
2161
local newRng = rng2:Clone()
2162
newRng.Parent = char
2163
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2164
local newRngm = rngm2:clone()
2165
newRngm.Parent=newRng
2166
coroutine.wrap(function()
2167
for i = 1, 10, 0.2 do
2168
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2169
newRng.Transparency = i/10
2170
wait()
2171
end
2172
wait()
2173
newRng:Destroy()
2174
end)()
2175
end
2176
wait()
2177
end
2178
wait()
2179
Debounces.Shewt = false
2180
bem:Destroy()
2181
out:Destroy()
2182
bnd:Destroy()
2183
Debounces.Ready = false
2184
for i, v in pairs(Touche) do
2185
table.remove(Touche, i)
2186
end
2187
wait()
2188
table.insert(Touche, char.Name)
2189
Debounces.NoIdl = false
2190
if Debounces.CanAttack == false then
2191
Debounces.CanAttack = true
2192
end
2193
end
2194
end
2195
end)
2196
----------------------------------------------------
2197
sidz = {"231917888", "231917845", "231917806"}
2198
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2199
mouse.KeyDown:connect(function(key)
2200
    if key == "f" then
2201
    larm.BrickColor = BrickColor.new("Bright red")
2202
    rarm.BrickColor = BrickColor.new("Bright red")
2203
        if Debounces.CanAttack == true then
2204
            Debounces.CanAttack = false
2205
            Debounces.on = true
2206
            Debounces.NoIdl = true
2207
                for i = 1, 10 do
2208
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2209
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2210
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2211
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2212
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2213
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2214
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2215
                    if Debounces.on == false then break end
2216
                    wait()
2217
                end
2218
                z = Instance.new("Sound",char)
2219
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2220
                z.Pitch = ptz[math.random(1,#ptz)]
2221
                z.Volume = 1
2222
                z1 = Instance.new("Sound",char)
2223
                z1.SoundId = z.SoundId
2224
                z1.Pitch = z.Pitch
2225
                z1.Volume = 1
2226
                wait(1)
2227
                z:Play()
2228
                z1:Play()
2229
                Stomp()
2230
                for i = 1, 20 do
2231
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2232
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2233
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2234
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2235
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2236
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2237
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2238
                    if Debounces.on == false then break end
2239
                    wait()
2240
                end
2241
        if Debounces.CanAttack == false then
2242
            Debounces.CanAttack = true
2243
            Debounces.on = false
2244
            Debounces.NoIdl = false
2245
            larm.BrickColor = BrickColor.new("Really black")
2246
            rarm.BrickColor = BrickColor.new("Really black")
2247
            end
2248
        end
2249
    end
2250
end)    
2251
----------------------------------------------------
2252
mouse.KeyDown:connect(function(key)
2253
    if key == "g" then
2254
    larm.BrickColor = BrickColor.new("Bright red")
2255
    rarm.BrickColor = BrickColor.new("Bright red")
2256
        if Debounces.CanAttack == true then
2257
        Debounces.CanAttack = false
2258
        Debounces.on = true
2259
        Debounces.NoIdl = true
2260
        chrg = lleg.Touched:connect(function(ht)
2261
        hit = ht.Parent
2262
            if ht and hit:IsA("Model") then
2263
                    if hit:FindFirstChild("Humanoid") then
2264
                        if hit.Name ~= p.Name then
2265
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2266
                                    Debounces.Slashed = true]]--
2267
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2268
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2269
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2270
                                    --Debounces.Slashed = false
2271
                            --end
2272
                        end
2273
                    end
2274
            elseif ht and hit:IsA("Hat") then
2275
                if hit.Parent.Name ~= p.Name then
2276
                    if hit.Parent:FindFirstChild("Humanoid") then
2277
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2278
                                    Debounces.Slashed = true]]--
2279
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2280
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2281
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2282
                        --Debounces.Slashed = false
2283
                    end
2284
                end
2285
            end    
2286
        end)
2287
        for i = 1, 14 do
2288
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2289
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2290
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2291
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2292
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2293
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2294
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2295
            if Debounces.on == false then break end
2296
            wait()
2297
        end
2298
        charge()
2299
        z = Instance.new("Sound",char)
2300
        z.SoundId = "rbxassetid://200632875"
2301
        z.Volume = 1
2302
        z.Pitch = .8
2303
        z1 = Instance.new("Sound",char)
2304
        z1.SoundId = "rbxassetid://200632875"
2305
        z1.Volume = 1
2306
        z1.Pitch = .9
2307
        z:Play()
2308
        z1:Play()
2309
        wait(1)
2310
        z:Destroy()
2311
        z1:Destroy()
2312
        chrg:disconnect()
2313
        if Debounces.CanAttack == false then
2314
            Debounces.CanAttack = true
2315
            Debounces.on = false
2316
            Debounces.NoIdl = false
2317
            larm.BrickColor = BrickColor.new("Really black")
2318
            rarm.BrickColor = BrickColor.new("Really black")
2319
            end
2320
        end
2321
    end
2322
end)
2323
----------------------------------------------------
2324
pt = {0.7, 0.8, 0.9}
2325
mouse.KeyDown:connect(function(key)
2326
    if key == "h" then
2327
        if Debounces.CanJoke == true then
2328
            Debounces.CanJoke = false
2329
            u = Instance.new("Sound")
2330
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2331
            u.Parent = char
2332
            u.Looped = false
2333
            u.Pitch = pt[math.random(1,#pt)]
2334
            u.Volume = 1
2335
            u2 = Instance.new("Sound")
2336
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2337
            u2.Parent = char
2338
            u2.Looped = false
2339
            u2.Pitch = u.Pitch
2340
            u2.Volume = 1
2341
            wait(.01)
2342
            u:Play()
2343
            u2:Play()
2344
            wait(6)
2345
            u:Destroy()
2346
            u2:Destroy()
2347
            if Debounces.CanJoke == false then
2348
                Debounces.CanJoke = true
2349
            end
2350
        end
2351
    end
2352
end)
2353
----------------------------------------------------
2354
mouse.KeyDown:connect(function(key)
2355
    if key == "j" then
2356
			if Debounces.CanJoke == true then
2357
				Debounces.CanJoke = false
2358
                z = Instance.new("Sound",char)
2359
                z.SoundId = "rbxassetid://135017755"
2360
                z.Pitch = .76
2361
                z.Volume = 1
2362
				wait()
2363
				z:Play()
2364
				wait(6)
2365
				z:Destroy()
2366
			if Debounces.CanJoke == false then
2367
				Debounces.CanJoke = true
2368
			end
2369
		end
2370
	end
2371
end)
2372
----------------------------------------------------
2373
mouse.KeyDown:connect(function(key)
2374
    if key == "k" then
2375
			if Debounces.CanJoke == true then
2376
				Debounces.CanJoke = false
2377
                z = Instance.new("Sound",char)
2378
                z.SoundId = "rbxassetid://135017578"
2379
                z.Pitch = .76
2380
                z.Volume = 1
2381
				wait()
2382
				z:Play()
2383
				wait(4)
2384
				z:Destroy()
2385
			if Debounces.CanJoke == false then
2386
				Debounces.CanJoke = true
2387
			end
2388
		end
2389
	end
2390
end)
2391
----------------------------------------------------
2392
mouse.KeyDown:connect(function(key)
2393
    if key == "x" then
2394
        if Debounces.CanAttack == true then
2395
            Debounces.CanAttack = false
2396
            Debounces.NoIdl = true
2397
            Debounces.on = true
2398
            Debounces.ks = true
2399
        for i = 1, 10 do
2400
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2401
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2402
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2403
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2404
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2405
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2406
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2407
            if Debounces.on == false then break end
2408
            wait()
2409
        end
2410
        z = Instance.new("Sound",hed)
2411
        z.SoundId = "rbxassetid://169445092"
2412
        z.Volume = 1
2413
        wait(0.1)
2414
        z:Play()
2415
        kik = rleg.Touched:connect(function(ht)
2416
        hit = ht.Parent
2417
            if ht and hit:IsA("Model") then
2418
                    if hit:FindFirstChild("Humanoid") then
2419
                        if hit.Name ~= p.Name then
2420
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2421
                                    Debounces.Slashed = true]]--
2422
                                    if Debounces.ks==true then
2423
                                    z = Instance.new("Sound",hed)
2424
                                    z.SoundId = "rbxassetid://169380525"
2425
                                    z.Volume = 1
2426
                                    z:Play()
2427
                                    Debounces.ks=false
2428
                                    end
2429
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2430
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2431
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2432
                            --Debounces.Slashed = false
2433
                        --end
2434
                    end
2435
                end
2436
            elseif ht and hit:IsA("Hat") then
2437
                if hit.Parent.Name ~= p.Name then
2438
                    if hit.Parent:FindFirstChild("Humanoid") then
2439
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2440
                                    Debounces.Slashed = true]]--
2441
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2442
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2443
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2444
                            --Debounces.Slashed = false
2445
                        --end
2446
                    end
2447
                end
2448
            end    
2449
        end)
2450
        for i = 1, 8 do
2451
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2452
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2453
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2454
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2455
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2456
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2457
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2458
            if Debounces.on == false then break end
2459
            wait()
2460
        end
2461
        kik:disconnect()
2462
        if Debounces.CanAttack == false then
2463
            Debounces.CanAttack = true
2464
            Debounces.on = false
2465
            Debounces.NoIdl = false
2466
            end
2467
        end
2468
    end
2469
end)
2470
----------------------------------------------------
2471
mouse.KeyDown:connect(function(key)
2472
    if key == "c" then
2473
        if Debounces.CanAttack == true then
2474
            Debounces.CanAttack = false
2475
            Debounces.NoIdl = true
2476
            Debounces.on = true
2477
            SIDZ = {"231917744", "231917742"}
2478
            PTZ = {0.7, 0.8, 0.9, 1}
2479
                for i = 1, 20 do
2480
                    wait()
2481
                        for i,v in pairs(char.Absolution:children()) do
2482
                    if v:IsA("Part") or v:IsA("WedgePart") then
2483
                        v.Transparency = v.Transparency + 0.05
2484
                        end
2485
                    end
2486
                end
2487
                function FindNearestTorso(Position,Distance,SinglePlayer)
2488
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2489
                        local List = {}
2490
                        for i,v in pairs(workspace:GetChildren())do
2491
                            if v:IsA("Model")then
2492
                                if v:findFirstChild("Torso")then
2493
                                    if v ~= char then
2494
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2495
                                            table.insert(List,v)
2496
                                        end 
2497
                                    end 
2498
                                end 
2499
                            end 
2500
                        end
2501
                    return List
2502
                end
2503
                GroundPound()
2504
                for i = 1, 5 do
2505
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2506
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2507
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2508
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2509
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2510
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2511
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2512
                    if Debounces.on == false then break end
2513
                    wait()
2514
                end
2515
                GroundPound()
2516
                for i = 1, 5 do
2517
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2518
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2519
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2520
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2521
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2522
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2523
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2524
                    if Debounces.on == false then break end
2525
                    wait()
2526
                end
2527
                GroundPound()
2528
                for i = 1, 5 do
2529
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2530
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2531
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2532
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2533
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2534
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2535
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2536
                    if Debounces.on == false then break end
2537
                    wait()
2538
                end
2539
                GroundPound()
2540
                for i = 1, 5 do
2541
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2542
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2543
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2544
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2545
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2546
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2547
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2548
                    if Debounces.on == false then break end
2549
                    wait()
2550
                end
2551
                GroundPound()
2552
                for i = 1, 5 do
2553
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2554
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2555
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2556
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2557
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2558
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2559
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2560
                    if Debounces.on == false then break end
2561
                    wait()
2562
                end
2563
                GroundPound()
2564
                for i = 1, 5 do
2565
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2566
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2567
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2568
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2569
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2570
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2571
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2572
                    if Debounces.on == false then break end
2573
                    wait()
2574
                end
2575
                for i = 1, 18 do
2576
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2577
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2578
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2579
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2580
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2581
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2582
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2583
                    if Debounces.on == false then break end
2584
                    wait()
2585
                end
2586
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2587
                    if v:FindFirstChild('Humanoid') then
2588
                        v.Humanoid:TakeDamage(math.random(20,60))
2589
                        v.Humanoid.PlatformStand = true
2590
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2591
                    end
2592
                end
2593
                x = Instance.new("Sound",char)
2594
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2595
                x.Pitch = PTZ[math.random(1,#PTZ)]
2596
                x.Volume = 1
2597
                wait(0.1)
2598
                x:Play()
2599
                Crater(hed,20)
2600
                for i = 1, 14 do
2601
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2602
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2603
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2604
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2605
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2606
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2607
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2608
                    if Debounces.on == false then break end
2609
                    wait()
2610
                end
2611
            if Debounces.CanAttack == false then
2612
                Debounces.CanAttack = true
2613
                Debounces.on = false
2614
                Debounces.NoIdl = false
2615
                for i = 1, 20 do
2616
                    wait()
2617
                        for i,v in pairs(char.Absolution:children()) do
2618
                    if v:IsA("Part") or v:IsA("WedgePart") then
2619
                        v.Transparency = v.Transparency - 0.05
2620
                        end
2621
                    end
2622
                end
2623
            end
2624
        end
2625
    end
2626
end)
2627
----------------------------------------------------176349813
2628
mouse.KeyDown:connect(function(key)
2629
    if key == "b" then
2630
        hum.WalkSpeed = 0.01
2631
        if Debounces.CanAttack == true then
2632
            Debounces.CanAttack = false
2633
            Debounces.NoIdl = true
2634
            Debounces.on = true
2635
            for i = 1,20 do
2636
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2637
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2638
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2639
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2640
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2641
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2642
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2643
            if Debounces.on == false then break end
2644
            wait()
2645
            end
2646
        wait(1)
2647
        v = Instance.new("Sound")
2648
        v.SoundId = "rbxassetid://181384451"
2649
        v.Parent = char
2650
        v.Looped = false
2651
        v.Pitch = 1.04
2652
        v.Volume = 1
2653
        wait(.01)
2654
        v:Play()
2655
        
2656
        if Daytime == true then
2657
            Daytime = false
2658
            l.TimeOfDay = 24
2659
        else
2660
            Daytime = true
2661
            l.TimeOfDay = 12
2662
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2663
        end
2664
        
2665
            local Shockwave = function()
2666
                local rng1 = Instance.new("Part", char)
2667
                rng1.Anchored = true
2668
                rng1.BrickColor = BrickColor.new("Really black")
2669
                rng1.CanCollide = false
2670
                rng1.FormFactor = 3
2671
                rng1.Name = "Ring"
2672
                rng1.Size = Vector3.new(1, 1, 1)
2673
                rng1.Transparency = 0.35
2674
                rng1.TopSurface = 0
2675
                rng1.BottomSurface = 0
2676
                local rngm1 = Instance.new("SpecialMesh", rng)
2677
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2678
                rngm1.Scale = Vector3.new(10, 10, 1)
2679
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2680
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2681
                Wave.Name = "Shockwave"
2682
                Wave.BrickColor = BrickColor.new("Really black")
2683
                Wave.Size = Vector3.new(1, 1, 1)
2684
                Wave.Shape = "Ball"
2685
                Wave.CanCollide = false
2686
                Wave.Anchored = true
2687
                Wave.TopSurface = 0
2688
                Wave.BottomSurface = 0
2689
                Wave.Touched:connect(function(hit)
2690
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2691
                        local Occlude = true
2692
                        local NotOccludes = {
2693
                            char.Name;
2694
                            "Wings";
2695
                            "Scythe";
2696
                            "Thingy";
2697
                            "Thingy2"; -- put all of the names in a table pls
2698
                        }
2699
                        for i,v in pairs(NotOccludes) do
2700
                            if hit.Parent.Name == v then
2701
                                Occlude = false
2702
                            end
2703
                        end
2704
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2705
                        if Occlude then
2706
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2707
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2708
                        end
2709
                    end
2710
                end)
2711
                
2712
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2713
                
2714
                coroutine.wrap(function()
2715
                    for i = 1, 20, 0.2 do
2716
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2717
                        rng1.Transparency = i/20
2718
                    wait()
2719
                    end
2720
                    wait()
2721
                    rng1:Destroy()
2722
                end)()
2723
                
2724
                Delay(0, function()
2725
2726
                    if Daytime == false then
2727
                       for i = 1, 50, 1 do
2728
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2729
                            Wave.CFrame = char.Torso.CFrame
2730
                            local t = i / 50
2731
                            Wave.Transparency = t
2732
                            wait()
2733
                        end
2734
                    else
2735
                        for i = 1, 50, 1 do
2736
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2737
                            Wave.CFrame = char.Torso.CFrame
2738
                            local t = i / 50
2739
                            Wave.Transparency = t
2740
                            wait()
2741
                        end
2742
                    end
2743
                    Wave:Destroy()
2744
                end)
2745
                Delay(0, function()
2746
                    while wait() do
2747
                        if Wave ~= nil then
2748
                            Wave.CFrame = char.Torso.CFrame
2749
                        else
2750
                            break
2751
                        end
2752
                    end
2753
                end)
2754
            end
2755
        Shockwave() 
2756
        for i = 1, 15 do
2757
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2758
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2759
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2760
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2761
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2762
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2763
            if Debounces.on == false then break end
2764
            wait()
2765
        end
2766
        for i = 1, 15 do
2767
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2768
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2769
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2770
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2771
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2772
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2773
            if Debounces.on == false then break end
2774
            wait()
2775
        end
2776
        for i = 1, 15 do
2777
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2778
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2779
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2780
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2781
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2782
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2783
            if Debounces.on == false then break end
2784
            wait()
2785
        end
2786
        for i = 1, 15 do
2787
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2788
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2789
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2790
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2791
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2792
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2793
            if Debounces.on == false then break end
2794
            wait()
2795
        end
2796
        for i = 1, 15 do
2797
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2798
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2799
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2800
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2801
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2802
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2803
            if Debounces.on == false then break end
2804
            wait()
2805
        end
2806
        for i = 1, 15 do
2807
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2808
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2809
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2810
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2811
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2812
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2813
            if Debounces.on == false then break end
2814
            wait()
2815
        end
2816
        wait(1.4)
2817
        Debounces.NoIdl = false
2818
        hum.WalkSpeed = 5
2819
        Debounces.on = false
2820
        wait()
2821
        if Debounces.CanAttack == false then
2822
            Debounces.CanAttack = true
2823
            v:Destroy()
2824
            end
2825
        end
2826
    end
2827
end)
2828
----------------------------------------------------
2829
mouse.KeyDown:connect(function(key)
2830
    if key == "m" then
2831
hum.WalkSpeed = 0
2832
        if Debounces.CanAttack == true then
2833
        Debounces.CanAttack = false
2834
        Debounces.on = true
2835
        Debounces.NoIdl = true
2836
            --[[x = Instance.new("Sound",char)
2837
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2838
            x.Looped = false
2839
            x.Pitch = 1.1
2840
            x.Volume = 1
2841
            x:Play()
2842
            x2 = Instance.new("Sound",char)
2843
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2844
            x2.Looped = false
2845
            x2.Pitch = .7
2846
            x2.Volume = 1
2847
            wait(.1)
2848
            x:Play()
2849
            x2:Play()
2850
        for i = 1, 20 do
2851
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2852
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2853
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2854
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2855
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2856
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2857
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2858
            if Debounces.on == false then break end
2859
                wait()
2860
            x:Destroy()
2861
            x2:Destroy()
2862
            end
2863
            wait(1)]]--
2864
        local rng = Instance.new("Part", char)
2865
        rng.Anchored = true
2866
        rng.BrickColor = BrickColor.new("Really black")
2867
        rng.CanCollide = false
2868
        rng.FormFactor = 3
2869
        rng.Name = "Ring"
2870
        rng.Size = Vector3.new(1, 1, 1)
2871
        rng.Transparency = 0.35
2872
        rng.TopSurface = 0
2873
        rng.BottomSurface = 0
2874
        rng.Position = torso.Position - Vector3.new(0,2,0)
2875
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2876
        local rngm = Instance.new("SpecialMesh", rng)
2877
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2878
        rngm.Scale = Vector3.new(1, 1, 2)
2879
            x = Instance.new("Sound",char)
2880
            x.SoundId = "http://www.roblox.com/asset/?id=241180816"
2881
            x.Looped = false
2882
            x.Pitch = .7
2883
            x.Volume = 1
2884
            x:Play()
2885
                coroutine.wrap(function()
2886
                for i = 1, 60, 2 do
2887
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2888
                rng.Transparency = i/60
2889
                wait()
2890
                end
2891
                wait()
2892
                rng:Destroy()
2893
                end)()
2894
            hum.WalkSpeed = 50
2895
        BV = Instance.new("BodyVelocity", torso)
2896
        BV.maxForce = Vector3.new(0,200000,0)
2897
        BV.P = 100000
2898
        BV.velocity = Vector3.new(0,800,0)
2899
    for i = 1, 20 do
2900
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2901
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2902
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2903
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2904
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2905
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2906
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2907
        if Debounces.on == false then break end
2908
        wait()
2909
    end
2910
x:Destroy()
2911
BV:Destroy()
2912
    --[[for i = 1, 30 do
2913
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2914
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2915
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2916
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2917
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2918
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2919
        if Debounces.on == false then break end
2920
        wait()
2921
    end]]--
2922
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2923
    for i = 1, 30 do
2924
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2925
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2926
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2927
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2928
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2929
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2930
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2931
        if Debounces.on == false then break end
2932
        wait()
2933
    end
2934
end
2935
Debounces.on = false
2936
Debounces.NoIdl = false
2937
local ry,ht,ps=nil,nil,nil
2938
while ht==nil do
2939
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2940
	wait()
2941
end
2942
z = Instance.new("Sound",char)
2943-
z.SoundId = "rbxassetid://142070127"
2943+
z.SoundId = "rbxassetid://241180816'
2944-
z.Volume = 1
2944+
2945
z.Volume = 10
2946
wait(.1)
2947
z:Play()
2948
Landing()
2949
hum.WalkSpeed = 8
2950
if Debounces.CanAttack == false then
2951
Debounces.CanAttack = true
2952
end
2953
end
2954
end
2955
end)
2956
----------------------------------------------------
2957
Grab = false
2958
mouse.KeyDown:connect(function(key)
2959
    if key == "z" then
2960
    larm.BrickColor = BrickColor.new("Bright red")
2961
    rarm.BrickColor = BrickColor.new("Bright red")
2962
        Debounces.on = true
2963
        Debounces.NoIdl = true
2964
        if Grab == false then
2965
        gp = nil
2966
        con1=larm.Touched:connect(function(hit) -- this is grab
2967
            ht = hit.Parent
2968
            hum1=ht:FindFirstChild('Humanoid')
2969
            if hum1 ~= nil then
2970
                hum1.PlatformStand=true
2971
                gp = ht
2972
                Grab = true
2973
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2974
                asd.Parent = larm
2975
                asd.Name = "asd"
2976
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2977
            elseif hum1 == nil then
2978
                con1:disconnect()
2979
                wait() return
2980
            end
2981
        end)
2982
        for i = 1, 18 do
2983
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2984
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2985
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2986
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2987
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2988
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2989
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2990
            if Debounces.on == false then break end
2991
            wait()
2992
        end
2993
    con1:disconnect()
2994
    Debounces.on = false
2995
    Debounces.NoIdl = false
2996
    elseif Grab == true then
2997
        Grab = false
2998
    for i = 1, 20 do
2999
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3000
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3001
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3002
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3003
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3004
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3005
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3006
        if Debounces.on == false then end
3007
        wait()
3008
    end
3009
        if gp ~= nil then
3010
        for i,v in pairs(larm:GetChildren()) do
3011
            if v.Name == "asd" and v:IsA("Weld") then
3012
                v:Remove()
3013
            end
3014
        end
3015
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3016
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3017
        bv.P = 125000
3018
        bv.velocity = char.Head.CFrame.lookVector * 200
3019
        for i = 1, 12 do
3020
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3021
            if Debounces.on == false then end
3022
            wait()
3023
        end
3024
        ht=nil
3025
        Spawn(function()
3026
            wait(0.5)
3027
            bv:Destroy()
3028
        end)
3029
        Debounces.on = false
3030
        Debounces.NoIdl = false
3031
        elseif ht == nil then wait()
3032
        Grab = false
3033
        Debounces.on = false
3034
        Debounces.NoIdl = false
3035
            end
3036
        end
3037
    end
3038
end)
3039
----------------------------------------------------
3040
mouse.KeyDown:connect(function(key)
3041
    if string.byte(key) == 52 then
3042
        char.Humanoid.WalkSpeed = 21
3043
    end
3044
end)
3045
mouse.KeyUp:connect(function(key)
3046
    if string.byte(key) == 52 then
3047
        char.Humanoid.WalkSpeed = 5
3048
    end
3049
end)
3050
----------------------------------------------------
3051
local animpose = "Idle"
3052
local lastanimpose = "Idle"
3053
local sine = 0
3054
local change = 1
3055
local val = 0
3056
local ffing = false
3057
----------------------------------------------------
3058
--[[x = Instance.new("Sound", char)
3059
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3060
x.Looped = true
3061
x.Volume = 1
3062
x.Pitch = 1
3063
local footsteps = false]]--
3064
-------------------------------
3065
game:GetService("RunService").RenderStepped:connect(function()
3066
--[[if char.Humanoid.Jump == true then
3067
jump = true
3068
else
3069
jump = false
3070
end]]
3071
char.Humanoid.FreeFalling:connect(function(f)
3072
if f then
3073
ffing = true
3074
else
3075
ffing = false
3076
end
3077
end)
3078
sine = sine + change
3079
if jumpn == true then
3080
animpose = "Jumping"
3081
elseif ffing == true then
3082
animpose = "Freefalling"
3083
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3084
animpose = "Idle"
3085
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3086
animpose = "Walking"
3087
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3088
animpose = "Running"
3089
end
3090
if animpose ~= lastanimpose then
3091
sine = 0
3092
if Debounces.NoIdl == false then
3093
if animpose == "Idle" then
3094
for i = 1, 2 do
3095
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3096
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3097
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3098
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3099
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3100
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3101
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3102
end
3103
elseif animpose == "Walking" then
3104
for i = 1, 2 do
3105
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3106
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3107
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3108
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3109
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3110
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3111
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3112
end
3113
elseif animpose == "Running" then
3114
for i = 1, 2 do
3115
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3116
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3117
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3118
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3119
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3120
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3121
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3122
end
3123
wait()
3124
end
3125
else
3126
end
3127
end
3128
lastanimpose = animpose
3129
if Debounces.NoIdl == false then
3130
if animpose == "Idle" then
3131
if stanceToggle == "Normal" then
3132
change = 0.5
3133
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3134
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3135
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3136
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3137
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3138
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3139
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3140
elseif stanceToggle == "Sitting" then
3141
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3142
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3143
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3144
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3145
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3146
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3147
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3148
end
3149
elseif animpose == "Walking" then
3150
if stanceToggle == "Normal" then
3151
change = 1
3152
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3153
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3154
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3155
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3156
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3157
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3158
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3159
end
3160
elseif animpose == "Running" then
3161
change = 1
3162
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3163
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3164
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3165
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3166
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3167
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3168
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3169
end
3170
end
3171
--[[if animpose == "Walking" then
3172
    if footsteps == false then
3173
        x:Play()
3174
        footsteps = true
3175
    end
3176
    x.Pitch = 1.1
3177
elseif animpose == "Idle" then
3178
    x:Stop()
3179
    footsteps = false
3180
elseif animpose == "Running" then
3181
    x.Pitch = 1.2
3182
    if footsteps == false then
3183
        x:Play()
3184
        footsteps = true
3185
    end
3186
end]]--
3187
end)