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1 | - | name = "Jerry_Dandridge777" |
1 | + | name = "timetodie23232223" |
2 | player = game.Players:WaitForChild(name) | |
3 | chara = player.Character | |
4 | debby = game:GetService("Debris") | |
5 | chara.Humanoid.MaxHealth = math.huge + math.huge | |
6 | chara.Humanoid.Health = math.huge + math.huge | |
7 | chara.Humanoid.WalkSpeed = 50 | |
8 | chara.Humanoid.JumpPower = 100 | |
9 | ||
10 | local p = Instance.new("Part", chara) | |
11 | p.Name = "Ears" | |
12 | p.BrickColor = BrickColor.new("Really red") | |
13 | p.Size = Vector3.new(0, 0, 0) | |
14 | p.BottomSurface = 0 | |
15 | p.TopSurface = 0 | |
16 | p.Position = chara.Head.Position | |
17 | local pweld = Instance.new("Weld", p) | |
18 | pweld.Part0 = chara.Head | |
19 | pweld.Part1 = p | |
20 | pweld.C0 = CFrame.new(0, 0.7, 0) | |
21 | pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180)) | |
22 | local earmesh = Instance.new("SpecialMesh", p) | |
23 | earmesh.MeshType = "FileMesh" | |
24 | earmesh.MeshId = "http://www.roblox.com/asset/?id=1374148" | |
25 | earmesh.Scale = Vector3.new(1.1, 1.5, 3) | |
26 | ||
27 | local fakehead = chara.Head:clone() | |
28 | fakehead.Name = "FakeHead" | |
29 | fakehead.Parent = chara | |
30 | fakehead.Position = chara.Head.Position | |
31 | fakehead.Transparency = 0 | |
32 | fakehead.face.Texture = "http://www.roblox.com/asset/?id=" | |
33 | ||
34 | local hand1 = Instance.new("Part", chara) | |
35 | hand1.Name = "Hand1" | |
36 | hand1.Size = Vector3.new(0.8, 0.8, 0.8) | |
37 | hand1.Transparency = 1 | |
38 | hand1.Position = chara["Left Arm"].Position | |
39 | local hand1weld = Instance.new("Weld", hand1) | |
40 | hand1weld.Part0 = chara["Left Arm"] | |
41 | hand1weld.Part1 = hand1 | |
42 | hand1weld.C0 = CFrame.new(0, -1, 0) | |
43 | local hand2 = hand1:Clone() | |
44 | hand2.Name = "Hand2" | |
45 | hand2.Parent = chara | |
46 | hand2.Position = chara["Right Arm"].Position | |
47 | local hand2weld = Instance.new("Weld", hand2) | |
48 | hand2weld.Part0 = chara["Right Arm"] | |
49 | hand2weld.Part1 = hand2 | |
50 | hand2weld.C0 = CFrame.new(0, -1, 0) | |
51 | ||
52 | color3colour = { | |
53 | BrickColor.new("Really red").Color, | |
54 | BrickColor.new("Really red").Color, | |
55 | BrickColor.new("Really red").Color, | |
56 | BrickColor.new("Really red").Color, | |
57 | BrickColor.new("Really red").Color, | |
58 | BrickColor.new("Really red").Color | |
59 | } | |
60 | breekcolour = { | |
61 | BrickColor.new("Really red"), | |
62 | BrickColor.new("Really red"), | |
63 | BrickColor.new("Really red"), | |
64 | BrickColor.new("Really red"), | |
65 | BrickColor.new("Really red"), | |
66 | BrickColor.new("Really red") | |
67 | } | |
68 | firecolour = { | |
69 | ColorSequenceKeypoint.new(0, BrickColor.new("Really red").Color), | |
70 | ColorSequenceKeypoint.new(0.05, BrickColor.new("Really red").Color), | |
71 | ColorSequenceKeypoint.new(0.1, BrickColor.new("Really red").Color), | |
72 | ColorSequenceKeypoint.new(0.15, BrickColor.new("Really red").Color), | |
73 | ColorSequenceKeypoint.new(0.2, BrickColor.new("Really red").Color), | |
74 | ColorSequenceKeypoint.new(0.25, BrickColor.new("Really red").Color), | |
75 | ColorSequenceKeypoint.new(1, BrickColor.new("Really red").Color) | |
76 | } | |
77 | barcolour = { | |
78 | ColorSequenceKeypoint.new(0, BrickColor.new("Really red").Color), | |
79 | ColorSequenceKeypoint.new(0.2, BrickColor.new("Really red").Color), | |
80 | ColorSequenceKeypoint.new(0.4, BrickColor.new("Really red").Color), | |
81 | ColorSequenceKeypoint.new(0.6, BrickColor.new("Really red").Color), | |
82 | ColorSequenceKeypoint.new(0.8, BrickColor.new("Really red").Color), | |
83 | ColorSequenceKeypoint.new(1, BrickColor.new("Really red").Color) | |
84 | } | |
85 | normallife = { | |
86 | NumberSequenceKeypoint.new(0, 0), | |
87 | NumberSequenceKeypoint.new(1, 1) | |
88 | } | |
89 | extendlife = { | |
90 | NumberSequenceKeypoint.new(0, 0), | |
91 | NumberSequenceKeypoint.new(0.8, 0), | |
92 | NumberSequenceKeypoint.new(1, 1) | |
93 | } | |
94 | function createrainbow(color, part, texture, size, trans, life, face, speed, accel, velsp, lock, name) | |
95 | local fira = Instance.new("ParticleEmitter", part) | |
96 | fira.Name = name | |
97 | fira.Color = ColorSequence.new(color) | |
98 | fira.Size = size | |
99 | fira.Texture = texture | |
100 | fira.Transparency = trans | |
101 | fira.Lifetime = life | |
102 | fira.EmissionDirection = face | |
103 | fira.Rate = 100000000 | |
104 | fira.RotSpeed = NumberRange.new(100) | |
105 | fira.Speed = speed | |
106 | fira.VelocitySpread = velsp | |
107 | fira.Acceleration = accel | |
108 | fira.LightEmission = 1 | |
109 | fira.LockedToPart = lock | |
110 | end | |
111 | handfire1 = createrainbow(firecolour, hand1, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({ | |
112 | NumberSequenceKeypoint.new(0, 0.4), | |
113 | NumberSequenceKeypoint.new(1, 0) | |
114 | }), NumberSequence.new(extendlife), NumberRange.new(1), "Left", NumberRange.new(1), Vector3.new(0, 2, 0), 0, false, "FireEffect") | |
115 | handfire2 = createrainbow(firecolour, hand2, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({ | |
116 | NumberSequenceKeypoint.new(0, 0.4), | |
117 | NumberSequenceKeypoint.new(1, 0) | |
118 | }), NumberSequence.new(extendlife), NumberRange.new(1), "Right", NumberRange.new(1), Vector3.new(0, 2, 0), 0, false, "FireEffect") | |
119 | createrainbow(barcolour, orbuur, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({ | |
120 | NumberSequenceKeypoint.new(0, 1), | |
121 | NumberSequenceKeypoint.new(0.8, 1), | |
122 | NumberSequenceKeypoint.new(1, 0) | |
123 | }), NumberSequence.new(extendlife), NumberRange.new(1), "Front", NumberRange.new(0), Vector3.new(0, 0, 0), 0, false, "OrbEffect") | |
124 | local spelleffect = Instance.new("ParticleEmitter", chara.Torso) | |
125 | spelleffect.Texture = "http://www.roblox.com/asset/?id=679657454" | |
126 | spelleffect.Speed = NumberRange.new(0) | |
127 | spelleffect.LightEmission = 1 | |
128 | spelleffect.Transparency = NumberSequence.new(normallife) | |
129 | spelleffect.Size = NumberSequence.new({ | |
130 | NumberSequenceKeypoint.new(0, 0), | |
131 | NumberSequenceKeypoint.new(1, 10) | |
132 | }) | |
133 | spelleffect.Rate = 0.001 | |
134 | spelleffect.Rotation = NumberRange.new(0, 359) | |
135 | spelleffect.RotSpeed = NumberRange.new(100) | |
136 | spelleffect.Lifetime = NumberRange.new(1) | |
137 | createrainbow(barcolour, hand2, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({ | |
138 | NumberSequenceKeypoint.new(0, 1), | |
139 | NumberSequenceKeypoint.new(1, 0) | |
140 | }), NumberSequence.new(normallife), NumberRange.new(1), "Front", NumberRange.new(10), Vector3.new(0, 0, 0), 1000, true, "PowerEffect") | |
141 | powereffect = hand2.PowerEffect | |
142 | powereffect.Enabled = false | |
143 | local naeeym = Instance.new("BillboardGui", chara) | |
144 | naeeym.Size = UDim2.new(0, 100, 0, 40) | |
145 | naeeym.StudsOffset = Vector3.new(0, 2, 0) | |
146 | naeeym.Adornee = chara.Head | |
147 | local tecks = Instance.new("TextLabel", naeeym) | |
148 | tecks.BackgroundTransparency = 1 | |
149 | tecks.BorderSizePixel = 0 | |
150 | tecks.Text = "" | |
151 | tecks.Font = "Fantasy" | |
152 | tecks.FontSize = "Size24" | |
153 | tecks.TextStrokeTransparency = 0 | |
154 | tecks.TextColor3 = Color3.new(1, 1, 1) | |
155 | tecks.TextStrokeColor3 = BrickColor.new("Really red").Color | |
156 | tecks.Size = UDim2.new(1, 0, 0.5, 0) | |
157 | Void = nil | |
158 | VoidParts = {} | |
159 | Equipped = false | |
160 | Counter = 1 | |
161 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
162 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
163 | end | |
164 | Player = player | |
165 | Character = chara | |
166 | Humanoid = Character:FindFirstChild("Humanoid") | |
167 | Torso = Character:FindFirstChild("Torso") | |
168 | if not Player or not Humanoid or Humanoid.Health == 0 or not chara.Torso then | |
169 | return | |
170 | end | |
171 | Equipped = true | |
172 | Void = Instance.new("Model") | |
173 | Void.Name = "Void" | |
174 | Angle = 0 | |
175 | for i = 1, 1 do | |
176 | local VoidPart = Instance.new("Part") | |
177 | VoidPart.Name = "VoidPart" | |
178 | VoidPart.Transparency = 1 | |
179 | VoidPart.BrickColor = BrickColor.new("Really red") | |
180 | VoidPart.Material = Enum.Material.Plastic | |
181 | VoidPart.Shape = Enum.PartType.Block | |
182 | VoidPart.FormFactor = Enum.FormFactor.Custom | |
183 | VoidPart.TopSurface = Enum.SurfaceType.Smooth | |
184 | VoidPart.BottomSurface = Enum.SurfaceType.Smooth | |
185 | VoidPart.Anchored = true | |
186 | VoidPart.CanCollide = false | |
187 | VoidPart.Locked = true | |
188 | VoidPart.Size = Vector3.new(10, 0.2, 10) | |
189 | fiyer = createrainbow(firecolour, VoidPart, "http://www.roblox.com/asset/?id=224413104", NumberSequence.new({ | |
190 | NumberSequenceKeypoint.new(0, 0.4), | |
191 | NumberSequenceKeypoint.new(1, 0) | |
192 | }), NumberSequence.new({ | |
193 | NumberSequenceKeypoint.new(0, 0), | |
194 | NumberSequenceKeypoint.new(0.99, 0), | |
195 | NumberSequenceKeypoint.new(1, 1) | |
196 | }), NumberRange.new(10), "Top", NumberRange.new(2), Vector3.new(0, 2, 0), 0, false, "FireEffect") | |
197 | VoidPart.FireEffect.Rate = 10 | |
198 | local BlockMesh = Instance.new("BlockMesh") | |
199 | BlockMesh.Scale = Vector3.new(5, 5, 5) | |
200 | BlockMesh.Parent = VoidPart | |
201 | VoidPart.Parent = Void | |
202 | local Star = Instance.new("Decal", VoidPart) | |
203 | Star.Texture = "http://www.roblox.com/asset/?id=418573228" | |
204 | Star.Face = "Top" | |
205 | local Light = Instance.new("PointLight", VoidPart) | |
206 | Light.Color = Color3.new(1, 0, 0) | |
207 | Light.Brightness = 10 | |
208 | Light.Range = 10 | |
209 | table.insert(VoidParts, VoidPart) | |
210 | end | |
211 | Spawn(function() | |
212 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and chara do | |
213 | if Angle == 360 then | |
214 | Angle = 0 | |
215 | end | |
216 | Angle = Angle + 0.05 | |
217 | chara.Humanoid.MaxHealth = math.huge | |
218 | chara.Humanoid.Health = math.huge | |
219 | Counter = Counter + 1 | |
220 | if Counter == 7 then | |
221 | Counter = 1 | |
222 | end | |
223 | tecks.TextStrokeColor3 = color3colour[Counter] | |
224 | fakehead.face.Color3 = color3colour[Counter] | |
225 | Void.VoidPart.Decal.Color3 = color3colour[Counter] | |
226 | Void.VoidPart.PointLight.Color = color3colour[Counter] | |
227 | local parentPos = chara.Torso.CFrame | |
228 | ||
229 | local Hit, EndPosition = RayCast(chara.Torso.Position, Vector3.new(0, -1, 0), chara.Torso.Size.Y * 6.5, {Character}) | |
230 | if Hit then | |
231 | if not Void.Parent then | |
232 | Void.Parent = Character | |
233 | end | |
234 | for i, v in pairs(VoidParts) do | |
235 | v.CFrame = CFrame.new(chara.Torso.Position.X, EndPosition.Y, chara.Torso.Position.Z) * CFrame.Angles(0, Angle + i, 0) | |
236 | end | |
237 | else | |
238 | Void.Parent = nil | |
239 | end | |
240 | wait() | |
241 | end | |
242 | end) | |
243 | ------------------------------------------------------------ | |
244 | Me = game.Players.LocalPlayer | |
245 | player = Me | |
246 | char = Me.Character | |
247 | chara = char | |
248 | larm = char["Left Arm"] | |
249 | rarm = char["Right Arm"] | |
250 | lleg = char["Left Leg"] | |
251 | rleg = char["Right Leg"] | |
252 | torso = char.Torso | |
253 | hed = char.Head | |
254 | mouse = player:GetMouse() | |
255 | lght = game.Lighting | |
256 | lichtact = false | |
257 | moosicact = false | |
258 | gotsagofest = true | |
259 | chara.Humanoid.MaxHealth = math.huge + 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
260 | chara.Humanoid.Health = math.huge + 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
261 | ||
262 | hed.BrickColor = BrickColor.new("Really black") | |
263 | torso.BrickColor = BrickColor.new("Really black") | |
264 | larm.BrickColor = BrickColor.new("Really black") | |
265 | rarm.BrickColor = BrickColor.new("Really black") | |
266 | lleg.BrickColor = BrickColor.new("Really black") | |
267 | rleg.BrickColor = BrickColor.new("Really black") | |
268 | ||
269 | hat=Instance.new("Part",chara) | |
270 | ||
271 | hat.Size = Vector3.new(1, 1, 1) | |
272 | ||
273 | hatm = Instance.new("SpecialMesh",hat) | |
274 | ||
275 | hatm.MeshType = "FileMesh" | |
276 | ||
277 | hatm.MeshId = "http://www.roblox.com/asset/?id=495214258" | |
278 | ||
279 | hatm.TextureId = "http://www.roblox.com/asset/?id=412059413" | |
280 | ||
281 | hatw = Instance.new("Weld",hat) | |
282 | ||
283 | hatw.Part0 = hat | |
284 | ||
285 | hatw.Part1 = chara.Head | |
286 | ||
287 | New = function(Object, Parent, Name, Data) | |
288 | local Object = Instance.new(Object) | |
289 | for Index, Value in pairs(Data or {}) do | |
290 | Object[Index] = Value | |
291 | end | |
292 | Object.Parent = Parent | |
293 | Object.Name = Name | |
294 | return Object | |
295 | end | |
296 | ||
297 | Mouse = player:GetMouse() | |
298 | ||
299 | for i,v in pairs(chara:children()) do | |
300 | if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then | |
301 | v:Destroy() | |
302 | end | |
303 | end | |
304 | char.Head.face:Destroy() | |
305 | ||
306 | local Orbd = Instance.new("Part", char) | |
307 | Orbd.Name = "Orbd" | |
308 | Orbd.Shape = Enum.PartType.Ball | |
309 | Orbd.CanCollide = false | |
310 | Orbd.BrickColor = BrickColor.new("Really red") | |
311 | Orbd.Transparency = 0 | |
312 | Orbd.Material = "Neon" | |
313 | Orbd.Size = Vector3.new(0.1, 0.1, 0.1) | |
314 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
315 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
316 | local Weld = Instance.new("Weld", Orbd) | |
317 | Weld.Part0 = char.Head | |
318 | Weld.Part1 = Orbd | |
319 | Weld.C1 = CFrame.new(-0.2, -0.2, 0.5) | |
320 | local glov = Instance.new("PointLight", Orbd) | |
321 | glov.Brightness = 0.25 | |
322 | glov.Range = 20 | |
323 | glov.Color = Color3.new(255, 0, 0) | |
324 | local Orbvc = Instance.new("Part", char) | |
325 | Orbvc.Name = "Orbvc" | |
326 | Orbvc.Shape = Enum.PartType.Ball | |
327 | Orbvc.CanCollide = false | |
328 | Orbvc.BrickColor = BrickColor.new("Really red") | |
329 | Orbvc.Transparency = 0 | |
330 | Orbvc.Material = "Neon" | |
331 | Orbvc.Size = Vector3.new(0.1, 0.1, 0.1) | |
332 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
333 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
334 | local Weld = Instance.new("Weld", Orbvc) | |
335 | Weld.Part0 = char.Head | |
336 | Weld.Part1 = Orbvc | |
337 | Weld.C1 = CFrame.new(0.2, -0.2, 0.5) | |
338 | local glo = Instance.new("PointLight", Orbvc) | |
339 | glo.Brightness = 0.25 | |
340 | glo.Range = 20 | |
341 | glo.Color = Color3.new(255, 0, 0) | |
342 | ||
343 | local IsFreeFalling = false | |
344 | local SpinPart = Instance.new('Part') | |
345 | SpinPart.Transparency = 1 | |
346 | SpinPart.Size = Vector3.new(25,1,25) | |
347 | SpinPart.CanCollide = false | |
348 | SpinPart.FormFactor = 'Custom' | |
349 | local FX = Instance.new('ParticleEmitter',SpinPart) | |
350 | FX.Color,FX.Size,FX.Lifetime,FX.Rate,FX.Speed,FX.EmissionDirection,FX.Transparency,FX.LockedToPart,FX.Texture,FX.VelocityInheritance = ColorSequence.new({ColorSequenceKeypoint.new(0, BrickColor.new("Really black").Color, 0), ColorSequenceKeypoint.new(1, BrickColor.new("Black").Color, 0)}), NumberSequence.new(0.25), NumberRange.new(3.75,3.75), 125, NumberRange.new(5,5), "Top", NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.25,0,0),NumberSequenceKeypoint.new(0.9,0,0),NumberSequenceKeypoint.new(0.975,1,0),NumberSequenceKeypoint.new(1,1,0)}), false, "rbxassetid://132883219",-0.1 | |
351 | local FX = Instance.new('ParticleEmitter',SpinPart) | |
352 | FX.Color,FX.Size,FX.Lifetime,FX.Rate,FX.Speed,FX.EmissionDirection,FX.Transparency,FX.LockedToPart,FX.Texture,FX.VelocityInheritance = ColorSequence.new({ColorSequenceKeypoint.new(0, BrickColor.new("Really black").Color, 0), ColorSequenceKeypoint.new(1, BrickColor.new("Black").Color, 0)}), NumberSequence.new(0.25), NumberRange.new(3.75,3.75), 125, NumberRange.new(5,5), "Top", NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.25,0,0),NumberSequenceKeypoint.new(0.9,0,0),NumberSequenceKeypoint.new(0.975,1,0),NumberSequenceKeypoint.new(1,1,0)}), false, "rbxassetid://132883219",0.1 | |
353 | do | |
354 | local tspin = Instance.new('BodyAngularVelocity') | |
355 | tspin.angularvelocity = Vector3.new(0,1,0) | |
356 | tspin.maxTorque =Vector3.new(math.huge,math.huge,math.huge) | |
357 | tspin.Parent = SpinPart | |
358 | end | |
359 | local SpinPos = Instance.new('BodyPosition') | |
360 | SpinPos.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
361 | SpinPos.Parent = SpinPart | |
362 | ||
363 | function Equipped() | |
364 | IsEquipped = true | |
365 | local MyTorso = char.Torso | |
366 | if MyTorso then | |
367 | spawn(function() | |
368 | local startTime = tick() | |
369 | SpinPart.CFrame = CFrame.new(MyTorso.CFrame.p+Vector3.new(0,-2.8,0)) | |
370 | SpinPart.Parent = MyTorso | |
371 | local fadeIn = true | |
372 | while IsEquipped do | |
373 | if not IsFreeFalling then | |
374 | SpinPos.position = MyTorso.CFrame.p+Vector3.new(0,-2.8,0) | |
375 | end | |
376 | wait() | |
377 | end | |
378 | SpinPart.Parent = nil | |
379 | ||
380 | end) | |
381 | end | |
382 | end | |
383 | ||
384 | ||
385 | wait(0.01) | |
386 | Equipped() | |
387 | ||
388 | ||
389 | function start() | |
390 | print("Darkness falls across the battlefield...") | |
391 | wait() | |
392 | print("----------------------------------------") | |
393 | wait() | |
394 | print(" - Ender booted up. -") | |
395 | wait() | |
396 | print("- Ender written by yeox769. -") | |
397 | i = 0 | |
398 | while i<1 do | |
399 | wait() | |
400 | i = i + 0.01 | |
401 | l.Contrast,l.Saturation,l.Brightness = l.Contrast + 0.02, l.Saturation - 0.0075, l.Brightness + 0.00375 | |
402 | l.TintColor = Color3.new(1,1-i,1-i) | |
403 | end | |
404 | end | |
405 | ||
406 | delay(0,start) | |
407 | ||
408 | TC = chara.HumanoidRootPart.RootJoint | |
409 | HC = chara.Torso.Neck | |
410 | RAC = chara.Torso["Right Shoulder"] | |
411 | LAC = chara.Torso["Left Shoulder"] | |
412 | RLC = chara.Torso["Right Hip"] | |
413 | LLC = chara.Torso["Left Hip"] | |
414 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
415 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
416 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
417 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
418 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
419 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
420 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
421 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
422 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
423 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
424 | RW = Instance.new("Weld",HC.Parent) | |
425 | RW.Part1 = HC.Parent | |
426 | RW.Part0 = chara["Right Arm"] | |
427 | RW.C0 = RWF | |
428 | LW = Instance.new("Weld",HC.Parent) | |
429 | LW.Part1 = HC.Parent | |
430 | LW.Part0 = chara["Left Arm"] | |
431 | LW.C0 = LWF | |
432 | RLW = nil | |
433 | LLW = nil | |
434 | ||
435 | ||
436 | function clerp(a,b,c) | |
437 | return a:lerp(b,c) | |
438 | end | |
439 | ||
440 | TC.C0 = TCF | |
441 | HC.C0 = HCF | |
442 | RW.C0 = RWF | |
443 | LW.C0 = LWF | |
444 | ||
445 | --Idle Clerp-- | |
446 | ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)) | |
447 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-10)) | |
448 | IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-2)) | |
449 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) | |
450 | ||
451 | TC.C0 = ITCF | |
452 | HC.C0 = IHCF | |
453 | RW.C0 = IRWF | |
454 | LW.C0 = ILWF | |
455 | ||
456 | ||
457 | ||
458 | ||
459 | ||
460 | New = function(Object, Parent, Name, Data) | |
461 | local Object = Instance.new(Object) | |
462 | for Index, Value in pairs(Data or {}) do | |
463 | Object[Index] = Value | |
464 | end | |
465 | Object.Parent = Parent | |
466 | Object.Name = Name | |
467 | return Object | |
468 | end | |
469 | ||
470 | function BurningEff(part) | |
471 | local eff1 = Instance.new("ParticleEmitter",part) | |
472 | eff1.Size = NumberSequence.new(.1) | |
473 | eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) | |
474 | eff1.LightEmission = 1 | |
475 | eff1.Lifetime = NumberRange.new(1) | |
476 | eff1.Speed = NumberRange.new(0) | |
477 | eff1.Rate = 100 | |
478 | eff1.Texture = "rbxassetid://347504241" | |
479 | eff1.Acceleration = Vector3.new(0,10,0) | |
480 | eff1.Color = ColorSequence.new(Color3.new(1,0,0)) | |
481 | local eff2 = Instance.new("ParticleEmitter",part) | |
482 | eff2.Size = NumberSequence.new(.1) | |
483 | eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) | |
484 | eff2.LightEmission = 1 | |
485 | eff2.Lifetime = NumberRange.new(1) | |
486 | eff2.Speed = NumberRange.new(0) | |
487 | eff2.Rate = 100 | |
488 | eff2.Texture = "rbxassetid://347504259" | |
489 | eff2.Acceleration = Vector3.new(0,10,0) | |
490 | eff2.Color = ColorSequence.new(Color3.new(1,0,0)) | |
491 | local eff3 = Instance.new("ParticleEmitter",part) | |
492 | eff3.Size = NumberSequence.new(1) | |
493 | eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
494 | eff3.LightEmission = 1 | |
495 | eff3.Lifetime = NumberRange.new(1) | |
496 | eff3.Speed = NumberRange.new(0) | |
497 | eff3.Rate = 100 | |
498 | eff3.Texture = "rbxasset://textures/particles/fire_main.dds" | |
499 | eff3.Acceleration = Vector3.new(0,10,0) | |
500 | eff3.Color = ColorSequence.new(Color3.new(1,0,0)) | |
501 | end | |
502 | ----------------------------------------------- | |
503 | Me = game.Players.LocalPlayer | |
504 | player = Me | |
505 | char = Me.Character | |
506 | root = char.HumanoidRootPart | |
507 | chara = char | |
508 | larm = char["Left Arm"] | |
509 | rarm = char["Right Arm"] | |
510 | lleg = char["Left Leg"] | |
511 | rleg = char["Right Leg"] | |
512 | torso = char.Torso | |
513 | hed = char.Head | |
514 | mouse = player:GetMouse() | |
515 | lght = game.Lighting | |
516 | lichtact = false | |
517 | moosicact = false | |
518 | gotsagofest = true | |
519 | chara.Humanoid.MaxHealth = 999e+999 | |
520 | chara.Humanoid.Health = 999e+999 | |
521 | r = false | |
522 | ||
523 | local shirt = Instance.new("Shirt",chara) | |
524 | shirt.ShirtTemplate = "rbxassetid://519769931" | |
525 | local pants = Instance.new("Pants",chara) | |
526 | pants.PantsTemplate = "rbxassetid://519770250" | |
527 | ||
528 | local bg = Instance.new("BillboardGui",hed) | |
529 | bg.AlwaysOnTop = true | |
530 | local bgframe = Instance.new("Frame",bg) | |
531 | bgframe.BackgroundTransparency = 1 | |
532 | bgframe.Size = UDim2.new(0,200,0,25) | |
533 | bgframe.Position = UDim2.new(0.5,-100,0.5,-12) | |
534 | local bgtxt = Instance.new("TextLabel",bgframe) | |
535 | bgtxt.Size = UDim2.new(0,200,0,25) | |
536 | bgtxt.Position = UDim2.new(0.5,-100,0.5,-12) | |
537 | bgtxt.BackgroundTransparency = 1 | |
538 | bgtxt.TextColor3 = BrickColor.new("Really red").Color | |
539 | bgtxt.Font = "SciFi" | |
540 | bgtxt.TextScaled = true | |
541 | spawn(function() | |
542 | local txt1 = "This is where I rule...You have fallen into your worst nightmare..." | |
543 | local txt2 = "Satan chose me... " | |
544 | ||
545 | local txt3 = "Welcome to the end!" | |
546 | for i=1,#txt1 do | |
547 | bgtxt.Text = txt1:sub(1,i) | |
548 | wait() | |
549 | end | |
550 | wait() | |
551 | for i=#txt1,1,-1 do | |
552 | bgtxt.Text = txt1:sub(1,i) | |
553 | wait() | |
554 | end | |
555 | wait() | |
556 | for i=1,#txt2 do | |
557 | bgtxt.Text = txt2:sub(1,i) | |
558 | wait() | |
559 | end | |
560 | wait() | |
561 | for i=#txt2,1,-1 do | |
562 | bgtxt.Text = txt2:sub(1,i) | |
563 | wait() | |
564 | end | |
565 | wait() | |
566 | for i=1,#txt3 do | |
567 | bgtxt.Text = txt3:sub(1,i) | |
568 | wait() | |
569 | end | |
570 | wait(3) | |
571 | for i=0,1,0.1 do | |
572 | bgtxt.TextTransparency = i | |
573 | wait() | |
574 | end | |
575 | bg:Destroy() | |
576 | end) | |
577 | ||
578 | wait(1) | |
579 | ||
580 | New = function(Object, Parent, Name, Data) | |
581 | local Object = Instance.new(Object) | |
582 | for Index, Value in pairs(Data or {}) do | |
583 | Object[Index] = Value | |
584 | end | |
585 | Object.Parent = Parent | |
586 | Object.Name = Name | |
587 | return Object | |
588 | end | |
589 | ||
590 | New("ForceField",char,"ForceField",{Visible = false}) | |
591 | ||
592 | local z1 = Instance.new("Sound",char) | |
593 | z1.Looped = false | |
594 | z1.SoundId = "rbxassetid://844632396" | |
595 | z1.Volume = 10 | |
596 | local z2 = Instance.new("Sound",char) | |
597 | z2.Looped = true | |
598 | z2.SoundId = "rbxassetid://569026863" | |
599 | z2.Volume = 0.7 | |
600 | z2.Pitch = 0.8 | |
601 | wait(0.1) | |
602 | ||
603 | ||
604 | ||
605 | ||
606 | chara.Humanoid.WalkSpeed = 32 | |
607 | chara.Humanoid.JumpPower = 75 | |
608 | local naeeym = Instance.new("BillboardGui",chara) | |
609 | naeeym.Size = UDim2.new(0,100,0,40) | |
610 | naeeym.StudsOffset = Vector3.new(0,2,0) | |
611 | naeeym.Adornee = chara.Head | |
612 | local tecks = Instance.new("TextLabel",naeeym) | |
613 | tecks.BackgroundTransparency = 1 | |
614 | tecks.BorderSizePixel = 0 | |
615 | tecks.Text = "???" | |
616 | tecks.Font = "Fantasy" | |
617 | tecks.FontSize = "Size24" | |
618 | tecks.TextStrokeTransparency = 0 | |
619 | tecks.TextColor3 = Color3.new(0,0,0) | |
620 | rrer = BrickColor.new("Really red") | |
621 | tecks.TextStrokeColor3 = rrer.Color | |
622 | tecks.Size = UDim2.new(1,0,0.5,0) | |
623 | ||
624 | local l = Instance.new("ColorCorrectionEffect",game.Lighting) | |
625 | l.Contrast,l.Saturation,l.Brightness = 420,-1,-1 | |
626 | l.TintColor = Color3.new(1,0,0) | |
627 | game.Lighting.GeographicLatitude = 20000 | |
628 | ||
629 | function music() | |
630 | z1:Play() | |
631 | chara.Humanoid.JumpPower = 0 | |
632 | chara.Humanoid.WalkSpeed = 0 | |
633 | wait(9.69) | |
634 | chara.Humanoid.JumpPower, chara.Humanoid.WalkSpeed = 75, 25 | |
635 | l.Brightness, l.Contrast = 1, 1 | |
636 | r = true | |
637 | tecks.Text = "Riku The OverLord" | |
638 | z2:Play() | |
639 | i = 0 | |
640 | while i < 1 do | |
641 | wait() | |
642 | l.Brightness = l.Brightness - 0.01 | |
643 | l.Contrast = l.Contrast + 0.03 | |
644 | i = i + 0.02 | |
645 | end | |
646 | end | |
647 | delay(0,music) | |
648 | ------------------------------ | |
649 | ||
650 | wait(1 / 60) | |
651 | Effects = { } | |
652 | local Player = game.Players.localPlayer | |
653 | local Character = Player.Character | |
654 | local Humanoid = Character.Humanoid | |
655 | local Mouse = Player:GetMouse() | |
656 | local LeftArm = Character["Left Arm"] | |
657 | local RightArm = Character["Right Arm"] | |
658 | local LeftLeg = Character["Left Leg"] | |
659 | local RightLeg = Character["Right Leg"] | |
660 | local Head = Character.Head | |
661 | local Torso = Character.Torso | |
662 | local Camera = game.Workspace.CurrentCamera | |
663 | local RootPart = Character.HumanoidRootPart | |
664 | local RootJoint = RootPart.RootJoint | |
665 | local attack = false | |
666 | local Anim = 'Idle' | |
667 | local attacktype = 1 | |
668 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
669 | local velocity = RootPart.Velocity.y | |
670 | local sine = 0 | |
671 | local change = 1 | |
672 | local Create = LoadLibrary("RbxUtility").Create | |
673 | Humanoid.MaxHealth = math.huge | |
674 | local spooky = Instance.new("Sound",Character) | |
675 | spooky.SoundId = "rbxassetid://" | |
676 | spooky.Looped = true | |
677 | spooky.Pitch = 1 | |
678 | spooky.Volume = 1.1 | |
679 | spooky:Stop() | |
680 | local spooky2 = Instance.new("Sound",Character) | |
681 | spooky2.SoundId = "rbxassetid://" | |
682 | spooky2.Looped = false | |
683 | spooky2.Pitch = 1 | |
684 | spooky2.Volume = 1.4 | |
685 | spooky2:Play() | |
686 | local m = Create("Model"){ | |
687 | Parent = Character, | |
688 | Name = "WeaponModel", | |
689 | } | |
690 | ||
691 | ||
692 | ||
693 | local newMotor = function(part0, part1, c0, c1) | |
694 | local w = Create('Motor'){ | |
695 | Parent = part0, | |
696 | Part0 = part0, | |
697 | Part1 = part1, | |
698 | C0 = c0, | |
699 | C1 = c1, | |
700 | } | |
701 | return w | |
702 | end | |
703 | ||
704 | function clerp(a, b, t) | |
705 | return a:lerp(b, t) | |
706 | end | |
707 | ||
708 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
709 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
710 | ||
711 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
712 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
713 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
714 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
715 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
716 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
717 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
718 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
719 | ||
720 | local rarmc1 = RW.C1 | |
721 | local larmc1 = LW.C1 | |
722 | local rlegc1 = RH.C1 | |
723 | local llegc1 = LH.C1 | |
724 | ||
725 | local resetc1 = false | |
726 | ||
727 | function PlayAnimationFromTable(table, speed, bool) | |
728 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
729 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
730 | RW.C0 = clerp(RW.C0, table[3], speed) | |
731 | LW.C0 = clerp(LW.C0, table[4], speed) | |
732 | RH.C0 = clerp(RH.C0, table[5], speed) | |
733 | LH.C0 = clerp(LH.C0, table[6], speed) | |
734 | if bool == true then | |
735 | if resetc1 == false then | |
736 | resetc1 = true | |
737 | RootJoint.C1 = RootJoint.C1 | |
738 | Torso.Neck.C1 = Torso.Neck.C1 | |
739 | RW.C1 = rarmc1 | |
740 | LW.C1 = larmc1 | |
741 | RH.C1 = rlegc1 | |
742 | LH.C1 = llegc1 | |
743 | end | |
744 | end | |
745 | end | |
746 | ||
747 | ArtificialHB = Create("BindableEvent", script){ | |
748 | Parent = script, | |
749 | Name = "Heartbeat", | |
750 | } | |
751 | ||
752 | script:WaitForChild("Heartbeat") | |
753 | ||
754 | frame = 1 / 30 | |
755 | tf = 0 | |
756 | allowframeloss = false | |
757 | tossremainder = false | |
758 | lastframe = tick() | |
759 | script.Heartbeat:Fire() | |
760 | ||
761 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
762 | tf = tf + s | |
763 | if tf >= frame then | |
764 | if allowframeloss then | |
765 | script.Heartbeat:Fire() | |
766 | lastframe = tick() | |
767 | else | |
768 | for i = 1, math.floor(tf / frame) do | |
769 | script.Heartbeat:Fire() | |
770 | end | |
771 | lastframe = tick() | |
772 | end | |
773 | if tossremainder then | |
774 | tf = 0 | |
775 | else | |
776 | tf = tf - frame * math.floor(tf / frame) | |
777 | end | |
778 | end | |
779 | end) | |
780 | ||
781 | function swait(num) | |
782 | if num == 0 or num == nil then | |
783 | ArtificialHB.Event:wait() | |
784 | else | |
785 | for i = 0, num do | |
786 | ArtificialHB.Event:wait() | |
787 | end | |
788 | end | |
789 | end | |
790 | ||
791 | function RemoveOutlines(part) | |
792 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
793 | end | |
794 | ||
795 | CFuncs = { | |
796 | ["Part"] = { | |
797 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
798 | local Part = Create("Part"){ | |
799 | Parent = Parent, | |
800 | Reflectance = Reflectance, | |
801 | Transparency = Transparency, | |
802 | CanCollide = false, | |
803 | Locked = true, | |
804 | BrickColor = BrickColor.new(tostring(BColor)), | |
805 | Name = Name, | |
806 | Size = Size, | |
807 | Material = Material, | |
808 | } | |
809 | RemoveOutlines(Part) | |
810 | return Part | |
811 | end; | |
812 | }; | |
813 | ||
814 | ["Mesh"] = { | |
815 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
816 | local Msh = Create(Mesh){ | |
817 | Parent = Part, | |
818 | Offset = OffSet, | |
819 | Scale = Scale, | |
820 | } | |
821 | if Mesh == "SpecialMesh" then | |
822 | Msh.MeshType = MeshType | |
823 | Msh.MeshId = MeshId | |
824 | end | |
825 | return Msh | |
826 | end; | |
827 | }; | |
828 | ||
829 | ["Mesh"] = { | |
830 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
831 | local Msh = Create(Mesh){ | |
832 | Parent = Part, | |
833 | Offset = OffSet, | |
834 | Scale = Scale, | |
835 | } | |
836 | if Mesh == "SpecialMesh" then | |
837 | Msh.MeshType = MeshType | |
838 | Msh.MeshId = MeshId | |
839 | end | |
840 | return Msh | |
841 | end; | |
842 | }; | |
843 | ||
844 | ["Weld"] = { | |
845 | Create = function(Parent, Part0, Part1, C0, C1) | |
846 | local Weld = Create("Weld"){ | |
847 | Parent = Parent, | |
848 | Part0 = Part0, | |
849 | Part1 = Part1, | |
850 | C0 = C0, | |
851 | C1 = C1, | |
852 | } | |
853 | return Weld | |
854 | end; | |
855 | }; | |
856 | ||
857 | ["Sound"] = { | |
858 | Create = function(id, par, vol, pit) | |
859 | coroutine.resume(coroutine.create(function() | |
860 | local S = Create("Sound"){ | |
861 | Volume = vol, | |
862 | Pitch = pit or 1, | |
863 | SoundId = id, | |
864 | Parent = par or workspace, | |
865 | } | |
866 | wait() | |
867 | S:play() | |
868 | game:GetService("Debris"):AddItem(S, 6) | |
869 | end)) | |
870 | end; | |
871 | }; | |
872 | ||
873 | ["ParticleEmitter"] = { | |
874 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
875 | local fp = Create("ParticleEmitter"){ | |
876 | Parent = Parent, | |
877 | Color = ColorSequence.new(Color1, Color2), | |
878 | LightEmission = LightEmission, | |
879 | Size = Size, | |
880 | Texture = Texture, | |
881 | Transparency = Transparency, | |
882 | ZOffset = ZOffset, | |
883 | Acceleration = Accel, | |
884 | Drag = Drag, | |
885 | LockedToPart = LockedToPart, | |
886 | VelocityInheritance = VelocityInheritance, | |
887 | EmissionDirection = EmissionDirection, | |
888 | Enabled = Enabled, | |
889 | Lifetime = LifeTime, | |
890 | Rate = Rate, | |
891 | Rotation = Rotation, | |
892 | RotSpeed = RotSpeed, | |
893 | Speed = Speed, | |
894 | VelocitySpread = VelocitySpread, | |
895 | } | |
896 | return fp | |
897 | end; | |
898 | }; | |
899 | ||
900 | CreateTemplate = { | |
901 | ||
902 | }; | |
903 | } | |
904 | New = function(Object, Parent, Name, Data) | |
905 | local Object = Instance.new(Object) | |
906 | for Index, Value in pairs(Data or {}) do | |
907 | Object[Index] = Value | |
908 | end | |
909 | Object.Parent = Parent | |
910 | Object.Name = Name | |
911 | return Object | |
912 | end | |
913 | ||
914 | function rayCast(Position, Direction, Range, Ignore) | |
915 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
916 | end | |
917 | ||
918 | FindNearestTorso = function(pos) | |
919 | local list = (game.Workspace:children()) | |
920 | local torso = nil | |
921 | local dist = 1000 | |
922 | local temp, human, temp2 = nil, nil, nil | |
923 | for x = 1, #list do | |
924 | temp2 = list[x] | |
925 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
926 | temp = temp2:findFirstChild("Torso") | |
927 | human = temp2:findFirstChild("Humanoid") | |
928 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then | |
929 | local dohit = true | |
930 | if dohit == true then | |
931 | torso = temp | |
932 | dist = (temp.Position - pos).magnitude | |
933 | end | |
934 | end | |
935 | end | |
936 | end | |
937 | return torso, dist | |
938 | end | |
939 | ||
940 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
941 | if hit.Parent == nil then | |
942 | return | |
943 | end | |
944 | local h = hit.Parent:FindFirstChild("Humanoid") | |
945 | for _, v in pairs(hit.Parent:children()) do | |
946 | if v:IsA("Humanoid") then | |
947 | h = v | |
948 | end | |
949 | end | |
950 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
951 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
952 | if hit.Parent.DebounceHit.Value == true then | |
953 | return | |
954 | end | |
955 | end | |
956 | local c = Create("ObjectValue"){ | |
957 | Name = "creator", | |
958 | Value = game:service("Players").LocalPlayer, | |
959 | Parent = h, | |
960 | } | |
961 | game:GetService("Debris"):AddItem(c, .5) | |
962 | if HitSound ~= nil and HitPitch ~= nil then | |
963 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
964 | end | |
965 | local Damage = math.random(minim, maxim) | |
966 | local blocked = false | |
967 | local block = hit.Parent:findFirstChild("Block") | |
968 | if block ~= nil then | |
969 | if block.className == "IntValue" then | |
970 | if block.Value > 0 then | |
971 | blocked = true | |
972 | block.Value = block.Value - 1 | |
973 | print(block.Value) | |
974 | end | |
975 | end | |
976 | end | |
977 | if blocked == false then | |
978 | h.Health = h.Health - Damage | |
979 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
980 | else | |
981 | h.Health = h.Health - (Damage / 2) | |
982 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
983 | end | |
984 | if Type == "Knockdown" then | |
985 | local hum = hit.Parent.Humanoid | |
986 | hum.PlatformStand = true | |
987 | coroutine.resume(coroutine.create(function(HHumanoid) | |
988 | swait(1) | |
989 | HHumanoid.PlatformStand = false | |
990 | end), hum) | |
991 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
992 | local bodvol = Create("BodyVelocity"){ | |
993 | velocity = angle * knockback, | |
994 | P = 5000, | |
995 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
996 | Parent = hit, | |
997 | } | |
998 | local rl = Create("BodyAngularVelocity"){ | |
999 | P = 3000, | |
1000 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1001 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1002 | Parent = hit, | |
1003 | } | |
1004 | game:GetService("Debris"):AddItem(bodvol, .5) | |
1005 | game:GetService("Debris"):AddItem(rl, .5) | |
1006 | elseif Type == "Normal" then | |
1007 | local vp = Create("BodyVelocity"){ | |
1008 | P = 500, | |
1009 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1010 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
1011 | } | |
1012 | if knockback > 0 then | |
1013 | vp.Parent = hit.Parent.Torso | |
1014 | end | |
1015 | game:GetService("Debris"):AddItem(vp, .5) | |
1016 | elseif Type == "Up" then | |
1017 | local bodyVelocity = Create("BodyVelocity"){ | |
1018 | velocity = Vector3.new(0, 20, 0), | |
1019 | P = 5000, | |
1020 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1021 | Parent = hit, | |
1022 | } | |
1023 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
1024 | elseif Type == "DarkUp" then | |
1025 | coroutine.resume(coroutine.create(function() | |
1026 | for i = 0, 1, 0.1 do | |
1027 | swait() | |
1028 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
1029 | end | |
1030 | end)) | |
1031 | local bodyVelocity = Create("BodyVelocity"){ | |
1032 | velocity = Vector3.new(0, 20, 0), | |
1033 | P = 5000, | |
1034 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1035 | Parent = hit, | |
1036 | } | |
1037 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1038 | elseif Type == "Snare" then | |
1039 | local bp = Create("BodyPosition"){ | |
1040 | P = 2000, | |
1041 | D = 100, | |
1042 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1043 | position = hit.Parent.Torso.Position, | |
1044 | Parent = hit.Parent.Torso, | |
1045 | } | |
1046 | game:GetService("Debris"):AddItem(bp, 1) | |
1047 | elseif Type == "Freeze" then | |
1048 | local BodPos = Create("BodyPosition"){ | |
1049 | P = 50000, | |
1050 | D = 1000, | |
1051 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1052 | position = hit.Parent.Torso.Position, | |
1053 | Parent = hit.Parent.Torso, | |
1054 | } | |
1055 | local BodGy = Create("BodyGyro") { | |
1056 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
1057 | P = 20e+003, | |
1058 | Parent = hit.Parent.Torso, | |
1059 | cframe = hit.Parent.Torso.CFrame, | |
1060 | } | |
1061 | hit.Parent.Torso.Anchored = true | |
1062 | coroutine.resume(coroutine.create(function(Part) | |
1063 | swait(1.5) | |
1064 | Part.Anchored = false | |
1065 | end), hit.Parent.Torso) | |
1066 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1067 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1068 | end | |
1069 | local debounce = Create("BoolValue"){ | |
1070 | Name = "DebounceHit", | |
1071 | Parent = hit.Parent, | |
1072 | Value = true, | |
1073 | } | |
1074 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1075 | c = Create("ObjectValue"){ | |
1076 | Name = "creator", | |
1077 | Value = Player, | |
1078 | Parent = h, | |
1079 | } | |
1080 | game:GetService("Debris"):AddItem(c, .5) | |
1081 | end | |
1082 | end | |
1083 | ||
1084 | function ShowDamage(Pos, Text, Time, Color) | |
1085 | local Rate = (1 / 30) | |
1086 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1087 | local Text = (Text or "") | |
1088 | local Time = (Time or 2) | |
1089 | local Color = (Color or Color3.new(1, 0, 1)) | |
1090 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1091 | EffectPart.Anchored = true | |
1092 | local BillboardGui = Create("BillboardGui"){ | |
1093 | Size = UDim2.new(3, 0, 3, 0), | |
1094 | Adornee = EffectPart, | |
1095 | Parent = EffectPart, | |
1096 | } | |
1097 | local TextLabel = Create("TextLabel"){ | |
1098 | BackgroundTransparency = 1, | |
1099 | Size = UDim2.new(1, 0, 1, 0), | |
1100 | Text = Text, | |
1101 | Font = "SciFi", | |
1102 | TextColor3 = Color, | |
1103 | TextScaled = true, | |
1104 | Parent = BillboardGui, | |
1105 | } | |
1106 | game.Debris:AddItem(EffectPart, (Time)) | |
1107 | EffectPart.Parent = game:GetService("Workspace") | |
1108 | delay(0, function() | |
1109 | local Frames = (Time / Rate) | |
1110 | for Frame = 1, Frames do | |
1111 | wait(Rate) | |
1112 | local Percent = (Frame / Frames) | |
1113 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1114 | TextLabel.TextTransparency = Percent | |
1115 | end | |
1116 | if EffectPart and EffectPart.Parent then | |
1117 | EffectPart:Destroy() | |
1118 | end | |
1119 | end) | |
1120 | end | |
1121 | ||
1122 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
1123 | for _, c in pairs(workspace:children()) do | |
1124 | local hum = c:findFirstChild("Humanoid") | |
1125 | if hum ~= nil then | |
1126 | local head = c:findFirstChild("Torso") | |
1127 | if head ~= nil then | |
1128 | local targ = head.Position - Part.Position | |
1129 | local mag = targ.magnitude | |
1130 | if mag <= Magnitude and c.Name ~= Player.Name then | |
1131 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
1132 | end | |
1133 | end | |
1134 | end | |
1135 | end | |
1136 | end | |
1137 | function UltraMagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) -- kek | |
1138 | for _, c in pairs(workspace:children()) do | |
1139 | local hum = c:findFirstChild("Humanoid") | |
1140 | if hum ~= nil then | |
1141 | local head = c:findFirstChild("Torso") | |
1142 | if head ~= nil then | |
1143 | local targ = head.Position - Part.Position | |
1144 | local mag = targ.magnitude | |
1145 | if mag <= Magnitude and c.Name ~= Player.Name then | |
1146 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
1147 | head.Size = head.Size + Vector3.new(0.01, 0.01, 0.01) | |
1148 | end | |
1149 | end | |
1150 | end | |
1151 | end | |
1152 | end | |
1153 | EffectModel = Create("Model"){ | |
1154 | Parent = Character, | |
1155 | Name = "Effects", | |
1156 | } | |
1157 | ||
1158 | Effects = { | |
1159 | Block = { | |
1160 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1161 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1162 | prt.Anchored = true | |
1163 | prt.CFrame = cframe | |
1164 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1165 | game:GetService("Debris"):AddItem(prt, 10) | |
1166 | if Type == 1 or Type == nil then | |
1167 | table.insert(Effects, { | |
1168 | prt, | |
1169 | "Block1", | |
1170 | delay, | |
1171 | x3, | |
1172 | y3, | |
1173 | z3, | |
1174 | msh | |
1175 | }) | |
1176 | elseif Type == 2 then | |
1177 | table.insert(Effects, { | |
1178 | prt, | |
1179 | "Block2", | |
1180 | delay, | |
1181 | x3, | |
1182 | y3, | |
1183 | z3, | |
1184 | msh | |
1185 | }) | |
1186 | end | |
1187 | end; | |
1188 | }; | |
1189 | ||
1190 | Cylinder = { | |
1191 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1192 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1193 | prt.Anchored = true | |
1194 | prt.CFrame = cframe | |
1195 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1196 | game:GetService("Debris"):AddItem(prt, 10) | |
1197 | table.insert(Effects, { | |
1198 | prt, | |
1199 | "Cylinder", | |
1200 | delay, | |
1201 | x3, | |
1202 | y3, | |
1203 | z3, | |
1204 | msh | |
1205 | }) | |
1206 | end; | |
1207 | }; | |
1208 | Head = { | |
1209 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1210 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1211 | prt.Anchored = true | |
1212 | prt.CFrame = cframe | |
1213 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1214 | game:GetService("Debris"):AddItem(prt, 10) | |
1215 | table.insert(Effects, { | |
1216 | prt, | |
1217 | "Cylinder", | |
1218 | delay, | |
1219 | x3, | |
1220 | y3, | |
1221 | z3, | |
1222 | msh | |
1223 | }) | |
1224 | end; | |
1225 | }; | |
1226 | ||
1227 | Sphere = { | |
1228 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1229 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1230 | prt.Anchored = true | |
1231 | prt.CFrame = cframe | |
1232 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1233 | game:GetService("Debris"):AddItem(prt, 10) | |
1234 | table.insert(Effects, { | |
1235 | prt, | |
1236 | "Cylinder", | |
1237 | delay, | |
1238 | x3, | |
1239 | y3, | |
1240 | z3, | |
1241 | msh | |
1242 | }) | |
1243 | end; | |
1244 | }; | |
1245 | ||
1246 | Elect = { | |
1247 | Create = function(cff, x, y, z) | |
1248 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
1249 | prt.Anchored = true | |
1250 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
1251 | prt.CFrame = CFrame.new(prt.Position) | |
1252 | game:GetService("Debris"):AddItem(prt, 2) | |
1253 | local xval = math.random() / 2 | |
1254 | local yval = math.random() / 2 | |
1255 | local zval = math.random() / 2 | |
1256 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
1257 | table.insert(Effects, { | |
1258 | prt, | |
1259 | "Elec", | |
1260 | 0.1, | |
1261 | x, | |
1262 | y, | |
1263 | z, | |
1264 | xval, | |
1265 | yval, | |
1266 | zval | |
1267 | }) | |
1268 | end; | |
1269 | ||
1270 | }; | |
1271 | ||
1272 | Ring = { | |
1273 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1274 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1275 | prt.Anchored = true | |
1276 | prt.CFrame = cframe | |
1277 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1278 | game:GetService("Debris"):AddItem(prt, 10) | |
1279 | table.insert(Effects, { | |
1280 | prt, | |
1281 | "Cylinder", | |
1282 | delay, | |
1283 | x3, | |
1284 | y3, | |
1285 | z3, | |
1286 | msh | |
1287 | }) | |
1288 | end; | |
1289 | }; | |
1290 | ||
1291 | ||
1292 | Wave = { | |
1293 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1294 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1295 | prt.Anchored = true | |
1296 | prt.CFrame = cframe | |
1297 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1298 | game:GetService("Debris"):AddItem(prt, 10) | |
1299 | table.insert(Effects, { | |
1300 | prt, | |
1301 | "Cylinder", | |
1302 | delay, | |
1303 | x3, | |
1304 | y3, | |
1305 | z3, | |
1306 | msh | |
1307 | }) | |
1308 | end; | |
1309 | }; | |
1310 | ||
1311 | Break = { | |
1312 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1313 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1314 | prt.Anchored = true | |
1315 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1316 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1317 | local num = math.random(10, 50) / 1000 | |
1318 | game:GetService("Debris"):AddItem(prt, 10) | |
1319 | table.insert(Effects, { | |
1320 | prt, | |
1321 | "Shatter", | |
1322 | num, | |
1323 | prt.CFrame, | |
1324 | math.random() - math.random(), | |
1325 | 0, | |
1326 | math.random(50, 100) / 100 | |
1327 | }) | |
1328 | end; | |
1329 | }; | |
1330 | ||
1331 | Fire = { | |
1332 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
1333 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1334 | prt.Anchored = true | |
1335 | prt.CFrame = cframe | |
1336 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1337 | game:GetService("Debris"):AddItem(prt, 10) | |
1338 | table.insert(Effects, { | |
1339 | prt, | |
1340 | "Fire", | |
1341 | delay, | |
1342 | 1, | |
1343 | 1, | |
1344 | 1, | |
1345 | msh | |
1346 | }) | |
1347 | end; | |
1348 | }; | |
1349 | ||
1350 | FireWave = { | |
1351 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1352 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
1353 | prt.Anchored = true | |
1354 | prt.CFrame = cframe | |
1355 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1356 | local d = Create("Decal"){ | |
1357 | Parent = prt, | |
1358 | Texture = "rbxassetid://26356434", | |
1359 | Face = "Top", | |
1360 | } | |
1361 | local d = Create("Decal"){ | |
1362 | Parent = prt, | |
1363 | Texture = "rbxassetid://26356434", | |
1364 | Face = "Bottom", | |
1365 | } | |
1366 | game:GetService("Debris"):AddItem(prt, 10) | |
1367 | table.insert(Effects, { | |
1368 | prt, | |
1369 | "FireWave", | |
1370 | 1, | |
1371 | 30, | |
1372 | math.random(400, 600) / 100, | |
1373 | msh | |
1374 | }) | |
1375 | end; | |
1376 | }; | |
1377 | ||
1378 | Lightning = { | |
1379 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
1380 | local magz = (p0 - p1).magnitude | |
1381 | local curpos = p0 | |
1382 | local trz = { | |
1383 | -ofs, | |
1384 | ofs | |
1385 | } | |
1386 | for i = 1, tym do | |
1387 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
1388 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
1389 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
1390 | li.Material = "Neon" | |
1391 | if tym == i then | |
1392 | local magz2 = (curpos - p1).magnitude | |
1393 | li.Size = Vector3.new(th, th, magz2) | |
1394 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
1395 | table.insert(Effects, { | |
1396 | li, | |
1397 | "Disappear", | |
1398 | last | |
1399 | }) | |
1400 | else | |
1401 | do | |
1402 | do | |
1403 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
1404 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
1405 | game.Debris:AddItem(li, 10) | |
1406 | table.insert(Effects, { | |
1407 | li, | |
1408 | "Disappear", | |
1409 | last | |
1410 | }) | |
1411 | end | |
1412 | end | |
1413 | end | |
1414 | end | |
1415 | end | |
1416 | }; | |
1417 | ||
1418 | EffectTemplate = { | |
1419 | ||
1420 | }; | |
1421 | } | |
1422 | function hahahohoho(Part, Dmg) | |
1423 | sp = Part.Position | |
1424 | dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
1425 | local hit, pos = rayCast(sp, dirr.lookVector, 500, Character) | |
1426 | local las = Instance.new("Part", Character) | |
1427 | las.Anchored = true | |
1428 | las.Locked = true | |
1429 | las.CanCollide = false | |
1430 | las.TopSurface = 0 | |
1431 | las.BottomSurface = 0 | |
1432 | las.BrickColor = BrickColor.new("Really black") | |
1433 | las.Size = Vector3.new(1, 1, 1) | |
1434 | las.CFrame = CFrame.new((Part.Position + pos) / 2, pos) * CFrame.Angles(math.rad(90), 0, 0) | |
1435 | local msh = Instance.new("SpecialMesh", las) | |
1436 | mag = (Part.Position - pos).magnitude | |
1437 | msh.Scale = Vector3.new(0.1, mag, 0.1) | |
1438 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1439 | for i = 0, 3, 0.1 do | |
1440 | wait() | |
1441 | Part.Transparency = Part.Transparency + 0.03 | |
1442 | Mesh.Scale = Mesh.Scale + Vector3.new(0.5, 0.7, 0.5) | |
1443 | end | |
1444 | Part.Parent = nil | |
1445 | end), las, msh) | |
1446 | if pos ~= nil then | |
1447 | local las2 = Instance.new("Part", Character) | |
1448 | las2.Anchored = true | |
1449 | las2.Locked = true | |
1450 | las2.CanCollide = false | |
1451 | las2.TopSurface = 0 | |
1452 | las2.BottomSurface = 0 | |
1453 | las2.Transparency = 1 | |
1454 | las2.BrickColor = BrickColor.new("Really black") | |
1455 | las2.Size = Vector3.new(1, 1, 1) | |
1456 | las2.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(90), 0, 0) | |
1457 | local msh = Instance.new("SpecialMesh", las2) | |
1458 | msh.MeshType = "Sphere" | |
1459 | mag = (Part.Position - pos).magnitude | |
1460 | msh.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1461 | Effects.Ring.Create(BrickColor.new("Really black"), las2.CFrame * CFrame.Angles(math.random(-4,4),math.random(-4,4),math.random(-4,4)), 8, 8, 8, 2.5, 2.5, 2.5, 0.04) | |
1462 | Effects.Sphere.Create(BrickColor.new("Really black"), las2.CFrame, 6, 6, 6, 9, 9, 9, 0.04) | |
1463 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=228343252", las2, 1.2, 0.9) | |
1464 | UltraMagnitudeDamage(las2, 20, 100, 100, math.random(1, 5), "Normal", "http://www.roblox.com/asset/?id=228343252", 1) | |
1465 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1466 | for i = 0, 3, 0.1 do | |
1467 | wait() | |
1468 | Part.Transparency = Part.Transparency + 1 | |
1469 | Mesh.Scale = Mesh.Scale + Vector3.new(0, 0, 0) | |
1470 | end | |
1471 | Part.Parent = nil | |
1472 | end), las2, msh) | |
1473 | end | |
1474 | if hit ~= nil and pos ~= nil then | |
1475 | if hit.Parent.className == "Hat" then | |
1476 | hit:BreakJoints() | |
1477 | hit.Velocity = Vector3.new(math.random(-5, 5), 20, math.random(-5, 5)) | |
1478 | end | |
1479 | if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then | |
1480 | hit.Parent.Humanoid:TakeDamage(Dmg) | |
1481 | end | |
1482 | end | |
1483 | end | |
1484 | function attackone() | |
1485 | attack = true | |
1486 | local ref = New("Part",Character,"ref",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-63.7534943, 0.396845818, -9.92230225, -1, 0, 0, 0, 0.00350399944, -0.999993861, 0, -0.999993861, -0.00350399921),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1487 | mot = New("Weld",ref,"mot",{Part0 = ref,Part1 = RootPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.00350399944, -0.999993861, 0, -0.999993861, -0.00350399921),C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),}) | |
1488 | ||
1489 | for i = 0, 1, 0.1 do | |
1490 | swait() | |
1491 | PlayAnimationFromTable({ | |
1492 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1493 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1494 | CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1495 | CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1496 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1497 | CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1498 | }, .3, false) | |
1499 | end | |
1500 | hahahohoho(ref, 100) | |
1501 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", Character, 1, .6) | |
1502 | attack = false | |
1503 | wait(1) | |
1504 | ref:Remove() | |
1505 | end | |
1506 | function spamrein() | |
1507 | attack = true | |
1508 | local ref1 = New("Part",EffectModel,"ref1",{Anchored = true,CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1509 | local ref2 = New("Part",EffectModel,"ref2",{Anchored = true,CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1510 | for i = 0, 1, 0.1 do | |
1511 | swait() | |
1512 | PlayAnimationFromTable({ | |
1513 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1514 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1515 | CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1516 | CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1517 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1518 | CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1519 | }, .3, false) | |
1520 | end | |
1521 | for i = 0, 8 do | |
1522 | swait(3) | |
1523 | ref1.CFrame = RootPart.CFrame * CFrame.new(math.random(-30,30),50,math.random(-30,30)) * CFrame.Angles(math.rad(math.random(-25,25)),0,math.rad(math.random(-25,25))) | |
1524 | hahahohoho(ref1, 100) | |
1525 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", ref1, 1, .6) | |
1526 | wait(.05) | |
1527 | ref2.CFrame = RootPart.CFrame * CFrame.new(math.random(-30,30),50,math.random(-30,30)) * CFrame.Angles(math.rad(math.random(-25,25)),0,math.rad(math.random(-25,25))) | |
1528 | hahahohoho(ref2, 100) | |
1529 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", ref2, 1, .6) | |
1530 | wait(.05) | |
1531 | end | |
1532 | attack = false | |
1533 | end | |
1534 | function spamspin() | |
1535 | attack = true | |
1536 | local ref3 = New("Part",EffectModel,"ref3",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1537 | local ref4 = New("Part",EffectModel,"ref4",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1538 | moter1 = New("Motor",ref3,"mot",{Part0 = LeftArm,Part1 = ref3,}) | |
1539 | moter2 = New("Motor",ref4,"mot",{Part0 = RightArm,Part1 = ref4,}) | |
1540 | for i = 0, 1, 0.1 do | |
1541 | swait() | |
1542 | PlayAnimationFromTable({ | |
1543 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1544 | CFrame.new(0, 1.49998045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1545 | CFrame.new(2.00000072, 0.500000775, 0, -6.33299351e-007, -1.00000048, 0, 1.00000048, -6.33299351e-007, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1546 | CFrame.new(-1.99999726, 0.500000834, 0, -2.38418579e-007, 1.0000006, 0, -1.00000048, -3.7252903e-007, 0, 0, -0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1547 | CFrame.new(0.5, -1.99999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1548 | CFrame.new(-0.5, -1.99999619, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1549 | }, .3, false) | |
1550 | end | |
1551 | coroutine.wrap(function() | |
1552 | for i = 0, 18 do | |
1553 | swait(2) | |
1554 | hahahohoho(ref3, 100) | |
1555 | hahahohoho(ref4, 100) | |
1556 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", RootPart, 1, .6) | |
1557 | end | |
1558 | end)() | |
1559 | for i = 0, 7, 0.1 do | |
1560 | swait() | |
1561 | PlayAnimationFromTable({ | |
1562 | CFrame.new(0, -0.500001013, 7.62939453e-006, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(sine * 25), 0), | |
1563 | CFrame.new(0, 1.4999733, -9.00030136e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1564 | CFrame.new(2, 0.499996185, -1.40070915e-005, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1565 | CFrame.new(-1.99999237, 0.499996185, -1.40070915e-005, 0, 1, 0, -1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1566 | CFrame.new(0.5, -1.99998474, -2.02655792e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1567 | CFrame.new(-0.5, -1.99998474, -2.02655792e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1568 | }, .3, false) | |
1569 | moter1.C0 = clerp(moter1.C0, CFrame.new(1.07955907e-006, -1.10001731, 0, 1.0000031, 3.13669534e-006, 0, -3.00258512e-006, 1.00000322, -0, 0, -0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1570 | moter2.C0 = clerp(moter2.C0, CFrame.new(-2.22906492e-005, -1.10000086, 1.03585517e-005, -1.00000048, 4.00841191e-006, -1.0410066e-011, 4.00840509e-006, 1.00000215, -2.61515493e-006, 1.75116303e-014, -2.48104334e-006, -1.00000179) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1571 | end | |
1572 | attack = false | |
1573 | end | |
1574 | function criufkinbastard() | |
1575 | Humanoid.WalkSpeed = 0 | |
1576 | Humanoid.JumpPower = 0 | |
1577 | coroutine.wrap(function() | |
1578 | attack = true | |
1579 | local txt = Instance.new("BillboardGui", Character) | |
1580 | txt.Adornee = game.Players.LocalPlayer.Character.Head | |
1581 | txt.Name = "_status" | |
1582 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1583 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1584 | local text = Instance.new("TextLabel", txt) | |
1585 | text.Size = UDim2.new(10, 0, 7, 0) | |
1586 | text.FontSize = "Size24" | |
1587 | text.TextScaled = true | |
1588 | text.TextTransparency = 1 | |
1589 | text.BackgroundTransparency = 1 | |
1590 | text.TextStrokeTransparency = 1 | |
1591 | text.Font = "Garamond" | |
1592 | text.TextStrokeColor3 = Color3.new(1,0,0) | |
1593 | text.TextColor3 = Color3.new(0, 0, 0) | |
1594 | text.Text = "greetings...my friend..." | |
1595 | ||
1596 | local text2 = Instance.new("TextLabel", txt) | |
1597 | text2.Size = UDim2.new(10, 0, 7, 0) | |
1598 | text2.FontSize = "Size24" | |
1599 | text2.TextScaled = true | |
1600 | text2.TextTransparency = 1 | |
1601 | text2.BackgroundTransparency = 1 | |
1602 | text2.TextStrokeTransparency = 1 | |
1603 | text2.Font = "Garamond" | |
1604 | text2.TextStrokeColor3 = Color3.new(1,0,0) | |
1605 | text2.TextColor3 = Color3.new(0, 0, 0) | |
1606 | text2.Text = "I am the overlord!." | |
1607 | ||
1608 | local text3 = Instance.new("TextLabel", txt) | |
1609 | text3.Size = UDim2.new(10, 0, 7, 0) | |
1610 | text3.FontSize = "Size24" | |
1611 | text3.TextScaled = true | |
1612 | text3.TextTransparency = 1 | |
1613 | text3.BackgroundTransparency = 1 | |
1614 | text3.TextStrokeTransparency = 1 | |
1615 | text3.Font = "Garamond" | |
1616 | text3.TextStrokeColor3 = Color3.new(1,1,1) | |
1617 | text3.TextColor3 = Color3.new(1, 0, 0) | |
1618 | text3.Text = "and i...will kill you" | |
1619 | ||
1620 | local text4 = Instance.new("TextLabel", txt) | |
1621 | text4.Size = UDim2.new(10, 0, 7, 0) | |
1622 | text4.FontSize = "Size24" | |
1623 | text4.TextScaled = true | |
1624 | text4.TextTransparency = 1 | |
1625 | text4.BackgroundTransparency = 1 | |
1626 | text4.TextStrokeTransparency = 1 | |
1627 | text4.Font = "Garamond" | |
1628 | text4.TextStrokeColor3 = Color3.new(1,0,0) | |
1629 | text4.TextColor3 = Color3.new(0, 0, 0) | |
1630 | text4.Text = "If you have to run.....this is the moment." | |
1631 | ||
1632 | local text5 = Instance.new("TextLabel", txt) | |
1633 | text5.Size = UDim2.new(10, 0, 7, 0) | |
1634 | text5.FontSize = "Size24" | |
1635 | text5.TextScaled = true | |
1636 | text5.TextTransparency = 1 | |
1637 | text5.BackgroundTransparency = 1 | |
1638 | text5.TextStrokeTransparency = 1 | |
1639 | text5.Font = "Garamond" | |
1640 | text5.TextStrokeColor3 = Color3.new(1,0,0) | |
1641 | text5.TextColor3 = Color3.new(0, 0, 0) | |
1642 | text5.Text = "Run..." | |
1643 | ||
1644 | ||
1645 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1) | |
1646 | while wait() and text and text.TextTransparency >= 0 do | |
1647 | text.TextStrokeTransparency = text.TextStrokeTransparency - .05 | |
1648 | text.TextTransparency = text.TextTransparency - .05 | |
1649 | ||
1650 | end | |
1651 | wait(10) | |
1652 | while wait() and text and text.TextTransparency <= 1 do | |
1653 | text.TextStrokeTransparency = text.TextStrokeTransparency + .05 | |
1654 | text.TextTransparency = text.TextTransparency + .05 | |
1655 | text.Position = text.Position - UDim2.new(0,0,0,1) | |
1656 | text.Rotation = text.Rotation - 1 | |
1657 | text2.TextStrokeTransparency = text2.TextStrokeTransparency - .05 | |
1658 | text2.TextTransparency = text2.TextTransparency - .05 | |
1659 | end | |
1660 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1) | |
1661 | wait(5) | |
1662 | while wait() and text2 and text2.TextTransparency <= 1 do | |
1663 | text2.TextStrokeTransparency = text2.TextStrokeTransparency + .05 | |
1664 | text2.TextTransparency = text2.TextTransparency + .05 | |
1665 | text2.Position = text2.Position - UDim2.new(0,0,0,1) | |
1666 | text2.Rotation = text2.Rotation - 1 | |
1667 | text3.TextStrokeTransparency = text3.TextStrokeTransparency - .05 | |
1668 | text3.TextTransparency = text3.TextTransparency - .05 | |
1669 | end | |
1670 | wait(5) | |
1671 | while wait() and text3 and text3.TextTransparency <= 1 do | |
1672 | text3.TextStrokeTransparency = text3.TextStrokeTransparency + .05 | |
1673 | text3.TextTransparency = text3.TextTransparency + .05 | |
1674 | text3.Position = text3.Position - UDim2.new(0,0,0,1) | |
1675 | text3.Rotation = text3.Rotation - 1 | |
1676 | text4.TextStrokeTransparency = text4.TextStrokeTransparency - .05 | |
1677 | text4.TextTransparency = text4.TextTransparency - .05 | |
1678 | end | |
1679 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1) | |
1680 | wait(3) | |
1681 | while wait() and text4 and text4.TextTransparency <= 1 do | |
1682 | text4.TextStrokeTransparency = text4.TextStrokeTransparency + .05 | |
1683 | text4.TextTransparency = text4.TextTransparency + .05 | |
1684 | text4.Position = text4.Position - UDim2.new(0,0,0,1) | |
1685 | text4.Rotation = text4.Rotation - 1 | |
1686 | text5.TextStrokeTransparency = text5.TextStrokeTransparency - .05 | |
1687 | text5.TextTransparency = text5.TextTransparency - .05 | |
1688 | end | |
1689 | wait(3) | |
1690 | while wait() and text5 and text5.TextTransparency <= 1 do | |
1691 | text5.TextStrokeTransparency = text5.TextStrokeTransparency + .05 | |
1692 | text5.TextTransparency = text5.TextTransparency + .05 | |
1693 | text5.Position = text5.Position - UDim2.new(math.random(-0.3,0.3),math.random(-5,5),math.random(-0.3,0.3),math.random(-5,5)) | |
1694 | text5.Rotation = text5.Rotation - 1 | |
1695 | spooky2.Volume = spooky2.Volume - 0.05 | |
1696 | end | |
1697 | spooky:Play() | |
1698 | text:Remove() | |
1699 | text2:Remove() | |
1700 | text3:Remove() | |
1701 | text4:Remove() | |
1702 | text5:Remove() | |
1703 | end)() | |
1704 | for i = 0, 51, 0.1 do | |
1705 | swait() | |
1706 | PlayAnimationFromTable({ | |
1707 | CFrame.new(-0, -2.01999879, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1708 | CFrame.new(-0.100006104, 1.64000487, -3.69548798e-006, 1, 0, 0, 0, 0.891016304, 0.453991741, 0, -0.453991264, 0.891006649) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1709 | CFrame.new(0.950131536, 1.02000284, -0.609929323, 0.838677049, 0.544629633, 1.82800829e-006, 0.280503511, -0.431945533, -0.857170463, -0.466839492, 0.718889475, -0.515032887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1710 | CFrame.new(-1.01001573, 1.08999729, -0.649995506, 0.743156135, -0.669118106, 5.49372999e-006, -0.324383408, -0.360283762, -0.874626398, 0.585230291, 0.649981976, -0.484797955) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1711 | CFrame.new(0.5, -0.169970214, -1.0898838, 1, 0, -0, 0, 0.681989849, -0.73136127, 0, 0.73136127, 0.681989849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1712 | CFrame.new(-0.549926758, -0.149971083, -1.56995773, 1, 0, -0, 0, 0.1736864, -0.984801233, 0, 0.984801233, 0.1736864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1713 | }, .1, false) | |
1714 | end | |
1715 | for i = 0, 5, 0.1 do | |
1716 | swait() | |
1717 | PlayAnimationFromTable({ | |
1718 | CFrame.new(-0.0981965065, -1.31277657, -0.54871279, 0.808166862, -0.196366429, -0.555253625, 0.575620949, 0.0638884008, 0.815217137, -0.124606982, -0.97844708, 0.164665088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1719 | CFrame.new(0.0582410395, 1.44129539, 0.0734805763, 0.934516311, 2.10106373e-006, 0.355920374, 0.121625632, 0.939799547, -0.319349885, -0.334494382, 0.34172672, 0.878257751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1720 | CFrame.new(0.759254932, 0.609628737, -1.37132394, 0.887519658, 0.460769922, 5.49852848e-006, 0.0474366248, -0.0913589746, -0.994687736, -0.458321631, 0.882805049, -0.102940291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1721 | CFrame.new(-1.522138, 1.1763432, -0.233797818, 0.654816628, 0.623950124, -0.426499099, 0.0684916377, -0.610978603, -0.788678765, -0.752677917, 0.487228334, -0.44281441) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1722 | CFrame.new(0.55273962, -1.8331666, -0.853646398, 0.994906187, -2.04518437e-006, 0.100805953, 0.0784842819, 0.627576351, -0.774589181, -0.0632617697, 0.778555214, 0.624379694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1723 | CFrame.new(-0.663739324, -1.72484899, -0.279409111, 0.936938882, 0.336636096, -0.0939244553, -0.32966578, 0.762038469, -0.557331204, -0.116043702, 0.553148985, 0.824960768) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1724 | }, .05, false) | |
1725 | end | |
1726 | for i = 0, 5, 0.1 do | |
1727 | swait() | |
1728 | PlayAnimationFromTable({ | |
1729 | CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1730 | CFrame.new(0, 1.446419, -0.149725705, 1, 0, 0, 0, 0.941553891, 0.336862653, 0, -0.336862624, 0.94155395) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1731 | CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1732 | CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1733 | CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1734 | CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1735 | }, .05, false) | |
1736 | end | |
1737 | for i = 0, 2 do | |
1738 | for i = 0, 1, 0.1 do | |
1739 | swait() | |
1740 | PlayAnimationFromTable({ | |
1741 | CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1742 | CFrame.new(5.51342964e-007, 1.44641995, -0.149724424, 0.782274365, -6.99407749e-008, -0.622934043, 0.209844083, 0.941553354, 0.263520032, 0.586525559, -0.336863965, 0.736553073) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1743 | CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1744 | CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1745 | CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1746 | CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1747 | }, .3, false) | |
1748 | end | |
1749 | for i = 0, 1, 0.1 do | |
1750 | swait() | |
1751 | PlayAnimationFromTable({ | |
1752 | CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1753 | CFrame.new(1.78813934e-007, 1.4464184, -0.149724573, 0.864948869, -2.57774872e-007, 0.501860023, -0.169061571, 0.941551089, 0.291375846, -0.472526848, -0.336870432, 0.81439352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1754 | CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1755 | CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1756 | CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1757 | CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1758 | }, .3, false) | |
1759 | end | |
1760 | end | |
1761 | local Anim = false | |
1762 | ||
1763 | Humanoid.WalkSpeed = 16 | |
1764 | Humanoid.JumpPower = 50 | |
1765 | attack = false | |
1766 | end | |
1767 | criufkinbastard() | |
1768 | Mouse.Button1Down:connect(function() | |
1769 | if attack == false and attacktype == 1 then | |
1770 | attackone() | |
1771 | end | |
1772 | end) | |
1773 | ||
1774 | Mouse.KeyDown:connect(function(k) | |
1775 | k = k:lower() | |
1776 | if attack == false and k == 'z' then | |
1777 | spamrein() | |
1778 | elseif attack == false and k == 'x' then | |
1779 | spamspin() | |
1780 | end | |
1781 | end) | |
1782 | ||
1783 | while true do | |
1784 | swait() | |
1785 | for i, v in pairs(Character:GetChildren()) do | |
1786 | if v:IsA("Part") then | |
1787 | v.Material = "SmoothPlastic" | |
1788 | elseif v:IsA("Accessory") then | |
1789 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1790 | end | |
1791 | end | |
1792 | ||
1793 | player = game.Players.LocalPlayer | |
1794 | chara = player.Character | |
1795 | debby = game:GetService("Debris") | |
1796 | ||
1797 | --Outfit-- | |
1798 | ||
1799 | New = function(Object, Parent, Name, Data) | |
1800 | local Object = Instance.new(Object) | |
1801 | for Index, Value in pairs(Data or {}) do | |
1802 | Object[Index] = Value | |
1803 | end | |
1804 | Object.Parent = Parent | |
1805 | Object.Name = Name | |
1806 | return Object | |
1807 | end | |
1808 | ||
1809 | --Animations-- | |
1810 | function LoadAnim(id) | |
1811 | local anim = New("Animation",chara,"Animation",{AnimationId = "rbxassetid://"..id}) | |
1812 | local realanim = chara.Humanoid:LoadAnimation(anim) | |
1813 | return realanim | |
1814 | end | |
1815 | HoldA = LoadAnim(69427262) | |
1816 | Swing1A = LoadAnim(186934658) | |
1817 | Swing2A = LoadAnim(94160738) | |
1818 | Swing3A = LoadAnim(186934910) | |
1819 | Swing4A = LoadAnim(74909528) | |
1820 | RaiseA = LoadAnim(83994319) | |
1821 | RiseA = LoadAnim(169638954) | |
1822 | HoldA:Play() | |
1823 | wait(2) | |
1824 | --Fly-- | |
1825 | local truflyposy = chara.Torso.Position.Y+10 | |
1826 | local flyposy = truflyposy | |
1827 | local bodfly = Instance.new("BodyPosition", chara.Torso) | |
1828 | bodfly.Name = "Fly" | |
1829 | bodfly.maxForce = Vector3.new(0,10000,0) | |
1830 | bodfly.Position = Vector3.new(0,flyposy,0) | |
1831 | -------------------------------------------------- | |
1832 | ||
1833 | ||
1834 | if 0 < #Effects then | |
1835 | for e = 1, #Effects do | |
1836 | if Effects[e] ~= nil then | |
1837 | local Thing = Effects[e] | |
1838 | if Thing ~= nil then | |
1839 | local Part = Thing[1] | |
1840 | local Mode = Thing[2] | |
1841 | local Delay = Thing[3] | |
1842 | local IncX = Thing[4] | |
1843 | local IncY = Thing[5] | |
1844 | local IncZ = Thing[6] | |
1845 | if Thing[2] == "Shoot" then | |
1846 | local Look = Thing[1] | |
1847 | local move = 30 | |
1848 | if Thing[8] == 3 then | |
1849 | move = 10 | |
1850 | end | |
1851 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
1852 | if Thing[10] ~= nil then | |
1853 | da = pos | |
1854 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
1855 | cfa = CFrame.new(Thing[4], pos) | |
1856 | tehCF = cfa:lerp(cf2, 0.2) | |
1857 | Thing[1] = tehCF.lookVector | |
1858 | end | |
1859 | local mag = (Thing[4] - pos).magnitude | |
1860 | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
1861 | if Thing[8] == 2 then | |
1862 | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
1863 | end | |
1864 | Thing[4] = Thing[4] + Look * move | |
1865 | Thing[3] = Thing[3] - 1 | |
1866 | if 2 < Thing[5] then | |
1867 | Thing[5] = Thing[5] - 0.3 | |
1868 | Thing[6] = Thing[6] - 0.3 | |
1869 | end | |
1870 | if hit ~= nil then | |
1871 | Thing[3] = 0 | |
1872 | if Thing[8] == 1 or Thing[8] == 3 then | |
1873 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1874 | else | |
1875 | if Thing[8] == 2 then | |
1876 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1877 | if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then | |
1878 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1879 | ref.Anchored = true | |
1880 | ref.CFrame = CFrame.new(pos) | |
1881 | CFuncs["Sound"].Create("161006093", ref, 1, 1.2) | |
1882 | game:GetService("Debris"):AddItem(ref, 0.2) | |
1883 | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
1884 | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
1885 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
1886 | end | |
1887 | end | |
1888 | end | |
1889 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1890 | ref.Anchored = true | |
1891 | ref.CFrame = CFrame.new(pos) | |
1892 | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
1893 | game:GetService("Debris"):AddItem(ref, 1) | |
1894 | end | |
1895 | if Thing[3] <= 0 then | |
1896 | table.remove(Effects, e) | |
1897 | end | |
1898 | end | |
1899 | do | |
1900 | do | |
1901 | if Thing[2] == "FireWave" then | |
1902 | if Thing[3] <= Thing[4] then | |
1903 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
1904 | Thing[3] = Thing[3] + 1 | |
1905 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
1906 | else | |
1907 | Part.Parent = nil | |
1908 | table.remove(Effects, e) | |
1909 | end | |
1910 | end | |
1911 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
1912 | if Thing[1].Transparency <= 1 then | |
1913 | if Thing[2] == "Block1" then | |
1914 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1915 | Mesh = Thing[7] | |
1916 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1917 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1918 | else | |
1919 | if Thing[2] == "Block2" then | |
1920 | Thing[1].CFrame = Thing[1].CFrame | |
1921 | Mesh = Thing[7] | |
1922 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1923 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1924 | else | |
1925 | if Thing[2] == "Fire" then | |
1926 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
1927 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1928 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1929 | else | |
1930 | if Thing[2] == "Cylinder" then | |
1931 | Mesh = Thing[7] | |
1932 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1933 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1934 | else | |
1935 | if Thing[2] == "Blood" then | |
1936 | Mesh = Thing[7] | |
1937 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
1938 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1939 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1940 | else | |
1941 | if Thing[2] == "Elec" then | |
1942 | Mesh = Thing[10] | |
1943 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1944 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1945 | else | |
1946 | if Thing[2] == "Disappear" then | |
1947 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1948 | end | |
1949 | end | |
1950 | end | |
1951 | end | |
1952 | end | |
1953 | end | |
1954 | end | |
1955 | else | |
1956 | Part.Parent = nil | |
1957 | table.remove(Effects, e) | |
1958 | end | |
1959 | end | |
1960 | end | |
1961 | end | |
1962 | end | |
1963 | end | |
1964 | end | |
1965 | end | |
1966 | end |