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1-
local HttpService = game:GetService("HttpService")
1+
while true do local args = {[1] = "Update", [2] = {["DescriptionText"] = "dance if you HATE zoo’s 😂😂", ["ImageId"] = 5923234516}} 
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local Players = game:GetService("Players")
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                            game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
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                            wait(0.04)
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_G.Owner = "ur name here lol"
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                            local args = {[1] = "Update", [2] = {["DescriptionText"] = "dance if you HATE zoo’s 😂", ["ImageId"] = 5923236451}} 
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                            game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
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function getChat(message,plrname)
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                            wait(0.04)
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                            local args = {[1] = "Update", [2] = {["DescriptionText"] = "dance if you hate zoo’s", ["ImageId"] = 5923236807}}
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   local Split = message:gsub(" ", "+") -- This takes spaces within the person's message and turns it into for ex: Hi+How+Are+You... to ensure that there are no errors and to also make the URL work
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                            game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
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                            wait(0.04)
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   local Response = game:HttpGet("https://api.affiliateplus.xyz/api/chatbot?message=" .. Split .. "&botname=" .. plrname .. "&ownername=" .. _G.Owner .. "&user=1")
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                            local args = {[1] = "Update", [2] = {["DescriptionText"] = "dance if you hate zoo’s 😂", ["ImageId"] = 5923235112}}
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   local Data = HttpService:JSONDecode(Response)
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                            game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
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   wait(1)
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                            wait(0.04)
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   game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Data.message, "All")
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                            local args = {[1] = "Update", [2] = {["DescriptionText"] = "dance If you hate zoo’s😂😂", ["ImageId"] = 5923235950}}
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end
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                            game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
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                            wait(0.04)
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Players.PlayerChatted:Connect(function(type, plr, message)
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                            local args = {[1] = "Update", [2] = {["DescriptionText"] = "dance if you hate zoo’s 😂😂😂🤣🤣🤣", ["ImageId"] = 5923235112}}
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   if plr.Name ~= Players.LocalPlayer.Name then
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                            game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
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       getChat(message, plr.Name)
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                            wait(0.04)
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   end
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                            local args = {[1] = "Update", [2] = {["DescriptionText"] = "L ZOO’s and REMEMBER ZOO’s ARE THE BAD FURRIES", ["ImageId"] = 5923237905}}
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end)
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wait(0.04)
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                            local args = {[1] = "Update", [2] = {["DescriptionText"] = "L ZOO’s and REMEMBER ZOO’s ARE THE BAD FURRIES", ["ImageId"] = 5923237456}}
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wait(0.04)
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                            local args = {[1] = "Update", [2] = {["DescriptionText"] = "L ZOO’s and REMEMBER ZOO’s ARE THE BAD FURRIES", ["ImageId"] = 5923237456}}
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end